[Log version] 1 [Session] 6f21444e-ff33-46bc-984e-a8868e2adbbf UTC time stamps 08:33:15.203 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 08:33:15.203 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 08:33:15.203 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 08:33:15.203 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 08:33:15.203 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 08:33:15.203 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 08:33:15.248 [RazerChroma] Setup Razer Chroma resources 08:33:15.248 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 08:33:15.259 [Window] Window => active 08:33:15.301 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 08:33:15.319 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 08:33:15.674 [EAC] Init client 110000106697298 08:33:15.674 [EAC] EAC client initialized 08:33:15.674 warning: [EAC] Failed to initialize localization 08:33:15.675 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 08:33:15.681 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 08:33:15.957 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 08:33:16.290 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 08:33:16.817 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 08:33:16.819 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 08:33:16.927 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 08:33:16.927 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 08:33:16.928 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 08:33:16.928 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 08:33:16.928 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 08:33:17.002 [RazerChroma] Setup Razer Chroma 08:33:17.031 [LightFX ] Loaded DLL. 08:33:17.031 [LightFX ] Init() 08:33:17.036 [LightFX ] LightFX failed to initialize 08:33:17.060 [Lua] boot.lua start, os clock: 3.0150000000000001 08:33:17.061 [Lua] LUA IS STRIPPED! 08:33:17.061 [Lua] Boot:setup() entered. time: 0 os-clock: 3.0150000000000001 08:33:17.061 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 10898MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8152MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): Razer Kraken X USB Input device: Generic (17.0): CYRM02p0303h00E0r0100 08:33:17.061 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 08:33:17.065 [SteamStats] RequestCurrentStats success: true 08:33:18.682 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.408614770101849 os-clock: 4.6370000000000005 08:33:18.683 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 08:33:18.683 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 08:33:18.684 [Lua] Flushing: resource_packages/strings [ResourcePackage] 08:33:18.685 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 08:33:18.687 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 08:33:18.687 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 08:33:18.687 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 08:33:18.687 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 08:33:18.687 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 08:33:18.689 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 08:33:18.689 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 08:33:18.689 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 08:33:18.691 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 08:33:18.691 [Lua] Development.init_application_parameters 08:33:18.691 [Lua] ----------------------------------------------------------------- 08:33:18.691 [Lua] -- Application parameters -- 08:33:18.691 [Lua] ----------------------------------------------------------------- 08:33:18.691 [Lua] ***************************************************************** 08:33:18.691 [Lua] ** Initial contents of script_data ** 08:33:18.691 [Lua] script_data.beta_level_progression = false 08:33:18.691 [Lua] script_data.build_identifier = 72af77cbc050 08:33:18.691 [Lua] script_data.debug_interactions = false 08:33:18.691 [Lua] script_data.disable_debug_draw = true 08:33:18.691 [Lua] script_data.disable_intro_trailer = false 08:33:18.691 [Lua] script_data.disable_store = false 08:33:18.691 [Lua] script_data.disable_tutorial_at_start = true 08:33:18.691 [Lua] script_data.eac-untrusted = false 08:33:18.691 [Lua] script_data.enable_detailed_tooltips = false 08:33:18.691 [Lua] script_data.force_debug_disabled = true 08:33:18.691 [Lua] script_data.force_steam = true 08:33:18.691 [Lua] script_data.hide_fps = true 08:33:18.691 [Lua] script_data.hide_version_info = true 08:33:18.691 [Lua] script_data.matchmaking_debug = true 08:33:18.691 [Lua] script_data.network_debug = true 08:33:18.691 [Lua] script_data.package_debug = true 08:33:18.691 [Lua] script_data.packaged_build = true 08:33:18.691 [Lua] script_data.settings = { } 08:33:18.691 [Lua] script_data.show_fps = false 08:33:18.691 [Lua] script_data.spawn_empty_chest = true 08:33:18.691 [Lua] script_data.telemetry_log_interval = 600 08:33:18.691 [Lua] script_data.tobii_button = false 08:33:18.691 [Lua] script_data.use_beta_overlay = false 08:33:18.691 [Lua] script_data.use_local_backend = false 08:33:18.691 [Lua] script_data.use_tech_telemetry = true 08:33:18.691 [Lua] script_data.use_telemetry = true 08:33:18.691 [Lua] ***************************************************************** 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 08:33:18.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 08:33:18.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 08:33:18.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 08:33:18.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 08:33:18.886 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 08:33:18.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 08:33:18.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 08:33:18.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 08:33:18.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 08:33:19.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 08:33:19.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 08:33:19.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 08:33:19.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 08:33:19.160 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 08:33:19.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 08:33:19.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 08:33:19.304 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 08:33:19.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 08:33:19.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 08:33:19.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 08:33:19.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 08:33:19.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 08:33:19.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 08:33:19.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 08:33:19.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 08:33:19.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 08:33:19.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 08:33:19.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 08:33:19.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 08:33:19.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 08:33:19.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 08:33:19.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 08:33:19.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 08:33:19.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 08:33:19.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 08:33:19.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 08:33:19.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 08:33:19.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 08:33:19.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 08:33:19.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 08:33:19.842 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 08:33:19.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 08:33:19.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 08:33:19.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 08:33:19.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 08:33:19.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 08:33:19.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 08:33:19.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 08:33:19.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 08:33:19.961 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 08:33:19.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 08:33:20.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 08:33:20.042 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 08:33:20.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 08:33:20.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 08:33:20.106 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 08:33:20.110 [Lua] settings.steam: nil 08:33:20.110 [Lua] Steam: table: 0000000000062470 08:33:20.110 [Lua] force_steam: true 08:33:20.110 [Lua] BUILD: release 08:33:20.110 [Lua] test_backend: nil 08:33:20.110 [Lua] DEDICATED_SERVER: false 08:33:20.110 [Lua] Using app_id '552500' to define backend 08:33:20.111 [Lua] PlayFab Title ID: 5107 08:33:20.155 [Lua] [1] = beastmen_minotaur (string) 08:33:20.155 [Lua] [2] = skaven_storm_vermin_champion (string) 08:33:20.155 [Lua] [3] = chaos_dummy_troll (string) 08:33:20.155 [Lua] [4] = skaven_grey_seer (string) 08:33:20.155 [Lua] [5] = chaos_plague_wave_spawner (string) 08:33:20.155 [Lua] [6] = chaos_vortex (string) 08:33:20.155 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 08:33:20.155 [Lua] [8] = chaos_dummy_sorcerer (string) 08:33:20.155 [Lua] [9] = chaos_tentacle (string) 08:33:20.155 [Lua] [10] = skaven_loot_rat (string) 08:33:20.155 [Lua] [11] = skaven_stormfiend_demo (string) 08:33:20.155 [Lua] [12] = critter_rat (string) 08:33:20.155 [Lua] [13] = skaven_explosive_loot_rat (string) 08:33:20.155 [Lua] [14] = chaos_spawn (string) 08:33:20.155 [Lua] [15] = skaven_stormfiend_boss (string) 08:33:20.155 [Lua] [16] = critter_pig (string) 08:33:20.155 [Lua] [17] = chaos_troll (string) 08:33:20.155 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 08:33:20.155 [Lua] [19] = skaven_rat_ogre (string) 08:33:20.155 [Lua] [20] = skaven_stormfiend (string) 08:33:20.155 [Lua] [21] = skaven_storm_vermin_warlord (string) 08:33:20.155 [Lua] [22] = skaven_warpfire_thrower (string) 08:33:20.155 [Lua] [23] = chaos_plague_sorcerer (string) 08:33:20.155 [Lua] [24] = chaos_exalted_champion_warcamp (string) 08:33:20.155 [Lua] [25] = skaven_pack_master (string) 08:33:20.155 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 08:33:20.155 [Lua] [27] = skaven_ratling_gunner (string) 08:33:20.155 [Lua] [28] = chaos_mutator_sorcerer (string) 08:33:20.155 [Lua] [29] = skaven_poison_wind_globadier (string) 08:33:20.155 [Lua] [30] = chaos_tentacle_sorcerer (string) 08:33:20.155 [Lua] [31] = chaos_exalted_champion_norsca (string) 08:33:20.155 [Lua] [32] = chaos_warrior (string) 08:33:20.155 [Lua] [33] = chaos_exalted_sorcerer (string) 08:33:20.155 [Lua] [34] = skaven_gutter_runner (string) 08:33:20.155 [Lua] [35] = chaos_corruptor_sorcerer (string) 08:33:20.155 [Lua] [36] = chaos_vortex_sorcerer (string) 08:33:20.155 [Lua] [37] = skaven_plague_monk (string) 08:33:20.155 [Lua] [38] = chaos_berzerker (string) 08:33:20.155 [Lua] [39] = beastmen_gor (string) 08:33:20.155 [Lua] [40] = beastmen_ungor_archer (string) 08:33:20.155 [Lua] [41] = beastmen_ungor_dummy (string) 08:33:20.155 [Lua] [42] = beastmen_standard_bearer_crater (string) 08:33:20.155 [Lua] [43] = skaven_storm_vermin_commander (string) 08:33:20.155 [Lua] [44] = beastmen_standard_bearer (string) 08:33:20.155 [Lua] [45] = skaven_storm_vermin (string) 08:33:20.155 [Lua] [46] = beastmen_ungor (string) 08:33:20.155 [Lua] [47] = chaos_raider_tutorial (string) 08:33:20.155 [Lua] [48] = chaos_raider (string) 08:33:20.155 [Lua] [49] = beastmen_gor_dummy (string) 08:33:20.155 [Lua] [50] = skaven_storm_vermin_with_shield (string) 08:33:20.155 [Lua] [51] = beastmen_bestigor (string) 08:33:20.155 [Lua] [52] = beastmen_bestigor_dummy (string) 08:33:20.155 [Lua] [53] = skaven_clan_rat_tutorial (string) 08:33:20.155 [Lua] [54] = chaos_marauder (string) 08:33:20.155 [Lua] [55] = skaven_dummy_clan_rat (string) 08:33:20.155 [Lua] [56] = chaos_fanatic (string) 08:33:20.155 [Lua] [57] = chaos_marauder_with_shield (string) 08:33:20.155 [Lua] [58] = chaos_zombie (string) 08:33:20.155 [Lua] [59] = skaven_clan_rat (string) 08:33:20.155 [Lua] [60] = skaven_clan_rat_with_shield (string) 08:33:20.155 [Lua] [61] = chaos_marauder_tutorial (string) 08:33:20.155 [Lua] [62] = skaven_dummy_slave (string) 08:33:20.155 [Lua] [63] = skaven_slave (string) 08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 08:33:20.191 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 08:33:20.197 [Lua] level display name dlc_bogenhafen_city 08:33:20.197 [Lua] level display name cemetery 08:33:20.197 [Lua] level display name forest_ambush 08:33:20.197 [Lua] level display name mines 08:33:20.197 [Lua] level display name nurgle 08:33:20.197 [Lua] level display name warcamp 08:33:20.197 [Lua] level display name bell 08:33:20.197 [Lua] level display name skittergate 08:33:20.197 [Lua] level display name prologue 08:33:20.197 [Lua] level display name dlc_celebrate_crawl 08:33:20.197 [Lua] level display name military 08:33:20.197 [Lua] level display name magnus 08:33:20.197 [Lua] level display name skaven_stronghold 08:33:20.197 [Lua] level display name fort 08:33:20.197 [Lua] level display name ground_zero 08:33:20.197 [Lua] level display name elven_ruins 08:33:20.197 [Lua] level display name farmlands 08:33:20.197 [Lua] level display name ussingen 08:33:20.197 [Lua] level display name dlc_portals 08:33:20.197 [Lua] level display name dlc_castle 08:33:20.197 [Lua] level display name catacombs 08:33:20.197 [Lua] level display name crater 08:33:20.197 [Lua] level display name plaza 08:33:20.197 [Lua] level display name dlc_bogenhafen_slum 08:33:20.197 [Lua] level display name dlc_bastion 08:33:20.226 [Lua] TIME: 0.022 08:33:20.791 [Lua] [ConflictSettings] Contained breeds generated in: 0.53100000000000058 08:33:20.858 [Lua] <>realm = official<> 08:33:20.917 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.923 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.923 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.923 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.923 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.923 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.926 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.926 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.929 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.929 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.931 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.934 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.942 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.942 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:20.945 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 08:33:21.029 [Lua] 08:33:21.029 [Lua] [1] = table 08:33:21.029 [Lua] [download_pending] = false (boolean) 08:33:21.029 [Lua] [id] = 1369573612 (string) 08:33:21.029 [Lua] [banned] = false (boolean) 08:33:21.029 [Lua] [author_id] = 58813412 (number) 08:33:21.029 [Lua] [tags] = table 08:33:21.029 [Lua] [1] = Tools (string) 08:33:21.029 [Lua] [2] = Approved (string) 08:33:21.029 [Lua] [author] = fetching... (string) 08:33:21.029 [Lua] [sanctioned] = true (boolean) 08:33:21.029 [Lua] [out_of_date] = false (boolean) 08:33:21.029 [Lua] [downloading] = false (boolean) 08:33:21.029 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 08:33:21.029 [Lua] [num_children] = 0 (number) 08:33:21.029 [Lua] [ugc_status] = 3 (number) 08:33:21.029 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 08:33:21.029 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 08:33:21.029 [Lua] [installed] = true (boolean) 08:33:21.029 [Lua] [enabled] = true (boolean) 08:33:21.029 [Lua] [name] = Vermintide Mod Framework (string) 08:33:21.029 [Lua] [dependency_error] = (string) 08:33:21.029 [Lua] [2] = table 08:33:21.029 [Lua] [download_pending] = false (boolean) 08:33:21.029 [Lua] [id] = 1374248490 (string) 08:33:21.029 [Lua] [children] = table 08:33:21.029 [Lua] [1] = 1369573612 (string) 08:33:21.029 [Lua] [banned] = false (boolean) 08:33:21.029 [Lua] [author_id] = 45268594 (number) 08:33:21.029 [Lua] [tags] = table 08:33:21.029 [Lua] [1] = approved (string) 08:33:21.029 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 08:33:21.030 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Penlight Lua Libraries (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [3] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1389872347 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 4821406 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = UI (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.030 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Simple UI (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [4] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1391113873 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 65038749 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = applied (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = false (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 08:33:21.030 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = More Hats (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [5] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1460327284 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 96578995 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = UI (string) 08:33:21.030 [Lua] [2] = approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 08:33:21.030 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = false (boolean) 08:33:21.030 [Lua] [name] = BossKillTimer (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [6] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1497861728 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 18741013 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = Art (string) 08:33:21.030 [Lua] [2] = Tools (string) 08:33:21.030 [Lua] [3] = Misc (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = false (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 08:33:21.030 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = false (boolean) 08:33:21.030 [Lua] [name] = Photomode (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [7] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1395655171 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 59593500 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = QoL (string) 08:33:21.030 [Lua] [2] = Balance/Tweaks (string) 08:33:21.030 [Lua] [3] = Approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 08:33:21.030 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Bot Improvements - Combat (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [8] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1487862316 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 45268594 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = UI (string) 08:33:21.030 [Lua] [3] = QoL (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:33:21.030 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Reroll Improvements (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [9] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1495937978 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 96578995 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = QoL (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 08:33:21.030 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Host your own game (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [10] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1497664830 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [2] = 1389872347 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 155839973 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = UI (string) 08:33:21.030 [Lua] [3] = QoL (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 08:33:21.030 [Lua] [num_children] = 2 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 08:33:21.030 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = false (boolean) 08:33:21.030 [Lua] [name] = Item Filter (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [11] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1502859403 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 96578995 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = QoL (string) 08:33:21.030 [Lua] [2] = approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 08:33:21.030 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Notice Key Pickup (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [12] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1516618647 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 96578995 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = UI (string) 08:33:21.030 [Lua] [3] = QoL (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 08:33:21.030 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Friendly Fire Indicator (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [13] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1397265260 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 26572404 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = UI (string) 08:33:21.030 [Lua] [3] = QoL (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 08:33:21.030 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Numeric UI (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [14] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1498748049 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 140415807 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = applied (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = false (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 08:33:21.030 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = false (boolean) 08:33:21.030 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [15] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1431393962 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 14284923 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = UI (string) 08:33:21.030 [Lua] [2] = Misc (string) 08:33:21.030 [Lua] [3] = Approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 08:33:21.030 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Vermitannica (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [16] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1448714756 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 18741013 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = QoL (string) 08:33:21.030 [Lua] [3] = Misc (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 08:33:21.030 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = No Wobble (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [17] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1464907434 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 14284923 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = UI (string) 08:33:21.030 [Lua] [2] = Misc (string) 08:33:21.030 [Lua] [3] = Approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 08:33:21.030 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Armory (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [18] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1459917022 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 155839973 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = approved (string) 08:33:21.030 [Lua] [2] = UI (string) 08:33:21.030 [Lua] [3] = QoL (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 08:33:21.030 [Lua] [num_children] = 1 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 08:33:21.030 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Parry Indicator (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [19] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1455893647 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 38895286 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = UI (string) 08:33:21.030 [Lua] [2] = QoL (string) 08:33:21.030 [Lua] [3] = Approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 08:33:21.030 [Lua] [num_children] = 0 (number) 08:33:21.030 [Lua] [ugc_status] = 3 (number) 08:33:21.030 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 08:33:21.030 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 08:33:21.030 [Lua] [installed] = true (boolean) 08:33:21.030 [Lua] [enabled] = true (boolean) 08:33:21.030 [Lua] [name] = Player List Plus (string) 08:33:21.030 [Lua] [dependency_error] = (string) 08:33:21.030 [Lua] [20] = table 08:33:21.030 [Lua] [download_pending] = false (boolean) 08:33:21.030 [Lua] [id] = 1445717962 (string) 08:33:21.030 [Lua] [children] = table 08:33:21.030 [Lua] [1] = 1369573612 (string) 08:33:21.030 [Lua] [2] = 1389872347 (string) 08:33:21.030 [Lua] [banned] = false (boolean) 08:33:21.030 [Lua] [author_id] = 38895286 (number) 08:33:21.030 [Lua] [tags] = table 08:33:21.030 [Lua] [1] = UI (string) 08:33:21.030 [Lua] [2] = QoL (string) 08:33:21.030 [Lua] [3] = Approved (string) 08:33:21.030 [Lua] [author] = fetching... (string) 08:33:21.030 [Lua] [sanctioned] = true (boolean) 08:33:21.030 [Lua] [out_of_date] = false (boolean) 08:33:21.030 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 08:33:21.031 [Lua] [num_children] = 2 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 08:33:21.031 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Loadout Manager (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [21] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1383452616 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [2] = 1374248490 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [3] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 08:33:21.031 [Lua] [num_children] = 2 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:33:21.031 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Killfeed Tweaks (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [22] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1383542440 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:33:21.031 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Weapon Kill Counter (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [23] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1431627364 (string) 08:33:21.031 [Lua] [installed] = false (boolean) 08:33:21.031 [Lua] [ugc_status] = 2 (number) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [banned] = true (boolean) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [name] = ... (string) 08:33:21.031 [Lua] [description] = (string) 08:33:21.031 [Lua] [url] = (string) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [last_updated] = (string) 08:33:21.031 [Lua] [author] = unknown (string) 08:33:21.031 [Lua] [24] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1391228174 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 4821406 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = UI (string) 08:33:21.031 [Lua] [2] = QoL (string) 08:33:21.031 [Lua] [3] = Approved (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.031 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = UI Improvements (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [25] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1399181123 (string) 08:33:21.031 [Lua] [installed] = false (boolean) 08:33:21.031 [Lua] [ugc_status] = 2 (number) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [banned] = true (boolean) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [name] = ... (string) 08:33:21.031 [Lua] [description] = (string) 08:33:21.031 [Lua] [url] = (string) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [last_updated] = (string) 08:33:21.031 [Lua] [author] = unknown (string) 08:33:21.031 [Lua] [26] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1402962846 (string) 08:33:21.031 [Lua] [installed] = false (boolean) 08:33:21.031 [Lua] [ugc_status] = 2 (number) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [banned] = true (boolean) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [name] = ... (string) 08:33:21.031 [Lua] [description] = (string) 08:33:21.031 [Lua] [url] = (string) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [last_updated] = (string) 08:33:21.031 [Lua] [author] = unknown (string) 08:33:21.031 [Lua] [27] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1421155919 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 75308424 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = Approved (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 08:33:21.031 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = Mission timer (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [28] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1402971136 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 38300192 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [3] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 08:33:21.031 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Needii (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [29] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1393343095 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [2] = 1374248490 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 08:33:21.031 [Lua] [num_children] = 2 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:33:21.031 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Scoreboard Tweaks (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [30] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1381145345 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 4821406 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.031 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = Third Person (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [31] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1402835022 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = true (boolean) 08:33:21.031 [Lua] [author_id] = 33103900 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [2] = approved (string) 08:33:21.031 [Lua] [3] = QoL (string) 08:33:21.031 [Lua] [author] = unknown (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 2 (number) 08:33:21.031 [Lua] [description] = (string) 08:33:21.031 [Lua] [last_updated] = (string) 08:33:21.031 [Lua] [installed] = false (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = StickyGrim (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [32] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1388911015 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 4821406 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.031 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Chat Block (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [33] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1387440934 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 4821406 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = Approved (string) 08:33:21.031 [Lua] [2] = QoL (string) 08:33:21.031 [Lua] [3] = Cosmetic (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.031 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Third Person Equipment (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [34] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1409485499 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 65038749 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 08:33:21.031 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = Extra Potion Dialogue (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [35] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1405221659 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 84308322 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [3] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 08:33:21.031 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = Less Annoying Friendly Fire (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [36] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1401098416 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 08:33:21.031 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = Max Property Rolls (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [37] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1384087820 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [2] = 1374248490 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:33:21.031 [Lua] [num_children] = 2 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 08:33:21.031 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = True Solo QoL Tweaks (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [38] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1383433646 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [3] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 08:33:21.031 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Persistent Ammo Counter (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [39] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1395132559 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 65038749 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 08:33:21.031 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Creature Spawner (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [40] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1391114686 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 65038749 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = denied (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 08:33:21.031 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = Skip Cutscenes (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [41] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1387894846 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [2] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 08:33:21.031 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Killbots (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [42] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1388991228 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 4821406 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.031 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Healthbars (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [43] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1388882435 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 4821406 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = false (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 08:33:21.031 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Show Damage (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [44] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1479520507 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [banned] = true (boolean) 08:33:21.031 [Lua] [author_id] = 18741013 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = applied (string) 08:33:21.031 [Lua] [2] = approved (string) 08:33:21.031 [Lua] [3] = UI (string) 08:33:21.031 [Lua] [4] = QoL (string) 08:33:21.031 [Lua] [5] = Misc (string) 08:33:21.031 [Lua] [author] = unknown (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = (string) 08:33:21.031 [Lua] [num_children] = 1 (number) 08:33:21.031 [Lua] [ugc_status] = 2 (number) 08:33:21.031 [Lua] [description] = (string) 08:33:21.031 [Lua] [last_updated] = (string) 08:33:21.031 [Lua] [installed] = false (boolean) 08:33:21.031 [Lua] [enabled] = false (boolean) 08:33:21.031 [Lua] [name] = My Hero (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [45] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1384094638 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [2] = 1374248490 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = UI (string) 08:33:21.031 [Lua] [3] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 08:33:21.031 [Lua] [num_children] = 2 (number) 08:33:21.031 [Lua] [ugc_status] = 3 (number) 08:33:21.031 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 08:33:21.031 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 08:33:21.031 [Lua] [installed] = true (boolean) 08:33:21.031 [Lua] [enabled] = true (boolean) 08:33:21.031 [Lua] [name] = Crosshair Customization (string) 08:33:21.031 [Lua] [dependency_error] = (string) 08:33:21.031 [Lua] [46] = table 08:33:21.031 [Lua] [download_pending] = false (boolean) 08:33:21.031 [Lua] [id] = 1384066089 (string) 08:33:21.031 [Lua] [children] = table 08:33:21.031 [Lua] [1] = 1369573612 (string) 08:33:21.031 [Lua] [2] = 1374248490 (string) 08:33:21.031 [Lua] [banned] = false (boolean) 08:33:21.031 [Lua] [author_id] = 45268594 (number) 08:33:21.031 [Lua] [tags] = table 08:33:21.031 [Lua] [1] = approved (string) 08:33:21.031 [Lua] [2] = QoL (string) 08:33:21.031 [Lua] [author] = fetching... (string) 08:33:21.031 [Lua] [sanctioned] = true (boolean) 08:33:21.031 [Lua] [out_of_date] = false (boolean) 08:33:21.031 [Lua] [downloading] = false (boolean) 08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 08:33:21.031 [Lua] [num_children] = 2 (number) 08:33:21.032 [Lua] [ugc_status] = 3 (number) 08:33:21.032 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:33:21.032 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 08:33:21.032 [Lua] [installed] = true (boolean) 08:33:21.032 [Lua] [enabled] = true (boolean) 08:33:21.032 [Lua] [name] = Neuter Ult Effects (string) 08:33:21.032 [Lua] [dependency_error] = (string) 08:33:21.032 [Lua] [47] = table 08:33:21.032 [Lua] [download_pending] = false (boolean) 08:33:21.032 [Lua] [id] = 1393694530 (string) 08:33:21.032 [Lua] [children] = table 08:33:21.032 [Lua] [1] = 1369573612 (string) 08:33:21.032 [Lua] [2] = 1374248490 (string) 08:33:21.032 [Lua] [3] = 1389872347 (string) 08:33:21.032 [Lua] [banned] = false (boolean) 08:33:21.032 [Lua] [author_id] = 45268594 (number) 08:33:21.032 [Lua] [tags] = table 08:33:21.032 [Lua] [author] = fetching... (string) 08:33:21.032 [Lua] [sanctioned] = false (boolean) 08:33:21.032 [Lua] [out_of_date] = false (boolean) 08:33:21.032 [Lua] [downloading] = false (boolean) 08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 08:33:21.032 [Lua] [num_children] = 3 (number) 08:33:21.032 [Lua] [ugc_status] = 3 (number) 08:33:21.032 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:33:21.032 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 08:33:21.032 [Lua] [installed] = true (boolean) 08:33:21.032 [Lua] [enabled] = true (boolean) 08:33:21.032 [Lua] [name] = Spawn Tweaks (string) 08:33:21.032 [Lua] [dependency_error] = (string) 08:33:21.032 [Lua] [48] = table 08:33:21.032 [Lua] [download_pending] = false (boolean) 08:33:21.032 [Lua] [id] = 1395453301 (string) 08:33:21.032 [Lua] [children] = table 08:33:21.032 [Lua] [1] = 1369573612 (string) 08:33:21.032 [Lua] [banned] = false (boolean) 08:33:21.032 [Lua] [author_id] = 58813412 (number) 08:33:21.032 [Lua] [tags] = table 08:33:21.032 [Lua] [1] = Approved (string) 08:33:21.032 [Lua] [2] = QoL (string) 08:33:21.032 [Lua] [author] = fetching... (string) 08:33:21.032 [Lua] [sanctioned] = true (boolean) 08:33:21.032 [Lua] [out_of_date] = false (boolean) 08:33:21.032 [Lua] [downloading] = false (boolean) 08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 08:33:21.032 [Lua] [num_children] = 1 (number) 08:33:21.032 [Lua] [ugc_status] = 3 (number) 08:33:21.032 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 08:33:21.032 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 08:33:21.032 [Lua] [installed] = true (boolean) 08:33:21.032 [Lua] [enabled] = true (boolean) 08:33:21.032 [Lua] [name] = Skip Intro (string) 08:33:21.032 [Lua] [dependency_error] = (string) 08:33:21.032 [Lua] [49] = table 08:33:21.032 [Lua] [download_pending] = false (boolean) 08:33:21.032 [Lua] [id] = 1694820325 (string) 08:33:21.032 [Lua] [children] = table 08:33:21.032 [Lua] [1] = 1369573612 (string) 08:33:21.032 [Lua] [banned] = false (boolean) 08:33:21.032 [Lua] [author_id] = 40660875 (number) 08:33:21.032 [Lua] [tags] = table 08:33:21.032 [Lua] [1] = Area (string) 08:33:21.032 [Lua] [2] = Level (string) 08:33:21.032 [Lua] [3] = Misc (string) 08:33:21.032 [Lua] [author] = fetching... (string) 08:33:21.032 [Lua] [sanctioned] = false (boolean) 08:33:21.032 [Lua] [out_of_date] = false (boolean) 08:33:21.032 [Lua] [downloading] = false (boolean) 08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 08:33:21.032 [Lua] [num_children] = 1 (number) 08:33:21.032 [Lua] [ugc_status] = 3 (number) 08:33:21.032 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 08:33:21.032 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 08:33:21.032 [Lua] [installed] = true (boolean) 08:33:21.032 [Lua] [enabled] = true (boolean) 08:33:21.032 [Lua] [name] = A Quiet Drink (string) 08:33:21.032 [Lua] [dependency_error] = (string) 08:33:21.032 [Lua] [50] = table 08:33:21.032 [Lua] [download_pending] = false (boolean) 08:33:21.032 [Lua] [id] = 1569650837 (string) 08:33:21.032 [Lua] [children] = table 08:33:21.032 [Lua] [1] = 1369573612 (string) 08:33:21.032 [Lua] [banned] = false (boolean) 08:33:21.032 [Lua] [author_id] = 81851809 (number) 08:33:21.032 [Lua] [tags] = table 08:33:21.032 [Lua] [1] = approved (string) 08:33:21.032 [Lua] [2] = UI (string) 08:33:21.032 [Lua] [3] = QoL (string) 08:33:21.032 [Lua] [author] = fetching... (string) 08:33:21.032 [Lua] [sanctioned] = true (boolean) 08:33:21.032 [Lua] [out_of_date] = false (boolean) 08:33:21.032 [Lua] [downloading] = false (boolean) 08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 08:33:21.032 [Lua] [num_children] = 1 (number) 08:33:21.032 [Lua] [ugc_status] = 3 (number) 08:33:21.032 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 08:33:21.032 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 08:33:21.032 [Lua] [installed] = true (boolean) 08:33:21.032 [Lua] [enabled] = true (boolean) 08:33:21.032 [Lua] [name] = Crosshairs Fix (string) 08:33:21.032 [Lua] [dependency_error] = (string) 08:33:21.032 [Lua] [51] = table 08:33:21.032 [Lua] [download_pending] = false (boolean) 08:33:21.032 [Lua] [id] = 1593460250 (string) 08:33:21.032 [Lua] [children] = table 08:33:21.032 [Lua] [1] = 1369573612 (string) 08:33:21.032 [Lua] [banned] = false (boolean) 08:33:21.032 [Lua] [author_id] = 84308322 (number) 08:33:21.032 [Lua] [tags] = table 08:33:21.032 [Lua] [1] = UI (string) 08:33:21.032 [Lua] [2] = QoL (string) 08:33:21.032 [Lua] [3] = approved (string) 08:33:21.032 [Lua] [author] = fetching... (string) 08:33:21.032 [Lua] [sanctioned] = true (boolean) 08:33:21.032 [Lua] [out_of_date] = false (boolean) 08:33:21.032 [Lua] [downloading] = false (boolean) 08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 08:33:21.032 [Lua] [num_children] = 1 (number) 08:33:21.032 [Lua] [ugc_status] = 3 (number) 08:33:21.032 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 08:33:21.032 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 08:33:21.032 [Lua] [installed] = true (boolean) 08:33:21.032 [Lua] [enabled] = true (boolean) 08:33:21.032 [Lua] [name] = Crosshair Kill Confirmation (string) 08:33:21.032 [Lua] [dependency_error] = (string) 08:33:21.032 [Lua] 08:33:21.032 [Lua] 08:33:21.032 [Lua] [1384066089] = 12 (number) 08:33:21.032 [Lua] [1497664830] = 3 (number) 08:33:21.032 [Lua] [1593460250] = 29 (number) 08:33:21.032 [Lua] [1395655171] = 0 (number) 08:33:21.032 [Lua] [1459917022] = 7 (number) 08:33:21.032 [Lua] [1391228174] = 15 (number) 08:33:21.032 [Lua] [1516618647] = 5 (number) 08:33:21.032 [Lua] [1369573612] = 27 (number) 08:33:21.032 [Lua] [1464907434] = 26 (number) 08:33:21.032 [Lua] [1569650837] = 25 (number) 08:33:21.032 [Lua] [1389872347] = 14 (number) 08:33:21.032 [Lua] [1455893647] = 8 (number) 08:33:21.032 [Lua] [1402971136] = 17 (number) 08:33:21.032 [Lua] [1431393962] = 28 (number) 08:33:21.032 [Lua] [1383542440] = 13 (number) 08:33:21.032 [Lua] [1495937978] = 2 (number) 08:33:21.032 [Lua] [1374248490] = 23 (number) 08:33:21.032 [Lua] [1395453301] = 22 (number) 08:33:21.032 [Lua] [1388911015] = 19 (number) 08:33:21.032 [Lua] [1487862316] = 1 (number) 08:33:21.032 [Lua] [1393343095] = 18 (number) 08:33:21.032 [Lua] [1502859403] = 4 (number) 08:33:21.032 [Lua] [1448714756] = 6 (number) 08:33:21.032 [Lua] [1383433646] = 21 (number) 08:33:21.032 [Lua] [1384094638] = 11 (number) 08:33:21.032 [Lua] [1387440934] = 20 (number) 08:33:21.032 [Lua] [1445717962] = 9 (number) 08:33:21.032 [Lua] [1421155919] = 16 (number) 08:33:21.032 [Lua] [1397265260] = 24 (number) 08:33:21.032 [Lua] [1383452616] = 10 (number) 08:33:21.032 [Lua] [1460327284] = 30 (number) 08:33:21.032 [Lua] 08:33:21.048 [Lua] 08:33:21.048 [Lua] [1384066089] = 12 (number) 08:33:21.048 [Lua] [1497664830] = 3 (number) 08:33:21.048 [Lua] [1593460250] = 29 (number) 08:33:21.048 [Lua] [1395655171] = 0 (number) 08:33:21.048 [Lua] [1459917022] = 7 (number) 08:33:21.048 [Lua] [1391228174] = 15 (number) 08:33:21.048 [Lua] [1516618647] = 5 (number) 08:33:21.048 [Lua] [1369573612] = 27 (number) 08:33:21.048 [Lua] [1464907434] = 26 (number) 08:33:21.048 [Lua] [1569650837] = 25 (number) 08:33:21.048 [Lua] [1389872347] = 14 (number) 08:33:21.048 [Lua] [1455893647] = 8 (number) 08:33:21.048 [Lua] [1402971136] = 17 (number) 08:33:21.048 [Lua] [1431393962] = 28 (number) 08:33:21.048 [Lua] [1383542440] = 13 (number) 08:33:21.048 [Lua] [1495937978] = 2 (number) 08:33:21.048 [Lua] [1374248490] = 23 (number) 08:33:21.048 [Lua] [1395453301] = 22 (number) 08:33:21.048 [Lua] [1388911015] = 19 (number) 08:33:21.048 [Lua] [1487862316] = 1 (number) 08:33:21.048 [Lua] [1393343095] = 18 (number) 08:33:21.048 [Lua] [1502859403] = 4 (number) 08:33:21.048 [Lua] [1448714756] = 6 (number) 08:33:21.048 [Lua] [1383433646] = 21 (number) 08:33:21.048 [Lua] [1384094638] = 11 (number) 08:33:21.048 [Lua] [1387440934] = 20 (number) 08:33:21.048 [Lua] [1445717962] = 9 (number) 08:33:21.048 [Lua] [1421155919] = 16 (number) 08:33:21.048 [Lua] [1397265260] = 24 (number) 08:33:21.048 [Lua] [1383452616] = 10 (number) 08:33:21.048 [Lua] [1460327284] = 30 (number) 08:33:21.048 [Lua] 08:33:21.048 [Lua] <>modded = true<> 08:33:21.048 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 08:33:21.132 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 08:33:21.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 08:33:21.142 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020b0) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021d0) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e870) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ea00) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1c0) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c170) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591750) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a80) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591930) 08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060) 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583810) 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d410) 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71b0) 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951d0) 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e080) 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:33:21.145 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c60) 08:33:21.145 [Lua] <>modded = true<> 08:33:21.145 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 08:33:21.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 08:33:21.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 08:33:21.150 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 08:33:21.150 [Lua] <>modded = true<> 08:33:21.150 [Lua] <>Mod:1389872347:Simple UI = true<> 08:33:21.151 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 08:33:21.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 08:33:21.152 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 08:33:21.152 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 08:33:21.152 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073220) 08:33:21.153 [Lua] <>modded = true<> 08:33:21.153 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 08:33:21.154 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 08:33:21.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 08:33:21.155 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0090) 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78af0) 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69510) 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd830) 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69360) 08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e70) 08:33:21.155 [Lua] <>modded = true<> 08:33:21.155 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 08:33:21.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 08:33:21.158 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 08:33:21.158 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011070) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011050) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010ff0) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e30) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49f0) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49d0) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4970) 08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff47b0) 08:33:21.158 [Lua] <>modded = true<> 08:33:21.158 [Lua] <>Mod:1495937978:Host your own game = true<> 08:33:21.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 08:33:21.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 08:33:21.160 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x100734b0) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d460) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d620) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5e0) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d590) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea50) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ec30) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed80) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9eae0) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5c030) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c270) 08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 08:33:21.161 [Lua] <>modded = true<> 08:33:21.162 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 08:33:21.163 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 08:33:21.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 08:33:21.163 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda40) 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a180) 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a0b0) 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc6e0) 08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 08:33:21.164 [Lua] <>modded = true<> 08:33:21.164 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 08:33:21.165 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 08:33:21.166 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 08:33:21.166 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 08:33:21.166 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845f0) 08:33:21.166 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 08:33:21.166 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 08:33:21.166 [Lua] <>modded = true<> 08:33:21.167 [Lua] <>Mod:1397265260:Numeric UI = true<> 08:33:21.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 08:33:21.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 08:33:21.168 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 08:33:21.169 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.169 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49d0) 08:33:21.169 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d60) 08:33:21.169 [Lua] <>modded = true<> 08:33:21.169 [Lua] <>Mod:1431393962:Vermitannica = true<> 08:33:21.171 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 08:33:21.176 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 08:33:21.176 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 08:33:21.177 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991c0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1c0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87680) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84930) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d80) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb5f0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb670) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b60) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c670) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63de0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63ee0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99d0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646770) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462c0) 08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d80) 08:33:21.178 [Lua] <>modded = true<> 08:33:21.178 [Lua] <>Mod:1448714756:No Wobble = true<> 08:33:21.180 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 08:33:21.180 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 08:33:21.180 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 08:33:21.180 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.180 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d80) 08:33:21.180 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 08:33:21.181 [Lua] <>modded = true<> 08:33:21.181 [Lua] <>Mod:1464907434:Armory = true<> 08:33:21.183 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 08:33:21.184 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 08:33:21.184 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 08:33:21.186 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991c0) 08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1c0) 08:33:21.186 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99d0) 08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bf40) 08:33:21.186 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646770) 08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462c0) 08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d80) 08:33:21.187 [Lua] <>modded = true<> 08:33:21.187 [Lua] <>Mod:1459917022:Parry Indicator = true<> 08:33:21.188 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 08:33:21.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 08:33:21.189 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf5420) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e5000) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e5020) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e50a0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b505e0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b508b0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b508e0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b880) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5c050) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6fc0] (Origin: function: 0x009f6ef0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6fc0] (Origin: function: 0x009f7030) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6fc0] (Origin: function: 0x009f7050) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7450] (Origin: function: 0x009f7380) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7450] (Origin: function: 0x009f74c0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7450] (Origin: function: 0x009f74e0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7da0] (Origin: function: 0x009f7cd0) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7da0] (Origin: function: 0x009f7e10) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7da0] (Origin: function: 0x009f7e30) 08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 08:33:21.190 [Lua] <>modded = true<> 08:33:21.190 [Lua] <>Mod:1455893647:Player List Plus = true<> 08:33:21.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 08:33:21.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 08:33:21.192 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c34710) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c34800) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c34a30) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c34940) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497ac0) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c2e0) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa7e0) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd350) 08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 08:33:21.192 [Lua] <>modded = true<> 08:33:21.193 [Lua] <>Mod:1445717962:Loadout Manager = true<> 08:33:21.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 08:33:21.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 08:33:21.195 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x116462a0) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbe0) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3caa0) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cae0) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb80) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646710) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x036448c0) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644980) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc60) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc60) 08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 08:33:21.195 [Lua] <>modded = true<> 08:33:21.195 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 08:33:21.196 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 08:33:21.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 08:33:21.197 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0550) 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43ca0) 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43e00) 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e830) 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c440b0) 08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43fd0) 08:33:21.198 [Lua] <>modded = true<> 08:33:21.198 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 08:33:21.199 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 08:33:21.200 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 08:33:21.200 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 08:33:21.200 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63de0) 08:33:21.200 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02833140] (Origin: function: 0x02833230) 08:33:21.200 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 08:33:21.200 [Lua] <>modded = true<> 08:33:21.200 [Lua] <>Mod:1391228174:UI Improvements = true<> 08:33:21.203 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 08:33:21.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 08:33:21.204 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4140) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3a10) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa4160) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b90) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3aa0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646ae0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a80) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833140] (Origin: function: 0x028332b0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0ef0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125be60) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c270) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9690) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9a20) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9870) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9720) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9810) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a9670) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9d50) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a99a0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148710) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d63f0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d66c0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8580) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96bc0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96c30) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96f50) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96da0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880910) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880930) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880970) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x118800a0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x118809d0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11879360) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade9d0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x116465d0) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade510) 08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade6a0) 08:33:21.206 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 08:33:21.206 [Lua] <>modded = true<> 08:33:21.206 [Lua] <>Mod:1402971136:Needii = true<> 08:33:21.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 08:33:21.208 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 08:33:21.208 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 08:33:21.208 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.208 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b82180) 08:33:21.208 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 08:33:21.208 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 08:33:21.208 [Lua] <>modded = true<> 08:33:21.208 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 08:33:21.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 08:33:21.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 08:33:21.210 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 08:33:21.210 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0550) 08:33:21.210 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x126546c0) 08:33:21.211 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c780) 08:33:21.211 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654990) 08:33:21.211 [Lua] <>modded = true<> 08:33:21.211 [Lua] <>Mod:1388911015:Chat Block = true<> 08:33:21.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 08:33:21.213 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 08:33:21.213 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 08:33:21.213 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e952f0) 08:33:21.213 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 08:33:21.213 [Lua] <>modded = true<> 08:33:21.213 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 08:33:21.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 08:33:21.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 08:33:21.216 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146aca0) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014977c0) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d980) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497900) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01497640) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149da60) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d790) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c7e0) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f710) 08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 08:33:21.217 [Lua] <>modded = true<> 08:33:21.217 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 08:33:21.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 08:33:21.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 08:33:21.219 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2fa0) 08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02f40) 08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2cd0) 08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02fa0) 08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 08:33:21.219 [Lua] <>modded = true<> 08:33:21.219 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 08:33:21.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 08:33:21.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 08:33:21.221 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 08:33:21.221 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.221 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be9340) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9510) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94f0) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9660) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94b0) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9490) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94d0) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be9320) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666b50) 08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9300) 08:33:21.222 [Lua] <>modded = true<> 08:33:21.222 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 08:33:21.223 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 08:33:21.224 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 08:33:21.224 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000382f0) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013cc2f0] (Origin: function: 0x013cd650) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x102c9ab0) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x0146aec0) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013e5210) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x00550580) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01496820) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0144dd00) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02721e40) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009fa10) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02721dd0) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02722340) 08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 08:33:21.226 [Lua] <>modded = true<> 08:33:21.226 [Lua] <>Mod:1395453301:Skip Intro = true<> 08:33:21.227 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 08:33:21.228 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 08:33:21.228 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 08:33:21.228 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767270) 08:33:21.228 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767320) 08:33:21.228 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 08:33:21.228 [Lua] <>modded = true<> 08:33:21.228 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 08:33:21.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 08:33:21.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 08:33:21.230 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 08:33:21.230 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9380) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9660) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9490) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94b0) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94d0) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be9530) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be9550) 08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 08:33:21.231 [Lua] <>modded = true<> 08:33:21.231 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 08:33:21.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 08:33:21.235 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 08:33:21.235 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667990) 08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9e70) 08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9300) 08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 08:33:21.236 [Lua] <>project = vermintide 2<> 08:33:21.236 [Lua] <>build = release<> 08:33:21.236 [Lua] <>platform = win32<> 08:33:21.236 [Lua] <>dedicated_server = false<> 08:33:21.236 [Lua] <>title_id = 5107<> 08:33:21.236 [Lua] <>content_revision = 17502<> 08:33:21.236 [Lua] <>engine_revision = 72af77cbc050<> 08:33:21.236 [Lua] <>release_version = 4.0.0<> 08:33:21.236 [Lua] <>rendering_backend = dx11<> 08:33:21.236 [Lua] <>teamcity_build_id = 79856<> 08:33:21.236 [Lua] <>steam_id = 110000106697298<> 08:33:21.236 [Lua] <>steam_profile_name = JayJay<> 08:33:21.236 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 08:33:21.236 [Lua] [Boot] Application build: release 08:33:21.236 [Lua] [Boot] Content revision: 17502 08:33:21.236 [Lua] [Boot] Engine revision: 72af77cbc050 08:33:21.236 [Lua] [Boot] Release version: 4.0.0 08:33:21.236 [Lua] [Boot] User ID: 110000106697298 JayJay 08:33:21.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 08:33:21.242 [Lua] initializing mechanism to: adventure 08:33:21.242 [Lua] Game:setup() total time: 0.0060000000000002 08:33:21.242 [Lua] handle rev info: 0 08:33:21.242 [Lua] handle gfx quality: 0 08:33:21.242 [Lua] default settings: 0 08:33:21.242 [Lua] user settings: 0 08:33:21.242 [Lua] set frame times: 0 08:33:21.242 [Lua] init random: 0 08:33:21.242 [Lua] managers: 0.0060000000000002274 08:33:21.242 [Lua] 08:33:21.242 [Lua] unaccounted: 0 08:33:21.242 [Lua] [Boot] use baked enemy meshes: false 08:33:21.242 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 08:33:21.242 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 08:33:21.242 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 08:33:21.242 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 08:33:21.242 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 08:33:21.242 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 08:33:21.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 08:33:21.260 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 08:33:21.260 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 08:33:21.260 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:33:21.260 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:33:21.260 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:33:21.260 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 08:33:21.260 [Lua] [Testify] Ready! 08:33:21.261 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda40) 08:33:21.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 08:33:21.416 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 08:33:21.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 08:33:21.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 08:33:21.756 [Lua] [PackageManager] Force_load: resource_packages/title_screen 08:33:21.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 08:33:21.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 08:33:21.806 [Lua] [PackageManager] Force_load: resource_packages/menu 08:33:21.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 08:33:21.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 08:33:21.873 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 08:33:21.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 08:33:22.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 08:33:22.363 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 08:33:22.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 08:33:22.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 08:33:22.483 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 08:33:22.484 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 08:33:22.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 08:33:22.567 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 08:33:22.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 08:33:22.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 08:33:22.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 08:33:22.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 08:33:23.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 08:33:23.635 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 08:33:23.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 08:33:24.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 08:33:24.125 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 08:33:24.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 08:33:24.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 08:33:24.498 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 08:33:24.498 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 08:33:24.498 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x03763640) 08:33:24.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0032b400) 08:33:24.498 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x11ba1fa0) 08:33:24.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0376a440) 08:33:24.498 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x03768a60) 08:33:24.499 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 08:33:24.499 [Lua] [Gamestate] Enter StateTitleScreen 08:33:24.500 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 08:33:24.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 08:33:24.514 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 08:33:24.514 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 08:33:24.514 [Save] Loading `save_data` 08:33:24.515 [Save] Load done 08:33:24.532 [Lua] [BackendManagerPlayFab] Backend Enabled 08:33:24.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 08:33:24.616 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 08:33:24.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:33:24.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:33:24.835 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:33:24.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 08:33:25.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 08:33:25.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 08:33:25.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 08:33:25.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 08:33:25.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 08:33:25.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 08:33:25.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 08:33:25.241 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 08:33:25.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 08:33:25.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 08:33:25.520 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 08:33:25.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 08:33:25.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 08:33:25.611 [Lua] [PackageManager] Force_load: resource_packages/inventory 08:33:25.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 08:33:25.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 08:33:25.674 [Lua] [PackageManager] Force_load: resource_packages/careers 08:33:25.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 08:33:25.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 08:33:25.724 [Lua] [PackageManager] Force_load: resource_packages/decals 08:33:25.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 08:33:25.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 08:33:25.792 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 08:33:25.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 08:33:26.004 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 08:33:26.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 08:33:26.370 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 08:33:26.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 08:33:27.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 08:33:27.221 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 08:33:27.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 08:33:28.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 08:33:28.188 [Lua] [PackageManager] Force_load: resource_packages/ingame 08:33:28.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 08:33:29.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 08:33:29.103 [Lua] [PackageManager] Force_load: resource_packages/pickups 08:33:29.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 08:33:29.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 08:33:29.170 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 08:33:29.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 08:33:29.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 08:33:29.221 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 08:33:29.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 08:33:29.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 08:33:29.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 08:33:31.390 [Lua] steam item server: requesting user inventory 08:33:31.885 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 08:33:31.885 [Lua] ISI-> GET_ALL_ITEMS! 08:33:31.885 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 08:33:31.885 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 08:33:31.885 [Lua] 08:33:31.885 [Lua] 08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 08:33:32.106 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 08:33:32.106 [Lua] [SteamManager] request_item_prices 08:33:32.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 08:33:32.400 [Lua] Player statistics loaded! 08:33:32.632 [Lua] [SteamManager] on_price_result 1 EUR 08:33:32.632 [Lua] _refresh_steam_item_prices_cb 08:33:32.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 08:33:32.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 08:33:33.043 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 08:33:33.053 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 08:33:33.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 08:33:33.362 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 08:33:33.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 08:33:33.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 08:33:33.634 [Lua] [UnlockManager] All unlocks ready 08:33:33.651 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 08:33:34.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 08:33:34.682 [Lua] [Managers] Destroying manager group: 08:33:34.682 [Lua] [Gamestate] Enter state StateLoading 08:33:34.684 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:33:34.684 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:33:34.684 [Lua] [LobbyManager] Setting up network options 08:33:34.684 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 08:33:34.684 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 08:33:34.684 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 08:33:34.684 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 08:33:34.684 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 08:33:34.684 [Lua] LobbyManager:setup_network_options server_port: 27015 08:33:34.684 [Lua] state_loading_restart_network JOIN VIA STEAM 0 08:33:34.688 [Lua] registering RPCs 08:33:34.688 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 08:33:34.688 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 08:33:34.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:33:34.688 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 08:33:34.688 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:33:34.688 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:33:34.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:33:34.688 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:33:34.688 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:33:34.688 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:33:34.688 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:33:34.688 [SteamVoip] Creating room 996fba3bbb11ea5e 08:33:34.688 [SteamVoip] Joining room 996fba3bbb11ea5e 08:33:34.689 [EAC] EAC server 110000106697298 is initializing 08:33:34.698 [EAC] Server is also client 110000106697298 08:33:34.698 [EACServer] [09:33:34:697][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2438FE0 LogLevel: Info. 08:33:34.698 [Lua] ### Created peer state machine for 110000106697298 08:33:34.698 [Lua] [PeerSM] 110000106697298 :: on_enter Connecting 08:33:34.698 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 08:33:34.698 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:33:34.698 warning: [Application] Application.update_render_world is deprecated. 08:33:34.700 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:33:34.700 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:33:34.700 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 08:33:34.700 [Lua] Set lobby begin: 08:33:34.700 [Lua] Set lobby end. 08:33:34.700 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" and join party "nil" 08:33:34.700 [Lua] [LobbyHost] Changed state from 0 to creating 08:33:34.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:33:34.733 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:33:34.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:33:34.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:33:34.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:33:34.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:33:34.901 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:33:34.936 [Lua] [LobbyHost] Changed state from creating to joined 08:33:34.936 [Lua] [PartyManager] Leader is set to 110000106697298 08:33:34.936 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 08:33:34.936 [Lua] [ChatManager] Registering channel 1 08:33:34.936 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 08:33:34.936 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 08:33:34.936 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 08:33:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:33:34.951 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:33:34.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:33:34.952 [Lua] [NetworkServer] Changing num_players from nil to 1 08:33:34.952 [Lua] Players: 1 08:33:34.952 [Lua] Set lobby begin: 08:33:34.952 [Lua] Lobby data num_players = 1 08:33:34.952 [Lua] Lobby data level_key = inn_level 08:33:34.952 [Lua] Lobby data game_mode = 3 08:33:34.952 [Lua] Lobby data matchmaking = false 08:33:34.952 [Lua] Set lobby end. 08:33:36.705 [Lua] player (110000106697298,1) was put into party 0 08:33:36.705 [Lua] [PeerSM] 110000106697298 :: on_exit Connecting 08:33:36.705 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:33:36.705 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 08:33:36.705 warning: [Lua] Following data will be uploaded to Crashify: <> 08:33:36.705 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000106697298 "JayJay" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000106697298 \"JayJay\"" [2] self = table: 0000000000578730; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 618746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000392690 [3] _ = table: 0000000000578730; new_state = Loading; old_state = Connecting [4] self = table: 000000000057CA00; dt = 0.01668119989335537; state_data = table: 0000000000578730; new_state = Loading [5] self = table: 0000000011EB7EA0; dt = 0.01668119989335537; peer_state_machines = table: 00000000001A6180; joined_peers = table: 00000000001B5EF0; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00 [6] self = table: 000000000290A870; dt = 0.01668119989335537 [7] self = table: 000000000290A870; dt = 0.01668119989335537; t = 15.469292592257261 [8] self = table: 0000000002EBE180; dt = 0.01668119989335537; t = 15.469292592257261 [9] self = table: 0000000000097100; real_world_dt = 0.01668119989335537; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01668119989335537; t = 15.469292592257261 [10] dt = 0.01668119989335537 [2] server = table: 0000000011EB7EA0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298"; [4] current_state = Loading; function_memoize = table: 000000000057C9D0; state_data = table: 0000000000578730; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "inn_level"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 0000000000396040; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000290A870; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000002EC0310; <> 08:33:36.705 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000578730; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 618746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000392690 [3] _ = table: 0000000000578730; new_state = Loading; old_state = Connecting [4] self = table: 000000000057CA00; dt = 0.01668119989335537; state_data = table: 0000000000578730; new_state = Loading [5] self = table: 0000000011EB7EA0; dt = 0.01668119989335537; peer_state_machines = table: 00000000001A6180; joined_peers = table: 00000000001B5EF0; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00 [6] self = table: 000000000290A870; dt = 0.01668119989335537 [7] self = table: 000000000290A870; dt = 0.01668119989335537; t = 15.469292592257261 [8] self = table: 0000000002EBE180; dt = 0.01668119989335537; t = 15.469292592257261 [9] self = table: 0000000000097100; real_world_dt = 0.01668119989335537; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01668119989335537; t = 15.469292592257261 [10] dt = 0.01668119989335537 [2] server = table: 0000000011EB7EA0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298"; [4] current_state = Loading; function_memoize = table: 000000000057C9D0; state_data = table: 0000000000578730; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "inn_level"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 0000000000396040; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000290A870; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000002EC0310; <> <> 08:33:36.706 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:33:42.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:33:42.070 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:33:42.084 [Lua] [LevelTransitionHandler] Level load completed! 08:33:42.084 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 618746 - use_random_directors: true - overriden_conflict: nil 08:33:42.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:33:42.086 [Lua] checking dlc's against conflict directors 08:33:42.086 [Lua] number of factions to include 3 08:33:42.086 [Lua] number of factions added 3 08:33:42.086 [Lua] --- --- --- 08:33:42.086 [Lua] Starting... difficulty 'normal' 08:33:42.086 [Lua] These are the starting conflict directors: 08:33:42.086 [Lua] inn_level 08:33:42.086 [Lua] --- --- --- 08:33:42.086 [Lua] 08:33:42.086 [Lua] DONE! Found the following directors: 08:33:42.086 [Lua] (free: 35), Master hash is: 08:33:42.086 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:33:42.086 [Lua] load_startup_enemy_packages: -------------- 08:33:42.086 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:33:42.086 [Lua] critter_rat 08:33:42.101 [Lua] ### Sending rpc_level_loaded 08:33:42.101 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 08:33:42.101 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 08:33:42.117 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 08:33:42.117 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 08:33:42.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 08:33:42.117 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 08:33:42.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 08:33:42.134 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 08:33:42.134 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 08:33:42.135 [Lua] ### Sending rpc_level_loaded 08:33:42.135 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 08:33:42.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:33:42.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:33:42.152 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:33:42.152 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:33:42.152 [Lua] Starting async level spawning of levels/inn/world 08:33:42.152 [Umbra] Init version: 3.4.15 :: 16 threads 08:33:42.341 [Lua] Async level spawning done 08:33:42.341 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:33:43.311 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:33:43.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:33:43.311 [Lua] Set lobby begin: 08:33:43.311 [Lua] Lobby data host = 110000106697298 08:33:43.311 [Lua] Lobby data level_key = inn_level 08:33:43.311 [Lua] Lobby data game_mode = 3 08:33:43.311 [Lua] Lobby data country_code = DE 08:33:43.311 [Lua] Lobby data unique_server_name = JayJay 08:33:43.311 [Lua] Lobby data num_players = 1 08:33:43.311 [Lua] Lobby data matchmaking = false 08:33:43.311 [Lua] Set lobby end. 08:33:43.311 [Lua] [Managers] Destroying manager group: 08:33:43.312 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:33:43.312 [Lua] [Gamestate] Enter StateIngame HOST 08:33:43.312 [Lua] [Managers] Calling function on all managers: 08:33:43.312 [Lua] <>level = inn_level<> 08:33:43.312 [Lua] Set lobby begin: 08:33:43.312 [Lua] Lobby data host = 110000106697298 08:33:43.312 [Lua] Lobby data level_key = inn_level 08:33:43.312 [Lua] Lobby data game_mode = 3 08:33:43.312 [Lua] Lobby data selected_level_key = inn_level 08:33:43.312 [Lua] Lobby data country_code = DE 08:33:43.312 [Lua] Lobby data unique_server_name = JayJay 08:33:43.312 [Lua] Lobby data num_players = 1 08:33:43.312 [Lua] Lobby data matchmaking = false 08:33:43.312 [Lua] Set lobby end. 08:33:43.312 [Lua] [StateIngame] Server ingame 08:33:43.316 [Lua] Set lobby begin: 08:33:43.316 [Lua] Lobby data level_key = inn_level 08:33:43.316 [Lua] Lobby data selected_level_key = inn_level 08:33:43.316 [Lua] Lobby data unique_server_name = JayJay 08:33:43.316 [Lua] Lobby data matchmaking = false 08:33:43.316 [Lua] Lobby data host = 110000106697298 08:33:43.316 [Lua] Lobby data country_code = DE 08:33:43.316 [Lua] Lobby data game_mode = 3 08:33:43.316 [Lua] Lobby data difficulty_tweak = 0 08:33:43.316 [Lua] Lobby data difficulty = normal 08:33:43.316 [Lua] Lobby data num_players = 1 08:33:43.316 [Lua] Set lobby end. 08:33:43.316 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 08:33:43.316 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 08:33:43.316 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:33:43.316 [Lua] [Matchmaking] initializing 08:33:43.316 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 08:33:43.316 [Lua] [Matchmaking] register rpcs 08:33:43.316 [Lua] GameNetworkManager:init... creating game session 08:33:43.316 [Lua] Host GameSession.make_game_session_host with session: 08:33:43.316 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:33:43.316 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 08:33:43.316 [Lua] [GameNetworkManager] self.is_server = true 08:33:43.316 [Network] Setting artificial MTU limit to 65536 08:33:43.316 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:33:43.323 [Lua] Switching ConflictSettings: to: inn_level 08:33:43.323 [Lua] pacing=disabled 08:33:43.323 [Lua] roaming=nil 08:33:43.323 [Lua] disabled=false 08:33:43.323 [Lua] pack_spawning=disabled 08:33:43.323 [Lua] contained_breeds=nil 08:33:43.323 [Lua] boss=disabled 08:33:43.323 [Lua] horde=disabled 08:33:43.323 [Lua] specials=disabled 08:33:43.323 [Lua] name=inn_level 08:33:43.323 [Lua] intensity=disabled 08:33:43.323 [Lua] --- 08:33:43.323 [Lua] [LevelAnalysis] set_random_seed( 618746) 08:33:43.327 [Lua] [AIInterestPointSystem] Level Seed: 618746 08:33:43.327 [Lua] 08:33:43.327 [Lua] [entity_system_bag] = table 08:33:43.327 [Lua] [entity_system_bag] = metatable 08:33:43.327 [Lua] [startup_data] = table 08:33:43.327 [Lua] [entity_manager] = table 08:33:43.327 [Lua] [entity_manager] = metatable 08:33:43.327 [Lua] [unit_spawner] = table 08:33:43.327 [Lua] [unit_spawner] = metatable 08:33:43.327 [Lua] [unit_storage] = table 08:33:43.327 [Lua] [unit_storage] = metatable 08:33:43.327 [Lua] [dice_keeper] = table 08:33:43.327 [Lua] [dice_keeper] = metatable 08:33:43.327 [Lua] [is_server] = true (boolean) 08:33:43.327 [Lua] [world] = [World] 08:33:43.327 [Lua] [system_api] = table 08:33:43.327 [Lua] [entity_system] = table 08:33:43.327 [Lua] [entity_system] = metatable 08:33:43.327 [Lua] [network_lobby] = table 08:33:43.327 [Lua] [network_lobby] = metatable 08:33:43.327 [Lua] [profile_synchronizer] = table 08:33:43.327 [Lua] [profile_synchronizer] = metatable 08:33:43.327 [Lua] [level_transition_handler] = table 08:33:43.327 [Lua] [level_transition_handler] = metatable 08:33:43.327 [Lua] [num_local_human_players] = 1 (number) 08:33:43.327 [Lua] [statistics_db] = table 08:33:43.327 [Lua] [statistics_db] = metatable 08:33:43.327 [Lua] [network_server] = table 08:33:43.327 [Lua] [network_server] = metatable 08:33:43.327 [Lua] [input_manager] = table 08:33:43.327 [Lua] [input_manager] = metatable 08:33:43.327 [Lua] [network_clock] = table 08:33:43.327 [Lua] [network_clock] = metatable 08:33:43.327 [Lua] [network_transmit] = table 08:33:43.327 [Lua] [network_transmit] = metatable 08:33:43.327 [Lua] [free_flight_manager] = table 08:33:43.327 [Lua] [free_flight_manager] = metatable 08:33:43.327 [Lua] [network_manager] = table 08:33:43.327 [Lua] [network_manager] = metatable 08:33:43.327 [Lua] [network_event_delegate] = table 08:33:43.327 [Lua] [network_event_delegate] = metatable 08:33:43.327 [Lua] 08:33:43.327 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:33:43.327 [Lua] ignoring extension VersusInteractObjectiveExtension 08:33:43.327 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:33:43.327 [Lua] ignoring extension VersusSocketObjectiveExtension 08:33:43.327 [Lua] ignoring extension VersusTargetObjectiveExtension 08:33:43.327 [Lua] ignoring extension VersusMissionObjectiveExtension 08:33:43.328 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:33:43.329 [Lua] [AchievementManager] Achievements using the steam platform 08:33:43.362 [Lua] [StateIngame] Level seed: 618746 08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 08:33:43.369 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 08:33:43.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:33:43.369 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 08:33:43.372 [Lua] [LevelAnalysis] set_random_seed( 618746) 08:33:43.376 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 08:33:43.376 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 08:33:43.376 [Lua] [IngameUI] init 08:33:43.388 [SteamVoipClient] select_out(110000106697298, off) 08:33:43.391 [Lua] cb_razer_chroma_setup 08:33:43.424 [Lua] completed 08:33:43.424 [Lua] completed 08:33:43.425 [Lua] completed 08:33:43.434 [Lua] completed 08:33:43.434 [Lua] [Matchmaking] Cancelling matchmaking 08:33:43.434 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:33:43.434 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:33:43.434 [Lua] Set lobby begin: 08:33:43.434 [Lua] Lobby data level_key = inn_level 08:33:43.434 [Lua] Lobby data power_level = 0 08:33:43.434 [Lua] Lobby data selected_level_key = inn_level 08:33:43.434 [Lua] Lobby data unique_server_name = JayJay 08:33:43.434 [Lua] Lobby data matchmaking = false 08:33:43.434 [Lua] Lobby data host = 110000106697298 08:33:43.434 [Lua] Lobby data country_code = DE 08:33:43.435 [Lua] Lobby data game_mode = 3 08:33:43.435 [Lua] Lobby data difficulty_tweak = 0 08:33:43.435 [Lua] Lobby data difficulty = normal 08:33:43.435 [Lua] Lobby data num_players = 1 08:33:43.435 [Lua] Set lobby end. 08:33:43.435 [Flow] complete_skittergate_legend true 08:33:43.435 [Flow] complete_all_helmgart_levels_recruit true 08:33:43.437 [Flow] WitchHunterLevel:35 08:33:43.437 [Flow] LeaderYes 08:33:43.437 [Flow] ALL PC XP:304250 08:33:43.437 [Flow] Has "bogenhafen" DLC:true 08:33:43.437 [Flow] WH XP:60850 08:33:43.437 [Flow] Number of crafted items:12220 08:33:43.437 [Flow] Has "pre_order" DLC:true 08:33:43.437 [Flow] Sum of Powe Levels:1500 08:33:43.437 [Flow] lodestone diff 1:false 08:33:43.437 [Flow] magnus and forest activated 08:33:43.437 [Flow] magnus and forest activated 08:33:43.437 [Flow] cemetery and forest activated 08:33:43.437 [Flow] magnus and cemetery 08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:33:43.437 [Flow] ALL RUNES ACTIVATED 08:33:43.437 [Flow] magnus and forest activated 08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:33:43.437 [Flow] ALL RUNES ACTIVATED 08:33:43.437 [Flow] cemetery and forest activated 08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:33:43.437 [Flow] ALL RUNES ACTIVATED 08:33:43.437 [Flow] magnus and forest activated 08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:33:43.437 [Flow] ALL RUNES ACTIVATED 08:33:43.437 [Flow] magnus and cemetery 08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:33:43.437 [Flow] ALL RUNES ACTIVATED 08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:33:43.439 [Lua] CurrentConflictSettings inn_level 08:33:43.439 [Lua] [ConflictDirector] conflict_director is ai_ready 08:33:43.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:33:43.439 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:33:43.440 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:33:43.440 [Lua] Forming navigation groups in one frame 08:33:43.440 [Lua] Forming navigation groups 08:33:43.458 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 08:33:43.459 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 08:33:43.459 [Lua] number of nav groups: 41 08:33:43.460 [Lua] number of refined nav groups : 23 08:33:43.461 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 08:33:43.461 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:33:43.461 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:33:43.461 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:33:43.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:33:43.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:33:43.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:33:43.464 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 08:33:43.464 [Lua] [Managers] Calling function on all managers: 08:33:43.464 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:33:43.489 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 08:33:43.489 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 08:33:43.913 [Lua] player (110000106697298,1) was put into party 1 08:33:43.913 [Lua] [IngamePlayerListUI] - Destroy 08:33:43.914 [Lua] [EquipmentUI] - Destroy 08:33:43.914 [Lua] [AbilityUI] - Destroy 08:33:43.914 [Lua] [GamePadAbilityUI] - Destroy 08:33:43.914 [Lua] [GamePadEquipmentUI] - Destroy 08:33:43.922 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4) 08:33:43.922 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4) 08:33:43.922 [Lua] Set lobby begin: 08:33:43.922 [Lua] Lobby data player_slot_1 = 0:0 08:33:43.922 [Lua] Lobby data level_key = inn_level 08:33:43.922 [Lua] Lobby data power_level = 0 08:33:43.922 [Lua] Lobby data selected_level_key = inn_level 08:33:43.922 [Lua] Lobby data player_slot_4 = 0:0 08:33:43.922 [Lua] Lobby data difficulty = normal 08:33:43.922 [Lua] Lobby data unique_server_name = JayJay 08:33:43.922 [Lua] Lobby data matchmaking = false 08:33:43.922 [Lua] Lobby data host = 110000106697298 08:33:43.922 [Lua] Lobby data country_code = DE 08:33:43.922 [Lua] Lobby data game_mode = 3 08:33:43.922 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:33:43.922 [Lua] Lobby data player_slot_2 = 0:0 08:33:43.922 [Lua] Lobby data difficulty_tweak = 0 08:33:43.922 [Lua] Lobby data player_slot_3 = 0:0 08:33:43.922 [Lua] Lobby data num_players = 1 08:33:43.922 [Lua] Set lobby end. 08:33:43.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:33:43.923 [Lua] 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 08:33:43.923 [Lua] [wwise/one_handed_swords] = false (boolean) 08:33:43.923 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 08:33:43.923 [Lua] [wwise/two_handed_swords] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 08:33:43.923 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 08:33:43.923 [Lua] 08:33:43.923 [Lua] 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 08:33:43.923 [Lua] [wwise/one_handed_swords] = false (boolean) 08:33:43.923 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:33:43.923 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 08:33:43.923 [Lua] [wwise/two_handed_swords] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean) 08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 08:33:43.923 [Lua] 08:33:43.923 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 08:33:43.923 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 08:33:43.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:33:43.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:33:43.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 08:33:43.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:33:43.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 08:33:43.938 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 08:33:43.938 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 08:33:43.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 08:33:44.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:33:44.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:33:44.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 08:33:44.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:33:44.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:33:44.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:33:44.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:33:44.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:33:44.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:33:44.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:33:44.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:33:44.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:33:44.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:33:44.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:33:44.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:33:44.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:33:44.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:33:44.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:33:44.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:33:44.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:33:44.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:33:44.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:33:44.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:33:44.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:33:44.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:33:44.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:33:44.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:33:44.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:33:44.401 [Flow] DISABLE 08:33:44.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:33:44.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:33:44.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:33:44.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:33:44.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:33:44.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:33:44.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:33:44.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:33:44.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:33:44.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:33:44.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:33:44.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:33:44.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:33:44.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:33:44.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:33:44.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:33:44.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:33:44.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:33:44.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:33:44.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:33:44.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:33:44.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:33:44.681 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:33:44.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 08:33:44.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 08:33:44.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 08:33:44.732 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:33:44.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:33:44.856 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:33:44.856 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:33:44.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:33:44.936 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:33:44.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 08:33:45.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 08:33:45.170 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 08:33:45.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 08:33:45.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 08:33:45.238 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 08:33:45.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 08:33:45.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 08:33:45.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 08:33:45.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 08:33:45.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 08:33:45.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2 08:33:45.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:33:45.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:33:45.897 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:33:45.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:33:46.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:33:46.014 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:33:46.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:33:46.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:33:46.502 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:33:46.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 08:33:46.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 08:33:46.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 08:33:46.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:33:46.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:33:46.757 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:33:46.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 08:33:46.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 08:33:46.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 08:33:46.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 08:33:46.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 08:33:46.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 08:33:46.924 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 08:33:47.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 08:33:47.059 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 08:33:47.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 08:33:47.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 08:33:47.178 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 08:33:47.194 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:33:47.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:33:47.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:33:47.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 08:33:47.246 [Lua] Players are leaving the safe zone 08:33:47.560 [Lua] StateInGameRunning:_game_actually_starts() 08:33:47.560 [Lua] [IngameUI] menu view on_enter start_menu_view 08:33:47.560 [Lua] hero_fullscreen_menu_on_enter 08:33:47.561 [Lua] ################################################################################################################# 08:33:47.561 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:33:47.561 [Lua] ################################################################################################################# 08:33:47.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 08:33:47.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008889d0 08:33:47.566 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 08:33:47.571 [SteamVoipClient] select_out(110000106697298, off) 08:33:47.577 [Lua] cb_razer_chroma_setup 08:33:47.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 08:33:47.591 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:33:47.591 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:33:47.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:33:47.592 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:33:47.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:33:47.592 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:33:47.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:33:47.592 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 08:33:47.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 08:33:47.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 08:33:47.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 08:33:47.791 [Lua] Commit load time data 08:33:48.380 [Lua] PlayFabMirrorBase:_commit_internal 1 08:33:48.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:33:48.383 [Lua] generate_backend_stats 110000106697298:1 08:33:48.396 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:33:48.396 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:33:48.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 08:33:48.396 [Lua] Set lobby begin: 08:33:48.396 [Lua] Lobby data player_slot_1 = 0:0 08:33:48.397 [Lua] Lobby data level_key = inn_level 08:33:48.397 [Lua] Lobby data power_level = 835 08:33:48.397 [Lua] Lobby data selected_level_key = inn_level 08:33:48.397 [Lua] Lobby data player_slot_4 = 0:0 08:33:48.397 [Lua] Lobby data difficulty = normal 08:33:48.397 [Lua] Lobby data unique_server_name = JayJay 08:33:48.397 [Lua] Lobby data matchmaking = false 08:33:48.397 [Lua] Lobby data host = 110000106697298 08:33:48.397 [Lua] Lobby data country_code = DE 08:33:48.397 [Lua] Lobby data game_mode = 3 08:33:48.397 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:33:48.397 [Lua] Lobby data player_slot_2 = 0:0 08:33:48.397 [Lua] Lobby data difficulty_tweak = 0 08:33:48.397 [Lua] Lobby data player_slot_3 = 0:0 08:33:48.397 [Lua] Lobby data num_players = 1 08:33:48.397 [Lua] Set lobby end. 08:33:48.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 08:33:48.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x365, position: 0 08:33:48.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 08:33:48.787 [Lua] commit result success 1 08:33:49.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x365, position: 27249 08:33:52.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:33:52.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:33:52.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:33:52.456 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:33:52.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 08:33:52.473 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:33:52.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 08:33:52.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:33:52.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 08:33:52.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:33:52.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:33:52.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:33:52.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:33:52.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:33:52.677 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 08:33:52.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:33:52.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 08:33:52.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:36:13.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x365, position: 6937837 08:37:06.472 [Lua] [IngameUI] menu view on_exit start_menu_view 08:37:06.472 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 08:37:06.472 [Lua] hero_fullscreen_menu_on_exit 08:37:06.474 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008889d0 08:37:06.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:37:06.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:37:07.428 [Lua] [IngameUI] menu view on_enter character_selection 08:37:07.428 [Lua] hero_fullscreen_menu_on_enter 08:37:07.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886f30 08:37:07.431 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 08:37:07.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:07.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:07.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:07.452 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:07.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:07.452 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:07.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:07.469 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 08:37:08.232 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:08.232 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:08.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:08.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:08.233 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:08.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:08.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 08:37:08.786 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 08:37:08.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:37:08.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:37:08.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:37:08.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:08.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:08.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:08.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:37:08.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:08.892 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 08:37:08.973 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 08:37:08.973 [Lua] Set lobby begin: 08:37:08.973 [Lua] Lobby data player_slot_1 = 0:0 08:37:08.973 [Lua] Lobby data level_key = inn_level 08:37:08.973 [Lua] Lobby data power_level = 835 08:37:08.973 [Lua] Lobby data selected_level_key = inn_level 08:37:08.973 [Lua] Lobby data player_slot_4 = 0:0 08:37:08.973 [Lua] Lobby data difficulty = normal 08:37:08.973 [Lua] Lobby data unique_server_name = JayJay 08:37:08.973 [Lua] Lobby data matchmaking = false 08:37:08.973 [Lua] Lobby data host = 110000106697298 08:37:08.973 [Lua] Lobby data country_code = DE 08:37:08.973 [Lua] Lobby data game_mode = 3 08:37:08.973 [Lua] Lobby data player_slot_5 = 0:0 08:37:08.973 [Lua] Lobby data player_slot_2 = 0:0 08:37:08.973 [Lua] Lobby data difficulty_tweak = 0 08:37:08.973 [Lua] Lobby data player_slot_3 = 0:0 08:37:08.973 [Lua] Lobby data num_players = 1 08:37:08.973 [Lua] Set lobby end. 08:37:08.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 08:37:08.973 [Lua] Set lobby begin: 08:37:08.973 [Lua] Lobby data player_slot_1 = 0:0 08:37:08.973 [Lua] Lobby data level_key = inn_level 08:37:08.973 [Lua] Lobby data power_level = 835 08:37:08.973 [Lua] Lobby data selected_level_key = inn_level 08:37:08.973 [Lua] Lobby data player_slot_4 = 0:0 08:37:08.973 [Lua] Lobby data difficulty = normal 08:37:08.973 [Lua] Lobby data unique_server_name = JayJay 08:37:08.973 [Lua] Lobby data matchmaking = false 08:37:08.973 [Lua] Lobby data host = 110000106697298 08:37:08.973 [Lua] Lobby data country_code = DE 08:37:08.973 [Lua] Lobby data game_mode = 3 08:37:08.973 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:37:08.973 [Lua] Lobby data player_slot_2 = 0:0 08:37:08.973 [Lua] Lobby data difficulty_tweak = 0 08:37:08.973 [Lua] Lobby data player_slot_3 = 0:0 08:37:08.973 [Lua] Lobby data num_players = 1 08:37:08.974 [Lua] Set lobby end. 08:37:08.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:37:08.974 [Lua] 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 08:37:08.974 [Lua] [wwise/bow] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 08:37:08.974 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 08:37:08.974 [Lua] [wwise/two_handed_axes] = false (boolean) 08:37:08.974 [Lua] 08:37:08.974 [Lua] 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 08:37:08.974 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 08:37:08.974 [Lua] [wwise/bow] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 08:37:08.974 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 08:37:08.974 [Lua] [wwise/two_handed_axes] = false (boolean) 08:37:08.974 [Lua] 08:37:08.977 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 08:37:08.988 [Lua] [GameNetworkManager] destroying game object with go_id=43 08:37:08.990 [Save] Saving `save_data` 08:37:08.992 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:37:08.997 [Save] Save done 08:37:09.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 08:37:09.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 08:37:09.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07 08:37:09.040 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:37:09.041 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 08:37:09.042 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 08:37:09.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient 08:37:09.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient 08:37:09.042 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 08:37:09.042 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 08:37:09.043 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:37:09.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient 08:37:09.043 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 08:37:09.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient 08:37:09.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient 08:37:09.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient 08:37:09.044 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient 08:37:09.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07 08:37:09.108 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07 08:37:09.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 08:37:09.110 [Lua] [IngameUI] menu view on_exit character_selection 08:37:09.110 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 08:37:09.110 [Lua] hero_fullscreen_menu_on_exit 08:37:09.112 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886f30 08:37:09.112 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:09.112 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:37:09.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 08:37:09.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 08:37:09.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 08:37:09.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 08:37:09.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 08:37:09.369 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 08:37:09.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 08:37:09.469 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 08:37:09.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:37:09.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:37:09.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:37:09.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 08:37:09.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 08:37:09.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 08:37:09.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:37:09.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:37:09.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:37:09.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 08:37:09.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 08:37:09.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 08:37:09.892 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:37:10.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:37:10.008 [Lua] [PackageManager] Force_load: wwise/bow 08:37:10.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 08:37:10.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 08:37:10.075 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 08:37:10.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 08:37:10.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 08:37:10.193 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 08:37:10.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 08:37:10.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:10.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:10.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 08:37:10.954 [Lua] [IngameUI] menu view on_enter hero_view 08:37:10.958 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886550 08:37:10.958 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:37:10.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162aa30) 08:37:10.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11621850) 08:37:10.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa90) 08:37:10.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:37:10.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:37:10.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:37:10.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:37:10.977 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:37:11.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:37:11.298 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:37:11.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.376 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:11.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:11.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:16.541 [Lua] [IngameUI] menu view on_exit hero_view 08:37:16.544 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886550 08:37:16.544 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:37:16.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:37:16.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:37:16.545 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:16.545 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:16.545 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:16.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:16.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:16.556 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:37:16.556 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:37:16.556 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:37:18.077 [Lua] [IngameUI] menu view on_enter hero_view 08:37:18.081 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886550 08:37:18.081 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:37:18.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:37:18.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:37:18.098 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:37:18.099 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:37:18.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:37:18.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:37:18.415 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:37:18.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.484 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:37:18.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:18.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:21.354 [Lua] [IngameUI] menu view on_exit hero_view 08:37:21.358 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886550 08:37:21.358 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:37:21.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:37:21.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:37:21.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:21.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:21.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:21.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:21.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:37:21.370 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:37:21.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:37:21.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:37:21.593 [Lua] PlayFabMirrorBase:_commit_internal 2 08:37:21.593 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:37:21.596 [Lua] generate_backend_stats 110000106697298:1 08:37:21.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:37:21.609 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:37:21.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 08:37:21.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 08:37:22.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 08:37:22.575 [Lua] commit result success 2 08:37:55.718 [Lua] [IngameUI] menu view on_enter start_game_view 08:37:55.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0088a110 08:37:55.719 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:37:55.721 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:37:55.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:37:55.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:37:55.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:37:56.840 [Lua] [IngameUI] menu view on_exit start_game_view 08:37:56.840 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:37:56.841 [Save] Saving `save_data` 08:37:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:37:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:37:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:37:56.844 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0088a110 08:37:56.849 [Save] Save done 08:37:57.333 [Lua] [IngameUI] menu view on_enter hero_view 08:37:57.337 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886550 08:37:57.337 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:37:57.347 [Lua] completed 08:37:57.347 [Lua] completed 08:37:57.347 [Lua] completed 08:38:02.850 [Lua] [IngameUI] menu view on_exit hero_view 08:38:02.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886550 08:38:02.852 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:38:03.644 [Lua] [IngameUI] menu view on_enter start_game_view 08:38:03.645 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0088a110 08:38:03.645 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:38:03.646 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:38:03.646 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:38:03.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:38:03.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:38:05.609 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 08:38:05.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:38:05.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 08:38:05.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 8 08:38:05.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:38:05.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 08:38:05.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 8 08:38:05.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 8 08:38:07.864 [Lua] PlayFabMirrorBase:_commit_internal 3 08:38:07.864 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:38:07.866 [Lua] generate_backend_stats 110000106697298:1 08:38:07.879 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:38:07.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:38:07.886 [Lua] commit result success 3 08:38:08.054 [Lua] [IngameUI] menu view on_exit start_game_view 08:38:08.054 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:38:08.055 [Save] Saving `save_data` 08:38:08.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:38:08.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 08:38:08.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 08:38:08.058 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0088a110 08:38:08.063 [Save] Save done 08:38:19.272 [Lua] [IngameUI] menu view on_enter start_game_view 08:38:19.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0088a110 08:38:19.273 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:38:19.275 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 08:38:19.