[Log version] 1 [Session] 239bc221-0b83-4bfd-a58f-d8e227da51c9 UTC time stamps 00:33:37.862 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2503 00:33:37.862 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2515 00:33:37.862 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2518 00:33:37.862 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2523 00:33:37.862 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 00:33:37.863 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2528 00:33:37.870 [RazerChroma] Setup Razer Chroma resources 00:33:37.870 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2536 00:33:37.923 [Window] Window => active 00:33:37.934 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2555 00:33:37.981 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2560 00:33:38.552 [EAC] Init client 11000010369f92e 00:33:38.552 [EAC] EAC client initialized 00:33:38.552 warning: [EAC] Failed to initialize localization 00:33:38.552 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566 00:33:38.685 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 00:33:39.163 [AFTERMATH] Initialized Aftermath 00:33:39.178 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2571 00:33:39.243 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 00:33:39.901 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2579 00:33:39.906 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 00:33:39.957 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 00:33:39.957 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586 00:33:39.957 [Save] Save dir: `C:\Users\thatr\AppData\Roaming\fatshark\Vermintide 2` 00:33:39.958 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2600 00:33:39.958 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2619 00:33:40.052 [LightFX ] Loaded DLL. 00:33:40.052 [LightFX ] Init() 00:33:40.057 [LightFX ] LightFX failed to initialize 00:33:40.059 [Lua] boot.lua start, os clock: 4.1020000000000003 00:33:40.059 [Lua] Boot:setup() entered. time: 0 os-clock: 4.1029999999999998 00:33:40.059 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 10111010 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16331MB Available: 6764MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 7377aa62-9625-4cb9-b027-7e4468ee7701 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Ultimate Input device: Generic (17.0): Game Mouse 00:33:40.060 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2935 00:33:40.071 [SteamStats] RequestCurrentStats success: true 00:33:41.462 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.211741239822004 os-clock: 5.5049999999999999 00:33:41.462 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:33:41.463 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:33:41.463 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:33:41.464 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:33:41.464 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:33:41.464 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:33:41.464 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:33:41.464 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:33:41.464 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:33:41.464 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:33:41.465 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:33:41.465 [Lua] ***************************************************************** 00:33:41.465 [Lua] ** Initial contents of script_data ** 00:33:41.465 [Lua] script_data.beta_level_progression = false 00:33:41.465 [Lua] script_data.build_identifier = 8bff2c690074 00:33:41.465 [Lua] script_data.debug_interactions = false 00:33:41.465 [Lua] script_data.disable_debug_draw = true 00:33:41.465 [Lua] script_data.disable_intro_trailer = false 00:33:41.465 [Lua] script_data.disable_tutorial_at_start = false 00:33:41.465 [Lua] script_data.enable_detailed_tooltips = false 00:33:41.465 [Lua] script_data.force_debug_disabled = true 00:33:41.465 [Lua] script_data.force_steam = true 00:33:41.465 [Lua] script_data.hide_fps = true 00:33:41.465 [Lua] script_data.hide_version_info = true 00:33:41.465 [Lua] script_data.matchmaking_debug = true 00:33:41.465 [Lua] script_data.network_debug = true 00:33:41.465 [Lua] script_data.package_debug = true 00:33:41.465 [Lua] script_data.packaged_build = true 00:33:41.465 [Lua] script_data.settings = { } 00:33:41.465 [Lua] script_data.show_fps = false 00:33:41.465 [Lua] script_data.spawn_empty_chest = true 00:33:41.465 [Lua] script_data.telemetry_log_interval = 600 00:33:41.465 [Lua] script_data.test_backend = stage_steam_playfab 00:33:41.465 [Lua] script_data.tobii_button = false 00:33:41.465 [Lua] script_data.use_beta_overlay = false 00:33:41.465 [Lua] script_data.use_local_backend = false 00:33:41.465 [Lua] script_data.use_tech_telemetry = true 00:33:41.465 [Lua] script_data.use_telemetry = true 00:33:41.465 [Lua] ***************************************************************** 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:33:41.465 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:33:41.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:33:41.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:33:41.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:33:41.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:33:41.550 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:33:41.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:33:41.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:33:41.609 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:33:41.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:33:41.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:33:41.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:33:41.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:33:41.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:33:41.909 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:33:41.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:33:41.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:33:41.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:33:41.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 00:33:41.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 00:33:41.915 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 00:33:41.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:33:42.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:33:42.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:33:42.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:33:42.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:33:42.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:33:42.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:33:42.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:33:42.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:33:42.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:33:42.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:33:42.314 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:33:42.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:33:43.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:33:43.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:33:43.083 [Lua] Using test backend: stage_steam_playfab 00:33:43.083 [Lua] nil 00:33:43.083 [Lua] table: 000000000005EAD0 00:33:43.129 [Lua] [1] = beastmen_minotaur (string) 00:33:43.129 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 00:33:43.129 [Lua] [3] = chaos_dummy_sorcerer (string) 00:33:43.129 [Lua] [4] = chaos_vortex (string) 00:33:43.129 [Lua] [5] = skaven_stormfiend_demo (string) 00:33:43.129 [Lua] [6] = skaven_loot_rat (string) 00:33:43.129 [Lua] [7] = chaos_troll (string) 00:33:43.129 [Lua] [8] = chaos_tentacle (string) 00:33:43.129 [Lua] [9] = skaven_stormfiend (string) 00:33:43.129 [Lua] [10] = skaven_rat_ogre (string) 00:33:43.129 [Lua] [11] = chaos_dummy_troll (string) 00:33:43.129 [Lua] [12] = skaven_stormfiend_boss (string) 00:33:43.129 [Lua] [13] = critter_rat (string) 00:33:43.129 [Lua] [14] = skaven_grey_seer (string) 00:33:43.129 [Lua] [15] = skaven_storm_vermin_champion (string) 00:33:43.129 [Lua] [16] = chaos_spawn (string) 00:33:43.129 [Lua] [17] = skaven_explosive_loot_rat (string) 00:33:43.129 [Lua] [18] = skaven_storm_vermin_warlord (string) 00:33:43.129 [Lua] [19] = critter_pig (string) 00:33:43.129 [Lua] [20] = chaos_plague_wave_spawner (string) 00:33:43.129 [Lua] [21] = chaos_exalted_sorcerer (string) 00:33:43.129 [Lua] [22] = chaos_corruptor_sorcerer (string) 00:33:43.129 [Lua] [23] = skaven_poison_wind_globadier (string) 00:33:43.129 [Lua] [24] = chaos_tentacle_sorcerer (string) 00:33:43.129 [Lua] [25] = chaos_exalted_champion_norsca (string) 00:33:43.129 [Lua] [26] = chaos_exalted_champion_warcamp (string) 00:33:43.129 [Lua] [27] = chaos_vortex_sorcerer (string) 00:33:43.129 [Lua] [28] = chaos_plague_sorcerer (string) 00:33:43.129 [Lua] [29] = chaos_warrior (string) 00:33:43.129 [Lua] [30] = skaven_pack_master (string) 00:33:43.129 [Lua] [31] = skaven_gutter_runner (string) 00:33:43.129 [Lua] [32] = skaven_ratling_gunner (string) 00:33:43.129 [Lua] [33] = skaven_warpfire_thrower (string) 00:33:43.129 [Lua] [34] = beastmen_bestigor (string) 00:33:43.129 [Lua] [35] = skaven_storm_vermin_with_shield (string) 00:33:43.129 [Lua] [36] = skaven_plague_monk (string) 00:33:43.129 [Lua] [37] = chaos_raider_tutorial (string) 00:33:43.129 [Lua] [38] = beastmen_gor (string) 00:33:43.129 [Lua] [39] = chaos_raider (string) 00:33:43.129 [Lua] [40] = beastmen_standard_bearer (string) 00:33:43.129 [Lua] [41] = beastmen_ungor_archer (string) 00:33:43.129 [Lua] [42] = beastmen_ungor (string) 00:33:43.129 [Lua] [43] = skaven_storm_vermin (string) 00:33:43.129 [Lua] [44] = beastmen_ungor_dummy (string) 00:33:43.129 [Lua] [45] = beastmen_gor_dummy (string) 00:33:43.129 [Lua] [46] = beastmen_bestigor_dummy (string) 00:33:43.129 [Lua] [47] = chaos_berzerker (string) 00:33:43.129 [Lua] [48] = skaven_storm_vermin_commander (string) 00:33:43.129 [Lua] [49] = beastmen_standard_bearer_crater (string) 00:33:43.129 [Lua] [50] = skaven_clan_rat_tutorial (string) 00:33:43.129 [Lua] [51] = chaos_marauder_tutorial (string) 00:33:43.129 [Lua] [52] = skaven_dummy_clan_rat (string) 00:33:43.129 [Lua] [53] = chaos_marauder_with_shield (string) 00:33:43.129 [Lua] [54] = chaos_marauder (string) 00:33:43.129 [Lua] [55] = skaven_clan_rat_with_shield (string) 00:33:43.129 [Lua] [56] = chaos_fanatic (string) 00:33:43.129 [Lua] [57] = chaos_zombie (string) 00:33:43.129 [Lua] [58] = skaven_clan_rat (string) 00:33:43.129 [Lua] [59] = skaven_dummy_slave (string) 00:33:43.129 [Lua] [60] = skaven_slave (string) 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:33:43.174 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:33:43.181 [Lua] level display name prologue 00:33:43.181 [Lua] level display name dlc_bogenhafen_city 00:33:43.181 [Lua] level display name dlc_bogenhafen_slum 00:33:43.181 [Lua] level display name cemetery 00:33:43.181 [Lua] level display name forest_ambush 00:33:43.181 [Lua] level display name mines 00:33:43.181 [Lua] level display name nurgle 00:33:43.181 [Lua] level display name dlc_celebrate_crawl 00:33:43.181 [Lua] level display name magnus 00:33:43.181 [Lua] level display name ussingen 00:33:43.181 [Lua] level display name crater 00:33:43.181 [Lua] level display name warcamp 00:33:43.181 [Lua] level display name skittergate 00:33:43.181 [Lua] level display name military 00:33:43.181 [Lua] level display name skaven_stronghold 00:33:43.181 [Lua] level display name elven_ruins 00:33:43.181 [Lua] level display name catacombs 00:33:43.181 [Lua] level display name fort 00:33:43.181 [Lua] level display name farmlands 00:33:43.181 [Lua] level display name plaza 00:33:43.181 [Lua] level display name ground_zero 00:33:43.181 [Lua] level display name bell 00:33:43.575 [Lua] [ConflictSettings] Contained breeds generated in: 0.35099999999999998 00:33:43.689 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 00:33:43.854 [Lua] 00:33:43.854 [Lua] [1] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1369573612 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 58813412 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = approved (string) 00:33:43.854 [Lua] [2] = Tools (string) 00:33:43.854 [Lua] [author] = bIbIbI(rus) (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.854 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 00:33:43.854 [Lua] [num_children] = 0 (number) 00:33:43.854 [Lua] [ugc_status] = 3 (number) 00:33:43.854 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 00:33:43.854 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 00:33:43.854 [Lua] [installed] = true (boolean) 00:33:43.854 [Lua] [enabled] = true (boolean) 00:33:43.854 [Lua] [name] = Vermintide Mod Framework (string) 00:33:43.854 [Lua] [dependency_error] = (string) 00:33:43.854 [Lua] [2] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1397265260 (string) 00:33:43.854 [Lua] [children] = table 00:33:43.854 [Lua] [1] = 1369573612 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 26572404 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = UI (string) 00:33:43.854 [Lua] [2] = QoL (string) 00:33:43.854 [Lua] [3] = approved (string) 00:33:43.854 [Lua] [author] = Necrossin (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.854 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 00:33:43.854 [Lua] [num_children] = 1 (number) 00:33:43.854 [Lua] [ugc_status] = 3 (number) 00:33:43.854 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 00:33:43.854 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 00:33:43.854 [Lua] [installed] = true (boolean) 00:33:43.854 [Lua] [enabled] = true (boolean) 00:33:43.854 [Lua] [name] = Numeric UI (string) 00:33:43.854 [Lua] [dependency_error] = (string) 00:33:43.854 [Lua] [3] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1455893647 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 38895286 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = UI (string) 00:33:43.854 [Lua] [2] = QoL (string) 00:33:43.854 [Lua] [3] = applied (string) 00:33:43.854 [Lua] [4] = approved (string) 00:33:43.854 [Lua] [author] = Squatting Bear (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.854 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 00:33:43.854 [Lua] [num_children] = 0 (number) 00:33:43.854 [Lua] [ugc_status] = 3 (number) 00:33:43.854 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.2 Changelist: 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. (string) 00:33:43.854 [Lua] [last_updated] = 8/13/2019 11:47:32 PM (string) 00:33:43.854 [Lua] [installed] = true (boolean) 00:33:43.854 [Lua] [enabled] = true (boolean) 00:33:43.854 [Lua] [name] = Player List Plus (string) 00:33:43.854 [Lua] [dependency_error] = (string) 00:33:43.854 [Lua] [4] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1391228174 (string) 00:33:43.854 [Lua] [children] = table 00:33:43.854 [Lua] [1] = 1369573612 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 4821406 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = UI (string) 00:33:43.854 [Lua] [2] = QoL (string) 00:33:43.854 [Lua] [3] = approved (string) 00:33:43.854 [Lua] [author] = grasmann (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.854 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 00:33:43.854 [Lua] [num_children] = 1 (number) 00:33:43.854 [Lua] [ugc_status] = 3 (number) 00:33:43.854 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 00:33:43.854 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 00:33:43.854 [Lua] [installed] = true (boolean) 00:33:43.854 [Lua] [enabled] = true (boolean) 00:33:43.854 [Lua] [name] = UI Improvements (string) 00:33:43.854 [Lua] [dependency_error] = (string) 00:33:43.854 [Lua] [5] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1395453301 (string) 00:33:43.854 [Lua] [children] = table 00:33:43.854 [Lua] [1] = 1369573612 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 58813412 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = approved (string) 00:33:43.854 [Lua] [2] = QoL (string) 00:33:43.854 [Lua] [author] = bIbIbI(rus) (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.854 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 00:33:43.854 [Lua] [num_children] = 1 (number) 00:33:43.854 [Lua] [ugc_status] = 3 (number) 00:33:43.854 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 00:33:43.854 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 00:33:43.854 [Lua] [installed] = true (boolean) 00:33:43.854 [Lua] [enabled] = true (boolean) 00:33:43.854 [Lua] [name] = Skip Intro (string) 00:33:43.854 [Lua] [dependency_error] = (string) 00:33:43.854 [Lua] [6] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1487862316 (string) 00:33:43.854 [Lua] [children] = table 00:33:43.854 [Lua] [1] = 1369573612 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 45268594 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = approved (string) 00:33:43.854 [Lua] [2] = UI (string) 00:33:43.854 [Lua] [3] = QoL (string) 00:33:43.854 [Lua] [author] = prop joe (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.854 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 00:33:43.854 [Lua] [num_children] = 1 (number) 00:33:43.854 [Lua] [ugc_status] = 3 (number) 00:33:43.854 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:33:43.854 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 00:33:43.854 [Lua] [installed] = true (boolean) 00:33:43.854 [Lua] [enabled] = true (boolean) 00:33:43.854 [Lua] [name] = Reroll Improvements (string) 00:33:43.854 [Lua] [dependency_error] = (string) 00:33:43.854 [Lua] [7] = table 00:33:43.854 [Lua] [download_pending] = false (boolean) 00:33:43.854 [Lua] [id] = 1459917022 (string) 00:33:43.854 [Lua] [children] = table 00:33:43.854 [Lua] [1] = 1369573612 (string) 00:33:43.854 [Lua] [banned] = false (boolean) 00:33:43.854 [Lua] [author_id] = 155839973 (number) 00:33:43.854 [Lua] [tags] = table 00:33:43.854 [Lua] [1] = approved (string) 00:33:43.854 [Lua] [2] = UI (string) 00:33:43.854 [Lua] [3] = QoL (string) 00:33:43.854 [Lua] [author] = Gohas (string) 00:33:43.854 [Lua] [sanctioned] = true (boolean) 00:33:43.854 [Lua] [out_of_date] = false (boolean) 00:33:43.854 [Lua] [downloading] = false (boolean) 00:33:43.855 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 00:33:43.855 [Lua] [num_children] = 1 (number) 00:33:43.855 [Lua] [ugc_status] = 3 (number) 00:33:43.855 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 00:33:43.855 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 00:33:43.855 [Lua] [installed] = true (boolean) 00:33:43.855 [Lua] [enabled] = true (boolean) 00:33:43.855 [Lua] [name] = Parry Indicator (string) 00:33:43.855 [Lua] [dependency_error] = (string) 00:33:43.855 [Lua] [8] = table 00:33:43.855 [Lua] [version] = unversioned (string) 00:33:43.855 [Lua] [enabled] = false (boolean) 00:33:43.855 [Lua] [name] = unnamed (string) 00:33:43.855 [Lua] [id] = 1383433646 (string) 00:33:43.855 [Lua] 00:33:43.855 [Lua] 00:33:43.855 [Lua] [1395453301] = 4 (number) 00:33:43.855 [Lua] [1383433646] = 7 (number) 00:33:43.855 [Lua] [1459917022] = 6 (number) 00:33:43.855 [Lua] [1369573612] = 3 (number) 00:33:43.855 [Lua] [1455893647] = 1 (number) 00:33:43.856 [Lua] [1397265260] = 0 (number) 00:33:43.856 [Lua] [1391228174] = 2 (number) 00:33:43.856 [Lua] [1487862316] = 5 (number) 00:33:43.856 [Lua] 00:33:43.860 [Lua] 00:33:43.860 [Lua] [1395453301] = 4 (number) 00:33:43.860 [Lua] [1383433646] = 7 (number) 00:33:43.860 [Lua] [1459917022] = 6 (number) 00:33:43.860 [Lua] [1369573612] = 3 (number) 00:33:43.860 [Lua] [1455893647] = 1 (number) 00:33:43.860 [Lua] [1397265260] = 0 (number) 00:33:43.860 [Lua] [1391228174] = 2 (number) 00:33:43.860 [Lua] [1487862316] = 5 (number) 00:33:43.860 [Lua] 00:33:43.860 [Lua] <>modded = true<> 00:33:43.860 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 00:33:43.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 00:33:43.932 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 00:33:43.933 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x01791680) 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x017917a0) 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02378ae0) 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02378c70) 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae411c0) 00:33:43.933 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae413b0) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8d1500) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8d16b0) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8920) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af02c80) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5790) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba652b0) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5830) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5770) 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:33:43.934 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc15970) 00:33:43.934 [Lua] <>modded = true<> 00:33:43.934 [Lua] <>Mod:1397265260:Numeric UI = true<> 00:33:43.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 00:33:43.937 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 00:33:43.937 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 00:33:43.937 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 00:33:43.937 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b11b940) 00:33:43.937 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11cc00) 00:33:43.937 [Lua] <>modded = true<> 00:33:43.938 [Lua] <>Mod:1455893647:Player List Plus = true<> 00:33:43.940 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 00:33:43.941 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 00:33:43.941 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0afc2f80) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0afc3070) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0afc32a0) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0afc31b0) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x0118efd0) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0118f3a0) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757900) 00:33:43.941 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757aa0) 00:33:43.942 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x022b1870) 00:33:43.942 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x022b1890) 00:33:43.942 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 00:33:43.942 [Lua] <>modded = true<> 00:33:43.942 [Lua] <>Mod:1391228174:UI Improvements = true<> 00:33:43.943 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 00:33:43.944 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 00:33:43.944 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b43f940) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b43f230) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b43f960) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b43f390) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b43f3d0) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0bad4c40) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0bad4be0) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024074c0] (Origin: function: 0x02407630) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b33c8f0) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6ed820) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6edbd0) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b53b4c0) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b53b830) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b53b680) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b53b660) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b53b620) 00:33:43.945 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b53b440) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b53b7b0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b5da0b0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b667d10) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b668160) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb75770) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf2a0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf320) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf470) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf4c0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bd09730) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd09760) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bd097a0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bd08fa0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bd09800) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd09020) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0be37750) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0bad4590) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0be37290) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0be377d0) 00:33:43.946 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 00:33:43.946 [Lua] <>modded = true<> 00:33:43.946 [Lua] <>Mod:1395453301:Skip Intro = true<> 00:33:43.948 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 00:33:43.949 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 00:33:43.949 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 00:33:43.949 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02340a10) 00:33:43.949 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02340bc0) 00:33:43.949 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 00:33:43.949 [Lua] <>modded = true<> 00:33:43.949 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 00:33:43.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 00:33:43.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 00:33:43.952 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a39b0) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a3990) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4a3930) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b4a3750) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b487420) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b487400) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b4873a0) 00:33:43.952 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b4871c0) 00:33:43.952 [Lua] <>modded = true<> 00:33:43.952 [Lua] <>Mod:1459917022:Parry Indicator = true<> 00:33:43.954 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 00:33:43.955 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 00:33:43.955 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0afd4260) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010f6f30) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010f6f50) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010f6fd0) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017c5950) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017c5a50) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017c5c40) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017cf950) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017d01f0) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d01b0] (Origin: function: 0x001d01e0) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d01b0] (Origin: function: 0x001d0200) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d01b0] (Origin: function: 0x001d0220) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0630] (Origin: function: 0x001d0660) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0630] (Origin: function: 0x001d0680) 00:33:43.955 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0630] (Origin: function: 0x001d06a0) 00:33:43.956 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0fa0] (Origin: function: 0x001d0fd0) 00:33:43.956 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0fa0] (Origin: function: 0x001d0ff0) 00:33:43.956 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0fa0] (Origin: function: 0x001d1010) 00:33:43.956 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 00:33:43.956 [Lua] <>project = vermintide 2<> 00:33:43.956 [Lua] <>build = release<> 00:33:43.956 [Lua] <>platform = win32<> 00:33:43.956 [Lua] <>title_id = 5107<> 00:33:43.956 [Lua] <>content_revision = 137433<> 00:33:43.956 [Lua] <>engine_revision = 8bff2c690074<> 00:33:43.956 [Lua] <>release_version = 2.0.4<> 00:33:43.956 [Lua] <>rendering_backend = dx11<> 00:33:43.956 [Lua] <>teamcity_build_id = 45538<> 00:33:43.957 [Lua] <>steam_id = 11000010369f92e<> 00:33:43.957 [Lua] <>steam_profile_name = thatrandomguy<> 00:33:43.957 [Lua] <>machine_id = 7377aa62-9625-4cb9-b027-7e4468ee7701<> 00:33:43.957 [Lua] [Boot] Application build: release 00:33:43.957 [Lua] [Boot] Content revision: 137433 00:33:43.957 [Lua] [Boot] Engine revision: 8bff2c690074 00:33:43.957 [Lua] [Boot] Release version: 2.0.4 00:33:43.961 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0039999999999996 00:33:43.961 [Lua] save: 0.0039999999999995595 00:33:43.961 [Lua] 00:33:43.961 [Lua] unaccounted: 0 00:33:43.961 [Lua] [Boot] User ID: 11000010369f92e thatrandomguy 00:33:43.965 [Lua] [SmokeTest] Disabled 00:33:43.965 [Lua] initializing mechanism to: adventure 00:33:43.965 [Lua] Game:setup() total time: 0.0090000000000003 00:33:43.965 [Lua] handle rev info: 0 00:33:43.965 [Lua] handle gfx quality: 0.0039999999999995595 00:33:43.965 [Lua] default settings: 0 00:33:43.965 [Lua] user settings: 0 00:33:43.965 [Lua] set frame times: 0 00:33:43.965 [Lua] init random: 0 00:33:43.965 [Lua] managers: 0.0039999999999995595 00:33:43.965 [Lua] 00:33:43.965 [Lua] unaccounted: 0.0010000000000012221 00:33:43.965 [Lua] [Boot] use baked enemy meshes: false 00:33:43.966 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:33:43.966 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:33:43.966 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:33:43.966 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:33:43.966 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:33:43.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:33:43.966 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 00:33:43.966 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 00:33:43.966 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:33:43.966 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:33:43.966 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:33:43.966 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:33:44.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:33:44.094 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:33:44.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:33:44.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:33:44.327 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:33:44.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:33:44.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:33:44.376 [Lua] [PackageManager] Force_load: resource_packages/menu 00:33:44.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:33:44.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:33:44.461 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:33:44.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:33:44.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:33:44.753 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:33:44.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:33:44.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:33:44.847 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:33:44.848 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 00:33:44.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:33:44.897 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:33:44.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:33:45.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:33:45.134 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:33:45.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:33:45.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:33:45.504 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:33:45.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:33:45.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:33:45.840 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:33:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:33:46.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:33:46.174 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:33:46.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:33:46.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:33:46.326 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:33:46.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:33:46.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:33:46.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:33:46.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:33:46.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:33:46.578 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:33:46.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:33:46.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 00:33:46.612 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 00:33:46.612 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x021ffac0) 00:33:46.612 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0182ce10) 00:33:46.612 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x018284a0) 00:33:46.612 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x021f7090) 00:33:46.612 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:33:46.612 [Lua] [Gamestate] Enter StateTitleScreen 00:33:46.614 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:33:46.614 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:33:46.614 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:33:46.614 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:33:46.614 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:33:46.615 warning: [Lua] CHAT FONT SIZE DISABLED 00:33:46.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 00:33:46.