[Log version] 1 [Session] a5719e7f-d8df-434f-bf97-9f393dfa2e9a UTC time stamps 07:04:32.856 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 07:04:32.856 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 07:04:32.856 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 07:04:32.856 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 07:04:32.856 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 07:04:32.857 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 07:04:32.927 [RazerChroma] Setup Razer Chroma resources 07:04:32.927 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 07:04:32.943 [Window] Window => active 07:04:33.031 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 07:04:33.060 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 07:04:33.541 [EAC] Init client 110000101ffcce5 07:04:33.541 [EAC] EAC client initialized 07:04:33.541 warning: [EAC] Failed to initialize localization 07:04:33.542 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 07:04:33.586 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 07:04:33.852 [AFTERMATH] Initialized Aftermath 07:04:33.858 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 07:04:33.961 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 07:04:34.840 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 07:04:34.844 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 07:04:35.456 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 07:04:35.456 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 07:04:35.456 [Save] Save dir: `C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2` 07:04:35.457 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 07:04:35.457 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 07:04:35.629 [RazerChroma] Setup Razer Chroma 07:04:35.693 [LightFX ] Loaded DLL. 07:04:35.693 [LightFX ] Init() 07:04:35.698 [LightFX ] LightFX failed to initialize 07:04:35.732 [Lua] boot.lua start, os clock: 4.6020000000000003 07:04:35.733 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6029999999999998 07:04:35.733 [Lua] --- CPU CPU: AMD Ryzen 5 1600 Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16321MB Available: 12229MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID f700c585-fa0b-4888-b319-fe14e683c52e --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 45206 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Gamepad (21.2): Controller (Gamepad F310) Input device: Generic (17.0): USB Keyboard 07:04:35.734 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 07:04:35.766 [SteamStats] RequestCurrentStats success: true 07:04:39.287 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1915907003567554 os-clock: 8.157 07:04:39.288 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 07:04:39.290 [Lua] Flushing: resource_packages/strings [ResourcePackage] 07:04:39.291 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 07:04:39.294 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 07:04:39.294 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 07:04:39.294 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 07:04:39.295 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 07:04:39.295 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 07:04:39.298 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 07:04:39.300 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 07:04:39.302 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 07:04:39.302 [Lua] ***************************************************************** 07:04:39.302 [Lua] ** Initial contents of script_data ** 07:04:39.302 [Lua] script_data.beta_level_progression = false 07:04:39.302 [Lua] script_data.build_identifier = 4a72d442d73c 07:04:39.302 [Lua] script_data.debug_interactions = false 07:04:39.302 [Lua] script_data.disable_debug_draw = true 07:04:39.302 [Lua] script_data.disable_intro_trailer = false 07:04:39.302 [Lua] script_data.disable_tutorial_at_start = false 07:04:39.302 [Lua] script_data.eac-untrusted = false 07:04:39.302 [Lua] script_data.enable_detailed_tooltips = false 07:04:39.302 [Lua] script_data.force_debug_disabled = true 07:04:39.302 [Lua] script_data.force_steam = true 07:04:39.302 [Lua] script_data.hide_fps = true 07:04:39.302 [Lua] script_data.hide_version_info = true 07:04:39.302 [Lua] script_data.matchmaking_debug = true 07:04:39.302 [Lua] script_data.network_debug = true 07:04:39.302 [Lua] script_data.package_debug = true 07:04:39.302 [Lua] script_data.packaged_build = true 07:04:39.302 [Lua] script_data.settings = { } 07:04:39.302 [Lua] script_data.show_fps = false 07:04:39.302 [Lua] script_data.spawn_empty_chest = true 07:04:39.302 [Lua] script_data.telemetry_log_interval = 600 07:04:39.302 [Lua] script_data.test_backend = stage_steam_playfab 07:04:39.302 [Lua] script_data.tobii_button = false 07:04:39.302 [Lua] script_data.use_beta_overlay = false 07:04:39.302 [Lua] script_data.use_local_backend = false 07:04:39.302 [Lua] script_data.use_tech_telemetry = true 07:04:39.302 [Lua] script_data.use_telemetry = true 07:04:39.302 [Lua] ***************************************************************** 07:04:39.302 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 07:04:39.303 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 07:04:39.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 07:04:39.588 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 07:04:39.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 07:04:40.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 07:04:40.084 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 07:04:40.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 07:04:40.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 07:04:40.386 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 07:04:40.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 07:04:40.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 07:04:40.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 07:04:40.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 07:04:40.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 07:04:40.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 07:04:40.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 07:04:41.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 07:04:41.078 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 07:04:41.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 07:04:41.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 07:04:41.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 07:04:41.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 07:04:41.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 07:04:41.576 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 07:04:41.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 07:04:41.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 07:04:41.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 07:04:41.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 07:04:41.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 07:04:41.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 07:04:41.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 07:04:42.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 07:04:42.475 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 07:04:42.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 07:04:42.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 07:04:42.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 07:04:42.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 07:04:42.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 07:04:42.633 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 07:04:42.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 07:04:42.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 07:04:42.734 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 07:04:42.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 07:04:42.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 07:04:42.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 07:04:42.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 07:04:43.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 07:04:43.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 07:04:43.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 07:04:43.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 07:04:43.432 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 07:04:43.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 07:04:43.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 07:04:43.831 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 07:04:43.840 [Lua] Using test backend: stage_steam_playfab 07:04:43.840 [Lua] settings.steam: nil 07:04:43.840 [Lua] Steam: table: 0000000000062D50 07:04:43.840 [Lua] force_steam: true 07:04:43.840 [Lua] BUILD: release 07:04:43.840 [Lua] test_backend: stage_steam_playfab 07:04:43.840 [Lua] DEDICATED_SERVER: false 07:04:43.840 [Lua] Using app_id '552500' to define backend 07:04:43.921 [Lua] [1] = beastmen_minotaur (string) 07:04:43.921 [Lua] [2] = skaven_storm_vermin_champion (string) 07:04:43.921 [Lua] [3] = chaos_dummy_troll (string) 07:04:43.921 [Lua] [4] = skaven_grey_seer (string) 07:04:43.921 [Lua] [5] = chaos_plague_wave_spawner (string) 07:04:43.921 [Lua] [6] = chaos_vortex (string) 07:04:43.921 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 07:04:43.921 [Lua] [8] = chaos_dummy_sorcerer (string) 07:04:43.921 [Lua] [9] = chaos_tentacle (string) 07:04:43.921 [Lua] [10] = skaven_loot_rat (string) 07:04:43.921 [Lua] [11] = skaven_stormfiend_demo (string) 07:04:43.921 [Lua] [12] = critter_rat (string) 07:04:43.921 [Lua] [13] = skaven_explosive_loot_rat (string) 07:04:43.921 [Lua] [14] = chaos_spawn (string) 07:04:43.921 [Lua] [15] = skaven_stormfiend_boss (string) 07:04:43.921 [Lua] [16] = critter_pig (string) 07:04:43.921 [Lua] [17] = chaos_troll (string) 07:04:43.921 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 07:04:43.921 [Lua] [19] = skaven_rat_ogre (string) 07:04:43.921 [Lua] [20] = skaven_stormfiend (string) 07:04:43.921 [Lua] [21] = skaven_storm_vermin_warlord (string) 07:04:43.921 [Lua] [22] = skaven_warpfire_thrower (string) 07:04:43.921 [Lua] [23] = chaos_plague_sorcerer (string) 07:04:43.921 [Lua] [24] = chaos_exalted_champion_warcamp (string) 07:04:43.921 [Lua] [25] = skaven_pack_master (string) 07:04:43.921 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 07:04:43.921 [Lua] [27] = skaven_ratling_gunner (string) 07:04:43.921 [Lua] [28] = chaos_mutator_sorcerer (string) 07:04:43.921 [Lua] [29] = skaven_poison_wind_globadier (string) 07:04:43.921 [Lua] [30] = chaos_tentacle_sorcerer (string) 07:04:43.921 [Lua] [31] = chaos_exalted_champion_norsca (string) 07:04:43.922 [Lua] [32] = chaos_warrior (string) 07:04:43.922 [Lua] [33] = chaos_exalted_sorcerer (string) 07:04:43.922 [Lua] [34] = skaven_gutter_runner (string) 07:04:43.922 [Lua] [35] = chaos_corruptor_sorcerer (string) 07:04:43.922 [Lua] [36] = chaos_vortex_sorcerer (string) 07:04:43.922 [Lua] [37] = skaven_plague_monk (string) 07:04:43.922 [Lua] [38] = chaos_berzerker (string) 07:04:43.922 [Lua] [39] = beastmen_gor (string) 07:04:43.922 [Lua] [40] = beastmen_ungor_archer (string) 07:04:43.922 [Lua] [41] = beastmen_ungor_dummy (string) 07:04:43.922 [Lua] [42] = beastmen_standard_bearer_crater (string) 07:04:43.922 [Lua] [43] = skaven_storm_vermin_commander (string) 07:04:43.922 [Lua] [44] = beastmen_standard_bearer (string) 07:04:43.922 [Lua] [45] = skaven_storm_vermin (string) 07:04:43.922 [Lua] [46] = beastmen_ungor (string) 07:04:43.922 [Lua] [47] = chaos_raider_tutorial (string) 07:04:43.922 [Lua] [48] = chaos_raider (string) 07:04:43.922 [Lua] [49] = beastmen_gor_dummy (string) 07:04:43.922 [Lua] [50] = skaven_storm_vermin_with_shield (string) 07:04:43.922 [Lua] [51] = beastmen_bestigor (string) 07:04:43.922 [Lua] [52] = beastmen_bestigor_dummy (string) 07:04:43.922 [Lua] [53] = skaven_clan_rat_tutorial (string) 07:04:43.922 [Lua] [54] = chaos_marauder (string) 07:04:43.922 [Lua] [55] = skaven_dummy_clan_rat (string) 07:04:43.922 [Lua] [56] = chaos_fanatic (string) 07:04:43.922 [Lua] [57] = chaos_marauder_with_shield (string) 07:04:43.922 [Lua] [58] = chaos_zombie (string) 07:04:43.922 [Lua] [59] = skaven_clan_rat (string) 07:04:43.922 [Lua] [60] = skaven_clan_rat_with_shield (string) 07:04:43.922 [Lua] [61] = chaos_marauder_tutorial (string) 07:04:43.922 [Lua] [62] = skaven_dummy_slave (string) 07:04:43.922 [Lua] [63] = skaven_slave (string) 07:04:44.001 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 07:04:44.001 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 07:04:44.001 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 07:04:44.001 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 07:04:44.001 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 07:04:44.001 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 07:04:44.012 [Lua] level display name dlc_bogenhafen_city 07:04:44.012 [Lua] level display name cemetery 07:04:44.012 [Lua] level display name forest_ambush 07:04:44.012 [Lua] level display name mines 07:04:44.012 [Lua] level display name nurgle 07:04:44.012 [Lua] level display name warcamp 07:04:44.012 [Lua] level display name bell 07:04:44.012 [Lua] level display name skittergate 07:04:44.012 [Lua] level display name prologue 07:04:44.012 [Lua] level display name dlc_celebrate_crawl 07:04:44.012 [Lua] level display name military 07:04:44.012 [Lua] level display name magnus 07:04:44.012 [Lua] level display name skaven_stronghold 07:04:44.012 [Lua] level display name fort 07:04:44.012 [Lua] level display name ground_zero 07:04:44.012 [Lua] level display name elven_ruins 07:04:44.012 [Lua] level display name farmlands 07:04:44.012 [Lua] level display name ussingen 07:04:44.012 [Lua] level display name dlc_portals 07:04:44.012 [Lua] level display name dlc_castle 07:04:44.013 [Lua] level display name catacombs 07:04:44.013 [Lua] level display name crater 07:04:44.013 [Lua] level display name plaza 07:04:44.013 [Lua] level display name dlc_bogenhafen_slum 07:04:44.013 [Lua] level display name dlc_bastion 07:04:44.058 [Lua] TIME: 0.030000000000001 07:04:44.876 [Lua] [ConflictSettings] Contained breeds generated in: 0.77299999999999969 07:04:45.018 [Lua] <>realm = official<> 07:04:45.272 [Lua] 07:04:45.272 [Lua] [1] = table 07:04:45.272 [Lua] [download_pending] = false (boolean) 07:04:45.272 [Lua] [id] = 1369573612 (string) 07:04:45.272 [Lua] [banned] = false (boolean) 07:04:45.272 [Lua] [author_id] = 58813412 (number) 07:04:45.272 [Lua] [tags] = table 07:04:45.272 [Lua] [1] = approved (string) 07:04:45.272 [Lua] [2] = Tools (string) 07:04:45.272 [Lua] [author] = bIbIbI(rus) (string) 07:04:45.272 [Lua] [sanctioned] = true (boolean) 07:04:45.272 [Lua] [out_of_date] = false (boolean) 07:04:45.272 [Lua] [downloading] = false (boolean) 07:04:45.272 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 07:04:45.272 [Lua] [num_children] = 0 (number) 07:04:45.272 [Lua] [ugc_status] = 3 (number) 07:04:45.272 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 07:04:45.272 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 07:04:45.272 [Lua] [installed] = true (boolean) 07:04:45.272 [Lua] [enabled] = true (boolean) 07:04:45.272 [Lua] [name] = Vermintide Mod Framework (string) 07:04:45.272 [Lua] [dependency_error] = (string) 07:04:45.272 [Lua] [2] = table 07:04:45.272 [Lua] [download_pending] = false (boolean) 07:04:45.272 [Lua] [id] = 1395453301 (string) 07:04:45.272 [Lua] [children] = table 07:04:45.272 [Lua] [1] = 1369573612 (string) 07:04:45.272 [Lua] [banned] = false (boolean) 07:04:45.272 [Lua] [author_id] = 58813412 (number) 07:04:45.272 [Lua] [tags] = table 07:04:45.272 [Lua] [1] = applied (string) 07:04:45.272 [Lua] [2] = approved (string) 07:04:45.272 [Lua] [3] = QoL (string) 07:04:45.272 [Lua] [author] = bIbIbI(rus) (string) 07:04:45.272 [Lua] [sanctioned] = true (boolean) 07:04:45.272 [Lua] [out_of_date] = false (boolean) 07:04:45.272 [Lua] [downloading] = false (boolean) 07:04:45.272 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 07:04:45.272 [Lua] [num_children] = 1 (number) 07:04:45.272 [Lua] [ugc_status] = 3 (number) 07:04:45.272 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 07:04:45.272 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 07:04:45.272 [Lua] [installed] = true (boolean) 07:04:45.272 [Lua] [enabled] = true (boolean) 07:04:45.272 [Lua] [name] = Skip Intro (string) 07:04:45.272 [Lua] [dependency_error] = (string) 07:04:45.272 [Lua] [3] = table 07:04:45.272 [Lua] [download_pending] = false (boolean) 07:04:45.272 [Lua] [id] = 1389872347 (string) 07:04:45.272 [Lua] [children] = table 07:04:45.272 [Lua] [1] = 1369573612 (string) 07:04:45.272 [Lua] [banned] = false (boolean) 07:04:45.272 [Lua] [author_id] = 4821406 (number) 07:04:45.272 [Lua] [tags] = table 07:04:45.272 [Lua] [1] = approved (string) 07:04:45.272 [Lua] [2] = UI (string) 07:04:45.272 [Lua] [author] = grasmann (string) 07:04:45.272 [Lua] [sanctioned] = true (boolean) 07:04:45.272 [Lua] [out_of_date] = false (boolean) 07:04:45.272 [Lua] [downloading] = false (boolean) 07:04:45.272 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 07:04:45.272 [Lua] [num_children] = 1 (number) 07:04:45.272 [Lua] [ugc_status] = 3 (number) 07:04:45.272 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 07:04:45.272 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 07:04:45.272 [Lua] [installed] = true (boolean) 07:04:45.272 [Lua] [enabled] = true (boolean) 07:04:45.272 [Lua] [name] = Simple UI (string) 07:04:45.272 [Lua] [dependency_error] = (string) 07:04:45.272 [Lua] [4] = table 07:04:45.272 [Lua] [download_pending] = false (boolean) 07:04:45.272 [Lua] [id] = 1397265260 (string) 07:04:45.272 [Lua] [children] = table 07:04:45.272 [Lua] [1] = 1369573612 (string) 07:04:45.272 [Lua] [banned] = false (boolean) 07:04:45.272 [Lua] [author_id] = 26572404 (number) 07:04:45.272 [Lua] [tags] = table 07:04:45.272 [Lua] [1] = approved (string) 07:04:45.272 [Lua] [2] = UI (string) 07:04:45.272 [Lua] [3] = QoL (string) 07:04:45.272 [Lua] [author] = Necrossin (string) 07:04:45.272 [Lua] [sanctioned] = true (boolean) 07:04:45.272 [Lua] [out_of_date] = false (boolean) 07:04:45.272 [Lua] [downloading] = false (boolean) 07:04:45.272 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 07:04:45.272 [Lua] [num_children] = 1 (number) 07:04:45.272 [Lua] [ugc_status] = 3 (number) 07:04:45.272 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 07:04:45.272 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 07:04:45.272 [Lua] [installed] = true (boolean) 07:04:45.272 [Lua] [enabled] = true (boolean) 07:04:45.272 [Lua] [name] = Numeric UI (string) 07:04:45.272 [Lua] [dependency_error] = (string) 07:04:45.272 [Lua] 07:04:45.272 [Lua] 07:04:45.272 [Lua] [1395453301] = 0 (number) 07:04:45.272 [Lua] [1397265260] = 3 (number) 07:04:45.272 [Lua] [1369573612] = 2 (number) 07:04:45.272 [Lua] [1389872347] = 1 (number) 07:04:45.272 [Lua] 07:04:45.274 [Lua] 07:04:45.274 [Lua] [1395453301] = 0 (number) 07:04:45.274 [Lua] [1397265260] = 3 (number) 07:04:45.274 [Lua] [1369573612] = 2 (number) 07:04:45.274 [Lua] [1389872347] = 1 (number) 07:04:45.274 [Lua] 07:04:45.275 [Lua] <>modded = true<> 07:04:45.275 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 07:04:45.365 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 07:04:45.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 07:04:45.381 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0ca94360) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0ca94480) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x026f62f0) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x026f6480) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d130060) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d130230) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed7f740) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed7fa70) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed7f920) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da780) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d209630) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc010) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ddc5560) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fc050) 07:04:45.382 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d1fbff0) 07:04:45.383 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 07:04:45.383 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f1237c0) 07:04:45.383 [Lua] <>modded = true<> 07:04:45.383 [Lua] <>Mod:1395453301:Skip Intro = true<> 07:04:45.397 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 07:04:45.399 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 07:04:45.399 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 07:04:45.399 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x026be040) 07:04:45.402 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026be0f0) 07:04:45.402 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 07:04:45.403 [Lua] <>modded = true<> 07:04:45.403 [Lua] <>Mod:1389872347:Simple UI = true<> 07:04:45.411 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 07:04:45.413 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 07:04:45.413 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 07:04:45.413 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 07:04:45.414 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c711bb0) 07:04:45.414 [Lua] <>modded = true<> 07:04:45.414 [Lua] <>Mod:1397265260:Numeric UI = true<> 07:04:45.416 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 07:04:45.418 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 07:04:45.418 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 07:04:45.418 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 07:04:45.419 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d442f50) 07:04:45.419 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d4441d0) 07:04:45.420 [Lua] <>project = vermintide 2<> 07:04:45.420 [Lua] <>build = release<> 07:04:45.420 [Lua] <>platform = win32<> 07:04:45.420 [Lua] <>title_id = 5107<> 07:04:45.420 [Lua] <>content_revision = 13520<> 07:04:45.420 [Lua] <>engine_revision = 4a72d442d73c<> 07:04:45.420 [Lua] <>release_version = 3.2.0.1<> 07:04:45.420 [Lua] <>rendering_backend = dx11<> 07:04:45.420 [Lua] <>teamcity_build_id = 73010<> 07:04:45.420 [Lua] <>steam_id = 110000101ffcce5<> 07:04:45.420 [Lua] <>steam_profile_name = Blitz MHW Services<> 07:04:45.420 [Lua] <>machine_id = f700c585-fa0b-4888-b319-fe14e683c52e<> 07:04:45.421 [Lua] [Boot] Application build: release 07:04:45.421 [Lua] [Boot] Content revision: 13520 07:04:45.421 [Lua] [Boot] Engine revision: 4a72d442d73c 07:04:45.421 [Lua] [Boot] Release version: 3.2.0.1 07:04:45.421 [Lua] [Boot] User ID: 110000101ffcce5 Blitz MHW Services 07:04:45.432 [Lua] initializing mechanism to: adventure 07:04:45.432 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 07:04:45.432 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 07:04:45.432 [Lua] Game:setup() total time: 0.010999999999999 07:04:45.432 [Lua] handle rev info: 0 07:04:45.432 [Lua] handle gfx quality: 0 07:04:45.432 [Lua] default settings: 0 07:04:45.432 [Lua] user settings: 0 07:04:45.432 [Lua] set frame times: 0 07:04:45.432 [Lua] init random: 0 07:04:45.432 [Lua] managers: 0.010999999999999233 07:04:45.432 [Lua] 07:04:45.432 [Lua] unaccounted: 0 07:04:45.432 [Lua] [Boot] use baked enemy meshes: false 07:04:45.432 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 07:04:45.432 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 07:04:45.432 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 07:04:45.432 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 07:04:45.432 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 07:04:45.432 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 07:04:45.432 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 07:04:45.432 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 07:04:45.432 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 07:04:45.432 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 07:04:45.432 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 07:04:45.432 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 07:04:45.432 [Lua] [Testify] Ready! 07:04:45.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 07:04:45.775 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 07:04:45.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 07:04:46.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 07:04:46.454 [Lua] [PackageManager] Force_load: resource_packages/title_screen 07:04:46.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 07:04:46.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 07:04:46.556 [Lua] [PackageManager] Force_load: resource_packages/menu 07:04:46.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 07:04:46.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 07:04:46.691 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 07:04:46.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 07:04:47.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 07:04:47.693 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 07:04:47.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 07:04:47.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 07:04:47.845 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 07:04:47.846 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 07:04:48.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 07:04:48.033 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 07:04:48.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 07:04:48.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 07:04:48.719 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 07:04:48.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 07:04:49.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 07:04:49.888 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 07:04:49.888 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 07:04:49.888 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x008ab600) 07:04:49.888 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00a45ba0) 07:04:49.888 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00a10120) 07:04:49.888 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x008affc0) 07:04:49.889 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 07:04:49.889 [Lua] [Gamestate] Enter StateTitleScreen 07:04:49.891 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 07:04:49.891 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 07:04:49.891 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 07:04:49.891 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 07:04:49.891 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 07:04:49.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 07:04:49.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 07:04:49.904 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 07:04:49.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 07:04:49.906 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 07:04:49.906 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 07:04:49.906 [Save] Loading `save_data` 07:04:49.925 [Save] Load done 07:04:49.938 [Lua] [BackendManagerPlayFab] Backend Enabled 07:04:50.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 07:04:50.869 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 07:04:50.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 07:04:50.907 [Lua] <>playfab_id = 6E0EBA59856BEFD4<> 07:04:51.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 07:04:51.656 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 07:04:51.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:04:52.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:04:52.043 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:04:52.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 07:04:52.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 07:04:52.445 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 07:04:52.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 07:04:52.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 07:04:52.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 07:04:52.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 07:04:52.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 07:04:52.916 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 07:04:52.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 07:04:54.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 07:04:54.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 07:04:54.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 07:04:54.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 07:04:54.556 [Lua] [PackageManager] Force_load: resource_packages/inventory 07:04:54.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 07:04:54.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 07:04:54.845 [Lua] [PackageManager] Force_load: resource_packages/careers 07:04:54.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 07:04:54.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 07:04:54.895 [Lua] [PackageManager] Force_load: resource_packages/decals 07:04:54.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 07:04:55.051 [Lua] steam item server: requesting user inventory 07:04:55.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 07:04:55.131 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 07:04:55.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 07:04:55.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 07:04:55.182 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 07:04:55.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 07:04:55.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 07:04:55.182 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 07:04:55.182 [Lua] [SteamManager] request_item_prices 07:04:55.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 07:04:55.354 [Lua] [SteamManager] on_price_result 15 07:04:55.354 [Lua] [SteamManager] -> on_price_result ERROR: 15 07:04:55.450 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 07:04:55.450 [Lua] ISI-> GET_ALL_ITEMS! 07:04:55.451 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 07:04:55.451 [Lua] [PlayFabMirror] -> retrieval of steam user inventory, SUCCESS 07:04:55.451 [Lua] 07:04:55.451 [Lua] 07:04:55.451 [Lua] 07:04:55.451 [Lua] 07:04:55.535 [Lua] Player statistics loaded! 07:04:55.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 07:04:55.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 07:04:55.728 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 07:04:55.732 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 381 item(s) to the peddler stock 07:04:55.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 07:04:55.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 07:04:55.870 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 07:04:55.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 07:04:55.989 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 07:04:55.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 07:04:56.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 07:04:56.074 [Lua] [UnlockManager] All unlocks ready 07:04:56.090 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 07:04:57.