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:38:19.276 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 08:38:19.276 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 08:38:20.891 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 08:38:20.891 [Lua] ............................................................................................................ 08:38:20.891 [Lua] ............................................................................................................ 08:38:20.891 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 08:38:20.891 [Lua] ............................................................................................................ 08:38:20.891 [Lua] ............................................................................................................ 08:38:20.891 [Lua] [Matchmaking] Cancelling matchmaking 08:38:20.891 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:38:20.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:38:20.905 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:38:20.907 [Lua] Set lobby begin: 08:38:20.907 [Lua] Lobby data player_slot_1 = 0:0 08:38:20.908 [Lua] Lobby data level_key = inn_level 08:38:20.908 [Lua] Lobby data power_level = 835 08:38:20.908 [Lua] Lobby data selected_level_key = inn_level 08:38:20.908 [Lua] Lobby data player_slot_4 = 0:0 08:38:20.908 [Lua] Lobby data difficulty = normal 08:38:20.908 [Lua] Lobby data unique_server_name = JayJay 08:38:20.908 [Lua] Lobby data matchmaking = false 08:38:20.908 [Lua] Lobby data host = 110000106697298 08:38:20.908 [Lua] Lobby data country_code = DE 08:38:20.908 [Lua] Lobby data game_mode = 3 08:38:20.908 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:20.908 [Lua] Lobby data player_slot_2 = 0:0 08:38:20.908 [Lua] Lobby data difficulty_tweak = 0 08:38:20.908 [Lua] Lobby data player_slot_3 = 0:0 08:38:20.908 [Lua] Lobby data num_players = 1 08:38:20.908 [Lua] Set lobby end. 08:38:20.908 [Lua] [PartyManager] Leader is set to 110000106697298 08:38:20.908 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 08:38:20.908 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 08:38:20.908 [Lua] Set lobby begin: 08:38:20.908 [Lua] Lobby data twitch_enabled = false 08:38:20.908 [Lua] Lobby data power_level = 835 08:38:20.908 [Lua] Lobby data unique_server_name = JayJay 08:38:20.908 [Lua] Lobby data difficulty_tweak = 0 08:38:20.909 [Lua] Lobby data host = 110000106697298 08:38:20.909 [Lua] Lobby data game_mode = 6 08:38:20.909 [Lua] Lobby data match_started = true 08:38:20.909 [Lua] Lobby data mechanism = adventure 08:38:20.909 [Lua] Lobby data level_key = inn_level 08:38:20.909 [Lua] Lobby data player_slot_1 = 0:0 08:38:20.909 [Lua] Lobby data selected_level_key = inn_level 08:38:20.909 [Lua] Lobby data difficulty = normal 08:38:20.909 [Lua] Lobby data quick_game = false 08:38:20.909 [Lua] Lobby data matchmaking = true 08:38:20.909 [Lua] Lobby data weave_name = false 08:38:20.909 [Lua] Lobby data player_slot_4 = 0:0 08:38:20.909 [Lua] Lobby data num_players = 1 08:38:20.909 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:20.909 [Lua] Lobby data player_slot_2 = 0:0 08:38:20.909 [Lua] Lobby data country_code = DE 08:38:20.909 [Lua] Lobby data player_slot_3 = 0:0 08:38:20.909 [Lua] Lobby data eac_authorized = true 08:38:20.909 [Lua] Set lobby end. 08:38:20.909 [Lua] Set lobby begin: 08:38:20.909 [Lua] Lobby data twitch_enabled = false 08:38:20.909 [Lua] Lobby data power_level = 835 08:38:20.909 [Lua] Lobby data unique_server_name = JayJay 08:38:20.909 [Lua] Lobby data difficulty_tweak = 0 08:38:20.909 [Lua] Lobby data host = 110000106697298 08:38:20.909 [Lua] Lobby data game_mode = 6 08:38:20.909 [Lua] Lobby data is_private = false 08:38:20.909 [Lua] Lobby data match_started = true 08:38:20.909 [Lua] Lobby data mechanism = adventure 08:38:20.909 [Lua] Lobby data level_key = inn_level 08:38:20.909 [Lua] Lobby data player_slot_1 = 0:0 08:38:20.909 [Lua] Lobby data selected_level_key = inn_level 08:38:20.909 [Lua] Lobby data difficulty = normal 08:38:20.909 [Lua] Lobby data quick_game = false 08:38:20.909 [Lua] Lobby data matchmaking = true 08:38:20.909 [Lua] Lobby data weave_name = false 08:38:20.909 [Lua] Lobby data player_slot_4 = 0:0 08:38:20.909 [Lua] Lobby data num_players = 1 08:38:20.909 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:20.909 [Lua] Lobby data player_slot_2 = 0:0 08:38:20.909 [Lua] Lobby data country_code = DE 08:38:20.910 [Lua] Lobby data player_slot_3 = 0:0 08:38:20.910 [Lua] Lobby data eac_authorized = true 08:38:20.910 [Lua] Set lobby end. 08:38:20.910 [Lua] [ChatManager][1]System: Starting hosted game... 08:38:20.910 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:38:20.910 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:38:20.993 [Lua] [IngameUI] menu view on_exit start_game_view 08:38:20.993 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:38:20.993 [Save] Saving `save_data` 08:38:20.993 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:38:20.993 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 08:38:20.993 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 08:38:20.996 [Save] Save done 08:38:20.996 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0088a110 08:38:25.485 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:38:25.485 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:38:25.485 [Lua] MatchmakingStateStartGame preferred_level_keys nil 08:38:25.485 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 0 08:38:25.485 [Lua] [LevelTransitionHandler] set_next_level( nurgle, 0 ) 08:38:25.485 [Lua] Set lobby begin: 08:38:25.485 [Lua] Lobby data twitch_enabled = false 08:38:25.485 [Lua] Lobby data power_level = 835 08:38:25.485 [Lua] Lobby data unique_server_name = JayJay 08:38:25.485 [Lua] Lobby data difficulty_tweak = 0 08:38:25.485 [Lua] Lobby data host = 110000106697298 08:38:25.485 [Lua] Lobby data game_mode = 6 08:38:25.485 [Lua] Lobby data is_private = false 08:38:25.485 [Lua] Lobby data match_started = true 08:38:25.485 [Lua] Lobby data mechanism = adventure 08:38:25.485 [Lua] Lobby data level_key = inn_level 08:38:25.486 [Lua] Lobby data player_slot_1 = 0:0 08:38:25.486 [Lua] Lobby data selected_level_key = nurgle 08:38:25.486 [Lua] Lobby data difficulty = normal 08:38:25.486 [Lua] Lobby data quick_game = false 08:38:25.486 [Lua] Lobby data matchmaking = true 08:38:25.486 [Lua] Lobby data weave_name = false 08:38:25.486 [Lua] Lobby data player_slot_4 = 0:0 08:38:25.486 [Lua] Lobby data num_players = 1 08:38:25.486 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:25.486 [Lua] Lobby data player_slot_2 = 0:0 08:38:25.486 [Lua] Lobby data country_code = DE 08:38:25.486 [Lua] Lobby data player_slot_3 = 0:0 08:38:25.486 [Lua] Lobby data eac_authorized = true 08:38:25.486 [Lua] Set lobby end. 08:38:25.488 [Lua] Set lobby begin: 08:38:25.488 [Lua] Lobby data twitch_enabled = false 08:38:25.488 [Lua] Lobby data power_level = 835 08:38:25.488 [Lua] Lobby data unique_server_name = JayJay 08:38:25.488 [Lua] Lobby data difficulty_tweak = 0 08:38:25.488 [Lua] Lobby data host = 110000106697298 08:38:25.488 [Lua] Lobby data game_mode = 6 08:38:25.488 [Lua] Lobby data is_private = false 08:38:25.488 [Lua] Lobby data match_started = true 08:38:25.488 [Lua] Lobby data mechanism = adventure 08:38:25.488 [Lua] Lobby data level_key = inn_level 08:38:25.488 [Lua] Lobby data player_slot_1 = 0:0 08:38:25.488 [Lua] Lobby data selected_level_key = nurgle 08:38:25.488 [Lua] Lobby data difficulty = normal 08:38:25.488 [Lua] Lobby data quick_game = false 08:38:25.488 [Lua] Lobby data matchmaking = true 08:38:25.488 [Lua] Lobby data weave_name = false 08:38:25.488 [Lua] Lobby data player_slot_4 = 0:0 08:38:25.488 [Lua] Lobby data num_players = 1 08:38:25.488 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:25.489 [Lua] Lobby data player_slot_2 = 0:0 08:38:25.489 [Lua] Lobby data country_code = DE 08:38:25.489 [Lua] Lobby data player_slot_3 = 0:0 08:38:25.489 [Lua] Lobby data eac_authorized = true 08:38:25.489 [Lua] Set lobby end. 08:38:25.489 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 08:38:25.489 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 08:38:25.489 [Lua] Complete level triggered. 08:38:25.490 [Save] Saving `save_data` 08:38:25.490 [Lua] gm_event_end_conditions_met false false 08:38:25.491 [Lua] PlayFabMirrorBase:_commit_internal nil 08:38:25.491 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:38:25.493 [Lua] generate_backend_stats 110000106697298:1 08:38:25.500 [Save] Save done 08:38:25.500 [Save] Saving `save_data` 08:38:25.507 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:38:25.507 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:38:25.507 [Lua] TRANSITION nil nil nurgle 08:38:25.507 [Lua] Transition type "nurgle", is server: true 08:38:25.507 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:38:25.507 [Lua] [GameNetworkManager] Leaving game... 08:38:25.507 [Lua] [GameNetworkManager] Shutting down game session host. 08:38:25.507 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:38:25.507 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:38:25.507 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=283.61 08:38:25.508 [Save] Save done 08:38:25.508 [Save] Saving `save_data` 08:38:25.513 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:38:25.513 [Lua] commit result success 4 08:38:25.517 [Save] Save done 08:38:27.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:38:27.503 [Lua] [Managers] Calling function on all managers: 08:38:27.503 [Lua] Clearing all global lookup lists 08:38:27.503 [Lua] [IngamePlayerListUI] - Destroy 08:38:27.503 [Lua] [EquipmentUI] - Destroy 08:38:27.503 [Lua] [AbilityUI] - Destroy 08:38:27.503 [Lua] [GamePadAbilityUI] - Destroy 08:38:27.503 [Lua] [GamePadEquipmentUI] - Destroy 08:38:27.504 [Lua] [IngameUI] destroy 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 08:38:27.553 [Lua] [Managers] Destroying manager group: 08:38:27.558 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:38:27.645 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:38:27.645 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 08:38:27.645 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:38:27.645 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 nurgle 0 08:38:27.645 warning: [Lua] Following data will be uploaded to Crashify: <> 08:38:27.645 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 2, User: 110000106697298 "JayJay" <> 08:38:27.645 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 0000000000578730; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "nurgle"; environment_variation_id = 0; level_seed = 3619936; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000001B3C40 [3] _ = table: 0000000000578730; new_state = Loading; old_state = InPostGame [4] self = table: 0000000011EB7EA0; peer_state_machines = table: 00000000001A6180; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00; current_state = InPostGame [5] self = table: 0000000010BF2780; application_shutdown = nil; unit_spawner = table: 0000000001569600; world = [World]; unit_storage = table: 0000000000281D70; units = table: 00000000015696D0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010BF2780 [8] self = table: 0000000002EBE180; dt = 0.016677575185894966; t = 305.68945065326989; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016677575185894966; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016677575185894966; t = 305.68945065326989 [10] dt = 0.016677575185894966 [2] server = table: 0000000011EB7EA0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; game_session = [GameSession]; game_network_manager = table: 00000000001CFDC0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "nurgle"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 000000000134C0C0; [5] world_name = "level_world"; entity_system_bag = table: 0000000002CB6410; network_server = table: 0000000011EB7EA0; entity_system = table: 0000000002CB6510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000113D3AB0; statistics_db = table: 00000000009D1C80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 281.82463834136723; input_manager = table: 0000000011C5C8D0; profile_synchronizer = table: 00000000001B2C50; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001AC9C70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000134C0C0; world = [World]; dt = 0.016677575185894966; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104300D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 283.6077307164669; _lobby_host = table: 00000000003C45A0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000001569450; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BF2780; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BF2780; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BF2780; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000041CB30; <> <> 08:38:27.645 [Lua] [Matchmaking] unregister rpcs 08:38:27.646 [Lua] ############### UNLOADING PACKAGES ############### 08:38:27.646 [Lua] [Managers] Calling function on all managers: 08:38:27.646 [Lua] [Managers] Destroying manager group: 08:38:27.646 [Lua] [Gamestate] Enter state StateLoading 08:38:27.647 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:38:27.647 [Lua] [Matchmaking] register rpcs 08:38:27.647 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:38:27.647 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:38:27.647 [Lua] Set lobby begin: 08:38:27.647 [Lua] Lobby data twitch_enabled = false 08:38:27.647 [Lua] Lobby data power_level = 0 08:38:27.647 [Lua] Lobby data unique_server_name = JayJay 08:38:27.647 [Lua] Lobby data difficulty_tweak = 0 08:38:27.647 [Lua] Lobby data host = 110000106697298 08:38:27.647 [Lua] Lobby data game_mode = 6 08:38:27.647 [Lua] Lobby data is_private = false 08:38:27.647 [Lua] Lobby data match_started = true 08:38:27.647 [Lua] Lobby data mechanism = adventure 08:38:27.648 [Lua] Lobby data level_key = inn_level 08:38:27.648 [Lua] Lobby data player_slot_1 = 0:0 08:38:27.648 [Lua] Lobby data selected_level_key = nurgle 08:38:27.648 [Lua] Lobby data difficulty = normal 08:38:27.648 [Lua] Lobby data quick_game = false 08:38:27.648 [Lua] Lobby data matchmaking = true 08:38:27.648 [Lua] Lobby data weave_name = false 08:38:27.648 [Lua] Lobby data player_slot_4 = 0:0 08:38:27.648 [Lua] Lobby data num_players = 1 08:38:27.648 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:27.648 [Lua] Lobby data player_slot_2 = 0:0 08:38:27.648 [Lua] Lobby data country_code = DE 08:38:27.648 [Lua] Lobby data player_slot_3 = 0:0 08:38:27.648 [Lua] Lobby data eac_authorized = true 08:38:27.648 [Lua] Set lobby end. 08:38:27.648 [Lua] registering RPCs 08:38:27.648 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:38:27.648 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:38:27.648 [Lua] Set lobby begin: 08:38:27.648 [Lua] Lobby data twitch_enabled = false 08:38:27.648 [Lua] Lobby data power_level = 0 08:38:27.648 [Lua] Lobby data unique_server_name = JayJay 08:38:27.648 [Lua] Lobby data difficulty_tweak = 0 08:38:27.648 [Lua] Lobby data host = 110000106697298 08:38:27.648 [Lua] Lobby data game_mode = 6 08:38:27.648 [Lua] Lobby data is_private = false 08:38:27.648 [Lua] Lobby data match_started = true 08:38:27.648 [Lua] Lobby data mechanism = adventure 08:38:27.648 [Lua] Lobby data level_key = nurgle 08:38:27.648 [Lua] Lobby data player_slot_1 = 0:0 08:38:27.648 [Lua] Lobby data selected_level_key = nurgle 08:38:27.648 [Lua] Lobby data difficulty = normal 08:38:27.648 [Lua] Lobby data quick_game = false 08:38:27.648 [Lua] Lobby data matchmaking = true 08:38:27.648 [Lua] Lobby data weave_name = false 08:38:27.648 [Lua] Lobby data player_slot_4 = 0:0 08:38:27.648 [Lua] Lobby data num_players = 1 08:38:27.648 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:27.648 [Lua] Lobby data player_slot_2 = 0:0 08:38:27.648 [Lua] Lobby data country_code = DE 08:38:27.648 [Lua] Lobby data player_slot_3 = 0:0 08:38:27.648 [Lua] Lobby data eac_authorized = true 08:38:27.648 [Lua] Set lobby end. 08:38:27.648 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:38:27.651 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 08:38:27.651 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:38:27.651 [Lua] [LevelTransitionHandler] load_level nurgle 0 08:38:27.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:38:27.688 [Umbra] Unload tome 08:38:27.689 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:38:27.762 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:38:27.762 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 08:38:27.762 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/nurgle" Meta package name: "nil" 08:38:27.762 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 08:38:27.762 [Lua] [StateLoading] got rpc_load_level 57 nurgle 08:38:27.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 08:38:27.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 08:38:27.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 08:38:28.896 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 08:38:33.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 08:38:33.179 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 08:38:33.196 [Lua] [LevelTransitionHandler] Level load completed! 08:38:33.196 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 3619936 - use_random_directors: true - overriden_conflict: nil 08:38:33.224 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 08:38:33.224 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 08:38:33.224 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10 08:38:33.224 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11 08:38:33.224 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 08:38:33.224 [Lua] checking dlc's against conflict directors 08:38:33.224 [Lua] number of factions to include 2 08:38:33.224 [Lua] number of factions added 2 08:38:33.224 [Lua] --- --- --- 08:38:33.224 [Lua] Starting... difficulty 'normal' 08:38:33.224 [Lua] These are the starting conflict directors: 08:38:33.224 [Lua] skaven 08:38:33.224 [Lua] chaos 08:38:33.224 [Lua] --- --- --- 08:38:33.224 [Lua] 08:38:33.224 [Lua] Looking for a new director: 08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.224 [Lua] ->trying director: chaos 08:38:33.224 [Lua] --> success! 08:38:33.224 [Lua] --> re-used the same breeds 08:38:33.224 [Lua] 08:38:33.224 [Lua] Looking for a new director: 08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.224 [Lua] ->trying director: default 08:38:33.224 [Lua] --> success! 08:38:33.224 [Lua] --> re-used the same breeds 08:38:33.224 [Lua] 08:38:33.224 [Lua] Looking for a new director: 08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.224 [Lua] ->trying director: chaos 08:38:33.224 [Lua] --> success! 08:38:33.224 [Lua] --> re-used the same breeds 08:38:33.224 [Lua] 08:38:33.224 [Lua] Looking for a new director: 08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.224 [Lua] ->trying director: chaos 08:38:33.224 [Lua] --> success! 08:38:33.224 [Lua] --> re-used the same breeds 08:38:33.224 [Lua] 08:38:33.224 [Lua] Looking for a new director: 08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.224 [Lua] ->trying director: skaven 08:38:33.224 [Lua] --> success! 08:38:33.224 [Lua] --> re-used the same breeds 08:38:33.224 [Lua] 08:38:33.224 [Lua] Looking for a new director: 08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.224 [Lua] ->trying director: skaven 08:38:33.225 [Lua] --> success! 08:38:33.225 [Lua] --> re-used the same breeds 08:38:33.225 [Lua] 08:38:33.225 [Lua] Looking for a new director: 08:38:33.225 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.225 [Lua] ->trying director: skaven 08:38:33.225 [Lua] --> success! 08:38:33.225 [Lua] --> re-used the same breeds 08:38:33.225 [Lua] 08:38:33.225 [Lua] Looking for a new director: 08:38:33.225 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.225 [Lua] ->trying director: skaven 08:38:33.225 [Lua] --> success! 08:38:33.225 [Lua] --> re-used the same breeds 08:38:33.225 [Lua] 08:38:33.225 [Lua] DONE! Found the following directors: 08:38:33.225 [Lua] chaos 08:38:33.225 [Lua] default 08:38:33.225 [Lua] chaos 08:38:33.225 [Lua] chaos 08:38:33.225 [Lua] skaven 08:38:33.225 [Lua] skaven 08:38:33.225 [Lua] skaven 08:38:33.225 [Lua] skaven 08:38:33.225 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 08:38:33.225 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_clan_rat_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 08:38:33.225 [Lua] load_startup_enemy_packages: -------------- 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_spawn 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_troll 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_rat_ogre 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_stormfiend 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] beastmen_minotaur 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_plague_sorcerer 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_corruptor_sorcerer 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_gutter_runner 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_pack_master 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_poison_wind_globadier 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_ratling_gunner 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_warpfire_thrower 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_vortex_sorcerer 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] beastmen_standard_bearer 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_vortex 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] critter_rat 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] critter_pig 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_storm_vermin 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_warrior 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_clan_rat 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_loot_rat 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_slave 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_fanatic 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_clan_rat_with_shield 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_marauder_with_shield 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_marauder 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_berzerker 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_plague_monk 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] chaos_raider 08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:38:33.225 [Lua] skaven_storm_vermin_with_shield 08:38:33.229 [Lua] ### Sending rpc_level_loaded 08:38:33.229 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 57 08:38:33.229 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 08:38:33.245 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 08:38:33.245 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 08:38:33.262 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 08:38:33.262 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 08:38:33.263 [Lua] ### Sending rpc_level_loaded 08:38:33.263 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 57 08:38:33.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:38:33.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:38:33.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:38:33.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:38:33.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:38:33.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:38:34.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:38:34.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:38:34.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:38:34.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:38:34.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:38:34.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:38:35.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:38:35.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:38:35.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:38:35.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:38:35.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:38:35.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:38:35.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:38:35.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:38:35.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:38:35.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:38:35.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:38:35.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:38:36.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:38:36.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:38:36.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:38:36.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:38:36.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:38:36.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:38:36.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:38:36.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:38:36.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:38:36.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:38:36.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:38:36.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:38:37.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:38:37.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:38:37.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:38:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:38:37.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:38:37.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:38:37.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:38:37.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:38:37.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:38:38.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:38:38.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:38:38.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:38:38.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:38:38.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:38:38.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:38:38.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:38:38.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:38:38.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:38:38.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:38:38.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:38:38.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:38:39.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:38:39.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:38:39.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:38:39.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:38:39.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:38:39.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:38:39.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:38:39.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:38:39.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:38:40.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:38:40.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:38:40.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:38:40.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:38:40.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:38:40.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:38:40.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:38:40.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:38:40.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:38:40.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:38:40.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:38:40.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:38:41.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:38:41.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:38:41.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:38:41.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:38:41.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:38:41.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:38:41.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:38:41.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:38:41.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:38:41.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:38:41.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:38:41.946 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: event 08:38:41.946 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:38:41.946 [Lua] Starting async level spawning of levels/honduras/nurgle/world 08:38:41.947 [Umbra] Init version: 3.4.15 :: 16 threads 08:38:42.424 [Lua] Async level spawning done 08:38:42.424 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:38:43.392 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:38:43.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:38:43.393 [Lua] [Matchmaking] unregister rpcs 08:38:43.393 [Lua] Set lobby begin: 08:38:43.393 [Lua] Lobby data twitch_enabled = false 08:38:43.393 [Lua] Lobby data power_level = 0 08:38:43.393 [Lua] Lobby data unique_server_name = JayJay 08:38:43.393 [Lua] Lobby data difficulty_tweak = 0 08:38:43.393 [Lua] Lobby data host = 110000106697298 08:38:43.393 [Lua] Lobby data game_mode = 6 08:38:43.393 [Lua] Lobby data is_private = false 08:38:43.393 [Lua] Lobby data match_started = true 08:38:43.393 [Lua] Lobby data mechanism = adventure 08:38:43.393 [Lua] Lobby data level_key = nurgle 08:38:43.393 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.393 [Lua] Lobby data selected_level_key = nurgle 08:38:43.393 [Lua] Lobby data difficulty = normal 08:38:43.393 [Lua] Lobby data quick_game = false 08:38:43.393 [Lua] Lobby data matchmaking = true 08:38:43.393 [Lua] Lobby data weave_name = false 08:38:43.393 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.393 [Lua] Lobby data num_players = 1 08:38:43.393 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.393 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.393 [Lua] Lobby data country_code = DE 08:38:43.393 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.393 [Lua] Lobby data eac_authorized = true 08:38:43.393 [Lua] Set lobby end. 08:38:43.393 [Lua] [Managers] Destroying manager group: 08:38:43.394 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 08:38:43.394 [Lua] [Gamestate] Enter StateIngame HOST 08:38:43.394 [Lua] [Managers] Calling function on all managers: 08:38:43.394 [Lua] <>level = nurgle<> 08:38:43.394 [Lua] Set lobby begin: 08:38:43.394 [Lua] Lobby data twitch_enabled = false 08:38:43.394 [Lua] Lobby data power_level = 0 08:38:43.394 [Lua] Lobby data unique_server_name = JayJay 08:38:43.394 [Lua] Lobby data difficulty_tweak = 0 08:38:43.394 [Lua] Lobby data host = 110000106697298 08:38:43.394 [Lua] Lobby data game_mode = 6 08:38:43.394 [Lua] Lobby data is_private = false 08:38:43.394 [Lua] Lobby data match_started = true 08:38:43.394 [Lua] Lobby data mechanism = adventure 08:38:43.394 [Lua] Lobby data level_key = nurgle 08:38:43.394 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.394 [Lua] Lobby data selected_level_key = nurgle 08:38:43.394 [Lua] Lobby data difficulty = normal 08:38:43.395 [Lua] Lobby data quick_game = false 08:38:43.395 [Lua] Lobby data matchmaking = true 08:38:43.395 [Lua] Lobby data weave_name = false 08:38:43.395 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.395 [Lua] Lobby data num_players = 1 08:38:43.395 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.395 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.395 [Lua] Lobby data country_code = DE 08:38:43.395 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.395 [Lua] Lobby data eac_authorized = true 08:38:43.395 [Lua] Set lobby end. 08:38:43.395 [Lua] [StateIngame] Server ingame 08:38:43.398 [Lua] Set lobby begin: 08:38:43.398 [Lua] Lobby data twitch_enabled = false 08:38:43.398 [Lua] Lobby data power_level = 0 08:38:43.398 [Lua] Lobby data unique_server_name = JayJay 08:38:43.398 [Lua] Lobby data difficulty_tweak = 0 08:38:43.398 [Lua] Lobby data host = 110000106697298 08:38:43.398 [Lua] Lobby data game_mode = 6 08:38:43.398 [Lua] Lobby data is_private = false 08:38:43.398 [Lua] Lobby data match_started = true 08:38:43.398 [Lua] Lobby data mechanism = adventure 08:38:43.398 [Lua] Lobby data level_key = nurgle 08:38:43.398 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.398 [Lua] Lobby data selected_level_key = nurgle 08:38:43.398 [Lua] Lobby data difficulty = normal 08:38:43.398 [Lua] Lobby data quick_game = false 08:38:43.398 [Lua] Lobby data matchmaking = true 08:38:43.398 [Lua] Lobby data weave_name = false 08:38:43.398 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.398 [Lua] Lobby data num_players = 1 08:38:43.398 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.398 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.398 [Lua] Lobby data country_code = DE 08:38:43.398 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.398 [Lua] Lobby data eac_authorized = true 08:38:43.398 [Lua] Set lobby end. 08:38:43.398 [Lua] [Matchmaking] register rpcs 08:38:43.398 [Lua] GameNetworkManager:init... creating game session 08:38:43.399 [Lua] Host GameSession.make_game_session_host with session: 08:38:43.399 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:38:43.399 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 08:38:43.399 [Lua] [GameNetworkManager] self.is_server = true 08:38:43.399 [Network] Setting artificial MTU limit to 65536 08:38:43.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9 08:38:43.399 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:38:43.406 [Lua] Switching ConflictSettings: to: default 08:38:43.406 [Lua] pacing=default 08:38:43.406 [Lua] roaming=nil 08:38:43.406 [Lua] specials=default 08:38:43.406 [Lua] debug_color=maroon 08:38:43.406 [Lua] contained_breeds=nil 08:38:43.406 [Lua] pack_spawning=default 08:38:43.406 [Lua] disabled=false 08:38:43.406 [Lua] factions=nil 08:38:43.406 [Lua] boss=default 08:38:43.406 [Lua] horde=default 08:38:43.406 [Lua] name=default 08:38:43.406 [Lua] intensity=default 08:38:43.406 [Lua] --- 08:38:43.406 [Lua] [LevelAnalysis] set_random_seed( 3619936) 08:38:43.415 [Lua] [AIInterestPointSystem] Level Seed: 3619936 08:38:43.415 [Lua] 08:38:43.415 [Lua] [entity_system_bag] = table 08:38:43.415 [Lua] [entity_system_bag] = metatable 08:38:43.415 [Lua] [startup_data] = table 08:38:43.415 [Lua] [entity_manager] = table 08:38:43.415 [Lua] [entity_manager] = metatable 08:38:43.415 [Lua] [unit_spawner] = table 08:38:43.415 [Lua] [unit_spawner] = metatable 08:38:43.415 [Lua] [unit_storage] = table 08:38:43.415 [Lua] [unit_storage] = metatable 08:38:43.415 [Lua] [dice_keeper] = table 08:38:43.415 [Lua] [dice_keeper] = metatable 08:38:43.415 [Lua] [is_server] = true (boolean) 08:38:43.415 [Lua] [world] = [World] 08:38:43.415 [Lua] [system_api] = table 08:38:43.415 [Lua] [entity_system] = table 08:38:43.415 [Lua] [entity_system] = metatable 08:38:43.415 [Lua] [network_lobby] = table 08:38:43.415 [Lua] [network_lobby] = metatable 08:38:43.415 [Lua] [profile_synchronizer] = table 08:38:43.415 [Lua] [profile_synchronizer] = metatable 08:38:43.415 [Lua] [level_transition_handler] = table 08:38:43.415 [Lua] [level_transition_handler] = metatable 08:38:43.415 [Lua] [num_local_human_players] = 1 (number) 08:38:43.415 [Lua] [statistics_db] = table 08:38:43.415 [Lua] [statistics_db] = metatable 08:38:43.415 [Lua] [network_server] = table 08:38:43.415 [Lua] [network_server] = metatable 08:38:43.415 [Lua] [input_manager] = table 08:38:43.415 [Lua] [input_manager] = metatable 08:38:43.415 [Lua] [network_clock] = table 08:38:43.415 [Lua] [network_clock] = metatable 08:38:43.415 [Lua] [network_transmit] = table 08:38:43.415 [Lua] [network_transmit] = metatable 08:38:43.415 [Lua] [free_flight_manager] = table 08:38:43.415 [Lua] [free_flight_manager] = metatable 08:38:43.415 [Lua] [network_manager] = table 08:38:43.415 [Lua] [network_manager] = metatable 08:38:43.415 [Lua] [network_event_delegate] = table 08:38:43.415 [Lua] [network_event_delegate] = metatable 08:38:43.415 [Lua] 08:38:43.415 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:38:43.415 [Lua] ignoring extension VersusInteractObjectiveExtension 08:38:43.415 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:38:43.415 [Lua] ignoring extension VersusSocketObjectiveExtension 08:38:43.415 [Lua] ignoring extension VersusTargetObjectiveExtension 08:38:43.415 [Lua] ignoring extension VersusMissionObjectiveExtension 08:38:43.418 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:38:43.434 [Lua] [AchievementManager] Achievements using the steam platform 08:38:43.463 [Lua] respawn_unit_spawned with group id: end_event_respawn 08:38:43.463 [Lua] respawn_unit_spawned with group id: end_event_respawn 08:38:43.463 [Lua] respawn_unit_spawned with group id: end_event_respawn 08:38:43.469 [Lua] respawn_unit_spawned with group id: portal_respawn 08:38:43.469 [Lua] respawn_unit_spawned with group id: portal_respawn 08:38:43.470 [Lua] respawn_unit_spawned with group id: portal_respawn 08:38:43.479 warning: [Lua] This function is deprecated and shouldn't be called 08:38:43.483 [Lua] respawn_unit_spawned with group id: end_event_start 08:38:43.483 [Lua] respawn_unit_spawned with group id: end_event_start 08:38:43.483 [Lua] respawn_unit_spawned with group id: end_event_start 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_swamp 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 08:38:43.493 [Lua] [StateIngame] Level seed: 3619936 08:38:43.532 [Lua] [LevelAnalysis] set_random_seed( 3619936) 08:38:43.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:38:43.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:38:43.538 [Lua] [IngameUI] init 08:38:43.548 [SteamVoipClient] select_out(110000106697298, off) 08:38:43.551 [Lua] cb_razer_chroma_setup 08:38:43.578 [Lua] completed 08:38:43.579 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:38:43.580 [Lua] Set lobby begin: 08:38:43.580 [Lua] Lobby data twitch_enabled = false 08:38:43.580 [Lua] Lobby data power_level = 835 08:38:43.580 [Lua] Lobby data unique_server_name = JayJay 08:38:43.580 [Lua] Lobby data difficulty_tweak = 0 08:38:43.580 [Lua] Lobby data host = 110000106697298 08:38:43.580 [Lua] Lobby data game_mode = 6 08:38:43.580 [Lua] Lobby data is_private = false 08:38:43.580 [Lua] Lobby data match_started = true 08:38:43.580 [Lua] Lobby data mechanism = adventure 08:38:43.580 [Lua] Lobby data level_key = nurgle 08:38:43.580 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.580 [Lua] Lobby data selected_level_key = nurgle 08:38:43.580 [Lua] Lobby data difficulty = normal 08:38:43.580 [Lua] Lobby data quick_game = false 08:38:43.580 [Lua] Lobby data matchmaking = true 08:38:43.580 [Lua] Lobby data weave_name = false 08:38:43.580 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.580 [Lua] Lobby data num_players = 1 08:38:43.580 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.580 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.580 [Lua] Lobby data country_code = DE 08:38:43.580 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.580 [Lua] Lobby data eac_authorized = true 08:38:43.580 [Lua] Set lobby end. 08:38:43.581 [Lua] CurrentConflictSettings default 08:38:43.581 [Lua] [ConflictDirector] conflict_director is ai_ready 08:38:43.584 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m. 08:38:43.584 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m. 08:38:43.586 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 08:38:43.586 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 08:38:43.586 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10 08:38:43.586 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11 08:38:43.586 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 08:38:43.586 [Lua] [1] = table 08:38:43.586 [Lua] [2] = table 08:38:43.586 [Lua] [3] = table 08:38:43.586 [Lua] [4] = table 08:38:43.586 [Lua] [5] = table 08:38:43.586 [Lua] [6] = table 08:38:43.586 [Lua] [7] = table 08:38:43.586 [Lua] [8] = table 08:38:43.586 [Lua] [9] = table 08:38:43.586 [Lua] [10] = table 08:38:43.586 [Lua] [11] = table 08:38:43.586 [Lua] [12] = table 08:38:43.586 [Lua] [13] = table 08:38:43.586 [Lua] [1] = table 08:38:43.586 [Lua] [2] = table 08:38:43.586 [Lua] [3] = table 08:38:43.586 [Lua] [4] = table 08:38:43.586 [Lua] [5] = table 08:38:43.586 [Lua] [1] = table 08:38:43.586 [Lua] [2] = table 08:38:43.586 [Lua] [3] = table 08:38:43.586 [Lua] [4] = table 08:38:43.586 [Lua] [5] = table 08:38:43.586 [Lua] [6] = table 08:38:43.586 [Lua] [7] = table 08:38:43.586 [Lua] [8] = table 08:38:43.586 [Lua] [9] = table 08:38:43.587 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:38:43.593 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:38:43.593 [Lua] Forming navigation groups in one frame 08:38:43.593 [Lua] Forming navigation groups 08:38:43.625 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999982265 08:38:43.753 [Lua] Increasing frame table size to 512 08:38:43.866 [Lua] NavigationGroupManager -> calulation time B: 0.24000000000000909 08:38:43.866 [Lua] number of nav groups: 370 08:38:43.868 [Lua] number of refined nav groups : 286 08:38:43.875 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 08:38:43.875 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.124657182395458 Normalized coefficient: 1.0413459168074506 08:38:43.877 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.790007996559144 Normalized coefficient: 1.3358769565378199 08:38:43.879 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.810947218537329 Normalized coefficient: 1.2294172890830333 08:38:43.881 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8832562863826752 Normalized coefficient: 1.7729984920218373 08:38:43.883 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 3.6494892343878749 Normalized coefficient: 2.2194886680789474 08:38:43.888 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:38:43.888 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 08:38:43.914 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 08:38:43.914 [Lua] [LevelAnalysis] This level has a total main-path length of 1530.475 meters. 08:38:43.914 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:38:43.914 [Lua] [LevelAnalysis] 08:38:43.914 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:38:43.914 [Lua] [LevelAnalysis] 08:38:43.914 [Lua] [LevelAnalysis] Terror events added: 08:38:43.914 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:38:43.914 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 08:38:43.914 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:38:43.914 [Lua] ----> using boss gizmo! 08:38:43.914 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 17, forbidden-dist: -243.1 start-travel-dist: 253.1, end-travel-dist: 320.8 spawn_distance 0.0 08:38:43.914 [Lua] Adding main path event: Vector3Box(123.231, -89.9281, 24.3237) boss_event_chaos_spawn 45 table: 000000000A964750 08:38:43.914 [Lua] MAIN PATH CONNECTOR 1398.97021484375 08:38:43.914 [Lua] [waypoints] = table 08:38:43.914 [Lua] [astar_points] = table 08:38:43.914 [Lua] [travel_dist] = 1676.6388683915138 (number) 08:38:43.914 [Lua] [id] = boss23 (string) 08:38:43.914 [Lua] [one_directional] = false (boolean) 08:38:43.914 [Lua] [main_path_connector] = table 08:38:43.914 [Lua] ----> using boss spline path! 08:38:43.914 [Lua] Adding main path event: Vector3Box(-374.511, 77.0576, 9.19694) boss_event_chaos_spline_patrol 45 table: 000000000A965000 08:38:43.914 [Lua] [LevelAnalysis] num_event_places_f: 0.98698310152689617 , num_event_places: 0 , trailing_event_fraction: 0.98698310152689617 , num_events: 1 08:38:43.914 [Lua] [LevelAnalysis] Level path distance: 1530.4746522903442 08:38:43.914 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1530.4746522903442 forbidden_dist: -1430.4746522903442 08:38:43.914 [Lua] [LevelAnalysis] wanted_distance: 718.79482084492088 08:38:43.914 [Lua] [LevelAnalysis] Terror events added: 08:38:43.914 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:38:43.914 [Lua] Adding main path event: Vector3Box(-15.1946, -31.9303, -4.21612) rare_event_loot_rat 45 table: 000000000A965930 08:38:43.914 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:38:43.923 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 08:38:43.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:38:43.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:38:43.924 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=80 08:38:43.924 [Lua] [Managers] Calling function on all managers: 08:38:43.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:38:43.947 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 08:38:43.947 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 08:38:43.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9 08:38:43.950 [Lua] FIRST UPDATE @0.070272475481033 08:38:43.950 [Lua] player (110000106697298,2) was put into party 1 08:38:43.962 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 08:38:43.962 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 08:38:43.962 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 08:38:43.962 [Lua] Set lobby begin: 08:38:43.962 [Lua] Lobby data twitch_enabled = false 08:38:43.962 [Lua] Lobby data power_level = 835 08:38:43.962 [Lua] Lobby data unique_server_name = JayJay 08:38:43.962 [Lua] Lobby data difficulty_tweak = 0 08:38:43.962 [Lua] Lobby data host = 110000106697298 08:38:43.962 [Lua] Lobby data game_mode = 6 08:38:43.962 [Lua] Lobby data is_private = false 08:38:43.962 [Lua] Lobby data match_started = true 08:38:43.962 [Lua] Lobby data mechanism = adventure 08:38:43.962 [Lua] Lobby data level_key = nurgle 08:38:43.962 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.962 [Lua] Lobby data selected_level_key = nurgle 08:38:43.962 [Lua] Lobby data difficulty = normal 08:38:43.962 [Lua] Lobby data quick_game = false 08:38:43.962 [Lua] Lobby data matchmaking = true 08:38:43.962 [Lua] Lobby data weave_name = false 08:38:43.962 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.962 [Lua] Lobby data num_players = 1 08:38:43.962 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.962 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.962 [Lua] Lobby data country_code = DE 08:38:43.962 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.962 [Lua] Lobby data eac_authorized = true 08:38:43.962 [Lua] Set lobby end. 08:38:43.962 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:38:43.963 [Lua] 08:38:43.963 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:38:43.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 08:38:43.963 [Lua] [wwise/drakegun] = false (boolean) 08:38:43.963 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 08:38:43.963 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:38:43.963 [Lua] 08:38:43.963 [Lua] 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 08:38:43.963 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:38:43.963 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 08:38:43.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 08:38:43.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 08:38:43.963 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 08:38:43.963 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:38:43.963 [Lua] [wwise/drakegun] = false (boolean) 08:38:43.963 [Lua] 08:38:43.963 [Lua] player (110000106697298,3) was put into party 1 08:38:43.975 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 08:38:43.975 [Lua] Assigning peer(110000106697298:3) to profile(2) career(3) 08:38:43.975 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(2) career_index(3) 08:38:43.975 [Lua] Set lobby begin: 08:38:43.975 [Lua] Lobby data twitch_enabled = false 08:38:43.975 [Lua] Lobby data power_level = 835 08:38:43.975 [Lua] Lobby data unique_server_name = JayJay 08:38:43.975 [Lua] Lobby data difficulty_tweak = 0 08:38:43.975 [Lua] Lobby data host = 110000106697298 08:38:43.975 [Lua] Lobby data game_mode = 6 08:38:43.975 [Lua] Lobby data is_private = false 08:38:43.975 [Lua] Lobby data match_started = true 08:38:43.975 [Lua] Lobby data mechanism = adventure 08:38:43.975 [Lua] Lobby data level_key = nurgle 08:38:43.975 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.975 [Lua] Lobby data selected_level_key = nurgle 08:38:43.975 [Lua] Lobby data difficulty = normal 08:38:43.975 [Lua] Lobby data quick_game = false 08:38:43.975 [Lua] Lobby data matchmaking = true 08:38:43.975 [Lua] Lobby data weave_name = false 08:38:43.975 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.975 [Lua] Lobby data num_players = 1 08:38:43.975 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.975 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.975 [Lua] Lobby data country_code = DE 08:38:43.975 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.975 [Lua] Lobby data eac_authorized = true 08:38:43.975 [Lua] Set lobby end. 08:38:43.975 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:38:43.976 [Lua] 08:38:43.976 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:38:43.976 [Lua] [wwise/flail] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:38:43.976 [Lua] [wwise/staff] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:38:43.976 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:38:43.976 [Lua] 08:38:43.976 [Lua] 08:38:43.976 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:38:43.976 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:38:43.976 [Lua] [wwise/staff] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:38:43.976 [Lua] [wwise/flail] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:38:43.976 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:38:43.976 [Lua] 08:38:43.976 [Lua] player (110000106697298,4) was put into party 1 08:38:43.988 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 08:38:43.988 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 08:38:43.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 08:38:43.988 [Lua] Set lobby begin: 08:38:43.988 [Lua] Lobby data twitch_enabled = false 08:38:43.988 [Lua] Lobby data power_level = 835 08:38:43.988 [Lua] Lobby data unique_server_name = JayJay 08:38:43.988 [Lua] Lobby data difficulty_tweak = 0 08:38:43.988 [Lua] Lobby data host = 110000106697298 08:38:43.988 [Lua] Lobby data game_mode = 6 08:38:43.988 [Lua] Lobby data is_private = false 08:38:43.988 [Lua] Lobby data match_started = true 08:38:43.988 [Lua] Lobby data mechanism = adventure 08:38:43.988 [Lua] Lobby data level_key = nurgle 08:38:43.988 [Lua] Lobby data player_slot_1 = 0:0 08:38:43.988 [Lua] Lobby data selected_level_key = nurgle 08:38:43.988 [Lua] Lobby data difficulty = normal 08:38:43.988 [Lua] Lobby data quick_game = false 08:38:43.988 [Lua] Lobby data matchmaking = true 08:38:43.988 [Lua] Lobby data weave_name = false 08:38:43.988 [Lua] Lobby data player_slot_4 = 0:0 08:38:43.988 [Lua] Lobby data num_players = 1 08:38:43.988 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:43.988 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.989 [Lua] Lobby data country_code = DE 08:38:43.989 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.989 [Lua] Lobby data eac_authorized = true 08:38:43.989 [Lua] Set lobby end. 08:38:43.989 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:38:43.989 [Lua] 08:38:43.989 [Lua] [wwise/one_handed_swords] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 08:38:43.989 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 08:38:43.989 [Lua] [wwise/one_handed_axes] = false (boolean) 08:38:43.989 [Lua] [wwise/handgun_rifle] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 08:38:43.989 [Lua] 08:38:43.989 [Lua] 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 08:38:43.989 [Lua] [wwise/one_handed_swords] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 08:38:43.989 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:38:43.989 [Lua] [wwise/one_handed_axes] = false (boolean) 08:38:43.989 [Lua] [wwise/handgun_rifle] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 08:38:43.989 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 08:38:43.989 [Lua] 08:38:43.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 08:38:43.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 08:38:43.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 08:38:44.246 [Lua] [GameNetworkManager] destroying game object with go_id=83 08:38:44.246 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 08:38:44.246 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 08:38:44.248 [Lua] player (110000106697298,4) was put into party 1 08:38:44.261 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 08:38:44.261 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 08:38:44.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 08:38:44.261 [Lua] Set lobby begin: 08:38:44.261 [Lua] Lobby data twitch_enabled = false 08:38:44.261 [Lua] Lobby data power_level = 835 08:38:44.261 [Lua] Lobby data unique_server_name = JayJay 08:38:44.261 [Lua] Lobby data difficulty_tweak = 0 08:38:44.261 [Lua] Lobby data host = 110000106697298 08:38:44.262 [Lua] Lobby data game_mode = 6 08:38:44.262 [Lua] Lobby data is_private = false 08:38:44.262 [Lua] Lobby data match_started = true 08:38:44.262 [Lua] Lobby data mechanism = adventure 08:38:44.262 [Lua] Lobby data level_key = nurgle 08:38:44.262 [Lua] Lobby data player_slot_1 = 0:0 08:38:44.262 [Lua] Lobby data selected_level_key = nurgle 08:38:44.262 [Lua] Lobby data difficulty = normal 08:38:44.262 [Lua] Lobby data quick_game = false 08:38:44.262 [Lua] Lobby data matchmaking = true 08:38:44.262 [Lua] Lobby data weave_name = false 08:38:44.262 [Lua] Lobby data player_slot_4 = 0:0 08:38:44.262 [Lua] Lobby data num_players = 1 08:38:44.262 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:38:44.262 [Lua] Lobby data player_slot_2 = 0:0 08:38:44.262 [Lua] Lobby data country_code = DE 08:38:44.262 [Lua] Lobby data player_slot_3 = 0:0 08:38:44.262 [Lua] Lobby data eac_authorized = true 08:38:44.262 [Lua] Set lobby end. 08:38:44.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:38:44.262 [Lua] 08:38:44.262 [Lua] [wwise/one_handed_swords] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 08:38:44.262 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 08:38:44.262 [Lua] [wwise/one_handed_axes] = false (boolean) 08:38:44.262 [Lua] [wwise/handgun_rifle] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 08:38:44.262 [Lua] 08:38:44.262 [Lua] 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 08:38:44.262 [Lua] [wwise/one_handed_swords] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 08:38:44.262 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:38:44.262 [Lua] [wwise/one_handed_axes] = false (boolean) 08:38:44.262 [Lua] [wwise/handgun_rifle] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 08:38:44.262 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 08:38:44.262 [Lua] 08:38:44.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9 08:38:44.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:38:44.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 08:38:44.271 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 08:38:44.271 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 08:38:44.292 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 08:38:44.619 [Flow] DISABLE 08:38:44.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:38:44.918 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:38:44.919 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:38:44.985 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:38:44.985 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:38:44.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 08:38:45.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 08:38:45.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 08:38:45.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:38:45.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:38:45.288 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:38:45.289 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 08:38:45.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 08:38:45.405 [Lua] [PackageManager] Force_load: wwise/drakegun 08:38:45.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:38:45.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:38:45.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:38:45.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:38:45.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:38:45.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:38:45.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 08:38:45.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 08:38:45.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 08:38:45.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 08:38:46.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 08:38:46.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 08:38:46.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 08:38:46.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 08:38:46.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 08:38:46.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:38:46.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:38:46.363 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:38:46.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:38:46.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:38:46.414 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:38:46.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 08:38:46.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 08:38:46.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 08:38:46.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 08:38:46.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 08:38:46.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 08:38:46.956 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 08:38:47.091 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 08:38:47.091 [Lua] [PackageManager] Force_load: wwise/staff 08:38:47.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:38:47.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:38:47.512 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:38:47.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 08:38:47.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 08:38:47.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 08:38:47.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 08:38:48.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 08:38:48.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 08:38:48.018 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 08:38:48.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 08:38:48.102 [Lua] [PackageManager] Force_load: wwise/flail 08:38:48.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:38:48.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:38:48.320 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:38:48.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 08:38:48.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 08:38:48.556 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 08:38:48.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 08:38:48.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 08:38:48.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 08:38:48.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 08:38:48.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 08:38:48.793 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 08:38:48.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:38:48.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:38:48.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:38:48.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 08:38:48.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 08:38:48.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 08:38:48.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 08:38:49.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 08:38:49.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 08:38:49.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 08:38:49.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 08:38:49.148 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 08:38:49.149 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 08:38:49.234 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 08:38:49.234 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 08:38:49.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:38:49.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:38:49.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:38:49.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 08:38:49.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 08:38:49.472 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 08:38:49.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 08:38:49.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 08:38:49.525 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 08:38:49.526 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:38:49.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:38:49.625 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:38:49.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 08:38:49.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 08:38:49.743 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 08:38:49.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 08:38:49.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 08:38:49.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 08:38:49.898 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 08:38:50.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 08:38:50.031 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 08:38:50.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 08:38:50.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 08:38:50.437 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 08:38:50.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 08:38:50.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 08:38:50.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 08:38:50.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 08:38:50.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 08:38:50.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 08:38:50.758 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 08:38:50.777 [Lua] test 08:38:50.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:50.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 08:38:50.780 [Lua] test 08:38:50.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:50.782 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 08:38:50.782 [Lua] test 08:38:50.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:50.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 08:38:50.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:50.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:50.788 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 08:38:50.802 [Lua] Switching ConflictSettings: to: chaos 08:38:50.802 [Lua] pacing=chaos 08:38:50.802 [Lua] roaming=nil 08:38:50.802 [Lua] specials=chaos 08:38:50.802 [Lua] debug_color=purple 08:38:50.802 [Lua] contained_breeds=nil 08:38:50.802 [Lua] pack_spawning=chaos 08:38:50.802 [Lua] disabled=false 08:38:50.802 [Lua] factions=nil 08:38:50.802 [Lua] boss=chaos 08:38:50.802 [Lua] horde=chaos 08:38:50.802 [Lua] name=chaos 08:38:50.802 [Lua] intensity=default 08:38:50.802 [Lua] --- 08:38:50.803 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 08:38:50.803 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 08:38:50.803 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 08:38:50.803 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 08:38:50.803 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1 08:38:51.116 [Lua] StateInGameRunning:_game_actually_starts() 08:38:51.117 [Lua] ################################################################################################################# 08:38:51.117 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:38:51.117 [Lua] ################################################################################################################# 08:38:51.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 08:38:51.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:38:51.133 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 08:38:51.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:38:51.183 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:38:51.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 08:38:51.356 [Lua] Commit load time data 08:38:52.282 [Lua] [IngameUI] menu view on_enter ingame_menu 08:38:52.469 [Lua] [IngameUI] menu view on_exit ingame_menu 08:38:52.924 [Lua] [IngameUI] menu view on_enter ingame_menu 08:38:54.826 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 08:38:55.180 [Lua] PopupManager:query_result returned result: leave_game 08:38:55.197 [Lua] [Matchmaking] Doing transition leave_game from UI 08:38:55.197 [Lua] TRANSITION leave_game nil nil 08:38:55.197 [Lua] [GameNetworkManager] Leaving game... 08:38:55.197 [Lua] [GameNetworkManager] Shutting down game session host. 08:38:55.197 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:38:55.197 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:38:55.197 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=13.85 08:38:55.197 [Lua] [IngameUI] menu view on_exit ingame_menu 08:38:55.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:38:57.199 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 08:38:57.199 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:38:57.199 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:38:57.199 [Lua] [Managers] Calling function on all managers: 08:38:57.200 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:38:57.200 [Lua] Clearing all global lookup lists 08:38:57.200 [Lua] [IngamePlayerListUI] - Destroy 08:38:57.200 [Lua] [EquipmentUI] - Destroy 08:38:57.200 [Lua] [AbilityUI] - Destroy 08:38:57.200 [Lua] [GamePadAbilityUI] - Destroy 08:38:57.200 [Lua] [GamePadEquipmentUI] - Destroy 08:38:57.201 [Lua] [IngameUI] destroy 08:38:57.321 [Lua] [Managers] Destroying manager group: 08:38:57.328 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:38:57.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:38:57.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:38:57.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:38:57.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:38:57.448 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:38:57.452 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:38:57.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:38:57.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:38:57.454 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:38:57.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:38:57.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:38:57.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:38:57.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:38:57.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:38:57.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:38:57.461 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:38:57.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:38:57.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:38:57.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:38:57.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:38:57.470 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:38:57.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:38:57.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:38:57.476 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:38:57.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:38:57.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:38:57.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:38:57.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:38:57.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:38:57.497 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:38:57.498 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 08:38:57.498 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:38:57.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 nurgle 0 08:38:57.498 warning: [Lua] Following data will be uploaded to Crashify: <> 08:38:57.498 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 3, User: 110000106697298 "JayJay" <> 08:38:57.498 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 0000000000578730; previous_state = InGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "nurgle"; environment_variation_id = 0; level_seed = 3619936; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000001B3C40 [3] _ = table: 0000000000578730; new_state = Loading; old_state = InGame [4] self = table: 0000000011EB7EA0; peer_state_machines = table: 00000000001A6180; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00; current_state = InGame [5] self = table: 0000000009624170; application_shutdown = nil; unit_spawner = table: 0000000008141070; world = [World]; unit_storage = table: 0000000008140F90; units = table: 0000000012681050; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000009624170 [8] self = table: 0000000002EBE180; dt = 0.016728254035115242; t = 335.43541497737169; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016728254035115242; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016728254035115242; t = 335.43541497737169 [10] dt = 0.016728254035115242 [2] server = table: 0000000011EB7EA0; wanted_career_index = 2; loaded_level = "nurgle"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; game_session = [GameSession]; game_network_manager = table: 00000000126A6D90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "nurgle"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 0000000007F3F6F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000B15510; network_server = table: 0000000011EB7EA0; entity_system = table: 0000000000936A40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFD1A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007E75140; profile_synchronizer = table: 00000000001B2C50; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A2DC0; num_local_human_players = 1; _lobby_host = table: 00000000003C45A0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016728254035115242; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000007F3F6F0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104300D0; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 0000000000818720; exit_time = 13.852130059152842; dice_keeper = table: 0000000008140EC0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009624170; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009624170; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009624170; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000100E3760; <> <> 08:38:57.498 [Lua] [Matchmaking] unregister rpcs 08:38:57.498 [Lua] [Matchmaking] destroying 08:38:57.498 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 08:38:57.498 [Lua] [ChatManager] Unregistering channel 1 08:38:57.498 [Lua] [EnemyPackageLoader] network_context_destroyed 08:38:57.498 [Lua] [PartyManager] network_context_destroyed 08:38:57.498 [Lua] [GameMechanismManager] network_context_destroyed 08:38:57.498 [SteamVoip] Leaving room 996fba3bbb11ea5e 08:38:57.498 [SteamVoipClient] select_out(110000106697298, off) 08:38:57.498 [SteamVoip] Destroying room 996fba3bbb11ea5e 08:38:57.504 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient 08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 08:38:57.505 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:38:57.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 08:38:57.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 08:38:57.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:38:57.506 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 08:38:57.507 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 08:38:57.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:38:57.507 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 08:38:57.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 08:38:57.514 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:38:57.514 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:38:57.518 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:38:57.518 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 08:38:57.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 08:38:57.519 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 08:38:57.519 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 08:38:57.519 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:38:57.520 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 08:38:57.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 08:38:57.520 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 08:38:57.520 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 08:38:57.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 08:38:57.520 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 08:38:57.521 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:38:57.521 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient 08:38:57.521 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 08:38:57.522 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient 08:38:57.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 08:38:57.522 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 08:38:57.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 08:38:57.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 08:38:57.525 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 08:38:57.526 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:38:57.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 08:38:57.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 08:38:57.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 08:38:57.534 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 08:38:57.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 08:38:57.535 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 08:38:57.542 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 08:38:57.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 08:38:57.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 08:38:57.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:38:57.543 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient 08:38:57.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 08:38:57.543 [EACServer] [09:38:57:543][Windows][EAC Server] [Info][Destroy] Called 08:38:57.546 [Lua] [LobbyHost] Destroying 08:38:57.546 [Lua] ############### UNLOADING PACKAGES ############### 08:38:57.546 [Lua] [Managers] Calling function on all managers: 08:38:57.546 [Lua] [Managers] Destroying manager group: 08:38:57.546 [Lua] [Gamestate] Enter state StateLoading 08:38:57.548 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:38:57.548 [Lua] [LobbyManager] Setting up network options 08:38:57.548 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 08:38:57.548 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 08:38:57.548 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 08:38:57.548 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 08:38:57.548 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 08:38:57.548 [Lua] LobbyManager:setup_network_options server_port: 27015 08:38:57.548 [Lua] registering RPCs 08:38:57.548 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 08:38:57.548 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 08:38:57.548 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:38:57.548 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:38:57.548 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:38:57.574 [Umbra] Unload tome 08:38:57.601 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 08:38:57.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:38:57.601 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:38:57.601 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:38:57.601 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:38:57.601 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:38:57.601 [SteamVoip] Creating room 42bda02dd24703a8 08:38:57.601 [SteamVoip] Joining room 42bda02dd24703a8 08:38:57.601 [EAC] EAC server 110000106697298 is initializing 08:38:57.608 [EAC] Server is also client 110000106697298 08:38:57.608 [EACServer] [09:38:57:608][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2438FE0 LogLevel: Info. 08:38:57.608 [Lua] ### Created peer state machine for 110000106697298 08:38:57.608 [Lua] [PeerSM] 110000106697298 :: on_enter Connecting 08:38:57.608 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 08:38:57.608 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:38:57.617 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:38:57.617 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:38:57.617 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 08:38:57.617 [Lua] Set lobby begin: 08:38:57.617 [Lua] Set lobby end. 08:38:57.617 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" and join party "nil" 08:38:57.617 [Lua] [LobbyHost] Changed state from 0 to creating 08:38:57.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:38:57.752 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:38:57.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:38:57.787 [Lua] [LobbyHost] Changed state from creating to joined 08:38:57.787 [Lua] [PartyManager] Leader is set to 110000106697298 08:38:57.787 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 08:38:57.787 [Lua] [ChatManager] Registering channel 1 08:38:57.787 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 08:38:57.787 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 08:38:57.787 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 08:38:57.804 [Lua] [NetworkServer] Changing num_players from nil to 1 08:38:57.804 [Lua] Players: 1 08:38:57.804 [Lua] Set lobby begin: 08:38:57.804 [Lua] Lobby data num_players = 1 08:38:57.804 [Lua] Lobby data level_key = inn_level 08:38:57.804 [Lua] Lobby data game_mode = 3 08:38:57.804 [Lua] Lobby data matchmaking = false 08:38:57.804 [Lua] Set lobby end. 08:38:57.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:38:57.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:38:57.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:38:57.904 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:38:57.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:38:57.938 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:38:57.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:38:59.232 [Lua] player (110000106697298,1) was put into party 0 08:38:59.232 [Lua] [PeerSM] 110000106697298 :: on_exit Connecting 08:38:59.232 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:38:59.232 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 08:38:59.232 warning: [Lua] Following data will be uploaded to Crashify: <> 08:38:59.232 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000106697298 "JayJay" <> 08:38:59.233 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010E397A0; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4170346; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000FB80DC0 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = Connecting [4] self = table: 000000000CA037A0; dt = 0.017003599554300308; state_data = table: 0000000010E397A0; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.017003599554300308; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0 [6] self = table: 0000000009C55C80; dt = 0.017003599554300308 [7] self = table: 0000000009C55C80; dt = 0.017003599554300308; t = 337.46870151720941 [8] self = table: 0000000002EBE180; dt = 0.017003599554300308; t = 337.46870151720941 [9] self = table: 0000000000097100; real_world_dt = 0.017003599554300308; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017003599554300308; t = 337.46870151720941 [10] dt = 0.017003599554300308 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] current_state = Loading; function_memoize = table: 000000000CA03770; state_data = table: 0000000010E397A0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000CAE90C0; [6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 000000000F9BB3B0; _machine = table: 000000000CB25B40; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000CAE90C0; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000EC4FE0; _network_transmit = table: 00000000104E82B0; _network_server = table: 000000000F92D7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 0000000009C54190; _local_quickplay_bonus = false; _loading_view = table: 000000000F6DE3B0; [7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 000000000F9BB3B0; _machine = table: 000000000CB25B40; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000CAE90C0; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000EC4FE0; _network_transmit = table: 00000000104E82B0; _network_server = table: 000000000F92D7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 0000000009C54190; _local_quickplay_bonus = false; _loading_view = table: 000000000F6DE3B0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009C55C80; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000100E3760; <> <> 08:38:59.233 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:39:04.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:39:04.886 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:39:04.902 [Lua] [LevelTransitionHandler] Level load completed! 08:39:04.902 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4170346 - use_random_directors: true - overriden_conflict: nil 08:39:04.904 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:39:04.904 [Lua] checking dlc's against conflict directors 08:39:04.904 [Lua] number of factions to include 2 08:39:04.904 [Lua] Updated list weights for random: 08:39:04.904 [Lua] skaven, 0.42 (0.00-0.42) 08:39:04.904 [Lua] chaos, 0.42 (0.42-0.83) 08:39:04.904 [Lua] beastmen, 0.17 (0.83-1.00) 08:39:04.904 [Lua] Rolled random faction: 0.36280018091201782 skaven 08:39:04.904 [Lua] Updated list weights for random: 08:39:04.904 [Lua] beastmen, 0.29 (0.00-0.29) 08:39:04.904 [Lua] chaos, 0.71 (0.29-1.00) 08:39:04.904 [Lua] Rolled random faction: 0.224252849817276 beastmen 08:39:04.904 [Lua] number of factions added 2 08:39:04.904 [Lua] --- --- --- 08:39:04.904 [Lua] Starting... difficulty 'normal' 08:39:04.904 [Lua] These are the starting conflict directors: 08:39:04.904 [Lua] inn_level 08:39:04.904 [Lua] --- --- --- 08:39:04.904 [Lua] 08:39:04.904 [Lua] DONE! Found the following directors: 08:39:04.904 [Lua] (free: 35), Master hash is: 08:39:04.904 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:39:04.904 [Lua] load_startup_enemy_packages: -------------- 08:39:04.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:39:04.904 [Lua] critter_rat 08:39:04.919 [Lua] ### Sending rpc_level_loaded 08:39:04.919 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 08:39:04.919 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 08:39:04.936 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 08:39:04.936 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 08:39:04.936 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 08:39:04.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 08:39:04.952 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 08:39:04.952 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 08:39:04.952 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 08:39:04.953 [Lua] ### Sending rpc_level_loaded 08:39:04.953 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 08:39:04.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:39:04.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:39:04.970 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:39:04.970 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:39:04.970 [Lua] Starting async level spawning of levels/inn/world 08:39:04.970 [Umbra] Init version: 3.4.15 :: 16 threads 08:39:05.151 [Lua] Async level spawning done 08:39:05.151 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:39:06.123 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:39:06.123 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:39:06.123 [Lua] Set lobby begin: 08:39:06.123 [Lua] Lobby data host = 110000106697298 08:39:06.124 [Lua] Lobby data level_key = inn_level 08:39:06.124 [Lua] Lobby data game_mode = 3 08:39:06.124 [Lua] Lobby data country_code = DE 08:39:06.124 [Lua] Lobby data unique_server_name = JayJay 08:39:06.124 [Lua] Lobby data num_players = 1 08:39:06.124 [Lua] Lobby data matchmaking = false 08:39:06.124 [Lua] Set lobby end. 08:39:06.124 [Lua] [Managers] Destroying manager group: 08:39:06.124 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:39:06.124 [Lua] [Gamestate] Enter StateIngame HOST 08:39:06.124 [Lua] [Managers] Calling function on all managers: 08:39:06.125 [Lua] <>level = inn_level<> 08:39:06.125 [Lua] Set lobby begin: 08:39:06.125 [Lua] Lobby data host = 110000106697298 08:39:06.125 [Lua] Lobby data level_key = inn_level 08:39:06.125 [Lua] Lobby data game_mode = 3 08:39:06.125 [Lua] Lobby data selected_level_key = inn_level 08:39:06.125 [Lua] Lobby data country_code = DE 08:39:06.125 [Lua] Lobby data unique_server_name = JayJay 08:39:06.125 [Lua] Lobby data num_players = 1 08:39:06.125 [Lua] Lobby data matchmaking = false 08:39:06.125 [Lua] Set lobby end. 08:39:06.125 [Lua] [StateIngame] Server ingame 08:39:06.128 [Lua] Set lobby begin: 08:39:06.128 [Lua] Lobby data level_key = inn_level 08:39:06.128 [Lua] Lobby data selected_level_key = inn_level 08:39:06.128 [Lua] Lobby data unique_server_name = JayJay 08:39:06.128 [Lua] Lobby data matchmaking = false 08:39:06.128 [Lua] Lobby data host = 110000106697298 08:39:06.129 [Lua] Lobby data country_code = DE 08:39:06.129 [Lua] Lobby data game_mode = 3 08:39:06.129 [Lua] Lobby data difficulty_tweak = 0 08:39:06.129 [Lua] Lobby data difficulty = normal 08:39:06.129 [Lua] Lobby data num_players = 1 08:39:06.129 [Lua] Set lobby end. 08:39:06.129 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 08:39:06.129 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 08:39:06.129 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:39:06.129 [Lua] [Matchmaking] initializing 08:39:06.129 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 08:39:06.129 [Lua] [Matchmaking] register rpcs 08:39:06.129 [Lua] GameNetworkManager:init... creating game session 08:39:06.129 [Lua] Host GameSession.make_game_session_host with session: 08:39:06.129 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:39:06.129 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 08:39:06.129 [Lua] [GameNetworkManager] self.is_server = true 08:39:06.129 [Network] Setting artificial MTU limit to 65536 08:39:06.129 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:39:06.137 [Lua] Switching ConflictSettings: to: inn_level 08:39:06.137 [Lua] pacing=disabled 08:39:06.137 [Lua] roaming=nil 08:39:06.137 [Lua] disabled=false 08:39:06.137 [Lua] pack_spawning=disabled 08:39:06.137 [Lua] contained_breeds=nil 08:39:06.137 [Lua] boss=disabled 08:39:06.137 [Lua] horde=disabled 08:39:06.137 [Lua] specials=disabled 08:39:06.137 [Lua] name=inn_level 08:39:06.137 [Lua] intensity=disabled 08:39:06.137 [Lua] --- 08:39:06.137 [Lua] [LevelAnalysis] set_random_seed( 4170346) 08:39:06.140 [Lua] [AIInterestPointSystem] Level Seed: 4170346 08:39:06.140 [Lua] 08:39:06.140 [Lua] [entity_system_bag] = table 08:39:06.140 [Lua] [entity_system_bag] = metatable 08:39:06.140 [Lua] [startup_data] = table 08:39:06.140 [Lua] [entity_manager] = table 08:39:06.140 [Lua] [entity_manager] = metatable 08:39:06.140 [Lua] [unit_spawner] = table 08:39:06.140 [Lua] [unit_spawner] = metatable 08:39:06.140 [Lua] [unit_storage] = table 08:39:06.140 [Lua] [unit_storage] = metatable 08:39:06.140 [Lua] [dice_keeper] = table 08:39:06.140 [Lua] [dice_keeper] = metatable 08:39:06.140 [Lua] [is_server] = true (boolean) 08:39:06.140 [Lua] [world] = [World] 08:39:06.140 [Lua] [system_api] = table 08:39:06.140 [Lua] [entity_system] = table 08:39:06.140 [Lua] [entity_system] = metatable 08:39:06.140 [Lua] [network_lobby] = table 08:39:06.140 [Lua] [network_lobby] = metatable 08:39:06.140 [Lua] [profile_synchronizer] = table 08:39:06.140 [Lua] [profile_synchronizer] = metatable 08:39:06.140 [Lua] [level_transition_handler] = table 08:39:06.140 [Lua] [level_transition_handler] = metatable 08:39:06.140 [Lua] [num_local_human_players] = 1 (number) 08:39:06.140 [Lua] [statistics_db] = table 08:39:06.140 [Lua] [statistics_db] = metatable 08:39:06.140 [Lua] [network_server] = table 08:39:06.140 [Lua] [network_server] = metatable 08:39:06.140 [Lua] [input_manager] = table 08:39:06.140 [Lua] [input_manager] = metatable 08:39:06.140 [Lua] [network_clock] = table 08:39:06.140 [Lua] [network_clock] = metatable 08:39:06.140 [Lua] [network_transmit] = table 08:39:06.140 [Lua] [network_transmit] = metatable 08:39:06.140 [Lua] [free_flight_manager] = table 08:39:06.140 [Lua] [free_flight_manager] = metatable 08:39:06.140 [Lua] [network_manager] = table 08:39:06.140 [Lua] [network_manager] = metatable 08:39:06.140 [Lua] [network_event_delegate] = table 08:39:06.140 [Lua] [network_event_delegate] = metatable 08:39:06.140 [Lua] 08:39:06.140 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:39:06.140 [Lua] ignoring extension VersusInteractObjectiveExtension 08:39:06.140 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:39:06.140 [Lua] ignoring extension VersusSocketObjectiveExtension 08:39:06.140 [Lua] ignoring extension VersusTargetObjectiveExtension 08:39:06.140 [Lua] ignoring extension VersusMissionObjectiveExtension 08:39:06.141 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:39:06.142 [Lua] [AchievementManager] Achievements using the steam platform 08:39:06.182 [Lua] [StateIngame] Level seed: 4170346 08:39:06.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:39:06.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:39:06.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 08:39:06.192 [Lua] [LevelAnalysis] set_random_seed( 4170346) 08:39:06.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 08:39:06.197 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 08:39:06.197 [Lua] [IngameUI] init 08:39:06.210 [SteamVoipClient] select_out(110000106697298, off) 08:39:06.214 [Lua] cb_razer_chroma_setup 08:39:06.244 [Lua] completed 08:39:06.244 [Lua] completed 08:39:06.244 [Lua] completed 08:39:06.253 [Lua] completed 08:39:06.254 [Lua] [Matchmaking] Cancelling matchmaking 08:39:06.254 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:39:06.254 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:39:06.254 [Lua] Set lobby begin: 08:39:06.254 [Lua] Lobby data level_key = inn_level 08:39:06.254 [Lua] Lobby data power_level = 0 08:39:06.254 [Lua] Lobby data selected_level_key = inn_level 08:39:06.254 [Lua] Lobby data unique_server_name = JayJay 08:39:06.254 [Lua] Lobby data matchmaking = false 08:39:06.254 [Lua] Lobby data host = 110000106697298 08:39:06.254 [Lua] Lobby data country_code = DE 08:39:06.254 [Lua] Lobby data game_mode = 3 08:39:06.254 [Lua] Lobby data difficulty_tweak = 0 08:39:06.254 [Lua] Lobby data difficulty = normal 08:39:06.254 [Lua] Lobby data num_players = 1 08:39:06.254 [Lua] Set lobby end. 08:39:06.255 [Flow] complete_skittergate_legend true 08:39:06.255 [Flow] complete_all_helmgart_levels_recruit true 08:39:06.256 [Flow] WitchHunterLevel:35 08:39:06.256 [Flow] LeaderYes 08:39:06.256 [Flow] ALL PC XP:304250 08:39:06.256 [Flow] Has "bogenhafen" DLC:true 08:39:06.256 [Flow] WH XP:60850 08:39:06.256 [Flow] Number of crafted items:12220 08:39:06.256 [Flow] Has "pre_order" DLC:true 08:39:06.256 [Flow] Sum of Powe Levels:1500 08:39:06.257 [Flow] lodestone diff 1:false 08:39:06.257 [Flow] magnus and forest activated 08:39:06.257 [Flow] magnus and forest activated 08:39:06.257 [Flow] cemetery and forest activated 08:39:06.257 [Flow] magnus and cemetery 08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:39:06.257 [Flow] ALL RUNES ACTIVATED 08:39:06.257 [Flow] magnus and forest activated 08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:39:06.257 [Flow] ALL RUNES ACTIVATED 08:39:06.257 [Flow] cemetery and forest activated 08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:39:06.257 [Flow] ALL RUNES ACTIVATED 08:39:06.257 [Flow] magnus and forest activated 08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:39:06.257 [Flow] ALL RUNES ACTIVATED 08:39:06.257 [Flow] magnus and cemetery 08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:39:06.257 [Flow] ALL RUNES ACTIVATED 08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:39:06.258 [Lua] CurrentConflictSettings inn_level 08:39:06.258 [Lua] [ConflictDirector] conflict_director is ai_ready 08:39:06.259 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:39:06.259 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:39:06.260 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:39:06.260 [Lua] Forming navigation groups in one frame 08:39:06.260 [Lua] Forming navigation groups 08:39:06.279 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999948614 08:39:06.280 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966 08:39:06.280 [Lua] number of nav groups: 41 08:39:06.280 [Lua] number of refined nav groups : 23 08:39:06.282 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 08:39:06.282 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:39:06.282 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:39:06.282 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:39:06.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:39:06.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:39:06.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:39:06.285 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 08:39:06.285 [Lua] [Managers] Calling function on all managers: 08:39:06.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:39:06.315 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 08:39:06.315 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 08:39:06.575 [Lua] player (110000106697298,1) was put into party 1 08:39:06.575 [Lua] [IngamePlayerListUI] - Destroy 08:39:06.576 [Lua] [EquipmentUI] - Destroy 08:39:06.576 [Lua] [AbilityUI] - Destroy 08:39:06.576 [Lua] [GamePadAbilityUI] - Destroy 08:39:06.576 [Lua] [GamePadEquipmentUI] - Destroy 08:39:06.584 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 08:39:06.584 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 08:39:06.584 [Lua] Set lobby begin: 08:39:06.584 [Lua] Lobby data player_slot_1 = 0:0 08:39:06.584 [Lua] Lobby data level_key = inn_level 08:39:06.584 [Lua] Lobby data power_level = 0 08:39:06.584 [Lua] Lobby data selected_level_key = inn_level 08:39:06.584 [Lua] Lobby data player_slot_4 = 0:0 08:39:06.584 [Lua] Lobby data difficulty = normal 08:39:06.584 [Lua] Lobby data unique_server_name = JayJay 08:39:06.584 [Lua] Lobby data matchmaking = false 08:39:06.584 [Lua] Lobby data host = 110000106697298 08:39:06.584 [Lua] Lobby data country_code = DE 08:39:06.584 [Lua] Lobby data game_mode = 3 08:39:06.584 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:39:06.584 [Lua] Lobby data player_slot_2 = 0:0 08:39:06.584 [Lua] Lobby data difficulty_tweak = 0 08:39:06.584 [Lua] Lobby data player_slot_3 = 0:0 08:39:06.584 [Lua] Lobby data num_players = 1 08:39:06.584 [Lua] Set lobby end. 08:39:06.584 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 08:39:06.584 [Lua] 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 08:39:06.584 [Lua] [wwise/bow] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 08:39:06.584 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 08:39:06.584 [Lua] [wwise/two_handed_axes] = false (boolean) 08:39:06.584 [Lua] 08:39:06.584 [Lua] 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 08:39:06.584 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean) 08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 08:39:06.584 [Lua] [wwise/bow] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 08:39:06.584 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 08:39:06.584 [Lua] [wwise/two_handed_axes] = false (boolean) 08:39:06.584 [Lua] 08:39:06.584 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 08:39:06.584 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 08:39:06.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:39:06.585 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:39:06.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 08:39:06.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:39:06.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 08:39:06.599 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 08:39:06.599 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 08:39:06.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:39:06.603 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:39:06.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:39:06.672 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:39:06.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 08:39:06.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:39:06.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:39:06.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:39:06.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:39:06.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:39:06.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:39:06.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:39:06.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:39:06.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:39:06.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:39:06.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:39:06.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:39:06.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:39:06.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:39:06.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:39:06.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:39:06.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:39:06.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:39:06.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:39:06.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:39:06.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:39:06.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:39:06.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:39:06.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:39:06.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:39:07.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:39:07.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:39:07.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:39:07.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:39:07.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:39:07.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:39:07.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:39:07.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:39:07.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:39:07.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:39:07.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:39:07.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:39:07.149 [Flow] DISABLE 08:39:07.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:39:07.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:39:07.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:39:07.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:39:07.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:39:07.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:39:07.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:39:07.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:39:07.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:39:07.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:39:07.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:39:07.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:39:07.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:39:07.373 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:39:07.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 08:39:07.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 08:39:07.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 08:39:07.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 08:39:08.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 08:39:08.062 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 08:39:08.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 08:39:08.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 08:39:08.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 08:39:08.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 08:39:08.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 08:39:08.261 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 08:39:08.261 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 08:39:08.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 08:39:08.328 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 08:39:08.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 08:39:08.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 08:39:08.394 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 08:39:08.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:39:08.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:39:08.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:39:08.497 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:39:08.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:39:08.732 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:39:08.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:39:08.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:39:08.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:39:08.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 08:39:08.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 08:39:08.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 08:39:08.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 08:39:08.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 08:39:08.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 08:39:08.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:39:09.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:39:09.323 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:39:09.324 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:39:09.423 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:39:09.423 [Lua] [PackageManager] Force_load: wwise/bow 08:39:09.440 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:39:09.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:09.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:09.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 08:39:09.491 [Lua] Players are leaving the safe zone 08:39:09.791 [Lua] StateInGameRunning:_game_actually_starts() 08:39:09.791 [Lua] ################################################################################################################# 08:39:09.791 [Lua] [Loading Time]: 00:00:13 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:39:09.791 [Lua] ################################################################################################################# 08:39:09.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 08:39:09.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 08:39:10.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 08:39:10.012 [Lua] Commit load time data 08:39:11.174 [Lua] Set lobby begin: 08:39:11.174 [Lua] Lobby data player_slot_1 = 0:0 08:39:11.174 [Lua] Lobby data level_key = inn_level 08:39:11.174 [Lua] Lobby data power_level = 835 08:39:11.174 [Lua] Lobby data selected_level_key = inn_level 08:39:11.174 [Lua] Lobby data player_slot_4 = 0:0 08:39:11.174 [Lua] Lobby data difficulty = normal 08:39:11.174 [Lua] Lobby data unique_server_name = JayJay 08:39:11.174 [Lua] Lobby data matchmaking = false 08:39:11.174 [Lua] Lobby data host = 110000106697298 08:39:11.174 [Lua] Lobby data country_code = DE 08:39:11.174 [Lua] Lobby data game_mode = 3 08:39:11.174 [Lua] Lobby data player_slot_5 = 110000106697298:1 08:39:11.174 [Lua] Lobby data player_slot_2 = 0:0 08:39:11.175 [Lua] Lobby data difficulty_tweak = 0 08:39:11.175 [Lua] Lobby data player_slot_3 = 0:0 08:39:11.175 [Lua] Lobby data num_players = 1 08:39:11.175 [Lua] Set lobby end. 08:39:14.975 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:39:14.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:39:14.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:39:14.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:39:15.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 08:39:15.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:39:15.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 08:39:15.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:39:15.042 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 08:39:15.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:39:15.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:39:15.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:39:15.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:39:15.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:39:15.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 08:39:15.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:39:15.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 08:39:15.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:39:15.820 [Lua] [IngameUI] menu view on_enter character_selection 08:39:15.820 [Lua] hero_fullscreen_menu_on_enter 08:39:15.821 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e20660 08:39:15.822 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:15.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:15.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:15.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:15.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 08:39:16.177 [Lua] PlayFabMirrorBase:_commit_internal 5 08:39:16.177 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:39:16.180 [Lua] generate_backend_stats 110000106697298:1 08:39:16.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:39:16.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:39:16.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 08:39:16.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 08:39:16.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 08:39:16.604 [Lua] commit result success 5 08:39:17.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:17.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:17.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:17.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:17.769 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:17.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:18.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 08:39:18.206 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 08:39:18.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 08:39:18.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 08:39:18.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 08:39:18.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:18.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:18.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:18.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:39:18.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:18.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 08:39:18.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 08:39:18.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 08:39:18.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 08:39:18.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 08:39:18.476 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 08:39:19.587 [Lua] Assigning peer(110000106697298:1) to profile(4) career(2) 08:39:19.587 [Lua] Set lobby begin: 08:39:19.587 [Lua] Lobby data player_slot_1 = 0:0 08:39:19.587 [Lua] Lobby data level_key = inn_level 08:39:19.587 [Lua] Lobby data power_level = 835 08:39:19.587 [Lua] Lobby data selected_level_key = inn_level 08:39:19.587 [Lua] Lobby data player_slot_4 = 0:0 08:39:19.587 [Lua] Lobby data difficulty = normal 08:39:19.587 [Lua] Lobby data unique_server_name = JayJay 08:39:19.587 [Lua] Lobby data matchmaking = false 08:39:19.587 [Lua] Lobby data host = 110000106697298 08:39:19.587 [Lua] Lobby data country_code = DE 08:39:19.587 [Lua] Lobby data game_mode = 3 08:39:19.587 [Lua] Lobby data player_slot_5 = 0:0 08:39:19.587 [Lua] Lobby data player_slot_2 = 0:0 08:39:19.587 [Lua] Lobby data difficulty_tweak = 0 08:39:19.587 [Lua] Lobby data player_slot_3 = 0:0 08:39:19.587 [Lua] Lobby data num_players = 1 08:39:19.587 [Lua] Set lobby end. 08:39:19.587 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(4) career_index(2) 08:39:19.587 [Lua] Set lobby begin: 08:39:19.587 [Lua] Lobby data player_slot_1 = 0:0 08:39:19.587 [Lua] Lobby data level_key = inn_level 08:39:19.587 [Lua] Lobby data power_level = 835 08:39:19.587 [Lua] Lobby data selected_level_key = inn_level 08:39:19.587 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:19.587 [Lua] Lobby data difficulty = normal 08:39:19.587 [Lua] Lobby data unique_server_name = JayJay 08:39:19.587 [Lua] Lobby data matchmaking = false 08:39:19.587 [Lua] Lobby data host = 110000106697298 08:39:19.587 [Lua] Lobby data country_code = DE 08:39:19.587 [Lua] Lobby data game_mode = 3 08:39:19.587 [Lua] Lobby data player_slot_5 = 0:0 08:39:19.587 [Lua] Lobby data player_slot_2 = 0:0 08:39:19.587 [Lua] Lobby data difficulty_tweak = 0 08:39:19.587 [Lua] Lobby data player_slot_3 = 0:0 08:39:19.588 [Lua] Lobby data num_players = 1 08:39:19.588 [Lua] Set lobby end. 08:39:19.588 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0 08:39:19.588 [Lua] 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 08:39:19.588 [Lua] [wwise/bow] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 08:39:19.588 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p] = false (boolean) 08:39:19.588 [Lua] [wwise/one_handed_swords] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p] = false (boolean) 08:39:19.588 [Lua] [wwise/two_handed_axes] = false (boolean) 08:39:19.588 [Lua] 08:39:19.588 [Lua] 08:39:19.588 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 08:39:19.588 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p] = false (boolean) 08:39:19.588 [Lua] [wwise/bow] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_spear_02/wpn_we_spear_02] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 08:39:19.588 [Lua] [wwise/one_handed_swords] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_shield_02/wpn_we_shield_02] = false (boolean) 08:39:19.588 [Lua] [units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p] = false (boolean) 08:39:19.588 [Lua] [wwise/two_handed_axes] = false (boolean) 08:39:19.588 [Lua] 08:39:19.591 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 08:39:19.602 [Lua] [GameNetworkManager] destroying game object with go_id=43 08:39:19.604 [Save] Saving `save_data` 08:39:19.607 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 08:39:19.612 [Save] Save done 08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 08:39:19.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:39:19.657 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:39:19.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:39:19.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:39:19.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 08:39:19.709 [Lua] [IngameUI] menu view on_exit character_selection 08:39:19.712 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 08:39:19.712 [Lua] hero_fullscreen_menu_on_exit 08:39:19.713 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e20660 08:39:19.713 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:19.713 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:39:19.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 08:39:19.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 08:39:19.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 08:39:19.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 08:39:19.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02 08:39:19.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2 08:39:20.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2 08:39:20.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2 08:39:20.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 08:39:20.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 08:39:20.231 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 08:39:20.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 08:39:20.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 08:39:20.331 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 08:39:20.332 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:39:20.432 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:39:20.432 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:39:20.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 08:39:20.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 08:39:20.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 08:39:20.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 08:39:20.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 08:39:20.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02 08:39:20.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 08:39:20.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 08:39:20.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 08:39:20.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 08:39:20.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 08:39:20.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p 08:39:20.922 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 08:39:20.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:20.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:20.943 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 08:39:22.658 [Lua] [IngameUI] menu view on_enter start_game_view 08:39:22.659 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1105ef30 08:39:22.659 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:39:22.661 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 08:39:22.661 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:39:22.662 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 08:39:22.662 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 08:39:23.862 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event) 08:39:23.862 [Lua] ............................................................................................................ 08:39:23.862 [Lua] ............................................................................................................ 08:39:23.862 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event 08:39:23.862 [Lua] ............................................................................................................ 08:39:23.862 [Lua] ............................................................................................................ 08:39:23.862 [Lua] [Matchmaking] Cancelling matchmaking 08:39:23.862 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:39:23.876 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:39:23.876 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:39:23.878 [Lua] Set lobby begin: 08:39:23.878 [Lua] Lobby data player_slot_1 = 0:0 08:39:23.878 [Lua] Lobby data level_key = inn_level 08:39:23.878 [Lua] Lobby data power_level = 835 08:39:23.878 [Lua] Lobby data selected_level_key = inn_level 08:39:23.879 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:23.879 [Lua] Lobby data difficulty = normal 08:39:23.879 [Lua] Lobby data unique_server_name = JayJay 08:39:23.879 [Lua] Lobby data matchmaking = false 08:39:23.879 [Lua] Lobby data host = 110000106697298 08:39:23.879 [Lua] Lobby data country_code = DE 08:39:23.879 [Lua] Lobby data game_mode = 3 08:39:23.879 [Lua] Lobby data player_slot_5 = 0:0 08:39:23.879 [Lua] Lobby data player_slot_2 = 0:0 08:39:23.879 [Lua] Lobby data difficulty_tweak = 0 08:39:23.879 [Lua] Lobby data player_slot_3 = 0:0 08:39:23.879 [Lua] Lobby data num_players = 1 08:39:23.879 [Lua] Set lobby end. 08:39:23.879 [Lua] [PartyManager] Leader is set to 110000106697298 08:39:23.879 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 08:39:23.879 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 08:39:23.879 [Lua] Set lobby begin: 08:39:23.879 [Lua] Lobby data twitch_enabled = false 08:39:23.879 [Lua] Lobby data power_level = 835 08:39:23.879 [Lua] Lobby data unique_server_name = JayJay 08:39:23.879 [Lua] Lobby data difficulty_tweak = 0 08:39:23.879 [Lua] Lobby data host = 110000106697298 08:39:23.879 [Lua] Lobby data game_mode = 6 08:39:23.879 [Lua] Lobby data match_started = true 08:39:23.879 [Lua] Lobby data mechanism = adventure 08:39:23.879 [Lua] Lobby data level_key = inn_level 08:39:23.879 [Lua] Lobby data player_slot_1 = 0:0 08:39:23.879 [Lua] Lobby data selected_level_key = inn_level 08:39:23.879 [Lua] Lobby data difficulty = normal 08:39:23.879 [Lua] Lobby data quick_game = false 08:39:23.879 [Lua] Lobby data matchmaking = true 08:39:23.879 [Lua] Lobby data weave_name = false 08:39:23.879 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:23.879 [Lua] Lobby data num_players = 1 08:39:23.879 [Lua] Lobby data player_slot_5 = 0:0 08:39:23.879 [Lua] Lobby data player_slot_2 = 0:0 08:39:23.880 [Lua] Lobby data country_code = DE 08:39:23.880 [Lua] Lobby data player_slot_3 = 0:0 08:39:23.880 [Lua] Lobby data eac_authorized = true 08:39:23.880 [Lua] Set lobby end. 08:39:23.880 [Lua] Set lobby begin: 08:39:23.880 [Lua] Lobby data twitch_enabled = false 08:39:23.880 [Lua] Lobby data power_level = 835 08:39:23.880 [Lua] Lobby data unique_server_name = JayJay 08:39:23.880 [Lua] Lobby data difficulty_tweak = 0 08:39:23.880 [Lua] Lobby data host = 110000106697298 08:39:23.880 [Lua] Lobby data game_mode = 6 08:39:23.880 [Lua] Lobby data is_private = false 08:39:23.880 [Lua] Lobby data match_started = true 08:39:23.880 [Lua] Lobby data mechanism = adventure 08:39:23.880 [Lua] Lobby data level_key = inn_level 08:39:23.880 [Lua] Lobby data player_slot_1 = 0:0 08:39:23.880 [Lua] Lobby data selected_level_key = inn_level 08:39:23.880 [Lua] Lobby data difficulty = normal 08:39:23.880 [Lua] Lobby data quick_game = false 08:39:23.880 [Lua] Lobby data matchmaking = true 08:39:23.880 [Lua] Lobby data weave_name = false 08:39:23.880 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:23.880 [Lua] Lobby data num_players = 1 08:39:23.880 [Lua] Lobby data player_slot_5 = 0:0 08:39:23.880 [Lua] Lobby data player_slot_2 = 0:0 08:39:23.880 [Lua] Lobby data country_code = DE 08:39:23.880 [Lua] Lobby data player_slot_3 = 0:0 08:39:23.880 [Lua] Lobby data eac_authorized = true 08:39:23.880 [Lua] Set lobby end. 08:39:23.880 [Lua] [ChatManager][1]System: Starting hosted game... 08:39:23.880 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:39:23.880 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:39:23.961 [Lua] [IngameUI] menu view on_exit start_game_view 08:39:23.961 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:39:23.961 [Save] Saving `save_data` 08:39:23.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:39:23.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 08:39:23.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 08:39:23.964 [Save] Save done 08:39:23.965 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1105ef30 08:39:33.594 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:39:33.594 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:39:33.594 [Lua] MatchmakingStateStartGame preferred_level_keys nil 08:39:33.594 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 1 08:39:33.594 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 1 ) 08:39:33.594 [Lua] Set lobby begin: 08:39:33.594 [Lua] Lobby data twitch_enabled = false 08:39:33.594 [Lua] Lobby data power_level = 835 08:39:33.594 [Lua] Lobby data unique_server_name = JayJay 08:39:33.594 [Lua] Lobby data difficulty_tweak = 0 08:39:33.594 [Lua] Lobby data host = 110000106697298 08:39:33.594 [Lua] Lobby data game_mode = 6 08:39:33.594 [Lua] Lobby data is_private = false 08:39:33.595 [Lua] Lobby data match_started = true 08:39:33.595 [Lua] Lobby data mechanism = adventure 08:39:33.595 [Lua] Lobby data level_key = inn_level 08:39:33.595 [Lua] Lobby data player_slot_1 = 0:0 08:39:33.595 [Lua] Lobby data selected_level_key = farmlands 08:39:33.595 [Lua] Lobby data difficulty = normal 08:39:33.595 [Lua] Lobby data quick_game = false 08:39:33.595 [Lua] Lobby data matchmaking = true 08:39:33.595 [Lua] Lobby data weave_name = false 08:39:33.595 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:33.595 [Lua] Lobby data num_players = 1 08:39:33.595 [Lua] Lobby data player_slot_5 = 0:0 08:39:33.595 [Lua] Lobby data player_slot_2 = 0:0 08:39:33.595 [Lua] Lobby data country_code = DE 08:39:33.595 [Lua] Lobby data player_slot_3 = 0:0 08:39:33.595 [Lua] Lobby data eac_authorized = true 08:39:33.595 [Lua] Set lobby end. 08:39:33.597 [Lua] Set lobby begin: 08:39:33.597 [Lua] Lobby data twitch_enabled = false 08:39:33.597 [Lua] Lobby data power_level = 835 08:39:33.597 [Lua] Lobby data unique_server_name = JayJay 08:39:33.597 [Lua] Lobby data difficulty_tweak = 0 08:39:33.597 [Lua] Lobby data host = 110000106697298 08:39:33.597 [Lua] Lobby data game_mode = 6 08:39:33.597 [Lua] Lobby data is_private = false 08:39:33.597 [Lua] Lobby data match_started = true 08:39:33.597 [Lua] Lobby data mechanism = adventure 08:39:33.597 [Lua] Lobby data level_key = inn_level 08:39:33.597 [Lua] Lobby data player_slot_1 = 0:0 08:39:33.597 [Lua] Lobby data selected_level_key = farmlands 08:39:33.597 [Lua] Lobby data difficulty = normal 08:39:33.597 [Lua] Lobby data quick_game = false 08:39:33.597 [Lua] Lobby data matchmaking = true 08:39:33.597 [Lua] Lobby data weave_name = false 08:39:33.597 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:33.597 [Lua] Lobby data num_players = 1 08:39:33.598 [Lua] Lobby data player_slot_5 = 0:0 08:39:33.598 [Lua] Lobby data player_slot_2 = 0:0 08:39:33.598 [Lua] Lobby data country_code = DE 08:39:33.598 [Lua] Lobby data player_slot_3 = 0:0 08:39:33.598 [Lua] Lobby data eac_authorized = true 08:39:33.598 [Lua] Set lobby end. 08:39:33.598 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 08:39:33.598 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 08:39:33.598 [Lua] Complete level triggered. 08:39:33.599 [Save] Saving `save_data` 08:39:33.599 [Lua] gm_event_end_conditions_met false false 08:39:33.600 [Lua] PlayFabMirrorBase:_commit_internal nil 08:39:33.600 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:39:33.602 [Save] Save done 08:39:33.602 [Save] Saving `save_data` 08:39:33.603 [Lua] generate_backend_stats 110000106697298:1 08:39:33.610 [Save] Save done 08:39:33.617 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:39:33.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:39:33.618 [Save] Saving `save_data` 08:39:33.618 [Lua] TRANSITION nil nil farmlands 08:39:33.618 [Lua] Transition type "farmlands", is server: true 08:39:33.618 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:39:33.618 [Lua] [GameNetworkManager] Leaving game... 08:39:33.618 [Lua] [GameNetworkManager] Shutting down game session host. 08:39:33.618 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:39:33.618 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:39:33.618 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.39 08:39:33.620 [Save] Save done 08:39:33.623 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:39:33.623 [Lua] commit result success 6 08:39:35.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:39:35.609 [Lua] [Managers] Calling function on all managers: 08:39:35.609 [Lua] Clearing all global lookup lists 08:39:35.609 [Lua] [IngamePlayerListUI] - Destroy 08:39:35.609 [Lua] [EquipmentUI] - Destroy 08:39:35.609 [Lua] [AbilityUI] - Destroy 08:39:35.609 [Lua] [GamePadAbilityUI] - Destroy 08:39:35.609 [Lua] [GamePadEquipmentUI] - Destroy 08:39:35.610 [Lua] [IngameUI] destroy 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4 08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 08:39:35.660 [Lua] [Managers] Destroying manager group: 08:39:35.666 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:39:35.760 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:39:35.760 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 08:39:35.760 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:39:35.760 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 farmlands 1 08:39:35.760 warning: [Lua] Following data will be uploaded to Crashify: <> 08:39:35.760 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 5, User: 110000106697298 "JayJay" <> 08:39:35.761 [Lua] <> <>[PeerStates.Loading]<> <>level_key: farmlands<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: farmlands" [2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 4171036; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009C817E0 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame [5] self = table: 000000000FAD9130; application_shutdown = nil; unit_spawner = table: 0000000002EB4840; world = [World]; unit_storage = table: 000000000EBC4060; units = table: 000000000EBC3F40; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000FAD9130 [8] self = table: 0000000002EBE180; dt = 0.01666853204369545; t = 373.75466355495155; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.01666853204369545; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01666853204369545; t = 373.75466355495155 [10] dt = 0.01666853204369545 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000F1A5860; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 1; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "farmlands"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C6C0AE0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B762070; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B880320; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B6EFA30; statistics_db = table: 000000000FADC5A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 27.610172840580343; input_manager = table: 000000000FAED2D0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000266DFA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C6C0AE0; world = [World]; dt = 0.01666853204369545; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 29.393387699499726; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000002EB4700; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000FAD9130; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000FAD9130; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000FAD9130; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000FCFC6F0; <> <> 08:39:35.761 [Lua] [Matchmaking] unregister rpcs 08:39:35.761 [Lua] ############### UNLOADING PACKAGES ############### 08:39:35.761 [Lua] [Managers] Calling function on all managers: 08:39:35.761 [Lua] [Managers] Destroying manager group: 08:39:35.761 [Lua] [Gamestate] Enter state StateLoading 08:39:35.763 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:39:35.763 [Lua] [Matchmaking] register rpcs 08:39:35.763 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:39:35.763 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:39:35.763 [Lua] Set lobby begin: 08:39:35.763 [Lua] Lobby data twitch_enabled = false 08:39:35.763 [Lua] Lobby data power_level = 0 08:39:35.763 [Lua] Lobby data unique_server_name = JayJay 08:39:35.763 [Lua] Lobby data difficulty_tweak = 0 08:39:35.763 [Lua] Lobby data host = 110000106697298 08:39:35.763 [Lua] Lobby data game_mode = 6 08:39:35.763 [Lua] Lobby data is_private = false 08:39:35.763 [Lua] Lobby data match_started = true 08:39:35.763 [Lua] Lobby data mechanism = adventure 08:39:35.763 [Lua] Lobby data level_key = inn_level 08:39:35.763 [Lua] Lobby data player_slot_1 = 0:0 08:39:35.763 [Lua] Lobby data selected_level_key = farmlands 08:39:35.763 [Lua] Lobby data difficulty = normal 08:39:35.763 [Lua] Lobby data quick_game = false 08:39:35.763 [Lua] Lobby data matchmaking = true 08:39:35.763 [Lua] Lobby data weave_name = false 08:39:35.763 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:35.763 [Lua] Lobby data num_players = 1 08:39:35.763 [Lua] Lobby data player_slot_5 = 0:0 08:39:35.763 [Lua] Lobby data player_slot_2 = 0:0 08:39:35.763 [Lua] Lobby data country_code = DE 08:39:35.763 [Lua] Lobby data player_slot_3 = 0:0 08:39:35.763 [Lua] Lobby data eac_authorized = true 08:39:35.763 [Lua] Set lobby end. 08:39:35.763 [Lua] registering RPCs 08:39:35.763 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:39:35.763 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:39:35.763 [Lua] Set lobby begin: 08:39:35.763 [Lua] Lobby data twitch_enabled = false 08:39:35.763 [Lua] Lobby data power_level = 0 08:39:35.763 [Lua] Lobby data unique_server_name = JayJay 08:39:35.763 [Lua] Lobby data difficulty_tweak = 0 08:39:35.763 [Lua] Lobby data host = 110000106697298 08:39:35.763 [Lua] Lobby data game_mode = 6 08:39:35.763 [Lua] Lobby data is_private = false 08:39:35.763 [Lua] Lobby data match_started = true 08:39:35.763 [Lua] Lobby data mechanism = adventure 08:39:35.763 [Lua] Lobby data level_key = farmlands 08:39:35.763 [Lua] Lobby data player_slot_1 = 0:0 08:39:35.763 [Lua] Lobby data selected_level_key = farmlands 08:39:35.763 [Lua] Lobby data difficulty = normal 08:39:35.763 [Lua] Lobby data quick_game = false 08:39:35.763 [Lua] Lobby data matchmaking = true 08:39:35.763 [Lua] Lobby data weave_name = false 08:39:35.763 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:35.763 [Lua] Lobby data num_players = 1 08:39:35.763 [Lua] Lobby data player_slot_5 = 0:0 08:39:35.763 [Lua] Lobby data player_slot_2 = 0:0 08:39:35.764 [Lua] Lobby data country_code = DE 08:39:35.764 [Lua] Lobby data player_slot_3 = 0:0 08:39:35.764 [Lua] Lobby data eac_authorized = true 08:39:35.764 [Lua] Set lobby end. 08:39:35.