[Log version] 1
[Session] 6f21444e-ff33-46bc-984e-a8868e2adbbf
UTC time stamps
08:33:15.203 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
08:33:15.203 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
08:33:15.203 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
08:33:15.203 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
08:33:15.203 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
08:33:15.203 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
08:33:15.248 [RazerChroma] Setup Razer Chroma resources
08:33:15.248 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
08:33:15.259 [Window] Window => active
08:33:15.301 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
08:33:15.319 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
08:33:15.674 [EAC] Init client 110000106697298
08:33:15.674 [EAC] EAC client initialized
08:33:15.674 warning: [EAC] Failed to initialize localization
08:33:15.675 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
08:33:15.681 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
08:33:15.957 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
08:33:16.290 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
08:33:16.817 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
08:33:16.819 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
08:33:16.927 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
08:33:16.927 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
08:33:16.928 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
08:33:16.928 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
08:33:16.928 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
08:33:17.002 [RazerChroma] Setup Razer Chroma
08:33:17.031 [LightFX ] Loaded DLL.
08:33:17.031 [LightFX ] Init()
08:33:17.036 [LightFX ] LightFX failed to initialize
08:33:17.060 [Lua] boot.lua start, os clock: 3.0150000000000001
08:33:17.061 [Lua] LUA IS STRIPPED!
08:33:17.061 [Lua] Boot:setup() entered. time: 0 os-clock: 3.0150000000000001
08:33:17.061 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 10898MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8152MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): Razer Kraken X USB
Input device: Generic (17.0): CYRM02p0303h00E0r0100
08:33:17.061 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
08:33:17.065 [SteamStats] RequestCurrentStats success: true
08:33:18.682 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.408614770101849 os-clock: 4.6370000000000005
08:33:18.683 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:33:18.683 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
08:33:18.684 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:33:18.685 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:33:18.687 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:33:18.687 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:33:18.687 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:33:18.687 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:33:18.687 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:33:18.689 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:33:18.689 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
08:33:18.689 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
08:33:18.691 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
08:33:18.691 [Lua] Development.init_application_parameters
08:33:18.691 [Lua] -----------------------------------------------------------------
08:33:18.691 [Lua] -- Application parameters --
08:33:18.691 [Lua] -----------------------------------------------------------------
08:33:18.691 [Lua] *****************************************************************
08:33:18.691 [Lua] ** Initial contents of script_data **
08:33:18.691 [Lua] script_data.beta_level_progression = false
08:33:18.691 [Lua] script_data.build_identifier = 72af77cbc050
08:33:18.691 [Lua] script_data.debug_interactions = false
08:33:18.691 [Lua] script_data.disable_debug_draw = true
08:33:18.691 [Lua] script_data.disable_intro_trailer = false
08:33:18.691 [Lua] script_data.disable_store = false
08:33:18.691 [Lua] script_data.disable_tutorial_at_start = true
08:33:18.691 [Lua] script_data.eac-untrusted = false
08:33:18.691 [Lua] script_data.enable_detailed_tooltips = false
08:33:18.691 [Lua] script_data.force_debug_disabled = true
08:33:18.691 [Lua] script_data.force_steam = true
08:33:18.691 [Lua] script_data.hide_fps = true
08:33:18.691 [Lua] script_data.hide_version_info = true
08:33:18.691 [Lua] script_data.matchmaking_debug = true
08:33:18.691 [Lua] script_data.network_debug = true
08:33:18.691 [Lua] script_data.package_debug = true
08:33:18.691 [Lua] script_data.packaged_build = true
08:33:18.691 [Lua] script_data.settings = { }
08:33:18.691 [Lua] script_data.show_fps = false
08:33:18.691 [Lua] script_data.spawn_empty_chest = true
08:33:18.691 [Lua] script_data.telemetry_log_interval = 600
08:33:18.691 [Lua] script_data.tobii_button = false
08:33:18.691 [Lua] script_data.use_beta_overlay = false
08:33:18.691 [Lua] script_data.use_local_backend = false
08:33:18.691 [Lua] script_data.use_tech_telemetry = true
08:33:18.691 [Lua] script_data.use_telemetry = true
08:33:18.691 [Lua] *****************************************************************
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
08:33:18.691 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
08:33:18.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:33:18.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:33:18.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
08:33:18.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
08:33:18.886 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
08:33:18.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
08:33:18.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
08:33:18.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
08:33:18.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
08:33:19.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
08:33:19.072 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
08:33:19.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
08:33:19.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
08:33:19.160 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
08:33:19.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
08:33:19.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
08:33:19.304 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
08:33:19.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
08:33:19.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
08:33:19.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
08:33:19.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
08:33:19.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
08:33:19.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
08:33:19.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
08:33:19.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
08:33:19.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
08:33:19.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
08:33:19.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
08:33:19.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
08:33:19.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
08:33:19.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
08:33:19.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
08:33:19.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
08:33:19.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
08:33:19.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
08:33:19.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
08:33:19.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
08:33:19.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
08:33:19.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
08:33:19.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
08:33:19.842 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
08:33:19.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
08:33:19.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
08:33:19.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
08:33:19.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
08:33:19.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
08:33:19.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
08:33:19.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
08:33:19.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
08:33:19.961 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
08:33:19.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
08:33:20.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
08:33:20.042 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
08:33:20.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
08:33:20.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
08:33:20.106 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
08:33:20.110 [Lua] settings.steam: nil
08:33:20.110 [Lua] Steam: table: 0000000000062470
08:33:20.110 [Lua] force_steam: true
08:33:20.110 [Lua] BUILD: release
08:33:20.110 [Lua] test_backend: nil
08:33:20.110 [Lua] DEDICATED_SERVER: false
08:33:20.110 [Lua] Using app_id '552500' to define backend
08:33:20.111 [Lua] PlayFab Title ID: 5107
08:33:20.155 [Lua] [1] = beastmen_minotaur (string)
08:33:20.155 [Lua] [2] = skaven_storm_vermin_champion (string)
08:33:20.155 [Lua] [3] = chaos_dummy_troll (string)
08:33:20.155 [Lua] [4] = skaven_grey_seer (string)
08:33:20.155 [Lua] [5] = chaos_plague_wave_spawner (string)
08:33:20.155 [Lua] [6] = chaos_vortex (string)
08:33:20.155 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
08:33:20.155 [Lua] [8] = chaos_dummy_sorcerer (string)
08:33:20.155 [Lua] [9] = chaos_tentacle (string)
08:33:20.155 [Lua] [10] = skaven_loot_rat (string)
08:33:20.155 [Lua] [11] = skaven_stormfiend_demo (string)
08:33:20.155 [Lua] [12] = critter_rat (string)
08:33:20.155 [Lua] [13] = skaven_explosive_loot_rat (string)
08:33:20.155 [Lua] [14] = chaos_spawn (string)
08:33:20.155 [Lua] [15] = skaven_stormfiend_boss (string)
08:33:20.155 [Lua] [16] = critter_pig (string)
08:33:20.155 [Lua] [17] = chaos_troll (string)
08:33:20.155 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
08:33:20.155 [Lua] [19] = skaven_rat_ogre (string)
08:33:20.155 [Lua] [20] = skaven_stormfiend (string)
08:33:20.155 [Lua] [21] = skaven_storm_vermin_warlord (string)
08:33:20.155 [Lua] [22] = skaven_warpfire_thrower (string)
08:33:20.155 [Lua] [23] = chaos_plague_sorcerer (string)
08:33:20.155 [Lua] [24] = chaos_exalted_champion_warcamp (string)
08:33:20.155 [Lua] [25] = skaven_pack_master (string)
08:33:20.155 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
08:33:20.155 [Lua] [27] = skaven_ratling_gunner (string)
08:33:20.155 [Lua] [28] = chaos_mutator_sorcerer (string)
08:33:20.155 [Lua] [29] = skaven_poison_wind_globadier (string)
08:33:20.155 [Lua] [30] = chaos_tentacle_sorcerer (string)
08:33:20.155 [Lua] [31] = chaos_exalted_champion_norsca (string)
08:33:20.155 [Lua] [32] = chaos_warrior (string)
08:33:20.155 [Lua] [33] = chaos_exalted_sorcerer (string)
08:33:20.155 [Lua] [34] = skaven_gutter_runner (string)
08:33:20.155 [Lua] [35] = chaos_corruptor_sorcerer (string)
08:33:20.155 [Lua] [36] = chaos_vortex_sorcerer (string)
08:33:20.155 [Lua] [37] = skaven_plague_monk (string)
08:33:20.155 [Lua] [38] = chaos_berzerker (string)
08:33:20.155 [Lua] [39] = beastmen_gor (string)
08:33:20.155 [Lua] [40] = beastmen_ungor_archer (string)
08:33:20.155 [Lua] [41] = beastmen_ungor_dummy (string)
08:33:20.155 [Lua] [42] = beastmen_standard_bearer_crater (string)
08:33:20.155 [Lua] [43] = skaven_storm_vermin_commander (string)
08:33:20.155 [Lua] [44] = beastmen_standard_bearer (string)
08:33:20.155 [Lua] [45] = skaven_storm_vermin (string)
08:33:20.155 [Lua] [46] = beastmen_ungor (string)
08:33:20.155 [Lua] [47] = chaos_raider_tutorial (string)
08:33:20.155 [Lua] [48] = chaos_raider (string)
08:33:20.155 [Lua] [49] = beastmen_gor_dummy (string)
08:33:20.155 [Lua] [50] = skaven_storm_vermin_with_shield (string)
08:33:20.155 [Lua] [51] = beastmen_bestigor (string)
08:33:20.155 [Lua] [52] = beastmen_bestigor_dummy (string)
08:33:20.155 [Lua] [53] = skaven_clan_rat_tutorial (string)
08:33:20.155 [Lua] [54] = chaos_marauder (string)
08:33:20.155 [Lua] [55] = skaven_dummy_clan_rat (string)
08:33:20.155 [Lua] [56] = chaos_fanatic (string)
08:33:20.155 [Lua] [57] = chaos_marauder_with_shield (string)
08:33:20.155 [Lua] [58] = chaos_zombie (string)
08:33:20.155 [Lua] [59] = skaven_clan_rat (string)
08:33:20.155 [Lua] [60] = skaven_clan_rat_with_shield (string)
08:33:20.155 [Lua] [61] = chaos_marauder_tutorial (string)
08:33:20.155 [Lua] [62] = skaven_dummy_slave (string)
08:33:20.155 [Lua] [63] = skaven_slave (string)
08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
08:33:20.191 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
08:33:20.191 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
08:33:20.197 [Lua] level display name dlc_bogenhafen_city
08:33:20.197 [Lua] level display name cemetery
08:33:20.197 [Lua] level display name forest_ambush
08:33:20.197 [Lua] level display name mines
08:33:20.197 [Lua] level display name nurgle
08:33:20.197 [Lua] level display name warcamp
08:33:20.197 [Lua] level display name bell
08:33:20.197 [Lua] level display name skittergate
08:33:20.197 [Lua] level display name prologue
08:33:20.197 [Lua] level display name dlc_celebrate_crawl
08:33:20.197 [Lua] level display name military
08:33:20.197 [Lua] level display name magnus
08:33:20.197 [Lua] level display name skaven_stronghold
08:33:20.197 [Lua] level display name fort
08:33:20.197 [Lua] level display name ground_zero
08:33:20.197 [Lua] level display name elven_ruins
08:33:20.197 [Lua] level display name farmlands
08:33:20.197 [Lua] level display name ussingen
08:33:20.197 [Lua] level display name dlc_portals
08:33:20.197 [Lua] level display name dlc_castle
08:33:20.197 [Lua] level display name catacombs
08:33:20.197 [Lua] level display name crater
08:33:20.197 [Lua] level display name plaza
08:33:20.197 [Lua] level display name dlc_bogenhafen_slum
08:33:20.197 [Lua] level display name dlc_bastion
08:33:20.226 [Lua] TIME: 0.022
08:33:20.791 [Lua] [ConflictSettings] Contained breeds generated in: 0.53100000000000058
08:33:20.858 [Lua] <>realm = official<>
08:33:20.917 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.923 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.923 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.923 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.923 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.923 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.926 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.926 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.929 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.929 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.931 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.934 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.942 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.942 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:20.945 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
08:33:21.029 [Lua]
08:33:21.029 [Lua] [1] = table
08:33:21.029 [Lua] [download_pending] = false (boolean)
08:33:21.029 [Lua] [id] = 1369573612 (string)
08:33:21.029 [Lua] [banned] = false (boolean)
08:33:21.029 [Lua] [author_id] = 58813412 (number)
08:33:21.029 [Lua] [tags] = table
08:33:21.029 [Lua] [1] = Tools (string)
08:33:21.029 [Lua] [2] = Approved (string)
08:33:21.029 [Lua] [author] = fetching... (string)
08:33:21.029 [Lua] [sanctioned] = true (boolean)
08:33:21.029 [Lua] [out_of_date] = false (boolean)
08:33:21.029 [Lua] [downloading] = false (boolean)
08:33:21.029 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
08:33:21.029 [Lua] [num_children] = 0 (number)
08:33:21.029 [Lua] [ugc_status] = 3 (number)
08:33:21.029 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
08:33:21.029 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
08:33:21.029 [Lua] [installed] = true (boolean)
08:33:21.029 [Lua] [enabled] = true (boolean)
08:33:21.029 [Lua] [name] = Vermintide Mod Framework (string)
08:33:21.029 [Lua] [dependency_error] = (string)
08:33:21.029 [Lua] [2] = table
08:33:21.029 [Lua] [download_pending] = false (boolean)
08:33:21.029 [Lua] [id] = 1374248490 (string)
08:33:21.029 [Lua] [children] = table
08:33:21.029 [Lua] [1] = 1369573612 (string)
08:33:21.029 [Lua] [banned] = false (boolean)
08:33:21.029 [Lua] [author_id] = 45268594 (number)
08:33:21.029 [Lua] [tags] = table
08:33:21.029 [Lua] [1] = approved (string)
08:33:21.029 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
08:33:21.030 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Penlight Lua Libraries (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [3] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1389872347 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 4821406 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = UI (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.030 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Simple UI (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [4] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1391113873 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 65038749 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = applied (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = false (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
08:33:21.030 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = More Hats (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [5] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1460327284 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 96578995 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = UI (string)
08:33:21.030 [Lua] [2] = approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
08:33:21.030 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = false (boolean)
08:33:21.030 [Lua] [name] = BossKillTimer (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [6] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1497861728 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 18741013 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = Art (string)
08:33:21.030 [Lua] [2] = Tools (string)
08:33:21.030 [Lua] [3] = Misc (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = false (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
08:33:21.030 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = false (boolean)
08:33:21.030 [Lua] [name] = Photomode (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [7] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1395655171 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 59593500 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = QoL (string)
08:33:21.030 [Lua] [2] = Balance/Tweaks (string)
08:33:21.030 [Lua] [3] = Approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
08:33:21.030 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Bot Improvements - Combat (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [8] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1487862316 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 45268594 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = UI (string)
08:33:21.030 [Lua] [3] = QoL (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:33:21.030 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Reroll Improvements (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [9] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1495937978 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 96578995 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = QoL (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
08:33:21.030 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Host your own game (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [10] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1497664830 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [2] = 1389872347 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 155839973 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = UI (string)
08:33:21.030 [Lua] [3] = QoL (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
08:33:21.030 [Lua] [num_children] = 2 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
08:33:21.030 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = false (boolean)
08:33:21.030 [Lua] [name] = Item Filter (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [11] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1502859403 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 96578995 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = QoL (string)
08:33:21.030 [Lua] [2] = approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
08:33:21.030 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Notice Key Pickup (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [12] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1516618647 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 96578995 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = UI (string)
08:33:21.030 [Lua] [3] = QoL (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
08:33:21.030 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Friendly Fire Indicator (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [13] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1397265260 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 26572404 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = UI (string)
08:33:21.030 [Lua] [3] = QoL (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
08:33:21.030 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Numeric UI (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [14] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1498748049 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 140415807 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = applied (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = false (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
08:33:21.030 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = false (boolean)
08:33:21.030 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [15] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1431393962 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 14284923 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = UI (string)
08:33:21.030 [Lua] [2] = Misc (string)
08:33:21.030 [Lua] [3] = Approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
08:33:21.030 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Vermitannica (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [16] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1448714756 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 18741013 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = QoL (string)
08:33:21.030 [Lua] [3] = Misc (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
08:33:21.030 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = No Wobble (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [17] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1464907434 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 14284923 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = UI (string)
08:33:21.030 [Lua] [2] = Misc (string)
08:33:21.030 [Lua] [3] = Approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
08:33:21.030 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Armory (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [18] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1459917022 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 155839973 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = approved (string)
08:33:21.030 [Lua] [2] = UI (string)
08:33:21.030 [Lua] [3] = QoL (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
08:33:21.030 [Lua] [num_children] = 1 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
08:33:21.030 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Parry Indicator (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [19] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1455893647 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 38895286 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = UI (string)
08:33:21.030 [Lua] [2] = QoL (string)
08:33:21.030 [Lua] [3] = Approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.030 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
08:33:21.030 [Lua] [num_children] = 0 (number)
08:33:21.030 [Lua] [ugc_status] = 3 (number)
08:33:21.030 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
08:33:21.030 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
08:33:21.030 [Lua] [installed] = true (boolean)
08:33:21.030 [Lua] [enabled] = true (boolean)
08:33:21.030 [Lua] [name] = Player List Plus (string)
08:33:21.030 [Lua] [dependency_error] = (string)
08:33:21.030 [Lua] [20] = table
08:33:21.030 [Lua] [download_pending] = false (boolean)
08:33:21.030 [Lua] [id] = 1445717962 (string)
08:33:21.030 [Lua] [children] = table
08:33:21.030 [Lua] [1] = 1369573612 (string)
08:33:21.030 [Lua] [2] = 1389872347 (string)
08:33:21.030 [Lua] [banned] = false (boolean)
08:33:21.030 [Lua] [author_id] = 38895286 (number)
08:33:21.030 [Lua] [tags] = table
08:33:21.030 [Lua] [1] = UI (string)
08:33:21.030 [Lua] [2] = QoL (string)
08:33:21.030 [Lua] [3] = Approved (string)
08:33:21.030 [Lua] [author] = fetching... (string)
08:33:21.030 [Lua] [sanctioned] = true (boolean)
08:33:21.030 [Lua] [out_of_date] = false (boolean)
08:33:21.030 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
08:33:21.031 [Lua] [num_children] = 2 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
08:33:21.031 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Loadout Manager (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [21] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1383452616 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [2] = 1374248490 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [3] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
08:33:21.031 [Lua] [num_children] = 2 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:33:21.031 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Killfeed Tweaks (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [22] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1383542440 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:33:21.031 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Weapon Kill Counter (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [23] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1431627364 (string)
08:33:21.031 [Lua] [installed] = false (boolean)
08:33:21.031 [Lua] [ugc_status] = 2 (number)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [banned] = true (boolean)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [name] = ... (string)
08:33:21.031 [Lua] [description] = (string)
08:33:21.031 [Lua] [url] = (string)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [last_updated] = (string)
08:33:21.031 [Lua] [author] = unknown (string)
08:33:21.031 [Lua] [24] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1391228174 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 4821406 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = UI (string)
08:33:21.031 [Lua] [2] = QoL (string)
08:33:21.031 [Lua] [3] = Approved (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.031 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = UI Improvements (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [25] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1399181123 (string)
08:33:21.031 [Lua] [installed] = false (boolean)
08:33:21.031 [Lua] [ugc_status] = 2 (number)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [banned] = true (boolean)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [name] = ... (string)
08:33:21.031 [Lua] [description] = (string)
08:33:21.031 [Lua] [url] = (string)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [last_updated] = (string)
08:33:21.031 [Lua] [author] = unknown (string)
08:33:21.031 [Lua] [26] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1402962846 (string)
08:33:21.031 [Lua] [installed] = false (boolean)
08:33:21.031 [Lua] [ugc_status] = 2 (number)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [banned] = true (boolean)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [name] = ... (string)
08:33:21.031 [Lua] [description] = (string)
08:33:21.031 [Lua] [url] = (string)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [last_updated] = (string)
08:33:21.031 [Lua] [author] = unknown (string)
08:33:21.031 [Lua] [27] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1421155919 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 75308424 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = Approved (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
08:33:21.031 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = Mission timer (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [28] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1402971136 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 38300192 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [3] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
08:33:21.031 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Needii (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [29] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1393343095 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [2] = 1374248490 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
08:33:21.031 [Lua] [num_children] = 2 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:33:21.031 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Scoreboard Tweaks (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [30] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1381145345 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 4821406 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.031 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = Third Person (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [31] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1402835022 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = true (boolean)
08:33:21.031 [Lua] [author_id] = 33103900 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [2] = approved (string)
08:33:21.031 [Lua] [3] = QoL (string)
08:33:21.031 [Lua] [author] = unknown (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 2 (number)
08:33:21.031 [Lua] [description] = (string)
08:33:21.031 [Lua] [last_updated] = (string)
08:33:21.031 [Lua] [installed] = false (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = StickyGrim (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [32] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1388911015 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 4821406 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.031 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Chat Block (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [33] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1387440934 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 4821406 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = Approved (string)
08:33:21.031 [Lua] [2] = QoL (string)
08:33:21.031 [Lua] [3] = Cosmetic (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.031 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Third Person Equipment (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [34] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1409485499 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 65038749 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
08:33:21.031 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = Extra Potion Dialogue (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [35] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1405221659 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 84308322 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [3] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
08:33:21.031 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = Less Annoying Friendly Fire (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [36] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1401098416 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
08:33:21.031 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = Max Property Rolls (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [37] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1384087820 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [2] = 1374248490 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:33:21.031 [Lua] [num_children] = 2 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
08:33:21.031 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = True Solo QoL Tweaks (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [38] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1383433646 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [3] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
08:33:21.031 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Persistent Ammo Counter (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [39] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1395132559 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 65038749 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
08:33:21.031 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Creature Spawner (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [40] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1391114686 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 65038749 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = denied (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
08:33:21.031 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = Skip Cutscenes (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [41] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1387894846 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [2] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
08:33:21.031 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Killbots (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [42] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1388991228 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 4821406 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.031 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Healthbars (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [43] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1388882435 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 4821406 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = false (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
08:33:21.031 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Show Damage (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [44] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1479520507 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [banned] = true (boolean)
08:33:21.031 [Lua] [author_id] = 18741013 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = applied (string)
08:33:21.031 [Lua] [2] = approved (string)
08:33:21.031 [Lua] [3] = UI (string)
08:33:21.031 [Lua] [4] = QoL (string)
08:33:21.031 [Lua] [5] = Misc (string)
08:33:21.031 [Lua] [author] = unknown (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = (string)
08:33:21.031 [Lua] [num_children] = 1 (number)
08:33:21.031 [Lua] [ugc_status] = 2 (number)
08:33:21.031 [Lua] [description] = (string)
08:33:21.031 [Lua] [last_updated] = (string)
08:33:21.031 [Lua] [installed] = false (boolean)
08:33:21.031 [Lua] [enabled] = false (boolean)
08:33:21.031 [Lua] [name] = My Hero (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [45] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1384094638 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [2] = 1374248490 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = UI (string)
08:33:21.031 [Lua] [3] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
08:33:21.031 [Lua] [num_children] = 2 (number)
08:33:21.031 [Lua] [ugc_status] = 3 (number)
08:33:21.031 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
08:33:21.031 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
08:33:21.031 [Lua] [installed] = true (boolean)
08:33:21.031 [Lua] [enabled] = true (boolean)
08:33:21.031 [Lua] [name] = Crosshair Customization (string)
08:33:21.031 [Lua] [dependency_error] = (string)
08:33:21.031 [Lua] [46] = table
08:33:21.031 [Lua] [download_pending] = false (boolean)
08:33:21.031 [Lua] [id] = 1384066089 (string)
08:33:21.031 [Lua] [children] = table
08:33:21.031 [Lua] [1] = 1369573612 (string)
08:33:21.031 [Lua] [2] = 1374248490 (string)
08:33:21.031 [Lua] [banned] = false (boolean)
08:33:21.031 [Lua] [author_id] = 45268594 (number)
08:33:21.031 [Lua] [tags] = table
08:33:21.031 [Lua] [1] = approved (string)
08:33:21.031 [Lua] [2] = QoL (string)
08:33:21.031 [Lua] [author] = fetching... (string)
08:33:21.031 [Lua] [sanctioned] = true (boolean)
08:33:21.031 [Lua] [out_of_date] = false (boolean)
08:33:21.031 [Lua] [downloading] = false (boolean)
08:33:21.031 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
08:33:21.031 [Lua] [num_children] = 2 (number)
08:33:21.032 [Lua] [ugc_status] = 3 (number)
08:33:21.032 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:33:21.032 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
08:33:21.032 [Lua] [installed] = true (boolean)
08:33:21.032 [Lua] [enabled] = true (boolean)
08:33:21.032 [Lua] [name] = Neuter Ult Effects (string)
08:33:21.032 [Lua] [dependency_error] = (string)
08:33:21.032 [Lua] [47] = table
08:33:21.032 [Lua] [download_pending] = false (boolean)
08:33:21.032 [Lua] [id] = 1393694530 (string)
08:33:21.032 [Lua] [children] = table
08:33:21.032 [Lua] [1] = 1369573612 (string)
08:33:21.032 [Lua] [2] = 1374248490 (string)
08:33:21.032 [Lua] [3] = 1389872347 (string)
08:33:21.032 [Lua] [banned] = false (boolean)
08:33:21.032 [Lua] [author_id] = 45268594 (number)
08:33:21.032 [Lua] [tags] = table
08:33:21.032 [Lua] [author] = fetching... (string)
08:33:21.032 [Lua] [sanctioned] = false (boolean)
08:33:21.032 [Lua] [out_of_date] = false (boolean)
08:33:21.032 [Lua] [downloading] = false (boolean)
08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
08:33:21.032 [Lua] [num_children] = 3 (number)
08:33:21.032 [Lua] [ugc_status] = 3 (number)
08:33:21.032 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:33:21.032 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
08:33:21.032 [Lua] [installed] = true (boolean)
08:33:21.032 [Lua] [enabled] = true (boolean)
08:33:21.032 [Lua] [name] = Spawn Tweaks (string)
08:33:21.032 [Lua] [dependency_error] = (string)
08:33:21.032 [Lua] [48] = table
08:33:21.032 [Lua] [download_pending] = false (boolean)
08:33:21.032 [Lua] [id] = 1395453301 (string)
08:33:21.032 [Lua] [children] = table
08:33:21.032 [Lua] [1] = 1369573612 (string)
08:33:21.032 [Lua] [banned] = false (boolean)
08:33:21.032 [Lua] [author_id] = 58813412 (number)
08:33:21.032 [Lua] [tags] = table
08:33:21.032 [Lua] [1] = Approved (string)
08:33:21.032 [Lua] [2] = QoL (string)
08:33:21.032 [Lua] [author] = fetching... (string)
08:33:21.032 [Lua] [sanctioned] = true (boolean)
08:33:21.032 [Lua] [out_of_date] = false (boolean)
08:33:21.032 [Lua] [downloading] = false (boolean)
08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
08:33:21.032 [Lua] [num_children] = 1 (number)
08:33:21.032 [Lua] [ugc_status] = 3 (number)
08:33:21.032 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
08:33:21.032 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
08:33:21.032 [Lua] [installed] = true (boolean)
08:33:21.032 [Lua] [enabled] = true (boolean)
08:33:21.032 [Lua] [name] = Skip Intro (string)
08:33:21.032 [Lua] [dependency_error] = (string)
08:33:21.032 [Lua] [49] = table
08:33:21.032 [Lua] [download_pending] = false (boolean)
08:33:21.032 [Lua] [id] = 1694820325 (string)
08:33:21.032 [Lua] [children] = table
08:33:21.032 [Lua] [1] = 1369573612 (string)
08:33:21.032 [Lua] [banned] = false (boolean)
08:33:21.032 [Lua] [author_id] = 40660875 (number)
08:33:21.032 [Lua] [tags] = table
08:33:21.032 [Lua] [1] = Area (string)
08:33:21.032 [Lua] [2] = Level (string)
08:33:21.032 [Lua] [3] = Misc (string)
08:33:21.032 [Lua] [author] = fetching... (string)
08:33:21.032 [Lua] [sanctioned] = false (boolean)
08:33:21.032 [Lua] [out_of_date] = false (boolean)
08:33:21.032 [Lua] [downloading] = false (boolean)
08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
08:33:21.032 [Lua] [num_children] = 1 (number)
08:33:21.032 [Lua] [ugc_status] = 3 (number)
08:33:21.032 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
08:33:21.032 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
08:33:21.032 [Lua] [installed] = true (boolean)
08:33:21.032 [Lua] [enabled] = true (boolean)
08:33:21.032 [Lua] [name] = A Quiet Drink (string)
08:33:21.032 [Lua] [dependency_error] = (string)
08:33:21.032 [Lua] [50] = table
08:33:21.032 [Lua] [download_pending] = false (boolean)
08:33:21.032 [Lua] [id] = 1569650837 (string)
08:33:21.032 [Lua] [children] = table
08:33:21.032 [Lua] [1] = 1369573612 (string)
08:33:21.032 [Lua] [banned] = false (boolean)
08:33:21.032 [Lua] [author_id] = 81851809 (number)
08:33:21.032 [Lua] [tags] = table
08:33:21.032 [Lua] [1] = approved (string)
08:33:21.032 [Lua] [2] = UI (string)
08:33:21.032 [Lua] [3] = QoL (string)
08:33:21.032 [Lua] [author] = fetching... (string)
08:33:21.032 [Lua] [sanctioned] = true (boolean)
08:33:21.032 [Lua] [out_of_date] = false (boolean)
08:33:21.032 [Lua] [downloading] = false (boolean)
08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
08:33:21.032 [Lua] [num_children] = 1 (number)
08:33:21.032 [Lua] [ugc_status] = 3 (number)
08:33:21.032 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
08:33:21.032 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
08:33:21.032 [Lua] [installed] = true (boolean)
08:33:21.032 [Lua] [enabled] = true (boolean)
08:33:21.032 [Lua] [name] = Crosshairs Fix (string)
08:33:21.032 [Lua] [dependency_error] = (string)
08:33:21.032 [Lua] [51] = table
08:33:21.032 [Lua] [download_pending] = false (boolean)
08:33:21.032 [Lua] [id] = 1593460250 (string)
08:33:21.032 [Lua] [children] = table
08:33:21.032 [Lua] [1] = 1369573612 (string)
08:33:21.032 [Lua] [banned] = false (boolean)
08:33:21.032 [Lua] [author_id] = 84308322 (number)
08:33:21.032 [Lua] [tags] = table
08:33:21.032 [Lua] [1] = UI (string)
08:33:21.032 [Lua] [2] = QoL (string)
08:33:21.032 [Lua] [3] = approved (string)
08:33:21.032 [Lua] [author] = fetching... (string)
08:33:21.032 [Lua] [sanctioned] = true (boolean)
08:33:21.032 [Lua] [out_of_date] = false (boolean)
08:33:21.032 [Lua] [downloading] = false (boolean)
08:33:21.032 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
08:33:21.032 [Lua] [num_children] = 1 (number)
08:33:21.032 [Lua] [ugc_status] = 3 (number)
08:33:21.032 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
08:33:21.032 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
08:33:21.032 [Lua] [installed] = true (boolean)
08:33:21.032 [Lua] [enabled] = true (boolean)
08:33:21.032 [Lua] [name] = Crosshair Kill Confirmation (string)
08:33:21.032 [Lua] [dependency_error] = (string)
08:33:21.032 [Lua]
08:33:21.032 [Lua]
08:33:21.032 [Lua] [1384066089] = 12 (number)
08:33:21.032 [Lua] [1497664830] = 3 (number)
08:33:21.032 [Lua] [1593460250] = 29 (number)
08:33:21.032 [Lua] [1395655171] = 0 (number)
08:33:21.032 [Lua] [1459917022] = 7 (number)
08:33:21.032 [Lua] [1391228174] = 15 (number)
08:33:21.032 [Lua] [1516618647] = 5 (number)
08:33:21.032 [Lua] [1369573612] = 27 (number)
08:33:21.032 [Lua] [1464907434] = 26 (number)
08:33:21.032 [Lua] [1569650837] = 25 (number)
08:33:21.032 [Lua] [1389872347] = 14 (number)
08:33:21.032 [Lua] [1455893647] = 8 (number)
08:33:21.032 [Lua] [1402971136] = 17 (number)
08:33:21.032 [Lua] [1431393962] = 28 (number)
08:33:21.032 [Lua] [1383542440] = 13 (number)
08:33:21.032 [Lua] [1495937978] = 2 (number)
08:33:21.032 [Lua] [1374248490] = 23 (number)
08:33:21.032 [Lua] [1395453301] = 22 (number)
08:33:21.032 [Lua] [1388911015] = 19 (number)
08:33:21.032 [Lua] [1487862316] = 1 (number)
08:33:21.032 [Lua] [1393343095] = 18 (number)
08:33:21.032 [Lua] [1502859403] = 4 (number)
08:33:21.032 [Lua] [1448714756] = 6 (number)
08:33:21.032 [Lua] [1383433646] = 21 (number)
08:33:21.032 [Lua] [1384094638] = 11 (number)
08:33:21.032 [Lua] [1387440934] = 20 (number)
08:33:21.032 [Lua] [1445717962] = 9 (number)
08:33:21.032 [Lua] [1421155919] = 16 (number)
08:33:21.032 [Lua] [1397265260] = 24 (number)
08:33:21.032 [Lua] [1383452616] = 10 (number)
08:33:21.032 [Lua] [1460327284] = 30 (number)
08:33:21.032 [Lua]
08:33:21.048 [Lua]
08:33:21.048 [Lua] [1384066089] = 12 (number)
08:33:21.048 [Lua] [1497664830] = 3 (number)
08:33:21.048 [Lua] [1593460250] = 29 (number)
08:33:21.048 [Lua] [1395655171] = 0 (number)
08:33:21.048 [Lua] [1459917022] = 7 (number)
08:33:21.048 [Lua] [1391228174] = 15 (number)
08:33:21.048 [Lua] [1516618647] = 5 (number)
08:33:21.048 [Lua] [1369573612] = 27 (number)
08:33:21.048 [Lua] [1464907434] = 26 (number)
08:33:21.048 [Lua] [1569650837] = 25 (number)
08:33:21.048 [Lua] [1389872347] = 14 (number)
08:33:21.048 [Lua] [1455893647] = 8 (number)
08:33:21.048 [Lua] [1402971136] = 17 (number)
08:33:21.048 [Lua] [1431393962] = 28 (number)
08:33:21.048 [Lua] [1383542440] = 13 (number)
08:33:21.048 [Lua] [1495937978] = 2 (number)
08:33:21.048 [Lua] [1374248490] = 23 (number)
08:33:21.048 [Lua] [1395453301] = 22 (number)
08:33:21.048 [Lua] [1388911015] = 19 (number)
08:33:21.048 [Lua] [1487862316] = 1 (number)
08:33:21.048 [Lua] [1393343095] = 18 (number)
08:33:21.048 [Lua] [1502859403] = 4 (number)
08:33:21.048 [Lua] [1448714756] = 6 (number)
08:33:21.048 [Lua] [1383433646] = 21 (number)
08:33:21.048 [Lua] [1384094638] = 11 (number)
08:33:21.048 [Lua] [1387440934] = 20 (number)
08:33:21.048 [Lua] [1445717962] = 9 (number)
08:33:21.048 [Lua] [1421155919] = 16 (number)
08:33:21.048 [Lua] [1397265260] = 24 (number)
08:33:21.048 [Lua] [1383452616] = 10 (number)
08:33:21.048 [Lua] [1460327284] = 30 (number)
08:33:21.048 [Lua]
08:33:21.048 [Lua] <>modded = true<>
08:33:21.048 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
08:33:21.132 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
08:33:21.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
08:33:21.142 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020b0)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021d0)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e870)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ea00)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1c0)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c170)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591750)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a80)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591930)
08:33:21.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060)
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583810)
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d410)
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71b0)
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951d0)
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e080)
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:33:21.145 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c60)
08:33:21.145 [Lua] <>modded = true<>
08:33:21.145 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
08:33:21.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
08:33:21.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
08:33:21.150 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
08:33:21.150 [Lua] <>modded = true<>
08:33:21.150 [Lua] <>Mod:1389872347:Simple UI = true<>
08:33:21.151 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
08:33:21.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
08:33:21.152 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
08:33:21.152 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
08:33:21.152 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073220)
08:33:21.153 [Lua] <>modded = true<>
08:33:21.153 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
08:33:21.154 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
08:33:21.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
08:33:21.155 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0090)
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78af0)
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69510)
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd830)
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69360)
08:33:21.155 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e70)
08:33:21.155 [Lua] <>modded = true<>
08:33:21.155 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
08:33:21.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
08:33:21.158 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
08:33:21.158 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011070)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011050)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010ff0)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e30)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49f0)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49d0)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4970)
08:33:21.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff47b0)
08:33:21.158 [Lua] <>modded = true<>
08:33:21.158 [Lua] <>Mod:1495937978:Host your own game = true<>
08:33:21.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
08:33:21.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
08:33:21.160 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x100734b0)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d460)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d620)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5e0)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d590)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea50)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ec30)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed80)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9eae0)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5c030)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c270)
08:33:21.161 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
08:33:21.161 [Lua] <>modded = true<>
08:33:21.162 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
08:33:21.163 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
08:33:21.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
08:33:21.163 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cda40)
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a180)
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a0b0)
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc6e0)
08:33:21.164 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
08:33:21.164 [Lua] <>modded = true<>
08:33:21.164 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
08:33:21.165 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
08:33:21.166 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
08:33:21.166 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
08:33:21.166 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845f0)
08:33:21.166 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
08:33:21.166 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
08:33:21.166 [Lua] <>modded = true<>
08:33:21.167 [Lua] <>Mod:1397265260:Numeric UI = true<>
08:33:21.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
08:33:21.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
08:33:21.168 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
08:33:21.169 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.169 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49d0)
08:33:21.169 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d60)
08:33:21.169 [Lua] <>modded = true<>
08:33:21.169 [Lua] <>Mod:1431393962:Vermitannica = true<>
08:33:21.171 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
08:33:21.176 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
08:33:21.176 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
08:33:21.177 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991c0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1c0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87680)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c84930)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d80)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb5f0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb670)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401b60)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c670)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63de0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63ee0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99d0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646770)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462c0)
08:33:21.178 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d80)
08:33:21.178 [Lua] <>modded = true<>
08:33:21.178 [Lua] <>Mod:1448714756:No Wobble = true<>
08:33:21.180 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
08:33:21.180 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
08:33:21.180 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
08:33:21.180 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.180 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d80)
08:33:21.180 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
08:33:21.181 [Lua] <>modded = true<>
08:33:21.181 [Lua] <>Mod:1464907434:Armory = true<>
08:33:21.183 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
08:33:21.184 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
08:33:21.184 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
08:33:21.186 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e991c0)
08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade1c0)
08:33:21.186 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c99d0)
08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bf40)
08:33:21.186 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11646770)
08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x116462c0)
08:33:21.186 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d80)
08:33:21.187 [Lua] <>modded = true<>
08:33:21.187 [Lua] <>Mod:1459917022:Parry Indicator = true<>
08:33:21.188 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
08:33:21.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
08:33:21.189 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf5420)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e5000)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e5020)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e50a0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b505e0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b508b0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b508e0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b880)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5c050)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6fc0] (Origin: function: 0x009f6ef0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6fc0] (Origin: function: 0x009f7030)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6fc0] (Origin: function: 0x009f7050)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7450] (Origin: function: 0x009f7380)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7450] (Origin: function: 0x009f74c0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7450] (Origin: function: 0x009f74e0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7da0] (Origin: function: 0x009f7cd0)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7da0] (Origin: function: 0x009f7e10)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7da0] (Origin: function: 0x009f7e30)
08:33:21.189 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
08:33:21.190 [Lua] <>modded = true<>
08:33:21.190 [Lua] <>Mod:1455893647:Player List Plus = true<>
08:33:21.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
08:33:21.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
08:33:21.192 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c34710)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c34800)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c34a30)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c34940)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497ac0)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c2e0)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa7e0)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd350)
08:33:21.192 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
08:33:21.192 [Lua] <>modded = true<>
08:33:21.193 [Lua] <>Mod:1445717962:Loadout Manager = true<>
08:33:21.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
08:33:21.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
08:33:21.195 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x116462a0)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbe0)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3caa0)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cae0)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb80)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646710)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x036448c0)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644980)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc60)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc60)
08:33:21.195 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
08:33:21.195 [Lua] <>modded = true<>
08:33:21.195 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
08:33:21.196 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
08:33:21.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
08:33:21.197 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0550)
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43ca0)
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43e00)
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e830)
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c440b0)
08:33:21.197 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43fd0)
08:33:21.198 [Lua] <>modded = true<>
08:33:21.198 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
08:33:21.199 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
08:33:21.200 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
08:33:21.200 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
08:33:21.200 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63de0)
08:33:21.200 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02833140] (Origin: function: 0x02833230)
08:33:21.200 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
08:33:21.200 [Lua] <>modded = true<>
08:33:21.200 [Lua] <>Mod:1391228174:UI Improvements = true<>
08:33:21.203 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
08:33:21.204 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
08:33:21.204 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa4140)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3a10)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa4160)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b90)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3aa0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646ae0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a80)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02833140] (Origin: function: 0x028332b0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0ef0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125be60)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c270)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9690)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a9a20)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a9870)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a9720)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9810)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a9670)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9d50)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a99a0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148710)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d63f0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d66c0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8580)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96bc0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96c30)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96f50)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96da0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880910)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11880930)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11880970)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x118800a0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x118809d0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11879360)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade9d0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x116465d0)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade510)
08:33:21.205 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade6a0)
08:33:21.206 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
08:33:21.206 [Lua] <>modded = true<>
08:33:21.206 [Lua] <>Mod:1402971136:Needii = true<>
08:33:21.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
08:33:21.208 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
08:33:21.208 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
08:33:21.208 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.208 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b82180)
08:33:21.208 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
08:33:21.208 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
08:33:21.208 [Lua] <>modded = true<>
08:33:21.208 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
08:33:21.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
08:33:21.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
08:33:21.210 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
08:33:21.210 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0550)
08:33:21.210 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x126546c0)
08:33:21.211 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c780)
08:33:21.211 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654990)
08:33:21.211 [Lua] <>modded = true<>
08:33:21.211 [Lua] <>Mod:1388911015:Chat Block = true<>
08:33:21.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
08:33:21.213 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
08:33:21.213 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
08:33:21.213 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e952f0)
08:33:21.213 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
08:33:21.213 [Lua] <>modded = true<>
08:33:21.213 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
08:33:21.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
08:33:21.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
08:33:21.216 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146aca0)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014977c0)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d980)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497900)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01497640)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149da60)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d790)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c7e0)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f710)
08:33:21.216 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
08:33:21.217 [Lua] <>modded = true<>
08:33:21.217 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
08:33:21.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
08:33:21.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
08:33:21.219 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2fa0)
08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02f40)
08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2cd0)
08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02fa0)
08:33:21.219 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
08:33:21.219 [Lua] <>modded = true<>
08:33:21.219 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
08:33:21.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
08:33:21.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
08:33:21.221 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
08:33:21.221 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.221 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be9340)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9510)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94f0)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9660)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94b0)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9490)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94d0)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be9320)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666b50)
08:33:21.222 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9300)
08:33:21.222 [Lua] <>modded = true<>
08:33:21.222 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
08:33:21.223 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
08:33:21.224 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
08:33:21.224 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000382f0)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013cc2f0] (Origin: function: 0x013cd650)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x102c9ab0)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x0146aec0)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013e5210)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x00550580)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01496820)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0144dd00)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02721e40)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009fa10)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02721dd0)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02722340)
08:33:21.225 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
08:33:21.226 [Lua] <>modded = true<>
08:33:21.226 [Lua] <>Mod:1395453301:Skip Intro = true<>
08:33:21.227 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
08:33:21.228 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
08:33:21.228 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
08:33:21.228 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767270)
08:33:21.228 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767320)
08:33:21.228 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
08:33:21.228 [Lua] <>modded = true<>
08:33:21.228 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
08:33:21.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
08:33:21.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
08:33:21.230 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
08:33:21.230 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9380)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9660)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9490)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94b0)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be94d0)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be9530)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be9550)
08:33:21.230 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
08:33:21.231 [Lua] <>modded = true<>
08:33:21.231 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
08:33:21.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
08:33:21.235 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
08:33:21.235 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667990)
08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9e70)
08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9300)
08:33:21.235 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
08:33:21.236 [Lua] <>project = vermintide 2<>
08:33:21.236 [Lua] <>build = release<>
08:33:21.236 [Lua] <>platform = win32<>
08:33:21.236 [Lua] <>dedicated_server = false<>
08:33:21.236 [Lua] <>title_id = 5107<>
08:33:21.236 [Lua] <>content_revision = 17502<>
08:33:21.236 [Lua] <>engine_revision = 72af77cbc050<>
08:33:21.236 [Lua] <>release_version = 4.0.0<>
08:33:21.236 [Lua] <>rendering_backend = dx11<>
08:33:21.236 [Lua] <>teamcity_build_id = 79856<>
08:33:21.236 [Lua] <>steam_id = 110000106697298<>
08:33:21.236 [Lua] <>steam_profile_name = JayJay<>
08:33:21.236 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
08:33:21.236 [Lua] [Boot] Application build: release
08:33:21.236 [Lua] [Boot] Content revision: 17502
08:33:21.236 [Lua] [Boot] Engine revision: 72af77cbc050
08:33:21.236 [Lua] [Boot] Release version: 4.0.0
08:33:21.236 [Lua] [Boot] User ID: 110000106697298 JayJay
08:33:21.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
08:33:21.242 [Lua] initializing mechanism to: adventure
08:33:21.242 [Lua] Game:setup() total time: 0.0060000000000002
08:33:21.242 [Lua] handle rev info: 0
08:33:21.242 [Lua] handle gfx quality: 0
08:33:21.242 [Lua] default settings: 0
08:33:21.242 [Lua] user settings: 0
08:33:21.242 [Lua] set frame times: 0
08:33:21.242 [Lua] init random: 0
08:33:21.242 [Lua] managers: 0.0060000000000002274
08:33:21.242 [Lua]
08:33:21.242 [Lua] unaccounted: 0
08:33:21.242 [Lua] [Boot] use baked enemy meshes: false
08:33:21.242 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:33:21.242 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:33:21.242 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:33:21.242 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:33:21.242 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:33:21.242 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:33:21.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
08:33:21.260 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
08:33:21.260 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
08:33:21.260 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:33:21.260 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:33:21.260 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:33:21.260 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
08:33:21.260 [Lua] [Testify] Ready!
08:33:21.261 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda40)
08:33:21.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:33:21.416 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:33:21.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:33:21.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:33:21.756 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:33:21.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:33:21.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:33:21.806 [Lua] [PackageManager] Force_load: resource_packages/menu
08:33:21.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:33:21.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:33:21.873 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:33:21.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:33:22.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:33:22.363 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:33:22.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:33:22.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:33:22.483 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
08:33:22.484 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
08:33:22.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:33:22.567 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:33:22.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:33:22.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:33:22.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:33:22.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:33:23.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:33:23.635 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:33:23.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:33:24.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:33:24.125 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:33:24.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:33:24.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
08:33:24.498 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
08:33:24.498 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
08:33:24.498 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x03763640)
08:33:24.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0032b400)
08:33:24.498 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x11ba1fa0)
08:33:24.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0376a440)
08:33:24.498 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x03768a60)
08:33:24.499 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:33:24.499 [Lua] [Gamestate] Enter StateTitleScreen
08:33:24.500 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:33:24.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:33:24.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
08:33:24.514 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:33:24.514 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:33:24.514 [Save] Loading `save_data`
08:33:24.515 [Save] Load done
08:33:24.532 [Lua] [BackendManagerPlayFab] Backend Enabled
08:33:24.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:33:24.616 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:33:24.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:33:24.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:33:24.835 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:33:24.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:33:25.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:33:25.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:33:25.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:33:25.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:33:25.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:33:25.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:33:25.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:33:25.241 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:33:25.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:33:25.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:33:25.520 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:33:25.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:33:25.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:33:25.611 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:33:25.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:33:25.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:33:25.674 [Lua] [PackageManager] Force_load: resource_packages/careers
08:33:25.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:33:25.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:33:25.724 [Lua] [PackageManager] Force_load: resource_packages/decals
08:33:25.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:33:25.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:33:25.792 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:33:25.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:33:26.004 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
08:33:26.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:33:26.370 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:33:26.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
08:33:27.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
08:33:27.221 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
08:33:27.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:33:28.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:33:28.188 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:33:28.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:33:29.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:33:29.103 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:33:29.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:33:29.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:33:29.170 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:33:29.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
08:33:29.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
08:33:29.221 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
08:33:29.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
08:33:29.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
08:33:29.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
08:33:31.390 [Lua] steam item server: requesting user inventory
08:33:31.885 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
08:33:31.885 [Lua] ISI-> GET_ALL_ITEMS!
08:33:31.885 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
08:33:31.885 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
08:33:31.885 [Lua]
08:33:31.885 [Lua]
08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
08:33:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
08:33:32.106 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
08:33:32.106 [Lua] [SteamManager] request_item_prices
08:33:32.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
08:33:32.400 [Lua] Player statistics loaded!
08:33:32.632 [Lua] [SteamManager] on_price_result 1 EUR
08:33:32.632 [Lua] _refresh_steam_item_prices_cb
08:33:32.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
08:33:32.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
08:33:33.043 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
08:33:33.053 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
08:33:33.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
08:33:33.362 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
08:33:33.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
08:33:33.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
08:33:33.634 [Lua] [UnlockManager] All unlocks ready
08:33:33.651 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:33:34.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
08:33:34.682 [Lua] [Managers] Destroying manager group:
08:33:34.682 [Lua] [Gamestate] Enter state StateLoading
08:33:34.684 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:33:34.684 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:33:34.684 [Lua] [LobbyManager] Setting up network options
08:33:34.684 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
08:33:34.684 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
08:33:34.684 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
08:33:34.684 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
08:33:34.684 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
08:33:34.684 [Lua] LobbyManager:setup_network_options server_port: 27015
08:33:34.684 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:33:34.688 [Lua] registering RPCs
08:33:34.688 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
08:33:34.688 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
08:33:34.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:33:34.688 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:33:34.688 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:33:34.688 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:33:34.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:33:34.688 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:33:34.688 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:33:34.688 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:33:34.688 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:33:34.688 [SteamVoip] Creating room 996fba3bbb11ea5e
08:33:34.688 [SteamVoip] Joining room 996fba3bbb11ea5e
08:33:34.689 [EAC] EAC server 110000106697298 is initializing
08:33:34.698 [EAC] Server is also client 110000106697298
08:33:34.698 [EACServer] [09:33:34:697][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2438FE0 LogLevel: Info.
08:33:34.698 [Lua] ### Created peer state machine for 110000106697298
08:33:34.698 [Lua] [PeerSM] 110000106697298 :: on_enter Connecting
08:33:34.698 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
08:33:34.698 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:33:34.698 warning: [Application] Application.update_render_world is deprecated.
08:33:34.700 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:33:34.700 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:33:34.700 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
08:33:34.700 [Lua] Set lobby begin:
08:33:34.700 [Lua] Set lobby end.
08:33:34.700 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" and join party "nil"
08:33:34.700 [Lua] [LobbyHost] Changed state from 0 to creating
08:33:34.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:33:34.733 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:33:34.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:33:34.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:33:34.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:33:34.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:33:34.901 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:33:34.936 [Lua] [LobbyHost] Changed state from creating to joined
08:33:34.936 [Lua] [PartyManager] Leader is set to 110000106697298
08:33:34.936 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
08:33:34.936 [Lua] [ChatManager] Registering channel 1
08:33:34.936 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
08:33:34.936 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
08:33:34.936 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
08:33:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:33:34.951 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:33:34.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:33:34.952 [Lua] [NetworkServer] Changing num_players from nil to 1
08:33:34.952 [Lua] Players: 1
08:33:34.952 [Lua] Set lobby begin:
08:33:34.952 [Lua] Lobby data num_players = 1
08:33:34.952 [Lua] Lobby data level_key = inn_level
08:33:34.952 [Lua] Lobby data game_mode = 3
08:33:34.952 [Lua] Lobby data matchmaking = false
08:33:34.952 [Lua] Set lobby end.
08:33:36.705 [Lua] player (110000106697298,1) was put into party 0
08:33:36.705 [Lua] [PeerSM] 110000106697298 :: on_exit Connecting
08:33:36.705 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:33:36.705 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
08:33:36.705 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:33:36.705 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000106697298 "JayJay"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000106697298 \"JayJay\""
[2] self = table: 0000000000578730; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 618746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000392690
[3] _ = table: 0000000000578730; new_state = Loading; old_state = Connecting
[4] self = table: 000000000057CA00; dt = 0.01668119989335537; state_data = table: 0000000000578730; new_state = Loading
[5] self = table: 0000000011EB7EA0; dt = 0.01668119989335537; peer_state_machines = table: 00000000001A6180; joined_peers = table: 00000000001B5EF0; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00
[6] self = table: 000000000290A870; dt = 0.01668119989335537
[7] self = table: 000000000290A870; dt = 0.01668119989335537; t = 15.469292592257261
[8] self = table: 0000000002EBE180; dt = 0.01668119989335537; t = 15.469292592257261
[9] self = table: 0000000000097100; real_world_dt = 0.01668119989335537; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01668119989335537; t = 15.469292592257261
[10] dt = 0.01668119989335537
[2] server = table: 0000000011EB7EA0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298";
[4] current_state = Loading; function_memoize = table: 000000000057C9D0; state_data = table: 0000000000578730;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "inn_level"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 0000000000396040;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000290A870;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000002EC0310;
<>
08:33:36.705 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000578730; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 618746; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000392690
[3] _ = table: 0000000000578730; new_state = Loading; old_state = Connecting
[4] self = table: 000000000057CA00; dt = 0.01668119989335537; state_data = table: 0000000000578730; new_state = Loading
[5] self = table: 0000000011EB7EA0; dt = 0.01668119989335537; peer_state_machines = table: 00000000001A6180; joined_peers = table: 00000000001B5EF0; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00
[6] self = table: 000000000290A870; dt = 0.01668119989335537
[7] self = table: 000000000290A870; dt = 0.01668119989335537; t = 15.469292592257261
[8] self = table: 0000000002EBE180; dt = 0.01668119989335537; t = 15.469292592257261
[9] self = table: 0000000000097100; real_world_dt = 0.01668119989335537; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01668119989335537; t = 15.469292592257261
[10] dt = 0.01668119989335537
[2] server = table: 0000000011EB7EA0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298";
[4] current_state = Loading; function_memoize = table: 000000000057C9D0; state_data = table: 0000000000578730;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "inn_level"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 0000000000396040;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000104300D0; _input_manager = table: 0000000001BA3760; _machine = table: 0000000001268220; _network_event_delegate = table: 0000000000396040; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000010969900; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000011EB7EA0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001B2C50; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000003C45A0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000290A870;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000002EC0310;
<>
<>
08:33:36.706 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:33:42.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:33:42.070 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:33:42.084 [Lua] [LevelTransitionHandler] Level load completed!
08:33:42.084 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 618746 - use_random_directors: true - overriden_conflict: nil
08:33:42.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:33:42.086 [Lua] checking dlc's against conflict directors
08:33:42.086 [Lua] number of factions to include 3
08:33:42.086 [Lua] number of factions added 3
08:33:42.086 [Lua] --- --- ---
08:33:42.086 [Lua] Starting... difficulty 'normal'
08:33:42.086 [Lua] These are the starting conflict directors:
08:33:42.086 [Lua] inn_level
08:33:42.086 [Lua] --- --- ---
08:33:42.086 [Lua]
08:33:42.086 [Lua] DONE! Found the following directors:
08:33:42.086 [Lua] (free: 35), Master hash is:
08:33:42.086 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:33:42.086 [Lua] load_startup_enemy_packages: --------------
08:33:42.086 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:33:42.086 [Lua] critter_rat
08:33:42.101 [Lua] ### Sending rpc_level_loaded
08:33:42.101 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50
08:33:42.101 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
08:33:42.117 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
08:33:42.117 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
08:33:42.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
08:33:42.117 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
08:33:42.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
08:33:42.134 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
08:33:42.134 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
08:33:42.135 [Lua] ### Sending rpc_level_loaded
08:33:42.135 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50
08:33:42.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:33:42.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:33:42.152 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:33:42.152 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:33:42.152 [Lua] Starting async level spawning of levels/inn/world
08:33:42.152 [Umbra] Init version: 3.4.15 :: 16 threads
08:33:42.341 [Lua] Async level spawning done
08:33:42.341 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:33:43.311 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:33:43.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:33:43.311 [Lua] Set lobby begin:
08:33:43.311 [Lua] Lobby data host = 110000106697298
08:33:43.311 [Lua] Lobby data level_key = inn_level
08:33:43.311 [Lua] Lobby data game_mode = 3
08:33:43.311 [Lua] Lobby data country_code = DE
08:33:43.311 [Lua] Lobby data unique_server_name = JayJay
08:33:43.311 [Lua] Lobby data num_players = 1
08:33:43.311 [Lua] Lobby data matchmaking = false
08:33:43.311 [Lua] Set lobby end.
08:33:43.311 [Lua] [Managers] Destroying manager group:
08:33:43.312 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:33:43.312 [Lua] [Gamestate] Enter StateIngame HOST
08:33:43.312 [Lua] [Managers] Calling function on all managers:
08:33:43.312 [Lua] <>level = inn_level<>
08:33:43.312 [Lua] Set lobby begin:
08:33:43.312 [Lua] Lobby data host = 110000106697298
08:33:43.312 [Lua] Lobby data level_key = inn_level
08:33:43.312 [Lua] Lobby data game_mode = 3
08:33:43.312 [Lua] Lobby data selected_level_key = inn_level
08:33:43.312 [Lua] Lobby data country_code = DE
08:33:43.312 [Lua] Lobby data unique_server_name = JayJay
08:33:43.312 [Lua] Lobby data num_players = 1
08:33:43.312 [Lua] Lobby data matchmaking = false
08:33:43.312 [Lua] Set lobby end.
08:33:43.312 [Lua] [StateIngame] Server ingame
08:33:43.316 [Lua] Set lobby begin:
08:33:43.316 [Lua] Lobby data level_key = inn_level
08:33:43.316 [Lua] Lobby data selected_level_key = inn_level
08:33:43.316 [Lua] Lobby data unique_server_name = JayJay
08:33:43.316 [Lua] Lobby data matchmaking = false
08:33:43.316 [Lua] Lobby data host = 110000106697298
08:33:43.316 [Lua] Lobby data country_code = DE
08:33:43.316 [Lua] Lobby data game_mode = 3
08:33:43.316 [Lua] Lobby data difficulty_tweak = 0
08:33:43.316 [Lua] Lobby data difficulty = normal
08:33:43.316 [Lua] Lobby data num_players = 1
08:33:43.316 [Lua] Set lobby end.
08:33:43.316 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
08:33:43.316 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
08:33:43.316 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:33:43.316 [Lua] [Matchmaking] initializing
08:33:43.316 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
08:33:43.316 [Lua] [Matchmaking] register rpcs
08:33:43.316 [Lua] GameNetworkManager:init... creating game session
08:33:43.316 [Lua] Host GameSession.make_game_session_host with session:
08:33:43.316 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:33:43.316 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
08:33:43.316 [Lua] [GameNetworkManager] self.is_server = true
08:33:43.316 [Network] Setting artificial MTU limit to 65536
08:33:43.316 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:33:43.323 [Lua] Switching ConflictSettings: to: inn_level
08:33:43.323 [Lua] pacing=disabled
08:33:43.323 [Lua] roaming=nil
08:33:43.323 [Lua] disabled=false
08:33:43.323 [Lua] pack_spawning=disabled
08:33:43.323 [Lua] contained_breeds=nil
08:33:43.323 [Lua] boss=disabled
08:33:43.323 [Lua] horde=disabled
08:33:43.323 [Lua] specials=disabled
08:33:43.323 [Lua] name=inn_level
08:33:43.323 [Lua] intensity=disabled
08:33:43.323 [Lua] ---
08:33:43.323 [Lua] [LevelAnalysis] set_random_seed( 618746)
08:33:43.327 [Lua] [AIInterestPointSystem] Level Seed: 618746
08:33:43.327 [Lua]
08:33:43.327 [Lua] [entity_system_bag] = table
08:33:43.327 [Lua] [entity_system_bag] = metatable
08:33:43.327 [Lua] [startup_data] = table
08:33:43.327 [Lua] [entity_manager] = table
08:33:43.327 [Lua] [entity_manager] = metatable
08:33:43.327 [Lua] [unit_spawner] = table
08:33:43.327 [Lua] [unit_spawner] = metatable
08:33:43.327 [Lua] [unit_storage] = table
08:33:43.327 [Lua] [unit_storage] = metatable
08:33:43.327 [Lua] [dice_keeper] = table
08:33:43.327 [Lua] [dice_keeper] = metatable
08:33:43.327 [Lua] [is_server] = true (boolean)
08:33:43.327 [Lua] [world] = [World]
08:33:43.327 [Lua] [system_api] = table
08:33:43.327 [Lua] [entity_system] = table
08:33:43.327 [Lua] [entity_system] = metatable
08:33:43.327 [Lua] [network_lobby] = table
08:33:43.327 [Lua] [network_lobby] = metatable
08:33:43.327 [Lua] [profile_synchronizer] = table
08:33:43.327 [Lua] [profile_synchronizer] = metatable
08:33:43.327 [Lua] [level_transition_handler] = table
08:33:43.327 [Lua] [level_transition_handler] = metatable
08:33:43.327 [Lua] [num_local_human_players] = 1 (number)
08:33:43.327 [Lua] [statistics_db] = table
08:33:43.327 [Lua] [statistics_db] = metatable
08:33:43.327 [Lua] [network_server] = table
08:33:43.327 [Lua] [network_server] = metatable
08:33:43.327 [Lua] [input_manager] = table
08:33:43.327 [Lua] [input_manager] = metatable
08:33:43.327 [Lua] [network_clock] = table
08:33:43.327 [Lua] [network_clock] = metatable
08:33:43.327 [Lua] [network_transmit] = table
08:33:43.327 [Lua] [network_transmit] = metatable
08:33:43.327 [Lua] [free_flight_manager] = table
08:33:43.327 [Lua] [free_flight_manager] = metatable
08:33:43.327 [Lua] [network_manager] = table
08:33:43.327 [Lua] [network_manager] = metatable
08:33:43.327 [Lua] [network_event_delegate] = table
08:33:43.327 [Lua] [network_event_delegate] = metatable
08:33:43.327 [Lua]
08:33:43.327 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:33:43.327 [Lua] ignoring extension VersusInteractObjectiveExtension
08:33:43.327 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:33:43.327 [Lua] ignoring extension VersusSocketObjectiveExtension
08:33:43.327 [Lua] ignoring extension VersusTargetObjectiveExtension
08:33:43.327 [Lua] ignoring extension VersusMissionObjectiveExtension
08:33:43.328 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:33:43.329 [Lua] [AchievementManager] Achievements using the steam platform
08:33:43.362 [Lua] [StateIngame] Level seed: 618746
08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:33:43.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read,
08:33:43.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
08:33:43.369 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
08:33:43.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:33:43.369 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read,
08:33:43.372 [Lua] [LevelAnalysis] set_random_seed( 618746)
08:33:43.376 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
08:33:43.376 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
08:33:43.376 [Lua] [IngameUI] init
08:33:43.388 [SteamVoipClient] select_out(110000106697298, off)
08:33:43.391 [Lua] cb_razer_chroma_setup
08:33:43.424 [Lua] completed
08:33:43.424 [Lua] completed
08:33:43.425 [Lua] completed
08:33:43.434 [Lua] completed
08:33:43.434 [Lua] [Matchmaking] Cancelling matchmaking
08:33:43.434 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:33:43.434 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:33:43.434 [Lua] Set lobby begin:
08:33:43.434 [Lua] Lobby data level_key = inn_level
08:33:43.434 [Lua] Lobby data power_level = 0
08:33:43.434 [Lua] Lobby data selected_level_key = inn_level
08:33:43.434 [Lua] Lobby data unique_server_name = JayJay
08:33:43.434 [Lua] Lobby data matchmaking = false
08:33:43.434 [Lua] Lobby data host = 110000106697298
08:33:43.434 [Lua] Lobby data country_code = DE
08:33:43.435 [Lua] Lobby data game_mode = 3
08:33:43.435 [Lua] Lobby data difficulty_tweak = 0
08:33:43.435 [Lua] Lobby data difficulty = normal
08:33:43.435 [Lua] Lobby data num_players = 1
08:33:43.435 [Lua] Set lobby end.
08:33:43.435 [Flow] complete_skittergate_legend true
08:33:43.435 [Flow] complete_all_helmgart_levels_recruit true
08:33:43.437 [Flow] WitchHunterLevel:35
08:33:43.437 [Flow] LeaderYes
08:33:43.437 [Flow] ALL PC XP:304250
08:33:43.437 [Flow] Has "bogenhafen" DLC:true
08:33:43.437 [Flow] WH XP:60850
08:33:43.437 [Flow] Number of crafted items:12220
08:33:43.437 [Flow] Has "pre_order" DLC:true
08:33:43.437 [Flow] Sum of Powe Levels:1500
08:33:43.437 [Flow] lodestone diff 1:false
08:33:43.437 [Flow] magnus and forest activated
08:33:43.437 [Flow] magnus and forest activated
08:33:43.437 [Flow] cemetery and forest activated
08:33:43.437 [Flow] magnus and cemetery
08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:33:43.437 [Flow] ALL RUNES ACTIVATED
08:33:43.437 [Flow] magnus and forest activated
08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:33:43.437 [Flow] ALL RUNES ACTIVATED
08:33:43.437 [Flow] cemetery and forest activated
08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:33:43.437 [Flow] ALL RUNES ACTIVATED
08:33:43.437 [Flow] magnus and forest activated
08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:33:43.437 [Flow] ALL RUNES ACTIVATED
08:33:43.437 [Flow] magnus and cemetery
08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:33:43.437 [Flow] ALL RUNES ACTIVATED
08:33:43.437 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:33:43.439 [Lua] CurrentConflictSettings inn_level
08:33:43.439 [Lua] [ConflictDirector] conflict_director is ai_ready
08:33:43.439 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:33:43.439 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:33:43.440 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:33:43.440 [Lua] Forming navigation groups in one frame
08:33:43.440 [Lua] Forming navigation groups
08:33:43.458 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
08:33:43.459 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
08:33:43.459 [Lua] number of nav groups: 41
08:33:43.460 [Lua] number of refined nav groups : 23
08:33:43.461 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
08:33:43.461 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:33:43.461 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:33:43.461 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:33:43.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:33:43.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:33:43.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:33:43.464 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
08:33:43.464 [Lua] [Managers] Calling function on all managers:
08:33:43.464 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:33:43.489 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
08:33:43.489 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
08:33:43.913 [Lua] player (110000106697298,1) was put into party 1
08:33:43.913 [Lua] [IngamePlayerListUI] - Destroy
08:33:43.914 [Lua] [EquipmentUI] - Destroy
08:33:43.914 [Lua] [AbilityUI] - Destroy
08:33:43.914 [Lua] [GamePadAbilityUI] - Destroy
08:33:43.914 [Lua] [GamePadEquipmentUI] - Destroy
08:33:43.922 [Lua] Assigning peer(110000106697298:1) to profile(5) career(4)
08:33:43.922 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(4)
08:33:43.922 [Lua] Set lobby begin:
08:33:43.922 [Lua] Lobby data player_slot_1 = 0:0
08:33:43.922 [Lua] Lobby data level_key = inn_level
08:33:43.922 [Lua] Lobby data power_level = 0
08:33:43.922 [Lua] Lobby data selected_level_key = inn_level
08:33:43.922 [Lua] Lobby data player_slot_4 = 0:0
08:33:43.922 [Lua] Lobby data difficulty = normal
08:33:43.922 [Lua] Lobby data unique_server_name = JayJay
08:33:43.922 [Lua] Lobby data matchmaking = false
08:33:43.922 [Lua] Lobby data host = 110000106697298
08:33:43.922 [Lua] Lobby data country_code = DE
08:33:43.922 [Lua] Lobby data game_mode = 3
08:33:43.922 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:33:43.922 [Lua] Lobby data player_slot_2 = 0:0
08:33:43.922 [Lua] Lobby data difficulty_tweak = 0
08:33:43.922 [Lua] Lobby data player_slot_3 = 0:0
08:33:43.922 [Lua] Lobby data num_players = 1
08:33:43.922 [Lua] Set lobby end.
08:33:43.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:33:43.923 [Lua]
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
08:33:43.923 [Lua] [wwise/one_handed_swords] = false (boolean)
08:33:43.923 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
08:33:43.923 [Lua] [wwise/two_handed_swords] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
08:33:43.923 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
08:33:43.923 [Lua]
08:33:43.923 [Lua]
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
08:33:43.923 [Lua] [wwise/one_handed_swords] = false (boolean)
08:33:43.923 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:33:43.923 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
08:33:43.923 [Lua] [wwise/two_handed_swords] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean)
08:33:43.923 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
08:33:43.923 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
08:33:43.923 [Lua]
08:33:43.923 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
08:33:43.923 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
08:33:43.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:33:43.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:33:43.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
08:33:43.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:33:43.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
08:33:43.938 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
08:33:43.938 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
08:33:43.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:33:43.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read,
08:33:44.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:33:44.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
08:33:44.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
08:33:44.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:33:44.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:33:44.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:33:44.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:33:44.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:33:44.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:33:44.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:33:44.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:33:44.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:33:44.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:33:44.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:33:44.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:33:44.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:33:44.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:33:44.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:33:44.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:33:44.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:33:44.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:33:44.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:33:44.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:33:44.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:33:44.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:33:44.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:33:44.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:33:44.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:33:44.401 [Flow] DISABLE
08:33:44.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:33:44.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:33:44.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:33:44.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:33:44.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:33:44.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:33:44.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:33:44.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:33:44.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:33:44.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:33:44.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:33:44.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:33:44.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:33:44.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:33:44.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:33:44.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:33:44.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:33:44.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:33:44.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:33:44.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:33:44.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:33:44.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:33:44.681 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:33:44.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
08:33:44.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
08:33:44.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
08:33:44.732 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:33:44.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:33:44.856 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:33:44.856 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:33:44.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:33:44.936 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:33:44.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
08:33:45.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
08:33:45.170 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
08:33:45.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
08:33:45.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
08:33:45.238 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
08:33:45.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
08:33:45.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
08:33:45.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
08:33:45.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
08:33:45.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
08:33:45.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2
08:33:45.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:33:45.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:33:45.897 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:33:45.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
08:33:46.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
08:33:46.014 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
08:33:46.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
08:33:46.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
08:33:46.502 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
08:33:46.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
08:33:46.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
08:33:46.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
08:33:46.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:33:46.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:33:46.757 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:33:46.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
08:33:46.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
08:33:46.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
08:33:46.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
08:33:46.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
08:33:46.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
08:33:46.924 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
08:33:47.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
08:33:47.059 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
08:33:47.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
08:33:47.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
08:33:47.178 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
08:33:47.194 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:33:47.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:33:47.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:33:47.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
08:33:47.246 [Lua] Players are leaving the safe zone
08:33:47.560 [Lua] StateInGameRunning:_game_actually_starts()
08:33:47.560 [Lua] [IngameUI] menu view on_enter start_menu_view
08:33:47.560 [Lua] hero_fullscreen_menu_on_enter
08:33:47.561 [Lua] #################################################################################################################
08:33:47.561 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:33:47.561 [Lua] #################################################################################################################
08:33:47.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
08:33:47.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008889d0
08:33:47.566 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:33:47.571 [SteamVoipClient] select_out(110000106697298, off)
08:33:47.577 [Lua] cb_razer_chroma_setup
08:33:47.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
08:33:47.591 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:33:47.591 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:33:47.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:33:47.592 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:33:47.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:33:47.592 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:33:47.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:33:47.592 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
08:33:47.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
08:33:47.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
08:33:47.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
08:33:47.791 [Lua] Commit load time data
08:33:48.380 [Lua] PlayFabMirrorBase:_commit_internal 1
08:33:48.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:33:48.383 [Lua] generate_backend_stats 110000106697298:1
08:33:48.396 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:33:48.396 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:33:48.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
08:33:48.396 [Lua] Set lobby begin:
08:33:48.396 [Lua] Lobby data player_slot_1 = 0:0
08:33:48.397 [Lua] Lobby data level_key = inn_level
08:33:48.397 [Lua] Lobby data power_level = 835
08:33:48.397 [Lua] Lobby data selected_level_key = inn_level
08:33:48.397 [Lua] Lobby data player_slot_4 = 0:0
08:33:48.397 [Lua] Lobby data difficulty = normal
08:33:48.397 [Lua] Lobby data unique_server_name = JayJay
08:33:48.397 [Lua] Lobby data matchmaking = false
08:33:48.397 [Lua] Lobby data host = 110000106697298
08:33:48.397 [Lua] Lobby data country_code = DE
08:33:48.397 [Lua] Lobby data game_mode = 3
08:33:48.397 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:33:48.397 [Lua] Lobby data player_slot_2 = 0:0
08:33:48.397 [Lua] Lobby data difficulty_tweak = 0
08:33:48.397 [Lua] Lobby data player_slot_3 = 0:0
08:33:48.397 [Lua] Lobby data num_players = 1
08:33:48.397 [Lua] Set lobby end.
08:33:48.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
08:33:48.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x365, position: 0
08:33:48.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
08:33:48.787 [Lua] commit result success 1
08:33:49.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x365, position: 27249
08:33:52.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
08:33:52.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:33:52.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
08:33:52.456 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:33:52.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
08:33:52.473 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:33:52.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
08:33:52.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:33:52.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
08:33:52.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:33:52.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:33:52.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:33:52.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:33:52.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:33:52.677 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
08:33:52.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:33:52.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
08:33:52.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:36:13.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x365, position: 6937837
08:37:06.472 [Lua] [IngameUI] menu view on_exit start_menu_view
08:37:06.472 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:37:06.472 [Lua] hero_fullscreen_menu_on_exit
08:37:06.474 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008889d0
08:37:06.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:37:06.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:37:07.428 [Lua] [IngameUI] menu view on_enter character_selection
08:37:07.428 [Lua] hero_fullscreen_menu_on_enter
08:37:07.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886f30
08:37:07.431 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
08:37:07.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:07.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:07.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:07.452 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:07.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:07.452 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:07.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:07.469 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
08:37:08.232 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:08.232 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:08.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:08.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:08.233 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:08.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:08.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:37:08.786 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:37:08.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:37:08.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:37:08.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:37:08.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:08.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:08.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:08.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:37:08.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:08.892 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView
08:37:08.973 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
08:37:08.973 [Lua] Set lobby begin:
08:37:08.973 [Lua] Lobby data player_slot_1 = 0:0
08:37:08.973 [Lua] Lobby data level_key = inn_level
08:37:08.973 [Lua] Lobby data power_level = 835
08:37:08.973 [Lua] Lobby data selected_level_key = inn_level
08:37:08.973 [Lua] Lobby data player_slot_4 = 0:0
08:37:08.973 [Lua] Lobby data difficulty = normal
08:37:08.973 [Lua] Lobby data unique_server_name = JayJay
08:37:08.973 [Lua] Lobby data matchmaking = false
08:37:08.973 [Lua] Lobby data host = 110000106697298
08:37:08.973 [Lua] Lobby data country_code = DE
08:37:08.973 [Lua] Lobby data game_mode = 3
08:37:08.973 [Lua] Lobby data player_slot_5 = 0:0
08:37:08.973 [Lua] Lobby data player_slot_2 = 0:0
08:37:08.973 [Lua] Lobby data difficulty_tweak = 0
08:37:08.973 [Lua] Lobby data player_slot_3 = 0:0
08:37:08.973 [Lua] Lobby data num_players = 1
08:37:08.973 [Lua] Set lobby end.
08:37:08.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
08:37:08.973 [Lua] Set lobby begin:
08:37:08.973 [Lua] Lobby data player_slot_1 = 0:0
08:37:08.973 [Lua] Lobby data level_key = inn_level
08:37:08.973 [Lua] Lobby data power_level = 835
08:37:08.973 [Lua] Lobby data selected_level_key = inn_level
08:37:08.973 [Lua] Lobby data player_slot_4 = 0:0
08:37:08.973 [Lua] Lobby data difficulty = normal
08:37:08.973 [Lua] Lobby data unique_server_name = JayJay
08:37:08.973 [Lua] Lobby data matchmaking = false
08:37:08.973 [Lua] Lobby data host = 110000106697298
08:37:08.973 [Lua] Lobby data country_code = DE
08:37:08.973 [Lua] Lobby data game_mode = 3
08:37:08.973 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:37:08.973 [Lua] Lobby data player_slot_2 = 0:0
08:37:08.973 [Lua] Lobby data difficulty_tweak = 0
08:37:08.973 [Lua] Lobby data player_slot_3 = 0:0
08:37:08.973 [Lua] Lobby data num_players = 1
08:37:08.974 [Lua] Set lobby end.
08:37:08.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:37:08.974 [Lua]
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
08:37:08.974 [Lua] [wwise/bow] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
08:37:08.974 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
08:37:08.974 [Lua] [wwise/two_handed_axes] = false (boolean)
08:37:08.974 [Lua]
08:37:08.974 [Lua]
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
08:37:08.974 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean)
08:37:08.974 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
08:37:08.974 [Lua] [wwise/bow] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
08:37:08.974 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
08:37:08.974 [Lua] [wwise/two_handed_axes] = false (boolean)
08:37:08.974 [Lua]
08:37:08.977 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
08:37:08.988 [Lua] [GameNetworkManager] destroying game object with go_id=43
08:37:08.990 [Save] Saving `save_data`
08:37:08.992 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:37:08.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:37:08.997 [Save] Save done
08:37:09.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:37:09.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
08:37:09.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07
08:37:09.040 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:37:09.041 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
08:37:09.042 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
08:37:09.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient
08:37:09.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2, InventoryPackageSynchronizerClient
08:37:09.042 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
08:37:09.042 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
08:37:09.043 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:37:09.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient
08:37:09.043 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
08:37:09.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient
08:37:09.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, InventoryPackageSynchronizerClient
08:37:09.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient
08:37:09.044 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient
08:37:09.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07
08:37:09.108 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07
08:37:09.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
08:37:09.110 [Lua] [IngameUI] menu view on_exit character_selection
08:37:09.110 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
08:37:09.110 [Lua] hero_fullscreen_menu_on_exit
08:37:09.112 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886f30
08:37:09.112 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:09.112 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:37:09.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
08:37:09.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
08:37:09.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
08:37:09.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
08:37:09.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
08:37:09.369 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
08:37:09.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
08:37:09.469 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
08:37:09.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:37:09.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:37:09.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:37:09.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:37:09.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:37:09.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:37:09.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:37:09.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:37:09.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:37:09.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
08:37:09.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
08:37:09.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
08:37:09.892 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:37:10.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:37:10.008 [Lua] [PackageManager] Force_load: wwise/bow
08:37:10.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
08:37:10.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:37:10.075 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:37:10.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:37:10.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:37:10.193 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:37:10.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
08:37:10.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:10.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:10.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
08:37:10.954 [Lua] [IngameUI] menu view on_enter hero_view
08:37:10.958 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886550
08:37:10.958 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:37:10.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162aa30)
08:37:10.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11621850)
08:37:10.958 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa90)
08:37:10.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:37:10.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:37:10.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:37:10.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:37:10.977 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:37:11.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:37:11.298 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:37:11.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.323 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.376 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:11.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:11.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:16.541 [Lua] [IngameUI] menu view on_exit hero_view
08:37:16.544 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886550
08:37:16.544 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:37:16.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:37:16.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:37:16.545 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:16.545 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:16.545 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:16.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:16.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:16.556 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:37:16.556 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:37:16.556 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:37:18.077 [Lua] [IngameUI] menu view on_enter hero_view
08:37:18.081 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886550
08:37:18.081 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:37:18.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:37:18.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:37:18.098 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:37:18.099 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:37:18.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:37:18.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:37:18.415 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:37:18.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.442 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.484 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:37:18.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:18.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:21.354 [Lua] [IngameUI] menu view on_exit hero_view
08:37:21.358 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886550
08:37:21.358 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:37:21.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:37:21.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:37:21.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:21.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:21.358 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:21.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:21.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:37:21.370 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:37:21.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:37:21.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:37:21.593 [Lua] PlayFabMirrorBase:_commit_internal 2
08:37:21.593 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:37:21.596 [Lua] generate_backend_stats 110000106697298:1
08:37:21.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:37:21.609 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:37:21.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
08:37:21.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
08:37:22.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
08:37:22.575 [Lua] commit result success 2
08:37:55.718 [Lua] [IngameUI] menu view on_enter start_game_view
08:37:55.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0088a110
08:37:55.719 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:37:55.721 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:37:55.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:37:55.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:37:55.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:37:56.840 [Lua] [IngameUI] menu view on_exit start_game_view
08:37:56.840 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:37:56.841 [Save] Saving `save_data`
08:37:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:37:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:37:56.841 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:37:56.844 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0088a110
08:37:56.849 [Save] Save done
08:37:57.333 [Lua] [IngameUI] menu view on_enter hero_view
08:37:57.337 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00886550
08:37:57.337 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:37:57.347 [Lua] completed
08:37:57.347 [Lua] completed
08:37:57.347 [Lua] completed
08:38:02.850 [Lua] [IngameUI] menu view on_exit hero_view
08:38:02.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00886550
08:38:02.852 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:38:03.644 [Lua] [IngameUI] menu view on_enter start_game_view
08:38:03.645 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0088a110
08:38:03.645 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:38:03.646 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:38:03.646 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:38:03.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:38:03.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:38:05.609 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
08:38:05.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:38:05.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
08:38:05.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 8
08:38:05.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:38:05.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
08:38:05.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 8
08:38:05.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 8
08:38:07.864 [Lua] PlayFabMirrorBase:_commit_internal 3
08:38:07.864 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:38:07.866 [Lua] generate_backend_stats 110000106697298:1
08:38:07.879 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:38:07.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:38:07.886 [Lua] commit result success 3
08:38:08.054 [Lua] [IngameUI] menu view on_exit start_game_view
08:38:08.054 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:38:08.055 [Save] Saving `save_data`
08:38:08.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:38:08.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
08:38:08.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
08:38:08.058 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0088a110
08:38:08.063 [Save] Save done
08:38:19.272 [Lua] [IngameUI] menu view on_enter start_game_view
08:38:19.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0088a110
08:38:19.273 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:38:19.275 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
08:38:19.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:38:19.276 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
08:38:19.276 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
08:38:20.891 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
08:38:20.891 [Lua] ............................................................................................................
08:38:20.891 [Lua] ............................................................................................................
08:38:20.891 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
08:38:20.891 [Lua] ............................................................................................................
08:38:20.891 [Lua] ............................................................................................................
08:38:20.891 [Lua] [Matchmaking] Cancelling matchmaking
08:38:20.891 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:38:20.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:38:20.905 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:38:20.907 [Lua] Set lobby begin:
08:38:20.907 [Lua] Lobby data player_slot_1 = 0:0
08:38:20.908 [Lua] Lobby data level_key = inn_level
08:38:20.908 [Lua] Lobby data power_level = 835
08:38:20.908 [Lua] Lobby data selected_level_key = inn_level
08:38:20.908 [Lua] Lobby data player_slot_4 = 0:0
08:38:20.908 [Lua] Lobby data difficulty = normal
08:38:20.908 [Lua] Lobby data unique_server_name = JayJay
08:38:20.908 [Lua] Lobby data matchmaking = false
08:38:20.908 [Lua] Lobby data host = 110000106697298
08:38:20.908 [Lua] Lobby data country_code = DE
08:38:20.908 [Lua] Lobby data game_mode = 3
08:38:20.908 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:20.908 [Lua] Lobby data player_slot_2 = 0:0
08:38:20.908 [Lua] Lobby data difficulty_tweak = 0
08:38:20.908 [Lua] Lobby data player_slot_3 = 0:0
08:38:20.908 [Lua] Lobby data num_players = 1
08:38:20.908 [Lua] Set lobby end.
08:38:20.908 [Lua] [PartyManager] Leader is set to 110000106697298
08:38:20.908 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
08:38:20.908 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
08:38:20.908 [Lua] Set lobby begin:
08:38:20.908 [Lua] Lobby data twitch_enabled = false
08:38:20.908 [Lua] Lobby data power_level = 835
08:38:20.908 [Lua] Lobby data unique_server_name = JayJay
08:38:20.908 [Lua] Lobby data difficulty_tweak = 0
08:38:20.909 [Lua] Lobby data host = 110000106697298
08:38:20.909 [Lua] Lobby data game_mode = 6
08:38:20.909 [Lua] Lobby data match_started = true
08:38:20.909 [Lua] Lobby data mechanism = adventure
08:38:20.909 [Lua] Lobby data level_key = inn_level
08:38:20.909 [Lua] Lobby data player_slot_1 = 0:0
08:38:20.909 [Lua] Lobby data selected_level_key = inn_level
08:38:20.909 [Lua] Lobby data difficulty = normal
08:38:20.909 [Lua] Lobby data quick_game = false
08:38:20.909 [Lua] Lobby data matchmaking = true
08:38:20.909 [Lua] Lobby data weave_name = false
08:38:20.909 [Lua] Lobby data player_slot_4 = 0:0
08:38:20.909 [Lua] Lobby data num_players = 1
08:38:20.909 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:20.909 [Lua] Lobby data player_slot_2 = 0:0
08:38:20.909 [Lua] Lobby data country_code = DE
08:38:20.909 [Lua] Lobby data player_slot_3 = 0:0
08:38:20.909 [Lua] Lobby data eac_authorized = true
08:38:20.909 [Lua] Set lobby end.
08:38:20.909 [Lua] Set lobby begin:
08:38:20.909 [Lua] Lobby data twitch_enabled = false
08:38:20.909 [Lua] Lobby data power_level = 835
08:38:20.909 [Lua] Lobby data unique_server_name = JayJay
08:38:20.909 [Lua] Lobby data difficulty_tweak = 0
08:38:20.909 [Lua] Lobby data host = 110000106697298
08:38:20.909 [Lua] Lobby data game_mode = 6
08:38:20.909 [Lua] Lobby data is_private = false
08:38:20.909 [Lua] Lobby data match_started = true
08:38:20.909 [Lua] Lobby data mechanism = adventure
08:38:20.909 [Lua] Lobby data level_key = inn_level
08:38:20.909 [Lua] Lobby data player_slot_1 = 0:0
08:38:20.909 [Lua] Lobby data selected_level_key = inn_level
08:38:20.909 [Lua] Lobby data difficulty = normal
08:38:20.909 [Lua] Lobby data quick_game = false
08:38:20.909 [Lua] Lobby data matchmaking = true
08:38:20.909 [Lua] Lobby data weave_name = false
08:38:20.909 [Lua] Lobby data player_slot_4 = 0:0
08:38:20.909 [Lua] Lobby data num_players = 1
08:38:20.909 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:20.909 [Lua] Lobby data player_slot_2 = 0:0
08:38:20.909 [Lua] Lobby data country_code = DE
08:38:20.910 [Lua] Lobby data player_slot_3 = 0:0
08:38:20.910 [Lua] Lobby data eac_authorized = true
08:38:20.910 [Lua] Set lobby end.
08:38:20.910 [Lua] [ChatManager][1]System: Starting hosted game...
08:38:20.910 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:38:20.910 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:38:20.993 [Lua] [IngameUI] menu view on_exit start_game_view
08:38:20.993 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:38:20.993 [Save] Saving `save_data`
08:38:20.993 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:38:20.993 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
08:38:20.993 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
08:38:20.996 [Save] Save done
08:38:20.996 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0088a110
08:38:25.485 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:38:25.485 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:38:25.485 [Lua] MatchmakingStateStartGame preferred_level_keys nil
08:38:25.485 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 0
08:38:25.485 [Lua] [LevelTransitionHandler] set_next_level( nurgle, 0 )
08:38:25.485 [Lua] Set lobby begin:
08:38:25.485 [Lua] Lobby data twitch_enabled = false
08:38:25.485 [Lua] Lobby data power_level = 835
08:38:25.485 [Lua] Lobby data unique_server_name = JayJay
08:38:25.485 [Lua] Lobby data difficulty_tweak = 0
08:38:25.485 [Lua] Lobby data host = 110000106697298
08:38:25.485 [Lua] Lobby data game_mode = 6
08:38:25.485 [Lua] Lobby data is_private = false
08:38:25.485 [Lua] Lobby data match_started = true
08:38:25.485 [Lua] Lobby data mechanism = adventure
08:38:25.485 [Lua] Lobby data level_key = inn_level
08:38:25.486 [Lua] Lobby data player_slot_1 = 0:0
08:38:25.486 [Lua] Lobby data selected_level_key = nurgle
08:38:25.486 [Lua] Lobby data difficulty = normal
08:38:25.486 [Lua] Lobby data quick_game = false
08:38:25.486 [Lua] Lobby data matchmaking = true
08:38:25.486 [Lua] Lobby data weave_name = false
08:38:25.486 [Lua] Lobby data player_slot_4 = 0:0
08:38:25.486 [Lua] Lobby data num_players = 1
08:38:25.486 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:25.486 [Lua] Lobby data player_slot_2 = 0:0
08:38:25.486 [Lua] Lobby data country_code = DE
08:38:25.486 [Lua] Lobby data player_slot_3 = 0:0
08:38:25.486 [Lua] Lobby data eac_authorized = true
08:38:25.486 [Lua] Set lobby end.
08:38:25.488 [Lua] Set lobby begin:
08:38:25.488 [Lua] Lobby data twitch_enabled = false
08:38:25.488 [Lua] Lobby data power_level = 835
08:38:25.488 [Lua] Lobby data unique_server_name = JayJay
08:38:25.488 [Lua] Lobby data difficulty_tweak = 0
08:38:25.488 [Lua] Lobby data host = 110000106697298
08:38:25.488 [Lua] Lobby data game_mode = 6
08:38:25.488 [Lua] Lobby data is_private = false
08:38:25.488 [Lua] Lobby data match_started = true
08:38:25.488 [Lua] Lobby data mechanism = adventure
08:38:25.488 [Lua] Lobby data level_key = inn_level
08:38:25.488 [Lua] Lobby data player_slot_1 = 0:0
08:38:25.488 [Lua] Lobby data selected_level_key = nurgle
08:38:25.488 [Lua] Lobby data difficulty = normal
08:38:25.488 [Lua] Lobby data quick_game = false
08:38:25.488 [Lua] Lobby data matchmaking = true
08:38:25.488 [Lua] Lobby data weave_name = false
08:38:25.488 [Lua] Lobby data player_slot_4 = 0:0
08:38:25.488 [Lua] Lobby data num_players = 1
08:38:25.488 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:25.489 [Lua] Lobby data player_slot_2 = 0:0
08:38:25.489 [Lua] Lobby data country_code = DE
08:38:25.489 [Lua] Lobby data player_slot_3 = 0:0
08:38:25.489 [Lua] Lobby data eac_authorized = true
08:38:25.489 [Lua] Set lobby end.
08:38:25.489 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
08:38:25.489 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
08:38:25.489 [Lua] Complete level triggered.
08:38:25.490 [Save] Saving `save_data`
08:38:25.490 [Lua] gm_event_end_conditions_met false false
08:38:25.491 [Lua] PlayFabMirrorBase:_commit_internal nil
08:38:25.491 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:38:25.493 [Lua] generate_backend_stats 110000106697298:1
08:38:25.500 [Save] Save done
08:38:25.500 [Save] Saving `save_data`
08:38:25.507 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:38:25.507 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:38:25.507 [Lua] TRANSITION nil nil nurgle
08:38:25.507 [Lua] Transition type "nurgle", is server: true
08:38:25.507 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:38:25.507 [Lua] [GameNetworkManager] Leaving game...
08:38:25.507 [Lua] [GameNetworkManager] Shutting down game session host.