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:33:46.628 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:33:46.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:33:46.629 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:33:46.629 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:33:46.629 [Save] Loading `save_data` 00:33:46.630 [Save] Load done 00:33:46.646 [Lua] [BackendManagerPlayFab] Backend Enabled 00:33:47.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:33:47.071 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:33:47.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:33:47.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:33:47.177 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:33:47.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:33:47.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:33:47.218 [Lua] [PackageManager] Force_load: resource_packages/careers 00:33:47.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:33:47.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:33:47.251 [Lua] [PackageManager] Force_load: resource_packages/decals 00:33:47.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:33:47.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:33:47.335 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:33:47.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:33:48.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:33:48.017 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:33:48.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 00:33:48.271 [Lua] <>playfab_id = DF1257762E105F9D<> 00:33:49.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 00:33:49.043 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 00:33:49.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:33:49.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:33:49.741 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:33:49.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:33:50.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:33:50.533 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:33:50.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:33:50.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:33:50.618 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:33:50.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 00:33:50.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 00:33:50.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 00:33:50.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 00:33:50.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 00:33:50.922 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 00:33:51.546 [Lua] Populating data for character 1 15 00:33:51.699 [Lua] Requesting character data for index 2 15 00:33:51.699 [Lua] Populating data for character 2 15 00:33:51.850 [Lua] Requesting character data for index 3 15 00:33:51.850 [Lua] Populating data for character 3 15 00:33:52.017 [Lua] Requesting character data for index 4 15 00:33:52.017 [Lua] Populating data for character 4 15 00:33:52.188 [Lua] Requesting character data for index 5 15 00:33:52.188 [Lua] Populating data for character 5 15 00:33:52.356 [Lua] Requesting character data for index 6 15 00:33:52.356 [Lua] Populating data for character 6 15 00:33:52.525 [Lua] Requesting character data for index 7 15 00:33:52.525 [Lua] Populating data for character 7 15 00:33:52.676 [Lua] Requesting character data for index 8 15 00:33:52.676 [Lua] Populating data for character 8 15 00:33:52.845 [Lua] Requesting character data for index 9 15 00:33:52.845 [Lua] Populating data for character 9 15 00:33:52.996 [Lua] Requesting character data for index 10 15 00:33:52.996 [Lua] Populating data for character 10 15 00:33:53.147 [Lua] Requesting character data for index 11 15 00:33:53.147 [Lua] Populating data for character 11 15 00:33:53.331 [Lua] Requesting character data for index 12 15 00:33:53.331 [Lua] Populating data for character 12 15 00:33:53.484 [Lua] Requesting character data for index 13 15 00:33:53.484 [Lua] Populating data for character 13 15 00:33:53.650 [Lua] Requesting character data for index 14 15 00:33:53.650 [Lua] Populating data for character 14 15 00:33:53.801 [Lua] Requesting character data for index 15 15 00:33:53.801 [Lua] Populating data for character 15 15 00:33:54.154 [Lua] Player statistics loaded! 00:33:54.169 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:33:55.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 00:33:55.191 [Lua] [Managers] Destroying state managers... 00:33:55.191 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 00:33:55.191 [Lua] [Gamestate] Enter state StateLoading 00:33:55.194 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:33:55.194 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:33:55.194 [Lua] [LobbyManager] Setting up network options 00:33:55.194 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:33:55.194 [Lua] registering RPCs 00:33:55.194 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:33:55.194 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 00:33:55.194 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:33:55.194 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:33:55.194 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:33:55.194 [Lua] [LevelTransitionHandler] load_level inn_level 00:33:55.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:33:55.194 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:33:55.194 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:33:55.194 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:33:55.194 [SteamVoipRoom] Creating room b27cd76f14731e02 00:33:55.195 [SteamVoipRoom] Joining room b27cd76f14731e02 00:33:55.199 [EAC] EAC server 11000010369f92e is initializing 00:33:55.212 [EAC] Server is also client 11000010369f92e 00:33:55.212 [EACServer] [SetLogCallback] Procedure: 00007FF7F4F7B820 LogLevel: Info. 00:33:55.212 [Lua] ### Created peer state machine for 11000010369f92e 00:33:55.212 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:33:55.212 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 00:33:55.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 00:33:55.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:33:55.213 warning: [Application] Application.update_render_world is deprecated. 00:33:55.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 00:33:55.215 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:33:55.215 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:33:55.215 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:33:55.215 [Lua] Set lobby begin: 00:33:55.215 [Lua] Set lobby end. 00:33:55.215 [Lua] [PSM] Peer 11000010369f92e joined. Want to use profile index "4" 00:33:55.215 [Lua] [LobbyHost] Changed state from 0 to creating 00:33:55.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:33:55.248 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:33:55.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:33:55.266 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 00:33:55.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:33:55.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:33:55.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:33:55.336 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:33:55.377 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 00:33:55.378 [SteamLobby] Detected added member 11000010369f92e 00:33:55.380 [Lua] [LobbyHost] Changed state from creating to joined 00:33:55.380 [Lua] [PartyManager] Leader is set to 11000010369f92e 00:33:55.380 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010369f92e my_peer_id:11000010369f92e 00:33:55.380 [Lua] [ChatManager] Registering channel 1 00:33:55.380 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 00:33:55.381 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 00:33:55.381 [Lua] [PartyManager] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 00:33:55.396 [Lua] [NetworkServer] Changing num_players from nil to 1 00:33:55.396 [Lua] Players: 1 00:33:55.396 [Lua] Set lobby begin: 00:33:55.396 [Lua] Lobby data num_players = 1 00:33:55.396 [Lua] Lobby data level_key = inn_level 00:33:55.396 [Lua] Lobby data game_mode = 3 00:33:55.396 [Lua] Lobby data matchmaking = false 00:33:55.396 [Lua] Set lobby end. 00:33:57.215 [Lua] player (11000010369f92e,1) was put into party 0 00:33:57.215 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:33:57.215 [Lua] [StateLoading] got rpc_load_level 49 inn_level 00:34:02.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:34:02.316 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:34:02.329 [Lua] [LevelTransitionHandler] Level load completed! 00:34:02.329 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:34:02.329 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:34:02.330 [Lua] ### Sending rpc_level_loaded 00:34:02.330 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 49 00:34:02.330 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 00:34:02.330 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:34:02.330 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:34:02.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:0 my_peer_id:11000010369f92e 00:34:02.346 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:0 my_peer_id:11000010369f92e 00:34:02.362 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:34:02.363 [Lua] ### Sending rpc_level_loaded 00:34:02.363 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 49 00:34:02.363 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:34:03.373 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:34:03.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:34:03.374 [Lua] Set lobby begin: 00:34:03.374 [Lua] Lobby data host = 11000010369f92e 00:34:03.374 [Lua] Lobby data level_key = inn_level 00:34:03.374 [Lua] Lobby data game_mode = 3 00:34:03.374 [Lua] Lobby data country_code = US 00:34:03.374 [Lua] Lobby data unique_server_name = thatrandomguy 00:34:03.374 [Lua] Lobby data num_players = 1 00:34:03.374 [Lua] Lobby data matchmaking = false 00:34:03.374 [Lua] Set lobby end. 00:34:03.374 [Lua] [Managers] Destroying state managers... 00:34:03.376 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:34:03.376 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 00:34:03.376 [Lua] [Gamestate] Enter StateIngame HOST 00:34:03.376 [Lua] <>level = inn_level<> 00:34:03.376 [Lua] Set lobby begin: 00:34:03.376 [Lua] Lobby data host = 11000010369f92e 00:34:03.376 [Lua] Lobby data level_key = inn_level 00:34:03.376 [Lua] Lobby data game_mode = 3 00:34:03.376 [Lua] Lobby data selected_level_key = inn_level 00:34:03.376 [Lua] Lobby data country_code = US 00:34:03.376 [Lua] Lobby data unique_server_name = thatrandomguy 00:34:03.376 [Lua] Lobby data num_players = 1 00:34:03.376 [Lua] Lobby data matchmaking = false 00:34:03.377 [Lua] Set lobby end. 00:34:03.377 [Umbra] Init version: 3.4.15 :: 16 threads 00:34:03.377 [Lua] [StateIngame] Server ingame 00:34:03.380 [Lua] Set lobby begin: 00:34:03.380 [Lua] Lobby data level_key = inn_level 00:34:03.380 [Lua] Lobby data selected_level_key = inn_level 00:34:03.380 [Lua] Lobby data unique_server_name = thatrandomguy 00:34:03.380 [Lua] Lobby data matchmaking = false 00:34:03.381 [Lua] Lobby data host = 11000010369f92e 00:34:03.381 [Lua] Lobby data country_code = US 00:34:03.381 [Lua] Lobby data game_mode = 3 00:34:03.381 [Lua] Lobby data difficulty = normal 00:34:03.381 [Lua] Lobby data num_players = 1 00:34:03.381 [Lua] Set lobby end. 00:34:03.381 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 00:34:03.381 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 00:34:03.381 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:34:03.381 [Lua] [Matchmaking] initializing 00:34:03.381 [Lua] [Matchmaking] my_peer_id: 11000010369f92e, I am server 00:34:03.381 [Lua] [Matchmaking] register rpcs 00:34:03.381 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:34:03.381 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 00:34:03.381 [Lua] [GameNetworkManager] self.is_server = true 00:34:03.381 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:34:03.381 [Network] Setting artificial MTU limit to 65536 00:34:03.386 [Lua] Switching ConflictSettings: to: disabled 00:34:03.386 [Lua] pacing=disabled 00:34:03.386 [Lua] roaming=nil 00:34:03.386 [Lua] specials=disabled 00:34:03.386 [Lua] debug_color=black 00:34:03.386 [Lua] pack_spawning=disabled 00:34:03.386 [Lua] contained_breeds=nil 00:34:03.386 [Lua] disabled=true 00:34:03.386 [Lua] boss=disabled 00:34:03.386 [Lua] horde=disabled 00:34:03.386 [Lua] name=disabled 00:34:03.386 [Lua] intensity=disabled 00:34:03.386 [Lua] --- 00:34:03.386 [Lua] [LevelAnalysis] set_random_seed( 725308) 00:34:03.391 [Lua] [AIInterestPointSystem] Level Seed: 725308 00:34:03.391 [Lua] 00:34:03.391 [Lua] [entity_system_bag] = table 00:34:03.391 [Lua] [entity_system_bag] = metatable 00:34:03.391 [Lua] [startup_data] = table 00:34:03.391 [Lua] [entity_manager] = table 00:34:03.391 [Lua] [entity_manager] = metatable 00:34:03.391 [Lua] [unit_spawner] = table 00:34:03.391 [Lua] [unit_spawner] = metatable 00:34:03.391 [Lua] [unit_storage] = table 00:34:03.391 [Lua] [unit_storage] = metatable 00:34:03.391 [Lua] [dice_keeper] = table 00:34:03.391 [Lua] [dice_keeper] = metatable 00:34:03.391 [Lua] [is_server] = true (boolean) 00:34:03.391 [Lua] [world] = [World] 00:34:03.391 [Lua] [system_api] = table 00:34:03.391 [Lua] [entity_system] = table 00:34:03.391 [Lua] [entity_system] = metatable 00:34:03.391 [Lua] [network_lobby] = table 00:34:03.391 [Lua] [network_lobby] = metatable 00:34:03.391 [Lua] [profile_synchronizer] = table 00:34:03.391 [Lua] [profile_synchronizer] = metatable 00:34:03.391 [Lua] [level_transition_handler] = table 00:34:03.391 [Lua] [level_transition_handler] = metatable 00:34:03.391 [Lua] [num_local_human_players] = 1 (number) 00:34:03.391 [Lua] [statistics_db] = table 00:34:03.391 [Lua] [statistics_db] = metatable 00:34:03.391 [Lua] [network_server] = table 00:34:03.391 [Lua] [network_server] = metatable 00:34:03.391 [Lua] [input_manager] = table 00:34:03.391 [Lua] [input_manager] = metatable 00:34:03.391 [Lua] [network_clock] = table 00:34:03.391 [Lua] [network_clock] = metatable 00:34:03.391 [Lua] [network_transmit] = table 00:34:03.391 [Lua] [network_transmit] = metatable 00:34:03.391 [Lua] [free_flight_manager] = table 00:34:03.391 [Lua] [free_flight_manager] = metatable 00:34:03.391 [Lua] [network_manager] = table 00:34:03.391 [Lua] [network_manager] = metatable 00:34:03.391 [Lua] [network_event_delegate] = table 00:34:03.391 [Lua] [network_event_delegate] = metatable 00:34:03.391 [Lua] 00:34:03.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:34:03.395 [Lua] [AchievementManager] Achievements using the steam platform 00:34:03.395 [Lua] [StateIngame] Level seed: 725308 00:34:03.395 [World] Spawning level. 00:34:03.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:34:03.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:34:03.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:34:03.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:34:03.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 00:34:03.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 00:34:03.