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:39:35.765 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 08:39:35.765 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] self.picked_environment_id=[1] 08:39:35.765 [Lua] [LevelTransitionHandler] load_level farmlands 1 08:39:35.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:39:35.798 [Umbra] Unload tome 08:39:35.798 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:39:35.873 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:39:35.873 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler, async-read, 08:39:35.873 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 08:39:35.873 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/farmlands" Meta package name: "resource_packages/levels/honduras/farmlands_meta" 08:39:35.873 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 08:39:35.873 [Lua] [StateLoading] got rpc_load_level 81 farmlands 08:39:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 08:39:36.015 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 08:39:36.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta 08:39:36.049 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 08:39:36.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta 08:39:36.116 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta 08:39:36.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 08:39:41.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 08:39:41.347 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 08:39:41.364 [Lua] [LevelTransitionHandler] Level load completed! 08:39:41.364 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 4171036 - use_random_directors: true - overriden_conflict: nil 08:39:41.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:39:41.390 [Lua] checking dlc's against conflict directors 08:39:41.390 [Lua] number of factions to include 2 08:39:41.390 [Lua] Updated list weights for random: 08:39:41.390 [Lua] skaven, 0.71 (0.00-0.71) 08:39:41.390 [Lua] beastmen, 0.29 (0.71-1.00) 08:39:41.390 [Lua] Rolled random faction: 0.35836508870124817 skaven 08:39:41.390 [Lua] number of factions added 2 08:39:41.390 [Lua] --- --- --- 08:39:41.390 [Lua] Starting... difficulty 'normal' 08:39:41.390 [Lua] These are the starting conflict directors: 08:39:41.390 [Lua] chaos 08:39:41.390 [Lua] chaos_light 08:39:41.390 [Lua] --- --- --- 08:39:41.390 [Lua] 08:39:41.390 [Lua] Looking for a new director: 08:39:41.390 [Lua] (free: 13) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder 08:39:41.390 [Lua] ->trying director: skaven 08:39:41.390 [Lua] --> success! 08:39:41.390 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 08:39:41.390 [Lua] 08:39:41.390 [Lua] Looking for a new director: 08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder 08:39:41.390 [Lua] ->trying director: default 08:39:41.390 [Lua] --> success! 08:39:41.390 [Lua] --> re-used the same breeds 08:39:41.390 [Lua] 08:39:41.390 [Lua] Looking for a new director: 08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder 08:39:41.390 [Lua] ->trying director: skaven 08:39:41.390 [Lua] --> success! 08:39:41.390 [Lua] --> re-used the same breeds 08:39:41.390 [Lua] 08:39:41.390 [Lua] Looking for a new director: 08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder 08:39:41.390 [Lua] ->trying director: chaos 08:39:41.390 [Lua] --> success! 08:39:41.390 [Lua] --> re-used the same breeds 08:39:41.390 [Lua] 08:39:41.390 [Lua] Looking for a new director: 08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder 08:39:41.390 [Lua] ->trying director: chaos 08:39:41.390 [Lua] --> success! 08:39:41.390 [Lua] --> re-used the same breeds 08:39:41.390 [Lua] 08:39:41.390 [Lua] DONE! Found the following directors: 08:39:41.390 [Lua] skaven 08:39:41.390 [Lua] default 08:39:41.390 [Lua] skaven 08:39:41.390 [Lua] chaos 08:39:41.390 [Lua] chaos 08:39:41.390 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder 08:39:41.390 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, chaos_vortex_sorcerer=true, chaos_raider=true, chaos_marauder=true, } 08:39:41.390 [Lua] load_startup_enemy_packages: -------------- 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_spawn 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_troll 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_rat_ogre 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_stormfiend 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] beastmen_minotaur 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_plague_sorcerer 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_corruptor_sorcerer 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_gutter_runner 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_pack_master 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_poison_wind_globadier 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_ratling_gunner 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_warpfire_thrower 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_vortex_sorcerer 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] beastmen_standard_bearer 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_vortex 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] critter_rat 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] critter_pig 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_storm_vermin 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_warrior 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_clan_rat_with_shield 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_clan_rat 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_storm_vermin_with_shield 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_slave 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_fanatic 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_plague_monk 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_marauder_with_shield 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_berzerker 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] skaven_loot_rat 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_raider 08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:39:41.390 [Lua] chaos_marauder 08:39:41.393 [Lua] ### Sending rpc_level_loaded 08:39:41.393 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 81 08:39:41.393 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 08:39:41.409 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 08:39:41.409 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 08:39:41.426 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 08:39:41.426 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 08:39:41.426 [Lua] ### Sending rpc_level_loaded 08:39:41.426 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 81 08:39:41.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:39:41.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:39:41.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:39:41.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:39:41.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:39:41.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:39:42.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:39:42.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:39:42.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:39:42.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:39:42.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:39:42.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:39:43.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:39:43.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:39:43.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:39:43.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:39:43.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:39:43.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:39:43.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:39:43.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:39:43.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:39:43.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:39:43.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:39:43.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:39:43.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:39:43.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:39:43.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:39:44.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:39:44.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:39:44.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:39:44.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:39:44.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:39:44.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:39:44.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:39:44.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:39:44.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:39:44.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:39:44.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:39:44.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:39:45.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:39:45.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:39:45.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:39:45.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:39:45.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:39:45.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:39:45.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:39:45.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:39:45.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:39:45.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:39:45.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:39:45.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:39:46.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:39:46.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:39:46.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:39:46.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:39:46.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:39:46.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:39:46.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:39:46.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:39:46.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:39:46.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:39:46.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:39:46.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:39:47.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:39:47.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:39:47.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:39:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:39:47.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:39:47.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:39:47.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:39:47.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:39:47.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:39:48.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:39:48.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:39:48.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:39:48.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:39:48.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:39:48.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:39:48.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:39:48.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:39:48.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:39:48.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:39:48.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:39:48.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:39:48.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:39:48.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:39:48.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:39:49.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:39:49.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:39:49.154 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: event 08:39:49.154 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:39:49.154 [Lua] Starting async level spawning of levels/honduras/farmlands/world 08:39:49.154 [Umbra] Init version: 3.4.15 :: 16 threads 08:39:49.434 [Lua] Async level spawning done 08:39:49.434 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:39:50.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:39:50.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:39:50.410 [Lua] [Matchmaking] unregister rpcs 08:39:50.410 [Lua] Set lobby begin: 08:39:50.410 [Lua] Lobby data twitch_enabled = false 08:39:50.410 [Lua] Lobby data power_level = 0 08:39:50.410 [Lua] Lobby data unique_server_name = JayJay 08:39:50.410 [Lua] Lobby data difficulty_tweak = 0 08:39:50.410 [Lua] Lobby data host = 110000106697298 08:39:50.410 [Lua] Lobby data game_mode = 6 08:39:50.410 [Lua] Lobby data is_private = false 08:39:50.410 [Lua] Lobby data match_started = true 08:39:50.410 [Lua] Lobby data mechanism = adventure 08:39:50.410 [Lua] Lobby data level_key = farmlands 08:39:50.410 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.410 [Lua] Lobby data selected_level_key = farmlands 08:39:50.410 [Lua] Lobby data difficulty = normal 08:39:50.410 [Lua] Lobby data quick_game = false 08:39:50.410 [Lua] Lobby data matchmaking = true 08:39:50.410 [Lua] Lobby data weave_name = false 08:39:50.410 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.410 [Lua] Lobby data num_players = 1 08:39:50.410 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.410 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.410 [Lua] Lobby data country_code = DE 08:39:50.410 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.410 [Lua] Lobby data eac_authorized = true 08:39:50.410 [Lua] Set lobby end. 08:39:50.410 [Lua] [Managers] Destroying manager group: 08:39:50.411 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 08:39:50.411 [Lua] [Gamestate] Enter StateIngame HOST 08:39:50.411 [Lua] [Managers] Calling function on all managers: 08:39:50.411 [Lua] <>level = farmlands<> 08:39:50.411 [Lua] Set lobby begin: 08:39:50.411 [Lua] Lobby data twitch_enabled = false 08:39:50.411 [Lua] Lobby data power_level = 0 08:39:50.411 [Lua] Lobby data unique_server_name = JayJay 08:39:50.411 [Lua] Lobby data difficulty_tweak = 0 08:39:50.411 [Lua] Lobby data host = 110000106697298 08:39:50.411 [Lua] Lobby data game_mode = 6 08:39:50.411 [Lua] Lobby data is_private = false 08:39:50.411 [Lua] Lobby data match_started = true 08:39:50.411 [Lua] Lobby data mechanism = adventure 08:39:50.411 [Lua] Lobby data level_key = farmlands 08:39:50.412 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.412 [Lua] Lobby data selected_level_key = farmlands 08:39:50.412 [Lua] Lobby data difficulty = normal 08:39:50.412 [Lua] Lobby data quick_game = false 08:39:50.412 [Lua] Lobby data matchmaking = true 08:39:50.412 [Lua] Lobby data weave_name = false 08:39:50.412 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.412 [Lua] Lobby data num_players = 1 08:39:50.412 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.412 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.412 [Lua] Lobby data country_code = DE 08:39:50.412 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.412 [Lua] Lobby data eac_authorized = true 08:39:50.412 [Lua] Set lobby end. 08:39:50.412 [Lua] [StateIngame] Server ingame 08:39:50.415 [Lua] Set lobby begin: 08:39:50.415 [Lua] Lobby data twitch_enabled = false 08:39:50.415 [Lua] Lobby data power_level = 0 08:39:50.415 [Lua] Lobby data unique_server_name = JayJay 08:39:50.415 [Lua] Lobby data difficulty_tweak = 0 08:39:50.415 [Lua] Lobby data host = 110000106697298 08:39:50.415 [Lua] Lobby data game_mode = 6 08:39:50.415 [Lua] Lobby data is_private = false 08:39:50.415 [Lua] Lobby data match_started = true 08:39:50.415 [Lua] Lobby data mechanism = adventure 08:39:50.415 [Lua] Lobby data level_key = farmlands 08:39:50.415 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.415 [Lua] Lobby data selected_level_key = farmlands 08:39:50.416 [Lua] Lobby data difficulty = normal 08:39:50.416 [Lua] Lobby data quick_game = false 08:39:50.416 [Lua] Lobby data matchmaking = true 08:39:50.416 [Lua] Lobby data weave_name = false 08:39:50.416 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.416 [Lua] Lobby data num_players = 1 08:39:50.416 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.416 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.416 [Lua] Lobby data country_code = DE 08:39:50.416 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.416 [Lua] Lobby data eac_authorized = true 08:39:50.416 [Lua] Set lobby end. 08:39:50.416 [Lua] [Matchmaking] register rpcs 08:39:50.416 [Lua] GameNetworkManager:init... creating game session 08:39:50.416 [Lua] Host GameSession.make_game_session_host with session: 08:39:50.416 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:39:50.416 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 08:39:50.416 [Lua] [GameNetworkManager] self.is_server = true 08:39:50.416 [Network] Setting artificial MTU limit to 65536 08:39:50.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 13 08:39:50.416 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:39:50.425 [Lua] Switching ConflictSettings: to: default 08:39:50.425 [Lua] pacing=default 08:39:50.425 [Lua] roaming=nil 08:39:50.425 [Lua] specials=default 08:39:50.425 [Lua] debug_color=maroon 08:39:50.425 [Lua] contained_breeds=nil 08:39:50.425 [Lua] pack_spawning=default 08:39:50.425 [Lua] disabled=false 08:39:50.425 [Lua] factions=nil 08:39:50.425 [Lua] boss=default 08:39:50.425 [Lua] horde=default 08:39:50.425 [Lua] name=default 08:39:50.425 [Lua] intensity=default 08:39:50.425 [Lua] --- 08:39:50.425 [Lua] [LevelAnalysis] set_random_seed( 4171036) 08:39:50.431 [Lua] [AIInterestPointSystem] Level Seed: 4171036 08:39:50.431 [Lua] 08:39:50.431 [Lua] [entity_system_bag] = table 08:39:50.431 [Lua] [entity_system_bag] = metatable 08:39:50.431 [Lua] [startup_data] = table 08:39:50.431 [Lua] [entity_manager] = table 08:39:50.431 [Lua] [entity_manager] = metatable 08:39:50.431 [Lua] [unit_spawner] = table 08:39:50.431 [Lua] [unit_spawner] = metatable 08:39:50.431 [Lua] [unit_storage] = table 08:39:50.431 [Lua] [unit_storage] = metatable 08:39:50.431 [Lua] [dice_keeper] = table 08:39:50.431 [Lua] [dice_keeper] = metatable 08:39:50.431 [Lua] [is_server] = true (boolean) 08:39:50.431 [Lua] [world] = [World] 08:39:50.432 [Lua] [system_api] = table 08:39:50.432 [Lua] [entity_system] = table 08:39:50.432 [Lua] [entity_system] = metatable 08:39:50.432 [Lua] [network_lobby] = table 08:39:50.432 [Lua] [network_lobby] = metatable 08:39:50.432 [Lua] [profile_synchronizer] = table 08:39:50.432 [Lua] [profile_synchronizer] = metatable 08:39:50.432 [Lua] [level_transition_handler] = table 08:39:50.432 [Lua] [level_transition_handler] = metatable 08:39:50.432 [Lua] [num_local_human_players] = 1 (number) 08:39:50.432 [Lua] [statistics_db] = table 08:39:50.432 [Lua] [statistics_db] = metatable 08:39:50.432 [Lua] [network_server] = table 08:39:50.432 [Lua] [network_server] = metatable 08:39:50.432 [Lua] [input_manager] = table 08:39:50.432 [Lua] [input_manager] = metatable 08:39:50.432 [Lua] [network_clock] = table 08:39:50.432 [Lua] [network_clock] = metatable 08:39:50.432 [Lua] [network_transmit] = table 08:39:50.432 [Lua] [network_transmit] = metatable 08:39:50.432 [Lua] [free_flight_manager] = table 08:39:50.432 [Lua] [free_flight_manager] = metatable 08:39:50.432 [Lua] [network_manager] = table 08:39:50.432 [Lua] [network_manager] = metatable 08:39:50.432 [Lua] [network_event_delegate] = table 08:39:50.432 [Lua] [network_event_delegate] = metatable 08:39:50.432 [Lua] 08:39:50.432 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:39:50.432 [Lua] ignoring extension VersusInteractObjectiveExtension 08:39:50.432 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:39:50.432 [Lua] ignoring extension VersusSocketObjectiveExtension 08:39:50.432 [Lua] ignoring extension VersusTargetObjectiveExtension 08:39:50.432 [Lua] ignoring extension VersusMissionObjectiveExtension 08:39:50.435 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:39:50.449 [Lua] [AchievementManager] Achievements using the steam platform 08:39:50.500 [Lua] respawn_unit_spawned with group id: respawns_sawmill 08:39:50.500 [Lua] respawn_unit_spawned with group id: respawns_sawmill 08:39:50.500 [Lua] respawn_unit_spawned with group id: respawns_sawmill 08:39:50.506 [Lua] respawn_unit_spawned with group id: barn_event_respawn 08:39:50.506 [Lua] respawn_unit_spawned with group id: barn_event_respawn 08:39:50.506 [Lua] respawn_unit_spawned with group id: barn_event_respawn 08:39:50.506 [Lua] respawn_unit_spawned with group id: respawns_sawmill 08:39:50.506 [Lua] respawn_unit_spawned with group id: respawns_sawmill 08:39:50.506 [Lua] respawn_unit_spawned with group id: respawns_sawmill 08:39:50.509 [Lua] [StateIngame] Level seed: 4171036 08:39:50.535 [Lua] [LevelAnalysis] set_random_seed( 4171036) 08:39:50.540 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:39:50.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:39:50.541 [Lua] [IngameUI] init 08:39:50.551 [SteamVoipClient] select_out(110000106697298, off) 08:39:50.554 [Lua] cb_razer_chroma_setup 08:39:50.582 [Lua] completed 08:39:50.582 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:39:50.583 [Lua] Set lobby begin: 08:39:50.583 [Lua] Lobby data twitch_enabled = false 08:39:50.583 [Lua] Lobby data power_level = 835 08:39:50.583 [Lua] Lobby data unique_server_name = JayJay 08:39:50.583 [Lua] Lobby data difficulty_tweak = 0 08:39:50.583 [Lua] Lobby data host = 110000106697298 08:39:50.583 [Lua] Lobby data game_mode = 6 08:39:50.583 [Lua] Lobby data is_private = false 08:39:50.583 [Lua] Lobby data match_started = true 08:39:50.583 [Lua] Lobby data mechanism = adventure 08:39:50.583 [Lua] Lobby data level_key = farmlands 08:39:50.583 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.583 [Lua] Lobby data selected_level_key = farmlands 08:39:50.583 [Lua] Lobby data difficulty = normal 08:39:50.583 [Lua] Lobby data quick_game = false 08:39:50.583 [Lua] Lobby data matchmaking = true 08:39:50.583 [Lua] Lobby data weave_name = false 08:39:50.583 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.583 [Lua] Lobby data num_players = 1 08:39:50.583 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.583 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.583 [Lua] Lobby data country_code = DE 08:39:50.583 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.583 [Lua] Lobby data eac_authorized = true 08:39:50.583 [Lua] Set lobby end. 08:39:50.584 [Flow] Spawned:c_barrel_socket 08:39:50.584 [Lua] CurrentConflictSettings default 08:39:50.584 [Lua] [ConflictDirector] conflict_director is ai_ready 08:39:50.586 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:39:50.586 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:39:50.597 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:39:50.597 [Lua] Forming navigation groups in one frame 08:39:50.597 [Lua] Forming navigation groups 08:39:50.616 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999997226 08:39:50.809 [Lua] NavigationGroupManager -> calulation time B: 0.19400000000001683 08:39:50.809 [Lua] number of nav groups: 402 08:39:50.811 [Lua] number of refined nav groups : 264 08:39:50.818 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 08:39:50.818 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.371416255831718 Normalized coefficient: 1.2730959555722372 08:39:50.822 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.389560122555119 Normalized coefficient: 1.0234210643172708 08:39:50.825 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.458817424159495 Normalized coefficient: 1.3744873853032222 08:39:50.826 [Lua] Warning: missing nodes! in zones 08:39:50.827 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 11.78353273272514 Normalized coefficient: 0.9929110620202074 08:39:50.834 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:39:50.834 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:39:50.834 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 08:39:50.834 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 08:39:50.834 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 08:39:50.840 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 08:39:50.840 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters. 08:39:50.840 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:39:50.840 [Lua] [LevelAnalysis] 08:39:50.840 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:39:50.840 [Lua] [LevelAnalysis] 08:39:50.840 [Lua] [LevelAnalysis] Terror events added: 08:39:50.840 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 08:39:50.840 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:39:50.840 [Lua] ----> using boss gizmo! 08:39:50.841 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -108.7 start-travel-dist: 395.7, end-travel-dist: 505.4 spawn_distance 277.1 08:39:50.841 [Lua] Adding main path event: Vector3Box(36.238, -95.3133, 1.48324) boss_event_chaos_troll 45 table: 00000000086FE630 08:39:50.841 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1 08:39:50.841 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375 08:39:50.841 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375 08:39:50.841 [Lua] [LevelAnalysis] wanted_distance: 877.05728834833212 08:39:50.841 [Lua] [LevelAnalysis] Terror events added: 08:39:50.841 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:39:50.841 [Lua] Adding main path event: Vector3Box(-143.934, 141.673, 1.9697) rare_event_loot_rat 45 table: 00000000086FEB80 08:39:50.841 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:39:50.848 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:39:50.850 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=90 08:39:50.851 [Lua] [Managers] Calling function on all managers: 08:39:50.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:39:50.879 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 08:39:50.879 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 08:39:50.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 13 08:39:50.881 [Lua] player (110000106697298,2) was put into party 1 08:39:50.893 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91 08:39:50.893 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2) 08:39:50.893 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2) 08:39:50.893 [Lua] Set lobby begin: 08:39:50.893 [Lua] Lobby data twitch_enabled = false 08:39:50.893 [Lua] Lobby data power_level = 835 08:39:50.893 [Lua] Lobby data unique_server_name = JayJay 08:39:50.893 [Lua] Lobby data difficulty_tweak = 0 08:39:50.893 [Lua] Lobby data host = 110000106697298 08:39:50.893 [Lua] Lobby data game_mode = 6 08:39:50.893 [Lua] Lobby data is_private = false 08:39:50.893 [Lua] Lobby data match_started = true 08:39:50.893 [Lua] Lobby data mechanism = adventure 08:39:50.893 [Lua] Lobby data level_key = farmlands 08:39:50.893 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.893 [Lua] Lobby data selected_level_key = farmlands 08:39:50.893 [Lua] Lobby data difficulty = normal 08:39:50.893 [Lua] Lobby data quick_game = false 08:39:50.893 [Lua] Lobby data matchmaking = true 08:39:50.893 [Lua] Lobby data weave_name = false 08:39:50.893 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.893 [Lua] Lobby data num_players = 1 08:39:50.893 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.893 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.893 [Lua] Lobby data country_code = DE 08:39:50.893 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.893 [Lua] Lobby data eac_authorized = true 08:39:50.893 [Lua] Set lobby end. 08:39:50.893 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0 08:39:50.894 [Lua] 08:39:50.894 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 08:39:50.894 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 08:39:50.894 [Lua] [wwise/drakegun] = false (boolean) 08:39:50.894 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 08:39:50.894 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:39:50.894 [Lua] 08:39:50.894 [Lua] 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 08:39:50.894 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:39:50.894 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 08:39:50.894 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 08:39:50.894 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean) 08:39:50.894 [Lua] [wwise/drakegun] = false (boolean) 08:39:50.894 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:39:50.894 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 08:39:50.894 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 08:39:50.894 [Lua] 08:39:50.894 [Lua] player (110000106697298,3) was put into party 1 08:39:50.906 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92 08:39:50.906 [Lua] Assigning peer(110000106697298:3) to profile(2) career(3) 08:39:50.906 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(2) career_index(3) 08:39:50.906 [Lua] Set lobby begin: 08:39:50.906 [Lua] Lobby data twitch_enabled = false 08:39:50.906 [Lua] Lobby data power_level = 835 08:39:50.906 [Lua] Lobby data unique_server_name = JayJay 08:39:50.906 [Lua] Lobby data difficulty_tweak = 0 08:39:50.906 [Lua] Lobby data host = 110000106697298 08:39:50.906 [Lua] Lobby data game_mode = 6 08:39:50.906 [Lua] Lobby data is_private = false 08:39:50.906 [Lua] Lobby data match_started = true 08:39:50.906 [Lua] Lobby data mechanism = adventure 08:39:50.906 [Lua] Lobby data level_key = farmlands 08:39:50.906 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.906 [Lua] Lobby data selected_level_key = farmlands 08:39:50.906 [Lua] Lobby data difficulty = normal 08:39:50.906 [Lua] Lobby data quick_game = false 08:39:50.906 [Lua] Lobby data matchmaking = true 08:39:50.906 [Lua] Lobby data weave_name = false 08:39:50.906 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.906 [Lua] Lobby data num_players = 1 08:39:50.906 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.906 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.906 [Lua] Lobby data country_code = DE 08:39:50.907 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.907 [Lua] Lobby data eac_authorized = true 08:39:50.907 [Lua] Set lobby end. 08:39:50.907 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0 08:39:50.907 [Lua] 08:39:50.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:39:50.907 [Lua] [wwise/flail] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:39:50.907 [Lua] [wwise/staff] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:39:50.907 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:39:50.907 [Lua] 08:39:50.907 [Lua] 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:39:50.907 [Lua] [wwise/staff] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:39:50.907 [Lua] [wwise/flail] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:39:50.907 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 08:39:50.907 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:39:50.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:39:50.907 [Lua] 08:39:50.907 [Lua] player (110000106697298,4) was put into party 1 08:39:50.919 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93 08:39:50.919 [Lua] Assigning peer(110000106697298:4) to profile(5) career(1) 08:39:50.919 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(5) career_index(1) 08:39:50.919 [Lua] Set lobby begin: 08:39:50.919 [Lua] Lobby data twitch_enabled = false 08:39:50.919 [Lua] Lobby data power_level = 835 08:39:50.919 [Lua] Lobby data unique_server_name = JayJay 08:39:50.919 [Lua] Lobby data difficulty_tweak = 0 08:39:50.919 [Lua] Lobby data host = 110000106697298 08:39:50.919 [Lua] Lobby data game_mode = 6 08:39:50.919 [Lua] Lobby data is_private = false 08:39:50.919 [Lua] Lobby data match_started = true 08:39:50.919 [Lua] Lobby data mechanism = adventure 08:39:50.919 [Lua] Lobby data level_key = farmlands 08:39:50.919 [Lua] Lobby data player_slot_1 = 0:0 08:39:50.919 [Lua] Lobby data selected_level_key = farmlands 08:39:50.919 [Lua] Lobby data difficulty = normal 08:39:50.919 [Lua] Lobby data quick_game = false 08:39:50.919 [Lua] Lobby data matchmaking = true 08:39:50.919 [Lua] Lobby data weave_name = false 08:39:50.919 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:50.919 [Lua] Lobby data num_players = 1 08:39:50.919 [Lua] Lobby data player_slot_5 = 0:0 08:39:50.920 [Lua] Lobby data player_slot_2 = 0:0 08:39:50.920 [Lua] Lobby data country_code = DE 08:39:50.920 [Lua] Lobby data player_slot_3 = 0:0 08:39:50.920 [Lua] Lobby data eac_authorized = true 08:39:50.920 [Lua] Set lobby end. 08:39:50.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0 08:39:50.920 [Lua] 08:39:50.920 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 08:39:50.920 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 08:39:50.920 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 08:39:50.920 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 08:39:50.920 [Lua] [wwise/two_handed_swords] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean) 08:39:50.920 [Lua] 08:39:50.920 [Lua] 08:39:50.920 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 08:39:50.920 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 08:39:50.920 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 08:39:50.920 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 08:39:50.920 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 08:39:50.920 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:39:50.920 [Lua] [wwise/two_handed_swords] = false (boolean) 08:39:50.920 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 08:39:50.920 [Lua] 08:39:50.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 08:39:50.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 08:39:50.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 08:39:51.109 [Lua] [GameNetworkManager] destroying game object with go_id=93 08:39:51.109 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 08:39:51.109 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 08:39:51.111 [Lua] player (110000106697298,4) was put into party 1 08:39:51.124 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94 08:39:51.124 [Lua] Assigning peer(110000106697298:4) to profile(5) career(1) 08:39:51.124 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(5) career_index(1) 08:39:51.124 [Lua] Set lobby begin: 08:39:51.124 [Lua] Lobby data twitch_enabled = false 08:39:51.124 [Lua] Lobby data power_level = 835 08:39:51.124 [Lua] Lobby data unique_server_name = JayJay 08:39:51.124 [Lua] Lobby data difficulty_tweak = 0 08:39:51.124 [Lua] Lobby data host = 110000106697298 08:39:51.124 [Lua] Lobby data game_mode = 6 08:39:51.124 [Lua] Lobby data is_private = false 08:39:51.124 [Lua] Lobby data match_started = true 08:39:51.124 [Lua] Lobby data mechanism = adventure 08:39:51.124 [Lua] Lobby data level_key = farmlands 08:39:51.124 [Lua] Lobby data player_slot_1 = 0:0 08:39:51.124 [Lua] Lobby data selected_level_key = farmlands 08:39:51.124 [Lua] Lobby data difficulty = normal 08:39:51.124 [Lua] Lobby data quick_game = false 08:39:51.124 [Lua] Lobby data matchmaking = true 08:39:51.124 [Lua] Lobby data weave_name = false 08:39:51.124 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:39:51.125 [Lua] Lobby data num_players = 1 08:39:51.125 [Lua] Lobby data player_slot_5 = 0:0 08:39:51.125 [Lua] Lobby data player_slot_2 = 0:0 08:39:51.125 [Lua] Lobby data country_code = DE 08:39:51.125 [Lua] Lobby data player_slot_3 = 0:0 08:39:51.125 [Lua] Lobby data eac_authorized = true 08:39:51.125 [Lua] Set lobby end. 08:39:51.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0 08:39:51.125 [Lua] 08:39:51.125 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 08:39:51.125 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 08:39:51.125 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 08:39:51.125 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 08:39:51.125 [Lua] [wwise/two_handed_swords] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean) 08:39:51.125 [Lua] 08:39:51.125 [Lua] 08:39:51.125 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 08:39:51.125 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 08:39:51.125 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 08:39:51.125 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 08:39:51.125 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 08:39:51.125 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:39:51.125 [Lua] [wwise/two_handed_swords] = false (boolean) 08:39:51.125 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 08:39:51.125 [Lua] 08:39:51.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 08:39:51.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 08:39:51.132 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 08:39:51.132 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 08:39:51.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 08:39:51.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 13 08:39:51.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:39:51.575 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:39:51.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 08:39:51.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 08:39:51.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 08:39:51.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 08:39:51.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 08:39:51.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 08:39:51.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:39:52.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:39:52.111 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:39:52.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:39:52.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:39:52.251 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:39:52.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 08:39:52.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 08:39:52.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 08:39:52.339 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:39:52.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:39:52.389 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:39:52.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:39:52.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:39:52.515 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:39:52.516 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:39:52.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:39:52.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:39:52.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 08:39:52.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 08:39:52.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 08:39:52.669 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 08:39:52.735 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 08:39:52.735 [Lua] [PackageManager] Force_load: wwise/drakegun 08:39:52.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:39:52.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:39:52.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:39:52.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 08:39:53.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 08:39:53.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 08:39:53.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 08:39:53.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 08:39:53.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 08:39:53.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:39:53.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:39:53.745 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:39:53.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 08:39:53.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 08:39:53.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 08:39:53.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 08:39:53.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 08:39:53.956 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 08:39:53.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 08:39:54.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 08:39:54.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 08:39:54.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 08:39:54.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 08:39:54.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 08:39:54.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 08:39:54.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 08:39:54.641 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 08:39:54.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:39:54.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:39:54.828 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:39:54.828 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 08:39:54.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 08:39:54.963 [Lua] [PackageManager] Force_load: wwise/staff 08:39:54.964 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 08:39:55.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 08:39:55.031 [Lua] [PackageManager] Force_load: wwise/flail 08:39:55.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:39:55.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:39:55.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:39:55.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 08:39:55.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 08:39:55.269 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 08:39:55.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 08:39:55.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 08:39:55.894 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 08:39:55.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 08:39:56.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 08:39:56.013 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 08:39:56.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 08:39:56.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 08:39:56.097 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 08:39:56.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 08:39:56.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 08:39:56.198 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 08:39:56.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 08:39:56.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 08:39:56.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 08:39:56.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 08:39:56.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 08:39:56.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 08:39:56.638 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 08:39:56.721 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 08:39:56.721 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 08:39:56.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 08:39:56.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 08:39:56.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 08:39:56.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 08:39:57.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 08:39:57.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 08:39:57.029 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 08:39:57.175 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 08:39:57.175 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 08:39:57.192 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 08:39:57.210 [Lua] test 08:39:57.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:57.212 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 08:39:57.212 [Lua] test 08:39:57.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:57.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98 08:39:57.215 [Lua] test 08:39:57.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:57.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100 08:39:57.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:57.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:39:57.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102 08:39:57.238 [Lua] Switching ConflictSettings: to: skaven 08:39:57.238 [Lua] pacing=default 08:39:57.238 [Lua] roaming=nil 08:39:57.238 [Lua] specials=skaven 08:39:57.238 [Lua] debug_color=orange 08:39:57.238 [Lua] contained_breeds=nil 08:39:57.238 [Lua] pack_spawning=skaven 08:39:57.238 [Lua] disabled=false 08:39:57.238 [Lua] factions=nil 08:39:57.238 [Lua] boss=skaven 08:39:57.238 [Lua] horde=default 08:39:57.238 [Lua] name=skaven 08:39:57.238 [Lua] intensity=default 08:39:57.238 [Lua] --- 08:39:57.238 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 08:39:57.238 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 08:39:57.570 [Lua] StateInGameRunning:_game_actually_starts() 08:39:57.571 [Lua] ################################################################################################################# 08:39:57.571 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:39:57.571 [Lua] ################################################################################################################# 08:39:57.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 08:39:57.571 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:39:57.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 08:39:57.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:39:57.638 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:39:57.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 08:39:57.793 [Lua] Commit load time data 08:40:12.644 [Lua] privat: true 08:40:12.645 [Save] Saving `save_data` 08:40:12.645 [Lua] Set lobby begin: 08:40:12.645 [Lua] Lobby data twitch_enabled = false 08:40:12.645 [Lua] Lobby data power_level = 835 08:40:12.645 [Lua] Lobby data unique_server_name = JayJay 08:40:12.645 [Lua] Lobby data difficulty_tweak = 0 08:40:12.645 [Lua] Lobby data host = 110000106697298 08:40:12.645 [Lua] Lobby data game_mode = 6 08:40:12.645 [Lua] Lobby data is_private = true 08:40:12.645 [Lua] Lobby data match_started = true 08:40:12.645 [Lua] Lobby data mechanism = adventure 08:40:12.645 [Lua] Lobby data level_key = farmlands 08:40:12.645 [Lua] Lobby data player_slot_1 = 0:0 08:40:12.645 [Lua] Lobby data selected_level_key = farmlands 08:40:12.645 [Lua] Lobby data difficulty = normal 08:40:12.645 [Lua] Lobby data quick_game = false 08:40:12.645 [Lua] Lobby data matchmaking = true 08:40:12.645 [Lua] Lobby data weave_name = false 08:40:12.645 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:40:12.645 [Lua] Lobby data num_players = 1 08:40:12.645 [Lua] Lobby data player_slot_5 = 0:0 08:40:12.645 [Lua] Lobby data player_slot_2 = 0:0 08:40:12.645 [Lua] Lobby data country_code = DE 08:40:12.645 [Lua] Lobby data player_slot_3 = 0:0 08:40:12.645 [Lua] Lobby data eac_authorized = true 08:40:12.645 [Lua] Set lobby end. 08:40:12.645 [Lua] Set lobby begin: 08:40:12.645 [Lua] Lobby data twitch_enabled = false 08:40:12.645 [Lua] Lobby data power_level = 835 08:40:12.645 [Lua] Lobby data unique_server_name = JayJay 08:40:12.645 [Lua] Lobby data difficulty_tweak = 0 08:40:12.645 [Lua] Lobby data host = 110000106697298 08:40:12.645 [Lua] Lobby data game_mode = 6 08:40:12.645 [Lua] Lobby data is_private = true 08:40:12.645 [Lua] Lobby data match_started = true 08:40:12.645 [Lua] Lobby data mechanism = adventure 08:40:12.646 [Lua] Lobby data level_key = farmlands 08:40:12.646 [Lua] Lobby data player_slot_1 = 0:0 08:40:12.646 [Lua] Lobby data selected_level_key = farmlands 08:40:12.646 [Lua] Lobby data difficulty = normal 08:40:12.646 [Lua] Lobby data quick_game = false 08:40:12.646 [Lua] Lobby data matchmaking = false 08:40:12.646 [Lua] Lobby data weave_name = false 08:40:12.646 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:40:12.646 [Lua] Lobby data num_players = 1 08:40:12.646 [Lua] Lobby data player_slot_5 = 0:0 08:40:12.646 [Lua] Lobby data player_slot_2 = 0:0 08:40:12.646 [Lua] Lobby data country_code = DE 08:40:12.646 [Lua] Lobby data player_slot_3 = 0:0 08:40:12.646 [Lua] Lobby data eac_authorized = true 08:40:12.646 [Lua] Set lobby end. 08:40:12.646 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 08:40:12.646 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:40:12.648 [Save] Save done 08:40:12.659 [Lua] [IngamePlayerWiew] - settings saved 08:40:23.793 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:40:23.810 [Lua] Spline already found! 08:40:23.862 [Lua] Init group template: spline_patrol 08:40:31.272 [Lua] Players are leaving the safe zone 08:40:48.574 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:40:48.591 [Lua] Spline already found! 08:40:48.644 [Lua] Init group template: spline_patrol 08:40:48.776 [Lua] FAIL INTEREST POINT SPAWN UNIT 08:40:50.197 [Lua] Switching ConflictSettings: to: chaos 08:40:50.197 [Lua] pacing=chaos 08:40:50.197 [Lua] roaming=nil 08:40:50.197 [Lua] specials=chaos 08:40:50.197 [Lua] debug_color=purple 08:40:50.197 [Lua] contained_breeds=nil 08:40:50.197 [Lua] pack_spawning=chaos 08:40:50.197 [Lua] disabled=false 08:40:50.197 [Lua] factions=nil 08:40:50.197 [Lua] boss=chaos 08:40:50.197 [Lua] horde=chaos 08:40:50.197 [Lua] name=chaos 08:40:50.197 [Lua] intensity=default 08:40:50.197 [Lua] --- 08:40:53.940 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:40:53.958 [Lua] Spline already found! 08:40:53.994 [Lua] Init group template: spline_patrol 08:40:58.299 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:41:04.058 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:41:08.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:41:11.375 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:41:16.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:18.250 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:18.267 [Lua] Spline already found! 08:41:18.324 [Lua] Init group template: spline_patrol 08:41:18.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:18.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:19.292 [Lua] Switching ConflictSettings: to: default 08:41:19.292 [Lua] pacing=default 08:41:19.292 [Lua] roaming=nil 08:41:19.292 [Lua] specials=default 08:41:19.292 [Lua] debug_color=maroon 08:41:19.292 [Lua] contained_breeds=nil 08:41:19.292 [Lua] pack_spawning=default 08:41:19.292 [Lua] disabled=false 08:41:19.292 [Lua] factions=nil 08:41:19.292 [Lua] boss=default 08:41:19.292 [Lua] horde=default 08:41:19.292 [Lua] name=default 08:41:19.292 [Lua] intensity=default 08:41:19.292 [Lua] --- 08:41:19.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:21.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:21.584 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:41:21.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:22.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:22.816 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 08:41:22.816 [Lua] ERROR: Tried to freeze unit twice in the same frame. 08:41:23.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:24.017 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:41:24.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:24.624 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:41:26.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:26.592 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 59 08:41:26.592 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 58 08:41:27.793 [Lua] fence jumping 08:41:28.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:41:29.273 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:29.290 [Lua] Spline already found! 08:41:29.309 [Lua] fence jumping 08:41:29.327 [Lua] Init group template: spline_patrol 08:41:30.334 [Lua] ready to jump failed 08:41:31.309 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 78 08:41:32.438 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:32.454 [Lua] Spline already found! 08:41:32.560 [Lua] Init group template: spline_patrol 08:41:32.614 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:32.631 [Lua] Spline already found! 08:41:32.687 [Lua] Init group template: spline_patrol 08:41:32.822 [Lua] fence jumping 08:41:33.851 [Lua] ready to jump failed 08:41:35.841 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 16 92 08:41:37.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:37.040 [Lua] Spline already found! 08:41:37.079 [Lua] Init group template: spline_patrol 08:41:37.165 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 32 88 08:41:37.507 [Lua] fence jumping 08:41:38.096 [Lua] simple los failed 08:41:38.129 [Lua] main path terror event triggered: boss_event_chaos_troll 08:41:38.129 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 08:41:38.163 [Flow] Boss DoorTroll 08:41:38.167 [Lua] Init group template: boss_door_closers 08:41:41.082 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2684.9443359375 [Unit '#ID[7cd7a7adbeeab338]'] 08:41:43.816 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 57 88 08:41:44.036 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 50 84 08:41:44.036 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 51 83 08:41:44.848 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 08:41:44.848 [Lua] ERROR: Tried to freeze unit twice in the same frame. 08:41:44.902 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 26 71 08:41:47.747 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:47.765 [Lua] Spline already found! 08:41:47.823 [Lua] Init group template: spline_patrol 08:41:56.981 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 67 86 08:41:57.099 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 26 85 08:41:57.216 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 68 85 08:41:57.452 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 65 84 08:42:02.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:03.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:07.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:08.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:08.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:09.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:15.078 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:42:15.096 [Lua] Spline already found! 08:42:15.160 [Lua] Init group template: spline_patrol 08:42:15.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:16.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:16.507 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 51 67 08:42:17.083 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 59 08:42:17.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:17.150 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 39 58 08:42:17.166 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 47 55 08:42:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:18.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:19.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:19.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:20.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:33.781 [Lua] chaos troll died! 08:42:34.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:34.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:34.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:35.262 [Lua] Time for new HOOORDE! multi_first_wave 08:42:35.262 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 08:42:35.262 [Lua] horde requested: vector 08:42:35.262 [Lua] setting up vector-horde 08:42:35.262 [Lua] Composing horde 'medium' .. using variant 'plain' 08:42:35.262 [Lua] --> horde wants to spawn behind players (0.96918301518078/0.67 08:42:35.262 [Lua] -> spawning: 35 08:42:35.262 [Lua] horde crated with id 12 of type vector 08:42:35.262 [Lua] vector horde has started 08:42:35.536 [Lua] chaos troll was despawned! 08:42:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:43.255 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:42:43.255 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 08:42:43.255 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:42:43.255 [Lua] ->moving spawner 08:42:44.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:42:44.799 [Lua] Override Player Respawning barn_event_respawn true 08:42:45.007 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:42:45.023 [Lua] Spline already found! 08:42:45.098 [Lua] Switching ConflictSettings: to: chaos 08:42:45.098 [Lua] pacing=chaos 08:42:45.098 [Lua] roaming=nil 08:42:45.098 [Lua] specials=chaos 08:42:45.098 [Lua] debug_color=purple 08:42:45.098 [Lua] contained_breeds=nil 08:42:45.098 [Lua] pack_spawning=chaos 08:42:45.098 [Lua] disabled=false 08:42:45.098 [Lua] factions=nil 08:42:45.098 [Lua] boss=chaos 08:42:45.098 [Lua] horde=chaos 08:42:45.098 [Lua] name=chaos 08:42:45.098 [Lua] intensity=default 08:42:45.098 [Lua] --- 08:42:45.102 [Lua] Init group template: spline_patrol 08:42:47.385 [Lua] Init group template: horde 08:42:48.938 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:42:48.955 [Lua] Spline already found! 08:42:49.012 [Lua] Init group template: spline_patrol 08:42:49.620 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 61 08:42:50.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:54.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:42:58.635 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 20 54 08:43:00.592 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 08:43:00.592 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:43:00.592 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 08:43:00.592 [Lua] horde requested: vector 08:43:00.592 [Lua] setting up vector-horde 08:43:00.592 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 08:43:00.592 [Lua] --> horde wants to spawn ahead of players (0.55602420594875/0.67 08:43:00.593 [Lua] -> spawning: 20 08:43:00.593 [Lua] horde crated with id 15 of type vector 08:43:00.593 [Lua] vector horde has started 08:43:08.622 [Lua] replace_hidden_spawners -> first try found: 3 cover points 08:43:08.622 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:43:08.622 [Lua] ->moving spawner 08:43:08.622 [Lua] ->moving spawner 08:43:08.622 [Lua] ->moving spawner 08:43:08.622 [Lua] ->moving spawner 08:43:08.622 [Lua] ->moving spawner 08:43:08.622 [Lua] ->moving spawner 08:43:08.798 [Lua] [ChatManager][1]System: JayJay picked up a key 08:43:08.798 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:43:08.798 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:43:08.946 [Lua] Init group template: horde 08:43:09.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 1212304 08:43:10.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:16.375 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 54 08:43:16.952 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 52 08:43:17.039 [Lua] TerrorEventMixer.start_event: farmlands_chaos_spawn (seed: 0) 08:43:17.057 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:19.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 97882 08:43:19.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 97882 08:43:19.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 97882 08:43:24.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:28.019 [Lua] moving away from target, need to turn left to get back 08:43:28.029 [Lua] moving away from target, need to turn left to get back 08:43:29.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:30.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:31.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:33.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:34.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 2447835 08:43:34.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:34.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:34.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:34.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:43:37.160 [Lua] Horde killed: ? 08:43:39.278 [Lua] HORDE: last wave, reset to standard horde delay 08:43:39.278 [Lua] Time for new HOOORDE! multi_last_wave 08:43:39.278 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 08:43:39.278 [Lua] horde requested: vector 08:43:39.278 [Lua] setting up vector-horde 08:43:39.278 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 08:43:39.278 [Lua] --> horde wants to spawn ahead of players (0.35747912199101/0.67 08:43:39.278 [Lua] -> spawning: 22 08:43:39.278 [Lua] horde crated with id 16 of type vector 08:43:39.278 [Lua] vector horde has started 08:43:42.286 [Lua] Trying to unlock package 08:43:42.286 [Lua] Override Player Respawning barn_event_respawn false 08:43:42.845 [Lua] Horde killed: ? 08:43:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:43:44.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 08:43:46.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 71207 08:43:47.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:43:47.361 [Lua] Spline already found! 08:43:47.701 [Lua] Init group template: horde 08:43:47.751 [Lua] Init group template: spline_patrol 08:44:03.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:03.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:04.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:04.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:07.625 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:44:07.642 [Lua] Spline already found! 08:44:07.695 [Lua] Init group template: spline_patrol 08:44:09.130 [Lua] Switching ConflictSettings: to: skaven 08:44:09.130 [Lua] pacing=default 08:44:09.130 [Lua] roaming=nil 08:44:09.130 [Lua] specials=skaven 08:44:09.130 [Lua] debug_color=orange 08:44:09.130 [Lua] contained_breeds=nil 08:44:09.130 [Lua] pack_spawning=skaven 08:44:09.130 [Lua] disabled=false 08:44:09.130 [Lua] factions=nil 08:44:09.130 [Lua] boss=skaven 08:44:09.130 [Lua] horde=default 08:44:09.130 [Lua] name=skaven 08:44:09.130 [Lua] intensity=default 08:44:09.130 [Lua] --- 08:44:12.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 71207 08:44:15.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:16.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:44:16.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:44:16.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:44:18.767 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:44:18.783 [Lua] Spline already found! 08:44:18.819 [Lua] Init group template: spline_patrol 08:44:18.912 [Lua] Switching ConflictSettings: to: chaos 08:44:18.912 [Lua] pacing=chaos 08:44:18.912 [Lua] roaming=nil 08:44:18.912 [Lua] specials=chaos 08:44:18.912 [Lua] debug_color=purple 08:44:18.912 [Lua] contained_breeds=nil 08:44:18.912 [Lua] pack_spawning=chaos 08:44:18.912 [Lua] disabled=false 08:44:18.912 [Lua] factions=nil 08:44:18.912 [Lua] boss=chaos 08:44:18.912 [Lua] horde=chaos 08:44:18.912 [Lua] name=chaos 08:44:18.912 [Lua] intensity=default 08:44:18.912 [Lua] --- 08:44:19.747 [Lua] players are progressing too fast, leave relax 08:44:26.535 [Lua] main path terror event triggered: rare_event_loot_rat 08:44:26.535 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 08:44:30.975 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 18 08:44:31.348 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 17 08:44:36.007 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:44:36.024 [Lua] Spline already found! 08:44:36.060 [Lua] Init group template: spline_patrol 08:44:48.302 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0) 08:44:51.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:53.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:54.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:44:55.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:45:01.077 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:45:01.093 [Lua] Spline already found! 08:45:01.130 [Lua] Init group template: spline_patrol 08:45:04.275 [Lua] Horde killed: ? 08:45:10.562 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:45:10.579 [Lua] Spline already found! 08:45:10.632 [Lua] Init group template: spline_patrol 08:45:16.075 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:45:16.093 [Lua] Spline already found! 08:45:16.135 [Lua] Init group template: spline_patrol 08:45:16.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:45:19.770 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0) 08:45:23.893 [Lua] Switching ConflictSettings: to: chaos_light 08:45:23.893 [Lua] pacing=chaos 08:45:23.893 [Lua] roaming=nil 08:45:23.893 [Lua] specials=chaos_light 08:45:23.893 [Lua] debug_color=purple 08:45:23.893 [Lua] contained_breeds=nil 08:45:23.893 [Lua] pack_spawning=chaos_light 08:45:23.893 [Lua] disabled=false 08:45:23.893 [Lua] factions=nil 08:45:23.893 [Lua] boss=chaos_light 08:45:23.893 [Lua] horde=chaos 08:45:23.893 [Lua] name=chaos_light 08:45:23.893 [Lua] intensity=default 08:45:23.893 [Lua] --- 08:45:26.241 [Flow] Level Flow Prisoner Event:Square Done 08:45:26.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:45:27.258 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0) 08:45:41.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:45:42.181 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 08:45:42.189 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0) 08:45:43.694 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:45:44.097 [Lua] event horde ends! 08:45:44.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:45:49.182 [Lua] event horde ends! 08:45:56.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:45:59.301 [Lua] event horde ends! 08:46:06.586 [Lua] event horde ends! 08:46:08.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:46:11.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:46:14.136 [Lua] Override Player Respawning respawns_sawmill false 08:46:14.136 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 08:46:14.136 [Flow] Level Flow Prisoner Event:Hay Barn Done 08:46:14.149 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0) 08:46:14.191 [Lua] ready to jump failed 08:46:14.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:46:15.810 [Lua] fence jumping 08:46:16.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:46:16.775 [Lua] event horde ends! 08:46:16.795 [Lua] simple los failed 08:46:18.246 [Lua] ready to jump failed 08:46:20.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0 08:46:20.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 3064913 08:46:20.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 3064918 08:46:26.932 [Lua] event horde ends! 08:46:27.677 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0) 08:46:27.761 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0) 08:46:35.625 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 08:46:35.629 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0) 08:46:35.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 93 08:46:36.085 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 94 08:46:36.171 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 33 94 08:46:36.627 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 96 08:46:36.917 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 17 95 08:46:37.146 [Lua] event horde ends! 08:46:38.630 [Lua] event horde ends! 08:46:43.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 39 110 08:46:43.746 [Lua] event horde ends! 08:46:46.201 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 37 104 08:46:47.113 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 97 08:46:47.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 94 08:46:47.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 93 08:46:51.735 [Lua] ready to jump failed 08:46:52.303 [Lua] event horde ends! 08:46:53.963 [Lua] event horde ends! 08:46:55.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:46:57.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:46:58.980 [Flow] Level Flow Prisoner Event:Sawmill Done 08:46:58.993 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0) 08:46:58.993 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0) 08:47:00.130 [Lua] event horde ends! 08:47:02.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 08:47:03.160 [Lua] event horde ends! 08:47:09.332 [Lua] going to make a rush intervention, since loneliness_value= 31.489448891993234 and dist= 1376.349853515625 08:47:09.332 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 08:47:13.802 [Lua] Complete level triggered. 08:47:13.802 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:47:13.802 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 08:47:13.802 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 08:47:13.803 [Save] Saving `save_data` 08:47:13.803 [Lua] gm_event_end_conditions_met true false 08:47:13.811 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:47:13.811 [Lua] Game won 08:47:13.811 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:47:13.812 [Save] Save done 08:47:13.812 [Save] Saving `save_data` 08:47:13.814 [Lua] generate_backend_stats 110000106697298:1 08:47:13.818 [Save] Save done 08:47:13.827 [Lua] PlayFabMirrorBase:_commit_internal nil 08:47:13.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 08:47:13.832 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:47:13.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 08:47:13.833 [Save] Saving `save_data` 08:47:13.836 [Save] Save done 08:47:13.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 1 08:47:13.846 [Lua] Complete level triggered. 08:47:13.864 [Lua] Complete level triggered. 08:47:13.882 [Lua] Complete level triggered. 08:47:13.902 [Lua] Complete level triggered. 08:47:13.917 [Lua] Complete level triggered. 08:47:13.937 [Lua] Complete level triggered. 08:47:13.955 [Lua] Complete level triggered. 08:47:13.973 [Lua] Complete level triggered. 08:47:13.990 [Lua] Complete level triggered. 08:47:14.008 [Lua] Complete level triggered. 08:47:14.027 [Lua] Complete level triggered. 08:47:14.044 [Lua] Complete level triggered. 08:47:14.600 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 08:47:14.600 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 08:47:15.086 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 08:47:15.097 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 08:47:15.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 08:47:15.517 [Lua] commit result success 7 08:47:15.517 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:47:15.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17 08:47:15.517 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 08:47:15.668 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 2 08:47:16.384 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 08:47:16.384 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17 08:47:17.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17 08:47:17.092 [Save] Saving `save_data` 08:47:17.100 [Save] Save done 08:47:23.366 [Lua] ConflictDirector - destroy all units 08:47:23.389 [Lua] TRANSITION nil nil inn_level 08:47:23.389 [Lua] Transition type "inn_level", is server: true 08:47:23.389 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:47:23.389 [Lua] [GameNetworkManager] Leaving game... 08:47:23.389 [Lua] [GameNetworkManager] Shutting down game session host. 08:47:23.389 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:47:23.389 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:47:23.389 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=452.06 08:47:23.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:47:24.084 [Lua] Set lobby begin: 08:47:24.084 [Lua] Lobby data twitch_enabled = false 08:47:24.084 [Lua] Lobby data power_level = 0 08:47:24.084 [Lua] Lobby data unique_server_name = JayJay 08:47:24.084 [Lua] Lobby data difficulty_tweak = 0 08:47:24.084 [Lua] Lobby data host = 110000106697298 08:47:24.084 [Lua] Lobby data game_mode = 6 08:47:24.084 [Lua] Lobby data is_private = true 08:47:24.084 [Lua] Lobby data match_started = true 08:47:24.084 [Lua] Lobby data mechanism = adventure 08:47:24.084 [Lua] Lobby data level_key = farmlands 08:47:24.084 [Lua] Lobby data player_slot_1 = 0:0 08:47:24.084 [Lua] Lobby data selected_level_key = farmlands 08:47:24.084 [Lua] Lobby data difficulty = normal 08:47:24.084 [Lua] Lobby data quick_game = false 08:47:24.084 [Lua] Lobby data matchmaking = false 08:47:24.084 [Lua] Lobby data weave_name = false 08:47:24.084 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:47:24.084 [Lua] Lobby data num_players = 1 08:47:24.084 [Lua] Lobby data player_slot_5 = 0:0 08:47:24.084 [Lua] Lobby data player_slot_2 = 0:0 08:47:24.084 [Lua] Lobby data country_code = DE 08:47:24.084 [Lua] Lobby data player_slot_3 = 0:0 08:47:24.084 [Lua] Lobby data eac_authorized = true 08:47:24.084 [Lua] Set lobby end. 08:47:25.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:47:25.413 [Lua] [Managers] Calling function on all managers: 08:47:25.413 [Lua] Clearing all global lookup lists 08:47:25.414 [Lua] [IngamePlayerListUI] - Destroy 08:47:25.414 [Lua] [EquipmentUI] - Destroy 08:47:25.414 [Lua] [AbilityUI] - Destroy 08:47:25.414 [Lua] [GamePadAbilityUI] - Destroy 08:47:25.414 [Lua] [GamePadEquipmentUI] - Destroy 08:47:25.414 [Lua] [IngameUI] destroy 08:47:25.692 [Lua] [Managers] Destroying manager group: 08:47:25.704 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:47:25.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:47:25.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:47:25.881 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:47:25.881 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:47:25.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:47:25.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:47:25.894 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:47:25.895 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:47:25.895 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:47:25.896 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:47:25.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:47:25.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:47:25.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:47:25.900 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:47:25.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:47:25.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:47:25.905 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:47:25.906 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:47:25.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:47:25.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:47:25.911 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:47:25.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:47:25.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:47:25.916 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:47:25.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:47:25.922 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:47:25.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:47:25.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:47:25.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:47:25.939 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:47:25.939 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 08:47:25.939 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:47:25.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 08:47:25.939 warning: [Lua] Following data will be uploaded to Crashify: <> 08:47:25.940 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000106697298 "JayJay" <> 08:47:25.940 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000020E7F90 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame [5] self = table: 000000000CADB050; application_shutdown = nil; unit_spawner = table: 000000000199F420; world = [World]; unit_storage = table: 000000000E79D940; units = table: 0000000009F7DE50; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000CADB050 [8] self = table: 0000000002EBE180; dt = 0.017001794651150703; t = 840.61356447823346; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.017001794651150703; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017001794651150703; t = 840.61356447823346 [10] dt = 0.017001794651150703 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; loaded_level = "farmlands"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000093F730; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000DA632A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000002346560; network_server = table: 000000000F92D7C0; entity_system = table: 000000000EF952A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000AB0EE80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 440.85225794911383; input_manager = table: 0000000002D21D70; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AC4A020; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.017001794651150703; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA632A0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 000000000B6CC1E0; exit_time = 452.05584658682346; dice_keeper = table: 0000000003903830; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000CADB050; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000CADB050; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000CADB050; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000DA01FE0; <> <> 08:47:25.940 [Lua] [Matchmaking] unregister rpcs 08:47:25.940 [Lua] ############### UNLOADING PACKAGES ############### 08:47:25.940 [Lua] [Managers] Calling function on all managers: 08:47:25.940 [Lua] [Managers] Destroying manager group: 08:47:25.940 [Lua] [Gamestate] Enter state StateLoading 08:47:25.945 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] Found camera: end_screen_camera 08:47:25.946 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:47:25.947 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:47:25.947 [Lua] [Matchmaking] register rpcs 08:47:25.947 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:47:25.947 [Lua] registering RPCs 08:47:25.947 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:47:25.947 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:47:25.947 [Lua] Set lobby begin: 08:47:25.947 [Lua] Lobby data twitch_enabled = false 08:47:25.947 [Lua] Lobby data power_level = 0 08:47:25.947 [Lua] Lobby data unique_server_name = JayJay 08:47:25.947 [Lua] Lobby data difficulty_tweak = 0 08:47:25.947 [Lua] Lobby data host = 110000106697298 08:47:25.947 [Lua] Lobby data game_mode = 3 08:47:25.948 [Lua] Lobby data is_private = true 08:47:25.948 [Lua] Lobby data match_started = true 08:47:25.948 [Lua] Lobby data mechanism = adventure 08:47:25.948 [Lua] Lobby data level_key = inn_level 08:47:25.948 [Lua] Lobby data player_slot_1 = 0:0 08:47:25.948 [Lua] Lobby data selected_level_key = farmlands 08:47:25.948 [Lua] Lobby data difficulty = normal 08:47:25.948 [Lua] Lobby data quick_game = false 08:47:25.948 [Lua] Lobby data matchmaking = false 08:47:25.948 [Lua] Lobby data weave_name = false 08:47:25.948 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:47:25.948 [Lua] Lobby data num_players = 1 08:47:25.948 [Lua] Lobby data player_slot_5 = 0:0 08:47:25.948 [Lua] Lobby data player_slot_2 = 0:0 08:47:25.948 [Lua] Lobby data country_code = DE 08:47:25.948 [Lua] Lobby data player_slot_3 = 0:0 08:47:25.948 [Lua] Lobby data eac_authorized = true 08:47:25.948 [Lua] Set lobby end. 08:47:25.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:47:25.951 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:47:25.951 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:47:25.951 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:47:26.063 [Umbra] Unload tome 08:47:26.064 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler 08:47:26.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1c79c, position: 0 08:47:26.117 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler 08:47:26.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:47:26.117 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:47:26.117 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:47:26.117 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:47:26.117 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:47:26.117 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:47:26.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:47:26.267 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:47:26.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:47:26.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:47:26.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:47:26.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:47:26.406 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:47:26.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:47:26.440 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:47:26.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:47:29.647 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:47:29.647 [Lua] [PlayState] Enter Substate EndViewStateChest 08:47:31.672 [Lua] min_height 90.669751882553101 08:47:33.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:47:33.443 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:47:33.460 [Lua] [LevelTransitionHandler] Level load completed! 08:47:33.460 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8833856 - use_random_directors: true - overriden_conflict: nil 08:47:33.463 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:47:33.463 [Lua] checking dlc's against conflict directors 08:47:33.463 [Lua] number of factions to include 1 08:47:33.463 [Lua] Updated list weights for random: 08:47:33.463 [Lua] skaven, 0.42 (0.00-0.42) 08:47:33.463 [Lua] chaos, 0.42 (0.42-0.83) 08:47:33.463 [Lua] beastmen, 0.17 (0.83-1.00) 08:47:33.463 [Lua] Rolled random faction: 0.27867642045021057 skaven 08:47:33.463 [Lua] number of factions added 1 08:47:33.463 [Lua] --- --- --- 08:47:33.463 [Lua] Starting... difficulty 'normal' 08:47:33.463 [Lua] These are the starting conflict directors: 08:47:33.463 [Lua] inn_level 08:47:33.463 [Lua] --- --- --- 08:47:33.463 [Lua] 08:47:33.463 [Lua] DONE! Found the following directors: 08:47:33.463 [Lua] (free: 35), Master hash is: 08:47:33.463 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:47:33.463 [Lua] load_startup_enemy_packages: -------------- 08:47:33.463 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:47:33.463 [Lua] critter_rat 08:47:33.478 [Lua] ### Sending rpc_level_loaded 08:47:33.478 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 08:47:33.478 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 08:47:33.494 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 08:47:33.494 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 08:47:33.511 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 08:47:33.511 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 08:47:33.512 [Lua] ### Sending rpc_level_loaded 08:47:33.512 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 08:47:33.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:47:33.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:47:33.530 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:47:33.530 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:47:33.530 [Lua] Starting async level spawning of levels/inn/world 08:47:33.530 [Umbra] Init version: 3.4.15 :: 16 threads 08:47:33.730 [Lua] Async level spawning done 08:47:36.236 [Lua] [PlayState] Exit Substate EndViewStateChest 08:47:36.236 [Lua] [PlayState] Enter Substate EndViewStateScore 08:47:41.331 [Lua] [PlayState] Exit Substate EndViewStateScore 08:47:41.332 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:47:42.330 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:47:42.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:47:42.330 [Lua] [Matchmaking] unregister rpcs 08:47:42.330 [Lua] Set lobby begin: 08:47:42.330 [Lua] Lobby data twitch_enabled = false 08:47:42.330 [Lua] Lobby data power_level = 0 08:47:42.330 [Lua] Lobby data unique_server_name = JayJay 08:47:42.330 [Lua] Lobby data difficulty_tweak = 0 08:47:42.330 [Lua] Lobby data host = 110000106697298 08:47:42.330 [Lua] Lobby data game_mode = 3 08:47:42.331 [Lua] Lobby data is_private = true 08:47:42.331 [Lua] Lobby data match_started = true 08:47:42.331 [Lua] Lobby data mechanism = adventure 08:47:42.331 [Lua] Lobby data level_key = inn_level 08:47:42.331 [Lua] Lobby data player_slot_1 = 0:0 08:47:42.331 [Lua] Lobby data selected_level_key = farmlands 08:47:42.331 [Lua] Lobby data difficulty = normal 08:47:42.331 [Lua] Lobby data quick_game = false 08:47:42.331 [Lua] Lobby data matchmaking = false 08:47:42.331 [Lua] Lobby data weave_name = false 08:47:42.331 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:47:42.331 [Lua] Lobby data num_players = 1 08:47:42.331 [Lua] Lobby data player_slot_5 = 0:0 08:47:42.331 [Lua] Lobby data player_slot_2 = 0:0 08:47:42.331 [Lua] Lobby data country_code = DE 08:47:42.331 [Lua] Lobby data player_slot_3 = 0:0 08:47:42.331 [Lua] Lobby data eac_authorized = true 08:47:42.331 [Lua] Set lobby end. 08:47:42.331 [Lua] [Managers] Destroying manager group: 08:47:42.331 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:47:42.331 [Lua] [Gamestate] Enter StateIngame HOST 08:47:42.331 [Lua] [Managers] Calling function on all managers: 08:47:42.332 [Lua] <>level = inn_level<> 08:47:42.332 [Lua] Set lobby begin: 08:47:42.332 [Lua] Lobby data twitch_enabled = false 08:47:42.332 [Lua] Lobby data power_level = 0 08:47:42.332 [Lua] Lobby data unique_server_name = JayJay 08:47:42.332 [Lua] Lobby data difficulty_tweak = 0 08:47:42.332 [Lua] Lobby data host = 110000106697298 08:47:42.332 [Lua] Lobby data game_mode = 3 08:47:42.332 [Lua] Lobby data is_private = true 08:47:42.332 [Lua] Lobby data match_started = true 08:47:42.332 [Lua] Lobby data mechanism = adventure 08:47:42.332 [Lua] Lobby data level_key = inn_level 08:47:42.332 [Lua] Lobby data player_slot_1 = 0:0 08:47:42.332 [Lua] Lobby data selected_level_key = inn_level 08:47:42.332 [Lua] Lobby data difficulty = normal 08:47:42.332 [Lua] Lobby data quick_game = false 08:47:42.332 [Lua] Lobby data matchmaking = false 08:47:42.332 [Lua] Lobby data weave_name = false 08:47:42.332 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:47:42.332 [Lua] Lobby data num_players = 1 08:47:42.332 [Lua] Lobby data player_slot_5 = 0:0 08:47:42.332 [Lua] Lobby data player_slot_2 = 0:0 08:47:42.332 [Lua] Lobby data country_code = DE 08:47:42.332 [Lua] Lobby data player_slot_3 = 0:0 08:47:42.332 [Lua] Lobby data eac_authorized = true 08:47:42.332 [Lua] Set lobby end. 08:47:42.332 [Lua] [StateIngame] Server ingame 08:47:42.335 [Lua] Set lobby begin: 08:47:42.335 [Lua] Lobby data twitch_enabled = false 08:47:42.336 [Lua] Lobby data power_level = 0 08:47:42.336 [Lua] Lobby data unique_server_name = JayJay 08:47:42.336 [Lua] Lobby data difficulty_tweak = 0 08:47:42.336 [Lua] Lobby data host = 110000106697298 08:47:42.336 [Lua] Lobby data game_mode = 3 08:47:42.336 [Lua] Lobby data is_private = true 08:47:42.336 [Lua] Lobby data match_started = true 08:47:42.336 [Lua] Lobby data mechanism = adventure 08:47:42.336 [Lua] Lobby data level_key = inn_level 08:47:42.336 [Lua] Lobby data player_slot_1 = 0:0 08:47:42.336 [Lua] Lobby data selected_level_key = inn_level 08:47:42.336 [Lua] Lobby data difficulty = normal 08:47:42.336 [Lua] Lobby data quick_game = false 08:47:42.336 [Lua] Lobby data matchmaking = false 08:47:42.336 [Lua] Lobby data weave_name = false 08:47:42.336 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:47:42.336 [Lua] Lobby data num_players = 1 08:47:42.336 [Lua] Lobby data player_slot_5 = 0:0 08:47:42.336 [Lua] Lobby data player_slot_2 = 0:0 08:47:42.336 [Lua] Lobby data country_code = DE 08:47:42.336 [Lua] Lobby data player_slot_3 = 0:0 08:47:42.336 [Lua] Lobby data eac_authorized = true 08:47:42.336 [Lua] Set lobby end. 08:47:42.336 [Lua] [Matchmaking] register rpcs 08:47:42.336 [Lua] GameNetworkManager:init... creating game session 08:47:42.336 [Lua] Host GameSession.make_game_session_host with session: 08:47:42.336 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:47:42.336 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 08:47:42.336 [Lua] [GameNetworkManager] self.is_server = true 08:47:42.336 [Network] Setting artificial MTU limit to 65536 08:47:42.336 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:47:42.345 [Lua] Switching ConflictSettings: to: inn_level 08:47:42.345 [Lua] pacing=disabled 08:47:42.345 [Lua] roaming=nil 08:47:42.345 [Lua] disabled=false 08:47:42.345 [Lua] pack_spawning=disabled 08:47:42.345 [Lua] contained_breeds=nil 08:47:42.345 [Lua] boss=disabled 08:47:42.345 [Lua] horde=disabled 08:47:42.345 [Lua] specials=disabled 08:47:42.345 [Lua] name=inn_level 08:47:42.345 [Lua] intensity=disabled 08:47:42.345 [Lua] --- 08:47:42.345 [Lua] [LevelAnalysis] set_random_seed( 8833856) 08:47:42.348 [Lua] [AIInterestPointSystem] Level Seed: 8833856 08:47:42.348 [Lua] 08:47:42.348 [Lua] [entity_system_bag] = table 08:47:42.348 [Lua] [entity_system_bag] = metatable 08:47:42.348 [Lua] [startup_data] = table 08:47:42.348 [Lua] [entity_manager] = table 08:47:42.348 [Lua] [entity_manager] = metatable 08:47:42.348 [Lua] [unit_spawner] = table 08:47:42.348 [Lua] [unit_spawner] = metatable 08:47:42.348 [Lua] [unit_storage] = table 08:47:42.348 [Lua] [unit_storage] = metatable 08:47:42.348 [Lua] [dice_keeper] = table 08:47:42.348 [Lua] [dice_keeper] = metatable 08:47:42.348 [Lua] [is_server] = true (boolean) 08:47:42.348 [Lua] [world] = [World] 08:47:42.348 [Lua] [system_api] = table 08:47:42.348 [Lua] [entity_system] = table 08:47:42.348 [Lua] [entity_system] = metatable 08:47:42.348 [Lua] [network_lobby] = table 08:47:42.348 [Lua] [network_lobby] = metatable 08:47:42.348 [Lua] [profile_synchronizer] = table 08:47:42.348 [Lua] [profile_synchronizer] = metatable 08:47:42.348 [Lua] [level_transition_handler] = table 08:47:42.348 [Lua] [level_transition_handler] = metatable 08:47:42.348 [Lua] [num_local_human_players] = 1 (number) 08:47:42.348 [Lua] [statistics_db] = table 08:47:42.348 [Lua] [statistics_db] = metatable 08:47:42.348 [Lua] [network_server] = table 08:47:42.348 [Lua] [network_server] = metatable 08:47:42.348 [Lua] [input_manager] = table 08:47:42.348 [Lua] [input_manager] = metatable 08:47:42.348 [Lua] [network_clock] = table 08:47:42.348 [Lua] [network_clock] = metatable 08:47:42.348 [Lua] [network_transmit] = table 08:47:42.348 [Lua] [network_transmit] = metatable 08:47:42.348 [Lua] [free_flight_manager] = table 08:47:42.348 [Lua] [free_flight_manager] = metatable 08:47:42.348 [Lua] [network_manager] = table 08:47:42.348 [Lua] [network_manager] = metatable 08:47:42.348 [Lua] [network_event_delegate] = table 08:47:42.348 [Lua] [network_event_delegate] = metatable 08:47:42.348 [Lua] 08:47:42.348 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:47:42.348 [Lua] ignoring extension VersusInteractObjectiveExtension 08:47:42.348 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:47:42.348 [Lua] ignoring extension VersusSocketObjectiveExtension 08:47:42.348 [Lua] ignoring extension VersusTargetObjectiveExtension 08:47:42.348 [Lua] ignoring extension VersusMissionObjectiveExtension 08:47:42.349 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:47:42.350 [Lua] [AchievementManager] Achievements using the steam platform 08:47:42.385 [Lua] [StateIngame] Level seed: 8833856 08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:47:42.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 08:47:42.395 [Lua] [LevelAnalysis] set_random_seed( 8833856) 08:47:42.399 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 08:47:42.399 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 08:47:42.399 [Lua] [IngameUI] init 08:47:42.412 [SteamVoipClient] select_out(110000106697298, off) 08:47:42.415 [Lua] cb_razer_chroma_setup 08:47:42.445 [Lua] completed 08:47:42.445 [Lua] completed 08:47:42.445 [Lua] completed 08:47:42.454 [Lua] completed 08:47:42.454 [Lua] [Matchmaking] Cancelling matchmaking 08:47:42.454 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:47:42.454 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:47:42.455 [Lua] Set lobby begin: 08:47:42.455 [Lua] Lobby data twitch_enabled = false 08:47:42.455 [Lua] Lobby data power_level = 835 08:47:42.455 [Lua] Lobby data unique_server_name = JayJay 08:47:42.455 [Lua] Lobby data difficulty_tweak = 0 08:47:42.455 [Lua] Lobby data host = 110000106697298 08:47:42.455 [Lua] Lobby data game_mode = 3 08:47:42.455 [Lua] Lobby data is_private = true 08:47:42.455 [Lua] Lobby data match_started = true 08:47:42.455 [Lua] Lobby data mechanism = adventure 08:47:42.455 [Lua] Lobby data level_key = inn_level 08:47:42.455 [Lua] Lobby data player_slot_1 = 0:0 08:47:42.455 [Lua] Lobby data selected_level_key = inn_level 08:47:42.455 [Lua] Lobby data difficulty = normal 08:47:42.455 [Lua] Lobby data quick_game = false 08:47:42.455 [Lua] Lobby data matchmaking = false 08:47:42.455 [Lua] Lobby data weave_name = false 08:47:42.455 [Lua] Lobby data player_slot_4 = 110000106697298:1 08:47:42.455 [Lua] Lobby data num_players = 1 08:47:42.455 [Lua] Lobby data player_slot_5 = 0:0 08:47:42.455 [Lua] Lobby data player_slot_2 = 0:0 08:47:42.455 [Lua] Lobby data country_code = DE 08:47:42.455 [Lua] Lobby data player_slot_3 = 0:0 08:47:42.455 [Lua] Lobby data eac_authorized = true 08:47:42.455 [Lua] Set lobby end. 08:47:42.456 [Flow] complete_skittergate_legend true 08:47:42.456 [Flow] complete_all_helmgart_levels_recruit true 08:47:42.457 [Flow] WitchHunterLevel:35 08:47:42.457 [Flow] LeaderYes 08:47:42.457 [Flow] ALL PC XP:304250 08:47:42.457 [Flow] Has "bogenhafen" DLC:true 08:47:42.457 [Flow] WH XP:60850 08:47:42.457 [Flow] Number of crafted items:12220 08:47:42.457 [Flow] Has "pre_order" DLC:true 08:47:42.457 [Flow] Sum of Powe Levels:1500 08:47:42.457 [Flow] lodestone diff 1:false 08:47:42.457 [Flow] magnus and forest activated 08:47:42.457 [Flow] magnus and forest activated 08:47:42.457 [Flow] cemetery and forest activated 08:47:42.457 [Flow] magnus and cemetery 08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:47:42.457 [Flow] ALL RUNES ACTIVATED 08:47:42.457 [Flow] magnus and forest activated 08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:47:42.457 [Flow] ALL RUNES ACTIVATED 08:47:42.457 [Flow] cemetery and forest activated 08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:47:42.457 [Flow] ALL RUNES ACTIVATED 08:47:42.457 [Flow] magnus and forest activated 08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:47:42.457 [Flow] ALL RUNES ACTIVATED 08:47:42.457 [Flow] magnus and cemetery 08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:47:42.457 [Flow] ALL RUNES ACTIVATED 08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:47:42.459 [Lua] CurrentConflictSettings inn_level 08:47:42.459 [Lua] [ConflictDirector] conflict_director is ai_ready 08:47:42.459 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:47:42.459 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:47:42.460 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:47:42.461 [Lua] Forming navigation groups in one frame 08:47:42.461 [Lua] Forming navigation groups 08:47:42.479 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 08:47:42.480 [Lua] NavigationGroupManager -> calulation time B: 0 08:47:42.480 [Lua] number of nav groups: 41 08:47:42.480 [Lua] number of refined nav groups : 23 08:47:42.482 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 08:47:42.482 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:47:42.482 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:47:42.482 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:47:42.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:47:42.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:47:42.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:47:42.484 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 08:47:42.484 [Lua] [Managers] Calling function on all managers: 08:47:42.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:47:42.512 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 08:47:42.512 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 08:47:42.773 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 08:47:42.773 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 08:47:42.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:47:42.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:47:42.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 08:47:42.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:47:42.799 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 08:47:42.799 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 08:47:42.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:47:42.808 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:47:42.808 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 08:47:42.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:47:42.870 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:47:42.871 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:47:42.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:47:42.871 [Lua] Players are leaving the safe zone 08:47:42.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:47:42.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:47:42.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:47:42.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:47:43.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:47:43.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 08:47:43.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:47:43.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:47:43.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:47:43.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:47:43.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:47:43.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:47:43.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:47:43.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:47:43.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:47:43.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:47:43.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:47:43.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:47:43.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:47:43.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:47:43.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:47:43.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:47:43.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:47:43.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:47:43.245 [Lua] StateInGameRunning:_game_actually_starts() 08:47:43.245 [Lua] ################################################################################################################# 08:47:43.245 [Lua] [Loading Time]: 00:00:18 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:47:43.245 [Lua] ################################################################################################################# 08:47:43.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 08:47:43.261 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 08:47:43.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:47:43.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 08:47:43.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:47:43.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:47:43.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:47:43.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:47:43.329 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:47:43.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:47:43.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:47:43.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 08:47:43.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:47:43.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:47:43.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:47:43.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 08:47:43.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:47:43.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:47:43.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:47:43.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:47:43.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 08:47:43.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:47:43.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 08:47:43.469 [Lua] Commit load time data 08:47:43.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:47:43.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 08:47:43.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 08:47:43.588 [Flow] DISABLE 08:47:45.635 [Lua] [IngameUI] menu view on_enter hero_view 08:47:45.640 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff15300 08:47:45.640 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:47:45.651 [Lua] completed 08:47:45.651 [Lua] completed 08:47:45.651 [Lua] completed 08:47:47.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 19 08:47:47.462 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 19 3 08:47:47.672 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 08:47:47.672 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 19 08:47:48.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 19 08:47:48.324 [Lua] min_height 90.669751882553101 08:47:51.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 08:47:51.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:47:51.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 08:47:51.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:47:51.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 08:47:51.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:47:51.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 08:47:51.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:47:51.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 08:47:51.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:47:51.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:47:51.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:47:51.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:47:51.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:47:51.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 08:47:51.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:47:51.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 08:47:51.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:47:52.677 [Lua] PlayFabMirrorBase:_commit_internal 8 08:47:52.677 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:47:52.681 [Lua] generate_backend_stats 110000106697298:1 08:47:52.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20 08:47:52.696 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:47:52.702 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 4 08:47:52.910 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 08:47:52.910 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20 08:47:53.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20 08:47:53.360 [Lua] commit result success 8 08:47:53.361 [Lua] [IngameUI] menu view on_exit hero_view 08:47:53.363 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff15300 08:47:53.363 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:48:08.389 [Lua] PlayFabMirrorBase:_commit_internal 9 08:48:08.389 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:48:08.393 [Lua] generate_backend_stats 110000106697298:1 08:48:08.406 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 08:48:08.407 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:48:08.411 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 5 08:48:08.616 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 08:48:08.616 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 08:48:09.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 08:48:09.049 [Lua] commit result success 9 08:48:26.390 [Lua] [IngameUI] menu view on_enter start_game_view 08:48:26.392 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023b81d0 08:48:26.392 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:48:26.393 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 08:48:26.393 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:48:26.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 08:48:26.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 08:48:28.458 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 08:48:28.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 08:48:28.458 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 08:48:28.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 08:48:28.458 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 08:48:30.782 [Lua] [IngameUI] menu view on_exit start_game_view 08:48:30.782 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:48:30.782 [Save] Saving `save_data` 08:48:30.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:48:30.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 08:48:30.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 08:48:30.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023b81d0 08:48:30.790 [Save] Save done 08:48:31.217 [Lua] [IngameUI] menu view on_enter character_selection 08:48:31.218 [Lua] hero_fullscreen_menu_on_enter 08:48:31.219 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f2b570 08:48:31.220 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 08:48:31.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:31.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:31.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:31.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:31.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:31.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:31.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:31.256 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 08:48:33.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:33.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:33.272 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:33.272 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:33.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:33.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:33.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 08:48:33.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 08:48:33.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 08:48:33.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 08:48:33.912 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 08:48:33.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:33.917 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:33.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:33.918 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 08:48:33.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:33.918 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 08:48:34.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:48:34.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:48:34.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green 08:48:34.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green 08:48:34.163 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green 08:48:34.198 [Lua] Assigning peer(110000106697298:1) to profile(3) career(1) 08:48:34.198 [Lua] Set lobby begin: 08:48:34.198 [Lua] Lobby data twitch_enabled = false 08:48:34.198 [Lua] Lobby data power_level = 835 08:48:34.198 [Lua] Lobby data unique_server_name = JayJay 08:48:34.198 [Lua] Lobby data difficulty_tweak = 0 08:48:34.198 [Lua] Lobby data host = 110000106697298 08:48:34.198 [Lua] Lobby data game_mode = 3 08:48:34.198 [Lua] Lobby data is_private = true 08:48:34.198 [Lua] Lobby data match_started = true 08:48:34.198 [Lua] Lobby data mechanism = adventure 08:48:34.198 [Lua] Lobby data level_key = inn_level 08:48:34.199 [Lua] Lobby data player_slot_1 = 0:0 08:48:34.199 [Lua] Lobby data selected_level_key = inn_level 08:48:34.199 [Lua] Lobby data difficulty = normal 08:48:34.199 [Lua] Lobby data quick_game = false 08:48:34.199 [Lua] Lobby data matchmaking = false 08:48:34.199 [Lua] Lobby data weave_name = false 08:48:34.199 [Lua] Lobby data player_slot_4 = 0:0 08:48:34.199 [Lua] Lobby data num_players = 1 08:48:34.199 [Lua] Lobby data player_slot_5 = 0:0 08:48:34.199 [Lua] Lobby data player_slot_2 = 0:0 08:48:34.199 [Lua] Lobby data country_code = DE 08:48:34.199 [Lua] Lobby data player_slot_3 = 0:0 08:48:34.199 [Lua] Lobby data eac_authorized = true 08:48:34.199 [Lua] Set lobby end. 08:48:34.199 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(1) 08:48:34.199 [Lua] Set lobby begin: 08:48:34.199 [Lua] Lobby data twitch_enabled = false 08:48:34.199 [Lua] Lobby data power_level = 835 08:48:34.199 [Lua] Lobby data unique_server_name = JayJay 08:48:34.199 [Lua] Lobby data difficulty_tweak = 0 08:48:34.199 [Lua] Lobby data host = 110000106697298 08:48:34.199 [Lua] Lobby data game_mode = 3 08:48:34.199 [Lua] Lobby data is_private = true 08:48:34.199 [Lua] Lobby data match_started = true 08:48:34.199 [Lua] Lobby data mechanism = adventure 08:48:34.199 [Lua] Lobby data level_key = inn_level 08:48:34.199 [Lua] Lobby data player_slot_1 = 0:0 08:48:34.199 [Lua] Lobby data selected_level_key = inn_level 08:48:34.199 [Lua] Lobby data difficulty = normal 08:48:34.199 [Lua] Lobby data quick_game = false 08:48:34.199 [Lua] Lobby data matchmaking = false 08:48:34.199 [Lua] Lobby data weave_name = false 08:48:34.199 [Lua] Lobby data player_slot_4 = 0:0 08:48:34.199 [Lua] Lobby data num_players = 1 08:48:34.199 [Lua] Lobby data player_slot_5 = 0:0 08:48:34.199 [Lua] Lobby data player_slot_2 = 0:0 08:48:34.199 [Lua] Lobby data country_code = DE 08:48:34.199 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:34.199 [Lua] Lobby data eac_authorized = true 08:48:34.200 [Lua] Set lobby end. 08:48:34.200 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 08:48:34.200 [Lua] 08:48:34.200 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green] = false (boolean) 08:48:34.200 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:48:34.200 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 08:48:34.200 [Lua] [wwise/steampistol] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 08:48:34.200 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 08:48:34.200 [Lua] 08:48:34.200 [Lua] 08:48:34.200 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 08:48:34.200 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:48:34.200 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 08:48:34.200 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01] = false (boolean) 08:48:34.200 [Lua] [wwise/steampistol] = false (boolean) 08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green] = false (boolean) 08:48:34.200 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:48:34.200 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 08:48:34.200 [Lua] 08:48:34.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 08:48:34.217 [Lua] [GameNetworkManager] destroying game object with go_id=30 08:48:34.219 [Save] Saving `save_data` 08:48:34.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:48:34.226 [Save] Save done 08:48:34.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient 08:48:34.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 08:48:34.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, InventoryPackageSynchronizerClient 08:48:34.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:48:34.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:48:34.273 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 08:48:34.274 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 08:48:34.274 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 08:48:34.274 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient 08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, InventoryPackageSynchronizerClient 08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, InventoryPackageSynchronizerClient 08:48:34.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, InventoryPackageSynchronizerClient 08:48:34.275 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 08:48:34.275 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 08:48:34.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 08:48:34.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 08:48:34.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 08:48:34.336 [Lua] [IngameUI] menu view on_exit character_selection 08:48:34.336 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 08:48:34.336 [Lua] hero_fullscreen_menu_on_exit 08:48:34.338 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f2b570 08:48:34.338 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:34.338 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 08:48:34.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 08:48:34.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 08:48:34.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 08:48:34.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 08:48:34.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 08:48:34.688 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 08:48:34.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 08:48:34.881 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 08:48:34.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 08:48:34.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 08:48:34.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 08:48:34.984 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 08:48:35.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 08:48:35.066 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 08:48:35.067 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 08:48:35.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 08:48:35.133 [Lua] [PackageManager] Force_load: wwise/steampistol 08:48:35.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:48:35.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:48:35.267 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:48:35.284 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 08:48:35.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:48:35.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:48:35.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 08:48:38.606 [Lua] [IngameUI] menu view on_enter start_game_view 08:48:38.608 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023b81d0 08:48:38.608 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:48:38.610 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 08:48:38.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:48:38.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 08:48:38.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 08:48:39.806 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 08:48:39.806 [Lua] ............................................................................................................ 08:48:39.806 [Lua] ............................................................................................................ 08:48:39.806 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 08:48:39.806 [Lua] ............................................................................................................ 08:48:39.806 [Lua] ............................................................................................................ 08:48:39.806 [Lua] [Matchmaking] Cancelling matchmaking 08:48:39.806 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:48:39.820 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:48:39.820 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:48:39.822 [Lua] Set lobby begin: 08:48:39.822 [Lua] Lobby data twitch_enabled = false 08:48:39.822 [Lua] Lobby data power_level = 835 08:48:39.822 [Lua] Lobby data unique_server_name = JayJay 08:48:39.822 [Lua] Lobby data difficulty_tweak = 0 08:48:39.822 [Lua] Lobby data host = 110000106697298 08:48:39.822 [Lua] Lobby data game_mode = 3 08:48:39.822 [Lua] Lobby data is_private = true 08:48:39.822 [Lua] Lobby data match_started = true 08:48:39.822 [Lua] Lobby data mechanism = adventure 08:48:39.822 [Lua] Lobby data level_key = inn_level 08:48:39.822 [Lua] Lobby data player_slot_1 = 0:0 08:48:39.822 [Lua] Lobby data selected_level_key = inn_level 08:48:39.822 [Lua] Lobby data difficulty = hardest 08:48:39.822 [Lua] Lobby data quick_game = false 08:48:39.822 [Lua] Lobby data matchmaking = false 08:48:39.822 [Lua] Lobby data weave_name = false 08:48:39.822 [Lua] Lobby data player_slot_4 = 0:0 08:48:39.822 [Lua] Lobby data num_players = 1 08:48:39.822 [Lua] Lobby data player_slot_5 = 0:0 08:48:39.822 [Lua] Lobby data player_slot_2 = 0:0 08:48:39.822 [Lua] Lobby data country_code = DE 08:48:39.822 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:39.822 [Lua] Lobby data eac_authorized = true 08:48:39.822 [Lua] Set lobby end. 08:48:39.823 [Lua] [PartyManager] Leader is set to 110000106697298 08:48:39.823 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 08:48:39.823 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 08:48:39.823 [Lua] Set lobby begin: 08:48:39.823 [Lua] Lobby data twitch_enabled = false 08:48:39.823 [Lua] Lobby data power_level = 835 08:48:39.823 [Lua] Lobby data unique_server_name = JayJay 08:48:39.823 [Lua] Lobby data difficulty_tweak = 0 08:48:39.823 [Lua] Lobby data host = 110000106697298 08:48:39.823 [Lua] Lobby data game_mode = 1 08:48:39.823 [Lua] Lobby data is_private = true 08:48:39.823 [Lua] Lobby data match_started = true 08:48:39.823 [Lua] Lobby data mechanism = adventure 08:48:39.823 [Lua] Lobby data level_key = inn_level 08:48:39.823 [Lua] Lobby data player_slot_1 = 0:0 08:48:39.823 [Lua] Lobby data selected_level_key = inn_level 08:48:39.823 [Lua] Lobby data difficulty = hardest 08:48:39.823 [Lua] Lobby data quick_game = true 08:48:39.823 [Lua] Lobby data matchmaking = true 08:48:39.823 [Lua] Lobby data weave_name = false 08:48:39.823 [Lua] Lobby data player_slot_4 = 0:0 08:48:39.823 [Lua] Lobby data num_players = 1 08:48:39.823 [Lua] Lobby data player_slot_5 = 0:0 08:48:39.823 [Lua] Lobby data player_slot_2 = 0:0 08:48:39.823 [Lua] Lobby data country_code = DE 08:48:39.823 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:39.823 [Lua] Lobby data eac_authorized = true 08:48:39.823 [Lua] Set lobby end. 08:48:39.823 [Lua] Set lobby begin: 08:48:39.823 [Lua] Lobby data twitch_enabled = false 08:48:39.823 [Lua] Lobby data power_level = 835 08:48:39.823 [Lua] Lobby data unique_server_name = JayJay 08:48:39.823 [Lua] Lobby data difficulty_tweak = 0 08:48:39.823 [Lua] Lobby data host = 110000106697298 08:48:39.823 [Lua] Lobby data game_mode = 1 08:48:39.823 [Lua] Lobby data is_private = false 08:48:39.823 [Lua] Lobby data match_started = true 08:48:39.823 [Lua] Lobby data mechanism = adventure 08:48:39.823 [Lua] Lobby data level_key = inn_level 08:48:39.823 [Lua] Lobby data player_slot_1 = 0:0 08:48:39.824 [Lua] Lobby data selected_level_key = inn_level 08:48:39.824 [Lua] Lobby data difficulty = hardest 08:48:39.824 [Lua] Lobby data quick_game = true 08:48:39.824 [Lua] Lobby data matchmaking = true 08:48:39.824 [Lua] Lobby data weave_name = false 08:48:39.824 [Lua] Lobby data player_slot_4 = 0:0 08:48:39.824 [Lua] Lobby data num_players = 1 08:48:39.824 [Lua] Lobby data player_slot_5 = 0:0 08:48:39.824 [Lua] Lobby data player_slot_2 = 0:0 08:48:39.824 [Lua] Lobby data country_code = DE 08:48:39.824 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:39.824 [Lua] Lobby data eac_authorized = true 08:48:39.824 [Lua] Set lobby end. 08:48:39.824 [Lua] [ChatManager][1]System: Starting hosted game... 08:48:39.824 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:48:39.824 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:48:39.906 [Lua] [IngameUI] menu view on_exit start_game_view 08:48:39.906 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:48:39.906 [Save] Saving `save_data` 08:48:39.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:48:39.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 08:48:39.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 08:48:39.909 [Save] Save done 08:48:39.909 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023b81d0 08:48:45.066 [Lua] [IngameUI] menu view on_enter hero_view 08:48:45.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff15300 08:48:45.070 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:48:45.080 [Lua] completed 08:48:45.080 [Lua] completed 08:48:45.080 [Lua] completed 08:48:45.612 [Lua] [IngameUI] menu view on_exit hero_view 08:48:45.614 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff15300 08:48:45.614 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:48:45.847 [Lua] [IngameUI] menu view on_enter hero_view 08:48:45.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff15300 08:48:45.851 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:48:45.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:48:45.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:48:45.865 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:48:45.865 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:48:45.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:48:45.998 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:48:45.998 [Lua] Players: 2 08:48:45.998 [Lua] Set lobby begin: 08:48:45.998 [Lua] Lobby data twitch_enabled = false 08:48:45.998 [Lua] Lobby data power_level = 835 08:48:45.998 [Lua] Lobby data unique_server_name = JayJay 08:48:45.998 [Lua] Lobby data difficulty_tweak = 0 08:48:45.998 [Lua] Lobby data host = 110000106697298 08:48:45.998 [Lua] Lobby data game_mode = 1 08:48:45.998 [Lua] Lobby data is_private = false 08:48:45.998 [Lua] Lobby data match_started = true 08:48:45.998 [Lua] Lobby data mechanism = adventure 08:48:45.998 [Lua] Lobby data level_key = inn_level 08:48:45.998 [Lua] Lobby data player_slot_1 = 0:0 08:48:45.998 [Lua] Lobby data selected_level_key = inn_level 08:48:45.998 [Lua] Lobby data difficulty = hardest 08:48:45.998 [Lua] Lobby data quick_game = true 08:48:45.999 [Lua] Lobby data matchmaking = true 08:48:45.999 [Lua] Lobby data weave_name = false 08:48:45.999 [Lua] Lobby data player_slot_4 = 0:0 08:48:45.999 [Lua] Lobby data num_players = 2 08:48:45.999 [Lua] Lobby data player_slot_5 = 0:0 08:48:45.999 [Lua] Lobby data player_slot_2 = 0:0 08:48:45.999 [Lua] Lobby data country_code = DE 08:48:45.999 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:45.999 [Lua] Lobby data eac_authorized = true 08:48:45.999 [Lua] Set lobby end. 08:48:45.999 [Lua] [LobbyMembers] Member joined 11000010434bd60 08:48:46.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:48:46.180 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:48:46.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:48:46.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:46.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:47.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:48:47.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:47.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:47.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:47.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:47.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:48:47.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:48:47.050 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 08:48:47.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:48:47.