08:38:25.507 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:38:25.507 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:38:25.507 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=283.61
08:38:25.508 [Save] Save done
08:38:25.508 [Save] Saving `save_data`
08:38:25.513 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:38:25.513 [Lua] commit result success 4
08:38:25.517 [Save] Save done
08:38:27.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:38:27.503 [Lua] [Managers] Calling function on all managers:
08:38:27.503 [Lua] Clearing all global lookup lists
08:38:27.503 [Lua] [IngamePlayerListUI] - Destroy
08:38:27.503 [Lua] [EquipmentUI] - Destroy
08:38:27.503 [Lua] [AbilityUI] - Destroy
08:38:27.503 [Lua] [GamePadAbilityUI] - Destroy
08:38:27.503 [Lua] [GamePadEquipmentUI] - Destroy
08:38:27.504 [Lua] [IngameUI] destroy
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
08:38:27.508 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
08:38:27.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3
08:38:27.553 [Lua] [Managers] Destroying manager group:
08:38:27.558 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:38:27.645 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:38:27.645 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
08:38:27.645 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:38:27.645 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 nurgle 0
08:38:27.645 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:38:27.645 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 2, User: 110000106697298 "JayJay"
<>
08:38:27.645 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: nurgle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: nurgle"
[2] self = table: 0000000000578730; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "nurgle"; environment_variation_id = 0; level_seed = 3619936; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000001B3C40
[3] _ = table: 0000000000578730; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000011EB7EA0; peer_state_machines = table: 00000000001A6180; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00; current_state = InPostGame
[5] self = table: 0000000010BF2780; application_shutdown = nil; unit_spawner = table: 0000000001569600; world = [World]; unit_storage = table: 0000000000281D70; units = table: 00000000015696D0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010BF2780
[8] self = table: 0000000002EBE180; dt = 0.016677575185894966; t = 305.68945065326989; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016677575185894966; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016677575185894966; t = 305.68945065326989
[10] dt = 0.016677575185894966
[2] server = table: 0000000011EB7EA0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; game_session = [GameSession]; game_network_manager = table: 00000000001CFDC0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "nurgle"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 000000000134C0C0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002CB6410; network_server = table: 0000000011EB7EA0; entity_system = table: 0000000002CB6510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000113D3AB0; statistics_db = table: 00000000009D1C80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 281.82463834136723; input_manager = table: 0000000011C5C8D0; profile_synchronizer = table: 00000000001B2C50; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001AC9C70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000134C0C0; world = [World]; dt = 0.016677575185894966; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104300D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 283.6077307164669; _lobby_host = table: 00000000003C45A0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000001569450; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BF2780;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BF2780;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010BF2780;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000041CB30;
<>
<>
08:38:27.645 [Lua] [Matchmaking] unregister rpcs
08:38:27.646 [Lua] ############### UNLOADING PACKAGES ###############
08:38:27.646 [Lua] [Managers] Calling function on all managers:
08:38:27.646 [Lua] [Managers] Destroying manager group:
08:38:27.646 [Lua] [Gamestate] Enter state StateLoading
08:38:27.647 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:38:27.647 [Lua] [Matchmaking] register rpcs
08:38:27.647 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:38:27.647 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:38:27.647 [Lua] Set lobby begin:
08:38:27.647 [Lua] Lobby data twitch_enabled = false
08:38:27.647 [Lua] Lobby data power_level = 0
08:38:27.647 [Lua] Lobby data unique_server_name = JayJay
08:38:27.647 [Lua] Lobby data difficulty_tweak = 0
08:38:27.647 [Lua] Lobby data host = 110000106697298
08:38:27.647 [Lua] Lobby data game_mode = 6
08:38:27.647 [Lua] Lobby data is_private = false
08:38:27.647 [Lua] Lobby data match_started = true
08:38:27.647 [Lua] Lobby data mechanism = adventure
08:38:27.648 [Lua] Lobby data level_key = inn_level
08:38:27.648 [Lua] Lobby data player_slot_1 = 0:0
08:38:27.648 [Lua] Lobby data selected_level_key = nurgle
08:38:27.648 [Lua] Lobby data difficulty = normal
08:38:27.648 [Lua] Lobby data quick_game = false
08:38:27.648 [Lua] Lobby data matchmaking = true
08:38:27.648 [Lua] Lobby data weave_name = false
08:38:27.648 [Lua] Lobby data player_slot_4 = 0:0
08:38:27.648 [Lua] Lobby data num_players = 1
08:38:27.648 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:27.648 [Lua] Lobby data player_slot_2 = 0:0
08:38:27.648 [Lua] Lobby data country_code = DE
08:38:27.648 [Lua] Lobby data player_slot_3 = 0:0
08:38:27.648 [Lua] Lobby data eac_authorized = true
08:38:27.648 [Lua] Set lobby end.
08:38:27.648 [Lua] registering RPCs
08:38:27.648 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:38:27.648 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:38:27.648 [Lua] Set lobby begin:
08:38:27.648 [Lua] Lobby data twitch_enabled = false
08:38:27.648 [Lua] Lobby data power_level = 0
08:38:27.648 [Lua] Lobby data unique_server_name = JayJay
08:38:27.648 [Lua] Lobby data difficulty_tweak = 0
08:38:27.648 [Lua] Lobby data host = 110000106697298
08:38:27.648 [Lua] Lobby data game_mode = 6
08:38:27.648 [Lua] Lobby data is_private = false
08:38:27.648 [Lua] Lobby data match_started = true
08:38:27.648 [Lua] Lobby data mechanism = adventure
08:38:27.648 [Lua] Lobby data level_key = nurgle
08:38:27.648 [Lua] Lobby data player_slot_1 = 0:0
08:38:27.648 [Lua] Lobby data selected_level_key = nurgle
08:38:27.648 [Lua] Lobby data difficulty = normal
08:38:27.648 [Lua] Lobby data quick_game = false
08:38:27.648 [Lua] Lobby data matchmaking = true
08:38:27.648 [Lua] Lobby data weave_name = false
08:38:27.648 [Lua] Lobby data player_slot_4 = 0:0
08:38:27.648 [Lua] Lobby data num_players = 1
08:38:27.648 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:27.648 [Lua] Lobby data player_slot_2 = 0:0
08:38:27.648 [Lua] Lobby data country_code = DE
08:38:27.648 [Lua] Lobby data player_slot_3 = 0:0
08:38:27.648 [Lua] Lobby data eac_authorized = true
08:38:27.648 [Lua] Set lobby end.
08:38:27.648 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:38:27.651 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
08:38:27.651 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:38:27.651 [Lua] [LevelTransitionHandler] load_level nurgle 0
08:38:27.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:38:27.688 [Umbra] Unload tome
08:38:27.689 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:38:27.762 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:38:27.762 [Lua] [LevelTransitionHandler] Loading level: "nurgle"
08:38:27.762 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/nurgle" Meta package name: "nil"
08:38:27.762 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read,
08:38:27.762 [Lua] [StateLoading] got rpc_load_level 57 nurgle
08:38:27.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
08:38:27.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
08:38:27.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
08:38:28.896 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
08:38:33.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
08:38:33.179 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
08:38:33.196 [Lua] [LevelTransitionHandler] Level load completed!
08:38:33.196 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 3619936 - use_random_directors: true - overriden_conflict: nil
08:38:33.224 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
08:38:33.224 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
08:38:33.224 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10
08:38:33.224 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11
08:38:33.224 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
08:38:33.224 [Lua] checking dlc's against conflict directors
08:38:33.224 [Lua] number of factions to include 2
08:38:33.224 [Lua] number of factions added 2
08:38:33.224 [Lua] --- --- ---
08:38:33.224 [Lua] Starting... difficulty 'normal'
08:38:33.224 [Lua] These are the starting conflict directors:
08:38:33.224 [Lua] skaven
08:38:33.224 [Lua] chaos
08:38:33.224 [Lua] --- --- ---
08:38:33.224 [Lua]
08:38:33.224 [Lua] Looking for a new director:
08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.224 [Lua] ->trying director: chaos
08:38:33.224 [Lua] --> success!
08:38:33.224 [Lua] --> re-used the same breeds
08:38:33.224 [Lua]
08:38:33.224 [Lua] Looking for a new director:
08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.224 [Lua] ->trying director: default
08:38:33.224 [Lua] --> success!
08:38:33.224 [Lua] --> re-used the same breeds
08:38:33.224 [Lua]
08:38:33.224 [Lua] Looking for a new director:
08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.224 [Lua] ->trying director: chaos
08:38:33.224 [Lua] --> success!
08:38:33.224 [Lua] --> re-used the same breeds
08:38:33.224 [Lua]
08:38:33.224 [Lua] Looking for a new director:
08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.224 [Lua] ->trying director: chaos
08:38:33.224 [Lua] --> success!
08:38:33.224 [Lua] --> re-used the same breeds
08:38:33.224 [Lua]
08:38:33.224 [Lua] Looking for a new director:
08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.224 [Lua] ->trying director: skaven
08:38:33.224 [Lua] --> success!
08:38:33.224 [Lua] --> re-used the same breeds
08:38:33.224 [Lua]
08:38:33.224 [Lua] Looking for a new director:
08:38:33.224 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.224 [Lua] ->trying director: skaven
08:38:33.225 [Lua] --> success!
08:38:33.225 [Lua] --> re-used the same breeds
08:38:33.225 [Lua]
08:38:33.225 [Lua] Looking for a new director:
08:38:33.225 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.225 [Lua] ->trying director: skaven
08:38:33.225 [Lua] --> success!
08:38:33.225 [Lua] --> re-used the same breeds
08:38:33.225 [Lua]
08:38:33.225 [Lua] Looking for a new director:
08:38:33.225 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.225 [Lua] ->trying director: skaven
08:38:33.225 [Lua] --> success!
08:38:33.225 [Lua] --> re-used the same breeds
08:38:33.225 [Lua]
08:38:33.225 [Lua] DONE! Found the following directors:
08:38:33.225 [Lua] chaos
08:38:33.225 [Lua] default
08:38:33.225 [Lua] chaos
08:38:33.225 [Lua] chaos
08:38:33.225 [Lua] skaven
08:38:33.225 [Lua] skaven
08:38:33.225 [Lua] skaven
08:38:33.225 [Lua] skaven
08:38:33.225 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
08:38:33.225 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
08:38:33.225 [Lua] load_startup_enemy_packages: --------------
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_spawn
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_troll
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_rat_ogre
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_stormfiend
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] beastmen_minotaur
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_plague_sorcerer
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_corruptor_sorcerer
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_gutter_runner
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_pack_master
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_poison_wind_globadier
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_ratling_gunner
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_warpfire_thrower
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_vortex_sorcerer
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] beastmen_standard_bearer
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_vortex
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] critter_rat
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] critter_pig
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_storm_vermin
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_warrior
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_clan_rat
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_loot_rat
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_slave
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_fanatic
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_clan_rat_with_shield
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_marauder_with_shield
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_marauder
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_berzerker
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_plague_monk
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] chaos_raider
08:38:33.225 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:38:33.225 [Lua] skaven_storm_vermin_with_shield
08:38:33.229 [Lua] ### Sending rpc_level_loaded
08:38:33.229 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 57
08:38:33.229 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
08:38:33.245 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
08:38:33.245 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
08:38:33.262 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
08:38:33.262 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
08:38:33.263 [Lua] ### Sending rpc_level_loaded
08:38:33.263 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 57
08:38:33.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:38:33.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:38:33.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:38:33.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:38:33.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:38:33.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:38:34.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:38:34.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:38:34.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:38:34.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:38:34.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:38:34.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:38:35.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:38:35.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:38:35.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:38:35.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:38:35.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:38:35.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:38:35.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:38:35.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:38:35.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:38:35.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:38:35.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:38:35.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:38:36.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:38:36.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:38:36.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:38:36.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:38:36.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:38:36.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:38:36.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:38:36.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:38:36.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:38:36.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:38:36.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:38:36.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:38:37.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:38:37.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:38:37.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:38:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:38:37.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:38:37.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:38:37.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:38:37.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:38:37.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:38:38.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:38:38.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:38:38.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:38:38.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:38:38.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:38:38.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:38:38.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:38:38.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:38:38.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:38:38.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:38:38.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:38:38.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:38:39.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:38:39.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:38:39.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:38:39.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:38:39.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:38:39.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:38:39.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:38:39.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:38:39.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:38:40.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:38:40.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:38:40.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:38:40.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:38:40.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:38:40.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:38:40.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:38:40.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:38:40.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:38:40.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:38:40.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:38:40.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:38:41.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:38:41.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:38:41.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:38:41.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:38:41.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:38:41.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:38:41.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:38:41.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:38:41.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:38:41.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:38:41.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:38:41.946 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: event
08:38:41.946 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:38:41.946 [Lua] Starting async level spawning of levels/honduras/nurgle/world
08:38:41.947 [Umbra] Init version: 3.4.15 :: 16 threads
08:38:42.424 [Lua] Async level spawning done
08:38:42.424 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:38:43.392 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:38:43.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:38:43.393 [Lua] [Matchmaking] unregister rpcs
08:38:43.393 [Lua] Set lobby begin:
08:38:43.393 [Lua] Lobby data twitch_enabled = false
08:38:43.393 [Lua] Lobby data power_level = 0
08:38:43.393 [Lua] Lobby data unique_server_name = JayJay
08:38:43.393 [Lua] Lobby data difficulty_tweak = 0
08:38:43.393 [Lua] Lobby data host = 110000106697298
08:38:43.393 [Lua] Lobby data game_mode = 6
08:38:43.393 [Lua] Lobby data is_private = false
08:38:43.393 [Lua] Lobby data match_started = true
08:38:43.393 [Lua] Lobby data mechanism = adventure
08:38:43.393 [Lua] Lobby data level_key = nurgle
08:38:43.393 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.393 [Lua] Lobby data selected_level_key = nurgle
08:38:43.393 [Lua] Lobby data difficulty = normal
08:38:43.393 [Lua] Lobby data quick_game = false
08:38:43.393 [Lua] Lobby data matchmaking = true
08:38:43.393 [Lua] Lobby data weave_name = false
08:38:43.393 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.393 [Lua] Lobby data num_players = 1
08:38:43.393 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.393 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.393 [Lua] Lobby data country_code = DE
08:38:43.393 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.393 [Lua] Lobby data eac_authorized = true
08:38:43.393 [Lua] Set lobby end.
08:38:43.393 [Lua] [Managers] Destroying manager group:
08:38:43.394 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
08:38:43.394 [Lua] [Gamestate] Enter StateIngame HOST
08:38:43.394 [Lua] [Managers] Calling function on all managers:
08:38:43.394 [Lua] <>level = nurgle<>
08:38:43.394 [Lua] Set lobby begin:
08:38:43.394 [Lua] Lobby data twitch_enabled = false
08:38:43.394 [Lua] Lobby data power_level = 0
08:38:43.394 [Lua] Lobby data unique_server_name = JayJay
08:38:43.394 [Lua] Lobby data difficulty_tweak = 0
08:38:43.394 [Lua] Lobby data host = 110000106697298
08:38:43.394 [Lua] Lobby data game_mode = 6
08:38:43.394 [Lua] Lobby data is_private = false
08:38:43.394 [Lua] Lobby data match_started = true
08:38:43.394 [Lua] Lobby data mechanism = adventure
08:38:43.394 [Lua] Lobby data level_key = nurgle
08:38:43.394 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.394 [Lua] Lobby data selected_level_key = nurgle
08:38:43.394 [Lua] Lobby data difficulty = normal
08:38:43.395 [Lua] Lobby data quick_game = false
08:38:43.395 [Lua] Lobby data matchmaking = true
08:38:43.395 [Lua] Lobby data weave_name = false
08:38:43.395 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.395 [Lua] Lobby data num_players = 1
08:38:43.395 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.395 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.395 [Lua] Lobby data country_code = DE
08:38:43.395 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.395 [Lua] Lobby data eac_authorized = true
08:38:43.395 [Lua] Set lobby end.
08:38:43.395 [Lua] [StateIngame] Server ingame
08:38:43.398 [Lua] Set lobby begin:
08:38:43.398 [Lua] Lobby data twitch_enabled = false
08:38:43.398 [Lua] Lobby data power_level = 0
08:38:43.398 [Lua] Lobby data unique_server_name = JayJay
08:38:43.398 [Lua] Lobby data difficulty_tweak = 0
08:38:43.398 [Lua] Lobby data host = 110000106697298
08:38:43.398 [Lua] Lobby data game_mode = 6
08:38:43.398 [Lua] Lobby data is_private = false
08:38:43.398 [Lua] Lobby data match_started = true
08:38:43.398 [Lua] Lobby data mechanism = adventure
08:38:43.398 [Lua] Lobby data level_key = nurgle
08:38:43.398 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.398 [Lua] Lobby data selected_level_key = nurgle
08:38:43.398 [Lua] Lobby data difficulty = normal
08:38:43.398 [Lua] Lobby data quick_game = false
08:38:43.398 [Lua] Lobby data matchmaking = true
08:38:43.398 [Lua] Lobby data weave_name = false
08:38:43.398 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.398 [Lua] Lobby data num_players = 1
08:38:43.398 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.398 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.398 [Lua] Lobby data country_code = DE
08:38:43.398 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.398 [Lua] Lobby data eac_authorized = true
08:38:43.398 [Lua] Set lobby end.
08:38:43.398 [Lua] [Matchmaking] register rpcs
08:38:43.398 [Lua] GameNetworkManager:init... creating game session
08:38:43.399 [Lua] Host GameSession.make_game_session_host with session:
08:38:43.399 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:38:43.399 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
08:38:43.399 [Lua] [GameNetworkManager] self.is_server = true
08:38:43.399 [Network] Setting artificial MTU limit to 65536
08:38:43.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9
08:38:43.399 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:38:43.406 [Lua] Switching ConflictSettings: to: default
08:38:43.406 [Lua] pacing=default
08:38:43.406 [Lua] roaming=nil
08:38:43.406 [Lua] specials=default
08:38:43.406 [Lua] debug_color=maroon
08:38:43.406 [Lua] contained_breeds=nil
08:38:43.406 [Lua] pack_spawning=default
08:38:43.406 [Lua] disabled=false
08:38:43.406 [Lua] factions=nil
08:38:43.406 [Lua] boss=default
08:38:43.406 [Lua] horde=default
08:38:43.406 [Lua] name=default
08:38:43.406 [Lua] intensity=default
08:38:43.406 [Lua] ---
08:38:43.406 [Lua] [LevelAnalysis] set_random_seed( 3619936)
08:38:43.415 [Lua] [AIInterestPointSystem] Level Seed: 3619936
08:38:43.415 [Lua]
08:38:43.415 [Lua] [entity_system_bag] = table
08:38:43.415 [Lua] [entity_system_bag] = metatable
08:38:43.415 [Lua] [startup_data] = table
08:38:43.415 [Lua] [entity_manager] = table
08:38:43.415 [Lua] [entity_manager] = metatable
08:38:43.415 [Lua] [unit_spawner] = table
08:38:43.415 [Lua] [unit_spawner] = metatable
08:38:43.415 [Lua] [unit_storage] = table
08:38:43.415 [Lua] [unit_storage] = metatable
08:38:43.415 [Lua] [dice_keeper] = table
08:38:43.415 [Lua] [dice_keeper] = metatable
08:38:43.415 [Lua] [is_server] = true (boolean)
08:38:43.415 [Lua] [world] = [World]
08:38:43.415 [Lua] [system_api] = table
08:38:43.415 [Lua] [entity_system] = table
08:38:43.415 [Lua] [entity_system] = metatable
08:38:43.415 [Lua] [network_lobby] = table
08:38:43.415 [Lua] [network_lobby] = metatable
08:38:43.415 [Lua] [profile_synchronizer] = table
08:38:43.415 [Lua] [profile_synchronizer] = metatable
08:38:43.415 [Lua] [level_transition_handler] = table
08:38:43.415 [Lua] [level_transition_handler] = metatable
08:38:43.415 [Lua] [num_local_human_players] = 1 (number)
08:38:43.415 [Lua] [statistics_db] = table
08:38:43.415 [Lua] [statistics_db] = metatable
08:38:43.415 [Lua] [network_server] = table
08:38:43.415 [Lua] [network_server] = metatable
08:38:43.415 [Lua] [input_manager] = table
08:38:43.415 [Lua] [input_manager] = metatable
08:38:43.415 [Lua] [network_clock] = table
08:38:43.415 [Lua] [network_clock] = metatable
08:38:43.415 [Lua] [network_transmit] = table
08:38:43.415 [Lua] [network_transmit] = metatable
08:38:43.415 [Lua] [free_flight_manager] = table
08:38:43.415 [Lua] [free_flight_manager] = metatable
08:38:43.415 [Lua] [network_manager] = table
08:38:43.415 [Lua] [network_manager] = metatable
08:38:43.415 [Lua] [network_event_delegate] = table
08:38:43.415 [Lua] [network_event_delegate] = metatable
08:38:43.415 [Lua]
08:38:43.415 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:38:43.415 [Lua] ignoring extension VersusInteractObjectiveExtension
08:38:43.415 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:38:43.415 [Lua] ignoring extension VersusSocketObjectiveExtension
08:38:43.415 [Lua] ignoring extension VersusTargetObjectiveExtension
08:38:43.415 [Lua] ignoring extension VersusMissionObjectiveExtension
08:38:43.418 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:38:43.434 [Lua] [AchievementManager] Achievements using the steam platform
08:38:43.463 [Lua] respawn_unit_spawned with group id: end_event_respawn
08:38:43.463 [Lua] respawn_unit_spawned with group id: end_event_respawn
08:38:43.463 [Lua] respawn_unit_spawned with group id: end_event_respawn
08:38:43.469 [Lua] respawn_unit_spawned with group id: portal_respawn
08:38:43.469 [Lua] respawn_unit_spawned with group id: portal_respawn
08:38:43.470 [Lua] respawn_unit_spawned with group id: portal_respawn
08:38:43.479 warning: [Lua] This function is deprecated and shouldn't be called
08:38:43.483 [Lua] respawn_unit_spawned with group id: end_event_start
08:38:43.483 [Lua] respawn_unit_spawned with group id: end_event_start
08:38:43.483 [Lua] respawn_unit_spawned with group id: end_event_start
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.491 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_swamp
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_river
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.492 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
08:38:43.493 [Lua] [StateIngame] Level seed: 3619936
08:38:43.532 [Lua] [LevelAnalysis] set_random_seed( 3619936)
08:38:43.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:38:43.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:38:43.538 [Lua] [IngameUI] init
08:38:43.548 [SteamVoipClient] select_out(110000106697298, off)
08:38:43.551 [Lua] cb_razer_chroma_setup
08:38:43.578 [Lua] completed
08:38:43.579 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:38:43.580 [Lua] Set lobby begin:
08:38:43.580 [Lua] Lobby data twitch_enabled = false
08:38:43.580 [Lua] Lobby data power_level = 835
08:38:43.580 [Lua] Lobby data unique_server_name = JayJay
08:38:43.580 [Lua] Lobby data difficulty_tweak = 0
08:38:43.580 [Lua] Lobby data host = 110000106697298
08:38:43.580 [Lua] Lobby data game_mode = 6
08:38:43.580 [Lua] Lobby data is_private = false
08:38:43.580 [Lua] Lobby data match_started = true
08:38:43.580 [Lua] Lobby data mechanism = adventure
08:38:43.580 [Lua] Lobby data level_key = nurgle
08:38:43.580 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.580 [Lua] Lobby data selected_level_key = nurgle
08:38:43.580 [Lua] Lobby data difficulty = normal
08:38:43.580 [Lua] Lobby data quick_game = false
08:38:43.580 [Lua] Lobby data matchmaking = true
08:38:43.580 [Lua] Lobby data weave_name = false
08:38:43.580 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.580 [Lua] Lobby data num_players = 1
08:38:43.580 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.580 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.580 [Lua] Lobby data country_code = DE
08:38:43.580 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.580 [Lua] Lobby data eac_authorized = true
08:38:43.580 [Lua] Set lobby end.
08:38:43.581 [Lua] CurrentConflictSettings default
08:38:43.581 [Lua] [ConflictDirector] conflict_director is ai_ready
08:38:43.584 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m.
08:38:43.584 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m.
08:38:43.586 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
08:38:43.586 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
08:38:43.586 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10
08:38:43.586 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11
08:38:43.586 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
08:38:43.586 [Lua] [1] = table
08:38:43.586 [Lua] [2] = table
08:38:43.586 [Lua] [3] = table
08:38:43.586 [Lua] [4] = table
08:38:43.586 [Lua] [5] = table
08:38:43.586 [Lua] [6] = table
08:38:43.586 [Lua] [7] = table
08:38:43.586 [Lua] [8] = table
08:38:43.586 [Lua] [9] = table
08:38:43.586 [Lua] [10] = table
08:38:43.586 [Lua] [11] = table
08:38:43.586 [Lua] [12] = table
08:38:43.586 [Lua] [13] = table
08:38:43.586 [Lua] [1] = table
08:38:43.586 [Lua] [2] = table
08:38:43.586 [Lua] [3] = table
08:38:43.586 [Lua] [4] = table
08:38:43.586 [Lua] [5] = table
08:38:43.586 [Lua] [1] = table
08:38:43.586 [Lua] [2] = table
08:38:43.586 [Lua] [3] = table
08:38:43.586 [Lua] [4] = table
08:38:43.586 [Lua] [5] = table
08:38:43.586 [Lua] [6] = table
08:38:43.586 [Lua] [7] = table
08:38:43.586 [Lua] [8] = table
08:38:43.586 [Lua] [9] = table
08:38:43.587 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:38:43.593 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:38:43.593 [Lua] Forming navigation groups in one frame
08:38:43.593 [Lua] Forming navigation groups
08:38:43.625 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999982265
08:38:43.753 [Lua] Increasing frame table size to 512
08:38:43.866 [Lua] NavigationGroupManager -> calulation time B: 0.24000000000000909
08:38:43.866 [Lua] number of nav groups: 370
08:38:43.868 [Lua] number of refined nav groups : 286
08:38:43.875 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
08:38:43.875 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.124657182395458 Normalized coefficient: 1.0413459168074506
08:38:43.877 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.790007996559144 Normalized coefficient: 1.3358769565378199
08:38:43.879 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.810947218537329 Normalized coefficient: 1.2294172890830333
08:38:43.881 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8832562863826752 Normalized coefficient: 1.7729984920218373
08:38:43.883 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 3.6494892343878749 Normalized coefficient: 2.2194886680789474
08:38:43.888 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:38:43.888 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
08:38:43.914 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
08:38:43.914 [Lua] [LevelAnalysis] This level has a total main-path length of 1530.475 meters.
08:38:43.914 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:38:43.914 [Lua] [LevelAnalysis]
08:38:43.914 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:38:43.914 [Lua] [LevelAnalysis]
08:38:43.914 [Lua] [LevelAnalysis] Terror events added:
08:38:43.914 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:38:43.914 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
08:38:43.914 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
08:38:43.914 [Lua] ----> using boss gizmo!
08:38:43.914 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 17, forbidden-dist: -243.1 start-travel-dist: 253.1, end-travel-dist: 320.8 spawn_distance 0.0
08:38:43.914 [Lua] Adding main path event: Vector3Box(123.231, -89.9281, 24.3237) boss_event_chaos_spawn 45 table: 000000000A964750
08:38:43.914 [Lua] MAIN PATH CONNECTOR 1398.97021484375
08:38:43.914 [Lua] [waypoints] = table
08:38:43.914 [Lua] [astar_points] = table
08:38:43.914 [Lua] [travel_dist] = 1676.6388683915138 (number)
08:38:43.914 [Lua] [id] = boss23 (string)
08:38:43.914 [Lua] [one_directional] = false (boolean)
08:38:43.914 [Lua] [main_path_connector] = table
08:38:43.914 [Lua] ----> using boss spline path!
08:38:43.914 [Lua] Adding main path event: Vector3Box(-374.511, 77.0576, 9.19694) boss_event_chaos_spline_patrol 45 table: 000000000A965000
08:38:43.914 [Lua] [LevelAnalysis] num_event_places_f: 0.98698310152689617 , num_event_places: 0 , trailing_event_fraction: 0.98698310152689617 , num_events: 1
08:38:43.914 [Lua] [LevelAnalysis] Level path distance: 1530.4746522903442
08:38:43.914 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1530.4746522903442 forbidden_dist: -1430.4746522903442
08:38:43.914 [Lua] [LevelAnalysis] wanted_distance: 718.79482084492088
08:38:43.914 [Lua] [LevelAnalysis] Terror events added:
08:38:43.914 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:38:43.914 [Lua] Adding main path event: Vector3Box(-15.1946, -31.9303, -4.21612) rare_event_loot_rat 45 table: 000000000A965930
08:38:43.914 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:38:43.923 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
08:38:43.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:38:43.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:38:43.924 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=80
08:38:43.924 [Lua] [Managers] Calling function on all managers:
08:38:43.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:38:43.947 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
08:38:43.947 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
08:38:43.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9
08:38:43.950 [Lua] FIRST UPDATE @0.070272475481033
08:38:43.950 [Lua] player (110000106697298,2) was put into party 1
08:38:43.962 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
08:38:43.962 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2)
08:38:43.962 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2)
08:38:43.962 [Lua] Set lobby begin:
08:38:43.962 [Lua] Lobby data twitch_enabled = false
08:38:43.962 [Lua] Lobby data power_level = 835
08:38:43.962 [Lua] Lobby data unique_server_name = JayJay
08:38:43.962 [Lua] Lobby data difficulty_tweak = 0
08:38:43.962 [Lua] Lobby data host = 110000106697298
08:38:43.962 [Lua] Lobby data game_mode = 6
08:38:43.962 [Lua] Lobby data is_private = false
08:38:43.962 [Lua] Lobby data match_started = true
08:38:43.962 [Lua] Lobby data mechanism = adventure
08:38:43.962 [Lua] Lobby data level_key = nurgle
08:38:43.962 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.962 [Lua] Lobby data selected_level_key = nurgle
08:38:43.962 [Lua] Lobby data difficulty = normal
08:38:43.962 [Lua] Lobby data quick_game = false
08:38:43.962 [Lua] Lobby data matchmaking = true
08:38:43.962 [Lua] Lobby data weave_name = false
08:38:43.962 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.962 [Lua] Lobby data num_players = 1
08:38:43.962 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.962 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.962 [Lua] Lobby data country_code = DE
08:38:43.962 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.962 [Lua] Lobby data eac_authorized = true
08:38:43.962 [Lua] Set lobby end.
08:38:43.962 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:38:43.963 [Lua]
08:38:43.963 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:38:43.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
08:38:43.963 [Lua] [wwise/drakegun] = false (boolean)
08:38:43.963 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
08:38:43.963 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:38:43.963 [Lua]
08:38:43.963 [Lua]
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
08:38:43.963 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:38:43.963 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
08:38:43.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
08:38:43.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
08:38:43.963 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
08:38:43.963 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:38:43.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:38:43.963 [Lua] [wwise/drakegun] = false (boolean)
08:38:43.963 [Lua]
08:38:43.963 [Lua] player (110000106697298,3) was put into party 1
08:38:43.975 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
08:38:43.975 [Lua] Assigning peer(110000106697298:3) to profile(2) career(3)
08:38:43.975 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(2) career_index(3)
08:38:43.975 [Lua] Set lobby begin:
08:38:43.975 [Lua] Lobby data twitch_enabled = false
08:38:43.975 [Lua] Lobby data power_level = 835
08:38:43.975 [Lua] Lobby data unique_server_name = JayJay
08:38:43.975 [Lua] Lobby data difficulty_tweak = 0
08:38:43.975 [Lua] Lobby data host = 110000106697298
08:38:43.975 [Lua] Lobby data game_mode = 6
08:38:43.975 [Lua] Lobby data is_private = false
08:38:43.975 [Lua] Lobby data match_started = true
08:38:43.975 [Lua] Lobby data mechanism = adventure
08:38:43.975 [Lua] Lobby data level_key = nurgle
08:38:43.975 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.975 [Lua] Lobby data selected_level_key = nurgle
08:38:43.975 [Lua] Lobby data difficulty = normal
08:38:43.975 [Lua] Lobby data quick_game = false
08:38:43.975 [Lua] Lobby data matchmaking = true
08:38:43.975 [Lua] Lobby data weave_name = false
08:38:43.975 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.975 [Lua] Lobby data num_players = 1
08:38:43.975 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.975 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.975 [Lua] Lobby data country_code = DE
08:38:43.975 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.975 [Lua] Lobby data eac_authorized = true
08:38:43.975 [Lua] Set lobby end.
08:38:43.975 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:38:43.976 [Lua]
08:38:43.976 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:38:43.976 [Lua] [wwise/flail] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:38:43.976 [Lua] [wwise/staff] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:38:43.976 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:38:43.976 [Lua]
08:38:43.976 [Lua]
08:38:43.976 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:38:43.976 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:38:43.976 [Lua] [wwise/staff] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:38:43.976 [Lua] [wwise/flail] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:38:43.976 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:38:43.976 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:38:43.976 [Lua]
08:38:43.976 [Lua] player (110000106697298,4) was put into party 1
08:38:43.988 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83
08:38:43.988 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3)
08:38:43.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3)
08:38:43.988 [Lua] Set lobby begin:
08:38:43.988 [Lua] Lobby data twitch_enabled = false
08:38:43.988 [Lua] Lobby data power_level = 835
08:38:43.988 [Lua] Lobby data unique_server_name = JayJay
08:38:43.988 [Lua] Lobby data difficulty_tweak = 0
08:38:43.988 [Lua] Lobby data host = 110000106697298
08:38:43.988 [Lua] Lobby data game_mode = 6
08:38:43.988 [Lua] Lobby data is_private = false
08:38:43.988 [Lua] Lobby data match_started = true
08:38:43.988 [Lua] Lobby data mechanism = adventure
08:38:43.988 [Lua] Lobby data level_key = nurgle
08:38:43.988 [Lua] Lobby data player_slot_1 = 0:0
08:38:43.988 [Lua] Lobby data selected_level_key = nurgle
08:38:43.988 [Lua] Lobby data difficulty = normal
08:38:43.988 [Lua] Lobby data quick_game = false
08:38:43.988 [Lua] Lobby data matchmaking = true
08:38:43.988 [Lua] Lobby data weave_name = false
08:38:43.988 [Lua] Lobby data player_slot_4 = 0:0
08:38:43.988 [Lua] Lobby data num_players = 1
08:38:43.988 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:43.988 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.989 [Lua] Lobby data country_code = DE
08:38:43.989 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.989 [Lua] Lobby data eac_authorized = true
08:38:43.989 [Lua] Set lobby end.
08:38:43.989 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:38:43.989 [Lua]
08:38:43.989 [Lua] [wwise/one_handed_swords] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
08:38:43.989 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
08:38:43.989 [Lua] [wwise/one_handed_axes] = false (boolean)
08:38:43.989 [Lua] [wwise/handgun_rifle] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
08:38:43.989 [Lua]
08:38:43.989 [Lua]
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
08:38:43.989 [Lua] [wwise/one_handed_swords] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
08:38:43.989 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:38:43.989 [Lua] [wwise/one_handed_axes] = false (boolean)
08:38:43.989 [Lua] [wwise/handgun_rifle] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
08:38:43.989 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean)
08:38:43.989 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
08:38:43.989 [Lua]
08:38:43.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
08:38:43.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
08:38:43.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
08:38:44.246 [Lua] [GameNetworkManager] destroying game object with go_id=83
08:38:44.246 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
08:38:44.246 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
08:38:44.248 [Lua] player (110000106697298,4) was put into party 1
08:38:44.261 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84
08:38:44.261 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3)
08:38:44.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3)
08:38:44.261 [Lua] Set lobby begin:
08:38:44.261 [Lua] Lobby data twitch_enabled = false
08:38:44.261 [Lua] Lobby data power_level = 835
08:38:44.261 [Lua] Lobby data unique_server_name = JayJay
08:38:44.261 [Lua] Lobby data difficulty_tweak = 0
08:38:44.261 [Lua] Lobby data host = 110000106697298
08:38:44.262 [Lua] Lobby data game_mode = 6
08:38:44.262 [Lua] Lobby data is_private = false
08:38:44.262 [Lua] Lobby data match_started = true
08:38:44.262 [Lua] Lobby data mechanism = adventure
08:38:44.262 [Lua] Lobby data level_key = nurgle
08:38:44.262 [Lua] Lobby data player_slot_1 = 0:0
08:38:44.262 [Lua] Lobby data selected_level_key = nurgle
08:38:44.262 [Lua] Lobby data difficulty = normal
08:38:44.262 [Lua] Lobby data quick_game = false
08:38:44.262 [Lua] Lobby data matchmaking = true
08:38:44.262 [Lua] Lobby data weave_name = false
08:38:44.262 [Lua] Lobby data player_slot_4 = 0:0
08:38:44.262 [Lua] Lobby data num_players = 1
08:38:44.262 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:38:44.262 [Lua] Lobby data player_slot_2 = 0:0
08:38:44.262 [Lua] Lobby data country_code = DE
08:38:44.262 [Lua] Lobby data player_slot_3 = 0:0
08:38:44.262 [Lua] Lobby data eac_authorized = true
08:38:44.262 [Lua] Set lobby end.
08:38:44.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:38:44.262 [Lua]
08:38:44.262 [Lua] [wwise/one_handed_swords] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
08:38:44.262 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
08:38:44.262 [Lua] [wwise/one_handed_axes] = false (boolean)
08:38:44.262 [Lua] [wwise/handgun_rifle] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
08:38:44.262 [Lua]
08:38:44.262 [Lua]
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
08:38:44.262 [Lua] [wwise/one_handed_swords] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
08:38:44.262 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:38:44.262 [Lua] [wwise/one_handed_axes] = false (boolean)
08:38:44.262 [Lua] [wwise/handgun_rifle] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
08:38:44.262 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean)
08:38:44.262 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
08:38:44.262 [Lua]
08:38:44.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9
08:38:44.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
08:38:44.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:38:44.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
08:38:44.271 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
08:38:44.271 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
08:38:44.292 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
08:38:44.619 [Flow] DISABLE
08:38:44.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:38:44.918 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:38:44.919 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:38:44.985 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:38:44.985 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:38:44.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
08:38:45.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
08:38:45.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
08:38:45.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:38:45.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:38:45.288 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:38:45.289 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
08:38:45.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
08:38:45.405 [Lua] [PackageManager] Force_load: wwise/drakegun
08:38:45.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:38:45.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:38:45.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:38:45.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:38:45.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:38:45.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:38:45.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
08:38:45.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
08:38:45.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
08:38:45.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
08:38:46.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
08:38:46.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
08:38:46.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
08:38:46.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
08:38:46.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
08:38:46.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:38:46.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:38:46.363 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:38:46.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:38:46.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:38:46.414 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:38:46.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
08:38:46.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
08:38:46.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
08:38:46.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
08:38:46.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
08:38:46.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
08:38:46.956 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
08:38:47.091 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
08:38:47.091 [Lua] [PackageManager] Force_load: wwise/staff
08:38:47.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:38:47.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:38:47.512 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:38:47.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
08:38:47.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
08:38:47.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
08:38:47.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
08:38:48.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
08:38:48.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
08:38:48.018 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
08:38:48.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
08:38:48.102 [Lua] [PackageManager] Force_load: wwise/flail
08:38:48.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:38:48.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:38:48.320 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:38:48.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
08:38:48.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
08:38:48.556 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
08:38:48.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
08:38:48.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
08:38:48.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
08:38:48.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
08:38:48.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
08:38:48.793 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
08:38:48.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:38:48.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:38:48.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:38:48.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
08:38:48.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
08:38:48.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
08:38:48.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
08:38:49.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
08:38:49.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
08:38:49.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
08:38:49.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
08:38:49.148 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
08:38:49.149 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
08:38:49.234 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
08:38:49.234 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
08:38:49.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:38:49.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:38:49.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:38:49.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
08:38:49.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
08:38:49.472 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
08:38:49.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09
08:38:49.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09
08:38:49.525 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09
08:38:49.526 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:38:49.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:38:49.625 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:38:49.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
08:38:49.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
08:38:49.743 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
08:38:49.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
08:38:49.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
08:38:49.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
08:38:49.898 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
08:38:50.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
08:38:50.031 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
08:38:50.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
08:38:50.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
08:38:50.437 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
08:38:50.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:38:50.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:38:50.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:38:50.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
08:38:50.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
08:38:50.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
08:38:50.758 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
08:38:50.777 [Lua] test
08:38:50.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:50.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
08:38:50.780 [Lua] test
08:38:50.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:50.782 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
08:38:50.782 [Lua] test
08:38:50.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:50.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
08:38:50.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:50.788 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:50.788 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92
08:38:50.802 [Lua] Switching ConflictSettings: to: chaos
08:38:50.802 [Lua] pacing=chaos
08:38:50.802 [Lua] roaming=nil
08:38:50.802 [Lua] specials=chaos
08:38:50.802 [Lua] debug_color=purple
08:38:50.802 [Lua] contained_breeds=nil
08:38:50.802 [Lua] pack_spawning=chaos
08:38:50.802 [Lua] disabled=false
08:38:50.802 [Lua] factions=nil
08:38:50.802 [Lua] boss=chaos
08:38:50.802 [Lua] horde=chaos
08:38:50.802 [Lua] name=chaos
08:38:50.802 [Lua] intensity=default
08:38:50.802 [Lua] ---
08:38:50.803 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1
08:38:50.803 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
08:38:50.803 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
08:38:50.803 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template
08:38:50.803 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1
08:38:51.116 [Lua] StateInGameRunning:_game_actually_starts()
08:38:51.117 [Lua] #################################################################################################################
08:38:51.117 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:38:51.117 [Lua] #################################################################################################################
08:38:51.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
08:38:51.117 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:38:51.133 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
08:38:51.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:38:51.183 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:38:51.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
08:38:51.356 [Lua] Commit load time data
08:38:52.282 [Lua] [IngameUI] menu view on_enter ingame_menu
08:38:52.469 [Lua] [IngameUI] menu view on_exit ingame_menu
08:38:52.924 [Lua] [IngameUI] menu view on_enter ingame_menu
08:38:54.826 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
08:38:55.180 [Lua] PopupManager:query_result returned result: leave_game
08:38:55.197 [Lua] [Matchmaking] Doing transition leave_game from UI
08:38:55.197 [Lua] TRANSITION leave_game nil nil
08:38:55.197 [Lua] [GameNetworkManager] Leaving game...
08:38:55.197 [Lua] [GameNetworkManager] Shutting down game session host.
08:38:55.197 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:38:55.197 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:38:55.197 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=13.85
08:38:55.197 [Lua] [IngameUI] menu view on_exit ingame_menu
08:38:55.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:38:57.199 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
08:38:57.199 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:38:57.199 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:38:57.199 [Lua] [Managers] Calling function on all managers:
08:38:57.200 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:38:57.200 [Lua] Clearing all global lookup lists
08:38:57.200 [Lua] [IngamePlayerListUI] - Destroy
08:38:57.200 [Lua] [EquipmentUI] - Destroy
08:38:57.200 [Lua] [AbilityUI] - Destroy
08:38:57.200 [Lua] [GamePadAbilityUI] - Destroy
08:38:57.200 [Lua] [GamePadEquipmentUI] - Destroy
08:38:57.201 [Lua] [IngameUI] destroy
08:38:57.321 [Lua] [Managers] Destroying manager group:
08:38:57.328 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:38:57.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:38:57.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:38:57.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:38:57.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:38:57.448 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:38:57.452 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:38:57.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:38:57.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:38:57.454 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:38:57.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:38:57.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:38:57.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:38:57.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:38:57.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:38:57.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:38:57.461 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:38:57.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:38:57.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:38:57.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:38:57.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:38:57.470 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:38:57.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:38:57.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:38:57.476 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:38:57.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:38:57.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:38:57.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:38:57.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:38:57.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:38:57.497 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:38:57.498 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
08:38:57.498 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:38:57.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 nurgle 0
08:38:57.498 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:38:57.498 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 3, User: 110000106697298 "JayJay"
<>
08:38:57.498 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: nurgle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: nurgle"
[2] self = table: 0000000000578730; previous_state = InGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104300D0; peer_id = "110000106697298"; level_key = "nurgle"; environment_variation_id = 0; level_seed = 3619936; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000001B3C40
[3] _ = table: 0000000000578730; new_state = Loading; old_state = InGame
[4] self = table: 0000000011EB7EA0; peer_state_machines = table: 00000000001A6180; peer_id = "110000106697298"; peer_state_machine = table: 000000000057CA00; current_state = InGame
[5] self = table: 0000000009624170; application_shutdown = nil; unit_spawner = table: 0000000008141070; world = [World]; unit_storage = table: 0000000008140F90; units = table: 0000000012681050; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000009624170
[8] self = table: 0000000002EBE180; dt = 0.016728254035115242; t = 335.43541497737169; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016728254035115242; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016728254035115242; t = 335.43541497737169
[10] dt = 0.016728254035115242
[2] server = table: 0000000011EB7EA0; wanted_career_index = 2; loaded_level = "nurgle"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820284005254507; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 0000000000A967F0; game_session = [GameSession]; game_network_manager = table: 00000000126A6D90; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 00000000001A61C0; _joined_peers = table: 00000000001B5EF0; voip = table: 00000000002487B0; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 00000000025DEB60; lobby_host = table: 00000000003C45A0; level_key = "nurgle"; slot_allocator = table: 0000000000A96820; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001B2C50; wanted_career_index = 4; _reserved_slots = table: 0000000001EF3AA0; wanted_profile_index = 5; _connected_peers = table: 00000000001B5F20; player_manager = table: 0000000010319F20; _profile_requester = table: 0000000000366A20; network_transmit = table: 00000000104300D0; peers_completed_game_object_sync = table: 0000000000A96860; peer_state_machines = table: 00000000001A6180; network_event_delegate = table: 0000000007F3F6F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000B15510; network_server = table: 0000000011EB7EA0; entity_system = table: 0000000000936A40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFD1A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007E75140; profile_synchronizer = table: 00000000001B2C50; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A2DC0; num_local_human_players = 1; _lobby_host = table: 00000000003C45A0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016728254035115242; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000007F3F6F0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104300D0; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 0000000000818720; exit_time = 13.852130059152842; dice_keeper = table: 0000000008140EC0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009624170;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009624170;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009624170;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000100E3760;
<>
<>
08:38:57.498 [Lua] [Matchmaking] unregister rpcs
08:38:57.498 [Lua] [Matchmaking] destroying
08:38:57.498 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
08:38:57.498 [Lua] [ChatManager] Unregistering channel 1
08:38:57.498 [Lua] [EnemyPackageLoader] network_context_destroyed
08:38:57.498 [Lua] [PartyManager] network_context_destroyed
08:38:57.498 [Lua] [GameMechanismManager] network_context_destroyed
08:38:57.498 [SteamVoip] Leaving room 996fba3bbb11ea5e
08:38:57.498 [SteamVoipClient] select_out(110000106697298, off)
08:38:57.498 [SteamVoip] Destroying room 996fba3bbb11ea5e
08:38:57.504 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient
08:38:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
08:38:57.505 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:38:57.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
08:38:57.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
08:38:57.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:38:57.506 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
08:38:57.507 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
08:38:57.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:38:57.507 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
08:38:57.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
08:38:57.514 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:38:57.514 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:38:57.518 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:38:57.518 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
08:38:57.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
08:38:57.519 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
08:38:57.519 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
08:38:57.519 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:38:57.520 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
08:38:57.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
08:38:57.520 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
08:38:57.520 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
08:38:57.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
08:38:57.520 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
08:38:57.521 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:38:57.521 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient
08:38:57.521 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
08:38:57.522 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient
08:38:57.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
08:38:57.522 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
08:38:57.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
08:38:57.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
08:38:57.525 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
08:38:57.526 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:38:57.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
08:38:57.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
08:38:57.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
08:38:57.534 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
08:38:57.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
08:38:57.535 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
08:38:57.542 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
08:38:57.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
08:38:57.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
08:38:57.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:38:57.543 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient
08:38:57.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
08:38:57.543 [EACServer] [09:38:57:543][Windows][EAC Server] [Info][Destroy] Called
08:38:57.546 [Lua] [LobbyHost] Destroying
08:38:57.546 [Lua] ############### UNLOADING PACKAGES ###############
08:38:57.546 [Lua] [Managers] Calling function on all managers:
08:38:57.546 [Lua] [Managers] Destroying manager group:
08:38:57.546 [Lua] [Gamestate] Enter state StateLoading
08:38:57.548 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:38:57.548 [Lua] [LobbyManager] Setting up network options
08:38:57.548 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
08:38:57.548 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
08:38:57.548 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
08:38:57.548 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
08:38:57.548 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
08:38:57.548 [Lua] LobbyManager:setup_network_options server_port: 27015
08:38:57.548 [Lua] registering RPCs
08:38:57.548 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
08:38:57.548 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
08:38:57.548 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:38:57.548 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:38:57.548 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:38:57.574 [Umbra] Unload tome
08:38:57.601 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler
08:38:57.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:38:57.601 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:38:57.601 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:38:57.601 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:38:57.601 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:38:57.601 [SteamVoip] Creating room 42bda02dd24703a8
08:38:57.601 [SteamVoip] Joining room 42bda02dd24703a8
08:38:57.601 [EAC] EAC server 110000106697298 is initializing
08:38:57.608 [EAC] Server is also client 110000106697298
08:38:57.608 [EACServer] [09:38:57:608][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2438FE0 LogLevel: Info.
08:38:57.608 [Lua] ### Created peer state machine for 110000106697298
08:38:57.608 [Lua] [PeerSM] 110000106697298 :: on_enter Connecting
08:38:57.608 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
08:38:57.608 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:38:57.617 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:38:57.617 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:38:57.617 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
08:38:57.617 [Lua] Set lobby begin:
08:38:57.617 [Lua] Set lobby end.
08:38:57.617 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" and join party "nil"
08:38:57.617 [Lua] [LobbyHost] Changed state from 0 to creating
08:38:57.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:38:57.752 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:38:57.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:38:57.787 [Lua] [LobbyHost] Changed state from creating to joined
08:38:57.787 [Lua] [PartyManager] Leader is set to 110000106697298
08:38:57.787 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
08:38:57.787 [Lua] [ChatManager] Registering channel 1
08:38:57.787 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
08:38:57.787 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
08:38:57.787 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
08:38:57.804 [Lua] [NetworkServer] Changing num_players from nil to 1
08:38:57.804 [Lua] Players: 1
08:38:57.804 [Lua] Set lobby begin:
08:38:57.804 [Lua] Lobby data num_players = 1
08:38:57.804 [Lua] Lobby data level_key = inn_level
08:38:57.804 [Lua] Lobby data game_mode = 3
08:38:57.804 [Lua] Lobby data matchmaking = false
08:38:57.804 [Lua] Set lobby end.
08:38:57.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:38:57.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:38:57.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:38:57.904 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:38:57.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:38:57.938 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:38:57.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:38:59.232 [Lua] player (110000106697298,1) was put into party 0
08:38:59.232 [Lua] [PeerSM] 110000106697298 :: on_exit Connecting
08:38:59.232 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:38:59.232 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
08:38:59.232 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:38:59.232 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000106697298 "JayJay"
<>
08:38:59.233 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010E397A0; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4170346; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000FB80DC0
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000CA037A0; dt = 0.017003599554300308; state_data = table: 0000000010E397A0; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.017003599554300308; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = nil; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0
[6] self = table: 0000000009C55C80; dt = 0.017003599554300308
[7] self = table: 0000000009C55C80; dt = 0.017003599554300308; t = 337.46870151720941
[8] self = table: 0000000002EBE180; dt = 0.017003599554300308; t = 337.46870151720941
[9] self = table: 0000000000097100; real_world_dt = 0.017003599554300308; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017003599554300308; t = 337.46870151720941
[10] dt = 0.017003599554300308
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] current_state = Loading; function_memoize = table: 000000000CA03770; state_data = table: 0000000010E397A0;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000CAE90C0;
[6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 000000000F9BB3B0; _machine = table: 000000000CB25B40; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000CAE90C0; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000EC4FE0; _network_transmit = table: 00000000104E82B0; _network_server = table: 000000000F92D7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 0000000009C54190; _local_quickplay_bonus = false; _loading_view = table: 000000000F6DE3B0;
[7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 000000000F9BB3B0; _machine = table: 000000000CB25B40; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000CAE90C0; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000EC4FE0; _network_transmit = table: 00000000104E82B0; _network_server = table: 000000000F92D7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000005627E0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 0000000009C54190; _local_quickplay_bonus = false; _loading_view = table: 000000000F6DE3B0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000009C55C80;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000100E3760;
<>
<>
08:38:59.233 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:39:04.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:39:04.886 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:39:04.902 [Lua] [LevelTransitionHandler] Level load completed!
08:39:04.902 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4170346 - use_random_directors: true - overriden_conflict: nil
08:39:04.904 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:39:04.904 [Lua] checking dlc's against conflict directors
08:39:04.904 [Lua] number of factions to include 2
08:39:04.904 [Lua] Updated list weights for random:
08:39:04.904 [Lua] skaven, 0.42 (0.00-0.42)
08:39:04.904 [Lua] chaos, 0.42 (0.42-0.83)
08:39:04.904 [Lua] beastmen, 0.17 (0.83-1.00)
08:39:04.904 [Lua] Rolled random faction: 0.36280018091201782 skaven
08:39:04.904 [Lua] Updated list weights for random:
08:39:04.904 [Lua] beastmen, 0.29 (0.00-0.29)
08:39:04.904 [Lua] chaos, 0.71 (0.29-1.00)
08:39:04.904 [Lua] Rolled random faction: 0.224252849817276 beastmen
08:39:04.904 [Lua] number of factions added 2
08:39:04.904 [Lua] --- --- ---
08:39:04.904 [Lua] Starting... difficulty 'normal'
08:39:04.904 [Lua] These are the starting conflict directors:
08:39:04.904 [Lua] inn_level
08:39:04.904 [Lua] --- --- ---
08:39:04.904 [Lua]
08:39:04.904 [Lua] DONE! Found the following directors:
08:39:04.904 [Lua] (free: 35), Master hash is:
08:39:04.904 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:39:04.904 [Lua] load_startup_enemy_packages: --------------
08:39:04.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:39:04.904 [Lua] critter_rat
08:39:04.919 [Lua] ### Sending rpc_level_loaded
08:39:04.919 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50
08:39:04.919 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
08:39:04.936 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
08:39:04.936 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
08:39:04.936 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
08:39:04.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
08:39:04.952 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
08:39:04.952 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
08:39:04.952 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
08:39:04.953 [Lua] ### Sending rpc_level_loaded
08:39:04.953 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50
08:39:04.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:39:04.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:39:04.970 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:39:04.970 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:39:04.970 [Lua] Starting async level spawning of levels/inn/world
08:39:04.970 [Umbra] Init version: 3.4.15 :: 16 threads
08:39:05.151 [Lua] Async level spawning done
08:39:05.151 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:39:06.123 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:39:06.123 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:39:06.123 [Lua] Set lobby begin:
08:39:06.123 [Lua] Lobby data host = 110000106697298
08:39:06.124 [Lua] Lobby data level_key = inn_level
08:39:06.124 [Lua] Lobby data game_mode = 3
08:39:06.124 [Lua] Lobby data country_code = DE
08:39:06.124 [Lua] Lobby data unique_server_name = JayJay
08:39:06.124 [Lua] Lobby data num_players = 1
08:39:06.124 [Lua] Lobby data matchmaking = false
08:39:06.124 [Lua] Set lobby end.
08:39:06.124 [Lua] [Managers] Destroying manager group:
08:39:06.124 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:39:06.124 [Lua] [Gamestate] Enter StateIngame HOST
08:39:06.124 [Lua] [Managers] Calling function on all managers:
08:39:06.125 [Lua] <>level = inn_level<>
08:39:06.125 [Lua] Set lobby begin:
08:39:06.125 [Lua] Lobby data host = 110000106697298
08:39:06.125 [Lua] Lobby data level_key = inn_level
08:39:06.125 [Lua] Lobby data game_mode = 3
08:39:06.125 [Lua] Lobby data selected_level_key = inn_level
08:39:06.125 [Lua] Lobby data country_code = DE
08:39:06.125 [Lua] Lobby data unique_server_name = JayJay
08:39:06.125 [Lua] Lobby data num_players = 1
08:39:06.125 [Lua] Lobby data matchmaking = false
08:39:06.125 [Lua] Set lobby end.
08:39:06.125 [Lua] [StateIngame] Server ingame
08:39:06.128 [Lua] Set lobby begin:
08:39:06.128 [Lua] Lobby data level_key = inn_level
08:39:06.128 [Lua] Lobby data selected_level_key = inn_level
08:39:06.128 [Lua] Lobby data unique_server_name = JayJay
08:39:06.128 [Lua] Lobby data matchmaking = false
08:39:06.128 [Lua] Lobby data host = 110000106697298
08:39:06.129 [Lua] Lobby data country_code = DE
08:39:06.129 [Lua] Lobby data game_mode = 3
08:39:06.129 [Lua] Lobby data difficulty_tweak = 0
08:39:06.129 [Lua] Lobby data difficulty = normal
08:39:06.129 [Lua] Lobby data num_players = 1
08:39:06.129 [Lua] Set lobby end.
08:39:06.129 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
08:39:06.129 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
08:39:06.129 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:39:06.129 [Lua] [Matchmaking] initializing
08:39:06.129 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
08:39:06.129 [Lua] [Matchmaking] register rpcs
08:39:06.129 [Lua] GameNetworkManager:init... creating game session
08:39:06.129 [Lua] Host GameSession.make_game_session_host with session:
08:39:06.129 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:39:06.129 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
08:39:06.129 [Lua] [GameNetworkManager] self.is_server = true
08:39:06.129 [Network] Setting artificial MTU limit to 65536
08:39:06.129 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:39:06.137 [Lua] Switching ConflictSettings: to: inn_level
08:39:06.137 [Lua] pacing=disabled
08:39:06.137 [Lua] roaming=nil
08:39:06.137 [Lua] disabled=false
08:39:06.137 [Lua] pack_spawning=disabled
08:39:06.137 [Lua] contained_breeds=nil
08:39:06.137 [Lua] boss=disabled
08:39:06.137 [Lua] horde=disabled
08:39:06.137 [Lua] specials=disabled
08:39:06.137 [Lua] name=inn_level
08:39:06.137 [Lua] intensity=disabled
08:39:06.137 [Lua] ---
08:39:06.137 [Lua] [LevelAnalysis] set_random_seed( 4170346)
08:39:06.140 [Lua] [AIInterestPointSystem] Level Seed: 4170346
08:39:06.140 [Lua]
08:39:06.140 [Lua] [entity_system_bag] = table
08:39:06.140 [Lua] [entity_system_bag] = metatable
08:39:06.140 [Lua] [startup_data] = table
08:39:06.140 [Lua] [entity_manager] = table
08:39:06.140 [Lua] [entity_manager] = metatable
08:39:06.140 [Lua] [unit_spawner] = table
08:39:06.140 [Lua] [unit_spawner] = metatable
08:39:06.140 [Lua] [unit_storage] = table
08:39:06.140 [Lua] [unit_storage] = metatable
08:39:06.140 [Lua] [dice_keeper] = table
08:39:06.140 [Lua] [dice_keeper] = metatable
08:39:06.140 [Lua] [is_server] = true (boolean)
08:39:06.140 [Lua] [world] = [World]
08:39:06.140 [Lua] [system_api] = table
08:39:06.140 [Lua] [entity_system] = table
08:39:06.140 [Lua] [entity_system] = metatable
08:39:06.140 [Lua] [network_lobby] = table
08:39:06.140 [Lua] [network_lobby] = metatable
08:39:06.140 [Lua] [profile_synchronizer] = table
08:39:06.140 [Lua] [profile_synchronizer] = metatable
08:39:06.140 [Lua] [level_transition_handler] = table
08:39:06.140 [Lua] [level_transition_handler] = metatable
08:39:06.140 [Lua] [num_local_human_players] = 1 (number)
08:39:06.140 [Lua] [statistics_db] = table
08:39:06.140 [Lua] [statistics_db] = metatable
08:39:06.140 [Lua] [network_server] = table
08:39:06.140 [Lua] [network_server] = metatable
08:39:06.140 [Lua] [input_manager] = table
08:39:06.140 [Lua] [input_manager] = metatable
08:39:06.140 [Lua] [network_clock] = table
08:39:06.140 [Lua] [network_clock] = metatable
08:39:06.140 [Lua] [network_transmit] = table
08:39:06.140 [Lua] [network_transmit] = metatable
08:39:06.140 [Lua] [free_flight_manager] = table
08:39:06.140 [Lua] [free_flight_manager] = metatable
08:39:06.140 [Lua] [network_manager] = table
08:39:06.140 [Lua] [network_manager] = metatable
08:39:06.140 [Lua] [network_event_delegate] = table
08:39:06.140 [Lua] [network_event_delegate] = metatable
08:39:06.140 [Lua]
08:39:06.140 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:39:06.140 [Lua] ignoring extension VersusInteractObjectiveExtension
08:39:06.140 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:39:06.140 [Lua] ignoring extension VersusSocketObjectiveExtension
08:39:06.140 [Lua] ignoring extension VersusTargetObjectiveExtension
08:39:06.140 [Lua] ignoring extension VersusMissionObjectiveExtension
08:39:06.141 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:39:06.142 [Lua] [AchievementManager] Achievements using the steam platform
08:39:06.182 [Lua] [StateIngame] Level seed: 4170346
08:39:06.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:39:06.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
08:39:06.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
08:39:06.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:39:06.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read,
08:39:06.192 [Lua] [LevelAnalysis] set_random_seed( 4170346)
08:39:06.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
08:39:06.197 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
08:39:06.197 [Lua] [IngameUI] init
08:39:06.210 [SteamVoipClient] select_out(110000106697298, off)
08:39:06.214 [Lua] cb_razer_chroma_setup
08:39:06.244 [Lua] completed
08:39:06.244 [Lua] completed
08:39:06.244 [Lua] completed
08:39:06.253 [Lua] completed
08:39:06.254 [Lua] [Matchmaking] Cancelling matchmaking
08:39:06.254 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:39:06.254 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:39:06.254 [Lua] Set lobby begin:
08:39:06.254 [Lua] Lobby data level_key = inn_level
08:39:06.254 [Lua] Lobby data power_level = 0
08:39:06.254 [Lua] Lobby data selected_level_key = inn_level
08:39:06.254 [Lua] Lobby data unique_server_name = JayJay
08:39:06.254 [Lua] Lobby data matchmaking = false
08:39:06.254 [Lua] Lobby data host = 110000106697298
08:39:06.254 [Lua] Lobby data country_code = DE
08:39:06.254 [Lua] Lobby data game_mode = 3
08:39:06.254 [Lua] Lobby data difficulty_tweak = 0
08:39:06.254 [Lua] Lobby data difficulty = normal
08:39:06.254 [Lua] Lobby data num_players = 1
08:39:06.254 [Lua] Set lobby end.
08:39:06.255 [Flow] complete_skittergate_legend true
08:39:06.255 [Flow] complete_all_helmgart_levels_recruit true
08:39:06.256 [Flow] WitchHunterLevel:35
08:39:06.256 [Flow] LeaderYes
08:39:06.256 [Flow] ALL PC XP:304250
08:39:06.256 [Flow] Has "bogenhafen" DLC:true
08:39:06.256 [Flow] WH XP:60850
08:39:06.256 [Flow] Number of crafted items:12220
08:39:06.256 [Flow] Has "pre_order" DLC:true
08:39:06.256 [Flow] Sum of Powe Levels:1500
08:39:06.257 [Flow] lodestone diff 1:false
08:39:06.257 [Flow] magnus and forest activated
08:39:06.257 [Flow] magnus and forest activated
08:39:06.257 [Flow] cemetery and forest activated
08:39:06.257 [Flow] magnus and cemetery
08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:39:06.257 [Flow] ALL RUNES ACTIVATED
08:39:06.257 [Flow] magnus and forest activated
08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:39:06.257 [Flow] ALL RUNES ACTIVATED
08:39:06.257 [Flow] cemetery and forest activated
08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:39:06.257 [Flow] ALL RUNES ACTIVATED
08:39:06.257 [Flow] magnus and forest activated
08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:39:06.257 [Flow] ALL RUNES ACTIVATED
08:39:06.257 [Flow] magnus and cemetery
08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:39:06.257 [Flow] ALL RUNES ACTIVATED
08:39:06.257 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:39:06.258 [Lua] CurrentConflictSettings inn_level
08:39:06.258 [Lua] [ConflictDirector] conflict_director is ai_ready
08:39:06.259 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:39:06.259 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:39:06.260 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:39:06.260 [Lua] Forming navigation groups in one frame
08:39:06.260 [Lua] Forming navigation groups
08:39:06.279 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999948614
08:39:06.280 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966
08:39:06.280 [Lua] number of nav groups: 41
08:39:06.280 [Lua] number of refined nav groups : 23
08:39:06.282 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
08:39:06.282 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:39:06.282 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:39:06.282 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:39:06.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:39:06.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:39:06.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:39:06.285 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
08:39:06.285 [Lua] [Managers] Calling function on all managers:
08:39:06.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:39:06.315 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
08:39:06.315 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
08:39:06.575 [Lua] player (110000106697298,1) was put into party 1
08:39:06.575 [Lua] [IngamePlayerListUI] - Destroy
08:39:06.576 [Lua] [EquipmentUI] - Destroy
08:39:06.576 [Lua] [AbilityUI] - Destroy
08:39:06.576 [Lua] [GamePadAbilityUI] - Destroy
08:39:06.576 [Lua] [GamePadEquipmentUI] - Destroy
08:39:06.584 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
08:39:06.584 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
08:39:06.584 [Lua] Set lobby begin:
08:39:06.584 [Lua] Lobby data player_slot_1 = 0:0
08:39:06.584 [Lua] Lobby data level_key = inn_level
08:39:06.584 [Lua] Lobby data power_level = 0
08:39:06.584 [Lua] Lobby data selected_level_key = inn_level
08:39:06.584 [Lua] Lobby data player_slot_4 = 0:0
08:39:06.584 [Lua] Lobby data difficulty = normal
08:39:06.584 [Lua] Lobby data unique_server_name = JayJay
08:39:06.584 [Lua] Lobby data matchmaking = false
08:39:06.584 [Lua] Lobby data host = 110000106697298
08:39:06.584 [Lua] Lobby data country_code = DE
08:39:06.584 [Lua] Lobby data game_mode = 3
08:39:06.584 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:39:06.584 [Lua] Lobby data player_slot_2 = 0:0
08:39:06.584 [Lua] Lobby data difficulty_tweak = 0
08:39:06.584 [Lua] Lobby data player_slot_3 = 0:0
08:39:06.584 [Lua] Lobby data num_players = 1
08:39:06.584 [Lua] Set lobby end.
08:39:06.584 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
08:39:06.584 [Lua]
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
08:39:06.584 [Lua] [wwise/bow] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
08:39:06.584 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
08:39:06.584 [Lua] [wwise/two_handed_axes] = false (boolean)
08:39:06.584 [Lua]
08:39:06.584 [Lua]
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
08:39:06.584 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07] = false (boolean)
08:39:06.584 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
08:39:06.584 [Lua] [wwise/bow] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
08:39:06.584 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
08:39:06.584 [Lua] [wwise/two_handed_axes] = false (boolean)
08:39:06.584 [Lua]
08:39:06.584 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
08:39:06.584 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
08:39:06.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:39:06.585 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:39:06.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
08:39:06.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:39:06.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
08:39:06.599 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
08:39:06.599 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
08:39:06.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:39:06.603 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:39:06.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:39:06.672 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
08:39:06.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
08:39:06.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:39:06.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:39:06.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:39:06.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:39:06.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:39:06.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:39:06.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:39:06.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:39:06.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:39:06.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:39:06.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:39:06.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:39:06.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:39:06.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:39:06.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:39:06.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:39:06.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:39:06.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:39:06.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:39:06.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:39:06.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:39:06.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:39:06.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:39:06.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:39:06.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:39:07.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:39:07.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:39:07.043 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:39:07.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:39:07.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:39:07.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:39:07.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:39:07.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:39:07.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:39:07.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:39:07.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:39:07.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:39:07.149 [Flow] DISABLE
08:39:07.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:39:07.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:39:07.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:39:07.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:39:07.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:39:07.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:39:07.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:39:07.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:39:07.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:39:07.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:39:07.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:39:07.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:39:07.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:39:07.373 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:39:07.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
08:39:07.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
08:39:07.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
08:39:07.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:39:08.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:39:08.062 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
08:39:08.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
08:39:08.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
08:39:08.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
08:39:08.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:39:08.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:39:08.261 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
08:39:08.261 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
08:39:08.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
08:39:08.328 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
08:39:08.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
08:39:08.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:39:08.394 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:39:08.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:39:08.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:39:08.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:39:08.497 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:39:08.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:39:08.732 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:39:08.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:39:08.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:39:08.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:39:08.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
08:39:08.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
08:39:08.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
08:39:08.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:39:08.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:39:08.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
08:39:08.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:39:09.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:39:09.323 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:39:09.324 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:39:09.423 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:39:09.423 [Lua] [PackageManager] Force_load: wwise/bow
08:39:09.440 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:39:09.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:09.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:09.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
08:39:09.491 [Lua] Players are leaving the safe zone
08:39:09.791 [Lua] StateInGameRunning:_game_actually_starts()
08:39:09.791 [Lua] #################################################################################################################
08:39:09.791 [Lua] [Loading Time]: 00:00:13 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:39:09.791 [Lua] #################################################################################################################
08:39:09.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
08:39:09.808 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
08:39:10.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
08:39:10.012 [Lua] Commit load time data
08:39:11.174 [Lua] Set lobby begin:
08:39:11.174 [Lua] Lobby data player_slot_1 = 0:0
08:39:11.174 [Lua] Lobby data level_key = inn_level
08:39:11.174 [Lua] Lobby data power_level = 835
08:39:11.174 [Lua] Lobby data selected_level_key = inn_level
08:39:11.174 [Lua] Lobby data player_slot_4 = 0:0
08:39:11.174 [Lua] Lobby data difficulty = normal
08:39:11.174 [Lua] Lobby data unique_server_name = JayJay
08:39:11.174 [Lua] Lobby data matchmaking = false
08:39:11.174 [Lua] Lobby data host = 110000106697298
08:39:11.174 [Lua] Lobby data country_code = DE
08:39:11.174 [Lua] Lobby data game_mode = 3
08:39:11.174 [Lua] Lobby data player_slot_5 = 110000106697298:1
08:39:11.174 [Lua] Lobby data player_slot_2 = 0:0
08:39:11.175 [Lua] Lobby data difficulty_tweak = 0
08:39:11.175 [Lua] Lobby data player_slot_3 = 0:0
08:39:11.175 [Lua] Lobby data num_players = 1
08:39:11.175 [Lua] Set lobby end.
08:39:14.975 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
08:39:14.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:39:14.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
08:39:14.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:39:15.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
08:39:15.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:39:15.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
08:39:15.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:39:15.042 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
08:39:15.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:39:15.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:39:15.059 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:39:15.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:39:15.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:39:15.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
08:39:15.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:39:15.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
08:39:15.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:39:15.820 [Lua] [IngameUI] menu view on_enter character_selection
08:39:15.820 [Lua] hero_fullscreen_menu_on_enter
08:39:15.821 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e20660
08:39:15.822 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:15.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:15.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:15.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:15.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:15.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView
08:39:16.177 [Lua] PlayFabMirrorBase:_commit_internal 5
08:39:16.177 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:39:16.180 [Lua] generate_backend_stats 110000106697298:1
08:39:16.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:39:16.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:39:16.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
08:39:16.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
08:39:16.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
08:39:16.604 [Lua] commit result success 5
08:39:17.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:17.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:17.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:17.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:17.769 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:17.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:18.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
08:39:18.206 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
08:39:18.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
08:39:18.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
08:39:18.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
08:39:18.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:18.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:18.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:18.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:39:18.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:18.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
08:39:18.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
08:39:18.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
08:39:18.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
08:39:18.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
08:39:18.476 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
08:39:19.587 [Lua] Assigning peer(110000106697298:1) to profile(4) career(2)
08:39:19.587 [Lua] Set lobby begin:
08:39:19.587 [Lua] Lobby data player_slot_1 = 0:0
08:39:19.587 [Lua] Lobby data level_key = inn_level
08:39:19.587 [Lua] Lobby data power_level = 835
08:39:19.587 [Lua] Lobby data selected_level_key = inn_level
08:39:19.587 [Lua] Lobby data player_slot_4 = 0:0
08:39:19.587 [Lua] Lobby data difficulty = normal
08:39:19.587 [Lua] Lobby data unique_server_name = JayJay
08:39:19.587 [Lua] Lobby data matchmaking = false
08:39:19.587 [Lua] Lobby data host = 110000106697298
08:39:19.587 [Lua] Lobby data country_code = DE
08:39:19.587 [Lua] Lobby data game_mode = 3
08:39:19.587 [Lua] Lobby data player_slot_5 = 0:0
08:39:19.587 [Lua] Lobby data player_slot_2 = 0:0
08:39:19.587 [Lua] Lobby data difficulty_tweak = 0
08:39:19.587 [Lua] Lobby data player_slot_3 = 0:0
08:39:19.587 [Lua] Lobby data num_players = 1
08:39:19.587 [Lua] Set lobby end.
08:39:19.587 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(4) career_index(2)
08:39:19.587 [Lua] Set lobby begin:
08:39:19.587 [Lua] Lobby data player_slot_1 = 0:0
08:39:19.587 [Lua] Lobby data level_key = inn_level
08:39:19.587 [Lua] Lobby data power_level = 835
08:39:19.587 [Lua] Lobby data selected_level_key = inn_level
08:39:19.587 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:19.587 [Lua] Lobby data difficulty = normal
08:39:19.587 [Lua] Lobby data unique_server_name = JayJay
08:39:19.587 [Lua] Lobby data matchmaking = false
08:39:19.587 [Lua] Lobby data host = 110000106697298
08:39:19.587 [Lua] Lobby data country_code = DE
08:39:19.587 [Lua] Lobby data game_mode = 3
08:39:19.587 [Lua] Lobby data player_slot_5 = 0:0
08:39:19.587 [Lua] Lobby data player_slot_2 = 0:0
08:39:19.587 [Lua] Lobby data difficulty_tweak = 0
08:39:19.587 [Lua] Lobby data player_slot_3 = 0:0
08:39:19.588 [Lua] Lobby data num_players = 1
08:39:19.588 [Lua] Set lobby end.
08:39:19.588 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0
08:39:19.588 [Lua]
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
08:39:19.588 [Lua] [wwise/bow] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
08:39:19.588 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p] = false (boolean)
08:39:19.588 [Lua] [wwise/one_handed_swords] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p] = false (boolean)
08:39:19.588 [Lua] [wwise/two_handed_axes] = false (boolean)
08:39:19.588 [Lua]
08:39:19.588 [Lua]
08:39:19.588 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
08:39:19.588 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p] = false (boolean)
08:39:19.588 [Lua] [wwise/bow] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:39:19.588 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_spear_02/wpn_we_spear_02] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
08:39:19.588 [Lua] [wwise/one_handed_swords] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_shield_02/wpn_we_shield_02] = false (boolean)
08:39:19.588 [Lua] [units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p] = false (boolean)
08:39:19.588 [Lua] [wwise/two_handed_axes] = false (boolean)
08:39:19.588 [Lua]
08:39:19.591 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
08:39:19.602 [Lua] [GameNetworkManager] destroying game object with go_id=43
08:39:19.604 [Save] Saving `save_data`
08:39:19.607 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:39:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
08:39:19.612 [Save] Save done
08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
08:39:19.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
08:39:19.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:39:19.657 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:39:19.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:39:19.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:39:19.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
08:39:19.709 [Lua] [IngameUI] menu view on_exit character_selection
08:39:19.712 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
08:39:19.712 [Lua] hero_fullscreen_menu_on_exit
08:39:19.713 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e20660
08:39:19.713 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:19.713 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:39:19.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
08:39:19.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p
08:39:19.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02
08:39:19.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02
08:39:19.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02
08:39:19.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2
08:39:20.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2
08:39:20.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2
08:39:20.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
08:39:20.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
08:39:20.231 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
08:39:20.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
08:39:20.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
08:39:20.331 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
08:39:20.332 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:39:20.432 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:39:20.432 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:39:20.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
08:39:20.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
08:39:20.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
08:39:20.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02
08:39:20.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02
08:39:20.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02
08:39:20.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
08:39:20.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
08:39:20.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
08:39:20.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
08:39:20.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
08:39:20.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p
08:39:20.922 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
08:39:20.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:20.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:20.943 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
08:39:22.658 [Lua] [IngameUI] menu view on_enter start_game_view
08:39:22.659 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1105ef30
08:39:22.659 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:39:22.661 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
08:39:22.661 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:39:22.662 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
08:39:22.662 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
08:39:23.862 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
08:39:23.862 [Lua] ............................................................................................................
08:39:23.862 [Lua] ............................................................................................................
08:39:23.862 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
08:39:23.862 [Lua] ............................................................................................................
08:39:23.862 [Lua] ............................................................................................................
08:39:23.862 [Lua] [Matchmaking] Cancelling matchmaking
08:39:23.862 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:39:23.876 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:39:23.876 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:39:23.878 [Lua] Set lobby begin:
08:39:23.878 [Lua] Lobby data player_slot_1 = 0:0
08:39:23.878 [Lua] Lobby data level_key = inn_level
08:39:23.878 [Lua] Lobby data power_level = 835
08:39:23.878 [Lua] Lobby data selected_level_key = inn_level
08:39:23.879 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:23.879 [Lua] Lobby data difficulty = normal
08:39:23.879 [Lua] Lobby data unique_server_name = JayJay
08:39:23.879 [Lua] Lobby data matchmaking = false
08:39:23.879 [Lua] Lobby data host = 110000106697298
08:39:23.879 [Lua] Lobby data country_code = DE
08:39:23.879 [Lua] Lobby data game_mode = 3
08:39:23.879 [Lua] Lobby data player_slot_5 = 0:0
08:39:23.879 [Lua] Lobby data player_slot_2 = 0:0
08:39:23.879 [Lua] Lobby data difficulty_tweak = 0
08:39:23.879 [Lua] Lobby data player_slot_3 = 0:0
08:39:23.879 [Lua] Lobby data num_players = 1
08:39:23.879 [Lua] Set lobby end.
08:39:23.879 [Lua] [PartyManager] Leader is set to 110000106697298
08:39:23.879 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
08:39:23.879 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
08:39:23.879 [Lua] Set lobby begin:
08:39:23.879 [Lua] Lobby data twitch_enabled = false
08:39:23.879 [Lua] Lobby data power_level = 835
08:39:23.879 [Lua] Lobby data unique_server_name = JayJay
08:39:23.879 [Lua] Lobby data difficulty_tweak = 0
08:39:23.879 [Lua] Lobby data host = 110000106697298
08:39:23.879 [Lua] Lobby data game_mode = 6
08:39:23.879 [Lua] Lobby data match_started = true
08:39:23.879 [Lua] Lobby data mechanism = adventure
08:39:23.879 [Lua] Lobby data level_key = inn_level
08:39:23.879 [Lua] Lobby data player_slot_1 = 0:0
08:39:23.879 [Lua] Lobby data selected_level_key = inn_level
08:39:23.879 [Lua] Lobby data difficulty = normal
08:39:23.879 [Lua] Lobby data quick_game = false
08:39:23.879 [Lua] Lobby data matchmaking = true
08:39:23.879 [Lua] Lobby data weave_name = false
08:39:23.879 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:23.879 [Lua] Lobby data num_players = 1
08:39:23.879 [Lua] Lobby data player_slot_5 = 0:0
08:39:23.879 [Lua] Lobby data player_slot_2 = 0:0
08:39:23.880 [Lua] Lobby data country_code = DE
08:39:23.880 [Lua] Lobby data player_slot_3 = 0:0
08:39:23.880 [Lua] Lobby data eac_authorized = true
08:39:23.880 [Lua] Set lobby end.
08:39:23.880 [Lua] Set lobby begin:
08:39:23.880 [Lua] Lobby data twitch_enabled = false
08:39:23.880 [Lua] Lobby data power_level = 835
08:39:23.880 [Lua] Lobby data unique_server_name = JayJay
08:39:23.880 [Lua] Lobby data difficulty_tweak = 0
08:39:23.880 [Lua] Lobby data host = 110000106697298
08:39:23.880 [Lua] Lobby data game_mode = 6
08:39:23.880 [Lua] Lobby data is_private = false
08:39:23.880 [Lua] Lobby data match_started = true
08:39:23.880 [Lua] Lobby data mechanism = adventure
08:39:23.880 [Lua] Lobby data level_key = inn_level
08:39:23.880 [Lua] Lobby data player_slot_1 = 0:0
08:39:23.880 [Lua] Lobby data selected_level_key = inn_level
08:39:23.880 [Lua] Lobby data difficulty = normal
08:39:23.880 [Lua] Lobby data quick_game = false
08:39:23.880 [Lua] Lobby data matchmaking = true
08:39:23.880 [Lua] Lobby data weave_name = false
08:39:23.880 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:23.880 [Lua] Lobby data num_players = 1
08:39:23.880 [Lua] Lobby data player_slot_5 = 0:0
08:39:23.880 [Lua] Lobby data player_slot_2 = 0:0
08:39:23.880 [Lua] Lobby data country_code = DE
08:39:23.880 [Lua] Lobby data player_slot_3 = 0:0
08:39:23.880 [Lua] Lobby data eac_authorized = true
08:39:23.880 [Lua] Set lobby end.
08:39:23.880 [Lua] [ChatManager][1]System: Starting hosted game...
08:39:23.880 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:39:23.880 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:39:23.961 [Lua] [IngameUI] menu view on_exit start_game_view
08:39:23.961 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:39:23.961 [Save] Saving `save_data`
08:39:23.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:39:23.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
08:39:23.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
08:39:23.964 [Save] Save done
08:39:23.965 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1105ef30
08:39:33.594 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:39:33.594 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:39:33.594 [Lua] MatchmakingStateStartGame preferred_level_keys nil
08:39:33.594 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 1
08:39:33.594 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 1 )
08:39:33.594 [Lua] Set lobby begin:
08:39:33.594 [Lua] Lobby data twitch_enabled = false
08:39:33.594 [Lua] Lobby data power_level = 835
08:39:33.594 [Lua] Lobby data unique_server_name = JayJay
08:39:33.594 [Lua] Lobby data difficulty_tweak = 0
08:39:33.594 [Lua] Lobby data host = 110000106697298
08:39:33.594 [Lua] Lobby data game_mode = 6
08:39:33.594 [Lua] Lobby data is_private = false
08:39:33.595 [Lua] Lobby data match_started = true
08:39:33.595 [Lua] Lobby data mechanism = adventure
08:39:33.595 [Lua] Lobby data level_key = inn_level
08:39:33.595 [Lua] Lobby data player_slot_1 = 0:0
08:39:33.595 [Lua] Lobby data selected_level_key = farmlands
08:39:33.595 [Lua] Lobby data difficulty = normal
08:39:33.595 [Lua] Lobby data quick_game = false
08:39:33.595 [Lua] Lobby data matchmaking = true
08:39:33.595 [Lua] Lobby data weave_name = false
08:39:33.595 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:33.595 [Lua] Lobby data num_players = 1
08:39:33.595 [Lua] Lobby data player_slot_5 = 0:0
08:39:33.595 [Lua] Lobby data player_slot_2 = 0:0
08:39:33.595 [Lua] Lobby data country_code = DE
08:39:33.595 [Lua] Lobby data player_slot_3 = 0:0
08:39:33.595 [Lua] Lobby data eac_authorized = true
08:39:33.595 [Lua] Set lobby end.
08:39:33.597 [Lua] Set lobby begin:
08:39:33.597 [Lua] Lobby data twitch_enabled = false
08:39:33.597 [Lua] Lobby data power_level = 835
08:39:33.597 [Lua] Lobby data unique_server_name = JayJay
08:39:33.597 [Lua] Lobby data difficulty_tweak = 0
08:39:33.597 [Lua] Lobby data host = 110000106697298
08:39:33.597 [Lua] Lobby data game_mode = 6
08:39:33.597 [Lua] Lobby data is_private = false
08:39:33.597 [Lua] Lobby data match_started = true
08:39:33.597 [Lua] Lobby data mechanism = adventure
08:39:33.597 [Lua] Lobby data level_key = inn_level
08:39:33.597 [Lua] Lobby data player_slot_1 = 0:0
08:39:33.597 [Lua] Lobby data selected_level_key = farmlands
08:39:33.597 [Lua] Lobby data difficulty = normal
08:39:33.597 [Lua] Lobby data quick_game = false
08:39:33.597 [Lua] Lobby data matchmaking = true
08:39:33.597 [Lua] Lobby data weave_name = false
08:39:33.597 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:33.597 [Lua] Lobby data num_players = 1
08:39:33.598 [Lua] Lobby data player_slot_5 = 0:0
08:39:33.598 [Lua] Lobby data player_slot_2 = 0:0
08:39:33.598 [Lua] Lobby data country_code = DE
08:39:33.598 [Lua] Lobby data player_slot_3 = 0:0
08:39:33.598 [Lua] Lobby data eac_authorized = true
08:39:33.598 [Lua] Set lobby end.
08:39:33.598 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
08:39:33.598 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
08:39:33.598 [Lua] Complete level triggered.
08:39:33.599 [Save] Saving `save_data`
08:39:33.599 [Lua] gm_event_end_conditions_met false false
08:39:33.600 [Lua] PlayFabMirrorBase:_commit_internal nil
08:39:33.600 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:39:33.602 [Save] Save done
08:39:33.602 [Save] Saving `save_data`
08:39:33.603 [Lua] generate_backend_stats 110000106697298:1
08:39:33.610 [Save] Save done
08:39:33.617 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:39:33.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:39:33.618 [Save] Saving `save_data`
08:39:33.618 [Lua] TRANSITION nil nil farmlands
08:39:33.618 [Lua] Transition type "farmlands", is server: true
08:39:33.618 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:39:33.618 [Lua] [GameNetworkManager] Leaving game...
08:39:33.618 [Lua] [GameNetworkManager] Shutting down game session host.
08:39:33.618 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:39:33.618 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:39:33.618 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.39
08:39:33.620 [Save] Save done
08:39:33.623 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:39:33.623 [Lua] commit result success 6
08:39:35.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:39:35.609 [Lua] [Managers] Calling function on all managers:
08:39:35.609 [Lua] Clearing all global lookup lists
08:39:35.609 [Lua] [IngamePlayerListUI] - Destroy
08:39:35.609 [Lua] [EquipmentUI] - Destroy
08:39:35.609 [Lua] [AbilityUI] - Destroy
08:39:35.609 [Lua] [GamePadAbilityUI] - Destroy
08:39:35.609 [Lua] [GamePadEquipmentUI] - Destroy
08:39:35.610 [Lua] [IngameUI] destroy
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5
08:39:35.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2
08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1
08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
08:39:35.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3
08:39:35.660 [Lua] [Managers] Destroying manager group:
08:39:35.666 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:39:35.760 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:39:35.760 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
08:39:35.760 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:39:35.760 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 farmlands 1
08:39:35.760 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:39:35.760 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 5, User: 110000106697298 "JayJay"
<>
08:39:35.761 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 4171036; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009C817E0
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame
[5] self = table: 000000000FAD9130; application_shutdown = nil; unit_spawner = table: 0000000002EB4840; world = [World]; unit_storage = table: 000000000EBC4060; units = table: 000000000EBC3F40; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000FAD9130
[8] self = table: 0000000002EBE180; dt = 0.01666853204369545; t = 373.75466355495155; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.01666853204369545; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01666853204369545; t = 373.75466355495155
[10] dt = 0.01666853204369545
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000F1A5860; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 1; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "farmlands"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C6C0AE0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B762070; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B880320; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B6EFA30; statistics_db = table: 000000000FADC5A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 27.610172840580343; input_manager = table: 000000000FAED2D0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000266DFA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C6C0AE0; world = [World]; dt = 0.01666853204369545; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 29.393387699499726; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000002EB4700; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000FAD9130;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000FAD9130;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000FAD9130;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000FCFC6F0;
<>
<>
08:39:35.761 [Lua] [Matchmaking] unregister rpcs
08:39:35.761 [Lua] ############### UNLOADING PACKAGES ###############
08:39:35.761 [Lua] [Managers] Calling function on all managers:
08:39:35.761 [Lua] [Managers] Destroying manager group:
08:39:35.761 [Lua] [Gamestate] Enter state StateLoading
08:39:35.763 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:39:35.763 [Lua] [Matchmaking] register rpcs
08:39:35.763 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:39:35.763 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:39:35.763 [Lua] Set lobby begin:
08:39:35.763 [Lua] Lobby data twitch_enabled = false
08:39:35.763 [Lua] Lobby data power_level = 0
08:39:35.763 [Lua] Lobby data unique_server_name = JayJay
08:39:35.763 [Lua] Lobby data difficulty_tweak = 0
08:39:35.763 [Lua] Lobby data host = 110000106697298
08:39:35.763 [Lua] Lobby data game_mode = 6
08:39:35.763 [Lua] Lobby data is_private = false
08:39:35.763 [Lua] Lobby data match_started = true
08:39:35.763 [Lua] Lobby data mechanism = adventure
08:39:35.763 [Lua] Lobby data level_key = inn_level
08:39:35.763 [Lua] Lobby data player_slot_1 = 0:0
08:39:35.763 [Lua] Lobby data selected_level_key = farmlands
08:39:35.763 [Lua] Lobby data difficulty = normal
08:39:35.763 [Lua] Lobby data quick_game = false
08:39:35.763 [Lua] Lobby data matchmaking = true
08:39:35.763 [Lua] Lobby data weave_name = false
08:39:35.763 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:35.763 [Lua] Lobby data num_players = 1
08:39:35.763 [Lua] Lobby data player_slot_5 = 0:0
08:39:35.763 [Lua] Lobby data player_slot_2 = 0:0
08:39:35.763 [Lua] Lobby data country_code = DE
08:39:35.763 [Lua] Lobby data player_slot_3 = 0:0
08:39:35.763 [Lua] Lobby data eac_authorized = true
08:39:35.763 [Lua] Set lobby end.
08:39:35.763 [Lua] registering RPCs
08:39:35.763 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:39:35.763 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:39:35.763 [Lua] Set lobby begin:
08:39:35.763 [Lua] Lobby data twitch_enabled = false
08:39:35.763 [Lua] Lobby data power_level = 0
08:39:35.763 [Lua] Lobby data unique_server_name = JayJay
08:39:35.763 [Lua] Lobby data difficulty_tweak = 0
08:39:35.763 [Lua] Lobby data host = 110000106697298
08:39:35.763 [Lua] Lobby data game_mode = 6
08:39:35.763 [Lua] Lobby data is_private = false
08:39:35.763 [Lua] Lobby data match_started = true
08:39:35.763 [Lua] Lobby data mechanism = adventure
08:39:35.763 [Lua] Lobby data level_key = farmlands
08:39:35.763 [Lua] Lobby data player_slot_1 = 0:0
08:39:35.763 [Lua] Lobby data selected_level_key = farmlands
08:39:35.763 [Lua] Lobby data difficulty = normal
08:39:35.763 [Lua] Lobby data quick_game = false
08:39:35.763 [Lua] Lobby data matchmaking = true
08:39:35.763 [Lua] Lobby data weave_name = false
08:39:35.763 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:35.763 [Lua] Lobby data num_players = 1
08:39:35.763 [Lua] Lobby data player_slot_5 = 0:0
08:39:35.763 [Lua] Lobby data player_slot_2 = 0:0
08:39:35.764 [Lua] Lobby data country_code = DE
08:39:35.764 [Lua] Lobby data player_slot_3 = 0:0
08:39:35.764 [Lua] Lobby data eac_authorized = true
08:39:35.764 [Lua] Set lobby end.
08:39:35.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:39:35.765 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
08:39:35.765 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] self.picked_environment_id=[1]
08:39:35.765 [Lua] [LevelTransitionHandler] load_level farmlands 1
08:39:35.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:39:35.798 [Umbra] Unload tome
08:39:35.798 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:39:35.873 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:39:35.873 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler, async-read,
08:39:35.873 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
08:39:35.873 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/farmlands" Meta package name: "resource_packages/levels/honduras/farmlands_meta"
08:39:35.873 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
08:39:35.873 [Lua] [StateLoading] got rpc_load_level 81 farmlands
08:39:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
08:39:36.015 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
08:39:36.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
08:39:36.049 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
08:39:36.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
08:39:36.116 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
08:39:36.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
08:39:41.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
08:39:41.347 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
08:39:41.364 [Lua] [LevelTransitionHandler] Level load completed!
08:39:41.364 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 4171036 - use_random_directors: true - overriden_conflict: nil
08:39:41.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:39:41.390 [Lua] checking dlc's against conflict directors
08:39:41.390 [Lua] number of factions to include 2
08:39:41.390 [Lua] Updated list weights for random:
08:39:41.390 [Lua] skaven, 0.71 (0.00-0.71)
08:39:41.390 [Lua] beastmen, 0.29 (0.71-1.00)
08:39:41.390 [Lua] Rolled random faction: 0.35836508870124817 skaven
08:39:41.390 [Lua] number of factions added 2
08:39:41.390 [Lua] --- --- ---
08:39:41.390 [Lua] Starting... difficulty 'normal'
08:39:41.390 [Lua] These are the starting conflict directors:
08:39:41.390 [Lua] chaos
08:39:41.390 [Lua] chaos_light
08:39:41.390 [Lua] --- --- ---
08:39:41.390 [Lua]
08:39:41.390 [Lua] Looking for a new director:
08:39:41.390 [Lua] (free: 13) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
08:39:41.390 [Lua] ->trying director: skaven
08:39:41.390 [Lua] --> success!
08:39:41.390 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
08:39:41.390 [Lua]
08:39:41.390 [Lua] Looking for a new director:
08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
08:39:41.390 [Lua] ->trying director: default
08:39:41.390 [Lua] --> success!
08:39:41.390 [Lua] --> re-used the same breeds
08:39:41.390 [Lua]
08:39:41.390 [Lua] Looking for a new director:
08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
08:39:41.390 [Lua] ->trying director: skaven
08:39:41.390 [Lua] --> success!
08:39:41.390 [Lua] --> re-used the same breeds
08:39:41.390 [Lua]
08:39:41.390 [Lua] Looking for a new director:
08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
08:39:41.390 [Lua] ->trying director: chaos
08:39:41.390 [Lua] --> success!
08:39:41.390 [Lua] --> re-used the same breeds
08:39:41.390 [Lua]
08:39:41.390 [Lua] Looking for a new director:
08:39:41.390 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
08:39:41.390 [Lua] ->trying director: chaos
08:39:41.390 [Lua] --> success!