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 07:04:57.121 [Lua] [Managers] Destroying manager group: 07:04:57.121 [Lua] [Gamestate] Enter state StateLoading 07:04:57.123 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:04:57.123 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 07:04:57.123 [Lua] [LobbyManager] Setting up network options 07:04:57.123 [Lua] state_loading_restart_network JOIN VIA STEAM 0 07:04:57.123 [Lua] registering RPCs 07:04:57.123 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 07:04:57.123 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:04:57.123 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:04:57.123 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 07:04:57.123 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:04:57.123 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:04:57.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 07:04:57.123 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 07:04:57.123 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 07:04:57.123 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 07:04:57.123 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 07:04:57.123 [SteamVoipRoom] Creating room 70e41bfd96e02d38 07:04:57.123 [SteamVoipRoom] Joining room 70e41bfd96e02d38 07:04:57.125 [EAC] EAC server 110000101ffcce5 is initializing 07:04:57.149 [EAC] Server is also client 110000101ffcce5 07:04:57.149 [EACServer] [02:04:57:148][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF793AC6850 LogLevel: Info. 07:04:57.149 [Lua] ### Created peer state machine for 110000101ffcce5 07:04:57.149 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 07:04:57.149 [Lua] MUSIC MANAGER unmute_all_world_sounds 1 0 07:04:57.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:04:57.151 warning: [Application] Application.update_render_world is deprecated. 07:04:57.154 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:04:57.154 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:04:57.154 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 07:04:57.154 [Lua] Set lobby begin: 07:04:57.154 [Lua] Set lobby end. 07:04:57.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 07:04:57.255 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 07:04:57.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 07:04:57.288 [SteamLobby] Detected added member 110000101ffcce5 07:04:57.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:04:57.338 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:04:57.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 07:04:57.407 [Lua] MUSIC MANAGER Play_loading_screen_music 2 0 07:04:58.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 07:04:58.825 [Lua] [PackageManager] Force_load: resource_packages/ingame 07:04:58.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 07:04:59.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 07:04:59.988 [Lua] [PackageManager] Force_load: resource_packages/pickups 07:04:59.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 07:05:00.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 07:05:00.141 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 07:05:00.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 07:05:00.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 07:05:00.189 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 07:05:00.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 07:05:00.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 07:05:00.256 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 07:05:00.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:05:00.258 [Lua] [PSM] Peer 110000101ffcce5 joined. Want to use profile index "4" 07:05:00.258 [Lua] [PSM] Peer 110000101ffcce5 joined. Want to use profile index "4" 07:05:00.258 [Lua] [LobbyHost] Changed state from 0 to joined 07:05:00.258 [Lua] [PartyManager] Leader is set to 110000101ffcce5 07:05:00.258 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ffcce5 my_peer_id:110000101ffcce5 07:05:00.258 [Lua] [ChatManager] Registering channel 1 07:05:00.258 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ffcce5, own_peer_id=110000101ffcce5) 07:05:00.258 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ffcce5, own_peer_id=110000101ffcce5) 07:05:00.258 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ffcce5, own_peer_id=110000101ffcce5) 07:05:00.274 [Lua] player (110000101ffcce5,1) was put into party 0 07:05:00.274 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ffcce5 inn_level 0 07:05:00.274 [Lua] [NetworkServer] Changing num_players from nil to 1 07:05:00.274 [Lua] Players: 1 07:05:00.274 [Lua] Set lobby begin: 07:05:00.274 [Lua] Lobby data num_players = 1 07:05:00.274 [Lua] Lobby data level_key = inn_level 07:05:00.274 [Lua] Lobby data game_mode = 3 07:05:00.274 [Lua] Lobby data matchmaking = false 07:05:00.274 [Lua] Set lobby end. 07:05:00.275 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:05:00.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:05:00.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:05:00.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 07:05:00.544 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:05:00.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 07:05:00.578 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 07:05:00.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:05:13.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:05:13.000 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:05:13.017 [Lua] [LevelTransitionHandler] Level load completed! 07:05:13.017 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1054515 - weave: nil 07:05:13.019 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:05:13.019 [Lua] checking dlc's against conflict directors 07:05:13.019 [Lua] - removing conflict director 'chaos_beastmen' 07:05:13.019 [Lua] - removing conflict director 'skaven_beastmen' 07:05:13.019 [Lua] - removing conflict director 'beastmen' 07:05:13.019 [Lua] number of factions to include 1 07:05:13.020 [Lua] Updated list weights for random: 07:05:13.020 [Lua] skaven, 0.50 (0.00-0.50) 07:05:13.020 [Lua] chaos, 0.50 (0.50-1.00) 07:05:13.020 [Lua] Rolled random faction: 0.75948798656463623 chaos 07:05:13.020 [Lua] number of factions added 1 07:05:13.020 [Lua] --- --- --- 07:05:13.020 [Lua] Starting... difficulty 'normal' 07:05:13.020 [Lua] These are the starting conflict directors: 07:05:13.020 [Lua] inn_level 07:05:13.020 [Lua] --- --- --- 07:05:13.020 [Lua] 07:05:13.020 [Lua] DONE! Found the following directors: 07:05:13.020 [Lua] (free: 35), Master hash is: 07:05:13.020 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:05:13.020 [Lua] ### Sending rpc_level_loaded 07:05:13.020 [Lua] #### Has state machine: true, sender: 110000101ffcce5, level_id: 50 07:05:13.020 [Lua] Peer 110000101ffcce5 has loaded the level and all enemies are loaded 07:05:13.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:0 my_peer_id:110000101ffcce5 07:05:13.034 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:0 my_peer_id:110000101ffcce5 07:05:13.050 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 07:05:13.051 [Lua] ### Sending rpc_level_loaded 07:05:13.051 [Lua] #### Has state machine: false, sender: 110000101ffcce5, level_id: 50 07:05:13.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:05:13.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:05:13.187 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:05:13.187 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:05:13.187 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:05:14.198 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:05:14.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:05:14.198 [Lua] Set lobby begin: 07:05:14.198 [Lua] Lobby data host = 110000101ffcce5 07:05:14.198 [Lua] Lobby data level_key = inn_level 07:05:14.198 [Lua] Lobby data game_mode = 3 07:05:14.198 [Lua] Lobby data country_code = US 07:05:14.198 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:14.198 [Lua] Lobby data num_players = 1 07:05:14.198 [Lua] Lobby data matchmaking = false 07:05:14.199 [Lua] Set lobby end. 07:05:14.199 [Lua] [Managers] Destroying manager group: 07:05:14.199 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:05:14.199 [Lua] MUSIC MANAGER Stop_loading_screen_music 3 0 07:05:14.199 [Lua] [Gamestate] Enter StateIngame HOST 07:05:14.199 [Lua] [Managers] Calling function on all managers: 07:05:14.200 [Lua] <>level = inn_level<> 07:05:14.200 [Lua] Set lobby begin: 07:05:14.200 [Lua] Lobby data host = 110000101ffcce5 07:05:14.200 [Lua] Lobby data level_key = inn_level 07:05:14.200 [Lua] Lobby data game_mode = 3 07:05:14.200 [Lua] Lobby data selected_level_key = inn_level 07:05:14.200 [Lua] Lobby data country_code = US 07:05:14.200 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:14.200 [Lua] Lobby data num_players = 1 07:05:14.200 [Lua] Lobby data matchmaking = false 07:05:14.200 [Lua] Set lobby end. 07:05:14.200 [Umbra] Init version: 3.4.15 :: 16 threads 07:05:14.201 [Lua] [StateIngame] Server ingame 07:05:14.206 [Lua] Set lobby begin: 07:05:14.206 [Lua] Lobby data level_key = inn_level 07:05:14.206 [Lua] Lobby data selected_level_key = inn_level 07:05:14.206 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:14.206 [Lua] Lobby data matchmaking = false 07:05:14.206 [Lua] Lobby data host = 110000101ffcce5 07:05:14.206 [Lua] Lobby data country_code = US 07:05:14.206 [Lua] Lobby data game_mode = 3 07:05:14.206 [Lua] Lobby data difficulty = normal 07:05:14.207 [Lua] Lobby data num_players = 1 07:05:14.207 [Lua] Set lobby end. 07:05:14.207 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:05:14.207 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:05:14.207 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:05:14.207 [Lua] [Matchmaking] initializing 07:05:14.207 [Lua] [Matchmaking] my_peer_id: 110000101ffcce5, I am server 07:05:14.207 [Lua] [Matchmaking] register rpcs 07:05:14.207 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:05:14.207 [Lua] [GameNetworkManager] My own peer_id = 110000101ffcce5 07:05:14.207 [Lua] [GameNetworkManager] self.is_server = true 07:05:14.207 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 07:05:14.207 [Network] Setting artificial MTU limit to 65536 07:05:14.215 [Lua] Switching ConflictSettings: to: inn_level 07:05:14.215 [Lua] pacing=disabled 07:05:14.215 [Lua] roaming=nil 07:05:14.215 [Lua] disabled=false 07:05:14.215 [Lua] pack_spawning=disabled 07:05:14.215 [Lua] contained_breeds=nil 07:05:14.215 [Lua] boss=disabled 07:05:14.215 [Lua] horde=disabled 07:05:14.215 [Lua] specials=disabled 07:05:14.215 [Lua] name=inn_level 07:05:14.215 [Lua] intensity=disabled 07:05:14.215 [Lua] --- 07:05:14.215 [Lua] [LevelAnalysis] set_random_seed( 1054515) 07:05:14.220 [Lua] [AIInterestPointSystem] Level Seed: 1054515 07:05:14.220 [Lua] 07:05:14.220 [Lua] [entity_system_bag] = table 07:05:14.220 [Lua] [entity_system_bag] = metatable 07:05:14.220 [Lua] [startup_data] = table 07:05:14.220 [Lua] [entity_manager] = table 07:05:14.220 [Lua] [entity_manager] = metatable 07:05:14.220 [Lua] [unit_spawner] = table 07:05:14.220 [Lua] [unit_spawner] = metatable 07:05:14.220 [Lua] [unit_storage] = table 07:05:14.220 [Lua] [unit_storage] = metatable 07:05:14.220 [Lua] [dice_keeper] = table 07:05:14.220 [Lua] [dice_keeper] = metatable 07:05:14.220 [Lua] [is_server] = true (boolean) 07:05:14.220 [Lua] [world] = [World] 07:05:14.220 [Lua] [system_api] = table 07:05:14.220 [Lua] [entity_system] = table 07:05:14.220 [Lua] [entity_system] = metatable 07:05:14.220 [Lua] [network_lobby] = table 07:05:14.220 [Lua] [network_lobby] = metatable 07:05:14.220 [Lua] [profile_synchronizer] = table 07:05:14.220 [Lua] [profile_synchronizer] = metatable 07:05:14.220 [Lua] [level_transition_handler] = table 07:05:14.220 [Lua] [level_transition_handler] = metatable 07:05:14.220 [Lua] [num_local_human_players] = 1 (number) 07:05:14.220 [Lua] [statistics_db] = table 07:05:14.220 [Lua] [statistics_db] = metatable 07:05:14.220 [Lua] [network_server] = table 07:05:14.220 [Lua] [network_server] = metatable 07:05:14.220 [Lua] [input_manager] = table 07:05:14.220 [Lua] [input_manager] = metatable 07:05:14.220 [Lua] [network_clock] = table 07:05:14.220 [Lua] [network_clock] = metatable 07:05:14.220 [Lua] [network_transmit] = table 07:05:14.220 [Lua] [network_transmit] = metatable 07:05:14.220 [Lua] [free_flight_manager] = table 07:05:14.220 [Lua] [free_flight_manager] = metatable 07:05:14.220 [Lua] [network_manager] = table 07:05:14.220 [Lua] [network_manager] = metatable 07:05:14.220 [Lua] [network_event_delegate] = table 07:05:14.220 [Lua] [network_event_delegate] = metatable 07:05:14.220 [Lua] 07:05:14.221 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:05:14.221 [Lua] ignoring extension VersusInteractObjectiveExtension 07:05:14.221 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:05:14.221 [Lua] ignoring extension VersusSocketObjectiveExtension 07:05:14.221 [Lua] ignoring extension VersusTargetObjectiveExtension 07:05:14.221 [Lua] ignoring extension VersusMissionObjectiveExtension 07:05:14.221 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:05:14.225 [Lua] [AchievementManager] Achievements using the steam platform 07:05:14.226 [Lua] [StateIngame] Level seed: 1054515 07:05:14.226 [World] Spawning level. 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 07:05:14.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 07:05:14.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 07:05:14.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_4, async-read, 07:05:14.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 07:05:14.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 07:05:14.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 07:05:14.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 07:05:14.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 07:05:14.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 07:05:14.571 [Lua] [LevelAnalysis] set_random_seed( 1054515) 07:05:14.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 07:05:14.596 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 07:05:14.596 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 07:05:14.597 [Lua] [IngameUI] init 07:05:14.617 [SteamVoipClient] select_out(110000101ffcce5, off) 07:05:14.622 [Lua] cb_razer_chroma_setup 07:05:14.660 [Lua] [Matchmaking] Cancelling matchmaking 07:05:14.660 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:05:14.660 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:05:14.660 [Lua] Set lobby begin: 07:05:14.660 [Lua] Lobby data level_key = inn_level 07:05:14.660 [Lua] Lobby data power_level = 0 07:05:14.660 [Lua] Lobby data selected_level_key = inn_level 07:05:14.660 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:14.661 [Lua] Lobby data matchmaking = false 07:05:14.661 [Lua] Lobby data host = 110000101ffcce5 07:05:14.661 [Lua] Lobby data country_code = US 07:05:14.661 [Lua] Lobby data game_mode = 3 07:05:14.661 [Lua] Lobby data difficulty = normal 07:05:14.661 [Lua] Lobby data num_players = 1 07:05:14.661 [Lua] Set lobby end. 07:05:14.662 [Flow] complete_skittergate_legend false 07:05:14.662 [Flow] complete_all_helmgart_levels_recruit true 07:05:14.662 [Flow] WitchHunterLevel:3 07:05:14.662 [Flow] LeaderYes 07:05:14.663 [Flow] ALL PC XP:48337.3 07:05:14.663 [Flow] WH XP:1160 07:05:14.663 [Flow] Number of crafted items:51 07:05:14.663 [Flow] Sum of Powe Levels:1086 07:05:14.663 [Flow] lodestone diff 1:false 07:05:14.664 [Lua] CurrentConflictSettings inn_level 07:05:14.664 [Lua] [ConflictDirector] conflict_director is ai_ready 07:05:14.664 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:05:14.664 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:05:14.668 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:05:14.668 [Lua] Forming navigation groups in one frame 07:05:14.668 [Lua] Forming navigation groups 07:05:14.697 [Lua] NavigationGroupManager -> calulation time A: 0.028999999999996362 07:05:14.698 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 07:05:14.698 [Lua] number of nav groups: 45 07:05:14.699 [Lua] number of refined nav groups : 25 07:05:14.702 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885 07:05:14.702 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:05:14.702 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:05:14.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:05:14.705 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:05:14.705 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:05:14.705 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:05:14.705 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37 07:05:14.706 [Lua] [Managers] Calling function on all managers: 07:05:14.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:05:14.759 [Lua] MUSIC: nil -> explore 07:05:14.802 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 07:05:15.329 [Lua] player (110000101ffcce5,1) was put into party 1 07:05:15.329 [Lua] Assigning peer(110000101ffcce5:1) to profile(4) career(3) 07:05:15.329 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ffcce5) local_player_id(1) profile_index(4) career_index(3) 07:05:15.329 [Lua] Set lobby begin: 07:05:15.329 [Lua] Lobby data level_key = inn_level 07:05:15.329 [Lua] Lobby data power_level = 0 07:05:15.329 [Lua] Lobby data selected_level_key = inn_level 07:05:15.329 [Lua] Lobby data difficulty = normal 07:05:15.329 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:05:15.330 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:15.330 [Lua] Lobby data matchmaking = false 07:05:15.330 [Lua] Lobby data host = 110000101ffcce5 07:05:15.330 [Lua] Lobby data country_code = US 07:05:15.330 [Lua] Lobby data game_mode = 3 07:05:15.330 [Lua] Lobby data player_slot_5 = 0:0 07:05:15.330 [Lua] Lobby data player_slot_2 = 0:0 07:05:15.330 [Lua] Lobby data player_slot_1 = 0:0 07:05:15.330 [Lua] Lobby data player_slot_3 = 0:0 07:05:15.330 [Lua] Lobby data num_players = 1 07:05:15.331 [Lua] Set lobby end. 07:05:15.331 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ffcce5 | dr:0 | bw:0 | es:0 07:05:15.331 [Lua] 07:05:15.331 [Lua] [wwise/repeating_crossbow] = false (boolean) 07:05:15.331 [Lua] [resource_packages/careers/we_shade] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 07:05:15.331 [Lua] [wwise/one_handed_daggers] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 07:05:15.331 [Lua] 07:05:15.331 [Lua] 07:05:15.331 [Lua] [wwise/repeating_crossbow] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean) 07:05:15.331 [Lua] [wwise/one_handed_daggers] = false (boolean) 07:05:15.331 [Lua] [resource_packages/careers/we_shade] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 07:05:15.331 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean) 07:05:15.331 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 07:05:15.331 [Lua] 07:05:15.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:05:15.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:05:15.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:05:15.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:05:15.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 07:05:15.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:1 my_peer_id:110000101ffcce5 07:05:15.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:1 my_peer_id:110000101ffcce5 07:05:15.366 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:05:15.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 07:05:15.664 [Flow] DISABLE 07:05:17.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:05:17.830 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:05:17.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:05:17.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:05:18.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:05:18.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:05:18.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:05:18.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 07:05:18.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 07:05:18.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 07:05:18.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:05:18.563 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 07:05:18.746 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 07:05:18.746 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 07:05:18.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:05:19.218 [Lua] PlayFabMirrorBase:_commit_internal 1 07:05:19.218 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:05:19.221 [Lua] generate_backend_stats 110000101ffcce5:1 07:05:19.246 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:05:19.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 07:05:19.246 [Lua] Set lobby begin: 07:05:19.246 [Lua] Lobby data level_key = inn_level 07:05:19.246 [Lua] Lobby data power_level = 615 07:05:19.246 [Lua] Lobby data selected_level_key = inn_level 07:05:19.246 [Lua] Lobby data difficulty = normal 07:05:19.247 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:05:19.247 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:19.247 [Lua] Lobby data matchmaking = false 07:05:19.247 [Lua] Lobby data host = 110000101ffcce5 07:05:19.247 [Lua] Lobby data country_code = US 07:05:19.247 [Lua] Lobby data game_mode = 3 07:05:19.247 [Lua] Lobby data player_slot_5 = 0:0 07:05:19.247 [Lua] Lobby data player_slot_2 = 0:0 07:05:19.247 [Lua] Lobby data player_slot_1 = 0:0 07:05:19.247 [Lua] Lobby data player_slot_3 = 0:0 07:05:19.247 [Lua] Lobby data num_players = 1 07:05:19.247 [Lua] Set lobby end. 07:05:19.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 07:05:19.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:05:19.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:05:19.332 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 07:05:19.367 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 07:05:19.377 [Lua] commit result success 1 07:05:19.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 07:05:19.495 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 07:05:19.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:05:19.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:05:19.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:05:19.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 07:05:19.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 07:05:19.946 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 07:05:19.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 07:05:20.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 07:05:20.618 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 07:05:20.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 07:05:20.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 07:05:20.903 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 07:05:20.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:05:21.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:05:21.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:05:21.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:05:21.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:05:21.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:05:21.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:05:21.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:05:21.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:05:21.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:05:22.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:05:22.823 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:05:22.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:05:23.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:05:23.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:05:23.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:05:23.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:05:23.395 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:05:23.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:05:23.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:05:23.547 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:05:23.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 07:05:23.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:05:23.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:05:23.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 07:05:23.615 [Lua] Players are leaving the safe zone 07:05:23.920 [Lua] StateInGameRunning:_game_actually_starts() 07:05:23.920 [Lua] [IngameUI] menu view on_enter start_menu_view 07:05:23.920 [Lua] hero_fullscreen_menu_on_enter 07:05:23.920 [Lua] ################################################################################################################# 07:05:23.920 [Lua] [Loading Time]: 00:00:27 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:05:23.920 [Lua] ################################################################################################################# 07:05:23.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 07:05:23.925 [Lua] [IngameUI] menu view post_update_on_enter table: 0x015601f0 07:05:23.926 [World] Spawning level. 07:05:23.935 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 07:05:23.939 [SteamVoipClient] select_out(110000101ffcce5, off) 07:05:23.944 [Lua] cb_razer_chroma_setup 07:05:23.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 07:05:23.962 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:23.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:23.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:23.963 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:23.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 0000000002733080 -> Package still referenced, NOT unloaded: 07:05:24.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 07:05:24.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002733080 07:05:24.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:24.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:24.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 07:05:24.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 0000000002733080 07:05:24.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 0000000002733080, async-read, prioritized 07:05:24.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 07:05:24.298 [Lua] Commit load time data 07:05:24.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 07:05:24.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 07:05:24.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x80, position: 0 07:05:25.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x80, position: 27249 07:05:25.801 [Lua] Got invite to lobby from 110000111ec3de9 07:05:25.814 [Lua] [Matchmaking] Joining lobby table: 000000000C702B90 from lobby browser. 07:05:25.814 [Lua] 07:05:25.814 [Lua] [join_by_lobby_browser] = true (boolean) 07:05:25.814 [Lua] [join_lobby_data] = table 07:05:25.814 [Lua] [id] = 1860000012219ec (string) 07:05:25.814 [Lua] [is_server_invite] = false (boolean) 07:05:25.814 [Lua] [friend_join] = true (boolean) 07:05:25.814 [Lua] 07:05:25.814 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:05:25.814 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 07:05:25.815 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:05:25.815 [Lua] [ChatManager][1]System: Connecting to game session. 07:05:25.897 [Lua] [LobbyClient] Changed state from nil to joining 07:05:25.982 [SteamLobby] Detected added member 110000111ec3de9 07:05:25.982 [SteamLobby] Detected added member 110000101ffcce5 07:05:25.984 [Lua] [LobbyClient] Changed state from joining to joined 07:05:25.984 [Lua] [PartyManager] Leader is set to 110000111ec3de9 07:05:25.984 [Lua] [LobbyClient] connected to lobby, id: 1860000012219ec 07:05:25.984 [Lua] [Matchmaking] Joined lobby, checking network hash... 07:05:26.006 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'jjnjramirez'... 07:05:26.350 [Steam] Accepted session request from 110000111ec3de9 07:05:27.023 [Connection] Creating endpoint 110000111ec3de9 - inbound message 07:05:27.023 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:05:27.023 [SteamAuthenticator] Got ticket request from 110000111ec3de9 07:05:27.023 [SteamAuthenticator] GetAuthSessionTicket 110000111ec3de9 07:05:27.023 [SteamAuthenticator] Sent ticket to 110000111ec3de9 07:05:27.024 [Lua] [ChatManager][1]System: jjnjramirez is joining the game 07:05:27.039 [SteamAuthenticator] Sent ticket request to 110000111ec3de9 07:05:27.124 [SteamAuthenticator] Got ticket from 110000111ec3de9 07:05:27.124 [SteamAuthenticator] BeginAuthSession 110000111ec3de9 07:05:27.124 [SteamAuthenticator] Authenticating 110000111ec3de9 07:05:27.343 [SteamAuthenticator] Steam validation for 110000111ec3de9 with response 0 07:05:27.429 [Connection] New session id 116 to 110000111ec3de9. 07:05:27.429 [Connection] Established a connection <116.239> to 110000111ec3de9 07:05:27.431 [Lua] [Matchmaking] Connected, starting handshake... 07:05:27.431 [Lua] [Matchmaking] Starting handshake with host 110000111ec3de9 using client cookie HSC-0000952754-client-[110000101ffcce5] 07:05:27.530 [Lua] [Matchmaking] Handshake successful (110000111ec3de9) (HSC-0000952754-client-[110000101ffcce5]) (HSC-0000153029-host-[110000111ec3de9]) 07:05:27.531 [Lua] [Matchmaking] Handshake done, requesting to join game... 07:05:27.531 [Lua] vermintide_1 07:05:27.531 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000111ec3de9 07:05:27.649 [Lua] [Matchmaking] Successfully joined game after 0.12 seconds: lobby_id=1860000012219ec host_id:jjnjramirez 07:05:27.649 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 07:05:27.649 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 07:05:27.649 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000111ec3de9 07:05:27.649 [Lua] [ChatManager][1]System: Requesting profiles 07:05:27.783 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000111ec3de9 REPLY wh:110000111ec3de9 | we:0 | dr:0 | bw:0 | es:0 07:05:27.784 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 07:05:27.784 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 07:05:27.784 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000111ec3de9 07:05:27.784 [Lua] [ChatManager][1]System: Acquiring profiles 07:05:27.884 [Lua] [ChatManager][1]System: Joining game... 07:05:27.887 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 07:05:27.887 [Lua] TRANSITION start_lobby table: 0000000002585220 nil 07:05:27.887 [Lua] [GameNetworkManager] Leaving game... 07:05:27.887 [Lua] [GameNetworkManager] Shutting down game session host. 07:05:27.887 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:05:27.887 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:05:27.887 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=15.18 07:05:27.887 [Lua] [IngameUI] menu view on_exit start_menu_view 07:05:27.887 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 07:05:27.887 [Lua] hero_fullscreen_menu_on_exit 07:05:27.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x015601f0 07:05:27.891 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002733080 -> Package still referenced, NOT unloaded: 07:05:27.891 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 0000000002733080 -> Package still referenced, NOT unloaded: 07:05:27.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 0000000002733080 -> Package still referenced, NOT unloaded: 07:05:27.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002733080 07:05:27.903 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:05:28.105 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 07:05:29.804 [Lua] Set lobby begin: 07:05:29.804 [Lua] Lobby data level_key = inn_level 07:05:29.804 [Lua] Lobby data power_level = 0 07:05:29.804 [Lua] Lobby data selected_level_key = inn_level 07:05:29.804 [Lua] Lobby data difficulty = normal 07:05:29.804 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:05:29.804 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:05:29.804 [Lua] Lobby data matchmaking = false 07:05:29.804 [Lua] Lobby data host = 110000101ffcce5 07:05:29.804 [Lua] Lobby data country_code = US 07:05:29.804 [Lua] Lobby data game_mode = 3 07:05:29.804 [Lua] Lobby data player_slot_5 = 0:0 07:05:29.804 [Lua] Lobby data player_slot_2 = 0:0 07:05:29.804 [Lua] Lobby data player_slot_1 = 0:0 07:05:29.804 [Lua] Lobby data player_slot_3 = 0:0 07:05:29.804 [Lua] Lobby data num_players = 1 07:05:29.805 [Lua] Set lobby end. 07:05:29.