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:48:48.100 [Lua] GOT approve_channel 1 11000010434bd60 186000003b5680b 08:48:48.100 [EAC] EAC server has client 11000010434bd60 and channel 1 (and owner 11000010434bd60) 08:48:48.115 [EACServer] [09:48:48:114][Windows][EAC Server] [Info][RegisterClient] Client: 011000010434BD60 PlayerGUID: 76561198030830944 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030830944 PlayerName: Mystify 08:48:48.115 [Lua] Client with peer_id 11000010434bd60 got APPROVED by server 08:48:48.115 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010434bd60' 08:48:48.115 [Lua] [PeerSM] 11000010434bd60 :: on_enter Connecting 08:48:48.115 [Lua] [ChatManager][1]System: Mystify is joining the game 08:48:48.177 [EACServer] [09:48:48:177][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 08:48:48.208 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:48:48.208 [Lua] [Matchmaking] Got a handshake request from 11000010434bd60 with user name 'Mystify' 08:48:48.259 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000010434bd60, replying lobby_ok 08:48:48.326 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010434bd60 REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 08:48:48.394 [Lua] Set lobby begin: 08:48:48.394 [Lua] Lobby data twitch_enabled = false 08:48:48.394 [Lua] Lobby data power_level = 835 08:48:48.394 [Lua] Lobby data unique_server_name = JayJay 08:48:48.394 [Lua] Lobby data difficulty_tweak = 0 08:48:48.394 [Lua] Lobby data host = 110000106697298 08:48:48.394 [Lua] Lobby data game_mode = 1 08:48:48.394 [Lua] Lobby data is_private = false 08:48:48.394 [Lua] Lobby data match_started = true 08:48:48.394 [Lua] Lobby data mechanism = adventure 08:48:48.394 [Lua] Lobby data level_key = inn_level 08:48:48.394 [Lua] Lobby data player_slot_1 = 0:0 08:48:48.394 [Lua] Lobby data selected_level_key = inn_level 08:48:48.394 [Lua] Lobby data difficulty = hardest 08:48:48.394 [Lua] Lobby data quick_game = true 08:48:48.394 [Lua] Lobby data matchmaking = true 08:48:48.394 [Lua] Lobby data weave_name = false 08:48:48.395 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:48:48.395 [Lua] Lobby data num_players = 2 08:48:48.395 [Lua] Lobby data player_slot_5 = 0:0 08:48:48.395 [Lua] Lobby data player_slot_2 = 0:0 08:48:48.395 [Lua] Lobby data country_code = DE 08:48:48.395 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:48.395 [Lua] Lobby data eac_authorized = true 08:48:48.395 [Lua] Set lobby end. 08:48:48.395 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010434bd60 08:48:48.395 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:48:49.645 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:48:49.645 [Lua] Players: 3 08:48:49.645 [Lua] Set lobby begin: 08:48:49.645 [Lua] Lobby data twitch_enabled = false 08:48:49.645 [Lua] Lobby data power_level = 835 08:48:49.645 [Lua] Lobby data unique_server_name = JayJay 08:48:49.645 [Lua] Lobby data difficulty_tweak = 0 08:48:49.645 [Lua] Lobby data host = 110000106697298 08:48:49.645 [Lua] Lobby data game_mode = 1 08:48:49.645 [Lua] Lobby data is_private = false 08:48:49.645 [Lua] Lobby data match_started = true 08:48:49.645 [Lua] Lobby data mechanism = adventure 08:48:49.645 [Lua] Lobby data level_key = inn_level 08:48:49.645 [Lua] Lobby data player_slot_1 = 0:0 08:48:49.645 [Lua] Lobby data selected_level_key = inn_level 08:48:49.645 [Lua] Lobby data difficulty = hardest 08:48:49.645 [Lua] Lobby data quick_game = true 08:48:49.645 [Lua] Lobby data matchmaking = true 08:48:49.645 [Lua] Lobby data weave_name = false 08:48:49.645 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:48:49.645 [Lua] Lobby data num_players = 3 08:48:49.645 [Lua] Lobby data player_slot_5 = 0:0 08:48:49.645 [Lua] Lobby data player_slot_2 = 0:0 08:48:49.645 [Lua] Lobby data country_code = DE 08:48:49.645 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:49.645 [Lua] Lobby data eac_authorized = true 08:48:49.645 [Lua] Set lobby end. 08:48:49.646 [Lua] [LobbyMembers] Member joined 11000013ed8f24a 08:48:50.595 [Lua] ### CLEARING PEER STATE FOR 11000010434bd60 08:48:50.595 [Lua] [PeerSM] 11000010434bd60 :: on_exit Connecting 08:48:50.595 [Lua] [PeerSM] 11000010434bd60 :: on_enter Connecting 08:48:50.658 [Lua] [PSM] Peer 11000010434bd60 joined. Want to use profile index "4" and join party "0" 08:48:50.658 [Lua] Mechanism says: a client joined the game! 11000010434bd60 08:48:50.658 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010434bd60, connection_key=0) 08:48:50.658 [Lua] Sync dynamic to client: 08:48:50.843 [SteamVoipClient] select_out(11000010434bd60, on) 08:48:50.933 [SteamVoipClient] select_out(11000010434bd60, on) 08:48:50.933 [SteamVoipClient] select_in(11000010434bd60, on) 08:48:50.933 [SteamVoipClient] select_out(11000010434bd60, off) 08:48:51.912 [Lua] GOT approve_channel 4 11000013ed8f24a 186000003b5680b 08:48:51.912 [EAC] EAC server has client 11000013ed8f24a and channel 4 (and owner 11000013ed8f24a) 08:48:51.912 [EACServer] [09:48:51:912][Windows][EAC Server] [Info][RegisterClient] Client: 011000013ED8F24A PlayerGUID: 76561199014670922 PlayerIP: 0.0.0.0 OwnerGUID: 76561199014670922 PlayerName: Peppa_Krueger 08:48:51.912 [Lua] Client with peer_id 11000013ed8f24a got APPROVED by server 08:48:51.912 [EACServer] [09:48:51:912][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010434BD60 Session: 1 Status: Client Authenticated Message: Client authenticated. 08:48:51.914 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013ed8f24a' 08:48:51.914 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Connecting 08:48:51.914 [Lua] [ChatManager][1]System: Peppa_Krueger is joining the game 08:48:51.914 [EAC] Peer 11000010434bd60 switched EAC state to ClientAuthenticatedLocal 08:48:52.014 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:48:52.014 [Lua] [Matchmaking] Got a handshake request from 11000013ed8f24a with user name 'Peppa_Krueger' 08:48:52.032 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:48:52.032 [Lua] Players: 4 08:48:52.032 [Lua] Set lobby begin: 08:48:52.032 [Lua] Lobby data twitch_enabled = false 08:48:52.032 [Lua] Lobby data power_level = 835 08:48:52.032 [Lua] Lobby data unique_server_name = JayJay 08:48:52.032 [Lua] Lobby data difficulty_tweak = 0 08:48:52.032 [Lua] Lobby data host = 110000106697298 08:48:52.032 [Lua] Lobby data game_mode = 1 08:48:52.033 [Lua] Lobby data is_private = false 08:48:52.033 [Lua] Lobby data match_started = true 08:48:52.033 [Lua] Lobby data mechanism = adventure 08:48:52.033 [Lua] Lobby data level_key = inn_level 08:48:52.033 [Lua] Lobby data player_slot_1 = 0:0 08:48:52.033 [Lua] Lobby data selected_level_key = inn_level 08:48:52.033 [Lua] Lobby data difficulty = hardest 08:48:52.033 [Lua] Lobby data quick_game = true 08:48:52.033 [Lua] Lobby data matchmaking = true 08:48:52.033 [Lua] Lobby data weave_name = false 08:48:52.033 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:48:52.033 [Lua] Lobby data num_players = 4 08:48:52.033 [Lua] Lobby data player_slot_5 = 0:0 08:48:52.033 [Lua] Lobby data player_slot_2 = 0:0 08:48:52.033 [Lua] Lobby data country_code = DE 08:48:52.033 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:52.033 [Lua] Lobby data eac_authorized = true 08:48:52.033 [Lua] Set lobby end. 08:48:52.033 [Lua] [LobbyMembers] Member joined 11000010bece0fb 08:48:52.096 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000013ed8f24a, replying lobby_ok 08:48:52.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013ed8f24a REPLY wh:0 | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:48:52.264 [Lua] Set lobby begin: 08:48:52.264 [Lua] Lobby data twitch_enabled = false 08:48:52.264 [Lua] Lobby data power_level = 835 08:48:52.264 [Lua] Lobby data unique_server_name = JayJay 08:48:52.265 [Lua] Lobby data difficulty_tweak = 0 08:48:52.265 [Lua] Lobby data host = 110000106697298 08:48:52.265 [Lua] Lobby data game_mode = 1 08:48:52.265 [Lua] Lobby data is_private = false 08:48:52.265 [Lua] Lobby data match_started = true 08:48:52.265 [Lua] Lobby data mechanism = adventure 08:48:52.265 [Lua] Lobby data level_key = inn_level 08:48:52.265 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:48:52.265 [Lua] Lobby data selected_level_key = inn_level 08:48:52.265 [Lua] Lobby data difficulty = hardest 08:48:52.265 [Lua] Lobby data quick_game = true 08:48:52.265 [Lua] Lobby data matchmaking = true 08:48:52.265 [Lua] Lobby data weave_name = false 08:48:52.265 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:48:52.265 [Lua] Lobby data num_players = 4 08:48:52.265 [Lua] Lobby data player_slot_5 = 0:0 08:48:52.265 [Lua] Lobby data player_slot_2 = 0:0 08:48:52.265 [Lua] Lobby data country_code = DE 08:48:52.265 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:48:52.265 [Lua] Lobby data eac_authorized = true 08:48:52.265 [Lua] Set lobby end. 08:48:52.265 [Lua] [Matchmaking] Assigning profile slot 1 to 11000013ed8f24a 08:48:52.265 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:48:52.689 [EACServer] [09:48:52:689][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010434BD60. 08:48:52.771 [Lua] player (11000010434bd60,1) was put into party 0 08:48:52.771 [Lua] [PeerSM] 11000010434bd60 :: on_exit Connecting 08:48:52.771 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading 08:48:52.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 inn_level 0 08:48:52.771 warning: [Lua] Following data will be uploaded to Crashify: <> 08:48:52.771 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000106697298 "JayJay" <> 08:48:52.772 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001129A90; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000020E7F90 [3] _ = table: 0000000001129A90; new_state = Loading; old_state = Connecting [4] self = table: 000000000C8299E0; dt = 0.016823465004563332; state_data = table: 0000000001129A90; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.016823465004563332; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0 [6] self = table: 000000000C93D4B0; dt = 0.016823465004563332; t = 69.847326392307878; network_manager = table: 000000000B404420 [7] self = table: 0000000002EBE180; dt = 0.016823465004563332; t = 927.40040354803205 [8] self = table: 0000000000097100; real_world_dt = 0.016823465004563332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016823465004563332; t = 927.40040354803205 [9] dt = 0.016823465004563332 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691; clan_tag = "0"; peer_id = "11000010434bd60"; [4] current_state = Loading; function_memoize = table: 0000000009BE28F0; state_data = table: 0000000001129A90; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [6] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.016807090491056442; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000005E89500; machines = table: 0000000005EAFE90; viewport_name = "player_1"; _camera_carrier = table: 000000000C66AAF0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B3FEA00; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:48:52.891 [Lua] ### Sending rpc_level_loaded 08:48:52.891 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 50 08:48:52.891 [Lua] Peer 11000010434bd60 has loaded the level but not all enemies, so we wait 08:48:52.988 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010434bd60, connection_key=0) 08:48:52.988 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading 08:48:52.988 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages 08:48:52.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:7 my_peer_id:110000106697298 08:48:52.990 [EACServer] [09:48:52:990][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010434BD60 08:48:52.990 [EACServer] [09:48:52:990][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010434BD60 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:48:53.005 [EAC] Peer 11000010434bd60 switched EAC state to ClientAuthenticatedRemote 08:48:54.337 [Lua] GOT approve_channel 5 11000010bece0fb 186000003b5680b 08:48:54.337 [EAC] EAC server has client 11000010bece0fb and channel 5 (and owner 11000010bece0fb) 08:48:54.337 [EACServer] [09:48:54:336][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BECE0FB PlayerGUID: 76561198160339195 PlayerIP: 0.0.0.0 OwnerGUID: 76561198160339195 PlayerName: Mr.Panda 08:48:54.337 [Lua] Client with peer_id 11000010bece0fb got APPROVED by server 08:48:54.337 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bece0fb' 08:48:54.337 [Lua] [PeerSM] 11000010bece0fb :: on_enter Connecting 08:48:54.337 [Lua] [ChatManager][1]System: Mr.Panda is joining the game 08:48:54.488 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:48:54.488 [Lua] [Matchmaking] Got a handshake request from 11000010bece0fb with user name 'Mr.Panda' 08:48:54.591 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000010bece0fb, replying lobby_ok 08:48:54.642 [Lua] ### CLEARING PEER STATE FOR 11000013ed8f24a 08:48:54.642 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Connecting 08:48:54.642 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Connecting 08:48:54.709 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bece0fb REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:48:54.709 [Lua] [PSM] Peer 11000013ed8f24a joined. Want to use profile index "1" and join party "0" 08:48:54.709 [Lua] Mechanism says: a client joined the game! 11000013ed8f24a 08:48:54.709 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013ed8f24a, connection_key=1) 08:48:54.709 [Lua] Sync dynamic to client: 08:48:54.911 [SteamVoipClient] select_out(11000013ed8f24a, on) 08:48:54.926 [SteamVoipClient] select_out(11000013ed8f24a, on) 08:48:54.926 [SteamVoipClient] select_in(11000013ed8f24a, on) 08:48:54.926 [SteamVoipClient] select_out(11000013ed8f24a, off) 08:48:56.224 [EACServer] [09:48:56:223][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013ED8F24A Session: 2 Status: Client Authenticated Message: Client authenticated. 08:48:56.225 [EAC] Peer 11000013ed8f24a switched EAC state to ClientAuthenticatedLocal 08:48:56.395 [EACServer] [09:48:56:394][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013ED8F24A. 08:48:56.646 [Lua] [IngameUI] menu view on_exit hero_view 08:48:56.649 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff15300 08:48:56.649 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:48:56.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:48:56.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 08:48:56.695 [EACServer] [09:48:56:695][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013ED8F24A 08:48:56.695 [EACServer] [09:48:56:695][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013ED8F24A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:48:56.696 [EAC] Peer 11000013ed8f24a switched EAC state to ClientAuthenticatedRemote 08:48:56.730 [Lua] player (11000013ed8f24a,1) was put into party 0 08:48:56.730 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Connecting 08:48:56.730 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading 08:48:56.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a inn_level 0 08:48:56.730 warning: [Lua] Following data will be uploaded to Crashify: <> 08:48:56.730 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000106697298 "JayJay" <> 08:48:56.731 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AE25010; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000020E7F90 [3] _ = table: 000000000AE25010; new_state = Loading; old_state = Connecting [4] self = table: 000000000C1467C0; dt = 0.01679515466094017; state_data = table: 000000000AE25010; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.01679515466094017; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0 [6] self = table: 000000000C93D4B0; dt = 0.01679515466094017; t = 73.780572514981031; network_manager = table: 000000000B404420 [7] self = table: 0000000002EBE180; dt = 0.01679515466094017; t = 931.3336496707052 [8] self = table: 0000000000097100; real_world_dt = 0.01679515466094017; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01679515466094017; t = 931.3336496707052 [9] dt = 0.01679515466094017 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742; clan_tag = "0"; peer_id = "11000013ed8f24a"; [4] current_state = Loading; function_memoize = table: 00000000103FA370; state_data = table: 000000000AE25010; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [6] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.016782667487859726; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000005E89500; machines = table: 0000000005EAFE90; viewport_name = "player_1"; _camera_carrier = table: 000000000C66AAF0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B3FEA00; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:48:56.863 [Lua] ### Sending rpc_level_loaded 08:48:56.863 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 50 08:48:56.863 [Lua] Peer 11000013ed8f24a has loaded the level but not all enemies, so we wait 08:48:56.999 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013ed8f24a, connection_key=1) 08:48:56.999 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading 08:48:56.999 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages 08:48:56.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:7 my_peer_id:110000106697298 08:49:00.267 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010bece0fb' 08:49:00.483 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:49:00.483 [Lua] Players: 3 08:49:00.483 [Lua] Set lobby begin: 08:49:00.483 [Lua] Lobby data twitch_enabled = false 08:49:00.483 [Lua] Lobby data power_level = 835 08:49:00.483 [Lua] Lobby data unique_server_name = JayJay 08:49:00.484 [Lua] Lobby data difficulty_tweak = 0 08:49:00.484 [Lua] Lobby data host = 110000106697298 08:49:00.484 [Lua] Lobby data game_mode = 1 08:49:00.484 [Lua] Lobby data is_private = false 08:49:00.484 [Lua] Lobby data match_started = true 08:49:00.484 [Lua] Lobby data mechanism = adventure 08:49:00.484 [Lua] Lobby data level_key = inn_level 08:49:00.484 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:00.484 [Lua] Lobby data selected_level_key = inn_level 08:49:00.484 [Lua] Lobby data difficulty = hardest 08:49:00.484 [Lua] Lobby data quick_game = true 08:49:00.484 [Lua] Lobby data matchmaking = true 08:49:00.484 [Lua] Lobby data weave_name = false 08:49:00.484 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:00.484 [Lua] Lobby data num_players = 3 08:49:00.484 [Lua] Lobby data player_slot_5 = 0:0 08:49:00.484 [Lua] Lobby data player_slot_2 = 0:0 08:49:00.484 [Lua] Lobby data country_code = DE 08:49:00.484 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:00.484 [Lua] Lobby data eac_authorized = true 08:49:00.484 [Lua] Set lobby end. 08:49:00.484 [Lua] [LobbyMembers] Member left 11000010bece0fb 08:49:00.804 [Lua] PlayFabMirrorBase:_commit_internal 10 08:49:00.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:49:00.807 [Lua] generate_backend_stats 110000106697298:1 08:49:00.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 08:49:00.823 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:49:00.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 08:49:00.828 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 6 08:49:01.051 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 08:49:01.051 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 08:49:01.281 [Steam] Connection 507d2154 to remote 11000010bece0fb rejected, reason 1000 08:49:01.282 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010bece0fb' 08:49:01.283 [Lua] [ChatManager][1]System: Mr.Panda has left the game 08:49:01.283 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bece0fb) 08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_exit Connecting 08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_enter Disconnecting 08:49:01.283 [Lua] [PSM] Disconnecting peer 11000010bece0fb 08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_exit Disconnecting 08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_enter Disconnected 08:49:01.283 [Lua] Set lobby begin: 08:49:01.283 [Lua] Lobby data twitch_enabled = false 08:49:01.283 [Lua] Lobby data power_level = 835 08:49:01.283 [Lua] Lobby data unique_server_name = JayJay 08:49:01.283 [Lua] Lobby data difficulty_tweak = 0 08:49:01.283 [Lua] Lobby data host = 110000106697298 08:49:01.283 [Lua] Lobby data game_mode = 1 08:49:01.283 [Lua] Lobby data is_private = false 08:49:01.283 [Lua] Lobby data match_started = true 08:49:01.283 [Lua] Lobby data mechanism = adventure 08:49:01.283 [Lua] Lobby data level_key = inn_level 08:49:01.283 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:01.283 [Lua] Lobby data selected_level_key = inn_level 08:49:01.283 [Lua] Lobby data difficulty = hardest 08:49:01.283 [Lua] Lobby data quick_game = true 08:49:01.283 [Lua] Lobby data matchmaking = true 08:49:01.283 [Lua] Lobby data weave_name = false 08:49:01.283 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:01.283 [Lua] Lobby data num_players = 3 08:49:01.283 [Lua] Lobby data player_slot_5 = 0:0 08:49:01.283 [Lua] Lobby data player_slot_2 = 0:0 08:49:01.283 [Lua] Lobby data country_code = DE 08:49:01.283 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:01.283 [Lua] Lobby data eac_authorized = true 08:49:01.283 [Lua] Set lobby end. 08:49:01.283 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bece0fb) 08:49:01.283 [EAC] EAC server lost client 11000010bece0fb 08:49:01.283 [EACServer] [09:49:01:283][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BECE0FB PlayerGUID: 76561198160339195 08:49:01.283 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 5 08:49:01.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 08:49:01.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 08:49:01.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 08:49:01.906 [Lua] commit result success 10 08:49:02.279 [Handshaker] Lost connection 33 to 11000010bece0fb 08:49:02.414 [Lua] [Matchmaking] Handshake host removing client 11000010bece0fb 08:49:05.471 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages 08:49:05.471 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame 08:49:05.471 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages 08:49:05.471 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame 08:49:06.698 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:49:06.698 [Lua] [Matchmaking] Got a handshake request from 11000010434bd60 with user name 'Mystify' 08:49:06.698 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame 08:49:06.698 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync 08:49:06.719 [Lua] Breedfreezer (server) starting a hot join sync 08:49:06.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 08:49:06.719 [Lua] RemotePlayer:create_game_object( ) 55 08:49:06.735 [Lua] player (11000010434bd60,1) was put into party 1 08:49:06.735 [Lua] Assigning peer(11000010434bd60:1) to profile(4) career(1) 08:49:06.735 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010434bd60) local_player_id(1) profile_index(4) career_index(1) 08:49:06.735 [Lua] Set lobby begin: 08:49:06.735 [Lua] Lobby data twitch_enabled = false 08:49:06.735 [Lua] Lobby data power_level = 835 08:49:06.735 [Lua] Lobby data unique_server_name = JayJay 08:49:06.735 [Lua] Lobby data difficulty_tweak = 0 08:49:06.735 [Lua] Lobby data host = 110000106697298 08:49:06.735 [Lua] Lobby data game_mode = 1 08:49:06.735 [Lua] Lobby data is_private = false 08:49:06.735 [Lua] Lobby data match_started = true 08:49:06.735 [Lua] Lobby data mechanism = adventure 08:49:06.735 [Lua] Lobby data level_key = inn_level 08:49:06.735 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:06.735 [Lua] Lobby data selected_level_key = inn_level 08:49:06.735 [Lua] Lobby data difficulty = hardest 08:49:06.735 [Lua] Lobby data quick_game = true 08:49:06.735 [Lua] Lobby data matchmaking = true 08:49:06.735 [Lua] Lobby data weave_name = false 08:49:06.735 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:06.735 [Lua] Lobby data num_players = 3 08:49:06.735 [Lua] Lobby data player_slot_5 = 0:0 08:49:06.735 [Lua] Lobby data player_slot_2 = 0:0 08:49:06.735 [Lua] Lobby data country_code = DE 08:49:06.735 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:06.735 [Lua] Lobby data eac_authorized = true 08:49:06.735 [Lua] Set lobby end. 08:49:06.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:49:06.735 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync 08:49:06.735 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers 08:49:06.782 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:49:06.782 [Lua] [Matchmaking] Got a handshake request from 11000013ed8f24a with user name 'Peppa_Krueger' 08:49:06.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 08:49:06.825 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:49:06.825 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1 08:49:06.826 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 08:49:06.826 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:8 my_peer_id:110000106697298 08:49:06.826 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:8 my_peer_id:110000106697298 08:49:06.826 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60 08:49:06.830 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 08:49:06.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:49:06.830 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 08:49:06.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 08:49:06.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 08:49:06.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 08:49:07.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 08:49:07.001 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 08:49:07.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:49:07.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:49:07.449 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:49:07.451 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 08:49:07.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 08:49:07.518 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 08:49:07.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:49:07.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:49:07.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:49:07.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:49:07.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:49:07.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:49:07.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:49:07.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:49:07.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:49:07.822 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:49:07.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:49:07.906 [Lua] [PackageManager] Force_load: wwise/bow 08:49:07.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 08:49:08.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 08:49:08.009 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 08:49:08.025 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 08:49:08.160 [Lua] Set lobby begin: 08:49:08.160 [Lua] Lobby data twitch_enabled = false 08:49:08.160 [Lua] Lobby data power_level = 417 08:49:08.160 [Lua] Lobby data unique_server_name = JayJay 08:49:08.160 [Lua] Lobby data difficulty_tweak = 0 08:49:08.160 [Lua] Lobby data host = 110000106697298 08:49:08.160 [Lua] Lobby data game_mode = 1 08:49:08.160 [Lua] Lobby data is_private = false 08:49:08.160 [Lua] Lobby data match_started = true 08:49:08.160 [Lua] Lobby data mechanism = adventure 08:49:08.160 [Lua] Lobby data level_key = inn_level 08:49:08.160 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:08.160 [Lua] Lobby data selected_level_key = inn_level 08:49:08.160 [Lua] Lobby data difficulty = hardest 08:49:08.160 [Lua] Lobby data quick_game = true 08:49:08.160 [Lua] Lobby data matchmaking = true 08:49:08.160 [Lua] Lobby data weave_name = false 08:49:08.160 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:08.160 [Lua] Lobby data num_players = 3 08:49:08.160 [Lua] Lobby data player_slot_5 = 0:0 08:49:08.160 [Lua] Lobby data player_slot_2 = 0:0 08:49:08.160 [Lua] Lobby data country_code = DE 08:49:08.160 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:08.161 [Lua] Lobby data eac_authorized = true 08:49:08.161 [Lua] Set lobby end. 08:49:08.815 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame 08:49:08.815 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync 08:49:08.837 [Lua] Breedfreezer (server) starting a hot join sync 08:49:08.838 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 08:49:08.838 [Lua] RemotePlayer:create_game_object( ) 56 08:49:08.851 [Lua] player (11000013ed8f24a,1) was put into party 1 08:49:08.851 [Lua] Assigning peer(11000013ed8f24a:1) to profile(1) career(1) 08:49:08.851 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013ed8f24a) local_player_id(1) profile_index(1) career_index(1) 08:49:08.851 [Lua] Set lobby begin: 08:49:08.851 [Lua] Lobby data twitch_enabled = false 08:49:08.851 [Lua] Lobby data power_level = 417 08:49:08.851 [Lua] Lobby data unique_server_name = JayJay 08:49:08.851 [Lua] Lobby data difficulty_tweak = 0 08:49:08.851 [Lua] Lobby data host = 110000106697298 08:49:08.851 [Lua] Lobby data game_mode = 1 08:49:08.851 [Lua] Lobby data is_private = false 08:49:08.851 [Lua] Lobby data match_started = true 08:49:08.851 [Lua] Lobby data mechanism = adventure 08:49:08.851 [Lua] Lobby data level_key = inn_level 08:49:08.851 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:08.851 [Lua] Lobby data selected_level_key = inn_level 08:49:08.851 [Lua] Lobby data difficulty = hardest 08:49:08.851 [Lua] Lobby data quick_game = true 08:49:08.851 [Lua] Lobby data matchmaking = true 08:49:08.851 [Lua] Lobby data weave_name = false 08:49:08.851 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:08.852 [Lua] Lobby data num_players = 3 08:49:08.852 [Lua] Lobby data player_slot_5 = 0:0 08:49:08.852 [Lua] Lobby data player_slot_2 = 0:0 08:49:08.852 [Lua] Lobby data country_code = DE 08:49:08.852 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:08.852 [Lua] Lobby data eac_authorized = true 08:49:08.852 [Lua] Set lobby end. 08:49:08.852 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:49:08.852 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync 08:49:08.852 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers 08:49:08.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a 08:49:08.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 08:49:08.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 08:49:08.860 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers 08:49:08.860 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame 08:49:08.860 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers 08:49:08.860 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame 08:49:09.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 08:49:09.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 08:49:09.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 08:49:09.045 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:49:09.045 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1 08:49:09.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 08:49:09.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:9 my_peer_id:110000106697298 08:49:09.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:9 my_peer_id:110000106697298 08:49:09.050 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 08:49:09.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 08:49:09.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:49:09.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 08:49:09.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 08:49:09.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 08:49:09.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 08:49:09.180 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 08:49:09.180 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:49:09.264 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:49:09.264 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:49:09.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 08:49:09.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 08:49:09.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 08:49:09.399 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 08:49:09.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 08:49:09.483 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 08:49:09.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:49:09.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:49:09.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:49:09.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 08:49:09.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 08:49:09.702 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 08:49:09.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 08:49:10.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 08:49:10.088 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 08:49:10.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 08:49:10.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 08:49:10.138 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 08:49:10.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 08:49:10.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 08:49:10.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 08:49:10.357 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 08:49:11.251 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:49:11.252 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 08:49:11.252 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:49:11.253 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 08:49:11.253 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 08:49:11.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:49:13.183 [Lua] Set lobby begin: 08:49:13.183 [Lua] Lobby data twitch_enabled = false 08:49:13.183 [Lua] Lobby data power_level = 795 08:49:13.183 [Lua] Lobby data unique_server_name = JayJay 08:49:13.183 [Lua] Lobby data difficulty_tweak = 0 08:49:13.183 [Lua] Lobby data host = 110000106697298 08:49:13.183 [Lua] Lobby data game_mode = 1 08:49:13.183 [Lua] Lobby data is_private = false 08:49:13.183 [Lua] Lobby data match_started = true 08:49:13.183 [Lua] Lobby data mechanism = adventure 08:49:13.183 [Lua] Lobby data level_key = inn_level 08:49:13.183 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:13.183 [Lua] Lobby data selected_level_key = inn_level 08:49:13.183 [Lua] Lobby data difficulty = hardest 08:49:13.183 [Lua] Lobby data quick_game = true 08:49:13.183 [Lua] Lobby data matchmaking = true 08:49:13.183 [Lua] Lobby data weave_name = false 08:49:13.183 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:13.184 [Lua] Lobby data num_players = 3 08:49:13.184 [Lua] Lobby data player_slot_5 = 0:0 08:49:13.184 [Lua] Lobby data player_slot_2 = 0:0 08:49:13.184 [Lua] Lobby data country_code = DE 08:49:13.184 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:13.184 [Lua] Lobby data eac_authorized = true 08:49:13.184 [Lua] Set lobby end. 08:49:19.078 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:49:19.078 [Lua] Players: 4 08:49:19.078 [Lua] Set lobby begin: 08:49:19.078 [Lua] Lobby data twitch_enabled = false 08:49:19.078 [Lua] Lobby data power_level = 795 08:49:19.078 [Lua] Lobby data unique_server_name = JayJay 08:49:19.078 [Lua] Lobby data difficulty_tweak = 0 08:49:19.078 [Lua] Lobby data host = 110000106697298 08:49:19.078 [Lua] Lobby data game_mode = 1 08:49:19.078 [Lua] Lobby data is_private = false 08:49:19.078 [Lua] Lobby data match_started = true 08:49:19.078 [Lua] Lobby data mechanism = adventure 08:49:19.078 [Lua] Lobby data level_key = inn_level 08:49:19.078 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:19.078 [Lua] Lobby data selected_level_key = inn_level 08:49:19.078 [Lua] Lobby data difficulty = hardest 08:49:19.078 [Lua] Lobby data quick_game = true 08:49:19.078 [Lua] Lobby data matchmaking = true 08:49:19.078 [Lua] Lobby data weave_name = false 08:49:19.078 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:19.078 [Lua] Lobby data num_players = 4 08:49:19.078 [Lua] Lobby data player_slot_5 = 0:0 08:49:19.079 [Lua] Lobby data player_slot_2 = 0:0 08:49:19.079 [Lua] Lobby data country_code = DE 08:49:19.079 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:19.079 [Lua] Lobby data eac_authorized = true 08:49:19.079 [Lua] Set lobby end. 08:49:19.079 [Lua] [LobbyMembers] Member joined 110000101d47aae 08:49:21.356 [Lua] GOT approve_channel 8 110000101d47aae 186000003b5680b 08:49:21.356 [EAC] EAC server has client 110000101d47aae and channel 8 (and owner 110000101d47aae) 08:49:21.356 [EACServer] [09:49:21:355][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101D47AAE PlayerGUID: 76561197990967982 PlayerIP: 0.0.0.0 OwnerGUID: 76561197990967982 PlayerName: iBludgeon 08:49:21.356 [Lua] Client with peer_id 110000101d47aae got APPROVED by server 08:49:21.357 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101d47aae' 08:49:21.357 [Lua] [PeerSM] 110000101d47aae :: on_enter Connecting 08:49:21.357 [Lua] [ChatManager][1]System: iBludgeon is joining the game 08:49:21.593 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:49:21.593 [Lua] [Matchmaking] Got a handshake request from 110000101d47aae with user name 'iBludgeon' 08:49:21.795 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 110000101d47aae, replying lobby_ok 08:49:21.987 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101d47aae REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:49:22.183 [Lua] Set lobby begin: 08:49:22.183 [Lua] Lobby data twitch_enabled = false 08:49:22.183 [Lua] Lobby data power_level = 795 08:49:22.184 [Lua] Lobby data unique_server_name = JayJay 08:49:22.184 [Lua] Lobby data difficulty_tweak = 0 08:49:22.184 [Lua] Lobby data host = 110000106697298 08:49:22.184 [Lua] Lobby data game_mode = 1 08:49:22.184 [Lua] Lobby data is_private = false 08:49:22.184 [Lua] Lobby data match_started = true 08:49:22.184 [Lua] Lobby data mechanism = adventure 08:49:22.184 [Lua] Lobby data level_key = inn_level 08:49:22.184 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:22.184 [Lua] Lobby data selected_level_key = inn_level 08:49:22.184 [Lua] Lobby data difficulty = hardest 08:49:22.184 [Lua] Lobby data quick_game = true 08:49:22.184 [Lua] Lobby data matchmaking = true 08:49:22.184 [Lua] Lobby data weave_name = false 08:49:22.184 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:22.184 [Lua] Lobby data num_players = 4 08:49:22.184 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:49:22.184 [Lua] Lobby data player_slot_2 = 0:0 08:49:22.184 [Lua] Lobby data country_code = DE 08:49:22.184 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:22.184 [Lua] Lobby data eac_authorized = true 08:49:22.184 [Lua] Set lobby end. 08:49:22.184 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101d47aae 08:49:22.184 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:110000101d47aae 08:49:24.531 [Lua] ### CLEARING PEER STATE FOR 110000101d47aae 08:49:24.531 [Lua] [PeerSM] 110000101d47aae :: on_exit Connecting 08:49:24.531 [Lua] [PeerSM] 110000101d47aae :: on_enter Connecting 08:49:24.732 [Lua] [PSM] Peer 110000101d47aae joined. Want to use profile index "5" and join party "0" 08:49:24.732 [Lua] Mechanism says: a client joined the game! 110000101d47aae 08:49:24.732 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101d47aae, connection_key=2) 08:49:24.732 [Lua] Sync dynamic to client: 08:49:25.170 [SteamVoipClient] select_out(110000101d47aae, on) 08:49:25.195 [SteamVoipClient] select_out(110000101d47aae, on) 08:49:25.195 [SteamVoipClient] select_in(110000101d47aae, on) 08:49:25.195 [SteamVoipClient] select_out(110000101d47aae, off) 08:49:26.358 [EACServer] [09:49:26:357][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D47AAE Session: 4 Status: Client Authenticated Message: Client authenticated. 08:49:26.358 [EAC] Peer 110000101d47aae switched EAC state to ClientAuthenticatedLocal 08:49:26.519 [EACServer] [09:49:26:519][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101D47AAE. 08:49:26.744 [Lua] player (110000101d47aae,1) was put into party 0 08:49:26.744 [Lua] [PeerSM] 110000101d47aae :: on_exit Connecting 08:49:26.744 [Lua] [PeerSM] 110000101d47aae :: on_enter Loading 08:49:26.744 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d47aae inn_level 0 08:49:26.744 warning: [Lua] Following data will be uploaded to Crashify: <> 08:49:26.744 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000106697298 "JayJay" <> 08:49:26.745 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000EEB2110; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000101d47aae"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000020E7F90 [3] _ = table: 000000000EEB2110; new_state = Loading; old_state = Connecting [4] self = table: 000000000A99D1C0; dt = 0.016899516806006432; state_data = table: 000000000EEB2110; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.016899516806006432; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "110000101d47aae"; peer_state_machine = table: 000000000A99D1C0 [6] self = table: 000000000C93D4B0; dt = 0.016899516806006432; t = 103.69192212074995; network_manager = table: 000000000B404420 [7] self = table: 0000000002EBE180; dt = 0.016899516806006432; t = 961.24499927647412 [8] self = table: 0000000000097100; real_world_dt = 0.016899516806006432; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016899516806006432; t = 961.24499927647412 [9] dt = 0.016899516806006432 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101d47aae"; wanted_profile_index = 5; resend_timer = 1.7980030570179224; resend_post_game_timer = 1.8141944743692875; clan_tag = "0"; peer_id = "110000101d47aae"; [4] current_state = Loading; function_memoize = table: 000000000A9F1D60; state_data = table: 000000000EEB2110; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [6] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01689893938601017; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000005E89500; machines = table: 0000000005EAFE90; viewport_name = "player_1"; _camera_carrier = table: 000000000C66AAF0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B3FEA00; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:49:26.797 [Lua] PlayFabMirrorBase:_commit_internal 11 08:49:26.797 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:49:26.801 [Lua] generate_backend_stats 110000106697298:1 08:49:26.814 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:49:26.814 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:49:26.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 08:49:26.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 08:49:26.919 [EACServer] [09:49:26:919][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101D47AAE 08:49:26.919 [EACServer] [09:49:26:919][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D47AAE Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:49:26.920 [EAC] Peer 110000101d47aae switched EAC state to ClientAuthenticatedRemote 08:49:26.937 [Lua] ### Sending rpc_level_loaded 08:49:26.937 [Lua] #### Has state machine: true, peer_id: 110000101d47aae, level_id: 50 08:49:26.937 [Lua] Peer 110000101d47aae has loaded the level but not all enemies, so we wait 08:49:27.106 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101d47aae, connection_key=2) 08:49:27.107 [Lua] [PeerSM] 110000101d47aae :: on_exit Loading 08:49:27.107 [Lua] [PeerSM] 110000101d47aae :: on_enter LoadingProfilePackages 08:49:27.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d47aae inventory_sync_id:9 my_peer_id:110000106697298 08:49:27.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 08:49:27.224 [Lua] commit result success 11 08:49:44.969 [Lua] [PeerSM] 110000101d47aae :: on_exit LoadingProfilePackages 08:49:44.969 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForEnterGame 08:49:46.338 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:49:46.338 [Lua] [Matchmaking] Got a handshake request from 110000101d47aae with user name 'iBludgeon' 08:49:46.339 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForEnterGame 08:49:46.339 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForGameObjectSync 08:49:46.363 [Lua] Breedfreezer (server) starting a hot join sync 08:49:46.363 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 08:49:46.363 [Lua] RemotePlayer:create_game_object( ) 59 08:49:46.380 [Lua] player (110000101d47aae,1) was put into party 1 08:49:46.380 [Lua] Assigning peer(110000101d47aae:1) to profile(5) career(2) 08:49:46.380 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d47aae) local_player_id(1) profile_index(5) career_index(2) 08:49:46.380 [Lua] Set lobby begin: 08:49:46.380 [Lua] Lobby data twitch_enabled = false 08:49:46.380 [Lua] Lobby data power_level = 795 08:49:46.380 [Lua] Lobby data unique_server_name = JayJay 08:49:46.380 [Lua] Lobby data difficulty_tweak = 0 08:49:46.380 [Lua] Lobby data host = 110000106697298 08:49:46.380 [Lua] Lobby data game_mode = 1 08:49:46.380 [Lua] Lobby data is_private = false 08:49:46.380 [Lua] Lobby data match_started = true 08:49:46.380 [Lua] Lobby data mechanism = adventure 08:49:46.380 [Lua] Lobby data level_key = inn_level 08:49:46.380 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:46.380 [Lua] Lobby data selected_level_key = inn_level 08:49:46.380 [Lua] Lobby data difficulty = hardest 08:49:46.380 [Lua] Lobby data quick_game = true 08:49:46.380 [Lua] Lobby data matchmaking = true 08:49:46.380 [Lua] Lobby data weave_name = false 08:49:46.380 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:46.380 [Lua] Lobby data num_players = 4 08:49:46.380 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:49:46.380 [Lua] Lobby data player_slot_2 = 0:0 08:49:46.380 [Lua] Lobby data country_code = DE 08:49:46.380 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:46.380 [Lua] Lobby data eac_authorized = true 08:49:46.380 [Lua] Set lobby end. 08:49:46.380 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:110000101d47aae 08:49:46.381 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForGameObjectSync 08:49:46.381 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForPlayers 08:49:46.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 08:49:46.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 08:49:46.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 08:49:46.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 08:49:46.387 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForPlayers 08:49:46.387 [Lua] [PeerSM] 110000101d47aae :: on_enter InGame 08:49:46.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 08:49:46.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 08:49:46.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 08:49:46.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 08:49:46.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 08:49:46.589 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d47aae 08:49:46.639 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101d47aae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:49:46.639 [Lua] Adding player sync data to peer=110000101d47aae local_player_id=1 08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:10 my_peer_id:110000106697298 08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d47aae inventory_sync_id:10 my_peer_id:110000106697298 08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:10 my_peer_id:110000106697298 08:49:46.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:49:46.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:49:46.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 08:49:46.644 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read, 08:49:46.644 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 08:49:46.644 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:49:46.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:49:46.644 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08, InventoryPackageSynchronizerClient, async-read, 08:49:46.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:49:46.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 08:49:46.774 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 08:49:46.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 08:49:46.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 08:49:46.824 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 08:49:46.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:49:47.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:49:47.478 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:49:47.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:49:47.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:49:47.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:49:47.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08 08:49:47.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08 08:49:47.696 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08 08:49:47.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 08:49:47.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 08:49:47.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 08:49:47.847 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 08:49:48.331 [Lua] Set lobby begin: 08:49:48.331 [Lua] Lobby data twitch_enabled = false 08:49:48.332 [Lua] Lobby data power_level = 596 08:49:48.332 [Lua] Lobby data unique_server_name = JayJay 08:49:48.332 [Lua] Lobby data difficulty_tweak = 0 08:49:48.332 [Lua] Lobby data host = 110000106697298 08:49:48.332 [Lua] Lobby data game_mode = 1 08:49:48.332 [Lua] Lobby data is_private = false 08:49:48.332 [Lua] Lobby data match_started = true 08:49:48.332 [Lua] Lobby data mechanism = adventure 08:49:48.332 [Lua] Lobby data level_key = inn_level 08:49:48.332 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:48.332 [Lua] Lobby data selected_level_key = inn_level 08:49:48.332 [Lua] Lobby data difficulty = hardest 08:49:48.332 [Lua] Lobby data quick_game = true 08:49:48.332 [Lua] Lobby data matchmaking = true 08:49:48.332 [Lua] Lobby data weave_name = false 08:49:48.332 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:48.332 [Lua] Lobby data num_players = 4 08:49:48.332 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:49:48.332 [Lua] Lobby data player_slot_2 = 0:0 08:49:48.332 [Lua] Lobby data country_code = DE 08:49:48.332 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:48.332 [Lua] Lobby data eac_authorized = true 08:49:48.332 [Lua] Set lobby end. 08:49:53.000 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101d47aae go_type=player_unit go_created_func_name=game_object_created_player_unit 08:49:53.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 08:49:53.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:49:53.351 [Lua] Set lobby begin: 08:49:53.351 [Lua] Lobby data twitch_enabled = false 08:49:53.351 [Lua] Lobby data power_level = 805 08:49:53.351 [Lua] Lobby data unique_server_name = JayJay 08:49:53.351 [Lua] Lobby data difficulty_tweak = 0 08:49:53.351 [Lua] Lobby data host = 110000106697298 08:49:53.352 [Lua] Lobby data game_mode = 1 08:49:53.352 [Lua] Lobby data is_private = false 08:49:53.352 [Lua] Lobby data match_started = true 08:49:53.352 [Lua] Lobby data mechanism = adventure 08:49:53.352 [Lua] Lobby data level_key = inn_level 08:49:53.352 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:49:53.352 [Lua] Lobby data selected_level_key = inn_level 08:49:53.352 [Lua] Lobby data difficulty = hardest 08:49:53.352 [Lua] Lobby data quick_game = true 08:49:53.352 [Lua] Lobby data matchmaking = true 08:49:53.352 [Lua] Lobby data weave_name = false 08:49:53.352 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:49:53.352 [Lua] Lobby data num_players = 4 08:49:53.352 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:49:53.352 [Lua] Lobby data player_slot_2 = 0:0 08:49:53.352 [Lua] Lobby data country_code = DE 08:49:53.352 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:49:53.352 [Lua] Lobby data eac_authorized = true 08:49:53.352 [Lua] Set lobby end. 08:50:06.448 [Lua] PlayFabMirrorBase:_commit_internal 12 08:50:06.448 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:50:06.451 [Lua] generate_backend_stats 110000106697298:1 08:50:06.465 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:50:06.465 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:50:06.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 08:50:06.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 08:50:06.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 08:50:06.873 [Lua] commit result success 12 08:50:09.060 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:50:09.061 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:50:09.061 [Lua] MatchmakingStateStartGame preferred_level_keys nil 08:50:09.061 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 0 08:50:09.061 [Lua] [LevelTransitionHandler] set_next_level( catacombs, 0 ) 08:50:09.061 [Lua] Set lobby begin: 08:50:09.061 [Lua] Lobby data twitch_enabled = false 08:50:09.061 [Lua] Lobby data power_level = 805 08:50:09.061 [Lua] Lobby data unique_server_name = JayJay 08:50:09.061 [Lua] Lobby data difficulty_tweak = 0 08:50:09.061 [Lua] Lobby data host = 110000106697298 08:50:09.061 [Lua] Lobby data game_mode = 2 08:50:09.061 [Lua] Lobby data is_private = false 08:50:09.061 [Lua] Lobby data match_started = true 08:50:09.061 [Lua] Lobby data mechanism = adventure 08:50:09.061 [Lua] Lobby data level_key = inn_level 08:50:09.061 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:09.061 [Lua] Lobby data selected_level_key = catacombs 08:50:09.061 [Lua] Lobby data difficulty = hardest 08:50:09.061 [Lua] Lobby data quick_game = true 08:50:09.061 [Lua] Lobby data matchmaking = true 08:50:09.061 [Lua] Lobby data weave_name = false 08:50:09.061 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:09.061 [Lua] Lobby data num_players = 4 08:50:09.061 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:50:09.061 [Lua] Lobby data player_slot_2 = 0:0 08:50:09.061 [Lua] Lobby data country_code = DE 08:50:09.062 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:09.062 [Lua] Lobby data eac_authorized = true 08:50:09.062 [Lua] Set lobby end. 08:50:09.064 [Lua] Set lobby begin: 08:50:09.064 [Lua] Lobby data twitch_enabled = false 08:50:09.064 [Lua] Lobby data power_level = 805 08:50:09.064 [Lua] Lobby data unique_server_name = JayJay 08:50:09.064 [Lua] Lobby data difficulty_tweak = 0 08:50:09.064 [Lua] Lobby data host = 110000106697298 08:50:09.064 [Lua] Lobby data game_mode = 2 08:50:09.064 [Lua] Lobby data is_private = false 08:50:09.064 [Lua] Lobby data match_started = true 08:50:09.064 [Lua] Lobby data mechanism = adventure 08:50:09.064 [Lua] Lobby data level_key = inn_level 08:50:09.064 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:09.064 [Lua] Lobby data selected_level_key = catacombs 08:50:09.064 [Lua] Lobby data difficulty = hardest 08:50:09.064 [Lua] Lobby data quick_game = true 08:50:09.064 [Lua] Lobby data matchmaking = true 08:50:09.064 [Lua] Lobby data weave_name = false 08:50:09.064 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:09.064 [Lua] Lobby data num_players = 4 08:50:09.064 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:50:09.064 [Lua] Lobby data player_slot_2 = 0:0 08:50:09.064 [Lua] Lobby data country_code = DE 08:50:09.064 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:09.064 [Lua] Lobby data eac_authorized = true 08:50:09.064 [Lua] Set lobby end. 08:50:09.064 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 08:50:09.064 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 08:50:09.064 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame 08:50:09.064 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame 08:50:09.064 [Lua] [PeerSM] 110000101d47aae :: on_exit InGame 08:50:09.064 [Lua] [PeerSM] 110000101d47aae :: on_enter InPostGame 08:50:09.064 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame 08:50:09.064 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame 08:50:09.065 [Lua] Complete level triggered. 08:50:09.066 [Save] Saving `save_data` 08:50:09.066 [Lua] gm_event_end_conditions_met false false 08:50:09.067 [Lua] PlayFabMirrorBase:_commit_internal nil 08:50:09.067 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:50:09.071 [Lua] generate_backend_stats 110000106697298:1 08:50:09.073 [Save] Save done 08:50:09.073 [Save] Saving `save_data` 08:50:09.081 [Save] Save done 08:50:09.085 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:50:09.085 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:50:09.085 [Save] Saving `save_data` 08:50:09.085 [Lua] TRANSITION nil nil catacombs 08:50:09.085 [Lua] Transition type "catacombs", is server: true 08:50:09.085 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:50:09.085 [Lua] [GameNetworkManager] Leaving game... 08:50:09.085 [Lua] [GameNetworkManager] Shutting down game session host. 08:50:09.085 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:50:09.085 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:50:09.085 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=147.86 08:50:09.089 [Save] Save done 08:50:09.090 [Connection] Packet 2258 chunk for system game_session from 11000010434bd60 had no listener 08:50:09.090 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:50:09.091 [Lua] commit result success 13 08:50:09.126 [Connection] Packet 2259 chunk for system game_session from 11000010434bd60 had no listener 08:50:09.157 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session a7ba or from non-session peer 11000013ed8f24a 08:50:09.225 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session a7ba or from non-session peer 110000101d47aae 08:50:11.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:50:11.075 [Lua] [Managers] Calling function on all managers: 08:50:11.075 [Lua] Clearing all global lookup lists 08:50:11.075 [Lua] [IngamePlayerListUI] - Destroy 08:50:11.075 [Lua] [EquipmentUI] - Destroy 08:50:11.075 [Lua] [AbilityUI] - Destroy 08:50:11.075 [Lua] [GamePadAbilityUI] - Destroy 08:50:11.075 [Lua] [GamePadEquipmentUI] - Destroy 08:50:11.076 [Lua] [IngameUI] destroy 08:50:11.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 08:50:11.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 08:50:11.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 08:50:11.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 08:50:11.127 [Lua] [Managers] Destroying manager group: 08:50:11.133 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:50:11.228 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:50:11.228 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 08:50:11.228 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 08:50:11.228 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 catacombs 0 08:50:11.228 warning: [Lua] Following data will be uploaded to Crashify: <> 08:50:11.228 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 10, User: 110000106697298 "JayJay" <> 08:50:11.229 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame [5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0 [8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238 [10] dt = 0.01699511893093586 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:50:11.229 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame 08:50:11.229 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading 08:50:11.229 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 catacombs 0 08:50:11.229 warning: [Lua] Following data will be uploaded to Crashify: <> 08:50:11.229 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 11, User: 110000106697298 "JayJay" <> 08:50:11.229 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590 [3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame [5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0 [8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238 [10] dt = 0.01699511893093586 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; loaded_level = "inn_level"; resend_post_game_timer = 1.9328541401773691; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:50:11.229 [Lua] [PeerSM] 110000101d47aae :: on_exit InPostGame 08:50:11.229 [Lua] [PeerSM] 110000101d47aae :: on_enter Loading 08:50:11.229 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d47aae catacombs 0 08:50:11.229 warning: [Lua] Following data will be uploaded to Crashify: <> 08:50:11.229 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 12, User: 110000106697298 "JayJay" <> 08:50:11.230 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000EEB2110; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000101d47aae"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590 [3] _ = table: 000000000EEB2110; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000101d47aae"; peer_state_machine = table: 000000000A99D1C0; current_state = InPostGame [5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0 [8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238 [10] dt = 0.01699511893093586 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; peer_id = "110000101d47aae"; num_players = 1; wanted_party_index = 0; account_id = "110000101d47aae"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.7980030570179224; loaded_level = "inn_level"; resend_post_game_timer = 1.8141944743692875; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:50:11.230 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame 08:50:11.230 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading 08:50:11.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a catacombs 0 08:50:11.230 warning: [Lua] Following data will be uploaded to Crashify: <> 08:50:11.230 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 13, User: 110000106697298 "JayJay" <> 08:50:11.230 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590 [3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame [5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0 [8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238 [10] dt = 0.01699511893093586 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; loaded_level = "inn_level"; resend_post_game_timer = 1.9496771283447742; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0; [5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0; <> <> 08:50:11.230 [Lua] [Matchmaking] unregister rpcs 08:50:11.231 [Lua] ############### UNLOADING PACKAGES ############### 08:50:11.231 [Lua] [Managers] Calling function on all managers: 08:50:11.231 [Lua] [Managers] Destroying manager group: 08:50:11.231 [Lua] [Gamestate] Enter state StateLoading 08:50:11.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:50:11.232 [Lua] [Matchmaking] register rpcs 08:50:11.232 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:50:11.232 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:50:11.232 [Lua] Set lobby begin: 08:50:11.232 [Lua] Lobby data twitch_enabled = false 08:50:11.232 [Lua] Lobby data power_level = 0 08:50:11.232 [Lua] Lobby data unique_server_name = JayJay 08:50:11.232 [Lua] Lobby data difficulty_tweak = 0 08:50:11.233 [Lua] Lobby data host = 110000106697298 08:50:11.233 [Lua] Lobby data game_mode = 2 08:50:11.233 [Lua] Lobby data is_private = false 08:50:11.233 [Lua] Lobby data match_started = true 08:50:11.233 [Lua] Lobby data mechanism = adventure 08:50:11.233 [Lua] Lobby data level_key = inn_level 08:50:11.233 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:11.233 [Lua] Lobby data selected_level_key = catacombs 08:50:11.233 [Lua] Lobby data difficulty = hardest 08:50:11.233 [Lua] Lobby data quick_game = true 08:50:11.233 [Lua] Lobby data matchmaking = true 08:50:11.233 [Lua] Lobby data weave_name = false 08:50:11.233 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:11.233 [Lua] Lobby data num_players = 4 08:50:11.233 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:50:11.233 [Lua] Lobby data player_slot_2 = 0:0 08:50:11.233 [Lua] Lobby data country_code = DE 08:50:11.233 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:11.233 [Lua] Lobby data eac_authorized = true 08:50:11.233 [Lua] Set lobby end. 08:50:11.233 [Lua] registering RPCs 08:50:11.233 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:50:11.233 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:50:11.233 [Lua] Set lobby begin: 08:50:11.233 [Lua] Lobby data twitch_enabled = false 08:50:11.233 [Lua] Lobby data power_level = 0 08:50:11.233 [Lua] Lobby data unique_server_name = JayJay 08:50:11.233 [Lua] Lobby data difficulty_tweak = 0 08:50:11.233 [Lua] Lobby data host = 110000106697298 08:50:11.233 [Lua] Lobby data game_mode = 2 08:50:11.233 [Lua] Lobby data is_private = false 08:50:11.233 [Lua] Lobby data match_started = true 08:50:11.233 [Lua] Lobby data mechanism = adventure 08:50:11.233 [Lua] Lobby data level_key = catacombs 08:50:11.233 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:11.233 [Lua] Lobby data selected_level_key = catacombs 08:50:11.233 [Lua] Lobby data difficulty = hardest 08:50:11.233 [Lua] Lobby data quick_game = true 08:50:11.233 [Lua] Lobby data matchmaking = true 08:50:11.233 [Lua] Lobby data weave_name = false 08:50:11.233 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:11.233 [Lua] Lobby data num_players = 4 08:50:11.234 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:50:11.234 [Lua] Lobby data player_slot_2 = 0:0 08:50:11.234 [Lua] Lobby data country_code = DE 08:50:11.234 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:11.234 [Lua] Lobby data eac_authorized = true 08:50:11.234 [Lua] Set lobby end. 08:50:11.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:50:11.236 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 08:50:11.236 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:50:11.236 [Lua] [LevelTransitionHandler] load_level catacombs 0 08:50:11.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:50:11.263 [Umbra] Unload tome 08:50:11.264 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:50:11.333 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:50:11.333 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 08:50:11.333 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/catacombs" Meta package name: "nil" 08:50:11.333 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 08:50:11.333 [Lua] [StateLoading] got rpc_load_level 132 catacombs 08:50:11.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 08:50:11.472 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 08:50:11.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 08:50:12.724 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 08:50:15.469 [Lua] ### Sending rpc_level_loaded 08:50:15.469 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 132 08:50:15.469 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded 08:50:15.469 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading 08:50:15.469 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages 08:50:15.482 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages 08:50:15.482 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame 08:50:16.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 08:50:16.323 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 08:50:16.343 [Lua] [LevelTransitionHandler] Level load completed! 08:50:16.343 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 11052816 - use_random_directors: true - overriden_conflict: nil 08:50:16.365 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:50:16.365 [Lua] checking dlc's against conflict directors 08:50:16.365 [Lua] number of factions to include 2 08:50:16.365 [Lua] number of factions added 2 08:50:16.365 [Lua] --- --- --- 08:50:16.365 [Lua] Starting... difficulty 'hardest' 08:50:16.365 [Lua] These are the starting conflict directors: 08:50:16.365 [Lua] chaos 08:50:16.365 [Lua] skaven 08:50:16.365 [Lua] --- --- --- 08:50:16.365 [Lua] 08:50:16.365 [Lua] DONE! Found the following directors: 08:50:16.365 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_plague_monk skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_ratling_gunner skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander chaos_dummy_sorcerer chaos_raider skaven_poison_wind_globadier 08:50:16.365 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_dummy_sorcerer=true, chaos_raider=true, skaven_poison_wind_globadier=true, } 08:50:16.365 [Lua] load_startup_enemy_packages: -------------- 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_spawn 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_troll 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_rat_ogre 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_stormfiend 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] beastmen_minotaur 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_plague_sorcerer 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_corruptor_sorcerer 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_gutter_runner 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_pack_master 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_poison_wind_globadier 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_ratling_gunner 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_warpfire_thrower 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_vortex_sorcerer 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] beastmen_standard_bearer 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_vortex 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] critter_rat 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] critter_pig 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_marauder 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_storm_vermin 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_warrior 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_clan_rat_with_shield 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_plague_monk 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_storm_vermin_with_shield 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_clan_rat 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_slave 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_fanatic 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] skaven_loot_rat 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_marauder_with_shield 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_berzerker 08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:50:16.365 [Lua] chaos_raider 08:50:16.368 [Lua] ### Sending rpc_level_loaded 08:50:16.368 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 132 08:50:16.368 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 08:50:16.384 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 08:50:16.384 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 08:50:16.405 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 08:50:16.405 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 08:50:16.406 [Lua] ### Sending rpc_level_loaded 08:50:16.406 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 132 08:50:16.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:50:16.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:50:16.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:50:16.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:50:16.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:50:16.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:50:17.008 [Lua] ### Sending rpc_level_loaded 08:50:17.008 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 132 08:50:17.008 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded 08:50:17.008 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading 08:50:17.008 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages 08:50:17.030 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages 08:50:17.030 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame 08:50:17.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:50:17.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:50:17.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:50:17.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:50:17.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:50:17.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:50:17.786 [Lua] ### Sending rpc_level_loaded 08:50:17.786 [Lua] #### Has state machine: true, peer_id: 110000101d47aae, level_id: 132 08:50:17.786 [Lua] Peer 110000101d47aae has loaded the level and all enemies are loaded 08:50:17.787 [Lua] [PeerSM] 110000101d47aae :: on_exit Loading 08:50:17.787 [Lua] [PeerSM] 110000101d47aae :: on_enter LoadingProfilePackages 08:50:17.804 [Lua] [PeerSM] 110000101d47aae :: on_exit LoadingProfilePackages 08:50:17.804 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForEnterGame 08:50:18.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:50:18.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:50:18.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:50:18.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:50:18.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:50:18.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:50:18.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:50:18.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:50:18.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:50:18.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:50:18.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:50:18.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:50:18.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:50:18.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:50:18.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:50:19.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:50:19.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:50:19.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:50:19.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:50:19.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:50:19.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:50:19.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:50:19.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:50:19.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:50:19.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:50:19.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:50:19.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:50:20.049 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101d47aae' 08:50:20.063 [Steam] Connection a3ad30c5 to remote 110000101d47aae rejected, reason 1000 08:50:20.083 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:50:20.083 [Lua] Players: 3 08:50:20.083 [Lua] Set lobby begin: 08:50:20.083 [Lua] Lobby data twitch_enabled = false 08:50:20.083 [Lua] Lobby data power_level = 0 08:50:20.083 [Lua] Lobby data unique_server_name = JayJay 08:50:20.083 [Lua] Lobby data difficulty_tweak = 0 08:50:20.083 [Lua] Lobby data host = 110000106697298 08:50:20.083 [Lua] Lobby data game_mode = 2 08:50:20.083 [Lua] Lobby data is_private = false 08:50:20.083 [Lua] Lobby data match_started = true 08:50:20.083 [Lua] Lobby data mechanism = adventure 08:50:20.083 [Lua] Lobby data level_key = catacombs 08:50:20.083 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:20.083 [Lua] Lobby data selected_level_key = catacombs 08:50:20.083 [Lua] Lobby data difficulty = hardest 08:50:20.083 [Lua] Lobby data quick_game = true 08:50:20.083 [Lua] Lobby data matchmaking = true 08:50:20.083 [Lua] Lobby data weave_name = false 08:50:20.083 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:20.083 [Lua] Lobby data num_players = 3 08:50:20.083 [Lua] Lobby data player_slot_5 = 110000101d47aae:1 08:50:20.083 [Lua] Lobby data player_slot_2 = 0:0 08:50:20.083 [Lua] Lobby data country_code = DE 08:50:20.083 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:20.083 [Lua] Lobby data eac_authorized = true 08:50:20.083 [Lua] Set lobby end. 08:50:20.084 [Lua] [LobbyMembers] Member left 110000101d47aae 08:50:20.084 [Lua] [LoadTimeManager] Member left 08:50:20.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:50:20.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:50:20.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:50:20.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:50:20.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:50:20.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:50:20.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:50:20.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:50:20.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:50:20.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:50:20.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:50:20.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:50:21.058 [Handshaker] Lost connection 34 to 110000101d47aae 08:50:21.058 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101d47aae' 08:50:21.058 [Lua] [ChatManager][1]System: iBludgeon has left the game 08:50:21.058 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101d47aae) 08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForEnterGame 08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_enter Disconnecting 08:50:21.058 [Lua] [PSM] Disconnecting peer 110000101d47aae 08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_exit Disconnecting 08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_enter Disconnected 08:50:21.058 [Lua] Set lobby begin: 08:50:21.058 [Lua] Lobby data twitch_enabled = false 08:50:21.058 [Lua] Lobby data power_level = 0 08:50:21.058 [Lua] Lobby data unique_server_name = JayJay 08:50:21.059 [Lua] Lobby data difficulty_tweak = 0 08:50:21.059 [Lua] Lobby data host = 110000106697298 08:50:21.059 [Lua] Lobby data game_mode = 2 08:50:21.059 [Lua] Lobby data is_private = false 08:50:21.059 [Lua] Lobby data match_started = true 08:50:21.059 [Lua] Lobby data mechanism = adventure 08:50:21.059 [Lua] Lobby data level_key = catacombs 08:50:21.059 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:21.059 [Lua] Lobby data selected_level_key = catacombs 08:50:21.059 [Lua] Lobby data difficulty = hardest 08:50:21.059 [Lua] Lobby data quick_game = true 08:50:21.059 [Lua] Lobby data matchmaking = true 08:50:21.059 [Lua] Lobby data weave_name = false 08:50:21.059 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:21.059 [Lua] Lobby data num_players = 3 08:50:21.059 [Lua] Lobby data player_slot_5 = 0:0 08:50:21.059 [Lua] Lobby data player_slot_2 = 0:0 08:50:21.059 [Lua] Lobby data country_code = DE 08:50:21.059 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:21.059 [Lua] Lobby data eac_authorized = true 08:50:21.059 [Lua] Set lobby end. 08:50:21.059 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101d47aae) 08:50:21.059 [EAC] EAC server lost client 110000101d47aae 08:50:21.059 [EACServer] [09:50:21:058][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101D47AAE PlayerGUID: 76561197990967982 08:50:21.059 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 8 08:50:21.059 [SteamVoipClient] select_out(110000101d47aae, off) 08:50:21.059 [SteamVoipClient] select_in(110000101d47aae, off) 08:50:21.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:50:21.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:50:21.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:50:21.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:50:21.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:50:21.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:50:21.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:50:21.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:50:21.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:50:22.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:50:22.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:50:22.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:50:22.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:50:22.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:50:22.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:50:22.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:50:22.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:50:22.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:50:22.668 [Lua] [Matchmaking] Handshake host removing client 110000101d47aae 08:50:22.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:50:22.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:50:22.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:50:23.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:50:23.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:50:23.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:50:23.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:50:23.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:50:23.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:50:23.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:50:23.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:50:23.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:50:23.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:50:23.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:50:23.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:50:24.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:50:24.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:50:24.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:50:24.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:50:24.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:50:24.342 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 08:50:24.342 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:50:24.343 [Lua] Starting async level spawning of levels/honduras/catacombs/world 08:50:24.343 [Umbra] Init version: 3.4.15 :: 16 threads 08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.399 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.476 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.477 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.477 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.478 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.485 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.507 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.507 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.590 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.591 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.591 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.761 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 08:50:24.770 [Lua] Async level spawning done 08:50:24.770 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:50:25.724 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:50:25.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:50:25.724 [Lua] [Matchmaking] unregister rpcs 08:50:25.724 [Lua] Set lobby begin: 08:50:25.724 [Lua] Lobby data twitch_enabled = false 08:50:25.724 [Lua] Lobby data power_level = 0 08:50:25.724 [Lua] Lobby data unique_server_name = JayJay 08:50:25.724 [Lua] Lobby data difficulty_tweak = 0 08:50:25.724 [Lua] Lobby data host = 110000106697298 08:50:25.724 [Lua] Lobby data game_mode = 2 08:50:25.724 [Lua] Lobby data is_private = false 08:50:25.724 [Lua] Lobby data match_started = true 08:50:25.724 [Lua] Lobby data mechanism = adventure 08:50:25.724 [Lua] Lobby data level_key = catacombs 08:50:25.724 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:25.724 [Lua] Lobby data selected_level_key = catacombs 08:50:25.725 [Lua] Lobby data difficulty = hardest 08:50:25.725 [Lua] Lobby data quick_game = true 08:50:25.725 [Lua] Lobby data matchmaking = true 08:50:25.725 [Lua] Lobby data weave_name = false 08:50:25.725 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:25.725 [Lua] Lobby data num_players = 3 08:50:25.725 [Lua] Lobby data player_slot_5 = 0:0 08:50:25.725 [Lua] Lobby data player_slot_2 = 0:0 08:50:25.725 [Lua] Lobby data country_code = DE 08:50:25.725 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:25.725 [Lua] Lobby data eac_authorized = true 08:50:25.725 [Lua] Set lobby end. 08:50:25.725 [Lua] [Managers] Destroying manager group: 08:50:25.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 08:50:25.725 [Lua] [Gamestate] Enter StateIngame HOST 08:50:25.725 [Lua] [Managers] Calling function on all managers: 08:50:25.726 [Lua] <>level = catacombs<> 08:50:25.726 [Lua] Set lobby begin: 08:50:25.726 [Lua] Lobby data twitch_enabled = false 08:50:25.726 [Lua] Lobby data power_level = 0 08:50:25.726 [Lua] Lobby data unique_server_name = JayJay 08:50:25.726 [Lua] Lobby data difficulty_tweak = 0 08:50:25.726 [Lua] Lobby data host = 110000106697298 08:50:25.726 [Lua] Lobby data game_mode = 2 08:50:25.726 [Lua] Lobby data is_private = false 08:50:25.726 [Lua] Lobby data match_started = true 08:50:25.726 [Lua] Lobby data mechanism = adventure 08:50:25.726 [Lua] Lobby data level_key = catacombs 08:50:25.726 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:25.726 [Lua] Lobby data selected_level_key = catacombs 08:50:25.726 [Lua] Lobby data difficulty = hardest 08:50:25.726 [Lua] Lobby data quick_game = true 08:50:25.726 [Lua] Lobby data matchmaking = true 08:50:25.726 [Lua] Lobby data weave_name = false 08:50:25.726 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:25.726 [Lua] Lobby data num_players = 3 08:50:25.726 [Lua] Lobby data player_slot_5 = 0:0 08:50:25.726 [Lua] Lobby data player_slot_2 = 0:0 08:50:25.726 [Lua] Lobby data country_code = DE 08:50:25.726 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:25.726 [Lua] Lobby data eac_authorized = true 08:50:25.726 [Lua] Set lobby end. 08:50:25.726 [Lua] [StateIngame] Server ingame 08:50:25.730 [Lua] Set lobby begin: 08:50:25.730 [Lua] Lobby data twitch_enabled = false 08:50:25.730 [Lua] Lobby data power_level = 0 08:50:25.730 [Lua] Lobby data unique_server_name = JayJay 08:50:25.730 [Lua] Lobby data difficulty_tweak = 0 08:50:25.730 [Lua] Lobby data host = 110000106697298 08:50:25.730 [Lua] Lobby data game_mode = 2 08:50:25.730 [Lua] Lobby data is_private = false 08:50:25.730 [Lua] Lobby data match_started = true 08:50:25.730 [Lua] Lobby data mechanism = adventure 08:50:25.730 [Lua] Lobby data level_key = catacombs 08:50:25.730 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:25.730 [Lua] Lobby data selected_level_key = catacombs 08:50:25.730 [Lua] Lobby data difficulty = hardest 08:50:25.730 [Lua] Lobby data quick_game = true 08:50:25.730 [Lua] Lobby data matchmaking = true 08:50:25.730 [Lua] Lobby data weave_name = false 08:50:25.730 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:25.730 [Lua] Lobby data num_players = 3 08:50:25.730 [Lua] Lobby data player_slot_5 = 0:0 08:50:25.730 [Lua] Lobby data player_slot_2 = 0:0 08:50:25.730 [Lua] Lobby data country_code = DE 08:50:25.730 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:25.730 [Lua] Lobby data eac_authorized = true 08:50:25.730 [Lua] Set lobby end. 08:50:25.730 [Lua] [Matchmaking] register rpcs 08:50:25.730 [Lua] GameNetworkManager:init... creating game session 08:50:25.730 [Lua] Host GameSession.make_game_session_host with session: 08:50:25.730 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:50:25.730 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 08:50:25.730 [Lua] [GameNetworkManager] self.is_server = true 08:50:25.730 [Network] Setting artificial MTU limit to 65536 08:50:25.730 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 26 08:50:25.731 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:50:25.740 [Lua] Switching ConflictSettings: to: default 08:50:25.740 [Lua] pacing=default 08:50:25.740 [Lua] roaming=nil 08:50:25.740 [Lua] specials=default 08:50:25.740 [Lua] debug_color=maroon 08:50:25.740 [Lua] contained_breeds=nil 08:50:25.740 [Lua] pack_spawning=default 08:50:25.740 [Lua] disabled=false 08:50:25.740 [Lua] factions=nil 08:50:25.740 [Lua] boss=default 08:50:25.740 [Lua] horde=default 08:50:25.740 [Lua] name=default 08:50:25.740 [Lua] intensity=default 08:50:25.740 [Lua] --- 08:50:25.740 [Lua] [LevelAnalysis] set_random_seed( 11052816) 08:50:25.747 [Lua] [AIInterestPointSystem] Level Seed: 11052816 08:50:25.747 [Lua] 08:50:25.747 [Lua] [entity_system_bag] = table 08:50:25.747 [Lua] [entity_system_bag] = metatable 08:50:25.747 [Lua] [startup_data] = table 08:50:25.747 [Lua] [entity_manager] = table 08:50:25.747 [Lua] [entity_manager] = metatable 08:50:25.747 [Lua] [unit_spawner] = table 08:50:25.747 [Lua] [unit_spawner] = metatable 08:50:25.747 [Lua] [unit_storage] = table 08:50:25.747 [Lua] [unit_storage] = metatable 08:50:25.747 [Lua] [dice_keeper] = table 08:50:25.747 [Lua] [dice_keeper] = metatable 08:50:25.747 [Lua] [is_server] = true (boolean) 08:50:25.747 [Lua] [world] = [World] 08:50:25.747 [Lua] [system_api] = table 08:50:25.747 [Lua] [entity_system] = table 08:50:25.747 [Lua] [entity_system] = metatable 08:50:25.747 [Lua] [network_lobby] = table 08:50:25.747 [Lua] [network_lobby] = metatable 08:50:25.747 [Lua] [profile_synchronizer] = table 08:50:25.747 [Lua] [profile_synchronizer] = metatable 08:50:25.747 [Lua] [level_transition_handler] = table 08:50:25.747 [Lua] [level_transition_handler] = metatable 08:50:25.747 [Lua] [num_local_human_players] = 1 (number) 08:50:25.747 [Lua] [statistics_db] = table 08:50:25.747 [Lua] [statistics_db] = metatable 08:50:25.747 [Lua] [network_server] = table 08:50:25.747 [Lua] [network_server] = metatable 08:50:25.747 [Lua] [input_manager] = table 08:50:25.747 [Lua] [input_manager] = metatable 08:50:25.747 [Lua] [network_clock] = table 08:50:25.747 [Lua] [network_clock] = metatable 08:50:25.747 [Lua] [network_transmit] = table 08:50:25.747 [Lua] [network_transmit] = metatable 08:50:25.747 [Lua] [free_flight_manager] = table 08:50:25.747 [Lua] [free_flight_manager] = metatable 08:50:25.747 [Lua] [network_manager] = table 08:50:25.747 [Lua] [network_manager] = metatable 08:50:25.747 [Lua] [network_event_delegate] = table 08:50:25.747 [Lua] [network_event_delegate] = metatable 08:50:25.747 [Lua] 08:50:25.747 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:50:25.747 [Lua] ignoring extension VersusInteractObjectiveExtension 08:50:25.747 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:50:25.747 [Lua] ignoring extension VersusSocketObjectiveExtension 08:50:25.747 [Lua] ignoring extension VersusTargetObjectiveExtension 08:50:25.747 [Lua] ignoring extension VersusMissionObjectiveExtension 08:50:25.750 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:50:25.766 [Lua] [AchievementManager] Achievements using the steam platform 08:50:25.791 [Lua] respawn_unit_spawned with group id: end_event 08:50:25.791 [Lua] respawn_unit_spawned with group id: end_event 08:50:25.791 [Lua] respawn_unit_spawned with group id: end_event 08:50:25.791 [Lua] respawn_unit_spawned with group id: middle_event 08:50:25.791 [Lua] respawn_unit_spawned with group id: middle_event 08:50:25.791 [Lua] respawn_unit_spawned with group id: middle_event 08:50:25.819 [Lua] [StateIngame] Level seed: 11052816 08:50:25.852 [Lua] [LevelAnalysis] set_random_seed( 11052816) 08:50:25.858 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:50:25.858 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:50:25.858 [Lua] [IngameUI] init 08:50:25.869 [SteamVoipClient] select_out(11000010434bd60, off) 08:50:25.869 [SteamVoipClient] select_out(110000106697298, off) 08:50:25.869 [SteamVoipClient] select_out(11000013ed8f24a, off) 08:50:25.872 [Lua] cb_razer_chroma_setup 08:50:25.900 [Lua] completed 08:50:25.901 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:50:25.901 [Lua] Set lobby begin: 08:50:25.901 [Lua] Lobby data twitch_enabled = false 08:50:25.901 [Lua] Lobby data power_level = 835 08:50:25.901 [Lua] Lobby data unique_server_name = JayJay 08:50:25.901 [Lua] Lobby data difficulty_tweak = 0 08:50:25.901 [Lua] Lobby data host = 110000106697298 08:50:25.901 [Lua] Lobby data game_mode = 2 08:50:25.901 [Lua] Lobby data is_private = false 08:50:25.901 [Lua] Lobby data match_started = true 08:50:25.901 [Lua] Lobby data mechanism = adventure 08:50:25.901 [Lua] Lobby data level_key = catacombs 08:50:25.901 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:25.901 [Lua] Lobby data selected_level_key = catacombs 08:50:25.901 [Lua] Lobby data difficulty = hardest 08:50:25.901 [Lua] Lobby data quick_game = true 08:50:25.901 [Lua] Lobby data matchmaking = true 08:50:25.901 [Lua] Lobby data weave_name = false 08:50:25.901 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:25.901 [Lua] Lobby data num_players = 3 08:50:25.901 [Lua] Lobby data player_slot_5 = 0:0 08:50:25.901 [Lua] Lobby data player_slot_2 = 0:0 08:50:25.902 [Lua] Lobby data country_code = DE 08:50:25.902 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:25.902 [Lua] Lobby data eac_authorized = true 08:50:25.902 [Lua] Set lobby end. 08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:50:25.903 [Lua] CurrentConflictSettings default 08:50:25.903 [Lua] [ConflictDirector] conflict_director is ai_ready 08:50:25.907 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:50:25.907 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:50:25.912 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:50:25.912 [Lua] Forming navigation groups in one frame 08:50:25.912 [Lua] Forming navigation groups 08:50:25.928 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751 08:50:26.073 [Lua] NavigationGroupManager -> calulation time B: 0.14400000000000546 08:50:26.073 [Lua] number of nav groups: 259 08:50:26.074 [Lua] number of refined nav groups : 218 08:50:26.080 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 08:50:26.080 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.222506885230539 Normalized coefficient: 1.4034297471207517 08:50:26.082 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4884276735596345 Normalized coefficient: 1.6599167472065783 08:50:26.086 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.869231113791459 Normalized coefficient: 1.2238493396176031 08:50:26.088 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.2279586791992188 Normalized coefficient: 1.8323092121204589 08:50:26.093 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 08:50:26.093 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 08:50:26.102 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 08:50:26.102 [Lua] [LevelAnalysis] This level has a total main-path length of 1154.956 meters. 08:50:26.102 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:50:26.102 [Lua] [LevelAnalysis] 08:50:26.102 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:50:26.102 [Lua] [LevelAnalysis] 08:50:26.102 [Lua] [LevelAnalysis] Terror events added: 08:50:26.102 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 08:50:26.102 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:50:26.102 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:50:26.102 [Lua] ----> using boss gizmo! 08:50:26.102 [Lua] [LevelAnalysis] section: 2, start-index: 14, end-index: 21, forbidden-dist: -370.9 start-travel-dist: 745.9, end-travel-dist: 722.8 spawn_distance 365.0 08:50:26.102 [Lua] Adding main path event: Vector3Box(-68, -45.8722, 2.01) boss_event_rat_ogre 45 table: 0000000005A8A6D0 08:50:26.102 [Lua] NORMAL PATROL MAIN PATH 946.7586669921875 08:50:26.102 [Lua] [waypoints] = table 08:50:26.102 [Lua] [astar_points] = table 08:50:26.102 [Lua] [travel_dist] = 949.73516394197941 (number) 08:50:26.102 [Lua] [one_directional] = true (boolean) 08:50:26.102 [Lua] [id] = boss17 (string) 08:50:26.102 [Lua] ----> using boss spline path! 08:50:26.102 [Lua] Adding main path event: Vector3Box(-170.377, -68.1021, -47.415) boss_event_skaven_spline_patrol 45 table: 0000000005A8A940 08:50:26.102 [Lua] [LevelAnalysis] num_event_places_f: 0.73663753588994341 , num_event_places: 0 , trailing_event_fraction: 0.73663753588994341 , num_events: 0 08:50:26.102 [Lua] [LevelAnalysis] Level path distance: 1154.9563038349152 08:50:26.102 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:50:26.105 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:50:26.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:50:26.110 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:50:26.110 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 08:50:26.110 [Lua] [Managers] Calling function on all managers: 08:50:26.110 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:50:26.124 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 08:50:26.124 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 08:50:26.124 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame 08:50:26.124 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync 08:50:26.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 26 08:50:26.128 [Lua] player (110000106697298,2) was put into party 1 08:50:26.139 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 08:50:26.139 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 08:50:26.139 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 08:50:26.139 [Lua] Set lobby begin: 08:50:26.139 [Lua] Lobby data twitch_enabled = false 08:50:26.139 [Lua] Lobby data power_level = 835 08:50:26.139 [Lua] Lobby data unique_server_name = JayJay 08:50:26.139 [Lua] Lobby data difficulty_tweak = 0 08:50:26.140 [Lua] Lobby data host = 110000106697298 08:50:26.140 [Lua] Lobby data game_mode = 2 08:50:26.140 [Lua] Lobby data is_private = false 08:50:26.140 [Lua] Lobby data match_started = true 08:50:26.140 [Lua] Lobby data mechanism = adventure 08:50:26.140 [Lua] Lobby data level_key = catacombs 08:50:26.140 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:26.140 [Lua] Lobby data selected_level_key = catacombs 08:50:26.140 [Lua] Lobby data difficulty = hardest 08:50:26.140 [Lua] Lobby data quick_game = true 08:50:26.140 [Lua] Lobby data matchmaking = true 08:50:26.140 [Lua] Lobby data weave_name = false 08:50:26.140 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:26.140 [Lua] Lobby data num_players = 3 08:50:26.140 [Lua] Lobby data player_slot_5 = 0:0 08:50:26.140 [Lua] Lobby data player_slot_2 = 0:0 08:50:26.140 [Lua] Lobby data country_code = DE 08:50:26.140 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:26.140 [Lua] Lobby data eac_authorized = true 08:50:26.140 [Lua] Set lobby end. 08:50:26.140 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:50:26.140 [Lua] 08:50:26.140 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:50:26.140 [Lua] [wwise/flail] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:50:26.140 [Lua] [wwise/staff] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:50:26.140 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:50:26.140 [Lua] 08:50:26.140 [Lua] 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:50:26.140 [Lua] [wwise/staff] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:50:26.140 [Lua] [wwise/flail] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:50:26.140 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:50:26.140 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:50:26.140 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:50:26.140 [Lua] 08:50:26.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 08:50:26.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:11 my_peer_id:110000106697298 08:50:26.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:11 my_peer_id:110000106697298 08:50:26.479 [Lua] Set lobby begin: 08:50:26.479 [Lua] Lobby data twitch_enabled = false 08:50:26.479 [Lua] Lobby data power_level = 835 08:50:26.479 [Lua] Lobby data unique_server_name = JayJay 08:50:26.479 [Lua] Lobby data difficulty_tweak = 0 08:50:26.479 [Lua] Lobby data host = 110000106697298 08:50:26.479 [Lua] Lobby data game_mode = 2 08:50:26.479 [Lua] Lobby data is_private = false 08:50:26.479 [Lua] Lobby data match_started = true 08:50:26.479 [Lua] Lobby data mechanism = adventure 08:50:26.479 [Lua] Lobby data level_key = catacombs 08:50:26.479 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:26.479 [Lua] Lobby data selected_level_key = catacombs 08:50:26.479 [Lua] Lobby data difficulty = hardest 08:50:26.479 [Lua] Lobby data quick_game = true 08:50:26.479 [Lua] Lobby data matchmaking = true 08:50:26.479 [Lua] Lobby data weave_name = false 08:50:26.479 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:26.479 [Lua] Lobby data num_players = 3 08:50:26.479 [Lua] Lobby data player_slot_5 = 0:0 08:50:26.479 [Lua] Lobby data player_slot_2 = 0:0 08:50:26.480 [Lua] Lobby data country_code = DE 08:50:26.480 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:26.480 [Lua] Lobby data eac_authorized = true 08:50:26.480 [Lua] Set lobby end. 08:50:26.480 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing 08:50:26.480 [Lua] Breedfreezer (server) starting a hot join sync 08:50:26.480 [Lua] packing 0 units of breed chaos_marauder 08:50:26.480 [Lua] packing 0 units of breed skaven_clan_rat 08:50:26.480 [Lua] packing 0 units of breed skaven_storm_vermin 08:50:26.480 [Lua] packing 0 units of breed skaven_slave 08:50:26.480 [Lua] packing 0 units of breed chaos_fanatic 08:50:26.480 [Lua] packing 0 units of breed chaos_raider 08:50:26.480 [Lua] packing 0 units of breed chaos_warrior 08:50:26.480 [Lua] packing 0 units of breed chaos_berzerker 08:50:26.480 [Lua] packing 0 units of breed skaven_plague_monk 08:50:26.480 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:50:26.480 [Lua] 08:50:26.480 [Lua] [1] = 1 (number) 08:50:26.480 [Lua] [2] = 0 (number) 08:50:26.480 [Lua] [3] = 1 (number) 08:50:26.480 [Lua] [4] = 0 (number) 08:50:26.480 [Lua] [5] = 1 (number) 08:50:26.480 [Lua] [6] = 0 (number) 08:50:26.480 [Lua] [7] = 1 (number) 08:50:26.480 [Lua] [8] = 0 (number) 08:50:26.480 [Lua] [9] = 1 (number) 08:50:26.480 [Lua] [10] = 0 (number) 08:50:26.480 [Lua] [11] = 1 (number) 08:50:26.480 [Lua] [12] = 0 (number) 08:50:26.480 [Lua] [13] = 1 (number) 08:50:26.480 [Lua] [14] = 0 (number) 08:50:26.480 [Lua] [15] = 1 (number) 08:50:26.480 [Lua] [16] = 0 (number) 08:50:26.480 [Lua] [17] = 1 (number) 08:50:26.480 [Lua] [18] = 0 (number) 08:50:26.480 [Lua] 08:50:26.480 [Lua] 08:50:26.480 [Lua] 08:50:26.480 [Lua] [GameNetworkManager] destroying game object with go_id=55 08:50:26.480 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 08:50:26.480 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 08:50:26.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 08:50:26.480 [Lua] RemotePlayer:create_game_object( ) 56 08:50:26.494 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync 08:50:26.494 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers 08:50:26.494 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60 08:50:26.496 [Lua] player (110000106697298,2) was put into party 1 08:50:26.508 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 08:50:26.508 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 08:50:26.508 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 08:50:26.508 [Lua] Set lobby begin: 08:50:26.508 [Lua] Lobby data twitch_enabled = false 08:50:26.508 [Lua] Lobby data power_level = 835 08:50:26.508 [Lua] Lobby data unique_server_name = JayJay 08:50:26.508 [Lua] Lobby data difficulty_tweak = 0 08:50:26.508 [Lua] Lobby data host = 110000106697298 08:50:26.508 [Lua] Lobby data game_mode = 2 08:50:26.508 [Lua] Lobby data is_private = false 08:50:26.508 [Lua] Lobby data match_started = true 08:50:26.509 [Lua] Lobby data mechanism = adventure 08:50:26.509 [Lua] Lobby data level_key = catacombs 08:50:26.509 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:26.509 [Lua] Lobby data selected_level_key = catacombs 08:50:26.509 [Lua] Lobby data difficulty = hardest 08:50:26.509 [Lua] Lobby data quick_game = true 08:50:26.509 [Lua] Lobby data matchmaking = true 08:50:26.509 [Lua] Lobby data weave_name = false 08:50:26.509 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:26.509 [Lua] Lobby data num_players = 3 08:50:26.509 [Lua] Lobby data player_slot_5 = 0:0 08:50:26.509 [Lua] Lobby data player_slot_2 = 0:0 08:50:26.509 [Lua] Lobby data country_code = DE 08:50:26.509 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:26.509 [Lua] Lobby data eac_authorized = true 08:50:26.509 [Lua] Set lobby end. 08:50:26.509 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:50:26.509 [Lua] 08:50:26.509 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:50:26.509 [Lua] [wwise/flail] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:50:26.509 [Lua] [wwise/staff] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:50:26.509 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:50:26.509 [Lua] 08:50:26.509 [Lua] 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:50:26.509 [Lua] [wwise/staff] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:50:26.509 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:50:26.509 [Lua] [wwise/flail] = false (boolean) 08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:50:26.509 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:50:26.509 [Lua] 08:50:26.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 26 08:50:26.512 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 08:50:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 08:50:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:12 my_peer_id:110000106697298 08:50:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:12 my_peer_id:110000106697298 08:50:26.523 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 08:50:26.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 08:50:26.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 08:50:26.561 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:50:26.561 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 08:50:26.561 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 08:50:26.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient 08:50:26.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 08:50:26.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:50:26.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08, InventoryPackageSynchronizerClient 08:50:26.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:50:26.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:50:26.567 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 08:50:26.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 08:50:26.661 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:50:26.661 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1 08:50:26.863 [Flow] DISABLE 08:50:27.586 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame 08:50:27.586 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync 08:50:27.605 [Lua] Set lobby begin: 08:50:27.605 [Lua] Lobby data twitch_enabled = false 08:50:27.605 [Lua] Lobby data power_level = 835 08:50:27.605 [Lua] Lobby data unique_server_name = JayJay 08:50:27.605 [Lua] Lobby data difficulty_tweak = 0 08:50:27.605 [Lua] Lobby data host = 110000106697298 08:50:27.605 [Lua] Lobby data game_mode = 2 08:50:27.605 [Lua] Lobby data is_private = false 08:50:27.605 [Lua] Lobby data match_started = true 08:50:27.605 [Lua] Lobby data mechanism = adventure 08:50:27.605 [Lua] Lobby data level_key = catacombs 08:50:27.605 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:27.606 [Lua] Lobby data selected_level_key = catacombs 08:50:27.606 [Lua] Lobby data difficulty = hardest 08:50:27.606 [Lua] Lobby data quick_game = true 08:50:27.606 [Lua] Lobby data matchmaking = true 08:50:27.606 [Lua] Lobby data weave_name = false 08:50:27.606 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:27.606 [Lua] Lobby data num_players = 3 08:50:27.606 [Lua] Lobby data player_slot_5 = 0:0 08:50:27.606 [Lua] Lobby data player_slot_2 = 0:0 08:50:27.606 [Lua] Lobby data country_code = DE 08:50:27.606 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:27.606 [Lua] Lobby data eac_authorized = true 08:50:27.606 [Lua] Set lobby end. 08:50:27.606 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing 08:50:27.606 [Lua] Breedfreezer (server) starting a hot join sync 08:50:27.606 [Lua] packing 0 units of breed chaos_marauder 08:50:27.606 [Lua] packing 0 units of breed skaven_clan_rat 08:50:27.606 [Lua] packing 0 units of breed skaven_storm_vermin 08:50:27.606 [Lua] packing 0 units of breed skaven_slave 08:50:27.606 [Lua] packing 0 units of breed chaos_fanatic 08:50:27.606 [Lua] packing 0 units of breed chaos_raider 08:50:27.606 [Lua] packing 0 units of breed chaos_warrior 08:50:27.606 [Lua] packing 0 units of breed chaos_berzerker 08:50:27.606 [Lua] packing 0 units of breed skaven_plague_monk 08:50:27.606 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:50:27.606 [Lua] 08:50:27.606 [Lua] [1] = 1 (number) 08:50:27.606 [Lua] [2] = 0 (number) 08:50:27.606 [Lua] [3] = 1 (number) 08:50:27.606 [Lua] [4] = 0 (number) 08:50:27.606 [Lua] [5] = 1 (number) 08:50:27.606 [Lua] [6] = 0 (number) 08:50:27.606 [Lua] [7] = 1 (number) 08:50:27.606 [Lua] [8] = 0 (number) 08:50:27.606 [Lua] [9] = 1 (number) 08:50:27.606 [Lua] [10] = 0 (number) 08:50:27.606 [Lua] [11] = 1 (number) 08:50:27.606 [Lua] [12] = 0 (number) 08:50:27.606 [Lua] [13] = 1 (number) 08:50:27.606 [Lua] [14] = 0 (number) 08:50:27.606 [Lua] [15] = 1 (number) 08:50:27.606 [Lua] [16] = 0 (number) 08:50:27.606 [Lua] [17] = 1 (number) 08:50:27.606 [Lua] [18] = 0 (number) 08:50:27.606 [Lua] 08:50:27.606 [Lua] 08:50:27.606 [Lua] 08:50:27.606 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 08:50:27.606 [Lua] RemotePlayer:create_game_object( ) 58 08:50:27.619 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync 08:50:27.619 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers 08:50:27.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a 08:50:27.625 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 08:50:27.625 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 08:50:27.625 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers 08:50:27.625 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame 08:50:27.625 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers 08:50:27.625 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame 08:50:27.628 [Lua] test 08:50:27.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:50:27.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 08:50:27.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:50:27.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:50:27.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 08:50:27.642 [Lua] [GameNetworkManager] destroying game object with go_id=60 08:50:27.651 [Lua] Switching ConflictSettings: to: chaos 08:50:27.651 [Lua] pacing=chaos 08:50:27.651 [Lua] roaming=nil 08:50:27.651 [Lua] specials=chaos 08:50:27.651 [Lua] debug_color=purple 08:50:27.651 [Lua] contained_breeds=nil 08:50:27.651 [Lua] pack_spawning=chaos 08:50:27.651 [Lua] disabled=false 08:50:27.651 [Lua] factions=nil 08:50:27.651 [Lua] boss=chaos 08:50:27.651 [Lua] horde=chaos 08:50:27.651 [Lua] name=chaos 08:50:27.651 [Lua] intensity=default 08:50:27.651 [Lua] --- 08:50:27.653 [Lua] [GameNetworkManager] destroying game object with go_id=57 08:50:27.653 [Lua] player (110000106697298,2) was put into party 1 08:50:27.665 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 08:50:27.665 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 08:50:27.665 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 08:50:27.665 [Lua] Set lobby begin: 08:50:27.665 [Lua] Lobby data twitch_enabled = false 08:50:27.666 [Lua] Lobby data power_level = 835 08:50:27.666 [Lua] Lobby data unique_server_name = JayJay 08:50:27.666 [Lua] Lobby data difficulty_tweak = 0 08:50:27.666 [Lua] Lobby data host = 110000106697298 08:50:27.666 [Lua] Lobby data game_mode = 2 08:50:27.666 [Lua] Lobby data is_private = false 08:50:27.666 [Lua] Lobby data match_started = true 08:50:27.666 [Lua] Lobby data mechanism = adventure 08:50:27.666 [Lua] Lobby data level_key = catacombs 08:50:27.666 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:27.666 [Lua] Lobby data selected_level_key = catacombs 08:50:27.666 [Lua] Lobby data difficulty = hardest 08:50:27.666 [Lua] Lobby data quick_game = true 08:50:27.666 [Lua] Lobby data matchmaking = true 08:50:27.666 [Lua] Lobby data weave_name = false 08:50:27.666 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:27.666 [Lua] Lobby data num_players = 3 08:50:27.666 [Lua] Lobby data player_slot_5 = 0:0 08:50:27.666 [Lua] Lobby data player_slot_2 = 0:0 08:50:27.666 [Lua] Lobby data country_code = DE 08:50:27.666 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:27.666 [Lua] Lobby data eac_authorized = true 08:50:27.666 [Lua] Set lobby end. 08:50:27.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:50:27.666 [Lua] 08:50:27.666 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:50:27.666 [Lua] [wwise/flail] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:50:27.666 [Lua] [wwise/staff] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:50:27.666 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:50:27.666 [Lua] 08:50:27.666 [Lua] 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:50:27.666 [Lua] [wwise/staff] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:50:27.666 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:50:27.666 [Lua] [wwise/flail] = false (boolean) 08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 08:50:27.666 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:50:27.666 [Lua] 08:50:27.670 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 08:50:27.670 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:13 my_peer_id:110000106697298 08:50:27.670 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:13 my_peer_id:110000106697298 08:50:27.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 08:50:27.689 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 08:50:27.722 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:50:27.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 08:50:27.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:50:27.856 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:50:27.857 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1 08:50:27.873 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 08:50:27.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 08:50:27.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:50:27.877 [Lua] test 08:50:27.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:50:27.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 08:50:27.975 [Lua] StateInGameRunning:_game_actually_starts() 08:50:27.975 [Lua] ################################################################################################################# 08:50:27.975 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 1 [Is Server]: true 08:50:27.975 [Lua] ################################################################################################################# 08:50:27.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 08:50:27.975 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:50:27.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 08:50:28.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:50:28.043 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:50:28.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 08:50:28.189 [Lua] Commit load time data 08:50:30.768 [Lua] Set lobby begin: 08:50:30.768 [Lua] Lobby data twitch_enabled = false 08:50:30.768 [Lua] Lobby data power_level = 516 08:50:30.768 [Lua] Lobby data unique_server_name = JayJay 08:50:30.768 [Lua] Lobby data difficulty_tweak = 0 08:50:30.768 [Lua] Lobby data host = 110000106697298 08:50:30.768 [Lua] Lobby data game_mode = 2 08:50:30.768 [Lua] Lobby data is_private = false 08:50:30.768 [Lua] Lobby data match_started = true 08:50:30.768 [Lua] Lobby data mechanism = adventure 08:50:30.768 [Lua] Lobby data level_key = catacombs 08:50:30.768 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:30.768 [Lua] Lobby data selected_level_key = catacombs 08:50:30.768 [Lua] Lobby data difficulty = hardest 08:50:30.768 [Lua] Lobby data quick_game = true 08:50:30.768 [Lua] Lobby data matchmaking = true 08:50:30.768 [Lua] Lobby data weave_name = false 08:50:30.768 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:30.768 [Lua] Lobby data num_players = 3 08:50:30.768 [Lua] Lobby data player_slot_5 = 0:0 08:50:30.768 [Lua] Lobby data player_slot_2 = 0:0 08:50:30.768 [Lua] Lobby data country_code = DE 08:50:30.768 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:30.769 [Lua] Lobby data eac_authorized = true 08:50:30.769 [Lua] Set lobby end. 08:50:35.791 [Lua] Set lobby begin: 08:50:35.791 [Lua] Lobby data twitch_enabled = false 08:50:35.791 [Lua] Lobby data power_level = 795 08:50:35.792 [Lua] Lobby data unique_server_name = JayJay 08:50:35.792 [Lua] Lobby data difficulty_tweak = 0 08:50:35.792 [Lua] Lobby data host = 110000106697298 08:50:35.792 [Lua] Lobby data game_mode = 2 08:50:35.792 [Lua] Lobby data is_private = false 08:50:35.792 [Lua] Lobby data match_started = true 08:50:35.792 [Lua] Lobby data mechanism = adventure 08:50:35.792 [Lua] Lobby data level_key = catacombs 08:50:35.792 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:35.792 [Lua] Lobby data selected_level_key = catacombs 08:50:35.792 [Lua] Lobby data difficulty = hardest 08:50:35.792 [Lua] Lobby data quick_game = true 08:50:35.792 [Lua] Lobby data matchmaking = true 08:50:35.792 [Lua] Lobby data weave_name = false 08:50:35.792 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:35.792 [Lua] Lobby data num_players = 3 08:50:35.792 [Lua] Lobby data player_slot_5 = 0:0 08:50:35.792 [Lua] Lobby data player_slot_2 = 0:0 08:50:35.792 [Lua] Lobby data country_code = DE 08:50:35.792 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:35.792 [Lua] Lobby data eac_authorized = true 08:50:35.792 [Lua] Set lobby end. 08:50:49.851 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:50:49.868 [Lua] Spline already found! 08:50:49.904 [Lua] Init group template: spline_patrol 08:50:50.187 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:50:50.187 [Lua] Players: 4 08:50:50.187 [Lua] Set lobby begin: 08:50:50.187 [Lua] Lobby data twitch_enabled = false 08:50:50.187 [Lua] Lobby data power_level = 795 08:50:50.187 [Lua] Lobby data unique_server_name = JayJay 08:50:50.187 [Lua] Lobby data difficulty_tweak = 0 08:50:50.187 [Lua] Lobby data host = 110000106697298 08:50:50.187 [Lua] Lobby data game_mode = 2 08:50:50.187 [Lua] Lobby data is_private = false 08:50:50.187 [Lua] Lobby data match_started = true 08:50:50.187 [Lua] Lobby data mechanism = adventure 08:50:50.187 [Lua] Lobby data level_key = catacombs 08:50:50.187 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:50.187 [Lua] Lobby data selected_level_key = catacombs 08:50:50.187 [Lua] Lobby data difficulty = hardest 08:50:50.187 [Lua] Lobby data quick_game = true 08:50:50.187 [Lua] Lobby data matchmaking = true 08:50:50.187 [Lua] Lobby data weave_name = false 08:50:50.187 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:50.187 [Lua] Lobby data num_players = 4 08:50:50.187 [Lua] Lobby data player_slot_5 = 0:0 08:50:50.187 [Lua] Lobby data player_slot_2 = 0:0 08:50:50.187 [Lua] Lobby data country_code = DE 08:50:50.187 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:50.187 [Lua] Lobby data eac_authorized = true 08:50:50.187 [Lua] Set lobby end. 08:50:50.188 [Lua] [LobbyMembers] Member joined 1100001135bf81b 08:50:51.782 [Lua] Players are leaving the safe zone 08:50:52.474 [Lua] GOT approve_channel 11 1100001135bf81b 186000003b5680b 08:50:52.474 [EAC] EAC server has client 1100001135bf81b and channel 11 (and owner 1100001135bf81b) 08:50:52.474 [EACServer] [09:50:52:474][Windows][EAC Server] [Info][RegisterClient] Client: 01100001135BF81B PlayerGUID: 76561198285060123 PlayerIP: 0.0.0.0 OwnerGUID: 76561198285060123 PlayerName: Rick_Sanches 08:50:52.474 [Lua] Client with peer_id 1100001135bf81b got APPROVED by server 08:50:52.475 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001135bf81b' 08:50:52.475 [Lua] [PeerSM] 1100001135bf81b :: on_enter Connecting 08:50:52.475 [Lua] [ChatManager][1]System: Rick_Sanches is joining the game 08:50:52.609 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:50:52.609 [Lua] [Matchmaking] Got a handshake request from 1100001135bf81b with user name 'Rick_Sanches' 08:50:52.710 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 1100001135bf81b, replying lobby_ok 08:50:52.811 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001135bf81b REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 08:50:52.913 [Lua] Set lobby begin: 08:50:52.913 [Lua] Lobby data twitch_enabled = false 08:50:52.913 [Lua] Lobby data power_level = 795 08:50:52.913 [Lua] Lobby data unique_server_name = JayJay 08:50:52.913 [Lua] Lobby data difficulty_tweak = 0 08:50:52.914 [Lua] Lobby data host = 110000106697298 08:50:52.914 [Lua] Lobby data game_mode = 2 08:50:52.914 [Lua] Lobby data is_private = false 08:50:52.914 [Lua] Lobby data match_started = true 08:50:52.914 [Lua] Lobby data mechanism = adventure 08:50:52.914 [Lua] Lobby data level_key = catacombs 08:50:52.914 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:50:52.914 [Lua] Lobby data selected_level_key = catacombs 08:50:52.914 [Lua] Lobby data difficulty = hardest 08:50:52.914 [Lua] Lobby data quick_game = true 08:50:52.914 [Lua] Lobby data matchmaking = true 08:50:52.914 [Lua] Lobby data weave_name = false 08:50:52.914 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:50:52.914 [Lua] Lobby data num_players = 4 08:50:52.914 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 08:50:52.914 [Lua] Lobby data player_slot_2 = 0:0 08:50:52.914 [Lua] Lobby data country_code = DE 08:50:52.914 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:50:52.914 [Lua] Lobby data eac_authorized = true 08:50:52.914 [Lua] Set lobby end. 08:50:52.914 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001135bf81b 08:50:52.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:1100001135bf81b 08:50:55.407 [Lua] ### CLEARING PEER STATE FOR 1100001135bf81b 08:50:55.407 [Lua] [PeerSM] 1100001135bf81b :: on_exit Connecting 08:50:55.407 [Lua] [PeerSM] 1100001135bf81b :: on_enter Connecting 08:50:55.492 [Lua] [PSM] Peer 1100001135bf81b joined. Want to use profile index "5" and join party "0" 08:50:55.492 [Lua] Mechanism says: a client joined the game! 1100001135bf81b 08:50:55.492 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001135bf81b, connection_key=3) 08:50:55.492 [Lua] Sync dynamic to client: 08:50:55.710 [SteamVoipClient] select_out(1100001135bf81b, on) 08:50:55.736 [SteamVoipClient] select_out(1100001135bf81b, on) 08:50:55.736 [SteamVoipClient] select_in(1100001135bf81b, on) 08:50:55.736 [SteamVoipClient] select_out(1100001135bf81b, off) 08:50:56.030 [EACServer] [09:50:56:030][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001135BF81B Session: 5 Status: Client Authenticated Message: Client authenticated. 08:50:56.030 [EAC] Peer 1100001135bf81b switched EAC state to ClientAuthenticatedLocal 08:50:56.184 [EACServer] [09:50:56:184][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001135BF81B. 08:50:56.484 [EACServer] [09:50:56:483][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001135BF81B 08:50:56.484 [EACServer] [09:50:56:483][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001135BF81B Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:50:56.487 [EAC] Peer 1100001135bf81b switched EAC state to ClientAuthenticatedRemote 08:50:57.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:50:57.096 [Lua] Spline already found! 08:50:57.132 [Lua] Init group template: spline_patrol 08:50:57.798 [Lua] player (1100001135bf81b,1) was put into party 0 08:50:57.798 [Lua] [PeerSM] 1100001135bf81b :: on_exit Connecting 08:50:57.798 [Lua] [PeerSM] 1100001135bf81b :: on_enter Loading 08:50:57.798 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001135bf81b catacombs 0 08:50:57.798 warning: [Lua] Following data will be uploaded to Crashify: <> 08:50:57.798 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 14, User: 110000106697298 "JayJay" <> 08:50:57.799 [Lua] <> <>[PeerStates.Loading]<> <>level_key: catacombs<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: catacombs" [2] self = table: 000000000C53EAD0; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "1100001135bf81b"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590 [3] _ = table: 000000000C53EAD0; new_state = Loading; old_state = Connecting [4] self = table: 00000000017FE5B0; dt = 0.016903158277273178; state_data = table: 000000000C53EAD0; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.016903158277273178; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "1100001135bf81b"; peer_state_machine = table: 00000000017FE5B0 [6] self = table: 000000000E8D6E50; dt = 0.016903158277273178; t = 32.007232930511236; network_manager = table: 000000000EF0C700 [7] self = table: 0000000002EBE180; dt = 0.016903158277273178; t = 1052.0673935953528 [8] self = table: 0000000000097100; real_world_dt = 0.016903158277273178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016903158277273178; t = 1052.0673935953528 [9] dt = 0.016903158277273178 [2] server = table: 000000000F92D7C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001135bf81b"; wanted_profile_index = 5; resend_timer = 1.9151074532419443; resend_post_game_timer = 1.6641433946788311; clan_tag = "0"; peer_id = "1100001135bf81b"; [4] current_state = Loading; function_memoize = table: 00000000017FE510; state_data = table: 000000000C53EAD0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60; [6] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016897447407245636; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F2AE560; network_event_delegate = table: 0000000008C69C60; machines = table: 0000000009BAFF30; _camera_carrier = table: 0000000007142240; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; network_clock = table: 0000000008C84450; statistics_db = table: 0000000008AE3900; _lobby_host = table: 000000000F9BB3B0; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0; <> <> 08:51:05.314 [Lua] [ChatManager][1]System: JayJay picked up a Tome 08:51:11.108 [Lua] ### Sending rpc_level_loaded 08:51:11.108 [Lua] #### Has state machine: true, peer_id: 1100001135bf81b, level_id: 132 08:51:11.108 [Lua] Peer 1100001135bf81b has loaded the level but not all enemies, so we wait 08:51:17.907 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 08:51:18.468 [Lua] [ChatManager][1]System: Mystify picked up a piece of Ravaged Art 08:51:25.981 [Lua] Switching ConflictSettings: to: skaven 08:51:25.981 [Lua] pacing=default 08:51:25.981 [Lua] roaming=nil 08:51:25.981 [Lua] specials=skaven 08:51:25.981 [Lua] debug_color=orange 08:51:25.981 [Lua] contained_breeds=nil 08:51:25.981 [Lua] pack_spawning=skaven 08:51:25.981 [Lua] disabled=false 08:51:25.981 [Lua] factions=nil 08:51:25.981 [Lua] boss=skaven 08:51:25.981 [Lua] horde=default 08:51:25.981 [Lua] name=skaven 08:51:25.981 [Lua] intensity=default 08:51:25.981 [Lua] --- 08:51:26.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:51:26.730 [Lua] Spline already found! 08:51:26.766 [Lua] Init group template: spline_patrol 08:51:28.752 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001135bf81b, connection_key=3) 08:51:28.752 [Lua] [PeerSM] 1100001135bf81b :: on_exit Loading 08:51:28.752 [Lua] [PeerSM] 1100001135bf81b :: on_enter LoadingProfilePackages 08:51:28.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001135bf81b inventory_sync_id:13 my_peer_id:110000106697298 08:51:37.716 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:38.215 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:51:38.333 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:38.721 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:39.042 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:51:39.058 [Lua] Spline already found! 08:51:39.094 [Lua] Init group template: spline_patrol 08:51:39.748 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:40.036 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:40.138 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:40.493 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:40.494 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:40.661 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:40.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:51:40.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:51:41.617 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:41.954 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:41.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:51:43.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 08:51:45.298 [Lua] [PeerSM] 1100001135bf81b :: on_exit LoadingProfilePackages 08:51:45.298 [Lua] [PeerSM] 1100001135bf81b :: on_enter WaitingForEnterGame 08:51:46.123 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:46.224 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:46.529 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:51:46.647 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:51:46.816 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:46.834 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:51:46.834 [Lua] [Matchmaking] Got a handshake request from 1100001135bf81b with user name 'Rick_Sanches' 08:51:46.834 [Lua] [PeerSM] 1100001135bf81b :: on_exit WaitingForEnterGame 08:51:46.834 [Lua] [PeerSM] 1100001135bf81b :: on_enter WaitingForGameObjectSync 08:51:46.856 [Lua] Breedfreezer (server) starting a hot join sync 08:51:46.856 [Lua] packing 3 units of breed chaos_marauder 08:51:46.856 [Lua] packing 0 units of breed skaven_clan_rat 08:51:46.856 [Lua] packing 0 units of breed skaven_storm_vermin 08:51:46.856 [Lua] packing 0 units of breed skaven_slave 08:51:46.856 [Lua] packing 0 units of breed chaos_fanatic 08:51:46.856 [Lua] packing 1 units of breed chaos_raider 08:51:46.856 [Lua] packing 0 units of breed chaos_warrior 08:51:46.856 [Lua] packing 0 units of breed chaos_berzerker 08:51:46.856 [Lua] packing 0 units of breed skaven_plague_monk 08:51:46.856 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:51:46.856 [Lua] 08:51:46.856 [Lua] [1] = 1 (number) 08:51:46.856 [Lua] [2] = 3 (number) 08:51:46.856 [Lua] [3] = 3 (number) 08:51:46.856 [Lua] [4] = 0 (number) 08:51:46.856 [Lua] [5] = 1 (number) 08:51:46.856 [Lua] [6] = 0 (number) 08:51:46.856 [Lua] [7] = 1 (number) 08:51:46.856 [Lua] [8] = 0 (number) 08:51:46.856 [Lua] [9] = 1 (number) 08:51:46.856 [Lua] [10] = 0 (number) 08:51:46.856 [Lua] [11] = 1 (number) 08:51:46.856 [Lua] [12] = 1 (number) 08:51:46.856 [Lua] [13] = 1 (number) 08:51:46.856 [Lua] [14] = 0 (number) 08:51:46.856 [Lua] [15] = 1 (number) 08:51:46.856 [Lua] [16] = 0 (number) 08:51:46.856 [Lua] [17] = 1 (number) 08:51:46.856 [Lua] [18] = 0 (number) 08:51:46.856 [Lua] 08:51:46.856 [Lua] 08:51:46.856 [Lua] [1] = 72 (number) 08:51:46.856 [Lua] [2] = 79 (number) 08:51:46.856 [Lua] [3] = 83 (number) 08:51:46.856 [Lua] [4] = 69 (number) 08:51:46.856 [Lua] 08:51:46.