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 00:34:03.691 [Lua] [LevelAnalysis] set_random_seed( 725308) 00:34:03.715 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 00:34:03.715 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 00:34:03.716 [Lua] [IngameUI] init 00:34:03.734 [SteamVoipClient] select_out(11000010369f92e, off) 00:34:03.777 [Lua] [Matchmaking] Cancelling matchmaking 00:34:03.777 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:34:03.777 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:34:03.777 [Lua] Set lobby begin: 00:34:03.777 [Lua] Lobby data level_key = inn_level 00:34:03.777 [Lua] Lobby data power_level = 0 00:34:03.777 [Lua] Lobby data selected_level_key = inn_level 00:34:03.777 [Lua] Lobby data unique_server_name = thatrandomguy 00:34:03.778 [Lua] Lobby data matchmaking = false 00:34:03.778 [Lua] Lobby data host = 11000010369f92e 00:34:03.778 [Lua] Lobby data country_code = US 00:34:03.778 [Lua] Lobby data game_mode = 3 00:34:03.778 [Lua] Lobby data difficulty = normal 00:34:03.778 [Lua] Lobby data num_players = 1 00:34:03.778 [Lua] Set lobby end. 00:34:03.779 [Flow] complete_skittergate_legend false 00:34:03.779 [Flow] complete_all_helmgart_levels_recruit true 00:34:03.780 [Flow] WitchHunterLevel:1 00:34:03.780 [Flow] LeaderYes 00:34:03.780 [Flow] ALL PC XP:29828.3 00:34:03.780 [Flow] Has "bogenhafen" DLC:true 00:34:03.780 [Flow] WH XP:0 00:34:03.780 [Flow] Number of crafted items:33 00:34:03.780 [Flow] Sum of Powe Levels:742 00:34:03.780 [Flow] lodestone diff 1:false 00:34:03.781 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:34:03.784 [Lua] CurrentConflictSettings disabled 00:34:03.784 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:34:03.788 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:34:03.788 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:34:03.788 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:34:03.788 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 00:34:03.788 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:34:03.801 [Lua] MUSIC: nil -> explore 00:34:04.120 [Lua] player (11000010369f92e,1) was put into party 1 00:34:04.120 [Lua] Assigning peer(11000010369f92e:1) to profile(4) career(3) 00:34:04.120 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(1) profile_index(4) career_index(3) 00:34:04.120 [Lua] Set lobby begin: 00:34:04.120 [Lua] Lobby data level_key = inn_level 00:34:04.120 [Lua] Lobby data power_level = 0 00:34:04.120 [Lua] Lobby data selected_level_key = inn_level 00:34:04.120 [Lua] Lobby data difficulty = normal 00:34:04.120 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:34:04.120 [Lua] Lobby data unique_server_name = thatrandomguy 00:34:04.120 [Lua] Lobby data matchmaking = false 00:34:04.120 [Lua] Lobby data host = 11000010369f92e 00:34:04.120 [Lua] Lobby data country_code = US 00:34:04.120 [Lua] Lobby data game_mode = 3 00:34:04.121 [Lua] Lobby data player_slot_5 = 0:0 00:34:04.121 [Lua] Lobby data player_slot_2 = 0:0 00:34:04.121 [Lua] Lobby data player_slot_1 = 0:0 00:34:04.121 [Lua] Lobby data player_slot_3 = 0:0 00:34:04.121 [Lua] Lobby data num_players = 1 00:34:04.121 [Lua] Set lobby end. 00:34:04.121 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:34:04.121 [Lua] 00:34:04.121 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:34:04.121 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:34:04.121 [Lua] [resource_packages/careers/we_shade] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 00:34:04.121 [Lua] 00:34:04.121 [Lua] 00:34:04.121 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 00:34:04.121 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:34:04.121 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:34:04.121 [Lua] [resource_packages/careers/we_shade] = false (boolean) 00:34:04.121 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:34:04.121 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 00:34:04.121 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 00:34:04.121 [Lua] 00:34:04.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:1 my_peer_id:11000010369f92e 00:34:04.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:1 my_peer_id:11000010369f92e 00:34:04.146 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:34:04.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 00:34:04.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 00:34:04.216 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 00:34:04.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:34:04.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:34:04.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:34:04.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:34:04.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:34:04.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:34:04.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:34:04.369 [Flow] DISABLE 00:34:04.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:34:04.559 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:34:04.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:34:04.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:34:04.838 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:34:04.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 00:34:04.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 00:34:04.927 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 00:34:04.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 00:34:05.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 00:34:05.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 00:34:05.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:34:05.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:34:05.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:34:05.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:34:05.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:34:05.562 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:34:05.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:34:05.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:34:05.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:34:05.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:34:05.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:34:05.833 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:34:05.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:34:05.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:34:05.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:34:05.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:34:06.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:34:06.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:34:06.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:34:06.337 [Lua] ################################################################################################################# 00:34:06.337 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:34:06.337 [Lua] ################################################################################################################# 00:34:06.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 00:34:06.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 00:34:06.356 [Lua] [IngameUI] menu view on_enter start_menu_view 00:34:06.356 [Lua] hero_fullscreen_menu_on_enter 00:34:06.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b542240 00:34:06.360 [World] Spawning level. 00:34:06.368 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:34:06.372 [SteamVoipClient] select_out(11000010369f92e, off) 00:34:06.389 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:34:06.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:34:06.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:34:06.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:34:06.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 00:34:06.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:34:06.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:34:06.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:34:06.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:34:06.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:34:06.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 00:34:06.516 [Lua] Commit load time data 00:34:07.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x92, position: 0 00:34:07.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x92, position: 27249 00:34:08.686 [Lua] PlayFabMirror:_commit_internal 1 00:34:08.686 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:34:08.687 [Lua] generate_backend_stats 11000010369f92e:1 00:34:08.697 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:34:08.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 00:34:08.697 [Lua] Set lobby begin: 00:34:08.697 [Lua] Lobby data level_key = inn_level 00:34:08.697 [Lua] Lobby data power_level = 568 00:34:08.698 [Lua] Lobby data selected_level_key = inn_level 00:34:08.698 [Lua] Lobby data difficulty = normal 00:34:08.698 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:34:08.698 [Lua] Lobby data unique_server_name = thatrandomguy 00:34:08.698 [Lua] Lobby data matchmaking = false 00:34:08.698 [Lua] Lobby data host = 11000010369f92e 00:34:08.698 [Lua] Lobby data country_code = US 00:34:08.698 [Lua] Lobby data game_mode = 3 00:34:08.698 [Lua] Lobby data player_slot_5 = 0:0 00:34:08.698 [Lua] Lobby data player_slot_2 = 0:0 00:34:08.698 [Lua] Lobby data player_slot_1 = 0:0 00:34:08.698 [Lua] Lobby data player_slot_3 = 0:0 00:34:08.699 [Lua] Lobby data num_players = 1 00:34:08.699 [Lua] Set lobby end. 00:34:08.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 00:34:08.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 00:34:08.873 [Lua] commit result success 1 00:34:12.894 [Lua] [IngameUI] menu view on_exit start_menu_view 00:34:12.894 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:34:12.894 [Lua] hero_fullscreen_menu_on_exit 00:34:12.899 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b542240 00:34:12.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:34:12.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:34:12.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 00:34:12.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:34:14.652 [Lua] [IngameUI] menu view on_enter hero_view 00:34:14.658 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b93c7b0 00:34:14.658 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:34:14.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:34:14.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:34:14.670 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:34:14.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:34:14.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:34:15.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:34:15.197 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:34:15.210 [World] Spawning level. 00:34:15.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:15.287 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:15.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:15.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:15.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:16.052 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:34:16.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:34:16.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:34:16.053 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:16.053 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:16.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:16.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:16.069 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:34:16.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:34:16.069 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:34:16.069 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:34:16.082 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:34:16.083 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:34:16.084 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:34:16.084 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:34:16.089 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:34:16.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:34:16.515 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:34:16.526 [World] Spawning level. 00:34:16.551 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:17.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:34:17.068 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:34:17.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:17.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:17.097 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:17.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:17.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:17.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:17.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:17.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:34:17.138 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:34:21.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:21.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:21.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:28.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:28.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:28.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:28.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:28.560 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 00:34:28.560 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 00:34:28.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:28.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:28.560 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:28.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:34:28.999 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:34:29.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:29.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:29.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:34:29.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:34:29.053 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:34:30.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:34:30.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 00:34:30.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 00:34:30.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:30.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:34:30.178 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:34:30.178 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 00:34:30.181 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:34:30.181 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:34:30.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 00:34:30.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 00:34:30.959 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 00:34:30.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 00:34:31.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 00:34:31.596 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 00:34:31.596 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 00:34:31.597 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 00:34:33.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 00:34:33.100 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 00:34:33.101 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 00:34:33.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 00:34:45.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 4 00:34:45.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 4 1 00:34:45.987 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 00:34:45.987 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 4 00:34:46.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 4 00:34:46.813 [Save] Saving `save_data` 00:34:46.817 [Save] Save done 00:34:46.817 [Save] Saving `save_data` 00:34:46.822 [Save] Save done 00:34:46.822 [Save] Saving `save_data` 00:34:46.827 [Save] Save done 00:34:46.827 [Save] Saving `save_data` 00:34:46.831 [Save] Save done 00:34:50.512 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 00:34:50.512 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 00:34:53.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 5 00:34:53.756 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 5 2 00:34:53.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 00:34:53.916 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 5 00:34:54.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 5 00:34:54.483 [Save] Saving `save_data` 00:34:54.487 [Save] Save done 00:34:55.879 [Lua] PlayFabMirror:_commit_internal 2 00:34:55.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6 00:34:55.879 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:34:55.881 [Lua] generate_backend_stats 11000010369f92e:1 00:34:55.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7 00:34:55.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6 00:34:56.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6 00:34:56.103 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 3 00:34:56.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 00:34:56.268 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7 00:34:56.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7 00:34:56.653 [Lua] commit result success 2 00:35:01.283 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 00:35:01.283 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 00:35:01.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:35:01.284 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:35:01.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 00:35:01.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:35:01.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:35:01.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:35:01.707 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:35:01.719 [World] Spawning level. 00:35:01.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:35:02.213 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:35:02.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.249 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:02.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:02.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:35:02.286 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:35:02.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:02.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:02.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:02.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:04.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:04.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:04.