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:05:29.889 [Lua] [Managers] Calling function on all managers: 07:05:29.889 [Lua] Clearing all global lookup lists 07:05:29.889 [Lua] [IngamePlayerListUI] - Destroy 07:05:29.889 [Lua] [EquipmentUI] - Destroy 07:05:29.889 [Lua] [GamePadEquipmentUI] - Destroy 07:05:29.889 [Lua] [AbilityUI] - Destroy 07:05:29.889 [Lua] [GamePadAbilityUI] - Destroy 07:05:29.890 [Lua] [IngameUI] destroy 07:05:29.897 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 07:05:29.897 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_4 07:05:29.897 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 07:05:29.898 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 07:05:29.979 [Lua] [Managers] Destroying manager group: 07:05:29.986 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:05:30.117 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:05:30.117 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ffcce5 inn_level 0 07:05:30.117 [Lua] [Matchmaking] unregister rpcs 07:05:30.117 [Lua] [Matchmaking] destroying 07:05:30.117 [Lua] [ChatManager] Unregistering channel 1 07:05:30.117 [Lua] [EnemyPackageLoader] network_context_destroyed 07:05:30.117 [Lua] [PartyManager] network_context_destroyed 07:05:30.117 [Lua] [GameMechanismManager] network_context_destroyed 07:05:30.117 [Lua] initializing mechanism to: adventure 07:05:30.117 [EACServer] [02:05:30:116][Windows][EAC Server] [Info][Destroy] Called 07:05:30.120 [SteamVoipRoom] Leaving room 70e41bfd96e02d38 07:05:30.120 [SteamVoipRoom] Destroying room 70e41bfd96e02d38 07:05:30.121 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient 07:05:30.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient 07:05:30.121 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 07:05:30.121 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 07:05:30.122 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 07:05:30.134 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 07:05:30.138 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:05:30.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient 07:05:30.147 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:05:30.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 07:05:30.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 07:05:30.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient 07:05:30.149 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 07:05:30.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 07:05:30.150 [Lua] [LobbyHost] Destroying 07:05:30.150 warning: [Lua] Got RPC rpc_notify_connected during forced network update when exiting StateIngame 07:05:30.150 warning: [Lua] Got RPC rpc_notify_in_post_game during forced network update when exiting StateIngame 07:05:30.151 [Lua] ############### UNLOADING PACKAGES ############### 07:05:30.151 [Lua] [Managers] Calling function on all managers: 07:05:30.151 [Lua] [Managers] Destroying manager group: 07:05:30.151 [Lua] [Gamestate] Enter state StateLoading 07:05:30.153 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:05:30.153 [Lua] registering RPCs 07:05:30.153 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000002585220 07:05:30.153 warning: [Lua] Setting up network client 07:05:30.153 [EAC] Connection reset 07:05:30.154 [EAC] Set platform user auth ticket 07:05:30.154 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111ec3de9 my_peer_id:110000101ffcce5 07:05:30.154 [Lua] [ChatManager] Registering channel 1 07:05:30.154 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111ec3de9, own_peer_id=110000101ffcce5) 07:05:30.154 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111ec3de9, own_peer_id=110000101ffcce5) 07:05:30.154 [Lua] [PartyManager] network_context_created (server_peer_id=110000111ec3de9, own_peer_id=110000101ffcce5) 07:05:30.154 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 07:05:30.154 [Lua] MUSIC MANAGER unmute_all_world_sounds 141 0 07:05:30.154 [Lua] [PartyManager] Leader is set to 110000111ec3de9 07:05:30.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:05:30.275 [EAC] Set host peer 110000111ec3de9 to state undetermined 07:05:30.275 [EAC] Validating host 110000111ec3de9 07:05:30.394 [Lua] Server sends mechanism to client adventure 07:05:30.394 [Lua] initializing mechanism to: adventure 07:05:30.394 [Lua] Received new state from server inn 07:05:30.394 [Lua] [EnemyPackageLoader] New connection established (110000111ec3de9) (key=0) (num_bitmasks=2) 07:05:30.394 [SteamVoipRoom] Joining room a416d1ea2914d841 07:05:30.683 [EAC] EAC host 110000111ec3de9 validated and trusted 07:05:32.395 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000111ec3de9 110000111ec3de9 1 1 1 07:05:32.395 [Lua] player (110000111ec3de9,1) was put into party 1 07:05:32.395 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000111ec3de9 110000101ffcce5 1 0 1 07:05:32.395 [Lua] player (110000101ffcce5,1) was put into party 0 07:05:32.395 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:05:32.395 [Lua] GameMechanismManager setting level seed: 411865 07:05:32.395 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 411865 07:05:32.395 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:05:32.395 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 411865 environment 0. Same level as previously, NOT resetting package load status. 07:05:32.397 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:05:32.397 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 07:05:32.397 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:05:32.397 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 07:05:32.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:05:32.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:05:32.413 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 411865 - weave: nil 07:05:32.416 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:05:32.416 [Lua] checking dlc's against conflict directors 07:05:32.416 [Lua] number of factions to include 1 07:05:32.416 [Lua] Updated list weights for random: 07:05:32.416 [Lua] skaven, 0.42 (0.00-0.42) 07:05:32.416 [Lua] chaos, 0.42 (0.42-0.83) 07:05:32.416 [Lua] beastmen, 0.17 (0.83-1.00) 07:05:32.416 [Lua] Rolled random faction: 0.98480582237243652 beastmen 07:05:32.416 [Lua] number of factions added 1 07:05:32.416 [Lua] --- --- --- 07:05:32.416 [Lua] Starting... difficulty 'normal' 07:05:32.416 [Lua] These are the starting conflict directors: 07:05:32.416 [Lua] inn_level 07:05:32.416 [Lua] --- --- --- 07:05:32.416 [Lua] 07:05:32.416 [Lua] DONE! Found the following directors: 07:05:32.416 [Lua] (free: 35), Master hash is: 07:05:32.416 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:05:32.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:05:32.446 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:05:32.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:05:32.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:05:32.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:05:32.515 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 07:05:32.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000111ec3de9) local_player_id(1) profile_index(1) career_index(2) 07:05:32.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000111ec3de9 inventory_sync_id:1 my_peer_id:110000101ffcce5 07:05:32.597 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:05:32.597 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 07:05:32.768 [Lua] MUSIC MANAGER Play_loading_screen_music 142 0 07:05:32.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 07:05:32.783 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 07:05:32.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:05:33.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:05:33.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:05:33.003 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 07:05:33.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 07:05:33.154 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 07:05:33.155 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 07:05:33.323 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 07:05:33.323 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 07:05:33.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 07:05:33.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 07:05:33.510 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 07:05:33.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 07:05:34.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 07:05:34.309 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 07:05:34.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 07:05:34.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 07:05:34.512 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 07:05:34.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:05:34.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:05:34.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:05:34.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:05:35.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:05:35.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:05:35.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 07:05:35.416 [SteamVoipClient] select_out(110000111ec3de9, on) 07:05:35.416 [SteamVoipClient] select_in(110000111ec3de9, on) 07:05:35.416 [SteamVoipClient] select_out(110000111ec3de9, off) 07:05:35.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 07:05:35.421 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 07:05:35.424 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 07:05:35.507 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:05:36.521 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:05:36.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:05:36.521 [Lua] [Managers] Destroying manager group: 07:05:36.522 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:05:36.522 [Lua] MUSIC MANAGER Stop_loading_screen_music 144 0 07:05:36.522 [Lua] [Gamestate] Enter StateIngame CLIENT 07:05:36.522 [Lua] [Managers] Calling function on all managers: 07:05:36.522 [Lua] <>level = inn_level<> 07:05:36.522 [Umbra] Init version: 3.4.15 :: 16 threads 07:05:36.523 [Lua] [StateIngame] Client ingame 07:05:36.526 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:05:36.526 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:05:36.526 [Lua] [Matchmaking] Starting handshake with host 110000111ec3de9 using client cookie HSC-0000543437-client-[110000101ffcce5] 07:05:36.526 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:05:36.526 [Lua] [Matchmaking] initializing 07:05:36.526 [Lua] [Matchmaking] my_peer_id: 110000101ffcce5, I am client 07:05:36.526 [Lua] [Matchmaking] register rpcs 07:05:36.527 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:05:36.527 [Lua] [GameNetworkManager] My own peer_id = 110000101ffcce5 07:05:36.527 [Lua] [GameNetworkManager] self.is_server = false 07:05:36.527 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 07:05:36.527 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:05:36.527 [Network] Setting artificial MTU limit to 65536 07:05:36.536 [Lua] Switching ConflictSettings: to: inn_level 07:05:36.536 [Lua] pacing=disabled 07:05:36.536 [Lua] roaming=nil 07:05:36.536 [Lua] disabled=false 07:05:36.536 [Lua] pack_spawning=disabled 07:05:36.536 [Lua] contained_breeds=nil 07:05:36.536 [Lua] boss=disabled 07:05:36.536 [Lua] horde=disabled 07:05:36.536 [Lua] specials=disabled 07:05:36.536 [Lua] name=inn_level 07:05:36.536 [Lua] intensity=disabled 07:05:36.536 [Lua] --- 07:05:36.536 [Lua] [LevelAnalysis] set_random_seed( 411865) 07:05:36.540 [Lua] [AIInterestPointSystem] Level Seed: 411865 07:05:36.540 [Lua] 07:05:36.540 [Lua] [network_manager] = table 07:05:36.540 [Lua] [network_manager] = metatable 07:05:36.540 [Lua] [startup_data] = table 07:05:36.540 [Lua] [entity_manager] = table 07:05:36.540 [Lua] [entity_manager] = metatable 07:05:36.540 [Lua] [unit_spawner] = table 07:05:36.540 [Lua] [unit_spawner] = metatable 07:05:36.540 [Lua] [unit_storage] = table 07:05:36.540 [Lua] [unit_storage] = metatable 07:05:36.540 [Lua] [dice_keeper] = table 07:05:36.540 [Lua] [dice_keeper] = metatable 07:05:36.540 [Lua] [is_server] = false (boolean) 07:05:36.540 [Lua] [world] = [World] 07:05:36.540 [Lua] [system_api] = table 07:05:36.540 [Lua] [input_manager] = table 07:05:36.540 [Lua] [input_manager] = metatable 07:05:36.540 [Lua] [profile_synchronizer] = table 07:05:36.540 [Lua] [profile_synchronizer] = metatable 07:05:36.540 [Lua] [entity_system] = table 07:05:36.540 [Lua] [entity_system] = metatable 07:05:36.540 [Lua] [level_transition_handler] = table 07:05:36.540 [Lua] [level_transition_handler] = metatable 07:05:36.540 [Lua] [num_local_human_players] = 1 (number) 07:05:36.540 [Lua] [statistics_db] = table 07:05:36.540 [Lua] [statistics_db] = metatable 07:05:36.540 [Lua] [entity_system_bag] = table 07:05:36.540 [Lua] [entity_system_bag] = metatable 07:05:36.540 [Lua] [network_lobby] = table 07:05:36.540 [Lua] [network_lobby] = metatable 07:05:36.540 [Lua] [network_transmit] = table 07:05:36.540 [Lua] [network_transmit] = metatable 07:05:36.540 [Lua] [network_clock] = table 07:05:36.540 [Lua] [network_clock] = metatable 07:05:36.540 [Lua] [free_flight_manager] = table 07:05:36.540 [Lua] [free_flight_manager] = metatable 07:05:36.540 [Lua] [network_event_delegate] = table 07:05:36.540 [Lua] [network_event_delegate] = metatable 07:05:36.540 [Lua] 07:05:36.541 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:05:36.541 [Lua] ignoring extension VersusInteractObjectiveExtension 07:05:36.541 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:05:36.541 [Lua] ignoring extension VersusSocketObjectiveExtension 07:05:36.541 [Lua] ignoring extension VersusTargetObjectiveExtension 07:05:36.541 [Lua] ignoring extension VersusMissionObjectiveExtension 07:05:36.541 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:05:36.545 [Lua] [AchievementManager] Achievements using the steam platform 07:05:36.546 [Lua] [StateIngame] Level seed: 411865 07:05:36.546 [World] Spawning level. 07:05:36.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 8 07:05:36.860 [Lua] [IngameUI] init 07:05:36.878 [SteamVoipClient] select_out(110000101ffcce5, off) 07:05:36.878 [SteamVoipClient] select_out(110000111ec3de9, off) 07:05:36.883 [Lua] cb_razer_chroma_setup 07:05:36.927 [Flow] LeaderNo 07:05:36.927 [Flow] lodestone diff 1:false 07:05:36.928 [Lua] [Managers] Calling function on all managers: 07:05:36.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:05:37.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 8 07:05:37.454 [Lua] [Matchmaking] Handshake successful (110000111ec3de9) (HSC-0000543437-client-[110000101ffcce5]) (HSC-0000153029-host-[110000111ec3de9]) 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.454 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000111ec3de9 go_type=player go_created_func_name=game_object_created_player 07:05:37.454 [Lua] [GameNetworkManager] game_object_created_player, go_id=7, owner_peer_id=110000111ec3de9 peer_id=110000111ec3de9 07:05:37.454 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 7, peer_id = 110000111ec3de9, self.peer_id = 110000101ffcce5 07:05:37.454 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000111ec3de9 07:05:37.471 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000111ec3de9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:05:37.471 [Lua] Adding player sync data to peer=110000111ec3de9 local_player_id=1 07:05:37.471 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.472 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.472 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.472 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.472 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.472 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000111ec3de9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 07:05:37.473 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000111ec3de9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 07:05:37.473 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000111ec3de9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 07:05:37.473 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000111ec3de9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000111ec3de9 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.474 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000111ec3de9 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000111ec3de9 go_type=music_states go_created_func_name=game_object_created_music_states 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2, async-read, 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_sienna_painting_wood_base_1, async-read, 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_1, async-read, 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_kruber_painting_wood_base_1, async-read, 07:05:37.475 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_5, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_4, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bugmans_painting_wood_base_1, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000111ec3de9 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 07:05:37.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_3, async-read, 07:05:37.476 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000111ec3de9 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:05:37.478 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000111ec3de9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 07:05:37.485 error: [Lua] SETTING ROUND ID 07:05:37.485 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000111ec3de9 go_type=player go_created_func_name=game_object_created_player 07:05:37.485 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=110000111ec3de9 peer_id=110000101ffcce5 07:05:37.485 [Lua] [GameNetworkManager] PLAYER is local player 07:05:37.485 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 07:05:37.487 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 07:05:37.487 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000111ec3de9 110000101ffcce5 1 1 2 07:05:37.487 [Lua] player (110000101ffcce5,1) was put into party 1 07:05:37.487 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ffcce5) local_player_id(1) profile_index(4) career_index(3) 07:05:37.487 [Lua] 07:05:37.487 [Lua] [wwise/repeating_crossbow] = false (boolean) 07:05:37.487 [Lua] [resource_packages/careers/we_shade] = false (boolean) 07:05:37.487 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 07:05:37.487 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 07:05:37.487 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 07:05:37.487 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 07:05:37.487 [Lua] [wwise/one_handed_daggers] = false (boolean) 07:05:37.487 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 07:05:37.487 [Lua] 07:05:37.487 [Lua] 07:05:37.487 [Lua] [wwise/repeating_crossbow] = false (boolean) 07:05:37.487 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean) 07:05:37.487 [Lua] [wwise/one_handed_daggers] = false (boolean) 07:05:37.487 [Lua] [resource_packages/careers/we_shade] = false (boolean) 07:05:37.487 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:05:37.487 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 07:05:37.488 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 07:05:37.488 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 07:05:37.488 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:05:37.488 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 07:05:37.488 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 07:05:37.488 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 07:05:37.488 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean) 07:05:37.488 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 07:05:37.488 [Lua] 07:05:37.498 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 8 07:05:37.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000111ec3de9 inventory_sync_id:2 my_peer_id:110000101ffcce5 07:05:37.595 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 07:05:37.595 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 07:05:37.595 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:05:37.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 07:05:37.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 07:05:37.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:05:37.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 07:05:37.738 [Flow] DISABLE 07:05:37.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:05:37.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:05:37.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:05:38.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:05:38.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:05:38.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 07:05:38.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 07:05:38.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 07:05:38.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:05:38.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:05:38.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:05:38.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:05:38.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:05:38.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:05:38.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 07:05:38.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 07:05:38.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 07:05:38.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 07:05:38.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 07:05:38.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 07:05:38.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 07:05:38.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 07:05:38.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 07:05:38.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 07:05:38.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 07:05:38.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 07:05:38.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 07:05:38.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 07:05:38.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 07:05:38.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 07:05:38.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 07:05:38.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 07:05:38.948 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 07:05:39.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 07:05:39.037 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 07:05:39.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 07:05:39.244 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 07:05:39.244 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 07:05:39.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:05:39.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:05:39.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:05:39.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:05:39.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:05:39.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:05:39.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:05:39.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:05:39.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:05:39.567 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 07:05:39.614 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 07:05:39.614 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 07:05:39.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 07:05:39.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 07:05:39.718 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 07:05:39.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:05:40.011 [Lua] PlayFabMirrorBase:_commit_internal 2 07:05:40.011 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:05:40.016 [Lua] generate_backend_stats 110000101ffcce5:1 07:05:40.046 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:05:40.064 [Lua] commit result success 2 07:05:40.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:05:40.267 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:05:40.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:05:40.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:05:40.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:05:40.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:05:40.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:05:40.528 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:05:40.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 07:05:41.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 07:05:41.008 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 07:05:41.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:05:41.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:05:41.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:05:41.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:05:41.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:05:41.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:05:41.231 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:05:41.279 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:05:41.279 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:05:41.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:05:41.296 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 07:05:41.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:05:41.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:05:41.513 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000111ec3de9 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 07:05:41.734 [Lua] StateInGameRunning:_game_actually_starts() 07:05:41.734 [Lua] ################################################################################################################# 07:05:41.734 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 07:05:41.734 [Lua] ################################################################################################################# 07:05:41.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 07:05:41.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 07:05:41.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 07:05:41.857 [Lua] Commit load time data 07:05:45.393 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:45.832 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:46.139 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:46.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2, async-read, 07:05:46.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:05:46.175 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_sienna_painting_wood_base_1, async-read, 07:05:46.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:05:46.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_1, async-read, 07:05:46.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:05:46.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_kruber_painting_wood_base_1, async-read, 07:05:46.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:05:46.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 07:05:46.431 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:05:46.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1, async-read, 07:05:46.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:05:46.576 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:46.912 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:47.299 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:47.692 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:48.077 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:48.447 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:48.836 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:49.189 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:49.593 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:49.965 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:50.354 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:05:51.248 [SteamLobby] Detected added member 11000010209d41b 07:05:51.248 [Lua] [LobbyMembers] Member joined 11000010209d41b 07:05:51.266 [Lua] [ChatManager][1]System: Casserole Slut is joining the game 07:05:54.763 [Lua] [IngameUI] menu view on_enter hero_view 07:05:54.772 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08aa64a0 07:05:54.772 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:05:55.516 [Lua] [IngameUI] menu view on_exit hero_view 07:05:55.521 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08aa64a0 07:05:55.521 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:05:56.188 [SteamLobby] Detected removed member 11000010209d41b 07:05:56.188 [Lua] [LobbyMembers] Member left 11000010209d41b 07:05:56.206 [Lua] [ChatManager][1]System: Casserole Slut has left the game 07:05:59.794 [SteamVoipClient] select_out(110000101ffcce5, on) 07:05:59.794 [SteamVoipClient] select_out(110000111ec3de9, on) 07:06:01.670 [SteamVoipClient] select_out(110000101ffcce5, off) 07:06:01.670 [SteamVoipClient] select_out(110000111ec3de9, off) 07:06:06.736 [SteamVoipClient] select_out(110000101ffcce5, on) 07:06:06.736 [SteamVoipClient] select_out(110000111ec3de9, on) 07:06:07.882 [SteamVoipClient] select_out(110000101ffcce5, off) 07:06:07.882 [SteamVoipClient] select_out(110000111ec3de9, off) 07:06:10.543 [Lua] PlayFabMirrorBase:_commit_internal 3 07:06:10.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:06:10.549 [Lua] generate_backend_stats 110000101ffcce5:1 07:06:10.581 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:06:10.593 [Lua] commit result success 3 07:06:14.248 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:14.637 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:16.792 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:17.146 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:22.192 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:22.632 [Lua] [IngameUI] menu view on_enter ingame_menu 07:06:25.504 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:25.861 [Lua] [IngameUI] menu view on_exit ingame_menu 07:06:26.413 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:28.989 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:31.852 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:32.459 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000111ec3de9 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 07:06:32.747 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:37.451 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:06:40.072 [Lua] [IngameUI] menu view on_enter hero_view 07:06:40.083 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08aa64a0 07:06:40.083 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:06:45.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 10 07:06:45.453 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 10 1 07:06:45.577 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 07:06:45.577 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 10 07:06:45.