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=146 08:51:46.856 [Lua] RemotePlayer:create_game_object( ) 146 08:51:46.871 [Lua] Assigning peer(1100001135bf81b:1) to profile(5) career(3) 08:51:46.871 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001135bf81b) local_player_id(1) profile_index(5) career_index(3) 08:51:46.871 [Lua] Set lobby begin: 08:51:46.871 [Lua] Lobby data twitch_enabled = false 08:51:46.871 [Lua] Lobby data power_level = 795 08:51:46.871 [Lua] Lobby data unique_server_name = JayJay 08:51:46.871 [Lua] Lobby data difficulty_tweak = 0 08:51:46.871 [Lua] Lobby data host = 110000106697298 08:51:46.871 [Lua] Lobby data game_mode = 2 08:51:46.871 [Lua] Lobby data is_private = false 08:51:46.871 [Lua] Lobby data match_started = true 08:51:46.871 [Lua] Lobby data mechanism = adventure 08:51:46.871 [Lua] Lobby data level_key = catacombs 08:51:46.871 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:51:46.871 [Lua] Lobby data selected_level_key = catacombs 08:51:46.871 [Lua] Lobby data difficulty = hardest 08:51:46.871 [Lua] Lobby data quick_game = true 08:51:46.872 [Lua] Lobby data matchmaking = true 08:51:46.872 [Lua] Lobby data weave_name = false 08:51:46.872 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:51:46.872 [Lua] Lobby data num_players = 4 08:51:46.872 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 08:51:46.872 [Lua] Lobby data player_slot_2 = 0:0 08:51:46.872 [Lua] Lobby data country_code = DE 08:51:46.872 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:51:46.872 [Lua] Lobby data eac_authorized = true 08:51:46.872 [Lua] Set lobby end. 08:51:46.872 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:1100001135bf81b 08:51:46.872 [Lua] [PeerSM] 1100001135bf81b :: on_exit WaitingForGameObjectSync 08:51:46.872 [Lua] [PeerSM] 1100001135bf81b :: on_enter WaitingForPlayers 08:51:46.881 [Lua] [PeerSM] 1100001135bf81b :: on_exit WaitingForPlayers 08:51:46.881 [Lua] [PeerSM] 1100001135bf81b :: on_enter InGame 08:51:47.204 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:51:47.344 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001135bf81b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:51:47.344 [Lua] Adding player sync data to peer=1100001135bf81b local_player_id=1 08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:14 my_peer_id:110000106697298 08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:14 my_peer_id:110000106697298 08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001135bf81b inventory_sync_id:14 my_peer_id:110000106697298 08:51:47.345 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001135bf81b 08:51:47.351 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 08:51:47.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:51:47.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 08:51:47.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:51:47.351 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 08:51:47.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 08:51:47.489 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:47.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 08:51:47.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 08:51:47.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 08:51:47.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 08:51:47.556 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 08:51:47.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 08:51:47.843 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:51:48.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 08:51:48.264 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 08:51:48.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:51:48.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:51:48.348 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:51:48.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:51:48.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:51:48.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:51:48.535 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 08:51:51.149 [Lua] Set lobby begin: 08:51:51.149 [Lua] Lobby data twitch_enabled = false 08:51:51.149 [Lua] Lobby data power_level = 596 08:51:51.149 [Lua] Lobby data unique_server_name = JayJay 08:51:51.149 [Lua] Lobby data difficulty_tweak = 0 08:51:51.149 [Lua] Lobby data host = 110000106697298 08:51:51.149 [Lua] Lobby data game_mode = 2 08:51:51.149 [Lua] Lobby data is_private = false 08:51:51.149 [Lua] Lobby data match_started = true 08:51:51.149 [Lua] Lobby data mechanism = adventure 08:51:51.149 [Lua] Lobby data level_key = catacombs 08:51:51.149 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:51:51.149 [Lua] Lobby data selected_level_key = catacombs 08:51:51.149 [Lua] Lobby data difficulty = hardest 08:51:51.149 [Lua] Lobby data quick_game = true 08:51:51.149 [Lua] Lobby data matchmaking = true 08:51:51.149 [Lua] Lobby data weave_name = false 08:51:51.149 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:51:51.149 [Lua] Lobby data num_players = 4 08:51:51.149 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 08:51:51.149 [Lua] Lobby data player_slot_2 = 0:0 08:51:51.149 [Lua] Lobby data country_code = DE 08:51:51.149 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:51:51.149 [Lua] Lobby data eac_authorized = true 08:51:51.149 [Lua] Set lobby end. 08:51:53.359 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:51:53.374 [Lua] Spline already found! 08:51:53.410 [Lua] Init group template: spline_patrol 08:51:53.473 [Lua] [ChatManager][1]System: JayJay discarded a Tome 08:51:55.086 [Lua] player (1100001135bf81b,1) was put into party 1 08:51:55.107 [Lua] [GameNetworkManager] destroying game object with go_id=67 08:51:55.110 [Lua] [GameNetworkManager] destroying game object with go_id=63 08:51:55.170 [Lua] [ChatManager][1]System: JayJay picked up a Tome 08:51:55.235 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001135bf81b go_type=player_unit go_created_func_name=game_object_created_player_unit 08:51:55.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=153 08:51:55.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86111111111111116) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:51:56.179 [Lua] Set lobby begin: 08:51:56.179 [Lua] Lobby data twitch_enabled = false 08:51:56.179 [Lua] Lobby data power_level = 798 08:51:56.179 [Lua] Lobby data unique_server_name = JayJay 08:51:56.179 [Lua] Lobby data difficulty_tweak = 0 08:51:56.179 [Lua] Lobby data host = 110000106697298 08:51:56.179 [Lua] Lobby data game_mode = 2 08:51:56.179 [Lua] Lobby data is_private = false 08:51:56.179 [Lua] Lobby data match_started = true 08:51:56.179 [Lua] Lobby data mechanism = adventure 08:51:56.179 [Lua] Lobby data level_key = catacombs 08:51:56.179 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 08:51:56.179 [Lua] Lobby data selected_level_key = catacombs 08:51:56.179 [Lua] Lobby data difficulty = hardest 08:51:56.179 [Lua] Lobby data quick_game = true 08:51:56.179 [Lua] Lobby data matchmaking = true 08:51:56.180 [Lua] Lobby data weave_name = false 08:51:56.180 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 08:51:56.180 [Lua] Lobby data num_players = 4 08:51:56.180 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 08:51:56.180 [Lua] Lobby data player_slot_2 = 0:0 08:51:56.180 [Lua] Lobby data country_code = DE 08:51:56.180 [Lua] Lobby data player_slot_3 = 110000106697298:1 08:51:56.180 [Lua] Lobby data eac_authorized = true 08:51:56.180 [Lua] Set lobby end. 08:51:56.818 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:57.108 [Lua] Coordinated attack! 08:51:57.192 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:57.798 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:58.051 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:58.118 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:58.320 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:58.438 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:58.593 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:58.673 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:58.959 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:58.959 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:59.244 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:59.328 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:59.583 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:51:59.669 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:59.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:51:59.954 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:00.022 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:00.207 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:00.258 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:00.526 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:00.560 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:00.830 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:00.849 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 08:52:00.864 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:01.184 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:12.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1e329, position: 0 08:52:27.265 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:27.706 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:28.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:34.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:34.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:34.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:36.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:37.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:38.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:38.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:38.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:38.888 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:38.888 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:38.888 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:39.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:39.243 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:39.243 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:39.311 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:40.321 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:40.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:40.743 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:40.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:41.063 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:41.433 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:41.721 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:41.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:41.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:42.143 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:42.344 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:42.714 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:42.731 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:42.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:43.052 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:43.086 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:43.103 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:43.138 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:52:43.156 [Lua] Spline already found! 08:52:43.191 [Lua] Init group template: spline_patrol 08:52:43.464 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:43.498 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:44.375 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:45.002 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:45.070 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:45.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:45.105 [Lua] Time for new HOOORDE! multi_first_wave 08:52:45.105 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 08:52:45.105 [Lua] horde requested: vector 08:52:45.105 [Lua] setting up vector-horde 08:52:45.105 [Lua] Composing horde 'large' .. using variant 'plain' 08:52:45.105 [Lua] --> horde wants to spawn ahead of players (0.23692403565605/0.67 08:52:45.105 [Lua] -> spawning: 55 08:52:45.105 [Lua] horde crated with id 7 of type vector 08:52:45.105 [Lua] vector horde has started 08:52:45.747 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:45.881 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:46.084 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:46.515 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:46.628 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:52:46.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:49.854 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:50.325 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:50.832 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:51.221 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:53.173 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:53.612 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:54.289 [Lua] Init group template: horde 08:52:54.319 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:54.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:52:54.758 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:52:55.129 [Lua] HORDE: Pushing horde in time; too many units out 64 08:52:57.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:52:58.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:53:00.155 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:53:00.155 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:53:00.155 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 08:53:00.155 [Lua] horde requested: vector 08:53:00.155 [Lua] setting up vector-horde 08:53:00.155 [Lua] Composing horde 'large' .. using variant 'plain' 08:53:00.155 [Lua] --> horde wants to spawn behind players (0.99762028906434/0.67 08:53:00.155 [Lua] -> spawning: 55 08:53:00.155 [Lua] horde crated with id 8 of type vector 08:53:00.155 [Lua] vector horde has started 08:53:08.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:53:09.344 [Lua] Init group template: horde 08:53:09.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f8aa, position: 0 08:53:10.201 [Lua] HORDE: Pushing horde in time; too many units out 71 08:53:11.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:53:15.212 [Lua] HORDE: last wave, reset to standard horde delay 08:53:15.212 [Lua] Time for new HOOORDE! multi_last_wave 08:53:15.212 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 08:53:15.212 [Lua] horde requested: vector 08:53:15.212 [Lua] setting up vector-horde 08:53:15.212 [Lua] Composing horde 'large' .. using variant 'plain' 08:53:15.212 [Lua] --> horde wants to spawn ahead of players (0.22636710645599/0.67 08:53:15.212 [Lua] -> spawning: 53 08:53:15.212 [Lua] horde crated with id 9 of type vector 08:53:15.213 [Lua] vector horde has started 08:53:15.518 [Lua] Horde killed: ? 08:53:19.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:53:19.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 1212304 08:53:24.303 [Lua] Init group template: horde 08:53:26.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2075f, position: 0 08:53:27.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x207de, position: 0 08:53:33.756 [Lua] Horde killed: ? 08:53:36.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:53:45.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882 08:53:45.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882 08:53:45.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882 08:53:48.184 [Lua] Horde killed: ? 08:53:51.350 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:51.417 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:51.518 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:51.704 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:53:51.872 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:53:52.006 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:53:52.413 [Lua] Coordinated attack! 08:53:55.812 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:56.202 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:53:56.893 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:57.299 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:53:58.340 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:58.594 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:58.709 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:53:58.961 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:53:59.061 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:59.482 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:00.291 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:00.543 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:00.644 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:00.862 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:00.946 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:01.149 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:01.233 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:01.535 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:01.687 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:02.060 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:03.037 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:03.642 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:03.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:54:03.954 [Lua] Spline already found! 08:54:03.998 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:54:04.000 [Lua] Init group template: spline_patrol 08:54:04.018 [Lua] Spline already found! 08:54:04.034 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:04.054 [Lua] Init group template: spline_patrol 08:54:04.610 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:05.637 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:06.057 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:08.100 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 08:54:08.286 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:08.763 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:10.510 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:11.033 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:11.690 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:12.248 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:12.619 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:54:12.636 [Lua] Spline already found! 08:54:12.689 [Lua] Init group template: spline_patrol 08:54:12.926 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:54:12.943 [Lua] Spline already found! 08:54:13.063 [Lua] Init group template: spline_patrol 08:54:13.895 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:14.351 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:14.553 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:14.804 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:15.090 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:15.190 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:15.648 [Lua] [ChatManager][1]System: Rick_Sanches picked up a Loot Die (1) 08:54:15.679 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:16.099 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:16.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x21c83, position: 0 08:54:16.335 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:16.754 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:17.108 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:17.108 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:17.544 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:17.628 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:17.728 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:18.175 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:18.253 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:18.455 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:18.656 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:18.910 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:19.113 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:19.465 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:20.376 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:20.949 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:20.949 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:21.123 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:21.525 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:21.862 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:22.300 [Lua] Coordinated attack! 08:54:25.047 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:54:25.064 [Lua] Spline already found! 08:54:25.155 [Lua] Init group template: spline_patrol 08:54:27.195 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:27.262 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:27.718 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:27.735 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:28.127 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:28.273 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:28.609 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:28.829 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:29.553 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:30.060 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:33.305 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:33.762 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:40.054 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:40.055 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:40.055 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:40.391 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:54:47.049 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:47.500 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:47.990 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:48.445 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:54:49.208 [Lua] Switching ConflictSettings: to: chaos 08:54:49.208 [Lua] pacing=chaos 08:54:49.208 [Lua] roaming=nil 08:54:49.208 [Lua] specials=chaos 08:54:49.208 [Lua] debug_color=purple 08:54:49.208 [Lua] contained_breeds=nil 08:54:49.208 [Lua] pack_spawning=chaos 08:54:49.208 [Lua] disabled=false 08:54:49.208 [Lua] factions=nil 08:54:49.208 [Lua] boss=chaos 08:54:49.208 [Lua] horde=chaos 08:54:49.208 [Lua] name=chaos 08:54:49.208 [Lua] intensity=default 08:54:49.208 [Lua] --- 08:54:53.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:00.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 08:55:01.436 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:01.537 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:01.773 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 08:55:01.857 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:02.176 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:02.378 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:02.480 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:02.935 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:03.037 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:03.088 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:03.187 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:03.457 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:03.743 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:04.031 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:04.623 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:06.749 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:07.171 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:08.048 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:08.637 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:08.772 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:09.296 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:11.442 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:11.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:11.720 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:11.854 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:12.073 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:12.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:12.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:12.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:12.662 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:12.999 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:14.047 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:14.298 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:14.416 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:14.417 [Lua] Coordinated attack! 08:55:14.703 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:14.826 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:14.921 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:15.341 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:15.442 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:19.423 [Lua] Time for new HOOORDE! multi_first_wave 08:55:19.423 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 08:55:19.423 [Lua] horde requested: ambush 08:55:19.423 [Lua] setting up ambush-horde 08:55:19.423 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 08:55:19.423 [Lua] -> spawning: 31 08:55:19.423 [Lua] horde crated with id 15 of type ambush 08:55:19.423 [Lua] ambush horde has started 08:55:24.324 [Lua] [ChatManager][1]System: JayJay pushed a suspicious brick 08:55:24.324 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:55:24.425 [Lua] Init group template: horde 08:55:26.445 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:55:26.445 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:55:26.445 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 08:55:26.445 [Lua] horde requested: ambush 08:55:26.445 [Lua] setting up ambush-horde 08:55:26.445 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 08:55:26.446 [Lua] -> spawning: 29 08:55:26.446 [Lua] horde crated with id 16 of type ambush 08:55:26.446 [Lua] ambush horde has started 08:55:27.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 71207 08:55:30.431 [Lua] Init group template: horde 08:55:35.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:36.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:38.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:39.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:39.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:42.228 [Lua] HORDE: last wave, reset to standard horde delay 08:55:42.228 [Lua] Time for new HOOORDE! multi_last_wave 08:55:42.228 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 08:55:42.228 [Lua] horde requested: ambush 08:55:42.228 [Lua] setting up ambush-horde 08:55:42.228 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 08:55:42.228 [Lua] -> spawning: 27 08:55:42.228 [Lua] horde crated with id 17 of type ambush 08:55:42.228 [Lua] ambush horde has started 08:55:43.474 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 30 action: fallback_idle 08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.697 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.697 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.697 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.697 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:55:45.697 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:55:45.697 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:55:45.697 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:55:45.697 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:45.697 [Lua] ->moving spawner 08:55:46.724 [Lua] Init group template: horde 08:55:53.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 71207 08:55:54.709 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:54.776 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:54.878 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:54.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:55:54.962 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:55.066 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:55.156 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:55.235 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:55:55.302 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:55:56.282 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 11 action: advance_towards_players 08:55:57.009 [Lua] Horde killed: ? 08:55:57.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:55:57.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:55:57.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:55:58.801 [Lua] Horde killed: ? 08:56:10.114 [Lua] Override Player Respawning middle_event true 08:56:10.129 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start (seed: 0) 08:56:20.591 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 08:56:21.168 [Lua] Horde killed: ? 08:56:25.996 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:25.996 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:25.996 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:27.423 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 08:56:27.423 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:27.423 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:27.423 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:27.439 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c (seed: 0) 08:56:27.439 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a (seed: 0) 08:56:37.442 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:37.442 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:37.442 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:37.689 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:38.065 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:38.380 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:38.719 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:39.997 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 08:56:39.997 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:39.997 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:39.997 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:40.012 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a (seed: 0) 08:56:40.012 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b (seed: 0) 08:56:41.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:56:42.389 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:42.625 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:42.726 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:42.896 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:42.997 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:43.167 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:43.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:56:43.268 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:43.454 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:43.521 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:43.723 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:43.842 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:44.127 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:44.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:56:44.669 [Lua] event horde ends! 08:56:44.686 [Lua] event horde ends! 08:56:44.771 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0) 08:56:44.844 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:45.262 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:45.262 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:45.701 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:48.281 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:48.378 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:48.564 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:48.732 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:56:48.833 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:56:48.933 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:50.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:50.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:50.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:50.957 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted squid 08:56:50.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:50.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:50.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:51.476 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:51.544 [Lua] event horde ends! 08:56:51.837 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:52.280 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:52.731 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:53.086 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:53.458 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:56:57.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:57.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:57.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:56:57.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 160, name: `unknown` 08:57:00.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:00.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:00.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:00.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:01.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:02.472 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted triangle 08:57:02.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:02.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:02.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:02.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 102, name: `unknown` 08:57:04.124 [Lua] event horde ends! 08:57:06.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:08.861 [Lua] event horde ends! 08:57:08.877 [Lua] event horde ends! 08:57:09.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:10.061 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:10.061 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:10.061 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:10.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 37, name: `unknown` 08:57:10.158 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 08:57:10.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:10.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:10.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:11.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:11.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:12.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:12.483 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:12.483 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:12.483 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:13.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:13.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:14.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:15.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 4, name: `unknown` 08:57:15.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:16.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:16.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:18.188 [Lua] Override Player Respawning middle_event false 08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:57:18.204 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end (seed: 0) 08:57:18.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:19.232 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 08:57:25.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:57:25.052 [Lua] Spline already found! 08:57:25.138 [Lua] Init group template: spline_patrol 08:57:25.304 [Lua] Switching ConflictSettings: to: skaven 08:57:25.304 [Lua] pacing=default 08:57:25.304 [Lua] roaming=nil 08:57:25.304 [Lua] specials=skaven 08:57:25.304 [Lua] debug_color=orange 08:57:25.304 [Lua] contained_breeds=nil 08:57:25.304 [Lua] pack_spawning=skaven 08:57:25.304 [Lua] disabled=false 08:57:25.304 [Lua] factions=nil 08:57:25.304 [Lua] boss=skaven 08:57:25.304 [Lua] horde=default 08:57:25.304 [Lua] name=skaven 08:57:25.304 [Lua] intensity=default 08:57:25.304 [Lua] --- 08:57:26.387 [Lua] Switching ConflictSettings: to: chaos 08:57:26.387 [Lua] pacing=chaos 08:57:26.387 [Lua] roaming=nil 08:57:26.387 [Lua] specials=chaos 08:57:26.387 [Lua] debug_color=purple 08:57:26.387 [Lua] contained_breeds=nil 08:57:26.387 [Lua] pack_spawning=chaos 08:57:26.387 [Lua] disabled=false 08:57:26.387 [Lua] factions=nil 08:57:26.387 [Lua] boss=chaos 08:57:26.387 [Lua] horde=chaos 08:57:26.387 [Lua] name=chaos 08:57:26.387 [Lua] intensity=default 08:57:26.387 [Lua] --- 08:57:27.968 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:28.408 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:31.877 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:32.465 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:32.851 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:33.204 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:33.832 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:34.154 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:35.098 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:35.528 [Lua] Switching ConflictSettings: to: skaven 08:57:35.528 [Lua] pacing=default 08:57:35.528 [Lua] roaming=nil 08:57:35.528 [Lua] specials=skaven 08:57:35.528 [Lua] debug_color=orange 08:57:35.528 [Lua] contained_breeds=nil 08:57:35.528 [Lua] pack_spawning=skaven 08:57:35.528 [Lua] disabled=false 08:57:35.528 [Lua] factions=nil 08:57:35.528 [Lua] boss=skaven 08:57:35.528 [Lua] horde=default 08:57:35.528 [Lua] name=skaven 08:57:35.528 [Lua] intensity=default 08:57:35.528 [Lua] --- 08:57:35.604 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:36.093 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:36.314 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:57:36.331 [Lua] Spline already found! 08:57:36.384 [Lua] Init group template: spline_patrol 08:57:36.626 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:37.321 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:37.979 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:38.503 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:38.959 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:39.685 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:57:39.702 [Lua] Spline already found! 08:57:39.738 [Lua] Init group template: spline_patrol 08:57:46.048 [SteamVoipClient] select_out(11000010434bd60, on) 08:57:46.064 [SteamVoipClient] select_out(110000106697298, on) 08:57:46.064 [SteamVoipClient] select_out(1100001135bf81b, on) 08:57:46.064 [SteamVoipClient] select_out(11000013ed8f24a, on) 08:57:46.162 [SteamVoipClient] select_out(11000010434bd60, off) 08:57:46.162 [SteamVoipClient] select_out(110000106697298, off) 08:57:46.162 [SteamVoipClient] select_out(1100001135bf81b, off) 08:57:46.162 [SteamVoipClient] select_out(11000013ed8f24a, off) 08:57:47.618 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:57:47.635 [Lua] Spline already found! 08:57:47.687 [Lua] Init group template: spline_patrol 08:57:47.960 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:48.381 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:49.088 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:49.509 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:57:50.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:57:57.139 [Lua] [ChatManager][1]System: JayJay pushed a suspicious brick 08:57:57.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:58:05.081 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 08:58:12.155 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:12.273 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:12.610 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:12.729 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:15.041 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:15.141 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:15.142 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 08:58:15.142 [Lua] ERROR: Tried to freeze unit twice in the same frame. 08:58:15.411 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:15.529 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:17.096 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:17.432 [Lua] Time for new HOOORDE! multi_first_wave 08:58:17.432 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 08:58:17.432 [Lua] horde requested: ambush 08:58:17.432 [Lua] setting up ambush-horde 08:58:17.432 [Lua] Composing horde 'large' .. using variant 'plain' 08:58:17.433 [Lua] -> spawning: 55 08:58:17.433 [Lua] horde crated with id 22 of type ambush 08:58:17.433 [Lua] ambush horde has started 08:58:17.485 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:19.097 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:19.652 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:20.898 [Lua] replace_hidden_spawners -> first try found: 3 cover points 08:58:20.898 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] ->moving spawner 08:58:20.898 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:58:20.915 [Lua] Spline already found! 08:58:21.728 [Lua] Init group template: spline_patrol 08:58:21.919 [Lua] Init group template: horde 08:58:26.191 [Lua] HORDE: Pushing horde in time; too many units out 63 08:58:26.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:31.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:58:31.205 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:58:31.205 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 08:58:31.205 [Lua] horde requested: ambush 08:58:31.205 [Lua] setting up ambush-horde 08:58:31.205 [Lua] Composing horde 'large' .. using variant 'plain' 08:58:31.206 [Lua] -> spawning: 55 08:58:31.206 [Lua] horde crated with id 24 of type ambush 08:58:31.206 [Lua] ambush horde has started 08:58:34.677 [Lua] replace_hidden_spawners -> first try found: 3 cover points 08:58:34.677 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:34.677 [Lua] ->moving spawner 08:58:35.711 [Lua] Init group template: horde 08:58:36.756 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:36.993 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:37.196 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:37.229 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:37.466 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:37.466 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:37.635 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:37.669 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:37.838 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:37.921 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:38.141 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:38.175 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:38.295 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:38.429 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:38.665 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:38.666 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:38.816 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:38.866 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:39.116 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:39.150 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:39.268 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:39.486 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:39.588 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:39.874 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:41.121 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:41.121 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:41.121 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:41.592 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:41.626 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:41.626 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:41.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:42.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:43.017 [Lua] Horde killed: ? 08:58:43.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 08:58:43.408 [Lua] HORDE: last wave, reset to standard horde delay 08:58:43.408 [Lua] Time for new HOOORDE! multi_last_wave 08:58:43.408 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 08:58:43.408 [Lua] horde requested: ambush 08:58:43.408 [Lua] setting up ambush-horde 08:58:43.408 [Lua] Composing horde 'large' .. using variant 'plain' 08:58:43.408 [Lua] -> spawning: 55 08:58:43.408 [Lua] horde crated with id 25 of type ambush 08:58:43.408 [Lua] ambush horde has started 08:58:46.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x29b37, position: 0 08:58:46.884 [Lua] replace_hidden_spawners -> first try found: 3 cover points 08:58:46.884 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:46.884 [Lua] ->moving spawner 08:58:48.424 [Lua] Init group template: horde 08:58:53.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:53.768 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:978: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000005640A40; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000DA86660; outline_grabbed_unit = true; player_manager = table: 0000000010319F20; grabber_player = nil; local_player = table: 000000000EAB48F0; equipment = table: 000000000AC73B40; weapon_unit = [Unit \'#ID[38d405ab2f6a7a2d]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000005640A40 [4] self = table: 0000000009E791F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; action = table: 00000000016D9250 [5] self = table: 0000000009E314E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; node = table: 0000000009E791F0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000009E314E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; dt = 0.016893442720174789; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000009E791F0 [7] self = table: 0000000009DE6BF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; dt = 0.016893442720174789; child_running = table: 0000000009E314E0; children = table: 0000000009E2FC20; node_enemy_spotted = table: 0000000009E314E0; condition_result = true [8] self = table: 0000000009E31DA0; t = 506.78083431720734; dt = 0.016893442720174789; number_ordinary_aggroed_enemies = 17; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000E89D080; bt = table: 000000000A031E80; blackboard = table: 000000000D0E9750 [9] func = [function]; self = table: 0000000009E31DA0 [10] hook_chain = [function] [11] self = table: 0000000009E31DA0; context = table: 0000000008227CE0; t = 506.78083431720734; dt = 0.016893442720174789 [12] self = table: 0000000008B97AE0; entity_system_update_context = table: 0000000008227CE0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000008B97B80; t = 506.78083431720734; i = 3; system = table: 0000000009E31DA0 [13] self = table: 0000000008B97440; update_func = "update"; dt = 0.016893442720174789; entity_system_update_context = table: 0000000008227CE0 [14] self = table: 0000000008B97440; dt = 0.016893442720174789 [15] self = table: 000000000E8D6E50; dt = 0.016893442720174789; main_t = 1526.8409949820489; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 506.78083431720734; game_mode_ended = false [16] self = table: 0000000002EBE180; dt = 0.016893442720174789; t = 1526.8409949820489 [17] self = table: 0000000000097100; real_world_dt = 0.016893442720174789; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893442720174789; t = 1526.8409949820489 [18] dt = 0.016893442720174789 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[336002b5ec975303]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = false; career_extension = table: 000000000F192620; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.27922170960719161; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; is_slowed = false; in_vortex = false; pacing_intensity_decay_delay = 2.714522298425436; knocked_down = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0024717207998037; pack_master_hoisted = false; pacing_intensity = 56.616934218345826; raise_block_time = 496.3538563195616; locomotion_extension = table: 000000000DA86660; inventory_extension = table: 000000000ECDF140; buff_extension = table: 000000000406CF90; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000C06DE70; conflict_director = table: 000000000B738D60; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(24.2551, -1.83678, 0.036827); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000008BC7660; dead = false; overpowered = false; health_extension = table: 0000000004121600; combo_target_count = 0; pushed = false; spawn_grace_time = 94.284370727837086; last_fatigue_gain_time = 498.72381165809929; fatigue = 39.75; [4] _identifier = "drag"; navigation_group_manager = table: 000000000F29E110; _parent = table: 0000000009E314E0; _tree_node = table: 0000000001DEB850; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000009E08B20; _parent = table: 0000000009DE6BF0; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000009E08B20; _parent = table: 0000000009DE6BF0; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player"; [7] _children = table: 0000000009E2FC20; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAF00; _condition_name = "always_true"; [8] ai_update_index = 29; entity_manager = table: 000000000824A8F0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000088A5F80; statistics_db = table: 0000000008AE3900; group_blackboard = table: 0000000009E32950; frozen_unit_extension_data = table: 00000000088A5FE0; update_list = table: 0000000009E29060; system_api = table: 0000000008B97090; _nav_cost_map_volume_id_data = table: 000000000880B7E0; ai_blackboard_prioritized_updates = table: 000000000028C3A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 0000000009CEF3C0; _nav_cost_map_id_data = table: 000000000028C450; ai_units_alive = table: 000000000880B870; ai_blackboard_updates = table: 00000000088A6010; _nav_data = table: 000000000571C6B0; ai_units_perception_continuous = table: 000000000B085BA0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F3959E0; num_perception_units = 460; extensions = table: 0000000008B974E0; world = [World]; _network_event_delegate = table: 0000000008C69C60; start_prio_index = 19; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 55; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000009E329C0; ai_units_perception_prioritized = table: 000000000B085C00; broadphase = [Broadphase]; extension_init_context = table: 0000000009DEF6D0; name = "ai_system"; network_transmit = table: 00000000104E82B0; is_server = true; ai_units_perception = table: 000000000B085BD0; _previous_nav_cost_map_recomputation_t = 291.28978573530912; unit_extension_data = table: 00000000088A5FB0; _units_to_destroy = table: 000000000880B840; profiler_names = table: 0000000009E25610; [9] ai_update_index = 29; entity_manager = table: 000000000824A8F0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000088A5F80; statistics_db = table: 0000000008AE3900; group_blackboard = table: 0000000009E32950; frozen_unit_extension_data = table: 00000000088A5FE0; update_list = table: 0000000009E29060; system_api = table: 0000000008B97090; _nav_cost_map_volume_id_data = table: 000000000880B7E0; ai_blackboard_prioritized_updates = table: 000000000028C3A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 0000000009CEF3C0; _nav_cost_map_id_data = table: 000000000028C450; ai_units_alive = table: 000000000880B870; ai_blackboard_updates = table: 00000000088A6010; _nav_data = table: 000000000571C6B0; ai_units_perception_continuous = table: 000000000B085BA0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F3959E0; num_perception_units = 460; extensions = table: 0000000008B974E0; world = [World]; _network_event_delegate = table: 0000000008C69C60; start_prio_index = 19; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 55; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000009E329C0; ai_units_perception_prioritized = table: 000000000B085C00; broadphase = [Broadphase]; extension_init_context = table: 0000000009DEF6D0; name = "ai_system"; network_transmit = table: 00000000104E82B0; is_server = true; ai_units_perception = table: 000000000B085BD0; _previous_nav_cost_map_recomputation_t = 291.28978573530912; unit_extension_data = table: 00000000088A5FB0; _units_to_destroy = table: 000000000880B840; profiler_names = table: 0000000009E25610; [11] ai_update_index = 29; entity_manager = table: 000000000824A8F0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000088A5F80; statistics_db = table: 0000000008AE3900; group_blackboard = table: 0000000009E32950; frozen_unit_extension_data = table: 00000000088A5FE0; update_list = table: 0000000009E29060; system_api = table: 0000000008B97090; _nav_cost_map_volume_id_data = table: 000000000880B7E0; ai_blackboard_prioritized_updates = table: 000000000028C3A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 0000000009CEF3C0; _nav_cost_map_id_data = table: 000000000028C450; ai_units_alive = table: 000000000880B870; ai_blackboard_updates = table: 00000000088A6010; _nav_data = table: 000000000571C6B0; ai_units_perception_continuous = table: 000000000B085BA0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F3959E0; num_perception_units = 460; extensions = table: 0000000008B974E0; world = [World]; _network_event_delegate = table: 0000000008C69C60; start_prio_index = 19; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 55; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000009E329C0; ai_units_perception_prioritized = table: 000000000B085C00; broadphase = [Broadphase]; extension_init_context = table: 0000000009DEF6D0; name = "ai_system"; network_transmit = table: 00000000104E82B0; is_server = true; ai_units_perception = table: 000000000B085BD0; _previous_nav_cost_map_recomputation_t = 291.28978573530912; unit_extension_data = table: 00000000088A5FB0; _units_to_destroy = table: 000000000880B840; profiler_names = table: 0000000009E25610; [12] num_systems = 0; systems_pre_update = table: 0000000008B97BB0; systems = table: 0000000008B97B10; systems_update = table: 0000000008B97B80; systems_post_update = table: 0000000008B97B40; systems_physics_async_update = table: 0000000008B96A80; [13] entity_system_bag = table: 0000000008B97AE0; startup_data = table: 0000000008B97020; entity_manager = table: 000000000824A8F0; unit_spawner = table: 000000000994CB80; statistics_db = table: 0000000008AE3900; is_server = true; system_update_context = table: 0000000008227CE0; network_transmit = table: 00000000104E82B0; network_clock = table: 0000000008C84450; dice_keeper = table: 000000000F28CEE0; world = [World]; [14] entity_system_bag = table: 0000000008B97AE0; startup_data = table: 0000000008B97020; entity_manager = table: 000000000824A8F0; unit_spawner = table: 000000000994CB80; statistics_db = table: 0000000008AE3900; is_server = true; system_update_context = table: 0000000008227CE0; network_transmit = table: 00000000104E82B0; network_clock = table: 0000000008C84450; dice_keeper = table: 000000000F28CEE0; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016893442720174789; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F2AE560; network_event_delegate = table: 0000000008C69C60; machines = table: 0000000009BAFF30; _camera_carrier = table: 0000000007142240; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; network_clock = table: 0000000008C84450; statistics_db = table: 0000000008AE3900; _lobby_host = table: 000000000F9BB3B0; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [17] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0; <> <> 08:58:54.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:55.154 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:55.267 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:55.284 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:55.520 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:55.570 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:55.658 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:55.670 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:55.821 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:55.922 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:58:56.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:56.211 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:58:56.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:58:57.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:59:00.570 [Lua] Horde killed: ? 08:59:03.453 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:03.724 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:03.966 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:03.993 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:03.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 08:59:04.230 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:04.231 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:04.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:04.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:04.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:04.551 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:04.585 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:04.770 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:04.805 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:04.972 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:05.089 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:05.308 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:05.326 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:05.545 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:05.614 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:06.168 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:06.270 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:08.584 [Lua] Horde killed: ? 08:59:13.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 95, name: `unknown` 08:59:19.637 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:20.194 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 08:59:20.295 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:20.698 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:59:31.006 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 08:59:44.537 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:44.992 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:59:45.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:59:45.345 [Lua] Spline already found! 08:59:45.397 [Lua] Init group template: spline_patrol 08:59:45.683 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:45.734 [Lua] main path terror event triggered: boss_event_rat_ogre 08:59:45.734 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 08:59:45.767 [Flow] Boss DoorStormfiend 08:59:45.768 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 08:59:45.769 [Lua] Init group template: boss_door_closers 08:59:46.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:46.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:46.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:46.076 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 08:59:46.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:46.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:46.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:47.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:47.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 08:59:47.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:00:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:00:02.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:00:02.692 [Lua] rat ogre died! 09:00:03.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:00:05.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:00:06.703 [Lua] Time for new HOOORDE! multi_first_wave 09:00:06.703 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 09:00:06.703 [Lua] horde requested: vector 09:00:06.703 [Lua] setting up vector-horde 09:00:06.703 [Lua] Composing horde 'large' .. using variant 'plain' 09:00:06.703 [Lua] --> horde wants to spawn ahead of players (0.63875134956862/0.67 09:00:06.703 [Lua] -> spawning: 56 09:00:06.703 [Lua] horde crated with id 28 of type vector 09:00:06.703 [Lua] vector horde has started 09:00:07.412 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 09:00:09.908 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:00:09.924 [Lua] Spline already found! 09:00:09.977 [Lua] Init group template: spline_patrol 09:00:10.313 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:10.567 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:10.701 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:10.786 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:10.987 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:10.988 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:11.174 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:11.242 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:11.427 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:11.462 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:11.613 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:11.698 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:11.899 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:11.899 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:12.101 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:12.134 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:12.342 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:12.342 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:12.556 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:12.858 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:14.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 09:00:14.728 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:00:14.728 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 09:00:14.728 [Lua] horde requested: vector 09:00:14.728 [Lua] setting up vector-horde 09:00:14.728 [Lua] Composing horde 'large' .. using variant 'plain' 09:00:14.728 [Lua] --> horde wants to spawn ahead of players (0.48593874790334/0.67 09:00:14.728 [Lua] -> spawning: 57 09:00:14.728 [Lua] horde crated with id 30 of type vector 09:00:14.728 [Lua] vector horde has started 09:00:14.929 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:15.348 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:15.789 [Lua] Init group template: horde 09:00:16.123 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:16.576 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:17.103 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:17.590 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:18.112 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:18.500 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:19.093 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:19.446 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:22.080 [Lua] rat ogre was despawned! 09:00:23.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:00:23.815 [Lua] Init group template: horde 09:00:25.070 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:25.070 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:25.070 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:25.498 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:25.532 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:25.566 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:00:29.343 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:29.612 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:29.834 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:29.871 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:30.023 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:30.145 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:30.264 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:30.550 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:00:35.763 [Lua] HORDE: last wave, reset to standard horde delay 09:00:35.763 [Lua] Time for new HOOORDE! multi_last_wave 09:00:35.763 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 09:00:35.763 [Lua] horde requested: vector 09:00:35.763 [Lua] setting up vector-horde 09:00:35.763 [Lua] Composing horde 'large' .. using variant 'plain' 09:00:35.763 [Lua] --> horde wants to spawn ahead of players (0.32647138455217/0.67 09:00:35.763 [Lua] -> spawning: 52 09:00:35.763 [Lua] horde crated with id 31 of type vector 09:00:35.763 [Lua] vector horde has started 09:00:43.477 [Lua] Horde killed: ? 09:00:44.887 [Lua] Init group template: horde 09:00:52.203 [Lua] Horde killed: ? 09:00:55.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e35b, position: 0 09:01:00.074 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:01:01.995 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:01:05.602 [Lua] [ChatManager][1]System: JayJay discarded a Tome 09:01:09.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:01:09.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:01:09.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:01:15.129 [Lua] [ChatManager][1]System: Mystify picked up a Tome 09:01:19.670 [Lua] Horde killed: ? 09:01:23.002 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:01:23.019 [Lua] Spline already found! 09:01:23.106 [Lua] Init group template: spline_patrol 09:01:29.394 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:29.900 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:01:32.359 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:32.578 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art 09:01:32.847 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:34.281 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:34.771 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:35.530 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:35.919 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:36.768 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:37.183 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:37.773 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:38.160 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:38.750 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:39.290 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:39.729 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:40.119 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:40.710 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:41.098 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:41.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:01:41.333 [Lua] Spline already found! 09:01:41.350 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:01:41.366 [Lua] Spline already found! 09:01:41.485 [Lua] Init group template: spline_patrol 09:01:41.597 [Lua] Init group template: spline_patrol 09:01:41.696 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:42.083 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:01:46.501 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:01:46.511 [Lua] Spline already found! 09:01:46.547 [Lua] Init group template: spline_patrol 09:01:54.662 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers (seed: 0) 09:01:54.662 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer 09:01:54.662 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 09:01:54.797 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010434bd60, connection_key=0, breed_name=chaos_dummy_sorcerer) 09:01:54.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 09:01:54.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 09:01:55.019 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000013ed8f24a, connection_key=1, breed_name=chaos_dummy_sorcerer) 09:01:55.087 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:01:55.104 [Lua] Spline already found! 09:01:55.254 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001135bf81b, connection_key=3, breed_name=chaos_dummy_sorcerer) 09:01:55.257 [Lua] Init group template: spline_patrol 09:01:59.405 [Lua] fence jumping 09:01:59.433 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:59.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:01:59.991 [Lua] simple los failed 09:02:00.061 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:00.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:00.377 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:01.083 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:02.812 [Lua] Switching ConflictSettings: to: chaos 09:02:02.812 [Lua] pacing=chaos 09:02:02.812 [Lua] roaming=nil 09:02:02.812 [Lua] specials=chaos 09:02:02.812 [Lua] debug_color=purple 09:02:02.812 [Lua] contained_breeds=nil 09:02:02.812 [Lua] pack_spawning=chaos 09:02:02.812 [Lua] disabled=false 09:02:02.812 [Lua] factions=nil 09:02:02.812 [Lua] boss=chaos 09:02:02.812 [Lua] horde=chaos 09:02:02.812 [Lua] name=chaos 09:02:02.812 [Lua] intensity=default 09:02:02.812 [Lua] --- 09:02:03.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:03.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:04.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:05.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:06.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:06.260 [Lua] fence jumping 09:02:06.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:06.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:06.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:07.287 [Lua] simple los failed 09:02:07.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:07.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:07.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:07.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:08.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:10.138 [Lua] simple los failed 09:02:11.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:12.038 [Lua] fence jumping 09:02:12.476 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:12.476 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:12.476 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:12.561 [Lua] simple los failed 09:02:12.830 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:12.956 [Lua] Switching ConflictSettings: to: skaven 09:02:12.956 [Lua] pacing=default 09:02:12.956 [Lua] roaming=nil 09:02:12.956 [Lua] specials=skaven 09:02:12.956 [Lua] debug_color=orange 09:02:12.956 [Lua] contained_breeds=nil 09:02:12.956 [Lua] pack_spawning=skaven 09:02:12.956 [Lua] disabled=false 09:02:12.956 [Lua] factions=nil 09:02:12.956 [Lua] boss=skaven 09:02:12.956 [Lua] horde=default 09:02:12.956 [Lua] name=skaven 09:02:12.956 [Lua] intensity=default 09:02:12.956 [Lua] --- 09:02:12.969 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:13.469 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:14.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:15.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:15.995 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:16.097 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:16.560 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:16.619 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:17.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:18.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:18.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:18.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:18.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:18.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:19.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:20.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:20.409 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:20.521 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:20.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:20.996 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:21.066 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:21.197 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:21.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:21.769 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:22.073 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:22.529 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:22.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:22.848 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:22.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:23.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:23.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:23.336 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:25.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:27.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:29.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:02:29.288 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:29.531 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:29.609 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:02:30.099 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:02:39.052 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:02:39.078 [Lua] Switching ConflictSettings: to: chaos 09:02:39.078 [Lua] pacing=chaos 09:02:39.078 [Lua] roaming=nil 09:02:39.078 [Lua] specials=chaos 09:02:39.078 [Lua] debug_color=purple 09:02:39.078 [Lua] contained_breeds=nil 09:02:39.078 [Lua] pack_spawning=chaos 09:02:39.078 [Lua] disabled=false 09:02:39.078 [Lua] factions=nil 09:02:39.078 [Lua] boss=chaos 09:02:39.078 [Lua] horde=chaos 09:02:39.078 [Lua] name=chaos 09:02:39.078 [Lua] intensity=default 09:02:39.078 [Lua] --- 09:02:39.135 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:39.548 [Lua] Switching ConflictSettings: to: skaven 09:02:39.548 [Lua] pacing=default 09:02:39.548 [Lua] roaming=nil 09:02:39.548 [Lua] specials=skaven 09:02:39.548 [Lua] debug_color=orange 09:02:39.548 [Lua] contained_breeds=nil 09:02:39.548 [Lua] pack_spawning=skaven 09:02:39.548 [Lua] disabled=false 09:02:39.548 [Lua] factions=nil 09:02:39.548 [Lua] boss=skaven 09:02:39.548 [Lua] horde=default 09:02:39.548 [Lua] name=skaven 09:02:39.548 [Lua] intensity=default 09:02:39.548 [Lua] --- 09:02:39.658 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:40.689 [Lua] Switching ConflictSettings: to: chaos 09:02:40.689 [Lua] pacing=chaos 09:02:40.689 [Lua] roaming=nil 09:02:40.689 [Lua] specials=chaos 09:02:40.689 [Lua] debug_color=purple 09:02:40.689 [Lua] contained_breeds=nil 09:02:40.689 [Lua] pack_spawning=chaos 09:02:40.689 [Lua] disabled=false 09:02:40.689 [Lua] factions=nil 09:02:40.689 [Lua] boss=chaos 09:02:40.689 [Lua] horde=chaos 09:02:40.689 [Lua] name=chaos 09:02:40.689 [Lua] intensity=default 09:02:40.689 [Lua] --- 09:02:40.716 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:41.070 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:02:41.202 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:41.954 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a key 09:02:41.954 [Flow] ENABLE 09:02:51.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:02:51.729 [Lua] Spline already found! 09:02:51.765 [Lua] Init group template: spline_patrol 09:02:54.071 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:54.530 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:02:55.187 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:55.625 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:02:56.267 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:56.390 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:56.656 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:02:56.943 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:02:57.431 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:57.923 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:03:01.914 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:03:01.931 [Lua] Spline already found! 09:03:01.970 [Lua] Init group template: spline_patrol 09:03:05.123 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:05.580 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:03:11.492 [Lua] Switching ConflictSettings: to: skaven 09:03:11.492 [Lua] pacing=default 09:03:11.492 [Lua] roaming=nil 09:03:11.492 [Lua] specials=skaven 09:03:11.492 [Lua] debug_color=orange 09:03:11.492 [Lua] contained_breeds=nil 09:03:11.492 [Lua] pack_spawning=skaven 09:03:11.492 [Lua] disabled=false 09:03:11.492 [Lua] factions=nil 09:03:11.492 [Lua] boss=skaven 09:03:11.492 [Lua] horde=default 09:03:11.492 [Lua] name=skaven 09:03:11.492 [Lua] intensity=default 09:03:11.492 [Lua] --- 09:03:20.490 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:20.781 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:20.877 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:03:21.062 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:21.096 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:03:21.406 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:03:33.580 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:33.686 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:33.731 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:33.934 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:03:34.034 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:03:34.124 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:03:34.372 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:34.475 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:34.542 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:34.794 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:03:34.912 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:03:34.945 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:03:36.429 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:36.801 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:03:37.306 [Lua] Coordinated attack! 09:03:38.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:03:38.472 [Lua] Spline already found! 09:03:38.507 [Lua] Init group template: spline_patrol 09:03:50.209 [Flow] DISABLE 09:03:50.378 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Grimoire 09:04:14.753 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 09:04:15.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:04:15.260 [Lua] ready to jump failed 09:04:17.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:04:19.308 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:19.561 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:19.712 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:19.983 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:22.239 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:22.509 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:22.626 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:22.800 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:22.877 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:23.215 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:28.493 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:28.562 [Lua] Time for new HOOORDE! multi_first_wave 09:04:28.562 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 09:04:28.562 [Lua] horde requested: vector 09:04:28.562 [Lua] setting up vector-horde 09:04:28.562 [Lua] Composing horde 'large' .. using variant 'plain' 09:04:28.562 [Lua] --> horde wants to spawn ahead of players (0.56769409374029/0.67 09:04:28.562 [Lua] -> spawning: 54 09:04:28.562 [Lua] horde crated with id 40 of type vector 09:04:28.562 [Lua] vector horde has started 09:04:28.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:04:29.184 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:31.787 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 09:04:31.787 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 09:04:31.805 [Lua] > starting new spline, using new navbot: standard , id: boss17 09:04:31.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0033852360211312771 boss17 09:04:31.856 [Lua] > continuing spline boss17 index: 2 retries: 0 09:04:31.907 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss17 09:04:31.907 [Lua] > spline completed boss17 retries: 0 09:04:32.194 [Lua] Init group template: spline_patrol 09:04:35.611 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:36.082 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:36.501 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:36.754 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:36.989 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:37.240 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:04:37.596 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:04:37.596 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:04:37.596 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 09:04:37.596 [Lua] horde requested: vector 09:04:37.596 [Lua] setting up vector-horde 09:04:37.596 [Lua] Composing horde 'large' .. using variant 'plain' 09:04:37.596 [Lua] --> horde wants to spawn ahead of players (0.34108618807746/0.67 09:04:37.597 [Lua] -> spawning: 53 09:04:37.597 [Lua] horde crated with id 42 of type vector 09:04:37.597 [Lua] vector horde has started 09:04:37.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:04:38.731 [Lua] Init group template: horde 09:04:46.646 [Lua] HORDE: Pushing horde in time; too many units out 93 09:04:48.243 [Lua] Init group template: horde 09:04:54.960 [Lua] HORDE: Pushing horde in time; too many units out 67 09:04:57.383 [Lua] Horde killed: ? 09:04:57.396 [Lua] HORDE: last wave, reset to standard horde delay 09:04:57.396 [Lua] Time for new HOOORDE! multi_last_wave 09:04:57.396 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 09:04:57.396 [Lua] horde requested: vector 09:04:57.396 [Lua] setting up vector-horde 09:04:57.396 [Lua] Composing horde 'large' .. using variant 'plain' 09:04:57.396 [Lua] --> horde wants to spawn behind players (0.91261956899447/0.67 09:04:57.397 [Lua] -> spawning: 56 09:04:57.397 [Lua] horde crated with id 43 of type vector 09:04:57.397 [Lua] vector horde has started 09:04:59.435 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:59.436 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:59.436 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:59.909 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:00.128 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:00.162 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:03.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:05:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 1212304 09:05:05.431 [Lua] replace_hidden_spawners -> first try found: 0 cover points 09:05:05.431 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 09:05:05.431 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.431 [Lua] ->moving spawner 09:05:05.497 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:05.784 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:05.872 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:06.010 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:06.310 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:06.413 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:06.448 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:06.550 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:06.719 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:06.820 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:06.924 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:07.032 [Lua] Init group template: horde 09:05:07.094 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:07.212 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:07.398 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:07.468 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:07.671 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:07.891 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:08.043 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:08.177 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:08.431 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:08.584 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:08.842 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:17.490 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:17.728 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:17.765 [Lua] Horde killed: ? 09:05:17.895 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:17.969 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:18.098 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:18.181 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:18.333 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:18.620 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:21.110 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:21.332 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:21.501 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:21.941 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:05:25.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882 09:05:25.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882 09:05:25.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882 09:05:27.207 [Lua] Horde killed: ? 09:05:33.756 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:34.178 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:34.560 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:34.948 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:47.466 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:47.952 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:49.417 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:49.585 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:49.844 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:50.038 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:50.796 [Lua] [ChatManager][1]System: Rick_Sanches picked up a Tome 09:05:51.318 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:51.788 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:56.589 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:56.623 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:56.944 [Lua] Coordinated attack! 09:05:57.031 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:57.111 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:05:58.890 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:05:59.312 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:05:59.868 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:00.324 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:00.494 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:00.696 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:00.815 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:01.220 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:01.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:06:01.289 [Lua] Spline already found! 09:06:01.305 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:01.324 [Lua] Init group template: spline_patrol 09:06:01.401 [Lua] Switching ConflictSettings: to: chaos 09:06:01.401 [Lua] pacing=chaos 09:06:01.401 [Lua] roaming=nil 09:06:01.401 [Lua] specials=chaos 09:06:01.401 [Lua] debug_color=purple 09:06:01.401 [Lua] contained_breeds=nil 09:06:01.401 [Lua] pack_spawning=chaos 09:06:01.401 [Lua] disabled=false 09:06:01.401 [Lua] factions=nil 09:06:01.401 [Lua] boss=chaos 09:06:01.401 [Lua] horde=chaos 09:06:01.401 [Lua] name=chaos 09:06:01.401 [Lua] intensity=default 09:06:01.401 [Lua] --- 09:06:01.800 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:01.817 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:02.253 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:02.355 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:02.405 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:02.794 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:02.794 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:02.912 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:03.251 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:03.318 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:03.739 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:04.229 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:04.717 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:05.174 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:05.656 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:05.992 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:06.160 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:06.244 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:06.361 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:06.530 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:06.580 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:06.630 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:06.800 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:06.968 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:07.069 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:07.144 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:07.407 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:07.559 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:07.610 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:07.711 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:08.066 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:08.658 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers (seed: 0) 09:06:10.415 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:06:13.119 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:06:22.656 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:23.008 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:24.086 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:24.357 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:24.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x34b4c, position: 2193363 09:06:24.750 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:24.750 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:26.006 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:26.393 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:27.675 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:28.078 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:28.365 [Lua] Time for new HOOORDE! multi_first_wave 09:06:28.365 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 09:06:28.365 [Lua] horde requested: ambush 09:06:28.365 [Lua] setting up ambush-horde 09:06:28.365 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 09:06:28.365 [Lua] -> spawning: 28 09:06:28.365 [Lua] horde crated with id 45 of type ambush 09:06:28.365 [Lua] ambush horde has started 09:06:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:28.820 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 09:06:29.005 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:29.276 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:29.410 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:29.546 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:29.648 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:29.832 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:29.883 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:30.408 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:34.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:35.576 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:35.858 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:35.976 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:36.129 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:36.281 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:36.381 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 09:06:36.381 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:06:36.381 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 09:06:36.381 [Lua] horde requested: ambush 09:06:36.381 [Lua] setting up ambush-horde 09:06:36.381 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 09:06:36.381 [Lua] -> spawning: 25 09:06:36.381 [Lua] horde crated with id 46 of type ambush 09:06:36.381 [Lua] ambush horde has started 09:06:36.478 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:36.539 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:36.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:36.806 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:06:37.936 [Lua] Init group template: horde 09:06:38.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:39.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:39.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:40.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:41.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:41.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:43.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:44.438 [Lua] Init group template: horde 09:06:46.085 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:46.085 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:46.085 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:06:46.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:46.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:06:46.490 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:46.593 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:46.628 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:06:50.378 [Lua] HORDE: last wave, reset to standard horde delay 09:06:50.378 [Lua] Time for new HOOORDE! multi_last_wave 09:06:50.378 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 09:06:50.378 [Lua] horde requested: ambush 09:06:50.378 [Lua] setting up ambush-horde 09:06:50.378 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 09:06:50.378 [Lua] -> spawning: 28 09:06:50.378 [Lua] horde crated with id 47 of type ambush 09:06:50.378 [Lua] ambush horde has started 09:06:54.389 [Lua] Init group template: horde 09:07:01.689 [Lua] Horde killed: ? 09:07:01.689 [Lua] Horde killed: ? 09:07:09.022 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:07:10.842 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:07:17.861 [Lua] Horde killed: ? 09:07:20.340 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start (seed: 0) 09:07:27.288 [Flow] TESTHEJ 09:07:28.661 [Lua] Override Player Respawning end_event true 09:07:28.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:07:31.113 [Flow] TESTHEJ 09:07:32.363 [Flow] TESTHEJ 09:07:38.536 [Flow] Overcharge unit cooled off 09:07:50.453 [Flow] current health: 8 09:07:50.453 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 09:07:50.469 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge (seed: 0) 09:07:51.505 [Flow] 0/12 09:07:51.505 [Flow] current health: 9 09:07:52.572 [Flow] current health: 10 09:07:53.639 [Flow] current health: 11 09:07:54.703 [Flow] current health: 12 09:07:55.767 [Flow] 1/12 09:07:55.767 [Flow] current health: 13 09:07:55.767 [Flow] current health: 13 09:07:56.831 [Flow] current health: 14 09:07:56.831 [Flow] current health: 14 09:07:57.895 [Flow] current health: 15 09:07:57.895 [Flow] current health: 15 09:07:58.958 [Flow] current health: 16 09:07:58.958 [Flow] current health: 16 09:08:00.019 [Flow] current health: 17 09:08:00.019 [Flow] current health: 17 09:08:00.469 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 (seed: 0) 09:08:01.078 [Flow] current health: 18 09:08:01.078 [Flow] current health: 18 09:08:02.146 [Flow] current health: 19 09:08:02.146 [Flow] current health: 19 09:08:03.205 [Flow] current health: 20 09:08:03.205 [Flow] current health: 20 09:08:04.264 [Flow] current health: 21 09:08:04.264 [Flow] current health: 21 09:08:05.327 [Flow] current health: 22 09:08:05.327 [Flow] current health: 22 09:08:06.390 [Flow] current health: 23 09:08:06.390 [Flow] current health: 23 09:08:07.459 [Flow] current health: 24 09:08:07.459 [Flow] current health: 24 09:08:08.513 [Flow] 2/12 09:08:08.513 [Flow] current health: 25 09:08:08.513 [Flow] current health: 25 09:08:09.574 [Flow] current health: 26 09:08:09.574 [Flow] current health: 26 09:08:10.643 [Flow] current health: 27 09:08:10.643 [Flow] current health: 27 09:08:11.703 [Flow] current health: 28 09:08:11.703 [Flow] current health: 28 09:08:12.766 [Flow] current health: 29 09:08:12.766 [Flow] current health: 29 09:08:13.833 [Flow] current health: 30 09:08:13.833 [Flow] current health: 30 09:08:14.900 [Flow] current health: 31 09:08:14.900 [Flow] current health: 31 09:08:15.523 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01 09:08:15.530 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01 (seed: 0) 09:08:15.564 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c 09:08:15.564 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0) 09:08:15.997 [Flow] current health: 32 09:08:15.997 [Flow] current health: 32 09:08:17.071 [Flow] current health: 33 09:08:17.071 [Flow] current health: 33 09:08:18.161 [Flow] current health: 34 09:08:18.161 [Flow] current health: 34 09:08:19.237 [Flow] current health: 35 09:08:19.237 [Flow] current health: 35 09:08:20.314 [Flow] current health: 36 09:08:20.314 [Flow] current health: 36 09:08:21.377 [Flow] current health: 37 09:08:21.377 [Flow] current health: 37 09:08:22.449 [Flow] 3/12 09:08:22.449 [Flow] current health: 38 09:08:22.449 [Flow] current health: 38 09:08:22.506 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:22.708 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:22.878 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:08:22.925 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:23.129 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:08:23.348 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:08:23.513 [Flow] current health: 39 09:08:23.513 [Flow] current health: 39 09:08:24.576 [Flow] current health: 40 09:08:24.576 [Flow] current health: 40 09:08:24.701 [Lua] event horde ends! 09:08:24.717 [Lua] event horde ends! 09:08:25.667 [Flow] current health: 41 09:08:25.667 [Flow] current health: 41 09:08:26.731 [Flow] current health: 42 09:08:26.731 [Flow] current health: 42 09:08:27.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:27.805 [Flow] current health: 43 09:08:27.805 [Flow] current health: 43 09:08:28.888 [Flow] current health: 44 09:08:28.888 [Flow] current health: 44 09:08:29.967 [Flow] current health: 45 09:08:29.967 [Flow] current health: 45 09:08:31.031 [Flow] current health: 46 09:08:31.031 [Flow] current health: 46 09:08:31.344 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:31.631 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:31.718 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:08:31.917 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:31.968 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:08:32.093 [Flow] current health: 47 09:08:32.093 [Flow] current health: 47 09:08:32.237 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:08:32.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:08:32.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064913 09:08:32.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064918 09:08:33.170 [Flow] current health: 48 09:08:33.170 [Flow] current health: 48 09:08:33.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:34.257 [Flow] current health: 49 09:08:34.257 [Flow] current health: 49 09:08:35.325 [Flow] 4/12 09:08:35.325 [Flow] current health: 50 09:08:35.325 [Flow] current health: 50 09:08:35.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:35.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:36.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:36.412 [Flow] current health: 51 09:08:36.412 [Flow] current health: 51 09:08:37.247 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:37.248 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:37.248 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:37.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:37.486 [Flow] current health: 52 09:08:37.486 [Flow] current health: 52 09:08:37.620 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:08:37.707 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:08:37.785 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:08:38.551 [Flow] current health: 53 09:08:38.551 [Flow] current health: 53 09:08:39.643 [Flow] current health: 54 09:08:39.643 [Flow] current health: 54 09:08:39.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:39.979 [Lua] event horde ends! 09:08:40.711 [Flow] current health: 55 09:08:40.711 [Flow] current health: 55 09:08:41.771 [Flow] current health: 56 09:08:41.771 [Flow] current health: 56 09:08:42.860 [Flow] current health: 57 09:08:42.860 [Flow] current health: 57 09:08:43.938 [Flow] current health: 58 09:08:43.938 [Flow] current health: 58 09:08:44.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:44.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:45.007 [Flow] current health: 59 09:08:45.007 [Flow] current health: 59 09:08:45.030 [Lua] event horde ends! 09:08:46.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:46.082 [Flow] current health: 60 09:08:46.082 [Flow] current health: 60 09:08:47.144 [Flow] current health: 61 09:08:47.144 [Flow] current health: 61 09:08:47.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:48.206 [Flow] current health: 62 09:08:48.206 [Flow] current health: 62 09:08:49.271 [Flow] current health: 63 09:08:49.271 [Flow] current health: 63 09:08:50.336 [Flow] current health: 64 09:08:50.336 [Flow] current health: 64 09:08:51.401 [Flow] current health: 65 09:08:51.401 [Flow] current health: 65 09:08:51.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:52.463 [Flow] current health: 66 09:08:52.463 [Flow] current health: 66 09:08:53.526 [Flow] current health: 67 09:08:53.526 [Flow] current health: 67 09:08:54.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:54.585 [Flow] current health: 68 09:08:54.585 [Flow] current health: 68 09:08:55.099 [Lua] event horde ends! 09:08:55.648 [Flow] current health: 69 09:08:55.648 [Flow] current health: 69 09:08:56.709 [Flow] current health: 70 09:08:56.709 [Flow] current health: 70 09:08:57.580 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 09:08:57.580 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 09:08:57.776 [Flow] current health: 71 09:08:57.776 [Flow] current health: 71 09:08:58.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:58.839 [Flow] current health: 72 09:08:58.839 [Flow] current health: 72 09:08:59.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:08:59.901 [Flow] current health: 73 09:08:59.901 [Flow] current health: 73 09:09:00.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:00.959 [Flow] current health: 74 09:09:00.959 [Flow] current health: 74 09:09:01.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:02.021 [Flow] current health: 75 09:09:02.021 [Flow] current health: 75 09:09:02.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:03.082 [Flow] current health: 76 09:09:03.082 [Flow] current health: 76 09:09:03.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:04.144 [Flow] current health: 77 09:09:04.144 [Flow] current health: 77 09:09:04.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:04.576 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001135bf81b 09:09:04.576 [Lua] [GameNetworkManager] destroying game object with go_id=153 09:09:05.211 [Flow] current health: 78 09:09:05.211 [Flow] current health: 78 09:09:06.270 [Flow] current health: 79 09:09:06.270 [Flow] current health: 79 09:09:07.331 [Flow] current health: 80 09:09:07.331 [Flow] current health: 80 09:09:08.389 [Flow] current health: 81 09:09:08.389 [Flow] current health: 81 09:09:09.456 [Flow] current health: 82 09:09:09.456 [Flow] current health: 82 09:09:10.515 [Flow] current health: 83 09:09:10.515 [Flow] current health: 83 09:09:11.578 [Flow] current health: 84 09:09:11.578 [Flow] current health: 84 09:09:12.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aaa9, position: 0 09:09:12.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3aaa6, position: 0 09:09:12.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3aaa6, position: 0 09:09:12.649 [Flow] current health: 85 09:09:12.649 [Flow] current health: 85 09:09:12.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aaf3, position: 0 09:09:13.641 [Flow] TESTHEJ 09:09:13.714 [Flow] current health: 86 09:09:13.714 [Flow] current health: 86 09:09:14.774 [Flow] current health: 87 09:09:14.774 [Flow] current health: 87 09:09:15.869 [Flow] current health: 88 09:09:15.869 [Flow] current health: 88 09:09:16.946 [Flow] current health: 89 09:09:16.946 [Flow] current health: 89 09:09:17.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3ad4b, position: 0 09:09:17.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3adb3, position: 0 09:09:18.006 [Flow] current health: 90 09:09:18.006 [Flow] current health: 90 09:09:19.064 [Flow] current health: 91 09:09:19.064 [Flow] current health: 91 09:09:20.125 [Flow] current health: 92 09:09:20.125 [Flow] current health: 92 09:09:21.191 [Flow] current health: 93 09:09:21.191 [Flow] current health: 93 09:09:21.750 [Lua] event horde ends! 09:09:21.765 [Lua] event horde ends! 09:09:21.782 [Lua] event horde ends! 09:09:22.273 [Flow] current health: 94 09:09:22.273 [Flow] current health: 94 09:09:22.733 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 09:09:22.743 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 09:09:22.777 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 09:09:22.777 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 09:09:22.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 09:09:22.818 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 09:09:23.332 [Flow] current health: 95 09:09:23.332 [Flow] current health: 95 09:09:23.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:24.390 [Flow] current health: 96 09:09:24.390 [Flow] current health: 96 09:09:25.342 [Lua] fence jumping 09:09:25.464 [Flow] current health: 97 09:09:25.464 [Flow] current health: 97 09:09:26.521 [Flow] current health: 98 09:09:26.521 [Flow] current health: 98 09:09:26.564 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:26.565 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:26.565 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:26.859 [Lua] event horde ends! 09:09:26.871 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:27.493 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:27.587 [Flow] current health: 99 09:09:27.587 [Flow] current health: 99 09:09:28.647 [Flow] current health: 100 09:09:28.647 [Flow] current health: 100 09:09:28.676 [Lua] Returning override respawn unit 09:09:28.791 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001135bf81b go_type=player_unit go_created_func_name=game_object_created_player_unit 09:09:28.792 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=896 09:09:28.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397) 09:09:29.711 [Flow] current health: 101 09:09:29.711 [Flow] current health: 101 09:09:30.770 [Flow] current health: 102 09:09:30.770 [Flow] current health: 102 09:09:31.834 [Flow] current health: 103 09:09:31.834 [Flow] current health: 103 09:09:32.901 [Flow] current health: 104 09:09:32.901 [Flow] current health: 104 09:09:33.964 [Flow] current health: 105 09:09:33.964 [Flow] current health: 105 09:09:35.029 [Flow] current health: 106 09:09:35.029 [Flow] current health: 106 09:09:35.060 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 09:09:36.090 [Flow] current health: 107 09:09:36.090 [Flow] current health: 107 09:09:36.098 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:36.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:09:36.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064913 09:09:36.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064918 09:09:37.155 [Flow] current health: 108 09:09:37.155 [Flow] current health: 108 09:09:38.057 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:38.175 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:38.217 [Flow] current health: 109 09:09:38.217 [Flow] current health: 109 09:09:38.629 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:38.629 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.747 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:38.849 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.153 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:39.220 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:39.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.279 [Flow] current health: 110 09:09:39.279 [Flow] current health: 110 09:09:39.354 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:39.455 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:39.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.707 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:39.810 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:39.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:39.987 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:40.092 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:40.346 [Flow] current health: 111 09:09:40.346 [Flow] current health: 111 09:09:40.388 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:40.489 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:09:41.424 [Flow] current health: 112 09:09:41.424 [Flow] current health: 112 09:09:42.481 [Flow] current health: 113 09:09:42.481 [Flow] current health: 113 09:09:42.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:42.695 [Flow] current health: 113 09:09:43.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:43.749 [Flow] current health: 112 09:09:43.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:44.811 [Flow] current health: 111 09:09:44.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:45.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:45.879 [Flow] current health: 110 09:09:46.947 [Lua] event horde ends! 09:09:46.955 [Flow] current health: 109 09:09:46.964 [Lua] event horde ends! 09:09:46.983 [Lua] event horde ends! 09:09:47.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:48.024 [Flow] current health: 108 09:09:49.093 [Flow] current health: 107 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.136 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010434bd60 09:09:50.136 [Lua] [GameNetworkManager] destroying game object with go_id=64 09:09:50.164 [Flow] current health: 106 09:09:50.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.226 [Flow] current health: 105 09:09:51.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:52.030 [Lua] event horde ends! 09:09:52.288 [Flow] current health: 104 09:09:52.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:53.344 [Flow] current health: 103 09:09:53.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:53.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:53.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:54.406 [Flow] current health: 102 09:09:54.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:55.474 [Flow] current health: 101 09:09:55.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:56.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:56.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:56.528 [Flow] current health: 100 09:09:56.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:56.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:57.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:57.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:57.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:57.591 [Flow] Overcharge unit cooled off 09:09:57.591 [Flow] current health: 99 09:09:57.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:58.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:09:59.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:02.060 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ed8f24a 09:10:02.060 [Lua] [GameNetworkManager] destroying game object with go_id=65 09:10:14.858 [Lua] Destroying unit since outside mesh or world 09:10:15.162 [Lua] Returning override respawn unit 09:10:15.227 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:10:15.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=926 09:10:15.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 09:10:17.080 [Lua] fence jumping 09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:27.061 [Lua] Returning override respawn unit 09:10:27.143 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:10:27.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=933 09:10:27.145 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:35.220 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:35.220 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:35.220 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:35.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:10:35.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 2827659 09:10:35.602 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:10:35.602 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:10:35.602 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:10:42.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:43.959 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c 09:10:43.960 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0) 09:10:44.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:45.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:45.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:45.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:45.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:45.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:46.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:46.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:46.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:46.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:46.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:47.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:51.305 [Flow] current health: 99 09:10:52.353 [Flow] current health: 100 09:10:52.353 [Flow] current health: 100 09:10:53.412 [Flow] current health: 101 09:10:53.412 [Flow] current health: 101 09:10:54.474 [Flow] current health: 102 09:10:54.474 [Flow] current health: 102 09:10:55.533 [Flow] current health: 103 09:10:55.533 [Flow] current health: 103 09:10:56.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:56.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:56.595 [Flow] current health: 104 09:10:56.595 [Flow] current health: 104 09:10:57.662 [Flow] current health: 105 09:10:57.662 [Flow] current health: 105 09:10:58.716 [Flow] current health: 106 09:10:58.716 [Flow] current health: 106 09:10:58.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:10:59.778 [Flow] current health: 107 09:10:59.778 [Flow] current health: 107 09:11:00.837 [Flow] current health: 108 09:11:00.837 [Flow] current health: 108 09:11:01.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3e080, position: 0 09:11:01.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:01.903 [Flow] current health: 109 09:11:01.903 [Flow] current health: 109 09:11:02.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:02.971 [Flow] current health: 110 09:11:02.971 [Flow] current health: 110 09:11:03.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:04.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:04.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:04.027 [Flow] current health: 111 09:11:04.027 [Flow] current health: 111 09:11:05.091 [Flow] current health: 112 09:11:05.091 [Flow] current health: 112 09:11:06.158 [Flow] current health: 113 09:11:06.158 [Flow] current health: 113 09:11:07.225 [Flow] current health: 114 09:11:07.225 [Flow] current health: 114 09:11:08.058 [Lua] event horde ends! 09:11:08.288 [Flow] current health: 115 09:11:08.289 [Flow] current health: 115 09:11:09.357 [Flow] current health: 116 09:11:09.357 [Flow] current health: 116 09:11:10.418 [Flow] current health: 117 09:11:10.418 [Flow] current health: 117 09:11:11.481 [Flow] current health: 118 09:11:11.481 [Flow] current health: 118 09:11:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:12.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:12.547 [Flow] current health: 119 09:11:12.547 [Flow] current health: 119 09:11:12.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:13.143 [Lua] event horde ends! 09:11:13.352 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 09:11:13.360 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 (seed: 0) 09:11:13.394 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 09:11:13.394 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 09:11:13.625 [Flow] current health: 120 09:11:13.625 [Flow] current health: 120 09:11:14.688 [Flow] current health: 121 09:11:14.688 [Flow] current health: 121 09:11:15.747 [Flow] current health: 122 09:11:15.747 [Flow] current health: 122 09:11:16.805 [Flow] current health: 123 09:11:16.805 [Flow] current health: 123 09:11:17.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:17.871 [Flow] current health: 124 09:11:17.871 [Flow] current health: 124 09:11:18.674 [Flow] current health: 124 09:11:19.057 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:19.058 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:19.058 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:19.081 [Flow] current health: 124 09:11:19.081 [Flow] current health: 124 09:11:19.453 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:11:19.453 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:11:19.489 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:11:20.148 [Flow] current health: 125 09:11:20.148 [Flow] current health: 125 09:11:21.212 [Flow] current health: 126 09:11:21.212 [Flow] current health: 126 09:11:22.302 [Flow] current health: 127 09:11:22.302 [Flow] current health: 127 09:11:23.268 [Lua] event horde ends! 09:11:23.377 [Flow] current health: 128 09:11:23.377 [Flow] current health: 128 09:11:24.448 [Flow] current health: 129 09:11:24.448 [Flow] current health: 129 09:11:25.509 [Flow] current health: 130 09:11:25.509 [Flow] current health: 130 09:11:26.585 [Flow] current health: 131 09:11:26.585 [Flow] current health: 131 09:11:27.644 [Flow] current health: 132 09:11:27.645 [Flow] current health: 132 09:11:28.712 [Flow] current health: 133 09:11:28.712 [Flow] current health: 133 09:11:29.805 [Flow] current health: 134 09:11:29.805 [Flow] current health: 134 09:11:30.852 [Flow] current health: 135 09:11:30.852 [Flow] current health: 135 09:11:31.947 [Flow] current health: 136 09:11:31.947 [Flow] current health: 136 09:11:33.048 [Flow] current health: 137 09:11:33.048 [Flow] current health: 137 09:11:34.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:34.130 [Flow] current health: 138 09:11:34.130 [Flow] current health: 138 09:11:34.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:35.195 [Flow] current health: 139 09:11:35.195 [Flow] current health: 139 09:11:36.261 [Flow] current health: 140 09:11:36.261 [Flow] current health: 140 09:11:36.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:37.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:37.349 [Flow] current health: 141 09:11:37.349 [Flow] current health: 141 09:11:37.735 [Lua] event horde ends! 09:11:37.751 [Lua] event horde ends! 09:11:37.768 [Lua] event horde ends! 09:11:38.380 [Flow] current health: 142 09:11:38.380 [Flow] current health: 142 09:11:39.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:11:39.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064913 09:11:39.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064918 09:11:39.438 [Flow] current health: 143 09:11:39.438 [Flow] current health: 143 09:11:40.496 [Flow] current health: 144 09:11:40.496 [Flow] current health: 144 09:11:40.607 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:40.725 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:41.012 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:11:41.112 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:11:41.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:41.556 [Flow] current health: 145 09:11:41.556 [Flow] current health: 145 09:11:42.358 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ed8f24a 09:11:42.358 [Lua] [GameNetworkManager] destroying game object with go_id=933 09:11:42.621 [Flow] current health: 146 09:11:42.621 [Flow] current health: 146 09:11:42.799 [Lua] event horde ends! 09:11:43.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:43.306 [Flow] current health: 146 09:11:44.362 [Flow] current health: 145 09:11:45.422 [Flow] current health: 144 09:11:46.484 [Flow] current health: 143 09:11:47.549 [Flow] current health: 142 09:11:48.433 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010434bd60 09:11:48.433 [Lua] [GameNetworkManager] destroying game object with go_id=926 09:11:48.609 [Flow] current health: 141 09:11:49.672 [Flow] current health: 140 09:11:50.731 [Flow] current health: 139 09:11:51.792 [Flow] current health: 138 09:11:52.855 [Flow] current health: 137 09:11:53.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:53.922 [Flow] current health: 136 09:11:54.983 [Flow] current health: 135 09:11:55.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:56.041 [Flow] current health: 134 09:11:57.108 [Flow] current health: 133 09:11:57.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:57.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:58.170 [Flow] current health: 132 09:11:59.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:59.234 [Flow] current health: 131 09:11:59.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:11:59.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:00.298 [Flow] current health: 130 09:12:01.357 [Flow] current health: 129 09:12:02.421 [Flow] current health: 128 09:12:03.488 [Flow] current health: 127 09:12:04.577 [Flow] current health: 126 09:12:05.004 [Lua] state dead despawn 09:12:05.020 [Lua] [GameNetworkManager] destroying game object with go_id=62 09:12:05.275 [Flow] current health: 126 09:12:05.275 [Flow] current health: 126 09:12:06.324 [Flow] current health: 127 09:12:06.324 [Flow] current health: 127 09:12:07.305 [Lua] Returning override respawn unit 09:12:07.400 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:12:07.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=957 09:12:07.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5039370059967041) ranged slot ammo (0.5039370059967041) 09:12:07.411 [Flow] current health: 128 09:12:07.411 [Flow] current health: 128 09:12:08.458 [Flow] current health: 129 09:12:08.458 [Flow] current health: 129 09:12:09.542 [Flow] current health: 130 09:12:09.542 [Flow] current health: 130 09:12:09.748 [Flow] current health: 130 09:12:10.704 [Flow] TESTHEJ 09:12:10.806 [Flow] current health: 129 09:12:11.871 [Flow] current health: 128 09:12:12.934 [Flow] current health: 127 09:12:13.469 [Lua] Returning override respawn unit 09:12:13.533 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:12:13.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=958 09:12:13.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 09:12:13.994 [Flow] current health: 126 09:12:15.055 [Flow] current health: 125 09:12:16.121 [Flow] current health: 124 09:12:17.178 [Flow] current health: 123 09:12:18.240 [Flow] current health: 122 09:12:19.303 [Flow] current health: 121 09:12:20.365 [Flow] current health: 120 09:12:21.433 [Flow] current health: 119 09:12:22.488 [Flow] current health: 118 09:12:23.550 [Flow] current health: 117 09:12:24.616 [Flow] current health: 116 09:12:25.676 [Flow] current health: 115 09:12:26.210 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:26.210 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:26.210 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:26.566 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:26.566 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:26.596 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:26.738 [Flow] current health: 114 09:12:27.801 [Flow] current health: 113 09:12:28.864 [Flow] current health: 112 09:12:29.922 [Flow] current health: 111 09:12:30.118 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:30.120 [Lua] Returning override respawn unit 09:12:30.124 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 3) 09:12:30.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94444444444444442) 09:12:30.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94444444444444442) 09:12:30.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=960 09:12:30.623 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:30.792 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:30.982 [Flow] current health: 110 09:12:31.268 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:32.044 [Flow] current health: 109 09:12:32.627 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:33.031 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:33.105 [Flow] current health: 108 09:12:33.386 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:33.779 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:34.092 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:34.166 [Flow] current health: 107 09:12:34.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:34.429 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:12:35.230 [Flow] current health: 106 09:12:36.290 [Flow] current health: 105 09:12:36.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:37.355 [Flow] current health: 104 09:12:38.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:38.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0 09:12:38.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 2827659 09:12:38.417 [Flow] current health: 103 09:12:39.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:39.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:39.486 [Flow] current health: 102 09:12:40.544 [Flow] current health: 101 09:12:41.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:41.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:41.606 [Flow] current health: 100 09:12:42.665 [Flow] Overcharge unit cooled off 09:12:42.665 [Flow] current health: 99 09:12:44.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:46.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:12:51.964 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010434bd60 09:12:51.965 [Lua] [GameNetworkManager] destroying game object with go_id=958 09:13:09.107 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b 09:13:09.107 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0) 09:13:16.986 [Lua] Returning override respawn unit 09:13:17.067 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:13:17.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=961 09:13:17.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.40157479047775269) 09:13:17.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:27.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:28.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:30.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:30.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:33.223 [Lua] event horde ends! 09:13:33.240 [Lua] event horde ends! 09:13:33.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:33.257 [Lua] event horde ends! 09:13:35.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:36.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:38.292 [Lua] event horde ends! 09:13:38.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:38.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:40.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:41.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:46.878 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001135bf81b 09:13:46.879 [Lua] [GameNetworkManager] destroying game object with go_id=896 09:13:48.615 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 09:13:48.627 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0) 09:13:48.660 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02a 09:13:48.660 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02a (seed: 0) 09:13:48.678 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source. 09:13:48.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 09:13:50.951 [SteamVoipClient] select_out(11000010434bd60, on) 09:13:50.966 [SteamVoipClient] select_out(110000106697298, on) 09:13:50.966 [SteamVoipClient] select_out(1100001135bf81b, on) 09:13:50.966 [SteamVoipClient] select_out(11000013ed8f24a, on) 09:13:51.032 [SteamVoipClient] select_out(11000010434bd60, off) 09:13:51.032 [SteamVoipClient] select_out(110000106697298, off) 09:13:51.032 [SteamVoipClient] select_out(1100001135bf81b, off) 09:13:51.032 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:13:54.