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:04.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:05.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:05.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:05.681 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 00:35:05.681 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 00:35:05.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:05.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:05.681 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:06.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:35:06.094 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:35:06.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:06.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:06.106 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:06.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:06.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:06.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:06.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:35:06.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:35:06.143 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:35:07.661 [Lua] [IngameUI] menu view on_exit hero_view 00:35:07.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b93c7b0 00:35:07.666 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:35:07.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:35:07.666 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:35:07.670 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 00:35:07.670 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 00:35:07.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:07.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:35:07.680 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:35:07.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:35:07.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:35:14.385 [Lua] [IngameUI] menu view on_enter start_game_view 00:35:14.387 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b543d90 00:35:14.387 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:35:14.389 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:35:14.389 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:35:14.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:35:14.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:35:17.514 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:35:17.514 [Lua] ............................................................................................................ 00:35:17.514 [Lua] ............................................................................................................ 00:35:17.514 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom 00:35:17.514 [Lua] ............................................................................................................ 00:35:17.514 [Lua] ............................................................................................................ 00:35:17.514 [Lua] [Matchmaking] Cancelling matchmaking 00:35:17.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:35:17.528 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:35:17.528 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 00:35:17.528 [Lua] [Matchmaking] Filter: Free slots = 1 00:35:17.528 [Lua] [Matchmaking] Filter: Distance = close 00:35:17.528 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:35:17.528 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 00:35:17.528 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=mines 00:35:17.528 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=db82f18294050937 00:35:17.528 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:35:17.528 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:35:17.528 [Lua] [Matchmaking] Near Filter: power_level, value=568 00:35:17.528 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 00:35:17.528 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 00:35:17.528 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 00:35:17.528 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=normal 00:35:17.528 [Lua] [Matchmaking] Server Filter: game_mode, comparison(equal), value=2 00:35:17.528 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=mines 00:35:17.528 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=db82f18294050937 00:35:17.528 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 00:35:17.528 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 00:35:17.532 [Lua] Set lobby begin: 00:35:17.532 [Lua] Lobby data time_of_search = 1565829317 00:35:17.532 [Lua] Lobby data level_key = inn_level 00:35:17.532 [Lua] Lobby data power_level = 568 00:35:17.532 [Lua] Lobby data selected_level_key = inn_level 00:35:17.532 [Lua] Lobby data difficulty = normal 00:35:17.532 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:17.533 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:17.533 [Lua] Lobby data matchmaking = searching 00:35:17.533 [Lua] Lobby data host = 11000010369f92e 00:35:17.533 [Lua] Lobby data country_code = US 00:35:17.533 [Lua] Lobby data game_mode = 3 00:35:17.533 [Lua] Lobby data player_slot_5 = 0:0 00:35:17.533 [Lua] Lobby data player_slot_2 = 0:0 00:35:17.533 [Lua] Lobby data player_slot_1 = 0:0 00:35:17.533 [Lua] Lobby data player_slot_3 = 0:0 00:35:17.533 [Lua] Lobby data num_players = 1 00:35:17.533 [Lua] Set lobby end. 00:35:17.533 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:35:17.533 [SteamServerBrowser] Server refresh done 00:35:17.537 [Lua] [ChatManager][1]System: Starting search 00:35:17.537 [Lua] [ChatManager][1]System: Hunger in the Dark 00:35:17.537 [Lua] [ChatManager][1]System: Recruit 00:35:17.613 [Lua] [IngameUI] menu view on_exit start_game_view 00:35:17.613 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:35:17.613 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:35:17.613 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:35:17.613 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:35:17.614 [Save] Saving `save_data` 00:35:17.617 [Save] Save done 00:35:17.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b543d90 00:35:17.733 [Lua] PlayFabMirror:_commit_internal 3 00:35:17.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 8 00:35:17.733 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:35:17.737 [Lua] generate_backend_stats 11000010369f92e:1 00:35:17.748 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:35:17.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 8 00:35:17.771 [SteamServerBrowser] Server refresh done 00:35:17.773 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 00:35:17.789 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 00:35:17.789 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 00:35:17.789 [Lua] [Matchmaking] Lobby hosted by Ghost discarded due to 'strict matchmaking' 00:35:17.789 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000106420a5e:1 00:35:17.789 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:35:17.789 [Lua] [Matchmaking] Lobby hosted by Shadow Asker discarded due to 'strict matchmaking' 00:35:17.789 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010e839b67:1 00:35:17.789 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010285b983:1 00:35:17.789 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 00:35:17.789 [Lua] [Matchmaking] Lobby hosted by steady freddy discarded due to 'strict matchmaking' 00:35:17.789 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010d0aa90b:1 00:35:17.789 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:35:17.789 [Lua] [Matchmaking] Lobby hosted by Blyndfayth discarded due to 'strict matchmaking' 00:35:17.789 [Lua] [Matchmaking] Changing distance filter from close to medium 00:35:17.789 [Lua] [Matchmaking] Filter: Free slots = 1 00:35:17.789 [Lua] [Matchmaking] Filter: Distance = medium 00:35:17.789 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:35:17.790 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 00:35:17.790 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=mines 00:35:17.790 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=db82f18294050937 00:35:17.790 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:35:17.790 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:35:17.790 [Lua] [Matchmaking] Near Filter: power_level, value=568 00:35:17.790 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 00:35:17.790 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 00:35:17.790 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 00:35:17.790 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=normal 00:35:17.790 [Lua] [Matchmaking] Server Filter: game_mode, comparison(equal), value=2 00:35:17.790 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=mines 00:35:17.790 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=db82f18294050937 00:35:17.790 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 00:35:17.790 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 00:35:17.793 [Lua] [ChatManager][1]System: Increased search range 00:35:17.794 [SteamServerBrowser] Server refresh done 00:35:17.948 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 8 00:35:17.960 [Lua] commit result success 3 00:35:18.026 [SteamServerBrowser] Server refresh done 00:35:18.028 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 00:35:18.045 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 00:35:18.045 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 00:35:18.045 [Lua] [Matchmaking] Lobby hosted by Ghost discarded due to 'strict matchmaking' 00:35:18.045 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000106420a5e:1 00:35:18.045 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:35:18.045 [Lua] [Matchmaking] Lobby hosted by Shadow Asker discarded due to 'strict matchmaking' 00:35:18.045 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010e839b67:1 00:35:18.045 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010285b983:1 00:35:18.045 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 00:35:18.045 [Lua] [Matchmaking] Lobby hosted by steady freddy discarded due to 'strict matchmaking' 00:35:18.045 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010d0aa90b:1 00:35:18.045 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:35:18.045 [Lua] [Matchmaking] Lobby hosted by Blyndfayth discarded due to 'strict matchmaking' 00:35:18.045 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 00:35:18.045 [Lua] [Matchmaking] Lobby hosted by Mantis Toboggan discarded due to 'strict matchmaking' 00:35:18.045 [Lua] [ChatManager][1]System: Cannot find any matching games... 00:35:18.045 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 00:35:18.045 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:35:18.047 [Lua] Set lobby begin: 00:35:18.047 [Lua] Lobby data time_of_search = 1565829317 00:35:18.047 [Lua] Lobby data level_key = inn_level 00:35:18.047 [Lua] Lobby data power_level = 568 00:35:18.047 [Lua] Lobby data selected_level_key = inn_level 00:35:18.047 [Lua] Lobby data difficulty = normal 00:35:18.047 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:18.047 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:18.047 [Lua] Lobby data matchmaking = searching 00:35:18.047 [Lua] Lobby data host = 11000010369f92e 00:35:18.047 [Lua] Lobby data country_code = US 00:35:18.048 [Lua] Lobby data game_mode = 3 00:35:18.048 [Lua] Lobby data player_slot_5 = 0:0 00:35:18.048 [Lua] Lobby data player_slot_2 = 0:0 00:35:18.048 [Lua] Lobby data player_slot_1 = 0:0 00:35:18.048 [Lua] Lobby data player_slot_3 = 0:0 00:35:18.048 [Lua] Lobby data num_players = 1 00:35:18.048 [Lua] Set lobby end. 00:35:18.048 [Lua] [PartyManager] Leader is set to 11000010369f92e 00:35:18.048 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 00:35:18.048 [Lua] [LevelTransitionHandler] set_next_level( mines ) 00:35:18.048 [Lua] Set lobby begin: 00:35:18.048 [Lua] Lobby data twitch_enabled = false 00:35:18.048 [Lua] Lobby data power_level = 568 00:35:18.048 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:18.048 [Lua] Lobby data host = 11000010369f92e 00:35:18.048 [Lua] Lobby data time_of_search = 1565829317 00:35:18.048 [Lua] Lobby data game_mode = 2 00:35:18.048 [Lua] Lobby data level_key = inn_level 00:35:18.048 [Lua] Lobby data player_slot_1 = 0:0 00:35:18.048 [Lua] Lobby data selected_level_key = mines 00:35:18.049 [Lua] Lobby data difficulty = normal 00:35:18.049 [Lua] Lobby data quick_game = false 00:35:18.049 [Lua] Lobby data matchmaking = true 00:35:18.049 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:18.049 [Lua] Lobby data num_players = 1 00:35:18.049 [Lua] Lobby data player_slot_5 = 0:0 00:35:18.049 [Lua] Lobby data player_slot_2 = 0:0 00:35:18.049 [Lua] Lobby data country_code = US 00:35:18.049 [Lua] Lobby data player_slot_3 = 0:0 00:35:18.049 [Lua] Lobby data eac_authorized = true 00:35:18.049 [Lua] Set lobby end. 00:35:18.049 [Lua] Set lobby begin: 00:35:18.049 [Lua] Lobby data twitch_enabled = false 00:35:18.049 [Lua] Lobby data power_level = 568 00:35:18.049 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:18.049 [Lua] Lobby data host = 11000010369f92e 00:35:18.049 [Lua] Lobby data time_of_search = 1565829317 00:35:18.049 [Lua] Lobby data game_mode = 2 00:35:18.049 [Lua] Lobby data is_private = false 00:35:18.049 [Lua] Lobby data level_key = inn_level 00:35:18.050 [Lua] Lobby data player_slot_1 = 0:0 00:35:18.050 [Lua] Lobby data selected_level_key = mines 00:35:18.050 [Lua] Lobby data difficulty = normal 00:35:18.050 [Lua] Lobby data quick_game = false 00:35:18.050 [Lua] Lobby data matchmaking = true 00:35:18.050 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:18.050 [Lua] Lobby data num_players = 1 00:35:18.050 [Lua] Lobby data player_slot_5 = 0:0 00:35:18.050 [Lua] Lobby data player_slot_2 = 0:0 00:35:18.050 [Lua] Lobby data country_code = US 00:35:18.050 [Lua] Lobby data player_slot_3 = 0:0 00:35:18.050 [Lua] Lobby data eac_authorized = true 00:35:18.050 [Lua] Set lobby end. 00:35:18.052 [Lua] [ChatManager][1]System: Starting hosted game... 00:35:18.062 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:35:18.062 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:35:25.266 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:35:25.268 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:35:25.268 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 00:35:25.268 [Lua] [LevelTransitionHandler] set_next_level( mines ) 00:35:25.268 [Lua] Set lobby begin: 00:35:25.268 [Lua] Lobby data twitch_enabled = false 00:35:25.268 [Lua] Lobby data power_level = 568 00:35:25.269 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:25.269 [Lua] Lobby data host = 11000010369f92e 00:35:25.269 [Lua] Lobby data time_of_search = 1565829317 00:35:25.269 [Lua] Lobby data game_mode = 2 00:35:25.269 [Lua] Lobby data is_private = false 00:35:25.269 [Lua] Lobby data level_key = inn_level 00:35:25.269 [Lua] Lobby data player_slot_1 = 0:0 00:35:25.269 [Lua] Lobby data selected_level_key = mines 00:35:25.269 [Lua] Lobby data difficulty = normal 00:35:25.269 [Lua] Lobby data quick_game = false 00:35:25.269 [Lua] Lobby data matchmaking = true 00:35:25.269 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:25.269 [Lua] Lobby data num_players = 1 00:35:25.269 [Lua] Lobby data player_slot_5 = 0:0 00:35:25.270 [Lua] Lobby data player_slot_2 = 0:0 00:35:25.270 [Lua] Lobby data country_code = US 00:35:25.270 [Lua] Lobby data player_slot_3 = 0:0 00:35:25.270 [Lua] Lobby data eac_authorized = true 00:35:25.270 [Lua] Set lobby end. 00:35:25.272 [Lua] Set lobby begin: 00:35:25.272 [Lua] Lobby data twitch_enabled = false 00:35:25.272 [Lua] Lobby data power_level = 568 00:35:25.272 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:25.272 [Lua] Lobby data host = 11000010369f92e 00:35:25.272 [Lua] Lobby data time_of_search = 1565829317 00:35:25.272 [Lua] Lobby data game_mode = 2 00:35:25.272 [Lua] Lobby data is_private = false 00:35:25.272 [Lua] Lobby data level_key = inn_level 00:35:25.272 [Lua] Lobby data player_slot_1 = 0:0 00:35:25.272 [Lua] Lobby data selected_level_key = mines 00:35:25.272 [Lua] Lobby data difficulty = normal 00:35:25.272 [Lua] Lobby data quick_game = false 00:35:25.272 [Lua] Lobby data matchmaking = true 00:35:25.272 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:25.272 [Lua] Lobby data num_players = 1 00:35:25.273 [Lua] Lobby data player_slot_5 = 0:0 00:35:25.273 [Lua] Lobby data player_slot_2 = 0:0 00:35:25.273 [Lua] Lobby data country_code = US 00:35:25.273 [Lua] Lobby data player_slot_3 = 0:0 00:35:25.273 [Lua] Lobby data eac_authorized = true 00:35:25.273 [Lua] Set lobby end. 00:35:25.273 [Lua] Complete level triggered. 