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 10 07:06:45.915 [Save] Saving `save_data` 07:06:45.918 [Save] Save done 07:06:45.930 [Lua] min_height 91.160001754760742 07:06:50.198 [Lua] [IngameUI] menu view on_exit hero_view 07:06:50.203 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08aa64a0 07:06:50.203 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:07:03.156 [SteamLobby] Detected added member 11000010209d41b 07:07:03.157 [Lua] [LobbyMembers] Member joined 11000010209d41b 07:07:03.174 [Lua] [ChatManager][1]System: Casserole Slut is joining the game 07:07:05.288 [Lua] PlayFabMirrorBase:_commit_internal 4 07:07:05.288 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:07:05.291 [Lua] generate_backend_stats 110000101ffcce5:1 07:07:05.318 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:07:05.329 [Lua] commit result success 4 07:07:06.022 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:06.393 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:07.084 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:07.456 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:08.047 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:08.098 [SteamLobby] Detected removed member 11000010209d41b 07:07:08.099 [Lua] [LobbyMembers] Member left 11000010209d41b 07:07:08.116 [Lua] [ChatManager][1]System: Casserole Slut has left the game 07:07:08.450 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:09.158 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:09.563 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:10.220 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:10.643 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:11.250 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:11.605 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:12.434 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:12.821 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:13.565 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:13.920 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:14.697 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:15.085 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:21.618 [Lua] [IngameUI] menu view on_enter ingame_menu 07:07:23.894 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 07:07:25.187 [Lua] PopupManager:query_result returned result: leave_game 07:07:25.204 [Lua] [Matchmaking] Doing transition leave_game from UI 07:07:25.204 [Lua] TRANSITION leave_game nil nil 07:07:25.204 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 07:07:25.204 [Lua] [Matchmaking] Adding broken lobby: 1860000012219ec Due to bad connection or something: true, ignoring it for 120 seconds 07:07:25.204 [Lua] [GameNetworkManager] Leaving game... 07:07:25.204 [Lua] despawning player Blitz MHW Services 07:07:25.204 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=110.07 07:07:25.204 [Lua] [IngameUI] menu view on_exit ingame_menu 07:07:25.221 [Lua] [EquipmentUI] - Destroy 07:07:25.221 [Lua] [GamePadEquipmentUI] - Destroy 07:07:25.221 [Lua] [AbilityUI] - Destroy 07:07:25.221 [Lua] [GamePadAbilityUI] - Destroy 07:07:25.321 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=110000111ec3de9 peer_id=110000101ffcce5 07:07:25.321 [Lua] [GameNetworkManager] not removing peer_id=110000101ffcce5 local_player_id=1 07:07:25.321 [Lua] destroyed player game object with id 44 callback 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] MUSIC object destroyed 07:07:25.321 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=7 owner_peer_id=110000111ec3de9 peer_id=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] removing peer_id=110000111ec3de9 local_player_id=1 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.321 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000111ec3de9 07:07:25.322 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 07:07:25.324 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:07:27.215 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 07:07:27.215 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:07:27.215 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:07:27.215 [Lua] [Managers] Calling function on all managers: 07:07:27.215 [Lua] Clearing all global lookup lists 07:07:27.215 [Lua] [IngamePlayerListUI] - Destroy 07:07:27.216 [Lua] [IngameUI] destroy 07:07:27.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_sienna_painting_wood_base_2 07:07:27.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_sienna_painting_wood_base_1 07:07:27.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_1 07:07:27.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_kruber_painting_wood_base_1 07:07:27.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 07:07:27.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_5 07:07:27.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_4 07:07:27.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 07:07:27.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1 07:07:27.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 07:07:27.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1 07:07:27.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bugmans_painting_wood_base_1 07:07:27.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_3 07:07:27.281 [Lua] [Managers] Destroying manager group: 07:07:27.287 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:07:27.428 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:07:27.428 [Lua] [Matchmaking] unregister rpcs 07:07:27.428 [Lua] [Matchmaking] destroying 07:07:27.428 [Lua] [ChatManager] Unregistering channel 1 07:07:27.428 [Lua] [EnemyPackageLoader] network_context_destroyed 07:07:27.428 [Lua] [PartyManager] network_context_destroyed 07:07:27.428 [Lua] [GameMechanismManager] network_context_destroyed 07:07:27.428 [Lua] initializing mechanism to: adventure 07:07:27.429 [EAC] Connection reset 07:07:27.429 [SteamVoipRoom] Leaving room a416d1ea2914d841 07:07:27.430 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 07:07:27.430 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 07:07:27.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient 07:07:27.431 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 07:07:27.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 07:07:27.431 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 07:07:27.431 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 07:07:27.432 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 07:07:27.432 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient 07:07:27.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient 07:07:27.439 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:07:27.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:07:27.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 07:07:27.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 07:07:27.444 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:07:27.457 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 07:07:27.457 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient 07:07:27.457 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 07:07:27.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 07:07:27.463 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 07:07:27.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient 07:07:27.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:07:27.466 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 07:07:27.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 07:07:27.466 [Lua] ############### UNLOADING PACKAGES ############### 07:07:27.466 [Lua] [Managers] Calling function on all managers: 07:07:27.466 [Lua] [Managers] Destroying manager group: 07:07:27.466 [Lua] [Gamestate] Enter state StateLoading 07:07:27.468 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 07:07:27.468 [Lua] [LobbyManager] Setting up network options 07:07:27.468 [Lua] registering RPCs 07:07:27.468 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 07:07:27.468 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:07:27.469 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:07:27.469 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:07:27.469 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:07:27.469 [SteamVoipRoom] Creating room 1a88d4f8e67493f7 07:07:27.469 [SteamVoipRoom] Joining room 1a88d4f8e67493f7 07:07:27.469 [EAC] EAC server 110000101ffcce5 is initializing 07:07:27.492 [EAC] Server is also client 110000101ffcce5 07:07:27.492 [EACServer] [02:07:27:491][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF793AC6850 LogLevel: Info. 07:07:27.492 [Lua] ### Created peer state machine for 110000101ffcce5 07:07:27.492 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 07:07:27.492 [Lua] MUSIC MANAGER unmute_all_world_sounds 1257 0 07:07:27.492 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:07:27.500 [Lua] [ChatManager][1]System: jjnjramirez is joining the game 07:07:27.500 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2509975 - weave: nil 07:07:27.503 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:07:27.503 [Lua] checking dlc's against conflict directors 07:07:27.503 [Lua] - removing conflict director 'chaos_beastmen' 07:07:27.503 [Lua] - removing conflict director 'skaven_beastmen' 07:07:27.503 [Lua] - removing conflict director 'beastmen' 07:07:27.503 [Lua] number of factions to include 1 07:07:27.503 [Lua] Updated list weights for random: 07:07:27.503 [Lua] skaven, 0.50 (0.00-0.50) 07:07:27.503 [Lua] chaos, 0.50 (0.50-1.00) 07:07:27.503 [Lua] Rolled random faction: 0.46153241395950317 skaven 07:07:27.503 [Lua] number of factions added 1 07:07:27.503 [Lua] --- --- --- 07:07:27.503 [Lua] Starting... difficulty 'normal' 07:07:27.503 [Lua] These are the starting conflict directors: 07:07:27.503 [Lua] inn_level 07:07:27.503 [Lua] --- --- --- 07:07:27.503 [Lua] 07:07:27.503 [Lua] DONE! Found the following directors: 07:07:27.503 [Lua] (free: 35), Master hash is: 07:07:27.503 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:07:27.503 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:07:27.503 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:07:27.503 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 07:07:27.503 [Lua] Set lobby begin: 07:07:27.503 [Lua] Set lobby end. 07:07:27.503 [Lua] [PSM] Peer 110000101ffcce5 joined. Want to use profile index "4" 07:07:27.503 [Lua] [LobbyHost] Changed state from 0 to creating 07:07:27.504 [Lua] ### Sending rpc_level_loaded 07:07:27.504 [Lua] #### Has state machine: true, sender: 110000101ffcce5, level_id: 50 07:07:27.513 [Connection] Destroying endpoint 110000111ec3de9 - explicit request 07:07:27.514 [SteamAuthenticator] CancelAuthTicket 110000111ec3de9 07:07:27.515 [SteamAuthenticator] EndAuthSession 110000111ec3de9 07:07:27.515 [Lua] [ChatManager][1]System: jjnjramirez has left the game 07:07:27.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:07:27.530 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:07:27.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:07:27.548 [Lua] MUSIC MANAGER Play_loading_screen_music 1258 0 07:07:27.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:07:27.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:07:27.648 [SteamLobby] Detected added member 110000101ffcce5 07:07:27.650 [Lua] [LobbyHost] Changed state from creating to joined 07:07:27.651 [Lua] [PartyManager] Leader is set to 110000101ffcce5 07:07:27.651 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ffcce5 my_peer_id:110000101ffcce5 07:07:27.651 [Lua] [ChatManager] Registering channel 1 07:07:27.651 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ffcce5, own_peer_id=110000101ffcce5) 07:07:27.651 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ffcce5, own_peer_id=110000101ffcce5) 07:07:27.651 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ffcce5, own_peer_id=110000101ffcce5) 07:07:27.651 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:07:27.651 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:07:27.665 [Lua] [NetworkServer] Changing num_players from nil to 1 07:07:27.665 [Lua] Players: 1 07:07:27.665 [Lua] Set lobby begin: 07:07:27.665 [Lua] Lobby data num_players = 1 07:07:27.665 [Lua] Lobby data level_key = inn_level 07:07:27.666 [Lua] Lobby data game_mode = 3 07:07:27.666 [Lua] Lobby data matchmaking = false 07:07:27.666 [Lua] Set lobby end. 07:07:29.239 [Lua] player (110000101ffcce5,1) was put into party 0 07:07:29.239 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ffcce5 inn_level 0 07:07:29.240 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:07:29.255 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:0 my_peer_id:110000101ffcce5 07:07:29.256 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:0 my_peer_id:110000101ffcce5 07:07:29.272 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 07:07:29.273 [Lua] ### Sending rpc_level_loaded 07:07:29.273 [Lua] #### Has state machine: false, sender: 110000101ffcce5, level_id: 50 07:07:29.273 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:07:30.287 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:07:30.287 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:07:30.288 [Lua] Set lobby begin: 07:07:30.288 [Lua] Lobby data host = 110000101ffcce5 07:07:30.288 [Lua] Lobby data level_key = inn_level 07:07:30.288 [Lua] Lobby data game_mode = 3 07:07:30.288 [Lua] Lobby data country_code = US 07:07:30.288 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:30.288 [Lua] Lobby data num_players = 1 07:07:30.288 [Lua] Lobby data matchmaking = false 07:07:30.288 [Lua] Set lobby end. 07:07:30.288 [Lua] [Managers] Destroying manager group: 07:07:30.289 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:07:30.289 [Lua] MUSIC MANAGER Stop_loading_screen_music 1259 0 07:07:30.289 [Lua] [Gamestate] Enter StateIngame HOST 07:07:30.289 [Lua] [Managers] Calling function on all managers: 07:07:30.289 [Lua] <>level = inn_level<> 07:07:30.289 [Lua] Set lobby begin: 07:07:30.289 [Lua] Lobby data host = 110000101ffcce5 07:07:30.290 [Lua] Lobby data level_key = inn_level 07:07:30.290 [Lua] Lobby data game_mode = 3 07:07:30.290 [Lua] Lobby data selected_level_key = inn_level 07:07:30.290 [Lua] Lobby data country_code = US 07:07:30.290 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:30.290 [Lua] Lobby data num_players = 1 07:07:30.290 [Lua] Lobby data matchmaking = false 07:07:30.290 [Lua] Set lobby end. 07:07:30.290 [Umbra] Init version: 3.4.15 :: 16 threads 07:07:30.290 [Lua] [StateIngame] Server ingame 07:07:30.294 [Lua] Set lobby begin: 07:07:30.294 [Lua] Lobby data level_key = inn_level 07:07:30.294 [Lua] Lobby data selected_level_key = inn_level 07:07:30.294 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:30.294 [Lua] Lobby data matchmaking = false 07:07:30.294 [Lua] Lobby data host = 110000101ffcce5 07:07:30.294 [Lua] Lobby data country_code = US 07:07:30.294 [Lua] Lobby data game_mode = 3 07:07:30.294 [Lua] Lobby data difficulty = normal 07:07:30.294 [Lua] Lobby data num_players = 1 07:07:30.294 [Lua] Set lobby end. 07:07:30.294 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:07:30.294 [Lua] [LobbyAux] Making combined_hash: efa9a4218b68f9a4 from network_hash=5c9a10447e136a0c, trunk_revision=13520, engine_revision=4a72d442d73c, project_hash=bulldozer 07:07:30.294 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:07:30.294 [Lua] [Matchmaking] initializing 07:07:30.294 [Lua] [Matchmaking] my_peer_id: 110000101ffcce5, I am server 07:07:30.294 [Lua] [Matchmaking] register rpcs 07:07:30.295 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:07:30.295 [Lua] [GameNetworkManager] My own peer_id = 110000101ffcce5 07:07:30.295 [Lua] [GameNetworkManager] self.is_server = true 07:07:30.295 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 07:07:30.295 [Network] Setting artificial MTU limit to 65536 07:07:30.304 [Lua] Switching ConflictSettings: to: inn_level 07:07:30.304 [Lua] pacing=disabled 07:07:30.304 [Lua] roaming=nil 07:07:30.304 [Lua] disabled=false 07:07:30.304 [Lua] pack_spawning=disabled 07:07:30.304 [Lua] contained_breeds=nil 07:07:30.304 [Lua] boss=disabled 07:07:30.304 [Lua] horde=disabled 07:07:30.304 [Lua] specials=disabled 07:07:30.304 [Lua] name=inn_level 07:07:30.304 [Lua] intensity=disabled 07:07:30.304 [Lua] --- 07:07:30.304 [Lua] [LevelAnalysis] set_random_seed( 2509975) 07:07:30.307 [Lua] [AIInterestPointSystem] Level Seed: 2509975 07:07:30.307 [Lua] 07:07:30.307 [Lua] [entity_system_bag] = table 07:07:30.307 [Lua] [entity_system_bag] = metatable 07:07:30.307 [Lua] [startup_data] = table 07:07:30.307 [Lua] [entity_manager] = table 07:07:30.307 [Lua] [entity_manager] = metatable 07:07:30.307 [Lua] [unit_spawner] = table 07:07:30.307 [Lua] [unit_spawner] = metatable 07:07:30.307 [Lua] [unit_storage] = table 07:07:30.307 [Lua] [unit_storage] = metatable 07:07:30.307 [Lua] [dice_keeper] = table 07:07:30.307 [Lua] [dice_keeper] = metatable 07:07:30.307 [Lua] [is_server] = true (boolean) 07:07:30.308 [Lua] [world] = [World] 07:07:30.308 [Lua] [system_api] = table 07:07:30.308 [Lua] [entity_system] = table 07:07:30.308 [Lua] [entity_system] = metatable 07:07:30.308 [Lua] [network_lobby] = table 07:07:30.308 [Lua] [network_lobby] = metatable 07:07:30.308 [Lua] [profile_synchronizer] = table 07:07:30.308 [Lua] [profile_synchronizer] = metatable 07:07:30.308 [Lua] [level_transition_handler] = table 07:07:30.308 [Lua] [level_transition_handler] = metatable 07:07:30.308 [Lua] [num_local_human_players] = 1 (number) 07:07:30.308 [Lua] [statistics_db] = table 07:07:30.308 [Lua] [statistics_db] = metatable 07:07:30.308 [Lua] [network_server] = table 07:07:30.308 [Lua] [network_server] = metatable 07:07:30.308 [Lua] [input_manager] = table 07:07:30.308 [Lua] [input_manager] = metatable 07:07:30.308 [Lua] [network_clock] = table 07:07:30.308 [Lua] [network_clock] = metatable 07:07:30.308 [Lua] [network_transmit] = table 07:07:30.308 [Lua] [network_transmit] = metatable 07:07:30.308 [Lua] [free_flight_manager] = table 07:07:30.308 [Lua] [free_flight_manager] = metatable 07:07:30.308 [Lua] [network_manager] = table 07:07:30.308 [Lua] [network_manager] = metatable 07:07:30.308 [Lua] [network_event_delegate] = table 07:07:30.308 [Lua] [network_event_delegate] = metatable 07:07:30.308 [Lua] 07:07:30.308 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:07:30.308 [Lua] ignoring extension VersusInteractObjectiveExtension 07:07:30.308 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:07:30.308 [Lua] ignoring extension VersusSocketObjectiveExtension 07:07:30.308 [Lua] ignoring extension VersusTargetObjectiveExtension 07:07:30.308 [Lua] ignoring extension VersusMissionObjectiveExtension 07:07:30.309 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:07:30.312 [Lua] [AchievementManager] Achievements using the steam platform 07:07:30.313 [Lua] [StateIngame] Level seed: 2509975 07:07:30.313 [World] Spawning level. 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 07:07:30.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 07:07:30.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 07:07:30.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_4, async-read, 07:07:30.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 07:07:30.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 07:07:30.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 07:07:30.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 07:07:30.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 07:07:30.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 07:07:30.595 [Lua] [LevelAnalysis] set_random_seed( 2509975) 07:07:30.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 07:07:30.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 07:07:30.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 07:07:30.624 [Lua] [IngameUI] init 07:07:30.643 [SteamVoipClient] select_out(110000101ffcce5, off) 07:07:30.648 [Lua] cb_razer_chroma_setup 07:07:30.692 [Lua] [Matchmaking] Cancelling matchmaking 07:07:30.692 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:07:30.693 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:07:30.693 [Lua] Set lobby begin: 07:07:30.693 [Lua] Lobby data level_key = inn_level 07:07:30.693 [Lua] Lobby data power_level = 0 07:07:30.693 [Lua] Lobby data selected_level_key = inn_level 07:07:30.693 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:30.693 [Lua] Lobby data matchmaking = false 07:07:30.693 [Lua] Lobby data host = 110000101ffcce5 07:07:30.693 [Lua] Lobby data country_code = US 07:07:30.693 [Lua] Lobby data game_mode = 3 07:07:30.693 [Lua] Lobby data difficulty = normal 07:07:30.693 [Lua] Lobby data num_players = 1 07:07:30.693 [Lua] Set lobby end. 07:07:30.694 [Flow] complete_skittergate_legend false 07:07:30.694 [Flow] complete_all_helmgart_levels_recruit true 07:07:30.695 [Flow] WitchHunterLevel:3 07:07:30.695 [Flow] LeaderYes 07:07:30.695 [Flow] ALL PC XP:48337.3 07:07:30.695 [Flow] WH XP:1160 07:07:30.695 [Flow] Number of crafted items:51 07:07:30.695 [Flow] Sum of Powe Levels:1086 07:07:30.695 [Flow] lodestone diff 1:false 07:07:30.696 [Lua] CurrentConflictSettings inn_level 07:07:30.696 [Lua] [ConflictDirector] conflict_director is ai_ready 07:07:30.696 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:07:30.696 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:07:30.700 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:07:30.700 [Lua] Forming navigation groups in one frame 07:07:30.700 [Lua] Forming navigation groups 07:07:30.729 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009 07:07:30.730 [Lua] NavigationGroupManager -> calulation time B: 0.001999999999981128 07:07:30.730 [Lua] number of nav groups: 45 07:07:30.730 [Lua] number of refined nav groups : 25 07:07:30.733 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000143245 07:07:30.733 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:07:30.733 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:07:30.733 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:07:30.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:07:30.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:07:30.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:07:30.736 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37 07:07:30.737 [Lua] [Managers] Calling function on all managers: 07:07:30.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:07:30.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 07:07:31.258 [Lua] player (110000101ffcce5,1) was put into party 1 07:07:31.258 [Lua] Assigning peer(110000101ffcce5:1) to profile(4) career(3) 07:07:31.258 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ffcce5) local_player_id(1) profile_index(4) career_index(3) 07:07:31.258 [Lua] Set lobby begin: 07:07:31.258 [Lua] Lobby data level_key = inn_level 07:07:31.259 [Lua] Lobby data power_level = 0 07:07:31.259 [Lua] Lobby data selected_level_key = inn_level 07:07:31.259 [Lua] Lobby data difficulty = normal 07:07:31.259 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:07:31.259 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:31.259 [Lua] Lobby data matchmaking = false 07:07:31.259 [Lua] Lobby data host = 110000101ffcce5 07:07:31.259 [Lua] Lobby data country_code = US 07:07:31.259 [Lua] Lobby data game_mode = 3 07:07:31.259 [Lua] Lobby data player_slot_5 = 0:0 07:07:31.259 [Lua] Lobby data player_slot_2 = 0:0 07:07:31.260 [Lua] Lobby data player_slot_1 = 0:0 07:07:31.260 [Lua] Lobby data player_slot_3 = 0:0 07:07:31.260 [Lua] Lobby data num_players = 1 07:07:31.261 [Lua] Set lobby end. 07:07:31.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ffcce5 | dr:0 | bw:0 | es:0 07:07:31.261 [Lua] 07:07:31.261 [Lua] [wwise/repeating_crossbow] = false (boolean) 07:07:31.261 [Lua] [resource_packages/careers/we_shade] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 07:07:31.261 [Lua] [wwise/one_handed_daggers] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 07:07:31.261 [Lua] 07:07:31.261 [Lua] 07:07:31.261 [Lua] [wwise/repeating_crossbow] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean) 07:07:31.261 [Lua] [wwise/one_handed_daggers] = false (boolean) 07:07:31.261 [Lua] [resource_packages/careers/we_shade] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean) 07:07:31.261 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p] = false (boolean) 07:07:31.261 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 07:07:31.261 [Lua] 07:07:31.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:07:31.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 07:07:31.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:07:31.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:07:31.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 07:07:31.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:1 my_peer_id:110000101ffcce5 07:07:31.301 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:1 my_peer_id:110000101ffcce5 07:07:31.301 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:07:31.301 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 07:07:31.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:07:31.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:07:31.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:07:31.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:07:31.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:07:31.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:07:31.484 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:07:31.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 07:07:31.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 07:07:31.585 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 07:07:31.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:07:31.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 07:07:31.639 [Flow] DISABLE 07:07:31.666 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 07:07:31.666 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 07:07:31.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 07:07:31.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 07:07:31.911 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 07:07:31.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:07:31.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:07:31.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 07:07:32.003 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 07:07:32.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 07:07:32.049 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 07:07:32.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:07:32.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:07:32.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1 07:07:32.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:07:32.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:07:32.473 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 07:07:32.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 07:07:32.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 07:07:32.969 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 07:07:32.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:07:33.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:07:33.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:07:33.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 07:07:33.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 07:07:33.143 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 07:07:33.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:07:33.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:07:33.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 07:07:33.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:07:33.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:07:33.858 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 07:07:33.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:07:33.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:07:33.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 07:07:33.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:07:34.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:07:34.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 07:07:34.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:07:34.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:07:34.060 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 07:07:34.078 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 07:07:34.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:07:34.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:07:34.106 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 07:07:34.134 [Lua] Players are leaving the safe zone 07:07:34.437 [Lua] StateInGameRunning:_game_actually_starts() 07:07:34.437 [Lua] ################################################################################################################# 07:07:34.437 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:07:34.437 [Lua] ################################################################################################################# 07:07:34.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 07:07:34.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 07:07:34.