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:13:55.335 [Lua] fence jumping 09:13:56.363 [Lua] simple los failed 09:13:59.986 [Lua] fence jumping 09:14:00.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:00.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 09:14:01.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:02.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:02.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:03.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:03.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:04.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:04.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:04.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:04.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:05.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:05.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:05.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 09:14:10.579 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 09:14:10.579 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 09:14:10.579 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 09:14:10.579 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame 09:14:10.579 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame 09:14:10.579 [Lua] [PeerSM] 1100001135bf81b :: on_exit InGame 09:14:10.579 [Lua] [PeerSM] 1100001135bf81b :: on_enter InPostGame 09:14:10.579 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame 09:14:10.579 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame 09:14:10.579 [Lua] gm_event_end_conditions_met false true 09:14:10.579 [Save] Saving `save_data` 09:14:10.580 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 09:14:10.581 [Lua] Game lost 09:14:10.586 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:14:10.587 [Save] Save done 09:14:10.587 [Save] Saving `save_data` 09:14:10.589 [Lua] generate_backend_stats 110000106697298:1 09:14:10.592 [Save] Save done 09:14:10.603 [Lua] PlayFabMirrorBase:_commit_internal nil 09:14:10.603 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:14:10.603 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:14:10.604 [Save] Saving `save_data` 09:14:10.610 [Lua] commit result success 14 09:14:10.610 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:14:10.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 28 09:14:10.610 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 09:14:10.613 [Save] Save done 09:14:10.731 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 28 7 09:14:11.476 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 09:14:11.476 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 28 09:14:11.927 [Lua] Returning override respawn unit 09:14:12.078 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001135bf81b go_type=player_unit go_created_func_name=game_object_created_player_unit 09:14:12.079 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=974 09:14:12.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.37795275449752808) 09:14:13.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 28 09:14:18.430 [Lua] ConflictDirector - destroy all units 09:14:18.584 [Lua] TRANSITION nil nil inn_level 09:14:18.584 [Lua] Transition type "inn_level", is server: true 09:14:18.584 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 09:14:18.584 [Lua] [GameNetworkManager] Leaving game... 09:14:18.584 [Lua] [GameNetworkManager] Shutting down game session host. 09:14:18.584 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:14:18.584 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:14:18.584 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1430.09 09:14:18.601 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:14:20.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 09:14:20.613 [Lua] [Managers] Calling function on all managers: 09:14:20.614 [Lua] Clearing all global lookup lists 09:14:20.614 [Lua] [IngamePlayerListUI] - Destroy 09:14:20.614 [Lua] [EquipmentUI] - Destroy 09:14:20.614 [Lua] [AbilityUI] - Destroy 09:14:20.614 [Lua] [GamePadAbilityUI] - Destroy 09:14:20.614 [Lua] [GamePadEquipmentUI] - Destroy 09:14:20.614 [Lua] [IngameUI] destroy 09:14:20.735 [Lua] [Managers] Destroying manager group: 09:14:20.750 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:14:20.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 09:14:20.899 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 09:14:20.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 09:14:20.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 09:14:20.901 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 09:14:20.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 09:14:20.911 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 09:14:20.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 09:14:20.913 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 09:14:20.913 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:14:20.914 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 09:14:20.916 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 09:14:20.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 09:14:20.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 09:14:20.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 09:14:20.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 09:14:20.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 09:14:20.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 09:14:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 09:14:20.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 09:14:20.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 09:14:20.930 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 09:14:20.934 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 09:14:20.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 09:14:20.936 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 09:14:20.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 09:14:20.942 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 09:14:20.944 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 09:14:20.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 09:14:20.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 09:14:20.959 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 09:14:20.959 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 09:14:20.959 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 09:14:20.959 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 09:14:20.959 warning: [Lua] Following data will be uploaded to Crashify: <> 09:14:20.959 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 110000106697298 "JayJay" <> 09:14:20.960 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame [5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50 [8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515 [10] dt = 0.016960533335804939 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; loaded_level = "catacombs"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60; [5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0; <> <> 09:14:20.960 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame 09:14:20.960 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading 09:14:20.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 inn_level 0 09:14:20.960 warning: [Lua] Following data will be uploaded to Crashify: <> 09:14:20.960 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000106697298 "JayJay" <> 09:14:20.960 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0 [3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame [5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50 [8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515 [10] dt = 0.016960533335804939 [2] server = table: 000000000F92D7C0; loaded_level = "catacombs"; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60; [5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0; <> <> 09:14:20.960 [Lua] [PeerSM] 1100001135bf81b :: on_exit InPostGame 09:14:20.960 [Lua] [PeerSM] 1100001135bf81b :: on_enter Loading 09:14:20.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001135bf81b inn_level 0 09:14:20.960 warning: [Lua] Following data will be uploaded to Crashify: <> 09:14:20.960 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000106697298 "JayJay" <> 09:14:20.961 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000C53EAD0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "1100001135bf81b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0 [3] _ = table: 000000000C53EAD0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "1100001135bf81b"; peer_state_machine = table: 00000000017FE5B0; current_state = InPostGame [5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50 [8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515 [10] dt = 0.016960533335804939 [2] server = table: 000000000F92D7C0; wanted_career_index = 3; game_started = false; peer_id = "1100001135bf81b"; num_players = 1; wanted_party_index = 0; account_id = "1100001135bf81b"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9151074532419443; loaded_level = "catacombs"; resend_post_game_timer = 1.6641433946788311; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60; [5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0; <> <> 09:14:20.961 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame 09:14:20.961 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading 09:14:20.961 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a inn_level 0 09:14:20.961 warning: [Lua] Following data will be uploaded to Crashify: <> 09:14:20.961 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000106697298 "JayJay" <> 09:14:20.962 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0 [3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame [5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50 [8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515 [10] dt = 0.016960533335804939 [2] server = table: 000000000F92D7C0; loaded_level = "catacombs"; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60; [5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0; <> <> 09:14:20.962 [Lua] [Matchmaking] unregister rpcs 09:14:20.962 [Lua] ############### UNLOADING PACKAGES ############### 09:14:20.962 [Lua] [Managers] Calling function on all managers: 09:14:20.962 [Lua] [Managers] Destroying manager group: 09:14:20.962 [Lua] [Gamestate] Enter state StateLoading 09:14:20.966 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] Found camera: end_screen_camera 09:14:20.967 [Lua] [EndViewState] Enter Substate EndViewStateSummary 09:14:20.968 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:14:20.968 [Lua] [Matchmaking] register rpcs 09:14:20.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 09:14:20.968 [Lua] Set lobby begin: 09:14:20.968 [Lua] Lobby data twitch_enabled = false 09:14:20.968 [Lua] Lobby data power_level = 0 09:14:20.968 [Lua] Lobby data unique_server_name = JayJay 09:14:20.968 [Lua] Lobby data difficulty_tweak = 0 09:14:20.968 [Lua] Lobby data host = 110000106697298 09:14:20.968 [Lua] Lobby data game_mode = 2 09:14:20.968 [Lua] Lobby data is_private = false 09:14:20.968 [Lua] Lobby data match_started = true 09:14:20.968 [Lua] Lobby data mechanism = adventure 09:14:20.968 [Lua] Lobby data level_key = catacombs 09:14:20.968 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:20.968 [Lua] Lobby data selected_level_key = catacombs 09:14:20.968 [Lua] Lobby data difficulty = hardest 09:14:20.968 [Lua] Lobby data quick_game = true 09:14:20.968 [Lua] Lobby data matchmaking = true 09:14:20.968 [Lua] Lobby data weave_name = false 09:14:20.968 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:20.968 [Lua] Lobby data num_players = 4 09:14:20.968 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 09:14:20.968 [Lua] Lobby data player_slot_2 = 0:0 09:14:20.968 [Lua] Lobby data country_code = DE 09:14:20.968 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:20.968 [Lua] Lobby data eac_authorized = true 09:14:20.968 [Lua] Set lobby end. 09:14:20.969 [Lua] registering RPCs 09:14:20.969 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:14:20.969 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 09:14:20.969 [Lua] Set lobby begin: 09:14:20.969 [Lua] Lobby data twitch_enabled = false 09:14:20.969 [Lua] Lobby data power_level = 0 09:14:20.969 [Lua] Lobby data unique_server_name = JayJay 09:14:20.969 [Lua] Lobby data difficulty_tweak = 0 09:14:20.969 [Lua] Lobby data host = 110000106697298 09:14:20.969 [Lua] Lobby data game_mode = 3 09:14:20.969 [Lua] Lobby data is_private = false 09:14:20.969 [Lua] Lobby data match_started = true 09:14:20.969 [Lua] Lobby data mechanism = adventure 09:14:20.969 [Lua] Lobby data level_key = inn_level 09:14:20.969 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:20.969 [Lua] Lobby data selected_level_key = catacombs 09:14:20.969 [Lua] Lobby data difficulty = hardest 09:14:20.969 [Lua] Lobby data quick_game = true 09:14:20.969 [Lua] Lobby data matchmaking = false 09:14:20.969 [Lua] Lobby data weave_name = false 09:14:20.969 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:20.969 [Lua] Lobby data num_players = 4 09:14:20.969 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 09:14:20.969 [Lua] Lobby data player_slot_2 = 0:0 09:14:20.969 [Lua] Lobby data country_code = DE 09:14:20.969 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:20.969 [Lua] Lobby data eac_authorized = true 09:14:20.969 [Lua] Set lobby end. 09:14:20.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 09:14:20.972 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:14:20.972 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 09:14:20.972 [Lua] [LevelTransitionHandler] load_level inn_level 0 09:14:21.282 [Umbra] Unload tome 09:14:21.299 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 09:14:21.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 09:14:21.299 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 09:14:21.299 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 09:14:21.299 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 09:14:21.299 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 09:14:21.299 [Lua] [StateLoading] got rpc_load_level 50 inn_level 09:14:21.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:14:21.437 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:14:21.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:14:21.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:14:21.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:14:21.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 09:14:21.563 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 09:14:21.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 09:14:21.597 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 09:14:21.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 09:14:22.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x44cf7, position: 4813914 09:14:27.036 [Lua] ### Sending rpc_level_loaded 09:14:27.036 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 50 09:14:27.036 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded 09:14:27.036 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading 09:14:27.036 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages 09:14:27.053 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages 09:14:27.053 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame 09:14:27.456 [Lua] [EndViewState] Exit Substate EndViewStateSummary 09:14:27.456 [Lua] [PlayState] Enter Substate EndViewStateScore 09:14:28.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 09:14:28.456 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 09:14:28.473 [Lua] [LevelTransitionHandler] Level load completed! 09:14:28.473 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10016029 - use_random_directors: true - overriden_conflict: nil 09:14:28.476 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:14:28.476 [Lua] checking dlc's against conflict directors 09:14:28.476 [Lua] number of factions to include 1 09:14:28.476 [Lua] Updated list weights for random: 09:14:28.476 [Lua] skaven, 0.42 (0.00-0.42) 09:14:28.476 [Lua] chaos, 0.42 (0.42-0.83) 09:14:28.476 [Lua] beastmen, 0.17 (0.83-1.00) 09:14:28.476 [Lua] Rolled random faction: 0.820850670337677 chaos 09:14:28.476 [Lua] number of factions added 1 09:14:28.476 [Lua] --- --- --- 09:14:28.476 [Lua] Starting... difficulty 'hardest' 09:14:28.476 [Lua] These are the starting conflict directors: 09:14:28.476 [Lua] inn_level 09:14:28.476 [Lua] --- --- --- 09:14:28.476 [Lua] 09:14:28.476 [Lua] DONE! Found the following directors: 09:14:28.476 [Lua] (free: 35), Master hash is: 09:14:28.476 [Lua] [EnemyPackageLoader] breed_lookup: { } 09:14:28.476 [Lua] load_startup_enemy_packages: -------------- 09:14:28.476 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:14:28.476 [Lua] critter_rat 09:14:28.489 [Lua] ### Sending rpc_level_loaded 09:14:28.489 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 50 09:14:28.489 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded 09:14:28.489 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading 09:14:28.489 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages 09:14:28.492 [Lua] ### Sending rpc_level_loaded 09:14:28.492 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 09:14:28.492 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 09:14:28.506 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 09:14:28.506 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 09:14:28.506 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages 09:14:28.506 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame 09:14:28.523 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 09:14:28.523 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 09:14:28.526 [Lua] ### Sending rpc_level_loaded 09:14:28.526 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 09:14:28.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:14:28.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:14:28.544 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 09:14:28.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:14:28.544 [Lua] Starting async level spawning of levels/inn/world 09:14:28.544 [Umbra] Init version: 3.4.15 :: 16 threads 09:14:28.768 [Lua] Async level spawning done 09:14:37.500 [Lua] [NetworkServer] Changing num_players from 4 to 3 09:14:37.500 [Lua] Players: 3 09:14:37.500 [Lua] Set lobby begin: 09:14:37.501 [Lua] Lobby data twitch_enabled = false 09:14:37.501 [Lua] Lobby data power_level = 0 09:14:37.501 [Lua] Lobby data unique_server_name = JayJay 09:14:37.501 [Lua] Lobby data difficulty_tweak = 0 09:14:37.501 [Lua] Lobby data host = 110000106697298 09:14:37.501 [Lua] Lobby data game_mode = 3 09:14:37.501 [Lua] Lobby data is_private = false 09:14:37.501 [Lua] Lobby data match_started = true 09:14:37.501 [Lua] Lobby data mechanism = adventure 09:14:37.501 [Lua] Lobby data level_key = inn_level 09:14:37.501 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:37.501 [Lua] Lobby data selected_level_key = catacombs 09:14:37.501 [Lua] Lobby data difficulty = hardest 09:14:37.501 [Lua] Lobby data quick_game = true 09:14:37.501 [Lua] Lobby data matchmaking = false 09:14:37.501 [Lua] Lobby data weave_name = false 09:14:37.501 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:37.501 [Lua] Lobby data num_players = 3 09:14:37.501 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1 09:14:37.501 [Lua] Lobby data player_slot_2 = 0:0 09:14:37.501 [Lua] Lobby data country_code = DE 09:14:37.501 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:37.501 [Lua] Lobby data eac_authorized = true 09:14:37.501 [Lua] Set lobby end. 09:14:37.504 [Lua] [LobbyMembers] Member left 1100001135bf81b 09:14:37.505 [Lua] [LoadTimeManager] Member left 09:14:37.668 [Steam] Connection c6633492 to remote 1100001135bf81b rejected, reason 1000 09:14:37.669 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001135bf81b' 09:14:38.664 [Handshaker] Lost connection 35 to 1100001135bf81b 09:14:38.664 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001135bf81b' 09:14:38.664 [Lua] [ChatManager][1]System: Rick_Sanches has left the game 09:14:38.664 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001135bf81b) 09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_exit Loading 09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_enter Disconnecting 09:14:38.664 [Lua] [PSM] Disconnecting peer 1100001135bf81b 09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_exit Disconnecting 09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_enter Disconnected 09:14:38.664 [Lua] Set lobby begin: 09:14:38.664 [Lua] Lobby data twitch_enabled = false 09:14:38.665 [Lua] Lobby data power_level = 0 09:14:38.665 [Lua] Lobby data unique_server_name = JayJay 09:14:38.665 [Lua] Lobby data difficulty_tweak = 0 09:14:38.665 [Lua] Lobby data host = 110000106697298 09:14:38.665 [Lua] Lobby data game_mode = 3 09:14:38.665 [Lua] Lobby data is_private = false 09:14:38.665 [Lua] Lobby data match_started = true 09:14:38.665 [Lua] Lobby data mechanism = adventure 09:14:38.665 [Lua] Lobby data level_key = inn_level 09:14:38.665 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:38.665 [Lua] Lobby data selected_level_key = catacombs 09:14:38.665 [Lua] Lobby data difficulty = hardest 09:14:38.665 [Lua] Lobby data quick_game = true 09:14:38.665 [Lua] Lobby data matchmaking = false 09:14:38.665 [Lua] Lobby data weave_name = false 09:14:38.665 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:38.665 [Lua] Lobby data num_players = 3 09:14:38.665 [Lua] Lobby data player_slot_5 = 0:0 09:14:38.665 [Lua] Lobby data player_slot_2 = 0:0 09:14:38.665 [Lua] Lobby data country_code = DE 09:14:38.665 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:38.665 [Lua] Lobby data eac_authorized = true 09:14:38.665 [Lua] Set lobby end. 09:14:38.665 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001135bf81b) 09:14:38.665 [EAC] EAC server lost client 1100001135bf81b 09:14:38.665 [EACServer] [10:14:38:665][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001135BF81B PlayerGUID: 76561198285060123 09:14:38.665 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 11 09:14:38.665 [SteamVoipClient] select_out(1100001135bf81b, off) 09:14:38.665 [SteamVoipClient] select_in(1100001135bf81b, off) 09:14:40.443 [Lua] [Matchmaking] Handshake host removing client 1100001135bf81b 09:14:45.774 [Lua] [PlayState] Exit Substate EndViewStateScore 09:14:45.775 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:14:46.781 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:14:46.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 09:14:46.781 [Lua] [Matchmaking] unregister rpcs 09:14:46.781 [Lua] Set lobby begin: 09:14:46.781 [Lua] Lobby data twitch_enabled = false 09:14:46.781 [Lua] Lobby data power_level = 0 09:14:46.781 [Lua] Lobby data unique_server_name = JayJay 09:14:46.781 [Lua] Lobby data difficulty_tweak = 0 09:14:46.781 [Lua] Lobby data host = 110000106697298 09:14:46.781 [Lua] Lobby data game_mode = 3 09:14:46.781 [Lua] Lobby data is_private = false 09:14:46.781 [Lua] Lobby data match_started = true 09:14:46.781 [Lua] Lobby data mechanism = adventure 09:14:46.781 [Lua] Lobby data level_key = inn_level 09:14:46.781 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:46.781 [Lua] Lobby data selected_level_key = catacombs 09:14:46.781 [Lua] Lobby data difficulty = hardest 09:14:46.781 [Lua] Lobby data quick_game = true 09:14:46.781 [Lua] Lobby data matchmaking = false 09:14:46.781 [Lua] Lobby data weave_name = false 09:14:46.781 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:46.781 [Lua] Lobby data num_players = 3 09:14:46.781 [Lua] Lobby data player_slot_5 = 0:0 09:14:46.781 [Lua] Lobby data player_slot_2 = 0:0 09:14:46.781 [Lua] Lobby data country_code = DE 09:14:46.781 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:46.781 [Lua] Lobby data eac_authorized = true 09:14:46.781 [Lua] Set lobby end. 09:14:46.781 [Lua] [Managers] Destroying manager group: 09:14:46.782 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:14:46.782 [Lua] [Gamestate] Enter StateIngame HOST 09:14:46.782 [Lua] [Managers] Calling function on all managers: 09:14:46.782 [Lua] <>level = inn_level<> 09:14:46.782 [Lua] Set lobby begin: 09:14:46.782 [Lua] Lobby data twitch_enabled = false 09:14:46.782 [Lua] Lobby data power_level = 0 09:14:46.782 [Lua] Lobby data unique_server_name = JayJay 09:14:46.782 [Lua] Lobby data difficulty_tweak = 0 09:14:46.782 [Lua] Lobby data host = 110000106697298 09:14:46.782 [Lua] Lobby data game_mode = 3 09:14:46.782 [Lua] Lobby data is_private = false 09:14:46.782 [Lua] Lobby data match_started = true 09:14:46.783 [Lua] Lobby data mechanism = adventure 09:14:46.783 [Lua] Lobby data level_key = inn_level 09:14:46.783 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:46.783 [Lua] Lobby data selected_level_key = inn_level 09:14:46.783 [Lua] Lobby data difficulty = hardest 09:14:46.783 [Lua] Lobby data quick_game = true 09:14:46.783 [Lua] Lobby data matchmaking = false 09:14:46.783 [Lua] Lobby data weave_name = false 09:14:46.783 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:46.783 [Lua] Lobby data num_players = 3 09:14:46.783 [Lua] Lobby data player_slot_5 = 0:0 09:14:46.783 [Lua] Lobby data player_slot_2 = 0:0 09:14:46.783 [Lua] Lobby data country_code = DE 09:14:46.783 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:46.783 [Lua] Lobby data eac_authorized = true 09:14:46.783 [Lua] Set lobby end. 09:14:46.783 [Lua] [StateIngame] Server ingame 09:14:46.786 [Lua] Set lobby begin: 09:14:46.786 [Lua] Lobby data twitch_enabled = false 09:14:46.786 [Lua] Lobby data power_level = 0 09:14:46.786 [Lua] Lobby data unique_server_name = JayJay 09:14:46.786 [Lua] Lobby data difficulty_tweak = 0 09:14:46.786 [Lua] Lobby data host = 110000106697298 09:14:46.786 [Lua] Lobby data game_mode = 3 09:14:46.786 [Lua] Lobby data is_private = false 09:14:46.786 [Lua] Lobby data match_started = true 09:14:46.786 [Lua] Lobby data mechanism = adventure 09:14:46.786 [Lua] Lobby data level_key = inn_level 09:14:46.786 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:46.786 [Lua] Lobby data selected_level_key = inn_level 09:14:46.786 [Lua] Lobby data difficulty = hardest 09:14:46.786 [Lua] Lobby data quick_game = true 09:14:46.787 [Lua] Lobby data matchmaking = false 09:14:46.787 [Lua] Lobby data weave_name = false 09:14:46.787 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:46.787 [Lua] Lobby data num_players = 3 09:14:46.787 [Lua] Lobby data player_slot_5 = 0:0 09:14:46.787 [Lua] Lobby data player_slot_2 = 0:0 09:14:46.787 [Lua] Lobby data country_code = DE 09:14:46.787 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:46.787 [Lua] Lobby data eac_authorized = true 09:14:46.787 [Lua] Set lobby end. 09:14:46.787 [Lua] [Matchmaking] register rpcs 09:14:46.787 [Lua] GameNetworkManager:init... creating game session 09:14:46.787 [Lua] Host GameSession.make_game_session_host with session: 09:14:46.787 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:14:46.787 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 09:14:46.787 [Lua] [GameNetworkManager] self.is_server = true 09:14:46.787 [Network] Setting artificial MTU limit to 65536 09:14:46.787 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 09:14:46.796 [Lua] Switching ConflictSettings: to: inn_level 09:14:46.796 [Lua] pacing=disabled 09:14:46.796 [Lua] roaming=nil 09:14:46.796 [Lua] disabled=false 09:14:46.796 [Lua] pack_spawning=disabled 09:14:46.796 [Lua] contained_breeds=nil 09:14:46.796 [Lua] boss=disabled 09:14:46.796 [Lua] horde=disabled 09:14:46.796 [Lua] specials=disabled 09:14:46.796 [Lua] name=inn_level 09:14:46.796 [Lua] intensity=disabled 09:14:46.796 [Lua] --- 09:14:46.796 [Lua] [LevelAnalysis] set_random_seed( 10016029) 09:14:46.799 [Lua] [AIInterestPointSystem] Level Seed: 10016029 09:14:46.799 [Lua] 09:14:46.799 [Lua] [entity_system_bag] = table 09:14:46.799 [Lua] [entity_system_bag] = metatable 09:14:46.799 [Lua] [startup_data] = table 09:14:46.799 [Lua] [entity_manager] = table 09:14:46.799 [Lua] [entity_manager] = metatable 09:14:46.799 [Lua] [unit_spawner] = table 09:14:46.799 [Lua] [unit_spawner] = metatable 09:14:46.799 [Lua] [unit_storage] = table 09:14:46.799 [Lua] [unit_storage] = metatable 09:14:46.799 [Lua] [dice_keeper] = table 09:14:46.799 [Lua] [dice_keeper] = metatable 09:14:46.799 [Lua] [is_server] = true (boolean) 09:14:46.799 [Lua] [world] = [World] 09:14:46.799 [Lua] [system_api] = table 09:14:46.799 [Lua] [entity_system] = table 09:14:46.799 [Lua] [entity_system] = metatable 09:14:46.799 [Lua] [network_lobby] = table 09:14:46.799 [Lua] [network_lobby] = metatable 09:14:46.799 [Lua] [profile_synchronizer] = table 09:14:46.799 [Lua] [profile_synchronizer] = metatable 09:14:46.799 [Lua] [level_transition_handler] = table 09:14:46.799 [Lua] [level_transition_handler] = metatable 09:14:46.799 [Lua] [num_local_human_players] = 1 (number) 09:14:46.799 [Lua] [statistics_db] = table 09:14:46.799 [Lua] [statistics_db] = metatable 09:14:46.799 [Lua] [network_server] = table 09:14:46.799 [Lua] [network_server] = metatable 09:14:46.799 [Lua] [input_manager] = table 09:14:46.799 [Lua] [input_manager] = metatable 09:14:46.799 [Lua] [network_clock] = table 09:14:46.799 [Lua] [network_clock] = metatable 09:14:46.799 [Lua] [network_transmit] = table 09:14:46.799 [Lua] [network_transmit] = metatable 09:14:46.799 [Lua] [free_flight_manager] = table 09:14:46.799 [Lua] [free_flight_manager] = metatable 09:14:46.799 [Lua] [network_manager] = table 09:14:46.799 [Lua] [network_manager] = metatable 09:14:46.799 [Lua] [network_event_delegate] = table 09:14:46.799 [Lua] [network_event_delegate] = metatable 09:14:46.799 [Lua] 09:14:46.799 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:14:46.799 [Lua] ignoring extension VersusInteractObjectiveExtension 09:14:46.799 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:14:46.799 [Lua] ignoring extension VersusSocketObjectiveExtension 09:14:46.799 [Lua] ignoring extension VersusTargetObjectiveExtension 09:14:46.799 [Lua] ignoring extension VersusMissionObjectiveExtension 09:14:46.800 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:14:46.801 [Lua] [AchievementManager] Achievements using the steam platform 09:14:46.841 [Lua] [StateIngame] Level seed: 10016029 09:14:46.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 09:14:46.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 09:14:46.851 [Lua] [LevelAnalysis] set_random_seed( 10016029) 09:14:46.855 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 09:14:46.855 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 09:14:46.855 [Lua] [IngameUI] init 09:14:46.869 [SteamVoipClient] select_out(11000010434bd60, off) 09:14:46.869 [SteamVoipClient] select_out(110000106697298, off) 09:14:46.869 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:14:46.872 [Lua] cb_razer_chroma_setup 09:14:46.904 [Lua] completed 09:14:46.904 [Lua] completed 09:14:46.904 [Lua] completed 09:14:46.913 [Lua] completed 09:14:46.914 [Lua] [Matchmaking] Cancelling matchmaking 09:14:46.914 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 09:14:46.914 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:14:46.914 [Lua] Set lobby begin: 09:14:46.914 [Lua] Lobby data twitch_enabled = false 09:14:46.914 [Lua] Lobby data power_level = 0 09:14:46.914 [Lua] Lobby data unique_server_name = JayJay 09:14:46.914 [Lua] Lobby data difficulty_tweak = 0 09:14:46.914 [Lua] Lobby data host = 110000106697298 09:14:46.914 [Lua] Lobby data game_mode = 3 09:14:46.914 [Lua] Lobby data is_private = false 09:14:46.914 [Lua] Lobby data match_started = true 09:14:46.914 [Lua] Lobby data mechanism = adventure 09:14:46.914 [Lua] Lobby data level_key = inn_level 09:14:46.914 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:46.914 [Lua] Lobby data selected_level_key = inn_level 09:14:46.914 [Lua] Lobby data difficulty = normal 09:14:46.914 [Lua] Lobby data quick_game = true 09:14:46.914 [Lua] Lobby data matchmaking = false 09:14:46.914 [Lua] Lobby data weave_name = false 09:14:46.914 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:46.914 [Lua] Lobby data num_players = 3 09:14:46.914 [Lua] Lobby data player_slot_5 = 0:0 09:14:46.914 [Lua] Lobby data player_slot_2 = 0:0 09:14:46.914 [Lua] Lobby data country_code = DE 09:14:46.914 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:46.914 [Lua] Lobby data eac_authorized = true 09:14:46.914 [Lua] Set lobby end. 09:14:46.916 [Lua] Set lobby begin: 09:14:46.916 [Lua] Lobby data twitch_enabled = false 09:14:46.916 [Lua] Lobby data power_level = 0 09:14:46.916 [Lua] Lobby data unique_server_name = JayJay 09:14:46.916 [Lua] Lobby data difficulty_tweak = 0 09:14:46.916 [Lua] Lobby data host = 110000106697298 09:14:46.916 [Lua] Lobby data game_mode = 3 09:14:46.916 [Lua] Lobby data is_private = false 09:14:46.916 [Lua] Lobby data match_started = true 09:14:46.916 [Lua] Lobby data mechanism = adventure 09:14:46.916 [Lua] Lobby data level_key = inn_level 09:14:46.916 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:46.917 [Lua] Lobby data selected_level_key = inn_level 09:14:46.917 [Lua] Lobby data difficulty = normal 09:14:46.917 [Lua] Lobby data quick_game = true 09:14:46.917 [Lua] Lobby data matchmaking = false 09:14:46.917 [Lua] Lobby data weave_name = false 09:14:46.917 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:46.917 [Lua] Lobby data num_players = 3 09:14:46.917 [Lua] Lobby data player_slot_5 = 0:0 09:14:46.917 [Lua] Lobby data player_slot_2 = 0:0 09:14:46.917 [Lua] Lobby data country_code = DE 09:14:46.917 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:46.917 [Lua] Lobby data eac_authorized = true 09:14:46.917 [Lua] Set lobby end. 09:14:46.917 [Lua] [PartyManager] Leader is set to 110000106697298 09:14:46.917 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 09:14:46.917 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:14:46.917 [Lua] Set lobby begin: 09:14:46.917 [Lua] Lobby data twitch_enabled = false 09:14:46.917 [Lua] Lobby data power_level = 835 09:14:46.917 [Lua] Lobby data unique_server_name = JayJay 09:14:46.917 [Lua] Lobby data difficulty_tweak = 0 09:14:46.917 [Lua] Lobby data host = 110000106697298 09:14:46.917 [Lua] Lobby data game_mode = 3 09:14:46.917 [Lua] Lobby data is_private = false 09:14:46.917 [Lua] Lobby data match_started = true 09:14:46.917 [Lua] Lobby data mechanism = adventure 09:14:46.918 [Lua] Lobby data level_key = inn_level 09:14:46.918 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:46.918 [Lua] Lobby data selected_level_key = inn_level 09:14:46.918 [Lua] Lobby data difficulty = normal 09:14:46.918 [Lua] Lobby data quick_game = true 09:14:46.918 [Lua] Lobby data matchmaking = false 09:14:46.918 [Lua] Lobby data weave_name = false 09:14:46.918 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:46.918 [Lua] Lobby data num_players = 3 09:14:46.918 [Lua] Lobby data player_slot_5 = 0:0 09:14:46.918 [Lua] Lobby data player_slot_2 = 0:0 09:14:46.918 [Lua] Lobby data country_code = DE 09:14:46.918 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:46.918 [Lua] Lobby data eac_authorized = true 09:14:46.918 [Lua] Set lobby end. 09:14:46.918 [Flow] complete_skittergate_legend true 09:14:46.919 [Flow] complete_all_helmgart_levels_recruit true 09:14:46.920 [Flow] WitchHunterLevel:35 09:14:46.920 [Flow] LeaderYes 09:14:46.920 [Flow] ALL PC XP:304250 09:14:46.920 [Flow] Has "bogenhafen" DLC:true 09:14:46.920 [Flow] WH XP:60850 09:14:46.920 [Flow] Number of crafted items:12220 09:14:46.920 [Flow] Has "pre_order" DLC:true 09:14:46.920 [Flow] Sum of Powe Levels:1500 09:14:46.920 [Flow] lodestone diff 1:false 09:14:46.920 [Flow] magnus and forest activated 09:14:46.920 [Flow] magnus and forest activated 09:14:46.920 [Flow] cemetery and forest activated 09:14:46.920 [Flow] magnus and cemetery 09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:14:46.920 [Flow] ALL RUNES ACTIVATED 09:14:46.920 [Flow] magnus and forest activated 09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:14:46.920 [Flow] ALL RUNES ACTIVATED 09:14:46.920 [Flow] cemetery and forest activated 09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:14:46.920 [Flow] ALL RUNES ACTIVATED 09:14:46.920 [Flow] magnus and forest activated 09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:14:46.920 [Flow] ALL RUNES ACTIVATED 09:14:46.920 [Flow] magnus and cemetery 09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:14:46.920 [Flow] ALL RUNES ACTIVATED 09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:14:46.922 [Lua] CurrentConflictSettings inn_level 09:14:46.922 [Lua] [ConflictDirector] conflict_director is ai_ready 09:14:46.922 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:14:46.922 [Lua] [MainPathSpawningGenerator] Injecting travel distances 09:14:46.923 [Lua] SpecialsPacing:remove_unwanted_breeds: 09:14:46.923 [Lua] Forming navigation groups in one frame 09:14:46.923 [Lua] Forming navigation groups 09:14:46.941 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 09:14:46.942 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 09:14:46.942 [Lua] number of nav groups: 41 09:14:46.942 [Lua] number of refined nav groups : 23 09:14:46.944 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 09:14:46.944 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 09:14:46.944 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 09:14:46.944 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 09:14:46.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 09:14:46.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:14:46.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 09:14:46.946 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 09:14:46.947 [Lua] [Managers] Calling function on all managers: 09:14:46.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 09:14:46.969 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 09:14:46.969 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 09:14:46.970 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame 09:14:46.970 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync 09:14:47.249 [Lua] Set lobby begin: 09:14:47.249 [Lua] Lobby data twitch_enabled = false 09:14:47.249 [Lua] Lobby data power_level = 835 09:14:47.249 [Lua] Lobby data unique_server_name = JayJay 09:14:47.249 [Lua] Lobby data difficulty_tweak = 0 09:14:47.249 [Lua] Lobby data host = 110000106697298 09:14:47.249 [Lua] Lobby data game_mode = 3 09:14:47.249 [Lua] Lobby data is_private = false 09:14:47.249 [Lua] Lobby data match_started = true 09:14:47.249 [Lua] Lobby data mechanism = adventure 09:14:47.249 [Lua] Lobby data level_key = inn_level 09:14:47.249 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:47.249 [Lua] Lobby data selected_level_key = inn_level 09:14:47.249 [Lua] Lobby data difficulty = normal 09:14:47.249 [Lua] Lobby data quick_game = true 09:14:47.249 [Lua] Lobby data matchmaking = false 09:14:47.249 [Lua] Lobby data weave_name = false 09:14:47.250 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:47.250 [Lua] Lobby data num_players = 3 09:14:47.250 [Lua] Lobby data player_slot_5 = 0:0 09:14:47.250 [Lua] Lobby data player_slot_2 = 0:0 09:14:47.250 [Lua] Lobby data country_code = DE 09:14:47.250 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:47.250 [Lua] Lobby data eac_authorized = true 09:14:47.250 [Lua] Set lobby end. 09:14:47.250 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing 09:14:47.250 [Lua] Breedfreezer (server) starting a hot join sync 09:14:47.250 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 09:14:47.250 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 09:14:47.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 09:14:47.250 [Lua] RemotePlayer:create_game_object( ) 28 09:14:47.264 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync 09:14:47.264 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers 09:14:47.264 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame 09:14:47.264 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync 09:14:47.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 09:14:47.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 09:14:47.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 09:14:47.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 09:14:47.264 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60 09:14:47.278 [Lua] Set lobby begin: 09:14:47.278 [Lua] Lobby data twitch_enabled = false 09:14:47.278 [Lua] Lobby data power_level = 835 09:14:47.278 [Lua] Lobby data unique_server_name = JayJay 09:14:47.278 [Lua] Lobby data difficulty_tweak = 0 09:14:47.278 [Lua] Lobby data host = 110000106697298 09:14:47.278 [Lua] Lobby data game_mode = 3 09:14:47.278 [Lua] Lobby data is_private = false 09:14:47.278 [Lua] Lobby data match_started = true 09:14:47.278 [Lua] Lobby data mechanism = adventure 09:14:47.278 [Lua] Lobby data level_key = inn_level 09:14:47.278 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:47.278 [Lua] Lobby data selected_level_key = inn_level 09:14:47.278 [Lua] Lobby data difficulty = normal 09:14:47.278 [Lua] Lobby data quick_game = true 09:14:47.278 [Lua] Lobby data matchmaking = false 09:14:47.278 [Lua] Lobby data weave_name = false 09:14:47.278 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:47.278 [Lua] Lobby data num_players = 3 09:14:47.278 [Lua] Lobby data player_slot_5 = 0:0 09:14:47.278 [Lua] Lobby data player_slot_2 = 0:0 09:14:47.278 [Lua] Lobby data country_code = DE 09:14:47.278 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:47.278 [Lua] Lobby data eac_authorized = true 09:14:47.278 [Lua] Set lobby end. 09:14:47.278 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing 09:14:47.278 [Lua] Breedfreezer (server) starting a hot join sync 09:14:47.279 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 09:14:47.279 [Lua] RemotePlayer:create_game_object( ) 30 09:14:47.293 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync 09:14:47.293 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers 09:14:47.294 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a 09:14:47.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 09:14:47.332 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:14:47.332 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1 09:14:47.334 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 09:14:47.334 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 09:14:47.334 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers 09:14:47.334 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame 09:14:47.334 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers 09:14:47.334 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame 09:14:47.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:14:47.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:14:47.341 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 09:14:47.362 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 09:14:47.362 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:14:47.362 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1 09:14:47.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 09:14:47.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 09:14:47.363 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 09:14:47.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 09:14:47.383 [Lua] Players are leaving the safe zone 09:14:47.426 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:14:47.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 09:14:47.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:14:47.429 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:14:47.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 09:14:47.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:14:47.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 09:14:47.431 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 09:14:47.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 09:14:47.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 09:14:47.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 09:14:47.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 09:14:47.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 09:14:47.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 09:14:47.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 09:14:47.514 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 09:14:47.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 09:14:47.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:14:47.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:14:47.552 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:14:47.553 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 09:14:47.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 09:14:47.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 09:14:47.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 09:14:47.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 09:14:47.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 09:14:47.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 09:14:47.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 09:14:47.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 09:14:47.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 09:14:47.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 09:14:47.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 09:14:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 09:14:47.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:14:47.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:14:47.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:14:47.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 09:14:47.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 09:14:47.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 09:14:47.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 09:14:47.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 09:14:47.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 09:14:47.769 [Lua] StateInGameRunning:_game_actually_starts() 09:14:47.769 [Lua] ################################################################################################################# 09:14:47.769 [Lua] [Loading Time]: 00:00:27 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true 09:14:47.769 [Lua] ################################################################################################################# 09:14:47.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 09:14:47.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 09:14:47.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 09:14:47.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 09:14:47.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:14:47.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 09:14:47.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:14:47.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:14:47.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 09:14:47.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 09:14:47.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 09:14:47.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 09:14:47.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 09:14:47.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:14:47.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:14:47.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:14:47.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 09:14:47.997 [Lua] Commit load time data 09:14:48.067 [Flow] DISABLE 09:14:48.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 09:14:48.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 09:14:48.862 [Lua] [IngameUI] menu view on_enter start_game_view 09:14:48.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acdeef0 09:14:48.865 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:14:48.866 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 09:14:48.866 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:14:48.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 09:14:48.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 09:14:52.110 [Lua] Set lobby begin: 09:14:52.110 [Lua] Lobby data twitch_enabled = false 09:14:52.110 [Lua] Lobby data power_level = 516 09:14:52.110 [Lua] Lobby data unique_server_name = JayJay 09:14:52.110 [Lua] Lobby data difficulty_tweak = 0 09:14:52.110 [Lua] Lobby data host = 110000106697298 09:14:52.110 [Lua] Lobby data game_mode = 3 09:14:52.110 [Lua] Lobby data is_private = false 09:14:52.110 [Lua] Lobby data match_started = true 09:14:52.111 [Lua] Lobby data mechanism = adventure 09:14:52.111 [Lua] Lobby data level_key = inn_level 09:14:52.111 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:52.111 [Lua] Lobby data selected_level_key = inn_level 09:14:52.111 [Lua] Lobby data difficulty = normal 09:14:52.111 [Lua] Lobby data quick_game = true 09:14:52.111 [Lua] Lobby data matchmaking = false 09:14:52.111 [Lua] Lobby data weave_name = false 09:14:52.111 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:52.111 [Lua] Lobby data num_players = 3 09:14:52.111 [Lua] Lobby data player_slot_5 = 0:0 09:14:52.111 [Lua] Lobby data player_slot_2 = 0:0 09:14:52.111 [Lua] Lobby data country_code = DE 09:14:52.111 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:52.111 [Lua] Lobby data eac_authorized = true 09:14:52.111 [Lua] Set lobby end. 09:14:52.612 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 09:14:52.612 [Lua] ............................................................................................................ 09:14:52.612 [Lua] ............................................................................................................ 09:14:52.612 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 09:14:52.612 [Lua] ............................................................................................................ 09:14:52.612 [Lua] ............................................................................................................ 09:14:52.612 [Lua] [Matchmaking] Cancelling matchmaking 09:14:52.612 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 09:14:52.713 [Lua] [IngameUI] menu view on_exit start_game_view 09:14:52.713 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:14:52.714 [Save] Saving `save_data` 09:14:52.714 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:14:52.714 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 09:14:52.714 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 09:14:52.717 [Save] Save done 09:14:52.719 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acdeef0 09:14:55.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 09:14:55.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:14:55.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 09:14:55.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:14:55.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 09:14:55.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:14:55.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 09:14:55.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:14:55.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 09:14:55.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:14:55.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 09:14:55.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:14:56.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 09:14:56.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:14:56.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 09:14:56.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:14:56.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 09:14:56.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:14:56.661 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:14:56.661 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 09:14:56.663 [Lua] Set lobby begin: 09:14:56.663 [Lua] Lobby data twitch_enabled = false 09:14:56.663 [Lua] Lobby data power_level = 516 09:14:56.663 [Lua] Lobby data unique_server_name = JayJay 09:14:56.663 [Lua] Lobby data difficulty_tweak = 0 09:14:56.663 [Lua] Lobby data host = 110000106697298 09:14:56.663 [Lua] Lobby data game_mode = 3 09:14:56.663 [Lua] Lobby data is_private = false 09:14:56.663 [Lua] Lobby data match_started = true 09:14:56.663 [Lua] Lobby data mechanism = adventure 09:14:56.663 [Lua] Lobby data level_key = inn_level 09:14:56.663 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:56.664 [Lua] Lobby data selected_level_key = inn_level 09:14:56.664 [Lua] Lobby data difficulty = hardest 09:14:56.664 [Lua] Lobby data quick_game = true 09:14:56.664 [Lua] Lobby data matchmaking = false 09:14:56.664 [Lua] Lobby data weave_name = false 09:14:56.664 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:56.664 [Lua] Lobby data num_players = 3 09:14:56.664 [Lua] Lobby data player_slot_5 = 0:0 09:14:56.664 [Lua] Lobby data player_slot_2 = 0:0 09:14:56.664 [Lua] Lobby data country_code = DE 09:14:56.664 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:56.664 [Lua] Lobby data eac_authorized = true 09:14:56.664 [Lua] Set lobby end. 09:14:56.664 [Lua] [PartyManager] Leader is set to 110000106697298 09:14:56.664 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 09:14:56.664 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 09:14:56.664 [Lua] Set lobby begin: 09:14:56.664 [Lua] Lobby data twitch_enabled = false 09:14:56.664 [Lua] Lobby data power_level = 516 09:14:56.664 [Lua] Lobby data unique_server_name = JayJay 09:14:56.664 [Lua] Lobby data difficulty_tweak = 0 09:14:56.664 [Lua] Lobby data host = 110000106697298 09:14:56.664 [Lua] Lobby data game_mode = 1 09:14:56.664 [Lua] Lobby data is_private = false 09:14:56.664 [Lua] Lobby data match_started = true 09:14:56.664 [Lua] Lobby data mechanism = adventure 09:14:56.664 [Lua] Lobby data level_key = inn_level 09:14:56.664 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:56.664 [Lua] Lobby data selected_level_key = inn_level 09:14:56.664 [Lua] Lobby data difficulty = hardest 09:14:56.664 [Lua] Lobby data quick_game = true 09:14:56.664 [Lua] Lobby data matchmaking = true 09:14:56.665 [Lua] Lobby data weave_name = false 09:14:56.665 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:56.665 [Lua] Lobby data num_players = 3 09:14:56.665 [Lua] Lobby data player_slot_5 = 0:0 09:14:56.665 [Lua] Lobby data player_slot_2 = 0:0 09:14:56.665 [Lua] Lobby data country_code = DE 09:14:56.665 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:56.665 [Lua] Lobby data eac_authorized = true 09:14:56.665 [Lua] Set lobby end. 09:14:56.665 [Lua] Set lobby begin: 09:14:56.665 [Lua] Lobby data twitch_enabled = false 09:14:56.665 [Lua] Lobby data power_level = 516 09:14:56.665 [Lua] Lobby data unique_server_name = JayJay 09:14:56.665 [Lua] Lobby data difficulty_tweak = 0 09:14:56.665 [Lua] Lobby data host = 110000106697298 09:14:56.665 [Lua] Lobby data game_mode = 1 09:14:56.665 [Lua] Lobby data is_private = false 09:14:56.665 [Lua] Lobby data match_started = true 09:14:56.665 [Lua] Lobby data mechanism = adventure 09:14:56.665 [Lua] Lobby data level_key = inn_level 09:14:56.665 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:56.665 [Lua] Lobby data selected_level_key = inn_level 09:14:56.665 [Lua] Lobby data difficulty = hardest 09:14:56.665 [Lua] Lobby data quick_game = true 09:14:56.665 [Lua] Lobby data matchmaking = true 09:14:56.665 [Lua] Lobby data weave_name = false 09:14:56.665 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:56.665 [Lua] Lobby data num_players = 3 09:14:56.665 [Lua] Lobby data player_slot_5 = 0:0 09:14:56.665 [Lua] Lobby data player_slot_2 = 0:0 09:14:56.665 [Lua] Lobby data country_code = DE 09:14:56.665 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:56.665 [Lua] Lobby data eac_authorized = true 09:14:56.665 [Lua] Set lobby end. 09:14:56.666 [Lua] [ChatManager][1]System: Starting hosted game... 09:14:56.666 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 09:14:56.666 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 09:14:57.147 [Lua] PlayFabMirrorBase:_commit_internal 15 09:14:57.147 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:14:57.151 [Lua] generate_backend_stats 110000106697298:1 09:14:57.165 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:14:57.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:14:57.165 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 09:14:57.165 [Lua] Set lobby begin: 09:14:57.165 [Lua] Lobby data twitch_enabled = false 09:14:57.165 [Lua] Lobby data power_level = 795 09:14:57.165 [Lua] Lobby data unique_server_name = JayJay 09:14:57.165 [Lua] Lobby data difficulty_tweak = 0 09:14:57.165 [Lua] Lobby data host = 110000106697298 09:14:57.165 [Lua] Lobby data game_mode = 1 09:14:57.165 [Lua] Lobby data is_private = false 09:14:57.166 [Lua] Lobby data match_started = true 09:14:57.166 [Lua] Lobby data mechanism = adventure 09:14:57.166 [Lua] Lobby data level_key = inn_level 09:14:57.166 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:14:57.166 [Lua] Lobby data selected_level_key = inn_level 09:14:57.166 [Lua] Lobby data difficulty = hardest 09:14:57.166 [Lua] Lobby data quick_game = true 09:14:57.166 [Lua] Lobby data matchmaking = true 09:14:57.166 [Lua] Lobby data weave_name = false 09:14:57.166 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:14:57.166 [Lua] Lobby data num_players = 3 09:14:57.166 [Lua] Lobby data player_slot_5 = 0:0 09:14:57.166 [Lua] Lobby data player_slot_2 = 0:0 09:14:57.166 [Lua] Lobby data country_code = DE 09:14:57.166 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:14:57.166 [Lua] Lobby data eac_authorized = true 09:14:57.166 [Lua] Set lobby end. 09:14:57.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 09:14:57.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 09:14:57.573 [Lua] commit result success 15 09:15:13.803 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 09:15:13.803 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 09:15:13.803 [Lua] MatchmakingStateStartGame preferred_level_keys nil 09:15:13.804 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 09:15:13.804 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 09:15:13.804 [Lua] Set lobby begin: 09:15:13.804 [Lua] Lobby data twitch_enabled = false 09:15:13.804 [Lua] Lobby data power_level = 795 09:15:13.804 [Lua] Lobby data unique_server_name = JayJay 09:15:13.804 [Lua] Lobby data difficulty_tweak = 0 09:15:13.804 [Lua] Lobby data host = 110000106697298 09:15:13.804 [Lua] Lobby data game_mode = 2 09:15:13.804 [Lua] Lobby data is_private = false 09:15:13.804 [Lua] Lobby data match_started = true 09:15:13.804 [Lua] Lobby data mechanism = adventure 09:15:13.804 [Lua] Lobby data level_key = inn_level 09:15:13.804 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:13.804 [Lua] Lobby data selected_level_key = magnus 09:15:13.804 [Lua] Lobby data difficulty = hardest 09:15:13.804 [Lua] Lobby data quick_game = true 09:15:13.804 [Lua] Lobby data matchmaking = true 09:15:13.804 [Lua] Lobby data weave_name = false 09:15:13.804 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:13.804 [Lua] Lobby data num_players = 3 09:15:13.804 [Lua] Lobby data player_slot_5 = 0:0 09:15:13.804 [Lua] Lobby data player_slot_2 = 0:0 09:15:13.804 [Lua] Lobby data country_code = DE 09:15:13.804 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:13.804 [Lua] Lobby data eac_authorized = true 09:15:13.804 [Lua] Set lobby end. 09:15:13.807 [Lua] Set lobby begin: 09:15:13.807 [Lua] Lobby data twitch_enabled = false 09:15:13.807 [Lua] Lobby data power_level = 795 09:15:13.807 [Lua] Lobby data unique_server_name = JayJay 09:15:13.807 [Lua] Lobby data difficulty_tweak = 0 09:15:13.807 [Lua] Lobby data host = 110000106697298 09:15:13.807 [Lua] Lobby data game_mode = 2 09:15:13.807 [Lua] Lobby data is_private = false 09:15:13.807 [Lua] Lobby data match_started = true 09:15:13.807 [Lua] Lobby data mechanism = adventure 09:15:13.807 [Lua] Lobby data level_key = inn_level 09:15:13.807 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:13.807 [Lua] Lobby data selected_level_key = magnus 09:15:13.807 [Lua] Lobby data difficulty = hardest 09:15:13.807 [Lua] Lobby data quick_game = true 09:15:13.807 [Lua] Lobby data matchmaking = true 09:15:13.807 [Lua] Lobby data weave_name = false 09:15:13.807 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:13.807 [Lua] Lobby data num_players = 3 09:15:13.807 [Lua] Lobby data player_slot_5 = 0:0 09:15:13.807 [Lua] Lobby data player_slot_2 = 0:0 09:15:13.807 [Lua] Lobby data country_code = DE 09:15:13.807 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:13.808 [Lua] Lobby data eac_authorized = true 09:15:13.808 [Lua] Set lobby end. 09:15:13.808 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 09:15:13.808 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 09:15:13.808 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame 09:15:13.808 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame 09:15:13.808 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame 09:15:13.808 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame 09:15:13.808 [Lua] Complete level triggered. 09:15:13.810 [Save] Saving `save_data` 09:15:13.810 [Lua] gm_event_end_conditions_met false false 09:15:13.810 [Lua] PlayFabMirrorBase:_commit_internal nil 09:15:13.810 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:15:13.813 [Save] Save done 09:15:13.813 [Save] Saving `save_data` 09:15:13.814 [Lua] generate_backend_stats 110000106697298:1 09:15:13.821 [Save] Save done 09:15:13.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:15:13.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:15:13.830 [Save] Saving `save_data` 09:15:13.830 [Lua] TRANSITION nil nil magnus 09:15:13.830 [Lua] Transition type "magnus", is server: true 09:15:13.830 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 09:15:13.830 [Lua] [GameNetworkManager] Leaving game... 09:15:13.830 [Lua] [GameNetworkManager] Shutting down game session host. 09:15:13.830 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:15:13.830 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:15:13.830 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.64 09:15:13.833 [Save] Save done 09:15:13.835 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:15:13.835 [Lua] commit result success 16 09:15:15.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 09:15:15.831 [Lua] [Managers] Calling function on all managers: 09:15:15.831 [Lua] Clearing all global lookup lists 09:15:15.831 [Lua] [IngamePlayerListUI] - Destroy 09:15:15.831 [Lua] [EquipmentUI] - Destroy 09:15:15.831 [Lua] [AbilityUI] - Destroy 09:15:15.831 [Lua] [GamePadAbilityUI] - Destroy 09:15:15.831 [Lua] [GamePadEquipmentUI] - Destroy 09:15:15.832 [Lua] [IngameUI] destroy 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5 09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4 09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1 09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3 09:15:15.884 [Lua] [Managers] Destroying manager group: 09:15:15.890 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:15:15.985 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:15:15.985 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 09:15:15.985 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 09:15:15.985 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 magnus 0 09:15:15.985 warning: [Lua] Following data will be uploaded to Crashify: <> 09:15:15.986 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 19, User: 110000106697298 "JayJay" <> 09:15:15.986 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame [5] self = table: 000000000D7C9770; application_shutdown = nil; unit_spawner = table: 000000000986E2A0; world = [World]; unit_storage = table: 0000000009BFEE70; units = table: 000000000886D530; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000D7C9770 [8] self = table: 0000000002EBE180; dt = 0.0168159119784832; t = 2504.9903413206339; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0168159119784832; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168159119784832; t = 2504.9903413206339 [10] dt = 0.0168159119784832 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 00000000006808F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000009908480; [5] world_name = "level_world"; entity_system_bag = table: 000000000EEEC340; network_server = table: 000000000F92D7C0; entity_system = table: 000000000C9E2B80; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009D36E80; statistics_db = table: 0000000009BBD540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.859092979505657; input_manager = table: 0000000011281B90; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B256A10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009908480; world = [World]; dt = 0.0168159119784832; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 28.642274465411901; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000986E240; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000005685300; <> <> 09:15:15.986 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame 09:15:15.986 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading 09:15:15.986 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 magnus 0 09:15:15.986 warning: [Lua] Following data will be uploaded to Crashify: <> 09:15:15.986 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 20, User: 110000106697298 "JayJay" <> 09:15:15.987 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0 [3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame [5] self = table: 000000000D7C9770; application_shutdown = nil; unit_spawner = table: 000000000986E2A0; world = [World]; unit_storage = table: 0000000009BFEE70; units = table: 000000000886D530; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000D7C9770 [8] self = table: 0000000002EBE180; dt = 0.0168159119784832; t = 2504.9903413206339; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0168159119784832; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168159119784832; t = 2504.9903413206339 [10] dt = 0.0168159119784832 [2] server = table: 000000000F92D7C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 00000000006808F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000009908480; [5] world_name = "level_world"; entity_system_bag = table: 000000000EEEC340; network_server = table: 000000000F92D7C0; entity_system = table: 000000000C9E2B80; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009D36E80; statistics_db = table: 0000000009BBD540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.859092979505657; input_manager = table: 0000000011281B90; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B256A10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009908480; world = [World]; dt = 0.0168159119784832; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 28.642274465411901; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000986E240; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000005685300; <> <> 09:15:15.987 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame 09:15:15.987 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading 09:15:15.987 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a magnus 0 09:15:15.987 warning: [Lua] Following data will be uploaded to Crashify: <> 09:15:15.987 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 21, User: 110000106697298 "JayJay" <> 09:15:15.987 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0 [3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame [5] self = table: 000000000D7C9770; application_shutdown = nil; unit_spawner = table: 000000000986E2A0; world = [World]; unit_storage = table: 0000000009BFEE70; units = table: 000000000886D530; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000D7C9770 [8] self = table: 0000000002EBE180; dt = 0.0168159119784832; t = 2504.9903413206339; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0168159119784832; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168159119784832; t = 2504.9903413206339 [10] dt = 0.0168159119784832 [2] server = table: 000000000F92D7C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 00000000006808F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000009908480; [5] world_name = "level_world"; entity_system_bag = table: 000000000EEEC340; network_server = table: 000000000F92D7C0; entity_system = table: 000000000C9E2B80; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009D36E80; statistics_db = table: 0000000009BBD540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.859092979505657; input_manager = table: 0000000011281B90; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B256A10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009908480; world = [World]; dt = 0.0168159119784832; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 28.642274465411901; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000986E240; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000005685300; <> <> 09:15:15.987 [Lua] [Matchmaking] unregister rpcs 09:15:15.987 [Lua] ############### UNLOADING PACKAGES ############### 09:15:15.987 [Lua] [Managers] Calling function on all managers: 09:15:15.987 [Lua] [Managers] Destroying manager group: 09:15:15.987 [Lua] [Gamestate] Enter state StateLoading 09:15:15.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:15:15.989 [Lua] [Matchmaking] register rpcs 09:15:15.989 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 09:15:15.989 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 09:15:15.989 [Lua] Set lobby begin: 09:15:15.989 [Lua] Lobby data twitch_enabled = false 09:15:15.990 [Lua] Lobby data power_level = 0 09:15:15.990 [Lua] Lobby data unique_server_name = JayJay 09:15:15.990 [Lua] Lobby data difficulty_tweak = 0 09:15:15.990 [Lua] Lobby data host = 110000106697298 09:15:15.990 [Lua] Lobby data game_mode = 2 09:15:15.990 [Lua] Lobby data is_private = false 09:15:15.990 [Lua] Lobby data match_started = true 09:15:15.990 [Lua] Lobby data mechanism = adventure 09:15:15.990 [Lua] Lobby data level_key = inn_level 09:15:15.990 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:15.990 [Lua] Lobby data selected_level_key = magnus 09:15:15.990 [Lua] Lobby data difficulty = hardest 09:15:15.990 [Lua] Lobby data quick_game = true 09:15:15.990 [Lua] Lobby data matchmaking = true 09:15:15.990 [Lua] Lobby data weave_name = false 09:15:15.990 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:15.990 [Lua] Lobby data num_players = 3 09:15:15.990 [Lua] Lobby data player_slot_5 = 0:0 09:15:15.990 [Lua] Lobby data player_slot_2 = 0:0 09:15:15.990 [Lua] Lobby data country_code = DE 09:15:15.990 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:15.990 [Lua] Lobby data eac_authorized = true 09:15:15.990 [Lua] Set lobby end. 09:15:15.990 [Lua] registering RPCs 09:15:15.990 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:15:15.990 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 09:15:15.990 [Lua] Set lobby begin: 09:15:15.990 [Lua] Lobby data twitch_enabled = false 09:15:15.990 [Lua] Lobby data power_level = 0 09:15:15.990 [Lua] Lobby data unique_server_name = JayJay 09:15:15.990 [Lua] Lobby data difficulty_tweak = 0 09:15:15.990 [Lua] Lobby data host = 110000106697298 09:15:15.990 [Lua] Lobby data game_mode = 2 09:15:15.990 [Lua] Lobby data is_private = false 09:15:15.990 [Lua] Lobby data match_started = true 09:15:15.990 [Lua] Lobby data mechanism = adventure 09:15:15.990 [Lua] Lobby data level_key = magnus 09:15:15.990 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:15.990 [Lua] Lobby data selected_level_key = magnus 09:15:15.990 [Lua] Lobby data difficulty = hardest 09:15:15.990 [Lua] Lobby data quick_game = true 09:15:15.990 [Lua] Lobby data matchmaking = true 09:15:15.991 [Lua] Lobby data weave_name = false 09:15:15.991 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:15.991 [Lua] Lobby data num_players = 3 09:15:15.991 [Lua] Lobby data player_slot_5 = 0:0 09:15:15.991 [Lua] Lobby data player_slot_2 = 0:0 09:15:15.991 [Lua] Lobby data country_code = DE 09:15:15.991 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:15.991 [Lua] Lobby data eac_authorized = true 09:15:15.991 [Lua] Set lobby end. 09:15:15.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 09:15:15.993 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 09:15:15.993 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 09:15:15.993 [Lua] [LevelTransitionHandler] load_level magnus 0 09:15:16.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 09:15:16.047 [Umbra] Unload tome 09:15:16.047 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 09:15:16.119 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 09:15:16.119 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read, 09:15:16.119 [Lua] [LevelTransitionHandler] Loading level: "magnus" 09:15:16.119 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta" 09:15:16.119 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 09:15:16.119 [Lua] [StateLoading] got rpc_load_level 73 magnus 09:15:16.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 09:15:16.263 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 09:15:16.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta 09:15:16.296 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 09:15:16.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta 09:15:16.363 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta 09:15:16.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 09:15:20.866 [Lua] ### Sending rpc_level_loaded 09:15:20.866 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 73 09:15:20.866 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded 09:15:20.866 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading 09:15:20.866 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages 09:15:20.883 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages 09:15:20.883 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame 09:15:21.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 09:15:21.911 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 09:15:21.928 [Lua] [LevelTransitionHandler] Level load completed! 09:15:21.928 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 10029499 - use_random_directors: true - overriden_conflict: nil 09:15:21.959 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:15:21.959 [Lua] checking dlc's against conflict directors 09:15:21.959 [Lua] number of factions to include 2 09:15:21.959 [Lua] Updated list weights for random: 09:15:21.959 [Lua] skaven, 0.42 (0.00-0.42) 09:15:21.959 [Lua] chaos, 0.42 (0.42-0.83) 09:15:21.959 [Lua] beastmen, 0.17 (0.83-1.00) 09:15:21.959 [Lua] Rolled random faction: 0.10032801330089569 skaven 09:15:21.959 [Lua] Updated list weights for random: 09:15:21.959 [Lua] beastmen, 0.29 (0.00-0.29) 09:15:21.959 [Lua] chaos, 0.71 (0.29-1.00) 09:15:21.959 [Lua] Rolled random faction: 0.72667074203491211 chaos 09:15:21.959 [Lua] number of factions added 2 09:15:21.959 [Lua] --- --- --- 09:15:21.959 [Lua] Starting... difficulty 'hardest' 09:15:21.959 [Lua] There are no starting conflict directors! 09:15:21.959 [Lua] --- --- --- 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: chaos 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> Added these breeds: skaven_loot_rat chaos_spawn chaos_troll 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: default 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: default 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: skaven 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: default 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: default 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: chaos 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: skaven 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: skaven 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: chaos 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: skaven 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: chaos 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: default 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] Looking for a new director: 09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.959 [Lua] ->trying director: default 09:15:21.959 [Lua] --> success! 09:15:21.959 [Lua] --> re-used the same breeds 09:15:21.959 [Lua] 09:15:21.959 [Lua] DONE! Found the following directors: 09:15:21.959 [Lua] chaos 09:15:21.959 [Lua] default 09:15:21.959 [Lua] default 09:15:21.959 [Lua] skaven 09:15:21.959 [Lua] default 09:15:21.959 [Lua] default 09:15:21.959 [Lua] chaos 09:15:21.959 [Lua] skaven 09:15:21.959 [Lua] skaven 09:15:21.959 [Lua] chaos 09:15:21.959 [Lua] skaven 09:15:21.959 [Lua] chaos 09:15:21.959 [Lua] default 09:15:21.959 [Lua] default 09:15:21.960 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 09:15:21.960 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 09:15:21.960 [Lua] load_startup_enemy_packages: -------------- 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_spawn 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_troll 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_rat_ogre 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_stormfiend 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] beastmen_minotaur 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_plague_sorcerer 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_corruptor_sorcerer 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_gutter_runner 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_pack_master 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_poison_wind_globadier 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_ratling_gunner 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_warpfire_thrower 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_vortex_sorcerer 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] beastmen_standard_bearer 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_vortex 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] critter_rat 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] critter_pig 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_storm_vermin 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_warrior 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_clan_rat_with_shield 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_clan_rat 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_storm_vermin_with_shield 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_slave 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_fanatic 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_loot_rat 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_marauder_with_shield 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_raider 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_berzerker 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] chaos_marauder 09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 09:15:21.960 [Lua] skaven_plague_monk 09:15:21.962 [Lua] ### Sending rpc_level_loaded 09:15:21.962 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 73 09:15:21.962 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 09:15:21.979 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 09:15:21.979 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 09:15:22.002 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 09:15:22.002 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 09:15:22.002 [Lua] ### Sending rpc_level_loaded 09:15:22.002 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 73 09:15:22.221 [Lua] ### Sending rpc_level_loaded 09:15:22.221 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 73 09:15:22.221 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded 09:15:22.221 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading 09:15:22.221 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages 09:15:22.232 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages 09:15:22.232 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame 09:15:22.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 09:15:22.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 09:15:22.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 09:15:22.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 09:15:22.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 09:15:22.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 09:15:22.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 09:15:22.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 09:15:22.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 09:15:23.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 09:15:23.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 09:15:23.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 09:15:23.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 09:15:23.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 09:15:23.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 09:15:23.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 09:15:23.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 09:15:23.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 09:15:24.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 09:15:24.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 09:15:24.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 09:15:24.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 09:15:24.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 09:15:24.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 09:15:24.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 09:15:24.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 09:15:24.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 09:15:24.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 09:15:24.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 09:15:24.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 09:15:24.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 09:15:24.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 09:15:24.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 09:15:25.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 09:15:25.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 09:15:25.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 09:15:25.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 09:15:25.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 09:15:25.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 09:15:26.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 09:15:26.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 09:15:26.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 09:15:26.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 09:15:26.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 09:15:26.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 09:15:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:15:26.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:15:26.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 09:15:26.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 09:15:26.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 09:15:26.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 09:15:26.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 09:15:26.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 09:15:26.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 09:15:26.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 09:15:26.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 09:15:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 09:15:27.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 09:15:27.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 09:15:27.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 09:15:27.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 09:15:27.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 09:15:27.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:15:27.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 09:15:27.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 09:15:27.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 09:15:28.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 09:15:28.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 09:15:28.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 09:15:28.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 09:15:28.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 09:15:28.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 09:15:28.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 09:15:28.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 09:15:28.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 09:15:28.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 09:15:28.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 09:15:28.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 09:15:29.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 09:15:29.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 09:15:29.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 09:15:29.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 09:15:29.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 09:15:29.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 09:15:29.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 09:15:29.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 09:15:29.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 09:15:29.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 09:15:29.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 09:15:29.823 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 09:15:29.823 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:15:29.823 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world 09:15:29.823 [Umbra] Init version: 3.4.15 :: 16 threads 09:15:30.550 [Lua] Async level spawning done 09:15:30.550 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:15:31.526 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:15:31.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 09:15:31.526 [Lua] [Matchmaking] unregister rpcs 09:15:31.526 [Lua] Set lobby begin: 09:15:31.526 [Lua] Lobby data twitch_enabled = false 09:15:31.526 [Lua] Lobby data power_level = 0 09:15:31.526 [Lua] Lobby data unique_server_name = JayJay 09:15:31.527 [Lua] Lobby data difficulty_tweak = 0 09:15:31.527 [Lua] Lobby data host = 110000106697298 09:15:31.527 [Lua] Lobby data game_mode = 2 09:15:31.527 [Lua] Lobby data is_private = false 09:15:31.527 [Lua] Lobby data match_started = true 09:15:31.527 [Lua] Lobby data mechanism = adventure 09:15:31.527 [Lua] Lobby data level_key = magnus 09:15:31.527 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:31.527 [Lua] Lobby data selected_level_key = magnus 09:15:31.527 [Lua] Lobby data difficulty = hardest 09:15:31.527 [Lua] Lobby data quick_game = true 09:15:31.527 [Lua] Lobby data matchmaking = true 09:15:31.527 [Lua] Lobby data weave_name = false 09:15:31.527 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:31.527 [Lua] Lobby data num_players = 3 09:15:31.527 [Lua] Lobby data player_slot_5 = 0:0 09:15:31.527 [Lua] Lobby data player_slot_2 = 0:0 09:15:31.527 [Lua] Lobby data country_code = DE 09:15:31.527 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:31.527 [Lua] Lobby data eac_authorized = true 09:15:31.527 [Lua] Set lobby end. 09:15:31.527 [Lua] [Managers] Destroying manager group: 09:15:31.528 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 09:15:31.528 [Lua] [Gamestate] Enter StateIngame HOST 09:15:31.528 [Lua] [Managers] Calling function on all managers: 09:15:31.528 [Lua] <>level = magnus<> 09:15:31.528 [Lua] Set lobby begin: 09:15:31.528 [Lua] Lobby data twitch_enabled = false 09:15:31.528 [Lua] Lobby data power_level = 0 09:15:31.528 [Lua] Lobby data unique_server_name = JayJay 09:15:31.528 [Lua] Lobby data difficulty_tweak = 0 09:15:31.528 [Lua] Lobby data host = 110000106697298 09:15:31.528 [Lua] Lobby data game_mode = 2 09:15:31.528 [Lua] Lobby data is_private = false 09:15:31.528 [Lua] Lobby data match_started = true 09:15:31.528 [Lua] Lobby data mechanism = adventure 09:15:31.528 [Lua] Lobby data level_key = magnus 09:15:31.528 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:31.528 [Lua] Lobby data selected_level_key = magnus 09:15:31.528 [Lua] Lobby data difficulty = hardest 09:15:31.528 [Lua] Lobby data quick_game = true 09:15:31.528 [Lua] Lobby data matchmaking = true 09:15:31.529 [Lua] Lobby data weave_name = false 09:15:31.529 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:31.529 [Lua] Lobby data num_players = 3 09:15:31.529 [Lua] Lobby data player_slot_5 = 0:0 09:15:31.529 [Lua] Lobby data player_slot_2 = 0:0 09:15:31.529 [Lua] Lobby data country_code = DE 09:15:31.529 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:31.529 [Lua] Lobby data eac_authorized = true 09:15:31.529 [Lua] Set lobby end. 09:15:31.529 [Lua] [StateIngame] Server ingame 09:15:31.532 [Lua] Set lobby begin: 09:15:31.532 [Lua] Lobby data twitch_enabled = false 09:15:31.532 [Lua] Lobby data power_level = 0 09:15:31.532 [Lua] Lobby data unique_server_name = JayJay 09:15:31.532 [Lua] Lobby data difficulty_tweak = 0 09:15:31.532 [Lua] Lobby data host = 110000106697298 09:15:31.532 [Lua] Lobby data game_mode = 2 09:15:31.532 [Lua] Lobby data is_private = false 09:15:31.532 [Lua] Lobby data match_started = true 09:15:31.532 [Lua] Lobby data mechanism = adventure 09:15:31.532 [Lua] Lobby data level_key = magnus 09:15:31.532 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:31.532 [Lua] Lobby data selected_level_key = magnus 09:15:31.532 [Lua] Lobby data difficulty = hardest 09:15:31.533 [Lua] Lobby data quick_game = true 09:15:31.533 [Lua] Lobby data matchmaking = true 09:15:31.533 [Lua] Lobby data weave_name = false 09:15:31.533 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:31.533 [Lua] Lobby data num_players = 3 09:15:31.533 [Lua] Lobby data player_slot_5 = 0:0 09:15:31.533 [Lua] Lobby data player_slot_2 = 0:0 09:15:31.533 [Lua] Lobby data country_code = DE 09:15:31.533 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:31.533 [Lua] Lobby data eac_authorized = true 09:15:31.533 [Lua] Set lobby end. 09:15:31.533 [Lua] [Matchmaking] register rpcs 09:15:31.533 [Lua] GameNetworkManager:init... creating game session 09:15:31.533 [Lua] Host GameSession.make_game_session_host with session: 09:15:31.533 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:15:31.533 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 09:15:31.533 [Lua] [GameNetworkManager] self.is_server = true 09:15:31.533 [Network] Setting artificial MTU limit to 65536 09:15:31.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 31 09:15:31.533 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 09:15:31.543 [Lua] Switching ConflictSettings: to: default 09:15:31.543 [Lua] pacing=default 09:15:31.543 [Lua] roaming=nil 09:15:31.543 [Lua] specials=default 09:15:31.543 [Lua] debug_color=maroon 09:15:31.543 [Lua] contained_breeds=nil 09:15:31.543 [Lua] pack_spawning=default 09:15:31.543 [Lua] disabled=false 09:15:31.543 [Lua] factions=nil 09:15:31.543 [Lua] boss=default 09:15:31.543 [Lua] horde=default 09:15:31.543 [Lua] name=default 09:15:31.543 [Lua] intensity=default 09:15:31.543 [Lua] --- 09:15:31.544 [Lua] [LevelAnalysis] set_random_seed( 10029499) 09:15:31.551 [Lua] [AIInterestPointSystem] Level Seed: 10029499 09:15:31.551 [Lua] 09:15:31.551 [Lua] [entity_system_bag] = table 09:15:31.551 [Lua] [entity_system_bag] = metatable 09:15:31.551 [Lua] [startup_data] = table 09:15:31.551 [Lua] [entity_manager] = table 09:15:31.551 [Lua] [entity_manager] = metatable 09:15:31.551 [Lua] [unit_spawner] = table 09:15:31.551 [Lua] [unit_spawner] = metatable 09:15:31.551 [Lua] [unit_storage] = table 09:15:31.551 [Lua] [unit_storage] = metatable 09:15:31.551 [Lua] [dice_keeper] = table 09:15:31.551 [Lua] [dice_keeper] = metatable 09:15:31.551 [Lua] [is_server] = true (boolean) 09:15:31.551 [Lua] [world] = [World] 09:15:31.551 [Lua] [system_api] = table 09:15:31.551 [Lua] [entity_system] = table 09:15:31.551 [Lua] [entity_system] = metatable 09:15:31.551 [Lua] [network_lobby] = table 09:15:31.551 [Lua] [network_lobby] = metatable 09:15:31.551 [Lua] [profile_synchronizer] = table 09:15:31.551 [Lua] [profile_synchronizer] = metatable 09:15:31.551 [Lua] [level_transition_handler] = table 09:15:31.551 [Lua] [level_transition_handler] = metatable 09:15:31.551 [Lua] [num_local_human_players] = 1 (number) 09:15:31.551 [Lua] [statistics_db] = table 09:15:31.551 [Lua] [statistics_db] = metatable 09:15:31.551 [Lua] [network_server] = table 09:15:31.551 [Lua] [network_server] = metatable 09:15:31.551 [Lua] [input_manager] = table 09:15:31.551 [Lua] [input_manager] = metatable 09:15:31.551 [Lua] [network_clock] = table 09:15:31.551 [Lua] [network_clock] = metatable 09:15:31.551 [Lua] [network_transmit] = table 09:15:31.551 [Lua] [network_transmit] = metatable 09:15:31.551 [Lua] [free_flight_manager] = table 09:15:31.551 [Lua] [free_flight_manager] = metatable 09:15:31.551 [Lua] [network_manager] = table 09:15:31.551 [Lua] [network_manager] = metatable 09:15:31.551 [Lua] [network_event_delegate] = table 09:15:31.551 [Lua] [network_event_delegate] = metatable 09:15:31.551 [Lua] 09:15:31.551 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:15:31.551 [Lua] ignoring extension VersusInteractObjectiveExtension 09:15:31.551 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:15:31.551 [Lua] ignoring extension VersusSocketObjectiveExtension 09:15:31.551 [Lua] ignoring extension VersusTargetObjectiveExtension 09:15:31.551 [Lua] ignoring extension VersusMissionObjectiveExtension 09:15:31.555 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:15:31.570 [Lua] [AchievementManager] Achievements using the steam platform 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event 09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event 09:15:31.629 [Lua] [StateIngame] Level seed: 10029499 09:15:31.681 [Lua] [LevelAnalysis] set_random_seed( 10029499) 09:15:31.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 09:15:31.688 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 09:15:31.689 [Lua] [IngameUI] init 09:15:31.700 [SteamVoipClient] select_out(11000010434bd60, off) 09:15:31.700 [SteamVoipClient] select_out(110000106697298, off) 09:15:31.700 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:15:31.703 [Lua] cb_razer_chroma_setup 09:15:31.732 [Lua] completed 09:15:31.732 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 09:15:31.733 [Lua] Set lobby begin: 09:15:31.733 [Lua] Lobby data twitch_enabled = false 09:15:31.733 [Lua] Lobby data power_level = 835 09:15:31.733 [Lua] Lobby data unique_server_name = JayJay 09:15:31.733 [Lua] Lobby data difficulty_tweak = 0 09:15:31.733 [Lua] Lobby data host = 110000106697298 09:15:31.733 [Lua] Lobby data game_mode = 2 09:15:31.733 [Lua] Lobby data is_private = false 09:15:31.733 [Lua] Lobby data match_started = true 09:15:31.733 [Lua] Lobby data mechanism = adventure 09:15:31.733 [Lua] Lobby data level_key = magnus 09:15:31.733 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:31.733 [Lua] Lobby data selected_level_key = magnus 09:15:31.733 [Lua] Lobby data difficulty = hardest 09:15:31.733 [Lua] Lobby data quick_game = true 09:15:31.733 [Lua] Lobby data matchmaking = true 09:15:31.733 [Lua] Lobby data weave_name = false 09:15:31.733 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:31.733 [Lua] Lobby data num_players = 3 09:15:31.733 [Lua] Lobby data player_slot_5 = 0:0 09:15:31.733 [Lua] Lobby data player_slot_2 = 0:0 09:15:31.733 [Lua] Lobby data country_code = DE 09:15:31.733 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:31.733 [Lua] Lobby data eac_authorized = true 09:15:31.733 [Lua] Set lobby end. 09:15:31.744 [Lua] Override Player Respawning respawn_end_event false 09:15:31.745 [Lua] CurrentConflictSettings default 09:15:31.745 [Lua] [ConflictDirector] conflict_director is ai_ready 09:15:31.746 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:15:31.746 [Lua] [MainPathSpawningGenerator] Injecting travel distances 09:15:31.750 [Lua] SpecialsPacing:remove_unwanted_breeds: 09:15:31.750 [Lua] Forming navigation groups in one frame 09:15:31.750 [Lua] Forming navigation groups 09:15:31.754 [Lua] NavigationGroupManager -> calulation time A: 0.004999999999654392 09:15:31.976 [Lua] NavigationGroupManager -> calulation time B: 0.22200000000020736 09:15:31.976 [Lua] number of nav groups: 447 09:15:31.983 [Lua] number of refined nav groups : 243 09:15:31.988 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985 09:15:31.988 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.755103436112401 Normalized coefficient: 1.1450295574404932 09:15:31.991 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.577069836854943 Normalized coefficient: 1.4890702475198179 09:15:31.995 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.5605321705341328 Normalized coefficient: 1.3141706351765343 09:15:32.005 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 09:15:32.006 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 09:15:32.006 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 09:15:32.006 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 09:15:32.010 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 09:15:32.010 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 09:15:32.010 [Lua] [LevelAnalysis] grouping spawners for event_patrol 09:15:32.010 [Lua] [LevelAnalysis] 09:15:32.010 [Lua] [LevelAnalysis] grouping spawners for event_boss 09:15:32.010 [Lua] [LevelAnalysis] 09:15:32.010 [Lua] [LevelAnalysis] Terror events added: 09:15:32.010 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 09:15:32.010 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 09:15:32.010 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 09:15:32.010 [Lua] ----> using boss gizmo! 09:15:32.010 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -322.8 start-travel-dist: 332.8, end-travel-dist: 375.4 spawn_distance 0.0 09:15:32.010 [Lua] Adding main path event: Vector3Box(-25, 4, 1.525) boss_event_chaos_spawn 45 table: 0000000009F75740 09:15:32.010 [Lua] NORMAL PATROL MAIN PATH 474.65933227539063 09:15:32.010 [Lua] [waypoints] = table 09:15:32.010 [Lua] [astar_points] = table 09:15:32.010 [Lua] [travel_dist] = 474.65933707356453 (number) 09:15:32.010 [Lua] [one_directional] = false (boolean) 09:15:32.010 [Lua] [id] = boss_5 (string) 09:15:32.010 [Lua] ----> using boss spline path! 09:15:32.010 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_skaven_spline_patrol 45 table: 0000000009F75AA0 09:15:32.010 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 0 09:15:32.010 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 09:15:32.010 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 09:15:32.013 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 09:15:32.018 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64 09:15:32.018 [Lua] [Managers] Calling function on all managers: 09:15:32.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 09:15:32.047 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 09:15:32.047 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 09:15:32.047 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame 09:15:32.047 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync 09:15:32.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 31 09:15:32.051 [Lua] player (110000106697298,2) was put into party 1 09:15:32.063 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 09:15:32.063 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 09:15:32.063 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 09:15:32.063 [Lua] Set lobby begin: 09:15:32.063 [Lua] Lobby data twitch_enabled = false 09:15:32.063 [Lua] Lobby data power_level = 835 09:15:32.063 [Lua] Lobby data unique_server_name = JayJay 09:15:32.063 [Lua] Lobby data difficulty_tweak = 0 09:15:32.063 [Lua] Lobby data host = 110000106697298 09:15:32.063 [Lua] Lobby data game_mode = 2 09:15:32.063 [Lua] Lobby data is_private = false 09:15:32.063 [Lua] Lobby data match_started = true 09:15:32.063 [Lua] Lobby data mechanism = adventure 09:15:32.063 [Lua] Lobby data level_key = magnus 09:15:32.063 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:32.063 [Lua] Lobby data selected_level_key = magnus 09:15:32.063 [Lua] Lobby data difficulty = hardest 09:15:32.063 [Lua] Lobby data quick_game = true 09:15:32.063 [Lua] Lobby data matchmaking = true 09:15:32.063 [Lua] Lobby data weave_name = false 09:15:32.063 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:32.063 [Lua] Lobby data num_players = 3 09:15:32.063 [Lua] Lobby data player_slot_5 = 0:0 09:15:32.063 [Lua] Lobby data player_slot_2 = 0:0 09:15:32.063 [Lua] Lobby data country_code = DE 09:15:32.064 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:32.064 [Lua] Lobby data eac_authorized = true 09:15:32.064 [Lua] Set lobby end. 09:15:32.064 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 09:15:32.064 [Lua] 09:15:32.064 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 09:15:32.064 [Lua] [wwise/flail] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 09:15:32.064 [Lua] [wwise/staff] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 09:15:32.064 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 09:15:32.064 [Lua] 09:15:32.064 [Lua] 09:15:32.064 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 09:15:32.064 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 09:15:32.064 [Lua] [wwise/staff] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 09:15:32.064 [Lua] [wwise/flail] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 09:15:32.064 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 09:15:32.064 [Lua] 09:15:32.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 09:15:32.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:15 my_peer_id:110000106697298 09:15:32.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:15 my_peer_id:110000106697298 09:15:32.375 [Lua] Set lobby begin: 09:15:32.375 [Lua] Lobby data twitch_enabled = false 09:15:32.375 [Lua] Lobby data power_level = 835 09:15:32.375 [Lua] Lobby data unique_server_name = JayJay 09:15:32.375 [Lua] Lobby data difficulty_tweak = 0 09:15:32.375 [Lua] Lobby data host = 110000106697298 09:15:32.375 [Lua] Lobby data game_mode = 2 09:15:32.375 [Lua] Lobby data is_private = false 09:15:32.375 [Lua] Lobby data match_started = true 09:15:32.375 [Lua] Lobby data mechanism = adventure 09:15:32.375 [Lua] Lobby data level_key = magnus 09:15:32.375 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:32.375 [Lua] Lobby data selected_level_key = magnus 09:15:32.375 [Lua] Lobby data difficulty = hardest 09:15:32.375 [Lua] Lobby data quick_game = true 09:15:32.375 [Lua] Lobby data matchmaking = true 09:15:32.375 [Lua] Lobby data weave_name = false 09:15:32.375 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:32.375 [Lua] Lobby data num_players = 3 09:15:32.375 [Lua] Lobby data player_slot_5 = 0:0 09:15:32.375 [Lua] Lobby data player_slot_2 = 0:0 09:15:32.375 [Lua] Lobby data country_code = DE 09:15:32.375 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:32.376 [Lua] Lobby data eac_authorized = true 09:15:32.376 [Lua] Set lobby end. 09:15:32.376 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing 09:15:32.376 [Lua] Breedfreezer (server) starting a hot join sync 09:15:32.376 [Lua] packing 0 units of breed chaos_marauder 09:15:32.376 [Lua] packing 0 units of breed skaven_clan_rat 09:15:32.376 [Lua] packing 0 units of breed skaven_storm_vermin 09:15:32.376 [Lua] packing 0 units of breed skaven_slave 09:15:32.376 [Lua] packing 0 units of breed chaos_fanatic 09:15:32.376 [Lua] packing 0 units of breed chaos_raider 09:15:32.376 [Lua] packing 0 units of breed chaos_warrior 09:15:32.376 [Lua] packing 0 units of breed chaos_berzerker 09:15:32.376 [Lua] packing 0 units of breed skaven_plague_monk 09:15:32.376 [Lua] --> rpc-package size reached, sending rpc now (last package) 09:15:32.376 [Lua] 09:15:32.376 [Lua] [1] = 1 (number) 09:15:32.376 [Lua] [2] = 0 (number) 09:15:32.376 [Lua] [3] = 1 (number) 09:15:32.376 [Lua] [4] = 0 (number) 09:15:32.376 [Lua] [5] = 1 (number) 09:15:32.376 [Lua] [6] = 0 (number) 09:15:32.376 [Lua] [7] = 1 (number) 09:15:32.376 [Lua] [8] = 0 (number) 09:15:32.376 [Lua] [9] = 1 (number) 09:15:32.376 [Lua] [10] = 0 (number) 09:15:32.376 [Lua] [11] = 1 (number) 09:15:32.376 [Lua] [12] = 0 (number) 09:15:32.376 [Lua] [13] = 1 (number) 09:15:32.376 [Lua] [14] = 0 (number) 09:15:32.376 [Lua] [15] = 1 (number) 09:15:32.376 [Lua] [16] = 0 (number) 09:15:32.376 [Lua] [17] = 1 (number) 09:15:32.376 [Lua] [18] = 0 (number) 09:15:32.376 [Lua] 09:15:32.376 [Lua] 09:15:32.376 [Lua] 09:15:32.376 [Lua] [GameNetworkManager] destroying game object with go_id=65 09:15:32.376 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 09:15:32.376 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 09:15:32.376 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66 09:15:32.376 [Lua] RemotePlayer:create_game_object( ) 66 09:15:32.389 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync 09:15:32.389 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers 09:15:32.389 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60 09:15:32.391 [Lua] player (110000106697298,2) was put into party 1 09:15:32.403 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 09:15:32.403 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 09:15:32.403 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 09:15:32.403 [Lua] Set lobby begin: 09:15:32.403 [Lua] Lobby data twitch_enabled = false 09:15:32.404 [Lua] Lobby data power_level = 835 09:15:32.404 [Lua] Lobby data unique_server_name = JayJay 09:15:32.404 [Lua] Lobby data difficulty_tweak = 0 09:15:32.404 [Lua] Lobby data host = 110000106697298 09:15:32.404 [Lua] Lobby data game_mode = 2 09:15:32.404 [Lua] Lobby data is_private = false 09:15:32.404 [Lua] Lobby data match_started = true 09:15:32.404 [Lua] Lobby data mechanism = adventure 09:15:32.404 [Lua] Lobby data level_key = magnus 09:15:32.404 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:32.404 [Lua] Lobby data selected_level_key = magnus 09:15:32.404 [Lua] Lobby data difficulty = hardest 09:15:32.404 [Lua] Lobby data quick_game = true 09:15:32.404 [Lua] Lobby data matchmaking = true 09:15:32.404 [Lua] Lobby data weave_name = false 09:15:32.404 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:32.404 [Lua] Lobby data num_players = 3 09:15:32.404 [Lua] Lobby data player_slot_5 = 0:0 09:15:32.404 [Lua] Lobby data player_slot_2 = 0:0 09:15:32.404 [Lua] Lobby data country_code = DE 09:15:32.404 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:32.404 [Lua] Lobby data eac_authorized = true 09:15:32.404 [Lua] Set lobby end. 09:15:32.404 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 09:15:32.404 [Lua] 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 09:15:32.404 [Lua] [wwise/flail] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 09:15:32.404 [Lua] [wwise/staff] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 09:15:32.404 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 09:15:32.404 [Lua] 09:15:32.404 [Lua] 09:15:32.404 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 09:15:32.404 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 09:15:32.404 [Lua] [wwise/staff] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 09:15:32.404 [Lua] [wwise/flail] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 09:15:32.404 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 09:15:32.404 [Lua] 09:15:32.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 31 09:15:32.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 09:15:32.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 09:15:32.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:16 my_peer_id:110000106697298 09:15:32.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:16 my_peer_id:110000106697298 09:15:32.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 09:15:32.424 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 09:15:32.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 09:15:32.438 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:15:32.512 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 09:15:32.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient 09:15:32.513 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 09:15:32.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient 09:15:32.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient 09:15:32.547 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:15:32.547 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1 09:15:32.888 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame 09:15:32.888 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync 09:15:32.910 [Lua] Set lobby begin: 09:15:32.910 [Lua] Lobby data twitch_enabled = false 09:15:32.910 [Lua] Lobby data power_level = 835 09:15:32.911 [Lua] Lobby data unique_server_name = JayJay 09:15:32.911 [Lua] Lobby data difficulty_tweak = 0 09:15:32.911 [Lua] Lobby data host = 110000106697298 09:15:32.911 [Lua] Lobby data game_mode = 2 09:15:32.911 [Lua] Lobby data is_private = false 09:15:32.911 [Lua] Lobby data match_started = true 09:15:32.911 [Lua] Lobby data mechanism = adventure 09:15:32.911 [Lua] Lobby data level_key = magnus 09:15:32.911 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:32.911 [Lua] Lobby data selected_level_key = magnus 09:15:32.911 [Lua] Lobby data difficulty = hardest 09:15:32.911 [Lua] Lobby data quick_game = true 09:15:32.911 [Lua] Lobby data matchmaking = true 09:15:32.911 [Lua] Lobby data weave_name = false 09:15:32.911 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:32.911 [Lua] Lobby data num_players = 3 09:15:32.911 [Lua] Lobby data player_slot_5 = 0:0 09:15:32.911 [Lua] Lobby data player_slot_2 = 0:0 09:15:32.911 [Lua] Lobby data country_code = DE 09:15:32.911 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:32.911 [Lua] Lobby data eac_authorized = true 09:15:32.911 [Lua] Set lobby end. 09:15:32.911 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing 09:15:32.911 [Lua] Breedfreezer (server) starting a hot join sync 09:15:32.911 [Lua] packing 0 units of breed chaos_marauder 09:15:32.911 [Lua] packing 0 units of breed skaven_clan_rat 09:15:32.911 [Lua] packing 0 units of breed skaven_storm_vermin 09:15:32.911 [Lua] packing 0 units of breed skaven_slave 09:15:32.911 [Lua] packing 0 units of breed chaos_fanatic 09:15:32.911 [Lua] packing 0 units of breed chaos_raider 09:15:32.911 [Lua] packing 0 units of breed chaos_warrior 09:15:32.911 [Lua] packing 0 units of breed chaos_berzerker 09:15:32.911 [Lua] packing 0 units of breed skaven_plague_monk 09:15:32.911 [Lua] --> rpc-package size reached, sending rpc now (last package) 09:15:32.911 [Lua] 09:15:32.911 [Lua] [1] = 1 (number) 09:15:32.911 [Lua] [2] = 0 (number) 09:15:32.911 [Lua] [3] = 1 (number) 09:15:32.911 [Lua] [4] = 0 (number) 09:15:32.911 [Lua] [5] = 1 (number) 09:15:32.911 [Lua] [6] = 0 (number) 09:15:32.911 [Lua] [7] = 1 (number) 09:15:32.911 [Lua] [8] = 0 (number) 09:15:32.911 [Lua] [9] = 1 (number) 09:15:32.911 [Lua] [10] = 0 (number) 09:15:32.911 [Lua] [11] = 1 (number) 09:15:32.911 [Lua] [12] = 0 (number) 09:15:32.911 [Lua] [13] = 1 (number) 09:15:32.911 [Lua] [14] = 0 (number) 09:15:32.911 [Lua] [15] = 1 (number) 09:15:32.911 [Lua] [16] = 0 (number) 09:15:32.911 [Lua] [17] = 1 (number) 09:15:32.911 [Lua] [18] = 0 (number) 09:15:32.911 [Lua] 09:15:32.911 [Lua] 09:15:32.911 [Lua] 09:15:32.912 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 09:15:32.912 [Lua] RemotePlayer:create_game_object( ) 68 09:15:32.924 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync 09:15:32.924 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers 09:15:32.925 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a 09:15:32.935 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 09:15:32.935 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 09:15:32.935 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers 09:15:32.935 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame 09:15:32.935 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers 09:15:32.935 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame 09:15:32.937 [Lua] test 09:15:32.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:15:32.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 09:15:32.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:15:32.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:15:32.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 09:15:32.948 [Lua] [GameNetworkManager] destroying game object with go_id=70 09:15:32.957 [Lua] Switching ConflictSettings: to: chaos 09:15:32.957 [Lua] pacing=chaos 09:15:32.957 [Lua] roaming=nil 09:15:32.957 [Lua] specials=chaos 09:15:32.957 [Lua] debug_color=purple 09:15:32.957 [Lua] contained_breeds=nil 09:15:32.957 [Lua] pack_spawning=chaos 09:15:32.957 [Lua] disabled=false 09:15:32.957 [Lua] factions=nil 09:15:32.957 [Lua] boss=chaos 09:15:32.957 [Lua] horde=chaos 09:15:32.957 [Lua] name=chaos 09:15:32.957 [Lua] intensity=default 09:15:32.957 [Lua] --- 09:15:32.959 [Lua] [GameNetworkManager] destroying game object with go_id=67 09:15:32.959 [Lua] player (110000106697298,2) was put into party 1 09:15:32.973 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 09:15:32.973 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 09:15:32.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 09:15:32.973 [Lua] Set lobby begin: 09:15:32.973 [Lua] Lobby data twitch_enabled = false 09:15:32.973 [Lua] Lobby data power_level = 835 09:15:32.973 [Lua] Lobby data unique_server_name = JayJay 09:15:32.973 [Lua] Lobby data difficulty_tweak = 0 09:15:32.973 [Lua] Lobby data host = 110000106697298 09:15:32.973 [Lua] Lobby data game_mode = 2 09:15:32.973 [Lua] Lobby data is_private = false 09:15:32.973 [Lua] Lobby data match_started = true 09:15:32.973 [Lua] Lobby data mechanism = adventure 09:15:32.973 [Lua] Lobby data level_key = magnus 09:15:32.973 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:32.973 [Lua] Lobby data selected_level_key = magnus 09:15:32.974 [Lua] Lobby data difficulty = hardest 09:15:32.974 [Lua] Lobby data quick_game = true 09:15:32.974 [Lua] Lobby data matchmaking = true 09:15:32.974 [Lua] Lobby data weave_name = false 09:15:32.974 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:32.974 [Lua] Lobby data num_players = 3 09:15:32.974 [Lua] Lobby data player_slot_5 = 0:0 09:15:32.974 [Lua] Lobby data player_slot_2 = 0:0 09:15:32.974 [Lua] Lobby data country_code = DE 09:15:32.974 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:32.974 [Lua] Lobby data eac_authorized = true 09:15:32.974 [Lua] Set lobby end. 09:15:32.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 09:15:32.974 [Lua] 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 09:15:32.974 [Lua] [wwise/flail] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 09:15:32.974 [Lua] [wwise/staff] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 09:15:32.974 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 09:15:32.974 [Lua] 09:15:32.974 [Lua] 09:15:32.974 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 09:15:32.974 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 09:15:32.974 [Lua] [wwise/staff] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 09:15:32.974 [Lua] [wwise/flail] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 09:15:32.974 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 09:15:32.974 [Lua] 09:15:32.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 09:15:32.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:17 my_peer_id:110000106697298 09:15:32.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:17 my_peer_id:110000106697298 09:15:32.992 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 09:15:33.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 09:15:33.099 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:15:33.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 09:15:33.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:15:33.200 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:15:33.200 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1 09:15:33.217 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:15:33.218 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 09:15:33.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:15:33.222 [Lua] test 09:15:33.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:15:33.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 09:15:33.303 [Lua] StateInGameRunning:_game_actually_starts() 09:15:33.303 [Lua] ################################################################################################################# 09:15:33.303 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 09:15:33.303 [Lua] ################################################################################################################# 09:15:33.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 09:15:33.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 09:15:33.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0 09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0 09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0 09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0 09:15:33.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 09:15:33.378 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 09:15:33.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 09:15:33.513 [Lua] Commit load time data 09:15:36.668 [Lua] Set lobby begin: 09:15:36.668 [Lua] Lobby data twitch_enabled = false 09:15:36.668 [Lua] Lobby data power_level = 516 09:15:36.668 [Lua] Lobby data unique_server_name = JayJay 09:15:36.668 [Lua] Lobby data difficulty_tweak = 0 09:15:36.668 [Lua] Lobby data host = 110000106697298 09:15:36.668 [Lua] Lobby data game_mode = 2 09:15:36.668 [Lua] Lobby data is_private = false 09:15:36.668 [Lua] Lobby data match_started = true 09:15:36.668 [Lua] Lobby data mechanism = adventure 09:15:36.668 [Lua] Lobby data level_key = magnus 09:15:36.668 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:36.668 [Lua] Lobby data selected_level_key = magnus 09:15:36.668 [Lua] Lobby data difficulty = hardest 09:15:36.669 [Lua] Lobby data quick_game = true 09:15:36.669 [Lua] Lobby data matchmaking = true 09:15:36.669 [Lua] Lobby data weave_name = false 09:15:36.669 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:36.669 [Lua] Lobby data num_players = 3 09:15:36.669 [Lua] Lobby data player_slot_5 = 0:0 09:15:36.669 [Lua] Lobby data player_slot_2 = 0:0 09:15:36.669 [Lua] Lobby data country_code = DE 09:15:36.669 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:36.669 [Lua] Lobby data eac_authorized = true 09:15:36.669 [Lua] Set lobby end. 09:15:41.691 [Lua] Set lobby begin: 09:15:41.691 [Lua] Lobby data twitch_enabled = false 09:15:41.691 [Lua] Lobby data power_level = 795 09:15:41.691 [Lua] Lobby data unique_server_name = JayJay 09:15:41.691 [Lua] Lobby data difficulty_tweak = 0 09:15:41.691 [Lua] Lobby data host = 110000106697298 09:15:41.691 [Lua] Lobby data game_mode = 2 09:15:41.692 [Lua] Lobby data is_private = false 09:15:41.692 [Lua] Lobby data match_started = true 09:15:41.692 [Lua] Lobby data mechanism = adventure 09:15:41.692 [Lua] Lobby data level_key = magnus 09:15:41.692 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:15:41.692 [Lua] Lobby data selected_level_key = magnus 09:15:41.692 [Lua] Lobby data difficulty = hardest 09:15:41.692 [Lua] Lobby data quick_game = true 09:15:41.692 [Lua] Lobby data matchmaking = true 09:15:41.692 [Lua] Lobby data weave_name = false 09:15:41.692 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:15:41.692 [Lua] Lobby data num_players = 3 09:15:41.692 [Lua] Lobby data player_slot_5 = 0:0 09:15:41.692 [Lua] Lobby data player_slot_2 = 0:0 09:15:41.692 [Lua] Lobby data country_code = DE 09:15:41.692 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:15:41.692 [Lua] Lobby data eac_authorized = true 09:15:41.692 [Lua] Set lobby end. 09:16:04.362 [SteamVoipClient] select_out(11000010434bd60, on) 09:16:04.377 [SteamVoipClient] select_out(110000106697298, on) 09:16:04.377 [SteamVoipClient] select_out(11000013ed8f24a, on) 09:16:04.450 [SteamVoipClient] select_out(11000010434bd60, off) 09:16:04.450 [SteamVoipClient] select_out(110000106697298, off) 09:16:04.450 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:16:15.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:16:15.533 [Lua] Spline already found! 09:16:15.568 [Lua] Init group template: spline_patrol 09:16:16.222 [Lua] Players are leaving the safe zone 09:16:17.030 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:17.516 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:18.257 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:18.747 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:19.436 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:19.893 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:20.552 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:21.008 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:30.698 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:31.220 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:32.030 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:32.549 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:33.661 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:34.113 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:34.705 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:35.161 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:35.681 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:36.157 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:37.365 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:37.821 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:39.255 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:39.709 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:39.775 [Lua] Switching ConflictSettings: to: default 09:16:39.775 [Lua] pacing=default 09:16:39.775 [Lua] roaming=nil 09:16:39.775 [Lua] specials=default 09:16:39.775 [Lua] debug_color=maroon 09:16:39.775 [Lua] contained_breeds=nil 09:16:39.775 [Lua] pack_spawning=default 09:16:39.775 [Lua] disabled=false 09:16:39.775 [Lua] factions=nil 09:16:39.775 [Lua] boss=default 09:16:39.775 [Lua] horde=default 09:16:39.775 [Lua] name=default 09:16:39.775 [Lua] intensity=default 09:16:39.775 [Lua] --- 09:16:40.659 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:41.114 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:16:46.811 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:16:46.827 [Lua] Spline already found! 09:16:46.863 [Lua] Init group template: spline_patrol 09:16:47.877 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 09:16:51.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 3763978 09:17:12.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x45a38, position: 0 09:17:12.556 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:12.809 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:12.877 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:13.147 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:14.056 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:14.394 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:14.950 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:15.304 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:16.269 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:16.553 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:16.670 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:16.956 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:17.513 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:17.968 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:18.742 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:19.095 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:27.589 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 09:17:30.487 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:30.740 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:31.076 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:31.109 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:31.362 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:31.717 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:37.007 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:37.383 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:37.956 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:38.377 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:41.311 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:41.648 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:42.188 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:42.442 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:17:42.459 [Lua] Spline already found! 09:17:42.526 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:42.530 [Lua] Init group template: spline_patrol 09:17:42.715 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:42.984 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:43.118 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:43.372 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:44.147 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:44.198 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:44.500 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:44.518 [Lua] Time for new HOOORDE! multi_first_wave 09:17:44.518 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 09:17:44.518 [Lua] horde requested: vector_blob 09:17:44.518 [Lua] wants to spawn ahead within distance: 60 09:17:44.518 [Lua] horde crated with id 4 of type vector_blob 09:17:44.519 [Lua] managed to spawn 55/55 horde enemies 09:17:44.519 [Lua] vector blob horde has started 09:17:44.534 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:17:45.507 [Lua] Init group template: horde 09:17:46.463 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:46.886 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:47.544 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:17:47.967 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:17:48.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:17:50.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:17:58.763 [Lua] HORDE: Pushing horde in time; too many units out 72 09:18:03.710 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:18:03.710 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:18:03.710 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 09:18:03.710 [Lua] horde requested: vector_blob 09:18:03.710 [Lua] wants to spawn ahead within distance: 60 09:18:03.710 [Lua] horde crated with id 5 of type vector_blob 09:18:03.710 [Lua] managed to spawn 55/55 horde enemies 09:18:03.710 [Lua] vector blob horde has started 09:18:04.622 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:04.622 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:04.622 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:04.770 [Lua] Init group template: horde 09:18:04.914 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:05.003 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:18:05.037 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:18:05.123 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:18:05.175 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:05.372 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:18:05.405 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:05.629 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:18:05.954 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:18:06.850 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:07.355 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:18:10.714 [Lua] Horde killed: ? 