00:35:25.274 [Save] Saving `save_data` 00:35:25.274 [Lua] gm_event_end_conditions_met false false 00:35:25.274 [Lua] PlayFabMirror:_commit_internal nil 00:35:25.274 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:35:25.275 [Lua] generate_backend_stats 11000010369f92e:1 00:35:25.278 [Save] Save done 00:35:25.278 [Save] Saving `save_data` 00:35:25.282 [Save] Save done 00:35:25.288 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:35:25.288 [Lua] TRANSITION nil nil mines 00:35:25.288 [Lua] Transition type "mines", is server: true 00:35:25.288 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:35:25.288 [Lua] [GameNetworkManager] Leaving game... 00:35:25.288 [Lua] [GameNetworkManager] Shutting down game session host. 00:35:25.288 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:35:25.288 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:35:25.288 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.71 00:35:25.294 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:35:25.294 [Lua] commit result success 4 00:35:26.363 [SteamLobby] Detected added member 110000112ce8491 00:35:26.363 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:35:26.363 [Lua] Players: 2 00:35:26.363 [Lua] Set lobby begin: 00:35:26.363 [Lua] Lobby data twitch_enabled = false 00:35:26.363 [Lua] Lobby data power_level = 568 00:35:26.363 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:26.364 [Lua] Lobby data host = 11000010369f92e 00:35:26.364 [Lua] Lobby data time_of_search = 1565829317 00:35:26.364 [Lua] Lobby data game_mode = 2 00:35:26.364 [Lua] Lobby data is_private = false 00:35:26.364 [Lua] Lobby data level_key = inn_level 00:35:26.364 [Lua] Lobby data player_slot_1 = 0:0 00:35:26.364 [Lua] Lobby data selected_level_key = mines 00:35:26.364 [Lua] Lobby data difficulty = normal 00:35:26.364 [Lua] Lobby data quick_game = false 00:35:26.364 [Lua] Lobby data matchmaking = true 00:35:26.364 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:26.364 [Lua] Lobby data num_players = 2 00:35:26.364 [Lua] Lobby data player_slot_5 = 0:0 00:35:26.364 [Lua] Lobby data player_slot_2 = 0:0 00:35:26.364 [Lua] Lobby data country_code = US 00:35:26.364 [Lua] Lobby data player_slot_3 = 0:0 00:35:26.364 [Lua] Lobby data eac_authorized = true 00:35:26.364 [Lua] Set lobby end. 00:35:26.364 [Lua] [LobbyMembers] Member joined 110000112ce8491 00:35:26.380 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 00:35:26.380 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:35:26.380 [Lua] [ChatManager][1]System: Swallow_Da_Gravy is joining the game 00:35:26.396 [SteamAuthenticator] Sent ticket request to 110000112ce8491 00:35:27.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:35:27.291 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:35:27.291 [Lua] Clearing all global lookup lists 00:35:27.291 [Lua] [IngamePlayerListUI] - Destroy 00:35:27.291 [Lua] [EquipmentUI] - Destroy 00:35:27.291 [Lua] [AbilityUI] - Destroy 00:35:27.291 [Lua] [GamePadEquipmentUI] - Destroy 00:35:27.291 [Lua] [GamePadAbilityUI] - Destroy 00:35:27.291 [Lua] [IngameUI] destroy 00:35:27.347 [Lua] [Managers] Destroying state managers... 00:35:27.355 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:35:27.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:35:27.355 [Lua] [Matchmaking] unregister rpcs 00:35:27.355 [Lua] ############### UNLOADING PACKAGES ############### 00:35:27.355 [Lua] [Gamestate] Enter state StateLoading 00:35:27.358 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:35:27.358 [Lua] [Matchmaking] register rpcs 00:35:27.358 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:35:27.358 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:35:27.358 [Lua] Set lobby begin: 00:35:27.358 [Lua] Lobby data twitch_enabled = false 00:35:27.358 [Lua] Lobby data power_level = 0 00:35:27.359 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:27.359 [Lua] Lobby data host = 11000010369f92e 00:35:27.359 [Lua] Lobby data time_of_search = 1565829317 00:35:27.359 [Lua] Lobby data game_mode = 2 00:35:27.359 [Lua] Lobby data is_private = false 00:35:27.359 [Lua] Lobby data level_key = inn_level 00:35:27.359 [Lua] Lobby data player_slot_1 = 0:0 00:35:27.359 [Lua] Lobby data selected_level_key = mines 00:35:27.359 [Lua] Lobby data difficulty = normal 00:35:27.359 [Lua] Lobby data quick_game = false 00:35:27.359 [Lua] Lobby data matchmaking = true 00:35:27.359 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:27.359 [Lua] Lobby data num_players = 2 00:35:27.359 [Lua] Lobby data player_slot_5 = 0:0 00:35:27.359 [Lua] Lobby data player_slot_2 = 0:0 00:35:27.359 [Lua] Lobby data country_code = US 00:35:27.360 [Lua] Lobby data player_slot_3 = 0:0 00:35:27.360 [Lua] Lobby data eac_authorized = true 00:35:27.360 [Lua] Set lobby end. 00:35:27.360 [Lua] registering RPCs 00:35:27.360 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:35:27.360 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:35:27.360 [Lua] Set lobby begin: 00:35:27.360 [Lua] Lobby data twitch_enabled = false 00:35:27.360 [Lua] Lobby data power_level = 0 00:35:27.360 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:27.360 [Lua] Lobby data host = 11000010369f92e 00:35:27.360 [Lua] Lobby data time_of_search = 1565829317 00:35:27.360 [Lua] Lobby data game_mode = 2 00:35:27.360 [Lua] Lobby data is_private = false 00:35:27.360 [Lua] Lobby data level_key = mines 00:35:27.360 [Lua] Lobby data player_slot_1 = 0:0 00:35:27.360 [Lua] Lobby data selected_level_key = mines 00:35:27.360 [Lua] Lobby data difficulty = normal 00:35:27.360 [Lua] Lobby data quick_game = false 00:35:27.360 [Lua] Lobby data matchmaking = true 00:35:27.360 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:27.360 [Lua] Lobby data num_players = 2 00:35:27.360 [Lua] Lobby data player_slot_5 = 0:0 00:35:27.360 [Lua] Lobby data player_slot_2 = 0:0 00:35:27.360 [Lua] Lobby data country_code = US 00:35:27.360 [Lua] Lobby data player_slot_3 = 0:0 00:35:27.360 [Lua] Lobby data eac_authorized = true 00:35:27.361 [Lua] Set lobby end. 00:35:27.361 [Lua] MUSIC MANAGER unmute_all_world_sounds 911 0 00:35:27.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 00:35:27.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:35:27.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 00:35:27.365 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 00:35:27.365 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] 00:35:27.365 [Lua] [LevelTransitionHandler] load_level mines 00:35:27.421 [Umbra] Unload tome 00:35:27.570 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:35:27.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:35:27.570 [Lua] [LevelTransitionHandler] Loading level: "mines" 00:35:27.570 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines" 00:35:27.570 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 00:35:27.570 [Lua] [StateLoading] got rpc_load_level 53 mines 00:35:27.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 00:35:27.631 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 00:35:27.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 00:35:27.647 [Lua] MUSIC MANAGER nik_loading_screen_mines_02 912 0 00:35:27.652 [Lua] MUSIC MANAGER Play_loading_screen_music 913 0 00:35:27.664 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]' 00:35:27.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 00:35:27.805 [SteamAuthenticator] Got ticket from 110000112ce8491 00:35:27.805 [SteamAuthenticator] BeginAuthSession 110000112ce8491 00:35:27.805 [SteamAuthenticator] Authenticating 110000112ce8491 00:35:27.805 [SteamAuthenticator] Got ticket request from 110000112ce8491 00:35:27.805 [SteamAuthenticator] GetAuthSessionTicket 110000112ce8491 00:35:27.805 [SteamAuthenticator] Sent ticket to 110000112ce8491 00:35:28.073 [SteamAuthenticator] Steam validation for 110000112ce8491 with response 0 00:35:28.427 [Connection] New session id 220 to 110000112ce8491. 00:35:28.662 [Connection] Established a connection <98.220> to 110000112ce8491 00:35:28.662 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:35:28.662 [Lua] [Matchmaking] Got a handshake request from 110000112ce8491 with user name 'Swallow_Da_Gravy' 00:35:28.916 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d2dfa7 from 110000112ce8491, replying lobby_ok 00:35:29.183 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000112ce8491 REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:35:29.418 [Lua] [Matchmaking] Assigning profile slot 3 to 110000112ce8491 00:35:29.418 [Lua] Set lobby begin: 00:35:29.418 [Lua] Lobby data twitch_enabled = false 00:35:29.418 [Lua] Lobby data power_level = 0 00:35:29.418 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:29.418 [Lua] Lobby data host = 11000010369f92e 00:35:29.419 [Lua] Lobby data time_of_search = 1565829317 00:35:29.419 [Lua] Lobby data game_mode = 2 00:35:29.419 [Lua] Lobby data is_private = false 00:35:29.419 [Lua] Lobby data level_key = mines 00:35:29.419 [Lua] Lobby data player_slot_1 = 0:0 00:35:29.419 [Lua] Lobby data selected_level_key = mines 00:35:29.419 [Lua] Lobby data difficulty = normal 00:35:29.419 [Lua] Lobby data quick_game = false 00:35:29.419 [Lua] Lobby data matchmaking = true 00:35:29.419 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:29.419 [Lua] Lobby data num_players = 2 00:35:29.419 [Lua] Lobby data player_slot_5 = 0:0 00:35:29.419 [Lua] Lobby data player_slot_2 = 0:0 00:35:29.419 [Lua] Lobby data country_code = US 00:35:29.419 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:29.419 [Lua] Lobby data eac_authorized = true 00:35:29.419 [Lua] Set lobby end. 00:35:29.419 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:110000112ce8491 | bw:0 | es:0 00:35:30.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 00:35:30.477 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 00:35:30.494 [Lua] [LevelTransitionHandler] Level load completed! 00:35:30.494 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:35:30.514 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:35:30.514 [Lua] checking dlc's against conflict directors 00:35:30.514 [Lua] - removing conflict director 'chaos_beastmen' 00:35:30.514 [Lua] - removing conflict director 'skaven_beastmen' 00:35:30.514 [Lua] - removing conflict director 'beastmen' 00:35:30.514 [Lua] --- --- --- 00:35:30.514 [Lua] Starting... difficulty 'normal' 00:35:30.514 [Lua] These are the starting conflict directors: 00:35:30.514 [Lua] skaven 00:35:30.514 [Lua] chaos 00:35:30.514 [Lua] --- --- --- 00:35:30.514 [Lua] 00:35:30.514 [Lua] Looking for a new director: 00:35:30.514 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:35:30.514 [Lua] ->trying director: default 00:35:30.514 [Lua] --> success! 00:35:30.514 [Lua] --> re-used the same breeds 00:35:30.514 [Lua] 00:35:30.514 [Lua] Looking for a new director: 00:35:30.514 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:35:30.514 [Lua] ->trying director: chaos 00:35:30.514 [Lua] --> success! 00:35:30.514 [Lua] --> re-used the same breeds 00:35:30.514 [Lua] 00:35:30.514 [Lua] Looking for a new director: 00:35:30.514 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:35:30.514 [Lua] ->trying director: chaos 00:35:30.514 [Lua] --> success! 00:35:30.514 [Lua] --> re-used the same breeds 00:35:30.514 [Lua] 00:35:30.514 [Lua] Looking for a new director: 00:35:30.514 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:35:30.514 [Lua] ->trying director: skaven 00:35:30.514 [Lua] --> success! 00:35:30.514 [Lua] --> re-used the same breeds 00:35:30.514 [Lua] 00:35:30.514 [Lua] DONE! Found the following directors: 00:35:30.514 [Lua] default 00:35:30.514 [Lua] chaos 00:35:30.514 [Lua] chaos 00:35:30.514 [Lua] skaven 00:35:30.514 [Lua] (free: 14), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:35:30.514 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:35:30.515 [Lua] ### Sending rpc_level_loaded 00:35:30.515 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 53 00:35:30.515 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 00:35:30.535 [Lua] ### Sending rpc_level_loaded 00:35:30.535 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 53 00:35:30.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:35:30.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:35:30.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:35:31.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:35:31.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:35:31.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:35:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:35:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:35:31.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:35:31.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:35:31.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:35:31.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:35:31.771 [Lua] ### CLEARING PEER STATE FOR 110000112ce8491 00:35:32.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:35:32.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:35:32.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:35:32.006 [Lua] [PSM] Peer 110000112ce8491 joined. Want to use profile index "3" 00:35:32.006 [Lua] Mechanism says: a client joined the game! 110000112ce8491 00:35:32.006 [EAC] EAC server has client 110000112ce8491 (and owner 110000112ce8491) 00:35:32.007 [EACServer] [RegisterClient] Client: 0110000112CE8491 PlayerGUID: 76561198275789969 PlayerIP: 0.0.0.0 OwnerGUID: 76561198275789969 PlayerName: thatrandomguy 00:35:32.007 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000112ce8491, connection_key=0) 00:35:32.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:35:32.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:35:32.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:35:32.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:35:32.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:35:32.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:35:32.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:35:32.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:35:32.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:35:32.444 [EACServer] [Cerberus] [Backend] Connection established. 00:35:32.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:35:32.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:35:32.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:35:32.713 [EACServer] [QueueClientUpdate] Client: 0110000112CE8491 Session: 1 Status: Client Authenticated Message: Client authenticated. 00:35:32.715 [EAC] Peer 110000112ce8491 switched EAC state to ClientAuthenticatedLocal 00:35:32.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:35:32.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:35:32.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:35:32.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:35:32.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:35:32.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:35:33.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:35:33.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:35:33.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:35:33.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:35:33.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:35:33.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:35:33.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:35:33.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:35:33.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:35:33.869 [EACServer] [Register Client] Success (1/2). Client: 0110000112CE8491. 00:35:33.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:35:33.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:35:33.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:35:34.015 [Lua] player (110000112ce8491,1) was put into party 0 00:35:34.015 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000112ce8491 00:35:34.371 [EACServer] [Register Client] Success (2/2). Client: 0110000112CE8491 00:35:34.371 [EACServer] [QueueClientUpdate] Client: 0110000112CE8491 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:35:34.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:35:34.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:35:34.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:35:34.380 [EAC] Peer 110000112ce8491 switched EAC state to ClientAuthenticatedRemote 00:35:34.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:35:34.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:35:34.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:35:34.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:35:34.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:35:34.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:35:35.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:35:35.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:35:35.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:35:35.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:35:35.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:35:35.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:35:35.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:35:35.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:35:35.