08:39:41.390 [Lua] --> re-used the same breeds
08:39:41.390 [Lua]
08:39:41.390 [Lua] DONE! Found the following directors:
08:39:41.390 [Lua] skaven
08:39:41.390 [Lua] default
08:39:41.390 [Lua] skaven
08:39:41.390 [Lua] chaos
08:39:41.390 [Lua] chaos
08:39:41.390 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
08:39:41.390 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
chaos_vortex_sorcerer=true,
chaos_raider=true,
chaos_marauder=true,
}
08:39:41.390 [Lua] load_startup_enemy_packages: --------------
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_spawn
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_troll
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_rat_ogre
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_stormfiend
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] beastmen_minotaur
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_plague_sorcerer
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_corruptor_sorcerer
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_gutter_runner
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_pack_master
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_poison_wind_globadier
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_ratling_gunner
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_warpfire_thrower
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_vortex_sorcerer
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] beastmen_standard_bearer
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_vortex
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] critter_rat
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] critter_pig
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_storm_vermin
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_warrior
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_clan_rat_with_shield
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_clan_rat
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_storm_vermin_with_shield
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_slave
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_fanatic
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_plague_monk
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_marauder_with_shield
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_berzerker
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] skaven_loot_rat
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_raider
08:39:41.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:39:41.390 [Lua] chaos_marauder
08:39:41.393 [Lua] ### Sending rpc_level_loaded
08:39:41.393 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 81
08:39:41.393 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
08:39:41.409 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
08:39:41.409 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
08:39:41.426 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
08:39:41.426 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
08:39:41.426 [Lua] ### Sending rpc_level_loaded
08:39:41.426 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 81
08:39:41.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:39:41.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:39:41.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:39:41.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:39:41.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:39:41.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:39:42.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:39:42.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:39:42.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:39:42.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:39:42.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:39:42.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:39:43.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:39:43.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:39:43.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:39:43.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:39:43.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:39:43.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:39:43.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:39:43.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:39:43.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:39:43.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:39:43.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:39:43.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:39:43.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:39:43.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:39:43.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:39:44.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:39:44.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:39:44.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:39:44.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:39:44.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:39:44.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:39:44.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:39:44.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:39:44.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:39:44.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:39:44.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:39:44.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:39:45.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:39:45.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:39:45.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:39:45.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:39:45.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:39:45.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:39:45.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:39:45.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:39:45.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:39:45.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:39:45.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:39:45.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:39:46.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:39:46.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:39:46.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:39:46.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:39:46.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:39:46.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:39:46.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:39:46.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:39:46.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:39:46.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:39:46.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:39:46.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:39:47.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:39:47.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:39:47.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:39:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:39:47.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:39:47.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:39:47.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:39:47.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:39:47.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:39:48.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:39:48.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:39:48.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:39:48.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:39:48.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:39:48.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:39:48.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:39:48.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:39:48.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:39:48.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:39:48.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:39:48.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:39:48.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:39:48.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:39:48.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:39:49.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:39:49.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:39:49.154 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: event
08:39:49.154 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:39:49.154 [Lua] Starting async level spawning of levels/honduras/farmlands/world
08:39:49.154 [Umbra] Init version: 3.4.15 :: 16 threads
08:39:49.434 [Lua] Async level spawning done
08:39:49.434 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:39:50.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:39:50.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:39:50.410 [Lua] [Matchmaking] unregister rpcs
08:39:50.410 [Lua] Set lobby begin:
08:39:50.410 [Lua] Lobby data twitch_enabled = false
08:39:50.410 [Lua] Lobby data power_level = 0
08:39:50.410 [Lua] Lobby data unique_server_name = JayJay
08:39:50.410 [Lua] Lobby data difficulty_tweak = 0
08:39:50.410 [Lua] Lobby data host = 110000106697298
08:39:50.410 [Lua] Lobby data game_mode = 6
08:39:50.410 [Lua] Lobby data is_private = false
08:39:50.410 [Lua] Lobby data match_started = true
08:39:50.410 [Lua] Lobby data mechanism = adventure
08:39:50.410 [Lua] Lobby data level_key = farmlands
08:39:50.410 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.410 [Lua] Lobby data selected_level_key = farmlands
08:39:50.410 [Lua] Lobby data difficulty = normal
08:39:50.410 [Lua] Lobby data quick_game = false
08:39:50.410 [Lua] Lobby data matchmaking = true
08:39:50.410 [Lua] Lobby data weave_name = false
08:39:50.410 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.410 [Lua] Lobby data num_players = 1
08:39:50.410 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.410 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.410 [Lua] Lobby data country_code = DE
08:39:50.410 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.410 [Lua] Lobby data eac_authorized = true
08:39:50.410 [Lua] Set lobby end.
08:39:50.410 [Lua] [Managers] Destroying manager group:
08:39:50.411 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
08:39:50.411 [Lua] [Gamestate] Enter StateIngame HOST
08:39:50.411 [Lua] [Managers] Calling function on all managers:
08:39:50.411 [Lua] <>level = farmlands<>
08:39:50.411 [Lua] Set lobby begin:
08:39:50.411 [Lua] Lobby data twitch_enabled = false
08:39:50.411 [Lua] Lobby data power_level = 0
08:39:50.411 [Lua] Lobby data unique_server_name = JayJay
08:39:50.411 [Lua] Lobby data difficulty_tweak = 0
08:39:50.411 [Lua] Lobby data host = 110000106697298
08:39:50.411 [Lua] Lobby data game_mode = 6
08:39:50.411 [Lua] Lobby data is_private = false
08:39:50.411 [Lua] Lobby data match_started = true
08:39:50.411 [Lua] Lobby data mechanism = adventure
08:39:50.411 [Lua] Lobby data level_key = farmlands
08:39:50.412 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.412 [Lua] Lobby data selected_level_key = farmlands
08:39:50.412 [Lua] Lobby data difficulty = normal
08:39:50.412 [Lua] Lobby data quick_game = false
08:39:50.412 [Lua] Lobby data matchmaking = true
08:39:50.412 [Lua] Lobby data weave_name = false
08:39:50.412 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.412 [Lua] Lobby data num_players = 1
08:39:50.412 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.412 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.412 [Lua] Lobby data country_code = DE
08:39:50.412 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.412 [Lua] Lobby data eac_authorized = true
08:39:50.412 [Lua] Set lobby end.
08:39:50.412 [Lua] [StateIngame] Server ingame
08:39:50.415 [Lua] Set lobby begin:
08:39:50.415 [Lua] Lobby data twitch_enabled = false
08:39:50.415 [Lua] Lobby data power_level = 0
08:39:50.415 [Lua] Lobby data unique_server_name = JayJay
08:39:50.415 [Lua] Lobby data difficulty_tweak = 0
08:39:50.415 [Lua] Lobby data host = 110000106697298
08:39:50.415 [Lua] Lobby data game_mode = 6
08:39:50.415 [Lua] Lobby data is_private = false
08:39:50.415 [Lua] Lobby data match_started = true
08:39:50.415 [Lua] Lobby data mechanism = adventure
08:39:50.415 [Lua] Lobby data level_key = farmlands
08:39:50.415 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.415 [Lua] Lobby data selected_level_key = farmlands
08:39:50.416 [Lua] Lobby data difficulty = normal
08:39:50.416 [Lua] Lobby data quick_game = false
08:39:50.416 [Lua] Lobby data matchmaking = true
08:39:50.416 [Lua] Lobby data weave_name = false
08:39:50.416 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.416 [Lua] Lobby data num_players = 1
08:39:50.416 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.416 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.416 [Lua] Lobby data country_code = DE
08:39:50.416 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.416 [Lua] Lobby data eac_authorized = true
08:39:50.416 [Lua] Set lobby end.
08:39:50.416 [Lua] [Matchmaking] register rpcs
08:39:50.416 [Lua] GameNetworkManager:init... creating game session
08:39:50.416 [Lua] Host GameSession.make_game_session_host with session:
08:39:50.416 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:39:50.416 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
08:39:50.416 [Lua] [GameNetworkManager] self.is_server = true
08:39:50.416 [Network] Setting artificial MTU limit to 65536
08:39:50.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 13
08:39:50.416 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:39:50.425 [Lua] Switching ConflictSettings: to: default
08:39:50.425 [Lua] pacing=default
08:39:50.425 [Lua] roaming=nil
08:39:50.425 [Lua] specials=default
08:39:50.425 [Lua] debug_color=maroon
08:39:50.425 [Lua] contained_breeds=nil
08:39:50.425 [Lua] pack_spawning=default
08:39:50.425 [Lua] disabled=false
08:39:50.425 [Lua] factions=nil
08:39:50.425 [Lua] boss=default
08:39:50.425 [Lua] horde=default
08:39:50.425 [Lua] name=default
08:39:50.425 [Lua] intensity=default
08:39:50.425 [Lua] ---
08:39:50.425 [Lua] [LevelAnalysis] set_random_seed( 4171036)
08:39:50.431 [Lua] [AIInterestPointSystem] Level Seed: 4171036
08:39:50.431 [Lua]
08:39:50.431 [Lua] [entity_system_bag] = table
08:39:50.431 [Lua] [entity_system_bag] = metatable
08:39:50.431 [Lua] [startup_data] = table
08:39:50.431 [Lua] [entity_manager] = table
08:39:50.431 [Lua] [entity_manager] = metatable
08:39:50.431 [Lua] [unit_spawner] = table
08:39:50.431 [Lua] [unit_spawner] = metatable
08:39:50.431 [Lua] [unit_storage] = table
08:39:50.431 [Lua] [unit_storage] = metatable
08:39:50.431 [Lua] [dice_keeper] = table
08:39:50.431 [Lua] [dice_keeper] = metatable
08:39:50.431 [Lua] [is_server] = true (boolean)
08:39:50.431 [Lua] [world] = [World]
08:39:50.432 [Lua] [system_api] = table
08:39:50.432 [Lua] [entity_system] = table
08:39:50.432 [Lua] [entity_system] = metatable
08:39:50.432 [Lua] [network_lobby] = table
08:39:50.432 [Lua] [network_lobby] = metatable
08:39:50.432 [Lua] [profile_synchronizer] = table
08:39:50.432 [Lua] [profile_synchronizer] = metatable
08:39:50.432 [Lua] [level_transition_handler] = table
08:39:50.432 [Lua] [level_transition_handler] = metatable
08:39:50.432 [Lua] [num_local_human_players] = 1 (number)
08:39:50.432 [Lua] [statistics_db] = table
08:39:50.432 [Lua] [statistics_db] = metatable
08:39:50.432 [Lua] [network_server] = table
08:39:50.432 [Lua] [network_server] = metatable
08:39:50.432 [Lua] [input_manager] = table
08:39:50.432 [Lua] [input_manager] = metatable
08:39:50.432 [Lua] [network_clock] = table
08:39:50.432 [Lua] [network_clock] = metatable
08:39:50.432 [Lua] [network_transmit] = table
08:39:50.432 [Lua] [network_transmit] = metatable
08:39:50.432 [Lua] [free_flight_manager] = table
08:39:50.432 [Lua] [free_flight_manager] = metatable
08:39:50.432 [Lua] [network_manager] = table
08:39:50.432 [Lua] [network_manager] = metatable
08:39:50.432 [Lua] [network_event_delegate] = table
08:39:50.432 [Lua] [network_event_delegate] = metatable
08:39:50.432 [Lua]
08:39:50.432 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:39:50.432 [Lua] ignoring extension VersusInteractObjectiveExtension
08:39:50.432 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:39:50.432 [Lua] ignoring extension VersusSocketObjectiveExtension
08:39:50.432 [Lua] ignoring extension VersusTargetObjectiveExtension
08:39:50.432 [Lua] ignoring extension VersusMissionObjectiveExtension
08:39:50.435 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:39:50.449 [Lua] [AchievementManager] Achievements using the steam platform
08:39:50.500 [Lua] respawn_unit_spawned with group id: respawns_sawmill
08:39:50.500 [Lua] respawn_unit_spawned with group id: respawns_sawmill
08:39:50.500 [Lua] respawn_unit_spawned with group id: respawns_sawmill
08:39:50.506 [Lua] respawn_unit_spawned with group id: barn_event_respawn
08:39:50.506 [Lua] respawn_unit_spawned with group id: barn_event_respawn
08:39:50.506 [Lua] respawn_unit_spawned with group id: barn_event_respawn
08:39:50.506 [Lua] respawn_unit_spawned with group id: respawns_sawmill
08:39:50.506 [Lua] respawn_unit_spawned with group id: respawns_sawmill
08:39:50.506 [Lua] respawn_unit_spawned with group id: respawns_sawmill
08:39:50.509 [Lua] [StateIngame] Level seed: 4171036
08:39:50.535 [Lua] [LevelAnalysis] set_random_seed( 4171036)
08:39:50.540 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:39:50.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:39:50.541 [Lua] [IngameUI] init
08:39:50.551 [SteamVoipClient] select_out(110000106697298, off)
08:39:50.554 [Lua] cb_razer_chroma_setup
08:39:50.582 [Lua] completed
08:39:50.582 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:39:50.583 [Lua] Set lobby begin:
08:39:50.583 [Lua] Lobby data twitch_enabled = false
08:39:50.583 [Lua] Lobby data power_level = 835
08:39:50.583 [Lua] Lobby data unique_server_name = JayJay
08:39:50.583 [Lua] Lobby data difficulty_tweak = 0
08:39:50.583 [Lua] Lobby data host = 110000106697298
08:39:50.583 [Lua] Lobby data game_mode = 6
08:39:50.583 [Lua] Lobby data is_private = false
08:39:50.583 [Lua] Lobby data match_started = true
08:39:50.583 [Lua] Lobby data mechanism = adventure
08:39:50.583 [Lua] Lobby data level_key = farmlands
08:39:50.583 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.583 [Lua] Lobby data selected_level_key = farmlands
08:39:50.583 [Lua] Lobby data difficulty = normal
08:39:50.583 [Lua] Lobby data quick_game = false
08:39:50.583 [Lua] Lobby data matchmaking = true
08:39:50.583 [Lua] Lobby data weave_name = false
08:39:50.583 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.583 [Lua] Lobby data num_players = 1
08:39:50.583 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.583 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.583 [Lua] Lobby data country_code = DE
08:39:50.583 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.583 [Lua] Lobby data eac_authorized = true
08:39:50.583 [Lua] Set lobby end.
08:39:50.584 [Flow] Spawned:c_barrel_socket
08:39:50.584 [Lua] CurrentConflictSettings default
08:39:50.584 [Lua] [ConflictDirector] conflict_director is ai_ready
08:39:50.586 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:39:50.586 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:39:50.597 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:39:50.597 [Lua] Forming navigation groups in one frame
08:39:50.597 [Lua] Forming navigation groups
08:39:50.616 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999997226
08:39:50.809 [Lua] NavigationGroupManager -> calulation time B: 0.19400000000001683
08:39:50.809 [Lua] number of nav groups: 402
08:39:50.811 [Lua] number of refined nav groups : 264
08:39:50.818 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
08:39:50.818 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.371416255831718 Normalized coefficient: 1.2730959555722372
08:39:50.822 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.389560122555119 Normalized coefficient: 1.0234210643172708
08:39:50.825 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.458817424159495 Normalized coefficient: 1.3744873853032222
08:39:50.826 [Lua] Warning: missing nodes! in zones
08:39:50.827 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 11.78353273272514 Normalized coefficient: 0.9929110620202074
08:39:50.834 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:39:50.834 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:39:50.834 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
08:39:50.834 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
08:39:50.834 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
08:39:50.840 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
08:39:50.840 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters.
08:39:50.840 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:39:50.840 [Lua] [LevelAnalysis]
08:39:50.840 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:39:50.840 [Lua] [LevelAnalysis]
08:39:50.840 [Lua] [LevelAnalysis] Terror events added:
08:39:50.840 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
08:39:50.840 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:39:50.840 [Lua] ----> using boss gizmo!
08:39:50.841 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -108.7 start-travel-dist: 395.7, end-travel-dist: 505.4 spawn_distance 277.1
08:39:50.841 [Lua] Adding main path event: Vector3Box(36.238, -95.3133, 1.48324) boss_event_chaos_troll 45 table: 00000000086FE630
08:39:50.841 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1
08:39:50.841 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375
08:39:50.841 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375
08:39:50.841 [Lua] [LevelAnalysis] wanted_distance: 877.05728834833212
08:39:50.841 [Lua] [LevelAnalysis] Terror events added:
08:39:50.841 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:39:50.841 [Lua] Adding main path event: Vector3Box(-143.934, 141.673, 1.9697) rare_event_loot_rat 45 table: 00000000086FEB80
08:39:50.841 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:39:50.848 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:39:50.850 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=90
08:39:50.851 [Lua] [Managers] Calling function on all managers:
08:39:50.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:39:50.879 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
08:39:50.879 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
08:39:50.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 13
08:39:50.881 [Lua] player (110000106697298,2) was put into party 1
08:39:50.893 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91
08:39:50.893 [Lua] Assigning peer(110000106697298:2) to profile(3) career(2)
08:39:50.893 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(3) career_index(2)
08:39:50.893 [Lua] Set lobby begin:
08:39:50.893 [Lua] Lobby data twitch_enabled = false
08:39:50.893 [Lua] Lobby data power_level = 835
08:39:50.893 [Lua] Lobby data unique_server_name = JayJay
08:39:50.893 [Lua] Lobby data difficulty_tweak = 0
08:39:50.893 [Lua] Lobby data host = 110000106697298
08:39:50.893 [Lua] Lobby data game_mode = 6
08:39:50.893 [Lua] Lobby data is_private = false
08:39:50.893 [Lua] Lobby data match_started = true
08:39:50.893 [Lua] Lobby data mechanism = adventure
08:39:50.893 [Lua] Lobby data level_key = farmlands
08:39:50.893 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.893 [Lua] Lobby data selected_level_key = farmlands
08:39:50.893 [Lua] Lobby data difficulty = normal
08:39:50.893 [Lua] Lobby data quick_game = false
08:39:50.893 [Lua] Lobby data matchmaking = true
08:39:50.893 [Lua] Lobby data weave_name = false
08:39:50.893 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.893 [Lua] Lobby data num_players = 1
08:39:50.893 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.893 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.893 [Lua] Lobby data country_code = DE
08:39:50.893 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.893 [Lua] Lobby data eac_authorized = true
08:39:50.893 [Lua] Set lobby end.
08:39:50.893 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0
08:39:50.894 [Lua]
08:39:50.894 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
08:39:50.894 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
08:39:50.894 [Lua] [wwise/drakegun] = false (boolean)
08:39:50.894 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
08:39:50.894 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:39:50.894 [Lua]
08:39:50.894 [Lua]
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
08:39:50.894 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:39:50.894 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
08:39:50.894 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
08:39:50.894 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
08:39:50.894 [Lua] [wwise/drakegun] = false (boolean)
08:39:50.894 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:39:50.894 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
08:39:50.894 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
08:39:50.894 [Lua]
08:39:50.894 [Lua] player (110000106697298,3) was put into party 1
08:39:50.906 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92
08:39:50.906 [Lua] Assigning peer(110000106697298:3) to profile(2) career(3)
08:39:50.906 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(2) career_index(3)
08:39:50.906 [Lua] Set lobby begin:
08:39:50.906 [Lua] Lobby data twitch_enabled = false
08:39:50.906 [Lua] Lobby data power_level = 835
08:39:50.906 [Lua] Lobby data unique_server_name = JayJay
08:39:50.906 [Lua] Lobby data difficulty_tweak = 0
08:39:50.906 [Lua] Lobby data host = 110000106697298
08:39:50.906 [Lua] Lobby data game_mode = 6
08:39:50.906 [Lua] Lobby data is_private = false
08:39:50.906 [Lua] Lobby data match_started = true
08:39:50.906 [Lua] Lobby data mechanism = adventure
08:39:50.906 [Lua] Lobby data level_key = farmlands
08:39:50.906 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.906 [Lua] Lobby data selected_level_key = farmlands
08:39:50.906 [Lua] Lobby data difficulty = normal
08:39:50.906 [Lua] Lobby data quick_game = false
08:39:50.906 [Lua] Lobby data matchmaking = true
08:39:50.906 [Lua] Lobby data weave_name = false
08:39:50.906 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.906 [Lua] Lobby data num_players = 1
08:39:50.906 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.906 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.906 [Lua] Lobby data country_code = DE
08:39:50.907 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.907 [Lua] Lobby data eac_authorized = true
08:39:50.907 [Lua] Set lobby end.
08:39:50.907 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0
08:39:50.907 [Lua]
08:39:50.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:39:50.907 [Lua] [wwise/flail] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:39:50.907 [Lua] [wwise/staff] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:39:50.907 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:39:50.907 [Lua]
08:39:50.907 [Lua]
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:39:50.907 [Lua] [wwise/staff] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:39:50.907 [Lua] [wwise/flail] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:39:50.907 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
08:39:50.907 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:39:50.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:39:50.907 [Lua]
08:39:50.907 [Lua] player (110000106697298,4) was put into party 1
08:39:50.919 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93
08:39:50.919 [Lua] Assigning peer(110000106697298:4) to profile(5) career(1)
08:39:50.919 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(5) career_index(1)
08:39:50.919 [Lua] Set lobby begin:
08:39:50.919 [Lua] Lobby data twitch_enabled = false
08:39:50.919 [Lua] Lobby data power_level = 835
08:39:50.919 [Lua] Lobby data unique_server_name = JayJay
08:39:50.919 [Lua] Lobby data difficulty_tweak = 0
08:39:50.919 [Lua] Lobby data host = 110000106697298
08:39:50.919 [Lua] Lobby data game_mode = 6
08:39:50.919 [Lua] Lobby data is_private = false
08:39:50.919 [Lua] Lobby data match_started = true
08:39:50.919 [Lua] Lobby data mechanism = adventure
08:39:50.919 [Lua] Lobby data level_key = farmlands
08:39:50.919 [Lua] Lobby data player_slot_1 = 0:0
08:39:50.919 [Lua] Lobby data selected_level_key = farmlands
08:39:50.919 [Lua] Lobby data difficulty = normal
08:39:50.919 [Lua] Lobby data quick_game = false
08:39:50.919 [Lua] Lobby data matchmaking = true
08:39:50.919 [Lua] Lobby data weave_name = false
08:39:50.919 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:50.919 [Lua] Lobby data num_players = 1
08:39:50.919 [Lua] Lobby data player_slot_5 = 0:0
08:39:50.920 [Lua] Lobby data player_slot_2 = 0:0
08:39:50.920 [Lua] Lobby data country_code = DE
08:39:50.920 [Lua] Lobby data player_slot_3 = 0:0
08:39:50.920 [Lua] Lobby data eac_authorized = true
08:39:50.920 [Lua] Set lobby end.
08:39:50.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0
08:39:50.920 [Lua]
08:39:50.920 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
08:39:50.920 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
08:39:50.920 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
08:39:50.920 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
08:39:50.920 [Lua] [wwise/two_handed_swords] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean)
08:39:50.920 [Lua]
08:39:50.920 [Lua]
08:39:50.920 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
08:39:50.920 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
08:39:50.920 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
08:39:50.920 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
08:39:50.920 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
08:39:50.920 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:39:50.920 [Lua] [wwise/two_handed_swords] = false (boolean)
08:39:50.920 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
08:39:50.920 [Lua]
08:39:50.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
08:39:50.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
08:39:50.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
08:39:51.109 [Lua] [GameNetworkManager] destroying game object with go_id=93
08:39:51.109 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
08:39:51.109 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
08:39:51.111 [Lua] player (110000106697298,4) was put into party 1
08:39:51.124 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94
08:39:51.124 [Lua] Assigning peer(110000106697298:4) to profile(5) career(1)
08:39:51.124 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(5) career_index(1)
08:39:51.124 [Lua] Set lobby begin:
08:39:51.124 [Lua] Lobby data twitch_enabled = false
08:39:51.124 [Lua] Lobby data power_level = 835
08:39:51.124 [Lua] Lobby data unique_server_name = JayJay
08:39:51.124 [Lua] Lobby data difficulty_tweak = 0
08:39:51.124 [Lua] Lobby data host = 110000106697298
08:39:51.124 [Lua] Lobby data game_mode = 6
08:39:51.124 [Lua] Lobby data is_private = false
08:39:51.124 [Lua] Lobby data match_started = true
08:39:51.124 [Lua] Lobby data mechanism = adventure
08:39:51.124 [Lua] Lobby data level_key = farmlands
08:39:51.124 [Lua] Lobby data player_slot_1 = 0:0
08:39:51.124 [Lua] Lobby data selected_level_key = farmlands
08:39:51.124 [Lua] Lobby data difficulty = normal
08:39:51.124 [Lua] Lobby data quick_game = false
08:39:51.124 [Lua] Lobby data matchmaking = true
08:39:51.124 [Lua] Lobby data weave_name = false
08:39:51.124 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:39:51.125 [Lua] Lobby data num_players = 1
08:39:51.125 [Lua] Lobby data player_slot_5 = 0:0
08:39:51.125 [Lua] Lobby data player_slot_2 = 0:0
08:39:51.125 [Lua] Lobby data country_code = DE
08:39:51.125 [Lua] Lobby data player_slot_3 = 0:0
08:39:51.125 [Lua] Lobby data eac_authorized = true
08:39:51.125 [Lua] Set lobby end.
08:39:51.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106697298 | dr:0 | bw:0 | es:0
08:39:51.125 [Lua]
08:39:51.125 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
08:39:51.125 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
08:39:51.125 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
08:39:51.125 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
08:39:51.125 [Lua] [wwise/two_handed_swords] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean)
08:39:51.125 [Lua]
08:39:51.125 [Lua]
08:39:51.125 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
08:39:51.125 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
08:39:51.125 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
08:39:51.125 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
08:39:51.125 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
08:39:51.125 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:39:51.125 [Lua] [wwise/two_handed_swords] = false (boolean)
08:39:51.125 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
08:39:51.125 [Lua]
08:39:51.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
08:39:51.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
08:39:51.132 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
08:39:51.132 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
08:39:51.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
08:39:51.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 13
08:39:51.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:39:51.575 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:39:51.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
08:39:51.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
08:39:51.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
08:39:51.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
08:39:51.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
08:39:51.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
08:39:51.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:39:52.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:39:52.111 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:39:52.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:39:52.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:39:52.251 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:39:52.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
08:39:52.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
08:39:52.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
08:39:52.339 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:39:52.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:39:52.389 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:39:52.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:39:52.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:39:52.515 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:39:52.516 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:39:52.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:39:52.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:39:52.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
08:39:52.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
08:39:52.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
08:39:52.669 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
08:39:52.735 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
08:39:52.735 [Lua] [PackageManager] Force_load: wwise/drakegun
08:39:52.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:39:52.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:39:52.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:39:52.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
08:39:53.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
08:39:53.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
08:39:53.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
08:39:53.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
08:39:53.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
08:39:53.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:39:53.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:39:53.745 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:39:53.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
08:39:53.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
08:39:53.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
08:39:53.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
08:39:53.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
08:39:53.956 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
08:39:53.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
08:39:54.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
08:39:54.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
08:39:54.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
08:39:54.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
08:39:54.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
08:39:54.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
08:39:54.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
08:39:54.641 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
08:39:54.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:39:54.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:39:54.828 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:39:54.828 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
08:39:54.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
08:39:54.963 [Lua] [PackageManager] Force_load: wwise/staff
08:39:54.964 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
08:39:55.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
08:39:55.031 [Lua] [PackageManager] Force_load: wwise/flail
08:39:55.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:39:55.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:39:55.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:39:55.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:39:55.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:39:55.269 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:39:55.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:39:55.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:39:55.894 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:39:55.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
08:39:56.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
08:39:56.013 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
08:39:56.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
08:39:56.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
08:39:56.097 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
08:39:56.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
08:39:56.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
08:39:56.198 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
08:39:56.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
08:39:56.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
08:39:56.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
08:39:56.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
08:39:56.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
08:39:56.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
08:39:56.638 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
08:39:56.721 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
08:39:56.721 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
08:39:56.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
08:39:56.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
08:39:56.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
08:39:56.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
08:39:57.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
08:39:57.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
08:39:57.029 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
08:39:57.175 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
08:39:57.175 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
08:39:57.192 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
08:39:57.210 [Lua] test
08:39:57.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:57.212 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96
08:39:57.212 [Lua] test
08:39:57.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:57.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98
08:39:57.215 [Lua] test
08:39:57.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:57.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100
08:39:57.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:57.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:39:57.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102
08:39:57.238 [Lua] Switching ConflictSettings: to: skaven
08:39:57.238 [Lua] pacing=default
08:39:57.238 [Lua] roaming=nil
08:39:57.238 [Lua] specials=skaven
08:39:57.238 [Lua] debug_color=orange
08:39:57.238 [Lua] contained_breeds=nil
08:39:57.238 [Lua] pack_spawning=skaven
08:39:57.238 [Lua] disabled=false
08:39:57.238 [Lua] factions=nil
08:39:57.238 [Lua] boss=skaven
08:39:57.238 [Lua] horde=default
08:39:57.238 [Lua] name=skaven
08:39:57.238 [Lua] intensity=default
08:39:57.238 [Lua] ---
08:39:57.238 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1
08:39:57.238 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1
08:39:57.570 [Lua] StateInGameRunning:_game_actually_starts()
08:39:57.571 [Lua] #################################################################################################################
08:39:57.571 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:39:57.571 [Lua] #################################################################################################################
08:39:57.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
08:39:57.571 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:39:57.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
08:39:57.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:39:57.638 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:39:57.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
08:39:57.793 [Lua] Commit load time data
08:40:12.644 [Lua] privat: true
08:40:12.645 [Save] Saving `save_data`
08:40:12.645 [Lua] Set lobby begin:
08:40:12.645 [Lua] Lobby data twitch_enabled = false
08:40:12.645 [Lua] Lobby data power_level = 835
08:40:12.645 [Lua] Lobby data unique_server_name = JayJay
08:40:12.645 [Lua] Lobby data difficulty_tweak = 0
08:40:12.645 [Lua] Lobby data host = 110000106697298
08:40:12.645 [Lua] Lobby data game_mode = 6
08:40:12.645 [Lua] Lobby data is_private = true
08:40:12.645 [Lua] Lobby data match_started = true
08:40:12.645 [Lua] Lobby data mechanism = adventure
08:40:12.645 [Lua] Lobby data level_key = farmlands
08:40:12.645 [Lua] Lobby data player_slot_1 = 0:0
08:40:12.645 [Lua] Lobby data selected_level_key = farmlands
08:40:12.645 [Lua] Lobby data difficulty = normal
08:40:12.645 [Lua] Lobby data quick_game = false
08:40:12.645 [Lua] Lobby data matchmaking = true
08:40:12.645 [Lua] Lobby data weave_name = false
08:40:12.645 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:40:12.645 [Lua] Lobby data num_players = 1
08:40:12.645 [Lua] Lobby data player_slot_5 = 0:0
08:40:12.645 [Lua] Lobby data player_slot_2 = 0:0
08:40:12.645 [Lua] Lobby data country_code = DE
08:40:12.645 [Lua] Lobby data player_slot_3 = 0:0
08:40:12.645 [Lua] Lobby data eac_authorized = true
08:40:12.645 [Lua] Set lobby end.
08:40:12.645 [Lua] Set lobby begin:
08:40:12.645 [Lua] Lobby data twitch_enabled = false
08:40:12.645 [Lua] Lobby data power_level = 835
08:40:12.645 [Lua] Lobby data unique_server_name = JayJay
08:40:12.645 [Lua] Lobby data difficulty_tweak = 0
08:40:12.645 [Lua] Lobby data host = 110000106697298
08:40:12.645 [Lua] Lobby data game_mode = 6
08:40:12.645 [Lua] Lobby data is_private = true
08:40:12.645 [Lua] Lobby data match_started = true
08:40:12.645 [Lua] Lobby data mechanism = adventure
08:40:12.646 [Lua] Lobby data level_key = farmlands
08:40:12.646 [Lua] Lobby data player_slot_1 = 0:0
08:40:12.646 [Lua] Lobby data selected_level_key = farmlands
08:40:12.646 [Lua] Lobby data difficulty = normal
08:40:12.646 [Lua] Lobby data quick_game = false
08:40:12.646 [Lua] Lobby data matchmaking = false
08:40:12.646 [Lua] Lobby data weave_name = false
08:40:12.646 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:40:12.646 [Lua] Lobby data num_players = 1
08:40:12.646 [Lua] Lobby data player_slot_5 = 0:0
08:40:12.646 [Lua] Lobby data player_slot_2 = 0:0
08:40:12.646 [Lua] Lobby data country_code = DE
08:40:12.646 [Lua] Lobby data player_slot_3 = 0:0
08:40:12.646 [Lua] Lobby data eac_authorized = true
08:40:12.646 [Lua] Set lobby end.
08:40:12.646 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
08:40:12.646 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:40:12.648 [Save] Save done
08:40:12.659 [Lua] [IngamePlayerWiew] - settings saved
08:40:23.793 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:40:23.810 [Lua] Spline already found!
08:40:23.862 [Lua] Init group template: spline_patrol
08:40:31.272 [Lua] Players are leaving the safe zone
08:40:48.574 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:40:48.591 [Lua] Spline already found!
08:40:48.644 [Lua] Init group template: spline_patrol
08:40:48.776 [Lua] FAIL INTEREST POINT SPAWN UNIT
08:40:50.197 [Lua] Switching ConflictSettings: to: chaos
08:40:50.197 [Lua] pacing=chaos
08:40:50.197 [Lua] roaming=nil
08:40:50.197 [Lua] specials=chaos
08:40:50.197 [Lua] debug_color=purple
08:40:50.197 [Lua] contained_breeds=nil
08:40:50.197 [Lua] pack_spawning=chaos
08:40:50.197 [Lua] disabled=false
08:40:50.197 [Lua] factions=nil
08:40:50.197 [Lua] boss=chaos
08:40:50.197 [Lua] horde=chaos
08:40:50.197 [Lua] name=chaos
08:40:50.197 [Lua] intensity=default
08:40:50.197 [Lua] ---
08:40:53.940 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:40:53.958 [Lua] Spline already found!
08:40:53.994 [Lua] Init group template: spline_patrol
08:40:58.299 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:41:04.058 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:41:08.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:41:11.375 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:41:16.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:18.250 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:18.267 [Lua] Spline already found!
08:41:18.324 [Lua] Init group template: spline_patrol
08:41:18.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:18.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:19.292 [Lua] Switching ConflictSettings: to: default
08:41:19.292 [Lua] pacing=default
08:41:19.292 [Lua] roaming=nil
08:41:19.292 [Lua] specials=default
08:41:19.292 [Lua] debug_color=maroon
08:41:19.292 [Lua] contained_breeds=nil
08:41:19.292 [Lua] pack_spawning=default
08:41:19.292 [Lua] disabled=false
08:41:19.292 [Lua] factions=nil
08:41:19.292 [Lua] boss=default
08:41:19.292 [Lua] horde=default
08:41:19.292 [Lua] name=default
08:41:19.292 [Lua] intensity=default
08:41:19.292 [Lua] ---
08:41:19.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:21.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:21.584 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:41:21.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:22.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:22.816 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
08:41:22.816 [Lua] ERROR: Tried to freeze unit twice in the same frame.
08:41:23.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:24.017 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:41:24.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:24.624 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:41:26.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:26.592 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 59
08:41:26.592 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 58
08:41:27.793 [Lua] fence jumping
08:41:28.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:41:29.273 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:29.290 [Lua] Spline already found!
08:41:29.309 [Lua] fence jumping
08:41:29.327 [Lua] Init group template: spline_patrol
08:41:30.334 [Lua] ready to jump failed
08:41:31.309 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 78
08:41:32.438 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:32.454 [Lua] Spline already found!
08:41:32.560 [Lua] Init group template: spline_patrol
08:41:32.614 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:32.631 [Lua] Spline already found!
08:41:32.687 [Lua] Init group template: spline_patrol
08:41:32.822 [Lua] fence jumping
08:41:33.851 [Lua] ready to jump failed
08:41:35.841 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 16 92
08:41:37.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:37.040 [Lua] Spline already found!
08:41:37.079 [Lua] Init group template: spline_patrol
08:41:37.165 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 32 88
08:41:37.507 [Lua] fence jumping
08:41:38.096 [Lua] simple los failed
08:41:38.129 [Lua] main path terror event triggered: boss_event_chaos_troll
08:41:38.129 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
08:41:38.163 [Flow] Boss DoorTroll
08:41:38.167 [Lua] Init group template: boss_door_closers
08:41:41.082 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2684.9443359375 [Unit '#ID[7cd7a7adbeeab338]']
08:41:43.816 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 57 88
08:41:44.036 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 50 84
08:41:44.036 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 51 83
08:41:44.848 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
08:41:44.848 [Lua] ERROR: Tried to freeze unit twice in the same frame.
08:41:44.902 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 26 71
08:41:47.747 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:47.765 [Lua] Spline already found!
08:41:47.823 [Lua] Init group template: spline_patrol
08:41:56.981 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 67 86
08:41:57.099 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 26 85
08:41:57.216 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 68 85
08:41:57.452 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 65 84
08:42:02.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:03.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:07.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:08.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:08.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:09.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:15.078 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:42:15.096 [Lua] Spline already found!
08:42:15.160 [Lua] Init group template: spline_patrol
08:42:15.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:16.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:16.507 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 51 67
08:42:17.083 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 59
08:42:17.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:17.150 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 39 58
08:42:17.166 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 47 55
08:42:17.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:18.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:19.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:19.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:20.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:33.781 [Lua] chaos troll died!
08:42:34.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:34.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:34.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:35.262 [Lua] Time for new HOOORDE! multi_first_wave
08:42:35.262 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
08:42:35.262 [Lua] horde requested: vector
08:42:35.262 [Lua] setting up vector-horde
08:42:35.262 [Lua] Composing horde 'medium' .. using variant 'plain'
08:42:35.262 [Lua] --> horde wants to spawn behind players (0.96918301518078/0.67
08:42:35.262 [Lua] -> spawning: 35
08:42:35.262 [Lua] horde crated with id 12 of type vector
08:42:35.262 [Lua] vector horde has started
08:42:35.536 [Lua] chaos troll was despawned!
08:42:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:43.255 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:42:43.255 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
08:42:43.255 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:42:43.255 [Lua] ->moving spawner
08:42:44.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:42:44.799 [Lua] Override Player Respawning barn_event_respawn true
08:42:45.007 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:42:45.023 [Lua] Spline already found!
08:42:45.098 [Lua] Switching ConflictSettings: to: chaos
08:42:45.098 [Lua] pacing=chaos
08:42:45.098 [Lua] roaming=nil
08:42:45.098 [Lua] specials=chaos
08:42:45.098 [Lua] debug_color=purple
08:42:45.098 [Lua] contained_breeds=nil
08:42:45.098 [Lua] pack_spawning=chaos
08:42:45.098 [Lua] disabled=false
08:42:45.098 [Lua] factions=nil
08:42:45.098 [Lua] boss=chaos
08:42:45.098 [Lua] horde=chaos
08:42:45.098 [Lua] name=chaos
08:42:45.098 [Lua] intensity=default
08:42:45.098 [Lua] ---
08:42:45.102 [Lua] Init group template: spline_patrol
08:42:47.385 [Lua] Init group template: horde
08:42:48.938 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:42:48.955 [Lua] Spline already found!
08:42:49.012 [Lua] Init group template: spline_patrol
08:42:49.620 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 61
08:42:50.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:54.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:42:58.635 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 20 54
08:43:00.592 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
08:43:00.592 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:43:00.592 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
08:43:00.592 [Lua] horde requested: vector
08:43:00.592 [Lua] setting up vector-horde
08:43:00.592 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
08:43:00.592 [Lua] --> horde wants to spawn ahead of players (0.55602420594875/0.67
08:43:00.593 [Lua] -> spawning: 20
08:43:00.593 [Lua] horde crated with id 15 of type vector
08:43:00.593 [Lua] vector horde has started
08:43:08.622 [Lua] replace_hidden_spawners -> first try found: 3 cover points
08:43:08.622 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:43:08.622 [Lua] ->moving spawner
08:43:08.622 [Lua] ->moving spawner
08:43:08.622 [Lua] ->moving spawner
08:43:08.622 [Lua] ->moving spawner
08:43:08.622 [Lua] ->moving spawner
08:43:08.622 [Lua] ->moving spawner
08:43:08.798 [Lua] [ChatManager][1]System: JayJay picked up a key
08:43:08.798 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:43:08.798 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:43:08.946 [Lua] Init group template: horde
08:43:09.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 1212304
08:43:10.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:16.375 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 54
08:43:16.952 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 52
08:43:17.039 [Lua] TerrorEventMixer.start_event: farmlands_chaos_spawn (seed: 0)
08:43:17.057 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro
08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:17.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:19.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 97882
08:43:19.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 97882
08:43:19.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 97882
08:43:24.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:28.019 [Lua] moving away from target, need to turn left to get back
08:43:28.029 [Lua] moving away from target, need to turn left to get back
08:43:29.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:30.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:31.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:33.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:34.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 2447835
08:43:34.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:34.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:34.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:34.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:43:37.160 [Lua] Horde killed: ?
08:43:39.278 [Lua] HORDE: last wave, reset to standard horde delay
08:43:39.278 [Lua] Time for new HOOORDE! multi_last_wave
08:43:39.278 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
08:43:39.278 [Lua] horde requested: vector
08:43:39.278 [Lua] setting up vector-horde
08:43:39.278 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
08:43:39.278 [Lua] --> horde wants to spawn ahead of players (0.35747912199101/0.67
08:43:39.278 [Lua] -> spawning: 22
08:43:39.278 [Lua] horde crated with id 16 of type vector
08:43:39.278 [Lua] vector horde has started
08:43:42.286 [Lua] Trying to unlock package
08:43:42.286 [Lua] Override Player Respawning barn_event_respawn false
08:43:42.845 [Lua] Horde killed: ?
08:43:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:43:44.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
08:43:46.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 71207
08:43:47.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:43:47.361 [Lua] Spline already found!
08:43:47.701 [Lua] Init group template: horde
08:43:47.751 [Lua] Init group template: spline_patrol
08:44:03.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:03.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:04.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:04.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:07.625 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:44:07.642 [Lua] Spline already found!
08:44:07.695 [Lua] Init group template: spline_patrol
08:44:09.130 [Lua] Switching ConflictSettings: to: skaven
08:44:09.130 [Lua] pacing=default
08:44:09.130 [Lua] roaming=nil
08:44:09.130 [Lua] specials=skaven
08:44:09.130 [Lua] debug_color=orange
08:44:09.130 [Lua] contained_breeds=nil
08:44:09.130 [Lua] pack_spawning=skaven
08:44:09.130 [Lua] disabled=false
08:44:09.130 [Lua] factions=nil
08:44:09.130 [Lua] boss=skaven
08:44:09.130 [Lua] horde=default
08:44:09.130 [Lua] name=skaven
08:44:09.130 [Lua] intensity=default
08:44:09.130 [Lua] ---
08:44:12.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 71207
08:44:15.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:16.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:44:16.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:44:16.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:44:18.767 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:44:18.783 [Lua] Spline already found!
08:44:18.819 [Lua] Init group template: spline_patrol
08:44:18.912 [Lua] Switching ConflictSettings: to: chaos
08:44:18.912 [Lua] pacing=chaos
08:44:18.912 [Lua] roaming=nil
08:44:18.912 [Lua] specials=chaos
08:44:18.912 [Lua] debug_color=purple
08:44:18.912 [Lua] contained_breeds=nil
08:44:18.912 [Lua] pack_spawning=chaos
08:44:18.912 [Lua] disabled=false
08:44:18.912 [Lua] factions=nil
08:44:18.912 [Lua] boss=chaos
08:44:18.912 [Lua] horde=chaos
08:44:18.912 [Lua] name=chaos
08:44:18.912 [Lua] intensity=default
08:44:18.912 [Lua] ---
08:44:19.747 [Lua] players are progressing too fast, leave relax
08:44:26.535 [Lua] main path terror event triggered: rare_event_loot_rat
08:44:26.535 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
08:44:30.975 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 18
08:44:31.348 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 17
08:44:36.007 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:44:36.024 [Lua] Spline already found!
08:44:36.060 [Lua] Init group template: spline_patrol
08:44:48.302 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0)
08:44:51.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:53.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:54.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:44:55.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:45:01.077 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:45:01.093 [Lua] Spline already found!
08:45:01.130 [Lua] Init group template: spline_patrol
08:45:04.275 [Lua] Horde killed: ?
08:45:10.562 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:45:10.579 [Lua] Spline already found!
08:45:10.632 [Lua] Init group template: spline_patrol
08:45:16.075 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:45:16.093 [Lua] Spline already found!
08:45:16.135 [Lua] Init group template: spline_patrol
08:45:16.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:45:19.770 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0)
08:45:23.893 [Lua] Switching ConflictSettings: to: chaos_light
08:45:23.893 [Lua] pacing=chaos
08:45:23.893 [Lua] roaming=nil
08:45:23.893 [Lua] specials=chaos_light
08:45:23.893 [Lua] debug_color=purple
08:45:23.893 [Lua] contained_breeds=nil
08:45:23.893 [Lua] pack_spawning=chaos_light
08:45:23.893 [Lua] disabled=false
08:45:23.893 [Lua] factions=nil
08:45:23.893 [Lua] boss=chaos_light
08:45:23.893 [Lua] horde=chaos
08:45:23.893 [Lua] name=chaos_light
08:45:23.893 [Lua] intensity=default
08:45:23.893 [Lua] ---
08:45:26.241 [Flow] Level Flow Prisoner Event:Square Done
08:45:26.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:45:27.258 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0)
08:45:41.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:45:42.181 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
08:45:42.189 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0)
08:45:43.694 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:45:44.097 [Lua] event horde ends!
08:45:44.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:45:49.182 [Lua] event horde ends!
08:45:56.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:45:59.301 [Lua] event horde ends!
08:46:06.586 [Lua] event horde ends!
08:46:08.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:46:11.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:46:14.136 [Lua] Override Player Respawning respawns_sawmill false
08:46:14.136 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
08:46:14.136 [Flow] Level Flow Prisoner Event:Hay Barn Done
08:46:14.149 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0)
08:46:14.191 [Lua] ready to jump failed
08:46:14.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:46:15.810 [Lua] fence jumping
08:46:16.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:46:16.775 [Lua] event horde ends!
08:46:16.795 [Lua] simple los failed
08:46:18.246 [Lua] ready to jump failed
08:46:20.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 0
08:46:20.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 3064913
08:46:20.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xdaab, position: 3064918
08:46:26.932 [Lua] event horde ends!
08:46:27.677 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0)
08:46:27.761 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0)
08:46:35.625 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
08:46:35.629 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0)
08:46:35.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 93
08:46:36.085 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 94
08:46:36.171 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 33 94
08:46:36.627 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 96
08:46:36.917 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 17 95
08:46:37.146 [Lua] event horde ends!
08:46:38.630 [Lua] event horde ends!
08:46:43.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 39 110
08:46:43.746 [Lua] event horde ends!
08:46:46.201 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 37 104
08:46:47.113 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 97
08:46:47.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 94
08:46:47.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 93
08:46:51.735 [Lua] ready to jump failed
08:46:52.303 [Lua] event horde ends!
08:46:53.963 [Lua] event horde ends!
08:46:55.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:46:57.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:46:58.980 [Flow] Level Flow Prisoner Event:Sawmill Done
08:46:58.993 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0)
08:46:58.993 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0)
08:47:00.130 [Lua] event horde ends!
08:47:02.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
08:47:03.160 [Lua] event horde ends!
08:47:09.332 [Lua] going to make a rush intervention, since loneliness_value= 31.489448891993234 and dist= 1376.349853515625
08:47:09.332 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
08:47:13.802 [Lua] Complete level triggered.
08:47:13.802 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:47:13.802 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
08:47:13.802 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
08:47:13.803 [Save] Saving `save_data`
08:47:13.803 [Lua] gm_event_end_conditions_met true false
08:47:13.811 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:47:13.811 [Lua] Game won
08:47:13.811 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:47:13.812 [Save] Save done
08:47:13.812 [Save] Saving `save_data`
08:47:13.814 [Lua] generate_backend_stats 110000106697298:1
08:47:13.818 [Save] Save done
08:47:13.827 [Lua] PlayFabMirrorBase:_commit_internal nil
08:47:13.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
08:47:13.832 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:47:13.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
08:47:13.833 [Save] Saving `save_data`
08:47:13.836 [Save] Save done
08:47:13.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 1
08:47:13.846 [Lua] Complete level triggered.
08:47:13.864 [Lua] Complete level triggered.
08:47:13.882 [Lua] Complete level triggered.
08:47:13.902 [Lua] Complete level triggered.
08:47:13.917 [Lua] Complete level triggered.
08:47:13.937 [Lua] Complete level triggered.
08:47:13.955 [Lua] Complete level triggered.
08:47:13.973 [Lua] Complete level triggered.
08:47:13.990 [Lua] Complete level triggered.
08:47:14.008 [Lua] Complete level triggered.
08:47:14.027 [Lua] Complete level triggered.
08:47:14.044 [Lua] Complete level triggered.
08:47:14.600 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
08:47:14.600 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
08:47:15.086 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
08:47:15.097 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
08:47:15.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
08:47:15.517 [Lua] commit result success 7
08:47:15.517 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:47:15.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17
08:47:15.517 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
08:47:15.668 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 2
08:47:16.384 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
08:47:16.384 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17
08:47:17.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17
08:47:17.092 [Save] Saving `save_data`
08:47:17.100 [Save] Save done
08:47:23.366 [Lua] ConflictDirector - destroy all units
08:47:23.389 [Lua] TRANSITION nil nil inn_level
08:47:23.389 [Lua] Transition type "inn_level", is server: true
08:47:23.389 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:47:23.389 [Lua] [GameNetworkManager] Leaving game...
08:47:23.389 [Lua] [GameNetworkManager] Shutting down game session host.
08:47:23.389 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:47:23.389 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:47:23.389 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=452.06
08:47:23.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:47:24.084 [Lua] Set lobby begin:
08:47:24.084 [Lua] Lobby data twitch_enabled = false
08:47:24.084 [Lua] Lobby data power_level = 0
08:47:24.084 [Lua] Lobby data unique_server_name = JayJay
08:47:24.084 [Lua] Lobby data difficulty_tweak = 0
08:47:24.084 [Lua] Lobby data host = 110000106697298
08:47:24.084 [Lua] Lobby data game_mode = 6
08:47:24.084 [Lua] Lobby data is_private = true
08:47:24.084 [Lua] Lobby data match_started = true
08:47:24.084 [Lua] Lobby data mechanism = adventure
08:47:24.084 [Lua] Lobby data level_key = farmlands
08:47:24.084 [Lua] Lobby data player_slot_1 = 0:0
08:47:24.084 [Lua] Lobby data selected_level_key = farmlands
08:47:24.084 [Lua] Lobby data difficulty = normal
08:47:24.084 [Lua] Lobby data quick_game = false
08:47:24.084 [Lua] Lobby data matchmaking = false
08:47:24.084 [Lua] Lobby data weave_name = false
08:47:24.084 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:47:24.084 [Lua] Lobby data num_players = 1
08:47:24.084 [Lua] Lobby data player_slot_5 = 0:0
08:47:24.084 [Lua] Lobby data player_slot_2 = 0:0
08:47:24.084 [Lua] Lobby data country_code = DE
08:47:24.084 [Lua] Lobby data player_slot_3 = 0:0
08:47:24.084 [Lua] Lobby data eac_authorized = true
08:47:24.084 [Lua] Set lobby end.
08:47:25.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:47:25.413 [Lua] [Managers] Calling function on all managers:
08:47:25.413 [Lua] Clearing all global lookup lists
08:47:25.414 [Lua] [IngamePlayerListUI] - Destroy
08:47:25.414 [Lua] [EquipmentUI] - Destroy
08:47:25.414 [Lua] [AbilityUI] - Destroy
08:47:25.414 [Lua] [GamePadAbilityUI] - Destroy
08:47:25.414 [Lua] [GamePadEquipmentUI] - Destroy
08:47:25.414 [Lua] [IngameUI] destroy
08:47:25.692 [Lua] [Managers] Destroying manager group:
08:47:25.704 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:47:25.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:47:25.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:47:25.881 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:47:25.881 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:47:25.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:47:25.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:47:25.894 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:47:25.895 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:47:25.895 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:47:25.896 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:47:25.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:47:25.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:47:25.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:47:25.900 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:47:25.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:47:25.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:47:25.905 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:47:25.906 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:47:25.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:47:25.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:47:25.911 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:47:25.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:47:25.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:47:25.916 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:47:25.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:47:25.922 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:47:25.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:47:25.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:47:25.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:47:25.939 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:47:25.939 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
08:47:25.939 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:47:25.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
08:47:25.939 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:47:25.940 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000106697298 "JayJay"
<>
08:47:25.940 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000020E7F90
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame
[5] self = table: 000000000CADB050; application_shutdown = nil; unit_spawner = table: 000000000199F420; world = [World]; unit_storage = table: 000000000E79D940; units = table: 0000000009F7DE50; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000CADB050
[8] self = table: 0000000002EBE180; dt = 0.017001794651150703; t = 840.61356447823346; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.017001794651150703; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017001794651150703; t = 840.61356447823346
[10] dt = 0.017001794651150703
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; loaded_level = "farmlands"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000093F730; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000DA632A0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002346560; network_server = table: 000000000F92D7C0; entity_system = table: 000000000EF952A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000AB0EE80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 440.85225794911383; input_manager = table: 0000000002D21D70; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AC4A020; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.017001794651150703; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA632A0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 000000000B6CC1E0; exit_time = 452.05584658682346; dice_keeper = table: 0000000003903830; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000CADB050;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000CADB050;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000CADB050;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000DA01FE0;
<>
<>
08:47:25.940 [Lua] [Matchmaking] unregister rpcs
08:47:25.940 [Lua] ############### UNLOADING PACKAGES ###############
08:47:25.940 [Lua] [Managers] Calling function on all managers:
08:47:25.940 [Lua] [Managers] Destroying manager group:
08:47:25.940 [Lua] [Gamestate] Enter state StateLoading
08:47:25.945 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] Found camera: end_screen_camera
08:47:25.946 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:47:25.947 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:47:25.947 [Lua] [Matchmaking] register rpcs
08:47:25.947 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:47:25.947 [Lua] registering RPCs
08:47:25.947 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:47:25.947 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:47:25.947 [Lua] Set lobby begin:
08:47:25.947 [Lua] Lobby data twitch_enabled = false
08:47:25.947 [Lua] Lobby data power_level = 0
08:47:25.947 [Lua] Lobby data unique_server_name = JayJay
08:47:25.947 [Lua] Lobby data difficulty_tweak = 0
08:47:25.947 [Lua] Lobby data host = 110000106697298
08:47:25.947 [Lua] Lobby data game_mode = 3
08:47:25.948 [Lua] Lobby data is_private = true
08:47:25.948 [Lua] Lobby data match_started = true
08:47:25.948 [Lua] Lobby data mechanism = adventure
08:47:25.948 [Lua] Lobby data level_key = inn_level
08:47:25.948 [Lua] Lobby data player_slot_1 = 0:0
08:47:25.948 [Lua] Lobby data selected_level_key = farmlands
08:47:25.948 [Lua] Lobby data difficulty = normal
08:47:25.948 [Lua] Lobby data quick_game = false
08:47:25.948 [Lua] Lobby data matchmaking = false
08:47:25.948 [Lua] Lobby data weave_name = false
08:47:25.948 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:47:25.948 [Lua] Lobby data num_players = 1
08:47:25.948 [Lua] Lobby data player_slot_5 = 0:0
08:47:25.948 [Lua] Lobby data player_slot_2 = 0:0
08:47:25.948 [Lua] Lobby data country_code = DE
08:47:25.948 [Lua] Lobby data player_slot_3 = 0:0
08:47:25.948 [Lua] Lobby data eac_authorized = true
08:47:25.948 [Lua] Set lobby end.
08:47:25.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:47:25.951 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:47:25.951 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:47:25.951 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:47:26.063 [Umbra] Unload tome
08:47:26.064 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler
08:47:26.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1c79c, position: 0
08:47:26.117 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
08:47:26.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:47:26.117 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:47:26.117 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:47:26.117 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:47:26.117 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:47:26.117 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:47:26.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:47:26.267 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:47:26.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:47:26.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:47:26.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:47:26.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:47:26.406 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:47:26.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:47:26.440 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:47:26.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:47:29.647 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:47:29.647 [Lua] [PlayState] Enter Substate EndViewStateChest
08:47:31.672 [Lua] min_height 90.669751882553101
08:47:33.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:47:33.443 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:47:33.460 [Lua] [LevelTransitionHandler] Level load completed!
08:47:33.460 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8833856 - use_random_directors: true - overriden_conflict: nil
08:47:33.463 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:47:33.463 [Lua] checking dlc's against conflict directors
08:47:33.463 [Lua] number of factions to include 1
08:47:33.463 [Lua] Updated list weights for random:
08:47:33.463 [Lua] skaven, 0.42 (0.00-0.42)
08:47:33.463 [Lua] chaos, 0.42 (0.42-0.83)
08:47:33.463 [Lua] beastmen, 0.17 (0.83-1.00)
08:47:33.463 [Lua] Rolled random faction: 0.27867642045021057 skaven
08:47:33.463 [Lua] number of factions added 1
08:47:33.463 [Lua] --- --- ---
08:47:33.463 [Lua] Starting... difficulty 'normal'
08:47:33.463 [Lua] These are the starting conflict directors:
08:47:33.463 [Lua] inn_level
08:47:33.463 [Lua] --- --- ---
08:47:33.463 [Lua]
08:47:33.463 [Lua] DONE! Found the following directors:
08:47:33.463 [Lua] (free: 35), Master hash is:
08:47:33.463 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:47:33.463 [Lua] load_startup_enemy_packages: --------------
08:47:33.463 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:47:33.463 [Lua] critter_rat
08:47:33.478 [Lua] ### Sending rpc_level_loaded
08:47:33.478 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50
08:47:33.478 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
08:47:33.494 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
08:47:33.494 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
08:47:33.511 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
08:47:33.511 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
08:47:33.512 [Lua] ### Sending rpc_level_loaded
08:47:33.512 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50
08:47:33.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:47:33.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:47:33.530 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:47:33.530 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:47:33.530 [Lua] Starting async level spawning of levels/inn/world
08:47:33.530 [Umbra] Init version: 3.4.15 :: 16 threads
08:47:33.730 [Lua] Async level spawning done
08:47:36.236 [Lua] [PlayState] Exit Substate EndViewStateChest
08:47:36.236 [Lua] [PlayState] Enter Substate EndViewStateScore
08:47:41.331 [Lua] [PlayState] Exit Substate EndViewStateScore
08:47:41.332 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:47:42.330 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:47:42.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:47:42.330 [Lua] [Matchmaking] unregister rpcs
08:47:42.330 [Lua] Set lobby begin:
08:47:42.330 [Lua] Lobby data twitch_enabled = false
08:47:42.330 [Lua] Lobby data power_level = 0
08:47:42.330 [Lua] Lobby data unique_server_name = JayJay
08:47:42.330 [Lua] Lobby data difficulty_tweak = 0
08:47:42.330 [Lua] Lobby data host = 110000106697298
08:47:42.330 [Lua] Lobby data game_mode = 3
08:47:42.331 [Lua] Lobby data is_private = true
08:47:42.331 [Lua] Lobby data match_started = true
08:47:42.331 [Lua] Lobby data mechanism = adventure
08:47:42.331 [Lua] Lobby data level_key = inn_level
08:47:42.331 [Lua] Lobby data player_slot_1 = 0:0
08:47:42.331 [Lua] Lobby data selected_level_key = farmlands
08:47:42.331 [Lua] Lobby data difficulty = normal
08:47:42.331 [Lua] Lobby data quick_game = false
08:47:42.331 [Lua] Lobby data matchmaking = false
08:47:42.331 [Lua] Lobby data weave_name = false
08:47:42.331 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:47:42.331 [Lua] Lobby data num_players = 1
08:47:42.331 [Lua] Lobby data player_slot_5 = 0:0
08:47:42.331 [Lua] Lobby data player_slot_2 = 0:0
08:47:42.331 [Lua] Lobby data country_code = DE
08:47:42.331 [Lua] Lobby data player_slot_3 = 0:0
08:47:42.331 [Lua] Lobby data eac_authorized = true
08:47:42.331 [Lua] Set lobby end.
08:47:42.331 [Lua] [Managers] Destroying manager group:
08:47:42.331 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:47:42.331 [Lua] [Gamestate] Enter StateIngame HOST
08:47:42.331 [Lua] [Managers] Calling function on all managers:
08:47:42.332 [Lua] <>level = inn_level<>
08:47:42.332 [Lua] Set lobby begin:
08:47:42.332 [Lua] Lobby data twitch_enabled = false
08:47:42.332 [Lua] Lobby data power_level = 0
08:47:42.332 [Lua] Lobby data unique_server_name = JayJay
08:47:42.332 [Lua] Lobby data difficulty_tweak = 0
08:47:42.332 [Lua] Lobby data host = 110000106697298
08:47:42.332 [Lua] Lobby data game_mode = 3
08:47:42.332 [Lua] Lobby data is_private = true
08:47:42.332 [Lua] Lobby data match_started = true
08:47:42.332 [Lua] Lobby data mechanism = adventure
08:47:42.332 [Lua] Lobby data level_key = inn_level
08:47:42.332 [Lua] Lobby data player_slot_1 = 0:0
08:47:42.332 [Lua] Lobby data selected_level_key = inn_level
08:47:42.332 [Lua] Lobby data difficulty = normal
08:47:42.332 [Lua] Lobby data quick_game = false
08:47:42.332 [Lua] Lobby data matchmaking = false
08:47:42.332 [Lua] Lobby data weave_name = false
08:47:42.332 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:47:42.332 [Lua] Lobby data num_players = 1
08:47:42.332 [Lua] Lobby data player_slot_5 = 0:0
08:47:42.332 [Lua] Lobby data player_slot_2 = 0:0
08:47:42.332 [Lua] Lobby data country_code = DE
08:47:42.332 [Lua] Lobby data player_slot_3 = 0:0
08:47:42.332 [Lua] Lobby data eac_authorized = true
08:47:42.332 [Lua] Set lobby end.
08:47:42.332 [Lua] [StateIngame] Server ingame
08:47:42.335 [Lua] Set lobby begin:
08:47:42.335 [Lua] Lobby data twitch_enabled = false
08:47:42.336 [Lua] Lobby data power_level = 0
08:47:42.336 [Lua] Lobby data unique_server_name = JayJay
08:47:42.336 [Lua] Lobby data difficulty_tweak = 0
08:47:42.336 [Lua] Lobby data host = 110000106697298
08:47:42.336 [Lua] Lobby data game_mode = 3
08:47:42.336 [Lua] Lobby data is_private = true
08:47:42.336 [Lua] Lobby data match_started = true
08:47:42.336 [Lua] Lobby data mechanism = adventure
08:47:42.336 [Lua] Lobby data level_key = inn_level
08:47:42.336 [Lua] Lobby data player_slot_1 = 0:0
08:47:42.336 [Lua] Lobby data selected_level_key = inn_level
08:47:42.336 [Lua] Lobby data difficulty = normal
08:47:42.336 [Lua] Lobby data quick_game = false
08:47:42.336 [Lua] Lobby data matchmaking = false
08:47:42.336 [Lua] Lobby data weave_name = false
08:47:42.336 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:47:42.336 [Lua] Lobby data num_players = 1
08:47:42.336 [Lua] Lobby data player_slot_5 = 0:0
08:47:42.336 [Lua] Lobby data player_slot_2 = 0:0
08:47:42.336 [Lua] Lobby data country_code = DE
08:47:42.336 [Lua] Lobby data player_slot_3 = 0:0
08:47:42.336 [Lua] Lobby data eac_authorized = true
08:47:42.336 [Lua] Set lobby end.
08:47:42.336 [Lua] [Matchmaking] register rpcs
08:47:42.336 [Lua] GameNetworkManager:init... creating game session
08:47:42.336 [Lua] Host GameSession.make_game_session_host with session:
08:47:42.336 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:47:42.336 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
08:47:42.336 [Lua] [GameNetworkManager] self.is_server = true
08:47:42.336 [Network] Setting artificial MTU limit to 65536
08:47:42.336 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:47:42.345 [Lua] Switching ConflictSettings: to: inn_level
08:47:42.345 [Lua] pacing=disabled
08:47:42.345 [Lua] roaming=nil
08:47:42.345 [Lua] disabled=false
08:47:42.345 [Lua] pack_spawning=disabled
08:47:42.345 [Lua] contained_breeds=nil
08:47:42.345 [Lua] boss=disabled
08:47:42.345 [Lua] horde=disabled
08:47:42.345 [Lua] specials=disabled
08:47:42.345 [Lua] name=inn_level
08:47:42.345 [Lua] intensity=disabled
08:47:42.345 [Lua] ---
08:47:42.345 [Lua] [LevelAnalysis] set_random_seed( 8833856)
08:47:42.348 [Lua] [AIInterestPointSystem] Level Seed: 8833856
08:47:42.348 [Lua]
08:47:42.348 [Lua] [entity_system_bag] = table
08:47:42.348 [Lua] [entity_system_bag] = metatable
08:47:42.348 [Lua] [startup_data] = table
08:47:42.348 [Lua] [entity_manager] = table
08:47:42.348 [Lua] [entity_manager] = metatable
08:47:42.348 [Lua] [unit_spawner] = table
08:47:42.348 [Lua] [unit_spawner] = metatable
08:47:42.348 [Lua] [unit_storage] = table
08:47:42.348 [Lua] [unit_storage] = metatable
08:47:42.348 [Lua] [dice_keeper] = table
08:47:42.348 [Lua] [dice_keeper] = metatable
08:47:42.348 [Lua] [is_server] = true (boolean)
08:47:42.348 [Lua] [world] = [World]
08:47:42.348 [Lua] [system_api] = table
08:47:42.348 [Lua] [entity_system] = table
08:47:42.348 [Lua] [entity_system] = metatable
08:47:42.348 [Lua] [network_lobby] = table
08:47:42.348 [Lua] [network_lobby] = metatable
08:47:42.348 [Lua] [profile_synchronizer] = table
08:47:42.348 [Lua] [profile_synchronizer] = metatable
08:47:42.348 [Lua] [level_transition_handler] = table
08:47:42.348 [Lua] [level_transition_handler] = metatable
08:47:42.348 [Lua] [num_local_human_players] = 1 (number)
08:47:42.348 [Lua] [statistics_db] = table
08:47:42.348 [Lua] [statistics_db] = metatable
08:47:42.348 [Lua] [network_server] = table
08:47:42.348 [Lua] [network_server] = metatable
08:47:42.348 [Lua] [input_manager] = table
08:47:42.348 [Lua] [input_manager] = metatable
08:47:42.348 [Lua] [network_clock] = table
08:47:42.348 [Lua] [network_clock] = metatable
08:47:42.348 [Lua] [network_transmit] = table
08:47:42.348 [Lua] [network_transmit] = metatable
08:47:42.348 [Lua] [free_flight_manager] = table
08:47:42.348 [Lua] [free_flight_manager] = metatable
08:47:42.348 [Lua] [network_manager] = table
08:47:42.348 [Lua] [network_manager] = metatable
08:47:42.348 [Lua] [network_event_delegate] = table
08:47:42.348 [Lua] [network_event_delegate] = metatable
08:47:42.348 [Lua]
08:47:42.348 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:47:42.348 [Lua] ignoring extension VersusInteractObjectiveExtension
08:47:42.348 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:47:42.348 [Lua] ignoring extension VersusSocketObjectiveExtension
08:47:42.348 [Lua] ignoring extension VersusTargetObjectiveExtension
08:47:42.348 [Lua] ignoring extension VersusMissionObjectiveExtension
08:47:42.349 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:47:42.350 [Lua] [AchievementManager] Achievements using the steam platform
08:47:42.385 [Lua] [StateIngame] Level seed: 8833856
08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
08:47:42.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
08:47:42.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:47:42.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read,
08:47:42.395 [Lua] [LevelAnalysis] set_random_seed( 8833856)
08:47:42.399 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
08:47:42.399 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
08:47:42.399 [Lua] [IngameUI] init
08:47:42.412 [SteamVoipClient] select_out(110000106697298, off)
08:47:42.415 [Lua] cb_razer_chroma_setup
08:47:42.445 [Lua] completed
08:47:42.445 [Lua] completed
08:47:42.445 [Lua] completed
08:47:42.454 [Lua] completed
08:47:42.454 [Lua] [Matchmaking] Cancelling matchmaking
08:47:42.454 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:47:42.454 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:47:42.455 [Lua] Set lobby begin:
08:47:42.455 [Lua] Lobby data twitch_enabled = false
08:47:42.455 [Lua] Lobby data power_level = 835
08:47:42.455 [Lua] Lobby data unique_server_name = JayJay
08:47:42.455 [Lua] Lobby data difficulty_tweak = 0
08:47:42.455 [Lua] Lobby data host = 110000106697298
08:47:42.455 [Lua] Lobby data game_mode = 3
08:47:42.455 [Lua] Lobby data is_private = true
08:47:42.455 [Lua] Lobby data match_started = true
08:47:42.455 [Lua] Lobby data mechanism = adventure
08:47:42.455 [Lua] Lobby data level_key = inn_level
08:47:42.455 [Lua] Lobby data player_slot_1 = 0:0
08:47:42.455 [Lua] Lobby data selected_level_key = inn_level
08:47:42.455 [Lua] Lobby data difficulty = normal
08:47:42.455 [Lua] Lobby data quick_game = false
08:47:42.455 [Lua] Lobby data matchmaking = false
08:47:42.455 [Lua] Lobby data weave_name = false
08:47:42.455 [Lua] Lobby data player_slot_4 = 110000106697298:1
08:47:42.455 [Lua] Lobby data num_players = 1
08:47:42.455 [Lua] Lobby data player_slot_5 = 0:0
08:47:42.455 [Lua] Lobby data player_slot_2 = 0:0
08:47:42.455 [Lua] Lobby data country_code = DE
08:47:42.455 [Lua] Lobby data player_slot_3 = 0:0
08:47:42.455 [Lua] Lobby data eac_authorized = true
08:47:42.455 [Lua] Set lobby end.
08:47:42.456 [Flow] complete_skittergate_legend true
08:47:42.456 [Flow] complete_all_helmgart_levels_recruit true
08:47:42.457 [Flow] WitchHunterLevel:35
08:47:42.457 [Flow] LeaderYes
08:47:42.457 [Flow] ALL PC XP:304250
08:47:42.457 [Flow] Has "bogenhafen" DLC:true
08:47:42.457 [Flow] WH XP:60850
08:47:42.457 [Flow] Number of crafted items:12220
08:47:42.457 [Flow] Has "pre_order" DLC:true
08:47:42.457 [Flow] Sum of Powe Levels:1500
08:47:42.457 [Flow] lodestone diff 1:false
08:47:42.457 [Flow] magnus and forest activated
08:47:42.457 [Flow] magnus and forest activated
08:47:42.457 [Flow] cemetery and forest activated
08:47:42.457 [Flow] magnus and cemetery
08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:47:42.457 [Flow] ALL RUNES ACTIVATED
08:47:42.457 [Flow] magnus and forest activated
08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:47:42.457 [Flow] ALL RUNES ACTIVATED
08:47:42.457 [Flow] cemetery and forest activated
08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:47:42.457 [Flow] ALL RUNES ACTIVATED
08:47:42.457 [Flow] magnus and forest activated
08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:47:42.457 [Flow] ALL RUNES ACTIVATED
08:47:42.457 [Flow] magnus and cemetery
08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:47:42.457 [Flow] ALL RUNES ACTIVATED
08:47:42.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:47:42.459 [Lua] CurrentConflictSettings inn_level
08:47:42.459 [Lua] [ConflictDirector] conflict_director is ai_ready
08:47:42.459 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:47:42.459 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:47:42.460 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:47:42.461 [Lua] Forming navigation groups in one frame
08:47:42.461 [Lua] Forming navigation groups
08:47:42.479 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
08:47:42.480 [Lua] NavigationGroupManager -> calulation time B: 0
08:47:42.480 [Lua] number of nav groups: 41
08:47:42.480 [Lua] number of refined nav groups : 23
08:47:42.482 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
08:47:42.482 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:47:42.482 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:47:42.482 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:47:42.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:47:42.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:47:42.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:47:42.484 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
08:47:42.484 [Lua] [Managers] Calling function on all managers:
08:47:42.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:47:42.512 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
08:47:42.512 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
08:47:42.773 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
08:47:42.773 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
08:47:42.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:47:42.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:47:42.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
08:47:42.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:47:42.799 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
08:47:42.799 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
08:47:42.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:47:42.808 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:47:42.808 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
08:47:42.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:47:42.870 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
08:47:42.871 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:47:42.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:47:42.871 [Lua] Players are leaving the safe zone
08:47:42.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:47:42.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:47:42.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:47:42.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:47:43.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:47:43.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
08:47:43.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:47:43.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:47:43.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:47:43.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:47:43.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:47:43.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:47:43.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:47:43.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:47:43.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:47:43.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:47:43.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:47:43.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:47:43.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:47:43.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:47:43.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:47:43.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:47:43.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:47:43.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:47:43.245 [Lua] StateInGameRunning:_game_actually_starts()
08:47:43.245 [Lua] #################################################################################################################
08:47:43.245 [Lua] [Loading Time]: 00:00:18 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:47:43.245 [Lua] #################################################################################################################
08:47:43.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
08:47:43.261 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
08:47:43.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:47:43.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
08:47:43.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:47:43.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:47:43.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:47:43.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:47:43.329 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:47:43.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:47:43.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:47:43.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
08:47:43.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:47:43.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:47:43.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:47:43.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
08:47:43.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:47:43.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:47:43.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:47:43.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:47:43.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
08:47:43.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:47:43.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
08:47:43.469 [Lua] Commit load time data
08:47:43.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:47:43.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
08:47:43.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
08:47:43.588 [Flow] DISABLE
08:47:45.635 [Lua] [IngameUI] menu view on_enter hero_view
08:47:45.640 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff15300
08:47:45.640 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:47:45.651 [Lua] completed
08:47:45.651 [Lua] completed
08:47:45.651 [Lua] completed
08:47:47.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 19
08:47:47.462 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 19 3
08:47:47.672 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
08:47:47.672 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 19
08:47:48.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 19
08:47:48.324 [Lua] min_height 90.669751882553101
08:47:51.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
08:47:51.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:47:51.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
08:47:51.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:47:51.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
08:47:51.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:47:51.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
08:47:51.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:47:51.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
08:47:51.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:47:51.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:47:51.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:47:51.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:47:51.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:47:51.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
08:47:51.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:47:51.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
08:47:51.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:47:52.677 [Lua] PlayFabMirrorBase:_commit_internal 8
08:47:52.677 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:47:52.681 [Lua] generate_backend_stats 110000106697298:1
08:47:52.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
08:47:52.696 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:47:52.702 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 4
08:47:52.910 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
08:47:52.910 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
08:47:53.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
08:47:53.360 [Lua] commit result success 8
08:47:53.361 [Lua] [IngameUI] menu view on_exit hero_view
08:47:53.363 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff15300
08:47:53.363 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:48:08.389 [Lua] PlayFabMirrorBase:_commit_internal 9
08:48:08.389 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:48:08.393 [Lua] generate_backend_stats 110000106697298:1
08:48:08.406 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
08:48:08.407 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:48:08.411 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 5
08:48:08.616 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
08:48:08.616 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
08:48:09.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
08:48:09.049 [Lua] commit result success 9
08:48:26.390 [Lua] [IngameUI] menu view on_enter start_game_view
08:48:26.392 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023b81d0
08:48:26.392 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:48:26.393 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
08:48:26.393 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:48:26.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
08:48:26.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
08:48:28.458 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
08:48:28.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
08:48:28.458 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
08:48:28.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
08:48:28.458 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
08:48:30.782 [Lua] [IngameUI] menu view on_exit start_game_view
08:48:30.782 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:48:30.782 [Save] Saving `save_data`
08:48:30.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:48:30.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
08:48:30.782 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
08:48:30.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023b81d0
08:48:30.790 [Save] Save done
08:48:31.217 [Lua] [IngameUI] menu view on_enter character_selection
08:48:31.218 [Lua] hero_fullscreen_menu_on_enter
08:48:31.219 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f2b570
08:48:31.220 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
08:48:31.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:31.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:31.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:31.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:31.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:31.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:31.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:31.256 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
08:48:33.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:33.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:33.272 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:33.272 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:33.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:33.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:33.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:48:33.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:48:33.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
08:48:33.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
08:48:33.912 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
08:48:33.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:33.917 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:33.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:33.918 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
08:48:33.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:33.918 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
08:48:34.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:48:34.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:48:34.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green
08:48:34.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green
08:48:34.163 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green
08:48:34.198 [Lua] Assigning peer(110000106697298:1) to profile(3) career(1)
08:48:34.198 [Lua] Set lobby begin:
08:48:34.198 [Lua] Lobby data twitch_enabled = false
08:48:34.198 [Lua] Lobby data power_level = 835
08:48:34.198 [Lua] Lobby data unique_server_name = JayJay
08:48:34.198 [Lua] Lobby data difficulty_tweak = 0
08:48:34.198 [Lua] Lobby data host = 110000106697298
08:48:34.198 [Lua] Lobby data game_mode = 3
08:48:34.198 [Lua] Lobby data is_private = true
08:48:34.198 [Lua] Lobby data match_started = true
08:48:34.198 [Lua] Lobby data mechanism = adventure
08:48:34.198 [Lua] Lobby data level_key = inn_level
08:48:34.199 [Lua] Lobby data player_slot_1 = 0:0
08:48:34.199 [Lua] Lobby data selected_level_key = inn_level
08:48:34.199 [Lua] Lobby data difficulty = normal
08:48:34.199 [Lua] Lobby data quick_game = false
08:48:34.199 [Lua] Lobby data matchmaking = false
08:48:34.199 [Lua] Lobby data weave_name = false
08:48:34.199 [Lua] Lobby data player_slot_4 = 0:0
08:48:34.199 [Lua] Lobby data num_players = 1
08:48:34.199 [Lua] Lobby data player_slot_5 = 0:0
08:48:34.199 [Lua] Lobby data player_slot_2 = 0:0
08:48:34.199 [Lua] Lobby data country_code = DE
08:48:34.199 [Lua] Lobby data player_slot_3 = 0:0
08:48:34.199 [Lua] Lobby data eac_authorized = true
08:48:34.199 [Lua] Set lobby end.
08:48:34.199 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(1)
08:48:34.199 [Lua] Set lobby begin:
08:48:34.199 [Lua] Lobby data twitch_enabled = false
08:48:34.199 [Lua] Lobby data power_level = 835
08:48:34.199 [Lua] Lobby data unique_server_name = JayJay
08:48:34.199 [Lua] Lobby data difficulty_tweak = 0
08:48:34.199 [Lua] Lobby data host = 110000106697298
08:48:34.199 [Lua] Lobby data game_mode = 3
08:48:34.199 [Lua] Lobby data is_private = true
08:48:34.199 [Lua] Lobby data match_started = true
08:48:34.199 [Lua] Lobby data mechanism = adventure
08:48:34.199 [Lua] Lobby data level_key = inn_level
08:48:34.199 [Lua] Lobby data player_slot_1 = 0:0
08:48:34.199 [Lua] Lobby data selected_level_key = inn_level
08:48:34.199 [Lua] Lobby data difficulty = normal
08:48:34.199 [Lua] Lobby data quick_game = false
08:48:34.199 [Lua] Lobby data matchmaking = false
08:48:34.199 [Lua] Lobby data weave_name = false
08:48:34.199 [Lua] Lobby data player_slot_4 = 0:0
08:48:34.199 [Lua] Lobby data num_players = 1
08:48:34.199 [Lua] Lobby data player_slot_5 = 0:0
08:48:34.199 [Lua] Lobby data player_slot_2 = 0:0
08:48:34.199 [Lua] Lobby data country_code = DE
08:48:34.199 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:34.199 [Lua] Lobby data eac_authorized = true
08:48:34.200 [Lua] Set lobby end.
08:48:34.200 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
08:48:34.200 [Lua]
08:48:34.200 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green] = false (boolean)
08:48:34.200 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:48:34.200 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
08:48:34.200 [Lua] [wwise/steampistol] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
08:48:34.200 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
08:48:34.200 [Lua]
08:48:34.200 [Lua]
08:48:34.200 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean)
08:48:34.200 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:48:34.200 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
08:48:34.200 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01] = false (boolean)
08:48:34.200 [Lua] [wwise/steampistol] = false (boolean)
08:48:34.200 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green] = false (boolean)
08:48:34.200 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:48:34.200 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
08:48:34.200 [Lua]
08:48:34.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
08:48:34.217 [Lua] [GameNetworkManager] destroying game object with go_id=30
08:48:34.219 [Save] Saving `save_data`
08:48:34.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:48:34.222 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:48:34.226 [Save] Save done
08:48:34.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient
08:48:34.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
08:48:34.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, InventoryPackageSynchronizerClient
08:48:34.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:48:34.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:48:34.273 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
08:48:34.274 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
08:48:34.274 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
08:48:34.274 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient
08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02, InventoryPackageSynchronizerClient
08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
08:48:34.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_3p, InventoryPackageSynchronizerClient
08:48:34.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02, InventoryPackageSynchronizerClient
08:48:34.275 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
08:48:34.275 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
08:48:34.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
08:48:34.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
08:48:34.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
08:48:34.336 [Lua] [IngameUI] menu view on_exit character_selection
08:48:34.336 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
08:48:34.336 [Lua] hero_fullscreen_menu_on_exit
08:48:34.338 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f2b570
08:48:34.338 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:34.338 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
08:48:34.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
08:48:34.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
08:48:34.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
08:48:34.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
08:48:34.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
08:48:34.688 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:48:34.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:48:34.881 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:48:34.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
08:48:34.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
08:48:34.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
08:48:34.984 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
08:48:35.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
08:48:35.066 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
08:48:35.067 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
08:48:35.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
08:48:35.133 [Lua] [PackageManager] Force_load: wwise/steampistol
08:48:35.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:48:35.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:48:35.267 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:48:35.284 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
08:48:35.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:48:35.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:48:35.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
08:48:38.606 [Lua] [IngameUI] menu view on_enter start_game_view
08:48:38.608 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023b81d0
08:48:38.608 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:48:38.610 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
08:48:38.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:48:38.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
08:48:38.610 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
08:48:39.806 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
08:48:39.806 [Lua] ............................................................................................................
08:48:39.806 [Lua] ............................................................................................................
08:48:39.806 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
08:48:39.806 [Lua] ............................................................................................................
08:48:39.806 [Lua] ............................................................................................................
08:48:39.806 [Lua] [Matchmaking] Cancelling matchmaking
08:48:39.806 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:48:39.820 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:48:39.820 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:48:39.822 [Lua] Set lobby begin:
08:48:39.822 [Lua] Lobby data twitch_enabled = false
08:48:39.822 [Lua] Lobby data power_level = 835
08:48:39.822 [Lua] Lobby data unique_server_name = JayJay
08:48:39.822 [Lua] Lobby data difficulty_tweak = 0
08:48:39.822 [Lua] Lobby data host = 110000106697298
08:48:39.822 [Lua] Lobby data game_mode = 3
08:48:39.822 [Lua] Lobby data is_private = true
08:48:39.822 [Lua] Lobby data match_started = true
08:48:39.822 [Lua] Lobby data mechanism = adventure
08:48:39.822 [Lua] Lobby data level_key = inn_level
08:48:39.822 [Lua] Lobby data player_slot_1 = 0:0
08:48:39.822 [Lua] Lobby data selected_level_key = inn_level
08:48:39.822 [Lua] Lobby data difficulty = hardest
08:48:39.822 [Lua] Lobby data quick_game = false
08:48:39.822 [Lua] Lobby data matchmaking = false
08:48:39.822 [Lua] Lobby data weave_name = false
08:48:39.822 [Lua] Lobby data player_slot_4 = 0:0
08:48:39.822 [Lua] Lobby data num_players = 1
08:48:39.822 [Lua] Lobby data player_slot_5 = 0:0
08:48:39.822 [Lua] Lobby data player_slot_2 = 0:0
08:48:39.822 [Lua] Lobby data country_code = DE
08:48:39.822 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:39.822 [Lua] Lobby data eac_authorized = true
08:48:39.822 [Lua] Set lobby end.
08:48:39.823 [Lua] [PartyManager] Leader is set to 110000106697298
08:48:39.823 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
08:48:39.823 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
08:48:39.823 [Lua] Set lobby begin:
08:48:39.823 [Lua] Lobby data twitch_enabled = false
08:48:39.823 [Lua] Lobby data power_level = 835
08:48:39.823 [Lua] Lobby data unique_server_name = JayJay
08:48:39.823 [Lua] Lobby data difficulty_tweak = 0
08:48:39.823 [Lua] Lobby data host = 110000106697298
08:48:39.823 [Lua] Lobby data game_mode = 1
08:48:39.823 [Lua] Lobby data is_private = true
08:48:39.823 [Lua] Lobby data match_started = true
08:48:39.823 [Lua] Lobby data mechanism = adventure
08:48:39.823 [Lua] Lobby data level_key = inn_level
08:48:39.823 [Lua] Lobby data player_slot_1 = 0:0
08:48:39.823 [Lua] Lobby data selected_level_key = inn_level
08:48:39.823 [Lua] Lobby data difficulty = hardest
08:48:39.823 [Lua] Lobby data quick_game = true
08:48:39.823 [Lua] Lobby data matchmaking = true
08:48:39.823 [Lua] Lobby data weave_name = false
08:48:39.823 [Lua] Lobby data player_slot_4 = 0:0
08:48:39.823 [Lua] Lobby data num_players = 1
08:48:39.823 [Lua] Lobby data player_slot_5 = 0:0
08:48:39.823 [Lua] Lobby data player_slot_2 = 0:0
08:48:39.823 [Lua] Lobby data country_code = DE
08:48:39.823 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:39.823 [Lua] Lobby data eac_authorized = true
08:48:39.823 [Lua] Set lobby end.
08:48:39.823 [Lua] Set lobby begin:
08:48:39.823 [Lua] Lobby data twitch_enabled = false
08:48:39.823 [Lua] Lobby data power_level = 835
08:48:39.823 [Lua] Lobby data unique_server_name = JayJay
08:48:39.823 [Lua] Lobby data difficulty_tweak = 0
08:48:39.823 [Lua] Lobby data host = 110000106697298
08:48:39.823 [Lua] Lobby data game_mode = 1
08:48:39.823 [Lua] Lobby data is_private = false
08:48:39.823 [Lua] Lobby data match_started = true
08:48:39.823 [Lua] Lobby data mechanism = adventure
08:48:39.823 [Lua] Lobby data level_key = inn_level
08:48:39.823 [Lua] Lobby data player_slot_1 = 0:0
08:48:39.824 [Lua] Lobby data selected_level_key = inn_level
08:48:39.824 [Lua] Lobby data difficulty = hardest
08:48:39.824 [Lua] Lobby data quick_game = true
08:48:39.824 [Lua] Lobby data matchmaking = true
08:48:39.824 [Lua] Lobby data weave_name = false
08:48:39.824 [Lua] Lobby data player_slot_4 = 0:0
08:48:39.824 [Lua] Lobby data num_players = 1
08:48:39.824 [Lua] Lobby data player_slot_5 = 0:0
08:48:39.824 [Lua] Lobby data player_slot_2 = 0:0
08:48:39.824 [Lua] Lobby data country_code = DE
08:48:39.824 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:39.824 [Lua] Lobby data eac_authorized = true
08:48:39.824 [Lua] Set lobby end.
08:48:39.824 [Lua] [ChatManager][1]System: Starting hosted game...
08:48:39.824 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:48:39.824 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:48:39.906 [Lua] [IngameUI] menu view on_exit start_game_view
08:48:39.906 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:48:39.906 [Save] Saving `save_data`
08:48:39.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:48:39.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
08:48:39.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
08:48:39.909 [Save] Save done
08:48:39.909 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023b81d0
08:48:45.066 [Lua] [IngameUI] menu view on_enter hero_view
08:48:45.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff15300
08:48:45.070 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:48:45.080 [Lua] completed
08:48:45.080 [Lua] completed
08:48:45.080 [Lua] completed
08:48:45.612 [Lua] [IngameUI] menu view on_exit hero_view
08:48:45.614 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff15300
08:48:45.614 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:48:45.847 [Lua] [IngameUI] menu view on_enter hero_view
08:48:45.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff15300
08:48:45.851 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:48:45.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:48:45.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:48:45.865 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:48:45.865 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:48:45.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:48:45.998 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:48:45.998 [Lua] Players: 2
08:48:45.998 [Lua] Set lobby begin:
08:48:45.998 [Lua] Lobby data twitch_enabled = false
08:48:45.998 [Lua] Lobby data power_level = 835
08:48:45.998 [Lua] Lobby data unique_server_name = JayJay
08:48:45.998 [Lua] Lobby data difficulty_tweak = 0
08:48:45.998 [Lua] Lobby data host = 110000106697298
08:48:45.998 [Lua] Lobby data game_mode = 1
08:48:45.998 [Lua] Lobby data is_private = false
08:48:45.998 [Lua] Lobby data match_started = true
08:48:45.998 [Lua] Lobby data mechanism = adventure
08:48:45.998 [Lua] Lobby data level_key = inn_level
08:48:45.998 [Lua] Lobby data player_slot_1 = 0:0
08:48:45.998 [Lua] Lobby data selected_level_key = inn_level
08:48:45.998 [Lua] Lobby data difficulty = hardest
08:48:45.998 [Lua] Lobby data quick_game = true
08:48:45.999 [Lua] Lobby data matchmaking = true
08:48:45.999 [Lua] Lobby data weave_name = false
08:48:45.999 [Lua] Lobby data player_slot_4 = 0:0
08:48:45.999 [Lua] Lobby data num_players = 2
08:48:45.999 [Lua] Lobby data player_slot_5 = 0:0
08:48:45.999 [Lua] Lobby data player_slot_2 = 0:0
08:48:45.999 [Lua] Lobby data country_code = DE
08:48:45.999 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:45.999 [Lua] Lobby data eac_authorized = true
08:48:45.999 [Lua] Set lobby end.
08:48:45.999 [Lua] [LobbyMembers] Member joined 11000010434bd60
08:48:46.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:48:46.180 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:48:46.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:48:46.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:46.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:47.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:48:47.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:47.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:47.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:47.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:47.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:48:47.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:48:47.050 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
08:48:47.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:48:47.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:48:48.100 [Lua] GOT approve_channel 1 11000010434bd60 186000003b5680b
08:48:48.100 [EAC] EAC server has client 11000010434bd60 and channel 1 (and owner 11000010434bd60)
08:48:48.115 [EACServer] [09:48:48:114][Windows][EAC Server] [Info][RegisterClient] Client: 011000010434BD60 PlayerGUID: 76561198030830944 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030830944 PlayerName: Mystify
08:48:48.115 [Lua] Client with peer_id 11000010434bd60 got APPROVED by server
08:48:48.115 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010434bd60'
08:48:48.115 [Lua] [PeerSM] 11000010434bd60 :: on_enter Connecting
08:48:48.115 [Lua] [ChatManager][1]System: Mystify is joining the game
08:48:48.177 [EACServer] [09:48:48:177][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
08:48:48.208 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:48:48.208 [Lua] [Matchmaking] Got a handshake request from 11000010434bd60 with user name 'Mystify'
08:48:48.259 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000010434bd60, replying lobby_ok
08:48:48.326 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010434bd60 REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
08:48:48.394 [Lua] Set lobby begin:
08:48:48.394 [Lua] Lobby data twitch_enabled = false
08:48:48.394 [Lua] Lobby data power_level = 835
08:48:48.394 [Lua] Lobby data unique_server_name = JayJay
08:48:48.394 [Lua] Lobby data difficulty_tweak = 0
08:48:48.394 [Lua] Lobby data host = 110000106697298
08:48:48.394 [Lua] Lobby data game_mode = 1
08:48:48.394 [Lua] Lobby data is_private = false
08:48:48.394 [Lua] Lobby data match_started = true
08:48:48.394 [Lua] Lobby data mechanism = adventure
08:48:48.394 [Lua] Lobby data level_key = inn_level
08:48:48.394 [Lua] Lobby data player_slot_1 = 0:0
08:48:48.394 [Lua] Lobby data selected_level_key = inn_level
08:48:48.394 [Lua] Lobby data difficulty = hardest
08:48:48.394 [Lua] Lobby data quick_game = true
08:48:48.394 [Lua] Lobby data matchmaking = true
08:48:48.394 [Lua] Lobby data weave_name = false
08:48:48.395 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:48:48.395 [Lua] Lobby data num_players = 2
08:48:48.395 [Lua] Lobby data player_slot_5 = 0:0
08:48:48.395 [Lua] Lobby data player_slot_2 = 0:0
08:48:48.395 [Lua] Lobby data country_code = DE
08:48:48.395 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:48.395 [Lua] Lobby data eac_authorized = true
08:48:48.395 [Lua] Set lobby end.
08:48:48.395 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010434bd60
08:48:48.395 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:48:49.645 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:48:49.645 [Lua] Players: 3
08:48:49.645 [Lua] Set lobby begin:
08:48:49.645 [Lua] Lobby data twitch_enabled = false
08:48:49.645 [Lua] Lobby data power_level = 835
08:48:49.645 [Lua] Lobby data unique_server_name = JayJay
08:48:49.645 [Lua] Lobby data difficulty_tweak = 0
08:48:49.645 [Lua] Lobby data host = 110000106697298
08:48:49.645 [Lua] Lobby data game_mode = 1
08:48:49.645 [Lua] Lobby data is_private = false
08:48:49.645 [Lua] Lobby data match_started = true
08:48:49.645 [Lua] Lobby data mechanism = adventure
08:48:49.645 [Lua] Lobby data level_key = inn_level
08:48:49.645 [Lua] Lobby data player_slot_1 = 0:0
08:48:49.645 [Lua] Lobby data selected_level_key = inn_level
08:48:49.645 [Lua] Lobby data difficulty = hardest
08:48:49.645 [Lua] Lobby data quick_game = true
08:48:49.645 [Lua] Lobby data matchmaking = true
08:48:49.645 [Lua] Lobby data weave_name = false
08:48:49.645 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:48:49.645 [Lua] Lobby data num_players = 3
08:48:49.645 [Lua] Lobby data player_slot_5 = 0:0
08:48:49.645 [Lua] Lobby data player_slot_2 = 0:0
08:48:49.645 [Lua] Lobby data country_code = DE
08:48:49.645 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:49.645 [Lua] Lobby data eac_authorized = true
08:48:49.645 [Lua] Set lobby end.