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 07:07:34.570 [Lua] Commit load time data 07:07:35.446 [Lua] Set lobby begin: 07:07:35.446 [Lua] Lobby data level_key = inn_level 07:07:35.446 [Lua] Lobby data power_level = 615 07:07:35.446 [Lua] Lobby data selected_level_key = inn_level 07:07:35.446 [Lua] Lobby data difficulty = normal 07:07:35.446 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:07:35.446 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:35.446 [Lua] Lobby data matchmaking = false 07:07:35.446 [Lua] Lobby data host = 110000101ffcce5 07:07:35.446 [Lua] Lobby data country_code = US 07:07:35.446 [Lua] Lobby data game_mode = 3 07:07:35.446 [Lua] Lobby data player_slot_5 = 0:0 07:07:35.446 [Lua] Lobby data player_slot_2 = 0:0 07:07:35.446 [Lua] Lobby data player_slot_1 = 0:0 07:07:35.446 [Lua] Lobby data player_slot_3 = 0:0 07:07:35.447 [Lua] Lobby data num_players = 1 07:07:35.447 [Lua] Set lobby end. 07:07:36.812 [Lua] [IngameUI] menu view on_enter ingame_menu 07:07:38.330 [Lua] [IngameUI] menu view on_exit ingame_menu 07:07:42.386 [Lua] PlayFabMirrorBase:_commit_internal 5 07:07:42.386 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:07:42.389 [Lua] generate_backend_stats 110000101ffcce5:1 07:07:42.411 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:07:42.421 [Lua] commit result success 5 07:07:53.352 [SteamLobby] Detected added member 11000010209d41b 07:07:53.352 [Lua] [NetworkServer] Changing num_players from 1 to 2 07:07:53.352 [Lua] Players: 2 07:07:53.352 [Lua] Set lobby begin: 07:07:53.352 [Lua] Lobby data level_key = inn_level 07:07:53.353 [Lua] Lobby data power_level = 615 07:07:53.353 [Lua] Lobby data selected_level_key = inn_level 07:07:53.353 [Lua] Lobby data difficulty = normal 07:07:53.353 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:07:53.353 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:53.353 [Lua] Lobby data matchmaking = false 07:07:53.353 [Lua] Lobby data host = 110000101ffcce5 07:07:53.353 [Lua] Lobby data country_code = US 07:07:53.355 [Lua] Lobby data game_mode = 3 07:07:53.355 [Lua] Lobby data player_slot_5 = 0:0 07:07:53.355 [Lua] Lobby data player_slot_2 = 0:0 07:07:53.355 [Lua] Lobby data player_slot_1 = 0:0 07:07:53.355 [Lua] Lobby data player_slot_3 = 0:0 07:07:53.355 [Lua] Lobby data num_players = 2 07:07:53.355 [Lua] Set lobby end. 07:07:53.355 [Lua] [LobbyMembers] Member joined 11000010209d41b 07:07:53.374 [Connection] Creating endpoint 11000010209d41b - reliable message sent 07:07:53.375 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:07:53.395 [SteamAuthenticator] Sent ticket request to 11000010209d41b 07:07:53.396 [Lua] [ChatManager][1]System: Casserole Slut is joining the game 07:07:56.901 [SteamLobby] Detected added member 110000111ec3de9 07:07:56.902 [Lua] [NetworkServer] Changing num_players from 2 to 3 07:07:56.902 [Lua] Players: 3 07:07:56.902 [Lua] Set lobby begin: 07:07:56.902 [Lua] Lobby data level_key = inn_level 07:07:56.902 [Lua] Lobby data power_level = 615 07:07:56.902 [Lua] Lobby data selected_level_key = inn_level 07:07:56.902 [Lua] Lobby data difficulty = normal 07:07:56.902 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:07:56.902 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:56.902 [Lua] Lobby data matchmaking = false 07:07:56.902 [Lua] Lobby data host = 110000101ffcce5 07:07:56.902 [Lua] Lobby data country_code = US 07:07:56.903 [Lua] Lobby data game_mode = 3 07:07:56.903 [Lua] Lobby data player_slot_5 = 0:0 07:07:56.903 [Lua] Lobby data player_slot_2 = 0:0 07:07:56.903 [Lua] Lobby data player_slot_1 = 0:0 07:07:56.903 [Lua] Lobby data player_slot_3 = 0:0 07:07:56.903 [Lua] Lobby data num_players = 3 07:07:56.903 [Lua] Set lobby end. 07:07:56.903 [Lua] [LobbyMembers] Member joined 110000111ec3de9 07:07:56.918 [Connection] Creating endpoint 110000111ec3de9 - reliable message sent 07:07:56.919 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:07:56.935 [SteamAuthenticator] Sent ticket request to 110000111ec3de9 07:07:56.937 [Lua] [ChatManager][1]System: jjnjramirez is joining the game 07:07:57.387 [SteamAuthenticator] Got ticket from 11000010209d41b 07:07:57.388 [SteamAuthenticator] BeginAuthSession 11000010209d41b 07:07:57.388 [SteamAuthenticator] Authenticating 11000010209d41b 07:07:57.388 [SteamAuthenticator] Got ticket request from 11000010209d41b 07:07:57.388 [SteamAuthenticator] GetAuthSessionTicket 11000010209d41b 07:07:57.388 [SteamAuthenticator] Sent ticket to 11000010209d41b 07:07:57.607 [SteamAuthenticator] Steam validation for 11000010209d41b with response 0 07:07:57.659 [Connection] New session id 239 to 11000010209d41b. 07:07:57.760 [Connection] Established a connection <212.239> to 11000010209d41b 07:07:57.760 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:07:57.760 [Lua] [Matchmaking] Got a handshake request from 11000010209d41b with user name 'Casserole Slut' 07:07:57.830 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001223505 from 11000010209d41b, replying lobby_ok 07:07:57.913 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010209d41b REPLY wh:0 | we:110000101ffcce5 | dr:0 | bw:0 | es:0 07:07:58.014 [Lua] Set lobby begin: 07:07:58.014 [Lua] Lobby data level_key = inn_level 07:07:58.014 [Lua] Lobby data power_level = 615 07:07:58.014 [Lua] Lobby data selected_level_key = inn_level 07:07:58.015 [Lua] Lobby data difficulty = normal 07:07:58.015 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:07:58.015 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:07:58.015 [Lua] Lobby data matchmaking = false 07:07:58.015 [Lua] Lobby data host = 110000101ffcce5 07:07:58.015 [Lua] Lobby data country_code = US 07:07:58.015 [Lua] Lobby data game_mode = 3 07:07:58.015 [Lua] Lobby data player_slot_5 = 0:0 07:07:58.015 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:07:58.015 [Lua] Lobby data player_slot_1 = 0:0 07:07:58.015 [Lua] Lobby data player_slot_3 = 0:0 07:07:58.015 [Lua] Lobby data num_players = 3 07:07:58.015 [Lua] Set lobby end. 07:07:58.015 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010209d41b 07:07:58.015 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:08:00.277 [Lua] ### CLEARING PEER STATE FOR 11000010209d41b 07:08:00.378 [Lua] [PSM] Peer 11000010209d41b joined. Want to use profile index "2" 07:08:00.378 [Lua] Mechanism says: a client joined the game! 11000010209d41b 07:08:00.379 [EAC] EAC server has client 11000010209d41b (and owner 11000010209d41b) 07:08:00.379 [EACServer] [02:08:00:379][Windows][EAC Server] [Info][RegisterClient] Client: 011000010209D41B PlayerGUID: 76561197994464283 PlayerIP: 0.0.0.0 OwnerGUID: 76561197994464283 PlayerName: Casserole Slut 07:08:00.379 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010209d41b, connection_key=0) 07:08:00.575 [EACServer] [02:08:00:574][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 07:08:00.648 [EACServer] [02:08:00:647][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010209D41B Session: 1 Status: Client Authenticated Message: Client authenticated. 07:08:00.651 [EAC] Peer 11000010209d41b switched EAC state to ClientAuthenticatedLocal 07:08:00.933 [EACServer] [02:08:00:933][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010209D41B. 07:08:01.036 [SteamAuthenticator] Got ticket from 110000111ec3de9 07:08:01.036 [SteamAuthenticator] BeginAuthSession 110000111ec3de9 07:08:01.036 [SteamAuthenticator] Authenticating 110000111ec3de9 07:08:01.036 [SteamAuthenticator] Got ticket request from 110000111ec3de9 07:08:01.037 [SteamAuthenticator] GetAuthSessionTicket 110000111ec3de9 07:08:01.037 [SteamAuthenticator] Sent ticket to 110000111ec3de9 07:08:01.234 [EACServer] [02:08:01:234][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010209D41B 07:08:01.234 [EACServer] [02:08:01:234][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010209D41B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 07:08:01.239 [EAC] Peer 11000010209d41b switched EAC state to ClientAuthenticatedRemote 07:08:01.253 [SteamAuthenticator] Steam validation for 110000111ec3de9 with response 0 07:08:01.322 [Connection] New session id 116 to 110000111ec3de9. 07:08:01.441 [Connection] Established a connection <116.251> to 110000111ec3de9 07:08:01.441 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:08:01.441 [Lua] [Matchmaking] Got a handshake request from 110000111ec3de9 with user name 'jjnjramirez' 07:08:01.576 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001223505 from 110000111ec3de9, replying lobby_ok 07:08:01.694 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000111ec3de9 REPLY wh:0 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:08:01.795 [Lua] Set lobby begin: 07:08:01.795 [Lua] Lobby data level_key = inn_level 07:08:01.795 [Lua] Lobby data power_level = 615 07:08:01.795 [Lua] Lobby data selected_level_key = inn_level 07:08:01.795 [Lua] Lobby data difficulty = normal 07:08:01.795 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:08:01.795 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:08:01.795 [Lua] Lobby data matchmaking = false 07:08:01.795 [Lua] Lobby data host = 110000101ffcce5 07:08:01.795 [Lua] Lobby data country_code = US 07:08:01.795 [Lua] Lobby data game_mode = 3 07:08:01.795 [Lua] Lobby data player_slot_5 = 0:0 07:08:01.796 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:08:01.796 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:08:01.796 [Lua] Lobby data player_slot_3 = 0:0 07:08:01.796 [Lua] Lobby data num_players = 3 07:08:01.796 [Lua] Set lobby end. 07:08:01.796 [Lua] [Matchmaking] Assigning profile slot 1 to 110000111ec3de9 07:08:01.796 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:08:02.353 [Lua] player (11000010209d41b,1) was put into party 0 07:08:02.353 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010209d41b inn_level 0 07:08:02.419 [Lua] ### Sending rpc_level_loaded 07:08:02.419 [Lua] #### Has state machine: true, sender: 11000010209d41b, level_id: 50 07:08:02.419 [Lua] Peer 11000010209d41b has loaded the level but not all enemies, so we wait 07:08:02.555 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010209d41b, connection_key=0) 07:08:02.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:1 my_peer_id:110000101ffcce5 07:08:03.680 [SteamVoipClient] select_out(11000010209d41b, on) 07:08:03.680 [SteamVoipClient] select_in(11000010209d41b, on) 07:08:03.680 [SteamVoipClient] select_out(11000010209d41b, off) 07:08:04.043 [Lua] ### CLEARING PEER STATE FOR 110000111ec3de9 07:08:04.144 [Lua] [PSM] Peer 110000111ec3de9 joined. Want to use profile index "1" 07:08:04.144 [Lua] Mechanism says: a client joined the game! 110000111ec3de9 07:08:04.144 [EAC] EAC server has client 110000111ec3de9 (and owner 110000111ec3de9) 07:08:04.144 [EACServer] [02:08:04:144][Windows][EAC Server] [Info][RegisterClient] Client: 0110000111EC3DE9 PlayerGUID: 76561198260960745 PlayerIP: 0.0.0.0 OwnerGUID: 76561198260960745 PlayerName: jjnjramirez 07:08:04.144 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000111ec3de9, connection_key=1) 07:08:04.464 [EACServer] [02:08:04:463][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111EC3DE9 Session: 2 Status: Client Authenticated Message: Client authenticated. 07:08:04.466 [EAC] Peer 110000111ec3de9 switched EAC state to ClientAuthenticatedLocal 07:08:04.738 [EACServer] [02:08:04:738][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000111EC3DE9. 07:08:05.139 [EACServer] [02:08:05:139][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000111EC3DE9 07:08:05.139 [EACServer] [02:08:05:139][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111EC3DE9 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 07:08:05.141 [EAC] Peer 110000111ec3de9 switched EAC state to ClientAuthenticatedRemote 07:08:05.480 [Lua] [IngameUI] menu view on_enter hero_view 07:08:05.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a08a70 07:08:05.491 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 07:08:05.504 [World] Spawning level. 07:08:05.515 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 07:08:05.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 07:08:05.755 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 07:08:06.212 [Lua] player (110000111ec3de9,1) was put into party 0 07:08:06.212 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111ec3de9 inn_level 0 07:08:06.330 [Lua] ### Sending rpc_level_loaded 07:08:06.330 [Lua] #### Has state machine: true, sender: 110000111ec3de9, level_id: 50 07:08:06.330 [Lua] Peer 110000111ec3de9 has loaded the level but not all enemies, so we wait 07:08:06.449 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000111ec3de9, connection_key=1) 07:08:06.450 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:1 my_peer_id:110000101ffcce5 07:08:07.511 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:08:07.511 [Lua] [Matchmaking] Got a handshake request from 11000010209d41b with user name 'Casserole Slut' 07:08:07.530 [Lua] Breedfreezer (server) starting a hot join sync 07:08:07.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 07:08:07.531 [Lua] RemotePlayer:create_game_object( ) 44 07:08:07.546 [Lua] player (11000010209d41b,1) was put into party 1 07:08:07.546 [Lua] Assigning peer(11000010209d41b:1) to profile(2) career(2) 07:08:07.546 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010209d41b) local_player_id(1) profile_index(2) career_index(2) 07:08:07.546 [Lua] Set lobby begin: 07:08:07.546 [Lua] Lobby data level_key = inn_level 07:08:07.546 [Lua] Lobby data power_level = 615 07:08:07.546 [Lua] Lobby data selected_level_key = inn_level 07:08:07.547 [Lua] Lobby data difficulty = normal 07:08:07.547 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:08:07.547 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:08:07.547 [Lua] Lobby data matchmaking = false 07:08:07.547 [Lua] Lobby data host = 110000101ffcce5 07:08:07.547 [Lua] Lobby data country_code = US 07:08:07.547 [Lua] Lobby data game_mode = 3 07:08:07.547 [Lua] Lobby data player_slot_5 = 0:0 07:08:07.547 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:08:07.547 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:08:07.547 [Lua] Lobby data player_slot_3 = 0:0 07:08:07.547 [Lua] Lobby data num_players = 3 07:08:07.547 [Lua] Set lobby end. 07:08:07.547 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:08:07.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010209d41b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:08:07.993 [Lua] Adding player sync data to peer=11000010209d41b local_player_id=1 07:08:07.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:2 my_peer_id:110000101ffcce5 07:08:07.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:2 my_peer_id:110000101ffcce5 07:08:07.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:2 my_peer_id:110000101ffcce5 07:08:07.994 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010209d41b 07:08:08.002 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:2 my_peer_id:110000101ffcce5 07:08:08.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 07:08:08.002 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 07:08:08.002 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 07:08:08.003 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 07:08:08.003 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 07:08:08.003 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 07:08:08.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 07:08:08.003 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient, async-read, 07:08:08.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:08:08.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_3p 07:08:08.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_3p 07:08:08.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 07:08:08.705 [SteamVoipClient] select_out(110000111ec3de9, on) 07:08:08.705 [SteamVoipClient] select_in(110000111ec3de9, on) 07:08:08.705 [SteamVoipClient] select_out(110000111ec3de9, off) 07:08:08.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 07:08:08.996 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 07:08:08.999 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 07:08:09.014 [Lua] [IngameUI] menu view on_exit hero_view 07:08:09.022 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a08a70 07:08:09.022 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 07:08:09.023 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 07:08:09.071 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:08:09.071 [Lua] [Matchmaking] Got a handshake request from 110000111ec3de9 with user name 'jjnjramirez' 07:08:09.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 07:08:09.105 [Lua] [PackageManager] Force_load: wwise/flamethrower 07:08:09.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 07:08:09.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 07:08:09.595 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 07:08:09.598 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 07:08:09.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 07:08:09.711 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 07:08:09.712 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 07:08:09.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 07:08:09.948 [Lua] [PackageManager] Force_load: wwise/staff 07:08:09.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:08:10.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:08:10.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:08:10.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 07:08:10.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 07:08:10.289 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 07:08:10.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 07:08:10.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 07:08:10.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 07:08:10.521 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 07:08:11.045 [Lua] Set lobby begin: 07:08:11.045 [Lua] Lobby data level_key = inn_level 07:08:11.045 [Lua] Lobby data power_level = 307 07:08:11.045 [Lua] Lobby data selected_level_key = inn_level 07:08:11.046 [Lua] Lobby data difficulty = normal 07:08:11.046 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:08:11.046 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:08:11.046 [Lua] Lobby data matchmaking = false 07:08:11.046 [Lua] Lobby data host = 110000101ffcce5 07:08:11.046 [Lua] Lobby data country_code = US 07:08:11.046 [Lua] Lobby data game_mode = 3 07:08:11.046 [Lua] Lobby data player_slot_5 = 0:0 07:08:11.046 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:08:11.046 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:08:11.046 [Lua] Lobby data player_slot_3 = 0:0 07:08:11.046 [Lua] Lobby data num_players = 3 07:08:11.046 [Lua] Set lobby end. 07:08:14.997 [Lua] Breedfreezer (server) starting a hot join sync 07:08:14.998 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 07:08:14.998 [Lua] RemotePlayer:create_game_object( ) 45 07:08:15.014 [Lua] player (110000111ec3de9,1) was put into party 1 07:08:15.014 [Lua] Assigning peer(110000111ec3de9:1) to profile(1) career(2) 07:08:15.014 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000111ec3de9) local_player_id(1) profile_index(1) career_index(2) 07:08:15.014 [Lua] Set lobby begin: 07:08:15.014 [Lua] Lobby data level_key = inn_level 07:08:15.014 [Lua] Lobby data power_level = 307 07:08:15.014 [Lua] Lobby data selected_level_key = inn_level 07:08:15.014 [Lua] Lobby data difficulty = normal 07:08:15.014 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:08:15.014 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:08:15.014 [Lua] Lobby data matchmaking = false 07:08:15.014 [Lua] Lobby data host = 110000101ffcce5 07:08:15.014 [Lua] Lobby data country_code = US 07:08:15.014 [Lua] Lobby data game_mode = 3 07:08:15.014 [Lua] Lobby data player_slot_5 = 0:0 07:08:15.014 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:08:15.014 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:08:15.015 [Lua] Lobby data player_slot_3 = 0:0 07:08:15.015 [Lua] Lobby data num_players = 3 07:08:15.015 [Lua] Set lobby end. 07:08:15.015 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:08:15.016 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111ec3de9 07:08:15.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3, async-read, 07:08:15.142 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000111ec3de9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:08:15.142 [Lua] Adding player sync data to peer=110000111ec3de9 local_player_id=1 07:08:15.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:3 my_peer_id:110000101ffcce5 07:08:15.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:3 my_peer_id:110000101ffcce5 07:08:15.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:3 my_peer_id:110000101ffcce5 07:08:15.152 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:3 my_peer_id:110000101ffcce5 07:08:15.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 07:08:15.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:08:15.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:08:15.194 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:08:15.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:08:15.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:08:15.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:08:15.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 07:08:15.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 07:08:15.362 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 07:08:15.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 07:08:15.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 07:08:15.502 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 07:08:15.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 07:08:15.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 07:08:15.636 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 07:08:15.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:08:15.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:08:15.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:08:15.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 07:08:16.149 [Lua] Set lobby begin: 07:08:16.149 [Lua] Lobby data level_key = inn_level 07:08:16.149 [Lua] Lobby data power_level = 380 07:08:16.149 [Lua] Lobby data selected_level_key = inn_level 07:08:16.149 [Lua] Lobby data difficulty = normal 07:08:16.149 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:08:16.149 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:08:16.150 [Lua] Lobby data matchmaking = false 07:08:16.150 [Lua] Lobby data host = 110000101ffcce5 07:08:16.150 [Lua] Lobby data country_code = US 07:08:16.150 [Lua] Lobby data game_mode = 3 07:08:16.150 [Lua] Lobby data player_slot_5 = 0:0 07:08:16.150 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:08:16.150 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:08:16.150 [Lua] Lobby data player_slot_3 = 0:0 07:08:16.150 [Lua] Lobby data num_players = 3 07:08:16.150 [Lua] Set lobby end. 07:08:16.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 07:08:16.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 07:08:16.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 07:08:16.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 07:08:16.301 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 07:08:16.303 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 07:08:16.436 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 07:08:16.436 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 07:08:16.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:08:16.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:08:16.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:08:16.603 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 07:08:21.043 [Lua] [IngameUI] menu view on_enter hero_view 07:08:21.051 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a08a70 07:08:21.051 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:08:21.070 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:08:21.071 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:08:21.072 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:08:21.073 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:08:21.079 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:08:21.188 [Lua] Set lobby begin: 07:08:21.188 [Lua] Lobby data level_key = inn_level 07:08:21.188 [Lua] Lobby data power_level = 658 07:08:21.188 [Lua] Lobby data selected_level_key = inn_level 07:08:21.188 [Lua] Lobby data difficulty = normal 07:08:21.188 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:08:21.188 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:08:21.188 [Lua] Lobby data matchmaking = false 07:08:21.188 [Lua] Lobby data host = 110000101ffcce5 07:08:21.188 [Lua] Lobby data country_code = US 07:08:21.189 [Lua] Lobby data game_mode = 3 07:08:21.189 [Lua] Lobby data player_slot_5 = 0:0 07:08:21.189 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:08:21.189 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:08:21.189 [Lua] Lobby data player_slot_3 = 0:0 07:08:21.189 [Lua] Lobby data num_players = 3 07:08:21.189 [Lua] Set lobby end. 07:08:21.547 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010209d41b go_type=player_unit go_created_func_name=game_object_created_player_unit 07:08:21.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 07:08:21.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:08:21.550 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000111ec3de9 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:08:21.552 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 07:08:21.553 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:08:21.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:08:21.838 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:08:21.853 [World] Spawning level. 07:08:21.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1640, async-read, prioritized 07:08:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1640, async-read, prioritized 07:08:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewertable: 000000000DDD1640, async-read, prioritized 07:08:21.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000DDD1640, async-read, prioritized 07:08:21.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1640 -> Package still referenced, NOT unloaded: 07:08:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1640, async-read, prioritized 07:08:21.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewertable: 000000000DDD1640 -> Package still referenced, NOT unloaded: 07:08:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewertable: 000000000DDD1640, async-read, prioritized 07:08:27.978 [Lua] PlayFabMirrorBase:_commit_internal 6 07:08:27.978 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:08:27.983 [Lua] generate_backend_stats 110000101ffcce5:1 07:08:28.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:08:28.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 07:08:28.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 07:08:28.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 07:08:28.185 [Lua] commit result success 6 07:08:35.746 [Lua] [Matchmaking] Removing broken lobby 1860000012219ec, perhaps it will now work again?! 07:08:38.259 [Lua] [IngameUI] menu view on_exit hero_view 07:08:38.265 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a08a70 07:08:38.265 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:08:38.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:08:38.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:08:38.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDD1640 -> Package still referenced, NOT unloaded: 07:08:38.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000DDD1640 -> Package still referenced, NOT unloaded: 07:08:38.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000DDD1640 -> Package still referenced, NOT unloaded: 07:08:38.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewertable: 000000000DDD1640 -> Package still referenced, NOT unloaded: 07:08:38.279 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:08:38.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:08:38.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:08:41.355 [SteamVoipClient] select_out(110000101ffcce5, on) 07:08:41.355 [SteamVoipClient] select_out(11000010209d41b, on) 07:08:41.355 [SteamVoipClient] select_out(110000111ec3de9, on) 07:08:43.585 [SteamVoipClient] select_out(110000101ffcce5, off) 07:08:43.585 [SteamVoipClient] select_out(11000010209d41b, off) 07:08:43.585 [SteamVoipClient] select_out(110000111ec3de9, off) 07:08:45.085 [SteamVoipClient] select_out(110000101ffcce5, on) 07:08:45.085 [SteamVoipClient] select_out(11000010209d41b, on) 07:08:45.085 [SteamVoipClient] select_out(110000111ec3de9, on) 07:08:46.337 [SteamVoipClient] select_out(110000101ffcce5, off) 07:08:46.337 [SteamVoipClient] select_out(11000010209d41b, off) 07:08:46.337 [SteamVoipClient] select_out(110000111ec3de9, off) 07:08:56.472 [Lua] [IngameUI] menu view on_enter start_game_view 07:08:56.475 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adec6c0 07:08:56.475 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:08:56.478 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 07:08:56.478 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:08:56.479 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 07:08:56.479 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 07:09:00.297 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:09:00.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 07:09:00.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:09:00.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 07:09:00.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:09:02.406 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 07:09:02.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:09:02.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 07:09:02.422 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:09:02.422 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:09:03.344 [Lua] PlayFabMirrorBase:_commit_internal 7 07:09:03.344 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:09:03.347 [Lua] generate_backend_stats 110000101ffcce5:1 07:09:03.368 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:09:03.379 [Lua] commit result success 7 07:09:08.370 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 07:09:08.370 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 07:09:08.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 07:09:11.868 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 07:09:11.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 07:09:11.868 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 07:09:12.292 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:09:12.292 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 07:09:12.296 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:09:12.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:09:12.297 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:09:12.880 [Lua] [IngameUI] menu view on_exit start_game_view 07:09:12.880 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:09:12.880 [Save] Saving `save_data` 07:09:12.880 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:09:12.880 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:09:12.880 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:09:12.885 [Save] Save done 07:09:12.887 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adec6c0 07:09:14.000 [SteamVoipClient] select_out(110000101ffcce5, on) 07:09:14.000 [SteamVoipClient] select_out(11000010209d41b, on) 07:09:14.000 [SteamVoipClient] select_out(110000111ec3de9, on) 07:09:16.179 [SteamVoipClient] select_out(110000101ffcce5, off) 07:09:16.179 [SteamVoipClient] select_out(11000010209d41b, off) 07:09:16.179 [SteamVoipClient] select_out(110000111ec3de9, off) 07:09:30.499 [SteamVoipClient] select_out(110000101ffcce5, on) 07:09:30.499 [SteamVoipClient] select_out(11000010209d41b, on) 07:09:30.499 [SteamVoipClient] select_out(110000111ec3de9, on) 07:09:30.976 [SteamVoipClient] select_out(110000101ffcce5, off) 07:09:30.976 [SteamVoipClient] select_out(11000010209d41b, off) 07:09:30.976 [SteamVoipClient] select_out(110000111ec3de9, off) 07:09:31.196 [SteamVoipClient] select_out(110000101ffcce5, on) 07:09:31.196 [SteamVoipClient] select_out(11000010209d41b, on) 07:09:31.196 [SteamVoipClient] select_out(110000111ec3de9, on) 07:09:31.940 [SteamVoipClient] select_out(110000101ffcce5, off) 07:09:31.940 [SteamVoipClient] select_out(11000010209d41b, off) 07:09:31.940 [SteamVoipClient] select_out(110000111ec3de9, off) 07:09:44.465 [Lua] [Matchmaking] Cancelling matchmaking 07:09:44.465 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:09:47.