09:18:17.071 [Lua] HORDE: Pushing horde in time; too many units out 79 09:18:17.377 [Lua] Coordinated attack! 09:18:22.183 [Lua] HORDE: last wave, reset to standard horde delay 09:18:22.183 [Lua] Time for new HOOORDE! multi_last_wave 09:18:22.183 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 09:18:22.183 [Lua] horde requested: vector_blob 09:18:22.183 [Lua] wants to spawn ahead within distance: 60 09:18:22.183 [Lua] horde crated with id 6 of type vector_blob 09:18:22.183 [Lua] managed to spawn 57/57 horde enemies 09:18:22.183 [Lua] vector blob horde has started 09:18:23.545 [Lua] Init group template: horde 09:18:29.622 [Lua] Horde killed: ? 09:18:43.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:18:46.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:18:46.938 [Lua] Spline already found! 09:18:47.045 [Lua] Init group template: spline_patrol 09:18:49.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:18:49.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:18:49.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:18:50.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 09:18:54.569 [Lua] Horde killed: ? 09:18:55.544 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:55.661 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:55.747 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:18:55.763 [Lua] Spline already found! 09:18:55.802 [Lua] Init group template: spline_patrol 09:18:56.010 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:18:56.111 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:18:58.253 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:58.492 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:18:58.606 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:18:58.894 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:18:59.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:18:59.385 [Lua] Spline already found! 09:18:59.423 [Lua] Init group template: spline_patrol 09:19:00.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:19:01.247 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:01.701 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:02.409 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:02.884 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:03.710 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:03.949 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:04.054 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:04.225 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:04.394 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:04.580 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:06.518 [Lua] [NetworkServer] Changing num_players from 3 to 4 09:19:06.518 [Lua] Players: 4 09:19:06.518 [Lua] Set lobby begin: 09:19:06.518 [Lua] Lobby data twitch_enabled = false 09:19:06.518 [Lua] Lobby data power_level = 795 09:19:06.518 [Lua] Lobby data unique_server_name = JayJay 09:19:06.518 [Lua] Lobby data difficulty_tweak = 0 09:19:06.519 [Lua] Lobby data host = 110000106697298 09:19:06.519 [Lua] Lobby data game_mode = 2 09:19:06.519 [Lua] Lobby data is_private = false 09:19:06.519 [Lua] Lobby data match_started = true 09:19:06.519 [Lua] Lobby data mechanism = adventure 09:19:06.519 [Lua] Lobby data level_key = magnus 09:19:06.519 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:19:06.519 [Lua] Lobby data selected_level_key = magnus 09:19:06.519 [Lua] Lobby data difficulty = hardest 09:19:06.519 [Lua] Lobby data quick_game = true 09:19:06.519 [Lua] Lobby data matchmaking = true 09:19:06.519 [Lua] Lobby data weave_name = false 09:19:06.519 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:19:06.519 [Lua] Lobby data num_players = 4 09:19:06.519 [Lua] Lobby data player_slot_5 = 0:0 09:19:06.519 [Lua] Lobby data player_slot_2 = 0:0 09:19:06.519 [Lua] Lobby data country_code = DE 09:19:06.519 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:19:06.519 [Lua] Lobby data eac_authorized = true 09:19:06.519 [Lua] Set lobby end. 09:19:06.519 [Lua] [LobbyMembers] Member joined 110000105b94349 09:19:08.643 [Lua] GOT approve_channel 14 110000105b94349 186000003b5680b 09:19:08.643 [EAC] EAC server has client 110000105b94349 and channel 14 (and owner 110000105b94349) 09:19:08.643 [EACServer] [10:19:08:642][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105B94349 PlayerGUID: 76561198056293193 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056293193 PlayerName: FryARock 09:19:08.643 [Lua] Client with peer_id 110000105b94349 got APPROVED by server 09:19:08.643 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105b94349' 09:19:08.643 [Lua] [PeerSM] 110000105b94349 :: on_enter Connecting 09:19:08.643 [Lua] [ChatManager][1]System: FryARock is joining the game 09:19:08.762 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 09:19:08.762 [Lua] [Matchmaking] Got a handshake request from 110000105b94349 with user name 'FryARock' 09:19:08.851 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 110000105b94349, replying lobby_ok 09:19:08.943 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105b94349 REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 09:19:09.036 [Lua] Set lobby begin: 09:19:09.036 [Lua] Lobby data twitch_enabled = false 09:19:09.036 [Lua] Lobby data power_level = 795 09:19:09.036 [Lua] Lobby data unique_server_name = JayJay 09:19:09.036 [Lua] Lobby data difficulty_tweak = 0 09:19:09.036 [Lua] Lobby data host = 110000106697298 09:19:09.036 [Lua] Lobby data game_mode = 2 09:19:09.036 [Lua] Lobby data is_private = false 09:19:09.036 [Lua] Lobby data match_started = true 09:19:09.036 [Lua] Lobby data mechanism = adventure 09:19:09.036 [Lua] Lobby data level_key = magnus 09:19:09.036 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:19:09.036 [Lua] Lobby data selected_level_key = magnus 09:19:09.036 [Lua] Lobby data difficulty = hardest 09:19:09.036 [Lua] Lobby data quick_game = true 09:19:09.036 [Lua] Lobby data matchmaking = true 09:19:09.036 [Lua] Lobby data weave_name = false 09:19:09.036 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:19:09.036 [Lua] Lobby data num_players = 4 09:19:09.037 [Lua] Lobby data player_slot_5 = 0:0 09:19:09.037 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:19:09.037 [Lua] Lobby data country_code = DE 09:19:09.037 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:19:09.037 [Lua] Lobby data eac_authorized = true 09:19:09.037 [Lua] Set lobby end. 09:19:09.037 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105b94349 09:19:09.037 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:110000105b94349 | es:0 09:19:10.348 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:10.449 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:10.842 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:10.878 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:11.257 [Lua] ### CLEARING PEER STATE FOR 110000105b94349 09:19:11.257 [Lua] [PeerSM] 110000105b94349 :: on_exit Connecting 09:19:11.257 [Lua] [PeerSM] 110000105b94349 :: on_enter Connecting 09:19:11.341 [Lua] [PSM] Peer 110000105b94349 joined. Want to use profile index "2" and join party "0" 09:19:11.341 [Lua] Mechanism says: a client joined the game! 110000105b94349 09:19:11.341 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105b94349, connection_key=4) 09:19:11.341 [Lua] Sync dynamic to client: 09:19:11.562 [SteamVoipClient] select_out(110000105b94349, on) 09:19:11.580 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:11.580 [SteamVoipClient] select_out(110000105b94349, on) 09:19:11.580 [SteamVoipClient] select_in(110000105b94349, on) 09:19:11.580 [SteamVoipClient] select_out(110000105b94349, off) 09:19:11.947 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:12.082 [EACServer] [10:19:12:082][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B94349 Session: 6 Status: Client Authenticated Message: Client authenticated. 09:19:12.083 [EAC] Peer 110000105b94349 switched EAC state to ClientAuthenticatedLocal 09:19:12.253 [EACServer] [10:19:12:253][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105B94349. 09:19:12.554 [EACServer] [10:19:12:553][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105B94349 09:19:12.554 [EACServer] [10:19:12:553][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B94349 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 09:19:12.557 [EAC] Peer 110000105b94349 switched EAC state to ClientAuthenticatedRemote 09:19:12.967 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:13.315 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:13.365 [Lua] player (110000105b94349,1) was put into party 0 09:19:13.365 [Lua] [PeerSM] 110000105b94349 :: on_exit Connecting 09:19:13.365 [Lua] [PeerSM] 110000105b94349 :: on_enter Loading 09:19:13.366 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b94349 magnus 0 09:19:13.366 warning: [Lua] Following data will be uploaded to Crashify: <> 09:19:13.366 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 22, User: 110000106697298 "JayJay" <> 09:19:13.366 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000B2A4360; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000105b94349"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0 [3] _ = table: 000000000B2A4360; new_state = Loading; old_state = Connecting [4] self = table: 00000000101B0320; dt = 0.016840582713484764; state_data = table: 000000000B2A4360; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.016840582713484764; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "110000105b94349"; peer_state_machine = table: 00000000101B0320 [6] self = table: 000000000DA02890; dt = 0.016840582713484764; t = 220.34220788441598; network_manager = table: 000000000B0D2760 [7] self = table: 0000000002EBE180; dt = 0.016840582713484764; t = 2741.0272481031716 [8] self = table: 0000000000097100; real_world_dt = 0.016840582713484764; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016840582713484764; t = 2741.0272481031716 [9] dt = 0.016840582713484764 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105b94349"; wanted_profile_index = 2; resend_timer = 1.9130576029419899; resend_post_game_timer = 1.91557970456779; clan_tag = "0"; peer_id = "110000105b94349"; [4] current_state = Loading; function_memoize = table: 00000000101B02F0; state_data = table: 000000000B2A4360; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690; [6] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016859721392393112; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F4E4F90; network_event_delegate = table: 000000000C312690; machines = table: 000000000B119B80; _camera_carrier = table: 000000000B609670; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; network_clock = table: 00000000022AA290; statistics_db = table: 000000000B794020; _lobby_host = table: 000000000F9BB3B0; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330; <> <> 09:19:13.939 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:14.294 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:14.918 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:15.306 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:16.045 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:16.502 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:19.565 [Lua] ### Sending rpc_level_loaded 09:19:19.565 [Lua] #### Has state machine: true, peer_id: 110000105b94349, level_id: 73 09:19:19.565 [Lua] Peer 110000105b94349 has loaded the level but not all enemies, so we wait 09:19:20.645 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:20.864 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:20.985 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:21.016 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:21.252 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:21.406 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:19:25.435 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:25.486 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:25.638 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:25.857 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:26.226 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:26.453 [Lua] Switching ConflictSettings: to: skaven 09:19:26.453 [Lua] pacing=default 09:19:26.453 [Lua] roaming=nil 09:19:26.453 [Lua] specials=skaven 09:19:26.453 [Lua] debug_color=orange 09:19:26.453 [Lua] contained_breeds=nil 09:19:26.453 [Lua] pack_spawning=skaven 09:19:26.453 [Lua] disabled=false 09:19:26.453 [Lua] factions=nil 09:19:26.453 [Lua] boss=skaven 09:19:26.453 [Lua] horde=default 09:19:26.453 [Lua] name=skaven 09:19:26.453 [Lua] intensity=default 09:19:26.453 [Lua] --- 09:19:26.512 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:26.646 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:26.725 [Lua] Switching ConflictSettings: to: default 09:19:26.725 [Lua] pacing=default 09:19:26.725 [Lua] roaming=nil 09:19:26.725 [Lua] specials=default 09:19:26.725 [Lua] debug_color=maroon 09:19:26.725 [Lua] contained_breeds=nil 09:19:26.725 [Lua] pack_spawning=default 09:19:26.725 [Lua] disabled=false 09:19:26.725 [Lua] factions=nil 09:19:26.725 [Lua] boss=default 09:19:26.725 [Lua] horde=default 09:19:26.725 [Lua] name=default 09:19:26.725 [Lua] intensity=default 09:19:26.725 [Lua] --- 09:19:26.902 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:26.902 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:27.190 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105b94349, connection_key=4) 09:19:27.191 [Lua] [PeerSM] 110000105b94349 :: on_exit Loading 09:19:27.191 [Lua] [PeerSM] 110000105b94349 :: on_enter LoadingProfilePackages 09:19:27.191 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b94349 inventory_sync_id:17 my_peer_id:110000106697298 09:19:27.308 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:28.071 [Lua] Switching ConflictSettings: to: skaven 09:19:28.071 [Lua] pacing=default 09:19:28.071 [Lua] roaming=nil 09:19:28.071 [Lua] specials=skaven 09:19:28.071 [Lua] debug_color=orange 09:19:28.071 [Lua] contained_breeds=nil 09:19:28.071 [Lua] pack_spawning=skaven 09:19:28.071 [Lua] disabled=false 09:19:28.071 [Lua] factions=nil 09:19:28.071 [Lua] boss=skaven 09:19:28.071 [Lua] horde=default 09:19:28.071 [Lua] name=skaven 09:19:28.071 [Lua] intensity=default 09:19:28.071 [Lua] --- 09:19:28.215 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:28.468 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:28.602 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:28.736 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:28.839 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:29.147 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:31.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x4a258, position: 0 09:19:33.809 [Lua] [PeerSM] 110000105b94349 :: on_exit LoadingProfilePackages 09:19:33.809 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForEnterGame 09:19:35.095 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 09:19:35.095 [Lua] [Matchmaking] Got a handshake request from 110000105b94349 with user name 'FryARock' 09:19:35.096 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForEnterGame 09:19:35.096 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForGameObjectSync 09:19:35.115 [Lua] Breedfreezer (server) starting a hot join sync 09:19:35.115 [Lua] packing 5 units of breed chaos_marauder 09:19:35.115 [Lua] packing 9 units of breed skaven_clan_rat 09:19:35.115 [Lua] packing 0 units of breed skaven_storm_vermin 09:19:35.115 [Lua] packing 50 units of breed skaven_slave 09:19:35.115 [Lua] packing 2 units of breed chaos_fanatic 09:19:35.115 [Lua] packing 1 units of breed chaos_raider 09:19:35.115 [Lua] packing 1 units of breed chaos_warrior 09:19:35.115 [Lua] packing 0 units of breed chaos_berzerker 09:19:35.115 [Lua] packing 0 units of breed skaven_plague_monk 09:19:35.115 [Lua] --> rpc-package size reached, sending rpc now (last package) 09:19:35.115 [Lua] 09:19:35.115 [Lua] [1] = 7 (number) 09:19:35.115 [Lua] [2] = 5 (number) 09:19:35.115 [Lua] [3] = 1 (number) 09:19:35.115 [Lua] [4] = 9 (number) 09:19:35.115 [Lua] [5] = 1 (number) 09:19:35.115 [Lua] [6] = 0 (number) 09:19:35.115 [Lua] [7] = 28 (number) 09:19:35.115 [Lua] [8] = 50 (number) 09:19:35.115 [Lua] [9] = 8 (number) 09:19:35.115 [Lua] [10] = 2 (number) 09:19:35.115 [Lua] [11] = 3 (number) 09:19:35.115 [Lua] [12] = 1 (number) 09:19:35.115 [Lua] [13] = 2 (number) 09:19:35.115 [Lua] [14] = 1 (number) 09:19:35.115 [Lua] [15] = 1 (number) 09:19:35.115 [Lua] [16] = 0 (number) 09:19:35.115 [Lua] [17] = 1 (number) 09:19:35.115 [Lua] [18] = 0 (number) 09:19:35.115 [Lua] 09:19:35.115 [Lua] 09:19:35.115 [Lua] [1] = 382 (number) 09:19:35.115 [Lua] [2] = 83 (number) 09:19:35.115 [Lua] [3] = 79 (number) 09:19:35.115 [Lua] [4] = 99 (number) 09:19:35.115 [Lua] [5] = 88 (number) 09:19:35.115 [Lua] [6] = 177 (number) 09:19:35.115 [Lua] [7] = 176 (number) 09:19:35.115 [Lua] [8] = 210 (number) 09:19:35.115 [Lua] [9] = 215 (number) 09:19:35.115 [Lua] [10] = 184 (number) 09:19:35.115 [Lua] [11] = 283 (number) 09:19:35.115 [Lua] [12] = 173 (number) 09:19:35.115 [Lua] [13] = 334 (number) 09:19:35.115 [Lua] [14] = 243 (number) 09:19:35.115 [Lua] [15] = 190 (number) 09:19:35.115 [Lua] [16] = 270 (number) 09:19:35.115 [Lua] [17] = 287 (number) 09:19:35.115 [Lua] [18] = 205 (number) 09:19:35.115 [Lua] [19] = 213 (number) 09:19:35.115 [Lua] [20] = 204 (number) 09:19:35.115 [Lua] [21] = 234 (number) 09:19:35.115 [Lua] [22] = 238 (number) 09:19:35.115 [Lua] [23] = 197 (number) 09:19:35.115 [Lua] [24] = 211 (number) 09:19:35.115 [Lua] [25] = 219 (number) 09:19:35.115 [Lua] [26] = 212 (number) 09:19:35.115 [Lua] [27] = 199 (number) 09:19:35.115 [Lua] [28] = 217 (number) 09:19:35.115 [Lua] [29] = 285 (number) 09:19:35.115 [Lua] [30] = 203 (number) 09:19:35.115 [Lua] [31] = 223 (number) 09:19:35.115 [Lua] [32] = 195 (number) 09:19:35.115 [Lua] [33] = 220 (number) 09:19:35.115 [Lua] [34] = 271 (number) 09:19:35.115 [Lua] [35] = 281 (number) 09:19:35.115 [Lua] [36] = 339 (number) 09:19:35.115 [Lua] [37] = 198 (number) 09:19:35.115 [Lua] [38] = 336 (number) 09:19:35.115 [Lua] [39] = 337 (number) 09:19:35.115 [Lua] [40] = 192 (number) 09:19:35.115 [Lua] [41] = 276 (number) 09:19:35.115 [Lua] [42] = 338 (number) 09:19:35.115 [Lua] [43] = 222 (number) 09:19:35.115 [Lua] [44] = 214 (number) 09:19:35.115 [Lua] [45] = 221 (number) 09:19:35.115 [Lua] [46] = 278 (number) 09:19:35.115 [Lua] [47] = 335 (number) 09:19:35.115 [Lua] [48] = 230 (number) 09:19:35.115 [Lua] [49] = 275 (number) 09:19:35.115 [Lua] [50] = 216 (number) 09:19:35.115 [Lua] [51] = 282 (number) 09:19:35.115 [Lua] [52] = 284 (number) 09:19:35.115 [Lua] [53] = 228 (number) 09:19:35.115 [Lua] [54] = 231 (number) 09:19:35.115 [Lua] [55] = 218 (number) 09:19:35.115 [Lua] [56] = 286 (number) 09:19:35.115 [Lua] [57] = 206 (number) 09:19:35.115 [Lua] [58] = 207 (number) 09:19:35.115 [Lua] [59] = 226 (number) 09:19:35.115 [Lua] [60] = 194 (number) 09:19:35.115 [Lua] [61] = 279 (number) 09:19:35.115 [Lua] [62] = 277 (number) 09:19:35.115 [Lua] [63] = 273 (number) 09:19:35.115 [Lua] [64] = 235 (number) 09:19:35.115 [Lua] [65] = 112 (number) 09:19:35.115 [Lua] [66] = 90 (number) 09:19:35.115 [Lua] [67] = 128 (number) 09:19:35.115 [Lua] [68] = 94 (number) 09:19:35.115 [Lua] 09:19:35.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=416 09:19:35.115 [Lua] RemotePlayer:create_game_object( ) 416 09:19:35.133 [Lua] Assigning peer(110000105b94349:1) to profile(2) career(2) 09:19:35.133 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105b94349) local_player_id(1) profile_index(2) career_index(2) 09:19:35.133 [Lua] Set lobby begin: 09:19:35.133 [Lua] Lobby data twitch_enabled = false 09:19:35.133 [Lua] Lobby data power_level = 795 09:19:35.133 [Lua] Lobby data unique_server_name = JayJay 09:19:35.133 [Lua] Lobby data difficulty_tweak = 0 09:19:35.133 [Lua] Lobby data host = 110000106697298 09:19:35.133 [Lua] Lobby data game_mode = 2 09:19:35.133 [Lua] Lobby data is_private = false 09:19:35.133 [Lua] Lobby data match_started = true 09:19:35.133 [Lua] Lobby data mechanism = adventure 09:19:35.133 [Lua] Lobby data level_key = magnus 09:19:35.134 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:19:35.134 [Lua] Lobby data selected_level_key = magnus 09:19:35.134 [Lua] Lobby data difficulty = hardest 09:19:35.134 [Lua] Lobby data quick_game = true 09:19:35.134 [Lua] Lobby data matchmaking = true 09:19:35.134 [Lua] Lobby data weave_name = false 09:19:35.134 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:19:35.134 [Lua] Lobby data num_players = 4 09:19:35.134 [Lua] Lobby data player_slot_5 = 0:0 09:19:35.134 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:19:35.134 [Lua] Lobby data country_code = DE 09:19:35.134 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:19:35.134 [Lua] Lobby data eac_authorized = true 09:19:35.134 [Lua] Set lobby end. 09:19:35.134 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:110000105b94349 | es:0 09:19:35.134 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForGameObjectSync 09:19:35.134 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForPlayers 09:19:35.144 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForPlayers 09:19:35.144 [Lua] [PeerSM] 110000105b94349 :: on_enter InGame 09:19:35.428 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105b94349 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:19:35.428 [Lua] Adding player sync data to peer=110000105b94349 local_player_id=1 09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:18 my_peer_id:110000106697298 09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:18 my_peer_id:110000106697298 09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b94349 inventory_sync_id:18 my_peer_id:110000106697298 09:19:35.429 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b94349 09:19:35.436 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 09:19:35.436 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read, 09:19:35.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:19:35.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:19:35.436 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 09:19:35.436 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 09:19:35.436 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read, 09:19:35.467 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:35.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 09:19:35.512 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 09:19:35.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 09:19:35.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 09:19:35.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 09:19:35.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 09:19:35.714 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:35.814 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:35.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 09:19:35.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 09:19:35.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 09:19:36.116 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:36.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 09:19:36.388 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 09:19:36.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 09:19:36.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 09:19:36.641 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 09:19:36.642 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 09:19:36.725 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 09:19:36.725 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 09:19:36.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 09:19:38.128 [Lua] player (110000105b94349,1) was put into party 1 09:19:38.142 [Lua] [GameNetworkManager] destroying game object with go_id=77 09:19:38.145 [Lua] [GameNetworkManager] destroying game object with go_id=73 09:19:38.267 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105b94349 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:19:38.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=419 09:19:38.269 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:19:38.667 [Lua] Set lobby begin: 09:19:38.667 [Lua] Lobby data twitch_enabled = false 09:19:38.667 [Lua] Lobby data power_level = 596 09:19:38.667 [Lua] Lobby data unique_server_name = JayJay 09:19:38.667 [Lua] Lobby data difficulty_tweak = 0 09:19:38.667 [Lua] Lobby data host = 110000106697298 09:19:38.668 [Lua] Lobby data game_mode = 2 09:19:38.668 [Lua] Lobby data is_private = false 09:19:38.668 [Lua] Lobby data match_started = true 09:19:38.668 [Lua] Lobby data mechanism = adventure 09:19:38.668 [Lua] Lobby data level_key = magnus 09:19:38.668 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:19:38.668 [Lua] Lobby data selected_level_key = magnus 09:19:38.668 [Lua] Lobby data difficulty = hardest 09:19:38.668 [Lua] Lobby data quick_game = true 09:19:38.668 [Lua] Lobby data matchmaking = true 09:19:38.668 [Lua] Lobby data weave_name = false 09:19:38.668 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:19:38.668 [Lua] Lobby data num_players = 4 09:19:38.668 [Lua] Lobby data player_slot_5 = 0:0 09:19:38.668 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:19:38.668 [Lua] Lobby data country_code = DE 09:19:38.668 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:19:38.668 [Lua] Lobby data eac_authorized = true 09:19:38.668 [Lua] Set lobby end. 09:19:39.223 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:39.762 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:43.690 [Lua] Set lobby begin: 09:19:43.690 [Lua] Lobby data twitch_enabled = false 09:19:43.690 [Lua] Lobby data power_level = 805 09:19:43.690 [Lua] Lobby data unique_server_name = JayJay 09:19:43.690 [Lua] Lobby data difficulty_tweak = 0 09:19:43.690 [Lua] Lobby data host = 110000106697298 09:19:43.690 [Lua] Lobby data game_mode = 2 09:19:43.690 [Lua] Lobby data is_private = false 09:19:43.690 [Lua] Lobby data match_started = true 09:19:43.690 [Lua] Lobby data mechanism = adventure 09:19:43.690 [Lua] Lobby data level_key = magnus 09:19:43.690 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:19:43.690 [Lua] Lobby data selected_level_key = magnus 09:19:43.690 [Lua] Lobby data difficulty = hardest 09:19:43.690 [Lua] Lobby data quick_game = true 09:19:43.690 [Lua] Lobby data matchmaking = true 09:19:43.690 [Lua] Lobby data weave_name = false 09:19:43.690 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:19:43.690 [Lua] Lobby data num_players = 4 09:19:43.690 [Lua] Lobby data player_slot_5 = 0:0 09:19:43.690 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:19:43.690 [Lua] Lobby data country_code = DE 09:19:43.691 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:19:43.691 [Lua] Lobby data eac_authorized = true 09:19:43.691 [Lua] Set lobby end. 09:19:47.837 [Lua] Switching ConflictSettings: to: default 09:19:47.837 [Lua] pacing=default 09:19:47.837 [Lua] roaming=nil 09:19:47.837 [Lua] specials=default 09:19:47.837 [Lua] debug_color=maroon 09:19:47.837 [Lua] contained_breeds=nil 09:19:47.837 [Lua] pack_spawning=default 09:19:47.837 [Lua] disabled=false 09:19:47.837 [Lua] factions=nil 09:19:47.837 [Lua] boss=default 09:19:47.837 [Lua] horde=default 09:19:47.837 [Lua] name=default 09:19:47.837 [Lua] intensity=default 09:19:47.837 [Lua] --- 09:19:49.629 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:49.865 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:49.916 [Lua] Time for new HOOORDE! multi_first_wave 09:19:49.916 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 09:19:49.916 [Lua] horde requested: vector_blob 09:19:49.916 [Lua] wants to spawn ahead within distance: 60 09:19:49.916 [Lua] horde crated with id 10 of type vector_blob 09:19:49.916 [Lua] managed to spawn 56/56 horde enemies 09:19:49.916 [Lua] vector blob horde has started 09:19:50.017 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:50.335 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:50.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:19:50.472 [Lua] Spline already found! 09:19:50.849 [Lua] Init group template: horde 09:19:50.912 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:50.950 [Lua] Init group template: spline_patrol 09:19:51.002 [Lua] main path terror event triggered: boss_event_chaos_spawn 09:19:51.002 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 09:19:51.035 [Flow] Boss DoorStormfiend 09:19:51.036 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 09:19:51.038 [Lua] Init group template: boss_door_closers 09:19:51.323 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:51.746 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:52.135 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:53.406 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:53.695 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:53.778 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:53.998 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:19:55.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:19:57.740 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:19:58.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 84 09:19:58.571 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 13 83 09:20:00.281 [Lua] moving away from target, need to turn left to get back 09:20:02.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:02.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:02.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:03.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:03.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:03.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:04.116 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:04.116 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:04.116 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:04.505 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:04.540 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:04.573 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:04.698 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:04.714 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:04.920 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:04.976 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:05.042 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:05.078 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:05.239 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:05.272 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:05.374 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:05.408 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:05.589 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:05.589 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:05.717 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:05.717 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:05.921 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:05.922 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:06.045 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:06.079 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:06.253 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:06.253 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:06.375 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:06.411 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:06.571 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:06.609 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:06.721 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:06.722 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:06.908 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:06.977 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 2447835 09:20:07.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:20:07.048 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:07.048 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.241 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:07.314 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.388 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:07.442 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.579 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:07.612 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.720 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:07.738 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.773 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:07.880 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:07.951 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:08.017 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:08.048 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:08.248 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:08.248 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:08.388 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:08.389 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:08.550 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:08.609 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:08.717 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:08.751 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:08.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:08.954 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:09.055 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:10.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:11.915 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:12.753 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:20:17.112 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:17.247 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:17.436 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:17.537 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:17.579 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:17.606 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:17.740 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:17.908 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:17.976 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:18.178 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:18.399 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:20:18.399 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:20:18.399 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 09:20:18.399 [Lua] horde requested: vector_blob 09:20:18.399 [Lua] wants to spawn behind within distance: 60 09:20:18.399 [Lua] horde crated with id 13 of type vector_blob 09:20:18.399 [Lua] managed to spawn 58/58 horde enemies 09:20:18.399 [Lua] vector blob horde has started 09:20:19.108 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:19.244 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:19.394 [Lua] Init group template: horde 09:20:19.455 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:19.522 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:19.540 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:19.678 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:19.749 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:19.816 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:19.883 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:19.940 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.087 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:20.172 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.206 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:20.314 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.376 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:20.451 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:20.508 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:20.651 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.707 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:20.817 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:20.817 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.886 [Lua] Horde killed: ? 09:20:20.956 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:20.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:20:21.023 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:21.044 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:21.147 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:21.181 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:21.350 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:21.418 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:21.451 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:21.552 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:21.637 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:21.773 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:21.773 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:21.878 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.017 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 2447835 09:20:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:20:22.079 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.146 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:22.180 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.314 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:22.417 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.457 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:22.588 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.656 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:22.739 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:22.773 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.874 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:22.942 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:23.078 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:23.179 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:23.213 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:23.314 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:23.382 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:23.518 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:23.552 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:23.687 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:23.739 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:23.839 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:24.038 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:24.486 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 09:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:20:27.162 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:27.266 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:27.464 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:27.565 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:27.565 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:27.657 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:27.923 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:27.957 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:30.947 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:31.014 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:31.387 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:31.606 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:31.639 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:31.782 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 09:20:32.097 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:32.434 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:32.942 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:33.280 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:33.802 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:33.986 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:34.466 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:34.649 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:34.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 20, name: `unknown` 09:20:35.139 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:35.322 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:35.796 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:36.016 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:36.588 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:40.751 [Lua] HORDE: last wave, reset to standard horde delay 09:20:40.751 [Lua] Time for new HOOORDE! multi_last_wave 09:20:40.751 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 09:20:40.751 [Lua] horde requested: vector_blob 09:20:40.751 [Lua] wants to spawn ahead within distance: 60 09:20:40.751 [Lua] horde crated with id 14 of type vector_blob 09:20:40.751 [Lua] managed to spawn 57/57 horde enemies 09:20:40.751 [Lua] vector blob horde has started 09:20:41.716 [Lua] Init group template: horde 09:20:46.124 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:47.395 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:50.804 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:50.904 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:51.075 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:51.131 [Lua] Horde killed: ? 09:20:51.194 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:51.368 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:51.368 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:51.468 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:51.468 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:51.636 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:51.824 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:52.030 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:52.064 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:53.954 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:54.172 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:54.308 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:54.680 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:20:54.899 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:54.899 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:55.523 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:55.642 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:56.281 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:56.348 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:56.551 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:56.651 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:20:57.107 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:57.157 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:20:57.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4dac5, position: 0 09:21:07.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:21:08.553 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:21:11.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:21:11.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:21:11.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:21:15.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:21:15.586 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:16.447 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:16.488 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:16.551 [Lua] Horde killed: ? 09:21:16.953 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:17.982 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:19.010 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:21.083 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:21.742 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:23.584 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:24.411 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:25.809 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:26.738 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:35.145 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Grimoire 09:21:40.421 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:41.824 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:46.669 [Lua] Override Player Respawning respawn_barrel_event true 09:21:53.158 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:53.528 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:21:53.747 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:53.881 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.082 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.116 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:54.218 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.250 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:54.384 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.418 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.519 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.520 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:54.587 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:54.621 [Lua] simple los failed 09:21:54.687 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:54.754 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:54.844 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:21:54.878 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:55.175 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:21:55.360 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:55.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:21:55.713 [Lua] Spline already found! 09:21:55.796 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:21:55.799 [Lua] Init group template: spline_patrol 09:21:56.975 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:57.379 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:21:58.640 [Lua] ready to jump failed 09:21:58.959 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:59.218 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:59.346 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:21:59.498 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:21:59.566 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:21:59.870 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:22:00.698 [Lua] ready to jump failed 09:22:01.597 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:02.011 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:02.061 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:02.330 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:02.481 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:22:02.715 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:22:02.752 [Lua] fence jumping 09:22:03.775 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:03.777 [Lua] simple los failed 09:22:04.094 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:22:04.127 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:04.535 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:04.856 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:05.210 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:09.151 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:09.557 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:10.485 [Lua] ready to jump failed 09:22:12.425 [Lua] ready to jump failed 09:22:14.431 [Lua] simple los failed 09:22:14.672 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:16.471 [Lua] fence jumping 09:22:16.706 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:17.329 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:17.548 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:17.685 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:18.104 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:22:18.272 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:18.877 [Lua] Coordinated attack! 09:22:23.348 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:28.576 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:22:33.991 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0) 09:22:34.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:22:35.133 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:22:35.149 [Lua] Spline already found! 09:22:35.286 [Lua] Init group template: spline_patrol 09:22:37.759 [Lua] Time for new HOOORDE! multi_first_wave 09:22:37.759 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 09:22:37.759 [Lua] horde requested: ambush 09:22:37.759 [Lua] setting up ambush-horde 09:22:37.759 [Lua] Composing horde 'large' .. using variant 'plain' 09:22:37.759 [Lua] -> spawning: 52 09:22:37.759 [Lua] horde crated with id 17 of type ambush 09:22:37.759 [Lua] ambush horde has started 09:22:38.271 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b 09:22:38.285 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0) 09:22:41.547 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:42.127 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:42.276 [Lua] Init group template: horde 09:22:45.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:46.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:48.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:50.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:50.864 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:50.865 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:50.865 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:51.409 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:51.496 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:51.646 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:22:51.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:53.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:53.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:53.483 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 09:22:53.483 [Flow] Socket 2 occupied 09:22:53.483 [Lua] [flow:Sockets occupied:] float=1.000000 09:22:54.740 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:54.865 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:54.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:55.065 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:55.167 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:55.242 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:55.280 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:55.448 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:55.535 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:55.563 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:55.616 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:55.766 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:55.815 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:55.917 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:55.964 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:56.107 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:56.133 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:56.234 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:56.234 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:56.446 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:56.516 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:56.562 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:56.634 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:56.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:56.749 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:56.797 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:56.893 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:56.962 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:57.060 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:22:57.084 [Lua] Spline already found! 09:22:57.110 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:57.135 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:57.165 [Lua] Init group template: spline_patrol 09:22:57.236 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:57.333 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:57.439 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:57.536 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:57.536 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:57.680 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:57.747 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:57.862 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:57.954 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.048 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:58.071 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.210 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:58.210 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.304 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:58.393 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:58.511 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:58.534 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.582 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.695 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:58.742 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.835 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:58.860 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:58.994 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:59.063 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:59.129 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:59.309 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:59.331 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:59.474 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:59.474 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:59.661 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:59.662 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:59.698 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:59.815 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:59.834 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:22:59.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:22:59.962 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:22:59.974 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:00.070 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:00.123 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:00.201 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:00.295 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:00.394 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:00.437 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:00.437 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:00.703 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:00.768 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:01.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:23:02.662 [Lua] event horde ends! 09:23:07.871 [Lua] event horde ends! 09:23:08.060 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:08.307 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:08.445 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:23:08.682 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:23:09.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:23:09.667 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:09.816 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:09.963 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:10.063 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:10.273 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:10.440 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:13.031 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:13.170 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:13.298 [Lua] Horde killed: ? 09:23:13.341 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:13.375 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:13.475 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:13.475 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:13.659 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:13.659 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:13.793 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:13.794 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:13.963 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.031 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:14.099 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.172 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:14.303 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.370 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:14.438 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.531 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:14.594 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.662 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:14.730 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.864 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:14.931 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:14.998 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.032 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:15.168 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.235 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:15.303 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.337 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:15.405 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.540 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:15.597 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.659 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:15.727 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.845 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:15.896 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:15.964 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:16.034 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:16.235 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:16.337 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:26.181 [Lua] event horde ends! 09:23:26.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:23:27.068 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:28.195 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:30.327 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:30.428 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:30.597 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:30.698 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:30.833 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:31.001 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:31.796 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 09:23:31.796 [Lua] [flow:Sockets occupied:] float=2.000000 09:23:31.796 [Flow] Socket 3 occupied 09:23:33.403 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:33.537 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:33.706 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:33.841 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:33.875 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.010 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.027 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:34.161 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:34.218 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.297 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.330 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:34.465 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:34.500 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.635 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.635 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:34.770 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:34.804 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.939 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:34.939 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:35.073 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:35.074 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:35.192 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:35.260 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:35.362 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:35.396 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:35.499 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:35.564 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:35.700 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:35.734 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:35.869 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:36.004 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:36.092 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:45.365 [Lua] event horde ends! 09:23:47.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:23:48.452 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 09:23:48.452 [Flow] Socket 1 occupied 09:23:48.452 [Lua] [flow:Sockets occupied:] float=3.000000 09:23:48.461 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0) 09:23:48.461 [Lua] stopping terror event: magnus_door_a 09:23:48.480 [Lua] stopping terror event: magnus_door_b 09:23:48.559 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:48.669 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:48.873 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:48.936 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:48.978 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:49.075 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:49.175 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:49.207 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:49.306 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:49.543 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:23:50.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:23:54.552 [Lua] [flow] string="Magnus Gate Destroyed" 09:23:54.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:23:58.468 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:58.565 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:58.884 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:23:58.934 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:58.984 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:00.607 [Lua] Override Player Respawning respawn_barrel_event false 09:24:01.291 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:01.583 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:01.702 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:24:01.970 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:01.986 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:24:02.355 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:24:03.681 [Lua] event horde ends! 09:24:03.815 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 11 12 09:24:04.374 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 09:24:04.374 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 09:24:04.390 [Lua] > starting new spline, using new navbot: standard , id: boss_5 09:24:04.407 [Lua] > continuing spline boss_5 index: 2 retries: 0 09:24:04.424 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 09:24:04.424 [Lua] > continuing spline boss_5 index: 3 retries: 0 09:24:04.441 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 09:24:04.441 [Lua] > continuing spline boss_5 index: 4 retries: 0 09:24:04.457 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 09:24:04.457 [Lua] > continuing spline boss_5 index: 5 retries: 0 09:24:04.474 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 09:24:04.474 [Lua] > continuing spline boss_5 index: 6 retries: 0 09:24:04.492 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 09:24:04.492 [Lua] > continuing spline boss_5 index: 7 retries: 0 09:24:04.508 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 09:24:04.508 [Lua] > spline completed boss_5 retries: 0 09:24:04.795 [Lua] Init group template: spline_patrol 09:24:05.568 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 7 31 09:24:07.170 [Lua] Switching ConflictSettings: to: chaos 09:24:07.170 [Lua] pacing=chaos 09:24:07.170 [Lua] roaming=nil 09:24:07.170 [Lua] specials=chaos 09:24:07.170 [Lua] debug_color=purple 09:24:07.170 [Lua] contained_breeds=nil 09:24:07.170 [Lua] pack_spawning=chaos 09:24:07.170 [Lua] disabled=false 09:24:07.170 [Lua] factions=nil 09:24:07.170 [Lua] boss=chaos 09:24:07.170 [Lua] horde=chaos 09:24:07.170 [Lua] name=chaos 09:24:07.170 [Lua] intensity=default 09:24:07.170 [Lua] --- 09:24:07.555 [Lua] [ChatManager][1]System: FryARock discarded a Tome 09:24:07.569 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:07.957 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:08.953 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:24:09.299 [Lua] [ChatManager][1]System: FryARock picked up a Tome 09:24:11.065 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:24:13.908 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:24:14.618 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 27 09:24:22.146 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 6 35 09:24:23.867 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 34 09:24:40.905 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:41.543 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:45.671 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:46.195 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:46.347 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:46.835 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:47.005 [Lua] [ChatManager][1]System: JayJay picked up a Tome 09:24:55.244 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:55.698 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:56.237 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:56.692 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:24:57.204 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:24:57.654 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:01.397 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:02.173 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:06.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 09:25:06.018 [Lua] Spline already found! 09:25:06.055 [Lua] Init group template: spline_patrol 09:25:06.827 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:07.049 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:07.215 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:07.282 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:07.435 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:07.502 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:07.670 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:07.705 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:07.738 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:07.872 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:08.075 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:08.125 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:09.173 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:09.511 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:10.302 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:10.471 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:10.672 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:10.706 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:10.773 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:10.879 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:10.974 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:11.094 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:11.178 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:11.314 [Lua] Coordinated attack! 09:25:11.363 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:13.010 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 09:25:13.010 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:25:13.010 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 09:25:13.010 [Lua] horde requested: ambush 09:25:13.010 [Lua] setting up ambush-horde 09:25:13.010 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 09:25:13.011 [Lua] -> spawning: 28 09:25:13.011 [Lua] horde crated with id 21 of type ambush 09:25:13.011 [Lua] ambush horde has started 09:25:15.842 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 8 50 09:25:16.852 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:17.003 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:17.293 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:17.361 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:17.496 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:17.597 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:17.734 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:17.990 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:18.075 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:18.420 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:18.519 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:18.692 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:18.761 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:18.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:25:19.014 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:19.035 [Lua] Init group template: horde 09:25:19.235 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:19.440 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:19.735 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:19.748 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:19.914 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:19.988 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:20.126 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:20.374 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:20.374 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:20.815 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:22.283 [Lua] HORDE: Pushing horde in time; too many units out 68 09:25:23.792 [Lua] Switching ConflictSettings: to: skaven 09:25:23.792 [Lua] pacing=default 09:25:23.792 [Lua] roaming=nil 09:25:23.792 [Lua] specials=skaven 09:25:23.792 [Lua] debug_color=orange 09:25:23.792 [Lua] contained_breeds=nil 09:25:23.792 [Lua] pack_spawning=skaven 09:25:23.792 [Lua] disabled=false 09:25:23.792 [Lua] factions=nil 09:25:23.792 [Lua] boss=skaven 09:25:23.792 [Lua] horde=default 09:25:23.792 [Lua] name=skaven 09:25:23.792 [Lua] intensity=default 09:25:23.792 [Lua] --- 09:25:26.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:25:27.411 [Lua] HORDE: last wave, reset to standard horde delay 09:25:27.411 [Lua] Time for new HOOORDE! multi_last_wave 09:25:27.411 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 09:25:27.411 [Lua] horde requested: ambush 09:25:27.411 [Lua] setting up ambush-horde 09:25:27.411 [Lua] Composing horde 'large' .. using variant 'plain' 09:25:27.411 [Lua] -> spawning: 52 09:25:27.411 [Lua] horde crated with id 22 of type ambush 09:25:27.411 [Lua] ambush horde has started 09:25:32.472 [Lua] Init group template: horde 09:25:35.597 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:35.942 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:39.038 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 09:25:42.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:25:43.478 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:43.479 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:43.479 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:43.937 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:43.971 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:44.191 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:25:45.645 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:46.072 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source. 09:25:46.608 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:47.673 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:48.076 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:25:48.313 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:50.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:25:50.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:25:50.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:25:53.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 09:25:54.626 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:54.893 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:25:55.098 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:55.251 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:25:58.267 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:00.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:00.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x55ea2, position: 0 09:26:00.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:00.968 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:01.514 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:26:01.736 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:01.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:01.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:02.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:02.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:02.280 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:26:02.532 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:03.051 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:26:03.379 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:03.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:03.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:03.949 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:26:05.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:05.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:05.431 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:26:09.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:26:11.318 [Lua] [ChatManager][1]System: FryARock discarded a Tome 09:26:13.048 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:13.183 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:13.387 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:13.521 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:15.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x56659, position: 0 09:26:15.208 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:15.467 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:15.596 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:26:15.866 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:26:17.424 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:18.032 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:26:18.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5680c, position: 0 09:26:20.663 [Lua] [ChatManager][1]System: FryARock picked up a Tome 09:26:26.876 [Lua] [ChatManager][1]System: JayJay discarded a Tome 09:26:27.075 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:27.372 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:27.443 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:26:27.682 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:26:29.849 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:29.984 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:30.175 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:26:30.175 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:26:30.187 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:30.288 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:30.423 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:30.725 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:33.796 [Lua] [ChatManager][1]System: Mystify picked up a Tome 09:26:35.246 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:26:36.353 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:36.692 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:26:46.119 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 51 action: fallback_idle 09:26:46.126 [Lua] Horde killed: ? 09:26:46.626 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 50 09:26:47.318 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 48 09:26:47.504 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 47 09:26:47.520 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 46 09:26:47.520 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 37 45 09:26:47.538 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 44 action: nil 09:26:47.757 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 43 action: nil 09:26:47.892 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 36 42 09:26:47.993 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 41 action: nil 09:26:48.161 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 40 action: nil 09:26:48.169 [Lua] Horde killed: ? 09:26:49.507 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 26 39 09:26:50.282 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 34 38 09:26:50.520 [Lua] Coordinated attack! 09:26:56.097 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:26:57.410 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:27:12.031 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:12.388 [Flow] magnus_secret_room 09:27:12.414 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:12.585 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:27:13.223 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:13.596 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:14.269 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:14.657 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:15.282 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:27:15.363 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:15.715 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:15.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 09:27:16.422 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:16.810 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:20.265 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:20.396 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:20.582 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:20.617 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:27:20.685 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:20.753 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:27:20.922 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:27:21.031 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:27:24.669 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:25.008 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:25.615 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:26.001 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:26.895 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:27.318 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:27.672 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:28.011 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:33.393 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:33.718 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:34.289 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:34.558 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:34.659 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:34.929 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:35.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:27:35.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:27:35.973 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:36.209 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:36.598 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:27:36.843 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:27:38.715 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:38.951 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:39.120 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:39.253 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:40.016 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:40.385 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:40.780 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:41.180 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:41.214 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:41.519 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:41.621 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:41.973 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:43.574 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:43.927 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:44.163 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:44.534 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:46.494 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:27:53.881 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art 09:27:55.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:27:55.867 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:56.141 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:56.187 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:27:56.457 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:01.721 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:01.975 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:02.110 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:02.379 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:02.683 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:02.969 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:03.544 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:03.832 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:03.907 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:04.204 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:05.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 20, name: `unknown` 09:28:06.215 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:06.652 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:07.867 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:08.221 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:08.289 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:28:08.474 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:09.132 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:09.592 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:28:10.968 [Lua] Coordinated attack! 09:28:15.131 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:15.570 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:15.754 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:16.092 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:17.004 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:17.561 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:19.363 [Lua] Time for new HOOORDE! multi_first_wave 09:28:19.363 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 09:28:19.363 [Lua] horde requested: vector_blob 09:28:19.363 [Lua] wants to spawn ahead within distance: 60 09:28:19.363 [Lua] horde crated with id 23 of type vector_blob 09:28:19.363 [Lua] managed to spawn 55/55 horde enemies 09:28:19.363 [Lua] vector blob horde has started 09:28:19.802 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 25 55 09:28:19.817 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:28:20.096 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:28:20.280 [Lua] Init group template: horde 09:28:20.616 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 82 09:28:26.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:27.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:27.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:27.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:27.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:29.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:29.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:29.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:29.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:30.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:28:30.934 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 09:28:32.181 [Lua] Switching ConflictSettings: to: chaos 09:28:32.181 [Lua] pacing=chaos 09:28:32.181 [Lua] roaming=nil 09:28:32.181 [Lua] specials=chaos 09:28:32.181 [Lua] debug_color=purple 09:28:32.181 [Lua] contained_breeds=nil 09:28:32.181 [Lua] pack_spawning=chaos 09:28:32.181 [Lua] disabled=false 09:28:32.181 [Lua] factions=nil 09:28:32.181 [Lua] boss=chaos 09:28:32.181 [Lua] horde=chaos 09:28:32.181 [Lua] name=chaos 09:28:32.181 [Lua] intensity=default 09:28:32.181 [Lua] --- 09:28:34.434 [Lua] Switching ConflictSettings: to: skaven 09:28:34.434 [Lua] pacing=default 09:28:34.434 [Lua] roaming=nil 09:28:34.434 [Lua] specials=skaven 09:28:34.434 [Lua] debug_color=orange 09:28:34.434 [Lua] contained_breeds=nil 09:28:34.434 [Lua] pack_spawning=skaven 09:28:34.434 [Lua] disabled=false 09:28:34.434 [Lua] factions=nil 09:28:34.434 [Lua] boss=skaven 09:28:34.434 [Lua] horde=default 09:28:34.434 [Lua] name=skaven 09:28:34.434 [Lua] intensity=default 09:28:34.434 [Lua] --- 09:28:35.386 [Lua] Switching ConflictSettings: to: chaos 09:28:35.386 [Lua] pacing=chaos 09:28:35.386 [Lua] roaming=nil 09:28:35.386 [Lua] specials=chaos 09:28:35.386 [Lua] debug_color=purple 09:28:35.386 [Lua] contained_breeds=nil 09:28:35.386 [Lua] pack_spawning=chaos 09:28:35.386 [Lua] disabled=false 09:28:35.386 [Lua] factions=nil 09:28:35.386 [Lua] boss=chaos 09:28:35.386 [Lua] horde=chaos 09:28:35.386 [Lua] name=chaos 09:28:35.386 [Lua] intensity=default 09:28:35.386 [Lua] --- 09:28:35.455 [Lua] Switching ConflictSettings: to: skaven 09:28:35.455 [Lua] pacing=default 09:28:35.455 [Lua] roaming=nil 09:28:35.455 [Lua] specials=skaven 09:28:35.455 [Lua] debug_color=orange 09:28:35.455 [Lua] contained_breeds=nil 09:28:35.455 [Lua] pack_spawning=skaven 09:28:35.455 [Lua] disabled=false 09:28:35.455 [Lua] factions=nil 09:28:35.455 [Lua] boss=skaven 09:28:35.455 [Lua] horde=default 09:28:35.455 [Lua] name=skaven 09:28:35.455 [Lua] intensity=default 09:28:35.455 [Lua] --- 09:28:35.861 [Lua] Switching ConflictSettings: to: chaos 09:28:35.861 [Lua] pacing=chaos 09:28:35.861 [Lua] roaming=nil 09:28:35.861 [Lua] specials=chaos 09:28:35.861 [Lua] debug_color=purple 09:28:35.861 [Lua] contained_breeds=nil 09:28:35.861 [Lua] pack_spawning=chaos 09:28:35.861 [Lua] disabled=false 09:28:35.861 [Lua] factions=nil 09:28:35.861 [Lua] boss=chaos 09:28:35.861 [Lua] horde=chaos 09:28:35.861 [Lua] name=chaos 09:28:35.861 [Lua] intensity=default 09:28:35.861 [Lua] --- 09:28:39.223 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:39.359 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:39.561 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:39.628 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:39.696 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:39.763 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:39.896 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:39.964 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.033 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:40.085 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.221 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:40.355 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:40.389 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.389 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.523 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:40.592 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.659 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:40.693 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.862 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:40.896 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:40.997 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:41.031 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:41.202 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:41.234 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:41.320 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:41.355 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:41.524 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:41.557 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:41.693 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:41.728 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:41.866 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:41.934 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:42.018 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:42.068 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:42.189 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:42.255 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:42.305 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:42.307 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:28:42.307 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:28:42.307 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 09:28:42.307 [Lua] horde requested: vector_blob 09:28:42.307 [Lua] wants to spawn behind within distance: 60 09:28:42.307 [Lua] horde crated with id 24 of type vector_blob 09:28:42.307 [Lua] managed to spawn 27/27 horde enemies 09:28:42.307 [Lua] vector blob horde has started 09:28:42.423 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:42.597 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:42.634 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:42.738 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:42.759 [Lua] Init group template: horde 09:28:43.797 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:45.091 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:45.226 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:45.429 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:45.469 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:45.588 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:45.825 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:49.624 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:49.754 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:49.955 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.030 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:50.088 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.159 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:50.264 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.320 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:50.396 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.469 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:50.604 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.621 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:50.732 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.802 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:50.890 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:50.953 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.028 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.093 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.231 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.286 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.360 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.435 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.528 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.653 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.653 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.753 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.853 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.894 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:51.989 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:51.989 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:52.165 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:52.231 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:52.285 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:28:52.354 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:52.566 [Lua] HORDE: last wave, reset to standard horde delay 09:28:52.566 [Lua] Time for new HOOORDE! multi_last_wave 09:28:52.566 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 09:28:52.566 [Lua] horde requested: vector_blob 09:28:52.566 [Lua] wants to spawn behind within distance: 60 09:28:52.566 [Lua] horde crated with id 25 of type vector_blob 09:28:52.566 [Lua] managed to spawn 30/30 horde enemies 09:28:52.566 [Lua] vector blob horde has started 09:28:52.600 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:52.736 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:28:53.182 [Lua] Init group template: horde 09:29:01.296 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 91 action: nil 09:29:01.306 [Lua] Horde killed: ? 09:29:10.615 [Lua] Override Player Respawning respawn_after_end_event false 09:29:10.615 [Lua] Override Player Respawning respawn_end_event true 09:29:11.835 [Lua] Switching ConflictSettings: to: skaven 09:29:11.835 [Lua] pacing=default 09:29:11.835 [Lua] roaming=nil 09:29:11.835 [Lua] specials=skaven 09:29:11.835 [Lua] debug_color=orange 09:29:11.835 [Lua] contained_breeds=nil 09:29:11.835 [Lua] pack_spawning=skaven 09:29:11.835 [Lua] disabled=false 09:29:11.835 [Lua] factions=nil 09:29:11.835 [Lua] boss=skaven 09:29:11.835 [Lua] horde=default 09:29:11.835 [Lua] name=skaven 09:29:11.835 [Lua] intensity=default 09:29:11.835 [Lua] --- 09:29:24.039 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:24.393 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:24.843 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:25.207 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:25.242 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 56 size: 74 action: follow 09:29:25.413 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 73 action: follow 09:29:25.429 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 52 size: 71 action: follow 09:29:27.299 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:27.577 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:27.657 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:27.931 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:27.968 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:28.236 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:28.307 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:28.566 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:29.156 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:29.743 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:29.744 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:29.845 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:30.049 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:30.427 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:29:36.066 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:36.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 09:29:36.828 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:29:40.552 [Lua] Horde killed: ? 09:29:41.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:29:41.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:29:41.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:29:47.443 [Lua] Horde killed: ? 09:29:48.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:29:49.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:29:49.463 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:50.053 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:29:50.223 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:29:50.828 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:29:59.568 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing (seed: 0) 09:30:05.480 [Lua] Switching ConflictSettings: to: chaos 09:30:05.480 [Lua] pacing=chaos 09:30:05.480 [Lua] roaming=nil 09:30:05.480 [Lua] specials=chaos 09:30:05.480 [Lua] debug_color=purple 09:30:05.480 [Lua] contained_breeds=nil 09:30:05.480 [Lua] pack_spawning=chaos 09:30:05.480 [Lua] disabled=false 09:30:05.480 [Lua] factions=nil 09:30:05.480 [Lua] boss=chaos 09:30:05.480 [Lua] horde=chaos 09:30:05.480 [Lua] name=chaos 09:30:05.480 [Lua] intensity=default 09:30:05.480 [Lua] --- 09:30:12.408 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:12.680 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:12.750 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:30:13.018 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:30:14.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:30:16.405 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:16.534 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:16.720 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:16.788 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:16.856 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:16.889 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:17.093 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:17.093 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:17.228 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:17.296 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:17.498 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:17.598 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:28.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x5e041, position: 0 09:30:34.822 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome 09:30:35.802 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:36.705 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome 09:30:36.717 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:30:39.418 [Lua] [ChatManager][1]System: Mystify discarded a Tome 09:30:40.730 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:40.746 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:40.813 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:30:41.101 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:30:41.521 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:30:41.876 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:30:45.683 [Lua] [ChatManager][1]System: Mystify picked up a Tome 09:30:49.599 [Lua] Switching ConflictSettings: to: default 09:30:49.599 [Lua] pacing=default 09:30:49.599 [Lua] roaming=nil 09:30:49.599 [Lua] specials=default 09:30:49.599 [Lua] debug_color=maroon 09:30:49.599 [Lua] contained_breeds=nil 09:30:49.599 [Lua] pack_spawning=default 09:30:49.599 [Lua] disabled=false 09:30:49.599 [Lua] factions=nil 09:30:49.599 [Lua] boss=default 09:30:49.599 [Lua] horde=default 09:30:49.599 [Lua] name=default 09:30:49.599 [Lua] intensity=default 09:30:49.599 [Lua] --- 09:31:05.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x5e041, position: 1766112 09:31:05.139 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:05.606 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:31:07.548 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:08.458 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:09.627 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:10.073 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:31:14.017 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:31:14.529 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:31:16.188 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:16.288 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:16.643 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:16.743 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:17.284 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:17.655 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:20.045 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:20.618 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:25.976 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:26.331 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:26.787 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:27.128 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:30.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:31:37.271 [Lua] [flow] string="Horn Blown" 09:31:47.300 [Lua] TerrorEventMixer.start_event: magnus_end_event (seed: 0) 09:31:47.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:31:53.856 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:54.379 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:55.563 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:55.729 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:55.931 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.057 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:56.057 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.203 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:56.269 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.404 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.405 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:56.521 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:56.589 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.673 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.723 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:56.724 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:56.825 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:56.927 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:57.030 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:57.061 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:57.112 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:57.196 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:57.265 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:57.398 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:57.398 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:57.536 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:57.601 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:57.736 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:57.736 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:57.889 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:57.922 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.057 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.057 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:58.197 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:58.270 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.341 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.393 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.393 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:58.525 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:58.559 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.692 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:58.742 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:31:58.759 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:58.861 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:58.895 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.033 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.034 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:59.170 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:59.203 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.336 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.370 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:59.488 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.504 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:59.522 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.660 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.729 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:59.831 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:31:59.866 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:31:59.917 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:00.003 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.038 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:00.171 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.171 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:00.292 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.343 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:00.488 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.488 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:00.518 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.621 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.621 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:00.780 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:00.780 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.911 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:00.945 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:00.979 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:01.117 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.118 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:01.252 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.320 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:01.422 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.423 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:01.493 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.511 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.617 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:01.723 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.724 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:01.810 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:01.861 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:01.915 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:02.029 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:02.029 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:02.143 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:02.209 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:02.312 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:02.516 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:02.656 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:03.416 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:03.569 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:04.006 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:06.002 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:06.533 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:32:06.809 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:06.829 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:07.191 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:32:07.245 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:07.880 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:07.897 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:08.340 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:08.614 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:09.473 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:09.584 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:09.980 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:10.328 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:10.440 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:10.865 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:11.334 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:11.431 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:11.640 [Lua] event horde ends! 09:32:11.678 [Lua] event horde ends! 09:32:11.790 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:11.790 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:32:12.134 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:12.351 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:12.390 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:12.584 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:32:12.736 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:13.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5fdba, position: 0 09:32:13.220 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:13.456 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:21.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:32:25.961 [Lua] event horde ends! 09:32:28.285 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:28.402 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:28.797 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:28.922 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:29.111 [Lua] event horde ends! 09:32:29.336 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:29.844 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:30.607 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:31.004 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:32.283 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:32.665 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:33.168 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:33.594 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:34.187 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:34.532 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:35.366 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:35.867 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:36.306 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:36.557 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:36.644 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:36.821 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:36.822 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:36.927 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:36.927 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.015 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.125 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:37.177 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.246 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:37.282 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.426 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:37.481 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.561 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:37.610 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.756 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:37.809 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.880 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:37.915 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:37.953 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.081 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.155 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:38.215 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.285 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:38.285 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:38.391 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.447 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:38.483 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.577 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:38.693 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.755 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:38.777 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.879 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:38.953 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:38.975 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.050 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:39.124 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.183 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:39.291 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.292 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:39.348 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:39.383 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.549 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:39.585 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.643 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:39.710 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.843 [Lua] event horde ends! 09:32:39.891 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:39.891 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:39.907 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:40.016 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:40.093 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:40.190 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:40.190 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:40.277 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:40.299 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:40.319 [Lua] [GameNetworkManager] game object created go_id=3392, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:40.387 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:40.515 [Lua] [GameNetworkManager] game object created go_id=3393, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:40.591 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:40.734 [Lua] [GameNetworkManager] game object was destroyed id=3392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:41.014 [Lua] [GameNetworkManager] game object was destroyed id=3393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:32:42.898 [Lua] event horde ends! 09:32:45.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:32:50.157 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:50.258 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:50.630 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:50.663 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:51.314 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:51.754 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:52.409 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:52.838 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:53.441 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:53.926 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:55.945 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:56.434 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:56.924 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:57.470 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:57.919 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:58.411 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:32:58.867 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:59.344 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:00.283 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:00.780 [Lua] [GameNetworkManager] game object created go_id=3394, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:01.283 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:01.488 [Lua] [GameNetworkManager] game object created go_id=3395, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:01.764 [Lua] [GameNetworkManager] game object was destroyed id=3394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:01.798 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:02.460 [Lua] [GameNetworkManager] game object was destroyed id=3395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:02.492 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:02.937 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:06.477 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:06.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:07.581 [Lua] [GameNetworkManager] game object created go_id=3396, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:08.268 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:08.268 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:08.268 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:08.284 [Lua] [GameNetworkManager] game object was destroyed id=3396 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:08.611 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:08.735 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:10.243 [Lua] event horde ends! 09:33:13.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:13.286 [Lua] event horde ends! 09:33:16.084 [Lua] [GameNetworkManager] game object created go_id=3397, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:16.143 [Lua] Packmaster weird case 09:33:16.223 [Lua] [GameNetworkManager] game object created go_id=3398, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.280 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:16.360 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.394 [Lua] [GameNetworkManager] game object created go_id=3399, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.477 [Lua] [GameNetworkManager] game object created go_id=3400, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.477 [Lua] [GameNetworkManager] game object was destroyed id=3397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:16.647 [Lua] [GameNetworkManager] game object created go_id=3401, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:16.720 [Lua] [GameNetworkManager] game object was destroyed id=3398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:16.754 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:16.790 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:16.888 [Lua] [GameNetworkManager] game object was destroyed id=3399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:16.888 [Lua] [GameNetworkManager] game object was destroyed id=3400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:17.021 [Lua] [GameNetworkManager] game object was destroyed id=3401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:18.440 [Lua] event horde ends! 09:33:22.909 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:23.184 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:23.307 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:23.603 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:27.030 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:27.178 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:27.607 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:27.642 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:28.056 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:28.164 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:28.317 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:28.523 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:28.578 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:28.616 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:28.790 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:28.943 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:29.062 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:29.160 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:29.237 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:29.357 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:29.491 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:29.569 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:29.666 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:29.796 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:29.972 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:30.049 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:30.128 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:30.228 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:30.330 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:30.589 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:30.782 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:30.782 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:30.800 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:30.840 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:31.008 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:31.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:31.264 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:31.980 [Lua] [GameNetworkManager] game object created go_id=3402, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:32.112 [Lua] [GameNetworkManager] game object created go_id=3403, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:32.258 [Lua] event horde ends! 09:33:32.294 [Lua] [GameNetworkManager] game object created go_id=3404, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:32.349 [Lua] [GameNetworkManager] game object was destroyed id=3402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:32.423 [Lua] [GameNetworkManager] game object created go_id=3405, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:32.559 [Lua] [GameNetworkManager] game object was destroyed id=3403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:32.619 [Lua] [GameNetworkManager] game object created go_id=3406, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:32.658 [Lua] [GameNetworkManager] game object was destroyed id=3404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:32.761 [Lua] [GameNetworkManager] game object created go_id=3407, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:32.857 [Lua] [GameNetworkManager] game object was destroyed id=3405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:32.917 [Lua] [GameNetworkManager] game object created go_id=3408, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:33.051 [Lua] [GameNetworkManager] game object was destroyed id=3406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:33.052 [Lua] [GameNetworkManager] game object created go_id=3409, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.189 [Lua] [GameNetworkManager] game object was destroyed id=3407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:33.263 [Lua] [GameNetworkManager] game object created go_id=3410, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.357 [Lua] [GameNetworkManager] game object was destroyed id=3408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:33.357 [Lua] [GameNetworkManager] game object created go_id=3411, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.494 [Lua] [GameNetworkManager] game object was destroyed id=3409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:33.550 [Lua] [GameNetworkManager] game object created go_id=3412, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.650 [Lua] [GameNetworkManager] game object was destroyed id=3410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:33.690 [Lua] [GameNetworkManager] game object created go_id=3413, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.787 [Lua] [GameNetworkManager] game object was destroyed id=3411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:33.861 [Lua] [GameNetworkManager] game object created go_id=3414, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:33.952 [Lua] [GameNetworkManager] game object was destroyed id=3412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.025 [Lua] [GameNetworkManager] game object created go_id=3415, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.085 [Lua] [GameNetworkManager] game object was destroyed id=3413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.178 [Lua] [GameNetworkManager] game object created go_id=3416, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.287 [Lua] [GameNetworkManager] game object created go_id=3417, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.305 [Lua] event horde ends! 09:33:34.381 [Lua] [GameNetworkManager] game object was destroyed id=3414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.493 [Lua] [GameNetworkManager] game object created go_id=3418, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.511 [Lua] [GameNetworkManager] game object was destroyed id=3415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.588 [Lua] [GameNetworkManager] game object created go_id=3419, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.588 [Lua] [GameNetworkManager] game object was destroyed id=3416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.679 [Lua] [GameNetworkManager] game object was destroyed id=3417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.786 [Lua] [GameNetworkManager] game object created go_id=3420, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.878 [Lua] [GameNetworkManager] game object was destroyed id=3418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:34.912 [Lua] [GameNetworkManager] game object created go_id=3421, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:34.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:35.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:35.023 [Lua] [GameNetworkManager] game object was destroyed id=3419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:35.079 [Lua] [GameNetworkManager] game object created go_id=3422, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:35.194 [Lua] [GameNetworkManager] game object was destroyed id=3420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:35.214 [Lua] [GameNetworkManager] game object created go_id=3423, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:35.314 [Lua] [GameNetworkManager] game object was destroyed id=3421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:35.518 [Lua] [GameNetworkManager] game object was destroyed id=3422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:35.656 [Lua] [GameNetworkManager] game object was destroyed id=3423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:39.396 [Lua] event horde ends! 09:33:40.130 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:40.130 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:40.130 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:40.505 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:40.505 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:40.541 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:44.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:33:47.