08:48:49.646 [Lua] [LobbyMembers] Member joined 11000013ed8f24a
08:48:50.595 [Lua] ### CLEARING PEER STATE FOR 11000010434bd60
08:48:50.595 [Lua] [PeerSM] 11000010434bd60 :: on_exit Connecting
08:48:50.595 [Lua] [PeerSM] 11000010434bd60 :: on_enter Connecting
08:48:50.658 [Lua] [PSM] Peer 11000010434bd60 joined. Want to use profile index "4" and join party "0"
08:48:50.658 [Lua] Mechanism says: a client joined the game! 11000010434bd60
08:48:50.658 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010434bd60, connection_key=0)
08:48:50.658 [Lua] Sync dynamic to client:
08:48:50.843 [SteamVoipClient] select_out(11000010434bd60, on)
08:48:50.933 [SteamVoipClient] select_out(11000010434bd60, on)
08:48:50.933 [SteamVoipClient] select_in(11000010434bd60, on)
08:48:50.933 [SteamVoipClient] select_out(11000010434bd60, off)
08:48:51.912 [Lua] GOT approve_channel 4 11000013ed8f24a 186000003b5680b
08:48:51.912 [EAC] EAC server has client 11000013ed8f24a and channel 4 (and owner 11000013ed8f24a)
08:48:51.912 [EACServer] [09:48:51:912][Windows][EAC Server] [Info][RegisterClient] Client: 011000013ED8F24A PlayerGUID: 76561199014670922 PlayerIP: 0.0.0.0 OwnerGUID: 76561199014670922 PlayerName: Peppa_Krueger
08:48:51.912 [Lua] Client with peer_id 11000013ed8f24a got APPROVED by server
08:48:51.912 [EACServer] [09:48:51:912][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010434BD60 Session: 1 Status: Client Authenticated Message: Client authenticated.
08:48:51.914 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013ed8f24a'
08:48:51.914 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Connecting
08:48:51.914 [Lua] [ChatManager][1]System: Peppa_Krueger is joining the game
08:48:51.914 [EAC] Peer 11000010434bd60 switched EAC state to ClientAuthenticatedLocal
08:48:52.014 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:48:52.014 [Lua] [Matchmaking] Got a handshake request from 11000013ed8f24a with user name 'Peppa_Krueger'
08:48:52.032 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:48:52.032 [Lua] Players: 4
08:48:52.032 [Lua] Set lobby begin:
08:48:52.032 [Lua] Lobby data twitch_enabled = false
08:48:52.032 [Lua] Lobby data power_level = 835
08:48:52.032 [Lua] Lobby data unique_server_name = JayJay
08:48:52.032 [Lua] Lobby data difficulty_tweak = 0
08:48:52.032 [Lua] Lobby data host = 110000106697298
08:48:52.032 [Lua] Lobby data game_mode = 1
08:48:52.033 [Lua] Lobby data is_private = false
08:48:52.033 [Lua] Lobby data match_started = true
08:48:52.033 [Lua] Lobby data mechanism = adventure
08:48:52.033 [Lua] Lobby data level_key = inn_level
08:48:52.033 [Lua] Lobby data player_slot_1 = 0:0
08:48:52.033 [Lua] Lobby data selected_level_key = inn_level
08:48:52.033 [Lua] Lobby data difficulty = hardest
08:48:52.033 [Lua] Lobby data quick_game = true
08:48:52.033 [Lua] Lobby data matchmaking = true
08:48:52.033 [Lua] Lobby data weave_name = false
08:48:52.033 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:48:52.033 [Lua] Lobby data num_players = 4
08:48:52.033 [Lua] Lobby data player_slot_5 = 0:0
08:48:52.033 [Lua] Lobby data player_slot_2 = 0:0
08:48:52.033 [Lua] Lobby data country_code = DE
08:48:52.033 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:52.033 [Lua] Lobby data eac_authorized = true
08:48:52.033 [Lua] Set lobby end.
08:48:52.033 [Lua] [LobbyMembers] Member joined 11000010bece0fb
08:48:52.096 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000013ed8f24a, replying lobby_ok
08:48:52.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013ed8f24a REPLY wh:0 | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:48:52.264 [Lua] Set lobby begin:
08:48:52.264 [Lua] Lobby data twitch_enabled = false
08:48:52.264 [Lua] Lobby data power_level = 835
08:48:52.264 [Lua] Lobby data unique_server_name = JayJay
08:48:52.265 [Lua] Lobby data difficulty_tweak = 0
08:48:52.265 [Lua] Lobby data host = 110000106697298
08:48:52.265 [Lua] Lobby data game_mode = 1
08:48:52.265 [Lua] Lobby data is_private = false
08:48:52.265 [Lua] Lobby data match_started = true
08:48:52.265 [Lua] Lobby data mechanism = adventure
08:48:52.265 [Lua] Lobby data level_key = inn_level
08:48:52.265 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:48:52.265 [Lua] Lobby data selected_level_key = inn_level
08:48:52.265 [Lua] Lobby data difficulty = hardest
08:48:52.265 [Lua] Lobby data quick_game = true
08:48:52.265 [Lua] Lobby data matchmaking = true
08:48:52.265 [Lua] Lobby data weave_name = false
08:48:52.265 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:48:52.265 [Lua] Lobby data num_players = 4
08:48:52.265 [Lua] Lobby data player_slot_5 = 0:0
08:48:52.265 [Lua] Lobby data player_slot_2 = 0:0
08:48:52.265 [Lua] Lobby data country_code = DE
08:48:52.265 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:48:52.265 [Lua] Lobby data eac_authorized = true
08:48:52.265 [Lua] Set lobby end.
08:48:52.265 [Lua] [Matchmaking] Assigning profile slot 1 to 11000013ed8f24a
08:48:52.265 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:48:52.689 [EACServer] [09:48:52:689][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010434BD60.
08:48:52.771 [Lua] player (11000010434bd60,1) was put into party 0
08:48:52.771 [Lua] [PeerSM] 11000010434bd60 :: on_exit Connecting
08:48:52.771 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading
08:48:52.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 inn_level 0
08:48:52.771 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:48:52.771 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000106697298 "JayJay"
<>
08:48:52.772 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001129A90; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000020E7F90
[3] _ = table: 0000000001129A90; new_state = Loading; old_state = Connecting
[4] self = table: 000000000C8299E0; dt = 0.016823465004563332; state_data = table: 0000000001129A90; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.016823465004563332; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0
[6] self = table: 000000000C93D4B0; dt = 0.016823465004563332; t = 69.847326392307878; network_manager = table: 000000000B404420
[7] self = table: 0000000002EBE180; dt = 0.016823465004563332; t = 927.40040354803205
[8] self = table: 0000000000097100; real_world_dt = 0.016823465004563332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016823465004563332; t = 927.40040354803205
[9] dt = 0.016823465004563332
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691; clan_tag = "0"; peer_id = "11000010434bd60";
[4] current_state = Loading; function_memoize = table: 0000000009BE28F0; state_data = table: 0000000001129A90;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.016807090491056442; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000005E89500; machines = table: 0000000005EAFE90; viewport_name = "player_1"; _camera_carrier = table: 000000000C66AAF0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B3FEA00; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:48:52.891 [Lua] ### Sending rpc_level_loaded
08:48:52.891 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 50
08:48:52.891 [Lua] Peer 11000010434bd60 has loaded the level but not all enemies, so we wait
08:48:52.988 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010434bd60, connection_key=0)
08:48:52.988 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading
08:48:52.988 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages
08:48:52.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:7 my_peer_id:110000106697298
08:48:52.990 [EACServer] [09:48:52:990][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010434BD60
08:48:52.990 [EACServer] [09:48:52:990][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010434BD60 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:48:53.005 [EAC] Peer 11000010434bd60 switched EAC state to ClientAuthenticatedRemote
08:48:54.337 [Lua] GOT approve_channel 5 11000010bece0fb 186000003b5680b
08:48:54.337 [EAC] EAC server has client 11000010bece0fb and channel 5 (and owner 11000010bece0fb)
08:48:54.337 [EACServer] [09:48:54:336][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BECE0FB PlayerGUID: 76561198160339195 PlayerIP: 0.0.0.0 OwnerGUID: 76561198160339195 PlayerName: Mr.Panda
08:48:54.337 [Lua] Client with peer_id 11000010bece0fb got APPROVED by server
08:48:54.337 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bece0fb'
08:48:54.337 [Lua] [PeerSM] 11000010bece0fb :: on_enter Connecting
08:48:54.337 [Lua] [ChatManager][1]System: Mr.Panda is joining the game
08:48:54.488 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:48:54.488 [Lua] [Matchmaking] Got a handshake request from 11000010bece0fb with user name 'Mr.Panda'
08:48:54.591 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000010bece0fb, replying lobby_ok
08:48:54.642 [Lua] ### CLEARING PEER STATE FOR 11000013ed8f24a
08:48:54.642 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Connecting
08:48:54.642 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Connecting
08:48:54.709 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bece0fb REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:48:54.709 [Lua] [PSM] Peer 11000013ed8f24a joined. Want to use profile index "1" and join party "0"
08:48:54.709 [Lua] Mechanism says: a client joined the game! 11000013ed8f24a
08:48:54.709 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013ed8f24a, connection_key=1)
08:48:54.709 [Lua] Sync dynamic to client:
08:48:54.911 [SteamVoipClient] select_out(11000013ed8f24a, on)
08:48:54.926 [SteamVoipClient] select_out(11000013ed8f24a, on)
08:48:54.926 [SteamVoipClient] select_in(11000013ed8f24a, on)
08:48:54.926 [SteamVoipClient] select_out(11000013ed8f24a, off)
08:48:56.224 [EACServer] [09:48:56:223][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013ED8F24A Session: 2 Status: Client Authenticated Message: Client authenticated.
08:48:56.225 [EAC] Peer 11000013ed8f24a switched EAC state to ClientAuthenticatedLocal
08:48:56.395 [EACServer] [09:48:56:394][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013ED8F24A.
08:48:56.646 [Lua] [IngameUI] menu view on_exit hero_view
08:48:56.649 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff15300
08:48:56.649 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:48:56.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:48:56.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
08:48:56.695 [EACServer] [09:48:56:695][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013ED8F24A
08:48:56.695 [EACServer] [09:48:56:695][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013ED8F24A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:48:56.696 [EAC] Peer 11000013ed8f24a switched EAC state to ClientAuthenticatedRemote
08:48:56.730 [Lua] player (11000013ed8f24a,1) was put into party 0
08:48:56.730 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Connecting
08:48:56.730 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading
08:48:56.730 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a inn_level 0
08:48:56.730 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:48:56.730 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000106697298 "JayJay"
<>
08:48:56.731 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000AE25010; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000020E7F90
[3] _ = table: 000000000AE25010; new_state = Loading; old_state = Connecting
[4] self = table: 000000000C1467C0; dt = 0.01679515466094017; state_data = table: 000000000AE25010; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.01679515466094017; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0
[6] self = table: 000000000C93D4B0; dt = 0.01679515466094017; t = 73.780572514981031; network_manager = table: 000000000B404420
[7] self = table: 0000000002EBE180; dt = 0.01679515466094017; t = 931.3336496707052
[8] self = table: 0000000000097100; real_world_dt = 0.01679515466094017; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01679515466094017; t = 931.3336496707052
[9] dt = 0.01679515466094017
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742; clan_tag = "0"; peer_id = "11000013ed8f24a";
[4] current_state = Loading; function_memoize = table: 00000000103FA370; state_data = table: 000000000AE25010;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.016782667487859726; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000005E89500; machines = table: 0000000005EAFE90; viewport_name = "player_1"; _camera_carrier = table: 000000000C66AAF0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B3FEA00; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:48:56.863 [Lua] ### Sending rpc_level_loaded
08:48:56.863 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 50
08:48:56.863 [Lua] Peer 11000013ed8f24a has loaded the level but not all enemies, so we wait
08:48:56.999 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013ed8f24a, connection_key=1)
08:48:56.999 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading
08:48:56.999 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages
08:48:56.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:7 my_peer_id:110000106697298
08:49:00.267 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010bece0fb'
08:49:00.483 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:49:00.483 [Lua] Players: 3
08:49:00.483 [Lua] Set lobby begin:
08:49:00.483 [Lua] Lobby data twitch_enabled = false
08:49:00.483 [Lua] Lobby data power_level = 835
08:49:00.483 [Lua] Lobby data unique_server_name = JayJay
08:49:00.484 [Lua] Lobby data difficulty_tweak = 0
08:49:00.484 [Lua] Lobby data host = 110000106697298
08:49:00.484 [Lua] Lobby data game_mode = 1
08:49:00.484 [Lua] Lobby data is_private = false
08:49:00.484 [Lua] Lobby data match_started = true
08:49:00.484 [Lua] Lobby data mechanism = adventure
08:49:00.484 [Lua] Lobby data level_key = inn_level
08:49:00.484 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:00.484 [Lua] Lobby data selected_level_key = inn_level
08:49:00.484 [Lua] Lobby data difficulty = hardest
08:49:00.484 [Lua] Lobby data quick_game = true
08:49:00.484 [Lua] Lobby data matchmaking = true
08:49:00.484 [Lua] Lobby data weave_name = false
08:49:00.484 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:00.484 [Lua] Lobby data num_players = 3
08:49:00.484 [Lua] Lobby data player_slot_5 = 0:0
08:49:00.484 [Lua] Lobby data player_slot_2 = 0:0
08:49:00.484 [Lua] Lobby data country_code = DE
08:49:00.484 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:00.484 [Lua] Lobby data eac_authorized = true
08:49:00.484 [Lua] Set lobby end.
08:49:00.484 [Lua] [LobbyMembers] Member left 11000010bece0fb
08:49:00.804 [Lua] PlayFabMirrorBase:_commit_internal 10
08:49:00.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:49:00.807 [Lua] generate_backend_stats 110000106697298:1
08:49:00.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
08:49:00.823 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:49:00.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
08:49:00.828 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 6
08:49:01.051 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
08:49:01.051 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
08:49:01.281 [Steam] Connection 507d2154 to remote 11000010bece0fb rejected, reason 1000
08:49:01.282 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010bece0fb'
08:49:01.283 [Lua] [ChatManager][1]System: Mr.Panda has left the game
08:49:01.283 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bece0fb)
08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_exit Connecting
08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_enter Disconnecting
08:49:01.283 [Lua] [PSM] Disconnecting peer 11000010bece0fb
08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_exit Disconnecting
08:49:01.283 [Lua] [PeerSM] 11000010bece0fb :: on_enter Disconnected
08:49:01.283 [Lua] Set lobby begin:
08:49:01.283 [Lua] Lobby data twitch_enabled = false
08:49:01.283 [Lua] Lobby data power_level = 835
08:49:01.283 [Lua] Lobby data unique_server_name = JayJay
08:49:01.283 [Lua] Lobby data difficulty_tweak = 0
08:49:01.283 [Lua] Lobby data host = 110000106697298
08:49:01.283 [Lua] Lobby data game_mode = 1
08:49:01.283 [Lua] Lobby data is_private = false
08:49:01.283 [Lua] Lobby data match_started = true
08:49:01.283 [Lua] Lobby data mechanism = adventure
08:49:01.283 [Lua] Lobby data level_key = inn_level
08:49:01.283 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:01.283 [Lua] Lobby data selected_level_key = inn_level
08:49:01.283 [Lua] Lobby data difficulty = hardest
08:49:01.283 [Lua] Lobby data quick_game = true
08:49:01.283 [Lua] Lobby data matchmaking = true
08:49:01.283 [Lua] Lobby data weave_name = false
08:49:01.283 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:01.283 [Lua] Lobby data num_players = 3
08:49:01.283 [Lua] Lobby data player_slot_5 = 0:0
08:49:01.283 [Lua] Lobby data player_slot_2 = 0:0
08:49:01.283 [Lua] Lobby data country_code = DE
08:49:01.283 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:01.283 [Lua] Lobby data eac_authorized = true
08:49:01.283 [Lua] Set lobby end.
08:49:01.283 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bece0fb)
08:49:01.283 [EAC] EAC server lost client 11000010bece0fb
08:49:01.283 [EACServer] [09:49:01:283][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BECE0FB PlayerGUID: 76561198160339195
08:49:01.283 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 5
08:49:01.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
08:49:01.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
08:49:01.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
08:49:01.906 [Lua] commit result success 10
08:49:02.279 [Handshaker] Lost connection 33 to 11000010bece0fb
08:49:02.414 [Lua] [Matchmaking] Handshake host removing client 11000010bece0fb
08:49:05.471 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages
08:49:05.471 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame
08:49:05.471 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages
08:49:05.471 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame
08:49:06.698 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:49:06.698 [Lua] [Matchmaking] Got a handshake request from 11000010434bd60 with user name 'Mystify'
08:49:06.698 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame
08:49:06.698 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync
08:49:06.719 [Lua] Breedfreezer (server) starting a hot join sync
08:49:06.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
08:49:06.719 [Lua] RemotePlayer:create_game_object( ) 55
08:49:06.735 [Lua] player (11000010434bd60,1) was put into party 1
08:49:06.735 [Lua] Assigning peer(11000010434bd60:1) to profile(4) career(1)
08:49:06.735 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010434bd60) local_player_id(1) profile_index(4) career_index(1)
08:49:06.735 [Lua] Set lobby begin:
08:49:06.735 [Lua] Lobby data twitch_enabled = false
08:49:06.735 [Lua] Lobby data power_level = 835
08:49:06.735 [Lua] Lobby data unique_server_name = JayJay
08:49:06.735 [Lua] Lobby data difficulty_tweak = 0
08:49:06.735 [Lua] Lobby data host = 110000106697298
08:49:06.735 [Lua] Lobby data game_mode = 1
08:49:06.735 [Lua] Lobby data is_private = false
08:49:06.735 [Lua] Lobby data match_started = true
08:49:06.735 [Lua] Lobby data mechanism = adventure
08:49:06.735 [Lua] Lobby data level_key = inn_level
08:49:06.735 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:06.735 [Lua] Lobby data selected_level_key = inn_level
08:49:06.735 [Lua] Lobby data difficulty = hardest
08:49:06.735 [Lua] Lobby data quick_game = true
08:49:06.735 [Lua] Lobby data matchmaking = true
08:49:06.735 [Lua] Lobby data weave_name = false
08:49:06.735 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:06.735 [Lua] Lobby data num_players = 3
08:49:06.735 [Lua] Lobby data player_slot_5 = 0:0
08:49:06.735 [Lua] Lobby data player_slot_2 = 0:0
08:49:06.735 [Lua] Lobby data country_code = DE
08:49:06.735 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:06.735 [Lua] Lobby data eac_authorized = true
08:49:06.735 [Lua] Set lobby end.
08:49:06.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:49:06.735 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync
08:49:06.735 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers
08:49:06.782 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:49:06.782 [Lua] [Matchmaking] Got a handshake request from 11000013ed8f24a with user name 'Peppa_Krueger'
08:49:06.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
08:49:06.825 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:49:06.825 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1
08:49:06.826 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
08:49:06.826 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:8 my_peer_id:110000106697298
08:49:06.826 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:8 my_peer_id:110000106697298
08:49:06.826 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60
08:49:06.830 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
08:49:06.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:49:06.830 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
08:49:06.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
08:49:06.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
08:49:06.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
08:49:07.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
08:49:07.001 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
08:49:07.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:49:07.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:49:07.449 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:49:07.451 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
08:49:07.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
08:49:07.518 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
08:49:07.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:49:07.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:49:07.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:49:07.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:49:07.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:49:07.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:49:07.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
08:49:07.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
08:49:07.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
08:49:07.822 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:49:07.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:49:07.906 [Lua] [PackageManager] Force_load: wwise/bow
08:49:07.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
08:49:08.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
08:49:08.009 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
08:49:08.025 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
08:49:08.160 [Lua] Set lobby begin:
08:49:08.160 [Lua] Lobby data twitch_enabled = false
08:49:08.160 [Lua] Lobby data power_level = 417
08:49:08.160 [Lua] Lobby data unique_server_name = JayJay
08:49:08.160 [Lua] Lobby data difficulty_tweak = 0
08:49:08.160 [Lua] Lobby data host = 110000106697298
08:49:08.160 [Lua] Lobby data game_mode = 1
08:49:08.160 [Lua] Lobby data is_private = false
08:49:08.160 [Lua] Lobby data match_started = true
08:49:08.160 [Lua] Lobby data mechanism = adventure
08:49:08.160 [Lua] Lobby data level_key = inn_level
08:49:08.160 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:08.160 [Lua] Lobby data selected_level_key = inn_level
08:49:08.160 [Lua] Lobby data difficulty = hardest
08:49:08.160 [Lua] Lobby data quick_game = true
08:49:08.160 [Lua] Lobby data matchmaking = true
08:49:08.160 [Lua] Lobby data weave_name = false
08:49:08.160 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:08.160 [Lua] Lobby data num_players = 3
08:49:08.160 [Lua] Lobby data player_slot_5 = 0:0
08:49:08.160 [Lua] Lobby data player_slot_2 = 0:0
08:49:08.160 [Lua] Lobby data country_code = DE
08:49:08.160 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:08.161 [Lua] Lobby data eac_authorized = true
08:49:08.161 [Lua] Set lobby end.
08:49:08.815 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame
08:49:08.815 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync
08:49:08.837 [Lua] Breedfreezer (server) starting a hot join sync
08:49:08.838 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
08:49:08.838 [Lua] RemotePlayer:create_game_object( ) 56
08:49:08.851 [Lua] player (11000013ed8f24a,1) was put into party 1
08:49:08.851 [Lua] Assigning peer(11000013ed8f24a:1) to profile(1) career(1)
08:49:08.851 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000013ed8f24a) local_player_id(1) profile_index(1) career_index(1)
08:49:08.851 [Lua] Set lobby begin:
08:49:08.851 [Lua] Lobby data twitch_enabled = false
08:49:08.851 [Lua] Lobby data power_level = 417
08:49:08.851 [Lua] Lobby data unique_server_name = JayJay
08:49:08.851 [Lua] Lobby data difficulty_tweak = 0
08:49:08.851 [Lua] Lobby data host = 110000106697298
08:49:08.851 [Lua] Lobby data game_mode = 1
08:49:08.851 [Lua] Lobby data is_private = false
08:49:08.851 [Lua] Lobby data match_started = true
08:49:08.851 [Lua] Lobby data mechanism = adventure
08:49:08.851 [Lua] Lobby data level_key = inn_level
08:49:08.851 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:08.851 [Lua] Lobby data selected_level_key = inn_level
08:49:08.851 [Lua] Lobby data difficulty = hardest
08:49:08.851 [Lua] Lobby data quick_game = true
08:49:08.851 [Lua] Lobby data matchmaking = true
08:49:08.851 [Lua] Lobby data weave_name = false
08:49:08.851 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:08.852 [Lua] Lobby data num_players = 3
08:49:08.852 [Lua] Lobby data player_slot_5 = 0:0
08:49:08.852 [Lua] Lobby data player_slot_2 = 0:0
08:49:08.852 [Lua] Lobby data country_code = DE
08:49:08.852 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:08.852 [Lua] Lobby data eac_authorized = true
08:49:08.852 [Lua] Set lobby end.
08:49:08.852 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:49:08.852 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync
08:49:08.852 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers
08:49:08.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a
08:49:08.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
08:49:08.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
08:49:08.860 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers
08:49:08.860 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame
08:49:08.860 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers
08:49:08.860 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame
08:49:09.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
08:49:09.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3
08:49:09.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
08:49:09.045 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:49:09.045 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1
08:49:09.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
08:49:09.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:9 my_peer_id:110000106697298
08:49:09.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:9 my_peer_id:110000106697298
08:49:09.050 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
08:49:09.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
08:49:09.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:49:09.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
08:49:09.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
08:49:09.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
08:49:09.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
08:49:09.180 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
08:49:09.180 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:49:09.264 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:49:09.264 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:49:09.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
08:49:09.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
08:49:09.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
08:49:09.399 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
08:49:09.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
08:49:09.483 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
08:49:09.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:49:09.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:49:09.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:49:09.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
08:49:09.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
08:49:09.702 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
08:49:09.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
08:49:10.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
08:49:10.088 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
08:49:10.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
08:49:10.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
08:49:10.138 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
08:49:10.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
08:49:10.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
08:49:10.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
08:49:10.357 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
08:49:11.251 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:49:11.252 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
08:49:11.252 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:49:11.253 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
08:49:11.253 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
08:49:11.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:49:13.183 [Lua] Set lobby begin:
08:49:13.183 [Lua] Lobby data twitch_enabled = false
08:49:13.183 [Lua] Lobby data power_level = 795
08:49:13.183 [Lua] Lobby data unique_server_name = JayJay
08:49:13.183 [Lua] Lobby data difficulty_tweak = 0
08:49:13.183 [Lua] Lobby data host = 110000106697298
08:49:13.183 [Lua] Lobby data game_mode = 1
08:49:13.183 [Lua] Lobby data is_private = false
08:49:13.183 [Lua] Lobby data match_started = true
08:49:13.183 [Lua] Lobby data mechanism = adventure
08:49:13.183 [Lua] Lobby data level_key = inn_level
08:49:13.183 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:13.183 [Lua] Lobby data selected_level_key = inn_level
08:49:13.183 [Lua] Lobby data difficulty = hardest
08:49:13.183 [Lua] Lobby data quick_game = true
08:49:13.183 [Lua] Lobby data matchmaking = true
08:49:13.183 [Lua] Lobby data weave_name = false
08:49:13.183 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:13.184 [Lua] Lobby data num_players = 3
08:49:13.184 [Lua] Lobby data player_slot_5 = 0:0
08:49:13.184 [Lua] Lobby data player_slot_2 = 0:0
08:49:13.184 [Lua] Lobby data country_code = DE
08:49:13.184 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:13.184 [Lua] Lobby data eac_authorized = true
08:49:13.184 [Lua] Set lobby end.
08:49:19.078 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:49:19.078 [Lua] Players: 4
08:49:19.078 [Lua] Set lobby begin:
08:49:19.078 [Lua] Lobby data twitch_enabled = false
08:49:19.078 [Lua] Lobby data power_level = 795
08:49:19.078 [Lua] Lobby data unique_server_name = JayJay
08:49:19.078 [Lua] Lobby data difficulty_tweak = 0
08:49:19.078 [Lua] Lobby data host = 110000106697298
08:49:19.078 [Lua] Lobby data game_mode = 1
08:49:19.078 [Lua] Lobby data is_private = false
08:49:19.078 [Lua] Lobby data match_started = true
08:49:19.078 [Lua] Lobby data mechanism = adventure
08:49:19.078 [Lua] Lobby data level_key = inn_level
08:49:19.078 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:19.078 [Lua] Lobby data selected_level_key = inn_level
08:49:19.078 [Lua] Lobby data difficulty = hardest
08:49:19.078 [Lua] Lobby data quick_game = true
08:49:19.078 [Lua] Lobby data matchmaking = true
08:49:19.078 [Lua] Lobby data weave_name = false
08:49:19.078 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:19.078 [Lua] Lobby data num_players = 4
08:49:19.078 [Lua] Lobby data player_slot_5 = 0:0
08:49:19.079 [Lua] Lobby data player_slot_2 = 0:0
08:49:19.079 [Lua] Lobby data country_code = DE
08:49:19.079 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:19.079 [Lua] Lobby data eac_authorized = true
08:49:19.079 [Lua] Set lobby end.
08:49:19.079 [Lua] [LobbyMembers] Member joined 110000101d47aae
08:49:21.356 [Lua] GOT approve_channel 8 110000101d47aae 186000003b5680b
08:49:21.356 [EAC] EAC server has client 110000101d47aae and channel 8 (and owner 110000101d47aae)
08:49:21.356 [EACServer] [09:49:21:355][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101D47AAE PlayerGUID: 76561197990967982 PlayerIP: 0.0.0.0 OwnerGUID: 76561197990967982 PlayerName: iBludgeon
08:49:21.356 [Lua] Client with peer_id 110000101d47aae got APPROVED by server
08:49:21.357 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101d47aae'
08:49:21.357 [Lua] [PeerSM] 110000101d47aae :: on_enter Connecting
08:49:21.357 [Lua] [ChatManager][1]System: iBludgeon is joining the game
08:49:21.593 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:49:21.593 [Lua] [Matchmaking] Got a handshake request from 110000101d47aae with user name 'iBludgeon'
08:49:21.795 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 110000101d47aae, replying lobby_ok
08:49:21.987 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101d47aae REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:49:22.183 [Lua] Set lobby begin:
08:49:22.183 [Lua] Lobby data twitch_enabled = false
08:49:22.183 [Lua] Lobby data power_level = 795
08:49:22.184 [Lua] Lobby data unique_server_name = JayJay
08:49:22.184 [Lua] Lobby data difficulty_tweak = 0
08:49:22.184 [Lua] Lobby data host = 110000106697298
08:49:22.184 [Lua] Lobby data game_mode = 1
08:49:22.184 [Lua] Lobby data is_private = false
08:49:22.184 [Lua] Lobby data match_started = true
08:49:22.184 [Lua] Lobby data mechanism = adventure
08:49:22.184 [Lua] Lobby data level_key = inn_level
08:49:22.184 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:22.184 [Lua] Lobby data selected_level_key = inn_level
08:49:22.184 [Lua] Lobby data difficulty = hardest
08:49:22.184 [Lua] Lobby data quick_game = true
08:49:22.184 [Lua] Lobby data matchmaking = true
08:49:22.184 [Lua] Lobby data weave_name = false
08:49:22.184 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:22.184 [Lua] Lobby data num_players = 4
08:49:22.184 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:49:22.184 [Lua] Lobby data player_slot_2 = 0:0
08:49:22.184 [Lua] Lobby data country_code = DE
08:49:22.184 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:22.184 [Lua] Lobby data eac_authorized = true
08:49:22.184 [Lua] Set lobby end.
08:49:22.184 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101d47aae
08:49:22.184 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:110000101d47aae
08:49:24.531 [Lua] ### CLEARING PEER STATE FOR 110000101d47aae
08:49:24.531 [Lua] [PeerSM] 110000101d47aae :: on_exit Connecting
08:49:24.531 [Lua] [PeerSM] 110000101d47aae :: on_enter Connecting
08:49:24.732 [Lua] [PSM] Peer 110000101d47aae joined. Want to use profile index "5" and join party "0"
08:49:24.732 [Lua] Mechanism says: a client joined the game! 110000101d47aae
08:49:24.732 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101d47aae, connection_key=2)
08:49:24.732 [Lua] Sync dynamic to client:
08:49:25.170 [SteamVoipClient] select_out(110000101d47aae, on)
08:49:25.195 [SteamVoipClient] select_out(110000101d47aae, on)
08:49:25.195 [SteamVoipClient] select_in(110000101d47aae, on)
08:49:25.195 [SteamVoipClient] select_out(110000101d47aae, off)
08:49:26.358 [EACServer] [09:49:26:357][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D47AAE Session: 4 Status: Client Authenticated Message: Client authenticated.
08:49:26.358 [EAC] Peer 110000101d47aae switched EAC state to ClientAuthenticatedLocal
08:49:26.519 [EACServer] [09:49:26:519][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101D47AAE.
08:49:26.744 [Lua] player (110000101d47aae,1) was put into party 0
08:49:26.744 [Lua] [PeerSM] 110000101d47aae :: on_exit Connecting
08:49:26.744 [Lua] [PeerSM] 110000101d47aae :: on_enter Loading
08:49:26.744 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d47aae inn_level 0
08:49:26.744 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:49:26.744 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000106697298 "JayJay"
<>
08:49:26.745 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000EEB2110; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000101d47aae"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8833856; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000020E7F90
[3] _ = table: 000000000EEB2110; new_state = Loading; old_state = Connecting
[4] self = table: 000000000A99D1C0; dt = 0.016899516806006432; state_data = table: 000000000EEB2110; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.016899516806006432; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "110000101d47aae"; peer_state_machine = table: 000000000A99D1C0
[6] self = table: 000000000C93D4B0; dt = 0.016899516806006432; t = 103.69192212074995; network_manager = table: 000000000B404420
[7] self = table: 0000000002EBE180; dt = 0.016899516806006432; t = 961.24499927647412
[8] self = table: 0000000000097100; real_world_dt = 0.016899516806006432; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016899516806006432; t = 961.24499927647412
[9] dt = 0.016899516806006432
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101d47aae"; wanted_profile_index = 5; resend_timer = 1.7980030570179224; resend_post_game_timer = 1.8141944743692875; clan_tag = "0"; peer_id = "110000101d47aae";
[4] current_state = Loading; function_memoize = table: 000000000A9F1D60; state_data = table: 000000000EEB2110;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01689893938601017; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 0000000005E89500; machines = table: 0000000005EAFE90; viewport_name = "player_1"; _camera_carrier = table: 000000000C66AAF0; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000B3FEA00; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:49:26.797 [Lua] PlayFabMirrorBase:_commit_internal 11
08:49:26.797 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:49:26.801 [Lua] generate_backend_stats 110000106697298:1
08:49:26.814 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:49:26.814 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:49:26.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
08:49:26.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
08:49:26.919 [EACServer] [09:49:26:919][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101D47AAE
08:49:26.919 [EACServer] [09:49:26:919][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D47AAE Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:49:26.920 [EAC] Peer 110000101d47aae switched EAC state to ClientAuthenticatedRemote
08:49:26.937 [Lua] ### Sending rpc_level_loaded
08:49:26.937 [Lua] #### Has state machine: true, peer_id: 110000101d47aae, level_id: 50
08:49:26.937 [Lua] Peer 110000101d47aae has loaded the level but not all enemies, so we wait
08:49:27.106 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101d47aae, connection_key=2)
08:49:27.107 [Lua] [PeerSM] 110000101d47aae :: on_exit Loading
08:49:27.107 [Lua] [PeerSM] 110000101d47aae :: on_enter LoadingProfilePackages
08:49:27.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d47aae inventory_sync_id:9 my_peer_id:110000106697298
08:49:27.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
08:49:27.224 [Lua] commit result success 11
08:49:44.969 [Lua] [PeerSM] 110000101d47aae :: on_exit LoadingProfilePackages
08:49:44.969 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForEnterGame
08:49:46.338 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:49:46.338 [Lua] [Matchmaking] Got a handshake request from 110000101d47aae with user name 'iBludgeon'
08:49:46.339 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForEnterGame
08:49:46.339 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForGameObjectSync
08:49:46.363 [Lua] Breedfreezer (server) starting a hot join sync
08:49:46.363 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
08:49:46.363 [Lua] RemotePlayer:create_game_object( ) 59
08:49:46.380 [Lua] player (110000101d47aae,1) was put into party 1
08:49:46.380 [Lua] Assigning peer(110000101d47aae:1) to profile(5) career(2)
08:49:46.380 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d47aae) local_player_id(1) profile_index(5) career_index(2)
08:49:46.380 [Lua] Set lobby begin:
08:49:46.380 [Lua] Lobby data twitch_enabled = false
08:49:46.380 [Lua] Lobby data power_level = 795
08:49:46.380 [Lua] Lobby data unique_server_name = JayJay
08:49:46.380 [Lua] Lobby data difficulty_tweak = 0
08:49:46.380 [Lua] Lobby data host = 110000106697298
08:49:46.380 [Lua] Lobby data game_mode = 1
08:49:46.380 [Lua] Lobby data is_private = false
08:49:46.380 [Lua] Lobby data match_started = true
08:49:46.380 [Lua] Lobby data mechanism = adventure
08:49:46.380 [Lua] Lobby data level_key = inn_level
08:49:46.380 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:46.380 [Lua] Lobby data selected_level_key = inn_level
08:49:46.380 [Lua] Lobby data difficulty = hardest
08:49:46.380 [Lua] Lobby data quick_game = true
08:49:46.380 [Lua] Lobby data matchmaking = true
08:49:46.380 [Lua] Lobby data weave_name = false
08:49:46.380 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:46.380 [Lua] Lobby data num_players = 4
08:49:46.380 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:49:46.380 [Lua] Lobby data player_slot_2 = 0:0
08:49:46.380 [Lua] Lobby data country_code = DE
08:49:46.380 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:46.380 [Lua] Lobby data eac_authorized = true
08:49:46.380 [Lua] Set lobby end.
08:49:46.380 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:110000101d47aae
08:49:46.381 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForGameObjectSync
08:49:46.381 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForPlayers
08:49:46.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
08:49:46.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
08:49:46.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
08:49:46.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
08:49:46.387 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForPlayers
08:49:46.387 [Lua] [PeerSM] 110000101d47aae :: on_enter InGame
08:49:46.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
08:49:46.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
08:49:46.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
08:49:46.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
08:49:46.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
08:49:46.589 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d47aae
08:49:46.639 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101d47aae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:49:46.639 [Lua] Adding player sync data to peer=110000101d47aae local_player_id=1
08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:10 my_peer_id:110000106697298
08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d47aae inventory_sync_id:10 my_peer_id:110000106697298
08:49:46.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:10 my_peer_id:110000106697298
08:49:46.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:49:46.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:49:46.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
08:49:46.644 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read,
08:49:46.644 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:49:46.644 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:49:46.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:49:46.644 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08, InventoryPackageSynchronizerClient, async-read,
08:49:46.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:49:46.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
08:49:46.774 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
08:49:46.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
08:49:46.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:49:46.824 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:49:46.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:49:47.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:49:47.478 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:49:47.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:49:47.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:49:47.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:49:47.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08
08:49:47.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08
08:49:47.696 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08
08:49:47.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
08:49:47.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
08:49:47.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
08:49:47.847 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
08:49:48.331 [Lua] Set lobby begin:
08:49:48.331 [Lua] Lobby data twitch_enabled = false
08:49:48.332 [Lua] Lobby data power_level = 596
08:49:48.332 [Lua] Lobby data unique_server_name = JayJay
08:49:48.332 [Lua] Lobby data difficulty_tweak = 0
08:49:48.332 [Lua] Lobby data host = 110000106697298
08:49:48.332 [Lua] Lobby data game_mode = 1
08:49:48.332 [Lua] Lobby data is_private = false
08:49:48.332 [Lua] Lobby data match_started = true
08:49:48.332 [Lua] Lobby data mechanism = adventure
08:49:48.332 [Lua] Lobby data level_key = inn_level
08:49:48.332 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:48.332 [Lua] Lobby data selected_level_key = inn_level
08:49:48.332 [Lua] Lobby data difficulty = hardest
08:49:48.332 [Lua] Lobby data quick_game = true
08:49:48.332 [Lua] Lobby data matchmaking = true
08:49:48.332 [Lua] Lobby data weave_name = false
08:49:48.332 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:48.332 [Lua] Lobby data num_players = 4
08:49:48.332 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:49:48.332 [Lua] Lobby data player_slot_2 = 0:0
08:49:48.332 [Lua] Lobby data country_code = DE
08:49:48.332 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:48.332 [Lua] Lobby data eac_authorized = true
08:49:48.332 [Lua] Set lobby end.
08:49:53.000 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101d47aae go_type=player_unit go_created_func_name=game_object_created_player_unit
08:49:53.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
08:49:53.002 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:49:53.351 [Lua] Set lobby begin:
08:49:53.351 [Lua] Lobby data twitch_enabled = false
08:49:53.351 [Lua] Lobby data power_level = 805
08:49:53.351 [Lua] Lobby data unique_server_name = JayJay
08:49:53.351 [Lua] Lobby data difficulty_tweak = 0
08:49:53.351 [Lua] Lobby data host = 110000106697298
08:49:53.352 [Lua] Lobby data game_mode = 1
08:49:53.352 [Lua] Lobby data is_private = false
08:49:53.352 [Lua] Lobby data match_started = true
08:49:53.352 [Lua] Lobby data mechanism = adventure
08:49:53.352 [Lua] Lobby data level_key = inn_level
08:49:53.352 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:49:53.352 [Lua] Lobby data selected_level_key = inn_level
08:49:53.352 [Lua] Lobby data difficulty = hardest
08:49:53.352 [Lua] Lobby data quick_game = true
08:49:53.352 [Lua] Lobby data matchmaking = true
08:49:53.352 [Lua] Lobby data weave_name = false
08:49:53.352 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:49:53.352 [Lua] Lobby data num_players = 4
08:49:53.352 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:49:53.352 [Lua] Lobby data player_slot_2 = 0:0
08:49:53.352 [Lua] Lobby data country_code = DE
08:49:53.352 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:49:53.352 [Lua] Lobby data eac_authorized = true
08:49:53.352 [Lua] Set lobby end.
08:50:06.448 [Lua] PlayFabMirrorBase:_commit_internal 12
08:50:06.448 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:50:06.451 [Lua] generate_backend_stats 110000106697298:1
08:50:06.465 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:50:06.465 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:50:06.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
08:50:06.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
08:50:06.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
08:50:06.873 [Lua] commit result success 12
08:50:09.060 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:50:09.061 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:50:09.061 [Lua] MatchmakingStateStartGame preferred_level_keys nil
08:50:09.061 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 0
08:50:09.061 [Lua] [LevelTransitionHandler] set_next_level( catacombs, 0 )
08:50:09.061 [Lua] Set lobby begin:
08:50:09.061 [Lua] Lobby data twitch_enabled = false
08:50:09.061 [Lua] Lobby data power_level = 805
08:50:09.061 [Lua] Lobby data unique_server_name = JayJay
08:50:09.061 [Lua] Lobby data difficulty_tweak = 0
08:50:09.061 [Lua] Lobby data host = 110000106697298
08:50:09.061 [Lua] Lobby data game_mode = 2
08:50:09.061 [Lua] Lobby data is_private = false
08:50:09.061 [Lua] Lobby data match_started = true
08:50:09.061 [Lua] Lobby data mechanism = adventure
08:50:09.061 [Lua] Lobby data level_key = inn_level
08:50:09.061 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:09.061 [Lua] Lobby data selected_level_key = catacombs
08:50:09.061 [Lua] Lobby data difficulty = hardest
08:50:09.061 [Lua] Lobby data quick_game = true
08:50:09.061 [Lua] Lobby data matchmaking = true
08:50:09.061 [Lua] Lobby data weave_name = false
08:50:09.061 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:09.061 [Lua] Lobby data num_players = 4
08:50:09.061 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:50:09.061 [Lua] Lobby data player_slot_2 = 0:0
08:50:09.061 [Lua] Lobby data country_code = DE
08:50:09.062 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:09.062 [Lua] Lobby data eac_authorized = true
08:50:09.062 [Lua] Set lobby end.
08:50:09.064 [Lua] Set lobby begin:
08:50:09.064 [Lua] Lobby data twitch_enabled = false
08:50:09.064 [Lua] Lobby data power_level = 805
08:50:09.064 [Lua] Lobby data unique_server_name = JayJay
08:50:09.064 [Lua] Lobby data difficulty_tweak = 0
08:50:09.064 [Lua] Lobby data host = 110000106697298
08:50:09.064 [Lua] Lobby data game_mode = 2
08:50:09.064 [Lua] Lobby data is_private = false
08:50:09.064 [Lua] Lobby data match_started = true
08:50:09.064 [Lua] Lobby data mechanism = adventure
08:50:09.064 [Lua] Lobby data level_key = inn_level
08:50:09.064 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:09.064 [Lua] Lobby data selected_level_key = catacombs
08:50:09.064 [Lua] Lobby data difficulty = hardest
08:50:09.064 [Lua] Lobby data quick_game = true
08:50:09.064 [Lua] Lobby data matchmaking = true
08:50:09.064 [Lua] Lobby data weave_name = false
08:50:09.064 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:09.064 [Lua] Lobby data num_players = 4
08:50:09.064 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:50:09.064 [Lua] Lobby data player_slot_2 = 0:0
08:50:09.064 [Lua] Lobby data country_code = DE
08:50:09.064 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:09.064 [Lua] Lobby data eac_authorized = true
08:50:09.064 [Lua] Set lobby end.
08:50:09.064 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
08:50:09.064 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
08:50:09.064 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame
08:50:09.064 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame
08:50:09.064 [Lua] [PeerSM] 110000101d47aae :: on_exit InGame
08:50:09.064 [Lua] [PeerSM] 110000101d47aae :: on_enter InPostGame
08:50:09.064 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame
08:50:09.064 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame
08:50:09.065 [Lua] Complete level triggered.
08:50:09.066 [Save] Saving `save_data`
08:50:09.066 [Lua] gm_event_end_conditions_met false false
08:50:09.067 [Lua] PlayFabMirrorBase:_commit_internal nil
08:50:09.067 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:50:09.071 [Lua] generate_backend_stats 110000106697298:1
08:50:09.073 [Save] Save done
08:50:09.073 [Save] Saving `save_data`
08:50:09.081 [Save] Save done
08:50:09.085 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:50:09.085 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:50:09.085 [Save] Saving `save_data`
08:50:09.085 [Lua] TRANSITION nil nil catacombs
08:50:09.085 [Lua] Transition type "catacombs", is server: true
08:50:09.085 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:50:09.085 [Lua] [GameNetworkManager] Leaving game...
08:50:09.085 [Lua] [GameNetworkManager] Shutting down game session host.
08:50:09.085 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:50:09.085 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:50:09.085 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=147.86
08:50:09.089 [Save] Save done
08:50:09.090 [Connection] Packet 2258 chunk for system game_session from 11000010434bd60 had no listener
08:50:09.090 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:50:09.091 [Lua] commit result success 13
08:50:09.126 [Connection] Packet 2259 chunk for system game_session from 11000010434bd60 had no listener
08:50:09.157 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session a7ba or from non-session peer 11000013ed8f24a
08:50:09.225 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session a7ba or from non-session peer 110000101d47aae
08:50:11.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:50:11.075 [Lua] [Managers] Calling function on all managers:
08:50:11.075 [Lua] Clearing all global lookup lists
08:50:11.075 [Lua] [IngamePlayerListUI] - Destroy
08:50:11.075 [Lua] [EquipmentUI] - Destroy
08:50:11.075 [Lua] [AbilityUI] - Destroy
08:50:11.075 [Lua] [GamePadAbilityUI] - Destroy
08:50:11.075 [Lua] [GamePadEquipmentUI] - Destroy
08:50:11.076 [Lua] [IngameUI] destroy
08:50:11.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2
08:50:11.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1
08:50:11.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
08:50:11.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
08:50:11.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3
08:50:11.127 [Lua] [Managers] Destroying manager group:
08:50:11.133 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:50:11.228 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:50:11.228 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
08:50:11.228 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
08:50:11.228 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 catacombs 0
08:50:11.228 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:50:11.228 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 10, User: 110000106697298 "JayJay"
<>
08:50:11.229 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: catacombs<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: catacombs"
[2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame
[5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0
[8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238
[10] dt = 0.01699511893093586
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:50:11.229 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame
08:50:11.229 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading
08:50:11.229 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 catacombs 0
08:50:11.229 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:50:11.229 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 11, User: 110000106697298 "JayJay"
<>
08:50:11.229 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: catacombs<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: catacombs"
[2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590
[3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame
[5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0
[8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238
[10] dt = 0.01699511893093586
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; loaded_level = "inn_level"; resend_post_game_timer = 1.9328541401773691;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:50:11.229 [Lua] [PeerSM] 110000101d47aae :: on_exit InPostGame
08:50:11.229 [Lua] [PeerSM] 110000101d47aae :: on_enter Loading
08:50:11.229 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d47aae catacombs 0
08:50:11.229 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:50:11.229 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 12, User: 110000106697298 "JayJay"
<>
08:50:11.230 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: catacombs<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: catacombs"
[2] self = table: 000000000EEB2110; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000101d47aae"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590
[3] _ = table: 000000000EEB2110; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000101d47aae"; peer_state_machine = table: 000000000A99D1C0; current_state = InPostGame
[5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0
[8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238
[10] dt = 0.01699511893093586
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; peer_id = "110000101d47aae"; num_players = 1; wanted_party_index = 0; account_id = "110000101d47aae"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.7980030570179224; loaded_level = "inn_level"; resend_post_game_timer = 1.8141944743692875;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:50:11.230 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame
08:50:11.230 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading
08:50:11.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a catacombs 0
08:50:11.230 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:50:11.230 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 13, User: 110000106697298 "JayJay"
<>
08:50:11.230 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: catacombs<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: catacombs"
[2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590
[3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame
[5] self = table: 000000000C93D4B0; application_shutdown = nil; unit_spawner = table: 0000000005712C50; world = [World]; unit_storage = table: 0000000005712CB0; units = table: 0000000005712D50; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C93D4B0
[8] self = table: 0000000002EBE180; dt = 0.01699511893093586; t = 1005.4111884590238; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.01699511893093586; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01699511893093586; t = 1005.4111884590238
[10] dt = 0.01699511893093586
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; loaded_level = "inn_level"; resend_post_game_timer = 1.9496771283447742;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B404420; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000B32CAC0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001BBF920; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B7DC400; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000005EB0150; statistics_db = table: 000000000AC00320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 146.07224583327769; input_manager = table: 0000000005DAF610; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B62B6B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B32CAC0; world = [World]; dt = 0.01699511893093586; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.85532417148352; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 0000000005712AA0; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C93D4B0;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 00000000127C05B0;
<>
<>
08:50:11.230 [Lua] [Matchmaking] unregister rpcs
08:50:11.231 [Lua] ############### UNLOADING PACKAGES ###############
08:50:11.231 [Lua] [Managers] Calling function on all managers:
08:50:11.231 [Lua] [Managers] Destroying manager group:
08:50:11.231 [Lua] [Gamestate] Enter state StateLoading
08:50:11.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:50:11.232 [Lua] [Matchmaking] register rpcs
08:50:11.232 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:50:11.232 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:50:11.232 [Lua] Set lobby begin:
08:50:11.232 [Lua] Lobby data twitch_enabled = false
08:50:11.232 [Lua] Lobby data power_level = 0
08:50:11.232 [Lua] Lobby data unique_server_name = JayJay
08:50:11.232 [Lua] Lobby data difficulty_tweak = 0
08:50:11.233 [Lua] Lobby data host = 110000106697298
08:50:11.233 [Lua] Lobby data game_mode = 2
08:50:11.233 [Lua] Lobby data is_private = false
08:50:11.233 [Lua] Lobby data match_started = true
08:50:11.233 [Lua] Lobby data mechanism = adventure
08:50:11.233 [Lua] Lobby data level_key = inn_level
08:50:11.233 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:11.233 [Lua] Lobby data selected_level_key = catacombs
08:50:11.233 [Lua] Lobby data difficulty = hardest
08:50:11.233 [Lua] Lobby data quick_game = true
08:50:11.233 [Lua] Lobby data matchmaking = true
08:50:11.233 [Lua] Lobby data weave_name = false
08:50:11.233 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:11.233 [Lua] Lobby data num_players = 4
08:50:11.233 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:50:11.233 [Lua] Lobby data player_slot_2 = 0:0
08:50:11.233 [Lua] Lobby data country_code = DE
08:50:11.233 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:11.233 [Lua] Lobby data eac_authorized = true
08:50:11.233 [Lua] Set lobby end.
08:50:11.233 [Lua] registering RPCs
08:50:11.233 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:50:11.233 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:50:11.233 [Lua] Set lobby begin:
08:50:11.233 [Lua] Lobby data twitch_enabled = false
08:50:11.233 [Lua] Lobby data power_level = 0
08:50:11.233 [Lua] Lobby data unique_server_name = JayJay
08:50:11.233 [Lua] Lobby data difficulty_tweak = 0
08:50:11.233 [Lua] Lobby data host = 110000106697298
08:50:11.233 [Lua] Lobby data game_mode = 2
08:50:11.233 [Lua] Lobby data is_private = false
08:50:11.233 [Lua] Lobby data match_started = true
08:50:11.233 [Lua] Lobby data mechanism = adventure
08:50:11.233 [Lua] Lobby data level_key = catacombs
08:50:11.233 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:11.233 [Lua] Lobby data selected_level_key = catacombs
08:50:11.233 [Lua] Lobby data difficulty = hardest
08:50:11.233 [Lua] Lobby data quick_game = true
08:50:11.233 [Lua] Lobby data matchmaking = true
08:50:11.233 [Lua] Lobby data weave_name = false
08:50:11.233 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:11.233 [Lua] Lobby data num_players = 4
08:50:11.234 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:50:11.234 [Lua] Lobby data player_slot_2 = 0:0
08:50:11.234 [Lua] Lobby data country_code = DE
08:50:11.234 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:11.234 [Lua] Lobby data eac_authorized = true
08:50:11.234 [Lua] Set lobby end.
08:50:11.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:50:11.236 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
08:50:11.236 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:50:11.236 [Lua] [LevelTransitionHandler] load_level catacombs 0
08:50:11.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:50:11.263 [Umbra] Unload tome
08:50:11.264 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:50:11.333 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:50:11.333 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
08:50:11.333 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/catacombs" Meta package name: "nil"
08:50:11.333 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
08:50:11.333 [Lua] [StateLoading] got rpc_load_level 132 catacombs
08:50:11.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
08:50:11.472 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
08:50:11.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
08:50:12.724 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
08:50:15.469 [Lua] ### Sending rpc_level_loaded
08:50:15.469 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 132
08:50:15.469 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded
08:50:15.469 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading
08:50:15.469 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages
08:50:15.482 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages
08:50:15.482 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame
08:50:16.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
08:50:16.323 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
08:50:16.343 [Lua] [LevelTransitionHandler] Level load completed!
08:50:16.343 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 11052816 - use_random_directors: true - overriden_conflict: nil
08:50:16.365 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:50:16.365 [Lua] checking dlc's against conflict directors
08:50:16.365 [Lua] number of factions to include 2
08:50:16.365 [Lua] number of factions added 2
08:50:16.365 [Lua] --- --- ---
08:50:16.365 [Lua] Starting... difficulty 'hardest'
08:50:16.365 [Lua] These are the starting conflict directors:
08:50:16.365 [Lua] chaos
08:50:16.365 [Lua] skaven
08:50:16.365 [Lua] --- --- ---
08:50:16.365 [Lua]
08:50:16.365 [Lua] DONE! Found the following directors:
08:50:16.365 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_plague_monk skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_ratling_gunner skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander chaos_dummy_sorcerer chaos_raider skaven_poison_wind_globadier
08:50:16.365 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_ratling_gunner=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_plague_wave_spawner=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_storm_vermin_commander=true,
chaos_dummy_sorcerer=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
}
08:50:16.365 [Lua] load_startup_enemy_packages: --------------
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_spawn
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_troll
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_rat_ogre
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_stormfiend
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] beastmen_minotaur
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_plague_sorcerer
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_corruptor_sorcerer
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_gutter_runner
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_pack_master
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_poison_wind_globadier
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_ratling_gunner
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_warpfire_thrower
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_vortex_sorcerer
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] beastmen_standard_bearer
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_vortex
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] critter_rat
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] critter_pig
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_marauder
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_storm_vermin
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_warrior
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_clan_rat_with_shield
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_plague_monk
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_storm_vermin_with_shield
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_clan_rat
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_slave
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_fanatic
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] skaven_loot_rat
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_marauder_with_shield
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_berzerker
08:50:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:50:16.365 [Lua] chaos_raider
08:50:16.368 [Lua] ### Sending rpc_level_loaded
08:50:16.368 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 132
08:50:16.368 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
08:50:16.384 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
08:50:16.384 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
08:50:16.405 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
08:50:16.405 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
08:50:16.406 [Lua] ### Sending rpc_level_loaded
08:50:16.406 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 132
08:50:16.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:50:16.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:50:16.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:50:16.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:50:16.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:50:16.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:50:17.008 [Lua] ### Sending rpc_level_loaded
08:50:17.008 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 132
08:50:17.008 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded
08:50:17.008 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading
08:50:17.008 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages
08:50:17.030 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages
08:50:17.030 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame
08:50:17.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:50:17.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:50:17.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:50:17.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:50:17.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:50:17.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:50:17.786 [Lua] ### Sending rpc_level_loaded
08:50:17.786 [Lua] #### Has state machine: true, peer_id: 110000101d47aae, level_id: 132
08:50:17.786 [Lua] Peer 110000101d47aae has loaded the level and all enemies are loaded
08:50:17.787 [Lua] [PeerSM] 110000101d47aae :: on_exit Loading
08:50:17.787 [Lua] [PeerSM] 110000101d47aae :: on_enter LoadingProfilePackages
08:50:17.804 [Lua] [PeerSM] 110000101d47aae :: on_exit LoadingProfilePackages
08:50:17.804 [Lua] [PeerSM] 110000101d47aae :: on_enter WaitingForEnterGame
08:50:18.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:50:18.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:50:18.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:50:18.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:50:18.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:50:18.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:50:18.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:50:18.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:50:18.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:50:18.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:50:18.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:50:18.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:50:18.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:50:18.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:50:18.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:50:19.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:50:19.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:50:19.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:50:19.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:50:19.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:50:19.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:50:19.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:50:19.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:50:19.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:50:19.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:50:19.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:50:19.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:50:20.049 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101d47aae'
08:50:20.063 [Steam] Connection a3ad30c5 to remote 110000101d47aae rejected, reason 1000
08:50:20.083 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:50:20.083 [Lua] Players: 3
08:50:20.083 [Lua] Set lobby begin:
08:50:20.083 [Lua] Lobby data twitch_enabled = false
08:50:20.083 [Lua] Lobby data power_level = 0
08:50:20.083 [Lua] Lobby data unique_server_name = JayJay
08:50:20.083 [Lua] Lobby data difficulty_tweak = 0
08:50:20.083 [Lua] Lobby data host = 110000106697298
08:50:20.083 [Lua] Lobby data game_mode = 2
08:50:20.083 [Lua] Lobby data is_private = false
08:50:20.083 [Lua] Lobby data match_started = true
08:50:20.083 [Lua] Lobby data mechanism = adventure
08:50:20.083 [Lua] Lobby data level_key = catacombs
08:50:20.083 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:20.083 [Lua] Lobby data selected_level_key = catacombs
08:50:20.083 [Lua] Lobby data difficulty = hardest
08:50:20.083 [Lua] Lobby data quick_game = true
08:50:20.083 [Lua] Lobby data matchmaking = true
08:50:20.083 [Lua] Lobby data weave_name = false
08:50:20.083 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:20.083 [Lua] Lobby data num_players = 3
08:50:20.083 [Lua] Lobby data player_slot_5 = 110000101d47aae:1
08:50:20.083 [Lua] Lobby data player_slot_2 = 0:0
08:50:20.083 [Lua] Lobby data country_code = DE
08:50:20.083 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:20.083 [Lua] Lobby data eac_authorized = true
08:50:20.083 [Lua] Set lobby end.
08:50:20.084 [Lua] [LobbyMembers] Member left 110000101d47aae
08:50:20.084 [Lua] [LoadTimeManager] Member left
08:50:20.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:50:20.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:50:20.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:50:20.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:50:20.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:50:20.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:50:20.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:50:20.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:50:20.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:50:20.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:50:20.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:50:20.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:50:21.058 [Handshaker] Lost connection 34 to 110000101d47aae
08:50:21.058 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101d47aae'
08:50:21.058 [Lua] [ChatManager][1]System: iBludgeon has left the game
08:50:21.058 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101d47aae)
08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_exit WaitingForEnterGame
08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_enter Disconnecting
08:50:21.058 [Lua] [PSM] Disconnecting peer 110000101d47aae
08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_exit Disconnecting
08:50:21.058 [Lua] [PeerSM] 110000101d47aae :: on_enter Disconnected
08:50:21.058 [Lua] Set lobby begin:
08:50:21.058 [Lua] Lobby data twitch_enabled = false
08:50:21.058 [Lua] Lobby data power_level = 0
08:50:21.058 [Lua] Lobby data unique_server_name = JayJay
08:50:21.059 [Lua] Lobby data difficulty_tweak = 0
08:50:21.059 [Lua] Lobby data host = 110000106697298
08:50:21.059 [Lua] Lobby data game_mode = 2
08:50:21.059 [Lua] Lobby data is_private = false
08:50:21.059 [Lua] Lobby data match_started = true
08:50:21.059 [Lua] Lobby data mechanism = adventure
08:50:21.059 [Lua] Lobby data level_key = catacombs
08:50:21.059 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:21.059 [Lua] Lobby data selected_level_key = catacombs
08:50:21.059 [Lua] Lobby data difficulty = hardest
08:50:21.059 [Lua] Lobby data quick_game = true
08:50:21.059 [Lua] Lobby data matchmaking = true
08:50:21.059 [Lua] Lobby data weave_name = false
08:50:21.059 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:21.059 [Lua] Lobby data num_players = 3
08:50:21.059 [Lua] Lobby data player_slot_5 = 0:0
08:50:21.059 [Lua] Lobby data player_slot_2 = 0:0
08:50:21.059 [Lua] Lobby data country_code = DE
08:50:21.059 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:21.059 [Lua] Lobby data eac_authorized = true
08:50:21.059 [Lua] Set lobby end.
08:50:21.059 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101d47aae)
08:50:21.059 [EAC] EAC server lost client 110000101d47aae
08:50:21.059 [EACServer] [09:50:21:058][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101D47AAE PlayerGUID: 76561197990967982
08:50:21.059 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 8
08:50:21.059 [SteamVoipClient] select_out(110000101d47aae, off)
08:50:21.059 [SteamVoipClient] select_in(110000101d47aae, off)
08:50:21.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:50:21.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:50:21.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:50:21.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:50:21.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:50:21.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:50:21.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:50:21.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:50:21.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:50:22.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:50:22.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:50:22.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:50:22.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:50:22.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:50:22.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:50:22.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:50:22.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:50:22.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:50:22.668 [Lua] [Matchmaking] Handshake host removing client 110000101d47aae
08:50:22.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:50:22.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:50:22.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:50:23.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:50:23.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:50:23.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:50:23.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:50:23.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:50:23.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:50:23.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:50:23.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:50:23.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:50:23.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:50:23.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:50:23.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:50:24.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:50:24.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:50:24.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:50:24.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:50:24.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:50:24.342 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom
08:50:24.342 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:50:24.343 [Lua] Starting async level spawning of levels/honduras/catacombs/world
08:50:24.343 [Umbra] Init version: 3.4.15 :: 16 threads
08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.376 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.382 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.399 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.475 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.476 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.477 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.477 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.478 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.485 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.506 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.507 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.507 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.590 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.591 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.591 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.761 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
08:50:24.770 [Lua] Async level spawning done
08:50:24.770 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:50:25.724 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:50:25.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:50:25.724 [Lua] [Matchmaking] unregister rpcs
08:50:25.724 [Lua] Set lobby begin:
08:50:25.724 [Lua] Lobby data twitch_enabled = false
08:50:25.724 [Lua] Lobby data power_level = 0
08:50:25.724 [Lua] Lobby data unique_server_name = JayJay
08:50:25.724 [Lua] Lobby data difficulty_tweak = 0
08:50:25.724 [Lua] Lobby data host = 110000106697298
08:50:25.724 [Lua] Lobby data game_mode = 2
08:50:25.724 [Lua] Lobby data is_private = false
08:50:25.724 [Lua] Lobby data match_started = true
08:50:25.724 [Lua] Lobby data mechanism = adventure
08:50:25.724 [Lua] Lobby data level_key = catacombs
08:50:25.724 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:25.724 [Lua] Lobby data selected_level_key = catacombs
08:50:25.725 [Lua] Lobby data difficulty = hardest
08:50:25.725 [Lua] Lobby data quick_game = true
08:50:25.725 [Lua] Lobby data matchmaking = true
08:50:25.725 [Lua] Lobby data weave_name = false
08:50:25.725 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:25.725 [Lua] Lobby data num_players = 3
08:50:25.725 [Lua] Lobby data player_slot_5 = 0:0
08:50:25.725 [Lua] Lobby data player_slot_2 = 0:0
08:50:25.725 [Lua] Lobby data country_code = DE
08:50:25.725 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:25.725 [Lua] Lobby data eac_authorized = true
08:50:25.725 [Lua] Set lobby end.
08:50:25.725 [Lua] [Managers] Destroying manager group:
08:50:25.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
08:50:25.725 [Lua] [Gamestate] Enter StateIngame HOST
08:50:25.725 [Lua] [Managers] Calling function on all managers:
08:50:25.726 [Lua] <>level = catacombs<>
08:50:25.726 [Lua] Set lobby begin:
08:50:25.726 [Lua] Lobby data twitch_enabled = false
08:50:25.726 [Lua] Lobby data power_level = 0
08:50:25.726 [Lua] Lobby data unique_server_name = JayJay
08:50:25.726 [Lua] Lobby data difficulty_tweak = 0
08:50:25.726 [Lua] Lobby data host = 110000106697298
08:50:25.726 [Lua] Lobby data game_mode = 2
08:50:25.726 [Lua] Lobby data is_private = false
08:50:25.726 [Lua] Lobby data match_started = true
08:50:25.726 [Lua] Lobby data mechanism = adventure
08:50:25.726 [Lua] Lobby data level_key = catacombs
08:50:25.726 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:25.726 [Lua] Lobby data selected_level_key = catacombs
08:50:25.726 [Lua] Lobby data difficulty = hardest
08:50:25.726 [Lua] Lobby data quick_game = true
08:50:25.726 [Lua] Lobby data matchmaking = true
08:50:25.726 [Lua] Lobby data weave_name = false
08:50:25.726 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:25.726 [Lua] Lobby data num_players = 3
08:50:25.726 [Lua] Lobby data player_slot_5 = 0:0
08:50:25.726 [Lua] Lobby data player_slot_2 = 0:0
08:50:25.726 [Lua] Lobby data country_code = DE
08:50:25.726 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:25.726 [Lua] Lobby data eac_authorized = true
08:50:25.726 [Lua] Set lobby end.
08:50:25.726 [Lua] [StateIngame] Server ingame
08:50:25.730 [Lua] Set lobby begin:
08:50:25.730 [Lua] Lobby data twitch_enabled = false
08:50:25.730 [Lua] Lobby data power_level = 0
08:50:25.730 [Lua] Lobby data unique_server_name = JayJay
08:50:25.730 [Lua] Lobby data difficulty_tweak = 0
08:50:25.730 [Lua] Lobby data host = 110000106697298
08:50:25.730 [Lua] Lobby data game_mode = 2
08:50:25.730 [Lua] Lobby data is_private = false
08:50:25.730 [Lua] Lobby data match_started = true
08:50:25.730 [Lua] Lobby data mechanism = adventure
08:50:25.730 [Lua] Lobby data level_key = catacombs
08:50:25.730 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:25.730 [Lua] Lobby data selected_level_key = catacombs
08:50:25.730 [Lua] Lobby data difficulty = hardest
08:50:25.730 [Lua] Lobby data quick_game = true
08:50:25.730 [Lua] Lobby data matchmaking = true
08:50:25.730 [Lua] Lobby data weave_name = false
08:50:25.730 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:25.730 [Lua] Lobby data num_players = 3
08:50:25.730 [Lua] Lobby data player_slot_5 = 0:0
08:50:25.730 [Lua] Lobby data player_slot_2 = 0:0
08:50:25.730 [Lua] Lobby data country_code = DE
08:50:25.730 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:25.730 [Lua] Lobby data eac_authorized = true
08:50:25.730 [Lua] Set lobby end.
08:50:25.730 [Lua] [Matchmaking] register rpcs
08:50:25.730 [Lua] GameNetworkManager:init... creating game session
08:50:25.730 [Lua] Host GameSession.make_game_session_host with session:
08:50:25.730 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:50:25.730 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
08:50:25.730 [Lua] [GameNetworkManager] self.is_server = true
08:50:25.730 [Network] Setting artificial MTU limit to 65536
08:50:25.730 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 26
08:50:25.731 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:50:25.740 [Lua] Switching ConflictSettings: to: default
08:50:25.740 [Lua] pacing=default
08:50:25.740 [Lua] roaming=nil
08:50:25.740 [Lua] specials=default
08:50:25.740 [Lua] debug_color=maroon
08:50:25.740 [Lua] contained_breeds=nil
08:50:25.740 [Lua] pack_spawning=default
08:50:25.740 [Lua] disabled=false
08:50:25.740 [Lua] factions=nil
08:50:25.740 [Lua] boss=default
08:50:25.740 [Lua] horde=default
08:50:25.740 [Lua] name=default
08:50:25.740 [Lua] intensity=default
08:50:25.740 [Lua] ---
08:50:25.740 [Lua] [LevelAnalysis] set_random_seed( 11052816)
08:50:25.747 [Lua] [AIInterestPointSystem] Level Seed: 11052816
08:50:25.747 [Lua]
08:50:25.747 [Lua] [entity_system_bag] = table
08:50:25.747 [Lua] [entity_system_bag] = metatable
08:50:25.747 [Lua] [startup_data] = table
08:50:25.747 [Lua] [entity_manager] = table
08:50:25.747 [Lua] [entity_manager] = metatable
08:50:25.747 [Lua] [unit_spawner] = table
08:50:25.747 [Lua] [unit_spawner] = metatable
08:50:25.747 [Lua] [unit_storage] = table
08:50:25.747 [Lua] [unit_storage] = metatable
08:50:25.747 [Lua] [dice_keeper] = table
08:50:25.747 [Lua] [dice_keeper] = metatable
08:50:25.747 [Lua] [is_server] = true (boolean)
08:50:25.747 [Lua] [world] = [World]
08:50:25.747 [Lua] [system_api] = table
08:50:25.747 [Lua] [entity_system] = table
08:50:25.747 [Lua] [entity_system] = metatable
08:50:25.747 [Lua] [network_lobby] = table
08:50:25.747 [Lua] [network_lobby] = metatable
08:50:25.747 [Lua] [profile_synchronizer] = table
08:50:25.747 [Lua] [profile_synchronizer] = metatable
08:50:25.747 [Lua] [level_transition_handler] = table
08:50:25.747 [Lua] [level_transition_handler] = metatable
08:50:25.747 [Lua] [num_local_human_players] = 1 (number)
08:50:25.747 [Lua] [statistics_db] = table
08:50:25.747 [Lua] [statistics_db] = metatable
08:50:25.747 [Lua] [network_server] = table
08:50:25.747 [Lua] [network_server] = metatable
08:50:25.747 [Lua] [input_manager] = table
08:50:25.747 [Lua] [input_manager] = metatable
08:50:25.747 [Lua] [network_clock] = table
08:50:25.747 [Lua] [network_clock] = metatable
08:50:25.747 [Lua] [network_transmit] = table
08:50:25.747 [Lua] [network_transmit] = metatable
08:50:25.747 [Lua] [free_flight_manager] = table
08:50:25.747 [Lua] [free_flight_manager] = metatable
08:50:25.747 [Lua] [network_manager] = table
08:50:25.747 [Lua] [network_manager] = metatable
08:50:25.747 [Lua] [network_event_delegate] = table
08:50:25.747 [Lua] [network_event_delegate] = metatable
08:50:25.747 [Lua]
08:50:25.747 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:50:25.747 [Lua] ignoring extension VersusInteractObjectiveExtension
08:50:25.747 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:50:25.747 [Lua] ignoring extension VersusSocketObjectiveExtension
08:50:25.747 [Lua] ignoring extension VersusTargetObjectiveExtension
08:50:25.747 [Lua] ignoring extension VersusMissionObjectiveExtension
08:50:25.750 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:50:25.766 [Lua] [AchievementManager] Achievements using the steam platform
08:50:25.791 [Lua] respawn_unit_spawned with group id: end_event
08:50:25.791 [Lua] respawn_unit_spawned with group id: end_event
08:50:25.791 [Lua] respawn_unit_spawned with group id: end_event
08:50:25.791 [Lua] respawn_unit_spawned with group id: middle_event
08:50:25.791 [Lua] respawn_unit_spawned with group id: middle_event
08:50:25.791 [Lua] respawn_unit_spawned with group id: middle_event
08:50:25.819 [Lua] [StateIngame] Level seed: 11052816
08:50:25.852 [Lua] [LevelAnalysis] set_random_seed( 11052816)
08:50:25.858 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:50:25.858 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:50:25.858 [Lua] [IngameUI] init
08:50:25.869 [SteamVoipClient] select_out(11000010434bd60, off)
08:50:25.869 [SteamVoipClient] select_out(110000106697298, off)
08:50:25.869 [SteamVoipClient] select_out(11000013ed8f24a, off)
08:50:25.872 [Lua] cb_razer_chroma_setup
08:50:25.900 [Lua] completed
08:50:25.901 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:50:25.901 [Lua] Set lobby begin:
08:50:25.901 [Lua] Lobby data twitch_enabled = false
08:50:25.901 [Lua] Lobby data power_level = 835
08:50:25.901 [Lua] Lobby data unique_server_name = JayJay
08:50:25.901 [Lua] Lobby data difficulty_tweak = 0
08:50:25.901 [Lua] Lobby data host = 110000106697298
08:50:25.901 [Lua] Lobby data game_mode = 2
08:50:25.901 [Lua] Lobby data is_private = false
08:50:25.901 [Lua] Lobby data match_started = true
08:50:25.901 [Lua] Lobby data mechanism = adventure
08:50:25.901 [Lua] Lobby data level_key = catacombs
08:50:25.901 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:25.901 [Lua] Lobby data selected_level_key = catacombs
08:50:25.901 [Lua] Lobby data difficulty = hardest
08:50:25.901 [Lua] Lobby data quick_game = true
08:50:25.901 [Lua] Lobby data matchmaking = true
08:50:25.901 [Lua] Lobby data weave_name = false
08:50:25.901 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:25.901 [Lua] Lobby data num_players = 3
08:50:25.901 [Lua] Lobby data player_slot_5 = 0:0
08:50:25.901 [Lua] Lobby data player_slot_2 = 0:0
08:50:25.902 [Lua] Lobby data country_code = DE
08:50:25.902 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:25.902 [Lua] Lobby data eac_authorized = true
08:50:25.902 [Lua] Set lobby end.
08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:50:25.902 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:50:25.903 [Lua] CurrentConflictSettings default
08:50:25.903 [Lua] [ConflictDirector] conflict_director is ai_ready
08:50:25.907 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:50:25.907 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:50:25.912 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:50:25.912 [Lua] Forming navigation groups in one frame
08:50:25.912 [Lua] Forming navigation groups
08:50:25.928 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751
08:50:26.073 [Lua] NavigationGroupManager -> calulation time B: 0.14400000000000546
08:50:26.073 [Lua] number of nav groups: 259
08:50:26.074 [Lua] number of refined nav groups : 218
08:50:26.080 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456
08:50:26.080 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.222506885230539 Normalized coefficient: 1.4034297471207517
08:50:26.082 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4884276735596345 Normalized coefficient: 1.6599167472065783
08:50:26.086 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.869231113791459 Normalized coefficient: 1.2238493396176031
08:50:26.088 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.2279586791992188 Normalized coefficient: 1.8323092121204589
08:50:26.093 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
08:50:26.093 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
08:50:26.102 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs
08:50:26.102 [Lua] [LevelAnalysis] This level has a total main-path length of 1154.956 meters.
08:50:26.102 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:50:26.102 [Lua] [LevelAnalysis]
08:50:26.102 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:50:26.102 [Lua] [LevelAnalysis]
08:50:26.102 [Lua] [LevelAnalysis] Terror events added:
08:50:26.102 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
08:50:26.102 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:50:26.102 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
08:50:26.102 [Lua] ----> using boss gizmo!
08:50:26.102 [Lua] [LevelAnalysis] section: 2, start-index: 14, end-index: 21, forbidden-dist: -370.9 start-travel-dist: 745.9, end-travel-dist: 722.8 spawn_distance 365.0
08:50:26.102 [Lua] Adding main path event: Vector3Box(-68, -45.8722, 2.01) boss_event_rat_ogre 45 table: 0000000005A8A6D0
08:50:26.102 [Lua] NORMAL PATROL MAIN PATH 946.7586669921875
08:50:26.102 [Lua] [waypoints] = table
08:50:26.102 [Lua] [astar_points] = table
08:50:26.102 [Lua] [travel_dist] = 949.73516394197941 (number)
08:50:26.102 [Lua] [one_directional] = true (boolean)
08:50:26.102 [Lua] [id] = boss17 (string)
08:50:26.102 [Lua] ----> using boss spline path!
08:50:26.102 [Lua] Adding main path event: Vector3Box(-170.377, -68.1021, -47.415) boss_event_skaven_spline_patrol 45 table: 0000000005A8A940
08:50:26.102 [Lua] [LevelAnalysis] num_event_places_f: 0.73663753588994341 , num_event_places: 0 , trailing_event_fraction: 0.73663753588994341 , num_events: 0
08:50:26.102 [Lua] [LevelAnalysis] Level path distance: 1154.9563038349152
08:50:26.102 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:50:26.105 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:50:26.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:50:26.110 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:50:26.110 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
08:50:26.110 [Lua] [Managers] Calling function on all managers:
08:50:26.110 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:50:26.124 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
08:50:26.124 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
08:50:26.124 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame
08:50:26.124 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync
08:50:26.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 26
08:50:26.128 [Lua] player (110000106697298,2) was put into party 1
08:50:26.139 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
08:50:26.139 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
08:50:26.139 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
08:50:26.139 [Lua] Set lobby begin:
08:50:26.139 [Lua] Lobby data twitch_enabled = false
08:50:26.139 [Lua] Lobby data power_level = 835
08:50:26.139 [Lua] Lobby data unique_server_name = JayJay
08:50:26.139 [Lua] Lobby data difficulty_tweak = 0
08:50:26.140 [Lua] Lobby data host = 110000106697298
08:50:26.140 [Lua] Lobby data game_mode = 2
08:50:26.140 [Lua] Lobby data is_private = false
08:50:26.140 [Lua] Lobby data match_started = true
08:50:26.140 [Lua] Lobby data mechanism = adventure
08:50:26.140 [Lua] Lobby data level_key = catacombs
08:50:26.140 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:26.140 [Lua] Lobby data selected_level_key = catacombs
08:50:26.140 [Lua] Lobby data difficulty = hardest
08:50:26.140 [Lua] Lobby data quick_game = true
08:50:26.140 [Lua] Lobby data matchmaking = true
08:50:26.140 [Lua] Lobby data weave_name = false
08:50:26.140 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:26.140 [Lua] Lobby data num_players = 3
08:50:26.140 [Lua] Lobby data player_slot_5 = 0:0
08:50:26.140 [Lua] Lobby data player_slot_2 = 0:0
08:50:26.140 [Lua] Lobby data country_code = DE
08:50:26.140 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:26.140 [Lua] Lobby data eac_authorized = true
08:50:26.140 [Lua] Set lobby end.
08:50:26.140 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:50:26.140 [Lua]
08:50:26.140 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:50:26.140 [Lua] [wwise/flail] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:50:26.140 [Lua] [wwise/staff] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:50:26.140 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:50:26.140 [Lua]
08:50:26.140 [Lua]
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:50:26.140 [Lua] [wwise/staff] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:50:26.140 [Lua] [wwise/flail] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:50:26.140 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:50:26.140 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:50:26.140 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:50:26.140 [Lua]
08:50:26.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
08:50:26.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:11 my_peer_id:110000106697298
08:50:26.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:11 my_peer_id:110000106697298
08:50:26.479 [Lua] Set lobby begin:
08:50:26.479 [Lua] Lobby data twitch_enabled = false
08:50:26.479 [Lua] Lobby data power_level = 835
08:50:26.479 [Lua] Lobby data unique_server_name = JayJay
08:50:26.479 [Lua] Lobby data difficulty_tweak = 0
08:50:26.479 [Lua] Lobby data host = 110000106697298
08:50:26.479 [Lua] Lobby data game_mode = 2
08:50:26.479 [Lua] Lobby data is_private = false
08:50:26.479 [Lua] Lobby data match_started = true
08:50:26.479 [Lua] Lobby data mechanism = adventure
08:50:26.479 [Lua] Lobby data level_key = catacombs
08:50:26.479 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:26.479 [Lua] Lobby data selected_level_key = catacombs
08:50:26.479 [Lua] Lobby data difficulty = hardest
08:50:26.479 [Lua] Lobby data quick_game = true
08:50:26.479 [Lua] Lobby data matchmaking = true
08:50:26.479 [Lua] Lobby data weave_name = false
08:50:26.479 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:26.479 [Lua] Lobby data num_players = 3
08:50:26.479 [Lua] Lobby data player_slot_5 = 0:0
08:50:26.479 [Lua] Lobby data player_slot_2 = 0:0
08:50:26.480 [Lua] Lobby data country_code = DE
08:50:26.480 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:26.480 [Lua] Lobby data eac_authorized = true
08:50:26.480 [Lua] Set lobby end.
08:50:26.480 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing
08:50:26.480 [Lua] Breedfreezer (server) starting a hot join sync
08:50:26.480 [Lua] packing 0 units of breed chaos_marauder
08:50:26.480 [Lua] packing 0 units of breed skaven_clan_rat
08:50:26.480 [Lua] packing 0 units of breed skaven_storm_vermin
08:50:26.480 [Lua] packing 0 units of breed skaven_slave
08:50:26.480 [Lua] packing 0 units of breed chaos_fanatic
08:50:26.480 [Lua] packing 0 units of breed chaos_raider
08:50:26.480 [Lua] packing 0 units of breed chaos_warrior
08:50:26.480 [Lua] packing 0 units of breed chaos_berzerker
08:50:26.480 [Lua] packing 0 units of breed skaven_plague_monk
08:50:26.480 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:50:26.480 [Lua]
08:50:26.480 [Lua] [1] = 1 (number)
08:50:26.480 [Lua] [2] = 0 (number)
08:50:26.480 [Lua] [3] = 1 (number)
08:50:26.480 [Lua] [4] = 0 (number)
08:50:26.480 [Lua] [5] = 1 (number)
08:50:26.480 [Lua] [6] = 0 (number)
08:50:26.480 [Lua] [7] = 1 (number)
08:50:26.480 [Lua] [8] = 0 (number)
08:50:26.480 [Lua] [9] = 1 (number)
08:50:26.480 [Lua] [10] = 0 (number)
08:50:26.480 [Lua] [11] = 1 (number)
08:50:26.480 [Lua] [12] = 0 (number)
08:50:26.480 [Lua] [13] = 1 (number)
08:50:26.480 [Lua] [14] = 0 (number)
08:50:26.480 [Lua] [15] = 1 (number)
08:50:26.480 [Lua] [16] = 0 (number)
08:50:26.480 [Lua] [17] = 1 (number)
08:50:26.480 [Lua] [18] = 0 (number)
08:50:26.480 [Lua]
08:50:26.480 [Lua]
08:50:26.480 [Lua]
08:50:26.480 [Lua] [GameNetworkManager] destroying game object with go_id=55
08:50:26.480 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
08:50:26.480 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
08:50:26.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
08:50:26.480 [Lua] RemotePlayer:create_game_object( ) 56
08:50:26.494 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync
08:50:26.494 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers
08:50:26.494 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60
08:50:26.496 [Lua] player (110000106697298,2) was put into party 1
08:50:26.508 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
08:50:26.508 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
08:50:26.508 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
08:50:26.508 [Lua] Set lobby begin:
08:50:26.508 [Lua] Lobby data twitch_enabled = false
08:50:26.508 [Lua] Lobby data power_level = 835
08:50:26.508 [Lua] Lobby data unique_server_name = JayJay
08:50:26.508 [Lua] Lobby data difficulty_tweak = 0
08:50:26.508 [Lua] Lobby data host = 110000106697298
08:50:26.508 [Lua] Lobby data game_mode = 2
08:50:26.508 [Lua] Lobby data is_private = false
08:50:26.508 [Lua] Lobby data match_started = true
08:50:26.509 [Lua] Lobby data mechanism = adventure
08:50:26.509 [Lua] Lobby data level_key = catacombs
08:50:26.509 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:26.509 [Lua] Lobby data selected_level_key = catacombs
08:50:26.509 [Lua] Lobby data difficulty = hardest
08:50:26.509 [Lua] Lobby data quick_game = true
08:50:26.509 [Lua] Lobby data matchmaking = true
08:50:26.509 [Lua] Lobby data weave_name = false
08:50:26.509 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:26.509 [Lua] Lobby data num_players = 3
08:50:26.509 [Lua] Lobby data player_slot_5 = 0:0
08:50:26.509 [Lua] Lobby data player_slot_2 = 0:0
08:50:26.509 [Lua] Lobby data country_code = DE
08:50:26.509 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:26.509 [Lua] Lobby data eac_authorized = true
08:50:26.509 [Lua] Set lobby end.
08:50:26.509 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:50:26.509 [Lua]
08:50:26.509 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:50:26.509 [Lua] [wwise/flail] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:50:26.509 [Lua] [wwise/staff] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:50:26.509 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:50:26.509 [Lua]
08:50:26.509 [Lua]
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:50:26.509 [Lua] [wwise/staff] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:50:26.509 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:50:26.509 [Lua] [wwise/flail] = false (boolean)
08:50:26.509 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:50:26.509 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:50:26.509 [Lua]
08:50:26.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 26
08:50:26.512 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
08:50:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
08:50:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:12 my_peer_id:110000106697298
08:50:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:12 my_peer_id:110000106697298
08:50:26.523 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
08:50:26.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
08:50:26.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
08:50:26.561 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:50:26.561 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
08:50:26.561 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
08:50:26.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient
08:50:26.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
08:50:26.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:50:26.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_08, InventoryPackageSynchronizerClient
08:50:26.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:50:26.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:50:26.567 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
08:50:26.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
08:50:26.661 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:50:26.661 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1
08:50:26.863 [Flow] DISABLE
08:50:27.586 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame
08:50:27.586 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync
08:50:27.605 [Lua] Set lobby begin:
08:50:27.605 [Lua] Lobby data twitch_enabled = false
08:50:27.605 [Lua] Lobby data power_level = 835
08:50:27.605 [Lua] Lobby data unique_server_name = JayJay
08:50:27.605 [Lua] Lobby data difficulty_tweak = 0
08:50:27.605 [Lua] Lobby data host = 110000106697298
08:50:27.605 [Lua] Lobby data game_mode = 2
08:50:27.605 [Lua] Lobby data is_private = false
08:50:27.605 [Lua] Lobby data match_started = true
08:50:27.605 [Lua] Lobby data mechanism = adventure
08:50:27.605 [Lua] Lobby data level_key = catacombs
08:50:27.605 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:27.606 [Lua] Lobby data selected_level_key = catacombs
08:50:27.606 [Lua] Lobby data difficulty = hardest
08:50:27.606 [Lua] Lobby data quick_game = true
08:50:27.606 [Lua] Lobby data matchmaking = true
08:50:27.606 [Lua] Lobby data weave_name = false
08:50:27.606 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:27.606 [Lua] Lobby data num_players = 3
08:50:27.606 [Lua] Lobby data player_slot_5 = 0:0
08:50:27.606 [Lua] Lobby data player_slot_2 = 0:0
08:50:27.606 [Lua] Lobby data country_code = DE
08:50:27.606 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:27.606 [Lua] Lobby data eac_authorized = true
08:50:27.606 [Lua] Set lobby end.
08:50:27.606 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing
08:50:27.606 [Lua] Breedfreezer (server) starting a hot join sync
08:50:27.606 [Lua] packing 0 units of breed chaos_marauder
08:50:27.606 [Lua] packing 0 units of breed skaven_clan_rat
08:50:27.606 [Lua] packing 0 units of breed skaven_storm_vermin
08:50:27.606 [Lua] packing 0 units of breed skaven_slave
08:50:27.606 [Lua] packing 0 units of breed chaos_fanatic
08:50:27.606 [Lua] packing 0 units of breed chaos_raider
08:50:27.606 [Lua] packing 0 units of breed chaos_warrior
08:50:27.606 [Lua] packing 0 units of breed chaos_berzerker
08:50:27.606 [Lua] packing 0 units of breed skaven_plague_monk
08:50:27.606 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:50:27.606 [Lua]
08:50:27.606 [Lua] [1] = 1 (number)
08:50:27.606 [Lua] [2] = 0 (number)
08:50:27.606 [Lua] [3] = 1 (number)
08:50:27.606 [Lua] [4] = 0 (number)
08:50:27.606 [Lua] [5] = 1 (number)
08:50:27.606 [Lua] [6] = 0 (number)
08:50:27.606 [Lua] [7] = 1 (number)
08:50:27.606 [Lua] [8] = 0 (number)
08:50:27.606 [Lua] [9] = 1 (number)
08:50:27.606 [Lua] [10] = 0 (number)
08:50:27.606 [Lua] [11] = 1 (number)
08:50:27.606 [Lua] [12] = 0 (number)
08:50:27.606 [Lua] [13] = 1 (number)
08:50:27.606 [Lua] [14] = 0 (number)
08:50:27.606 [Lua] [15] = 1 (number)
08:50:27.606 [Lua] [16] = 0 (number)
08:50:27.606 [Lua] [17] = 1 (number)
08:50:27.606 [Lua] [18] = 0 (number)
08:50:27.606 [Lua]
08:50:27.606 [Lua]
08:50:27.606 [Lua]
08:50:27.606 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
08:50:27.606 [Lua] RemotePlayer:create_game_object( ) 58
08:50:27.619 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync
08:50:27.619 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers
08:50:27.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a
08:50:27.625 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
08:50:27.625 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
08:50:27.625 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers
08:50:27.625 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame
08:50:27.625 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers
08:50:27.625 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame
08:50:27.628 [Lua] test
08:50:27.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:27.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
08:50:27.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:27.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:27.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
08:50:27.642 [Lua] [GameNetworkManager] destroying game object with go_id=60
08:50:27.651 [Lua] Switching ConflictSettings: to: chaos
08:50:27.651 [Lua] pacing=chaos
08:50:27.651 [Lua] roaming=nil
08:50:27.651 [Lua] specials=chaos
08:50:27.651 [Lua] debug_color=purple
08:50:27.651 [Lua] contained_breeds=nil
08:50:27.651 [Lua] pack_spawning=chaos
08:50:27.651 [Lua] disabled=false
08:50:27.651 [Lua] factions=nil
08:50:27.651 [Lua] boss=chaos
08:50:27.651 [Lua] horde=chaos
08:50:27.651 [Lua] name=chaos
08:50:27.651 [Lua] intensity=default
08:50:27.651 [Lua] ---
08:50:27.653 [Lua] [GameNetworkManager] destroying game object with go_id=57
08:50:27.653 [Lua] player (110000106697298,2) was put into party 1
08:50:27.665 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63
08:50:27.665 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
08:50:27.665 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
08:50:27.665 [Lua] Set lobby begin:
08:50:27.665 [Lua] Lobby data twitch_enabled = false
08:50:27.666 [Lua] Lobby data power_level = 835
08:50:27.666 [Lua] Lobby data unique_server_name = JayJay
08:50:27.666 [Lua] Lobby data difficulty_tweak = 0
08:50:27.666 [Lua] Lobby data host = 110000106697298
08:50:27.666 [Lua] Lobby data game_mode = 2
08:50:27.666 [Lua] Lobby data is_private = false
08:50:27.666 [Lua] Lobby data match_started = true
08:50:27.666 [Lua] Lobby data mechanism = adventure
08:50:27.666 [Lua] Lobby data level_key = catacombs
08:50:27.666 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:27.666 [Lua] Lobby data selected_level_key = catacombs
08:50:27.666 [Lua] Lobby data difficulty = hardest
08:50:27.666 [Lua] Lobby data quick_game = true
08:50:27.666 [Lua] Lobby data matchmaking = true
08:50:27.666 [Lua] Lobby data weave_name = false
08:50:27.666 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:27.666 [Lua] Lobby data num_players = 3
08:50:27.666 [Lua] Lobby data player_slot_5 = 0:0
08:50:27.666 [Lua] Lobby data player_slot_2 = 0:0
08:50:27.666 [Lua] Lobby data country_code = DE
08:50:27.666 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:27.666 [Lua] Lobby data eac_authorized = true
08:50:27.666 [Lua] Set lobby end.
08:50:27.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:50:27.666 [Lua]
08:50:27.666 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:50:27.666 [Lua] [wwise/flail] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:50:27.666 [Lua] [wwise/staff] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:50:27.666 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:50:27.666 [Lua]
08:50:27.666 [Lua]
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:50:27.666 [Lua] [wwise/staff] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:50:27.666 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:50:27.666 [Lua] [wwise/flail] = false (boolean)
08:50:27.666 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
08:50:27.666 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:50:27.666 [Lua]
08:50:27.670 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
08:50:27.670 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:13 my_peer_id:110000106697298
08:50:27.670 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:13 my_peer_id:110000106697298
08:50:27.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
08:50:27.689 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
08:50:27.722 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:50:27.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
08:50:27.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:27.856 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:50:27.857 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1
08:50:27.873 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
08:50:27.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
08:50:27.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:27.877 [Lua] test
08:50:27.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:50:27.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
08:50:27.975 [Lua] StateInGameRunning:_game_actually_starts()
08:50:27.975 [Lua] #################################################################################################################
08:50:27.975 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 1 [Is Server]: true
08:50:27.975 [Lua] #################################################################################################################
08:50:27.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
08:50:27.975 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:50:27.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
08:50:28.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:50:28.043 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:50:28.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
08:50:28.189 [Lua] Commit load time data
08:50:30.768 [Lua] Set lobby begin:
08:50:30.768 [Lua] Lobby data twitch_enabled = false
08:50:30.768 [Lua] Lobby data power_level = 516
08:50:30.768 [Lua] Lobby data unique_server_name = JayJay
08:50:30.768 [Lua] Lobby data difficulty_tweak = 0
08:50:30.768 [Lua] Lobby data host = 110000106697298
08:50:30.768 [Lua] Lobby data game_mode = 2
08:50:30.768 [Lua] Lobby data is_private = false
08:50:30.768 [Lua] Lobby data match_started = true
08:50:30.768 [Lua] Lobby data mechanism = adventure
08:50:30.768 [Lua] Lobby data level_key = catacombs
08:50:30.768 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:30.768 [Lua] Lobby data selected_level_key = catacombs
08:50:30.768 [Lua] Lobby data difficulty = hardest
08:50:30.768 [Lua] Lobby data quick_game = true
08:50:30.768 [Lua] Lobby data matchmaking = true
08:50:30.768 [Lua] Lobby data weave_name = false
08:50:30.768 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:30.768 [Lua] Lobby data num_players = 3
08:50:30.768 [Lua] Lobby data player_slot_5 = 0:0
08:50:30.768 [Lua] Lobby data player_slot_2 = 0:0
08:50:30.768 [Lua] Lobby data country_code = DE
08:50:30.768 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:30.769 [Lua] Lobby data eac_authorized = true
08:50:30.769 [Lua] Set lobby end.