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:09:47.905 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:09:47.907 [Lua] Set lobby begin: 07:09:47.907 [Lua] Lobby data level_key = inn_level 07:09:47.907 [Lua] Lobby data power_level = 658 07:09:47.907 [Lua] Lobby data selected_level_key = inn_level 07:09:47.908 [Lua] Lobby data difficulty = hard 07:09:47.908 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:09:47.908 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:09:47.908 [Lua] Lobby data matchmaking = false 07:09:47.908 [Lua] Lobby data host = 110000101ffcce5 07:09:47.908 [Lua] Lobby data country_code = US 07:09:47.908 [Lua] Lobby data game_mode = 3 07:09:47.908 [Lua] Lobby data player_slot_5 = 0:0 07:09:47.908 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:09:47.908 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:09:47.908 [Lua] Lobby data player_slot_3 = 0:0 07:09:47.908 [Lua] Lobby data num_players = 3 07:09:47.908 [Lua] Set lobby end. 07:09:47.908 [Lua] [PartyManager] Leader is set to 110000101ffcce5 07:09:47.908 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 07:09:47.908 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 07:09:47.908 [Lua] Set lobby begin: 07:09:47.908 [Lua] Lobby data twitch_enabled = false 07:09:47.908 [Lua] Lobby data power_level = 658 07:09:47.908 [Lua] Lobby data num_players = 3 07:09:47.909 [Lua] Lobby data weave_name = false 07:09:47.909 [Lua] Lobby data game_mode = 2 07:09:47.909 [Lua] Lobby data mechanism = adventure 07:09:47.909 [Lua] Lobby data level_key = inn_level 07:09:47.909 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:09:47.909 [Lua] Lobby data selected_level_key = magnus 07:09:47.909 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:09:47.909 [Lua] Lobby data quick_game = false 07:09:47.909 [Lua] Lobby data matchmaking = true 07:09:47.909 [Lua] Lobby data difficulty = hard 07:09:47.909 [Lua] Lobby data country_code = US 07:09:47.909 [Lua] Lobby data host = 110000101ffcce5 07:09:47.909 [Lua] Lobby data player_slot_5 = 0:0 07:09:47.909 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:09:47.909 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:09:47.909 [Lua] Lobby data player_slot_3 = 0:0 07:09:47.909 [Lua] Lobby data eac_authorized = true 07:09:47.910 [Lua] Set lobby end. 07:09:47.910 [Lua] Set lobby begin: 07:09:47.910 [Lua] Lobby data twitch_enabled = false 07:09:47.910 [Lua] Lobby data power_level = 658 07:09:47.910 [Lua] Lobby data num_players = 3 07:09:47.910 [Lua] Lobby data weave_name = false 07:09:47.910 [Lua] Lobby data game_mode = 2 07:09:47.910 [Lua] Lobby data is_private = false 07:09:47.910 [Lua] Lobby data mechanism = adventure 07:09:47.910 [Lua] Lobby data level_key = inn_level 07:09:47.910 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:09:47.910 [Lua] Lobby data selected_level_key = magnus 07:09:47.910 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:09:47.910 [Lua] Lobby data quick_game = false 07:09:47.910 [Lua] Lobby data matchmaking = true 07:09:47.910 [Lua] Lobby data difficulty = hard 07:09:47.910 [Lua] Lobby data country_code = US 07:09:47.910 [Lua] Lobby data host = 110000101ffcce5 07:09:47.910 [Lua] Lobby data player_slot_5 = 0:0 07:09:47.910 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:09:47.910 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:09:47.910 [Lua] Lobby data player_slot_3 = 0:0 07:09:47.911 [Lua] Lobby data eac_authorized = true 07:09:47.911 [Lua] Set lobby end. 07:09:47.911 [Lua] [ChatManager][1]System: Starting hosted game... 07:09:47.911 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:09:47.911 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:09:51.158 [SteamLobby] Detected added member 1100001023f147d 07:09:51.159 [Lua] [NetworkServer] Changing num_players from 3 to 4 07:09:51.159 [Lua] Players: 4 07:09:51.159 [Lua] Set lobby begin: 07:09:51.159 [Lua] Lobby data twitch_enabled = false 07:09:51.159 [Lua] Lobby data power_level = 658 07:09:51.159 [Lua] Lobby data num_players = 4 07:09:51.159 [Lua] Lobby data weave_name = false 07:09:51.159 [Lua] Lobby data game_mode = 2 07:09:51.159 [Lua] Lobby data is_private = false 07:09:51.159 [Lua] Lobby data mechanism = adventure 07:09:51.159 [Lua] Lobby data level_key = inn_level 07:09:51.159 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:09:51.159 [Lua] Lobby data selected_level_key = magnus 07:09:51.159 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:09:51.159 [Lua] Lobby data quick_game = false 07:09:51.159 [Lua] Lobby data matchmaking = true 07:09:51.160 [Lua] Lobby data difficulty = hard 07:09:51.160 [Lua] Lobby data country_code = US 07:09:51.160 [Lua] Lobby data host = 110000101ffcce5 07:09:51.160 [Lua] Lobby data player_slot_5 = 0:0 07:09:51.160 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:09:51.160 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:09:51.160 [Lua] Lobby data player_slot_3 = 0:0 07:09:51.160 [Lua] Lobby data eac_authorized = true 07:09:51.160 [Lua] Set lobby end. 07:09:51.160 [Lua] [LobbyMembers] Member joined 1100001023f147d 07:09:51.176 [Connection] Creating endpoint 1100001023f147d - reliable message sent 07:09:51.176 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:09:51.191 [SteamAuthenticator] Sent ticket request to 1100001023f147d 07:09:51.192 [Lua] [ChatManager][1]System: Un'cage'd rage is joining the game 07:09:55.358 [Lua] [IngameUI] menu view on_enter ingame_menu 07:09:55.507 [SteamAuthenticator] Got ticket from 1100001023f147d 07:09:55.507 [SteamAuthenticator] BeginAuthSession 1100001023f147d 07:09:55.507 [SteamAuthenticator] Authenticating 1100001023f147d 07:09:55.539 [SteamAuthenticator] Got ticket request from 1100001023f147d 07:09:55.539 [SteamAuthenticator] GetAuthSessionTicket 1100001023f147d 07:09:55.539 [SteamAuthenticator] Sent ticket to 1100001023f147d 07:09:57.533 [Lua] [IngameUI] menu view on_exit ingame_menu 07:10:12.731 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:10:13.103 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:10:13.631 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:10:14.070 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:10:15.083 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:10:15.472 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:10:16.264 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:10:16.619 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:10:24.100 [SteamLobby] Detected removed member 1100001023f147d 07:10:24.100 [Connection] Destroying endpoint 1100001023f147d - explicit request 07:10:24.101 [SteamAuthenticator] CancelAuthTicket 1100001023f147d 07:10:24.102 [SteamAuthenticator] EndAuthSession 1100001023f147d 07:10:24.102 [Lua] [ChatManager][1]System: Un'cage'd rage has left the game 07:10:24.102 [Lua] [PSM] Disconnecting peer 1100001023f147d 07:10:24.102 [Lua] Set lobby begin: 07:10:24.102 [Lua] Lobby data twitch_enabled = false 07:10:24.102 [Lua] Lobby data power_level = 658 07:10:24.102 [Lua] Lobby data num_players = 4 07:10:24.102 [Lua] Lobby data weave_name = false 07:10:24.102 [Lua] Lobby data game_mode = 2 07:10:24.102 [Lua] Lobby data is_private = false 07:10:24.102 [Lua] Lobby data mechanism = adventure 07:10:24.102 [Lua] Lobby data level_key = inn_level 07:10:24.102 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:24.102 [Lua] Lobby data selected_level_key = magnus 07:10:24.102 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:24.102 [Lua] Lobby data quick_game = false 07:10:24.103 [Lua] Lobby data matchmaking = true 07:10:24.103 [Lua] Lobby data difficulty = hard 07:10:24.103 [Lua] Lobby data country_code = US 07:10:24.103 [Lua] Lobby data host = 110000101ffcce5 07:10:24.103 [Lua] Lobby data player_slot_5 = 0:0 07:10:24.103 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:24.103 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:24.103 [Lua] Lobby data player_slot_3 = 0:0 07:10:24.103 [Lua] Lobby data eac_authorized = true 07:10:24.103 [Lua] Set lobby end. 07:10:24.103 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023f147d) 07:10:24.103 [Lua] [NetworkServer] Changing num_players from 4 to 3 07:10:24.103 [Lua] Players: 3 07:10:24.103 [Lua] Set lobby begin: 07:10:24.103 [Lua] Lobby data twitch_enabled = false 07:10:24.103 [Lua] Lobby data power_level = 658 07:10:24.103 [Lua] Lobby data num_players = 3 07:10:24.103 [Lua] Lobby data weave_name = false 07:10:24.103 [Lua] Lobby data game_mode = 2 07:10:24.103 [Lua] Lobby data is_private = false 07:10:24.103 [Lua] Lobby data mechanism = adventure 07:10:24.103 [Lua] Lobby data level_key = inn_level 07:10:24.104 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:24.104 [Lua] Lobby data selected_level_key = magnus 07:10:24.104 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:24.104 [Lua] Lobby data quick_game = false 07:10:24.104 [Lua] Lobby data matchmaking = true 07:10:24.104 [Lua] Lobby data difficulty = hard 07:10:24.104 [Lua] Lobby data country_code = US 07:10:24.104 [Lua] Lobby data host = 110000101ffcce5 07:10:24.104 [Lua] Lobby data player_slot_5 = 0:0 07:10:24.104 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:24.104 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:24.104 [Lua] Lobby data player_slot_3 = 0:0 07:10:24.104 [Lua] Lobby data eac_authorized = true 07:10:24.104 [Lua] Set lobby end. 07:10:24.105 [Lua] [LobbyMembers] Member left 1100001023f147d 07:10:28.113 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:10:28.113 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:10:28.114 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 07:10:28.114 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 07:10:28.114 [Lua] Set lobby begin: 07:10:28.114 [Lua] Lobby data twitch_enabled = false 07:10:28.114 [Lua] Lobby data power_level = 658 07:10:28.114 [Lua] Lobby data num_players = 3 07:10:28.114 [Lua] Lobby data weave_name = false 07:10:28.114 [Lua] Lobby data game_mode = 2 07:10:28.114 [Lua] Lobby data is_private = false 07:10:28.114 [Lua] Lobby data mechanism = adventure 07:10:28.114 [Lua] Lobby data level_key = inn_level 07:10:28.114 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:28.114 [Lua] Lobby data selected_level_key = magnus 07:10:28.114 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:28.114 [Lua] Lobby data quick_game = false 07:10:28.114 [Lua] Lobby data matchmaking = true 07:10:28.114 [Lua] Lobby data difficulty = hard 07:10:28.115 [Lua] Lobby data country_code = US 07:10:28.115 [Lua] Lobby data host = 110000101ffcce5 07:10:28.115 [Lua] Lobby data player_slot_5 = 0:0 07:10:28.115 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:28.115 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:28.115 [Lua] Lobby data player_slot_3 = 0:0 07:10:28.115 [Lua] Lobby data eac_authorized = true 07:10:28.115 [Lua] Set lobby end. 07:10:28.118 [Lua] Set lobby begin: 07:10:28.118 [Lua] Lobby data twitch_enabled = false 07:10:28.118 [Lua] Lobby data power_level = 658 07:10:28.118 [Lua] Lobby data num_players = 3 07:10:28.118 [Lua] Lobby data weave_name = false 07:10:28.118 [Lua] Lobby data game_mode = 2 07:10:28.118 [Lua] Lobby data is_private = false 07:10:28.118 [Lua] Lobby data mechanism = adventure 07:10:28.118 [Lua] Lobby data level_key = inn_level 07:10:28.118 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:28.119 [Lua] Lobby data selected_level_key = magnus 07:10:28.119 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:28.119 [Lua] Lobby data quick_game = false 07:10:28.119 [Lua] Lobby data matchmaking = true 07:10:28.119 [Lua] Lobby data difficulty = hard 07:10:28.119 [Lua] Lobby data country_code = US 07:10:28.119 [Lua] Lobby data host = 110000101ffcce5 07:10:28.119 [Lua] Lobby data player_slot_5 = 0:0 07:10:28.119 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:28.119 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:28.119 [Lua] Lobby data player_slot_3 = 0:0 07:10:28.119 [Lua] Lobby data eac_authorized = true 07:10:28.120 [Lua] Set lobby end. 07:10:28.120 [Lua] Complete level triggered. 07:10:28.122 [Save] Saving `save_data` 07:10:28.122 [Lua] gm_event_end_conditions_met false false 07:10:28.122 [Lua] PlayFabMirrorBase:_commit_internal nil 07:10:28.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:10:28.125 [Lua] generate_backend_stats 110000101ffcce5:1 07:10:28.125 [Save] Save done 07:10:28.125 [Save] Saving `save_data` 07:10:28.129 [Save] Save done 07:10:28.146 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:10:28.147 [Save] Saving `save_data` 07:10:28.147 [Lua] TRANSITION nil nil magnus 07:10:28.147 [Lua] Transition type "magnus", is server: true 07:10:28.147 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:10:28.147 [Lua] [GameNetworkManager] Leaving game... 07:10:28.147 [Lua] [GameNetworkManager] Shutting down game session host. 07:10:28.147 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:10:28.147 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:10:28.147 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=178.39 07:10:28.150 [Save] Save done 07:10:28.156 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:10:28.156 [Lua] commit result success 8 07:10:28.171 [GameSessionCommon] failed to skip message because type is unknown 07:10:28.171 warning: [Network] Got broken update game object message from llx 07:10:28.206 [GameSessionCommon] failed to skip message because type is unknown 07:10:28.206 warning: [Network] Got broken update game object message from llx 07:10:28.272 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session adc2 or from non-session peer 110000111ec3de9 07:10:30.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:10:30.144 [Lua] [Managers] Calling function on all managers: 07:10:30.145 [Lua] Clearing all global lookup lists 07:10:30.145 [Lua] [IngamePlayerListUI] - Destroy 07:10:30.145 [Lua] [EquipmentUI] - Destroy 07:10:30.145 [Lua] [GamePadEquipmentUI] - Destroy 07:10:30.145 [Lua] [AbilityUI] - Destroy 07:10:30.145 [Lua] [GamePadAbilityUI] - Destroy 07:10:30.146 [Lua] [IngameUI] destroy 07:10:30.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3 07:10:30.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 07:10:30.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_4 07:10:30.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 07:10:30.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 07:10:30.212 [Lua] [Managers] Destroying manager group: 07:10:30.219 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:10:30.337 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:10:30.337 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ffcce5 magnus 0 07:10:30.337 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111ec3de9 magnus 0 07:10:30.337 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010209d41b magnus 0 07:10:30.337 [Lua] [Matchmaking] unregister rpcs 07:10:30.337 [Lua] ############### UNLOADING PACKAGES ############### 07:10:30.337 [Lua] [Managers] Calling function on all managers: 07:10:30.337 [Lua] [Managers] Destroying manager group: 07:10:30.337 [Lua] [Gamestate] Enter state StateLoading 07:10:30.339 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:10:30.339 [Lua] [Matchmaking] register rpcs 07:10:30.339 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 07:10:30.339 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 07:10:30.340 [Lua] Set lobby begin: 07:10:30.340 [Lua] Lobby data twitch_enabled = false 07:10:30.340 [Lua] Lobby data power_level = 0 07:10:30.340 [Lua] Lobby data num_players = 3 07:10:30.340 [Lua] Lobby data weave_name = false 07:10:30.340 [Lua] Lobby data game_mode = 2 07:10:30.340 [Lua] Lobby data is_private = false 07:10:30.340 [Lua] Lobby data mechanism = adventure 07:10:30.340 [Lua] Lobby data level_key = inn_level 07:10:30.340 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:30.340 [Lua] Lobby data selected_level_key = magnus 07:10:30.340 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:30.340 [Lua] Lobby data quick_game = false 07:10:30.340 [Lua] Lobby data matchmaking = true 07:10:30.340 [Lua] Lobby data difficulty = hard 07:10:30.340 [Lua] Lobby data country_code = US 07:10:30.340 [Lua] Lobby data host = 110000101ffcce5 07:10:30.340 [Lua] Lobby data player_slot_5 = 0:0 07:10:30.340 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:30.340 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:30.341 [Lua] Lobby data player_slot_3 = 0:0 07:10:30.341 [Lua] Lobby data eac_authorized = true 07:10:30.341 [Lua] Set lobby end. 07:10:30.341 [Lua] registering RPCs 07:10:30.341 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:10:30.341 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:10:30.341 [Lua] Set lobby begin: 07:10:30.341 [Lua] Lobby data twitch_enabled = false 07:10:30.341 [Lua] Lobby data power_level = 0 07:10:30.341 [Lua] Lobby data num_players = 3 07:10:30.341 [Lua] Lobby data weave_name = false 07:10:30.341 [Lua] Lobby data game_mode = 2 07:10:30.341 [Lua] Lobby data is_private = false 07:10:30.341 [Lua] Lobby data mechanism = adventure 07:10:30.341 [Lua] Lobby data level_key = magnus 07:10:30.341 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:30.341 [Lua] Lobby data selected_level_key = magnus 07:10:30.341 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:30.341 [Lua] Lobby data quick_game = false 07:10:30.341 [Lua] Lobby data matchmaking = true 07:10:30.341 [Lua] Lobby data difficulty = hard 07:10:30.341 [Lua] Lobby data country_code = US 07:10:30.341 [Lua] Lobby data host = 110000101ffcce5 07:10:30.341 [Lua] Lobby data player_slot_5 = 0:0 07:10:30.342 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:30.342 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:30.342 [Lua] Lobby data player_slot_3 = 0:0 07:10:30.342 [Lua] Lobby data eac_authorized = true 07:10:30.342 [Lua] Set lobby end. 07:10:30.342 [Lua] MUSIC MANAGER unmute_all_world_sounds 22774 0 07:10:30.342 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:10:30.347 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 07:10:30.347 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 07:10:30.347 [Lua] [LevelTransitionHandler] load_level magnus 0 07:10:30.553 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 07:10:30.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 07:10:30.554 [Umbra] Unload tome 07:10:30.554 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 07:10:30.554 [Lua] [LevelTransitionHandler] Loading level: "magnus" 07:10:30.554 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 07:10:30.554 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 07:10:30.554 [Lua] [StateLoading] got rpc_load_level 73 magnus 07:10:30.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 07:10:30.690 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 07:10:30.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 07:10:30.703 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_02 22775 0 07:10:30.708 [Lua] MUSIC MANAGER Play_loading_screen_music 22776 0 07:10:31.008 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 07:10:36.382 [Lua] ### Sending rpc_level_loaded 07:10:36.382 [Lua] #### Has state machine: true, sender: 110000111ec3de9, level_id: 73 07:10:36.382 [Lua] Peer 110000111ec3de9 has loaded the level and all enemies are loaded 07:10:37.022 [Lua] ### Sending rpc_level_loaded 07:10:37.022 [Lua] #### Has state machine: true, sender: 11000010209d41b, level_id: 73 07:10:37.022 [Lua] Peer 11000010209d41b has loaded the level and all enemies are loaded 07:10:37.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 07:10:37.191 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 07:10:37.209 [Lua] [LevelTransitionHandler] Level load completed! 07:10:37.209 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 4398755 - weave: nil 07:10:37.246 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:10:37.246 [Lua] checking dlc's against conflict directors 07:10:37.246 [Lua] - removing conflict director 'chaos_beastmen' 07:10:37.246 [Lua] - removing conflict director 'skaven_beastmen' 07:10:37.246 [Lua] - removing conflict director 'beastmen' 07:10:37.246 [Lua] number of factions to include 3 07:10:37.246 [Lua] number of factions added 2 07:10:37.246 [Lua] --- --- --- 07:10:37.246 [Lua] Starting... difficulty 'hard' 07:10:37.246 [Lua] There are no starting conflict directors! 07:10:37.246 [Lua] --- --- --- 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 20) master hash is: chaos_marauder skaven_clan_rat skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior chaos_corruptor_sorcerer skaven_plague_monk skaven_ratling_gunner 07:10:37.246 [Lua] ->trying director: default 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_pack_master skaven_loot_rat chaos_spawn chaos_troll skaven_clan_rat_with_shield skaven_rat_ogre chaos_raider skaven_stormfiend 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: default 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: default 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: default 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: skaven 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] Looking for a new director: 07:10:37.246 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] ->trying director: chaos 07:10:37.246 [Lua] --> success! 07:10:37.246 [Lua] --> re-used the same breeds 07:10:37.246 [Lua] 07:10:37.246 [Lua] DONE! Found the following directors: 07:10:37.246 [Lua] default 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] default 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] default 07:10:37.246 [Lua] default 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] skaven 07:10:37.246 [Lua] chaos 07:10:37.246 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:10:37.246 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:10:37.247 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:10:37.247 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:10:37.247 [Lua] ### Sending rpc_level_loaded 07:10:37.247 [Lua] #### Has state machine: true, sender: 110000101ffcce5, level_id: 73 07:10:37.247 [Lua] Peer 110000101ffcce5 has loaded the level and all enemies are loaded 07:10:37.270 [Lua] ### Sending rpc_level_loaded 07:10:37.270 [Lua] #### Has state machine: false, sender: 110000101ffcce5, level_id: 73 07:10:37.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:10:37.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:10:37.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:10:38.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:10:38.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:10:38.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:10:38.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:10:38.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:10:38.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:10:39.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:10:39.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:10:39.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:10:40.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:10:40.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:10:40.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:10:40.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:10:40.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:10:40.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:10:41.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:10:41.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:10:41.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:10:41.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:10:41.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:10:41.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:10:42.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:10:42.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:10:42.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:10:42.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:10:42.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:10:42.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:10:42.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:10:42.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:10:42.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:10:43.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:10:43.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:10:43.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:10:44.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:10:44.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:10:44.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:10:45.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:10:45.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:10:45.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:10:45.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:10:45.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:10:45.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:10:45.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:10:45.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:10:45.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:10:45.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:10:45.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:10:45.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:10:46.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:10:46.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:10:46.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:10:47.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:10:47.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:10:47.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:10:47.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:10:47.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:10:47.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:10:48.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:10:48.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:10:48.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:10:48.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:10:48.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:10:48.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:10:49.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:10:49.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:10:49.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:10:49.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:10:49.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:10:49.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:10:50.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:10:50.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:10:50.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:10:51.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:10:51.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:10:51.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:10:51.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:10:51.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:10:51.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:10:51.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:10:51.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:10:51.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:10:52.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:10:52.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:10:52.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:10:53.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:10:53.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:10:53.240 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 07:10:53.240 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:10:53.240 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:10:54.251 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:10:54.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:10:54.251 [Lua] [Matchmaking] unregister rpcs 07:10:54.251 [Lua] Set lobby begin: 07:10:54.251 [Lua] Lobby data twitch_enabled = false 07:10:54.251 [Lua] Lobby data power_level = 0 07:10:54.251 [Lua] Lobby data num_players = 3 07:10:54.251 [Lua] Lobby data weave_name = false 07:10:54.251 [Lua] Lobby data game_mode = 2 07:10:54.251 [Lua] Lobby data is_private = false 07:10:54.251 [Lua] Lobby data mechanism = adventure 07:10:54.251 [Lua] Lobby data level_key = magnus 07:10:54.251 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:54.252 [Lua] Lobby data selected_level_key = magnus 07:10:54.252 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:54.252 [Lua] Lobby data quick_game = false 07:10:54.252 [Lua] Lobby data matchmaking = true 07:10:54.252 [Lua] Lobby data difficulty = hard 07:10:54.252 [Lua] Lobby data country_code = US 07:10:54.252 [Lua] Lobby data host = 110000101ffcce5 07:10:54.252 [Lua] Lobby data player_slot_5 = 0:0 07:10:54.252 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:54.252 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:54.252 [Lua] Lobby data player_slot_3 = 0:0 07:10:54.252 [Lua] Lobby data eac_authorized = true 07:10:54.252 [Lua] Set lobby end. 07:10:54.252 [Lua] [Managers] Destroying manager group: 07:10:54.253 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 07:10:54.253 [Lua] MUSIC MANAGER Stop_loading_screen_music 22777 0 07:10:54.253 [Lua] [Gamestate] Enter StateIngame HOST 07:10:54.253 [Lua] [Managers] Calling function on all managers: 07:10:54.254 [Lua] <>level = magnus<> 07:10:54.254 [Lua] Set lobby begin: 07:10:54.254 [Lua] Lobby data twitch_enabled = false 07:10:54.254 [Lua] Lobby data power_level = 0 07:10:54.254 [Lua] Lobby data num_players = 3 07:10:54.254 [Lua] Lobby data weave_name = false 07:10:54.254 [Lua] Lobby data game_mode = 2 07:10:54.254 [Lua] Lobby data is_private = false 07:10:54.254 [Lua] Lobby data mechanism = adventure 07:10:54.254 [Lua] Lobby data level_key = magnus 07:10:54.254 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:54.254 [Lua] Lobby data selected_level_key = magnus 07:10:54.254 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:54.255 [Lua] Lobby data quick_game = false 07:10:54.255 [Lua] Lobby data matchmaking = true 07:10:54.255 [Lua] Lobby data difficulty = hard 07:10:54.255 [Lua] Lobby data country_code = US 07:10:54.255 [Lua] Lobby data host = 110000101ffcce5 07:10:54.255 [Lua] Lobby data player_slot_5 = 0:0 07:10:54.255 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:54.255 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:54.255 [Lua] Lobby data player_slot_3 = 0:0 07:10:54.255 [Lua] Lobby data eac_authorized = true 07:10:54.255 [Lua] Set lobby end. 07:10:54.255 [Umbra] Init version: 3.4.15 :: 16 threads 07:10:54.256 [Lua] [StateIngame] Server ingame 07:10:54.259 [Lua] Set lobby begin: 07:10:54.259 [Lua] Lobby data twitch_enabled = false 07:10:54.259 [Lua] Lobby data power_level = 0 07:10:54.259 [Lua] Lobby data num_players = 3 07:10:54.259 [Lua] Lobby data weave_name = false 07:10:54.259 [Lua] Lobby data game_mode = 2 07:10:54.259 [Lua] Lobby data is_private = false 07:10:54.259 [Lua] Lobby data mechanism = adventure 07:10:54.260 [Lua] Lobby data level_key = magnus 07:10:54.260 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:54.260 [Lua] Lobby data selected_level_key = magnus 07:10:54.260 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:54.260 [Lua] Lobby data quick_game = false 07:10:54.260 [Lua] Lobby data matchmaking = true 07:10:54.260 [Lua] Lobby data difficulty = hard 07:10:54.260 [Lua] Lobby data country_code = US 07:10:54.260 [Lua] Lobby data host = 110000101ffcce5 07:10:54.260 [Lua] Lobby data player_slot_5 = 0:0 07:10:54.260 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:54.260 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:54.260 [Lua] Lobby data player_slot_3 = 0:0 07:10:54.260 [Lua] Lobby data eac_authorized = true 07:10:54.260 [Lua] Set lobby end. 07:10:54.260 [Lua] [Matchmaking] register rpcs 07:10:54.261 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:10:54.261 [Lua] [GameNetworkManager] My own peer_id = 110000101ffcce5 07:10:54.261 [Lua] [GameNetworkManager] self.is_server = true 07:10:54.261 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 07:10:54.261 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:10:54.261 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:10:54.261 [Network] Setting artificial MTU limit to 65536 07:10:54.271 [Lua] Switching ConflictSettings: to: default 07:10:54.271 [Lua] pacing=default 07:10:54.271 [Lua] roaming=nil 07:10:54.271 [Lua] specials=default 07:10:54.271 [Lua] debug_color=maroon 07:10:54.271 [Lua] contained_breeds=nil 07:10:54.271 [Lua] pack_spawning=default 07:10:54.271 [Lua] disabled=false 07:10:54.271 [Lua] factions=nil 07:10:54.271 [Lua] boss=default 07:10:54.271 [Lua] horde=default 07:10:54.271 [Lua] name=default 07:10:54.271 [Lua] intensity=default 07:10:54.271 [Lua] --- 07:10:54.271 [Lua] [LevelAnalysis] set_random_seed( 4398755) 07:10:54.282 [Lua] [AIInterestPointSystem] Level Seed: 4398755 07:10:54.282 [Lua] 07:10:54.282 [Lua] [entity_system_bag] = table 07:10:54.282 [Lua] [entity_system_bag] = metatable 07:10:54.282 [Lua] [startup_data] = table 07:10:54.282 [Lua] [entity_manager] = table 07:10:54.282 [Lua] [entity_manager] = metatable 07:10:54.282 [Lua] [unit_spawner] = table 07:10:54.282 [Lua] [unit_spawner] = metatable 07:10:54.282 [Lua] [unit_storage] = table 07:10:54.282 [Lua] [unit_storage] = metatable 07:10:54.282 [Lua] [dice_keeper] = table 07:10:54.282 [Lua] [dice_keeper] = metatable 07:10:54.282 [Lua] [is_server] = true (boolean) 07:10:54.282 [Lua] [world] = [World] 07:10:54.282 [Lua] [system_api] = table 07:10:54.282 [Lua] [entity_system] = table 07:10:54.282 [Lua] [entity_system] = metatable 07:10:54.282 [Lua] [network_lobby] = table 07:10:54.282 [Lua] [network_lobby] = metatable 07:10:54.282 [Lua] [profile_synchronizer] = table 07:10:54.282 [Lua] [profile_synchronizer] = metatable 07:10:54.282 [Lua] [level_transition_handler] = table 07:10:54.282 [Lua] [level_transition_handler] = metatable 07:10:54.282 [Lua] [num_local_human_players] = 1 (number) 07:10:54.282 [Lua] [statistics_db] = table 07:10:54.282 [Lua] [statistics_db] = metatable 07:10:54.282 [Lua] [network_server] = table 07:10:54.282 [Lua] [network_server] = metatable 07:10:54.282 [Lua] [input_manager] = table 07:10:54.282 [Lua] [input_manager] = metatable 07:10:54.282 [Lua] [network_clock] = table 07:10:54.282 [Lua] [network_clock] = metatable 07:10:54.282 [Lua] [network_transmit] = table 07:10:54.282 [Lua] [network_transmit] = metatable 07:10:54.282 [Lua] [free_flight_manager] = table 07:10:54.282 [Lua] [free_flight_manager] = metatable 07:10:54.282 [Lua] [network_manager] = table 07:10:54.282 [Lua] [network_manager] = metatable 07:10:54.282 [Lua] [network_event_delegate] = table 07:10:54.282 [Lua] [network_event_delegate] = metatable 07:10:54.282 [Lua] 07:10:54.282 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:10:54.282 [Lua] ignoring extension VersusInteractObjectiveExtension 07:10:54.282 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:10:54.282 [Lua] ignoring extension VersusSocketObjectiveExtension 07:10:54.282 [Lua] ignoring extension VersusTargetObjectiveExtension 07:10:54.282 [Lua] ignoring extension VersusMissionObjectiveExtension 07:10:54.287 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:10:54.311 [Lua] [AchievementManager] Achievements using the steam platform 07:10:54.312 [Lua] [StateIngame] Level seed: 4398755 07:10:54.312 [World] Spawning level. 