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:33:52.526 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 09:33:55.584 [Lua] [GameNetworkManager] game object created go_id=3424, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:56.534 [Lua] [GameNetworkManager] game object was destroyed id=3424 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:33:58.049 [Lua] [GameNetworkManager] game object created go_id=3425, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:58.321 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:58.338 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:58.439 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:58.759 [Lua] [GameNetworkManager] game object created go_id=3426, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:33:58.843 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:33:58.926 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:33:59.884 [Lua] [GameNetworkManager] game object was destroyed id=3425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:00.581 [Lua] [GameNetworkManager] game object was destroyed id=3426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:02.053 [Lua] [GameNetworkManager] game object created go_id=3427, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:02.180 [Lua] [GameNetworkManager] game object created go_id=3428, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:02.349 [Lua] [GameNetworkManager] game object created go_id=3429, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:02.484 [Lua] [GameNetworkManager] game object created go_id=3430, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:02.551 [Lua] [GameNetworkManager] game object was destroyed id=3427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:02.656 [Lua] [GameNetworkManager] game object was destroyed id=3428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:02.788 [Lua] [GameNetworkManager] game object was destroyed id=3429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:02.922 [Lua] [GameNetworkManager] game object was destroyed id=3430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:05.195 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:08.636 [Lua] event horde ends! 09:34:09.258 [Lua] [GameNetworkManager] game object created go_id=3431, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:09.347 [Lua] [GameNetworkManager] game object created go_id=3432, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:09.552 [Lua] [GameNetworkManager] game object created go_id=3433, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:09.657 [Lua] [GameNetworkManager] game object was destroyed id=3431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:09.693 [Lua] [GameNetworkManager] game object created go_id=3434, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:09.711 [Lua] event horde ends! 09:34:09.729 [Lua] [GameNetworkManager] game object was destroyed id=3432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:09.915 [Lua] [GameNetworkManager] game object was destroyed id=3433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:10.064 [Lua] [GameNetworkManager] game object was destroyed id=3434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:22.719 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:23.140 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:24.844 [Lua] [GameNetworkManager] game object created go_id=3435, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:24.995 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:25.448 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:25.686 [Lua] [GameNetworkManager] game object was destroyed id=3435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:25.972 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:26.393 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:26.926 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:26.963 [Lua] [GameNetworkManager] game object created go_id=3436, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:27.379 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:27.646 [Lua] [GameNetworkManager] game object was destroyed id=3436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:27.899 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:28.387 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:28.883 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:29.239 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:29.354 [Lua] [GameNetworkManager] game object created go_id=3437, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:29.861 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:29.979 [Lua] [GameNetworkManager] game object was destroyed id=3437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:30.300 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:30.846 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:31.285 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:31.878 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:32.228 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:36.970 [Lua] event horde ends! 09:34:37.004 [Lua] event horde ends! 09:34:45.657 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:45.780 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:46.170 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:46.205 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:46.807 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:47.160 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:47.227 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:47.513 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:47.597 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:47.781 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:47.917 [Lua] [GameNetworkManager] game object created go_id=3438, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:48.135 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:48.522 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:48.593 [Lua] [GameNetworkManager] game object created go_id=3439, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:48.909 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:49.217 [Lua] [GameNetworkManager] game object created go_id=3440, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:49.398 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:49.550 [Lua] [GameNetworkManager] game object was destroyed id=3439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:49.583 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:49.650 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:49.689 [Lua] [GameNetworkManager] game object was destroyed id=3440 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:49.751 [Lua] [GameNetworkManager] game object was destroyed id=3438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:49.768 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:49.925 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:34:51.013 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:51.047 [Lua] [GameNetworkManager] game object created go_id=3441, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:51.233 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:51.551 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:51.586 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:51.822 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:51.889 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:51.889 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:52.031 [Lua] [GameNetworkManager] game object was destroyed id=3441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:52.127 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:52.280 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:52.485 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:52.569 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:52.971 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:54.974 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:54.975 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.127 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:55.211 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.281 [Lua] [GameNetworkManager] game object created go_id=3442, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.353 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:55.386 [Lua] [GameNetworkManager] game object created go_id=3443, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.594 [Lua] [GameNetworkManager] game object created go_id=3444, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.674 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:34:55.724 [Lua] [GameNetworkManager] game object created go_id=3445, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.724 [Lua] [GameNetworkManager] game object was destroyed id=3442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:55.811 [Lua] [GameNetworkManager] game object was destroyed id=3443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:55.891 [Lua] [GameNetworkManager] game object created go_id=3446, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:55.959 [Lua] [GameNetworkManager] game object was destroyed id=3444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:56.030 [Lua] [GameNetworkManager] game object created go_id=3447, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:56.030 [Lua] [GameNetworkManager] game object was destroyed id=3445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:56.203 [Lua] [GameNetworkManager] game object created go_id=3448, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:56.214 [Lua] [GameNetworkManager] game object was destroyed id=3446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:56.317 [Lua] [GameNetworkManager] game object created go_id=3449, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:34:56.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:34:56.486 [Lua] [GameNetworkManager] game object was destroyed id=3447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:56.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:34:56.622 [Lua] [GameNetworkManager] game object was destroyed id=3448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:56.797 [Lua] [GameNetworkManager] game object was destroyed id=3449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:34:58.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:34:58.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:34:59.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:34:59.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:34:59.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:35:00.640 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:35:00.641 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:35:00.641 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:35:00.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:35:01.101 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:35:01.135 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:35:01.172 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60 09:35:02.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:35:02.862 [Lua] event horde ends! 09:35:03.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:35:03.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67855, position: 0 09:35:04.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x678b5, position: 0 09:35:05.923 [Lua] event horde ends! 09:35:07.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x679c8, position: 0 09:35:08.957 [Lua] event horde ends! 09:35:11.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:11.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 4189091 09:35:19.056 [Lua] [GameNetworkManager] game object created go_id=3450, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:35:19.717 [Lua] [GameNetworkManager] game object was destroyed id=3450 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:35:24.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6883c, position: 0 09:35:24.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x68829, position: 0 09:35:24.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x68829, position: 0 09:35:24.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68893, position: 0 09:35:30.193 [Lua] event horde ends! 09:35:30.210 [Lua] event horde ends! 09:35:43.988 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source. 09:35:44.147 [Lua] Override Player Respawning respawn_end_event false 09:35:44.147 [Lua] Override Player Respawning respawn_after_end_event true 09:35:49.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 09:35:50.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:50.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:50.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:51.408 [Lua] Switching ConflictSettings: to: chaos 09:35:51.408 [Lua] pacing=chaos 09:35:51.408 [Lua] roaming=nil 09:35:51.408 [Lua] specials=chaos 09:35:51.408 [Lua] debug_color=purple 09:35:51.408 [Lua] contained_breeds=nil 09:35:51.408 [Lua] pack_spawning=chaos 09:35:51.408 [Lua] disabled=false 09:35:51.408 [Lua] factions=nil 09:35:51.408 [Lua] boss=chaos 09:35:51.408 [Lua] horde=chaos 09:35:51.408 [Lua] name=chaos 09:35:51.408 [Lua] intensity=default 09:35:51.408 [Lua] --- 09:35:51.444 [Lua] Switching ConflictSettings: to: default 09:35:51.444 [Lua] pacing=default 09:35:51.444 [Lua] roaming=nil 09:35:51.444 [Lua] specials=default 09:35:51.444 [Lua] debug_color=maroon 09:35:51.444 [Lua] contained_breeds=nil 09:35:51.444 [Lua] pack_spawning=default 09:35:51.444 [Lua] disabled=false 09:35:51.444 [Lua] factions=nil 09:35:51.444 [Lua] boss=default 09:35:51.444 [Lua] horde=default 09:35:51.444 [Lua] name=default 09:35:51.444 [Lua] intensity=default 09:35:51.444 [Lua] --- 09:35:52.829 [Lua] Switching ConflictSettings: to: chaos 09:35:52.829 [Lua] pacing=chaos 09:35:52.829 [Lua] roaming=nil 09:35:52.829 [Lua] specials=chaos 09:35:52.829 [Lua] debug_color=purple 09:35:52.829 [Lua] contained_breeds=nil 09:35:52.829 [Lua] pack_spawning=chaos 09:35:52.829 [Lua] disabled=false 09:35:52.829 [Lua] factions=nil 09:35:52.829 [Lua] boss=chaos 09:35:52.829 [Lua] horde=chaos 09:35:52.829 [Lua] name=chaos 09:35:52.829 [Lua] intensity=default 09:35:52.829 [Lua] --- 09:35:53.291 [Lua] Switching ConflictSettings: to: skaven 09:35:53.291 [Lua] pacing=default 09:35:53.291 [Lua] roaming=nil 09:35:53.291 [Lua] specials=skaven 09:35:53.291 [Lua] debug_color=orange 09:35:53.291 [Lua] contained_breeds=nil 09:35:53.291 [Lua] pack_spawning=skaven 09:35:53.291 [Lua] disabled=false 09:35:53.291 [Lua] factions=nil 09:35:53.291 [Lua] boss=skaven 09:35:53.291 [Lua] horde=default 09:35:53.291 [Lua] name=skaven 09:35:53.291 [Lua] intensity=default 09:35:53.291 [Lua] --- 09:35:55.392 [Lua] TerrorEventMixer.stop_event: magnus_end_event 09:35:56.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:56.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:56.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:57.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:57.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0 09:35:58.706 [Lua] Switching ConflictSettings: to: default 09:35:58.706 [Lua] pacing=default 09:35:58.706 [Lua] roaming=nil 09:35:58.706 [Lua] specials=default 09:35:58.706 [Lua] debug_color=maroon 09:35:58.706 [Lua] contained_breeds=nil 09:35:58.706 [Lua] pack_spawning=default 09:35:58.706 [Lua] disabled=false 09:35:58.706 [Lua] factions=nil 09:35:58.706 [Lua] boss=default 09:35:58.706 [Lua] horde=default 09:35:58.706 [Lua] name=default 09:35:58.706 [Lua] intensity=default 09:35:58.706 [Lua] --- 09:36:00.723 [Lua] main_path_player_far_away_check started 09:36:00.739 [Lua] main_path_player_far_away_check started 09:36:03.844 [Lua] main_path_player_far_away_check started 09:36:06.087 [Lua] main_path_player_far_away_check started 09:36:06.979 [Lua] main_path_player_far_away_check started 09:36:09.665 [Lua] main_path_player_far_away_check started 09:36:10.085 [Lua] main_path_player_far_away_check started 09:36:12.766 [Lua] main_path_player_far_away_check started 09:36:13.185 [Lua] main_path_player_far_away_check started 09:36:13.455 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:13.944 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:36:16.082 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 30 09:36:16.082 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 29 09:36:17.041 [Lua] [ChatManager][1]System: Mystify picked up a piece of Ravaged Art 09:36:17.696 [Lua] players are progressing too fast, leave relax 09:36:19.031 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:19.181 [Lua] [GameNetworkManager] game object created go_id=3451, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:19.299 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:19.450 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:36:19.706 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:36:19.736 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:36:19.956 [Lua] [GameNetworkManager] game object was destroyed id=3451 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349 09:36:20.174 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:36:22.011 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 25 25 09:36:22.619 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 24 24 09:36:24.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 1289178 09:36:25.366 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 21 09:36:25.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 20 09:36:25.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 19 09:36:25.417 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 18 09:36:25.471 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17 09:36:28.371 [Lua] Complete level triggered. 09:36:28.371 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 09:36:28.371 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 09:36:28.371 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 09:36:28.371 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame 09:36:28.371 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame 09:36:28.371 [Lua] [PeerSM] 110000105b94349 :: on_exit InGame 09:36:28.371 [Lua] [PeerSM] 110000105b94349 :: on_enter InPostGame 09:36:28.371 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame 09:36:28.371 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame 09:36:28.372 [Lua] gm_event_end_conditions_met true false 09:36:28.372 [Save] Saving `save_data` 09:36:28.373 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 09:36:28.373 [Lua] Game won 09:36:28.373 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:36:28.376 [Lua] generate_backend_stats 110000106697298:1 09:36:28.379 [Save] Save done 09:36:28.379 [Save] Saving `save_data` 09:36:28.385 [Save] Save done 09:36:28.391 [Lua] PlayFabMirrorBase:_commit_internal nil 09:36:28.391 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 09:36:28.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:36:28.398 [Save] Saving `save_data` 09:36:28.401 [Save] Save done 09:36:28.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 8 09:36:28.407 [Lua] Complete level triggered. 09:36:28.423 [Lua] Complete level triggered. 09:36:28.440 [Lua] Complete level triggered. 09:36:28.457 [Lua] Complete level triggered. 09:36:28.474 [Lua] Complete level triggered. 09:36:28.491 [Lua] Complete level triggered. 09:36:28.507 [Lua] Complete level triggered. 09:36:28.524 [Lua] Complete level triggered. 09:36:28.541 [Lua] Complete level triggered. 09:36:28.563 [Lua] Complete level triggered. 09:36:28.574 [Lua] Complete level triggered. 09:36:28.594 [Lua] Complete level triggered. 09:36:29.169 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 09:36:29.169 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 09:36:29.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 09:36:29.737 [Lua] commit result success 17 09:36:29.737 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:36:29.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 09:36:29.737 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 09:36:29.754 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 9 09:36:30.471 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 09:36:30.471 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 09:36:30.832 [SteamVoipClient] select_out(11000010434bd60, on) 09:36:30.848 [SteamVoipClient] select_out(110000105b94349, on) 09:36:30.848 [SteamVoipClient] select_out(110000106697298, on) 09:36:30.848 [SteamVoipClient] select_out(11000013ed8f24a, on) 09:36:30.926 [SteamVoipClient] select_out(11000010434bd60, off) 09:36:30.926 [SteamVoipClient] select_out(110000105b94349, off) 09:36:30.926 [SteamVoipClient] select_out(110000106697298, off) 09:36:30.926 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:36:30.992 [SteamVoipClient] select_out(11000010434bd60, on) 09:36:30.992 [SteamVoipClient] select_out(110000105b94349, on) 09:36:30.992 [SteamVoipClient] select_out(110000106697298, on) 09:36:30.992 [SteamVoipClient] select_out(11000013ed8f24a, on) 09:36:31.076 [SteamVoipClient] select_out(11000010434bd60, off) 09:36:31.076 [SteamVoipClient] select_out(110000105b94349, off) 09:36:31.076 [SteamVoipClient] select_out(110000106697298, off) 09:36:31.076 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:36:31.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 09:36:31.216 [Save] Saving `save_data` 09:36:31.219 [Save] Save done 09:36:37.512 [Lua] ConflictDirector - destroy all units 09:36:37.762 [Lua] TRANSITION nil nil inn_level 09:36:37.762 [Lua] Transition type "inn_level", is server: true 09:36:37.762 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 09:36:37.762 [Lua] [GameNetworkManager] Leaving game... 09:36:37.762 [Lua] [GameNetworkManager] Shutting down game session host. 09:36:37.762 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:36:37.762 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:36:37.762 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1258.71 09:36:37.778 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:36:38.281 [Lua] [PlayerSyncData] Game session is not initialized 09:36:38.282 [Lua] [PlayerSyncData] Game session is not initialized 09:36:38.282 [Lua] [PlayerSyncData] Game session is not initialized 09:36:38.282 [Lua] Set lobby begin: 09:36:38.282 [Lua] Lobby data twitch_enabled = false 09:36:38.282 [Lua] Lobby data power_level = 0 09:36:38.282 [Lua] Lobby data unique_server_name = JayJay 09:36:38.282 [Lua] Lobby data difficulty_tweak = 0 09:36:38.282 [Lua] Lobby data host = 110000106697298 09:36:38.282 [Lua] Lobby data game_mode = 2 09:36:38.282 [Lua] Lobby data is_private = false 09:36:38.282 [Lua] Lobby data match_started = true 09:36:38.282 [Lua] Lobby data mechanism = adventure 09:36:38.282 [Lua] Lobby data level_key = magnus 09:36:38.282 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:36:38.282 [Lua] Lobby data selected_level_key = magnus 09:36:38.282 [Lua] Lobby data difficulty = hardest 09:36:38.282 [Lua] Lobby data quick_game = true 09:36:38.282 [Lua] Lobby data matchmaking = true 09:36:38.282 [Lua] Lobby data weave_name = false 09:36:38.282 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:36:38.282 [Lua] Lobby data num_players = 4 09:36:38.282 [Lua] Lobby data player_slot_5 = 0:0 09:36:38.282 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:36:38.282 [Lua] Lobby data country_code = DE 09:36:38.282 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:36:38.282 [Lua] Lobby data eac_authorized = true 09:36:38.282 [Lua] Set lobby end. 09:36:39.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 09:36:39.794 [Lua] [Managers] Calling function on all managers: 09:36:39.795 [Lua] Clearing all global lookup lists 09:36:39.795 [Lua] [IngamePlayerListUI] - Destroy 09:36:39.795 [Lua] [EquipmentUI] - Destroy 09:36:39.795 [Lua] [AbilityUI] - Destroy 09:36:39.795 [Lua] [GamePadAbilityUI] - Destroy 09:36:39.795 [Lua] [GamePadEquipmentUI] - Destroy 09:36:39.795 [Lua] [IngameUI] destroy 09:36:39.996 [Lua] [Managers] Destroying manager group: 09:36:40.010 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:36:40.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 09:36:40.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 09:36:40.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 09:36:40.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 09:36:40.178 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 09:36:40.182 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 09:36:40.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 09:36:40.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 09:36:40.185 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:36:40.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 09:36:40.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 09:36:40.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 09:36:40.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 09:36:40.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 09:36:40.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 09:36:40.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 09:36:40.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 09:36:40.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 09:36:40.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 09:36:40.198 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 09:36:40.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 09:36:40.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 09:36:40.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 09:36:40.205 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 09:36:40.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 09:36:40.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 09:36:40.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 09:36:40.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 09:36:40.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 09:36:40.231 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 09:36:40.231 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame 09:36:40.231 [Lua] [PeerSM] 110000106697298 :: on_enter Loading 09:36:40.231 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0 09:36:40.231 warning: [Lua] Following data will be uploaded to Crashify: <> 09:36:40.231 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 110000106697298 "JayJay" <> 09:36:40.232 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800 [3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame [5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890 [8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163 [10] dt = 0.016699831932783127 [2] server = table: 000000000F92D7C0; wanted_career_index = 1; loaded_level = "magnus"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298"; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330; <> <> 09:36:40.232 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame 09:36:40.232 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading 09:36:40.232 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 inn_level 0 09:36:40.232 warning: [Lua] Following data will be uploaded to Crashify: <> 09:36:40.232 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 110000106697298 "JayJay" <> 09:36:40.233 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800 [3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame [5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890 [8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163 [10] dt = 0.016699831932783127 [2] server = table: 000000000F92D7C0; loaded_level = "magnus"; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330; <> <> 09:36:40.233 [Lua] [PeerSM] 110000105b94349 :: on_exit InPostGame 09:36:40.233 [Lua] [PeerSM] 110000105b94349 :: on_enter Loading 09:36:40.233 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b94349 inn_level 0 09:36:40.233 warning: [Lua] Following data will be uploaded to Crashify: <> 09:36:40.233 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000106697298 "JayJay" <> 09:36:40.234 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B2A4360; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000105b94349"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800 [3] _ = table: 000000000B2A4360; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000105b94349"; peer_state_machine = table: 00000000101B0320; current_state = InPostGame [5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890 [8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163 [10] dt = 0.016699831932783127 [2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; peer_id = "110000105b94349"; num_players = 1; wanted_party_index = 0; account_id = "110000105b94349"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9130576029419899; loaded_level = "magnus"; resend_post_game_timer = 1.91557970456779; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330; <> <> 09:36:40.234 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame 09:36:40.234 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading 09:36:40.234 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a inn_level 0 09:36:40.234 warning: [Lua] Following data will be uploaded to Crashify: <> 09:36:40.234 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000106697298 "JayJay" <> 09:36:40.235 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800 [3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame [5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil [6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890 [8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163 [10] dt = 0.016699831932783127 [2] server = table: 000000000F92D7C0; loaded_level = "magnus"; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742; [4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330; <> <> 09:36:40.235 [Lua] [Matchmaking] unregister rpcs 09:36:40.235 [Lua] ############### UNLOADING PACKAGES ############### 09:36:40.236 [Lua] [Managers] Calling function on all managers: 09:36:40.236 [Lua] [Managers] Destroying manager group: 09:36:40.236 [Lua] [Gamestate] Enter state StateLoading 09:36:40.240 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] Found camera: end_screen_camera 09:36:40.241 [Lua] [EndViewState] Enter Substate EndViewStateSummary 09:36:40.241 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:36:40.241 [Lua] [Matchmaking] register rpcs 09:36:40.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 09:36:40.242 [Lua] registering RPCs 09:36:40.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 09:36:40.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 09:36:40.242 [Lua] Set lobby begin: 09:36:40.242 [Lua] Lobby data twitch_enabled = false 09:36:40.242 [Lua] Lobby data power_level = 0 09:36:40.242 [Lua] Lobby data unique_server_name = JayJay 09:36:40.242 [Lua] Lobby data difficulty_tweak = 0 09:36:40.242 [Lua] Lobby data host = 110000106697298 09:36:40.242 [Lua] Lobby data game_mode = 3 09:36:40.242 [Lua] Lobby data is_private = false 09:36:40.242 [Lua] Lobby data match_started = true 09:36:40.242 [Lua] Lobby data mechanism = adventure 09:36:40.242 [Lua] Lobby data level_key = inn_level 09:36:40.242 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:36:40.242 [Lua] Lobby data selected_level_key = magnus 09:36:40.242 [Lua] Lobby data difficulty = hardest 09:36:40.242 [Lua] Lobby data quick_game = true 09:36:40.242 [Lua] Lobby data matchmaking = false 09:36:40.242 [Lua] Lobby data weave_name = false 09:36:40.242 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:36:40.242 [Lua] Lobby data num_players = 4 09:36:40.242 [Lua] Lobby data player_slot_5 = 0:0 09:36:40.242 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:36:40.242 [Lua] Lobby data country_code = DE 09:36:40.242 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:36:40.242 [Lua] Lobby data eac_authorized = true 09:36:40.242 [Lua] Set lobby end. 09:36:40.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 09:36:40.245 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:36:40.245 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 09:36:40.245 [Lua] [LevelTransitionHandler] load_level inn_level 0 09:36:40.395 [Umbra] Unload tome 09:36:40.397 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler 09:36:40.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x6a265, position: 0 09:36:40.451 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 09:36:40.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 09:36:40.451 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 09:36:40.451 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 09:36:40.451 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 09:36:40.451 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 09:36:40.451 [Lua] [StateLoading] got rpc_load_level 50 inn_level 09:36:40.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:36:40.612 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:36:40.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:36:40.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:36:40.718 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 09:36:40.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 09:36:40.734 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 09:36:40.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 09:36:40.768 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 09:36:40.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 09:36:46.285 [Lua] ### Sending rpc_level_loaded 09:36:46.285 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 50 09:36:46.285 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded 09:36:46.285 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading 09:36:46.285 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages 09:36:46.296 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages 09:36:46.296 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame 09:36:47.563 [Lua] ### Sending rpc_level_loaded 09:36:47.563 [Lua] #### Has state machine: true, peer_id: 110000105b94349, level_id: 50 09:36:47.563 [Lua] Peer 110000105b94349 has loaded the level and all enemies are loaded 09:36:47.563 [Lua] [PeerSM] 110000105b94349 :: on_exit Loading 09:36:47.563 [Lua] [PeerSM] 110000105b94349 :: on_enter LoadingProfilePackages 09:36:47.580 [Lua] [PeerSM] 110000105b94349 :: on_exit LoadingProfilePackages 09:36:47.580 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForEnterGame 09:36:47.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 09:36:47.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 09:36:47.647 [Lua] [LevelTransitionHandler] Level load completed! 09:36:47.647 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7865052 - use_random_directors: true - overriden_conflict: nil 09:36:47.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:36:47.651 [Lua] checking dlc's against conflict directors 09:36:47.651 [Lua] number of factions to include 2 09:36:47.651 [Lua] Updated list weights for random: 09:36:47.651 [Lua] skaven, 0.42 (0.00-0.42) 09:36:47.651 [Lua] chaos, 0.42 (0.42-0.83) 09:36:47.651 [Lua] beastmen, 0.17 (0.83-1.00) 09:36:47.651 [Lua] Rolled random faction: 0.108171246945858 skaven 09:36:47.651 [Lua] Updated list weights for random: 09:36:47.651 [Lua] beastmen, 0.29 (0.00-0.29) 09:36:47.651 [Lua] chaos, 0.71 (0.29-1.00) 09:36:47.651 [Lua] Rolled random faction: 0.9863162636756897 chaos 09:36:47.651 [Lua] number of factions added 2 09:36:47.651 [Lua] --- --- --- 09:36:47.651 [Lua] Starting... difficulty 'hardest' 09:36:47.651 [Lua] These are the starting conflict directors: 09:36:47.651 [Lua] inn_level 09:36:47.651 [Lua] --- --- --- 09:36:47.651 [Lua] 09:36:47.651 [Lua] DONE! Found the following directors: 09:36:47.651 [Lua] (free: 35), Master hash is: 09:36:47.651 [Lua] [EnemyPackageLoader] breed_lookup: { } 09:36:47.651 [Lua] load_startup_enemy_packages: -------------- 09:36:47.651 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 09:36:47.651 [Lua] critter_rat 09:36:47.665 [Lua] ### Sending rpc_level_loaded 09:36:47.665 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50 09:36:47.665 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 09:36:47.680 [Lua] [PeerSM] 110000106697298 :: on_exit Loading 09:36:47.680 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages 09:36:47.698 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages 09:36:47.698 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame 09:36:47.699 [Lua] ### Sending rpc_level_loaded 09:36:47.699 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50 09:36:47.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 09:36:47.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 09:36:47.715 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 09:36:47.715 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 09:36:47.715 [Lua] Starting async level spawning of levels/inn/world 09:36:47.716 [Umbra] Init version: 3.4.15 :: 16 threads 09:36:47.771 [Lua] ### Sending rpc_level_loaded 09:36:47.771 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 50 09:36:47.771 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded 09:36:47.771 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading 09:36:47.771 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages 09:36:47.808 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages 09:36:47.808 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame 09:36:47.933 [Lua] Async level spawning done 09:36:47.984 [Lua] [EndViewState] Exit Substate EndViewStateSummary 09:36:47.984 [Lua] [PlayState] Enter Substate EndViewStateChest 09:36:58.422 [Lua] min_height 90.669751882553101 09:37:02.983 [Lua] [PlayState] Exit Substate EndViewStateChest 09:37:02.983 [Lua] [PlayState] Enter Substate EndViewStateScore 09:37:17.268 [Lua] [PlayState] Exit Substate EndViewStateScore 09:37:17.269 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:37:18.273 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:37:18.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 09:37:18.273 [Lua] [Matchmaking] unregister rpcs 09:37:18.273 [Lua] Set lobby begin: 09:37:18.273 [Lua] Lobby data twitch_enabled = false 09:37:18.273 [Lua] Lobby data power_level = 0 09:37:18.273 [Lua] Lobby data unique_server_name = JayJay 09:37:18.273 [Lua] Lobby data difficulty_tweak = 0 09:37:18.273 [Lua] Lobby data host = 110000106697298 09:37:18.273 [Lua] Lobby data game_mode = 3 09:37:18.273 [Lua] Lobby data is_private = false 09:37:18.273 [Lua] Lobby data match_started = true 09:37:18.273 [Lua] Lobby data mechanism = adventure 09:37:18.273 [Lua] Lobby data level_key = inn_level 09:37:18.273 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.273 [Lua] Lobby data selected_level_key = magnus 09:37:18.273 [Lua] Lobby data difficulty = hardest 09:37:18.273 [Lua] Lobby data quick_game = true 09:37:18.273 [Lua] Lobby data matchmaking = false 09:37:18.273 [Lua] Lobby data weave_name = false 09:37:18.273 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.273 [Lua] Lobby data num_players = 4 09:37:18.273 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.273 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.273 [Lua] Lobby data country_code = DE 09:37:18.273 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.273 [Lua] Lobby data eac_authorized = true 09:37:18.273 [Lua] Set lobby end. 09:37:18.273 [Lua] [Managers] Destroying manager group: 09:37:18.274 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:37:18.274 [Lua] [Gamestate] Enter StateIngame HOST 09:37:18.274 [Lua] [Managers] Calling function on all managers: 09:37:18.274 [Lua] <>level = inn_level<> 09:37:18.274 [Lua] Set lobby begin: 09:37:18.274 [Lua] Lobby data twitch_enabled = false 09:37:18.274 [Lua] Lobby data power_level = 0 09:37:18.274 [Lua] Lobby data unique_server_name = JayJay 09:37:18.274 [Lua] Lobby data difficulty_tweak = 0 09:37:18.274 [Lua] Lobby data host = 110000106697298 09:37:18.274 [Lua] Lobby data game_mode = 3 09:37:18.274 [Lua] Lobby data is_private = false 09:37:18.274 [Lua] Lobby data match_started = true 09:37:18.274 [Lua] Lobby data mechanism = adventure 09:37:18.275 [Lua] Lobby data level_key = inn_level 09:37:18.275 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.275 [Lua] Lobby data selected_level_key = inn_level 09:37:18.275 [Lua] Lobby data difficulty = hardest 09:37:18.275 [Lua] Lobby data quick_game = true 09:37:18.275 [Lua] Lobby data matchmaking = false 09:37:18.275 [Lua] Lobby data weave_name = false 09:37:18.275 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.275 [Lua] Lobby data num_players = 4 09:37:18.275 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.275 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.275 [Lua] Lobby data country_code = DE 09:37:18.275 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.275 [Lua] Lobby data eac_authorized = true 09:37:18.275 [Lua] Set lobby end. 09:37:18.275 [Lua] [StateIngame] Server ingame 09:37:18.278 [Lua] Set lobby begin: 09:37:18.278 [Lua] Lobby data twitch_enabled = false 09:37:18.278 [Lua] Lobby data power_level = 0 09:37:18.278 [Lua] Lobby data unique_server_name = JayJay 09:37:18.278 [Lua] Lobby data difficulty_tweak = 0 09:37:18.278 [Lua] Lobby data host = 110000106697298 09:37:18.278 [Lua] Lobby data game_mode = 3 09:37:18.278 [Lua] Lobby data is_private = false 09:37:18.278 [Lua] Lobby data match_started = true 09:37:18.278 [Lua] Lobby data mechanism = adventure 09:37:18.278 [Lua] Lobby data level_key = inn_level 09:37:18.278 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.278 [Lua] Lobby data selected_level_key = inn_level 09:37:18.278 [Lua] Lobby data difficulty = hardest 09:37:18.278 [Lua] Lobby data quick_game = true 09:37:18.278 [Lua] Lobby data matchmaking = false 09:37:18.278 [Lua] Lobby data weave_name = false 09:37:18.278 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.278 [Lua] Lobby data num_players = 4 09:37:18.278 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.278 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.278 [Lua] Lobby data country_code = DE 09:37:18.279 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.279 [Lua] Lobby data eac_authorized = true 09:37:18.279 [Lua] Set lobby end. 09:37:18.279 [Lua] [Matchmaking] register rpcs 09:37:18.279 [Lua] GameNetworkManager:init... creating game session 09:37:18.279 [Lua] Host GameSession.make_game_session_host with session: 09:37:18.279 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:37:18.279 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 09:37:18.279 [Lua] [GameNetworkManager] self.is_server = true 09:37:18.279 [Network] Setting artificial MTU limit to 65536 09:37:18.279 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 09:37:18.289 [Lua] Switching ConflictSettings: to: inn_level 09:37:18.289 [Lua] pacing=disabled 09:37:18.289 [Lua] roaming=nil 09:37:18.289 [Lua] disabled=false 09:37:18.289 [Lua] pack_spawning=disabled 09:37:18.289 [Lua] contained_breeds=nil 09:37:18.289 [Lua] boss=disabled 09:37:18.289 [Lua] horde=disabled 09:37:18.289 [Lua] specials=disabled 09:37:18.289 [Lua] name=inn_level 09:37:18.289 [Lua] intensity=disabled 09:37:18.289 [Lua] --- 09:37:18.289 [Lua] [LevelAnalysis] set_random_seed( 7865052) 09:37:18.291 [Lua] [AIInterestPointSystem] Level Seed: 7865052 09:37:18.292 [Lua] 09:37:18.292 [Lua] [entity_system_bag] = table 09:37:18.292 [Lua] [entity_system_bag] = metatable 09:37:18.292 [Lua] [startup_data] = table 09:37:18.292 [Lua] [entity_manager] = table 09:37:18.292 [Lua] [entity_manager] = metatable 09:37:18.292 [Lua] [unit_spawner] = table 09:37:18.292 [Lua] [unit_spawner] = metatable 09:37:18.292 [Lua] [unit_storage] = table 09:37:18.292 [Lua] [unit_storage] = metatable 09:37:18.292 [Lua] [dice_keeper] = table 09:37:18.292 [Lua] [dice_keeper] = metatable 09:37:18.292 [Lua] [is_server] = true (boolean) 09:37:18.292 [Lua] [world] = [World] 09:37:18.292 [Lua] [system_api] = table 09:37:18.292 [Lua] [entity_system] = table 09:37:18.292 [Lua] [entity_system] = metatable 09:37:18.292 [Lua] [network_lobby] = table 09:37:18.292 [Lua] [network_lobby] = metatable 09:37:18.292 [Lua] [profile_synchronizer] = table 09:37:18.292 [Lua] [profile_synchronizer] = metatable 09:37:18.292 [Lua] [level_transition_handler] = table 09:37:18.292 [Lua] [level_transition_handler] = metatable 09:37:18.292 [Lua] [num_local_human_players] = 1 (number) 09:37:18.292 [Lua] [statistics_db] = table 09:37:18.292 [Lua] [statistics_db] = metatable 09:37:18.292 [Lua] [network_server] = table 09:37:18.292 [Lua] [network_server] = metatable 09:37:18.292 [Lua] [input_manager] = table 09:37:18.292 [Lua] [input_manager] = metatable 09:37:18.292 [Lua] [network_clock] = table 09:37:18.292 [Lua] [network_clock] = metatable 09:37:18.292 [Lua] [network_transmit] = table 09:37:18.292 [Lua] [network_transmit] = metatable 09:37:18.292 [Lua] [free_flight_manager] = table 09:37:18.292 [Lua] [free_flight_manager] = metatable 09:37:18.292 [Lua] [network_manager] = table 09:37:18.292 [Lua] [network_manager] = metatable 09:37:18.292 [Lua] [network_event_delegate] = table 09:37:18.292 [Lua] [network_event_delegate] = metatable 09:37:18.292 [Lua] 09:37:18.292 [Lua] ignoring extension VersusVolumeObjectiveExtension 09:37:18.292 [Lua] ignoring extension VersusInteractObjectiveExtension 09:37:18.292 [Lua] ignoring extension VersusPayloadObjectiveExtension 09:37:18.292 [Lua] ignoring extension VersusSocketObjectiveExtension 09:37:18.292 [Lua] ignoring extension VersusTargetObjectiveExtension 09:37:18.292 [Lua] ignoring extension VersusMissionObjectiveExtension 09:37:18.293 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:37:18.294 [Lua] [AchievementManager] Achievements using the steam platform 09:37:18.333 [Lua] [StateIngame] Level seed: 7865052 09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 09:37:18.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read, 09:37:18.343 [Lua] [LevelAnalysis] set_random_seed( 7865052) 09:37:18.347 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 09:37:18.347 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 09:37:18.347 [Lua] [IngameUI] init 09:37:18.360 [SteamVoipClient] select_out(11000010434bd60, off) 09:37:18.360 [SteamVoipClient] select_out(110000105b94349, off) 09:37:18.360 [SteamVoipClient] select_out(110000106697298, off) 09:37:18.360 [SteamVoipClient] select_out(11000013ed8f24a, off) 09:37:18.364 [Lua] cb_razer_chroma_setup 09:37:18.395 [Lua] completed 09:37:18.395 [Lua] completed 09:37:18.395 [Lua] completed 09:37:18.405 [Lua] completed 09:37:18.405 [Lua] [Matchmaking] Cancelling matchmaking 09:37:18.405 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 09:37:18.405 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:37:18.405 [Lua] Set lobby begin: 09:37:18.405 [Lua] Lobby data twitch_enabled = false 09:37:18.405 [Lua] Lobby data power_level = 0 09:37:18.405 [Lua] Lobby data unique_server_name = JayJay 09:37:18.405 [Lua] Lobby data difficulty_tweak = 0 09:37:18.405 [Lua] Lobby data host = 110000106697298 09:37:18.405 [Lua] Lobby data game_mode = 3 09:37:18.405 [Lua] Lobby data is_private = false 09:37:18.405 [Lua] Lobby data match_started = true 09:37:18.405 [Lua] Lobby data mechanism = adventure 09:37:18.405 [Lua] Lobby data level_key = inn_level 09:37:18.406 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.406 [Lua] Lobby data selected_level_key = inn_level 09:37:18.406 [Lua] Lobby data difficulty = normal 09:37:18.406 [Lua] Lobby data quick_game = true 09:37:18.406 [Lua] Lobby data matchmaking = false 09:37:18.406 [Lua] Lobby data weave_name = false 09:37:18.406 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.406 [Lua] Lobby data num_players = 4 09:37:18.406 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.406 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.406 [Lua] Lobby data country_code = DE 09:37:18.406 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.406 [Lua] Lobby data eac_authorized = true 09:37:18.406 [Lua] Set lobby end. 09:37:18.408 [Lua] Set lobby begin: 09:37:18.408 [Lua] Lobby data twitch_enabled = false 09:37:18.408 [Lua] Lobby data power_level = 0 09:37:18.408 [Lua] Lobby data unique_server_name = JayJay 09:37:18.408 [Lua] Lobby data difficulty_tweak = 0 09:37:18.408 [Lua] Lobby data host = 110000106697298 09:37:18.408 [Lua] Lobby data game_mode = 3 09:37:18.408 [Lua] Lobby data is_private = false 09:37:18.408 [Lua] Lobby data match_started = true 09:37:18.408 [Lua] Lobby data mechanism = adventure 09:37:18.408 [Lua] Lobby data level_key = inn_level 09:37:18.408 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.408 [Lua] Lobby data selected_level_key = inn_level 09:37:18.408 [Lua] Lobby data difficulty = normal 09:37:18.408 [Lua] Lobby data quick_game = true 09:37:18.408 [Lua] Lobby data matchmaking = false 09:37:18.408 [Lua] Lobby data weave_name = false 09:37:18.408 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.408 [Lua] Lobby data num_players = 4 09:37:18.408 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.408 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.408 [Lua] Lobby data country_code = DE 09:37:18.408 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.408 [Lua] Lobby data eac_authorized = true 09:37:18.408 [Lua] Set lobby end. 09:37:18.408 [Lua] [PartyManager] Leader is set to 110000106697298 09:37:18.408 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 09:37:18.408 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:37:18.409 [Lua] Set lobby begin: 09:37:18.409 [Lua] Lobby data twitch_enabled = false 09:37:18.409 [Lua] Lobby data power_level = 835 09:37:18.409 [Lua] Lobby data unique_server_name = JayJay 09:37:18.409 [Lua] Lobby data difficulty_tweak = 0 09:37:18.409 [Lua] Lobby data host = 110000106697298 09:37:18.409 [Lua] Lobby data game_mode = 3 09:37:18.409 [Lua] Lobby data is_private = false 09:37:18.409 [Lua] Lobby data match_started = true 09:37:18.409 [Lua] Lobby data mechanism = adventure 09:37:18.409 [Lua] Lobby data level_key = inn_level 09:37:18.409 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.409 [Lua] Lobby data selected_level_key = inn_level 09:37:18.409 [Lua] Lobby data difficulty = normal 09:37:18.409 [Lua] Lobby data quick_game = true 09:37:18.409 [Lua] Lobby data matchmaking = false 09:37:18.409 [Lua] Lobby data weave_name = false 09:37:18.409 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.409 [Lua] Lobby data num_players = 4 09:37:18.409 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.409 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.409 [Lua] Lobby data country_code = DE 09:37:18.409 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.409 [Lua] Lobby data eac_authorized = true 09:37:18.409 [Lua] Set lobby end. 09:37:18.410 [Flow] complete_skittergate_legend true 09:37:18.410 [Flow] complete_all_helmgart_levels_recruit true 09:37:18.411 [Flow] WitchHunterLevel:35 09:37:18.411 [Flow] LeaderYes 09:37:18.411 [Flow] ALL PC XP:304250 09:37:18.411 [Flow] Has "bogenhafen" DLC:true 09:37:18.411 [Flow] WH XP:60850 09:37:18.411 [Flow] Number of crafted items:12220 09:37:18.411 [Flow] Has "pre_order" DLC:true 09:37:18.411 [Flow] Sum of Powe Levels:1500 09:37:18.411 [Flow] lodestone diff 1:false 09:37:18.411 [Flow] magnus and forest activated 09:37:18.411 [Flow] magnus and forest activated 09:37:18.411 [Flow] cemetery and forest activated 09:37:18.411 [Flow] magnus and cemetery 09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:37:18.411 [Flow] ALL RUNES ACTIVATED 09:37:18.411 [Flow] magnus and forest activated 09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:37:18.411 [Flow] ALL RUNES ACTIVATED 09:37:18.411 [Flow] cemetery and forest activated 09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:37:18.411 [Flow] ALL RUNES ACTIVATED 09:37:18.411 [Flow] magnus and forest activated 09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:37:18.411 [Flow] ALL RUNES ACTIVATED 09:37:18.411 [Flow] magnus and cemetery 09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:37:18.411 [Flow] ALL RUNES ACTIVATED 09:37:18.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 09:37:18.413 [Lua] CurrentConflictSettings inn_level 09:37:18.413 [Lua] [ConflictDirector] conflict_director is ai_ready 09:37:18.413 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 09:37:18.413 [Lua] [MainPathSpawningGenerator] Injecting travel distances 09:37:18.414 [Lua] SpecialsPacing:remove_unwanted_breeds: 09:37:18.414 [Lua] Forming navigation groups in one frame 09:37:18.414 [Lua] Forming navigation groups 09:37:18.433 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 09:37:18.433 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 09:37:18.433 [Lua] number of nav groups: 41 09:37:18.434 [Lua] number of refined nav groups : 23 09:37:18.436 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 09:37:18.436 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 09:37:18.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 09:37:18.436 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 09:37:18.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 09:37:18.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:37:18.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 09:37:18.438 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 09:37:18.438 [Lua] [Managers] Calling function on all managers: 09:37:18.438 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 09:37:18.461 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame 09:37:18.461 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync 09:37:18.729 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync 09:37:18.729 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers 09:37:18.729 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame 09:37:18.729 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync 09:37:18.729 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForEnterGame 09:37:18.729 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForGameObjectSync 09:37:18.729 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame 09:37:18.729 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync 09:37:18.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 09:37:18.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 09:37:18.730 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 09:37:18.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 09:37:18.756 [Lua] Set lobby begin: 09:37:18.756 [Lua] Lobby data twitch_enabled = false 09:37:18.756 [Lua] Lobby data power_level = 835 09:37:18.756 [Lua] Lobby data unique_server_name = JayJay 09:37:18.756 [Lua] Lobby data difficulty_tweak = 0 09:37:18.757 [Lua] Lobby data host = 110000106697298 09:37:18.757 [Lua] Lobby data game_mode = 3 09:37:18.757 [Lua] Lobby data is_private = false 09:37:18.757 [Lua] Lobby data match_started = true 09:37:18.757 [Lua] Lobby data mechanism = adventure 09:37:18.757 [Lua] Lobby data level_key = inn_level 09:37:18.757 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.757 [Lua] Lobby data selected_level_key = inn_level 09:37:18.757 [Lua] Lobby data difficulty = normal 09:37:18.757 [Lua] Lobby data quick_game = true 09:37:18.757 [Lua] Lobby data matchmaking = false 09:37:18.757 [Lua] Lobby data weave_name = false 09:37:18.757 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.757 [Lua] Lobby data num_players = 4 09:37:18.757 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.757 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.757 [Lua] Lobby data country_code = DE 09:37:18.757 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.757 [Lua] Lobby data eac_authorized = true 09:37:18.757 [Lua] Set lobby end. 09:37:18.757 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing 09:37:18.757 [Lua] Breedfreezer (server) starting a hot join sync 09:37:18.760 [Lua] Set lobby begin: 09:37:18.760 [Lua] Lobby data twitch_enabled = false 09:37:18.760 [Lua] Lobby data power_level = 835 09:37:18.760 [Lua] Lobby data unique_server_name = JayJay 09:37:18.760 [Lua] Lobby data difficulty_tweak = 0 09:37:18.760 [Lua] Lobby data host = 110000106697298 09:37:18.760 [Lua] Lobby data game_mode = 3 09:37:18.760 [Lua] Lobby data is_private = false 09:37:18.760 [Lua] Lobby data match_started = true 09:37:18.760 [Lua] Lobby data mechanism = adventure 09:37:18.760 [Lua] Lobby data level_key = inn_level 09:37:18.760 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.760 [Lua] Lobby data selected_level_key = inn_level 09:37:18.760 [Lua] Lobby data difficulty = normal 09:37:18.760 [Lua] Lobby data quick_game = true 09:37:18.760 [Lua] Lobby data matchmaking = false 09:37:18.761 [Lua] Lobby data weave_name = false 09:37:18.761 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.761 [Lua] Lobby data num_players = 4 09:37:18.761 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.761 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.761 [Lua] Lobby data country_code = DE 09:37:18.761 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.761 [Lua] Lobby data eac_authorized = true 09:37:18.761 [Lua] Set lobby end. 09:37:18.761 [Lua] [Matchmaking] Assigned player 110000105b94349 to slot 2 when hot join syncing 09:37:18.761 [Lua] Breedfreezer (server) starting a hot join sync 09:37:18.764 [Lua] Set lobby begin: 09:37:18.764 [Lua] Lobby data twitch_enabled = false 09:37:18.764 [Lua] Lobby data power_level = 835 09:37:18.764 [Lua] Lobby data unique_server_name = JayJay 09:37:18.764 [Lua] Lobby data difficulty_tweak = 0 09:37:18.764 [Lua] Lobby data host = 110000106697298 09:37:18.764 [Lua] Lobby data game_mode = 3 09:37:18.764 [Lua] Lobby data is_private = false 09:37:18.764 [Lua] Lobby data match_started = true 09:37:18.764 [Lua] Lobby data mechanism = adventure 09:37:18.764 [Lua] Lobby data level_key = inn_level 09:37:18.764 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:18.764 [Lua] Lobby data selected_level_key = inn_level 09:37:18.764 [Lua] Lobby data difficulty = normal 09:37:18.764 [Lua] Lobby data quick_game = true 09:37:18.764 [Lua] Lobby data matchmaking = false 09:37:18.764 [Lua] Lobby data weave_name = false 09:37:18.764 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:18.764 [Lua] Lobby data num_players = 4 09:37:18.764 [Lua] Lobby data player_slot_5 = 0:0 09:37:18.764 [Lua] Lobby data player_slot_2 = 110000105b94349:1 09:37:18.764 [Lua] Lobby data country_code = DE 09:37:18.764 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:18.764 [Lua] Lobby data eac_authorized = true 09:37:18.764 [Lua] Set lobby end. 09:37:18.764 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing 09:37:18.764 [Lua] Breedfreezer (server) starting a hot join sync 09:37:18.765 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 09:37:18.765 [Lua] RemotePlayer:create_game_object( ) 29 09:37:18.785 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync 09:37:18.785 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers 09:37:18.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 09:37:18.785 [Lua] RemotePlayer:create_game_object( ) 30 09:37:18.804 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForGameObjectSync 09:37:18.804 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForPlayers 09:37:18.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 09:37:18.804 [Lua] RemotePlayer:create_game_object( ) 31 09:37:18.817 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync 09:37:18.817 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers 09:37:18.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b94349 09:37:18.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60 09:37:18.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a 09:37:18.826 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers 09:37:18.826 [Lua] [PeerSM] 110000106697298 :: on_enter InGame 09:37:18.826 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers 09:37:18.826 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame 09:37:18.826 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForPlayers 09:37:18.826 [Lua] [PeerSM] 110000105b94349 :: on_enter InGame 09:37:18.826 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers 09:37:18.826 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame 09:37:18.834 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:18.834 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:18.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 09:37:18.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 09:37:18.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 09:37:18.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 09:37:18.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 09:37:18.879 [Lua] Players are leaving the safe zone 09:37:18.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 09:37:18.913 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:37:18.913 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1 09:37:18.913 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:37:18.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 09:37:18.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:18.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 09:37:18.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 09:37:18.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 09:37:18.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 09:37:18.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 09:37:18.940 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105b94349 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:37:18.940 [Lua] Adding player sync data to peer=110000105b94349 local_player_id=1 09:37:18.940 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105b94349 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:37:18.941 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 09:37:18.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:18.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_1, async-read, 09:37:18.942 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:37:18.942 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1 09:37:18.942 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit 09:37:18.943 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 09:37:18.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:18.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 09:37:18.965 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 09:37:18.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 09:37:18.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 09:37:19.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 09:37:19.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 09:37:19.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 09:37:19.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:37:19.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:37:19.045 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 09:37:19.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 09:37:19.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 09:37:19.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 09:37:19.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 09:37:19.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 09:37:19.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 09:37:19.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 09:37:19.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 09:37:19.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 09:37:19.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 09:37:19.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 09:37:19.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 09:37:19.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 09:37:19.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:37:19.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:37:19.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 09:37:19.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 09:37:19.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 09:37:19.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 09:37:19.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 09:37:19.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 09:37:19.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 09:37:19.279 [Lua] StateInGameRunning:_game_actually_starts() 09:37:19.279 [Lua] ################################################################################################################# 09:37:19.279 [Lua] [Loading Time]: 00:00:39 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 09:37:19.279 [Lua] ################################################################################################################# 09:37:19.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 09:37:19.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 09:37:19.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 09:37:19.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 09:37:19.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:37:19.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 09:37:19.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:37:19.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 09:37:19.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 09:37:19.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 09:37:19.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 09:37:19.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 09:37:19.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 09:37:19.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:37:19.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:37:19.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 09:37:19.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 09:37:19.490 [Lua] Commit load time data 09:37:19.553 [Flow] DISABLE 09:37:19.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 09:37:19.776 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read, 09:37:19.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 09:37:19.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 09:37:19.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 09:37:19.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 09:37:21.963 [Lua] [IngameUI] menu view on_enter hero_view 09:37:21.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06c4e790 09:37:21.969 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 09:37:21.981 [Lua] completed 09:37:21.981 [Lua] completed 09:37:21.982 [Lua] completed 09:37:22.662 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105b94349 09:37:22.663 [Lua] [ChatManager][1]System: FryARock has left the game 09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_exit InGame 09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_enter Disconnecting 09:37:22.663 [Lua] [PSM] Disconnecting peer 110000105b94349 09:37:22.663 [Lua] [PSM] Disconnected peer 110000105b94349 is being removed from session. 09:37:22.663 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105b94349 09:37:22.663 [Lua] [GameNetworkManager] destroying game object with go_id=30 09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_exit Disconnecting 09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_enter Disconnected 09:37:22.663 [Lua] Set lobby begin: 09:37:22.663 [Lua] Lobby data twitch_enabled = false 09:37:22.663 [Lua] Lobby data power_level = 835 09:37:22.663 [Lua] Lobby data unique_server_name = JayJay 09:37:22.663 [Lua] Lobby data difficulty_tweak = 0 09:37:22.663 [Lua] Lobby data host = 110000106697298 09:37:22.663 [Lua] Lobby data game_mode = 3 09:37:22.663 [Lua] Lobby data is_private = false 09:37:22.663 [Lua] Lobby data match_started = true 09:37:22.663 [Lua] Lobby data mechanism = adventure 09:37:22.663 [Lua] Lobby data level_key = inn_level 09:37:22.663 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:22.663 [Lua] Lobby data selected_level_key = inn_level 09:37:22.663 [Lua] Lobby data difficulty = normal 09:37:22.663 [Lua] Lobby data quick_game = true 09:37:22.663 [Lua] Lobby data matchmaking = false 09:37:22.663 [Lua] Lobby data weave_name = false 09:37:22.663 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:22.663 [Lua] Lobby data num_players = 4 09:37:22.663 [Lua] Lobby data player_slot_5 = 0:0 09:37:22.663 [Lua] Lobby data player_slot_2 = 0:0 09:37:22.663 [Lua] Lobby data country_code = DE 09:37:22.663 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:22.663 [Lua] Lobby data eac_authorized = true 09:37:22.663 [Lua] Set lobby end. 09:37:22.664 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105b94349) 09:37:22.664 [EAC] EAC server lost client 110000105b94349 09:37:22.664 [EACServer] [10:37:22:663][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105B94349 PlayerGUID: 76561198056293193 09:37:22.664 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 14 09:37:22.664 [SteamVoipClient] select_out(110000105b94349, off) 09:37:22.664 [SteamVoipClient] select_in(110000105b94349, off) 09:37:22.664 [Lua] [GameNetworkManager] destroying game object with go_id=37 09:37:22.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 09:37:22.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 09:37:22.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 09:37:22.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 09:37:22.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 09:37:22.703 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.736 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.769 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.804 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.839 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.874 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.906 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.941 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:22.973 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.009 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.043 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.058 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.091 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.144 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.175 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.210 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.225 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.258 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.296 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.328 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.361 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.393 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.427 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.460 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.494 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.544 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.561 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.597 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.632 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.634 [Lua] Set lobby begin: 09:37:23.634 [Lua] Lobby data twitch_enabled = false 09:37:23.634 [Lua] Lobby data power_level = 798 09:37:23.634 [Lua] Lobby data unique_server_name = JayJay 09:37:23.634 [Lua] Lobby data difficulty_tweak = 0 09:37:23.634 [Lua] Lobby data host = 110000106697298 09:37:23.634 [Lua] Lobby data game_mode = 3 09:37:23.634 [Lua] Lobby data is_private = false 09:37:23.634 [Lua] Lobby data match_started = true 09:37:23.634 [Lua] Lobby data mechanism = adventure 09:37:23.634 [Lua] Lobby data level_key = inn_level 09:37:23.634 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:23.634 [Lua] Lobby data selected_level_key = inn_level 09:37:23.634 [Lua] Lobby data difficulty = normal 09:37:23.634 [Lua] Lobby data quick_game = true 09:37:23.634 [Lua] Lobby data matchmaking = false 09:37:23.634 [Lua] Lobby data weave_name = false 09:37:23.634 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:23.634 [Lua] Lobby data num_players = 4 09:37:23.634 [Lua] Lobby data player_slot_5 = 0:0 09:37:23.634 [Lua] Lobby data player_slot_2 = 0:0 09:37:23.634 [Lua] Lobby data country_code = DE 09:37:23.634 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:23.634 [Lua] Lobby data eac_authorized = true 09:37:23.634 [Lua] Set lobby end. 09:37:23.667 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate 09:37:23.706 [Lua] [Matchmaking] Handshake host removing client 110000105b94349 09:37:23.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 36 09:37:23.988 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 36 10 09:37:24.215 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 09:37:24.215 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 36 09:37:24.699 [Handshaker] Lost connection 36 to 110000105b94349 09:37:24.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 36 09:37:24.839 [Lua] min_height 90.669751882553101 09:37:25.071 [Lua] [NetworkServer] Changing num_players from 4 to 3 09:37:25.071 [Lua] Players: 3 09:37:25.071 [Lua] Set lobby begin: 09:37:25.071 [Lua] Lobby data twitch_enabled = false 09:37:25.071 [Lua] Lobby data power_level = 798 09:37:25.071 [Lua] Lobby data unique_server_name = JayJay 09:37:25.071 [Lua] Lobby data difficulty_tweak = 0 09:37:25.071 [Lua] Lobby data host = 110000106697298 09:37:25.072 [Lua] Lobby data game_mode = 3 09:37:25.072 [Lua] Lobby data is_private = false 09:37:25.072 [Lua] Lobby data match_started = true 09:37:25.072 [Lua] Lobby data mechanism = adventure 09:37:25.072 [Lua] Lobby data level_key = inn_level 09:37:25.072 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:25.072 [Lua] Lobby data selected_level_key = inn_level 09:37:25.072 [Lua] Lobby data difficulty = normal 09:37:25.072 [Lua] Lobby data quick_game = true 09:37:25.072 [Lua] Lobby data matchmaking = false 09:37:25.072 [Lua] Lobby data weave_name = false 09:37:25.072 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:25.072 [Lua] Lobby data num_players = 3 09:37:25.072 [Lua] Lobby data player_slot_5 = 0:0 09:37:25.072 [Lua] Lobby data player_slot_2 = 0:0 09:37:25.072 [Lua] Lobby data country_code = DE 09:37:25.072 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:25.072 [Lua] Lobby data eac_authorized = true 09:37:25.072 [Lua] Set lobby end. 09:37:25.072 [Lua] [LobbyMembers] Member left 110000105b94349 09:37:27.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 09:37:27.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:37:27.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 09:37:27.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:37:27.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 09:37:27.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:37:27.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 09:37:27.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:37:27.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 09:37:27.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:37:27.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 09:37:27.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:37:27.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 09:37:27.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:37:27.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 09:37:27.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 09:37:27.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 09:37:27.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 09:37:28.639 [Lua] PlayFabMirrorBase:_commit_internal 18 09:37:28.639 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:37:28.643 [Lua] generate_backend_stats 110000106697298:1 09:37:28.658 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 09:37:28.663 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:37:28.664 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 09:37:28.670 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 11 09:37:28.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 09:37:28.894 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 09:37:29.178 [Lua] [IngameUI] menu view on_exit hero_view 09:37:29.182 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06c4e790 09:37:29.182 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 09:37:29.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 09:37:29.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 09:37:29.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 09:37:29.782 [Lua] commit result success 18 09:37:30.270 [Lua] [IngameUI] menu view on_enter start_game_view 09:37:30.272 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b0890 09:37:30.272 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:37:30.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 09:37:30.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:37:30.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 09:37:30.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 09:37:31.081 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 09:37:31.081 [Lua] ............................................................................................................ 09:37:31.081 [Lua] ............................................................................................................ 09:37:31.081 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 09:37:31.081 [Lua] ............................................................................................................ 09:37:31.081 [Lua] ............................................................................................................ 09:37:31.081 [Lua] [Matchmaking] Cancelling matchmaking 09:37:31.081 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 09:37:31.182 [Lua] [IngameUI] menu view on_exit start_game_view 09:37:31.182 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:37:31.182 [Save] Saving `save_data` 09:37:31.182 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:37:31.182 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 09:37:31.182 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 09:37:31.185 [Save] Save done 09:37:31.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b0890 09:37:32.513 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:37:32.513 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 09:37:32.515 [Lua] Set lobby begin: 09:37:32.515 [Lua] Lobby data twitch_enabled = false 09:37:32.515 [Lua] Lobby data power_level = 798 09:37:32.515 [Lua] Lobby data unique_server_name = JayJay 09:37:32.515 [Lua] Lobby data difficulty_tweak = 0 09:37:32.515 [Lua] Lobby data host = 110000106697298 09:37:32.515 [Lua] Lobby data game_mode = 3 09:37:32.515 [Lua] Lobby data is_private = false 09:37:32.515 [Lua] Lobby data match_started = true 09:37:32.515 [Lua] Lobby data mechanism = adventure 09:37:32.515 [Lua] Lobby data level_key = inn_level 09:37:32.515 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:32.515 [Lua] Lobby data selected_level_key = inn_level 09:37:32.515 [Lua] Lobby data difficulty = hardest 09:37:32.515 [Lua] Lobby data quick_game = true 09:37:32.515 [Lua] Lobby data matchmaking = false 09:37:32.515 [Lua] Lobby data weave_name = false 09:37:32.515 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:32.515 [Lua] Lobby data num_players = 3 09:37:32.515 [Lua] Lobby data player_slot_5 = 0:0 09:37:32.516 [Lua] Lobby data player_slot_2 = 0:0 09:37:32.516 [Lua] Lobby data country_code = DE 09:37:32.516 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:32.516 [Lua] Lobby data eac_authorized = true 09:37:32.516 [Lua] Set lobby end. 09:37:32.516 [Lua] [PartyManager] Leader is set to 110000106697298 09:37:32.516 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 09:37:32.516 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 09:37:32.516 [Lua] Set lobby begin: 09:37:32.516 [Lua] Lobby data twitch_enabled = false 09:37:32.516 [Lua] Lobby data power_level = 798 09:37:32.516 [Lua] Lobby data unique_server_name = JayJay 09:37:32.516 [Lua] Lobby data difficulty_tweak = 0 09:37:32.516 [Lua] Lobby data host = 110000106697298 09:37:32.516 [Lua] Lobby data game_mode = 1 09:37:32.516 [Lua] Lobby data is_private = false 09:37:32.516 [Lua] Lobby data match_started = true 09:37:32.516 [Lua] Lobby data mechanism = adventure 09:37:32.516 [Lua] Lobby data level_key = inn_level 09:37:32.516 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:32.516 [Lua] Lobby data selected_level_key = inn_level 09:37:32.516 [Lua] Lobby data difficulty = hardest 09:37:32.516 [Lua] Lobby data quick_game = true 09:37:32.516 [Lua] Lobby data matchmaking = true 09:37:32.516 [Lua] Lobby data weave_name = false 09:37:32.516 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:32.516 [Lua] Lobby data num_players = 3 09:37:32.516 [Lua] Lobby data player_slot_5 = 0:0 09:37:32.516 [Lua] Lobby data player_slot_2 = 0:0 09:37:32.516 [Lua] Lobby data country_code = DE 09:37:32.516 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:32.516 [Lua] Lobby data eac_authorized = true 09:37:32.516 [Lua] Set lobby end. 09:37:32.516 [Lua] Set lobby begin: 09:37:32.516 [Lua] Lobby data twitch_enabled = false 09:37:32.516 [Lua] Lobby data power_level = 798 09:37:32.516 [Lua] Lobby data unique_server_name = JayJay 09:37:32.516 [Lua] Lobby data difficulty_tweak = 0 09:37:32.516 [Lua] Lobby data host = 110000106697298 09:37:32.516 [Lua] Lobby data game_mode = 1 09:37:32.516 [Lua] Lobby data is_private = false 09:37:32.517 [Lua] Lobby data match_started = true 09:37:32.517 [Lua] Lobby data mechanism = adventure 09:37:32.517 [Lua] Lobby data level_key = inn_level 09:37:32.517 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:32.517 [Lua] Lobby data selected_level_key = inn_level 09:37:32.517 [Lua] Lobby data difficulty = hardest 09:37:32.517 [Lua] Lobby data quick_game = true 09:37:32.517 [Lua] Lobby data matchmaking = true 09:37:32.517 [Lua] Lobby data weave_name = false 09:37:32.517 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:32.517 [Lua] Lobby data num_players = 3 09:37:32.517 [Lua] Lobby data player_slot_5 = 0:0 09:37:32.517 [Lua] Lobby data player_slot_2 = 0:0 09:37:32.517 [Lua] Lobby data country_code = DE 09:37:32.517 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:32.517 [Lua] Lobby data eac_authorized = true 09:37:32.517 [Lua] Set lobby end. 09:37:32.517 [Lua] [ChatManager][1]System: Starting hosted game... 09:37:32.517 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 09:37:32.517 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 09:37:35.454 [Lua] [IngameUI] menu view on_enter character_selection 09:37:35.455 [Lua] hero_fullscreen_menu_on_enter 09:37:35.456 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05875e20 09:37:35.457 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 09:37:35.477 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:35.477 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:35.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:35.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:35.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:35.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:35.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:35.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 09:37:37.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:37.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:37.449 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:37.449 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:37.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:37.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:37.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 09:37:37.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 09:37:37.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 09:37:38.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 09:37:38.104 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 09:37:38.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:38.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 09:37:38.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:38.110 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView 09:37:38.110 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:38.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 09:37:38.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 09:37:38.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 09:37:38.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 09:37:38.321 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 09:37:38.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 09:37:38.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 09:37:38.422 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 09:37:38.491 [Lua] Assigning peer(110000106697298:1) to profile(3) career(3) 09:37:38.491 [Lua] Set lobby begin: 09:37:38.491 [Lua] Lobby data twitch_enabled = false 09:37:38.491 [Lua] Lobby data power_level = 798 09:37:38.491 [Lua] Lobby data unique_server_name = JayJay 09:37:38.491 [Lua] Lobby data difficulty_tweak = 0 09:37:38.491 [Lua] Lobby data host = 110000106697298 09:37:38.491 [Lua] Lobby data game_mode = 1 09:37:38.491 [Lua] Lobby data is_private = false 09:37:38.491 [Lua] Lobby data match_started = true 09:37:38.491 [Lua] Lobby data mechanism = adventure 09:37:38.491 [Lua] Lobby data level_key = inn_level 09:37:38.491 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:38.491 [Lua] Lobby data selected_level_key = inn_level 09:37:38.491 [Lua] Lobby data difficulty = hardest 09:37:38.491 [Lua] Lobby data quick_game = true 09:37:38.491 [Lua] Lobby data matchmaking = true 09:37:38.491 [Lua] Lobby data weave_name = false 09:37:38.491 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:38.491 [Lua] Lobby data num_players = 3 09:37:38.491 [Lua] Lobby data player_slot_5 = 0:0 09:37:38.491 [Lua] Lobby data player_slot_2 = 0:0 09:37:38.491 [Lua] Lobby data country_code = DE 09:37:38.491 [Lua] Lobby data player_slot_3 = 0:0 09:37:38.491 [Lua] Lobby data eac_authorized = true 09:37:38.491 [Lua] Set lobby end. 09:37:38.491 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(3) 09:37:38.491 [Lua] Set lobby begin: 09:37:38.491 [Lua] Lobby data twitch_enabled = false 09:37:38.491 [Lua] Lobby data power_level = 798 09:37:38.491 [Lua] Lobby data unique_server_name = JayJay 09:37:38.491 [Lua] Lobby data difficulty_tweak = 0 09:37:38.491 [Lua] Lobby data host = 110000106697298 09:37:38.491 [Lua] Lobby data game_mode = 1 09:37:38.491 [Lua] Lobby data is_private = false 09:37:38.491 [Lua] Lobby data match_started = true 09:37:38.491 [Lua] Lobby data mechanism = adventure 09:37:38.492 [Lua] Lobby data level_key = inn_level 09:37:38.492 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:38.492 [Lua] Lobby data selected_level_key = inn_level 09:37:38.492 [Lua] Lobby data difficulty = hardest 09:37:38.492 [Lua] Lobby data quick_game = true 09:37:38.492 [Lua] Lobby data matchmaking = true 09:37:38.492 [Lua] Lobby data weave_name = false 09:37:38.492 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:38.492 [Lua] Lobby data num_players = 3 09:37:38.492 [Lua] Lobby data player_slot_5 = 0:0 09:37:38.492 [Lua] Lobby data player_slot_2 = 0:0 09:37:38.492 [Lua] Lobby data country_code = DE 09:37:38.492 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:38.492 [Lua] Lobby data eac_authorized = true 09:37:38.492 [Lua] Set lobby end. 09:37:38.492 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 09:37:38.492 [Lua] 09:37:38.492 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 09:37:38.492 [Lua] [wwise/throwing_axe] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 09:37:38.492 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean) 09:37:38.492 [Lua] [wwise/two_handed_axes] = false (boolean) 09:37:38.492 [Lua] 09:37:38.492 [Lua] 09:37:38.492 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 09:37:38.492 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 09:37:38.492 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01] = false (boolean) 09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 09:37:38.492 [Lua] [wwise/throwing_axe] = false (boolean) 09:37:38.492 [Lua] [wwise/two_handed_axes] = false (boolean) 09:37:38.492 [Lua] 09:37:38.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 09:37:38.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:19 my_peer_id:110000106697298 09:37:38.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:19 my_peer_id:110000106697298 09:37:38.506 [Lua] [GameNetworkManager] destroying game object with go_id=33 09:37:38.508 [Save] Saving `save_data` 09:37:38.511 [Save] Save done 09:37:38.512 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 09:37:38.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 09:37:38.562 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 09:37:38.562 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient 09:37:38.562 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 09:37:38.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 09:37:38.564 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 09:37:38.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 09:37:38.567 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 09:37:38.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 09:37:38.568 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 09:37:38.568 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient 09:37:38.568 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient 09:37:38.569 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 09:37:38.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 09:37:38.569 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:37:38.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient 09:37:38.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 09:37:38.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 09:37:38.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 09:37:38.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 09:37:38.665 [Lua] [IngameUI] menu view on_exit character_selection 09:37:38.666 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 09:37:38.666 [Lua] hero_fullscreen_menu_on_exit 09:37:38.669 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05875e20 09:37:38.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:38.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 09:37:38.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 09:37:38.763 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 09:37:38.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 09:37:38.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 09:37:38.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 09:37:38.912 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 09:37:39.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 09:37:39.009 [Lua] [PackageManager] Force_load: wwise/throwing_axe 09:37:39.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 09:37:39.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 09:37:39.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 09:37:39.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 09:37:39.379 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 09:37:39.379 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 09:37:39.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 09:37:39.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 09:37:39.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 09:37:39.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 09:37:39.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 09:37:39.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 09:37:39.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 09:37:39.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 09:37:39.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 09:37:39.752 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 09:37:40.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:40.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:37:40.129 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 09:37:43.392 [Lua] [IngameUI] menu view on_enter hero_view 09:37:43.397 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06c4e790 09:37:43.397 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 09:37:43.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 09:37:43.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:37:43.414 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:37:43.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:37:43.420 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:37:43.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:37:43.713 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:37:43.741 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.741 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.776 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.776 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:43.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:43.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:44.359 [Lua] PlayFabMirrorBase:_commit_internal 19 09:37:44.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:37:44.364 [Lua] generate_backend_stats 110000106697298:1 09:37:44.378 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:37:44.378 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:37:44.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39 09:37:44.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39 09:37:44.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39 09:37:44.812 [Lua] commit result success 19 09:37:45.174 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:45.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:45.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:45.177 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:37:45.177 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 09:37:45.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:37:45.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:37:46.063 [Lua] [NetworkServer] Changing num_players from 3 to 4 09:37:46.063 [Lua] Players: 4 09:37:46.063 [Lua] Set lobby begin: 09:37:46.063 [Lua] Lobby data twitch_enabled = false 09:37:46.063 [Lua] Lobby data power_level = 798 09:37:46.063 [Lua] Lobby data unique_server_name = JayJay 09:37:46.063 [Lua] Lobby data difficulty_tweak = 0 09:37:46.063 [Lua] Lobby data host = 110000106697298 09:37:46.063 [Lua] Lobby data game_mode = 1 09:37:46.063 [Lua] Lobby data is_private = false 09:37:46.063 [Lua] Lobby data match_started = true 09:37:46.063 [Lua] Lobby data mechanism = adventure 09:37:46.063 [Lua] Lobby data level_key = inn_level 09:37:46.063 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:37:46.063 [Lua] Lobby data selected_level_key = inn_level 09:37:46.063 [Lua] Lobby data difficulty = hardest 09:37:46.063 [Lua] Lobby data quick_game = true 09:37:46.063 [Lua] Lobby data matchmaking = true 09:37:46.063 [Lua] Lobby data weave_name = false 09:37:46.063 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:37:46.063 [Lua] Lobby data num_players = 4 09:37:46.063 [Lua] Lobby data player_slot_5 = 0:0 09:37:46.063 [Lua] Lobby data player_slot_2 = 0:0 09:37:46.063 [Lua] Lobby data country_code = DE 09:37:46.063 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:37:46.063 [Lua] Lobby data eac_authorized = true 09:37:46.063 [Lua] Set lobby end. 09:37:46.064 [Lua] [LobbyMembers] Member joined 1100001096f6bab 09:37:46.227 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 09:37:46.227 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 09:37:46.229 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 09:37:46.229 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 09:37:46.236 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 09:37:46.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 09:37:46.533 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 09:37:46.563 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.563 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 09:37:46.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:46.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.096 [Lua] [IngameUI] menu view on_exit hero_view 09:37:48.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06c4e790 09:37:48.100 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 09:37:48.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 09:37:48.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 09:37:48.106 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 09:37:48.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 09:37:48.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 09:38:00.691 [Steam] Connection 8b94865e to remote 1100001096f6bab rejected, reason 1000 09:38:00.911 [Lua] [NetworkServer] Changing num_players from 4 to 3 09:38:00.911 [Lua] Players: 3 09:38:00.911 [Lua] Set lobby begin: 09:38:00.911 [Lua] Lobby data twitch_enabled = false 09:38:00.911 [Lua] Lobby data power_level = 798 09:38:00.912 [Lua] Lobby data unique_server_name = JayJay 09:38:00.912 [Lua] Lobby data difficulty_tweak = 0 09:38:00.912 [Lua] Lobby data host = 110000106697298 09:38:00.912 [Lua] Lobby data game_mode = 1 09:38:00.912 [Lua] Lobby data is_private = false 09:38:00.912 [Lua] Lobby data match_started = true 09:38:00.912 [Lua] Lobby data mechanism = adventure 09:38:00.912 [Lua] Lobby data level_key = inn_level 09:38:00.912 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:38:00.912 [Lua] Lobby data selected_level_key = inn_level 09:38:00.912 [Lua] Lobby data difficulty = hardest 09:38:00.912 [Lua] Lobby data quick_game = true 09:38:00.912 [Lua] Lobby data matchmaking = true 09:38:00.912 [Lua] Lobby data weave_name = false 09:38:00.912 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:38:00.912 [Lua] Lobby data num_players = 3 09:38:00.912 [Lua] Lobby data player_slot_5 = 0:0 09:38:00.912 [Lua] Lobby data player_slot_2 = 0:0 09:38:00.912 [Lua] Lobby data country_code = DE 09:38:00.912 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:38:00.912 [Lua] Lobby data eac_authorized = true 09:38:00.912 [Lua] Set lobby end. 09:38:00.912 [Lua] [LobbyMembers] Member left 1100001096f6bab 09:38:03.139 [Lua] PlayFabMirrorBase:_commit_internal 20 09:38:03.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:38:03.143 [Lua] generate_backend_stats 110000106697298:1 09:38:03.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:38:03.158 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:38:03.163 [Lua] commit result success 20 09:38:12.516 [Lua] [NetworkServer] Changing num_players from 3 to 4 09:38:12.516 [Lua] Players: 4 09:38:12.516 [Lua] Set lobby begin: 09:38:12.516 [Lua] Lobby data twitch_enabled = false 09:38:12.516 [Lua] Lobby data power_level = 798 09:38:12.516 [Lua] Lobby data unique_server_name = JayJay 09:38:12.516 [Lua] Lobby data difficulty_tweak = 0 09:38:12.516 [Lua] Lobby data host = 110000106697298 09:38:12.516 [Lua] Lobby data game_mode = 1 09:38:12.516 [Lua] Lobby data is_private = false 09:38:12.516 [Lua] Lobby data match_started = true 09:38:12.516 [Lua] Lobby data mechanism = adventure 09:38:12.516 [Lua] Lobby data level_key = inn_level 09:38:12.516 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:38:12.516 [Lua] Lobby data selected_level_key = inn_level 09:38:12.516 [Lua] Lobby data difficulty = hardest 09:38:12.516 [Lua] Lobby data quick_game = true 09:38:12.516 [Lua] Lobby data matchmaking = true 09:38:12.516 [Lua] Lobby data weave_name = false 09:38:12.516 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:38:12.516 [Lua] Lobby data num_players = 4 09:38:12.516 [Lua] Lobby data player_slot_5 = 0:0 09:38:12.516 [Lua] Lobby data player_slot_2 = 0:0 09:38:12.516 [Lua] Lobby data country_code = DE 09:38:12.516 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:38:12.516 [Lua] Lobby data eac_authorized = true 09:38:12.516 [Lua] Set lobby end. 09:38:12.516 [Lua] [LobbyMembers] Member joined 11000010500fa9b 09:38:13.778 [Lua] GOT approve_channel 17 11000010500fa9b 186000003b5680b 09:38:13.778 [EAC] EAC server has client 11000010500fa9b and channel 17 (and owner 11000010500fa9b) 09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Info][RegisterClient] Client: 011000010500FA9B PlayerGUID: 76561198044215963 PlayerIP: 0.0.0.0 OwnerGUID: 76561198044215963 PlayerName: Menumorut 09:38:13.779 [Lua] Client with peer_id 11000010500fa9b got APPROVED by server 09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 76170 ms. 09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 09:38:13.779 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010500fa9b' 09:38:13.779 [Lua] [PeerSM] 11000010500fa9b :: on_enter Connecting 09:38:13.779 [Lua] [ChatManager][1]System: Menumorut is joining the game 09:38:13.862 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 09:38:13.862 [Lua] [Matchmaking] Got a handshake request from 11000010500fa9b with user name 'Menumorut' 09:38:13.930 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000010500fa9b, replying lobby_ok 09:38:14.002 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010500fa9b REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0 09:38:14.083 [Lua] Set lobby begin: 09:38:14.083 [Lua] Lobby data twitch_enabled = false 09:38:14.083 [Lua] Lobby data power_level = 798 09:38:14.083 [Lua] Lobby data unique_server_name = JayJay 09:38:14.083 [Lua] Lobby data difficulty_tweak = 0 09:38:14.083 [Lua] Lobby data host = 110000106697298 09:38:14.083 [Lua] Lobby data game_mode = 1 09:38:14.083 [Lua] Lobby data is_private = false 09:38:14.083 [Lua] Lobby data match_started = true 09:38:14.083 [Lua] Lobby data mechanism = adventure 09:38:14.083 [Lua] Lobby data level_key = inn_level 09:38:14.083 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:38:14.083 [Lua] Lobby data selected_level_key = inn_level 09:38:14.083 [Lua] Lobby data difficulty = hardest 09:38:14.083 [Lua] Lobby data quick_game = true 09:38:14.083 [Lua] Lobby data matchmaking = true 09:38:14.083 [Lua] Lobby data weave_name = false 09:38:14.083 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:38:14.083 [Lua] Lobby data num_players = 4 09:38:14.083 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1 09:38:14.083 [Lua] Lobby data player_slot_2 = 0:0 09:38:14.083 [Lua] Lobby data country_code = DE 09:38:14.083 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:38:14.083 [Lua] Lobby data eac_authorized = true 09:38:14.083 [Lua] Set lobby end. 09:38:14.083 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010500fa9b 09:38:14.083 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:11000010500fa9b 09:38:16.443 [Lua] ### CLEARING PEER STATE FOR 11000010500fa9b 09:38:16.443 [Lua] [PeerSM] 11000010500fa9b :: on_exit Connecting 09:38:16.443 [Lua] [PeerSM] 11000010500fa9b :: on_enter Connecting 09:38:16.513 [Lua] [PSM] Peer 11000010500fa9b joined. Want to use profile index "5" and join party "0" 09:38:16.513 [Lua] Mechanism says: a client joined the game! 11000010500fa9b 09:38:16.513 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010500fa9b, connection_key=5) 09:38:16.513 [Lua] Sync dynamic to client: 09:38:16.644 [SteamVoipClient] select_out(11000010500fa9b, on) 09:38:16.660 [SteamVoipClient] select_out(11000010500fa9b, on) 09:38:16.660 [SteamVoipClient] select_in(11000010500fa9b, on) 09:38:16.660 [SteamVoipClient] select_out(11000010500fa9b, off) 09:38:18.081 [EACServer] [10:38:18:080][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010500FA9B Session: 7 Status: Client Authenticated Message: Client authenticated. 09:38:18.081 [EAC] Peer 11000010500fa9b switched EAC state to ClientAuthenticatedLocal 09:38:18.211 [EACServer] [10:38:18:210][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010500FA9B. 09:38:18.511 [EACServer] [10:38:18:510][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010500FA9B 09:38:18.511 [EACServer] [10:38:18:510][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010500FA9B Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 09:38:18.519 [Lua] player (11000010500fa9b,1) was put into party 0 09:38:18.519 [Lua] [PeerSM] 11000010500fa9b :: on_exit Connecting 09:38:18.519 [Lua] [PeerSM] 11000010500fa9b :: on_enter Loading 09:38:18.520 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010500fa9b inn_level 0 09:38:18.520 warning: [Lua] Following data will be uploaded to Crashify: <> 09:38:18.520 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 27, User: 110000106697298 "JayJay" <> 09:38:18.521 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B3C7EB0; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010500fa9b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800 [3] _ = table: 000000000B3C7EB0; new_state = Loading; old_state = Connecting [4] self = table: 0000000008A39F40; dt = 0.016890158876776695; state_data = table: 000000000B3C7EB0; new_state = Loading [5] self = table: 000000000F92D7C0; dt = 0.016890158876776695; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "11000010500fa9b"; peer_state_machine = table: 0000000008A39F40 [6] self = table: 000000000C8A5B20; dt = 0.016890158876776695; t = 59.566367991268635; network_manager = table: 0000000006B089E0 [7] self = table: 0000000002EBE180; dt = 0.016890158876776695; t = 3877.4646507743746 [8] self = table: 0000000000097100; real_world_dt = 0.016890158876776695; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016890158876776695; t = 3877.4646507743746 [9] dt = 0.016890158876776695 [2] server = table: 000000000F92D7C0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010500fa9b"; wanted_profile_index = 5; resend_timer = 1.9323376230895519; resend_post_game_timer = 1.9492728915065527; clan_tag = "0"; peer_id = "11000010500fa9b"; [4] current_state = Loading; function_memoize = table: 000000000CA54BE0; state_data = table: 000000000B3C7EB0; [5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 0000000006B089E0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000967ECB0; [6] world_name = "level_world"; entity_system_bag = table: 000000000641FE70; network_server = table: 000000000F92D7C0; entity_system = table: 000000000CCB33C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000623A530; statistics_db = table: 000000000C6CECB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C559ED0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B43CC30; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000967ECB0; world = [World]; dt = 0.016901459544897079; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F79D2F0; machines = table: 000000000FAF99C0; viewport_name = "player_1"; _camera_carrier = table: 0000000006DC5370; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000001DE74C0; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000B35FF10; _quit_game = false; [7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C8A5B20; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000009F984D0; <> <> 09:38:18.521 [EAC] Peer 11000010500fa9b switched EAC state to ClientAuthenticatedRemote 09:38:18.592 [Lua] ### Sending rpc_level_loaded 09:38:18.592 [Lua] #### Has state machine: true, peer_id: 11000010500fa9b, level_id: 50 09:38:18.592 [Lua] Peer 11000010500fa9b has loaded the level but not all enemies, so we wait 09:38:18.755 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010500fa9b, connection_key=5) 09:38:18.755 [Lua] [PeerSM] 11000010500fa9b :: on_exit Loading 09:38:18.755 [Lua] [PeerSM] 11000010500fa9b :: on_enter LoadingProfilePackages 09:38:18.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:19 my_peer_id:110000106697298 09:38:47.404 [Lua] [PeerSM] 11000010500fa9b :: on_exit LoadingProfilePackages 09:38:47.404 [Lua] [PeerSM] 11000010500fa9b :: on_enter WaitingForEnterGame 09:38:48.717 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 09:38:48.717 [Lua] [Matchmaking] Got a handshake request from 11000010500fa9b with user name 'Menumorut' 09:38:48.718 [Lua] [PeerSM] 11000010500fa9b :: on_exit WaitingForEnterGame 09:38:48.718 [Lua] [PeerSM] 11000010500fa9b :: on_enter WaitingForGameObjectSync 09:38:48.742 [Lua] Breedfreezer (server) starting a hot join sync 09:38:48.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 09:38:48.742 [Lua] RemotePlayer:create_game_object( ) 58 09:38:48.757 [Lua] player (11000010500fa9b,1) was put into party 1 09:38:48.757 [Lua] Assigning peer(11000010500fa9b:1) to profile(5) career(4) 09:38:48.757 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010500fa9b) local_player_id(1) profile_index(5) career_index(4) 09:38:48.757 [Lua] Set lobby begin: 09:38:48.757 [Lua] Lobby data twitch_enabled = false 09:38:48.757 [Lua] Lobby data power_level = 798 09:38:48.757 [Lua] Lobby data unique_server_name = JayJay 09:38:48.757 [Lua] Lobby data difficulty_tweak = 0 09:38:48.757 [Lua] Lobby data host = 110000106697298 09:38:48.757 [Lua] Lobby data game_mode = 1 09:38:48.757 [Lua] Lobby data is_private = false 09:38:48.757 [Lua] Lobby data match_started = true 09:38:48.758 [Lua] Lobby data mechanism = adventure 09:38:48.758 [Lua] Lobby data level_key = inn_level 09:38:48.758 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:38:48.758 [Lua] Lobby data selected_level_key = inn_level 09:38:48.758 [Lua] Lobby data difficulty = hardest 09:38:48.758 [Lua] Lobby data quick_game = true 09:38:48.758 [Lua] Lobby data matchmaking = true 09:38:48.758 [Lua] Lobby data weave_name = false 09:38:48.758 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:38:48.758 [Lua] Lobby data num_players = 4 09:38:48.758 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1 09:38:48.758 [Lua] Lobby data player_slot_2 = 0:0 09:38:48.758 [Lua] Lobby data country_code = DE 09:38:48.758 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:38:48.758 [Lua] Lobby data eac_authorized = true 09:38:48.758 [Lua] Set lobby end. 09:38:48.758 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:11000010500fa9b 09:38:48.758 [Lua] [PeerSM] 11000010500fa9b :: on_exit WaitingForGameObjectSync 09:38:48.758 [Lua] [PeerSM] 11000010500fa9b :: on_enter WaitingForPlayers 09:38:48.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 09:38:48.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 09:38:48.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 09:38:48.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 09:38:48.765 [Lua] [PeerSM] 11000010500fa9b :: on_exit WaitingForPlayers 09:38:48.765 [Lua] [PeerSM] 11000010500fa9b :: on_enter InGame 09:38:49.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 09:38:49.019 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 09:38:49.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 09:38:49.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_1, async-read, 09:38:49.019 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010500fa9b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:38:49.019 [Lua] Adding player sync data to peer=11000010500fa9b local_player_id=1 09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:20 my_peer_id:110000106697298 09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:20 my_peer_id:110000106697298 09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:20 my_peer_id:110000106697298 09:38:49.020 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010500fa9b 09:38:49.024 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 09:38:49.024 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read, 09:38:49.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:38:49.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 09:38:49.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 09:38:49.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 09:38:49.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 09:38:49.240 [Lua] Set lobby begin: 09:38:49.240 [Lua] Lobby data twitch_enabled = false 09:38:49.240 [Lua] Lobby data power_level = 598 09:38:49.241 [Lua] Lobby data unique_server_name = JayJay 09:38:49.241 [Lua] Lobby data difficulty_tweak = 0 09:38:49.241 [Lua] Lobby data host = 110000106697298 09:38:49.241 [Lua] Lobby data game_mode = 1 09:38:49.241 [Lua] Lobby data is_private = false 09:38:49.241 [Lua] Lobby data match_started = true 09:38:49.241 [Lua] Lobby data mechanism = adventure 09:38:49.241 [Lua] Lobby data level_key = inn_level 09:38:49.241 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:38:49.241 [Lua] Lobby data selected_level_key = inn_level 09:38:49.241 [Lua] Lobby data difficulty = hardest 09:38:49.241 [Lua] Lobby data quick_game = true 09:38:49.241 [Lua] Lobby data matchmaking = true 09:38:49.241 [Lua] Lobby data weave_name = false 09:38:49.241 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:38:49.241 [Lua] Lobby data num_players = 4 09:38:49.241 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1 09:38:49.241 [Lua] Lobby data player_slot_2 = 0:0 09:38:49.241 [Lua] Lobby data country_code = DE 09:38:49.241 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:38:49.241 [Lua] Lobby data eac_authorized = true 09:38:49.241 [Lua] Set lobby end. 09:38:49.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 09:38:49.328 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 09:38:49.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 09:38:49.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 09:38:49.442 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 09:38:49.442 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 09:38:49.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 09:38:49.508 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 09:38:49.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 09:38:49.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 09:38:49.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 09:38:49.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 09:38:49.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 09:38:49.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 09:38:49.768 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 09:38:49.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 09:38:49.828 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 09:38:49.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 09:38:50.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 09:38:50.316 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 09:38:50.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 09:38:50.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 09:38:50.349 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 09:38:50.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 09:38:50.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 09:38:50.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 09:38:50.517 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 09:38:54.253 [Lua] Set lobby begin: 09:38:54.253 [Lua] Lobby data twitch_enabled = false 09:38:54.253 [Lua] Lobby data power_level = 807 09:38:54.253 [Lua] Lobby data unique_server_name = JayJay 09:38:54.253 [Lua] Lobby data difficulty_tweak = 0 09:38:54.253 [Lua] Lobby data host = 110000106697298 09:38:54.253 [Lua] Lobby data game_mode = 1 09:38:54.253 [Lua] Lobby data is_private = false 09:38:54.253 [Lua] Lobby data match_started = true 09:38:54.253 [Lua] Lobby data mechanism = adventure 09:38:54.253 [Lua] Lobby data level_key = inn_level 09:38:54.253 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:38:54.253 [Lua] Lobby data selected_level_key = inn_level 09:38:54.253 [Lua] Lobby data difficulty = hardest 09:38:54.253 [Lua] Lobby data quick_game = true 09:38:54.253 [Lua] Lobby data matchmaking = true 09:38:54.253 [Lua] Lobby data weave_name = false 09:38:54.253 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:38:54.253 [Lua] Lobby data num_players = 4 09:38:54.253 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1 09:38:54.253 [Lua] Lobby data player_slot_2 = 0:0 09:38:54.253 [Lua] Lobby data country_code = DE 09:38:54.253 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:38:54.253 [Lua] Lobby data eac_authorized = true 09:38:54.253 [Lua] Set lobby end. 09:38:57.609 [EACServer] [10:38:57:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 09:39:01.759 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010500fa9b go_type=player_unit go_created_func_name=game_object_created_player_unit 09:39:01.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 09:39:01.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:21 my_peer_id:110000106697298 09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:21 my_peer_id:110000106697298 09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:21 my_peer_id:110000106697298 09:39:04.023 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 09:39:04.023 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06, InventoryPackageSynchronizerClient, async-read, 09:39:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient 09:39:04.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06 09:39:04.121 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06 09:39:04.138 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:22 my_peer_id:110000106697298 09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:22 my_peer_id:110000106697298 09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:22 my_peer_id:110000106697298 09:39:05.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 09:39:05.813 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 09:39:05.859 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06, InventoryPackageSynchronizerClient 09:39:05.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 09:39:05.876 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 09:39:05.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 09:39:08.803 [Lua] PlayFabMirrorBase:_commit_internal 21 09:39:08.803 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:39:08.807 [Lua] generate_backend_stats 110000106697298:1 09:39:08.821 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:39:08.821 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:39:08.821 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 09:39:08.826 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 09:39:09.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 09:39:09.804 [Lua] commit result success 21 09:39:14.680 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:39:15.085 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a 09:39:18.142 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 09:39:18.142 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 09:39:18.142 [Lua] MatchmakingStateStartGame preferred_level_keys nil 09:39:18.143 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 09:39:18.143 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 09:39:18.143 [Lua] Set lobby begin: 09:39:18.143 [Lua] Lobby data twitch_enabled = false 09:39:18.143 [Lua] Lobby data power_level = 807 09:39:18.143 [Lua] Lobby data unique_server_name = JayJay 09:39:18.143 [Lua] Lobby data difficulty_tweak = 0 09:39:18.143 [Lua] Lobby data host = 110000106697298 09:39:18.143 [Lua] Lobby data game_mode = 2 09:39:18.143 [Lua] Lobby data is_private = false 09:39:18.143 [Lua] Lobby data match_started = true 09:39:18.143 [Lua] Lobby data mechanism = adventure 09:39:18.143 [Lua] Lobby data level_key = inn_level 09:39:18.143 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:39:18.143 [Lua] Lobby data selected_level_key = bell 09:39:18.143 [Lua] Lobby data difficulty = hardest 09:39:18.143 [Lua] Lobby data quick_game = true 09:39:18.143 [Lua] Lobby data matchmaking = true 09:39:18.143 [Lua] Lobby data weave_name = false 09:39:18.143 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:39:18.143 [Lua] Lobby data num_players = 4 09:39:18.143 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1 09:39:18.143 [Lua] Lobby data player_slot_2 = 0:0 09:39:18.143 [Lua] Lobby data country_code = DE 09:39:18.143 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:39:18.143 [Lua] Lobby data eac_authorized = true 09:39:18.143 [Lua] Set lobby end. 09:39:18.146 [Lua] Set lobby begin: 09:39:18.146 [Lua] Lobby data twitch_enabled = false 09:39:18.146 [Lua] Lobby data power_level = 807 09:39:18.146 [Lua] Lobby data unique_server_name = JayJay 09:39:18.146 [Lua] Lobby data difficulty_tweak = 0 09:39:18.146 [Lua] Lobby data host = 110000106697298 09:39:18.146 [Lua] Lobby data game_mode = 2 09:39:18.146 [Lua] Lobby data is_private = false 09:39:18.146 [Lua] Lobby data match_started = true 09:39:18.146 [Lua] Lobby data mechanism = adventure 09:39:18.146 [Lua] Lobby data level_key = inn_level 09:39:18.146 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1 09:39:18.146 [Lua] Lobby data selected_level_key = bell 09:39:18.146 [Lua] Lobby data difficulty = hardest 09:39:18.146 [Lua] Lobby data quick_game = true 09:39:18.146 [Lua] Lobby data matchmaking = true 09:39:18.146 [Lua] Lobby data weave_name = false 09:39:18.146 [Lua] Lobby data player_slot_4 = 11000010434bd60:1 09:39:18.146 [Lua] Lobby data num_players = 4 09:39:18.146 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1 09:39:18.147 [Lua] Lobby data player_slot_2 = 0:0 09:39:18.147 [Lua] Lobby data country_code = DE 09:39:18.147 [Lua] Lobby data player_slot_3 = 110000106697298:1 09:39:18.147 [Lua] Lobby data eac_authorized = true 09:39:18.147 [Lua] Set lobby end. 09:39:18.147 [Lua] [PeerSM] 110000106697298 :: on_exit InGame 09:39:18.147 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame 09:39:18.147 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame 09:39:18.147 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame 09:39:18.147 [Lua] [PeerSM] 11000010500fa9b :: on_exit InGame 09:39:18.147 [Lua] [PeerSM] 11000010500fa9b :: on_enter InPostGame 09:39:18.147 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame 09:39:18.147 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame 09:39:18.147 [Lua] Complete level triggered. 09:39:18.149 [Save] Saving `save_data` 09:39:18.149 [Lua] gm_event_end_conditions_met false false 09:39:18.149 [Lua] PlayFabMirrorBase:_commit_internal nil 09:39:18.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 09:39:18.153 [Save] Save done 09:39:18.153 [Save] Saving `save_data` 09:39:18.153 [Lua] generate_backend_stats 110000106697298:1 09:39:18.162 [Save] Save done 09:39:18.168 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:39:18.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 09:39:18.169 [Save] Saving `save_data` 09:39:18.169 [Lua] TRANSITION nil nil bell 09:39:18.169 [Lua] Transition type "bell", is server: true 09:39:18.169 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 09:39:18.169 [Lua] [GameNetworkManager] Leaving game... 09:39:18.169 [Lua] [GameNetworkManager] Shutting down game session host. 09:39:18.169 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:39:18.169 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:39:18.169 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=121.05 09:39:18.172 [Save] Save done 09:39:18.382 <>scripts/network/unit_spawner.lua:376: bad argument #1 to 'create_game_object' (GameSession expected, got nil)<> <> {00007ff6f2080000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffc781a0000, 001f0000, 45a49e53, 7ee935ee-ae22-0ff8-10d5-d4f0b5ad0e4c, 00000001, ntdll.pdb} {00007ffc76250000, 000b2000, 39c32a9b, b85000ed-1f9a-c274-a3be-9e49bf94fbc0, 00000001, kernel32.pdb} 0x00007ff6f2080000:0x00000000002df340 0x00007ff6f2080000:0x00000000002e0ed2 0x00007ff6f2080000:0x00000000002e118b 0x00007ff6f2080000:0x00000000002dd940 0x00007ff6f2080000:0x000000000032e824 0x00007ff6f2080000:0x000000000032e1f7 0x00007ff6f2080000:0x000000000003083e 0x00007ff6f2080000:0x00000000000301fb 0x00007ff6f2080000:0x00000000000218f0 0x00007ff6f2080000:0x0000000000021f89 0x00007ff6f2080000:0x000000000002219d 0x00007ff6f2080000:0x000000000048840f 0x00007ffc76250000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffc781a0000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>6f21444e-ff33-46bc-984e-a8868e2adbbf<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 10898MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8152MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): Razer Kraken X USB Input device: Generic (17.0): CYRM02p0303h00E0r0100 <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-14-08.33.15-6f21444e-ff33-46bc-984e-a8868e2adbbf.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-14-08.33.15-6f21444e-ff33-46bc-984e-a8868e2adbbf.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] =[C]: in function create_game_object [2] @scripts/network/unit_spawner.lua:376: in function spawn_network_unit [3] @scripts/entity_system/systems/pickups/pickup_system.lua:1175: in function _spawn_pickup [4] @scripts/entity_system/systems/pickups/pickup_system.lua:1258:in function [5] @scripts/network/network_event_delegate.lua:52:in function [6] @scripts/network/network_transmit.lua:102: in function transmit_local_rpcs [7] @scripts/game_state/state_ingame.lua:1729: in function post_update [8] @scripts/game_state/game_state_machine.lua:34: in function post_update [9] @scripts/boot.lua:970: in function game_update [10] @scripts/boot.lua:605:in function <> <> [2] self = table: 000000000B1FB270; unit_name = "units/weapons/player/wpn_dw_thrown_axe_01_t1/pup_dw_thrown_axe_01_t1_runed_01"; unit_template_name = "limited_owned_pickup_unit"; extension_init_data = table: 0000000006EC7910; position = Vector3(17.599, 3.68783, 3.82485); rotation = Vector4(0.378182, 0.390852, -0.413852, -0.730027); material = nil; unit = [Unit \'#ID[47e266917919ef00]\']; final_unit_template_name = "limited_owned_pickup_unit"; unit_template = table: 0000000010019C10; go_type = "limited_owned_pickup_unit"; go_initializer_function = [function]; go_init_data = table: 000000000B818A70 [3] self = table: 0000000006D3B6D0; pickup_settings = table: 0000000000365420; pickup_name = "link_ammo_throwing_axe_01_t1_runed_01"; position = Vector3(17.599, 3.68783, 3.82485); rotation = Vector4(0.378182, 0.390852, -0.413852, -0.730027); with_physics = false; spawn_type = "dropped"; owner_peer_id = "110000106697298"; spawn_limit = 3; next_index = 24; can_spawn_func = nil; extension_init_data = table: 0000000006EC7910; unit_template_name = "limited_owned_pickup_unit"; additional_data_func = nil; unit_name = "units/weapons/player/wpn_dw_thrown_axe_01_t1/pup_dw_thrown_axe_01_t1_runed_01" [4] self = table: 0000000006D3B6D0; channel_id = 0; pickup_name_id = 4; link_position = Vector3(17.599, 3.68783, 3.82485); link_rotation = Vector4(0.378182, 0.390852, -0.413852, -0.730027); spawn_type_id = 4; hit_unit_go_id = 764; node_index = 1; is_level_unit = true; spawn_limit = 3; pickup_name = "link_ammo_throwing_axe_01_t1_runed_01"; spawn_type = "dropped"; unit_spawner = table: 000000000B1FB270; hit_unit = [Unit \'#ID[b2e808b40273ab6f]\']; link_pickup = true; with_physics = false; owner_peer_id = "110000106697298"; pickup_settings = table: 0000000000365420 [5] event_table = nil; registered_objects = table: 00000000088CB840; num_registered_objects = 1; i = 1; object = table: 0000000006D3B6D0 [6] self = table: 00000000104E82B0; local_rpc_buffer_index = 1; local_rpc_queue_n = 10; local_rpc_queue = table: 000000000AE1C1A0; event_table = table: 00000000042D38A0; channel_to_self = 0; do_print_local_rpcs = nil; i = 0; rpc_name = "rpc_spawn_linked_pickup"; rpc_num_args = 8 [7] self = table: 000000000C8A5B20; dt = 0.016904031857848167; t = 119.04621680639684; network_manager = table: 0000000006B089E0 [8] self = table: 0000000002EBE180; dt = 0.016904031857848167; t = nil [9] self = table: 0000000000097100; real_world_dt = 0.016904031857848167; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016904031857848167; t = 3936.9444995895028 [10] dt = 0.016904031857848167 <> <> [2] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; unit_storage = table: 000000000F5E6530; unit_destroy_listeners = table: 00000000041DE5C0; unit_death_watch_lookup = table: 000000000F5E6500; unit_death_watch_list = table: 0000000009978570; world = [World]; pending_extension_adds_list_n = 1; own_peer_id = "110000106697298"; unit_deletion_information = table: 000000000B1FB1C0; deletion_queue = table: 000000000F5E6570; gameobject_extractors = table: 00000000115E24C0; unit_template_lut = table: 000000001000E2F0; unit_destroy_listeners_post_cleanup = table: 0000000009978540; gameobject_initializers = table: 0000000010BF3220; pending_extension_adds_map = table: 00000000041DE560; temp_deleted_units_list = table: 0000000009978510; gameobject_functor_context = table: 00000000099784D0; is_server = true; unit_unique_id = 88; pending_extension_adds_list = table: 00000000041DE590; locked = true; entity_manager = table: 000000000CB83040; [3] _network_manager = table: 0000000006B089E0; _taken = table: 00000000093EAB90; _limited_owned_pickups = table: 000000000932CFD0; _broadphase_ids = table: 0000000008433520; entity_manager = table: 000000000CB83040; _life_time_pickups = table: 000000000932CFA0; NAME = "pickup_system"; unit_storage = table: 000000000F5E6530; _teleporting_pickups = table: 000000000932CF70; statistics_db = table: 000000000C6CECB0; is_server = true; extensions = table: 000000000D2B1020; profiler_names = table: 0000000006D3B700; update_list = table: 000000000D2B0FF0; specified_pickup_spawners = table: 000000000932CF40; system_api = table: 000000000CCB3390; triggered_pickup_spawners = table: 00000000084334C0; secondary_pickup_spawners = table: 000000000932CF10; _starting_seed = 7865052; primary_pickup_spawners = table: 000000000AC9E690; _pickup_units_by_type = table: 0000000008433550; _broadphase = [Broadphase]; _next_index = 25; extension_init_context = table: 000000000D2B0EF0; guaranteed_pickup_spawners = table: 0000000008433490; _seed = -138924339; _statistics_db = table: 000000000C6CECB0; _debug_spawned_pickup = table: 000000000F5B4760; network_transmit = table: 00000000104E82B0; world = [World]; name = "pickup_system"; network_event_delegate = table: 000000000967ECB0; [4] _network_manager = table: 0000000006B089E0; _taken = table: 00000000093EAB90; _limited_owned_pickups = table: 000000000932CFD0; _broadphase_ids = table: 0000000008433520; entity_manager = table: 000000000CB83040; _life_time_pickups = table: 000000000932CFA0; NAME = "pickup_system"; unit_storage = table: 000000000F5E6530; _teleporting_pickups = table: 000000000932CF70; statistics_db = table: 000000000C6CECB0; is_server = true; extensions = table: 000000000D2B1020; profiler_names = table: 0000000006D3B700; update_list = table: 000000000D2B0FF0; specified_pickup_spawners = table: 000000000932CF40; system_api = table: 000000000CCB3390; triggered_pickup_spawners = table: 00000000084334C0; secondary_pickup_spawners = table: 000000000932CF10; _starting_seed = 7865052; primary_pickup_spawners = table: 000000000AC9E690; _pickup_units_by_type = table: 0000000008433550; _broadphase = [Broadphase]; _next_index = 25; extension_init_context = table: 000000000D2B0EF0; guaranteed_pickup_spawners = table: 0000000008433490; _seed = -138924339; _statistics_db = table: 000000000C6CECB0; _debug_spawned_pickup = table: 000000000F5B4760; network_transmit = table: 00000000104E82B0; world = [World]; name = "pickup_system"; network_event_delegate = table: 000000000967ECB0; [6] server_peer_id = "110000106697298"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000002CCD3A0; local_rpc_queue = table: 00000000104E82E0; is_server = true; peer_ignore_list = table: 0000000002CCD3E0; peer_id = "110000106697298"; network_event_delegate = table: 000000000967ECB0; [7] world_name = "level_world"; entity_system_bag = table: 000000000641FE70; network_server = table: 000000000F92D7C0; entity_system = table: 000000000CCB33C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000623A530; statistics_db = table: 000000000C6CECB0; i<> [Log end]