08:50:35.791 [Lua] Set lobby begin:
08:50:35.791 [Lua] Lobby data twitch_enabled = false
08:50:35.791 [Lua] Lobby data power_level = 795
08:50:35.792 [Lua] Lobby data unique_server_name = JayJay
08:50:35.792 [Lua] Lobby data difficulty_tweak = 0
08:50:35.792 [Lua] Lobby data host = 110000106697298
08:50:35.792 [Lua] Lobby data game_mode = 2
08:50:35.792 [Lua] Lobby data is_private = false
08:50:35.792 [Lua] Lobby data match_started = true
08:50:35.792 [Lua] Lobby data mechanism = adventure
08:50:35.792 [Lua] Lobby data level_key = catacombs
08:50:35.792 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:35.792 [Lua] Lobby data selected_level_key = catacombs
08:50:35.792 [Lua] Lobby data difficulty = hardest
08:50:35.792 [Lua] Lobby data quick_game = true
08:50:35.792 [Lua] Lobby data matchmaking = true
08:50:35.792 [Lua] Lobby data weave_name = false
08:50:35.792 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:35.792 [Lua] Lobby data num_players = 3
08:50:35.792 [Lua] Lobby data player_slot_5 = 0:0
08:50:35.792 [Lua] Lobby data player_slot_2 = 0:0
08:50:35.792 [Lua] Lobby data country_code = DE
08:50:35.792 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:35.792 [Lua] Lobby data eac_authorized = true
08:50:35.792 [Lua] Set lobby end.
08:50:49.851 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:50:49.868 [Lua] Spline already found!
08:50:49.904 [Lua] Init group template: spline_patrol
08:50:50.187 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:50:50.187 [Lua] Players: 4
08:50:50.187 [Lua] Set lobby begin:
08:50:50.187 [Lua] Lobby data twitch_enabled = false
08:50:50.187 [Lua] Lobby data power_level = 795
08:50:50.187 [Lua] Lobby data unique_server_name = JayJay
08:50:50.187 [Lua] Lobby data difficulty_tweak = 0
08:50:50.187 [Lua] Lobby data host = 110000106697298
08:50:50.187 [Lua] Lobby data game_mode = 2
08:50:50.187 [Lua] Lobby data is_private = false
08:50:50.187 [Lua] Lobby data match_started = true
08:50:50.187 [Lua] Lobby data mechanism = adventure
08:50:50.187 [Lua] Lobby data level_key = catacombs
08:50:50.187 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:50.187 [Lua] Lobby data selected_level_key = catacombs
08:50:50.187 [Lua] Lobby data difficulty = hardest
08:50:50.187 [Lua] Lobby data quick_game = true
08:50:50.187 [Lua] Lobby data matchmaking = true
08:50:50.187 [Lua] Lobby data weave_name = false
08:50:50.187 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:50.187 [Lua] Lobby data num_players = 4
08:50:50.187 [Lua] Lobby data player_slot_5 = 0:0
08:50:50.187 [Lua] Lobby data player_slot_2 = 0:0
08:50:50.187 [Lua] Lobby data country_code = DE
08:50:50.187 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:50.187 [Lua] Lobby data eac_authorized = true
08:50:50.187 [Lua] Set lobby end.
08:50:50.188 [Lua] [LobbyMembers] Member joined 1100001135bf81b
08:50:51.782 [Lua] Players are leaving the safe zone
08:50:52.474 [Lua] GOT approve_channel 11 1100001135bf81b 186000003b5680b
08:50:52.474 [EAC] EAC server has client 1100001135bf81b and channel 11 (and owner 1100001135bf81b)
08:50:52.474 [EACServer] [09:50:52:474][Windows][EAC Server] [Info][RegisterClient] Client: 01100001135BF81B PlayerGUID: 76561198285060123 PlayerIP: 0.0.0.0 OwnerGUID: 76561198285060123 PlayerName: Rick_Sanches
08:50:52.474 [Lua] Client with peer_id 1100001135bf81b got APPROVED by server
08:50:52.475 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001135bf81b'
08:50:52.475 [Lua] [PeerSM] 1100001135bf81b :: on_enter Connecting
08:50:52.475 [Lua] [ChatManager][1]System: Rick_Sanches is joining the game
08:50:52.609 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:50:52.609 [Lua] [Matchmaking] Got a handshake request from 1100001135bf81b with user name 'Rick_Sanches'
08:50:52.710 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 1100001135bf81b, replying lobby_ok
08:50:52.811 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001135bf81b REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
08:50:52.913 [Lua] Set lobby begin:
08:50:52.913 [Lua] Lobby data twitch_enabled = false
08:50:52.913 [Lua] Lobby data power_level = 795
08:50:52.913 [Lua] Lobby data unique_server_name = JayJay
08:50:52.913 [Lua] Lobby data difficulty_tweak = 0
08:50:52.914 [Lua] Lobby data host = 110000106697298
08:50:52.914 [Lua] Lobby data game_mode = 2
08:50:52.914 [Lua] Lobby data is_private = false
08:50:52.914 [Lua] Lobby data match_started = true
08:50:52.914 [Lua] Lobby data mechanism = adventure
08:50:52.914 [Lua] Lobby data level_key = catacombs
08:50:52.914 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:50:52.914 [Lua] Lobby data selected_level_key = catacombs
08:50:52.914 [Lua] Lobby data difficulty = hardest
08:50:52.914 [Lua] Lobby data quick_game = true
08:50:52.914 [Lua] Lobby data matchmaking = true
08:50:52.914 [Lua] Lobby data weave_name = false
08:50:52.914 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:50:52.914 [Lua] Lobby data num_players = 4
08:50:52.914 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
08:50:52.914 [Lua] Lobby data player_slot_2 = 0:0
08:50:52.914 [Lua] Lobby data country_code = DE
08:50:52.914 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:50:52.914 [Lua] Lobby data eac_authorized = true
08:50:52.914 [Lua] Set lobby end.
08:50:52.914 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001135bf81b
08:50:52.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:1100001135bf81b
08:50:55.407 [Lua] ### CLEARING PEER STATE FOR 1100001135bf81b
08:50:55.407 [Lua] [PeerSM] 1100001135bf81b :: on_exit Connecting
08:50:55.407 [Lua] [PeerSM] 1100001135bf81b :: on_enter Connecting
08:50:55.492 [Lua] [PSM] Peer 1100001135bf81b joined. Want to use profile index "5" and join party "0"
08:50:55.492 [Lua] Mechanism says: a client joined the game! 1100001135bf81b
08:50:55.492 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001135bf81b, connection_key=3)
08:50:55.492 [Lua] Sync dynamic to client:
08:50:55.710 [SteamVoipClient] select_out(1100001135bf81b, on)
08:50:55.736 [SteamVoipClient] select_out(1100001135bf81b, on)
08:50:55.736 [SteamVoipClient] select_in(1100001135bf81b, on)
08:50:55.736 [SteamVoipClient] select_out(1100001135bf81b, off)
08:50:56.030 [EACServer] [09:50:56:030][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001135BF81B Session: 5 Status: Client Authenticated Message: Client authenticated.
08:50:56.030 [EAC] Peer 1100001135bf81b switched EAC state to ClientAuthenticatedLocal
08:50:56.184 [EACServer] [09:50:56:184][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001135BF81B.
08:50:56.484 [EACServer] [09:50:56:483][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001135BF81B
08:50:56.484 [EACServer] [09:50:56:483][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001135BF81B Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:50:56.487 [EAC] Peer 1100001135bf81b switched EAC state to ClientAuthenticatedRemote
08:50:57.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:50:57.096 [Lua] Spline already found!
08:50:57.132 [Lua] Init group template: spline_patrol
08:50:57.798 [Lua] player (1100001135bf81b,1) was put into party 0
08:50:57.798 [Lua] [PeerSM] 1100001135bf81b :: on_exit Connecting
08:50:57.798 [Lua] [PeerSM] 1100001135bf81b :: on_enter Loading
08:50:57.798 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001135bf81b catacombs 0
08:50:57.798 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:50:57.798 warning: [Lua] "[[PeerStates.Loading]] level_key: catacombs", Num ocurrencies: 14, User: 110000106697298 "JayJay"
<>
08:50:57.799 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: catacombs<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: catacombs"
[2] self = table: 000000000C53EAD0; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "1100001135bf81b"; level_key = "catacombs"; environment_variation_id = 0; level_seed = 11052816; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009B26590
[3] _ = table: 000000000C53EAD0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000017FE5B0; dt = 0.016903158277273178; state_data = table: 000000000C53EAD0; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.016903158277273178; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "1100001135bf81b"; peer_state_machine = table: 00000000017FE5B0
[6] self = table: 000000000E8D6E50; dt = 0.016903158277273178; t = 32.007232930511236; network_manager = table: 000000000EF0C700
[7] self = table: 0000000002EBE180; dt = 0.016903158277273178; t = 1052.0673935953528
[8] self = table: 0000000000097100; real_world_dt = 0.016903158277273178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016903158277273178; t = 1052.0673935953528
[9] dt = 0.016903158277273178
[2] server = table: 000000000F92D7C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001135bf81b"; wanted_profile_index = 5; resend_timer = 1.9151074532419443; resend_post_game_timer = 1.6641433946788311; clan_tag = "0"; peer_id = "1100001135bf81b";
[4] current_state = Loading; function_memoize = table: 00000000017FE510; state_data = table: 000000000C53EAD0;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "catacombs"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60;
[6] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016897447407245636; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F2AE560; network_event_delegate = table: 0000000008C69C60; machines = table: 0000000009BAFF30; _camera_carrier = table: 0000000007142240; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; network_clock = table: 0000000008C84450; statistics_db = table: 0000000008AE3900; _lobby_host = table: 000000000F9BB3B0; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0;
<>
<>
08:51:05.314 [Lua] [ChatManager][1]System: JayJay picked up a Tome
08:51:11.108 [Lua] ### Sending rpc_level_loaded
08:51:11.108 [Lua] #### Has state machine: true, peer_id: 1100001135bf81b, level_id: 132
08:51:11.108 [Lua] Peer 1100001135bf81b has loaded the level but not all enemies, so we wait
08:51:17.907 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
08:51:18.468 [Lua] [ChatManager][1]System: Mystify picked up a piece of Ravaged Art
08:51:25.981 [Lua] Switching ConflictSettings: to: skaven
08:51:25.981 [Lua] pacing=default
08:51:25.981 [Lua] roaming=nil
08:51:25.981 [Lua] specials=skaven
08:51:25.981 [Lua] debug_color=orange
08:51:25.981 [Lua] contained_breeds=nil
08:51:25.981 [Lua] pack_spawning=skaven
08:51:25.981 [Lua] disabled=false
08:51:25.981 [Lua] factions=nil
08:51:25.981 [Lua] boss=skaven
08:51:25.981 [Lua] horde=default
08:51:25.981 [Lua] name=skaven
08:51:25.981 [Lua] intensity=default
08:51:25.981 [Lua] ---
08:51:26.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:51:26.730 [Lua] Spline already found!
08:51:26.766 [Lua] Init group template: spline_patrol
08:51:28.752 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001135bf81b, connection_key=3)
08:51:28.752 [Lua] [PeerSM] 1100001135bf81b :: on_exit Loading
08:51:28.752 [Lua] [PeerSM] 1100001135bf81b :: on_enter LoadingProfilePackages
08:51:28.752 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001135bf81b inventory_sync_id:13 my_peer_id:110000106697298
08:51:37.716 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:38.215 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:51:38.333 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:38.721 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:39.042 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:51:39.058 [Lua] Spline already found!
08:51:39.094 [Lua] Init group template: spline_patrol
08:51:39.748 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:40.036 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:40.138 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:40.493 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:40.494 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:40.661 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:40.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:51:40.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:51:41.617 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:41.954 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:41.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:51:43.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
08:51:45.298 [Lua] [PeerSM] 1100001135bf81b :: on_exit LoadingProfilePackages
08:51:45.298 [Lua] [PeerSM] 1100001135bf81b :: on_enter WaitingForEnterGame
08:51:46.123 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:46.224 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:46.529 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:51:46.647 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:51:46.816 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:46.834 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:51:46.834 [Lua] [Matchmaking] Got a handshake request from 1100001135bf81b with user name 'Rick_Sanches'
08:51:46.834 [Lua] [PeerSM] 1100001135bf81b :: on_exit WaitingForEnterGame
08:51:46.834 [Lua] [PeerSM] 1100001135bf81b :: on_enter WaitingForGameObjectSync
08:51:46.856 [Lua] Breedfreezer (server) starting a hot join sync
08:51:46.856 [Lua] packing 3 units of breed chaos_marauder
08:51:46.856 [Lua] packing 0 units of breed skaven_clan_rat
08:51:46.856 [Lua] packing 0 units of breed skaven_storm_vermin
08:51:46.856 [Lua] packing 0 units of breed skaven_slave
08:51:46.856 [Lua] packing 0 units of breed chaos_fanatic
08:51:46.856 [Lua] packing 1 units of breed chaos_raider
08:51:46.856 [Lua] packing 0 units of breed chaos_warrior
08:51:46.856 [Lua] packing 0 units of breed chaos_berzerker
08:51:46.856 [Lua] packing 0 units of breed skaven_plague_monk
08:51:46.856 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:51:46.856 [Lua]
08:51:46.856 [Lua] [1] = 1 (number)
08:51:46.856 [Lua] [2] = 3 (number)
08:51:46.856 [Lua] [3] = 3 (number)
08:51:46.856 [Lua] [4] = 0 (number)
08:51:46.856 [Lua] [5] = 1 (number)
08:51:46.856 [Lua] [6] = 0 (number)
08:51:46.856 [Lua] [7] = 1 (number)
08:51:46.856 [Lua] [8] = 0 (number)
08:51:46.856 [Lua] [9] = 1 (number)
08:51:46.856 [Lua] [10] = 0 (number)
08:51:46.856 [Lua] [11] = 1 (number)
08:51:46.856 [Lua] [12] = 1 (number)
08:51:46.856 [Lua] [13] = 1 (number)
08:51:46.856 [Lua] [14] = 0 (number)
08:51:46.856 [Lua] [15] = 1 (number)
08:51:46.856 [Lua] [16] = 0 (number)
08:51:46.856 [Lua] [17] = 1 (number)
08:51:46.856 [Lua] [18] = 0 (number)
08:51:46.856 [Lua]
08:51:46.856 [Lua]
08:51:46.856 [Lua] [1] = 72 (number)
08:51:46.856 [Lua] [2] = 79 (number)
08:51:46.856 [Lua] [3] = 83 (number)
08:51:46.856 [Lua] [4] = 69 (number)
08:51:46.856 [Lua]
08:51:46.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=146
08:51:46.856 [Lua] RemotePlayer:create_game_object( ) 146
08:51:46.871 [Lua] Assigning peer(1100001135bf81b:1) to profile(5) career(3)
08:51:46.871 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001135bf81b) local_player_id(1) profile_index(5) career_index(3)
08:51:46.871 [Lua] Set lobby begin:
08:51:46.871 [Lua] Lobby data twitch_enabled = false
08:51:46.871 [Lua] Lobby data power_level = 795
08:51:46.871 [Lua] Lobby data unique_server_name = JayJay
08:51:46.871 [Lua] Lobby data difficulty_tweak = 0
08:51:46.871 [Lua] Lobby data host = 110000106697298
08:51:46.871 [Lua] Lobby data game_mode = 2
08:51:46.871 [Lua] Lobby data is_private = false
08:51:46.871 [Lua] Lobby data match_started = true
08:51:46.871 [Lua] Lobby data mechanism = adventure
08:51:46.871 [Lua] Lobby data level_key = catacombs
08:51:46.871 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:51:46.871 [Lua] Lobby data selected_level_key = catacombs
08:51:46.871 [Lua] Lobby data difficulty = hardest
08:51:46.871 [Lua] Lobby data quick_game = true
08:51:46.872 [Lua] Lobby data matchmaking = true
08:51:46.872 [Lua] Lobby data weave_name = false
08:51:46.872 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:51:46.872 [Lua] Lobby data num_players = 4
08:51:46.872 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
08:51:46.872 [Lua] Lobby data player_slot_2 = 0:0
08:51:46.872 [Lua] Lobby data country_code = DE
08:51:46.872 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:51:46.872 [Lua] Lobby data eac_authorized = true
08:51:46.872 [Lua] Set lobby end.
08:51:46.872 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:1100001135bf81b
08:51:46.872 [Lua] [PeerSM] 1100001135bf81b :: on_exit WaitingForGameObjectSync
08:51:46.872 [Lua] [PeerSM] 1100001135bf81b :: on_enter WaitingForPlayers
08:51:46.881 [Lua] [PeerSM] 1100001135bf81b :: on_exit WaitingForPlayers
08:51:46.881 [Lua] [PeerSM] 1100001135bf81b :: on_enter InGame
08:51:47.204 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:51:47.344 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001135bf81b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:51:47.344 [Lua] Adding player sync data to peer=1100001135bf81b local_player_id=1
08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:14 my_peer_id:110000106697298
08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:14 my_peer_id:110000106697298
08:51:47.344 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001135bf81b inventory_sync_id:14 my_peer_id:110000106697298
08:51:47.345 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001135bf81b
08:51:47.351 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
08:51:47.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:51:47.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read,
08:51:47.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:51:47.351 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
08:51:47.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read,
08:51:47.489 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:47.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
08:51:47.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
08:51:47.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
08:51:47.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
08:51:47.556 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
08:51:47.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
08:51:47.843 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:51:48.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
08:51:48.264 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
08:51:48.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:51:48.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:51:48.348 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:51:48.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:51:48.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:51:48.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:51:48.535 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
08:51:51.149 [Lua] Set lobby begin:
08:51:51.149 [Lua] Lobby data twitch_enabled = false
08:51:51.149 [Lua] Lobby data power_level = 596
08:51:51.149 [Lua] Lobby data unique_server_name = JayJay
08:51:51.149 [Lua] Lobby data difficulty_tweak = 0
08:51:51.149 [Lua] Lobby data host = 110000106697298
08:51:51.149 [Lua] Lobby data game_mode = 2
08:51:51.149 [Lua] Lobby data is_private = false
08:51:51.149 [Lua] Lobby data match_started = true
08:51:51.149 [Lua] Lobby data mechanism = adventure
08:51:51.149 [Lua] Lobby data level_key = catacombs
08:51:51.149 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:51:51.149 [Lua] Lobby data selected_level_key = catacombs
08:51:51.149 [Lua] Lobby data difficulty = hardest
08:51:51.149 [Lua] Lobby data quick_game = true
08:51:51.149 [Lua] Lobby data matchmaking = true
08:51:51.149 [Lua] Lobby data weave_name = false
08:51:51.149 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:51:51.149 [Lua] Lobby data num_players = 4
08:51:51.149 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
08:51:51.149 [Lua] Lobby data player_slot_2 = 0:0
08:51:51.149 [Lua] Lobby data country_code = DE
08:51:51.149 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:51:51.149 [Lua] Lobby data eac_authorized = true
08:51:51.149 [Lua] Set lobby end.
08:51:53.359 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:51:53.374 [Lua] Spline already found!
08:51:53.410 [Lua] Init group template: spline_patrol
08:51:53.473 [Lua] [ChatManager][1]System: JayJay discarded a Tome
08:51:55.086 [Lua] player (1100001135bf81b,1) was put into party 1
08:51:55.107 [Lua] [GameNetworkManager] destroying game object with go_id=67
08:51:55.110 [Lua] [GameNetworkManager] destroying game object with go_id=63
08:51:55.170 [Lua] [ChatManager][1]System: JayJay picked up a Tome
08:51:55.235 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001135bf81b go_type=player_unit go_created_func_name=game_object_created_player_unit
08:51:55.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=153
08:51:55.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86111111111111116) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:51:56.179 [Lua] Set lobby begin:
08:51:56.179 [Lua] Lobby data twitch_enabled = false
08:51:56.179 [Lua] Lobby data power_level = 798
08:51:56.179 [Lua] Lobby data unique_server_name = JayJay
08:51:56.179 [Lua] Lobby data difficulty_tweak = 0
08:51:56.179 [Lua] Lobby data host = 110000106697298
08:51:56.179 [Lua] Lobby data game_mode = 2
08:51:56.179 [Lua] Lobby data is_private = false
08:51:56.179 [Lua] Lobby data match_started = true
08:51:56.179 [Lua] Lobby data mechanism = adventure
08:51:56.179 [Lua] Lobby data level_key = catacombs
08:51:56.179 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
08:51:56.179 [Lua] Lobby data selected_level_key = catacombs
08:51:56.179 [Lua] Lobby data difficulty = hardest
08:51:56.179 [Lua] Lobby data quick_game = true
08:51:56.179 [Lua] Lobby data matchmaking = true
08:51:56.180 [Lua] Lobby data weave_name = false
08:51:56.180 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
08:51:56.180 [Lua] Lobby data num_players = 4
08:51:56.180 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
08:51:56.180 [Lua] Lobby data player_slot_2 = 0:0
08:51:56.180 [Lua] Lobby data country_code = DE
08:51:56.180 [Lua] Lobby data player_slot_3 = 110000106697298:1
08:51:56.180 [Lua] Lobby data eac_authorized = true
08:51:56.180 [Lua] Set lobby end.
08:51:56.818 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:57.108 [Lua] Coordinated attack!
08:51:57.192 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:57.798 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:58.051 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:58.118 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:58.320 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:58.438 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:58.593 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:58.673 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:58.959 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:58.959 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:59.244 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:59.328 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:59.583 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:51:59.669 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:59.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:51:59.954 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:00.022 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:00.207 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:00.258 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:00.526 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:00.560 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:00.830 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:00.849 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
08:52:00.864 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:01.184 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:12.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1e329, position: 0
08:52:27.265 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:27.706 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:28.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:34.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:34.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:34.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:36.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:37.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:38.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:38.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:38.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:38.888 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:38.888 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:38.888 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:39.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:39.243 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:39.243 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:39.311 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:40.321 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:40.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:40.743 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:40.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:41.063 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:41.433 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:41.721 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:41.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:41.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:42.143 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:42.344 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:42.714 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:42.731 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:42.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:43.052 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:43.086 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:43.103 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:43.138 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:52:43.156 [Lua] Spline already found!
08:52:43.191 [Lua] Init group template: spline_patrol
08:52:43.464 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:43.498 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:44.375 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:45.002 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:45.070 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:45.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:45.105 [Lua] Time for new HOOORDE! multi_first_wave
08:52:45.105 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
08:52:45.105 [Lua] horde requested: vector
08:52:45.105 [Lua] setting up vector-horde
08:52:45.105 [Lua] Composing horde 'large' .. using variant 'plain'
08:52:45.105 [Lua] --> horde wants to spawn ahead of players (0.23692403565605/0.67
08:52:45.105 [Lua] -> spawning: 55
08:52:45.105 [Lua] horde crated with id 7 of type vector
08:52:45.105 [Lua] vector horde has started
08:52:45.747 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:45.881 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:46.084 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:46.515 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:46.628 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:52:46.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:49.854 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:50.325 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:50.832 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:51.221 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:53.173 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:53.612 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:54.289 [Lua] Init group template: horde
08:52:54.319 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:54.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:52:54.758 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:52:55.129 [Lua] HORDE: Pushing horde in time; too many units out 64
08:52:57.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:52:58.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:53:00.155 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:53:00.155 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:53:00.155 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
08:53:00.155 [Lua] horde requested: vector
08:53:00.155 [Lua] setting up vector-horde
08:53:00.155 [Lua] Composing horde 'large' .. using variant 'plain'
08:53:00.155 [Lua] --> horde wants to spawn behind players (0.99762028906434/0.67
08:53:00.155 [Lua] -> spawning: 55
08:53:00.155 [Lua] horde crated with id 8 of type vector
08:53:00.155 [Lua] vector horde has started
08:53:08.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:53:09.344 [Lua] Init group template: horde
08:53:09.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f8aa, position: 0
08:53:10.201 [Lua] HORDE: Pushing horde in time; too many units out 71
08:53:11.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:53:15.212 [Lua] HORDE: last wave, reset to standard horde delay
08:53:15.212 [Lua] Time for new HOOORDE! multi_last_wave
08:53:15.212 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
08:53:15.212 [Lua] horde requested: vector
08:53:15.212 [Lua] setting up vector-horde
08:53:15.212 [Lua] Composing horde 'large' .. using variant 'plain'
08:53:15.212 [Lua] --> horde wants to spawn ahead of players (0.22636710645599/0.67
08:53:15.212 [Lua] -> spawning: 53
08:53:15.212 [Lua] horde crated with id 9 of type vector
08:53:15.213 [Lua] vector horde has started
08:53:15.518 [Lua] Horde killed: ?
08:53:19.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:53:19.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 1212304
08:53:24.303 [Lua] Init group template: horde
08:53:26.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2075f, position: 0
08:53:27.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x207de, position: 0
08:53:33.756 [Lua] Horde killed: ?
08:53:36.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:53:43.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:53:45.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882
08:53:45.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882
08:53:45.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882
08:53:48.184 [Lua] Horde killed: ?
08:53:51.350 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:51.417 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:51.518 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:51.704 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:53:51.872 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:53:52.006 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:53:52.413 [Lua] Coordinated attack!
08:53:55.812 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:56.202 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:53:56.893 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:57.299 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:53:58.340 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:58.594 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:58.709 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:53:58.961 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:53:59.061 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:59.482 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:00.291 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:00.543 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:00.644 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:00.862 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:00.946 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:01.149 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:01.233 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:01.535 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:01.687 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:02.060 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:03.037 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:03.642 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:03.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:54:03.954 [Lua] Spline already found!
08:54:03.998 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:54:04.000 [Lua] Init group template: spline_patrol
08:54:04.018 [Lua] Spline already found!
08:54:04.034 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:04.054 [Lua] Init group template: spline_patrol
08:54:04.610 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:05.637 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:06.057 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:08.100 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
08:54:08.286 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:08.763 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:10.510 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:11.033 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:11.690 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:12.248 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:12.619 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:54:12.636 [Lua] Spline already found!
08:54:12.689 [Lua] Init group template: spline_patrol
08:54:12.926 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:54:12.943 [Lua] Spline already found!
08:54:13.063 [Lua] Init group template: spline_patrol
08:54:13.895 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:14.351 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:14.553 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:14.804 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:15.090 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:15.190 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:15.648 [Lua] [ChatManager][1]System: Rick_Sanches picked up a Loot Die (1)
08:54:15.679 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:16.099 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:16.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x21c83, position: 0
08:54:16.335 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:16.754 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:17.108 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:17.108 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:17.544 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:17.628 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:17.728 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:18.175 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:18.253 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:18.455 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:18.656 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:18.910 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:19.113 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:19.465 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:20.376 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:20.949 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:20.949 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:21.123 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:21.525 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:21.862 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:22.300 [Lua] Coordinated attack!
08:54:25.047 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:54:25.064 [Lua] Spline already found!
08:54:25.155 [Lua] Init group template: spline_patrol
08:54:27.195 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:27.262 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:27.718 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:27.735 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:28.127 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:28.273 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:28.609 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:28.829 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:29.553 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:30.060 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:33.305 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:33.762 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:40.054 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:40.055 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:40.055 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:40.391 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:54:47.049 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:47.500 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:47.990 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:48.445 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:54:49.208 [Lua] Switching ConflictSettings: to: chaos
08:54:49.208 [Lua] pacing=chaos
08:54:49.208 [Lua] roaming=nil
08:54:49.208 [Lua] specials=chaos
08:54:49.208 [Lua] debug_color=purple
08:54:49.208 [Lua] contained_breeds=nil
08:54:49.208 [Lua] pack_spawning=chaos
08:54:49.208 [Lua] disabled=false
08:54:49.208 [Lua] factions=nil
08:54:49.208 [Lua] boss=chaos
08:54:49.208 [Lua] horde=chaos
08:54:49.208 [Lua] name=chaos
08:54:49.208 [Lua] intensity=default
08:54:49.208 [Lua] ---
08:54:53.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:00.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source.
08:55:01.436 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:01.537 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:01.773 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
08:55:01.857 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:02.176 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:02.378 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:02.480 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:02.935 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:03.037 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:03.088 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:03.187 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:03.457 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:03.743 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:04.031 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:04.623 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:06.749 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:07.171 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:08.048 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:08.637 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:08.772 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:09.296 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:11.442 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:11.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:11.720 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:11.854 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:12.073 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:12.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:12.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:12.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:12.662 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:12.999 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:14.047 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:14.298 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:14.416 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:14.417 [Lua] Coordinated attack!
08:55:14.703 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:14.826 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:14.921 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:15.341 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:15.442 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:19.423 [Lua] Time for new HOOORDE! multi_first_wave
08:55:19.423 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
08:55:19.423 [Lua] horde requested: ambush
08:55:19.423 [Lua] setting up ambush-horde
08:55:19.423 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
08:55:19.423 [Lua] -> spawning: 31
08:55:19.423 [Lua] horde crated with id 15 of type ambush
08:55:19.423 [Lua] ambush horde has started
08:55:24.324 [Lua] [ChatManager][1]System: JayJay pushed a suspicious brick
08:55:24.324 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:55:24.425 [Lua] Init group template: horde
08:55:26.445 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:55:26.445 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:55:26.445 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
08:55:26.445 [Lua] horde requested: ambush
08:55:26.445 [Lua] setting up ambush-horde
08:55:26.445 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
08:55:26.446 [Lua] -> spawning: 29
08:55:26.446 [Lua] horde crated with id 16 of type ambush
08:55:26.446 [Lua] ambush horde has started
08:55:27.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 71207
08:55:30.431 [Lua] Init group template: horde
08:55:35.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:36.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:38.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:39.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:39.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:42.228 [Lua] HORDE: last wave, reset to standard horde delay
08:55:42.228 [Lua] Time for new HOOORDE! multi_last_wave
08:55:42.228 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
08:55:42.228 [Lua] horde requested: ambush
08:55:42.228 [Lua] setting up ambush-horde
08:55:42.228 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
08:55:42.228 [Lua] -> spawning: 27
08:55:42.228 [Lua] horde crated with id 17 of type ambush
08:55:42.228 [Lua] ambush horde has started
08:55:43.474 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 30 action: fallback_idle
08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.696 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.696 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.697 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.697 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.697 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.697 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:55:45.697 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:55:45.697 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:55:45.697 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:55:45.697 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:45.697 [Lua] ->moving spawner
08:55:46.724 [Lua] Init group template: horde
08:55:53.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 71207
08:55:54.709 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:54.776 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:54.878 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:54.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:55:54.962 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:55.066 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:55.156 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:55.235 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:55:55.302 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:55:56.282 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 11 action: advance_towards_players
08:55:57.009 [Lua] Horde killed: ?
08:55:57.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:55:57.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:55:57.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:55:58.801 [Lua] Horde killed: ?
08:56:10.114 [Lua] Override Player Respawning middle_event true
08:56:10.129 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start (seed: 0)
08:56:20.591 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0)
08:56:21.168 [Lua] Horde killed: ?
08:56:25.996 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:25.996 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:25.996 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:27.423 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair
08:56:27.423 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:27.423 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:27.423 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:27.439 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c (seed: 0)
08:56:27.439 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a (seed: 0)
08:56:37.442 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:37.442 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:37.442 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:37.689 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:38.065 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:38.380 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:38.719 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:39.997 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair
08:56:39.997 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:39.997 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:39.997 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:40.012 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a (seed: 0)
08:56:40.012 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b (seed: 0)
08:56:41.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:56:42.389 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:42.625 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:42.726 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:42.896 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:42.997 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:43.167 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:43.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:56:43.268 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:43.454 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:43.521 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:43.723 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:43.842 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:44.127 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:44.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:56:44.669 [Lua] event horde ends!
08:56:44.686 [Lua] event horde ends!
08:56:44.771 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop (seed: 0)
08:56:44.844 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:45.262 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:45.262 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:45.701 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:48.281 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:48.378 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:48.564 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:48.732 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:56:48.833 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:56:48.933 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:50.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:50.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:50.002 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:50.957 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted squid
08:56:50.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:50.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:50.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:51.476 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:51.544 [Lua] event horde ends!
08:56:51.837 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:52.280 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:52.731 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:53.086 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:53.458 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:56:57.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:57.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:57.477 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:56:57.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 160, name: `unknown`
08:57:00.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:00.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:00.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:00.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:01.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:02.472 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted triangle
08:57:02.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:02.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:02.472 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:02.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 102, name: `unknown`
08:57:04.124 [Lua] event horde ends!
08:57:06.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:08.861 [Lua] event horde ends!
08:57:08.877 [Lua] event horde ends!
08:57:09.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:10.061 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:10.061 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:10.061 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:10.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 37, name: `unknown`
08:57:10.158 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair
08:57:10.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:10.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:10.158 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:11.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:11.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:12.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:12.483 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:12.483 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:12.483 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:13.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:13.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:14.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:15.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 4, name: `unknown`
08:57:15.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:16.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:16.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:18.188 [Lua] Override Player Respawning middle_event false
08:57:18.188 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:57:18.204 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end (seed: 0)
08:57:18.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:19.232 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
08:57:25.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:57:25.052 [Lua] Spline already found!
08:57:25.138 [Lua] Init group template: spline_patrol
08:57:25.304 [Lua] Switching ConflictSettings: to: skaven
08:57:25.304 [Lua] pacing=default
08:57:25.304 [Lua] roaming=nil
08:57:25.304 [Lua] specials=skaven
08:57:25.304 [Lua] debug_color=orange
08:57:25.304 [Lua] contained_breeds=nil
08:57:25.304 [Lua] pack_spawning=skaven
08:57:25.304 [Lua] disabled=false
08:57:25.304 [Lua] factions=nil
08:57:25.304 [Lua] boss=skaven
08:57:25.304 [Lua] horde=default
08:57:25.304 [Lua] name=skaven
08:57:25.304 [Lua] intensity=default
08:57:25.304 [Lua] ---
08:57:26.387 [Lua] Switching ConflictSettings: to: chaos
08:57:26.387 [Lua] pacing=chaos
08:57:26.387 [Lua] roaming=nil
08:57:26.387 [Lua] specials=chaos
08:57:26.387 [Lua] debug_color=purple
08:57:26.387 [Lua] contained_breeds=nil
08:57:26.387 [Lua] pack_spawning=chaos
08:57:26.387 [Lua] disabled=false
08:57:26.387 [Lua] factions=nil
08:57:26.387 [Lua] boss=chaos
08:57:26.387 [Lua] horde=chaos
08:57:26.387 [Lua] name=chaos
08:57:26.387 [Lua] intensity=default
08:57:26.387 [Lua] ---
08:57:27.968 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:28.408 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:31.877 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:32.465 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:32.851 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:33.204 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:33.832 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:34.154 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:35.098 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:35.528 [Lua] Switching ConflictSettings: to: skaven
08:57:35.528 [Lua] pacing=default
08:57:35.528 [Lua] roaming=nil
08:57:35.528 [Lua] specials=skaven
08:57:35.528 [Lua] debug_color=orange
08:57:35.528 [Lua] contained_breeds=nil
08:57:35.528 [Lua] pack_spawning=skaven
08:57:35.528 [Lua] disabled=false
08:57:35.528 [Lua] factions=nil
08:57:35.528 [Lua] boss=skaven
08:57:35.528 [Lua] horde=default
08:57:35.528 [Lua] name=skaven
08:57:35.528 [Lua] intensity=default
08:57:35.528 [Lua] ---
08:57:35.604 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:36.093 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:36.314 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:57:36.331 [Lua] Spline already found!
08:57:36.384 [Lua] Init group template: spline_patrol
08:57:36.626 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:37.321 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:37.979 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:38.503 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:38.959 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:39.685 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:57:39.702 [Lua] Spline already found!
08:57:39.738 [Lua] Init group template: spline_patrol
08:57:46.048 [SteamVoipClient] select_out(11000010434bd60, on)
08:57:46.064 [SteamVoipClient] select_out(110000106697298, on)
08:57:46.064 [SteamVoipClient] select_out(1100001135bf81b, on)
08:57:46.064 [SteamVoipClient] select_out(11000013ed8f24a, on)
08:57:46.162 [SteamVoipClient] select_out(11000010434bd60, off)
08:57:46.162 [SteamVoipClient] select_out(110000106697298, off)
08:57:46.162 [SteamVoipClient] select_out(1100001135bf81b, off)
08:57:46.162 [SteamVoipClient] select_out(11000013ed8f24a, off)
08:57:47.618 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:57:47.635 [Lua] Spline already found!
08:57:47.687 [Lua] Init group template: spline_patrol
08:57:47.960 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:48.381 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:49.088 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:49.509 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:57:50.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:57:57.139 [Lua] [ChatManager][1]System: JayJay pushed a suspicious brick
08:57:57.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:58:05.081 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
08:58:12.155 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:12.273 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:12.610 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:12.729 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:15.041 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:15.141 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:15.142 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
08:58:15.142 [Lua] ERROR: Tried to freeze unit twice in the same frame.
08:58:15.411 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:15.529 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:17.096 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:17.432 [Lua] Time for new HOOORDE! multi_first_wave
08:58:17.432 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
08:58:17.432 [Lua] horde requested: ambush
08:58:17.432 [Lua] setting up ambush-horde
08:58:17.432 [Lua] Composing horde 'large' .. using variant 'plain'
08:58:17.433 [Lua] -> spawning: 55
08:58:17.433 [Lua] horde crated with id 22 of type ambush
08:58:17.433 [Lua] ambush horde has started
08:58:17.485 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:19.097 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:19.652 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:20.898 [Lua] replace_hidden_spawners -> first try found: 3 cover points
08:58:20.898 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] ->moving spawner
08:58:20.898 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:58:20.915 [Lua] Spline already found!
08:58:21.728 [Lua] Init group template: spline_patrol
08:58:21.919 [Lua] Init group template: horde
08:58:26.191 [Lua] HORDE: Pushing horde in time; too many units out 63
08:58:26.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:31.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:58:31.205 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:58:31.205 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
08:58:31.205 [Lua] horde requested: ambush
08:58:31.205 [Lua] setting up ambush-horde
08:58:31.205 [Lua] Composing horde 'large' .. using variant 'plain'
08:58:31.206 [Lua] -> spawning: 55
08:58:31.206 [Lua] horde crated with id 24 of type ambush
08:58:31.206 [Lua] ambush horde has started
08:58:34.677 [Lua] replace_hidden_spawners -> first try found: 3 cover points
08:58:34.677 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:34.677 [Lua] ->moving spawner
08:58:35.711 [Lua] Init group template: horde
08:58:36.756 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:36.993 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:37.196 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:37.229 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:37.466 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:37.466 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:37.635 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:37.669 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:37.838 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:37.921 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:38.141 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:38.175 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:38.295 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:38.429 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:38.665 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:38.666 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:38.816 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:38.866 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:39.116 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:39.150 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:39.268 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:39.486 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:39.588 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:39.874 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:41.121 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:41.121 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:41.121 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:41.592 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:41.626 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:41.626 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:41.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:42.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:43.017 [Lua] Horde killed: ?
08:58:43.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
08:58:43.408 [Lua] HORDE: last wave, reset to standard horde delay
08:58:43.408 [Lua] Time for new HOOORDE! multi_last_wave
08:58:43.408 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
08:58:43.408 [Lua] horde requested: ambush
08:58:43.408 [Lua] setting up ambush-horde
08:58:43.408 [Lua] Composing horde 'large' .. using variant 'plain'
08:58:43.408 [Lua] -> spawning: 55
08:58:43.408 [Lua] horde crated with id 25 of type ambush
08:58:43.408 [Lua] ambush horde has started
08:58:46.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x29b37, position: 0
08:58:46.884 [Lua] replace_hidden_spawners -> first try found: 3 cover points
08:58:46.884 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:46.884 [Lua] ->moving spawner
08:58:48.424 [Lua] Init group template: horde
08:58:53.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:53.768 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:978: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000005640A40; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000DA86660; outline_grabbed_unit = true; player_manager = table: 0000000010319F20; grabber_player = nil; local_player = table: 000000000EAB48F0; equipment = table: 000000000AC73B40; weapon_unit = [Unit \'#ID[38d405ab2f6a7a2d]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000005640A40
[4] self = table: 0000000009E791F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; action = table: 00000000016D9250
[5] self = table: 0000000009E314E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; node = table: 0000000009E791F0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000009E314E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; dt = 0.016893442720174789; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000009E791F0
[7] self = table: 0000000009DE6BF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000D0E9750; t = 506.78083431720734; dt = 0.016893442720174789; child_running = table: 0000000009E314E0; children = table: 0000000009E2FC20; node_enemy_spotted = table: 0000000009E314E0; condition_result = true
[8] self = table: 0000000009E31DA0; t = 506.78083431720734; dt = 0.016893442720174789; number_ordinary_aggroed_enemies = 17; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000E89D080; bt = table: 000000000A031E80; blackboard = table: 000000000D0E9750
[9] func = [function]; self = table: 0000000009E31DA0
[10] hook_chain = [function]
[11] self = table: 0000000009E31DA0; context = table: 0000000008227CE0; t = 506.78083431720734; dt = 0.016893442720174789
[12] self = table: 0000000008B97AE0; entity_system_update_context = table: 0000000008227CE0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000008B97B80; t = 506.78083431720734; i = 3; system = table: 0000000009E31DA0
[13] self = table: 0000000008B97440; update_func = "update"; dt = 0.016893442720174789; entity_system_update_context = table: 0000000008227CE0
[14] self = table: 0000000008B97440; dt = 0.016893442720174789
[15] self = table: 000000000E8D6E50; dt = 0.016893442720174789; main_t = 1526.8409949820489; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 506.78083431720734; game_mode_ended = false
[16] self = table: 0000000002EBE180; dt = 0.016893442720174789; t = 1526.8409949820489
[17] self = table: 0000000000097100; real_world_dt = 0.016893442720174789; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893442720174789; t = 1526.8409949820489
[18] dt = 0.016893442720174789
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[336002b5ec975303]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = false; career_extension = table: 000000000F192620; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.27922170960719161; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; is_slowed = false; in_vortex = false; pacing_intensity_decay_delay = 2.714522298425436; knocked_down = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0024717207998037; pack_master_hoisted = false; pacing_intensity = 56.616934218345826; raise_block_time = 496.3538563195616; locomotion_extension = table: 000000000DA86660; inventory_extension = table: 000000000ECDF140; buff_extension = table: 000000000406CF90; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000C06DE70; conflict_director = table: 000000000B738D60; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(24.2551, -1.83678, 0.036827); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000008BC7660; dead = false; overpowered = false; health_extension = table: 0000000004121600; combo_target_count = 0; pushed = false; spawn_grace_time = 94.284370727837086; last_fatigue_gain_time = 498.72381165809929; fatigue = 39.75;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000F29E110; _parent = table: 0000000009E314E0; _tree_node = table: 0000000001DEB850; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000009E08B20; _parent = table: 0000000009DE6BF0; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000009E08B20; _parent = table: 0000000009DE6BF0; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player";
[7] _children = table: 0000000009E2FC20; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAF00; _condition_name = "always_true";
[8] ai_update_index = 29; entity_manager = table: 000000000824A8F0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000088A5F80; statistics_db = table: 0000000008AE3900; group_blackboard = table: 0000000009E32950; frozen_unit_extension_data = table: 00000000088A5FE0; update_list = table: 0000000009E29060; system_api = table: 0000000008B97090; _nav_cost_map_volume_id_data = table: 000000000880B7E0; ai_blackboard_prioritized_updates = table: 000000000028C3A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 0000000009CEF3C0; _nav_cost_map_id_data = table: 000000000028C450; ai_units_alive = table: 000000000880B870; ai_blackboard_updates = table: 00000000088A6010; _nav_data = table: 000000000571C6B0; ai_units_perception_continuous = table: 000000000B085BA0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F3959E0; num_perception_units = 460; extensions = table: 0000000008B974E0; world = [World]; _network_event_delegate = table: 0000000008C69C60; start_prio_index = 19; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 55; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000009E329C0; ai_units_perception_prioritized = table: 000000000B085C00; broadphase = [Broadphase]; extension_init_context = table: 0000000009DEF6D0; name = "ai_system"; network_transmit = table: 00000000104E82B0; is_server = true; ai_units_perception = table: 000000000B085BD0; _previous_nav_cost_map_recomputation_t = 291.28978573530912; unit_extension_data = table: 00000000088A5FB0; _units_to_destroy = table: 000000000880B840; profiler_names = table: 0000000009E25610;
[9] ai_update_index = 29; entity_manager = table: 000000000824A8F0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000088A5F80; statistics_db = table: 0000000008AE3900; group_blackboard = table: 0000000009E32950; frozen_unit_extension_data = table: 00000000088A5FE0; update_list = table: 0000000009E29060; system_api = table: 0000000008B97090; _nav_cost_map_volume_id_data = table: 000000000880B7E0; ai_blackboard_prioritized_updates = table: 000000000028C3A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 0000000009CEF3C0; _nav_cost_map_id_data = table: 000000000028C450; ai_units_alive = table: 000000000880B870; ai_blackboard_updates = table: 00000000088A6010; _nav_data = table: 000000000571C6B0; ai_units_perception_continuous = table: 000000000B085BA0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F3959E0; num_perception_units = 460; extensions = table: 0000000008B974E0; world = [World]; _network_event_delegate = table: 0000000008C69C60; start_prio_index = 19; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 55; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000009E329C0; ai_units_perception_prioritized = table: 000000000B085C00; broadphase = [Broadphase]; extension_init_context = table: 0000000009DEF6D0; name = "ai_system"; network_transmit = table: 00000000104E82B0; is_server = true; ai_units_perception = table: 000000000B085BD0; _previous_nav_cost_map_recomputation_t = 291.28978573530912; unit_extension_data = table: 00000000088A5FB0; _units_to_destroy = table: 000000000880B840; profiler_names = table: 0000000009E25610;
[11] ai_update_index = 29; entity_manager = table: 000000000824A8F0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000088A5F80; statistics_db = table: 0000000008AE3900; group_blackboard = table: 0000000009E32950; frozen_unit_extension_data = table: 00000000088A5FE0; update_list = table: 0000000009E29060; system_api = table: 0000000008B97090; _nav_cost_map_volume_id_data = table: 000000000880B7E0; ai_blackboard_prioritized_updates = table: 000000000028C3A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 0000000009CEF3C0; _nav_cost_map_id_data = table: 000000000028C450; ai_units_alive = table: 000000000880B870; ai_blackboard_updates = table: 00000000088A6010; _nav_data = table: 000000000571C6B0; ai_units_perception_continuous = table: 000000000B085BA0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000F3959E0; num_perception_units = 460; extensions = table: 0000000008B974E0; world = [World]; _network_event_delegate = table: 0000000008C69C60; start_prio_index = 19; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 55; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000009E329C0; ai_units_perception_prioritized = table: 000000000B085C00; broadphase = [Broadphase]; extension_init_context = table: 0000000009DEF6D0; name = "ai_system"; network_transmit = table: 00000000104E82B0; is_server = true; ai_units_perception = table: 000000000B085BD0; _previous_nav_cost_map_recomputation_t = 291.28978573530912; unit_extension_data = table: 00000000088A5FB0; _units_to_destroy = table: 000000000880B840; profiler_names = table: 0000000009E25610;
[12] num_systems = 0; systems_pre_update = table: 0000000008B97BB0; systems = table: 0000000008B97B10; systems_update = table: 0000000008B97B80; systems_post_update = table: 0000000008B97B40; systems_physics_async_update = table: 0000000008B96A80;
[13] entity_system_bag = table: 0000000008B97AE0; startup_data = table: 0000000008B97020; entity_manager = table: 000000000824A8F0; unit_spawner = table: 000000000994CB80; statistics_db = table: 0000000008AE3900; is_server = true; system_update_context = table: 0000000008227CE0; network_transmit = table: 00000000104E82B0; network_clock = table: 0000000008C84450; dice_keeper = table: 000000000F28CEE0; world = [World];
[14] entity_system_bag = table: 0000000008B97AE0; startup_data = table: 0000000008B97020; entity_manager = table: 000000000824A8F0; unit_spawner = table: 000000000994CB80; statistics_db = table: 0000000008AE3900; is_server = true; system_update_context = table: 0000000008227CE0; network_transmit = table: 00000000104E82B0; network_clock = table: 0000000008C84450; dice_keeper = table: 000000000F28CEE0; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016893442720174789; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F2AE560; network_event_delegate = table: 0000000008C69C60; machines = table: 0000000009BAFF30; _camera_carrier = table: 0000000007142240; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; network_clock = table: 0000000008C84450; statistics_db = table: 0000000008AE3900; _lobby_host = table: 000000000F9BB3B0; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[17] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0;
<>
<>
08:58:54.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:55.154 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:55.267 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:55.284 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:55.520 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:55.570 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:55.658 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:55.670 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:55.821 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:55.922 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:58:56.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:56.211 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:58:56.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:58:57.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:59:00.570 [Lua] Horde killed: ?
08:59:03.453 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:03.724 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:03.966 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:03.993 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:03.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
08:59:04.230 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:04.231 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:04.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:04.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:04.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:04.551 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:04.585 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:04.770 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:04.805 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:04.972 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:05.089 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:05.308 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:05.326 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:05.545 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:05.614 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:06.168 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:06.270 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:08.584 [Lua] Horde killed: ?
08:59:13.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 95, name: `unknown`
08:59:19.637 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:20.194 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
08:59:20.295 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:20.698 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:59:31.006 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
08:59:44.537 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:44.992 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:59:45.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:59:45.345 [Lua] Spline already found!
08:59:45.397 [Lua] Init group template: spline_patrol
08:59:45.683 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:45.734 [Lua] main path terror event triggered: boss_event_rat_ogre
08:59:45.734 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
08:59:45.767 [Flow] Boss DoorStormfiend
08:59:45.768 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro
08:59:45.769 [Lua] Init group template: boss_door_closers
08:59:46.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:46.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:46.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:46.076 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
08:59:46.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:46.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:46.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:47.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:47.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
08:59:47.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:00:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:00:02.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:00:02.692 [Lua] rat ogre died!
09:00:03.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:00:05.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:00:06.703 [Lua] Time for new HOOORDE! multi_first_wave
09:00:06.703 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
09:00:06.703 [Lua] horde requested: vector
09:00:06.703 [Lua] setting up vector-horde
09:00:06.703 [Lua] Composing horde 'large' .. using variant 'plain'
09:00:06.703 [Lua] --> horde wants to spawn ahead of players (0.63875134956862/0.67
09:00:06.703 [Lua] -> spawning: 56
09:00:06.703 [Lua] horde crated with id 28 of type vector
09:00:06.703 [Lua] vector horde has started
09:00:07.412 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
09:00:09.908 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:00:09.924 [Lua] Spline already found!
09:00:09.977 [Lua] Init group template: spline_patrol
09:00:10.313 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:10.567 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:10.701 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:10.786 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:10.987 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:10.988 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:11.174 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:11.242 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:11.427 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:11.462 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:11.613 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:11.698 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:11.899 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:11.899 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:12.101 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:12.134 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:12.342 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:12.342 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:12.556 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:12.858 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:14.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
09:00:14.728 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:00:14.728 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
09:00:14.728 [Lua] horde requested: vector
09:00:14.728 [Lua] setting up vector-horde
09:00:14.728 [Lua] Composing horde 'large' .. using variant 'plain'
09:00:14.728 [Lua] --> horde wants to spawn ahead of players (0.48593874790334/0.67
09:00:14.728 [Lua] -> spawning: 57
09:00:14.728 [Lua] horde crated with id 30 of type vector
09:00:14.728 [Lua] vector horde has started
09:00:14.929 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:15.348 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:15.789 [Lua] Init group template: horde
09:00:16.123 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:16.576 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:17.103 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:17.590 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:18.112 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:18.500 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:19.093 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:19.446 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:22.080 [Lua] rat ogre was despawned!
09:00:23.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:00:23.815 [Lua] Init group template: horde
09:00:25.070 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:25.070 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:25.070 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:25.498 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:25.532 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:25.566 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:00:29.343 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:29.612 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:29.834 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:29.871 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:30.023 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:30.145 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:30.264 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:30.550 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:00:35.763 [Lua] HORDE: last wave, reset to standard horde delay
09:00:35.763 [Lua] Time for new HOOORDE! multi_last_wave
09:00:35.763 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
09:00:35.763 [Lua] horde requested: vector
09:00:35.763 [Lua] setting up vector-horde
09:00:35.763 [Lua] Composing horde 'large' .. using variant 'plain'
09:00:35.763 [Lua] --> horde wants to spawn ahead of players (0.32647138455217/0.67
09:00:35.763 [Lua] -> spawning: 52
09:00:35.763 [Lua] horde crated with id 31 of type vector
09:00:35.763 [Lua] vector horde has started
09:00:43.477 [Lua] Horde killed: ?
09:00:44.887 [Lua] Init group template: horde
09:00:52.203 [Lua] Horde killed: ?
09:00:55.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e35b, position: 0
09:01:00.074 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:01:01.995 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:01:05.602 [Lua] [ChatManager][1]System: JayJay discarded a Tome
09:01:09.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:01:09.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:01:09.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:01:15.129 [Lua] [ChatManager][1]System: Mystify picked up a Tome
09:01:19.670 [Lua] Horde killed: ?
09:01:23.002 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:01:23.019 [Lua] Spline already found!
09:01:23.106 [Lua] Init group template: spline_patrol
09:01:29.394 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:29.900 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:01:32.359 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:32.578 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art
09:01:32.847 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:34.281 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:34.771 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:35.530 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:35.919 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:36.768 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:37.183 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:37.773 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:38.160 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:38.750 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:39.290 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:39.729 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:40.119 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:40.710 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:41.098 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:41.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:01:41.333 [Lua] Spline already found!
09:01:41.350 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:01:41.366 [Lua] Spline already found!
09:01:41.485 [Lua] Init group template: spline_patrol
09:01:41.597 [Lua] Init group template: spline_patrol
09:01:41.696 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:42.083 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:01:46.501 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:01:46.511 [Lua] Spline already found!
09:01:46.547 [Lua] Init group template: spline_patrol
09:01:54.662 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers (seed: 0)
09:01:54.662 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer
09:01:54.662 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized
09:01:54.797 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010434bd60, connection_key=0, breed_name=chaos_dummy_sorcerer)
09:01:54.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer
09:01:54.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer
09:01:55.019 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000013ed8f24a, connection_key=1, breed_name=chaos_dummy_sorcerer)
09:01:55.087 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:01:55.104 [Lua] Spline already found!
09:01:55.254 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001135bf81b, connection_key=3, breed_name=chaos_dummy_sorcerer)
09:01:55.257 [Lua] Init group template: spline_patrol
09:01:59.405 [Lua] fence jumping
09:01:59.433 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:59.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:01:59.991 [Lua] simple los failed
09:02:00.061 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:00.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:00.377 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:01.083 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:02.812 [Lua] Switching ConflictSettings: to: chaos
09:02:02.812 [Lua] pacing=chaos
09:02:02.812 [Lua] roaming=nil
09:02:02.812 [Lua] specials=chaos
09:02:02.812 [Lua] debug_color=purple
09:02:02.812 [Lua] contained_breeds=nil
09:02:02.812 [Lua] pack_spawning=chaos
09:02:02.812 [Lua] disabled=false
09:02:02.812 [Lua] factions=nil
09:02:02.812 [Lua] boss=chaos
09:02:02.812 [Lua] horde=chaos
09:02:02.812 [Lua] name=chaos
09:02:02.812 [Lua] intensity=default
09:02:02.812 [Lua] ---
09:02:03.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:03.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:04.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:05.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:06.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:06.260 [Lua] fence jumping
09:02:06.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:06.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:06.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:07.287 [Lua] simple los failed
09:02:07.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:07.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:07.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:07.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:08.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:10.138 [Lua] simple los failed
09:02:11.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:12.038 [Lua] fence jumping
09:02:12.476 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:12.476 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:12.476 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:12.561 [Lua] simple los failed
09:02:12.830 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:12.956 [Lua] Switching ConflictSettings: to: skaven
09:02:12.956 [Lua] pacing=default
09:02:12.956 [Lua] roaming=nil
09:02:12.956 [Lua] specials=skaven
09:02:12.956 [Lua] debug_color=orange
09:02:12.956 [Lua] contained_breeds=nil
09:02:12.956 [Lua] pack_spawning=skaven
09:02:12.956 [Lua] disabled=false
09:02:12.956 [Lua] factions=nil
09:02:12.956 [Lua] boss=skaven
09:02:12.956 [Lua] horde=default
09:02:12.956 [Lua] name=skaven
09:02:12.956 [Lua] intensity=default
09:02:12.956 [Lua] ---
09:02:12.969 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:13.469 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:14.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:15.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:15.995 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:16.097 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:16.560 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:16.619 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:17.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:18.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:18.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:18.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:18.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:18.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:19.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:19.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:20.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:20.409 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:20.521 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:20.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:20.996 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:21.066 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:21.197 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:21.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:21.769 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:22.073 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:22.529 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:22.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:22.848 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:22.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:23.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:23.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:23.336 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:25.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:27.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:29.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:02:29.288 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:29.531 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:29.609 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:02:30.099 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:02:39.052 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:02:39.078 [Lua] Switching ConflictSettings: to: chaos
09:02:39.078 [Lua] pacing=chaos
09:02:39.078 [Lua] roaming=nil
09:02:39.078 [Lua] specials=chaos
09:02:39.078 [Lua] debug_color=purple
09:02:39.078 [Lua] contained_breeds=nil
09:02:39.078 [Lua] pack_spawning=chaos
09:02:39.078 [Lua] disabled=false
09:02:39.078 [Lua] factions=nil
09:02:39.078 [Lua] boss=chaos
09:02:39.078 [Lua] horde=chaos
09:02:39.078 [Lua] name=chaos
09:02:39.078 [Lua] intensity=default
09:02:39.078 [Lua] ---
09:02:39.135 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:39.548 [Lua] Switching ConflictSettings: to: skaven
09:02:39.548 [Lua] pacing=default
09:02:39.548 [Lua] roaming=nil
09:02:39.548 [Lua] specials=skaven
09:02:39.548 [Lua] debug_color=orange
09:02:39.548 [Lua] contained_breeds=nil
09:02:39.548 [Lua] pack_spawning=skaven
09:02:39.548 [Lua] disabled=false
09:02:39.548 [Lua] factions=nil
09:02:39.548 [Lua] boss=skaven
09:02:39.548 [Lua] horde=default
09:02:39.548 [Lua] name=skaven
09:02:39.548 [Lua] intensity=default
09:02:39.548 [Lua] ---
09:02:39.658 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:40.689 [Lua] Switching ConflictSettings: to: chaos
09:02:40.689 [Lua] pacing=chaos
09:02:40.689 [Lua] roaming=nil
09:02:40.689 [Lua] specials=chaos
09:02:40.689 [Lua] debug_color=purple
09:02:40.689 [Lua] contained_breeds=nil
09:02:40.689 [Lua] pack_spawning=chaos
09:02:40.689 [Lua] disabled=false
09:02:40.689 [Lua] factions=nil
09:02:40.689 [Lua] boss=chaos
09:02:40.689 [Lua] horde=chaos
09:02:40.689 [Lua] name=chaos
09:02:40.689 [Lua] intensity=default
09:02:40.689 [Lua] ---
09:02:40.716 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:41.070 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:02:41.202 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:41.954 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a key
09:02:41.954 [Flow] ENABLE
09:02:51.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:02:51.729 [Lua] Spline already found!
09:02:51.765 [Lua] Init group template: spline_patrol
09:02:54.071 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:54.530 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:02:55.187 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:55.625 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:02:56.267 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:56.390 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:56.656 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:02:56.943 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:02:57.431 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:57.923 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:03:01.914 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:03:01.931 [Lua] Spline already found!
09:03:01.970 [Lua] Init group template: spline_patrol
09:03:05.123 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:05.580 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:03:11.492 [Lua] Switching ConflictSettings: to: skaven
09:03:11.492 [Lua] pacing=default
09:03:11.492 [Lua] roaming=nil
09:03:11.492 [Lua] specials=skaven
09:03:11.492 [Lua] debug_color=orange
09:03:11.492 [Lua] contained_breeds=nil
09:03:11.492 [Lua] pack_spawning=skaven
09:03:11.492 [Lua] disabled=false
09:03:11.492 [Lua] factions=nil
09:03:11.492 [Lua] boss=skaven
09:03:11.492 [Lua] horde=default
09:03:11.492 [Lua] name=skaven
09:03:11.492 [Lua] intensity=default
09:03:11.492 [Lua] ---
09:03:20.490 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:20.781 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:20.877 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:03:21.062 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:21.096 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:03:21.406 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:03:33.580 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:33.686 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:33.731 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:33.934 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:03:34.034 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:03:34.124 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:03:34.372 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:34.475 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:34.542 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:34.794 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:03:34.912 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:03:34.945 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:03:36.429 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:36.801 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:03:37.306 [Lua] Coordinated attack!
09:03:38.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:03:38.472 [Lua] Spline already found!
09:03:38.507 [Lua] Init group template: spline_patrol
09:03:50.209 [Flow] DISABLE
09:03:50.378 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Grimoire
09:04:14.753 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
09:04:15.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:04:15.260 [Lua] ready to jump failed
09:04:17.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:04:19.308 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:19.561 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:19.712 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:19.983 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:22.239 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:22.509 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:22.626 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:22.800 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:22.877 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:23.215 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:28.493 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:28.562 [Lua] Time for new HOOORDE! multi_first_wave
09:04:28.562 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
09:04:28.562 [Lua] horde requested: vector
09:04:28.562 [Lua] setting up vector-horde
09:04:28.562 [Lua] Composing horde 'large' .. using variant 'plain'
09:04:28.562 [Lua] --> horde wants to spawn ahead of players (0.56769409374029/0.67
09:04:28.562 [Lua] -> spawning: 54
09:04:28.562 [Lua] horde crated with id 40 of type vector
09:04:28.562 [Lua] vector horde has started
09:04:28.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:04:29.184 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:31.787 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
09:04:31.787 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
09:04:31.805 [Lua] > starting new spline, using new navbot: standard , id: boss17
09:04:31.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0033852360211312771 boss17
09:04:31.856 [Lua] > continuing spline boss17 index: 2 retries: 0
09:04:31.907 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss17
09:04:31.907 [Lua] > spline completed boss17 retries: 0
09:04:32.194 [Lua] Init group template: spline_patrol
09:04:35.611 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:36.082 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:36.501 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:36.754 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:36.989 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:37.240 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:04:37.596 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:04:37.596 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:04:37.596 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
09:04:37.596 [Lua] horde requested: vector
09:04:37.596 [Lua] setting up vector-horde
09:04:37.596 [Lua] Composing horde 'large' .. using variant 'plain'
09:04:37.596 [Lua] --> horde wants to spawn ahead of players (0.34108618807746/0.67
09:04:37.597 [Lua] -> spawning: 53
09:04:37.597 [Lua] horde crated with id 42 of type vector
09:04:37.597 [Lua] vector horde has started
09:04:37.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:04:38.731 [Lua] Init group template: horde
09:04:46.646 [Lua] HORDE: Pushing horde in time; too many units out 93
09:04:48.243 [Lua] Init group template: horde
09:04:54.960 [Lua] HORDE: Pushing horde in time; too many units out 67
09:04:57.383 [Lua] Horde killed: ?
09:04:57.396 [Lua] HORDE: last wave, reset to standard horde delay
09:04:57.396 [Lua] Time for new HOOORDE! multi_last_wave
09:04:57.396 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
09:04:57.396 [Lua] horde requested: vector
09:04:57.396 [Lua] setting up vector-horde
09:04:57.396 [Lua] Composing horde 'large' .. using variant 'plain'
09:04:57.396 [Lua] --> horde wants to spawn behind players (0.91261956899447/0.67
09:04:57.397 [Lua] -> spawning: 56
09:04:57.397 [Lua] horde crated with id 43 of type vector
09:04:57.397 [Lua] vector horde has started
09:04:59.435 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:59.436 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:59.436 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:59.909 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:00.128 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:00.162 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:03.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:05:03.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 1212304
09:05:05.431 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:05:05.431 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
09:05:05.431 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.431 [Lua] ->moving spawner
09:05:05.497 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:05.784 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:05.872 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:06.010 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:06.310 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:06.413 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:06.448 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:06.550 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:06.719 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:06.820 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:06.924 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:07.032 [Lua] Init group template: horde
09:05:07.094 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:07.212 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:07.398 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:07.468 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:07.671 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:07.891 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:08.043 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:08.177 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:08.431 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:08.584 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:08.842 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:17.490 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:17.728 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:17.765 [Lua] Horde killed: ?
09:05:17.895 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:17.969 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:18.098 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:18.181 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:18.333 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:18.620 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:21.110 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:21.332 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:21.501 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:21.941 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:05:23.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:05:25.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882
09:05:25.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882
09:05:25.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 97882
09:05:27.207 [Lua] Horde killed: ?
09:05:33.756 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:34.178 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:34.560 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:34.948 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:47.466 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:47.952 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:49.417 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:49.585 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:49.844 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:50.038 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:50.796 [Lua] [ChatManager][1]System: Rick_Sanches picked up a Tome
09:05:51.318 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:51.788 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:56.589 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:56.623 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:56.944 [Lua] Coordinated attack!
09:05:57.031 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:57.111 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:05:58.890 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:05:59.312 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:05:59.868 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:00.324 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:00.494 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:00.696 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:00.815 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:01.220 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:01.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:06:01.289 [Lua] Spline already found!
09:06:01.305 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:01.324 [Lua] Init group template: spline_patrol
09:06:01.401 [Lua] Switching ConflictSettings: to: chaos
09:06:01.401 [Lua] pacing=chaos
09:06:01.401 [Lua] roaming=nil
09:06:01.401 [Lua] specials=chaos
09:06:01.401 [Lua] debug_color=purple
09:06:01.401 [Lua] contained_breeds=nil
09:06:01.401 [Lua] pack_spawning=chaos
09:06:01.401 [Lua] disabled=false
09:06:01.401 [Lua] factions=nil
09:06:01.401 [Lua] boss=chaos
09:06:01.401 [Lua] horde=chaos
09:06:01.401 [Lua] name=chaos
09:06:01.401 [Lua] intensity=default
09:06:01.401 [Lua] ---
09:06:01.800 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:01.817 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:02.253 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:02.355 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:02.405 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:02.794 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:02.794 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:02.912 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:03.251 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:03.318 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:03.739 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:04.229 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:04.717 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:05.174 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:05.656 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:05.992 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:06.160 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:06.244 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:06.361 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:06.530 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:06.580 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:06.630 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:06.800 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:06.968 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:07.069 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:07.144 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:07.407 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:07.559 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:07.610 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:07.711 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:08.066 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:08.658 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers (seed: 0)
09:06:10.415 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:06:13.119 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:06:22.656 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:23.008 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:24.086 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:24.357 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:24.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x34b4c, position: 2193363
09:06:24.750 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:24.750 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:26.006 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:26.393 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:27.675 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:28.078 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:28.365 [Lua] Time for new HOOORDE! multi_first_wave
09:06:28.365 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
09:06:28.365 [Lua] horde requested: ambush
09:06:28.365 [Lua] setting up ambush-horde
09:06:28.365 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
09:06:28.365 [Lua] -> spawning: 28
09:06:28.365 [Lua] horde crated with id 45 of type ambush
09:06:28.365 [Lua] ambush horde has started
09:06:28.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:28.820 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
09:06:29.005 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:29.276 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:29.410 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:29.546 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:29.648 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:29.832 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:29.883 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:30.408 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:34.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:35.576 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:35.858 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:35.976 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:36.129 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:36.281 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:36.381 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
09:06:36.381 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:06:36.381 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
09:06:36.381 [Lua] horde requested: ambush
09:06:36.381 [Lua] setting up ambush-horde
09:06:36.381 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
09:06:36.381 [Lua] -> spawning: 25
09:06:36.381 [Lua] horde crated with id 46 of type ambush
09:06:36.381 [Lua] ambush horde has started
09:06:36.478 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:36.539 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:36.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:36.806 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:06:37.936 [Lua] Init group template: horde
09:06:38.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:39.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:39.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:40.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:41.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:41.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:43.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:44.438 [Lua] Init group template: horde
09:06:46.085 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:46.085 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:46.085 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:06:46.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:46.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:06:46.490 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:46.593 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:46.628 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:06:50.378 [Lua] HORDE: last wave, reset to standard horde delay
09:06:50.378 [Lua] Time for new HOOORDE! multi_last_wave
09:06:50.378 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
09:06:50.378 [Lua] horde requested: ambush
09:06:50.378 [Lua] setting up ambush-horde
09:06:50.378 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
09:06:50.378 [Lua] -> spawning: 28
09:06:50.378 [Lua] horde crated with id 47 of type ambush
09:06:50.378 [Lua] ambush horde has started
09:06:54.389 [Lua] Init group template: horde
09:07:01.689 [Lua] Horde killed: ?
09:07:01.689 [Lua] Horde killed: ?
09:07:09.022 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:07:10.842 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:07:14.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:07:17.861 [Lua] Horde killed: ?
09:07:20.340 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start (seed: 0)
09:07:27.288 [Flow] TESTHEJ
09:07:28.661 [Lua] Override Player Respawning end_event true
09:07:28.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:07:31.113 [Flow] TESTHEJ
09:07:32.363 [Flow] TESTHEJ
09:07:38.536 [Flow] Overcharge unit cooled off
09:07:50.453 [Flow] current health: 8
09:07:50.453 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
09:07:50.469 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge (seed: 0)
09:07:51.505 [Flow] 0/12
09:07:51.505 [Flow] current health: 9
09:07:52.572 [Flow] current health: 10
09:07:53.639 [Flow] current health: 11
09:07:54.703 [Flow] current health: 12
09:07:55.767 [Flow] 1/12
09:07:55.767 [Flow] current health: 13
09:07:55.767 [Flow] current health: 13
09:07:56.831 [Flow] current health: 14
09:07:56.831 [Flow] current health: 14
09:07:57.895 [Flow] current health: 15
09:07:57.895 [Flow] current health: 15
09:07:58.958 [Flow] current health: 16
09:07:58.958 [Flow] current health: 16
09:08:00.019 [Flow] current health: 17
09:08:00.019 [Flow] current health: 17
09:08:00.469 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 (seed: 0)
09:08:01.078 [Flow] current health: 18
09:08:01.078 [Flow] current health: 18
09:08:02.146 [Flow] current health: 19
09:08:02.146 [Flow] current health: 19
09:08:03.205 [Flow] current health: 20
09:08:03.205 [Flow] current health: 20
09:08:04.264 [Flow] current health: 21
09:08:04.264 [Flow] current health: 21
09:08:05.327 [Flow] current health: 22
09:08:05.327 [Flow] current health: 22
09:08:06.390 [Flow] current health: 23
09:08:06.390 [Flow] current health: 23
09:08:07.459 [Flow] current health: 24
09:08:07.459 [Flow] current health: 24
09:08:08.513 [Flow] 2/12
09:08:08.513 [Flow] current health: 25
09:08:08.513 [Flow] current health: 25
09:08:09.574 [Flow] current health: 26
09:08:09.574 [Flow] current health: 26
09:08:10.643 [Flow] current health: 27
09:08:10.643 [Flow] current health: 27
09:08:11.703 [Flow] current health: 28
09:08:11.703 [Flow] current health: 28
09:08:12.766 [Flow] current health: 29
09:08:12.766 [Flow] current health: 29
09:08:13.833 [Flow] current health: 30
09:08:13.833 [Flow] current health: 30
09:08:14.900 [Flow] current health: 31
09:08:14.900 [Flow] current health: 31
09:08:15.523 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01
09:08:15.530 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01 (seed: 0)
09:08:15.564 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c
09:08:15.564 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0)
09:08:15.997 [Flow] current health: 32
09:08:15.997 [Flow] current health: 32
09:08:17.071 [Flow] current health: 33
09:08:17.071 [Flow] current health: 33
09:08:18.161 [Flow] current health: 34
09:08:18.161 [Flow] current health: 34
09:08:19.237 [Flow] current health: 35
09:08:19.237 [Flow] current health: 35
09:08:20.314 [Flow] current health: 36
09:08:20.314 [Flow] current health: 36
09:08:21.377 [Flow] current health: 37
09:08:21.377 [Flow] current health: 37
09:08:22.449 [Flow] 3/12
09:08:22.449 [Flow] current health: 38
09:08:22.449 [Flow] current health: 38
09:08:22.506 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:22.708 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:22.878 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:08:22.925 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:23.129 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:08:23.348 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:08:23.513 [Flow] current health: 39
09:08:23.513 [Flow] current health: 39
09:08:24.576 [Flow] current health: 40
09:08:24.576 [Flow] current health: 40
09:08:24.701 [Lua] event horde ends!
09:08:24.717 [Lua] event horde ends!
09:08:25.667 [Flow] current health: 41
09:08:25.667 [Flow] current health: 41
09:08:26.731 [Flow] current health: 42
09:08:26.731 [Flow] current health: 42
09:08:27.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:27.805 [Flow] current health: 43
09:08:27.805 [Flow] current health: 43
09:08:28.888 [Flow] current health: 44
09:08:28.888 [Flow] current health: 44
09:08:29.967 [Flow] current health: 45
09:08:29.967 [Flow] current health: 45
09:08:31.031 [Flow] current health: 46
09:08:31.031 [Flow] current health: 46
09:08:31.344 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:31.631 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:31.718 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:08:31.917 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:31.968 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:08:32.093 [Flow] current health: 47
09:08:32.093 [Flow] current health: 47
09:08:32.237 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:08:32.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:08:32.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064913
09:08:32.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064918
09:08:33.170 [Flow] current health: 48
09:08:33.170 [Flow] current health: 48
09:08:33.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:34.257 [Flow] current health: 49
09:08:34.257 [Flow] current health: 49
09:08:35.325 [Flow] 4/12
09:08:35.325 [Flow] current health: 50
09:08:35.325 [Flow] current health: 50
09:08:35.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:35.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:36.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:36.412 [Flow] current health: 51
09:08:36.412 [Flow] current health: 51
09:08:37.247 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:37.248 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:37.248 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:37.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:37.486 [Flow] current health: 52
09:08:37.486 [Flow] current health: 52
09:08:37.620 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:08:37.707 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:08:37.785 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:08:38.551 [Flow] current health: 53
09:08:38.551 [Flow] current health: 53
09:08:39.643 [Flow] current health: 54
09:08:39.643 [Flow] current health: 54
09:08:39.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:39.979 [Lua] event horde ends!
09:08:40.711 [Flow] current health: 55
09:08:40.711 [Flow] current health: 55
09:08:41.771 [Flow] current health: 56
09:08:41.771 [Flow] current health: 56
09:08:42.860 [Flow] current health: 57
09:08:42.860 [Flow] current health: 57
09:08:43.938 [Flow] current health: 58
09:08:43.938 [Flow] current health: 58
09:08:44.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:44.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:45.007 [Flow] current health: 59
09:08:45.007 [Flow] current health: 59
09:08:45.030 [Lua] event horde ends!
09:08:46.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:46.082 [Flow] current health: 60
09:08:46.082 [Flow] current health: 60
09:08:47.144 [Flow] current health: 61
09:08:47.144 [Flow] current health: 61
09:08:47.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:48.206 [Flow] current health: 62
09:08:48.206 [Flow] current health: 62
09:08:49.271 [Flow] current health: 63
09:08:49.271 [Flow] current health: 63
09:08:50.336 [Flow] current health: 64
09:08:50.336 [Flow] current health: 64
09:08:51.401 [Flow] current health: 65
09:08:51.401 [Flow] current health: 65
09:08:51.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:52.463 [Flow] current health: 66
09:08:52.463 [Flow] current health: 66
09:08:53.526 [Flow] current health: 67
09:08:53.526 [Flow] current health: 67
09:08:54.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:54.585 [Flow] current health: 68
09:08:54.585 [Flow] current health: 68
09:08:55.099 [Lua] event horde ends!
09:08:55.648 [Flow] current health: 69
09:08:55.648 [Flow] current health: 69
09:08:56.709 [Flow] current health: 70
09:08:56.709 [Flow] current health: 70
09:08:57.580 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b
09:08:57.580 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0)
09:08:57.776 [Flow] current health: 71
09:08:57.776 [Flow] current health: 71
09:08:58.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:58.839 [Flow] current health: 72
09:08:58.839 [Flow] current health: 72
09:08:59.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:08:59.901 [Flow] current health: 73
09:08:59.901 [Flow] current health: 73
09:09:00.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:00.959 [Flow] current health: 74
09:09:00.959 [Flow] current health: 74
09:09:01.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:02.021 [Flow] current health: 75
09:09:02.021 [Flow] current health: 75
09:09:02.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:03.082 [Flow] current health: 76
09:09:03.082 [Flow] current health: 76
09:09:03.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:04.144 [Flow] current health: 77
09:09:04.144 [Flow] current health: 77
09:09:04.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:04.576 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001135bf81b
09:09:04.576 [Lua] [GameNetworkManager] destroying game object with go_id=153
09:09:05.211 [Flow] current health: 78
09:09:05.211 [Flow] current health: 78
09:09:06.270 [Flow] current health: 79
09:09:06.270 [Flow] current health: 79
09:09:07.331 [Flow] current health: 80
09:09:07.331 [Flow] current health: 80
09:09:08.389 [Flow] current health: 81
09:09:08.389 [Flow] current health: 81
09:09:09.456 [Flow] current health: 82
09:09:09.456 [Flow] current health: 82
09:09:10.515 [Flow] current health: 83
09:09:10.515 [Flow] current health: 83
09:09:11.578 [Flow] current health: 84
09:09:11.578 [Flow] current health: 84
09:09:12.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aaa9, position: 0
09:09:12.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3aaa6, position: 0
09:09:12.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3aaa6, position: 0
09:09:12.649 [Flow] current health: 85
09:09:12.649 [Flow] current health: 85
09:09:12.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aaf3, position: 0
09:09:13.641 [Flow] TESTHEJ
09:09:13.714 [Flow] current health: 86
09:09:13.714 [Flow] current health: 86
09:09:14.774 [Flow] current health: 87
09:09:14.774 [Flow] current health: 87
09:09:15.869 [Flow] current health: 88
09:09:15.869 [Flow] current health: 88
09:09:16.946 [Flow] current health: 89
09:09:16.946 [Flow] current health: 89
09:09:17.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3ad4b, position: 0
09:09:17.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3adb3, position: 0
09:09:18.006 [Flow] current health: 90
09:09:18.006 [Flow] current health: 90
09:09:19.064 [Flow] current health: 91
09:09:19.064 [Flow] current health: 91
09:09:20.125 [Flow] current health: 92
09:09:20.125 [Flow] current health: 92
09:09:21.191 [Flow] current health: 93
09:09:21.191 [Flow] current health: 93
09:09:21.750 [Lua] event horde ends!
09:09:21.765 [Lua] event horde ends!
09:09:21.782 [Lua] event horde ends!
09:09:22.273 [Flow] current health: 94
09:09:22.273 [Flow] current health: 94
09:09:22.733 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02
09:09:22.743 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0)
09:09:22.777 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b
09:09:22.777 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0)
09:09:22.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
09:09:22.818 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
09:09:23.332 [Flow] current health: 95
09:09:23.332 [Flow] current health: 95
09:09:23.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:24.390 [Flow] current health: 96
09:09:24.390 [Flow] current health: 96
09:09:25.342 [Lua] fence jumping
09:09:25.464 [Flow] current health: 97
09:09:25.464 [Flow] current health: 97
09:09:26.521 [Flow] current health: 98
09:09:26.521 [Flow] current health: 98
09:09:26.564 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:26.565 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:26.565 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:26.859 [Lua] event horde ends!
09:09:26.871 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:27.493 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:27.587 [Flow] current health: 99
09:09:27.587 [Flow] current health: 99
09:09:28.647 [Flow] current health: 100
09:09:28.647 [Flow] current health: 100
09:09:28.676 [Lua] Returning override respawn unit
09:09:28.791 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001135bf81b go_type=player_unit go_created_func_name=game_object_created_player_unit
09:09:28.792 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=896
09:09:28.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397)
09:09:29.711 [Flow] current health: 101
09:09:29.711 [Flow] current health: 101
09:09:30.770 [Flow] current health: 102
09:09:30.770 [Flow] current health: 102
09:09:31.834 [Flow] current health: 103
09:09:31.834 [Flow] current health: 103
09:09:32.901 [Flow] current health: 104
09:09:32.901 [Flow] current health: 104
09:09:33.964 [Flow] current health: 105
09:09:33.964 [Flow] current health: 105
09:09:35.029 [Flow] current health: 106
09:09:35.029 [Flow] current health: 106
09:09:35.060 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
09:09:36.090 [Flow] current health: 107
09:09:36.090 [Flow] current health: 107
09:09:36.098 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:36.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:09:36.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064913
09:09:36.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064918
09:09:37.155 [Flow] current health: 108
09:09:37.155 [Flow] current health: 108
09:09:38.057 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:38.175 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:38.217 [Flow] current health: 109
09:09:38.217 [Flow] current health: 109
09:09:38.629 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:38.629 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.747 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:38.849 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.153 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:39.220 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:39.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.279 [Flow] current health: 110
09:09:39.279 [Flow] current health: 110
09:09:39.354 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:39.455 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:39.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.707 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:39.810 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:39.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:39.987 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:40.092 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:40.346 [Flow] current health: 111
09:09:40.346 [Flow] current health: 111
09:09:40.388 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:40.489 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:09:41.424 [Flow] current health: 112
09:09:41.424 [Flow] current health: 112
09:09:42.481 [Flow] current health: 113
09:09:42.481 [Flow] current health: 113
09:09:42.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:42.695 [Flow] current health: 113
09:09:43.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:43.749 [Flow] current health: 112
09:09:43.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:44.811 [Flow] current health: 111
09:09:44.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:45.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:45.879 [Flow] current health: 110
09:09:46.947 [Lua] event horde ends!
09:09:46.955 [Flow] current health: 109
09:09:46.964 [Lua] event horde ends!
09:09:46.983 [Lua] event horde ends!
09:09:47.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:48.024 [Flow] current health: 108
09:09:49.093 [Flow] current health: 107
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.136 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010434bd60
09:09:50.136 [Lua] [GameNetworkManager] destroying game object with go_id=64
09:09:50.164 [Flow] current health: 106
09:09:50.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:50.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.226 [Flow] current health: 105
09:09:51.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:52.030 [Lua] event horde ends!
09:09:52.288 [Flow] current health: 104
09:09:52.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:53.344 [Flow] current health: 103
09:09:53.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:53.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:53.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:54.406 [Flow] current health: 102
09:09:54.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:55.474 [Flow] current health: 101
09:09:55.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:56.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:56.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:56.528 [Flow] current health: 100
09:09:56.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:56.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:57.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:57.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:57.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:57.591 [Flow] Overcharge unit cooled off
09:09:57.591 [Flow] current health: 99
09:09:57.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:58.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:09:59.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:00.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:02.060 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ed8f24a
09:10:02.060 [Lua] [GameNetworkManager] destroying game object with go_id=65
09:10:14.858 [Lua] Destroying unit since outside mesh or world
09:10:15.162 [Lua] Returning override respawn unit
09:10:15.227 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:10:15.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=926
09:10:15.228 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
09:10:17.080 [Lua] fence jumping
09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:27.061 [Lua] Returning override respawn unit
09:10:27.143 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
09:10:27.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=933
09:10:27.145 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:33.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:34.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:35.220 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:35.220 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:35.220 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:35.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:10:35.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 2827659
09:10:35.602 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:10:35.602 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:10:35.602 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:10:42.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:43.959 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02c
09:10:43.960 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02c (seed: 0)
09:10:44.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:44.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:45.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:45.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:45.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:45.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:45.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:46.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:46.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:46.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:46.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:46.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:47.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:51.305 [Flow] current health: 99
09:10:52.353 [Flow] current health: 100
09:10:52.353 [Flow] current health: 100
09:10:53.412 [Flow] current health: 101
09:10:53.412 [Flow] current health: 101
09:10:54.474 [Flow] current health: 102
09:10:54.474 [Flow] current health: 102
09:10:55.533 [Flow] current health: 103
09:10:55.533 [Flow] current health: 103
09:10:56.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:56.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:56.595 [Flow] current health: 104
09:10:56.595 [Flow] current health: 104
09:10:57.662 [Flow] current health: 105
09:10:57.662 [Flow] current health: 105
09:10:58.716 [Flow] current health: 106
09:10:58.716 [Flow] current health: 106
09:10:58.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:10:59.778 [Flow] current health: 107
09:10:59.778 [Flow] current health: 107
09:11:00.837 [Flow] current health: 108
09:11:00.837 [Flow] current health: 108
09:11:01.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3e080, position: 0
09:11:01.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:01.903 [Flow] current health: 109
09:11:01.903 [Flow] current health: 109
09:11:02.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:02.971 [Flow] current health: 110
09:11:02.971 [Flow] current health: 110
09:11:03.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:04.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:04.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:04.027 [Flow] current health: 111
09:11:04.027 [Flow] current health: 111
09:11:05.091 [Flow] current health: 112
09:11:05.091 [Flow] current health: 112
09:11:06.158 [Flow] current health: 113
09:11:06.158 [Flow] current health: 113
09:11:07.225 [Flow] current health: 114
09:11:07.225 [Flow] current health: 114
09:11:08.058 [Lua] event horde ends!
09:11:08.288 [Flow] current health: 115
09:11:08.289 [Flow] current health: 115
09:11:09.357 [Flow] current health: 116
09:11:09.357 [Flow] current health: 116
09:11:10.418 [Flow] current health: 117
09:11:10.418 [Flow] current health: 117
09:11:11.481 [Flow] current health: 118
09:11:11.481 [Flow] current health: 118
09:11:11.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:12.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:12.547 [Flow] current health: 119
09:11:12.547 [Flow] current health: 119
09:11:12.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:13.143 [Lua] event horde ends!
09:11:13.352 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
09:11:13.360 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 (seed: 0)
09:11:13.394 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b
09:11:13.394 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0)
09:11:13.625 [Flow] current health: 120
09:11:13.625 [Flow] current health: 120
09:11:14.688 [Flow] current health: 121
09:11:14.688 [Flow] current health: 121
09:11:15.747 [Flow] current health: 122
09:11:15.747 [Flow] current health: 122
09:11:16.805 [Flow] current health: 123
09:11:16.805 [Flow] current health: 123
09:11:17.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:17.871 [Flow] current health: 124
09:11:17.871 [Flow] current health: 124
09:11:18.674 [Flow] current health: 124
09:11:19.057 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:19.058 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:19.058 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:19.081 [Flow] current health: 124
09:11:19.081 [Flow] current health: 124
09:11:19.453 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:11:19.453 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:11:19.489 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:11:20.148 [Flow] current health: 125
09:11:20.148 [Flow] current health: 125
09:11:21.212 [Flow] current health: 126
09:11:21.212 [Flow] current health: 126
09:11:22.302 [Flow] current health: 127
09:11:22.302 [Flow] current health: 127
09:11:23.268 [Lua] event horde ends!
09:11:23.377 [Flow] current health: 128
09:11:23.377 [Flow] current health: 128
09:11:24.448 [Flow] current health: 129
09:11:24.448 [Flow] current health: 129
09:11:25.509 [Flow] current health: 130
09:11:25.509 [Flow] current health: 130
09:11:26.585 [Flow] current health: 131
09:11:26.585 [Flow] current health: 131
09:11:27.644 [Flow] current health: 132
09:11:27.645 [Flow] current health: 132
09:11:28.712 [Flow] current health: 133
09:11:28.712 [Flow] current health: 133
09:11:29.805 [Flow] current health: 134
09:11:29.805 [Flow] current health: 134
09:11:30.852 [Flow] current health: 135
09:11:30.852 [Flow] current health: 135
09:11:31.947 [Flow] current health: 136
09:11:31.947 [Flow] current health: 136
09:11:33.048 [Flow] current health: 137
09:11:33.048 [Flow] current health: 137
09:11:34.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:34.130 [Flow] current health: 138
09:11:34.130 [Flow] current health: 138
09:11:34.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:35.195 [Flow] current health: 139
09:11:35.195 [Flow] current health: 139
09:11:36.261 [Flow] current health: 140
09:11:36.261 [Flow] current health: 140
09:11:36.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:37.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:37.349 [Flow] current health: 141
09:11:37.349 [Flow] current health: 141
09:11:37.735 [Lua] event horde ends!
09:11:37.751 [Lua] event horde ends!
09:11:37.768 [Lua] event horde ends!
09:11:38.380 [Flow] current health: 142
09:11:38.380 [Flow] current health: 142
09:11:39.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:11:39.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064913
09:11:39.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 3064918
09:11:39.438 [Flow] current health: 143
09:11:39.438 [Flow] current health: 143
09:11:40.496 [Flow] current health: 144
09:11:40.496 [Flow] current health: 144
09:11:40.607 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:40.725 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:41.012 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:11:41.112 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:11:41.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:41.556 [Flow] current health: 145
09:11:41.556 [Flow] current health: 145
09:11:42.358 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ed8f24a
09:11:42.358 [Lua] [GameNetworkManager] destroying game object with go_id=933
09:11:42.621 [Flow] current health: 146
09:11:42.621 [Flow] current health: 146
09:11:42.799 [Lua] event horde ends!
09:11:43.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:43.306 [Flow] current health: 146
09:11:44.362 [Flow] current health: 145
09:11:45.422 [Flow] current health: 144
09:11:46.484 [Flow] current health: 143
09:11:47.549 [Flow] current health: 142
09:11:48.433 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010434bd60
09:11:48.433 [Lua] [GameNetworkManager] destroying game object with go_id=926
09:11:48.609 [Flow] current health: 141
09:11:49.672 [Flow] current health: 140
09:11:50.731 [Flow] current health: 139
09:11:51.792 [Flow] current health: 138
09:11:52.855 [Flow] current health: 137
09:11:53.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:53.922 [Flow] current health: 136
09:11:54.983 [Flow] current health: 135
09:11:55.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:56.041 [Flow] current health: 134
09:11:57.108 [Flow] current health: 133
09:11:57.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:57.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:58.170 [Flow] current health: 132
09:11:59.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:59.234 [Flow] current health: 131
09:11:59.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:11:59.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:00.298 [Flow] current health: 130
09:12:01.357 [Flow] current health: 129
09:12:02.421 [Flow] current health: 128
09:12:03.488 [Flow] current health: 127
09:12:04.577 [Flow] current health: 126
09:12:05.004 [Lua] state dead despawn
09:12:05.020 [Lua] [GameNetworkManager] destroying game object with go_id=62
09:12:05.275 [Flow] current health: 126
09:12:05.275 [Flow] current health: 126
09:12:06.324 [Flow] current health: 127
09:12:06.324 [Flow] current health: 127
09:12:07.305 [Lua] Returning override respawn unit
09:12:07.400 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
09:12:07.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=957
09:12:07.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5039370059967041) ranged slot ammo (0.5039370059967041)
09:12:07.411 [Flow] current health: 128
09:12:07.411 [Flow] current health: 128
09:12:08.458 [Flow] current health: 129
09:12:08.458 [Flow] current health: 129
09:12:09.542 [Flow] current health: 130
09:12:09.542 [Flow] current health: 130
09:12:09.748 [Flow] current health: 130
09:12:10.704 [Flow] TESTHEJ
09:12:10.806 [Flow] current health: 129
09:12:11.871 [Flow] current health: 128
09:12:12.934 [Flow] current health: 127
09:12:13.469 [Lua] Returning override respawn unit
09:12:13.533 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:12:13.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=958
09:12:13.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
09:12:13.994 [Flow] current health: 126
09:12:15.055 [Flow] current health: 125
09:12:16.121 [Flow] current health: 124
09:12:17.178 [Flow] current health: 123
09:12:18.240 [Flow] current health: 122
09:12:19.303 [Flow] current health: 121
09:12:20.365 [Flow] current health: 120
09:12:21.433 [Flow] current health: 119
09:12:22.488 [Flow] current health: 118
09:12:23.550 [Flow] current health: 117
09:12:24.616 [Flow] current health: 116
09:12:25.676 [Flow] current health: 115
09:12:26.210 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:26.210 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:26.210 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:26.566 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:26.566 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:26.596 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:26.738 [Flow] current health: 114
09:12:27.801 [Flow] current health: 113
09:12:28.864 [Flow] current health: 112
09:12:29.922 [Flow] current health: 111
09:12:30.118 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:30.120 [Lua] Returning override respawn unit
09:12:30.124 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 3)
09:12:30.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94444444444444442)
09:12:30.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94444444444444442)
09:12:30.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=960
09:12:30.623 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:30.792 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:30.982 [Flow] current health: 110
09:12:31.268 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:32.044 [Flow] current health: 109
09:12:32.627 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:33.031 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:33.105 [Flow] current health: 108
09:12:33.386 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:33.779 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:34.092 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:34.166 [Flow] current health: 107
09:12:34.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:34.429 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:12:35.230 [Flow] current health: 106
09:12:36.290 [Flow] current health: 105
09:12:36.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:37.355 [Flow] current health: 104
09:12:38.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:38.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 0
09:12:38.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1cd13, position: 2827659
09:12:38.417 [Flow] current health: 103
09:12:39.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:39.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:39.486 [Flow] current health: 102
09:12:40.544 [Flow] current health: 101
09:12:41.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:41.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:41.606 [Flow] current health: 100
09:12:42.665 [Flow] Overcharge unit cooled off
09:12:42.665 [Flow] current health: 99
09:12:44.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:46.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:12:51.964 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010434bd60
09:12:51.965 [Lua] [GameNetworkManager] destroying game object with go_id=958
09:13:09.107 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02b
09:13:09.107 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02b (seed: 0)
09:13:16.986 [Lua] Returning override respawn unit
09:13:17.067 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:13:17.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=961
09:13:17.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.40157479047775269)
09:13:17.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:27.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:28.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:30.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:30.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:33.223 [Lua] event horde ends!
09:13:33.240 [Lua] event horde ends!
09:13:33.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:33.257 [Lua] event horde ends!
09:13:35.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:36.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:38.292 [Lua] event horde ends!