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:35:36.013 [SteamVoipClient] select_out(110000112ce8491, on) 00:35:36.013 [SteamVoipClient] select_in(110000112ce8491, on) 00:35:36.013 [SteamVoipClient] select_out(110000112ce8491, off) 00:35:36.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:35:36.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:35:36.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:35:36.354 [Lua] ### Sending rpc_level_loaded 00:35:36.354 [Lua] #### Has state machine: true, sender: 110000112ce8491, level_id: 53 00:35:36.354 [Lua] Peer 110000112ce8491 has loaded the level but not all enemies, so we wait 00:35:36.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:35:36.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:35:36.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:35:36.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:35:36.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:35:36.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:35:37.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:35:37.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:35:37.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:35:37.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:35:37.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:35:37.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:35:37.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:35:37.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:35:37.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:35:37.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:35:37.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:35:37.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:35:37.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:35:37.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:35:37.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:35:38.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:35:38.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:35:38.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:35:38.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:35:38.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:35:38.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:35:38.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:35:38.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:35:38.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:35:39.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:35:39.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:35:39.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:35:39.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:35:39.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:35:39.723 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom 00:35:39.723 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:35:39.723 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:35:40.733 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:35:40.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:35:40.733 [Lua] [Matchmaking] unregister rpcs 00:35:40.733 [Lua] Set lobby begin: 00:35:40.733 [Lua] Lobby data twitch_enabled = false 00:35:40.733 [Lua] Lobby data power_level = 0 00:35:40.733 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:40.733 [Lua] Lobby data host = 11000010369f92e 00:35:40.733 [Lua] Lobby data time_of_search = 1565829317 00:35:40.733 [Lua] Lobby data game_mode = 2 00:35:40.733 [Lua] Lobby data is_private = false 00:35:40.733 [Lua] Lobby data level_key = mines 00:35:40.734 [Lua] Lobby data player_slot_1 = 0:0 00:35:40.734 [Lua] Lobby data selected_level_key = mines 00:35:40.734 [Lua] Lobby data difficulty = normal 00:35:40.734 [Lua] Lobby data quick_game = false 00:35:40.734 [Lua] Lobby data matchmaking = true 00:35:40.734 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:40.734 [Lua] Lobby data num_players = 2 00:35:40.734 [Lua] Lobby data player_slot_5 = 0:0 00:35:40.734 [Lua] Lobby data player_slot_2 = 0:0 00:35:40.734 [Lua] Lobby data country_code = US 00:35:40.734 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:40.734 [Lua] Lobby data eac_authorized = true 00:35:40.734 [Lua] Set lobby end. 00:35:40.734 [Lua] [Managers] Destroying state managers... 00:35:40.736 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 00:35:40.736 [Lua] MUSIC MANAGER Stop_loading_screen_music 915 0 00:35:40.736 [Lua] [Gamestate] Enter StateIngame HOST 00:35:40.736 [Lua] <>level = mines<> 00:35:40.736 [Lua] Set lobby begin: 00:35:40.736 [Lua] Lobby data twitch_enabled = false 00:35:40.736 [Lua] Lobby data power_level = 0 00:35:40.736 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:40.736 [Lua] Lobby data host = 11000010369f92e 00:35:40.737 [Lua] Lobby data time_of_search = 1565829317 00:35:40.737 [Lua] Lobby data game_mode = 2 00:35:40.737 [Lua] Lobby data is_private = false 00:35:40.737 [Lua] Lobby data level_key = mines 00:35:40.737 [Lua] Lobby data player_slot_1 = 0:0 00:35:40.737 [Lua] Lobby data selected_level_key = mines 00:35:40.737 [Lua] Lobby data difficulty = normal 00:35:40.737 [Lua] Lobby data quick_game = false 00:35:40.737 [Lua] Lobby data matchmaking = true 00:35:40.737 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:40.737 [Lua] Lobby data num_players = 2 00:35:40.737 [Lua] Lobby data player_slot_5 = 0:0 00:35:40.737 [Lua] Lobby data player_slot_2 = 0:0 00:35:40.737 [Lua] Lobby data country_code = US 00:35:40.737 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:40.737 [Lua] Lobby data eac_authorized = true 00:35:40.737 [Lua] Set lobby end. 00:35:40.737 [Umbra] Init version: 3.4.15 :: 16 threads 00:35:40.738 [Lua] [StateIngame] Server ingame 00:35:40.741 [Lua] Set lobby begin: 00:35:40.741 [Lua] Lobby data twitch_enabled = false 00:35:40.741 [Lua] Lobby data power_level = 0 00:35:40.741 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:40.741 [Lua] Lobby data host = 11000010369f92e 00:35:40.741 [Lua] Lobby data time_of_search = 1565829317 00:35:40.741 [Lua] Lobby data game_mode = 2 00:35:40.741 [Lua] Lobby data is_private = false 00:35:40.741 [Lua] Lobby data level_key = mines 00:35:40.741 [Lua] Lobby data player_slot_1 = 0:0 00:35:40.742 [Lua] Lobby data selected_level_key = mines 00:35:40.742 [Lua] Lobby data difficulty = normal 00:35:40.742 [Lua] Lobby data quick_game = false 00:35:40.742 [Lua] Lobby data matchmaking = true 00:35:40.742 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:40.742 [Lua] Lobby data num_players = 2 00:35:40.742 [Lua] Lobby data player_slot_5 = 0:0 00:35:40.742 [Lua] Lobby data player_slot_2 = 0:0 00:35:40.742 [Lua] Lobby data country_code = US 00:35:40.742 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:40.742 [Lua] Lobby data eac_authorized = true 00:35:40.742 [Lua] Set lobby end. 00:35:40.742 [Lua] [Matchmaking] register rpcs 00:35:40.742 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:35:40.743 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 00:35:40.743 [Lua] [GameNetworkManager] self.is_server = true 00:35:40.743 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:35:40.743 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:35:40.743 [Network] Setting artificial MTU limit to 65536 00:35:40.748 [Lua] Switching ConflictSettings: to: default 00:35:40.748 [Lua] pacing=default 00:35:40.748 [Lua] roaming=nil 00:35:40.748 [Lua] specials=default 00:35:40.748 [Lua] debug_color=maroon 00:35:40.748 [Lua] pack_spawning=default 00:35:40.748 [Lua] contained_breeds=nil 00:35:40.748 [Lua] disabled=false 00:35:40.748 [Lua] boss=default 00:35:40.748 [Lua] horde=default 00:35:40.748 [Lua] name=default 00:35:40.748 [Lua] intensity=default 00:35:40.748 [Lua] --- 00:35:40.748 [Lua] [LevelAnalysis] set_random_seed( 1617248) 00:35:40.759 [Lua] [AIInterestPointSystem] Level Seed: 1617248 00:35:40.759 [Lua] 00:35:40.759 [Lua] [entity_system_bag] = table 00:35:40.759 [Lua] [entity_system_bag] = metatable 00:35:40.759 [Lua] [startup_data] = table 00:35:40.759 [Lua] [entity_manager] = table 00:35:40.759 [Lua] [entity_manager] = metatable 00:35:40.759 [Lua] [unit_spawner] = table 00:35:40.759 [Lua] [unit_spawner] = metatable 00:35:40.759 [Lua] [unit_storage] = table 00:35:40.759 [Lua] [unit_storage] = metatable 00:35:40.759 [Lua] [dice_keeper] = table 00:35:40.759 [Lua] [dice_keeper] = metatable 00:35:40.759 [Lua] [is_server] = true (boolean) 00:35:40.759 [Lua] [world] = [World] 00:35:40.759 [Lua] [system_api] = table 00:35:40.759 [Lua] [entity_system] = table 00:35:40.759 [Lua] [entity_system] = metatable 00:35:40.759 [Lua] [network_lobby] = table 00:35:40.759 [Lua] [network_lobby] = metatable 00:35:40.759 [Lua] [profile_synchronizer] = table 00:35:40.759 [Lua] [profile_synchronizer] = metatable 00:35:40.759 [Lua] [level_transition_handler] = table 00:35:40.759 [Lua] [level_transition_handler] = metatable 00:35:40.759 [Lua] [num_local_human_players] = 1 (number) 00:35:40.759 [Lua] [statistics_db] = table 00:35:40.759 [Lua] [statistics_db] = metatable 00:35:40.759 [Lua] [network_server] = table 00:35:40.759 [Lua] [network_server] = metatable 00:35:40.759 [Lua] [input_manager] = table 00:35:40.759 [Lua] [input_manager] = metatable 00:35:40.759 [Lua] [network_clock] = table 00:35:40.759 [Lua] [network_clock] = metatable 00:35:40.759 [Lua] [network_transmit] = table 00:35:40.759 [Lua] [network_transmit] = metatable 00:35:40.759 [Lua] [free_flight_manager] = table 00:35:40.759 [Lua] [free_flight_manager] = metatable 00:35:40.759 [Lua] [network_manager] = table 00:35:40.759 [Lua] [network_manager] = metatable 00:35:40.759 [Lua] [network_event_delegate] = table 00:35:40.759 [Lua] [network_event_delegate] = metatable 00:35:40.759 [Lua] 00:35:40.761 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:35:40.779 [Lua] [AchievementManager] Achievements using the steam platform 00:35:40.779 [Lua] [StateIngame] Level seed: 1617248 00:35:40.779 [World] Spawning level. 00:35:41.356 [Lua] respawn_unit_spawned with group id: end_event_altar 00:35:41.356 [Lua] respawn_unit_spawned with group id: end_event_altar 00:35:41.356 [Lua] respawn_unit_spawned with group id: end_event_altar 00:35:41.356 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 00:35:41.356 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 00:35:41.356 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 00:35:41.441 [Lua] [LevelAnalysis] set_random_seed( 1617248) 00:35:41.457 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:35:41.457 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:35:41.457 [Lua] [IngameUI] init 00:35:41.468 [SteamVoipClient] select_out(11000010369f92e, off) 00:35:41.468 [SteamVoipClient] select_out(110000112ce8491, off) 00:35:41.489 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:35:41.489 [Lua] Set lobby begin: 00:35:41.489 [Lua] Lobby data twitch_enabled = false 00:35:41.489 [Lua] Lobby data power_level = 568 00:35:41.489 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:41.489 [Lua] Lobby data host = 11000010369f92e 00:35:41.489 [Lua] Lobby data time_of_search = 1565829317 00:35:41.489 [Lua] Lobby data game_mode = 2 00:35:41.490 [Lua] Lobby data is_private = false 00:35:41.490 [Lua] Lobby data level_key = mines 00:35:41.490 [Lua] Lobby data player_slot_1 = 0:0 00:35:41.490 [Lua] Lobby data selected_level_key = mines 00:35:41.490 [Lua] Lobby data difficulty = normal 00:35:41.490 [Lua] Lobby data quick_game = false 00:35:41.490 [Lua] Lobby data matchmaking = true 00:35:41.490 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:41.490 [Lua] Lobby data num_players = 2 00:35:41.490 [Lua] Lobby data player_slot_5 = 0:0 00:35:41.490 [Lua] Lobby data player_slot_2 = 0:0 00:35:41.490 [Lua] Lobby data country_code = US 00:35:41.490 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:41.490 [Lua] Lobby data eac_authorized = true 00:35:41.491 [Lua] Set lobby end. 00:35:41.491 [Flow] Socket 2 occupied 00:35:41.491 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.491 [Flow] Socket 1 occupied 00:35:41.491 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.491 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.491 [Flow] Socket 3 occupied 00:35:41.491 [Flow] Socket 1 occupied 00:35:41.491 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.491 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.491 [Flow] Socket 3 occupied 00:35:41.491 [Flow] Socket 2 occupied 00:35:41.491 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.492 [Flow] Spawned:c_barrel_socket 00:35:41.492 [Flow] Socket 2 occupied 00:35:41.492 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.492 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.492 [Flow] Socket 3 occupied 00:35:41.492 [Flow] Socket 1 occupied 00:35:41.492 [Lua] [flow:Sockets occupied:] float=0.000000 00:35:41.492 [Lua] CurrentConflictSettings default 00:35:41.492 [Lua] [ConflictDirector] conflict_director is ai_ready 00:35:41.496 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:35:41.497 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:35:41.514 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:35:41.514 [Lua] Forming navigation groups in one frame 00:35:41.514 [Lua] Forming navigation groups 00:35:41.526 [Lua] NavigationGroupManager -> calulation time A: 0.01300000000000523 00:35:41.791 [Lua] NavigationGroupManager -> calulation time B: 0.26500000000000057 00:35:41.791 [Lua] number of nav groups: 235 00:35:41.794 [Lua] number of refined nav groups : 169 00:35:41.803 [Lua] NavigationGroupManager -> calulation time C: 0.01099999999999568 00:35:41.803 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.425044187903396 Normalized coefficient: 1.1731804960606007 00:35:41.806 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.057793369144203 Normalized coefficient: 1.3062091477122268 00:35:41.808 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.462857472896575 Normalized coefficient: 1.3740029514665235 00:35:41.810 [Lua] -------------> JOW Perfect-density 9 Sum density 7.2110798168927426 Normalized coefficient: 1.2480793762560383 00:35:41.815 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:35:41.815 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:35:41.815 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:35:41.815 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 00:35:41.815 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 00:35:41.815 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 00:35:41.815 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 00:35:41.825 [Lua] [LevelAnalysis] Generating boss paths for level: mines 00:35:41.825 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.303 meters. 00:35:41.825 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:35:41.825 [Lua] [LevelAnalysis] 00:35:41.825 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:35:41.825 [Lua] [LevelAnalysis] 00:35:41.825 [Lua] [LevelAnalysis] Terror events added: 00:35:41.825 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:35:41.825 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 00:35:41.825 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing (, event_boss -> removed due to too many.) 00:35:41.825 [Lua] ----> using boss gizmo! 00:35:41.825 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 19, forbidden-dist: -219.6 start-travel-dist: 229.6, end-travel-dist: 350.9 spawn_distance 0.0 00:35:41.826 [Lua] Adding main path event: Vector3Box(-62.0907, 118, 18.2991) boss_event_storm_fiend 45 table: 0000000005FBFB30 00:35:41.826 [Lua] [LevelAnalysis] num_event_places_f: 0.81820201269785564 , num_event_places: 0 , trailing_event_fraction: 0.81820201269785564 , num_events: 1 00:35:41.826 [Lua] [LevelAnalysis] Level path distance: 1277.3030190467834 00:35:41.826 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1277.3030190467834 forbidden_dist: -1177.3030190467834 00:35:41.826 [Lua] [LevelAnalysis] wanted_distance: 277.26759421280019 00:35:41.826 [Lua] [LevelAnalysis] Terror events added: 00:35:41.826 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:35:41.826 [Lua] Adding main path event: Vector3Box(-85.1329, 126.262, 22.5473) rare_event_loot_rat 45 table: 0000000005FC0160 00:35:41.826 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:35:41.837 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 00:35:41.838 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:35:41.841 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=74 00:35:41.843 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=75 00:35:41.853 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=76 00:35:41.858 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=77 00:35:41.858 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78 00:35:41.