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_end_event 07:10:55.547 [Lua] respawn_unit_spawned with group id: respawn_end_event 07:10:55.647 [Lua] [LevelAnalysis] set_random_seed( 4398755) 07:10:55.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14 07:10:55.675 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:10:55.675 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:10:55.676 [Lua] [IngameUI] init 07:10:55.688 [SteamVoipClient] select_out(110000101ffcce5, off) 07:10:55.688 [SteamVoipClient] select_out(11000010209d41b, off) 07:10:55.688 [SteamVoipClient] select_out(110000111ec3de9, off) 07:10:55.692 [Lua] cb_razer_chroma_setup 07:10:55.718 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:10:55.718 [Lua] Set lobby begin: 07:10:55.718 [Lua] Lobby data twitch_enabled = false 07:10:55.718 [Lua] Lobby data power_level = 615 07:10:55.718 [Lua] Lobby data num_players = 3 07:10:55.718 [Lua] Lobby data weave_name = false 07:10:55.718 [Lua] Lobby data game_mode = 2 07:10:55.718 [Lua] Lobby data is_private = false 07:10:55.718 [Lua] Lobby data mechanism = adventure 07:10:55.718 [Lua] Lobby data level_key = magnus 07:10:55.718 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:55.718 [Lua] Lobby data selected_level_key = magnus 07:10:55.718 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:55.719 [Lua] Lobby data quick_game = false 07:10:55.719 [Lua] Lobby data matchmaking = true 07:10:55.719 [Lua] Lobby data difficulty = hard 07:10:55.719 [Lua] Lobby data country_code = US 07:10:55.719 [Lua] Lobby data host = 110000101ffcce5 07:10:55.719 [Lua] Lobby data player_slot_5 = 0:0 07:10:55.719 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:55.719 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:55.719 [Lua] Lobby data player_slot_3 = 0:0 07:10:55.719 [Lua] Lobby data eac_authorized = true 07:10:55.719 [Lua] Set lobby end. 07:10:55.736 [Lua] Override Player Respawning respawn_end_event false 07:10:55.736 [Lua] CurrentConflictSettings default 07:10:55.736 [Lua] [ConflictDirector] conflict_director is ai_ready 07:10:55.737 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:10:55.738 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:10:55.744 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:10:55.744 [Lua] Forming navigation groups in one frame 07:10:55.744 [Lua] Forming navigation groups 07:10:55.751 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999999481588 07:10:55.952 [Lua] Increasing frame table size to 512 07:10:56.090 [Lua] NavigationGroupManager -> calulation time B: 0.33900000000005548 07:10:56.090 [Lua] number of nav groups: 446 07:10:56.099 [Lua] number of refined nav groups : 243 07:10:56.106 [Lua] NavigationGroupManager -> calulation time C: 0.015999999999962711 07:10:56.106 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.321976733207704 Normalized coefficient: 1.1822569814838326 07:10:56.109 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.418070818483832 Normalized coefficient: 1.3793923903943153 07:10:56.112 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 10.43372807428241 Normalized coefficient: 1.078233965837156 07:10:56.120 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 07:10:56.120 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 07:10:56.120 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 07:10:56.120 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 07:10:56.125 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 07:10:56.125 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 07:10:56.125 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:10:56.125 [Lua] [LevelAnalysis] 07:10:56.125 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:10:56.125 [Lua] [LevelAnalysis] 07:10:56.125 [Lua] [LevelAnalysis] Terror events added: 07:10:56.125 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 07:10:56.125 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 07:10:56.125 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 07:10:56.125 [Lua] NORMAL PATROL MAIN PATH 474.65933227539063 07:10:56.125 [Lua] [waypoints] = table 07:10:56.125 [Lua] [astar_points] = table 07:10:56.125 [Lua] [travel_dist] = 474.65933707356453 (number) 07:10:56.125 [Lua] [one_directional] = false (boolean) 07:10:56.125 [Lua] [id] = boss_5 (string) 07:10:56.125 [Lua] ----> using boss spline path! 07:10:56.125 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_chaos_spline_patrol 45 table: 0000000007E41640 07:10:56.125 [Lua] ----> using boss gizmo! 07:10:56.125 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -180.9 start-travel-dist: 665.5, end-travel-dist: 899.4 spawn_distance 474.7 07:10:56.125 [Lua] Adding main path event: Vector3Box(163.436, -127.397, 50.098) boss_event_chaos_troll 45 table: 0000000007E41C10 07:10:56.126 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 1 07:10:56.126 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 07:10:56.126 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.92316389083862 forbidden_dist: -897.92316389083862 07:10:56.126 [Lua] [LevelAnalysis] wanted_distance: 771.38199311447806 07:10:56.126 [Lua] [LevelAnalysis] Terror events added: 07:10:56.126 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:10:56.126 [Lua] Adding main path event: Vector3Box(189.918, -137.235, 39.575) rare_event_loot_rat 45 table: 0000000007E42100 07:10:56.126 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:10:56.131 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 07:10:56.139 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:10:56.139 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=63 07:10:56.139 [Lua] [Managers] Calling function on all managers: 07:10:56.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:10:56.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14 07:10:56.211 [Lua] player (110000101ffcce5,2) was put into party 1 07:10:56.224 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 07:10:56.224 [Lua] Assigning peer(110000101ffcce5:2) to profile(5) career(3) 07:10:56.224 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ffcce5) local_player_id(2) profile_index(5) career_index(3) 07:10:56.224 [Lua] Set lobby begin: 07:10:56.224 [Lua] Lobby data twitch_enabled = false 07:10:56.224 [Lua] Lobby data power_level = 615 07:10:56.224 [Lua] Lobby data num_players = 3 07:10:56.224 [Lua] Lobby data weave_name = false 07:10:56.224 [Lua] Lobby data game_mode = 2 07:10:56.224 [Lua] Lobby data is_private = false 07:10:56.224 [Lua] Lobby data mechanism = adventure 07:10:56.224 [Lua] Lobby data level_key = magnus 07:10:56.224 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:56.224 [Lua] Lobby data selected_level_key = magnus 07:10:56.225 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:56.225 [Lua] Lobby data quick_game = false 07:10:56.225 [Lua] Lobby data matchmaking = true 07:10:56.225 [Lua] Lobby data difficulty = hard 07:10:56.225 [Lua] Lobby data country_code = US 07:10:56.225 [Lua] Lobby data host = 110000101ffcce5 07:10:56.225 [Lua] Lobby data player_slot_5 = 0:0 07:10:56.225 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:56.225 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:56.225 [Lua] Lobby data player_slot_3 = 0:0 07:10:56.225 [Lua] Lobby data eac_authorized = true 07:10:56.225 [Lua] Set lobby end. 07:10:56.225 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:10:56.226 [Lua] 07:10:56.226 [Lua] [wwise/one_handed_swords] = false (boolean) 07:10:56.226 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 07:10:56.226 [Lua] [wwise/handgun_rifle] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 07:10:56.226 [Lua] [resource_packages/careers/es_knight] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 07:10:56.226 [Lua] 07:10:56.226 [Lua] 07:10:56.226 [Lua] [wwise/one_handed_swords] = false (boolean) 07:10:56.226 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2] = false (boolean) 07:10:56.226 [Lua] [resource_packages/careers/es_knight] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 07:10:56.226 [Lua] [wwise/handgun_rifle] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 07:10:56.226 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 07:10:56.226 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 07:10:56.226 [Lua] 07:10:56.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:4 my_peer_id:110000101ffcce5 07:10:56.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:4 my_peer_id:110000101ffcce5 07:10:56.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:4 my_peer_id:110000101ffcce5 07:10:57.026 [Lua] Set lobby begin: 07:10:57.026 [Lua] Lobby data twitch_enabled = false 07:10:57.027 [Lua] Lobby data power_level = 615 07:10:57.027 [Lua] Lobby data num_players = 3 07:10:57.027 [Lua] Lobby data weave_name = false 07:10:57.027 [Lua] Lobby data game_mode = 2 07:10:57.027 [Lua] Lobby data is_private = false 07:10:57.027 [Lua] Lobby data mechanism = adventure 07:10:57.027 [Lua] Lobby data level_key = magnus 07:10:57.027 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:57.027 [Lua] Lobby data selected_level_key = magnus 07:10:57.027 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:57.028 [Lua] Lobby data quick_game = false 07:10:57.028 [Lua] Lobby data matchmaking = true 07:10:57.028 [Lua] Lobby data difficulty = hard 07:10:57.028 [Lua] Lobby data country_code = US 07:10:57.028 [Lua] Lobby data host = 110000101ffcce5 07:10:57.028 [Lua] Lobby data player_slot_5 = 0:0 07:10:57.028 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:57.028 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:57.028 [Lua] Lobby data player_slot_3 = 0:0 07:10:57.028 [Lua] Lobby data eac_authorized = true 07:10:57.028 [Lua] Set lobby end. 07:10:57.028 [Lua] [Matchmaking] Assigned player 110000111ec3de9 to slot 1 when hot join syncing 07:10:57.028 [Lua] Breedfreezer (server) starting a hot join sync 07:10:57.028 [Lua] packing 0 units of breed chaos_marauder 07:10:57.028 [Lua] packing 0 units of breed skaven_clan_rat 07:10:57.028 [Lua] packing 0 units of breed skaven_storm_vermin 07:10:57.028 [Lua] packing 0 units of breed skaven_slave 07:10:57.028 [Lua] packing 0 units of breed chaos_fanatic 07:10:57.028 [Lua] packing 0 units of breed chaos_raider 07:10:57.028 [Lua] packing 0 units of breed chaos_warrior 07:10:57.028 [Lua] packing 0 units of breed chaos_berzerker 07:10:57.028 [Lua] packing 0 units of breed skaven_plague_monk 07:10:57.028 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:10:57.028 [Lua] 07:10:57.028 [Lua] [1] = 1 (number) 07:10:57.028 [Lua] [2] = 0 (number) 07:10:57.028 [Lua] [3] = 1 (number) 07:10:57.028 [Lua] [4] = 0 (number) 07:10:57.028 [Lua] [5] = 1 (number) 07:10:57.028 [Lua] [6] = 0 (number) 07:10:57.028 [Lua] [7] = 1 (number) 07:10:57.028 [Lua] [8] = 0 (number) 07:10:57.028 [Lua] [9] = 1 (number) 07:10:57.028 [Lua] [10] = 0 (number) 07:10:57.028 [Lua] [11] = 1 (number) 07:10:57.028 [Lua] [12] = 0 (number) 07:10:57.028 [Lua] [13] = 1 (number) 07:10:57.028 [Lua] [14] = 0 (number) 07:10:57.028 [Lua] [15] = 1 (number) 07:10:57.028 [Lua] [16] = 0 (number) 07:10:57.028 [Lua] [17] = 1 (number) 07:10:57.028 [Lua] [18] = 0 (number) 07:10:57.028 [Lua] 07:10:57.028 [Lua] 07:10:57.028 [Lua] 07:10:57.031 [Lua] Set lobby begin: 07:10:57.031 [Lua] Lobby data twitch_enabled = false 07:10:57.031 [Lua] Lobby data power_level = 615 07:10:57.031 [Lua] Lobby data num_players = 3 07:10:57.031 [Lua] Lobby data weave_name = false 07:10:57.031 [Lua] Lobby data game_mode = 2 07:10:57.032 [Lua] Lobby data is_private = false 07:10:57.032 [Lua] Lobby data mechanism = adventure 07:10:57.032 [Lua] Lobby data level_key = magnus 07:10:57.032 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:57.032 [Lua] Lobby data selected_level_key = magnus 07:10:57.032 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:57.032 [Lua] Lobby data quick_game = false 07:10:57.032 [Lua] Lobby data matchmaking = true 07:10:57.032 [Lua] Lobby data difficulty = hard 07:10:57.032 [Lua] Lobby data country_code = US 07:10:57.032 [Lua] Lobby data host = 110000101ffcce5 07:10:57.032 [Lua] Lobby data player_slot_5 = 0:0 07:10:57.032 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:57.032 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:57.032 [Lua] Lobby data player_slot_3 = 0:0 07:10:57.033 [Lua] Lobby data eac_authorized = true 07:10:57.033 [Lua] Set lobby end. 07:10:57.033 [Lua] [Matchmaking] Assigned player 11000010209d41b to slot 2 when hot join syncing 07:10:57.033 [Lua] Breedfreezer (server) starting a hot join sync 07:10:57.033 [Lua] packing 0 units of breed chaos_marauder 07:10:57.033 [Lua] packing 0 units of breed skaven_clan_rat 07:10:57.033 [Lua] packing 0 units of breed skaven_storm_vermin 07:10:57.033 [Lua] packing 0 units of breed skaven_slave 07:10:57.033 [Lua] packing 0 units of breed chaos_fanatic 07:10:57.033 [Lua] packing 0 units of breed chaos_raider 07:10:57.033 [Lua] packing 0 units of breed chaos_warrior 07:10:57.033 [Lua] packing 0 units of breed chaos_berzerker 07:10:57.033 [Lua] packing 0 units of breed skaven_plague_monk 07:10:57.033 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:10:57.033 [Lua] 07:10:57.033 [Lua] [1] = 1 (number) 07:10:57.033 [Lua] [2] = 0 (number) 07:10:57.033 [Lua] [3] = 1 (number) 07:10:57.033 [Lua] [4] = 0 (number) 07:10:57.033 [Lua] [5] = 1 (number) 07:10:57.033 [Lua] [6] = 0 (number) 07:10:57.033 [Lua] [7] = 1 (number) 07:10:57.033 [Lua] [8] = 0 (number) 07:10:57.033 [Lua] [9] = 1 (number) 07:10:57.033 [Lua] [10] = 0 (number) 07:10:57.033 [Lua] [11] = 1 (number) 07:10:57.033 [Lua] [12] = 0 (number) 07:10:57.033 [Lua] [13] = 1 (number) 07:10:57.033 [Lua] [14] = 0 (number) 07:10:57.033 [Lua] [15] = 1 (number) 07:10:57.033 [Lua] [16] = 0 (number) 07:10:57.033 [Lua] [17] = 1 (number) 07:10:57.033 [Lua] [18] = 0 (number) 07:10:57.033 [Lua] 07:10:57.033 [Lua] 07:10:57.033 [Lua] 07:10:57.034 [Lua] [GameNetworkManager] destroying game object with go_id=64 07:10:57.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=65 07:10:57.034 [Lua] RemotePlayer:create_game_object( ) 65 07:10:57.047 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66 07:10:57.047 [Lua] RemotePlayer:create_game_object( ) 66 07:10:57.062 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111ec3de9 07:10:57.062 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010209d41b 07:10:57.064 [Lua] player (110000101ffcce5,2) was put into party 1 07:10:57.078 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 07:10:57.078 [Lua] Assigning peer(110000101ffcce5:2) to profile(5) career(3) 07:10:57.078 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ffcce5) local_player_id(2) profile_index(5) career_index(3) 07:10:57.078 [Lua] Set lobby begin: 07:10:57.078 [Lua] Lobby data twitch_enabled = false 07:10:57.078 [Lua] Lobby data power_level = 615 07:10:57.078 [Lua] Lobby data num_players = 3 07:10:57.078 [Lua] Lobby data weave_name = false 07:10:57.078 [Lua] Lobby data game_mode = 2 07:10:57.078 [Lua] Lobby data is_private = false 07:10:57.078 [Lua] Lobby data mechanism = adventure 07:10:57.078 [Lua] Lobby data level_key = magnus 07:10:57.078 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:57.078 [Lua] Lobby data selected_level_key = magnus 07:10:57.078 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:57.078 [Lua] Lobby data quick_game = false 07:10:57.078 [Lua] Lobby data matchmaking = true 07:10:57.079 [Lua] Lobby data difficulty = hard 07:10:57.079 [Lua] Lobby data country_code = US 07:10:57.079 [Lua] Lobby data host = 110000101ffcce5 07:10:57.079 [Lua] Lobby data player_slot_5 = 0:0 07:10:57.079 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:57.079 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:57.079 [Lua] Lobby data player_slot_3 = 0:0 07:10:57.079 [Lua] Lobby data eac_authorized = true 07:10:57.079 [Lua] Set lobby end. 07:10:57.079 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:10:57.079 [Lua] 07:10:57.079 [Lua] [wwise/one_handed_swords] = false (boolean) 07:10:57.079 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 07:10:57.079 [Lua] [wwise/handgun_rifle] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 07:10:57.079 [Lua] [resource_packages/careers/es_knight] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 07:10:57.079 [Lua] 07:10:57.079 [Lua] 07:10:57.079 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:10:57.079 [Lua] [resource_packages/careers/es_knight] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 07:10:57.079 [Lua] [wwise/one_handed_swords] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:10:57.079 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 07:10:57.079 [Lua] [wwise/handgun_rifle] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 07:10:57.079 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 07:10:57.079 [Lua] 07:10:57.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14 07:10:57.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:4 my_peer_id:110000101ffcce5 07:10:57.088 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 07:10:57.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:5 my_peer_id:110000101ffcce5 07:10:57.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:5 my_peer_id:110000101ffcce5 07:10:57.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:5 my_peer_id:110000101ffcce5 07:10:57.112 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:5 my_peer_id:110000101ffcce5 07:10:57.149 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 07:10:57.205 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010209d41b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:10:57.205 [Lua] Adding player sync data to peer=11000010209d41b local_player_id=1 07:10:57.206 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111ec3de9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:10:57.206 [Lua] Adding player sync data to peer=110000111ec3de9 local_player_id=1 07:10:58.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 07:10:58.215 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 07:10:58.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 07:10:58.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 07:10:58.367 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 07:10:58.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 07:10:58.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 07:10:58.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 07:10:58.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 07:10:59.466 [Lua] Set lobby begin: 07:10:59.466 [Lua] Lobby data twitch_enabled = false 07:10:59.466 [Lua] Lobby data power_level = 205 07:10:59.466 [Lua] Lobby data num_players = 3 07:10:59.466 [Lua] Lobby data weave_name = false 07:10:59.466 [Lua] Lobby data game_mode = 2 07:10:59.466 [Lua] Lobby data is_private = false 07:10:59.466 [Lua] Lobby data mechanism = adventure 07:10:59.466 [Lua] Lobby data level_key = magnus 07:10:59.466 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:10:59.467 [Lua] Lobby data selected_level_key = magnus 07:10:59.467 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:10:59.467 [Lua] Lobby data quick_game = false 07:10:59.467 [Lua] Lobby data matchmaking = true 07:10:59.467 [Lua] Lobby data difficulty = hard 07:10:59.467 [Lua] Lobby data country_code = US 07:10:59.467 [Lua] Lobby data host = 110000101ffcce5 07:10:59.467 [Lua] Lobby data player_slot_5 = 0:0 07:10:59.467 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:10:59.467 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:10:59.467 [Lua] Lobby data player_slot_3 = 0:0 07:10:59.467 [Lua] Lobby data eac_authorized = true 07:10:59.467 [Lua] Set lobby end. 07:10:59.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 07:10:59.567 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 07:10:59.570 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 07:10:59.669 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 07:10:59.669 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 07:10:59.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 07:10:59.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 07:10:59.820 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 07:10:59.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 07:11:00.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 07:11:00.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 07:11:00.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 07:11:00.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 07:11:00.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 07:11:00.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 07:11:00.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 07:11:00.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 07:11:00.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 07:11:01.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 07:11:01.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 07:11:01.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 07:11:01.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 07:11:01.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 07:11:01.320 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 07:11:01.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:11:01.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 07:11:01.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:11:01.351 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:11:01.351 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 07:11:01.358 [Lua] [GameNetworkManager] destroying game object with go_id=69 07:11:01.360 [Lua] [GameNetworkManager] destroying game object with go_id=67 07:11:01.360 [Lua] player (110000101ffcce5,2) was put into party 1 07:11:01.377 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 07:11:01.377 [Lua] Assigning peer(110000101ffcce5:2) to profile(5) career(3) 07:11:01.377 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ffcce5) local_player_id(2) profile_index(5) career_index(3) 07:11:01.377 [Lua] Set lobby begin: 07:11:01.377 [Lua] Lobby data twitch_enabled = false 07:11:01.377 [Lua] Lobby data power_level = 205 07:11:01.377 [Lua] Lobby data num_players = 3 07:11:01.377 [Lua] Lobby data weave_name = false 07:11:01.378 [Lua] Lobby data game_mode = 2 07:11:01.378 [Lua] Lobby data is_private = false 07:11:01.378 [Lua] Lobby data mechanism = adventure 07:11:01.378 [Lua] Lobby data level_key = magnus 07:11:01.378 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:11:01.378 [Lua] Lobby data selected_level_key = magnus 07:11:01.378 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:11:01.378 [Lua] Lobby data quick_game = false 07:11:01.378 [Lua] Lobby data matchmaking = true 07:11:01.378 [Lua] Lobby data difficulty = hard 07:11:01.378 [Lua] Lobby data country_code = US 07:11:01.378 [Lua] Lobby data host = 110000101ffcce5 07:11:01.378 [Lua] Lobby data player_slot_5 = 0:0 07:11:01.378 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:11:01.379 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:11:01.379 [Lua] Lobby data player_slot_3 = 0:0 07:11:01.379 [Lua] Lobby data eac_authorized = true 07:11:01.379 [Lua] Set lobby end. 07:11:01.379 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:11:01.379 [Lua] 07:11:01.379 [Lua] [wwise/one_handed_swords] = false (boolean) 07:11:01.379 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 07:11:01.379 [Lua] [wwise/handgun_rifle] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 07:11:01.379 [Lua] [resource_packages/careers/es_knight] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 07:11:01.379 [Lua] 07:11:01.379 [Lua] 07:11:01.379 [Lua] [wwise/one_handed_swords] = false (boolean) 07:11:01.379 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2] = false (boolean) 07:11:01.379 [Lua] [resource_packages/careers/es_knight] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01] = false (boolean) 07:11:01.379 [Lua] [wwise/handgun_rifle] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 07:11:01.379 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 07:11:01.379 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 07:11:01.379 [Lua] 07:11:01.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:6 my_peer_id:110000101ffcce5 07:11:01.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:6 my_peer_id:110000101ffcce5 07:11:01.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:6 my_peer_id:110000101ffcce5 07:11:01.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:6 my_peer_id:110000101ffcce5 07:11:01.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 07:11:01.475 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010209d41b go_type=player_unit go_created_func_name=game_object_created_player_unit 07:11:01.478 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 07:11:01.478 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:11:01.479 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111ec3de9 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:11:01.481 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 07:11:01.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:11:01.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:11:01.490 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 07:11:01.739 [Lua] StateInGameRunning:_game_actually_starts() 07:11:01.739 [Lua] ################################################################################################################# 07:11:01.739 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:11:01.739 [Lua] ################################################################################################################# 07:11:01.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 07:11:01.739 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 07:11:01.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x5932, position: 0 07:11:01.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x5932, position: 0 07:11:01.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x5932, position: 0 07:11:01.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x5932, position: 0 07:11:01.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 07:11:01.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 07:11:01.879 [Lua] Commit load time data 07:11:02.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 07:11:02.412 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 07:11:04.521 [Lua] Set lobby begin: 07:11:04.521 [Lua] Lobby data twitch_enabled = false 07:11:04.521 [Lua] Lobby data power_level = 658 07:11:04.521 [Lua] Lobby data num_players = 3 07:11:04.521 [Lua] Lobby data weave_name = false 07:11:04.521 [Lua] Lobby data game_mode = 2 07:11:04.521 [Lua] Lobby data is_private = false 07:11:04.521 [Lua] Lobby data mechanism = adventure 07:11:04.521 [Lua] Lobby data level_key = magnus 07:11:04.521 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:11:04.521 [Lua] Lobby data selected_level_key = magnus 07:11:04.521 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:11:04.521 [Lua] Lobby data quick_game = false 07:11:04.521 [Lua] Lobby data matchmaking = true 07:11:04.522 [Lua] Lobby data difficulty = hard 07:11:04.522 [Lua] Lobby data country_code = US 07:11:04.522 [Lua] Lobby data host = 110000101ffcce5 07:11:04.522 [Lua] Lobby data player_slot_5 = 0:0 07:11:04.522 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:11:04.522 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:11:04.522 [Lua] Lobby data player_slot_3 = 0:0 07:11:04.522 [Lua] Lobby data eac_authorized = true 07:11:04.522 [Lua] Set lobby end. 07:11:44.626 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:11:44.643 [Lua] Spline already found! 07:11:44.697 [Lua] Init group template: spline_patrol 07:11:46.021 [Lua] Players are leaving the safe zone 07:11:54.186 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:11:54.591 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:12:02.914 [Lua] Switching ConflictSettings: to: chaos 07:12:02.914 [Lua] pacing=chaos 07:12:02.914 [Lua] roaming=nil 07:12:02.914 [Lua] specials=chaos 07:12:02.914 [Lua] debug_color=purple 07:12:02.914 [Lua] contained_breeds=nil 07:12:02.914 [Lua] pack_spawning=chaos 07:12:02.914 [Lua] disabled=false 07:12:02.914 [Lua] factions=nil 07:12:02.914 [Lua] boss=chaos 07:12:02.914 [Lua] horde=chaos 07:12:02.914 [Lua] name=chaos 07:12:02.914 [Lua] intensity=default 07:12:02.914 [Lua] --- 07:12:12.127 [Lua] Switching ConflictSettings: to: default 07:12:12.127 [Lua] pacing=default 07:12:12.127 [Lua] roaming=nil 07:12:12.127 [Lua] specials=default 07:12:12.127 [Lua] debug_color=maroon 07:12:12.127 [Lua] contained_breeds=nil 07:12:12.127 [Lua] pack_spawning=default 07:12:12.127 [Lua] disabled=false 07:12:12.127 [Lua] factions=nil 07:12:12.127 [Lua] boss=default 07:12:12.127 [Lua] horde=default 07:12:12.127 [Lua] name=default 07:12:12.127 [Lua] intensity=default 07:12:12.127 [Lua] --- 07:12:13.193 [Lua] Switching ConflictSettings: to: chaos 07:12:13.193 [Lua] pacing=chaos 07:12:13.193 [Lua] roaming=nil 07:12:13.193 [Lua] specials=chaos 07:12:13.193 [Lua] debug_color=purple 07:12:13.193 [Lua] contained_breeds=nil 07:12:13.193 [Lua] pack_spawning=chaos 07:12:13.193 [Lua] disabled=false 07:12:13.193 [Lua] factions=nil 07:12:13.193 [Lua] boss=chaos 07:12:13.193 [Lua] horde=chaos 07:12:13.193 [Lua] name=chaos 07:12:13.193 [Lua] intensity=default 07:12:13.193 [Lua] --- 07:12:20.