09:13:38.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:38.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:40.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:41.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:46.878 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001135bf81b
09:13:46.879 [Lua] [GameNetworkManager] destroying game object with go_id=896
09:13:48.615 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02
09:13:48.627 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 (seed: 0)
09:13:48.660 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_02 -> catacombs_end_event_02a
09:13:48.660 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02a (seed: 0)
09:13:48.678 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source.
09:13:48.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
09:13:50.951 [SteamVoipClient] select_out(11000010434bd60, on)
09:13:50.966 [SteamVoipClient] select_out(110000106697298, on)
09:13:50.966 [SteamVoipClient] select_out(1100001135bf81b, on)
09:13:50.966 [SteamVoipClient] select_out(11000013ed8f24a, on)
09:13:51.032 [SteamVoipClient] select_out(11000010434bd60, off)
09:13:51.032 [SteamVoipClient] select_out(110000106697298, off)
09:13:51.032 [SteamVoipClient] select_out(1100001135bf81b, off)
09:13:51.032 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:13:54.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:13:55.335 [Lua] fence jumping
09:13:56.363 [Lua] simple los failed
09:13:59.986 [Lua] fence jumping
09:14:00.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:00.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
09:14:01.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:02.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:02.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:03.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:03.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:04.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:04.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:04.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:04.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:05.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:05.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:05.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
09:14:10.579 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
09:14:10.579 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
09:14:10.579 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
09:14:10.579 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame
09:14:10.579 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame
09:14:10.579 [Lua] [PeerSM] 1100001135bf81b :: on_exit InGame
09:14:10.579 [Lua] [PeerSM] 1100001135bf81b :: on_enter InPostGame
09:14:10.579 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame
09:14:10.579 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame
09:14:10.579 [Lua] gm_event_end_conditions_met false true
09:14:10.579 [Save] Saving `save_data`
09:14:10.580 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
09:14:10.581 [Lua] Game lost
09:14:10.586 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:14:10.587 [Save] Save done
09:14:10.587 [Save] Saving `save_data`
09:14:10.589 [Lua] generate_backend_stats 110000106697298:1
09:14:10.592 [Save] Save done
09:14:10.603 [Lua] PlayFabMirrorBase:_commit_internal nil
09:14:10.603 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:14:10.603 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:14:10.604 [Save] Saving `save_data`
09:14:10.610 [Lua] commit result success 14
09:14:10.610 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:14:10.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 28
09:14:10.610 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
09:14:10.613 [Save] Save done
09:14:10.731 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 28 7
09:14:11.476 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
09:14:11.476 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 28
09:14:11.927 [Lua] Returning override respawn unit
09:14:12.078 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001135bf81b go_type=player_unit go_created_func_name=game_object_created_player_unit
09:14:12.079 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=974
09:14:12.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.37795275449752808)
09:14:13.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 28
09:14:18.430 [Lua] ConflictDirector - destroy all units
09:14:18.584 [Lua] TRANSITION nil nil inn_level
09:14:18.584 [Lua] Transition type "inn_level", is server: true
09:14:18.584 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
09:14:18.584 [Lua] [GameNetworkManager] Leaving game...
09:14:18.584 [Lua] [GameNetworkManager] Shutting down game session host.
09:14:18.584 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:14:18.584 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:14:18.584 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1430.09
09:14:18.601 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:14:20.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:14:20.613 [Lua] [Managers] Calling function on all managers:
09:14:20.614 [Lua] Clearing all global lookup lists
09:14:20.614 [Lua] [IngamePlayerListUI] - Destroy
09:14:20.614 [Lua] [EquipmentUI] - Destroy
09:14:20.614 [Lua] [AbilityUI] - Destroy
09:14:20.614 [Lua] [GamePadAbilityUI] - Destroy
09:14:20.614 [Lua] [GamePadEquipmentUI] - Destroy
09:14:20.614 [Lua] [IngameUI] destroy
09:14:20.735 [Lua] [Managers] Destroying manager group:
09:14:20.750 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:14:20.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
09:14:20.899 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
09:14:20.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
09:14:20.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader
09:14:20.901 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
09:14:20.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
09:14:20.911 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
09:14:20.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
09:14:20.913 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
09:14:20.913 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:14:20.914 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
09:14:20.916 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
09:14:20.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
09:14:20.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
09:14:20.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
09:14:20.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
09:14:20.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
09:14:20.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
09:14:20.925 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
09:14:20.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
09:14:20.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
09:14:20.930 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
09:14:20.934 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
09:14:20.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
09:14:20.936 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
09:14:20.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
09:14:20.942 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
09:14:20.944 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
09:14:20.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
09:14:20.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
09:14:20.959 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
09:14:20.959 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
09:14:20.959 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
09:14:20.959 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
09:14:20.959 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:14:20.959 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 110000106697298 "JayJay"
<>
09:14:20.960 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame
[5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50
[8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515
[10] dt = 0.016960533335804939
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; loaded_level = "catacombs"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0;
<>
<>
09:14:20.960 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame
09:14:20.960 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading
09:14:20.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 inn_level 0
09:14:20.960 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:14:20.960 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000106697298 "JayJay"
<>
09:14:20.960 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0
[3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame
[5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50
[8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515
[10] dt = 0.016960533335804939
[2] server = table: 000000000F92D7C0; loaded_level = "catacombs"; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0;
<>
<>
09:14:20.960 [Lua] [PeerSM] 1100001135bf81b :: on_exit InPostGame
09:14:20.960 [Lua] [PeerSM] 1100001135bf81b :: on_enter Loading
09:14:20.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001135bf81b inn_level 0
09:14:20.960 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:14:20.960 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000106697298 "JayJay"
<>
09:14:20.961 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000C53EAD0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "1100001135bf81b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0
[3] _ = table: 000000000C53EAD0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "1100001135bf81b"; peer_state_machine = table: 00000000017FE5B0; current_state = InPostGame
[5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50
[8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515
[10] dt = 0.016960533335804939
[2] server = table: 000000000F92D7C0; wanted_career_index = 3; game_started = false; peer_id = "1100001135bf81b"; num_players = 1; wanted_party_index = 0; account_id = "1100001135bf81b"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9151074532419443; loaded_level = "catacombs"; resend_post_game_timer = 1.6641433946788311;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0;
<>
<>
09:14:20.961 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame
09:14:20.961 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading
09:14:20.961 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a inn_level 0
09:14:20.961 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:14:20.961 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000106697298 "JayJay"
<>
09:14:20.962 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10016029; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F2D37B0
[3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame
[5] self = table: 000000000E8D6E50; application_shutdown = nil; unit_spawner = table: 000000000994CB80; world = [World]; unit_storage = table: 000000000F3959E0; units = table: 0000000008B901F0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E8D6E50
[8] self = table: 0000000002EBE180; dt = 0.016960533335804939; t = 2450.15579957515; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016960533335804939; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016960533335804939; t = 2450.15579957515
[10] dt = 0.016960533335804939
[2] server = table: 000000000F92D7C0; loaded_level = "catacombs"; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000EF0C700; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000008C69C60;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008B97AE0; network_server = table: 000000000F92D7C0; entity_system = table: 0000000008B97440; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009BAF860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1420.443149926886; input_manager = table: 0000000009B33FD0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000056F9690; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016960533335804939; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C69C60; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "catacombs"; game_mode_key = "adventure"; statistics_db = table: 0000000008AE3900; exit_time = 1430.0872126501054; dice_keeper = table: 000000000F28CEE0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E8D6E50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000948EDB0;
<>
<>
09:14:20.962 [Lua] [Matchmaking] unregister rpcs
09:14:20.962 [Lua] ############### UNLOADING PACKAGES ###############
09:14:20.962 [Lua] [Managers] Calling function on all managers:
09:14:20.962 [Lua] [Managers] Destroying manager group:
09:14:20.962 [Lua] [Gamestate] Enter state StateLoading
09:14:20.966 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] Found camera: end_screen_camera
09:14:20.967 [Lua] [EndViewState] Enter Substate EndViewStateSummary
09:14:20.968 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:14:20.968 [Lua] [Matchmaking] register rpcs
09:14:20.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
09:14:20.968 [Lua] Set lobby begin:
09:14:20.968 [Lua] Lobby data twitch_enabled = false
09:14:20.968 [Lua] Lobby data power_level = 0
09:14:20.968 [Lua] Lobby data unique_server_name = JayJay
09:14:20.968 [Lua] Lobby data difficulty_tweak = 0
09:14:20.968 [Lua] Lobby data host = 110000106697298
09:14:20.968 [Lua] Lobby data game_mode = 2
09:14:20.968 [Lua] Lobby data is_private = false
09:14:20.968 [Lua] Lobby data match_started = true
09:14:20.968 [Lua] Lobby data mechanism = adventure
09:14:20.968 [Lua] Lobby data level_key = catacombs
09:14:20.968 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:20.968 [Lua] Lobby data selected_level_key = catacombs
09:14:20.968 [Lua] Lobby data difficulty = hardest
09:14:20.968 [Lua] Lobby data quick_game = true
09:14:20.968 [Lua] Lobby data matchmaking = true
09:14:20.968 [Lua] Lobby data weave_name = false
09:14:20.968 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:20.968 [Lua] Lobby data num_players = 4
09:14:20.968 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
09:14:20.968 [Lua] Lobby data player_slot_2 = 0:0
09:14:20.968 [Lua] Lobby data country_code = DE
09:14:20.968 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:20.968 [Lua] Lobby data eac_authorized = true
09:14:20.968 [Lua] Set lobby end.
09:14:20.969 [Lua] registering RPCs
09:14:20.969 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:14:20.969 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:14:20.969 [Lua] Set lobby begin:
09:14:20.969 [Lua] Lobby data twitch_enabled = false
09:14:20.969 [Lua] Lobby data power_level = 0
09:14:20.969 [Lua] Lobby data unique_server_name = JayJay
09:14:20.969 [Lua] Lobby data difficulty_tweak = 0
09:14:20.969 [Lua] Lobby data host = 110000106697298
09:14:20.969 [Lua] Lobby data game_mode = 3
09:14:20.969 [Lua] Lobby data is_private = false
09:14:20.969 [Lua] Lobby data match_started = true
09:14:20.969 [Lua] Lobby data mechanism = adventure
09:14:20.969 [Lua] Lobby data level_key = inn_level
09:14:20.969 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:20.969 [Lua] Lobby data selected_level_key = catacombs
09:14:20.969 [Lua] Lobby data difficulty = hardest
09:14:20.969 [Lua] Lobby data quick_game = true
09:14:20.969 [Lua] Lobby data matchmaking = false
09:14:20.969 [Lua] Lobby data weave_name = false
09:14:20.969 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:20.969 [Lua] Lobby data num_players = 4
09:14:20.969 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
09:14:20.969 [Lua] Lobby data player_slot_2 = 0:0
09:14:20.969 [Lua] Lobby data country_code = DE
09:14:20.969 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:20.969 [Lua] Lobby data eac_authorized = true
09:14:20.969 [Lua] Set lobby end.
09:14:20.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:14:20.972 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:14:20.972 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
09:14:20.972 [Lua] [LevelTransitionHandler] load_level inn_level 0
09:14:21.282 [Umbra] Unload tome
09:14:21.299 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
09:14:21.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
09:14:21.299 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
09:14:21.299 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
09:14:21.299 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
09:14:21.299 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
09:14:21.299 [Lua] [StateLoading] got rpc_load_level 50 inn_level
09:14:21.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:14:21.437 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:14:21.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:14:21.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:14:21.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:14:21.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
09:14:21.563 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
09:14:21.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
09:14:21.597 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
09:14:21.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:14:22.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x44cf7, position: 4813914
09:14:27.036 [Lua] ### Sending rpc_level_loaded
09:14:27.036 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 50
09:14:27.036 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded
09:14:27.036 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading
09:14:27.036 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages
09:14:27.053 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages
09:14:27.053 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame
09:14:27.456 [Lua] [EndViewState] Exit Substate EndViewStateSummary
09:14:27.456 [Lua] [PlayState] Enter Substate EndViewStateScore
09:14:28.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:14:28.456 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:14:28.473 [Lua] [LevelTransitionHandler] Level load completed!
09:14:28.473 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10016029 - use_random_directors: true - overriden_conflict: nil
09:14:28.476 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:14:28.476 [Lua] checking dlc's against conflict directors
09:14:28.476 [Lua] number of factions to include 1
09:14:28.476 [Lua] Updated list weights for random:
09:14:28.476 [Lua] skaven, 0.42 (0.00-0.42)
09:14:28.476 [Lua] chaos, 0.42 (0.42-0.83)
09:14:28.476 [Lua] beastmen, 0.17 (0.83-1.00)
09:14:28.476 [Lua] Rolled random faction: 0.820850670337677 chaos
09:14:28.476 [Lua] number of factions added 1
09:14:28.476 [Lua] --- --- ---
09:14:28.476 [Lua] Starting... difficulty 'hardest'
09:14:28.476 [Lua] These are the starting conflict directors:
09:14:28.476 [Lua] inn_level
09:14:28.476 [Lua] --- --- ---
09:14:28.476 [Lua]
09:14:28.476 [Lua] DONE! Found the following directors:
09:14:28.476 [Lua] (free: 35), Master hash is:
09:14:28.476 [Lua] [EnemyPackageLoader] breed_lookup: {
}
09:14:28.476 [Lua] load_startup_enemy_packages: --------------
09:14:28.476 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:14:28.476 [Lua] critter_rat
09:14:28.489 [Lua] ### Sending rpc_level_loaded
09:14:28.489 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 50
09:14:28.489 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded
09:14:28.489 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading
09:14:28.489 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages
09:14:28.492 [Lua] ### Sending rpc_level_loaded
09:14:28.492 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50
09:14:28.492 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
09:14:28.506 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
09:14:28.506 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
09:14:28.506 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages
09:14:28.506 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame
09:14:28.523 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
09:14:28.523 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
09:14:28.526 [Lua] ### Sending rpc_level_loaded
09:14:28.526 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50
09:14:28.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:14:28.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:14:28.544 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
09:14:28.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
09:14:28.544 [Lua] Starting async level spawning of levels/inn/world
09:14:28.544 [Umbra] Init version: 3.4.15 :: 16 threads
09:14:28.768 [Lua] Async level spawning done
09:14:37.500 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:14:37.500 [Lua] Players: 3
09:14:37.500 [Lua] Set lobby begin:
09:14:37.501 [Lua] Lobby data twitch_enabled = false
09:14:37.501 [Lua] Lobby data power_level = 0
09:14:37.501 [Lua] Lobby data unique_server_name = JayJay
09:14:37.501 [Lua] Lobby data difficulty_tweak = 0
09:14:37.501 [Lua] Lobby data host = 110000106697298
09:14:37.501 [Lua] Lobby data game_mode = 3
09:14:37.501 [Lua] Lobby data is_private = false
09:14:37.501 [Lua] Lobby data match_started = true
09:14:37.501 [Lua] Lobby data mechanism = adventure
09:14:37.501 [Lua] Lobby data level_key = inn_level
09:14:37.501 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:37.501 [Lua] Lobby data selected_level_key = catacombs
09:14:37.501 [Lua] Lobby data difficulty = hardest
09:14:37.501 [Lua] Lobby data quick_game = true
09:14:37.501 [Lua] Lobby data matchmaking = false
09:14:37.501 [Lua] Lobby data weave_name = false
09:14:37.501 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:37.501 [Lua] Lobby data num_players = 3
09:14:37.501 [Lua] Lobby data player_slot_5 = 1100001135bf81b:1
09:14:37.501 [Lua] Lobby data player_slot_2 = 0:0
09:14:37.501 [Lua] Lobby data country_code = DE
09:14:37.501 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:37.501 [Lua] Lobby data eac_authorized = true
09:14:37.501 [Lua] Set lobby end.
09:14:37.504 [Lua] [LobbyMembers] Member left 1100001135bf81b
09:14:37.505 [Lua] [LoadTimeManager] Member left
09:14:37.668 [Steam] Connection c6633492 to remote 1100001135bf81b rejected, reason 1000
09:14:37.669 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001135bf81b'
09:14:38.664 [Handshaker] Lost connection 35 to 1100001135bf81b
09:14:38.664 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001135bf81b'
09:14:38.664 [Lua] [ChatManager][1]System: Rick_Sanches has left the game
09:14:38.664 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001135bf81b)
09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_exit Loading
09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_enter Disconnecting
09:14:38.664 [Lua] [PSM] Disconnecting peer 1100001135bf81b
09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_exit Disconnecting
09:14:38.664 [Lua] [PeerSM] 1100001135bf81b :: on_enter Disconnected
09:14:38.664 [Lua] Set lobby begin:
09:14:38.664 [Lua] Lobby data twitch_enabled = false
09:14:38.665 [Lua] Lobby data power_level = 0
09:14:38.665 [Lua] Lobby data unique_server_name = JayJay
09:14:38.665 [Lua] Lobby data difficulty_tweak = 0
09:14:38.665 [Lua] Lobby data host = 110000106697298
09:14:38.665 [Lua] Lobby data game_mode = 3
09:14:38.665 [Lua] Lobby data is_private = false
09:14:38.665 [Lua] Lobby data match_started = true
09:14:38.665 [Lua] Lobby data mechanism = adventure
09:14:38.665 [Lua] Lobby data level_key = inn_level
09:14:38.665 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:38.665 [Lua] Lobby data selected_level_key = catacombs
09:14:38.665 [Lua] Lobby data difficulty = hardest
09:14:38.665 [Lua] Lobby data quick_game = true
09:14:38.665 [Lua] Lobby data matchmaking = false
09:14:38.665 [Lua] Lobby data weave_name = false
09:14:38.665 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:38.665 [Lua] Lobby data num_players = 3
09:14:38.665 [Lua] Lobby data player_slot_5 = 0:0
09:14:38.665 [Lua] Lobby data player_slot_2 = 0:0
09:14:38.665 [Lua] Lobby data country_code = DE
09:14:38.665 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:38.665 [Lua] Lobby data eac_authorized = true
09:14:38.665 [Lua] Set lobby end.
09:14:38.665 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001135bf81b)
09:14:38.665 [EAC] EAC server lost client 1100001135bf81b
09:14:38.665 [EACServer] [10:14:38:665][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001135BF81B PlayerGUID: 76561198285060123
09:14:38.665 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 11
09:14:38.665 [SteamVoipClient] select_out(1100001135bf81b, off)
09:14:38.665 [SteamVoipClient] select_in(1100001135bf81b, off)
09:14:40.443 [Lua] [Matchmaking] Handshake host removing client 1100001135bf81b
09:14:45.774 [Lua] [PlayState] Exit Substate EndViewStateScore
09:14:45.775 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:14:46.781 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:14:46.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:14:46.781 [Lua] [Matchmaking] unregister rpcs
09:14:46.781 [Lua] Set lobby begin:
09:14:46.781 [Lua] Lobby data twitch_enabled = false
09:14:46.781 [Lua] Lobby data power_level = 0
09:14:46.781 [Lua] Lobby data unique_server_name = JayJay
09:14:46.781 [Lua] Lobby data difficulty_tweak = 0
09:14:46.781 [Lua] Lobby data host = 110000106697298
09:14:46.781 [Lua] Lobby data game_mode = 3
09:14:46.781 [Lua] Lobby data is_private = false
09:14:46.781 [Lua] Lobby data match_started = true
09:14:46.781 [Lua] Lobby data mechanism = adventure
09:14:46.781 [Lua] Lobby data level_key = inn_level
09:14:46.781 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:46.781 [Lua] Lobby data selected_level_key = catacombs
09:14:46.781 [Lua] Lobby data difficulty = hardest
09:14:46.781 [Lua] Lobby data quick_game = true
09:14:46.781 [Lua] Lobby data matchmaking = false
09:14:46.781 [Lua] Lobby data weave_name = false
09:14:46.781 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:46.781 [Lua] Lobby data num_players = 3
09:14:46.781 [Lua] Lobby data player_slot_5 = 0:0
09:14:46.781 [Lua] Lobby data player_slot_2 = 0:0
09:14:46.781 [Lua] Lobby data country_code = DE
09:14:46.781 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:46.781 [Lua] Lobby data eac_authorized = true
09:14:46.781 [Lua] Set lobby end.
09:14:46.781 [Lua] [Managers] Destroying manager group:
09:14:46.782 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:14:46.782 [Lua] [Gamestate] Enter StateIngame HOST
09:14:46.782 [Lua] [Managers] Calling function on all managers:
09:14:46.782 [Lua] <>level = inn_level<>
09:14:46.782 [Lua] Set lobby begin:
09:14:46.782 [Lua] Lobby data twitch_enabled = false
09:14:46.782 [Lua] Lobby data power_level = 0
09:14:46.782 [Lua] Lobby data unique_server_name = JayJay
09:14:46.782 [Lua] Lobby data difficulty_tweak = 0
09:14:46.782 [Lua] Lobby data host = 110000106697298
09:14:46.782 [Lua] Lobby data game_mode = 3
09:14:46.782 [Lua] Lobby data is_private = false
09:14:46.782 [Lua] Lobby data match_started = true
09:14:46.783 [Lua] Lobby data mechanism = adventure
09:14:46.783 [Lua] Lobby data level_key = inn_level
09:14:46.783 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:46.783 [Lua] Lobby data selected_level_key = inn_level
09:14:46.783 [Lua] Lobby data difficulty = hardest
09:14:46.783 [Lua] Lobby data quick_game = true
09:14:46.783 [Lua] Lobby data matchmaking = false
09:14:46.783 [Lua] Lobby data weave_name = false
09:14:46.783 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:46.783 [Lua] Lobby data num_players = 3
09:14:46.783 [Lua] Lobby data player_slot_5 = 0:0
09:14:46.783 [Lua] Lobby data player_slot_2 = 0:0
09:14:46.783 [Lua] Lobby data country_code = DE
09:14:46.783 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:46.783 [Lua] Lobby data eac_authorized = true
09:14:46.783 [Lua] Set lobby end.
09:14:46.783 [Lua] [StateIngame] Server ingame
09:14:46.786 [Lua] Set lobby begin:
09:14:46.786 [Lua] Lobby data twitch_enabled = false
09:14:46.786 [Lua] Lobby data power_level = 0
09:14:46.786 [Lua] Lobby data unique_server_name = JayJay
09:14:46.786 [Lua] Lobby data difficulty_tweak = 0
09:14:46.786 [Lua] Lobby data host = 110000106697298
09:14:46.786 [Lua] Lobby data game_mode = 3
09:14:46.786 [Lua] Lobby data is_private = false
09:14:46.786 [Lua] Lobby data match_started = true
09:14:46.786 [Lua] Lobby data mechanism = adventure
09:14:46.786 [Lua] Lobby data level_key = inn_level
09:14:46.786 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:46.786 [Lua] Lobby data selected_level_key = inn_level
09:14:46.786 [Lua] Lobby data difficulty = hardest
09:14:46.786 [Lua] Lobby data quick_game = true
09:14:46.787 [Lua] Lobby data matchmaking = false
09:14:46.787 [Lua] Lobby data weave_name = false
09:14:46.787 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:46.787 [Lua] Lobby data num_players = 3
09:14:46.787 [Lua] Lobby data player_slot_5 = 0:0
09:14:46.787 [Lua] Lobby data player_slot_2 = 0:0
09:14:46.787 [Lua] Lobby data country_code = DE
09:14:46.787 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:46.787 [Lua] Lobby data eac_authorized = true
09:14:46.787 [Lua] Set lobby end.
09:14:46.787 [Lua] [Matchmaking] register rpcs
09:14:46.787 [Lua] GameNetworkManager:init... creating game session
09:14:46.787 [Lua] Host GameSession.make_game_session_host with session:
09:14:46.787 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:14:46.787 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
09:14:46.787 [Lua] [GameNetworkManager] self.is_server = true
09:14:46.787 [Network] Setting artificial MTU limit to 65536
09:14:46.787 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
09:14:46.796 [Lua] Switching ConflictSettings: to: inn_level
09:14:46.796 [Lua] pacing=disabled
09:14:46.796 [Lua] roaming=nil
09:14:46.796 [Lua] disabled=false
09:14:46.796 [Lua] pack_spawning=disabled
09:14:46.796 [Lua] contained_breeds=nil
09:14:46.796 [Lua] boss=disabled
09:14:46.796 [Lua] horde=disabled
09:14:46.796 [Lua] specials=disabled
09:14:46.796 [Lua] name=inn_level
09:14:46.796 [Lua] intensity=disabled
09:14:46.796 [Lua] ---
09:14:46.796 [Lua] [LevelAnalysis] set_random_seed( 10016029)
09:14:46.799 [Lua] [AIInterestPointSystem] Level Seed: 10016029
09:14:46.799 [Lua]
09:14:46.799 [Lua] [entity_system_bag] = table
09:14:46.799 [Lua] [entity_system_bag] = metatable
09:14:46.799 [Lua] [startup_data] = table
09:14:46.799 [Lua] [entity_manager] = table
09:14:46.799 [Lua] [entity_manager] = metatable
09:14:46.799 [Lua] [unit_spawner] = table
09:14:46.799 [Lua] [unit_spawner] = metatable
09:14:46.799 [Lua] [unit_storage] = table
09:14:46.799 [Lua] [unit_storage] = metatable
09:14:46.799 [Lua] [dice_keeper] = table
09:14:46.799 [Lua] [dice_keeper] = metatable
09:14:46.799 [Lua] [is_server] = true (boolean)
09:14:46.799 [Lua] [world] = [World]
09:14:46.799 [Lua] [system_api] = table
09:14:46.799 [Lua] [entity_system] = table
09:14:46.799 [Lua] [entity_system] = metatable
09:14:46.799 [Lua] [network_lobby] = table
09:14:46.799 [Lua] [network_lobby] = metatable
09:14:46.799 [Lua] [profile_synchronizer] = table
09:14:46.799 [Lua] [profile_synchronizer] = metatable
09:14:46.799 [Lua] [level_transition_handler] = table
09:14:46.799 [Lua] [level_transition_handler] = metatable
09:14:46.799 [Lua] [num_local_human_players] = 1 (number)
09:14:46.799 [Lua] [statistics_db] = table
09:14:46.799 [Lua] [statistics_db] = metatable
09:14:46.799 [Lua] [network_server] = table
09:14:46.799 [Lua] [network_server] = metatable
09:14:46.799 [Lua] [input_manager] = table
09:14:46.799 [Lua] [input_manager] = metatable
09:14:46.799 [Lua] [network_clock] = table
09:14:46.799 [Lua] [network_clock] = metatable
09:14:46.799 [Lua] [network_transmit] = table
09:14:46.799 [Lua] [network_transmit] = metatable
09:14:46.799 [Lua] [free_flight_manager] = table
09:14:46.799 [Lua] [free_flight_manager] = metatable
09:14:46.799 [Lua] [network_manager] = table
09:14:46.799 [Lua] [network_manager] = metatable
09:14:46.799 [Lua] [network_event_delegate] = table
09:14:46.799 [Lua] [network_event_delegate] = metatable
09:14:46.799 [Lua]
09:14:46.799 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:14:46.799 [Lua] ignoring extension VersusInteractObjectiveExtension
09:14:46.799 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:14:46.799 [Lua] ignoring extension VersusSocketObjectiveExtension
09:14:46.799 [Lua] ignoring extension VersusTargetObjectiveExtension
09:14:46.799 [Lua] ignoring extension VersusMissionObjectiveExtension
09:14:46.800 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:14:46.801 [Lua] [AchievementManager] Achievements using the steam platform
09:14:46.841 [Lua] [StateIngame] Level seed: 10016029
09:14:46.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
09:14:46.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read,
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read,
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read,
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
09:14:46.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
09:14:46.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:14:46.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read,
09:14:46.851 [Lua] [LevelAnalysis] set_random_seed( 10016029)
09:14:46.855 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
09:14:46.855 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
09:14:46.855 [Lua] [IngameUI] init
09:14:46.869 [SteamVoipClient] select_out(11000010434bd60, off)
09:14:46.869 [SteamVoipClient] select_out(110000106697298, off)
09:14:46.869 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:14:46.872 [Lua] cb_razer_chroma_setup
09:14:46.904 [Lua] completed
09:14:46.904 [Lua] completed
09:14:46.904 [Lua] completed
09:14:46.913 [Lua] completed
09:14:46.914 [Lua] [Matchmaking] Cancelling matchmaking
09:14:46.914 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
09:14:46.914 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:14:46.914 [Lua] Set lobby begin:
09:14:46.914 [Lua] Lobby data twitch_enabled = false
09:14:46.914 [Lua] Lobby data power_level = 0
09:14:46.914 [Lua] Lobby data unique_server_name = JayJay
09:14:46.914 [Lua] Lobby data difficulty_tweak = 0
09:14:46.914 [Lua] Lobby data host = 110000106697298
09:14:46.914 [Lua] Lobby data game_mode = 3
09:14:46.914 [Lua] Lobby data is_private = false
09:14:46.914 [Lua] Lobby data match_started = true
09:14:46.914 [Lua] Lobby data mechanism = adventure
09:14:46.914 [Lua] Lobby data level_key = inn_level
09:14:46.914 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:46.914 [Lua] Lobby data selected_level_key = inn_level
09:14:46.914 [Lua] Lobby data difficulty = normal
09:14:46.914 [Lua] Lobby data quick_game = true
09:14:46.914 [Lua] Lobby data matchmaking = false
09:14:46.914 [Lua] Lobby data weave_name = false
09:14:46.914 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:46.914 [Lua] Lobby data num_players = 3
09:14:46.914 [Lua] Lobby data player_slot_5 = 0:0
09:14:46.914 [Lua] Lobby data player_slot_2 = 0:0
09:14:46.914 [Lua] Lobby data country_code = DE
09:14:46.914 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:46.914 [Lua] Lobby data eac_authorized = true
09:14:46.914 [Lua] Set lobby end.
09:14:46.916 [Lua] Set lobby begin:
09:14:46.916 [Lua] Lobby data twitch_enabled = false
09:14:46.916 [Lua] Lobby data power_level = 0
09:14:46.916 [Lua] Lobby data unique_server_name = JayJay
09:14:46.916 [Lua] Lobby data difficulty_tweak = 0
09:14:46.916 [Lua] Lobby data host = 110000106697298
09:14:46.916 [Lua] Lobby data game_mode = 3
09:14:46.916 [Lua] Lobby data is_private = false
09:14:46.916 [Lua] Lobby data match_started = true
09:14:46.916 [Lua] Lobby data mechanism = adventure
09:14:46.916 [Lua] Lobby data level_key = inn_level
09:14:46.916 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:46.917 [Lua] Lobby data selected_level_key = inn_level
09:14:46.917 [Lua] Lobby data difficulty = normal
09:14:46.917 [Lua] Lobby data quick_game = true
09:14:46.917 [Lua] Lobby data matchmaking = false
09:14:46.917 [Lua] Lobby data weave_name = false
09:14:46.917 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:46.917 [Lua] Lobby data num_players = 3
09:14:46.917 [Lua] Lobby data player_slot_5 = 0:0
09:14:46.917 [Lua] Lobby data player_slot_2 = 0:0
09:14:46.917 [Lua] Lobby data country_code = DE
09:14:46.917 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:46.917 [Lua] Lobby data eac_authorized = true
09:14:46.917 [Lua] Set lobby end.
09:14:46.917 [Lua] [PartyManager] Leader is set to 110000106697298
09:14:46.917 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
09:14:46.917 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:14:46.917 [Lua] Set lobby begin:
09:14:46.917 [Lua] Lobby data twitch_enabled = false
09:14:46.917 [Lua] Lobby data power_level = 835
09:14:46.917 [Lua] Lobby data unique_server_name = JayJay
09:14:46.917 [Lua] Lobby data difficulty_tweak = 0
09:14:46.917 [Lua] Lobby data host = 110000106697298
09:14:46.917 [Lua] Lobby data game_mode = 3
09:14:46.917 [Lua] Lobby data is_private = false
09:14:46.917 [Lua] Lobby data match_started = true
09:14:46.917 [Lua] Lobby data mechanism = adventure
09:14:46.918 [Lua] Lobby data level_key = inn_level
09:14:46.918 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:46.918 [Lua] Lobby data selected_level_key = inn_level
09:14:46.918 [Lua] Lobby data difficulty = normal
09:14:46.918 [Lua] Lobby data quick_game = true
09:14:46.918 [Lua] Lobby data matchmaking = false
09:14:46.918 [Lua] Lobby data weave_name = false
09:14:46.918 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:46.918 [Lua] Lobby data num_players = 3
09:14:46.918 [Lua] Lobby data player_slot_5 = 0:0
09:14:46.918 [Lua] Lobby data player_slot_2 = 0:0
09:14:46.918 [Lua] Lobby data country_code = DE
09:14:46.918 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:46.918 [Lua] Lobby data eac_authorized = true
09:14:46.918 [Lua] Set lobby end.
09:14:46.918 [Flow] complete_skittergate_legend true
09:14:46.919 [Flow] complete_all_helmgart_levels_recruit true
09:14:46.920 [Flow] WitchHunterLevel:35
09:14:46.920 [Flow] LeaderYes
09:14:46.920 [Flow] ALL PC XP:304250
09:14:46.920 [Flow] Has "bogenhafen" DLC:true
09:14:46.920 [Flow] WH XP:60850
09:14:46.920 [Flow] Number of crafted items:12220
09:14:46.920 [Flow] Has "pre_order" DLC:true
09:14:46.920 [Flow] Sum of Powe Levels:1500
09:14:46.920 [Flow] lodestone diff 1:false
09:14:46.920 [Flow] magnus and forest activated
09:14:46.920 [Flow] magnus and forest activated
09:14:46.920 [Flow] cemetery and forest activated
09:14:46.920 [Flow] magnus and cemetery
09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:14:46.920 [Flow] ALL RUNES ACTIVATED
09:14:46.920 [Flow] magnus and forest activated
09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:14:46.920 [Flow] ALL RUNES ACTIVATED
09:14:46.920 [Flow] cemetery and forest activated
09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:14:46.920 [Flow] ALL RUNES ACTIVATED
09:14:46.920 [Flow] magnus and forest activated
09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:14:46.920 [Flow] ALL RUNES ACTIVATED
09:14:46.920 [Flow] magnus and cemetery
09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:14:46.920 [Flow] ALL RUNES ACTIVATED
09:14:46.920 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:14:46.922 [Lua] CurrentConflictSettings inn_level
09:14:46.922 [Lua] [ConflictDirector] conflict_director is ai_ready
09:14:46.922 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:14:46.922 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:14:46.923 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:14:46.923 [Lua] Forming navigation groups in one frame
09:14:46.923 [Lua] Forming navigation groups
09:14:46.941 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
09:14:46.942 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
09:14:46.942 [Lua] number of nav groups: 41
09:14:46.942 [Lua] number of refined nav groups : 23
09:14:46.944 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
09:14:46.944 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
09:14:46.944 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:14:46.944 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:14:46.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:14:46.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:14:46.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:14:46.946 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
09:14:46.947 [Lua] [Managers] Calling function on all managers:
09:14:46.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:14:46.969 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
09:14:46.969 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
09:14:46.970 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame
09:14:46.970 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync
09:14:47.249 [Lua] Set lobby begin:
09:14:47.249 [Lua] Lobby data twitch_enabled = false
09:14:47.249 [Lua] Lobby data power_level = 835
09:14:47.249 [Lua] Lobby data unique_server_name = JayJay
09:14:47.249 [Lua] Lobby data difficulty_tweak = 0
09:14:47.249 [Lua] Lobby data host = 110000106697298
09:14:47.249 [Lua] Lobby data game_mode = 3
09:14:47.249 [Lua] Lobby data is_private = false
09:14:47.249 [Lua] Lobby data match_started = true
09:14:47.249 [Lua] Lobby data mechanism = adventure
09:14:47.249 [Lua] Lobby data level_key = inn_level
09:14:47.249 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:47.249 [Lua] Lobby data selected_level_key = inn_level
09:14:47.249 [Lua] Lobby data difficulty = normal
09:14:47.249 [Lua] Lobby data quick_game = true
09:14:47.249 [Lua] Lobby data matchmaking = false
09:14:47.249 [Lua] Lobby data weave_name = false
09:14:47.250 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:47.250 [Lua] Lobby data num_players = 3
09:14:47.250 [Lua] Lobby data player_slot_5 = 0:0
09:14:47.250 [Lua] Lobby data player_slot_2 = 0:0
09:14:47.250 [Lua] Lobby data country_code = DE
09:14:47.250 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:47.250 [Lua] Lobby data eac_authorized = true
09:14:47.250 [Lua] Set lobby end.
09:14:47.250 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing
09:14:47.250 [Lua] Breedfreezer (server) starting a hot join sync
09:14:47.250 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
09:14:47.250 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
09:14:47.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
09:14:47.250 [Lua] RemotePlayer:create_game_object( ) 28
09:14:47.264 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync
09:14:47.264 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers
09:14:47.264 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame
09:14:47.264 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync
09:14:47.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
09:14:47.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
09:14:47.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
09:14:47.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
09:14:47.264 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60
09:14:47.278 [Lua] Set lobby begin:
09:14:47.278 [Lua] Lobby data twitch_enabled = false
09:14:47.278 [Lua] Lobby data power_level = 835
09:14:47.278 [Lua] Lobby data unique_server_name = JayJay
09:14:47.278 [Lua] Lobby data difficulty_tweak = 0
09:14:47.278 [Lua] Lobby data host = 110000106697298
09:14:47.278 [Lua] Lobby data game_mode = 3
09:14:47.278 [Lua] Lobby data is_private = false
09:14:47.278 [Lua] Lobby data match_started = true
09:14:47.278 [Lua] Lobby data mechanism = adventure
09:14:47.278 [Lua] Lobby data level_key = inn_level
09:14:47.278 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:47.278 [Lua] Lobby data selected_level_key = inn_level
09:14:47.278 [Lua] Lobby data difficulty = normal
09:14:47.278 [Lua] Lobby data quick_game = true
09:14:47.278 [Lua] Lobby data matchmaking = false
09:14:47.278 [Lua] Lobby data weave_name = false
09:14:47.278 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:47.278 [Lua] Lobby data num_players = 3
09:14:47.278 [Lua] Lobby data player_slot_5 = 0:0
09:14:47.278 [Lua] Lobby data player_slot_2 = 0:0
09:14:47.278 [Lua] Lobby data country_code = DE
09:14:47.278 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:47.278 [Lua] Lobby data eac_authorized = true
09:14:47.278 [Lua] Set lobby end.
09:14:47.278 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing
09:14:47.278 [Lua] Breedfreezer (server) starting a hot join sync
09:14:47.279 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
09:14:47.279 [Lua] RemotePlayer:create_game_object( ) 30
09:14:47.293 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync
09:14:47.293 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers
09:14:47.294 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a
09:14:47.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
09:14:47.332 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:14:47.332 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1
09:14:47.334 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
09:14:47.334 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
09:14:47.334 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers
09:14:47.334 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame
09:14:47.334 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers
09:14:47.334 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame
09:14:47.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:14:47.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:14:47.341 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
09:14:47.362 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
09:14:47.362 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:14:47.362 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1
09:14:47.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
09:14:47.363 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
09:14:47.363 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
09:14:47.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
09:14:47.383 [Lua] Players are leaving the safe zone
09:14:47.426 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
09:14:47.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
09:14:47.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:14:47.429 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:14:47.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
09:14:47.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:14:47.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
09:14:47.431 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
09:14:47.431 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
09:14:47.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
09:14:47.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
09:14:47.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
09:14:47.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
09:14:47.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
09:14:47.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
09:14:47.514 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
09:14:47.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
09:14:47.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
09:14:47.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
09:14:47.552 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
09:14:47.553 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
09:14:47.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:14:47.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:14:47.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:14:47.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
09:14:47.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
09:14:47.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
09:14:47.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
09:14:47.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
09:14:47.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
09:14:47.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
09:14:47.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
09:14:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
09:14:47.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:14:47.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:14:47.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:14:47.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
09:14:47.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
09:14:47.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
09:14:47.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
09:14:47.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
09:14:47.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
09:14:47.769 [Lua] StateInGameRunning:_game_actually_starts()
09:14:47.769 [Lua] #################################################################################################################
09:14:47.769 [Lua] [Loading Time]: 00:00:27 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true
09:14:47.769 [Lua] #################################################################################################################
09:14:47.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
09:14:47.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
09:14:47.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
09:14:47.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
09:14:47.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
09:14:47.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
09:14:47.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
09:14:47.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
09:14:47.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
09:14:47.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
09:14:47.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
09:14:47.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
09:14:47.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
09:14:47.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
09:14:47.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
09:14:47.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
09:14:47.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
09:14:47.997 [Lua] Commit load time data
09:14:48.067 [Flow] DISABLE
09:14:48.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
09:14:48.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:14:48.862 [Lua] [IngameUI] menu view on_enter start_game_view
09:14:48.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acdeef0
09:14:48.865 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:14:48.866 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
09:14:48.866 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:14:48.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
09:14:48.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
09:14:52.110 [Lua] Set lobby begin:
09:14:52.110 [Lua] Lobby data twitch_enabled = false
09:14:52.110 [Lua] Lobby data power_level = 516
09:14:52.110 [Lua] Lobby data unique_server_name = JayJay
09:14:52.110 [Lua] Lobby data difficulty_tweak = 0
09:14:52.110 [Lua] Lobby data host = 110000106697298
09:14:52.110 [Lua] Lobby data game_mode = 3
09:14:52.110 [Lua] Lobby data is_private = false
09:14:52.110 [Lua] Lobby data match_started = true
09:14:52.111 [Lua] Lobby data mechanism = adventure
09:14:52.111 [Lua] Lobby data level_key = inn_level
09:14:52.111 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:52.111 [Lua] Lobby data selected_level_key = inn_level
09:14:52.111 [Lua] Lobby data difficulty = normal
09:14:52.111 [Lua] Lobby data quick_game = true
09:14:52.111 [Lua] Lobby data matchmaking = false
09:14:52.111 [Lua] Lobby data weave_name = false
09:14:52.111 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:52.111 [Lua] Lobby data num_players = 3
09:14:52.111 [Lua] Lobby data player_slot_5 = 0:0
09:14:52.111 [Lua] Lobby data player_slot_2 = 0:0
09:14:52.111 [Lua] Lobby data country_code = DE
09:14:52.111 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:52.111 [Lua] Lobby data eac_authorized = true
09:14:52.111 [Lua] Set lobby end.
09:14:52.612 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
09:14:52.612 [Lua] ............................................................................................................
09:14:52.612 [Lua] ............................................................................................................
09:14:52.612 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
09:14:52.612 [Lua] ............................................................................................................
09:14:52.612 [Lua] ............................................................................................................
09:14:52.612 [Lua] [Matchmaking] Cancelling matchmaking
09:14:52.612 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:14:52.713 [Lua] [IngameUI] menu view on_exit start_game_view
09:14:52.713 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:14:52.714 [Save] Saving `save_data`
09:14:52.714 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:14:52.714 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
09:14:52.714 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
09:14:52.717 [Save] Save done
09:14:52.719 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acdeef0
09:14:55.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
09:14:55.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:14:55.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
09:14:55.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:14:55.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
09:14:55.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:14:55.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
09:14:55.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:14:55.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
09:14:55.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:14:55.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
09:14:55.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:14:56.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
09:14:56.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:14:56.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
09:14:56.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:14:56.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
09:14:56.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:14:56.661 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:14:56.661 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:14:56.663 [Lua] Set lobby begin:
09:14:56.663 [Lua] Lobby data twitch_enabled = false
09:14:56.663 [Lua] Lobby data power_level = 516
09:14:56.663 [Lua] Lobby data unique_server_name = JayJay
09:14:56.663 [Lua] Lobby data difficulty_tweak = 0
09:14:56.663 [Lua] Lobby data host = 110000106697298
09:14:56.663 [Lua] Lobby data game_mode = 3
09:14:56.663 [Lua] Lobby data is_private = false
09:14:56.663 [Lua] Lobby data match_started = true
09:14:56.663 [Lua] Lobby data mechanism = adventure
09:14:56.663 [Lua] Lobby data level_key = inn_level
09:14:56.663 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:56.664 [Lua] Lobby data selected_level_key = inn_level
09:14:56.664 [Lua] Lobby data difficulty = hardest
09:14:56.664 [Lua] Lobby data quick_game = true
09:14:56.664 [Lua] Lobby data matchmaking = false
09:14:56.664 [Lua] Lobby data weave_name = false
09:14:56.664 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:56.664 [Lua] Lobby data num_players = 3
09:14:56.664 [Lua] Lobby data player_slot_5 = 0:0
09:14:56.664 [Lua] Lobby data player_slot_2 = 0:0
09:14:56.664 [Lua] Lobby data country_code = DE
09:14:56.664 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:56.664 [Lua] Lobby data eac_authorized = true
09:14:56.664 [Lua] Set lobby end.
09:14:56.664 [Lua] [PartyManager] Leader is set to 110000106697298
09:14:56.664 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
09:14:56.664 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
09:14:56.664 [Lua] Set lobby begin:
09:14:56.664 [Lua] Lobby data twitch_enabled = false
09:14:56.664 [Lua] Lobby data power_level = 516
09:14:56.664 [Lua] Lobby data unique_server_name = JayJay
09:14:56.664 [Lua] Lobby data difficulty_tweak = 0
09:14:56.664 [Lua] Lobby data host = 110000106697298
09:14:56.664 [Lua] Lobby data game_mode = 1
09:14:56.664 [Lua] Lobby data is_private = false
09:14:56.664 [Lua] Lobby data match_started = true
09:14:56.664 [Lua] Lobby data mechanism = adventure
09:14:56.664 [Lua] Lobby data level_key = inn_level
09:14:56.664 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:56.664 [Lua] Lobby data selected_level_key = inn_level
09:14:56.664 [Lua] Lobby data difficulty = hardest
09:14:56.664 [Lua] Lobby data quick_game = true
09:14:56.664 [Lua] Lobby data matchmaking = true
09:14:56.665 [Lua] Lobby data weave_name = false
09:14:56.665 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:56.665 [Lua] Lobby data num_players = 3
09:14:56.665 [Lua] Lobby data player_slot_5 = 0:0
09:14:56.665 [Lua] Lobby data player_slot_2 = 0:0
09:14:56.665 [Lua] Lobby data country_code = DE
09:14:56.665 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:56.665 [Lua] Lobby data eac_authorized = true
09:14:56.665 [Lua] Set lobby end.
09:14:56.665 [Lua] Set lobby begin:
09:14:56.665 [Lua] Lobby data twitch_enabled = false
09:14:56.665 [Lua] Lobby data power_level = 516
09:14:56.665 [Lua] Lobby data unique_server_name = JayJay
09:14:56.665 [Lua] Lobby data difficulty_tweak = 0
09:14:56.665 [Lua] Lobby data host = 110000106697298
09:14:56.665 [Lua] Lobby data game_mode = 1
09:14:56.665 [Lua] Lobby data is_private = false
09:14:56.665 [Lua] Lobby data match_started = true
09:14:56.665 [Lua] Lobby data mechanism = adventure
09:14:56.665 [Lua] Lobby data level_key = inn_level
09:14:56.665 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:56.665 [Lua] Lobby data selected_level_key = inn_level
09:14:56.665 [Lua] Lobby data difficulty = hardest
09:14:56.665 [Lua] Lobby data quick_game = true
09:14:56.665 [Lua] Lobby data matchmaking = true
09:14:56.665 [Lua] Lobby data weave_name = false
09:14:56.665 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:56.665 [Lua] Lobby data num_players = 3
09:14:56.665 [Lua] Lobby data player_slot_5 = 0:0
09:14:56.665 [Lua] Lobby data player_slot_2 = 0:0
09:14:56.665 [Lua] Lobby data country_code = DE
09:14:56.665 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:56.665 [Lua] Lobby data eac_authorized = true
09:14:56.665 [Lua] Set lobby end.
09:14:56.666 [Lua] [ChatManager][1]System: Starting hosted game...
09:14:56.666 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:14:56.666 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:14:57.147 [Lua] PlayFabMirrorBase:_commit_internal 15
09:14:57.147 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:14:57.151 [Lua] generate_backend_stats 110000106697298:1
09:14:57.165 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:14:57.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:14:57.165 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
09:14:57.165 [Lua] Set lobby begin:
09:14:57.165 [Lua] Lobby data twitch_enabled = false
09:14:57.165 [Lua] Lobby data power_level = 795
09:14:57.165 [Lua] Lobby data unique_server_name = JayJay
09:14:57.165 [Lua] Lobby data difficulty_tweak = 0
09:14:57.165 [Lua] Lobby data host = 110000106697298
09:14:57.165 [Lua] Lobby data game_mode = 1
09:14:57.165 [Lua] Lobby data is_private = false
09:14:57.166 [Lua] Lobby data match_started = true
09:14:57.166 [Lua] Lobby data mechanism = adventure
09:14:57.166 [Lua] Lobby data level_key = inn_level
09:14:57.166 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:14:57.166 [Lua] Lobby data selected_level_key = inn_level
09:14:57.166 [Lua] Lobby data difficulty = hardest
09:14:57.166 [Lua] Lobby data quick_game = true
09:14:57.166 [Lua] Lobby data matchmaking = true
09:14:57.166 [Lua] Lobby data weave_name = false
09:14:57.166 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:14:57.166 [Lua] Lobby data num_players = 3
09:14:57.166 [Lua] Lobby data player_slot_5 = 0:0
09:14:57.166 [Lua] Lobby data player_slot_2 = 0:0
09:14:57.166 [Lua] Lobby data country_code = DE
09:14:57.166 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:14:57.166 [Lua] Lobby data eac_authorized = true
09:14:57.166 [Lua] Set lobby end.
09:14:57.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
09:14:57.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
09:14:57.573 [Lua] commit result success 15
09:15:13.803 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:15:13.803 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
09:15:13.803 [Lua] MatchmakingStateStartGame preferred_level_keys nil
09:15:13.804 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
09:15:13.804 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
09:15:13.804 [Lua] Set lobby begin:
09:15:13.804 [Lua] Lobby data twitch_enabled = false
09:15:13.804 [Lua] Lobby data power_level = 795
09:15:13.804 [Lua] Lobby data unique_server_name = JayJay
09:15:13.804 [Lua] Lobby data difficulty_tweak = 0
09:15:13.804 [Lua] Lobby data host = 110000106697298
09:15:13.804 [Lua] Lobby data game_mode = 2
09:15:13.804 [Lua] Lobby data is_private = false
09:15:13.804 [Lua] Lobby data match_started = true
09:15:13.804 [Lua] Lobby data mechanism = adventure
09:15:13.804 [Lua] Lobby data level_key = inn_level
09:15:13.804 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:13.804 [Lua] Lobby data selected_level_key = magnus
09:15:13.804 [Lua] Lobby data difficulty = hardest
09:15:13.804 [Lua] Lobby data quick_game = true
09:15:13.804 [Lua] Lobby data matchmaking = true
09:15:13.804 [Lua] Lobby data weave_name = false
09:15:13.804 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:13.804 [Lua] Lobby data num_players = 3
09:15:13.804 [Lua] Lobby data player_slot_5 = 0:0
09:15:13.804 [Lua] Lobby data player_slot_2 = 0:0
09:15:13.804 [Lua] Lobby data country_code = DE
09:15:13.804 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:13.804 [Lua] Lobby data eac_authorized = true
09:15:13.804 [Lua] Set lobby end.
09:15:13.807 [Lua] Set lobby begin:
09:15:13.807 [Lua] Lobby data twitch_enabled = false
09:15:13.807 [Lua] Lobby data power_level = 795
09:15:13.807 [Lua] Lobby data unique_server_name = JayJay
09:15:13.807 [Lua] Lobby data difficulty_tweak = 0
09:15:13.807 [Lua] Lobby data host = 110000106697298
09:15:13.807 [Lua] Lobby data game_mode = 2
09:15:13.807 [Lua] Lobby data is_private = false
09:15:13.807 [Lua] Lobby data match_started = true
09:15:13.807 [Lua] Lobby data mechanism = adventure
09:15:13.807 [Lua] Lobby data level_key = inn_level
09:15:13.807 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:13.807 [Lua] Lobby data selected_level_key = magnus
09:15:13.807 [Lua] Lobby data difficulty = hardest
09:15:13.807 [Lua] Lobby data quick_game = true
09:15:13.807 [Lua] Lobby data matchmaking = true
09:15:13.807 [Lua] Lobby data weave_name = false
09:15:13.807 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:13.807 [Lua] Lobby data num_players = 3
09:15:13.807 [Lua] Lobby data player_slot_5 = 0:0
09:15:13.807 [Lua] Lobby data player_slot_2 = 0:0
09:15:13.807 [Lua] Lobby data country_code = DE
09:15:13.807 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:13.808 [Lua] Lobby data eac_authorized = true
09:15:13.808 [Lua] Set lobby end.
09:15:13.808 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
09:15:13.808 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
09:15:13.808 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame
09:15:13.808 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame
09:15:13.808 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame
09:15:13.808 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame
09:15:13.808 [Lua] Complete level triggered.
09:15:13.810 [Save] Saving `save_data`
09:15:13.810 [Lua] gm_event_end_conditions_met false false
09:15:13.810 [Lua] PlayFabMirrorBase:_commit_internal nil
09:15:13.810 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:15:13.813 [Save] Save done
09:15:13.813 [Save] Saving `save_data`
09:15:13.814 [Lua] generate_backend_stats 110000106697298:1
09:15:13.821 [Save] Save done
09:15:13.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:15:13.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:15:13.830 [Save] Saving `save_data`
09:15:13.830 [Lua] TRANSITION nil nil magnus
09:15:13.830 [Lua] Transition type "magnus", is server: true
09:15:13.830 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
09:15:13.830 [Lua] [GameNetworkManager] Leaving game...
09:15:13.830 [Lua] [GameNetworkManager] Shutting down game session host.
09:15:13.830 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:15:13.830 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:15:13.830 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.64
09:15:13.833 [Save] Save done
09:15:13.835 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:15:13.835 [Lua] commit result success 16
09:15:15.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:15:15.831 [Lua] [Managers] Calling function on all managers:
09:15:15.831 [Lua] Clearing all global lookup lists
09:15:15.831 [Lua] [IngamePlayerListUI] - Destroy
09:15:15.831 [Lua] [EquipmentUI] - Destroy
09:15:15.831 [Lua] [AbilityUI] - Destroy
09:15:15.831 [Lua] [GamePadAbilityUI] - Destroy
09:15:15.831 [Lua] [GamePadEquipmentUI] - Destroy
09:15:15.832 [Lua] [IngameUI] destroy
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2
09:15:15.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5
09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2
09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1
09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
09:15:15.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3
09:15:15.884 [Lua] [Managers] Destroying manager group:
09:15:15.890 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:15:15.985 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:15:15.985 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
09:15:15.985 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
09:15:15.985 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 magnus 0
09:15:15.985 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:15:15.986 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 19, User: 110000106697298 "JayJay"
<>
09:15:15.986 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame
[5] self = table: 000000000D7C9770; application_shutdown = nil; unit_spawner = table: 000000000986E2A0; world = [World]; unit_storage = table: 0000000009BFEE70; units = table: 000000000886D530; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000D7C9770
[8] self = table: 0000000002EBE180; dt = 0.0168159119784832; t = 2504.9903413206339; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0168159119784832; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168159119784832; t = 2504.9903413206339
[10] dt = 0.0168159119784832
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 00000000006808F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000009908480;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EEEC340; network_server = table: 000000000F92D7C0; entity_system = table: 000000000C9E2B80; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009D36E80; statistics_db = table: 0000000009BBD540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.859092979505657; input_manager = table: 0000000011281B90; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B256A10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009908480; world = [World]; dt = 0.0168159119784832; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 28.642274465411901; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000986E240; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000005685300;
<>
<>
09:15:15.986 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame
09:15:15.986 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading
09:15:15.986 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 magnus 0
09:15:15.986 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:15:15.986 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 20, User: 110000106697298 "JayJay"
<>
09:15:15.987 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0
[3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame
[5] self = table: 000000000D7C9770; application_shutdown = nil; unit_spawner = table: 000000000986E2A0; world = [World]; unit_storage = table: 0000000009BFEE70; units = table: 000000000886D530; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000D7C9770
[8] self = table: 0000000002EBE180; dt = 0.0168159119784832; t = 2504.9903413206339; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0168159119784832; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168159119784832; t = 2504.9903413206339
[10] dt = 0.0168159119784832
[2] server = table: 000000000F92D7C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 00000000006808F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000009908480;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EEEC340; network_server = table: 000000000F92D7C0; entity_system = table: 000000000C9E2B80; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009D36E80; statistics_db = table: 0000000009BBD540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.859092979505657; input_manager = table: 0000000011281B90; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B256A10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009908480; world = [World]; dt = 0.0168159119784832; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 28.642274465411901; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000986E240; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000005685300;
<>
<>
09:15:15.987 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame
09:15:15.987 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading
09:15:15.987 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a magnus 0
09:15:15.987 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:15:15.987 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 21, User: 110000106697298 "JayJay"
<>
09:15:15.987 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0
[3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame
[5] self = table: 000000000D7C9770; application_shutdown = nil; unit_spawner = table: 000000000986E2A0; world = [World]; unit_storage = table: 0000000009BFEE70; units = table: 000000000886D530; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000D7C9770
[8] self = table: 0000000002EBE180; dt = 0.0168159119784832; t = 2504.9903413206339; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0168159119784832; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0168159119784832; t = 2504.9903413206339
[10] dt = 0.0168159119784832
[2] server = table: 000000000F92D7C0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 00000000006808F0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 0000000009908480;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EEEC340; network_server = table: 000000000F92D7C0; entity_system = table: 000000000C9E2B80; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009D36E80; statistics_db = table: 0000000009BBD540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.859092979505657; input_manager = table: 0000000011281B90; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B256A10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000009908480; world = [World]; dt = 0.0168159119784832; peer_id = "110000106697298"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 28.642274465411901; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000986E240; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000D7C9770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000005685300;
<>
<>
09:15:15.987 [Lua] [Matchmaking] unregister rpcs
09:15:15.987 [Lua] ############### UNLOADING PACKAGES ###############
09:15:15.987 [Lua] [Managers] Calling function on all managers:
09:15:15.987 [Lua] [Managers] Destroying manager group:
09:15:15.987 [Lua] [Gamestate] Enter state StateLoading
09:15:15.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:15:15.989 [Lua] [Matchmaking] register rpcs
09:15:15.989 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
09:15:15.989 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
09:15:15.989 [Lua] Set lobby begin:
09:15:15.989 [Lua] Lobby data twitch_enabled = false
09:15:15.990 [Lua] Lobby data power_level = 0
09:15:15.990 [Lua] Lobby data unique_server_name = JayJay
09:15:15.990 [Lua] Lobby data difficulty_tweak = 0
09:15:15.990 [Lua] Lobby data host = 110000106697298
09:15:15.990 [Lua] Lobby data game_mode = 2
09:15:15.990 [Lua] Lobby data is_private = false
09:15:15.990 [Lua] Lobby data match_started = true
09:15:15.990 [Lua] Lobby data mechanism = adventure
09:15:15.990 [Lua] Lobby data level_key = inn_level
09:15:15.990 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:15.990 [Lua] Lobby data selected_level_key = magnus
09:15:15.990 [Lua] Lobby data difficulty = hardest
09:15:15.990 [Lua] Lobby data quick_game = true
09:15:15.990 [Lua] Lobby data matchmaking = true
09:15:15.990 [Lua] Lobby data weave_name = false
09:15:15.990 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:15.990 [Lua] Lobby data num_players = 3
09:15:15.990 [Lua] Lobby data player_slot_5 = 0:0
09:15:15.990 [Lua] Lobby data player_slot_2 = 0:0
09:15:15.990 [Lua] Lobby data country_code = DE
09:15:15.990 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:15.990 [Lua] Lobby data eac_authorized = true
09:15:15.990 [Lua] Set lobby end.
09:15:15.990 [Lua] registering RPCs
09:15:15.990 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:15:15.990 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:15:15.990 [Lua] Set lobby begin:
09:15:15.990 [Lua] Lobby data twitch_enabled = false
09:15:15.990 [Lua] Lobby data power_level = 0
09:15:15.990 [Lua] Lobby data unique_server_name = JayJay
09:15:15.990 [Lua] Lobby data difficulty_tweak = 0
09:15:15.990 [Lua] Lobby data host = 110000106697298
09:15:15.990 [Lua] Lobby data game_mode = 2
09:15:15.990 [Lua] Lobby data is_private = false
09:15:15.990 [Lua] Lobby data match_started = true
09:15:15.990 [Lua] Lobby data mechanism = adventure
09:15:15.990 [Lua] Lobby data level_key = magnus
09:15:15.990 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:15.990 [Lua] Lobby data selected_level_key = magnus
09:15:15.990 [Lua] Lobby data difficulty = hardest
09:15:15.990 [Lua] Lobby data quick_game = true
09:15:15.990 [Lua] Lobby data matchmaking = true
09:15:15.991 [Lua] Lobby data weave_name = false
09:15:15.991 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:15.991 [Lua] Lobby data num_players = 3
09:15:15.991 [Lua] Lobby data player_slot_5 = 0:0
09:15:15.991 [Lua] Lobby data player_slot_2 = 0:0
09:15:15.991 [Lua] Lobby data country_code = DE
09:15:15.991 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:15.991 [Lua] Lobby data eac_authorized = true
09:15:15.991 [Lua] Set lobby end.
09:15:15.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:15:15.993 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
09:15:15.993 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0]
09:15:15.993 [Lua] [LevelTransitionHandler] load_level magnus 0
09:15:16.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
09:15:16.047 [Umbra] Unload tome
09:15:16.047 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
09:15:16.119 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
09:15:16.119 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read,
09:15:16.119 [Lua] [LevelTransitionHandler] Loading level: "magnus"
09:15:16.119 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta"
09:15:16.119 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
09:15:16.119 [Lua] [StateLoading] got rpc_load_level 73 magnus
09:15:16.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
09:15:16.263 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
09:15:16.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta
09:15:16.296 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
09:15:16.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta
09:15:16.363 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta
09:15:16.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
09:15:20.866 [Lua] ### Sending rpc_level_loaded
09:15:20.866 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 73
09:15:20.866 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded
09:15:20.866 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading
09:15:20.866 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages
09:15:20.883 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages
09:15:20.883 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame
09:15:21.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
09:15:21.911 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
09:15:21.928 [Lua] [LevelTransitionHandler] Level load completed!
09:15:21.928 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 10029499 - use_random_directors: true - overriden_conflict: nil
09:15:21.959 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:15:21.959 [Lua] checking dlc's against conflict directors
09:15:21.959 [Lua] number of factions to include 2
09:15:21.959 [Lua] Updated list weights for random:
09:15:21.959 [Lua] skaven, 0.42 (0.00-0.42)
09:15:21.959 [Lua] chaos, 0.42 (0.42-0.83)
09:15:21.959 [Lua] beastmen, 0.17 (0.83-1.00)
09:15:21.959 [Lua] Rolled random faction: 0.10032801330089569 skaven
09:15:21.959 [Lua] Updated list weights for random:
09:15:21.959 [Lua] beastmen, 0.29 (0.00-0.29)
09:15:21.959 [Lua] chaos, 0.71 (0.29-1.00)
09:15:21.959 [Lua] Rolled random faction: 0.72667074203491211 chaos
09:15:21.959 [Lua] number of factions added 2
09:15:21.959 [Lua] --- --- ---
09:15:21.959 [Lua] Starting... difficulty 'hardest'
09:15:21.959 [Lua] There are no starting conflict directors!
09:15:21.959 [Lua] --- --- ---
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: chaos
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> Added these breeds: skaven_loot_rat chaos_spawn chaos_troll
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: default
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: default
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: skaven
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: default
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: default
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: chaos
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: skaven
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: skaven
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: chaos
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: skaven
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: chaos
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: default
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] Looking for a new director:
09:15:21.959 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.959 [Lua] ->trying director: default
09:15:21.959 [Lua] --> success!
09:15:21.959 [Lua] --> re-used the same breeds
09:15:21.959 [Lua]
09:15:21.959 [Lua] DONE! Found the following directors:
09:15:21.959 [Lua] chaos
09:15:21.959 [Lua] default
09:15:21.959 [Lua] default
09:15:21.959 [Lua] skaven
09:15:21.959 [Lua] default
09:15:21.959 [Lua] default
09:15:21.959 [Lua] chaos
09:15:21.959 [Lua] skaven
09:15:21.959 [Lua] skaven
09:15:21.959 [Lua] chaos
09:15:21.959 [Lua] skaven
09:15:21.959 [Lua] chaos
09:15:21.959 [Lua] default
09:15:21.959 [Lua] default
09:15:21.960 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
09:15:21.960 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
09:15:21.960 [Lua] load_startup_enemy_packages: --------------
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_spawn
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_troll
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_rat_ogre
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_stormfiend
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] beastmen_minotaur
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_plague_sorcerer
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_corruptor_sorcerer
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_gutter_runner
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_pack_master
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_poison_wind_globadier
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_ratling_gunner
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_warpfire_thrower
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_vortex_sorcerer
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] beastmen_standard_bearer
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_vortex
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] critter_rat
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] critter_pig
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_storm_vermin
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_warrior
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_clan_rat_with_shield
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_clan_rat
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_storm_vermin_with_shield
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_slave
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_fanatic
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_loot_rat
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_marauder_with_shield
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_raider
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_berzerker
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] chaos_marauder
09:15:21.960 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
09:15:21.960 [Lua] skaven_plague_monk
09:15:21.962 [Lua] ### Sending rpc_level_loaded
09:15:21.962 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 73
09:15:21.962 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
09:15:21.979 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
09:15:21.979 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
09:15:22.002 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
09:15:22.002 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
09:15:22.002 [Lua] ### Sending rpc_level_loaded
09:15:22.002 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 73
09:15:22.221 [Lua] ### Sending rpc_level_loaded
09:15:22.221 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 73
09:15:22.221 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded
09:15:22.221 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading
09:15:22.221 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages
09:15:22.232 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages
09:15:22.232 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame
09:15:22.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
09:15:22.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
09:15:22.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
09:15:22.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
09:15:22.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
09:15:22.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
09:15:22.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
09:15:22.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
09:15:22.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
09:15:23.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
09:15:23.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
09:15:23.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
09:15:23.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
09:15:23.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
09:15:23.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
09:15:23.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
09:15:23.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
09:15:23.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
09:15:24.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
09:15:24.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
09:15:24.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
09:15:24.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
09:15:24.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
09:15:24.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
09:15:24.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
09:15:24.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
09:15:24.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
09:15:24.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
09:15:24.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
09:15:24.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
09:15:24.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
09:15:24.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
09:15:24.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
09:15:25.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
09:15:25.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
09:15:25.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
09:15:25.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
09:15:25.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
09:15:25.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
09:15:26.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
09:15:26.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
09:15:26.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
09:15:26.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
09:15:26.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
09:15:26.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
09:15:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:15:26.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:15:26.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
09:15:26.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
09:15:26.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
09:15:26.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
09:15:26.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
09:15:26.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
09:15:26.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
09:15:26.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
09:15:26.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
09:15:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
09:15:27.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
09:15:27.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
09:15:27.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
09:15:27.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
09:15:27.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
09:15:27.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:15:27.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:15:27.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
09:15:27.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
09:15:28.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
09:15:28.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
09:15:28.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
09:15:28.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
09:15:28.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
09:15:28.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
09:15:28.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
09:15:28.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
09:15:28.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
09:15:28.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
09:15:28.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
09:15:28.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
09:15:29.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
09:15:29.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
09:15:29.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
09:15:29.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
09:15:29.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
09:15:29.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
09:15:29.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
09:15:29.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
09:15:29.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
09:15:29.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
09:15:29.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
09:15:29.823 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
09:15:29.823 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
09:15:29.823 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world
09:15:29.823 [Umbra] Init version: 3.4.15 :: 16 threads
09:15:30.550 [Lua] Async level spawning done
09:15:30.550 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:15:31.526 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:15:31.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:15:31.526 [Lua] [Matchmaking] unregister rpcs
09:15:31.526 [Lua] Set lobby begin:
09:15:31.526 [Lua] Lobby data twitch_enabled = false
09:15:31.526 [Lua] Lobby data power_level = 0
09:15:31.526 [Lua] Lobby data unique_server_name = JayJay
09:15:31.527 [Lua] Lobby data difficulty_tweak = 0
09:15:31.527 [Lua] Lobby data host = 110000106697298
09:15:31.527 [Lua] Lobby data game_mode = 2
09:15:31.527 [Lua] Lobby data is_private = false
09:15:31.527 [Lua] Lobby data match_started = true
09:15:31.527 [Lua] Lobby data mechanism = adventure
09:15:31.527 [Lua] Lobby data level_key = magnus
09:15:31.527 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:31.527 [Lua] Lobby data selected_level_key = magnus
09:15:31.527 [Lua] Lobby data difficulty = hardest
09:15:31.527 [Lua] Lobby data quick_game = true
09:15:31.527 [Lua] Lobby data matchmaking = true
09:15:31.527 [Lua] Lobby data weave_name = false
09:15:31.527 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:31.527 [Lua] Lobby data num_players = 3
09:15:31.527 [Lua] Lobby data player_slot_5 = 0:0
09:15:31.527 [Lua] Lobby data player_slot_2 = 0:0
09:15:31.527 [Lua] Lobby data country_code = DE
09:15:31.527 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:31.527 [Lua] Lobby data eac_authorized = true
09:15:31.527 [Lua] Set lobby end.
09:15:31.527 [Lua] [Managers] Destroying manager group:
09:15:31.528 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
09:15:31.528 [Lua] [Gamestate] Enter StateIngame HOST
09:15:31.528 [Lua] [Managers] Calling function on all managers:
09:15:31.528 [Lua] <>level = magnus<>
09:15:31.528 [Lua] Set lobby begin:
09:15:31.528 [Lua] Lobby data twitch_enabled = false
09:15:31.528 [Lua] Lobby data power_level = 0
09:15:31.528 [Lua] Lobby data unique_server_name = JayJay
09:15:31.528 [Lua] Lobby data difficulty_tweak = 0
09:15:31.528 [Lua] Lobby data host = 110000106697298
09:15:31.528 [Lua] Lobby data game_mode = 2
09:15:31.528 [Lua] Lobby data is_private = false
09:15:31.528 [Lua] Lobby data match_started = true
09:15:31.528 [Lua] Lobby data mechanism = adventure
09:15:31.528 [Lua] Lobby data level_key = magnus
09:15:31.528 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:31.528 [Lua] Lobby data selected_level_key = magnus
09:15:31.528 [Lua] Lobby data difficulty = hardest
09:15:31.528 [Lua] Lobby data quick_game = true
09:15:31.528 [Lua] Lobby data matchmaking = true
09:15:31.529 [Lua] Lobby data weave_name = false
09:15:31.529 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:31.529 [Lua] Lobby data num_players = 3
09:15:31.529 [Lua] Lobby data player_slot_5 = 0:0
09:15:31.529 [Lua] Lobby data player_slot_2 = 0:0
09:15:31.529 [Lua] Lobby data country_code = DE
09:15:31.529 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:31.529 [Lua] Lobby data eac_authorized = true
09:15:31.529 [Lua] Set lobby end.
09:15:31.529 [Lua] [StateIngame] Server ingame
09:15:31.532 [Lua] Set lobby begin:
09:15:31.532 [Lua] Lobby data twitch_enabled = false
09:15:31.532 [Lua] Lobby data power_level = 0
09:15:31.532 [Lua] Lobby data unique_server_name = JayJay
09:15:31.532 [Lua] Lobby data difficulty_tweak = 0
09:15:31.532 [Lua] Lobby data host = 110000106697298
09:15:31.532 [Lua] Lobby data game_mode = 2
09:15:31.532 [Lua] Lobby data is_private = false
09:15:31.532 [Lua] Lobby data match_started = true
09:15:31.532 [Lua] Lobby data mechanism = adventure
09:15:31.532 [Lua] Lobby data level_key = magnus
09:15:31.532 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:31.532 [Lua] Lobby data selected_level_key = magnus
09:15:31.532 [Lua] Lobby data difficulty = hardest
09:15:31.533 [Lua] Lobby data quick_game = true
09:15:31.533 [Lua] Lobby data matchmaking = true
09:15:31.533 [Lua] Lobby data weave_name = false
09:15:31.533 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:31.533 [Lua] Lobby data num_players = 3
09:15:31.533 [Lua] Lobby data player_slot_5 = 0:0
09:15:31.533 [Lua] Lobby data player_slot_2 = 0:0
09:15:31.533 [Lua] Lobby data country_code = DE
09:15:31.533 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:31.533 [Lua] Lobby data eac_authorized = true
09:15:31.533 [Lua] Set lobby end.
09:15:31.533 [Lua] [Matchmaking] register rpcs
09:15:31.533 [Lua] GameNetworkManager:init... creating game session
09:15:31.533 [Lua] Host GameSession.make_game_session_host with session:
09:15:31.533 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:15:31.533 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
09:15:31.533 [Lua] [GameNetworkManager] self.is_server = true
09:15:31.533 [Network] Setting artificial MTU limit to 65536
09:15:31.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 31
09:15:31.533 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
09:15:31.543 [Lua] Switching ConflictSettings: to: default
09:15:31.543 [Lua] pacing=default
09:15:31.543 [Lua] roaming=nil
09:15:31.543 [Lua] specials=default
09:15:31.543 [Lua] debug_color=maroon
09:15:31.543 [Lua] contained_breeds=nil
09:15:31.543 [Lua] pack_spawning=default
09:15:31.543 [Lua] disabled=false
09:15:31.543 [Lua] factions=nil
09:15:31.543 [Lua] boss=default
09:15:31.543 [Lua] horde=default
09:15:31.543 [Lua] name=default
09:15:31.543 [Lua] intensity=default
09:15:31.543 [Lua] ---
09:15:31.544 [Lua] [LevelAnalysis] set_random_seed( 10029499)
09:15:31.551 [Lua] [AIInterestPointSystem] Level Seed: 10029499
09:15:31.551 [Lua]
09:15:31.551 [Lua] [entity_system_bag] = table
09:15:31.551 [Lua] [entity_system_bag] = metatable
09:15:31.551 [Lua] [startup_data] = table
09:15:31.551 [Lua] [entity_manager] = table
09:15:31.551 [Lua] [entity_manager] = metatable
09:15:31.551 [Lua] [unit_spawner] = table
09:15:31.551 [Lua] [unit_spawner] = metatable
09:15:31.551 [Lua] [unit_storage] = table
09:15:31.551 [Lua] [unit_storage] = metatable
09:15:31.551 [Lua] [dice_keeper] = table
09:15:31.551 [Lua] [dice_keeper] = metatable
09:15:31.551 [Lua] [is_server] = true (boolean)
09:15:31.551 [Lua] [world] = [World]
09:15:31.551 [Lua] [system_api] = table
09:15:31.551 [Lua] [entity_system] = table
09:15:31.551 [Lua] [entity_system] = metatable
09:15:31.551 [Lua] [network_lobby] = table
09:15:31.551 [Lua] [network_lobby] = metatable
09:15:31.551 [Lua] [profile_synchronizer] = table
09:15:31.551 [Lua] [profile_synchronizer] = metatable
09:15:31.551 [Lua] [level_transition_handler] = table
09:15:31.551 [Lua] [level_transition_handler] = metatable
09:15:31.551 [Lua] [num_local_human_players] = 1 (number)
09:15:31.551 [Lua] [statistics_db] = table
09:15:31.551 [Lua] [statistics_db] = metatable
09:15:31.551 [Lua] [network_server] = table
09:15:31.551 [Lua] [network_server] = metatable
09:15:31.551 [Lua] [input_manager] = table
09:15:31.551 [Lua] [input_manager] = metatable
09:15:31.551 [Lua] [network_clock] = table
09:15:31.551 [Lua] [network_clock] = metatable
09:15:31.551 [Lua] [network_transmit] = table
09:15:31.551 [Lua] [network_transmit] = metatable
09:15:31.551 [Lua] [free_flight_manager] = table
09:15:31.551 [Lua] [free_flight_manager] = metatable
09:15:31.551 [Lua] [network_manager] = table
09:15:31.551 [Lua] [network_manager] = metatable
09:15:31.551 [Lua] [network_event_delegate] = table
09:15:31.551 [Lua] [network_event_delegate] = metatable
09:15:31.551 [Lua]
09:15:31.551 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:15:31.551 [Lua] ignoring extension VersusInteractObjectiveExtension
09:15:31.551 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:15:31.551 [Lua] ignoring extension VersusSocketObjectiveExtension
09:15:31.551 [Lua] ignoring extension VersusTargetObjectiveExtension
09:15:31.551 [Lua] ignoring extension VersusMissionObjectiveExtension
09:15:31.555 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:15:31.570 [Lua] [AchievementManager] Achievements using the steam platform
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event
09:15:31.628 [Lua] respawn_unit_spawned with group id: respawn_end_event
09:15:31.629 [Lua] [StateIngame] Level seed: 10029499
09:15:31.681 [Lua] [LevelAnalysis] set_random_seed( 10029499)
09:15:31.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:15:31.688 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:15:31.689 [Lua] [IngameUI] init
09:15:31.700 [SteamVoipClient] select_out(11000010434bd60, off)
09:15:31.700 [SteamVoipClient] select_out(110000106697298, off)
09:15:31.700 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:15:31.703 [Lua] cb_razer_chroma_setup
09:15:31.732 [Lua] completed
09:15:31.732 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
09:15:31.733 [Lua] Set lobby begin:
09:15:31.733 [Lua] Lobby data twitch_enabled = false
09:15:31.733 [Lua] Lobby data power_level = 835
09:15:31.733 [Lua] Lobby data unique_server_name = JayJay
09:15:31.733 [Lua] Lobby data difficulty_tweak = 0
09:15:31.733 [Lua] Lobby data host = 110000106697298
09:15:31.733 [Lua] Lobby data game_mode = 2
09:15:31.733 [Lua] Lobby data is_private = false
09:15:31.733 [Lua] Lobby data match_started = true
09:15:31.733 [Lua] Lobby data mechanism = adventure
09:15:31.733 [Lua] Lobby data level_key = magnus
09:15:31.733 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:31.733 [Lua] Lobby data selected_level_key = magnus
09:15:31.733 [Lua] Lobby data difficulty = hardest
09:15:31.733 [Lua] Lobby data quick_game = true
09:15:31.733 [Lua] Lobby data matchmaking = true
09:15:31.733 [Lua] Lobby data weave_name = false
09:15:31.733 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:31.733 [Lua] Lobby data num_players = 3
09:15:31.733 [Lua] Lobby data player_slot_5 = 0:0
09:15:31.733 [Lua] Lobby data player_slot_2 = 0:0
09:15:31.733 [Lua] Lobby data country_code = DE
09:15:31.733 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:31.733 [Lua] Lobby data eac_authorized = true
09:15:31.733 [Lua] Set lobby end.
09:15:31.744 [Lua] Override Player Respawning respawn_end_event false
09:15:31.745 [Lua] CurrentConflictSettings default
09:15:31.745 [Lua] [ConflictDirector] conflict_director is ai_ready
09:15:31.746 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:15:31.746 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:15:31.750 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:15:31.750 [Lua] Forming navigation groups in one frame
09:15:31.750 [Lua] Forming navigation groups
09:15:31.754 [Lua] NavigationGroupManager -> calulation time A: 0.004999999999654392
09:15:31.976 [Lua] NavigationGroupManager -> calulation time B: 0.22200000000020736
09:15:31.976 [Lua] number of nav groups: 447
09:15:31.983 [Lua] number of refined nav groups : 243
09:15:31.988 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985
09:15:31.988 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.755103436112401 Normalized coefficient: 1.1450295574404932
09:15:31.991 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.577069836854943 Normalized coefficient: 1.4890702475198179
09:15:31.995 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.5605321705341328 Normalized coefficient: 1.3141706351765343
09:15:32.005 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
09:15:32.006 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
09:15:32.006 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
09:15:32.006 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
09:15:32.010 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
09:15:32.010 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters.
09:15:32.010 [Lua] [LevelAnalysis] grouping spawners for event_patrol
09:15:32.010 [Lua] [LevelAnalysis]
09:15:32.010 [Lua] [LevelAnalysis] grouping spawners for event_boss
09:15:32.010 [Lua] [LevelAnalysis]
09:15:32.010 [Lua] [LevelAnalysis] Terror events added:
09:15:32.010 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
09:15:32.010 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
09:15:32.010 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
09:15:32.010 [Lua] ----> using boss gizmo!
09:15:32.010 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -322.8 start-travel-dist: 332.8, end-travel-dist: 375.4 spawn_distance 0.0
09:15:32.010 [Lua] Adding main path event: Vector3Box(-25, 4, 1.525) boss_event_chaos_spawn 45 table: 0000000009F75740
09:15:32.010 [Lua] NORMAL PATROL MAIN PATH 474.65933227539063
09:15:32.010 [Lua] [waypoints] = table
09:15:32.010 [Lua] [astar_points] = table
09:15:32.010 [Lua] [travel_dist] = 474.65933707356453 (number)
09:15:32.010 [Lua] [one_directional] = false (boolean)
09:15:32.010 [Lua] [id] = boss_5 (string)
09:15:32.010 [Lua] ----> using boss spline path!
09:15:32.010 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_skaven_spline_patrol 45 table: 0000000009F75AA0
09:15:32.010 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 0
09:15:32.010 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862
09:15:32.010 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:15:32.013 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
09:15:32.018 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64
09:15:32.018 [Lua] [Managers] Calling function on all managers:
09:15:32.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:15:32.047 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
09:15:32.047 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
09:15:32.047 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame
09:15:32.047 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync
09:15:32.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 31
09:15:32.051 [Lua] player (110000106697298,2) was put into party 1
09:15:32.063 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
09:15:32.063 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
09:15:32.063 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
09:15:32.063 [Lua] Set lobby begin:
09:15:32.063 [Lua] Lobby data twitch_enabled = false
09:15:32.063 [Lua] Lobby data power_level = 835
09:15:32.063 [Lua] Lobby data unique_server_name = JayJay
09:15:32.063 [Lua] Lobby data difficulty_tweak = 0
09:15:32.063 [Lua] Lobby data host = 110000106697298
09:15:32.063 [Lua] Lobby data game_mode = 2
09:15:32.063 [Lua] Lobby data is_private = false
09:15:32.063 [Lua] Lobby data match_started = true
09:15:32.063 [Lua] Lobby data mechanism = adventure
09:15:32.063 [Lua] Lobby data level_key = magnus
09:15:32.063 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:32.063 [Lua] Lobby data selected_level_key = magnus
09:15:32.063 [Lua] Lobby data difficulty = hardest
09:15:32.063 [Lua] Lobby data quick_game = true
09:15:32.063 [Lua] Lobby data matchmaking = true
09:15:32.063 [Lua] Lobby data weave_name = false
09:15:32.063 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:32.063 [Lua] Lobby data num_players = 3
09:15:32.063 [Lua] Lobby data player_slot_5 = 0:0
09:15:32.063 [Lua] Lobby data player_slot_2 = 0:0
09:15:32.063 [Lua] Lobby data country_code = DE
09:15:32.064 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:32.064 [Lua] Lobby data eac_authorized = true
09:15:32.064 [Lua] Set lobby end.
09:15:32.064 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
09:15:32.064 [Lua]
09:15:32.064 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
09:15:32.064 [Lua] [wwise/flail] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
09:15:32.064 [Lua] [wwise/staff] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
09:15:32.064 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
09:15:32.064 [Lua]
09:15:32.064 [Lua]
09:15:32.064 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
09:15:32.064 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
09:15:32.064 [Lua] [wwise/staff] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
09:15:32.064 [Lua] [wwise/flail] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
09:15:32.064 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
09:15:32.064 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
09:15:32.064 [Lua]
09:15:32.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
09:15:32.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:15 my_peer_id:110000106697298
09:15:32.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:15 my_peer_id:110000106697298
09:15:32.375 [Lua] Set lobby begin:
09:15:32.375 [Lua] Lobby data twitch_enabled = false
09:15:32.375 [Lua] Lobby data power_level = 835
09:15:32.375 [Lua] Lobby data unique_server_name = JayJay
09:15:32.375 [Lua] Lobby data difficulty_tweak = 0
09:15:32.375 [Lua] Lobby data host = 110000106697298
09:15:32.375 [Lua] Lobby data game_mode = 2
09:15:32.375 [Lua] Lobby data is_private = false
09:15:32.375 [Lua] Lobby data match_started = true
09:15:32.375 [Lua] Lobby data mechanism = adventure
09:15:32.375 [Lua] Lobby data level_key = magnus
09:15:32.375 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:32.375 [Lua] Lobby data selected_level_key = magnus
09:15:32.375 [Lua] Lobby data difficulty = hardest
09:15:32.375 [Lua] Lobby data quick_game = true
09:15:32.375 [Lua] Lobby data matchmaking = true
09:15:32.375 [Lua] Lobby data weave_name = false
09:15:32.375 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:32.375 [Lua] Lobby data num_players = 3
09:15:32.375 [Lua] Lobby data player_slot_5 = 0:0
09:15:32.375 [Lua] Lobby data player_slot_2 = 0:0
09:15:32.375 [Lua] Lobby data country_code = DE
09:15:32.375 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:32.376 [Lua] Lobby data eac_authorized = true
09:15:32.376 [Lua] Set lobby end.
09:15:32.376 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing
09:15:32.376 [Lua] Breedfreezer (server) starting a hot join sync
09:15:32.376 [Lua] packing 0 units of breed chaos_marauder
09:15:32.376 [Lua] packing 0 units of breed skaven_clan_rat
09:15:32.376 [Lua] packing 0 units of breed skaven_storm_vermin
09:15:32.376 [Lua] packing 0 units of breed skaven_slave
09:15:32.376 [Lua] packing 0 units of breed chaos_fanatic
09:15:32.376 [Lua] packing 0 units of breed chaos_raider
09:15:32.376 [Lua] packing 0 units of breed chaos_warrior
09:15:32.376 [Lua] packing 0 units of breed chaos_berzerker
09:15:32.376 [Lua] packing 0 units of breed skaven_plague_monk
09:15:32.376 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:15:32.376 [Lua]
09:15:32.376 [Lua] [1] = 1 (number)
09:15:32.376 [Lua] [2] = 0 (number)
09:15:32.376 [Lua] [3] = 1 (number)
09:15:32.376 [Lua] [4] = 0 (number)
09:15:32.376 [Lua] [5] = 1 (number)
09:15:32.376 [Lua] [6] = 0 (number)
09:15:32.376 [Lua] [7] = 1 (number)
09:15:32.376 [Lua] [8] = 0 (number)
09:15:32.376 [Lua] [9] = 1 (number)
09:15:32.376 [Lua] [10] = 0 (number)
09:15:32.376 [Lua] [11] = 1 (number)
09:15:32.376 [Lua] [12] = 0 (number)
09:15:32.376 [Lua] [13] = 1 (number)
09:15:32.376 [Lua] [14] = 0 (number)
09:15:32.376 [Lua] [15] = 1 (number)
09:15:32.376 [Lua] [16] = 0 (number)
09:15:32.376 [Lua] [17] = 1 (number)
09:15:32.376 [Lua] [18] = 0 (number)
09:15:32.376 [Lua]
09:15:32.376 [Lua]
09:15:32.376 [Lua]
09:15:32.376 [Lua] [GameNetworkManager] destroying game object with go_id=65
09:15:32.376 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
09:15:32.376 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
09:15:32.376 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66
09:15:32.376 [Lua] RemotePlayer:create_game_object( ) 66
09:15:32.389 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync
09:15:32.389 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers
09:15:32.389 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60
09:15:32.391 [Lua] player (110000106697298,2) was put into party 1
09:15:32.403 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
09:15:32.403 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
09:15:32.403 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
09:15:32.403 [Lua] Set lobby begin:
09:15:32.403 [Lua] Lobby data twitch_enabled = false
09:15:32.404 [Lua] Lobby data power_level = 835
09:15:32.404 [Lua] Lobby data unique_server_name = JayJay
09:15:32.404 [Lua] Lobby data difficulty_tweak = 0
09:15:32.404 [Lua] Lobby data host = 110000106697298
09:15:32.404 [Lua] Lobby data game_mode = 2
09:15:32.404 [Lua] Lobby data is_private = false
09:15:32.404 [Lua] Lobby data match_started = true
09:15:32.404 [Lua] Lobby data mechanism = adventure
09:15:32.404 [Lua] Lobby data level_key = magnus
09:15:32.404 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:32.404 [Lua] Lobby data selected_level_key = magnus
09:15:32.404 [Lua] Lobby data difficulty = hardest
09:15:32.404 [Lua] Lobby data quick_game = true
09:15:32.404 [Lua] Lobby data matchmaking = true
09:15:32.404 [Lua] Lobby data weave_name = false
09:15:32.404 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:32.404 [Lua] Lobby data num_players = 3
09:15:32.404 [Lua] Lobby data player_slot_5 = 0:0
09:15:32.404 [Lua] Lobby data player_slot_2 = 0:0
09:15:32.404 [Lua] Lobby data country_code = DE
09:15:32.404 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:32.404 [Lua] Lobby data eac_authorized = true
09:15:32.404 [Lua] Set lobby end.
09:15:32.404 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
09:15:32.404 [Lua]
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
09:15:32.404 [Lua] [wwise/flail] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
09:15:32.404 [Lua] [wwise/staff] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
09:15:32.404 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
09:15:32.404 [Lua]
09:15:32.404 [Lua]
09:15:32.404 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
09:15:32.404 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
09:15:32.404 [Lua] [wwise/staff] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
09:15:32.404 [Lua] [wwise/flail] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
09:15:32.404 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
09:15:32.404 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
09:15:32.404 [Lua]
09:15:32.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 31
09:15:32.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
09:15:32.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
09:15:32.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:16 my_peer_id:110000106697298
09:15:32.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:16 my_peer_id:110000106697298
09:15:32.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
09:15:32.424 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
09:15:32.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
09:15:32.438 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:15:32.512 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
09:15:32.512 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient
09:15:32.513 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
09:15:32.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient
09:15:32.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient
09:15:32.547 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:15:32.547 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1
09:15:32.888 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame
09:15:32.888 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync
09:15:32.910 [Lua] Set lobby begin:
09:15:32.910 [Lua] Lobby data twitch_enabled = false
09:15:32.910 [Lua] Lobby data power_level = 835
09:15:32.911 [Lua] Lobby data unique_server_name = JayJay
09:15:32.911 [Lua] Lobby data difficulty_tweak = 0
09:15:32.911 [Lua] Lobby data host = 110000106697298
09:15:32.911 [Lua] Lobby data game_mode = 2
09:15:32.911 [Lua] Lobby data is_private = false
09:15:32.911 [Lua] Lobby data match_started = true
09:15:32.911 [Lua] Lobby data mechanism = adventure
09:15:32.911 [Lua] Lobby data level_key = magnus
09:15:32.911 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:32.911 [Lua] Lobby data selected_level_key = magnus
09:15:32.911 [Lua] Lobby data difficulty = hardest
09:15:32.911 [Lua] Lobby data quick_game = true
09:15:32.911 [Lua] Lobby data matchmaking = true
09:15:32.911 [Lua] Lobby data weave_name = false
09:15:32.911 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:32.911 [Lua] Lobby data num_players = 3
09:15:32.911 [Lua] Lobby data player_slot_5 = 0:0
09:15:32.911 [Lua] Lobby data player_slot_2 = 0:0
09:15:32.911 [Lua] Lobby data country_code = DE
09:15:32.911 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:32.911 [Lua] Lobby data eac_authorized = true
09:15:32.911 [Lua] Set lobby end.
09:15:32.911 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing
09:15:32.911 [Lua] Breedfreezer (server) starting a hot join sync
09:15:32.911 [Lua] packing 0 units of breed chaos_marauder
09:15:32.911 [Lua] packing 0 units of breed skaven_clan_rat
09:15:32.911 [Lua] packing 0 units of breed skaven_storm_vermin
09:15:32.911 [Lua] packing 0 units of breed skaven_slave
09:15:32.911 [Lua] packing 0 units of breed chaos_fanatic
09:15:32.911 [Lua] packing 0 units of breed chaos_raider
09:15:32.911 [Lua] packing 0 units of breed chaos_warrior
09:15:32.911 [Lua] packing 0 units of breed chaos_berzerker
09:15:32.911 [Lua] packing 0 units of breed skaven_plague_monk
09:15:32.911 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:15:32.911 [Lua]
09:15:32.911 [Lua] [1] = 1 (number)
09:15:32.911 [Lua] [2] = 0 (number)
09:15:32.911 [Lua] [3] = 1 (number)
09:15:32.911 [Lua] [4] = 0 (number)
09:15:32.911 [Lua] [5] = 1 (number)
09:15:32.911 [Lua] [6] = 0 (number)
09:15:32.911 [Lua] [7] = 1 (number)
09:15:32.911 [Lua] [8] = 0 (number)
09:15:32.911 [Lua] [9] = 1 (number)
09:15:32.911 [Lua] [10] = 0 (number)
09:15:32.911 [Lua] [11] = 1 (number)
09:15:32.911 [Lua] [12] = 0 (number)
09:15:32.911 [Lua] [13] = 1 (number)
09:15:32.911 [Lua] [14] = 0 (number)
09:15:32.911 [Lua] [15] = 1 (number)
09:15:32.911 [Lua] [16] = 0 (number)
09:15:32.911 [Lua] [17] = 1 (number)
09:15:32.911 [Lua] [18] = 0 (number)
09:15:32.911 [Lua]
09:15:32.911 [Lua]
09:15:32.911 [Lua]
09:15:32.912 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
09:15:32.912 [Lua] RemotePlayer:create_game_object( ) 68
09:15:32.924 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync
09:15:32.924 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers
09:15:32.925 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a
09:15:32.935 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
09:15:32.935 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
09:15:32.935 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers
09:15:32.935 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame
09:15:32.935 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers
09:15:32.935 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame
09:15:32.937 [Lua] test
09:15:32.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:15:32.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
09:15:32.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:15:32.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:15:32.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
09:15:32.948 [Lua] [GameNetworkManager] destroying game object with go_id=70
09:15:32.957 [Lua] Switching ConflictSettings: to: chaos
09:15:32.957 [Lua] pacing=chaos
09:15:32.957 [Lua] roaming=nil
09:15:32.957 [Lua] specials=chaos
09:15:32.957 [Lua] debug_color=purple
09:15:32.957 [Lua] contained_breeds=nil
09:15:32.957 [Lua] pack_spawning=chaos
09:15:32.957 [Lua] disabled=false
09:15:32.957 [Lua] factions=nil
09:15:32.957 [Lua] boss=chaos
09:15:32.957 [Lua] horde=chaos
09:15:32.957 [Lua] name=chaos
09:15:32.957 [Lua] intensity=default
09:15:32.957 [Lua] ---
09:15:32.959 [Lua] [GameNetworkManager] destroying game object with go_id=67
09:15:32.959 [Lua] player (110000106697298,2) was put into party 1
09:15:32.973 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
09:15:32.973 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
09:15:32.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
09:15:32.973 [Lua] Set lobby begin:
09:15:32.973 [Lua] Lobby data twitch_enabled = false
09:15:32.973 [Lua] Lobby data power_level = 835
09:15:32.973 [Lua] Lobby data unique_server_name = JayJay
09:15:32.973 [Lua] Lobby data difficulty_tweak = 0
09:15:32.973 [Lua] Lobby data host = 110000106697298
09:15:32.973 [Lua] Lobby data game_mode = 2
09:15:32.973 [Lua] Lobby data is_private = false
09:15:32.973 [Lua] Lobby data match_started = true
09:15:32.973 [Lua] Lobby data mechanism = adventure
09:15:32.973 [Lua] Lobby data level_key = magnus
09:15:32.973 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:32.973 [Lua] Lobby data selected_level_key = magnus
09:15:32.974 [Lua] Lobby data difficulty = hardest
09:15:32.974 [Lua] Lobby data quick_game = true
09:15:32.974 [Lua] Lobby data matchmaking = true
09:15:32.974 [Lua] Lobby data weave_name = false
09:15:32.974 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:32.974 [Lua] Lobby data num_players = 3
09:15:32.974 [Lua] Lobby data player_slot_5 = 0:0
09:15:32.974 [Lua] Lobby data player_slot_2 = 0:0
09:15:32.974 [Lua] Lobby data country_code = DE
09:15:32.974 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:32.974 [Lua] Lobby data eac_authorized = true
09:15:32.974 [Lua] Set lobby end.