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x5932, position: 3763978 07:12:35.797 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 07:12:37.865 [SteamLobby] Detected added member 1100001023f147d 07:12:37.866 [Lua] [NetworkServer] Changing num_players from 3 to 4 07:12:37.866 [Lua] Players: 4 07:12:37.866 [Lua] Set lobby begin: 07:12:37.866 [Lua] Lobby data twitch_enabled = false 07:12:37.866 [Lua] Lobby data power_level = 658 07:12:37.866 [Lua] Lobby data num_players = 4 07:12:37.866 [Lua] Lobby data weave_name = false 07:12:37.866 [Lua] Lobby data game_mode = 2 07:12:37.866 [Lua] Lobby data is_private = false 07:12:37.866 [Lua] Lobby data mechanism = adventure 07:12:37.866 [Lua] Lobby data level_key = magnus 07:12:37.866 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:12:37.866 [Lua] Lobby data selected_level_key = magnus 07:12:37.866 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:12:37.866 [Lua] Lobby data quick_game = false 07:12:37.866 [Lua] Lobby data matchmaking = true 07:12:37.866 [Lua] Lobby data difficulty = hard 07:12:37.866 [Lua] Lobby data country_code = US 07:12:37.866 [Lua] Lobby data host = 110000101ffcce5 07:12:37.867 [Lua] Lobby data player_slot_5 = 0:0 07:12:37.867 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:12:37.867 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:12:37.867 [Lua] Lobby data player_slot_3 = 0:0 07:12:37.867 [Lua] Lobby data eac_authorized = true 07:12:37.867 [Lua] Set lobby end. 07:12:37.867 [Lua] [LobbyMembers] Member joined 1100001023f147d 07:12:37.882 [Connection] Creating endpoint 1100001023f147d - reliable message sent 07:12:37.883 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:12:37.899 [SteamAuthenticator] Sent ticket request to 1100001023f147d 07:12:37.900 [Lua] [ChatManager][1]System: Un'cage'd rage is joining the game 07:12:42.310 [SteamAuthenticator] Got ticket from 1100001023f147d 07:12:42.310 [SteamAuthenticator] BeginAuthSession 1100001023f147d 07:12:42.310 [SteamAuthenticator] Authenticating 1100001023f147d 07:12:42.310 [SteamAuthenticator] Got ticket request from 1100001023f147d 07:12:42.310 [SteamAuthenticator] GetAuthSessionTicket 1100001023f147d 07:12:42.310 [SteamAuthenticator] Sent ticket to 1100001023f147d 07:12:43.242 [Lua] fence jumping 07:12:44.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x64fc, position: 0 07:12:44.659 [Lua] ready to jump failed 07:12:46.020 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:12:46.373 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:12:52.513 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 26312 0 07:12:53.240 [Lua] Time for new HOOORDE! multi_first_wave 07:12:53.240 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 07:12:53.240 [Lua] horde requested: vector_blob 07:12:53.240 [Lua] wants to spawn ahead within distance: 60 07:12:53.240 [Lua] horde crated with id 2 of type vector_blob 07:12:53.240 [Lua] managed to spawn 21/21 horde enemies 07:12:53.240 [Lua] vector blob horde has started 07:12:53.245 [Lua] MUSIC: explore -> pre_horde 07:12:53.580 [Lua] Init group template: horde 07:12:56.217 [Lua] MUSIC: pre_horde -> horde 07:13:03.271 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 07:13:03.271 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:13:03.271 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 07:13:03.271 [Lua] horde requested: vector_blob 07:13:03.271 [Lua] wants to spawn behind within distance: 60 07:13:03.271 [Lua] horde crated with id 3 of type vector_blob 07:13:03.271 [Lua] managed to spawn 23/23 horde enemies 07:13:03.271 [Lua] vector blob horde has started 07:13:03.653 [Lua] Init group template: horde 07:13:07.796 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010209d41b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 07:13:08.485 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010209d41b 07:13:09.115 [SteamLobby] Detected removed member 1100001023f147d 07:13:09.116 [Connection] Destroying endpoint 1100001023f147d - explicit request 07:13:09.118 [SteamAuthenticator] CancelAuthTicket 1100001023f147d 07:13:09.118 [SteamAuthenticator] EndAuthSession 1100001023f147d 07:13:09.118 [Lua] [ChatManager][1]System: Un'cage'd rage has left the game 07:13:09.118 [Lua] [PSM] Disconnecting peer 1100001023f147d 07:13:09.118 [Lua] Set lobby begin: 07:13:09.118 [Lua] Lobby data twitch_enabled = false 07:13:09.119 [Lua] Lobby data power_level = 658 07:13:09.119 [Lua] Lobby data num_players = 4 07:13:09.119 [Lua] Lobby data weave_name = false 07:13:09.119 [Lua] Lobby data game_mode = 2 07:13:09.119 [Lua] Lobby data is_private = false 07:13:09.119 [Lua] Lobby data mechanism = adventure 07:13:09.119 [Lua] Lobby data level_key = magnus 07:13:09.119 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:13:09.119 [Lua] Lobby data selected_level_key = magnus 07:13:09.119 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:13:09.119 [Lua] Lobby data quick_game = false 07:13:09.119 [Lua] Lobby data matchmaking = true 07:13:09.120 [Lua] Lobby data difficulty = hard 07:13:09.120 [Lua] Lobby data country_code = US 07:13:09.120 [Lua] Lobby data host = 110000101ffcce5 07:13:09.120 [Lua] Lobby data player_slot_5 = 0:0 07:13:09.120 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:13:09.120 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:13:09.120 [Lua] Lobby data player_slot_3 = 0:0 07:13:09.120 [Lua] Lobby data eac_authorized = true 07:13:09.120 [Lua] Set lobby end. 07:13:09.120 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023f147d) 07:13:09.120 [Lua] [NetworkServer] Changing num_players from 4 to 3 07:13:09.120 [Lua] Players: 3 07:13:09.120 [Lua] Set lobby begin: 07:13:09.120 [Lua] Lobby data twitch_enabled = false 07:13:09.120 [Lua] Lobby data power_level = 658 07:13:09.120 [Lua] Lobby data num_players = 3 07:13:09.121 [Lua] Lobby data weave_name = false 07:13:09.121 [Lua] Lobby data game_mode = 2 07:13:09.121 [Lua] Lobby data is_private = false 07:13:09.121 [Lua] Lobby data mechanism = adventure 07:13:09.121 [Lua] Lobby data level_key = magnus 07:13:09.121 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:13:09.121 [Lua] Lobby data selected_level_key = magnus 07:13:09.121 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:13:09.121 [Lua] Lobby data quick_game = false 07:13:09.121 [Lua] Lobby data matchmaking = true 07:13:09.121 [Lua] Lobby data difficulty = hard 07:13:09.121 [Lua] Lobby data country_code = US 07:13:09.121 [Lua] Lobby data host = 110000101ffcce5 07:13:09.122 [Lua] Lobby data player_slot_5 = 0:0 07:13:09.122 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:13:09.122 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:13:09.122 [Lua] Lobby data player_slot_3 = 0:0 07:13:09.122 [Lua] Lobby data eac_authorized = true 07:13:09.122 [Lua] Set lobby end. 07:13:09.122 [Lua] [LobbyMembers] Member left 1100001023f147d 07:13:16.036 [Lua] Horde killed: ? 07:13:16.051 [Lua] HORDE: last wave, reset to standard horde delay 07:13:16.051 [Lua] Time for new HOOORDE! multi_last_wave 07:13:16.051 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 07:13:16.051 [Lua] horde requested: vector_blob 07:13:16.051 [Lua] wants to spawn ahead within distance: 60 07:13:16.051 [Lua] horde crated with id 4 of type vector_blob 07:13:16.052 [Lua] managed to spawn 21/21 horde enemies 07:13:16.052 [Lua] vector blob horde has started 07:13:16.487 [Lua] Init group template: horde 07:13:16.960 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 07:13:24.716 [Lua] Horde killed: ? 07:13:35.698 [Lua] MUSIC: horde -> explore 07:13:37.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:13:37.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:13:37.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:13:37.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:13:40.096 [Lua] Horde killed: ? 07:13:47.991 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:13:48.007 [Lua] Spline already found! 07:13:48.080 [Lua] Init group template: spline_patrol 07:13:51.547 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:13:51.955 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:07.904 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:08.252 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:08.573 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:08.826 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:08.961 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:09.197 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:12.490 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010209d41b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:13.623 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010209d41b 07:14:28.550 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:28.803 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:28.922 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:29.063 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:29.174 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:29.312 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:29.387 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:29.572 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:14:29.640 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:29.897 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:14:30.278 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:14:30.296 [Lua] Spline already found! 07:14:30.337 [Lua] Init group template: spline_patrol 07:14:46.818 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:14:46.835 [Lua] Spline already found! 07:14:46.873 [Lua] Init group template: spline_patrol 07:14:59.680 [Lua] Time for new HOOORDE! multi_first_wave 07:14:59.680 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 07:14:59.680 [Lua] horde requested: vector_blob 07:14:59.680 [Lua] wants to spawn ahead within distance: 60 07:14:59.680 [Lua] horde crated with id 8 of type vector_blob 07:14:59.681 [Lua] managed to spawn 25/25 horde enemies 07:14:59.681 [Lua] vector blob horde has started 07:14:59.687 [Lua] MUSIC: explore -> pre_horde 07:15:00.091 [Lua] Init group template: horde 07:15:01.412 [Lua] MUSIC: pre_horde -> horde 07:15:04.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 71207 07:15:08.797 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 07:15:08.797 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:15:08.797 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 07:15:08.797 [Lua] horde requested: vector_blob 07:15:08.797 [Lua] wants to spawn ahead within distance: 60 07:15:08.797 [Lua] horde crated with id 9 of type vector_blob 07:15:08.797 [Lua] managed to spawn 22/22 horde enemies 07:15:08.797 [Lua] vector blob horde has started 07:15:09.201 [Lua] Init group template: horde 07:15:16.453 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010209d41b go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 07:15:17.392 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010209d41b 07:15:21.359 [SteamLobby] Detected added member 1100001023f147d 07:15:21.359 [Lua] [NetworkServer] Changing num_players from 3 to 4 07:15:21.359 [Lua] Players: 4 07:15:21.359 [Lua] Set lobby begin: 07:15:21.359 [Lua] Lobby data twitch_enabled = false 07:15:21.359 [Lua] Lobby data power_level = 658 07:15:21.359 [Lua] Lobby data num_players = 4 07:15:21.359 [Lua] Lobby data weave_name = false 07:15:21.360 [Lua] Lobby data game_mode = 2 07:15:21.360 [Lua] Lobby data is_private = false 07:15:21.360 [Lua] Lobby data mechanism = adventure 07:15:21.360 [Lua] Lobby data level_key = magnus 07:15:21.360 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:15:21.360 [Lua] Lobby data selected_level_key = magnus 07:15:21.361 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:15:21.361 [Lua] Lobby data quick_game = false 07:15:21.361 [Lua] Lobby data matchmaking = true 07:15:21.361 [Lua] Lobby data difficulty = hard 07:15:21.361 [Lua] Lobby data country_code = US 07:15:21.361 [Lua] Lobby data host = 110000101ffcce5 07:15:21.361 [Lua] Lobby data player_slot_5 = 0:0 07:15:21.361 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:15:21.361 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:15:21.361 [Lua] Lobby data player_slot_3 = 0:0 07:15:21.361 [Lua] Lobby data eac_authorized = true 07:15:21.361 [Lua] Set lobby end. 07:15:21.362 [Lua] [LobbyMembers] Member joined 1100001023f147d 07:15:21.378 [Connection] Creating endpoint 1100001023f147d - reliable message sent 07:15:21.379 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:15:21.394 [SteamAuthenticator] Sent ticket request to 1100001023f147d 07:15:21.395 [Lua] [ChatManager][1]System: Un'cage'd rage is joining the game 07:15:25.684 [SteamAuthenticator] Got ticket from 1100001023f147d 07:15:25.684 [SteamAuthenticator] BeginAuthSession 1100001023f147d 07:15:25.684 [SteamAuthenticator] Authenticating 1100001023f147d 07:15:25.684 [SteamAuthenticator] Got ticket request from 1100001023f147d 07:15:25.684 [SteamAuthenticator] GetAuthSessionTicket 1100001023f147d 07:15:25.684 [SteamAuthenticator] Sent ticket to 1100001023f147d 07:15:25.813 [Lua] HORDE: last wave, reset to standard horde delay 07:15:25.813 [Lua] Time for new HOOORDE! multi_last_wave 07:15:25.813 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 07:15:25.813 [Lua] horde requested: vector_blob 07:15:25.813 [Lua] wants to spawn ahead within distance: 60 07:15:25.813 [Lua] horde crated with id 10 of type vector_blob 07:15:25.813 [Lua] managed to spawn 21/21 horde enemies 07:15:25.813 [Lua] vector blob horde has started 07:15:26.169 [Lua] Init group template: horde 07:15:28.011 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010209d41b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:15:28.427 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010209d41b 07:15:30.274 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 71207 07:15:31.130 [Lua] Horde killed: ? 07:15:35.439 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 07:15:35.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0xb576, position: 0 07:15:41.778 [Lua] MUSIC: horde -> explore 07:15:43.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:15:43.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:15:43.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x58fb, position: 0 07:15:44.428 [Lua] Horde killed: ? 07:15:49.652 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:15:49.960 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:15:50.399 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:15:50.774 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:15:52.463 [Lua] Horde killed: ? 07:15:53.443 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:15:53.477 [SteamLobby] Detected removed member 1100001023f147d 07:15:53.477 [Connection] Destroying endpoint 1100001023f147d - explicit request 07:15:53.479 [SteamAuthenticator] CancelAuthTicket 1100001023f147d 07:15:53.479 [SteamAuthenticator] EndAuthSession 1100001023f147d 07:15:53.479 [Lua] [ChatManager][1]System: Un'cage'd rage has left the game 07:15:53.479 [Lua] [PSM] Disconnecting peer 1100001023f147d 07:15:53.479 [Lua] Set lobby begin: 07:15:53.479 [Lua] Lobby data twitch_enabled = false 07:15:53.479 [Lua] Lobby data power_level = 658 07:15:53.480 [Lua] Lobby data num_players = 4 07:15:53.480 [Lua] Lobby data weave_name = false 07:15:53.480 [Lua] Lobby data game_mode = 2 07:15:53.480 [Lua] Lobby data is_private = false 07:15:53.480 [Lua] Lobby data mechanism = adventure 07:15:53.480 [Lua] Lobby data level_key = magnus 07:15:53.480 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:15:53.480 [Lua] Lobby data selected_level_key = magnus 07:15:53.480 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:15:53.480 [Lua] Lobby data quick_game = false 07:15:53.480 [Lua] Lobby data matchmaking = true 07:15:53.480 [Lua] Lobby data difficulty = hard 07:15:53.480 [Lua] Lobby data country_code = US 07:15:53.481 [Lua] Lobby data host = 110000101ffcce5 07:15:53.481 [Lua] Lobby data player_slot_5 = 0:0 07:15:53.481 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:15:53.481 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:15:53.481 [Lua] Lobby data player_slot_3 = 0:0 07:15:53.481 [Lua] Lobby data eac_authorized = true 07:15:53.481 [Lua] Set lobby end. 07:15:53.481 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023f147d) 07:15:53.481 [Lua] [NetworkServer] Changing num_players from 4 to 3 07:15:53.481 [Lua] Players: 3 07:15:53.481 [Lua] Set lobby begin: 07:15:53.481 [Lua] Lobby data twitch_enabled = false 07:15:53.481 [Lua] Lobby data power_level = 658 07:15:53.481 [Lua] Lobby data num_players = 3 07:15:53.481 [Lua] Lobby data weave_name = false 07:15:53.481 [Lua] Lobby data game_mode = 2 07:15:53.481 [Lua] Lobby data is_private = false 07:15:53.481 [Lua] Lobby data mechanism = adventure 07:15:53.481 [Lua] Lobby data level_key = magnus 07:15:53.482 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:15:53.482 [Lua] Lobby data selected_level_key = magnus 07:15:53.482 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:15:53.482 [Lua] Lobby data quick_game = false 07:15:53.482 [Lua] Lobby data matchmaking = true 07:15:53.482 [Lua] Lobby data difficulty = hard 07:15:53.482 [Lua] Lobby data country_code = US 07:15:53.482 [Lua] Lobby data host = 110000101ffcce5 07:15:53.482 [Lua] Lobby data player_slot_5 = 0:0 07:15:53.482 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:15:53.482 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:15:53.482 [Lua] Lobby data player_slot_3 = 0:0 07:15:53.482 [Lua] Lobby data eac_authorized = true 07:15:53.482 [Lua] Set lobby end. 07:15:53.483 [Lua] [LobbyMembers] Member left 1100001023f147d 07:15:53.702 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111ec3de9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:15:53.807 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:15:54.036 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111ec3de9 07:16:00.947 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 14 size: 16 action: skulk_approach 07:16:05.357 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:16:05.373 [Lua] Spline already found! 07:16:05.411 [Lua] Init group template: spline_patrol 07:16:11.384 [SteamLobby] Detected added member 110000100e42c27 07:16:11.384 [Lua] [NetworkServer] Changing num_players from 3 to 4 07:16:11.384 [Lua] Players: 4 07:16:11.384 [Lua] Set lobby begin: 07:16:11.384 [Lua] Lobby data twitch_enabled = false 07:16:11.385 [Lua] Lobby data power_level = 658 07:16:11.385 [Lua] Lobby data num_players = 4 07:16:11.385 [Lua] Lobby data weave_name = false 07:16:11.385 [Lua] Lobby data game_mode = 2 07:16:11.385 [Lua] Lobby data is_private = false 07:16:11.385 [Lua] Lobby data mechanism = adventure 07:16:11.385 [Lua] Lobby data level_key = magnus 07:16:11.385 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:16:11.385 [Lua] Lobby data selected_level_key = magnus 07:16:11.385 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:16:11.385 [Lua] Lobby data quick_game = false 07:16:11.385 [Lua] Lobby data matchmaking = true 07:16:11.385 [Lua] Lobby data difficulty = hard 07:16:11.385 [Lua] Lobby data country_code = US 07:16:11.386 [Lua] Lobby data host = 110000101ffcce5 07:16:11.386 [Lua] Lobby data player_slot_5 = 0:0 07:16:11.386 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:16:11.386 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:16:11.386 [Lua] Lobby data player_slot_3 = 0:0 07:16:11.386 [Lua] Lobby data eac_authorized = true 07:16:11.386 [Lua] Set lobby end. 07:16:11.386 [Lua] [LobbyMembers] Member joined 110000100e42c27 07:16:11.400 [Connection] Creating endpoint 110000100e42c27 - reliable message sent 07:16:11.400 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 07:16:11.415 [SteamAuthenticator] Sent ticket request to 110000100e42c27 07:16:11.416 [Lua] [ChatManager][1]System: Joewee is joining the game 07:16:15.751 [SteamAuthenticator] Got ticket from 110000100e42c27 07:16:15.751 [SteamAuthenticator] BeginAuthSession 110000100e42c27 07:16:15.751 [SteamAuthenticator] Authenticating 110000100e42c27 07:16:15.767 [SteamAuthenticator] Got ticket request from 110000100e42c27 07:16:15.767 [SteamAuthenticator] GetAuthSessionTicket 110000100e42c27 07:16:15.767 [SteamAuthenticator] Sent ticket to 110000100e42c27 07:16:16.020 [SteamAuthenticator] Steam validation for 110000100e42c27 with response 0 07:16:16.055 [Connection] New session id 131 to 110000100e42c27. 07:16:16.156 [Connection] Established a connection <131.223> to 110000100e42c27 07:16:16.156 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:16:16.156 [Lua] [Matchmaking] Got a handshake request from 110000100e42c27 with user name 'Joewee' 07:16:16.276 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001223505 from 110000100e42c27, replying lobby_ok 07:16:16.394 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100e42c27 REPLY wh:110000111ec3de9 | we:110000101ffcce5 | dr:0 | bw:11000010209d41b | es:0 07:16:16.494 [Lua] Set lobby begin: 07:16:16.494 [Lua] Lobby data twitch_enabled = false 07:16:16.494 [Lua] Lobby data power_level = 658 07:16:16.494 [Lua] Lobby data num_players = 4 07:16:16.494 [Lua] Lobby data weave_name = false 07:16:16.494 [Lua] Lobby data game_mode = 2 07:16:16.494 [Lua] Lobby data is_private = false 07:16:16.494 [Lua] Lobby data mechanism = adventure 07:16:16.495 [Lua] Lobby data level_key = magnus 07:16:16.495 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:16:16.495 [Lua] Lobby data selected_level_key = magnus 07:16:16.495 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:16:16.495 [Lua] Lobby data quick_game = false 07:16:16.495 [Lua] Lobby data matchmaking = true 07:16:16.495 [Lua] Lobby data difficulty = hard 07:16:16.495 [Lua] Lobby data country_code = US 07:16:16.495 [Lua] Lobby data host = 110000101ffcce5 07:16:16.495 [Lua] Lobby data player_slot_5 = 0:0 07:16:16.495 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:16:16.495 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:16:16.495 [Lua] Lobby data player_slot_3 = 110000100e42c27:1 07:16:16.495 [Lua] Lobby data eac_authorized = true 07:16:16.495 [Lua] Set lobby end. 07:16:16.495 [Lua] [Matchmaking] Assigning profile slot 3 to 110000100e42c27 07:16:16.495 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:110000100e42c27 | bw:11000010209d41b | es:0 07:16:18.913 [Lua] ### CLEARING PEER STATE FOR 110000100e42c27 07:16:19.024 [Lua] [PSM] Peer 110000100e42c27 joined. Want to use profile index "3" 07:16:19.024 [Lua] Mechanism says: a client joined the game! 110000100e42c27 07:16:19.024 [EAC] EAC server has client 110000100e42c27 (and owner 110000100e42c27) 07:16:19.024 [EACServer] [02:16:19:024][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100E42C27 PlayerGUID: 76561197975219239 PlayerIP: 0.0.0.0 OwnerGUID: 76561197975219239 PlayerName: Joewee 07:16:19.024 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100e42c27, connection_key=2) 07:16:19.361 [EACServer] [02:16:19:361][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E42C27 Session: 3 Status: Client Authenticated Message: Client authenticated. 07:16:19.365 [EAC] Peer 110000100e42c27 switched EAC state to ClientAuthenticatedLocal 07:16:19.628 [EACServer] [02:16:19:628][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100E42C27. 07:16:20.030 [EACServer] [02:16:20:030][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100E42C27 07:16:20.030 [EACServer] [02:16:20:030][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E42C27 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 07:16:20.040 [EAC] Peer 110000100e42c27 switched EAC state to ClientAuthenticatedRemote 07:16:21.077 [Lua] player (110000100e42c27,1) was put into party 0 07:16:21.077 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100e42c27 magnus 0 07:16:23.214 [SteamVoipClient] select_out(110000100e42c27, on) 07:16:23.214 [SteamVoipClient] select_in(110000100e42c27, on) 07:16:23.214 [SteamVoipClient] select_out(110000100e42c27, off) 07:16:27.027 [Lua] ### Sending rpc_level_loaded 07:16:27.027 [Lua] #### Has state machine: true, sender: 110000100e42c27, level_id: 73 07:16:27.027 [Lua] Peer 110000100e42c27 has loaded the level but not all enemies, so we wait 07:16:36.466 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100e42c27, connection_key=2) 07:16:36.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e42c27 inventory_sync_id:6 my_peer_id:110000101ffcce5 07:16:48.680 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:16:48.680 [Lua] [Matchmaking] Got a handshake request from 110000100e42c27 with user name 'Joewee' 07:16:48.707 [Lua] Breedfreezer (server) starting a hot join sync 07:16:48.707 [Lua] packing 13 units of breed chaos_marauder 07:16:48.707 [Lua] packing 6 units of breed skaven_clan_rat 07:16:48.707 [Lua] packing 0 units of breed skaven_storm_vermin 07:16:48.707 [Lua] packing 0 units of breed skaven_slave 07:16:48.707 [Lua] packing 48 units of breed chaos_fanatic 07:16:48.707 [Lua] packing 2 units of breed chaos_raider 07:16:48.707 [Lua] packing 0 units of breed chaos_warrior 07:16:48.707 [Lua] packing 0 units of breed chaos_berzerker 07:16:48.707 [Lua] packing 0 units of breed skaven_plague_monk 07:16:48.707 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:16:48.707 [Lua] 07:16:48.707 [Lua] [1] = 12 (number) 07:16:48.707 [Lua] [2] = 13 (number) 07:16:48.707 [Lua] [3] = 2 (number) 07:16:48.707 [Lua] [4] = 6 (number) 07:16:48.707 [Lua] [5] = 1 (number) 07:16:48.707 [Lua] [6] = 0 (number) 07:16:48.707 [Lua] [7] = 1 (number) 07:16:48.707 [Lua] [8] = 0 (number) 07:16:48.707 [Lua] [9] = 21 (number) 07:16:48.707 [Lua] [10] = 48 (number) 07:16:48.707 [Lua] [11] = 7 (number) 07:16:48.707 [Lua] [12] = 2 (number) 07:16:48.708 [Lua] [13] = 1 (number) 07:16:48.708 [Lua] [14] = 0 (number) 07:16:48.708 [Lua] [15] = 1 (number) 07:16:48.708 [Lua] [16] = 0 (number) 07:16:48.708 [Lua] [17] = 1 (number) 07:16:48.708 [Lua] [18] = 0 (number) 07:16:48.708 [Lua] 07:16:48.708 [Lua] 07:16:48.708 [Lua] [1] = 95 (number) 07:16:48.708 [Lua] [2] = 82 (number) 07:16:48.708 [Lua] [3] = 195 (number) 07:16:48.708 [Lua] [4] = 112 (number) 07:16:48.708 [Lua] [5] = 136 (number) 07:16:48.708 [Lua] [6] = 94 (number) 07:16:48.708 [Lua] [7] = 190 (number) 07:16:48.708 [Lua] [8] = 298 (number) 07:16:48.708 [Lua] [9] = 153 (number) 07:16:48.708 [Lua] [10] = 115 (number) 07:16:48.708 [Lua] [11] = 283 (number) 07:16:48.708 [Lua] [12] = 122 (number) 07:16:48.708 [Lua] [13] = 282 (number) 07:16:48.708 [Lua] [14] = 86 (number) 07:16:48.708 [Lua] [15] = 88 (number) 07:16:48.708 [Lua] [16] = 80 (number) 07:16:48.708 [Lua] [17] = 90 (number) 07:16:48.708 [Lua] [18] = 98 (number) 07:16:48.708 [Lua] [19] = 97 (number) 07:16:48.708 [Lua] [20] = 176 (number) 07:16:48.708 [Lua] [21] = 184 (number) 07:16:48.708 [Lua] [22] = 192 (number) 07:16:48.708 [Lua] [23] = 187 (number) 07:16:48.708 [Lua] [24] = 159 (number) 07:16:48.708 [Lua] [25] = 152 (number) 07:16:48.708 [Lua] [26] = 167 (number) 07:16:48.708 [Lua] [27] = 209 (number) 07:16:48.708 [Lua] [28] = 157 (number) 07:16:48.708 [Lua] [29] = 160 (number) 07:16:48.708 [Lua] [30] = 214 (number) 07:16:48.708 [Lua] [31] = 207 (number) 07:16:48.708 [Lua] [32] = 154 (number) 07:16:48.708 [Lua] [33] = 179 (number) 07:16:48.708 [Lua] [34] = 211 (number) 07:16:48.708 [Lua] [35] = 181 (number) 07:16:48.708 [Lua] [36] = 151 (number) 07:16:48.708 [Lua] [37] = 108 (number) 07:16:48.708 [Lua] [38] = 205 (number) 07:16:48.708 [Lua] [39] = 213 (number) 07:16:48.708 [Lua] [40] = 183 (number) 07:16:48.708 [Lua] [41] = 177 (number) 07:16:48.708 [Lua] [42] = 156 (number) 07:16:48.708 [Lua] [43] = 162 (number) 07:16:48.708 [Lua] [44] = 175 (number) 07:16:48.708 [Lua] [45] = 194 (number) 07:16:48.708 [Lua] [46] = 163 (number) 07:16:48.708 [Lua] [47] = 174 (number) 07:16:48.708 [Lua] [48] = 155 (number) 07:16:48.708 [Lua] [49] = 158 (number) 07:16:48.708 [Lua] [50] = 191 (number) 07:16:48.708 [Lua] [51] = 319 (number) 07:16:48.708 [Lua] [52] = 107 (number) 07:16:48.708 [Lua] [53] = 185 (number) 07:16:48.708 [Lua] [54] = 204 (number) 07:16:48.708 [Lua] [55] = 210 (number) 07:16:48.708 [Lua] [56] = 206 (number) 07:16:48.708 [Lua] [57] = 165 (number) 07:16:48.708 [Lua] [58] = 150 (number) 07:16:48.708 [Lua] [59] = 188 (number) 07:16:48.708 [Lua] [60] = 180 (number) 07:16:48.708 [Lua] [61] = 169 (number) 07:16:48.708 [Lua] [62] = 182 (number) 07:16:48.708 [Lua] [63] = 164 (number) 07:16:48.708 [Lua] [64] = 189 (number) 07:16:48.708 [Lua] [65] = 193 (number) 07:16:48.708 [Lua] [66] = 212 (number) 07:16:48.708 [Lua] [67] = 161 (number) 07:16:48.708 [Lua] [68] = 78 (number) 07:16:48.708 [Lua] [69] = 92 (number) 07:16:48.708 [Lua] 07:16:48.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=372 07:16:48.709 [Lua] RemotePlayer:create_game_object( ) 372 07:16:48.726 [Lua] Assigning peer(110000100e42c27:1) to profile(3) career(2) 07:16:48.726 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100e42c27) local_player_id(1) profile_index(3) career_index(2) 07:16:48.727 [Lua] Set lobby begin: 07:16:48.727 [Lua] Lobby data twitch_enabled = false 07:16:48.727 [Lua] Lobby data power_level = 658 07:16:48.727 [Lua] Lobby data num_players = 4 07:16:48.727 [Lua] Lobby data weave_name = false 07:16:48.727 [Lua] Lobby data game_mode = 2 07:16:48.727 [Lua] Lobby data is_private = false 07:16:48.727 [Lua] Lobby data mechanism = adventure 07:16:48.727 [Lua] Lobby data level_key = magnus 07:16:48.727 [Lua] Lobby data player_slot_1 = 110000111ec3de9:1 07:16:48.727 [Lua] Lobby data selected_level_key = magnus 07:16:48.727 [Lua] Lobby data unique_server_name = Blitz MHW Services 07:16:48.727 [Lua] Lobby data quick_game = false 07:16:48.727 [Lua] Lobby data matchmaking = true 07:16:48.727 [Lua] Lobby data difficulty = hard 07:16:48.727 [Lua] Lobby data country_code = US 07:16:48.728 [Lua] Lobby data host = 110000101ffcce5 07:16:48.728 [Lua] Lobby data player_slot_5 = 0:0 07:16:48.728 [Lua] Lobby data player_slot_2 = 11000010209d41b:1 07:16:48.728 [Lua] Lobby data player_slot_4 = 110000101ffcce5:1 07:16:48.728 [Lua] Lobby data player_slot_3 = 110000100e42c27:1 07:16:48.728 [Lua] Lobby data eac_authorized = true 07:16:48.728 [Lua] Set lobby end. 07:16:48.728 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000111ec3de9 | we:110000101ffcce5 | dr:110000100e42c27 | bw:11000010209d41b | es:0 07:16:49.585 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100e42c27 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:16:49.585 [Lua] Adding player sync data to peer=110000100e42c27 local_player_id=1 07:16:49.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ffcce5 inventory_sync_id:7 my_peer_id:110000101ffcce5 07:16:49.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010209d41b inventory_sync_id:7 my_peer_id:110000101ffcce5 07:16:49.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111ec3de9 inventory_sync_id:7 my_peer_id:110000101ffcce5 07:16:49.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e42c27 inventory_sync_id:7 my_peer_id:110000101ffcce5 07:16:49.587 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100e42c27 07:16:49.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101ffcce5 inventory_sync_id:7 my_peer_id:110000101ffcce5 07:16:49.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 07:16:49.597 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 07:16:49.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 07:16:49.597 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 07:16:49.597 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 07:16:49.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:16:49.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:16:49.949 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:16:50.007 [Lua] Spline already found! 07:16:50.078 [Lua] Init group template: spline_patrol 07:16:50.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 07:16:50.485 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 07:16:50.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 07:16:50.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 07:16:50.833 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 07:16:50.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 07:16:51.006 [Lua] [PackageMana