09:15:32.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
09:15:32.974 [Lua]
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
09:15:32.974 [Lua] [wwise/flail] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
09:15:32.974 [Lua] [wwise/staff] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
09:15:32.974 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
09:15:32.974 [Lua]
09:15:32.974 [Lua]
09:15:32.974 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
09:15:32.974 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
09:15:32.974 [Lua] [wwise/staff] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
09:15:32.974 [Lua] [wwise/flail] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
09:15:32.974 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
09:15:32.974 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
09:15:32.974 [Lua]
09:15:32.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
09:15:32.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:17 my_peer_id:110000106697298
09:15:32.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:17 my_peer_id:110000106697298
09:15:32.992 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
09:15:33.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
09:15:33.099 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:15:33.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
09:15:33.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:15:33.200 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:15:33.200 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1
09:15:33.217 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
09:15:33.218 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
09:15:33.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:15:33.222 [Lua] test
09:15:33.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:15:33.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
09:15:33.303 [Lua] StateInGameRunning:_game_actually_starts()
09:15:33.303 [Lua] #################################################################################################################
09:15:33.303 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:15:33.303 [Lua] #################################################################################################################
09:15:33.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
09:15:33.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
09:15:33.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0
09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0
09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0
09:15:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 0
09:15:33.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
09:15:33.378 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
09:15:33.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
09:15:33.513 [Lua] Commit load time data
09:15:36.668 [Lua] Set lobby begin:
09:15:36.668 [Lua] Lobby data twitch_enabled = false
09:15:36.668 [Lua] Lobby data power_level = 516
09:15:36.668 [Lua] Lobby data unique_server_name = JayJay
09:15:36.668 [Lua] Lobby data difficulty_tweak = 0
09:15:36.668 [Lua] Lobby data host = 110000106697298
09:15:36.668 [Lua] Lobby data game_mode = 2
09:15:36.668 [Lua] Lobby data is_private = false
09:15:36.668 [Lua] Lobby data match_started = true
09:15:36.668 [Lua] Lobby data mechanism = adventure
09:15:36.668 [Lua] Lobby data level_key = magnus
09:15:36.668 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:36.668 [Lua] Lobby data selected_level_key = magnus
09:15:36.668 [Lua] Lobby data difficulty = hardest
09:15:36.669 [Lua] Lobby data quick_game = true
09:15:36.669 [Lua] Lobby data matchmaking = true
09:15:36.669 [Lua] Lobby data weave_name = false
09:15:36.669 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:36.669 [Lua] Lobby data num_players = 3
09:15:36.669 [Lua] Lobby data player_slot_5 = 0:0
09:15:36.669 [Lua] Lobby data player_slot_2 = 0:0
09:15:36.669 [Lua] Lobby data country_code = DE
09:15:36.669 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:36.669 [Lua] Lobby data eac_authorized = true
09:15:36.669 [Lua] Set lobby end.
09:15:41.691 [Lua] Set lobby begin:
09:15:41.691 [Lua] Lobby data twitch_enabled = false
09:15:41.691 [Lua] Lobby data power_level = 795
09:15:41.691 [Lua] Lobby data unique_server_name = JayJay
09:15:41.691 [Lua] Lobby data difficulty_tweak = 0
09:15:41.691 [Lua] Lobby data host = 110000106697298
09:15:41.691 [Lua] Lobby data game_mode = 2
09:15:41.692 [Lua] Lobby data is_private = false
09:15:41.692 [Lua] Lobby data match_started = true
09:15:41.692 [Lua] Lobby data mechanism = adventure
09:15:41.692 [Lua] Lobby data level_key = magnus
09:15:41.692 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:15:41.692 [Lua] Lobby data selected_level_key = magnus
09:15:41.692 [Lua] Lobby data difficulty = hardest
09:15:41.692 [Lua] Lobby data quick_game = true
09:15:41.692 [Lua] Lobby data matchmaking = true
09:15:41.692 [Lua] Lobby data weave_name = false
09:15:41.692 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:15:41.692 [Lua] Lobby data num_players = 3
09:15:41.692 [Lua] Lobby data player_slot_5 = 0:0
09:15:41.692 [Lua] Lobby data player_slot_2 = 0:0
09:15:41.692 [Lua] Lobby data country_code = DE
09:15:41.692 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:15:41.692 [Lua] Lobby data eac_authorized = true
09:15:41.692 [Lua] Set lobby end.
09:16:04.362 [SteamVoipClient] select_out(11000010434bd60, on)
09:16:04.377 [SteamVoipClient] select_out(110000106697298, on)
09:16:04.377 [SteamVoipClient] select_out(11000013ed8f24a, on)
09:16:04.450 [SteamVoipClient] select_out(11000010434bd60, off)
09:16:04.450 [SteamVoipClient] select_out(110000106697298, off)
09:16:04.450 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:16:15.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:16:15.533 [Lua] Spline already found!
09:16:15.568 [Lua] Init group template: spline_patrol
09:16:16.222 [Lua] Players are leaving the safe zone
09:16:17.030 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:17.516 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:18.257 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:18.747 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:19.436 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:19.893 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:20.552 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:21.008 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:30.698 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:31.220 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:32.030 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:32.549 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:33.661 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:34.113 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:34.705 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:35.161 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:35.681 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:36.157 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:37.365 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:37.821 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:39.255 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:39.709 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:39.775 [Lua] Switching ConflictSettings: to: default
09:16:39.775 [Lua] pacing=default
09:16:39.775 [Lua] roaming=nil
09:16:39.775 [Lua] specials=default
09:16:39.775 [Lua] debug_color=maroon
09:16:39.775 [Lua] contained_breeds=nil
09:16:39.775 [Lua] pack_spawning=default
09:16:39.775 [Lua] disabled=false
09:16:39.775 [Lua] factions=nil
09:16:39.775 [Lua] boss=default
09:16:39.775 [Lua] horde=default
09:16:39.775 [Lua] name=default
09:16:39.775 [Lua] intensity=default
09:16:39.775 [Lua] ---
09:16:40.659 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:41.114 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:16:46.811 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:16:46.827 [Lua] Spline already found!
09:16:46.863 [Lua] Init group template: spline_patrol
09:16:47.877 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
09:16:51.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x44f37, position: 3763978
09:17:12.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x45a38, position: 0
09:17:12.556 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:12.809 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:12.877 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:13.147 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:14.056 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:14.394 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:14.950 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:15.304 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:16.269 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:16.553 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:16.670 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:16.956 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:17.513 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:17.968 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:18.742 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:19.095 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:27.589 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
09:17:30.487 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:30.740 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:31.076 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:31.109 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:31.362 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:31.717 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:37.007 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:37.383 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:37.956 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:38.377 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:41.311 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:41.648 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:42.188 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:42.442 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:17:42.459 [Lua] Spline already found!
09:17:42.526 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:42.530 [Lua] Init group template: spline_patrol
09:17:42.715 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:42.984 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:43.118 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:43.372 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:44.147 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:44.198 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:44.500 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:44.518 [Lua] Time for new HOOORDE! multi_first_wave
09:17:44.518 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
09:17:44.518 [Lua] horde requested: vector_blob
09:17:44.518 [Lua] wants to spawn ahead within distance: 60
09:17:44.518 [Lua] horde crated with id 4 of type vector_blob
09:17:44.519 [Lua] managed to spawn 55/55 horde enemies
09:17:44.519 [Lua] vector blob horde has started
09:17:44.534 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:17:45.507 [Lua] Init group template: horde
09:17:46.463 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:46.886 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:47.544 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:17:47.967 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:17:48.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:17:50.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:17:58.763 [Lua] HORDE: Pushing horde in time; too many units out 72
09:18:03.710 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:18:03.710 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:18:03.710 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
09:18:03.710 [Lua] horde requested: vector_blob
09:18:03.710 [Lua] wants to spawn ahead within distance: 60
09:18:03.710 [Lua] horde crated with id 5 of type vector_blob
09:18:03.710 [Lua] managed to spawn 55/55 horde enemies
09:18:03.710 [Lua] vector blob horde has started
09:18:04.622 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:04.622 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:04.622 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:04.770 [Lua] Init group template: horde
09:18:04.914 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:05.003 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:18:05.037 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:18:05.123 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:18:05.175 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:05.372 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:18:05.405 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:05.629 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:18:05.954 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:18:06.850 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:07.355 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:18:10.714 [Lua] Horde killed: ?
09:18:17.071 [Lua] HORDE: Pushing horde in time; too many units out 79
09:18:17.377 [Lua] Coordinated attack!
09:18:22.183 [Lua] HORDE: last wave, reset to standard horde delay
09:18:22.183 [Lua] Time for new HOOORDE! multi_last_wave
09:18:22.183 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
09:18:22.183 [Lua] horde requested: vector_blob
09:18:22.183 [Lua] wants to spawn ahead within distance: 60
09:18:22.183 [Lua] horde crated with id 6 of type vector_blob
09:18:22.183 [Lua] managed to spawn 57/57 horde enemies
09:18:22.183 [Lua] vector blob horde has started
09:18:23.545 [Lua] Init group template: horde
09:18:29.622 [Lua] Horde killed: ?
09:18:43.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:18:46.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:18:46.938 [Lua] Spline already found!
09:18:47.045 [Lua] Init group template: spline_patrol
09:18:49.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:18:49.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:18:49.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:18:50.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
09:18:54.569 [Lua] Horde killed: ?
09:18:55.544 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:55.661 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:55.747 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:18:55.763 [Lua] Spline already found!
09:18:55.802 [Lua] Init group template: spline_patrol
09:18:56.010 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:18:56.111 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:18:58.253 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:58.492 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:18:58.606 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:18:58.894 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:18:59.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:18:59.385 [Lua] Spline already found!
09:18:59.423 [Lua] Init group template: spline_patrol
09:19:00.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:19:01.247 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:01.701 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:02.409 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:02.884 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:03.710 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:03.949 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:04.054 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:04.225 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:04.394 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:04.580 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:06.518 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:19:06.518 [Lua] Players: 4
09:19:06.518 [Lua] Set lobby begin:
09:19:06.518 [Lua] Lobby data twitch_enabled = false
09:19:06.518 [Lua] Lobby data power_level = 795
09:19:06.518 [Lua] Lobby data unique_server_name = JayJay
09:19:06.518 [Lua] Lobby data difficulty_tweak = 0
09:19:06.519 [Lua] Lobby data host = 110000106697298
09:19:06.519 [Lua] Lobby data game_mode = 2
09:19:06.519 [Lua] Lobby data is_private = false
09:19:06.519 [Lua] Lobby data match_started = true
09:19:06.519 [Lua] Lobby data mechanism = adventure
09:19:06.519 [Lua] Lobby data level_key = magnus
09:19:06.519 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:19:06.519 [Lua] Lobby data selected_level_key = magnus
09:19:06.519 [Lua] Lobby data difficulty = hardest
09:19:06.519 [Lua] Lobby data quick_game = true
09:19:06.519 [Lua] Lobby data matchmaking = true
09:19:06.519 [Lua] Lobby data weave_name = false
09:19:06.519 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:19:06.519 [Lua] Lobby data num_players = 4
09:19:06.519 [Lua] Lobby data player_slot_5 = 0:0
09:19:06.519 [Lua] Lobby data player_slot_2 = 0:0
09:19:06.519 [Lua] Lobby data country_code = DE
09:19:06.519 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:19:06.519 [Lua] Lobby data eac_authorized = true
09:19:06.519 [Lua] Set lobby end.
09:19:06.519 [Lua] [LobbyMembers] Member joined 110000105b94349
09:19:08.643 [Lua] GOT approve_channel 14 110000105b94349 186000003b5680b
09:19:08.643 [EAC] EAC server has client 110000105b94349 and channel 14 (and owner 110000105b94349)
09:19:08.643 [EACServer] [10:19:08:642][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105B94349 PlayerGUID: 76561198056293193 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056293193 PlayerName: FryARock
09:19:08.643 [Lua] Client with peer_id 110000105b94349 got APPROVED by server
09:19:08.643 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105b94349'
09:19:08.643 [Lua] [PeerSM] 110000105b94349 :: on_enter Connecting
09:19:08.643 [Lua] [ChatManager][1]System: FryARock is joining the game
09:19:08.762 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
09:19:08.762 [Lua] [Matchmaking] Got a handshake request from 110000105b94349 with user name 'FryARock'
09:19:08.851 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 110000105b94349, replying lobby_ok
09:19:08.943 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105b94349 REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
09:19:09.036 [Lua] Set lobby begin:
09:19:09.036 [Lua] Lobby data twitch_enabled = false
09:19:09.036 [Lua] Lobby data power_level = 795
09:19:09.036 [Lua] Lobby data unique_server_name = JayJay
09:19:09.036 [Lua] Lobby data difficulty_tweak = 0
09:19:09.036 [Lua] Lobby data host = 110000106697298
09:19:09.036 [Lua] Lobby data game_mode = 2
09:19:09.036 [Lua] Lobby data is_private = false
09:19:09.036 [Lua] Lobby data match_started = true
09:19:09.036 [Lua] Lobby data mechanism = adventure
09:19:09.036 [Lua] Lobby data level_key = magnus
09:19:09.036 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:19:09.036 [Lua] Lobby data selected_level_key = magnus
09:19:09.036 [Lua] Lobby data difficulty = hardest
09:19:09.036 [Lua] Lobby data quick_game = true
09:19:09.036 [Lua] Lobby data matchmaking = true
09:19:09.036 [Lua] Lobby data weave_name = false
09:19:09.036 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:19:09.036 [Lua] Lobby data num_players = 4
09:19:09.037 [Lua] Lobby data player_slot_5 = 0:0
09:19:09.037 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:19:09.037 [Lua] Lobby data country_code = DE
09:19:09.037 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:19:09.037 [Lua] Lobby data eac_authorized = true
09:19:09.037 [Lua] Set lobby end.
09:19:09.037 [Lua] [Matchmaking] Assigning profile slot 2 to 110000105b94349
09:19:09.037 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:110000105b94349 | es:0
09:19:10.348 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:10.449 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:10.842 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:10.878 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:11.257 [Lua] ### CLEARING PEER STATE FOR 110000105b94349
09:19:11.257 [Lua] [PeerSM] 110000105b94349 :: on_exit Connecting
09:19:11.257 [Lua] [PeerSM] 110000105b94349 :: on_enter Connecting
09:19:11.341 [Lua] [PSM] Peer 110000105b94349 joined. Want to use profile index "2" and join party "0"
09:19:11.341 [Lua] Mechanism says: a client joined the game! 110000105b94349
09:19:11.341 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105b94349, connection_key=4)
09:19:11.341 [Lua] Sync dynamic to client:
09:19:11.562 [SteamVoipClient] select_out(110000105b94349, on)
09:19:11.580 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:11.580 [SteamVoipClient] select_out(110000105b94349, on)
09:19:11.580 [SteamVoipClient] select_in(110000105b94349, on)
09:19:11.580 [SteamVoipClient] select_out(110000105b94349, off)
09:19:11.947 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:12.082 [EACServer] [10:19:12:082][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B94349 Session: 6 Status: Client Authenticated Message: Client authenticated.
09:19:12.083 [EAC] Peer 110000105b94349 switched EAC state to ClientAuthenticatedLocal
09:19:12.253 [EACServer] [10:19:12:253][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105B94349.
09:19:12.554 [EACServer] [10:19:12:553][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105B94349
09:19:12.554 [EACServer] [10:19:12:553][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B94349 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:19:12.557 [EAC] Peer 110000105b94349 switched EAC state to ClientAuthenticatedRemote
09:19:12.967 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:13.315 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:13.365 [Lua] player (110000105b94349,1) was put into party 0
09:19:13.365 [Lua] [PeerSM] 110000105b94349 :: on_exit Connecting
09:19:13.365 [Lua] [PeerSM] 110000105b94349 :: on_enter Loading
09:19:13.366 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b94349 magnus 0
09:19:13.366 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:19:13.366 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 22, User: 110000106697298 "JayJay"
<>
09:19:13.366 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 000000000B2A4360; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000105b94349"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10029499; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000087DE9E0
[3] _ = table: 000000000B2A4360; new_state = Loading; old_state = Connecting
[4] self = table: 00000000101B0320; dt = 0.016840582713484764; state_data = table: 000000000B2A4360; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.016840582713484764; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "110000105b94349"; peer_state_machine = table: 00000000101B0320
[6] self = table: 000000000DA02890; dt = 0.016840582713484764; t = 220.34220788441598; network_manager = table: 000000000B0D2760
[7] self = table: 0000000002EBE180; dt = 0.016840582713484764; t = 2741.0272481031716
[8] self = table: 0000000000097100; real_world_dt = 0.016840582713484764; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016840582713484764; t = 2741.0272481031716
[9] dt = 0.016840582713484764
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105b94349"; wanted_profile_index = 2; resend_timer = 1.9130576029419899; resend_post_game_timer = 1.91557970456779; clan_tag = "0"; peer_id = "110000105b94349";
[4] current_state = Loading; function_memoize = table: 00000000101B02F0; state_data = table: 000000000B2A4360;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "magnus"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690;
[6] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016859721392393112; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F4E4F90; network_event_delegate = table: 000000000C312690; machines = table: 000000000B119B80; _camera_carrier = table: 000000000B609670; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; network_clock = table: 00000000022AA290; statistics_db = table: 000000000B794020; _lobby_host = table: 000000000F9BB3B0; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330;
<>
<>
09:19:13.939 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:14.294 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:14.918 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:15.306 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:16.045 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:16.502 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:19.565 [Lua] ### Sending rpc_level_loaded
09:19:19.565 [Lua] #### Has state machine: true, peer_id: 110000105b94349, level_id: 73
09:19:19.565 [Lua] Peer 110000105b94349 has loaded the level but not all enemies, so we wait
09:19:20.645 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:20.864 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:20.985 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:21.016 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:21.252 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:21.406 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:19:25.435 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:25.486 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:25.638 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:25.857 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:26.226 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:26.453 [Lua] Switching ConflictSettings: to: skaven
09:19:26.453 [Lua] pacing=default
09:19:26.453 [Lua] roaming=nil
09:19:26.453 [Lua] specials=skaven
09:19:26.453 [Lua] debug_color=orange
09:19:26.453 [Lua] contained_breeds=nil
09:19:26.453 [Lua] pack_spawning=skaven
09:19:26.453 [Lua] disabled=false
09:19:26.453 [Lua] factions=nil
09:19:26.453 [Lua] boss=skaven
09:19:26.453 [Lua] horde=default
09:19:26.453 [Lua] name=skaven
09:19:26.453 [Lua] intensity=default
09:19:26.453 [Lua] ---
09:19:26.512 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:26.646 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:26.725 [Lua] Switching ConflictSettings: to: default
09:19:26.725 [Lua] pacing=default
09:19:26.725 [Lua] roaming=nil
09:19:26.725 [Lua] specials=default
09:19:26.725 [Lua] debug_color=maroon
09:19:26.725 [Lua] contained_breeds=nil
09:19:26.725 [Lua] pack_spawning=default
09:19:26.725 [Lua] disabled=false
09:19:26.725 [Lua] factions=nil
09:19:26.725 [Lua] boss=default
09:19:26.725 [Lua] horde=default
09:19:26.725 [Lua] name=default
09:19:26.725 [Lua] intensity=default
09:19:26.725 [Lua] ---
09:19:26.902 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:26.902 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:27.190 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105b94349, connection_key=4)
09:19:27.191 [Lua] [PeerSM] 110000105b94349 :: on_exit Loading
09:19:27.191 [Lua] [PeerSM] 110000105b94349 :: on_enter LoadingProfilePackages
09:19:27.191 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b94349 inventory_sync_id:17 my_peer_id:110000106697298
09:19:27.308 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:28.071 [Lua] Switching ConflictSettings: to: skaven
09:19:28.071 [Lua] pacing=default
09:19:28.071 [Lua] roaming=nil
09:19:28.071 [Lua] specials=skaven
09:19:28.071 [Lua] debug_color=orange
09:19:28.071 [Lua] contained_breeds=nil
09:19:28.071 [Lua] pack_spawning=skaven
09:19:28.071 [Lua] disabled=false
09:19:28.071 [Lua] factions=nil
09:19:28.071 [Lua] boss=skaven
09:19:28.071 [Lua] horde=default
09:19:28.071 [Lua] name=skaven
09:19:28.071 [Lua] intensity=default
09:19:28.071 [Lua] ---
09:19:28.215 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:28.468 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:28.602 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:28.736 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:28.839 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:29.147 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:31.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x4a258, position: 0
09:19:33.809 [Lua] [PeerSM] 110000105b94349 :: on_exit LoadingProfilePackages
09:19:33.809 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForEnterGame
09:19:35.095 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
09:19:35.095 [Lua] [Matchmaking] Got a handshake request from 110000105b94349 with user name 'FryARock'
09:19:35.096 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForEnterGame
09:19:35.096 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForGameObjectSync
09:19:35.115 [Lua] Breedfreezer (server) starting a hot join sync
09:19:35.115 [Lua] packing 5 units of breed chaos_marauder
09:19:35.115 [Lua] packing 9 units of breed skaven_clan_rat
09:19:35.115 [Lua] packing 0 units of breed skaven_storm_vermin
09:19:35.115 [Lua] packing 50 units of breed skaven_slave
09:19:35.115 [Lua] packing 2 units of breed chaos_fanatic
09:19:35.115 [Lua] packing 1 units of breed chaos_raider
09:19:35.115 [Lua] packing 1 units of breed chaos_warrior
09:19:35.115 [Lua] packing 0 units of breed chaos_berzerker
09:19:35.115 [Lua] packing 0 units of breed skaven_plague_monk
09:19:35.115 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:19:35.115 [Lua]
09:19:35.115 [Lua] [1] = 7 (number)
09:19:35.115 [Lua] [2] = 5 (number)
09:19:35.115 [Lua] [3] = 1 (number)
09:19:35.115 [Lua] [4] = 9 (number)
09:19:35.115 [Lua] [5] = 1 (number)
09:19:35.115 [Lua] [6] = 0 (number)
09:19:35.115 [Lua] [7] = 28 (number)
09:19:35.115 [Lua] [8] = 50 (number)
09:19:35.115 [Lua] [9] = 8 (number)
09:19:35.115 [Lua] [10] = 2 (number)
09:19:35.115 [Lua] [11] = 3 (number)
09:19:35.115 [Lua] [12] = 1 (number)
09:19:35.115 [Lua] [13] = 2 (number)
09:19:35.115 [Lua] [14] = 1 (number)
09:19:35.115 [Lua] [15] = 1 (number)
09:19:35.115 [Lua] [16] = 0 (number)
09:19:35.115 [Lua] [17] = 1 (number)
09:19:35.115 [Lua] [18] = 0 (number)
09:19:35.115 [Lua]
09:19:35.115 [Lua]
09:19:35.115 [Lua] [1] = 382 (number)
09:19:35.115 [Lua] [2] = 83 (number)
09:19:35.115 [Lua] [3] = 79 (number)
09:19:35.115 [Lua] [4] = 99 (number)
09:19:35.115 [Lua] [5] = 88 (number)
09:19:35.115 [Lua] [6] = 177 (number)
09:19:35.115 [Lua] [7] = 176 (number)
09:19:35.115 [Lua] [8] = 210 (number)
09:19:35.115 [Lua] [9] = 215 (number)
09:19:35.115 [Lua] [10] = 184 (number)
09:19:35.115 [Lua] [11] = 283 (number)
09:19:35.115 [Lua] [12] = 173 (number)
09:19:35.115 [Lua] [13] = 334 (number)
09:19:35.115 [Lua] [14] = 243 (number)
09:19:35.115 [Lua] [15] = 190 (number)
09:19:35.115 [Lua] [16] = 270 (number)
09:19:35.115 [Lua] [17] = 287 (number)
09:19:35.115 [Lua] [18] = 205 (number)
09:19:35.115 [Lua] [19] = 213 (number)
09:19:35.115 [Lua] [20] = 204 (number)
09:19:35.115 [Lua] [21] = 234 (number)
09:19:35.115 [Lua] [22] = 238 (number)
09:19:35.115 [Lua] [23] = 197 (number)
09:19:35.115 [Lua] [24] = 211 (number)
09:19:35.115 [Lua] [25] = 219 (number)
09:19:35.115 [Lua] [26] = 212 (number)
09:19:35.115 [Lua] [27] = 199 (number)
09:19:35.115 [Lua] [28] = 217 (number)
09:19:35.115 [Lua] [29] = 285 (number)
09:19:35.115 [Lua] [30] = 203 (number)
09:19:35.115 [Lua] [31] = 223 (number)
09:19:35.115 [Lua] [32] = 195 (number)
09:19:35.115 [Lua] [33] = 220 (number)
09:19:35.115 [Lua] [34] = 271 (number)
09:19:35.115 [Lua] [35] = 281 (number)
09:19:35.115 [Lua] [36] = 339 (number)
09:19:35.115 [Lua] [37] = 198 (number)
09:19:35.115 [Lua] [38] = 336 (number)
09:19:35.115 [Lua] [39] = 337 (number)
09:19:35.115 [Lua] [40] = 192 (number)
09:19:35.115 [Lua] [41] = 276 (number)
09:19:35.115 [Lua] [42] = 338 (number)
09:19:35.115 [Lua] [43] = 222 (number)
09:19:35.115 [Lua] [44] = 214 (number)
09:19:35.115 [Lua] [45] = 221 (number)
09:19:35.115 [Lua] [46] = 278 (number)
09:19:35.115 [Lua] [47] = 335 (number)
09:19:35.115 [Lua] [48] = 230 (number)
09:19:35.115 [Lua] [49] = 275 (number)
09:19:35.115 [Lua] [50] = 216 (number)
09:19:35.115 [Lua] [51] = 282 (number)
09:19:35.115 [Lua] [52] = 284 (number)
09:19:35.115 [Lua] [53] = 228 (number)
09:19:35.115 [Lua] [54] = 231 (number)
09:19:35.115 [Lua] [55] = 218 (number)
09:19:35.115 [Lua] [56] = 286 (number)
09:19:35.115 [Lua] [57] = 206 (number)
09:19:35.115 [Lua] [58] = 207 (number)
09:19:35.115 [Lua] [59] = 226 (number)
09:19:35.115 [Lua] [60] = 194 (number)
09:19:35.115 [Lua] [61] = 279 (number)
09:19:35.115 [Lua] [62] = 277 (number)
09:19:35.115 [Lua] [63] = 273 (number)
09:19:35.115 [Lua] [64] = 235 (number)
09:19:35.115 [Lua] [65] = 112 (number)
09:19:35.115 [Lua] [66] = 90 (number)
09:19:35.115 [Lua] [67] = 128 (number)
09:19:35.115 [Lua] [68] = 94 (number)
09:19:35.115 [Lua]
09:19:35.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=416
09:19:35.115 [Lua] RemotePlayer:create_game_object( ) 416
09:19:35.133 [Lua] Assigning peer(110000105b94349:1) to profile(2) career(2)
09:19:35.133 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105b94349) local_player_id(1) profile_index(2) career_index(2)
09:19:35.133 [Lua] Set lobby begin:
09:19:35.133 [Lua] Lobby data twitch_enabled = false
09:19:35.133 [Lua] Lobby data power_level = 795
09:19:35.133 [Lua] Lobby data unique_server_name = JayJay
09:19:35.133 [Lua] Lobby data difficulty_tweak = 0
09:19:35.133 [Lua] Lobby data host = 110000106697298
09:19:35.133 [Lua] Lobby data game_mode = 2
09:19:35.133 [Lua] Lobby data is_private = false
09:19:35.133 [Lua] Lobby data match_started = true
09:19:35.133 [Lua] Lobby data mechanism = adventure
09:19:35.133 [Lua] Lobby data level_key = magnus
09:19:35.134 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:19:35.134 [Lua] Lobby data selected_level_key = magnus
09:19:35.134 [Lua] Lobby data difficulty = hardest
09:19:35.134 [Lua] Lobby data quick_game = true
09:19:35.134 [Lua] Lobby data matchmaking = true
09:19:35.134 [Lua] Lobby data weave_name = false
09:19:35.134 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:19:35.134 [Lua] Lobby data num_players = 4
09:19:35.134 [Lua] Lobby data player_slot_5 = 0:0
09:19:35.134 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:19:35.134 [Lua] Lobby data country_code = DE
09:19:35.134 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:19:35.134 [Lua] Lobby data eac_authorized = true
09:19:35.134 [Lua] Set lobby end.
09:19:35.134 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:110000105b94349 | es:0
09:19:35.134 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForGameObjectSync
09:19:35.134 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForPlayers
09:19:35.144 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForPlayers
09:19:35.144 [Lua] [PeerSM] 110000105b94349 :: on_enter InGame
09:19:35.428 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105b94349 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:19:35.428 [Lua] Adding player sync data to peer=110000105b94349 local_player_id=1
09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:18 my_peer_id:110000106697298
09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:18 my_peer_id:110000106697298
09:19:35.428 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b94349 inventory_sync_id:18 my_peer_id:110000106697298
09:19:35.429 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b94349
09:19:35.436 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
09:19:35.436 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read,
09:19:35.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:19:35.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:19:35.436 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
09:19:35.436 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
09:19:35.436 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read,
09:19:35.467 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:35.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
09:19:35.512 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
09:19:35.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
09:19:35.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
09:19:35.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
09:19:35.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
09:19:35.714 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:35.814 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:35.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
09:19:35.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
09:19:35.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
09:19:36.116 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:36.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
09:19:36.388 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
09:19:36.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
09:19:36.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
09:19:36.641 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
09:19:36.642 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
09:19:36.725 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
09:19:36.725 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
09:19:36.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
09:19:38.128 [Lua] player (110000105b94349,1) was put into party 1
09:19:38.142 [Lua] [GameNetworkManager] destroying game object with go_id=77
09:19:38.145 [Lua] [GameNetworkManager] destroying game object with go_id=73
09:19:38.267 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105b94349 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:19:38.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=419
09:19:38.269 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:19:38.667 [Lua] Set lobby begin:
09:19:38.667 [Lua] Lobby data twitch_enabled = false
09:19:38.667 [Lua] Lobby data power_level = 596
09:19:38.667 [Lua] Lobby data unique_server_name = JayJay
09:19:38.667 [Lua] Lobby data difficulty_tweak = 0
09:19:38.667 [Lua] Lobby data host = 110000106697298
09:19:38.668 [Lua] Lobby data game_mode = 2
09:19:38.668 [Lua] Lobby data is_private = false
09:19:38.668 [Lua] Lobby data match_started = true
09:19:38.668 [Lua] Lobby data mechanism = adventure
09:19:38.668 [Lua] Lobby data level_key = magnus
09:19:38.668 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:19:38.668 [Lua] Lobby data selected_level_key = magnus
09:19:38.668 [Lua] Lobby data difficulty = hardest
09:19:38.668 [Lua] Lobby data quick_game = true
09:19:38.668 [Lua] Lobby data matchmaking = true
09:19:38.668 [Lua] Lobby data weave_name = false
09:19:38.668 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:19:38.668 [Lua] Lobby data num_players = 4
09:19:38.668 [Lua] Lobby data player_slot_5 = 0:0
09:19:38.668 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:19:38.668 [Lua] Lobby data country_code = DE
09:19:38.668 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:19:38.668 [Lua] Lobby data eac_authorized = true
09:19:38.668 [Lua] Set lobby end.
09:19:39.223 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:39.762 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:43.690 [Lua] Set lobby begin:
09:19:43.690 [Lua] Lobby data twitch_enabled = false
09:19:43.690 [Lua] Lobby data power_level = 805
09:19:43.690 [Lua] Lobby data unique_server_name = JayJay
09:19:43.690 [Lua] Lobby data difficulty_tweak = 0
09:19:43.690 [Lua] Lobby data host = 110000106697298
09:19:43.690 [Lua] Lobby data game_mode = 2
09:19:43.690 [Lua] Lobby data is_private = false
09:19:43.690 [Lua] Lobby data match_started = true
09:19:43.690 [Lua] Lobby data mechanism = adventure
09:19:43.690 [Lua] Lobby data level_key = magnus
09:19:43.690 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:19:43.690 [Lua] Lobby data selected_level_key = magnus
09:19:43.690 [Lua] Lobby data difficulty = hardest
09:19:43.690 [Lua] Lobby data quick_game = true
09:19:43.690 [Lua] Lobby data matchmaking = true
09:19:43.690 [Lua] Lobby data weave_name = false
09:19:43.690 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:19:43.690 [Lua] Lobby data num_players = 4
09:19:43.690 [Lua] Lobby data player_slot_5 = 0:0
09:19:43.690 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:19:43.690 [Lua] Lobby data country_code = DE
09:19:43.691 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:19:43.691 [Lua] Lobby data eac_authorized = true
09:19:43.691 [Lua] Set lobby end.
09:19:47.837 [Lua] Switching ConflictSettings: to: default
09:19:47.837 [Lua] pacing=default
09:19:47.837 [Lua] roaming=nil
09:19:47.837 [Lua] specials=default
09:19:47.837 [Lua] debug_color=maroon
09:19:47.837 [Lua] contained_breeds=nil
09:19:47.837 [Lua] pack_spawning=default
09:19:47.837 [Lua] disabled=false
09:19:47.837 [Lua] factions=nil
09:19:47.837 [Lua] boss=default
09:19:47.837 [Lua] horde=default
09:19:47.837 [Lua] name=default
09:19:47.837 [Lua] intensity=default
09:19:47.837 [Lua] ---
09:19:49.629 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:49.865 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:49.916 [Lua] Time for new HOOORDE! multi_first_wave
09:19:49.916 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
09:19:49.916 [Lua] horde requested: vector_blob
09:19:49.916 [Lua] wants to spawn ahead within distance: 60
09:19:49.916 [Lua] horde crated with id 10 of type vector_blob
09:19:49.916 [Lua] managed to spawn 56/56 horde enemies
09:19:49.916 [Lua] vector blob horde has started
09:19:50.017 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:50.335 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:50.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:19:50.472 [Lua] Spline already found!
09:19:50.849 [Lua] Init group template: horde
09:19:50.912 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:50.950 [Lua] Init group template: spline_patrol
09:19:51.002 [Lua] main path terror event triggered: boss_event_chaos_spawn
09:19:51.002 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
09:19:51.035 [Flow] Boss DoorStormfiend
09:19:51.036 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro
09:19:51.038 [Lua] Init group template: boss_door_closers
09:19:51.323 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:51.746 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:52.135 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:53.406 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:53.695 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:53.778 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:53.998 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:19:55.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:19:57.740 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:19:58.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 84
09:19:58.571 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 13 83
09:20:00.281 [Lua] moving away from target, need to turn left to get back
09:20:02.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:02.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:02.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:03.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:03.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:03.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:04.116 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:04.116 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:04.116 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:04.505 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:04.540 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:04.573 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:04.698 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:04.714 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:04.920 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:04.976 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:05.042 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:05.078 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:05.239 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:05.272 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:05.374 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:05.408 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:05.589 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:05.589 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:05.717 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:05.717 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:05.921 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:05.922 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:06.045 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:06.079 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:06.253 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:06.253 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:06.375 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:06.411 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:06.571 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:06.609 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:06.721 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:06.722 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:06.908 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:06.977 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 2447835
09:20:07.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:20:07.048 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:07.048 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.241 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:07.314 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.388 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:07.442 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.579 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:07.612 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.720 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:07.738 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.773 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:07.880 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:07.951 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:08.017 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:08.048 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:08.248 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:08.248 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:08.388 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:08.389 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:08.550 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:08.609 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:08.717 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:08.751 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:08.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:08.954 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:09.055 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:10.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:11.915 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:12.753 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:20:17.112 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:17.247 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:17.436 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:17.537 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:17.579 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:17.606 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:17.740 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:17.908 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:17.976 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:18.178 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:18.399 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:20:18.399 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:20:18.399 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
09:20:18.399 [Lua] horde requested: vector_blob
09:20:18.399 [Lua] wants to spawn behind within distance: 60
09:20:18.399 [Lua] horde crated with id 13 of type vector_blob
09:20:18.399 [Lua] managed to spawn 58/58 horde enemies
09:20:18.399 [Lua] vector blob horde has started
09:20:19.108 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:19.244 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:19.394 [Lua] Init group template: horde
09:20:19.455 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:19.522 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:19.540 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:19.678 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:19.749 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:19.816 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:19.883 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:19.940 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.087 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:20.172 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.206 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:20.314 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.376 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:20.451 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:20.508 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:20.651 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.707 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:20.817 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:20.817 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.886 [Lua] Horde killed: ?
09:20:20.956 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:20.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:20:21.023 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:21.044 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:21.147 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:21.181 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:21.350 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:21.418 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:21.451 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:21.552 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:21.637 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:21.773 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:21.773 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:21.878 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.017 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 2447835
09:20:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:20:22.079 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.146 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:22.180 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.314 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:22.417 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.457 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:22.588 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.656 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:22.739 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:22.773 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.874 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:22.942 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:23.078 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:23.179 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:23.213 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:23.314 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:23.382 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:23.518 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:23.552 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:23.687 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:23.739 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:23.839 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:24.038 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:24.486 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
09:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:20:27.162 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:27.266 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:27.464 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:27.565 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:27.565 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:27.657 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:27.923 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:27.957 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:30.947 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:31.014 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:31.387 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:31.606 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:31.639 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:31.782 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
09:20:32.097 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:32.434 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:32.942 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:33.280 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:33.802 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:33.986 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:34.466 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:34.649 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:34.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 20, name: `unknown`
09:20:35.139 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:35.322 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:35.796 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:36.016 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:36.588 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:40.751 [Lua] HORDE: last wave, reset to standard horde delay
09:20:40.751 [Lua] Time for new HOOORDE! multi_last_wave
09:20:40.751 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
09:20:40.751 [Lua] horde requested: vector_blob
09:20:40.751 [Lua] wants to spawn ahead within distance: 60
09:20:40.751 [Lua] horde crated with id 14 of type vector_blob
09:20:40.751 [Lua] managed to spawn 57/57 horde enemies
09:20:40.751 [Lua] vector blob horde has started
09:20:41.716 [Lua] Init group template: horde
09:20:46.124 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:47.395 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:50.804 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:50.904 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:51.075 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:51.131 [Lua] Horde killed: ?
09:20:51.194 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:51.368 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:51.368 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:51.468 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:51.468 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:51.636 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:51.824 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:52.030 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:52.064 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:53.954 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:54.172 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:54.308 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:54.680 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:20:54.899 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:54.899 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:55.523 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:55.642 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:56.281 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:56.348 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:56.551 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:56.651 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:20:57.107 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:57.157 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:20:57.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4dac5, position: 0
09:21:07.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:21:08.553 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:21:11.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:21:11.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:21:11.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:21:15.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:21:15.586 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:16.447 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:16.488 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:16.551 [Lua] Horde killed: ?
09:21:16.953 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:17.982 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:19.010 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:21.083 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:21.742 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:23.584 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:24.411 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:25.809 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:26.738 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:35.145 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Grimoire
09:21:40.421 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:41.824 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:46.669 [Lua] Override Player Respawning respawn_barrel_event true
09:21:53.158 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:53.528 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:21:53.747 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:53.881 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.082 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.116 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:54.218 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.250 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:54.384 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.418 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.519 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.520 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:54.587 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:54.621 [Lua] simple los failed
09:21:54.687 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:54.754 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:54.844 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:21:54.878 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:55.175 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:21:55.360 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:55.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:21:55.713 [Lua] Spline already found!
09:21:55.796 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:21:55.799 [Lua] Init group template: spline_patrol
09:21:56.975 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:57.379 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:21:58.640 [Lua] ready to jump failed
09:21:58.959 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:59.218 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:59.346 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:21:59.498 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:21:59.566 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:21:59.870 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:22:00.698 [Lua] ready to jump failed
09:22:01.597 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:02.011 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:02.061 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:02.330 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:02.481 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:22:02.715 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:22:02.752 [Lua] fence jumping
09:22:03.775 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:03.777 [Lua] simple los failed
09:22:04.094 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:22:04.127 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:04.535 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:04.856 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:05.210 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:09.151 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:09.557 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:10.485 [Lua] ready to jump failed
09:22:12.425 [Lua] ready to jump failed
09:22:14.431 [Lua] simple los failed
09:22:14.672 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:16.471 [Lua] fence jumping
09:22:16.706 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:17.329 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:17.548 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:17.685 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:18.104 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:22:18.272 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:18.877 [Lua] Coordinated attack!
09:22:23.348 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:28.576 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:22:33.991 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0)
09:22:34.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:22:35.133 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:22:35.149 [Lua] Spline already found!
09:22:35.286 [Lua] Init group template: spline_patrol
09:22:37.759 [Lua] Time for new HOOORDE! multi_first_wave
09:22:37.759 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
09:22:37.759 [Lua] horde requested: ambush
09:22:37.759 [Lua] setting up ambush-horde
09:22:37.759 [Lua] Composing horde 'large' .. using variant 'plain'
09:22:37.759 [Lua] -> spawning: 52
09:22:37.759 [Lua] horde crated with id 17 of type ambush
09:22:37.759 [Lua] ambush horde has started
09:22:38.271 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b
09:22:38.285 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0)
09:22:41.547 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:42.127 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:42.276 [Lua] Init group template: horde
09:22:45.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:46.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:48.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:50.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:50.864 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:50.865 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:50.865 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:51.409 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:51.496 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:51.646 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:22:51.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:53.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:53.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:53.483 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
09:22:53.483 [Flow] Socket 2 occupied
09:22:53.483 [Lua] [flow:Sockets occupied:] float=1.000000
09:22:54.740 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:54.865 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:54.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:55.065 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:55.167 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:55.242 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:55.280 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:55.448 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:55.535 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:55.563 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:55.616 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:55.766 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:55.815 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:55.917 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:55.964 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:56.107 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:56.133 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:56.234 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:56.234 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:56.446 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:56.516 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:56.562 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:56.634 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:56.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:56.749 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:56.797 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:56.893 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:56.962 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:57.060 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:22:57.084 [Lua] Spline already found!
09:22:57.110 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:57.135 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:57.165 [Lua] Init group template: spline_patrol
09:22:57.236 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:57.333 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:57.439 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:57.536 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:57.536 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:57.680 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:57.747 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:57.862 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:57.954 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.048 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:58.071 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.210 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:58.210 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.304 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:58.393 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:58.511 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:58.534 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.582 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.695 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:58.742 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.835 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:58.860 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:58.994 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:59.063 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:59.129 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:59.309 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:59.331 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:59.474 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:59.474 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:59.661 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:59.662 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:59.698 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:59.815 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:59.834 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:22:59.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:22:59.962 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:22:59.974 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:00.070 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:00.123 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:00.201 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:00.295 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:00.394 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:00.437 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:00.437 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:00.703 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:00.768 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:01.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:23:02.662 [Lua] event horde ends!
09:23:07.871 [Lua] event horde ends!
09:23:08.060 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:08.307 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:08.445 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:23:08.682 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:23:09.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:23:09.667 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:09.816 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:09.963 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:10.063 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:10.273 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:10.440 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:13.031 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:13.170 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:13.298 [Lua] Horde killed: ?
09:23:13.341 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:13.375 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:13.475 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:13.475 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:13.659 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:13.659 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:13.793 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:13.794 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:13.963 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.031 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:14.099 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.172 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:14.303 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.370 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:14.438 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.531 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:14.594 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.662 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:14.730 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.864 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:14.931 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:14.998 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.032 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:15.168 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.235 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:15.303 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.337 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:15.405 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.540 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:15.597 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.659 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:15.727 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.845 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:15.896 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:15.964 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:16.034 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:16.235 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:16.337 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:26.181 [Lua] event horde ends!
09:23:26.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:23:27.068 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:28.195 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:30.327 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:30.428 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:30.597 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:30.698 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:30.833 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:31.001 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:31.796 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
09:23:31.796 [Lua] [flow:Sockets occupied:] float=2.000000
09:23:31.796 [Flow] Socket 3 occupied
09:23:33.403 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:33.537 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:33.706 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:33.841 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:33.875 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.010 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.027 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:34.161 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:34.218 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.297 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.330 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:34.465 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:34.500 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.635 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.635 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:34.770 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:34.804 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.939 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:34.939 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:35.073 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:35.074 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:35.192 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:35.260 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:35.362 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:35.396 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:35.499 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:35.564 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:35.700 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:35.734 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:35.869 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:36.004 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:36.092 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:45.365 [Lua] event horde ends!
09:23:47.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:23:48.452 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
09:23:48.452 [Flow] Socket 1 occupied
09:23:48.452 [Lua] [flow:Sockets occupied:] float=3.000000
09:23:48.461 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0)
09:23:48.461 [Lua] stopping terror event: magnus_door_a
09:23:48.480 [Lua] stopping terror event: magnus_door_b
09:23:48.559 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:48.669 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:48.873 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:48.936 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:48.978 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:49.075 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:49.175 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:49.207 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:49.306 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:49.543 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:23:50.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:23:54.552 [Lua] [flow] string="Magnus Gate Destroyed"
09:23:54.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:23:58.468 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:58.565 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:58.884 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:23:58.934 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:58.984 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:00.607 [Lua] Override Player Respawning respawn_barrel_event false
09:24:01.291 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:01.583 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:01.702 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:24:01.970 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:01.986 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:24:02.355 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:24:03.681 [Lua] event horde ends!
09:24:03.815 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 11 12
09:24:04.374 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
09:24:04.374 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
09:24:04.390 [Lua] > starting new spline, using new navbot: standard , id: boss_5
09:24:04.407 [Lua] > continuing spline boss_5 index: 2 retries: 0
09:24:04.424 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
09:24:04.424 [Lua] > continuing spline boss_5 index: 3 retries: 0
09:24:04.441 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
09:24:04.441 [Lua] > continuing spline boss_5 index: 4 retries: 0
09:24:04.457 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
09:24:04.457 [Lua] > continuing spline boss_5 index: 5 retries: 0
09:24:04.474 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
09:24:04.474 [Lua] > continuing spline boss_5 index: 6 retries: 0
09:24:04.492 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
09:24:04.492 [Lua] > continuing spline boss_5 index: 7 retries: 0
09:24:04.508 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
09:24:04.508 [Lua] > spline completed boss_5 retries: 0
09:24:04.795 [Lua] Init group template: spline_patrol
09:24:05.568 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 7 31
09:24:07.170 [Lua] Switching ConflictSettings: to: chaos
09:24:07.170 [Lua] pacing=chaos
09:24:07.170 [Lua] roaming=nil
09:24:07.170 [Lua] specials=chaos
09:24:07.170 [Lua] debug_color=purple
09:24:07.170 [Lua] contained_breeds=nil
09:24:07.170 [Lua] pack_spawning=chaos
09:24:07.170 [Lua] disabled=false
09:24:07.170 [Lua] factions=nil
09:24:07.170 [Lua] boss=chaos
09:24:07.170 [Lua] horde=chaos
09:24:07.170 [Lua] name=chaos
09:24:07.170 [Lua] intensity=default
09:24:07.170 [Lua] ---
09:24:07.555 [Lua] [ChatManager][1]System: FryARock discarded a Tome
09:24:07.569 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:07.957 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:08.953 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:24:09.299 [Lua] [ChatManager][1]System: FryARock picked up a Tome
09:24:11.065 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:24:13.908 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:24:14.618 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 27
09:24:22.146 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 6 35
09:24:23.867 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 34
09:24:40.905 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:41.543 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:45.671 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:46.195 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:46.347 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:46.835 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:47.005 [Lua] [ChatManager][1]System: JayJay picked up a Tome
09:24:55.244 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:55.698 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:56.237 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:56.692 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:24:57.204 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:24:57.654 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:01.397 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:02.173 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:06.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:25:06.018 [Lua] Spline already found!
09:25:06.055 [Lua] Init group template: spline_patrol
09:25:06.827 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:07.049 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:07.215 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:07.282 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:07.435 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:07.502 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:07.670 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:07.705 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:07.738 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:07.872 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:08.075 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:08.125 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:09.173 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:09.511 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:10.302 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:10.471 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:10.672 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:10.706 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:10.773 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:10.879 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:10.974 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:11.094 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:11.178 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:11.314 [Lua] Coordinated attack!
09:25:11.363 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:13.010 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
09:25:13.010 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:25:13.010 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
09:25:13.010 [Lua] horde requested: ambush
09:25:13.010 [Lua] setting up ambush-horde
09:25:13.010 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
09:25:13.011 [Lua] -> spawning: 28
09:25:13.011 [Lua] horde crated with id 21 of type ambush
09:25:13.011 [Lua] ambush horde has started
09:25:15.842 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 8 50
09:25:16.852 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:17.003 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:17.293 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:17.361 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:17.496 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:17.597 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:17.734 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:17.990 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:18.075 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:18.420 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:18.519 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:18.692 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:18.761 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:18.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:25:19.014 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:19.035 [Lua] Init group template: horde
09:25:19.235 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:19.440 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:19.735 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:19.748 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:19.914 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:19.988 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:20.126 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:20.374 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:20.374 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:20.815 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:22.283 [Lua] HORDE: Pushing horde in time; too many units out 68
09:25:23.792 [Lua] Switching ConflictSettings: to: skaven
09:25:23.792 [Lua] pacing=default
09:25:23.792 [Lua] roaming=nil
09:25:23.792 [Lua] specials=skaven
09:25:23.792 [Lua] debug_color=orange
09:25:23.792 [Lua] contained_breeds=nil
09:25:23.792 [Lua] pack_spawning=skaven
09:25:23.792 [Lua] disabled=false
09:25:23.792 [Lua] factions=nil
09:25:23.792 [Lua] boss=skaven
09:25:23.792 [Lua] horde=default
09:25:23.792 [Lua] name=skaven
09:25:23.792 [Lua] intensity=default
09:25:23.792 [Lua] ---
09:25:26.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:25:27.411 [Lua] HORDE: last wave, reset to standard horde delay
09:25:27.411 [Lua] Time for new HOOORDE! multi_last_wave
09:25:27.411 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
09:25:27.411 [Lua] horde requested: ambush
09:25:27.411 [Lua] setting up ambush-horde
09:25:27.411 [Lua] Composing horde 'large' .. using variant 'plain'
09:25:27.411 [Lua] -> spawning: 52
09:25:27.411 [Lua] horde crated with id 22 of type ambush
09:25:27.411 [Lua] ambush horde has started
09:25:32.472 [Lua] Init group template: horde
09:25:35.597 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:35.942 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:39.038 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
09:25:42.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:25:43.478 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:43.479 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:43.479 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:43.937 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:43.971 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:44.191 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:25:45.645 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:46.072 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source.
09:25:46.608 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:47.673 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:48.076 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:25:48.313 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:50.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:25:50.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:25:50.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:25:53.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
09:25:54.626 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:54.893 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:25:55.098 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:55.251 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:25:58.267 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:00.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:00.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x55ea2, position: 0
09:26:00.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:00.968 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:01.514 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:26:01.736 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:01.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:01.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:02.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:02.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:02.280 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:26:02.532 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:03.051 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:26:03.379 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:03.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:03.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:03.949 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:26:05.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:05.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:05.431 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:26:09.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:26:11.318 [Lua] [ChatManager][1]System: FryARock discarded a Tome
09:26:13.048 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:13.183 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:13.387 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:13.521 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:15.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x56659, position: 0
09:26:15.208 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:15.467 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:15.596 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:26:15.866 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:26:17.424 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:18.032 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:26:18.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5680c, position: 0
09:26:20.663 [Lua] [ChatManager][1]System: FryARock picked up a Tome
09:26:26.876 [Lua] [ChatManager][1]System: JayJay discarded a Tome
09:26:27.075 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:27.372 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:27.443 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:26:27.682 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:26:29.849 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:29.984 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:30.175 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:26:30.175 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:26:30.187 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:30.288 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:30.423 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:30.725 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:33.796 [Lua] [ChatManager][1]System: Mystify picked up a Tome
09:26:35.246 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:26:36.353 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:36.692 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:26:46.119 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 51 action: fallback_idle
09:26:46.126 [Lua] Horde killed: ?
09:26:46.626 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 50
09:26:47.318 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 48
09:26:47.504 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 47
09:26:47.520 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 46
09:26:47.520 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 37 45
09:26:47.538 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 44 action: nil
09:26:47.757 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 43 action: nil
09:26:47.892 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 36 42
09:26:47.993 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 41 action: nil
09:26:48.161 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 40 action: nil
09:26:48.169 [Lua] Horde killed: ?
09:26:49.507 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 26 39
09:26:50.282 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 34 38
09:26:50.520 [Lua] Coordinated attack!
09:26:56.097 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:26:57.410 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:27:12.031 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:12.388 [Flow] magnus_secret_room
09:27:12.414 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:12.585 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:27:13.223 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:13.596 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:14.269 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:14.657 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:15.282 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:27:15.363 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:15.715 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:15.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
09:27:16.422 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:16.810 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:20.265 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:20.396 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:20.582 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:20.617 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:27:20.685 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:20.753 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:27:20.922 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:27:21.031 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:27:24.669 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:25.008 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:25.615 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:26.001 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:26.895 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:27.318 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:27.672 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:28.011 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:33.393 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:33.718 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:34.289 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:34.558 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:34.659 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:34.929 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:35.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:27:35.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:27:35.973 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:36.209 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:36.598 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:27:36.843 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:27:38.715 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:38.951 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:39.120 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:39.253 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:40.016 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:40.385 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:40.780 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:41.180 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:41.214 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:41.519 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:41.621 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:41.973 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:43.574 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:43.927 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:44.163 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:44.534 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:46.494 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:27:53.881 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art
09:27:55.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:27:55.867 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:56.141 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:56.187 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:27:56.457 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:01.721 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:01.975 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:02.110 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:02.379 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:02.683 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:02.969 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:03.544 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:03.832 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:03.907 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:04.204 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:05.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 20, name: `unknown`
09:28:06.215 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:06.652 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:07.867 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:08.221 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:08.289 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:28:08.474 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:09.132 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:09.592 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:28:10.968 [Lua] Coordinated attack!
09:28:15.131 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:15.570 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:15.754 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:16.092 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:17.004 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:17.561 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:19.363 [Lua] Time for new HOOORDE! multi_first_wave
09:28:19.363 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
09:28:19.363 [Lua] horde requested: vector_blob
09:28:19.363 [Lua] wants to spawn ahead within distance: 60
09:28:19.363 [Lua] horde crated with id 23 of type vector_blob
09:28:19.363 [Lua] managed to spawn 55/55 horde enemies
09:28:19.363 [Lua] vector blob horde has started
09:28:19.802 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 25 55
09:28:19.817 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:28:20.096 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:28:20.280 [Lua] Init group template: horde
09:28:20.616 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 82
09:28:26.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:27.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:27.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:27.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:27.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:29.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:29.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:29.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:29.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:30.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:28:30.934 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
09:28:32.181 [Lua] Switching ConflictSettings: to: chaos
09:28:32.181 [Lua] pacing=chaos
09:28:32.181 [Lua] roaming=nil
09:28:32.181 [Lua] specials=chaos
09:28:32.181 [Lua] debug_color=purple
09:28:32.181 [Lua] contained_breeds=nil
09:28:32.181 [Lua] pack_spawning=chaos
09:28:32.181 [Lua] disabled=false
09:28:32.181 [Lua] factions=nil
09:28:32.181 [Lua] boss=chaos
09:28:32.181 [Lua] horde=chaos
09:28:32.181 [Lua] name=chaos
09:28:32.181 [Lua] intensity=default
09:28:32.181 [Lua] ---
09:28:34.434 [Lua] Switching ConflictSettings: to: skaven
09:28:34.434 [Lua] pacing=default
09:28:34.434 [Lua] roaming=nil
09:28:34.434 [Lua] specials=skaven
09:28:34.434 [Lua] debug_color=orange
09:28:34.434 [Lua] contained_breeds=nil
09:28:34.434 [Lua] pack_spawning=skaven
09:28:34.434 [Lua] disabled=false
09:28:34.434 [Lua] factions=nil
09:28:34.434 [Lua] boss=skaven
09:28:34.434 [Lua] horde=default
09:28:34.434 [Lua] name=skaven
09:28:34.434 [Lua] intensity=default
09:28:34.434 [Lua] ---
09:28:35.386 [Lua] Switching ConflictSettings: to: chaos
09:28:35.386 [Lua] pacing=chaos
09:28:35.386 [Lua] roaming=nil
09:28:35.386 [Lua] specials=chaos
09:28:35.386 [Lua] debug_color=purple
09:28:35.386 [Lua] contained_breeds=nil
09:28:35.386 [Lua] pack_spawning=chaos
09:28:35.386 [Lua] disabled=false
09:28:35.386 [Lua] factions=nil
09:28:35.386 [Lua] boss=chaos
09:28:35.386 [Lua] horde=chaos
09:28:35.386 [Lua] name=chaos
09:28:35.386 [Lua] intensity=default
09:28:35.386 [Lua] ---
09:28:35.455 [Lua] Switching ConflictSettings: to: skaven
09:28:35.455 [Lua] pacing=default
09:28:35.455 [Lua] roaming=nil
09:28:35.455 [Lua] specials=skaven
09:28:35.455 [Lua] debug_color=orange
09:28:35.455 [Lua] contained_breeds=nil
09:28:35.455 [Lua] pack_spawning=skaven
09:28:35.455 [Lua] disabled=false
09:28:35.455 [Lua] factions=nil
09:28:35.455 [Lua] boss=skaven
09:28:35.455 [Lua] horde=default
09:28:35.455 [Lua] name=skaven
09:28:35.455 [Lua] intensity=default
09:28:35.455 [Lua] ---
09:28:35.861 [Lua] Switching ConflictSettings: to: chaos
09:28:35.861 [Lua] pacing=chaos
09:28:35.861 [Lua] roaming=nil
09:28:35.861 [Lua] specials=chaos
09:28:35.861 [Lua] debug_color=purple
09:28:35.861 [Lua] contained_breeds=nil
09:28:35.861 [Lua] pack_spawning=chaos
09:28:35.861 [Lua] disabled=false
09:28:35.861 [Lua] factions=nil
09:28:35.861 [Lua] boss=chaos
09:28:35.861 [Lua] horde=chaos
09:28:35.861 [Lua] name=chaos
09:28:35.861 [Lua] intensity=default
09:28:35.861 [Lua] ---
09:28:39.223 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:39.359 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:39.561 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:39.628 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:39.696 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:39.763 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:39.896 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:39.964 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.033 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:40.085 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.221 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:40.355 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:40.389 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.389 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.523 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:40.592 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.659 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:40.693 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.862 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:40.896 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:40.997 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:41.031 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:41.202 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:41.234 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:41.320 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:41.355 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:41.524 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:41.557 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:41.693 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:41.728 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:41.866 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:41.934 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:42.018 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:42.068 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:42.189 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:42.255 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:42.305 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:42.307 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:28:42.307 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:28:42.307 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
09:28:42.307 [Lua] horde requested: vector_blob
09:28:42.307 [Lua] wants to spawn behind within distance: 60
09:28:42.307 [Lua] horde crated with id 24 of type vector_blob
09:28:42.307 [Lua] managed to spawn 27/27 horde enemies
09:28:42.307 [Lua] vector blob horde has started
09:28:42.423 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:42.597 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:42.634 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:42.738 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:42.759 [Lua] Init group template: horde
09:28:43.797 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:45.091 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:45.226 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:45.429 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:45.469 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:45.588 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:45.825 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:49.624 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:49.754 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:49.955 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.030 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:50.088 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.159 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:50.264 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.320 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:50.396 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.469 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:50.604 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.621 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:50.732 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.802 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:50.890 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:50.953 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.028 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.093 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.231 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.286 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.360 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.435 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.528 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.653 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.653 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.753 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.853 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.894 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:51.989 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:51.989 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:52.165 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:52.231 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:52.285 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:52.354 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:52.566 [Lua] HORDE: last wave, reset to standard horde delay
09:28:52.566 [Lua] Time for new HOOORDE! multi_last_wave
09:28:52.566 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
09:28:52.566 [Lua] horde requested: vector_blob
09:28:52.566 [Lua] wants to spawn behind within distance: 60
09:28:52.566 [Lua] horde crated with id 25 of type vector_blob
09:28:52.566 [Lua] managed to spawn 30/30 horde enemies
09:28:52.566 [Lua] vector blob horde has started
09:28:52.600 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:52.736 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:28:53.182 [Lua] Init group template: horde
09:29:01.296 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 91 action: nil
09:29:01.306 [Lua] Horde killed: ?
09:29:10.615 [Lua] Override Player Respawning respawn_after_end_event false
09:29:10.615 [Lua] Override Player Respawning respawn_end_event true
09:29:11.835 [Lua] Switching ConflictSettings: to: skaven
09:29:11.835 [Lua] pacing=default
09:29:11.835 [Lua] roaming=nil
09:29:11.835 [Lua] specials=skaven
09:29:11.835 [Lua] debug_color=orange
09:29:11.835 [Lua] contained_breeds=nil
09:29:11.835 [Lua] pack_spawning=skaven
09:29:11.835 [Lua] disabled=false
09:29:11.835 [Lua] factions=nil
09:29:11.835 [Lua] boss=skaven
09:29:11.835 [Lua] horde=default
09:29:11.835 [Lua] name=skaven
09:29:11.835 [Lua] intensity=default
09:29:11.835 [Lua] ---
09:29:24.039 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:24.393 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:24.843 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:25.207 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:25.242 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 56 size: 74 action: follow
09:29:25.413 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 73 action: follow
09:29:25.429 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 52 size: 71 action: follow
09:29:27.299 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:27.577 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:27.657 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:27.931 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:27.968 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:28.236 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:28.307 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:28.566 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:29.156 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:29.743 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:29.744 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:29.845 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:30.049 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:30.427 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:29:36.066 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:36.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
09:29:36.828 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:29:40.552 [Lua] Horde killed: ?
09:29:41.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:29:41.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:29:41.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:29:47.443 [Lua] Horde killed: ?
09:29:48.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:29:49.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:29:49.463 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:50.053 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:29:50.223 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:50.828 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:29:59.568 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing (seed: 0)
09:30:05.480 [Lua] Switching ConflictSettings: to: chaos
09:30:05.480 [Lua] pacing=chaos
09:30:05.480 [Lua] roaming=nil
09:30:05.480 [Lua] specials=chaos
09:30:05.480 [Lua] debug_color=purple
09:30:05.480 [Lua] contained_breeds=nil
09:30:05.480 [Lua] pack_spawning=chaos
09:30:05.480 [Lua] disabled=false
09:30:05.480 [Lua] factions=nil
09:30:05.480 [Lua] boss=chaos
09:30:05.480 [Lua] horde=chaos
09:30:05.480 [Lua] name=chaos
09:30:05.480 [Lua] intensity=default
09:30:05.480 [Lua] ---
09:30:12.408 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:12.680 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:12.750 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:30:13.018 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:30:14.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:30:16.405 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:16.534 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:16.720 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:16.788 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:16.856 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:16.889 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:17.093 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:17.093 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:17.228 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:17.296 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:17.498 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:17.598 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:28.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x5e041, position: 0
09:30:34.822 [Lua] [ChatManager][1]System: Peppa_Krueger discarded a Tome
09:30:35.802 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:36.705 [Lua] [ChatManager][1]System: Peppa_Krueger picked up a Tome
09:30:36.717 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:30:39.418 [Lua] [ChatManager][1]System: Mystify discarded a Tome
09:30:40.730 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:40.746 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:40.813 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:30:41.101 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:30:41.521 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:41.876 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:30:45.683 [Lua] [ChatManager][1]System: Mystify picked up a Tome
09:30:49.599 [Lua] Switching ConflictSettings: to: default
09:30:49.599 [Lua] pacing=default
09:30:49.599 [Lua] roaming=nil
09:30:49.599 [Lua] specials=default
09:30:49.599 [Lua] debug_color=maroon
09:30:49.599 [Lua] contained_breeds=nil
09:30:49.599 [Lua] pack_spawning=default
09:30:49.599 [Lua] disabled=false
09:30:49.599 [Lua] factions=nil
09:30:49.599 [Lua] boss=default
09:30:49.599 [Lua] horde=default
09:30:49.599 [Lua] name=default
09:30:49.599 [Lua] intensity=default
09:30:49.599 [Lua] ---
09:31:05.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x5e041, position: 1766112
09:31:05.139 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:05.606 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:31:07.548 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:08.458 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:09.627 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:10.073 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:31:14.017 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:31:14.529 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:31:16.188 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:16.288 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:16.643 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:16.743 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:17.284 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:17.655 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:20.045 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:20.618 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:25.976 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:26.331 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:26.787 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:27.128 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:30.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:31:37.271 [Lua] [flow] string="Horn Blown"
09:31:47.300 [Lua] TerrorEventMixer.start_event: magnus_end_event (seed: 0)
09:31:47.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:31:53.856 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:54.379 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:55.563 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:55.729 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:55.931 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.057 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:56.057 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.203 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:56.269 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.404 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.405 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:56.521 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:56.589 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.673 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.723 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.724 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:56.825 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:56.927 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.030 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:57.061 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.112 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:57.196 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:57.265 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.398 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.398 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:57.536 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:57.601 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.736 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:57.736 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.889 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:57.922 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.057 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.057 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:58.197 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:58.270 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.341 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.393 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.393 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:58.525 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:58.559 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.692 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.742 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:31:58.759 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:58.861 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:58.895 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.033 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.034 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:59.170 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:59.203 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.336 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.370 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:59.488 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.504 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:59.522 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.660 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.729 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:59.831 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:31:59.866 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.917 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:00.003 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.038 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:00.171 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.171 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:00.292 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.343 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:00.488 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.488 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:00.518 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.621 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.621 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:00.780 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:00.780 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.911 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.945 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:00.979 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:01.117 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.118 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:01.252 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.320 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:01.422 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.423 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:01.493 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.511 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.617 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:01.723 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.724 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:01.810 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:01.861 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:01.915 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:02.029 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:02.029 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:02.143 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:02.209 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:02.312 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:02.516 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:02.656 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:03.416 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:03.569 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:04.006 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:06.002 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:06.533 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:32:06.809 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:06.829 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:07.191 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:32:07.245 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:07.880 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:07.897 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:08.340 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:08.614 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:09.473 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:09.584 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:09.980 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:10.328 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:10.440 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:10.865 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:11.334 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:11.431 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:11.640 [Lua] event horde ends!
09:32:11.678 [Lua] event horde ends!
09:32:11.790 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:11.790 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:32:12.134 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:12.351 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:12.390 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:12.584 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:32:12.736 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:13.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5fdba, position: 0
09:32:13.220 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:13.456 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:21.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:32:25.961 [Lua] event horde ends!
09:32:28.285 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:28.402 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:28.797 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:28.922 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:29.111 [Lua] event horde ends!
09:32:29.336 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:29.844 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:30.607 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:31.004 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:32.283 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:32.665 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:33.168 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:33.594 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:34.187 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:34.532 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:35.366 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:35.867 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:36.306 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.557 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.644 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.821 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.822 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:36.927 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.927 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.015 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.125 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.177 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.246 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.282 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.426 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.481 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.561 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.610 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.756 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.809 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.880 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.915 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:37.953 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.081 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.155 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:38.215 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.285 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:38.285 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:38.391 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.447 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:38.483 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.577 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:38.693 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.755 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:38.777 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.879 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:38.953 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.975 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.050 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:39.124 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.183 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:39.291 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.292 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:39.348 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:39.383 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.549 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:39.585 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.643 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:39.710 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.843 [Lua] event horde ends!
09:32:39.891 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:39.891 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.907 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.016 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.093 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:40.190 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.190 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:40.277 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:40.299 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:40.319 [Lua] [GameNetworkManager] game object created go_id=3392, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.387 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:40.515 [Lua] [GameNetworkManager] game object created go_id=3393, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.591 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:40.734 [Lua] [GameNetworkManager] game object was destroyed id=3392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:41.014 [Lua] [GameNetworkManager] game object was destroyed id=3393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:32:42.898 [Lua] event horde ends!
09:32:45.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:32:50.157 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:50.258 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:50.630 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:50.663 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:51.314 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:51.754 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:52.409 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:52.838 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:53.441 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:53.926 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:55.945 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:56.434 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:56.924 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:57.470 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:57.919 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:58.411 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:32:58.867 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:59.344 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:00.283 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:00.780 [Lua] [GameNetworkManager] game object created go_id=3394, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:01.283 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:01.488 [Lua] [GameNetworkManager] game object created go_id=3395, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:01.764 [Lua] [GameNetworkManager] game object was destroyed id=3394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:01.798 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:02.460 [Lua] [GameNetworkManager] game object was destroyed id=3395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:02.492 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:02.937 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:06.477 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:06.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:07.581 [Lua] [GameNetworkManager] game object created go_id=3396, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:08.268 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:08.268 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:08.268 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:08.284 [Lua] [GameNetworkManager] game object was destroyed id=3396 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:08.611 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:08.735 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:10.243 [Lua] event horde ends!
09:33:13.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:13.286 [Lua] event horde ends!
09:33:16.084 [Lua] [GameNetworkManager] game object created go_id=3397, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:16.143 [Lua] Packmaster weird case
09:33:16.223 [Lua] [GameNetworkManager] game object created go_id=3398, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.280 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:16.360 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.394 [Lua] [GameNetworkManager] game object created go_id=3399, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.477 [Lua] [GameNetworkManager] game object created go_id=3400, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.477 [Lua] [GameNetworkManager] game object was destroyed id=3397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:16.647 [Lua] [GameNetworkManager] game object created go_id=3401, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:16.720 [Lua] [GameNetworkManager] game object was destroyed id=3398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:16.754 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:16.790 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:16.888 [Lua] [GameNetworkManager] game object was destroyed id=3399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:16.888 [Lua] [GameNetworkManager] game object was destroyed id=3400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:17.021 [Lua] [GameNetworkManager] game object was destroyed id=3401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:18.440 [Lua] event horde ends!
09:33:22.909 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:23.184 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:23.307 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:23.603 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:27.030 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:27.178 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:27.607 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:27.642 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:28.056 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:28.164 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:28.317 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:28.523 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:28.578 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:28.616 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:28.790 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:28.943 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:29.062 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:29.160 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:29.237 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:29.357 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:29.491 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:29.569 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:29.666 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:29.796 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:29.972 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:30.049 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:30.128 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:30.228 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:30.330 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:30.589 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:30.782 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:30.782 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:30.800 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:30.840 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:31.008 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:31.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:31.264 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:31.980 [Lua] [GameNetworkManager] game object created go_id=3402, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:32.112 [Lua] [GameNetworkManager] game object created go_id=3403, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:32.258 [Lua] event horde ends!
09:33:32.294 [Lua] [GameNetworkManager] game object created go_id=3404, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:32.349 [Lua] [GameNetworkManager] game object was destroyed id=3402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:32.423 [Lua] [GameNetworkManager] game object created go_id=3405, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:32.559 [Lua] [GameNetworkManager] game object was destroyed id=3403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:32.619 [Lua] [GameNetworkManager] game object created go_id=3406, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:32.658 [Lua] [GameNetworkManager] game object was destroyed id=3404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:32.761 [Lua] [GameNetworkManager] game object created go_id=3407, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:32.857 [Lua] [GameNetworkManager] game object was destroyed id=3405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:32.917 [Lua] [GameNetworkManager] game object created go_id=3408, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:33.051 [Lua] [GameNetworkManager] game object was destroyed id=3406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:33.052 [Lua] [GameNetworkManager] game object created go_id=3409, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.189 [Lua] [GameNetworkManager] game object was destroyed id=3407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:33.263 [Lua] [GameNetworkManager] game object created go_id=3410, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.357 [Lua] [GameNetworkManager] game object was destroyed id=3408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:33.357 [Lua] [GameNetworkManager] game object created go_id=3411, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.494 [Lua] [GameNetworkManager] game object was destroyed id=3409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:33.550 [Lua] [GameNetworkManager] game object created go_id=3412, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.650 [Lua] [GameNetworkManager] game object was destroyed id=3410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:33.690 [Lua] [GameNetworkManager] game object created go_id=3413, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.787 [Lua] [GameNetworkManager] game object was destroyed id=3411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:33.861 [Lua] [GameNetworkManager] game object created go_id=3414, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:33.952 [Lua] [GameNetworkManager] game object was destroyed id=3412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.025 [Lua] [GameNetworkManager] game object created go_id=3415, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.085 [Lua] [GameNetworkManager] game object was destroyed id=3413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.178 [Lua] [GameNetworkManager] game object created go_id=3416, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.287 [Lua] [GameNetworkManager] game object created go_id=3417, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.305 [Lua] event horde ends!
09:33:34.381 [Lua] [GameNetworkManager] game object was destroyed id=3414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.493 [Lua] [GameNetworkManager] game object created go_id=3418, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.511 [Lua] [GameNetworkManager] game object was destroyed id=3415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.588 [Lua] [GameNetworkManager] game object created go_id=3419, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.588 [Lua] [GameNetworkManager] game object was destroyed id=3416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.679 [Lua] [GameNetworkManager] game object was destroyed id=3417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.786 [Lua] [GameNetworkManager] game object created go_id=3420, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.878 [Lua] [GameNetworkManager] game object was destroyed id=3418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:34.912 [Lua] [GameNetworkManager] game object created go_id=3421, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:34.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:35.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:35.023 [Lua] [GameNetworkManager] game object was destroyed id=3419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:35.079 [Lua] [GameNetworkManager] game object created go_id=3422, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:35.194 [Lua] [GameNetworkManager] game object was destroyed id=3420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:35.214 [Lua] [GameNetworkManager] game object created go_id=3423, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:35.314 [Lua] [GameNetworkManager] game object was destroyed id=3421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:35.518 [Lua] [GameNetworkManager] game object was destroyed id=3422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:35.656 [Lua] [GameNetworkManager] game object was destroyed id=3423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:39.396 [Lua] event horde ends!
09:33:40.130 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:40.130 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:40.130 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:40.505 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:40.505 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:40.541 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:44.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:33:47.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:33:52.526 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
09:33:55.584 [Lua] [GameNetworkManager] game object created go_id=3424, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:56.534 [Lua] [GameNetworkManager] game object was destroyed id=3424 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:33:58.049 [Lua] [GameNetworkManager] game object created go_id=3425, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:58.321 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:58.338 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:58.439 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:58.759 [Lua] [GameNetworkManager] game object created go_id=3426, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:58.843 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:33:58.926 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:33:59.884 [Lua] [GameNetworkManager] game object was destroyed id=3425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:00.581 [Lua] [GameNetworkManager] game object was destroyed id=3426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:02.053 [Lua] [GameNetworkManager] game object created go_id=3427, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:02.180 [Lua] [GameNetworkManager] game object created go_id=3428, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:02.349 [Lua] [GameNetworkManager] game object created go_id=3429, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:02.484 [Lua] [GameNetworkManager] game object created go_id=3430, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:02.551 [Lua] [GameNetworkManager] game object was destroyed id=3427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:02.656 [Lua] [GameNetworkManager] game object was destroyed id=3428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:02.788 [Lua] [GameNetworkManager] game object was destroyed id=3429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:02.922 [Lua] [GameNetworkManager] game object was destroyed id=3430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:05.195 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:08.636 [Lua] event horde ends!
09:34:09.258 [Lua] [GameNetworkManager] game object created go_id=3431, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:09.347 [Lua] [GameNetworkManager] game object created go_id=3432, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:09.552 [Lua] [GameNetworkManager] game object created go_id=3433, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:09.657 [Lua] [GameNetworkManager] game object was destroyed id=3431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:09.693 [Lua] [GameNetworkManager] game object created go_id=3434, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:09.711 [Lua] event horde ends!
09:34:09.729 [Lua] [GameNetworkManager] game object was destroyed id=3432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:09.915 [Lua] [GameNetworkManager] game object was destroyed id=3433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:10.064 [Lua] [GameNetworkManager] game object was destroyed id=3434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:22.719 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:23.140 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:24.844 [Lua] [GameNetworkManager] game object created go_id=3435, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:24.995 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:25.448 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:25.686 [Lua] [GameNetworkManager] game object was destroyed id=3435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:25.972 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:26.393 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:26.926 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:26.963 [Lua] [GameNetworkManager] game object created go_id=3436, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:27.379 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:27.646 [Lua] [GameNetworkManager] game object was destroyed id=3436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:27.899 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:28.387 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:28.883 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:29.239 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:29.354 [Lua] [GameNetworkManager] game object created go_id=3437, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:29.861 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:29.979 [Lua] [GameNetworkManager] game object was destroyed id=3437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:30.300 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:30.846 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:31.285 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:31.878 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:32.228 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:36.970 [Lua] event horde ends!
09:34:37.004 [Lua] event horde ends!
09:34:45.657 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:45.780 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:46.170 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:46.205 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:46.807 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:47.160 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:47.227 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:47.513 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:47.597 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:47.781 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:47.917 [Lua] [GameNetworkManager] game object created go_id=3438, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:48.135 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:48.522 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:48.593 [Lua] [GameNetworkManager] game object created go_id=3439, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:48.909 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:49.217 [Lua] [GameNetworkManager] game object created go_id=3440, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:49.398 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:49.550 [Lua] [GameNetworkManager] game object was destroyed id=3439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:49.583 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010434bd60 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:49.650 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:49.689 [Lua] [GameNetworkManager] game object was destroyed id=3440 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:49.751 [Lua] [GameNetworkManager] game object was destroyed id=3438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:49.768 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:49.925 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:34:51.013 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:51.047 [Lua] [GameNetworkManager] game object created go_id=3441, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:51.233 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:51.551 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:51.586 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:51.822 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:51.889 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:51.889 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:52.031 [Lua] [GameNetworkManager] game object was destroyed id=3441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:52.127 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:52.280 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:52.485 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:52.569 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:52.971 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:54.974 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:54.975 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.127 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:55.211 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.281 [Lua] [GameNetworkManager] game object created go_id=3442, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.353 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:55.386 [Lua] [GameNetworkManager] game object created go_id=3443, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.594 [Lua] [GameNetworkManager] game object created go_id=3444, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.674 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:34:55.724 [Lua] [GameNetworkManager] game object created go_id=3445, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.724 [Lua] [GameNetworkManager] game object was destroyed id=3442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:55.811 [Lua] [GameNetworkManager] game object was destroyed id=3443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:55.891 [Lua] [GameNetworkManager] game object created go_id=3446, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:55.959 [Lua] [GameNetworkManager] game object was destroyed id=3444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:56.030 [Lua] [GameNetworkManager] game object created go_id=3447, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:56.030 [Lua] [GameNetworkManager] game object was destroyed id=3445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:56.203 [Lua] [GameNetworkManager] game object created go_id=3448, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:56.214 [Lua] [GameNetworkManager] game object was destroyed id=3446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:56.317 [Lua] [GameNetworkManager] game object created go_id=3449, owner_id=110000105b94349 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:34:56.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:34:56.486 [Lua] [GameNetworkManager] game object was destroyed id=3447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:56.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:34:56.622 [Lua] [GameNetworkManager] game object was destroyed id=3448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:56.797 [Lua] [GameNetworkManager] game object was destroyed id=3449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:34:58.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:34:58.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:34:59.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:34:59.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:34:59.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:35:00.640 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:00.641 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:00.641 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010434bd60 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:00.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:35:01.101 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:35:01.135 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:35:01.172 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010434bd60
09:35:02.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:35:02.862 [Lua] event horde ends!
09:35:03.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:35:03.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67855, position: 0
09:35:04.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x678b5, position: 0
09:35:05.923 [Lua] event horde ends!
09:35:07.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x679c8, position: 0
09:35:08.957 [Lua] event horde ends!
09:35:11.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:11.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 4189091
09:35:19.056 [Lua] [GameNetworkManager] game object created go_id=3450, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:19.717 [Lua] [GameNetworkManager] game object was destroyed id=3450 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:35:24.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6883c, position: 0
09:35:24.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x68829, position: 0
09:35:24.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x68829, position: 0
09:35:24.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68893, position: 0
09:35:30.193 [Lua] event horde ends!
09:35:30.210 [Lua] event horde ends!
09:35:43.988 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source.
09:35:44.147 [Lua] Override Player Respawning respawn_end_event false
09:35:44.147 [Lua] Override Player Respawning respawn_after_end_event true
09:35:49.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
09:35:50.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:50.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:50.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:51.408 [Lua] Switching ConflictSettings: to: chaos
09:35:51.408 [Lua] pacing=chaos
09:35:51.408 [Lua] roaming=nil
09:35:51.408 [Lua] specials=chaos
09:35:51.408 [Lua] debug_color=purple
09:35:51.408 [Lua] contained_breeds=nil
09:35:51.408 [Lua] pack_spawning=chaos
09:35:51.408 [Lua] disabled=false
09:35:51.408 [Lua] factions=nil
09:35:51.408 [Lua] boss=chaos
09:35:51.408 [Lua] horde=chaos
09:35:51.408 [Lua] name=chaos
09:35:51.408 [Lua] intensity=default
09:35:51.408 [Lua] ---
09:35:51.444 [Lua] Switching ConflictSettings: to: default
09:35:51.444 [Lua] pacing=default
09:35:51.444 [Lua] roaming=nil
09:35:51.444 [Lua] specials=default
09:35:51.444 [Lua] debug_color=maroon
09:35:51.444 [Lua] contained_breeds=nil
09:35:51.444 [Lua] pack_spawning=default
09:35:51.444 [Lua] disabled=false
09:35:51.444 [Lua] factions=nil
09:35:51.444 [Lua] boss=default
09:35:51.444 [Lua] horde=default
09:35:51.444 [Lua] name=default
09:35:51.444 [Lua] intensity=default
09:35:51.444 [Lua] ---
09:35:52.829 [Lua] Switching ConflictSettings: to: chaos
09:35:52.829 [Lua] pacing=chaos
09:35:52.829 [Lua] roaming=nil
09:35:52.829 [Lua] specials=chaos
09:35:52.829 [Lua] debug_color=purple
09:35:52.829 [Lua] contained_breeds=nil
09:35:52.829 [Lua] pack_spawning=chaos
09:35:52.829 [Lua] disabled=false
09:35:52.829 [Lua] factions=nil
09:35:52.829 [Lua] boss=chaos
09:35:52.829 [Lua] horde=chaos
09:35:52.829 [Lua] name=chaos
09:35:52.829 [Lua] intensity=default
09:35:52.829 [Lua] ---
09:35:53.291 [Lua] Switching ConflictSettings: to: skaven
09:35:53.291 [Lua] pacing=default
09:35:53.291 [Lua] roaming=nil
09:35:53.291 [Lua] specials=skaven
09:35:53.291 [Lua] debug_color=orange
09:35:53.291 [Lua] contained_breeds=nil
09:35:53.291 [Lua] pack_spawning=skaven
09:35:53.291 [Lua] disabled=false
09:35:53.291 [Lua] factions=nil
09:35:53.291 [Lua] boss=skaven
09:35:53.291 [Lua] horde=default
09:35:53.291 [Lua] name=skaven
09:35:53.291 [Lua] intensity=default
09:35:53.291 [Lua] ---
09:35:55.392 [Lua] TerrorEventMixer.stop_event: magnus_end_event
09:35:56.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:56.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:56.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:57.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:57.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 0
09:35:58.706 [Lua] Switching ConflictSettings: to: default
09:35:58.706 [Lua] pacing=default
09:35:58.706 [Lua] roaming=nil
09:35:58.706 [Lua] specials=default
09:35:58.706 [Lua] debug_color=maroon
09:35:58.706 [Lua] contained_breeds=nil
09:35:58.706 [Lua] pack_spawning=default
09:35:58.706 [Lua] disabled=false
09:35:58.706 [Lua] factions=nil
09:35:58.706 [Lua] boss=default
09:35:58.706 [Lua] horde=default
09:35:58.706 [Lua] name=default
09:35:58.706 [Lua] intensity=default
09:35:58.706 [Lua] ---
09:36:00.723 [Lua] main_path_player_far_away_check started
09:36:00.739 [Lua] main_path_player_far_away_check started
09:36:03.844 [Lua] main_path_player_far_away_check started
09:36:06.087 [Lua] main_path_player_far_away_check started
09:36:06.979 [Lua] main_path_player_far_away_check started
09:36:09.665 [Lua] main_path_player_far_away_check started
09:36:10.085 [Lua] main_path_player_far_away_check started
09:36:12.766 [Lua] main_path_player_far_away_check started
09:36:13.185 [Lua] main_path_player_far_away_check started
09:36:13.455 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:13.944 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:36:16.082 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 30
09:36:16.082 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 29
09:36:17.041 [Lua] [ChatManager][1]System: Mystify picked up a piece of Ravaged Art
09:36:17.696 [Lua] players are progressing too fast, leave relax
09:36:19.031 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:19.181 [Lua] [GameNetworkManager] game object created go_id=3451, owner_id=110000105b94349 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:19.299 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:19.450 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:36:19.706 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:36:19.736 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:19.956 [Lua] [GameNetworkManager] game object was destroyed id=3451 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b94349
09:36:20.174 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:36:22.011 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 25 25
09:36:22.619 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 24 24
09:36:24.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x44ef8, position: 1289178
09:36:25.366 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 21
09:36:25.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 20
09:36:25.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 19
09:36:25.417 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 18
09:36:25.471 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17
09:36:28.371 [Lua] Complete level triggered.
09:36:28.371 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
09:36:28.371 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
09:36:28.371 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
09:36:28.371 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame
09:36:28.371 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame
09:36:28.371 [Lua] [PeerSM] 110000105b94349 :: on_exit InGame
09:36:28.371 [Lua] [PeerSM] 110000105b94349 :: on_enter InPostGame
09:36:28.371 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame
09:36:28.371 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame
09:36:28.372 [Lua] gm_event_end_conditions_met true false
09:36:28.372 [Save] Saving `save_data`
09:36:28.373 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
09:36:28.373 [Lua] Game won
09:36:28.373 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:36:28.376 [Lua] generate_backend_stats 110000106697298:1
09:36:28.379 [Save] Save done
09:36:28.379 [Save] Saving `save_data`
09:36:28.385 [Save] Save done
09:36:28.391 [Lua] PlayFabMirrorBase:_commit_internal nil
09:36:28.391 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33
09:36:28.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:36:28.398 [Save] Saving `save_data`
09:36:28.401 [Save] Save done
09:36:28.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 8
09:36:28.407 [Lua] Complete level triggered.
09:36:28.423 [Lua] Complete level triggered.
09:36:28.440 [Lua] Complete level triggered.
09:36:28.457 [Lua] Complete level triggered.
09:36:28.474 [Lua] Complete level triggered.
09:36:28.491 [Lua] Complete level triggered.
09:36:28.507 [Lua] Complete level triggered.
09:36:28.524 [Lua] Complete level triggered.
09:36:28.541 [Lua] Complete level triggered.
09:36:28.563 [Lua] Complete level triggered.
09:36:28.574 [Lua] Complete level triggered.
09:36:28.594 [Lua] Complete level triggered.
09:36:29.169 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
09:36:29.169 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33
09:36:29.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33
09:36:29.737 [Lua] commit result success 17
09:36:29.737 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:36:29.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
09:36:29.737 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
09:36:29.754 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 9
09:36:30.471 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
09:36:30.471 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
09:36:30.832 [SteamVoipClient] select_out(11000010434bd60, on)
09:36:30.848 [SteamVoipClient] select_out(110000105b94349, on)
09:36:30.848 [SteamVoipClient] select_out(110000106697298, on)
09:36:30.848 [SteamVoipClient] select_out(11000013ed8f24a, on)
09:36:30.926 [SteamVoipClient] select_out(11000010434bd60, off)
09:36:30.926 [SteamVoipClient] select_out(110000105b94349, off)
09:36:30.926 [SteamVoipClient] select_out(110000106697298, off)
09:36:30.926 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:36:30.992 [SteamVoipClient] select_out(11000010434bd60, on)
09:36:30.992 [SteamVoipClient] select_out(110000105b94349, on)
09:36:30.992 [SteamVoipClient] select_out(110000106697298, on)
09:36:30.992 [SteamVoipClient] select_out(11000013ed8f24a, on)
09:36:31.076 [SteamVoipClient] select_out(11000010434bd60, off)
09:36:31.076 [SteamVoipClient] select_out(110000105b94349, off)
09:36:31.076 [SteamVoipClient] select_out(110000106697298, off)
09:36:31.076 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:36:31.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
09:36:31.216 [Save] Saving `save_data`
09:36:31.219 [Save] Save done
09:36:37.512 [Lua] ConflictDirector - destroy all units
09:36:37.762 [Lua] TRANSITION nil nil inn_level
09:36:37.762 [Lua] Transition type "inn_level", is server: true
09:36:37.762 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
09:36:37.762 [Lua] [GameNetworkManager] Leaving game...
09:36:37.762 [Lua] [GameNetworkManager] Shutting down game session host.
09:36:37.762 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:36:37.762 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:36:37.762 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1258.71
09:36:37.778 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:36:38.281 [Lua] [PlayerSyncData] Game session is not initialized
09:36:38.282 [Lua] [PlayerSyncData] Game session is not initialized
09:36:38.282 [Lua] [PlayerSyncData] Game session is not initialized
09:36:38.282 [Lua] Set lobby begin:
09:36:38.282 [Lua] Lobby data twitch_enabled = false
09:36:38.282 [Lua] Lobby data power_level = 0
09:36:38.282 [Lua] Lobby data unique_server_name = JayJay
09:36:38.282 [Lua] Lobby data difficulty_tweak = 0
09:36:38.282 [Lua] Lobby data host = 110000106697298
09:36:38.282 [Lua] Lobby data game_mode = 2
09:36:38.282 [Lua] Lobby data is_private = false
09:36:38.282 [Lua] Lobby data match_started = true
09:36:38.282 [Lua] Lobby data mechanism = adventure
09:36:38.282 [Lua] Lobby data level_key = magnus
09:36:38.282 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:36:38.282 [Lua] Lobby data selected_level_key = magnus
09:36:38.282 [Lua] Lobby data difficulty = hardest
09:36:38.282 [Lua] Lobby data quick_game = true
09:36:38.282 [Lua] Lobby data matchmaking = true
09:36:38.282 [Lua] Lobby data weave_name = false
09:36:38.282 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:36:38.282 [Lua] Lobby data num_players = 4
09:36:38.282 [Lua] Lobby data player_slot_5 = 0:0
09:36:38.282 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:36:38.282 [Lua] Lobby data country_code = DE
09:36:38.282 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:36:38.282 [Lua] Lobby data eac_authorized = true
09:36:38.282 [Lua] Set lobby end.
09:36:39.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:36:39.794 [Lua] [Managers] Calling function on all managers:
09:36:39.795 [Lua] Clearing all global lookup lists
09:36:39.795 [Lua] [IngamePlayerListUI] - Destroy
09:36:39.795 [Lua] [EquipmentUI] - Destroy
09:36:39.795 [Lua] [AbilityUI] - Destroy
09:36:39.795 [Lua] [GamePadAbilityUI] - Destroy
09:36:39.795 [Lua] [GamePadEquipmentUI] - Destroy
09:36:39.795 [Lua] [IngameUI] destroy
09:36:39.996 [Lua] [Managers] Destroying manager group:
09:36:40.010 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:36:40.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
09:36:40.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
09:36:40.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
09:36:40.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
09:36:40.178 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
09:36:40.182 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
09:36:40.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
09:36:40.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
09:36:40.185 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:36:40.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
09:36:40.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
09:36:40.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
09:36:40.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
09:36:40.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
09:36:40.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
09:36:40.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
09:36:40.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
09:36:40.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
09:36:40.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
09:36:40.198 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
09:36:40.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
09:36:40.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
09:36:40.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
09:36:40.205 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
09:36:40.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
09:36:40.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
09:36:40.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
09:36:40.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
09:36:40.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
09:36:40.231 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
09:36:40.231 [Lua] [PeerSM] 110000106697298 :: on_exit InPostGame
09:36:40.231 [Lua] [PeerSM] 110000106697298 :: on_enter Loading
09:36:40.231 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 inn_level 0
09:36:40.231 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:36:40.231 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 110000106697298 "JayJay"
<>
09:36:40.232 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010E397A0; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000106697298"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800
[3] _ = table: 0000000010E397A0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000106697298"; peer_state_machine = table: 000000000CA037A0; current_state = InPostGame
[5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890
[8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163
[10] dt = 0.016699831932783127
[2] server = table: 000000000F92D7C0; wanted_career_index = 1; loaded_level = "magnus"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.5889030992984772; peer_id = "110000106697298";
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330;
<>
<>
09:36:40.232 [Lua] [PeerSM] 11000010434bd60 :: on_exit InPostGame
09:36:40.232 [Lua] [PeerSM] 11000010434bd60 :: on_enter Loading
09:36:40.232 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010434bd60 inn_level 0
09:36:40.232 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:36:40.232 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 110000106697298 "JayJay"
<>
09:36:40.233 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001129A90; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010434bd60"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800
[3] _ = table: 0000000001129A90; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000010434bd60"; peer_state_machine = table: 000000000C8299E0; current_state = InPostGame
[5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890
[8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163
[10] dt = 0.016699831932783127
[2] server = table: 000000000F92D7C0; loaded_level = "magnus"; wanted_career_index = 1; game_started = false; peer_id = "11000010434bd60"; num_players = 1; wanted_party_index = 0; account_id = "11000010434bd60"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9323685336858034; resend_post_game_timer = 1.9328541401773691;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330;
<>
<>
09:36:40.233 [Lua] [PeerSM] 110000105b94349 :: on_exit InPostGame
09:36:40.233 [Lua] [PeerSM] 110000105b94349 :: on_enter Loading
09:36:40.233 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b94349 inn_level 0
09:36:40.233 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:36:40.233 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000106697298 "JayJay"
<>
09:36:40.234 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B2A4360; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "110000105b94349"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800
[3] _ = table: 000000000B2A4360; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "110000105b94349"; peer_state_machine = table: 00000000101B0320; current_state = InPostGame
[5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890
[8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163
[10] dt = 0.016699831932783127
[2] server = table: 000000000F92D7C0; wanted_career_index = 2; game_started = false; peer_id = "110000105b94349"; num_players = 1; wanted_party_index = 0; account_id = "110000105b94349"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9130576029419899; loaded_level = "magnus"; resend_post_game_timer = 1.91557970456779;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330;
<>
<>
09:36:40.234 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InPostGame
09:36:40.234 [Lua] [PeerSM] 11000013ed8f24a :: on_enter Loading
09:36:40.234 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013ed8f24a inn_level 0
09:36:40.234 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:36:40.234 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000106697298 "JayJay"
<>
09:36:40.235 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000AE25010; previous_state = InPostGame; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000013ed8f24a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800
[3] _ = table: 000000000AE25010; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F92D7C0; peer_state_machines = table: 000000000F663A10; peer_id = "11000013ed8f24a"; peer_state_machine = table: 000000000C1467C0; current_state = InPostGame
[5] self = table: 000000000DA02890; application_shutdown = nil; unit_spawner = table: 000000000B330F90; world = [World]; unit_storage = table: 000000000B1E6170; units = table: 00000000098B13D0; matchmaking_loading_context = nil
[6] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; params = table: 0000000002EC01E0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002EBE180; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000DA02890
[8] self = table: 0000000002EBE180; dt = 0.016699831932783127; t = 3779.3995220661163; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.016699831932783127; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016699831932783127; t = 3779.3995220661163
[10] dt = 0.016699831932783127
[2] server = table: 000000000F92D7C0; loaded_level = "magnus"; wanted_career_index = 1; game_started = false; peer_id = "11000013ed8f24a"; num_players = 1; wanted_party_index = 0; account_id = "11000013ed8f24a"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.932440435513854; resend_post_game_timer = 1.9496771283447742;
[4] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 000000000B0D2760; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000C312690;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1C9D10; network_server = table: 000000000F92D7C0; entity_system = table: 000000000B183B40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000054C35A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1247.6041283037514; input_manager = table: 000000000B166F40; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB652C0; num_local_human_players = 1; _lobby_host = table: 000000000F9BB3B0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016699831932783127; peer_id = "110000106697298"; level = [unknown light userdata]; network_event_delegate = table: 000000000C312690; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000B794020; exit_time = 1258.7052388582379; dice_keeper = table: 000000000433E1C0; level_transition_handler = table: 00000000005627E0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[8] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA02890;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 000000000B54B330;
<>
<>
09:36:40.235 [Lua] [Matchmaking] unregister rpcs
09:36:40.235 [Lua] ############### UNLOADING PACKAGES ###############
09:36:40.236 [Lua] [Managers] Calling function on all managers:
09:36:40.236 [Lua] [Managers] Destroying manager group:
09:36:40.236 [Lua] [Gamestate] Enter state StateLoading
09:36:40.240 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] Found camera: end_screen_camera
09:36:40.241 [Lua] [EndViewState] Enter Substate EndViewStateSummary
09:36:40.241 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:36:40.241 [Lua] [Matchmaking] register rpcs
09:36:40.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
09:36:40.242 [Lua] registering RPCs
09:36:40.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:36:40.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:36:40.242 [Lua] Set lobby begin:
09:36:40.242 [Lua] Lobby data twitch_enabled = false
09:36:40.242 [Lua] Lobby data power_level = 0
09:36:40.242 [Lua] Lobby data unique_server_name = JayJay
09:36:40.242 [Lua] Lobby data difficulty_tweak = 0
09:36:40.242 [Lua] Lobby data host = 110000106697298
09:36:40.242 [Lua] Lobby data game_mode = 3
09:36:40.242 [Lua] Lobby data is_private = false
09:36:40.242 [Lua] Lobby data match_started = true
09:36:40.242 [Lua] Lobby data mechanism = adventure
09:36:40.242 [Lua] Lobby data level_key = inn_level
09:36:40.242 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:36:40.242 [Lua] Lobby data selected_level_key = magnus
09:36:40.242 [Lua] Lobby data difficulty = hardest
09:36:40.242 [Lua] Lobby data quick_game = true
09:36:40.242 [Lua] Lobby data matchmaking = false
09:36:40.242 [Lua] Lobby data weave_name = false
09:36:40.242 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:36:40.242 [Lua] Lobby data num_players = 4
09:36:40.242 [Lua] Lobby data player_slot_5 = 0:0
09:36:40.242 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:36:40.242 [Lua] Lobby data country_code = DE
09:36:40.242 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:36:40.242 [Lua] Lobby data eac_authorized = true
09:36:40.242 [Lua] Set lobby end.
09:36:40.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:36:40.245 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:36:40.245 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
09:36:40.245 [Lua] [LevelTransitionHandler] load_level inn_level 0
09:36:40.395 [Umbra] Unload tome
09:36:40.397 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler
09:36:40.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x6a265, position: 0
09:36:40.451 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
09:36:40.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
09:36:40.451 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
09:36:40.451 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
09:36:40.451 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
09:36:40.451 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
09:36:40.451 [Lua] [StateLoading] got rpc_load_level 50 inn_level
09:36:40.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:36:40.612 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:36:40.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:36:40.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:36:40.718 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:36:40.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
09:36:40.734 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
09:36:40.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
09:36:40.768 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
09:36:40.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:36:46.285 [Lua] ### Sending rpc_level_loaded
09:36:46.285 [Lua] #### Has state machine: true, peer_id: 11000010434bd60, level_id: 50
09:36:46.285 [Lua] Peer 11000010434bd60 has loaded the level and all enemies are loaded
09:36:46.285 [Lua] [PeerSM] 11000010434bd60 :: on_exit Loading
09:36:46.285 [Lua] [PeerSM] 11000010434bd60 :: on_enter LoadingProfilePackages
09:36:46.296 [Lua] [PeerSM] 11000010434bd60 :: on_exit LoadingProfilePackages
09:36:46.296 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForEnterGame
09:36:47.563 [Lua] ### Sending rpc_level_loaded
09:36:47.563 [Lua] #### Has state machine: true, peer_id: 110000105b94349, level_id: 50
09:36:47.563 [Lua] Peer 110000105b94349 has loaded the level and all enemies are loaded
09:36:47.563 [Lua] [PeerSM] 110000105b94349 :: on_exit Loading
09:36:47.563 [Lua] [PeerSM] 110000105b94349 :: on_enter LoadingProfilePackages
09:36:47.580 [Lua] [PeerSM] 110000105b94349 :: on_exit LoadingProfilePackages
09:36:47.580 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForEnterGame
09:36:47.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:36:47.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:36:47.647 [Lua] [LevelTransitionHandler] Level load completed!
09:36:47.647 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7865052 - use_random_directors: true - overriden_conflict: nil
09:36:47.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:36:47.651 [Lua] checking dlc's against conflict directors
09:36:47.651 [Lua] number of factions to include 2
09:36:47.651 [Lua] Updated list weights for random:
09:36:47.651 [Lua] skaven, 0.42 (0.00-0.42)
09:36:47.651 [Lua] chaos, 0.42 (0.42-0.83)
09:36:47.651 [Lua] beastmen, 0.17 (0.83-1.00)
09:36:47.651 [Lua] Rolled random faction: 0.108171246945858 skaven
09:36:47.651 [Lua] Updated list weights for random:
09:36:47.651 [Lua] beastmen, 0.29 (0.00-0.29)
09:36:47.651 [Lua] chaos, 0.71 (0.29-1.00)
09:36:47.651 [Lua] Rolled random faction: 0.9863162636756897 chaos
09:36:47.651 [Lua] number of factions added 2
09:36:47.651 [Lua] --- --- ---
09:36:47.651 [Lua] Starting... difficulty 'hardest'
09:36:47.651 [Lua] These are the starting conflict directors:
09:36:47.651 [Lua] inn_level
09:36:47.651 [Lua] --- --- ---
09:36:47.651 [Lua]
09:36:47.651 [Lua] DONE! Found the following directors:
09:36:47.651 [Lua] (free: 35), Master hash is:
09:36:47.651 [Lua] [EnemyPackageLoader] breed_lookup: {
}
09:36:47.651 [Lua] load_startup_enemy_packages: --------------
09:36:47.651 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:36:47.651 [Lua] critter_rat
09:36:47.665 [Lua] ### Sending rpc_level_loaded
09:36:47.665 [Lua] #### Has state machine: true, peer_id: 110000106697298, level_id: 50
09:36:47.665 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
09:36:47.680 [Lua] [PeerSM] 110000106697298 :: on_exit Loading
09:36:47.680 [Lua] [PeerSM] 110000106697298 :: on_enter LoadingProfilePackages
09:36:47.698 [Lua] [PeerSM] 110000106697298 :: on_exit LoadingProfilePackages
09:36:47.698 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForEnterGame
09:36:47.699 [Lua] ### Sending rpc_level_loaded
09:36:47.699 [Lua] #### Has state machine: false, peer_id: 110000106697298, level_id: 50
09:36:47.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:36:47.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:36:47.715 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
09:36:47.715 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
09:36:47.715 [Lua] Starting async level spawning of levels/inn/world
09:36:47.716 [Umbra] Init version: 3.4.15 :: 16 threads
09:36:47.771 [Lua] ### Sending rpc_level_loaded
09:36:47.771 [Lua] #### Has state machine: true, peer_id: 11000013ed8f24a, level_id: 50
09:36:47.771 [Lua] Peer 11000013ed8f24a has loaded the level and all enemies are loaded
09:36:47.771 [Lua] [PeerSM] 11000013ed8f24a :: on_exit Loading
09:36:47.771 [Lua] [PeerSM] 11000013ed8f24a :: on_enter LoadingProfilePackages
09:36:47.808 [Lua] [PeerSM] 11000013ed8f24a :: on_exit LoadingProfilePackages
09:36:47.808 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForEnterGame
09:36:47.933 [Lua] Async level spawning done
09:36:47.984 [Lua] [EndViewState] Exit Substate EndViewStateSummary
09:36:47.984 [Lua] [PlayState] Enter Substate EndViewStateChest
09:36:58.422 [Lua] min_height 90.669751882553101
09:37:02.983 [Lua] [PlayState] Exit Substate EndViewStateChest
09:37:02.983 [Lua] [PlayState] Enter Substate EndViewStateScore
09:37:17.268 [Lua] [PlayState] Exit Substate EndViewStateScore
09:37:17.269 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:37:18.273 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:37:18.273 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:37:18.273 [Lua] [Matchmaking] unregister rpcs
09:37:18.273 [Lua] Set lobby begin:
09:37:18.273 [Lua] Lobby data twitch_enabled = false
09:37:18.273 [Lua] Lobby data power_level = 0
09:37:18.273 [Lua] Lobby data unique_server_name = JayJay
09:37:18.273 [Lua] Lobby data difficulty_tweak = 0
09:37:18.273 [Lua] Lobby data host = 110000106697298
09:37:18.273 [Lua] Lobby data game_mode = 3
09:37:18.273 [Lua] Lobby data is_private = false
09:37:18.273 [Lua] Lobby data match_started = true
09:37:18.273 [Lua] Lobby data mechanism = adventure
09:37:18.273 [Lua] Lobby data level_key = inn_level
09:37:18.273 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.273 [Lua] Lobby data selected_level_key = magnus
09:37:18.273 [Lua] Lobby data difficulty = hardest
09:37:18.273 [Lua] Lobby data quick_game = true
09:37:18.273 [Lua] Lobby data matchmaking = false
09:37:18.273 [Lua] Lobby data weave_name = false
09:37:18.273 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.273 [Lua] Lobby data num_players = 4
09:37:18.273 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.273 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.273 [Lua] Lobby data country_code = DE
09:37:18.273 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.273 [Lua] Lobby data eac_authorized = true
09:37:18.273 [Lua] Set lobby end.
09:37:18.273 [Lua] [Managers] Destroying manager group:
09:37:18.274 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:37:18.274 [Lua] [Gamestate] Enter StateIngame HOST
09:37:18.274 [Lua] [Managers] Calling function on all managers:
09:37:18.274 [Lua] <>level = inn_level<>
09:37:18.274 [Lua] Set lobby begin:
09:37:18.274 [Lua] Lobby data twitch_enabled = false
09:37:18.274 [Lua] Lobby data power_level = 0
09:37:18.274 [Lua] Lobby data unique_server_name = JayJay
09:37:18.274 [Lua] Lobby data difficulty_tweak = 0
09:37:18.274 [Lua] Lobby data host = 110000106697298
09:37:18.274 [Lua] Lobby data game_mode = 3
09:37:18.274 [Lua] Lobby data is_private = false
09:37:18.274 [Lua] Lobby data match_started = true
09:37:18.274 [Lua] Lobby data mechanism = adventure
09:37:18.275 [Lua] Lobby data level_key = inn_level
09:37:18.275 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.275 [Lua] Lobby data selected_level_key = inn_level
09:37:18.275 [Lua] Lobby data difficulty = hardest
09:37:18.275 [Lua] Lobby data quick_game = true
09:37:18.275 [Lua] Lobby data matchmaking = false
09:37:18.275 [Lua] Lobby data weave_name = false
09:37:18.275 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.275 [Lua] Lobby data num_players = 4
09:37:18.275 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.275 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.275 [Lua] Lobby data country_code = DE
09:37:18.275 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.275 [Lua] Lobby data eac_authorized = true
09:37:18.275 [Lua] Set lobby end.
09:37:18.275 [Lua] [StateIngame] Server ingame
09:37:18.278 [Lua] Set lobby begin:
09:37:18.278 [Lua] Lobby data twitch_enabled = false
09:37:18.278 [Lua] Lobby data power_level = 0
09:37:18.278 [Lua] Lobby data unique_server_name = JayJay
09:37:18.278 [Lua] Lobby data difficulty_tweak = 0
09:37:18.278 [Lua] Lobby data host = 110000106697298
09:37:18.278 [Lua] Lobby data game_mode = 3
09:37:18.278 [Lua] Lobby data is_private = false
09:37:18.278 [Lua] Lobby data match_started = true
09:37:18.278 [Lua] Lobby data mechanism = adventure
09:37:18.278 [Lua] Lobby data level_key = inn_level
09:37:18.278 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.278 [Lua] Lobby data selected_level_key = inn_level
09:37:18.278 [Lua] Lobby data difficulty = hardest
09:37:18.278 [Lua] Lobby data quick_game = true
09:37:18.278 [Lua] Lobby data matchmaking = false
09:37:18.278 [Lua] Lobby data weave_name = false
09:37:18.278 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.278 [Lua] Lobby data num_players = 4
09:37:18.278 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.278 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.278 [Lua] Lobby data country_code = DE
09:37:18.279 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.279 [Lua] Lobby data eac_authorized = true
09:37:18.279 [Lua] Set lobby end.
09:37:18.279 [Lua] [Matchmaking] register rpcs
09:37:18.279 [Lua] GameNetworkManager:init... creating game session
09:37:18.279 [Lua] Host GameSession.make_game_session_host with session:
09:37:18.279 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:37:18.279 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
09:37:18.279 [Lua] [GameNetworkManager] self.is_server = true
09:37:18.279 [Network] Setting artificial MTU limit to 65536
09:37:18.279 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
09:37:18.289 [Lua] Switching ConflictSettings: to: inn_level
09:37:18.289 [Lua] pacing=disabled
09:37:18.289 [Lua] roaming=nil
09:37:18.289 [Lua] disabled=false
09:37:18.289 [Lua] pack_spawning=disabled
09:37:18.289 [Lua] contained_breeds=nil
09:37:18.289 [Lua] boss=disabled
09:37:18.289 [Lua] horde=disabled
09:37:18.289 [Lua] specials=disabled
09:37:18.289 [Lua] name=inn_level
09:37:18.289 [Lua] intensity=disabled
09:37:18.289 [Lua] ---
09:37:18.289 [Lua] [LevelAnalysis] set_random_seed( 7865052)
09:37:18.291 [Lua] [AIInterestPointSystem] Level Seed: 7865052
09:37:18.292 [Lua]
09:37:18.292 [Lua] [entity_system_bag] = table
09:37:18.292 [Lua] [entity_system_bag] = metatable
09:37:18.292 [Lua] [startup_data] = table
09:37:18.292 [Lua] [entity_manager] = table
09:37:18.292 [Lua] [entity_manager] = metatable
09:37:18.292 [Lua] [unit_spawner] = table
09:37:18.292 [Lua] [unit_spawner] = metatable
09:37:18.292 [Lua] [unit_storage] = table
09:37:18.292 [Lua] [unit_storage] = metatable
09:37:18.292 [Lua] [dice_keeper] = table
09:37:18.292 [Lua] [dice_keeper] = metatable
09:37:18.292 [Lua] [is_server] = true (boolean)
09:37:18.292 [Lua] [world] = [World]
09:37:18.292 [Lua] [system_api] = table
09:37:18.292 [Lua] [entity_system] = table
09:37:18.292 [Lua] [entity_system] = metatable
09:37:18.292 [Lua] [network_lobby] = table
09:37:18.292 [Lua] [network_lobby] = metatable
09:37:18.292 [Lua] [profile_synchronizer] = table
09:37:18.292 [Lua] [profile_synchronizer] = metatable
09:37:18.292 [Lua] [level_transition_handler] = table
09:37:18.292 [Lua] [level_transition_handler] = metatable
09:37:18.292 [Lua] [num_local_human_players] = 1 (number)
09:37:18.292 [Lua] [statistics_db] = table
09:37:18.292 [Lua] [statistics_db] = metatable
09:37:18.292 [Lua] [network_server] = table
09:37:18.292 [Lua] [network_server] = metatable
09:37:18.292 [Lua] [input_manager] = table
09:37:18.292 [Lua] [input_manager] = metatable
09:37:18.292 [Lua] [network_clock] = table
09:37:18.292 [Lua] [network_clock] = metatable
09:37:18.292 [Lua] [network_transmit] = table
09:37:18.292 [Lua] [network_transmit] = metatable
09:37:18.292 [Lua] [free_flight_manager] = table
09:37:18.292 [Lua] [free_flight_manager] = metatable
09:37:18.292 [Lua] [network_manager] = table
09:37:18.292 [Lua] [network_manager] = metatable
09:37:18.292 [Lua] [network_event_delegate] = table
09:37:18.292 [Lua] [network_event_delegate] = metatable
09:37:18.292 [Lua]
09:37:18.292 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:37:18.292 [Lua] ignoring extension VersusInteractObjectiveExtension
09:37:18.292 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:37:18.292 [Lua] ignoring extension VersusSocketObjectiveExtension
09:37:18.292 [Lua] ignoring extension VersusTargetObjectiveExtension
09:37:18.292 [Lua] ignoring extension VersusMissionObjectiveExtension
09:37:18.293 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:37:18.294 [Lua] [AchievementManager] Achievements using the steam platform
09:37:18.333 [Lua] [StateIngame] Level seed: 7865052
09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_5, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_1, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
09:37:18.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
09:37:18.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:37:18.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_3, async-read,
09:37:18.343 [Lua] [LevelAnalysis] set_random_seed( 7865052)
09:37:18.347 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
09:37:18.347 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
09:37:18.347 [Lua] [IngameUI] init
09:37:18.360 [SteamVoipClient] select_out(11000010434bd60, off)
09:37:18.360 [SteamVoipClient] select_out(110000105b94349, off)
09:37:18.360 [SteamVoipClient] select_out(110000106697298, off)
09:37:18.360 [SteamVoipClient] select_out(11000013ed8f24a, off)
09:37:18.364 [Lua] cb_razer_chroma_setup
09:37:18.395 [Lua] completed
09:37:18.395 [Lua] completed
09:37:18.395 [Lua] completed
09:37:18.405 [Lua] completed
09:37:18.405 [Lua] [Matchmaking] Cancelling matchmaking
09:37:18.405 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
09:37:18.405 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:37:18.405 [Lua] Set lobby begin:
09:37:18.405 [Lua] Lobby data twitch_enabled = false
09:37:18.405 [Lua] Lobby data power_level = 0
09:37:18.405 [Lua] Lobby data unique_server_name = JayJay
09:37:18.405 [Lua] Lobby data difficulty_tweak = 0
09:37:18.405 [Lua] Lobby data host = 110000106697298
09:37:18.405 [Lua] Lobby data game_mode = 3
09:37:18.405 [Lua] Lobby data is_private = false
09:37:18.405 [Lua] Lobby data match_started = true
09:37:18.405 [Lua] Lobby data mechanism = adventure
09:37:18.405 [Lua] Lobby data level_key = inn_level
09:37:18.406 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.406 [Lua] Lobby data selected_level_key = inn_level
09:37:18.406 [Lua] Lobby data difficulty = normal
09:37:18.406 [Lua] Lobby data quick_game = true
09:37:18.406 [Lua] Lobby data matchmaking = false
09:37:18.406 [Lua] Lobby data weave_name = false
09:37:18.406 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.406 [Lua] Lobby data num_players = 4
09:37:18.406 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.406 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.406 [Lua] Lobby data country_code = DE
09:37:18.406 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.406 [Lua] Lobby data eac_authorized = true
09:37:18.406 [Lua] Set lobby end.
09:37:18.408 [Lua] Set lobby begin:
09:37:18.408 [Lua] Lobby data twitch_enabled = false
09:37:18.408 [Lua] Lobby data power_level = 0
09:37:18.408 [Lua] Lobby data unique_server_name = JayJay
09:37:18.408 [Lua] Lobby data difficulty_tweak = 0
09:37:18.408 [Lua] Lobby data host = 110000106697298
09:37:18.408 [Lua] Lobby data game_mode = 3
09:37:18.408 [Lua] Lobby data is_private = false
09:37:18.408 [Lua] Lobby data match_started = true
09:37:18.408 [Lua] Lobby data mechanism = adventure
09:37:18.408 [Lua] Lobby data level_key = inn_level
09:37:18.408 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.408 [Lua] Lobby data selected_level_key = inn_level
09:37:18.408 [Lua] Lobby data difficulty = normal
09:37:18.408 [Lua] Lobby data quick_game = true
09:37:18.408 [Lua] Lobby data matchmaking = false
09:37:18.408 [Lua] Lobby data weave_name = false
09:37:18.408 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.408 [Lua] Lobby data num_players = 4
09:37:18.408 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.408 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.408 [Lua] Lobby data country_code = DE
09:37:18.408 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.408 [Lua] Lobby data eac_authorized = true
09:37:18.408 [Lua] Set lobby end.
09:37:18.408 [Lua] [PartyManager] Leader is set to 110000106697298
09:37:18.408 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
09:37:18.408 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:37:18.409 [Lua] Set lobby begin:
09:37:18.409 [Lua] Lobby data twitch_enabled = false
09:37:18.409 [Lua] Lobby data power_level = 835
09:37:18.409 [Lua] Lobby data unique_server_name = JayJay
09:37:18.409 [Lua] Lobby data difficulty_tweak = 0
09:37:18.409 [Lua] Lobby data host = 110000106697298
09:37:18.409 [Lua] Lobby data game_mode = 3
09:37:18.409 [Lua] Lobby data is_private = false
09:37:18.409 [Lua] Lobby data match_started = true
09:37:18.409 [Lua] Lobby data mechanism = adventure
09:37:18.409 [Lua] Lobby data level_key = inn_level
09:37:18.409 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.409 [Lua] Lobby data selected_level_key = inn_level
09:37:18.409 [Lua] Lobby data difficulty = normal
09:37:18.409 [Lua] Lobby data quick_game = true
09:37:18.409 [Lua] Lobby data matchmaking = false
09:37:18.409 [Lua] Lobby data weave_name = false
09:37:18.409 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.409 [Lua] Lobby data num_players = 4
09:37:18.409 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.409 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.409 [Lua] Lobby data country_code = DE
09:37:18.409 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.409 [Lua] Lobby data eac_authorized = true
09:37:18.409 [Lua] Set lobby end.
09:37:18.410 [Flow] complete_skittergate_legend true
09:37:18.410 [Flow] complete_all_helmgart_levels_recruit true
09:37:18.411 [Flow] WitchHunterLevel:35
09:37:18.411 [Flow] LeaderYes
09:37:18.411 [Flow] ALL PC XP:304250
09:37:18.411 [Flow] Has "bogenhafen" DLC:true
09:37:18.411 [Flow] WH XP:60850
09:37:18.411 [Flow] Number of crafted items:12220
09:37:18.411 [Flow] Has "pre_order" DLC:true
09:37:18.411 [Flow] Sum of Powe Levels:1500
09:37:18.411 [Flow] lodestone diff 1:false
09:37:18.411 [Flow] magnus and forest activated
09:37:18.411 [Flow] magnus and forest activated
09:37:18.411 [Flow] cemetery and forest activated
09:37:18.411 [Flow] magnus and cemetery
09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:37:18.411 [Flow] ALL RUNES ACTIVATED
09:37:18.411 [Flow] magnus and forest activated
09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:37:18.411 [Flow] ALL RUNES ACTIVATED
09:37:18.411 [Flow] cemetery and forest activated
09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:37:18.411 [Flow] ALL RUNES ACTIVATED
09:37:18.411 [Flow] magnus and forest activated
09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:37:18.411 [Flow] ALL RUNES ACTIVATED
09:37:18.411 [Flow] magnus and cemetery
09:37:18.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:37:18.411 [Flow] ALL RUNES ACTIVATED
09:37:18.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:37:18.413 [Lua] CurrentConflictSettings inn_level
09:37:18.413 [Lua] [ConflictDirector] conflict_director is ai_ready
09:37:18.413 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:37:18.413 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:37:18.414 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:37:18.414 [Lua] Forming navigation groups in one frame
09:37:18.414 [Lua] Forming navigation groups
09:37:18.433 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
09:37:18.433 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
09:37:18.433 [Lua] number of nav groups: 41
09:37:18.434 [Lua] number of refined nav groups : 23
09:37:18.436 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
09:37:18.436 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
09:37:18.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:37:18.436 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:37:18.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:37:18.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:37:18.438 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:37:18.438 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
09:37:18.438 [Lua] [Managers] Calling function on all managers:
09:37:18.438 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:37:18.461 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForEnterGame
09:37:18.461 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForGameObjectSync
09:37:18.729 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForGameObjectSync
09:37:18.729 [Lua] [PeerSM] 110000106697298 :: on_enter WaitingForPlayers
09:37:18.729 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForEnterGame
09:37:18.729 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForGameObjectSync
09:37:18.729 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForEnterGame
09:37:18.729 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForGameObjectSync
09:37:18.729 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForEnterGame
09:37:18.729 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForGameObjectSync
09:37:18.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
09:37:18.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
09:37:18.730 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
09:37:18.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
09:37:18.756 [Lua] Set lobby begin:
09:37:18.756 [Lua] Lobby data twitch_enabled = false
09:37:18.756 [Lua] Lobby data power_level = 835
09:37:18.756 [Lua] Lobby data unique_server_name = JayJay
09:37:18.756 [Lua] Lobby data difficulty_tweak = 0
09:37:18.757 [Lua] Lobby data host = 110000106697298
09:37:18.757 [Lua] Lobby data game_mode = 3
09:37:18.757 [Lua] Lobby data is_private = false
09:37:18.757 [Lua] Lobby data match_started = true
09:37:18.757 [Lua] Lobby data mechanism = adventure
09:37:18.757 [Lua] Lobby data level_key = inn_level
09:37:18.757 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.757 [Lua] Lobby data selected_level_key = inn_level
09:37:18.757 [Lua] Lobby data difficulty = normal
09:37:18.757 [Lua] Lobby data quick_game = true
09:37:18.757 [Lua] Lobby data matchmaking = false
09:37:18.757 [Lua] Lobby data weave_name = false
09:37:18.757 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.757 [Lua] Lobby data num_players = 4
09:37:18.757 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.757 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.757 [Lua] Lobby data country_code = DE
09:37:18.757 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.757 [Lua] Lobby data eac_authorized = true
09:37:18.757 [Lua] Set lobby end.
09:37:18.757 [Lua] [Matchmaking] Assigned player 11000010434bd60 to slot 4 when hot join syncing
09:37:18.757 [Lua] Breedfreezer (server) starting a hot join sync
09:37:18.760 [Lua] Set lobby begin:
09:37:18.760 [Lua] Lobby data twitch_enabled = false
09:37:18.760 [Lua] Lobby data power_level = 835
09:37:18.760 [Lua] Lobby data unique_server_name = JayJay
09:37:18.760 [Lua] Lobby data difficulty_tweak = 0
09:37:18.760 [Lua] Lobby data host = 110000106697298
09:37:18.760 [Lua] Lobby data game_mode = 3
09:37:18.760 [Lua] Lobby data is_private = false
09:37:18.760 [Lua] Lobby data match_started = true
09:37:18.760 [Lua] Lobby data mechanism = adventure
09:37:18.760 [Lua] Lobby data level_key = inn_level
09:37:18.760 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.760 [Lua] Lobby data selected_level_key = inn_level
09:37:18.760 [Lua] Lobby data difficulty = normal
09:37:18.760 [Lua] Lobby data quick_game = true
09:37:18.760 [Lua] Lobby data matchmaking = false
09:37:18.761 [Lua] Lobby data weave_name = false
09:37:18.761 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.761 [Lua] Lobby data num_players = 4
09:37:18.761 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.761 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.761 [Lua] Lobby data country_code = DE
09:37:18.761 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.761 [Lua] Lobby data eac_authorized = true
09:37:18.761 [Lua] Set lobby end.
09:37:18.761 [Lua] [Matchmaking] Assigned player 110000105b94349 to slot 2 when hot join syncing
09:37:18.761 [Lua] Breedfreezer (server) starting a hot join sync
09:37:18.764 [Lua] Set lobby begin:
09:37:18.764 [Lua] Lobby data twitch_enabled = false
09:37:18.764 [Lua] Lobby data power_level = 835
09:37:18.764 [Lua] Lobby data unique_server_name = JayJay
09:37:18.764 [Lua] Lobby data difficulty_tweak = 0
09:37:18.764 [Lua] Lobby data host = 110000106697298
09:37:18.764 [Lua] Lobby data game_mode = 3
09:37:18.764 [Lua] Lobby data is_private = false
09:37:18.764 [Lua] Lobby data match_started = true
09:37:18.764 [Lua] Lobby data mechanism = adventure
09:37:18.764 [Lua] Lobby data level_key = inn_level
09:37:18.764 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:18.764 [Lua] Lobby data selected_level_key = inn_level
09:37:18.764 [Lua] Lobby data difficulty = normal
09:37:18.764 [Lua] Lobby data quick_game = true
09:37:18.764 [Lua] Lobby data matchmaking = false
09:37:18.764 [Lua] Lobby data weave_name = false
09:37:18.764 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:18.764 [Lua] Lobby data num_players = 4
09:37:18.764 [Lua] Lobby data player_slot_5 = 0:0
09:37:18.764 [Lua] Lobby data player_slot_2 = 110000105b94349:1
09:37:18.764 [Lua] Lobby data country_code = DE
09:37:18.764 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:18.764 [Lua] Lobby data eac_authorized = true
09:37:18.764 [Lua] Set lobby end.
09:37:18.764 [Lua] [Matchmaking] Assigned player 11000013ed8f24a to slot 1 when hot join syncing
09:37:18.764 [Lua] Breedfreezer (server) starting a hot join sync
09:37:18.765 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
09:37:18.765 [Lua] RemotePlayer:create_game_object( ) 29
09:37:18.785 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForGameObjectSync
09:37:18.785 [Lua] [PeerSM] 11000010434bd60 :: on_enter WaitingForPlayers
09:37:18.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
09:37:18.785 [Lua] RemotePlayer:create_game_object( ) 30
09:37:18.804 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForGameObjectSync
09:37:18.804 [Lua] [PeerSM] 110000105b94349 :: on_enter WaitingForPlayers
09:37:18.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
09:37:18.804 [Lua] RemotePlayer:create_game_object( ) 31
09:37:18.817 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForGameObjectSync
09:37:18.817 [Lua] [PeerSM] 11000013ed8f24a :: on_enter WaitingForPlayers
09:37:18.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b94349
09:37:18.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010434bd60
09:37:18.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000013ed8f24a
09:37:18.826 [Lua] [PeerSM] 110000106697298 :: on_exit WaitingForPlayers
09:37:18.826 [Lua] [PeerSM] 110000106697298 :: on_enter InGame
09:37:18.826 [Lua] [PeerSM] 11000010434bd60 :: on_exit WaitingForPlayers
09:37:18.826 [Lua] [PeerSM] 11000010434bd60 :: on_enter InGame
09:37:18.826 [Lua] [PeerSM] 110000105b94349 :: on_exit WaitingForPlayers
09:37:18.826 [Lua] [PeerSM] 110000105b94349 :: on_enter InGame
09:37:18.826 [Lua] [PeerSM] 11000013ed8f24a :: on_exit WaitingForPlayers
09:37:18.826 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InGame
09:37:18.834 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:18.834 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:18.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
09:37:18.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
09:37:18.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
09:37:18.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
09:37:18.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
09:37:18.879 [Lua] Players are leaving the safe zone
09:37:18.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
09:37:18.913 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010434bd60 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:37:18.913 [Lua] Adding player sync data to peer=11000010434bd60 local_player_id=1
09:37:18.913 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010434bd60 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:37:18.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
09:37:18.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:18.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
09:37:18.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
09:37:18.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
09:37:18.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
09:37:18.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
09:37:18.940 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105b94349 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:37:18.940 [Lua] Adding player sync data to peer=110000105b94349 local_player_id=1
09:37:18.940 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105b94349 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:37:18.941 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
09:37:18.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:18.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_1, async-read,
09:37:18.942 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ed8f24a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:37:18.942 [Lua] Adding player sync data to peer=11000013ed8f24a local_player_id=1
09:37:18.942 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013ed8f24a go_type=player_unit go_created_func_name=game_object_created_player_unit
09:37:18.943 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
09:37:18.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:18.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
09:37:18.965 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
09:37:18.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
09:37:18.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
09:37:19.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
09:37:19.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
09:37:19.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
09:37:19.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
09:37:19.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
09:37:19.045 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
09:37:19.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
09:37:19.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:37:19.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:37:19.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:37:19.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
09:37:19.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
09:37:19.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
09:37:19.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
09:37:19.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
09:37:19.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
09:37:19.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
09:37:19.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
09:37:19.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
09:37:19.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:37:19.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:37:19.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:37:19.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
09:37:19.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
09:37:19.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
09:37:19.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
09:37:19.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
09:37:19.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
09:37:19.279 [Lua] StateInGameRunning:_game_actually_starts()
09:37:19.279 [Lua] #################################################################################################################
09:37:19.279 [Lua] [Loading Time]: 00:00:39 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:37:19.279 [Lua] #################################################################################################################
09:37:19.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
09:37:19.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
09:37:19.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
09:37:19.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
09:37:19.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
09:37:19.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
09:37:19.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
09:37:19.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
09:37:19.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
09:37:19.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
09:37:19.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
09:37:19.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
09:37:19.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
09:37:19.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
09:37:19.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
09:37:19.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
09:37:19.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
09:37:19.490 [Lua] Commit load time data
09:37:19.553 [Flow] DISABLE
09:37:19.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
09:37:19.776 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
09:37:19.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
09:37:19.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
09:37:19.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
09:37:19.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:37:21.963 [Lua] [IngameUI] menu view on_enter hero_view
09:37:21.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06c4e790
09:37:21.969 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
09:37:21.981 [Lua] completed
09:37:21.981 [Lua] completed
09:37:21.982 [Lua] completed
09:37:22.662 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105b94349
09:37:22.663 [Lua] [ChatManager][1]System: FryARock has left the game
09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_exit InGame
09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_enter Disconnecting
09:37:22.663 [Lua] [PSM] Disconnecting peer 110000105b94349
09:37:22.663 [Lua] [PSM] Disconnected peer 110000105b94349 is being removed from session.
09:37:22.663 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105b94349
09:37:22.663 [Lua] [GameNetworkManager] destroying game object with go_id=30
09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_exit Disconnecting
09:37:22.663 [Lua] [PeerSM] 110000105b94349 :: on_enter Disconnected
09:37:22.663 [Lua] Set lobby begin:
09:37:22.663 [Lua] Lobby data twitch_enabled = false
09:37:22.663 [Lua] Lobby data power_level = 835
09:37:22.663 [Lua] Lobby data unique_server_name = JayJay
09:37:22.663 [Lua] Lobby data difficulty_tweak = 0
09:37:22.663 [Lua] Lobby data host = 110000106697298
09:37:22.663 [Lua] Lobby data game_mode = 3
09:37:22.663 [Lua] Lobby data is_private = false
09:37:22.663 [Lua] Lobby data match_started = true
09:37:22.663 [Lua] Lobby data mechanism = adventure
09:37:22.663 [Lua] Lobby data level_key = inn_level
09:37:22.663 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:22.663 [Lua] Lobby data selected_level_key = inn_level
09:37:22.663 [Lua] Lobby data difficulty = normal
09:37:22.663 [Lua] Lobby data quick_game = true
09:37:22.663 [Lua] Lobby data matchmaking = false
09:37:22.663 [Lua] Lobby data weave_name = false
09:37:22.663 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:22.663 [Lua] Lobby data num_players = 4
09:37:22.663 [Lua] Lobby data player_slot_5 = 0:0
09:37:22.663 [Lua] Lobby data player_slot_2 = 0:0
09:37:22.663 [Lua] Lobby data country_code = DE
09:37:22.663 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:22.663 [Lua] Lobby data eac_authorized = true
09:37:22.663 [Lua] Set lobby end.
09:37:22.664 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105b94349)
09:37:22.664 [EAC] EAC server lost client 110000105b94349
09:37:22.664 [EACServer] [10:37:22:663][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105B94349 PlayerGUID: 76561198056293193
09:37:22.664 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0f9aca28, channel: 14
09:37:22.664 [SteamVoipClient] select_out(110000105b94349, off)
09:37:22.664 [SteamVoipClient] select_in(110000105b94349, off)
09:37:22.664 [Lua] [GameNetworkManager] destroying game object with go_id=37
09:37:22.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
09:37:22.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3
09:37:22.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
09:37:22.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
09:37:22.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
09:37:22.703 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.736 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.769 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.804 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.839 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.874 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.906 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.941 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:22.973 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.009 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.043 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.058 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.091 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.144 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.175 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.210 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.225 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.258 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.296 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.328 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.361 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.393 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.427 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.460 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.494 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.544 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.561 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.597 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.632 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.634 [Lua] Set lobby begin:
09:37:23.634 [Lua] Lobby data twitch_enabled = false
09:37:23.634 [Lua] Lobby data power_level = 798
09:37:23.634 [Lua] Lobby data unique_server_name = JayJay
09:37:23.634 [Lua] Lobby data difficulty_tweak = 0
09:37:23.634 [Lua] Lobby data host = 110000106697298
09:37:23.634 [Lua] Lobby data game_mode = 3
09:37:23.634 [Lua] Lobby data is_private = false
09:37:23.634 [Lua] Lobby data match_started = true
09:37:23.634 [Lua] Lobby data mechanism = adventure
09:37:23.634 [Lua] Lobby data level_key = inn_level
09:37:23.634 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:23.634 [Lua] Lobby data selected_level_key = inn_level
09:37:23.634 [Lua] Lobby data difficulty = normal
09:37:23.634 [Lua] Lobby data quick_game = true
09:37:23.634 [Lua] Lobby data matchmaking = false
09:37:23.634 [Lua] Lobby data weave_name = false
09:37:23.634 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:23.634 [Lua] Lobby data num_players = 4
09:37:23.634 [Lua] Lobby data player_slot_5 = 0:0
09:37:23.634 [Lua] Lobby data player_slot_2 = 0:0
09:37:23.634 [Lua] Lobby data country_code = DE
09:37:23.634 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:23.634 [Lua] Lobby data eac_authorized = true
09:37:23.634 [Lua] Set lobby end.
09:37:23.667 [Connection] Dropped voip chunk from 110000105b94349 because channel 16 can't communicate
09:37:23.706 [Lua] [Matchmaking] Handshake host removing client 110000105b94349
09:37:23.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 36
09:37:23.988 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 36 10
09:37:24.215 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
09:37:24.215 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 36
09:37:24.699 [Handshaker] Lost connection 36 to 110000105b94349
09:37:24.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 36
09:37:24.839 [Lua] min_height 90.669751882553101
09:37:25.071 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:37:25.071 [Lua] Players: 3
09:37:25.071 [Lua] Set lobby begin:
09:37:25.071 [Lua] Lobby data twitch_enabled = false
09:37:25.071 [Lua] Lobby data power_level = 798
09:37:25.071 [Lua] Lobby data unique_server_name = JayJay
09:37:25.071 [Lua] Lobby data difficulty_tweak = 0
09:37:25.071 [Lua] Lobby data host = 110000106697298
09:37:25.072 [Lua] Lobby data game_mode = 3
09:37:25.072 [Lua] Lobby data is_private = false
09:37:25.072 [Lua] Lobby data match_started = true
09:37:25.072 [Lua] Lobby data mechanism = adventure
09:37:25.072 [Lua] Lobby data level_key = inn_level
09:37:25.072 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:25.072 [Lua] Lobby data selected_level_key = inn_level
09:37:25.072 [Lua] Lobby data difficulty = normal
09:37:25.072 [Lua] Lobby data quick_game = true
09:37:25.072 [Lua] Lobby data matchmaking = false
09:37:25.072 [Lua] Lobby data weave_name = false
09:37:25.072 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:25.072 [Lua] Lobby data num_players = 3
09:37:25.072 [Lua] Lobby data player_slot_5 = 0:0
09:37:25.072 [Lua] Lobby data player_slot_2 = 0:0
09:37:25.072 [Lua] Lobby data country_code = DE
09:37:25.072 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:25.072 [Lua] Lobby data eac_authorized = true
09:37:25.072 [Lua] Set lobby end.
09:37:25.072 [Lua] [LobbyMembers] Member left 110000105b94349
09:37:27.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
09:37:27.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:37:27.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
09:37:27.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:37:27.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
09:37:27.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:37:27.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
09:37:27.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:37:27.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
09:37:27.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:37:27.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
09:37:27.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:37:27.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
09:37:27.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:37:27.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
09:37:27.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:37:27.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
09:37:27.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:37:28.639 [Lua] PlayFabMirrorBase:_commit_internal 18
09:37:28.639 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:37:28.643 [Lua] generate_backend_stats 110000106697298:1
09:37:28.658 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37
09:37:28.663 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:37:28.664 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
09:37:28.670 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 11
09:37:28.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
09:37:28.894 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37
09:37:29.178 [Lua] [IngameUI] menu view on_exit hero_view
09:37:29.182 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06c4e790
09:37:29.182 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
09:37:29.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37
09:37:29.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
09:37:29.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
09:37:29.782 [Lua] commit result success 18
09:37:30.270 [Lua] [IngameUI] menu view on_enter start_game_view
09:37:30.272 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b0890
09:37:30.272 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:37:30.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
09:37:30.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:37:30.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
09:37:30.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
09:37:31.081 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
09:37:31.081 [Lua] ............................................................................................................
09:37:31.081 [Lua] ............................................................................................................
09:37:31.081 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
09:37:31.081 [Lua] ............................................................................................................
09:37:31.081 [Lua] ............................................................................................................
09:37:31.081 [Lua] [Matchmaking] Cancelling matchmaking
09:37:31.081 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:37:31.182 [Lua] [IngameUI] menu view on_exit start_game_view
09:37:31.182 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:37:31.182 [Save] Saving `save_data`
09:37:31.182 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:37:31.182 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
09:37:31.182 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
09:37:31.185 [Save] Save done
09:37:31.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b0890
09:37:32.513 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:37:32.513 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:37:32.515 [Lua] Set lobby begin:
09:37:32.515 [Lua] Lobby data twitch_enabled = false
09:37:32.515 [Lua] Lobby data power_level = 798
09:37:32.515 [Lua] Lobby data unique_server_name = JayJay
09:37:32.515 [Lua] Lobby data difficulty_tweak = 0
09:37:32.515 [Lua] Lobby data host = 110000106697298
09:37:32.515 [Lua] Lobby data game_mode = 3
09:37:32.515 [Lua] Lobby data is_private = false
09:37:32.515 [Lua] Lobby data match_started = true
09:37:32.515 [Lua] Lobby data mechanism = adventure
09:37:32.515 [Lua] Lobby data level_key = inn_level
09:37:32.515 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:32.515 [Lua] Lobby data selected_level_key = inn_level
09:37:32.515 [Lua] Lobby data difficulty = hardest
09:37:32.515 [Lua] Lobby data quick_game = true
09:37:32.515 [Lua] Lobby data matchmaking = false
09:37:32.515 [Lua] Lobby data weave_name = false
09:37:32.515 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:32.515 [Lua] Lobby data num_players = 3
09:37:32.515 [Lua] Lobby data player_slot_5 = 0:0
09:37:32.516 [Lua] Lobby data player_slot_2 = 0:0
09:37:32.516 [Lua] Lobby data country_code = DE
09:37:32.516 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:32.516 [Lua] Lobby data eac_authorized = true
09:37:32.516 [Lua] Set lobby end.
09:37:32.516 [Lua] [PartyManager] Leader is set to 110000106697298
09:37:32.516 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
09:37:32.516 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
09:37:32.516 [Lua] Set lobby begin:
09:37:32.516 [Lua] Lobby data twitch_enabled = false
09:37:32.516 [Lua] Lobby data power_level = 798
09:37:32.516 [Lua] Lobby data unique_server_name = JayJay
09:37:32.516 [Lua] Lobby data difficulty_tweak = 0
09:37:32.516 [Lua] Lobby data host = 110000106697298
09:37:32.516 [Lua] Lobby data game_mode = 1
09:37:32.516 [Lua] Lobby data is_private = false
09:37:32.516 [Lua] Lobby data match_started = true
09:37:32.516 [Lua] Lobby data mechanism = adventure
09:37:32.516 [Lua] Lobby data level_key = inn_level
09:37:32.516 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:32.516 [Lua] Lobby data selected_level_key = inn_level
09:37:32.516 [Lua] Lobby data difficulty = hardest
09:37:32.516 [Lua] Lobby data quick_game = true
09:37:32.516 [Lua] Lobby data matchmaking = true
09:37:32.516 [Lua] Lobby data weave_name = false
09:37:32.516 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:32.516 [Lua] Lobby data num_players = 3
09:37:32.516 [Lua] Lobby data player_slot_5 = 0:0
09:37:32.516 [Lua] Lobby data player_slot_2 = 0:0
09:37:32.516 [Lua] Lobby data country_code = DE
09:37:32.516 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:32.516 [Lua] Lobby data eac_authorized = true
09:37:32.516 [Lua] Set lobby end.
09:37:32.516 [Lua] Set lobby begin:
09:37:32.516 [Lua] Lobby data twitch_enabled = false
09:37:32.516 [Lua] Lobby data power_level = 798
09:37:32.516 [Lua] Lobby data unique_server_name = JayJay
09:37:32.516 [Lua] Lobby data difficulty_tweak = 0
09:37:32.516 [Lua] Lobby data host = 110000106697298
09:37:32.516 [Lua] Lobby data game_mode = 1
09:37:32.516 [Lua] Lobby data is_private = false
09:37:32.517 [Lua] Lobby data match_started = true
09:37:32.517 [Lua] Lobby data mechanism = adventure
09:37:32.517 [Lua] Lobby data level_key = inn_level
09:37:32.517 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:32.517 [Lua] Lobby data selected_level_key = inn_level
09:37:32.517 [Lua] Lobby data difficulty = hardest
09:37:32.517 [Lua] Lobby data quick_game = true
09:37:32.517 [Lua] Lobby data matchmaking = true
09:37:32.517 [Lua] Lobby data weave_name = false
09:37:32.517 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:32.517 [Lua] Lobby data num_players = 3
09:37:32.517 [Lua] Lobby data player_slot_5 = 0:0
09:37:32.517 [Lua] Lobby data player_slot_2 = 0:0
09:37:32.517 [Lua] Lobby data country_code = DE
09:37:32.517 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:32.517 [Lua] Lobby data eac_authorized = true
09:37:32.517 [Lua] Set lobby end.
09:37:32.517 [Lua] [ChatManager][1]System: Starting hosted game...
09:37:32.517 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:37:32.517 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:37:35.454 [Lua] [IngameUI] menu view on_enter character_selection
09:37:35.455 [Lua] hero_fullscreen_menu_on_enter
09:37:35.456 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05875e20
09:37:35.457 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:37:35.477 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:35.477 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:35.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:35.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:35.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:35.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:35.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:35.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:37:37.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:37.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:37.449 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:37.449 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:37.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:37.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:37.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
09:37:37.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
09:37:37.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
09:37:38.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
09:37:38.104 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
09:37:38.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:38.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:38.110 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:37:38.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:38.110 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView
09:37:38.110 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:38.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
09:37:38.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
09:37:38.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
09:37:38.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
09:37:38.321 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
09:37:38.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
09:37:38.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
09:37:38.422 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
09:37:38.491 [Lua] Assigning peer(110000106697298:1) to profile(3) career(3)
09:37:38.491 [Lua] Set lobby begin:
09:37:38.491 [Lua] Lobby data twitch_enabled = false
09:37:38.491 [Lua] Lobby data power_level = 798
09:37:38.491 [Lua] Lobby data unique_server_name = JayJay
09:37:38.491 [Lua] Lobby data difficulty_tweak = 0
09:37:38.491 [Lua] Lobby data host = 110000106697298
09:37:38.491 [Lua] Lobby data game_mode = 1
09:37:38.491 [Lua] Lobby data is_private = false
09:37:38.491 [Lua] Lobby data match_started = true
09:37:38.491 [Lua] Lobby data mechanism = adventure
09:37:38.491 [Lua] Lobby data level_key = inn_level
09:37:38.491 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:38.491 [Lua] Lobby data selected_level_key = inn_level
09:37:38.491 [Lua] Lobby data difficulty = hardest
09:37:38.491 [Lua] Lobby data quick_game = true
09:37:38.491 [Lua] Lobby data matchmaking = true
09:37:38.491 [Lua] Lobby data weave_name = false
09:37:38.491 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:38.491 [Lua] Lobby data num_players = 3
09:37:38.491 [Lua] Lobby data player_slot_5 = 0:0
09:37:38.491 [Lua] Lobby data player_slot_2 = 0:0
09:37:38.491 [Lua] Lobby data country_code = DE
09:37:38.491 [Lua] Lobby data player_slot_3 = 0:0
09:37:38.491 [Lua] Lobby data eac_authorized = true
09:37:38.491 [Lua] Set lobby end.
09:37:38.491 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(3)
09:37:38.491 [Lua] Set lobby begin:
09:37:38.491 [Lua] Lobby data twitch_enabled = false
09:37:38.491 [Lua] Lobby data power_level = 798
09:37:38.491 [Lua] Lobby data unique_server_name = JayJay
09:37:38.491 [Lua] Lobby data difficulty_tweak = 0
09:37:38.491 [Lua] Lobby data host = 110000106697298
09:37:38.491 [Lua] Lobby data game_mode = 1
09:37:38.491 [Lua] Lobby data is_private = false
09:37:38.491 [Lua] Lobby data match_started = true
09:37:38.491 [Lua] Lobby data mechanism = adventure
09:37:38.492 [Lua] Lobby data level_key = inn_level
09:37:38.492 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:38.492 [Lua] Lobby data selected_level_key = inn_level
09:37:38.492 [Lua] Lobby data difficulty = hardest
09:37:38.492 [Lua] Lobby data quick_game = true
09:37:38.492 [Lua] Lobby data matchmaking = true
09:37:38.492 [Lua] Lobby data weave_name = false
09:37:38.492 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:38.492 [Lua] Lobby data num_players = 3
09:37:38.492 [Lua] Lobby data player_slot_5 = 0:0
09:37:38.492 [Lua] Lobby data player_slot_2 = 0:0
09:37:38.492 [Lua] Lobby data country_code = DE
09:37:38.492 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:38.492 [Lua] Lobby data eac_authorized = true
09:37:38.492 [Lua] Set lobby end.
09:37:38.492 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
09:37:38.492 [Lua]
09:37:38.492 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean)
09:37:38.492 [Lua] [wwise/throwing_axe] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
09:37:38.492 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean)
09:37:38.492 [Lua] [wwise/two_handed_axes] = false (boolean)
09:37:38.492 [Lua]
09:37:38.492 [Lua]
09:37:38.492 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean)
09:37:38.492 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean)
09:37:38.492 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01] = false (boolean)
09:37:38.492 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean)
09:37:38.492 [Lua] [wwise/throwing_axe] = false (boolean)
09:37:38.492 [Lua] [wwise/two_handed_axes] = false (boolean)
09:37:38.492 [Lua]
09:37:38.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
09:37:38.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:19 my_peer_id:110000106697298
09:37:38.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:19 my_peer_id:110000106697298
09:37:38.506 [Lua] [GameNetworkManager] destroying game object with go_id=33
09:37:38.508 [Save] Saving `save_data`
09:37:38.511 [Save] Save done
09:37:38.512 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
09:37:38.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
09:37:38.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
09:37:38.562 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
09:37:38.562 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient
09:37:38.562 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
09:37:38.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
09:37:38.564 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
09:37:38.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:37:38.567 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
09:37:38.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient
09:37:38.568 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
09:37:38.568 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
09:37:38.568 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient
09:37:38.569 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:37:38.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
09:37:38.569 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_green, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:37:38.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient
09:37:38.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
09:37:38.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
09:37:38.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
09:37:38.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
09:37:38.665 [Lua] [IngameUI] menu view on_exit character_selection
09:37:38.666 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:37:38.666 [Lua] hero_fullscreen_menu_on_exit
09:37:38.669 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05875e20
09:37:38.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:38.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:37:38.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
09:37:38.763 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
09:37:38.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
09:37:38.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
09:37:38.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
09:37:38.912 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
09:37:39.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
09:37:39.009 [Lua] [PackageManager] Force_load: wwise/throwing_axe
09:37:39.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01
09:37:39.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01
09:37:39.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01
09:37:39.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
09:37:39.379 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
09:37:39.379 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
09:37:39.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
09:37:39.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
09:37:39.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
09:37:39.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
09:37:39.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
09:37:39.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
09:37:39.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
09:37:39.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
09:37:39.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
09:37:39.752 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
09:37:40.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:40.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:40.129 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
09:37:43.392 [Lua] [IngameUI] menu view on_enter hero_view
09:37:43.397 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06c4e790
09:37:43.397 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:37:43.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:37:43.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:37:43.414 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:37:43.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:37:43.420 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:37:43.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:37:43.713 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:37:43.741 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.741 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.776 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.776 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:43.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:43.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:44.359 [Lua] PlayFabMirrorBase:_commit_internal 19
09:37:44.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:37:44.364 [Lua] generate_backend_stats 110000106697298:1
09:37:44.378 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:37:44.378 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:37:44.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39
09:37:44.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39
09:37:44.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39
09:37:44.812 [Lua] commit result success 19
09:37:45.174 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:45.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:45.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:45.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:45.177 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:37:45.177 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
09:37:45.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:37:45.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:37:46.063 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:37:46.063 [Lua] Players: 4
09:37:46.063 [Lua] Set lobby begin:
09:37:46.063 [Lua] Lobby data twitch_enabled = false
09:37:46.063 [Lua] Lobby data power_level = 798
09:37:46.063 [Lua] Lobby data unique_server_name = JayJay
09:37:46.063 [Lua] Lobby data difficulty_tweak = 0
09:37:46.063 [Lua] Lobby data host = 110000106697298
09:37:46.063 [Lua] Lobby data game_mode = 1
09:37:46.063 [Lua] Lobby data is_private = false
09:37:46.063 [Lua] Lobby data match_started = true
09:37:46.063 [Lua] Lobby data mechanism = adventure
09:37:46.063 [Lua] Lobby data level_key = inn_level
09:37:46.063 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:37:46.063 [Lua] Lobby data selected_level_key = inn_level
09:37:46.063 [Lua] Lobby data difficulty = hardest
09:37:46.063 [Lua] Lobby data quick_game = true
09:37:46.063 [Lua] Lobby data matchmaking = true
09:37:46.063 [Lua] Lobby data weave_name = false
09:37:46.063 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:37:46.063 [Lua] Lobby data num_players = 4
09:37:46.063 [Lua] Lobby data player_slot_5 = 0:0
09:37:46.063 [Lua] Lobby data player_slot_2 = 0:0
09:37:46.063 [Lua] Lobby data country_code = DE
09:37:46.063 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:37:46.063 [Lua] Lobby data eac_authorized = true
09:37:46.063 [Lua] Set lobby end.
09:37:46.064 [Lua] [LobbyMembers] Member joined 1100001096f6bab
09:37:46.227 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
09:37:46.227 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:37:46.229 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:37:46.229 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:37:46.236 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:37:46.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:37:46.533 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:37:46.563 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.563 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:37:46.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:46.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.096 [Lua] [IngameUI] menu view on_exit hero_view
09:37:48.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06c4e790
09:37:48.100 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:37:48.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:37:48.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:37:48.106 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:37:48.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:37:48.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:38:00.691 [Steam] Connection 8b94865e to remote 1100001096f6bab rejected, reason 1000
09:38:00.911 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:38:00.911 [Lua] Players: 3
09:38:00.911 [Lua] Set lobby begin:
09:38:00.911 [Lua] Lobby data twitch_enabled = false
09:38:00.911 [Lua] Lobby data power_level = 798
09:38:00.912 [Lua] Lobby data unique_server_name = JayJay
09:38:00.912 [Lua] Lobby data difficulty_tweak = 0
09:38:00.912 [Lua] Lobby data host = 110000106697298
09:38:00.912 [Lua] Lobby data game_mode = 1
09:38:00.912 [Lua] Lobby data is_private = false
09:38:00.912 [Lua] Lobby data match_started = true
09:38:00.912 [Lua] Lobby data mechanism = adventure
09:38:00.912 [Lua] Lobby data level_key = inn_level
09:38:00.912 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:38:00.912 [Lua] Lobby data selected_level_key = inn_level
09:38:00.912 [Lua] Lobby data difficulty = hardest
09:38:00.912 [Lua] Lobby data quick_game = true
09:38:00.912 [Lua] Lobby data matchmaking = true
09:38:00.912 [Lua] Lobby data weave_name = false
09:38:00.912 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:38:00.912 [Lua] Lobby data num_players = 3
09:38:00.912 [Lua] Lobby data player_slot_5 = 0:0
09:38:00.912 [Lua] Lobby data player_slot_2 = 0:0
09:38:00.912 [Lua] Lobby data country_code = DE
09:38:00.912 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:38:00.912 [Lua] Lobby data eac_authorized = true
09:38:00.912 [Lua] Set lobby end.
09:38:00.912 [Lua] [LobbyMembers] Member left 1100001096f6bab
09:38:03.139 [Lua] PlayFabMirrorBase:_commit_internal 20
09:38:03.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:38:03.143 [Lua] generate_backend_stats 110000106697298:1
09:38:03.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:38:03.158 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:38:03.163 [Lua] commit result success 20
09:38:12.516 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:38:12.516 [Lua] Players: 4
09:38:12.516 [Lua] Set lobby begin:
09:38:12.516 [Lua] Lobby data twitch_enabled = false
09:38:12.516 [Lua] Lobby data power_level = 798
09:38:12.516 [Lua] Lobby data unique_server_name = JayJay
09:38:12.516 [Lua] Lobby data difficulty_tweak = 0
09:38:12.516 [Lua] Lobby data host = 110000106697298
09:38:12.516 [Lua] Lobby data game_mode = 1
09:38:12.516 [Lua] Lobby data is_private = false
09:38:12.516 [Lua] Lobby data match_started = true
09:38:12.516 [Lua] Lobby data mechanism = adventure
09:38:12.516 [Lua] Lobby data level_key = inn_level
09:38:12.516 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:38:12.516 [Lua] Lobby data selected_level_key = inn_level
09:38:12.516 [Lua] Lobby data difficulty = hardest
09:38:12.516 [Lua] Lobby data quick_game = true
09:38:12.516 [Lua] Lobby data matchmaking = true
09:38:12.516 [Lua] Lobby data weave_name = false
09:38:12.516 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:38:12.516 [Lua] Lobby data num_players = 4
09:38:12.516 [Lua] Lobby data player_slot_5 = 0:0
09:38:12.516 [Lua] Lobby data player_slot_2 = 0:0
09:38:12.516 [Lua] Lobby data country_code = DE
09:38:12.516 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:38:12.516 [Lua] Lobby data eac_authorized = true
09:38:12.516 [Lua] Set lobby end.
09:38:12.516 [Lua] [LobbyMembers] Member joined 11000010500fa9b
09:38:13.778 [Lua] GOT approve_channel 17 11000010500fa9b 186000003b5680b
09:38:13.778 [EAC] EAC server has client 11000010500fa9b and channel 17 (and owner 11000010500fa9b)
09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Info][RegisterClient] Client: 011000010500FA9B PlayerGUID: 76561198044215963 PlayerIP: 0.0.0.0 OwnerGUID: 76561198044215963 PlayerName: Menumorut
09:38:13.779 [Lua] Client with peer_id 11000010500fa9b got APPROVED by server
09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 76170 ms.
09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
09:38:13.779 [EACServer] [10:38:13:778][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
09:38:13.779 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010500fa9b'
09:38:13.779 [Lua] [PeerSM] 11000010500fa9b :: on_enter Connecting
09:38:13.779 [Lua] [ChatManager][1]System: Menumorut is joining the game
09:38:13.862 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
09:38:13.862 [Lua] [Matchmaking] Got a handshake request from 11000010500fa9b with user name 'Menumorut'
09:38:13.930 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b5680b from 11000010500fa9b, replying lobby_ok
09:38:14.002 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010500fa9b REPLY wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:0
09:38:14.083 [Lua] Set lobby begin:
09:38:14.083 [Lua] Lobby data twitch_enabled = false
09:38:14.083 [Lua] Lobby data power_level = 798
09:38:14.083 [Lua] Lobby data unique_server_name = JayJay
09:38:14.083 [Lua] Lobby data difficulty_tweak = 0
09:38:14.083 [Lua] Lobby data host = 110000106697298
09:38:14.083 [Lua] Lobby data game_mode = 1
09:38:14.083 [Lua] Lobby data is_private = false
09:38:14.083 [Lua] Lobby data match_started = true
09:38:14.083 [Lua] Lobby data mechanism = adventure
09:38:14.083 [Lua] Lobby data level_key = inn_level
09:38:14.083 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:38:14.083 [Lua] Lobby data selected_level_key = inn_level
09:38:14.083 [Lua] Lobby data difficulty = hardest
09:38:14.083 [Lua] Lobby data quick_game = true
09:38:14.083 [Lua] Lobby data matchmaking = true
09:38:14.083 [Lua] Lobby data weave_name = false
09:38:14.083 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:38:14.083 [Lua] Lobby data num_players = 4
09:38:14.083 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1
09:38:14.083 [Lua] Lobby data player_slot_2 = 0:0
09:38:14.083 [Lua] Lobby data country_code = DE
09:38:14.083 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:38:14.083 [Lua] Lobby data eac_authorized = true
09:38:14.083 [Lua] Set lobby end.
09:38:14.083 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010500fa9b
09:38:14.083 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:11000010500fa9b
09:38:16.443 [Lua] ### CLEARING PEER STATE FOR 11000010500fa9b
09:38:16.443 [Lua] [PeerSM] 11000010500fa9b :: on_exit Connecting
09:38:16.443 [Lua] [PeerSM] 11000010500fa9b :: on_enter Connecting
09:38:16.513 [Lua] [PSM] Peer 11000010500fa9b joined. Want to use profile index "5" and join party "0"
09:38:16.513 [Lua] Mechanism says: a client joined the game! 11000010500fa9b
09:38:16.513 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010500fa9b, connection_key=5)
09:38:16.513 [Lua] Sync dynamic to client:
09:38:16.644 [SteamVoipClient] select_out(11000010500fa9b, on)
09:38:16.660 [SteamVoipClient] select_out(11000010500fa9b, on)
09:38:16.660 [SteamVoipClient] select_in(11000010500fa9b, on)
09:38:16.660 [SteamVoipClient] select_out(11000010500fa9b, off)
09:38:18.081 [EACServer] [10:38:18:080][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010500FA9B Session: 7 Status: Client Authenticated Message: Client authenticated.
09:38:18.081 [EAC] Peer 11000010500fa9b switched EAC state to ClientAuthenticatedLocal
09:38:18.211 [EACServer] [10:38:18:210][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010500FA9B.
09:38:18.511 [EACServer] [10:38:18:510][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010500FA9B
09:38:18.511 [EACServer] [10:38:18:510][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010500FA9B Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:38:18.519 [Lua] player (11000010500fa9b,1) was put into party 0
09:38:18.519 [Lua] [PeerSM] 11000010500fa9b :: on_exit Connecting
09:38:18.519 [Lua] [PeerSM] 11000010500fa9b :: on_enter Loading
09:38:18.520 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010500fa9b inn_level 0
09:38:18.520 warning: [Lua] Following data will be uploaded to Crashify:
<>
09:38:18.520 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 27, User: 110000106697298 "JayJay"
<>
09:38:18.521 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B3C7EB0; previous_state = Connecting; party = table: 00000000102D9D70; mechanism_manager = table: 00000000035D0C30; network_transmit = table: 00000000104E82B0; peer_id = "11000010500fa9b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7865052; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B5B5800
[3] _ = table: 000000000B3C7EB0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000008A39F40; dt = 0.016890158876776695; state_data = table: 000000000B3C7EB0; new_state = Loading
[5] self = table: 000000000F92D7C0; dt = 0.016890158876776695; peer_state_machines = table: 000000000F663A10; joined_peers = table: 000000000110B890; game_session = [GameSession]; peer_id = "11000010500fa9b"; peer_state_machine = table: 0000000008A39F40
[6] self = table: 000000000C8A5B20; dt = 0.016890158876776695; t = 59.566367991268635; network_manager = table: 0000000006B089E0
[7] self = table: 0000000002EBE180; dt = 0.016890158876776695; t = 3877.4646507743746
[8] self = table: 0000000000097100; real_world_dt = 0.016890158876776695; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016890158876776695; t = 3877.4646507743746
[9] dt = 0.016890158876776695
[2] server = table: 000000000F92D7C0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010500fa9b"; wanted_profile_index = 5; resend_timer = 1.9323376230895519; resend_post_game_timer = 1.9492728915065527; clan_tag = "0"; peer_id = "11000010500fa9b";
[4] current_state = Loading; function_memoize = table: 000000000CA54BE0; state_data = table: 000000000B3C7EB0;
[5] server_peer_id = "110000106697298"; kicked_peers_disconnect_timer = table: 000000000FC911D0; game_session = [GameSession]; host_to_migrate_to = "11000013ed8f24a"; game_network_manager = table: 0000000006B089E0; my_peer_id = "110000106697298"; peers_added_to_gamesession = table: 000000000F92CCB0; _joined_peers = table: 000000000110B890; voip = table: 00000000010C5100; environment_variation_id = 0; level_transition_handler = table: 00000000005627E0; _connections = table: 000000000B892760; lobby_host = table: 000000000F9BB3B0; level_key = "inn_level"; slot_allocator = table: 000000000FAC9710; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000EC4FE0; wanted_career_index = 2; _reserved_slots = table: 0000000002EE4100; wanted_profile_index = 5; _connected_peers = table: 0000000000EC4FB0; player_manager = table: 0000000010319F20; _profile_requester = table: 00000000010C4F30; network_transmit = table: 00000000104E82B0; peers_completed_game_object_sync = table: 000000000261CF10; peer_state_machines = table: 000000000F663A10; network_event_delegate = table: 000000000967ECB0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000641FE70; network_server = table: 000000000F92D7C0; entity_system = table: 000000000CCB33C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000623A530; statistics_db = table: 000000000C6CECB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C559ED0; profile_synchronizer = table: 0000000000EC4FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B43CC30; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000967ECB0; world = [World]; dt = 0.016901459544897079; peer_id = "110000106697298"; level = [Level]; network_timer_handler = table: 000000000F79D2F0; machines = table: 000000000FAF99C0; viewport_name = "player_1"; _camera_carrier = table: 0000000006DC5370; free_flight_manager = table: 00000000103193D0; network_transmit = table: 00000000104E82B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000001DE74C0; _lobby_host = table: 000000000F9BB3B0; level_transition_handler = table: 00000000005627E0; dice_keeper = table: 000000000B35FF10; _quit_game = false;
[7] _params = table: 0000000002EC01E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C8A5B20;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000002EBE180; startup_timer = 4.8474218688788824; has_booted = true; loading_context = table: 0000000009F984D0;
<>
<>
09:38:18.521 [EAC] Peer 11000010500fa9b switched EAC state to ClientAuthenticatedRemote
09:38:18.592 [Lua] ### Sending rpc_level_loaded
09:38:18.592 [Lua] #### Has state machine: true, peer_id: 11000010500fa9b, level_id: 50
09:38:18.592 [Lua] Peer 11000010500fa9b has loaded the level but not all enemies, so we wait
09:38:18.755 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010500fa9b, connection_key=5)
09:38:18.755 [Lua] [PeerSM] 11000010500fa9b :: on_exit Loading
09:38:18.755 [Lua] [PeerSM] 11000010500fa9b :: on_enter LoadingProfilePackages
09:38:18.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:19 my_peer_id:110000106697298
09:38:47.404 [Lua] [PeerSM] 11000010500fa9b :: on_exit LoadingProfilePackages
09:38:47.404 [Lua] [PeerSM] 11000010500fa9b :: on_enter WaitingForEnterGame
09:38:48.717 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
09:38:48.717 [Lua] [Matchmaking] Got a handshake request from 11000010500fa9b with user name 'Menumorut'
09:38:48.718 [Lua] [PeerSM] 11000010500fa9b :: on_exit WaitingForEnterGame
09:38:48.718 [Lua] [PeerSM] 11000010500fa9b :: on_enter WaitingForGameObjectSync
09:38:48.742 [Lua] Breedfreezer (server) starting a hot join sync
09:38:48.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
09:38:48.742 [Lua] RemotePlayer:create_game_object( ) 58
09:38:48.757 [Lua] player (11000010500fa9b,1) was put into party 1
09:38:48.757 [Lua] Assigning peer(11000010500fa9b:1) to profile(5) career(4)
09:38:48.757 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010500fa9b) local_player_id(1) profile_index(5) career_index(4)
09:38:48.757 [Lua] Set lobby begin:
09:38:48.757 [Lua] Lobby data twitch_enabled = false
09:38:48.757 [Lua] Lobby data power_level = 798
09:38:48.757 [Lua] Lobby data unique_server_name = JayJay
09:38:48.757 [Lua] Lobby data difficulty_tweak = 0
09:38:48.757 [Lua] Lobby data host = 110000106697298
09:38:48.757 [Lua] Lobby data game_mode = 1
09:38:48.757 [Lua] Lobby data is_private = false
09:38:48.757 [Lua] Lobby data match_started = true
09:38:48.758 [Lua] Lobby data mechanism = adventure
09:38:48.758 [Lua] Lobby data level_key = inn_level
09:38:48.758 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:38:48.758 [Lua] Lobby data selected_level_key = inn_level
09:38:48.758 [Lua] Lobby data difficulty = hardest
09:38:48.758 [Lua] Lobby data quick_game = true
09:38:48.758 [Lua] Lobby data matchmaking = true
09:38:48.758 [Lua] Lobby data weave_name = false
09:38:48.758 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:38:48.758 [Lua] Lobby data num_players = 4
09:38:48.758 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1
09:38:48.758 [Lua] Lobby data player_slot_2 = 0:0
09:38:48.758 [Lua] Lobby data country_code = DE
09:38:48.758 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:38:48.758 [Lua] Lobby data eac_authorized = true
09:38:48.758 [Lua] Set lobby end.
09:38:48.758 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000013ed8f24a | we:11000010434bd60 | dr:110000106697298 | bw:0 | es:11000010500fa9b
09:38:48.758 [Lua] [PeerSM] 11000010500fa9b :: on_exit WaitingForGameObjectSync
09:38:48.758 [Lua] [PeerSM] 11000010500fa9b :: on_enter WaitingForPlayers
09:38:48.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
09:38:48.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:38:48.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
09:38:48.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
09:38:48.765 [Lua] [PeerSM] 11000010500fa9b :: on_exit WaitingForPlayers
09:38:48.765 [Lua] [PeerSM] 11000010500fa9b :: on_enter InGame
09:38:49.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
09:38:49.019 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:38:49.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read,
09:38:49.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_1, async-read,
09:38:49.019 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010500fa9b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:38:49.019 [Lua] Adding player sync data to peer=11000010500fa9b local_player_id=1
09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:20 my_peer_id:110000106697298
09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:20 my_peer_id:110000106697298
09:38:49.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:20 my_peer_id:110000106697298
09:38:49.020 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010500fa9b
09:38:49.024 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
09:38:49.024 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read,
09:38:49.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:38:49.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
09:38:49.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
09:38:49.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
09:38:49.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
09:38:49.240 [Lua] Set lobby begin:
09:38:49.240 [Lua] Lobby data twitch_enabled = false
09:38:49.240 [Lua] Lobby data power_level = 598
09:38:49.241 [Lua] Lobby data unique_server_name = JayJay
09:38:49.241 [Lua] Lobby data difficulty_tweak = 0
09:38:49.241 [Lua] Lobby data host = 110000106697298
09:38:49.241 [Lua] Lobby data game_mode = 1
09:38:49.241 [Lua] Lobby data is_private = false
09:38:49.241 [Lua] Lobby data match_started = true
09:38:49.241 [Lua] Lobby data mechanism = adventure
09:38:49.241 [Lua] Lobby data level_key = inn_level
09:38:49.241 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:38:49.241 [Lua] Lobby data selected_level_key = inn_level
09:38:49.241 [Lua] Lobby data difficulty = hardest
09:38:49.241 [Lua] Lobby data quick_game = true
09:38:49.241 [Lua] Lobby data matchmaking = true
09:38:49.241 [Lua] Lobby data weave_name = false
09:38:49.241 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:38:49.241 [Lua] Lobby data num_players = 4
09:38:49.241 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1
09:38:49.241 [Lua] Lobby data player_slot_2 = 0:0
09:38:49.241 [Lua] Lobby data country_code = DE
09:38:49.241 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:38:49.241 [Lua] Lobby data eac_authorized = true
09:38:49.241 [Lua] Set lobby end.
09:38:49.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
09:38:49.328 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
09:38:49.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
09:38:49.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
09:38:49.442 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
09:38:49.442 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
09:38:49.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
09:38:49.508 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
09:38:49.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
09:38:49.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
09:38:49.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
09:38:49.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
09:38:49.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
09:38:49.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
09:38:49.768 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
09:38:49.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
09:38:49.828 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
09:38:49.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
09:38:50.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
09:38:50.316 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
09:38:50.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
09:38:50.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
09:38:50.349 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
09:38:50.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
09:38:50.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
09:38:50.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
09:38:50.517 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
09:38:54.253 [Lua] Set lobby begin:
09:38:54.253 [Lua] Lobby data twitch_enabled = false
09:38:54.253 [Lua] Lobby data power_level = 807
09:38:54.253 [Lua] Lobby data unique_server_name = JayJay
09:38:54.253 [Lua] Lobby data difficulty_tweak = 0
09:38:54.253 [Lua] Lobby data host = 110000106697298
09:38:54.253 [Lua] Lobby data game_mode = 1
09:38:54.253 [Lua] Lobby data is_private = false
09:38:54.253 [Lua] Lobby data match_started = true
09:38:54.253 [Lua] Lobby data mechanism = adventure
09:38:54.253 [Lua] Lobby data level_key = inn_level
09:38:54.253 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:38:54.253 [Lua] Lobby data selected_level_key = inn_level
09:38:54.253 [Lua] Lobby data difficulty = hardest
09:38:54.253 [Lua] Lobby data quick_game = true
09:38:54.253 [Lua] Lobby data matchmaking = true
09:38:54.253 [Lua] Lobby data weave_name = false
09:38:54.253 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:38:54.253 [Lua] Lobby data num_players = 4
09:38:54.253 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1
09:38:54.253 [Lua] Lobby data player_slot_2 = 0:0
09:38:54.253 [Lua] Lobby data country_code = DE
09:38:54.253 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:38:54.253 [Lua] Lobby data eac_authorized = true
09:38:54.253 [Lua] Set lobby end.
09:38:57.609 [EACServer] [10:38:57:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:39:01.759 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010500fa9b go_type=player_unit go_created_func_name=game_object_created_player_unit
09:39:01.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
09:39:01.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298
09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:21 my_peer_id:110000106697298
09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:21 my_peer_id:110000106697298
09:39:04.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:21 my_peer_id:110000106697298
09:39:04.023 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298
09:39:04.023 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06, InventoryPackageSynchronizerClient, async-read,
09:39:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient
09:39:04.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06
09:39:04.121 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06
09:39:04.138 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298
09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010434bd60 inventory_sync_id:22 my_peer_id:110000106697298
09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000013ed8f24a inventory_sync_id:22 my_peer_id:110000106697298
09:39:05.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010500fa9b inventory_sync_id:22 my_peer_id:110000106697298
09:39:05.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298
09:39:05.813 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read,
09:39:05.859 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_06, InventoryPackageSynchronizerClient
09:39:05.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
09:39:05.876 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
09:39:05.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
09:39:08.803 [Lua] PlayFabMirrorBase:_commit_internal 21
09:39:08.803 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:39:08.807 [Lua] generate_backend_stats 110000106697298:1
09:39:08.821 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:39:08.821 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:39:08.821 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40
09:39:08.826 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40
09:39:09.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40
09:39:09.804 [Lua] commit result success 21
09:39:14.680 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000013ed8f24a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:39:15.085 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ed8f24a
09:39:18.142 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:39:18.142 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
09:39:18.142 [Lua] MatchmakingStateStartGame preferred_level_keys nil
09:39:18.143 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
09:39:18.143 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
09:39:18.143 [Lua] Set lobby begin:
09:39:18.143 [Lua] Lobby data twitch_enabled = false
09:39:18.143 [Lua] Lobby data power_level = 807
09:39:18.143 [Lua] Lobby data unique_server_name = JayJay
09:39:18.143 [Lua] Lobby data difficulty_tweak = 0
09:39:18.143 [Lua] Lobby data host = 110000106697298
09:39:18.143 [Lua] Lobby data game_mode = 2
09:39:18.143 [Lua] Lobby data is_private = false
09:39:18.143 [Lua] Lobby data match_started = true
09:39:18.143 [Lua] Lobby data mechanism = adventure
09:39:18.143 [Lua] Lobby data level_key = inn_level
09:39:18.143 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:39:18.143 [Lua] Lobby data selected_level_key = bell
09:39:18.143 [Lua] Lobby data difficulty = hardest
09:39:18.143 [Lua] Lobby data quick_game = true
09:39:18.143 [Lua] Lobby data matchmaking = true
09:39:18.143 [Lua] Lobby data weave_name = false
09:39:18.143 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:39:18.143 [Lua] Lobby data num_players = 4
09:39:18.143 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1
09:39:18.143 [Lua] Lobby data player_slot_2 = 0:0
09:39:18.143 [Lua] Lobby data country_code = DE
09:39:18.143 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:39:18.143 [Lua] Lobby data eac_authorized = true
09:39:18.143 [Lua] Set lobby end.
09:39:18.146 [Lua] Set lobby begin:
09:39:18.146 [Lua] Lobby data twitch_enabled = false
09:39:18.146 [Lua] Lobby data power_level = 807
09:39:18.146 [Lua] Lobby data unique_server_name = JayJay
09:39:18.146 [Lua] Lobby data difficulty_tweak = 0
09:39:18.146 [Lua] Lobby data host = 110000106697298
09:39:18.146 [Lua] Lobby data game_mode = 2
09:39:18.146 [Lua] Lobby data is_private = false
09:39:18.146 [Lua] Lobby data match_started = true
09:39:18.146 [Lua] Lobby data mechanism = adventure
09:39:18.146 [Lua] Lobby data level_key = inn_level
09:39:18.146 [Lua] Lobby data player_slot_1 = 11000013ed8f24a:1
09:39:18.146 [Lua] Lobby data selected_level_key = bell
09:39:18.146 [Lua] Lobby data difficulty = hardest
09:39:18.146 [Lua] Lobby data quick_game = true
09:39:18.146 [Lua] Lobby data matchmaking = true
09:39:18.146 [Lua] Lobby data weave_name = false
09:39:18.146 [Lua] Lobby data player_slot_4 = 11000010434bd60:1
09:39:18.146 [Lua] Lobby data num_players = 4
09:39:18.146 [Lua] Lobby data player_slot_5 = 11000010500fa9b:1
09:39:18.147 [Lua] Lobby data player_slot_2 = 0:0
09:39:18.147 [Lua] Lobby data country_code = DE
09:39:18.147 [Lua] Lobby data player_slot_3 = 110000106697298:1
09:39:18.147 [Lua] Lobby data eac_authorized = true
09:39:18.147 [Lua] Set lobby end.
09:39:18.147 [Lua] [PeerSM] 110000106697298 :: on_exit InGame
09:39:18.147 [Lua] [PeerSM] 110000106697298 :: on_enter InPostGame
09:39:18.147 [Lua] [PeerSM] 11000010434bd60 :: on_exit InGame
09:39:18.147 [Lua] [PeerSM] 11000010434bd60 :: on_enter InPostGame
09:39:18.147 [Lua] [PeerSM] 11000010500fa9b :: on_exit InGame
09:39:18.147 [Lua] [PeerSM] 11000010500fa9b :: on_enter InPostGame
09:39:18.147 [Lua] [PeerSM] 11000013ed8f24a :: on_exit InGame
09:39:18.147 [Lua] [PeerSM] 11000013ed8f24a :: on_enter InPostGame
09:39:18.147 [Lua] Complete level triggered.
09:39:18.149 [Save] Saving `save_data`
09:39:18.149 [Lua] gm_event_end_conditions_met false false
09:39:18.149 [Lua] PlayFabMirrorBase:_commit_internal nil
09:39:18.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:39:18.153 [Save] Save done
09:39:18.153 [Save] Saving `save_data`
09:39:18.153 [Lua] generate_backend_stats 110000106697298:1
09:39:18.162 [Save] Save done
09:39:18.168 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:39:18.168 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:39:18.169 [Save] Saving `save_data`
09:39:18.169 [Lua] TRANSITION nil nil bell
09:39:18.169 [Lua] Transition type "bell", is server: true
09:39:18.169 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
09:39:18.169 [Lua] [GameNetworkManager] Leaving game...
09:39:18.169 [Lua] [GameNetworkManager] Shutting down game session host.
09:39:18.169 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:39:18.169 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:39:18.169 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=121.05
09:39:18.172 [Save] Save done
09:39:18.382 <>scripts/network/unit_spawner.lua:376: bad argument #1 to 'create_game_object' (GameSession expected, got nil)<>
<>
{00007ff6f2080000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb}
{00007ffc781a0000, 001f0000, 45a49e53, 7ee935ee-ae22-0ff8-10d5-d4f0b5ad0e4c, 00000001, ntdll.pdb}
{00007ffc76250000, 000b2000, 39c32a9b, b85000ed-1f9a-c274-a3be-9e49bf94fbc0, 00000001, kernel32.pdb}
0x00007ff6f2080000:0x00000000002df340
0x00007ff6f2080000:0x00000000002e0ed2
0x00007ff6f2080000:0x00000000002e118b
0x00007ff6f2080000:0x00000000002dd940
0x00007ff6f2080000:0x000000000032e824
0x00007ff6f2080000:0x000000000032e1f7
0x00007ff6f2080000:0x000000000003083e
0x00007ff6f2080000:0x00000000000301fb
0x00007ff6f2080000:0x00000000000218f0
0x00007ff6f2080000:0x0000000000021f89
0x00007ff6f2080000:0x000000000002219d
0x00007ff6f2080000:0x000000000048840f
0x00007ffc76250000:0x0000000000017c24 BaseThreadInitThunk
0x00007ffc781a0000:0x000000000006d4d1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>6f21444e-ff33-46bc-984e-a8868e2adbbf<>
<>--- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 10898MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8152MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): Razer Kraken X USB
Input device: Generic (17.0): CYRM02p0303h00E0r0100
<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-14-08.33.15-6f21444e-ff33-46bc-984e-a8868e2adbbf.log<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-14-08.33.15-6f21444e-ff33-46bc-984e-a8868e2adbbf.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] =[C]: in function create_game_object
[2] @scripts/network/unit_spawner.lua:376: in function spawn_network_unit
[3] @scripts/entity_system/systems/pickups/pickup_system.lua:1175: in function _spawn_pickup
[4] @scripts/entity_system/systems/pickups/pickup_system.lua:1258:in function
[5] @scripts/network/network_event_delegate.lua:52:in function
[6] @scripts/network/network_transmit.lua:102: in function transmit_local_rpcs
[7] @scripts/game_state/state_ingame.lua:1729: in function post_update
[8] @scripts/game_state/game_state_machine.lua:34: in function post_update
[9] @scripts/boot.lua:970: in function game_update
[10] @scripts/boot.lua:605:in function
<>
<> [2] self = table: 000000000B1FB270; unit_name = "units/weapons/player/wpn_dw_thrown_axe_01_t1/pup_dw_thrown_axe_01_t1_runed_01"; unit_template_name = "limited_owned_pickup_unit"; extension_init_data = table: 0000000006EC7910; position = Vector3(17.599, 3.68783, 3.82485); rotation = Vector4(0.378182, 0.390852, -0.413852, -0.730027); material = nil; unit = [Unit \'#ID[47e266917919ef00]\']; final_unit_template_name = "limited_owned_pickup_unit"; unit_template = table: 0000000010019C10; go_type = "limited_owned_pickup_unit"; go_initializer_function = [function]; go_init_data = table: 000000000B818A70
[3] self = table: 0000000006D3B6D0; pickup_settings = table: 0000000000365420; pickup_name = "link_ammo_throwing_axe_01_t1_runed_01"; position = Vector3(17.599, 3.68783, 3.82485); rotation = Vector4(0.378182, 0.390852, -0.413852, -0.730027); with_physics = false; spawn_type = "dropped"; owner_peer_id = "110000106697298"; spawn_limit = 3; next_index = 24; can_spawn_func = nil; extension_init_data = table: 0000000006EC7910; unit_template_name = "limited_owned_pickup_unit"; additional_data_func = nil; unit_name = "units/weapons/player/wpn_dw_thrown_axe_01_t1/pup_dw_thrown_axe_01_t1_runed_01"
[4] self = table: 0000000006D3B6D0; channel_id = 0; pickup_name_id = 4; link_position = Vector3(17.599, 3.68783, 3.82485); link_rotation = Vector4(0.378182, 0.390852, -0.413852, -0.730027); spawn_type_id = 4; hit_unit_go_id = 764; node_index = 1; is_level_unit = true; spawn_limit = 3; pickup_name = "link_ammo_throwing_axe_01_t1_runed_01"; spawn_type = "dropped"; unit_spawner = table: 000000000B1FB270; hit_unit = [Unit \'#ID[b2e808b40273ab6f]\']; link_pickup = true; with_physics = false; owner_peer_id = "110000106697298"; pickup_settings = table: 0000000000365420
[5] event_table = nil; registered_objects = table: 00000000088CB840; num_registered_objects = 1; i = 1; object = table: 0000000006D3B6D0
[6] self = table: 00000000104E82B0; local_rpc_buffer_index = 1; local_rpc_queue_n = 10; local_rpc_queue = table: 000000000AE1C1A0; event_table = table: 00000000042D38A0; channel_to_self = 0; do_print_local_rpcs = nil; i = 0; rpc_name = "rpc_spawn_linked_pickup"; rpc_num_args = 8
[7] self = table: 000000000C8A5B20; dt = 0.016904031857848167; t = 119.04621680639684; network_manager = table: 0000000006B089E0
[8] self = table: 0000000002EBE180; dt = 0.016904031857848167; t = nil
[9] self = table: 0000000000097100; real_world_dt = 0.016904031857848167; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016904031857848167; t = 3936.9444995895028
[10] dt = 0.016904031857848167
<>
<> [2] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; unit_storage = table: 000000000F5E6530; unit_destroy_listeners = table: 00000000041DE5C0; unit_death_watch_lookup = table: 000000000F5E6500; unit_death_watch_list = table: 0000000009978570; world = [World]; pending_extension_adds_list_n = 1; own_peer_id = "110000106697298"; unit_deletion_information = table: 000000000B1FB1C0; deletion_queue = table: 000000000F5E6570; gameobject_extractors = table: 00000000115E24C0; unit_template_lut = table: 000000001000E2F0; unit_destroy_listeners_post_cleanup = table: 0000000009978540; gameobject_initializers = table: 0000000010BF3220; pending_extension_adds_map = table: 00000000041DE560; temp_deleted_units_list = table: 0000000009978510; gameobject_functor_context = table: 00000000099784D0; is_server = true; unit_unique_id = 88; pending_extension_adds_list = table: 00000000041DE590; locked = true; entity_manager = table: 000000000CB83040;
[3] _network_manager = table: 0000000006B089E0; _taken = table: 00000000093EAB90; _limited_owned_pickups = table: 000000000932CFD0; _broadphase_ids = table: 0000000008433520; entity_manager = table: 000000000CB83040; _life_time_pickups = table: 000000000932CFA0; NAME = "pickup_system"; unit_storage = table: 000000000F5E6530; _teleporting_pickups = table: 000000000932CF70; statistics_db = table: 000000000C6CECB0; is_server = true; extensions = table: 000000000D2B1020; profiler_names = table: 0000000006D3B700; update_list = table: 000000000D2B0FF0; specified_pickup_spawners = table: 000000000932CF40; system_api = table: 000000000CCB3390; triggered_pickup_spawners = table: 00000000084334C0; secondary_pickup_spawners = table: 000000000932CF10; _starting_seed = 7865052; primary_pickup_spawners = table: 000000000AC9E690; _pickup_units_by_type = table: 0000000008433550; _broadphase = [Broadphase]; _next_index = 25; extension_init_context = table: 000000000D2B0EF0; guaranteed_pickup_spawners = table: 0000000008433490; _seed = -138924339; _statistics_db = table: 000000000C6CECB0; _debug_spawned_pickup = table: 000000000F5B4760; network_transmit = table: 00000000104E82B0; world = [World]; name = "pickup_system"; network_event_delegate = table: 000000000967ECB0;
[4] _network_manager = table: 0000000006B089E0; _taken = table: 00000000093EAB90; _limited_owned_pickups = table: 000000000932CFD0; _broadphase_ids = table: 0000000008433520; entity_manager = table: 000000000CB83040; _life_time_pickups = table: 000000000932CFA0; NAME = "pickup_system"; unit_storage = table: 000000000F5E6530; _teleporting_pickups = table: 000000000932CF70; statistics_db = table: 000000000C6CECB0; is_server = true; extensions = table: 000000000D2B1020; profiler_names = table: 0000000006D3B700; update_list = table: 000000000D2B0FF0; specified_pickup_spawners = table: 000000000932CF40; system_api = table: 000000000CCB3390; triggered_pickup_spawners = table: 00000000084334C0; secondary_pickup_spawners = table: 000000000932CF10; _starting_seed = 7865052; primary_pickup_spawners = table: 000000000AC9E690; _pickup_units_by_type = table: 0000000008433550; _broadphase = [Broadphase]; _next_index = 25; extension_init_context = table: 000000000D2B0EF0; guaranteed_pickup_spawners = table: 0000000008433490; _seed = -138924339; _statistics_db = table: 000000000C6CECB0; _debug_spawned_pickup = table: 000000000F5B4760; network_transmit = table: 00000000104E82B0; world = [World]; name = "pickup_system"; network_event_delegate = table: 000000000967ECB0;
[6] server_peer_id = "110000106697298"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000002CCD3A0; local_rpc_queue = table: 00000000104E82E0; is_server = true; peer_ignore_list = table: 0000000002CCD3E0; peer_id = "110000106697298"; network_event_delegate = table: 000000000967ECB0;
[7] world_name = "level_world"; entity_system_bag = table: 000000000641FE70; network_server = table: 000000000F92D7C0; entity_system = table: 000000000CCB33C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000623A530; statistics_db = table: 000000000C6CECB0; i<>
[Log end]