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:35:41.897 [Lua] player (11000010369f92e,2) was put into party 1 00:35:41.905 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 00:35:41.905 [Lua] Assigning peer(11000010369f92e:2) to profile(5) career(1) 00:35:41.905 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(2) profile_index(5) career_index(1) 00:35:41.905 [Lua] Set lobby begin: 00:35:41.905 [Lua] Lobby data twitch_enabled = false 00:35:41.905 [Lua] Lobby data power_level = 568 00:35:41.905 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:41.905 [Lua] Lobby data host = 11000010369f92e 00:35:41.905 [Lua] Lobby data time_of_search = 1565829317 00:35:41.905 [Lua] Lobby data game_mode = 2 00:35:41.905 [Lua] Lobby data is_private = false 00:35:41.905 [Lua] Lobby data level_key = mines 00:35:41.906 [Lua] Lobby data player_slot_1 = 0:0 00:35:41.906 [Lua] Lobby data selected_level_key = mines 00:35:41.906 [Lua] Lobby data difficulty = normal 00:35:41.906 [Lua] Lobby data quick_game = false 00:35:41.906 [Lua] Lobby data matchmaking = true 00:35:41.906 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:41.906 [Lua] Lobby data num_players = 2 00:35:41.906 [Lua] Lobby data player_slot_5 = 0:0 00:35:41.906 [Lua] Lobby data player_slot_2 = 0:0 00:35:41.906 [Lua] Lobby data country_code = US 00:35:41.906 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:41.906 [Lua] Lobby data eac_authorized = true 00:35:41.906 [Lua] Set lobby end. 00:35:41.906 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:110000112ce8491 | bw:0 | es:0 00:35:41.907 [Lua] 00:35:41.907 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 00:35:41.907 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:35:41.907 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 00:35:41.907 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 00:35:41.907 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 00:35:41.907 [Lua] 00:35:41.907 [Lua] 00:35:41.907 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 00:35:41.907 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 00:35:41.907 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 00:35:41.907 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:35:41.907 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:35:41.907 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:35:41.907 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 00:35:41.907 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 00:35:41.907 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 00:35:41.907 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 00:35:41.907 [Lua] 00:35:41.907 [Lua] player (11000010369f92e,3) was put into party 1 00:35:41.915 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 00:35:41.915 [Lua] Assigning peer(11000010369f92e:3) to profile(3) career(1) 00:35:41.915 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(3) profile_index(3) career_index(1) 00:35:41.915 [Lua] Set lobby begin: 00:35:41.915 [Lua] Lobby data twitch_enabled = false 00:35:41.915 [Lua] Lobby data power_level = 568 00:35:41.915 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:41.915 [Lua] Lobby data host = 11000010369f92e 00:35:41.915 [Lua] Lobby data time_of_search = 1565829317 00:35:41.915 [Lua] Lobby data game_mode = 2 00:35:41.915 [Lua] Lobby data is_private = false 00:35:41.915 [Lua] Lobby data level_key = mines 00:35:41.915 [Lua] Lobby data player_slot_1 = 0:0 00:35:41.915 [Lua] Lobby data selected_level_key = mines 00:35:41.915 [Lua] Lobby data difficulty = normal 00:35:41.915 [Lua] Lobby data quick_game = false 00:35:41.915 [Lua] Lobby data matchmaking = true 00:35:41.915 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:41.916 [Lua] Lobby data num_players = 2 00:35:41.916 [Lua] Lobby data player_slot_5 = 0:0 00:35:41.916 [Lua] Lobby data player_slot_2 = 0:0 00:35:41.916 [Lua] Lobby data country_code = US 00:35:41.916 [Lua] Lobby data player_slot_3 = 0:0 00:35:41.916 [Lua] Lobby data eac_authorized = true 00:35:41.916 [Lua] Set lobby end. 00:35:41.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:35:41.916 [Lua] 00:35:41.916 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:35:41.916 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:35:41.916 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:35:41.916 [Lua] 00:35:41.916 [Lua] 00:35:41.916 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:35:41.916 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:35:41.916 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:35:41.916 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:35:41.916 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 00:35:41.916 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:35:41.916 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:35:41.916 [Lua] 00:35:41.916 [Lua] player (11000010369f92e,4) was put into party 1 00:35:41.924 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 00:35:41.924 [Lua] Assigning peer(11000010369f92e:4) to profile(1) career(1) 00:35:41.924 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(4) profile_index(1) career_index(1) 00:35:41.924 [Lua] Set lobby begin: 00:35:41.924 [Lua] Lobby data twitch_enabled = false 00:35:41.924 [Lua] Lobby data power_level = 568 00:35:41.924 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:41.925 [Lua] Lobby data host = 11000010369f92e 00:35:41.925 [Lua] Lobby data time_of_search = 1565829317 00:35:41.925 [Lua] Lobby data game_mode = 2 00:35:41.925 [Lua] Lobby data is_private = false 00:35:41.925 [Lua] Lobby data level_key = mines 00:35:41.925 [Lua] Lobby data player_slot_1 = 0:0 00:35:41.925 [Lua] Lobby data selected_level_key = mines 00:35:41.925 [Lua] Lobby data difficulty = normal 00:35:41.925 [Lua] Lobby data quick_game = false 00:35:41.925 [Lua] Lobby data matchmaking = true 00:35:41.925 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:41.925 [Lua] Lobby data num_players = 2 00:35:41.925 [Lua] Lobby data player_slot_5 = 0:0 00:35:41.925 [Lua] Lobby data player_slot_2 = 0:0 00:35:41.925 [Lua] Lobby data country_code = US 00:35:41.925 [Lua] Lobby data player_slot_3 = 0:0 00:35:41.925 [Lua] Lobby data eac_authorized = true 00:35:41.925 [Lua] Set lobby end. 00:35:41.925 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:35:41.926 [Lua] 00:35:41.926 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:35:41.926 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:35:41.926 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:35:41.926 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:35:41.926 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 00:35:41.926 [Lua] 00:35:41.926 [Lua] 00:35:41.926 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:35:41.926 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 00:35:41.926 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 00:35:41.926 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:35:41.926 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:35:41.926 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 00:35:41.926 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 00:35:41.926 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:35:41.926 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:35:41.926 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:35:41.926 [Lua] 00:35:41.929 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:2 my_peer_id:11000010369f92e 00:35:41.929 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:3 my_peer_id:11000010369f92e 00:35:41.929 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:4 my_peer_id:11000010369f92e 00:35:42.119 [Lua] [GameNetworkManager] destroying game object with go_id=81 00:35:42.119 [Lua] Set lobby begin: 00:35:42.119 [Lua] Lobby data twitch_enabled = false 00:35:42.120 [Lua] Lobby data power_level = 568 00:35:42.120 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:42.120 [Lua] Lobby data host = 11000010369f92e 00:35:42.120 [Lua] Lobby data time_of_search = 1565829317 00:35:42.120 [Lua] Lobby data game_mode = 2 00:35:42.120 [Lua] Lobby data is_private = false 00:35:42.120 [Lua] Lobby data level_key = mines 00:35:42.120 [Lua] Lobby data player_slot_1 = 0:0 00:35:42.120 [Lua] Lobby data selected_level_key = mines 00:35:42.120 [Lua] Lobby data difficulty = normal 00:35:42.120 [Lua] Lobby data quick_game = false 00:35:42.120 [Lua] Lobby data matchmaking = true 00:35:42.120 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:42.120 [Lua] Lobby data num_players = 2 00:35:42.120 [Lua] Lobby data player_slot_5 = 0:0 00:35:42.121 [Lua] Lobby data player_slot_2 = 0:0 00:35:42.121 [Lua] Lobby data country_code = US 00:35:42.121 [Lua] Lobby data player_slot_3 = 0:0 00:35:42.121 [Lua] Lobby data eac_authorized = true 00:35:42.121 [Lua] Set lobby end. 00:35:42.124 [Lua] player (11000010369f92e,4) was put into party 1 00:35:42.135 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 00:35:42.135 [Lua] Assigning peer(11000010369f92e:4) to profile(1) career(1) 00:35:42.135 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(4) profile_index(1) career_index(1) 00:35:42.135 [Lua] Set lobby begin: 00:35:42.135 [Lua] Lobby data twitch_enabled = false 00:35:42.135 [Lua] Lobby data power_level = 568 00:35:42.135 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:42.136 [Lua] Lobby data host = 11000010369f92e 00:35:42.136 [Lua] Lobby data time_of_search = 1565829317 00:35:42.136 [Lua] Lobby data game_mode = 2 00:35:42.136 [Lua] Lobby data is_private = false 00:35:42.136 [Lua] Lobby data level_key = mines 00:35:42.136 [Lua] Lobby data player_slot_1 = 0:0 00:35:42.136 [Lua] Lobby data selected_level_key = mines 00:35:42.136 [Lua] Lobby data difficulty = normal 00:35:42.136 [Lua] Lobby data quick_game = false 00:35:42.136 [Lua] Lobby data matchmaking = true 00:35:42.136 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:42.136 [Lua] Lobby data num_players = 2 00:35:42.136 [Lua] Lobby data player_slot_5 = 0:0 00:35:42.136 [Lua] Lobby data player_slot_2 = 0:0 00:35:42.136 [Lua] Lobby data country_code = US 00:35:42.137 [Lua] Lobby data player_slot_3 = 0:0 00:35:42.137 [Lua] Lobby data eac_authorized = true 00:35:42.137 [Lua] Set lobby end. 00:35:42.137 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:35:42.137 [Lua] 00:35:42.137 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:35:42.137 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:35:42.137 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:35:42.137 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:35:42.137 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 00:35:42.137 [Lua] 00:35:42.137 [Lua] 00:35:42.137 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:35:42.137 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 00:35:42.137 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 00:35:42.137 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:35:42.137 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:35:42.137 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 00:35:42.137 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 00:35:42.137 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:35:42.137 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:35:42.137 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:35:42.137 [Lua] 00:35:42.141 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:2 my_peer_id:11000010369f92e 00:35:42.141 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:35:42.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:3 my_peer_id:11000010369f92e 00:35:42.142 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:4 my_peer_id:11000010369f92e 00:35:42.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 00:35:42.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:5 my_peer_id:11000010369f92e 00:35:42.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:5 my_peer_id:11000010369f92e 00:35:42.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:35:42.196 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:35:42.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:35:42.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:35:42.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:35:42.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:35:42.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:35:42.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:35:42.381 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:35:42.662 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000112ce8491, connection_key=0) 00:35:42.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000112ce8491 inventory_sync_id:5 my_peer_id:11000010369f92e 00:35:42.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:35:42.897 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:35:42.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:35:42.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:35:42.926 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:35:42.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:35:43.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:35:43.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:35:43.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:35:43.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:35:43.214 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:35:43.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:35:43.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:35:43.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:35:43.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:35:43.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:35:43.363 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:35:43.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:35:43.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:35:43.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:35:43.498 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:35:43.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:35:43.977 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:35:43.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:35:44.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:35:44.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:35:44.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:35:44.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:35:44.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:35:44.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 00:35:44.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 00:35:44.296 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 00:35:44.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:35:44.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:35:44.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:35:44.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:35:44.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:35:44.533 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:35:44.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:35:44.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:35:44.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:35:44.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:35:44.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:35:44.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:35:44.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:35:45.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:35:45.043 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:35:45.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:35:45.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:35:45.161 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:35:45.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:35:45.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:35:45.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:35:45.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 00:35:45.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 00:35:45.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 00:35:45.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:35:45.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:35:45.531 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:35:45.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:35:45.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:35:45.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:35:45.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 00:35:45.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 00:35:45.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 00:35:45.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 00:35:45.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 00:35:45.934 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 00:35:45.951 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 00:35:47.534 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:35:47.534 [Lua] [Matchmaking] Got a handshake request from 110000112ce8491 with user name 'Swallow_Da_Gravy' 00:35:47.553 [Lua] Breedfreezer (server) starting a hot join sync 00:35:47.553 [Lua] packing 0 units of breed chaos_marauder 00:35:47.553 [Lua] packing 0 units of breed skaven_clan_rat 00:35:47.553 [Lua] packing 0 units of breed skaven_storm_vermin 00:35:47.553 [Lua] packing 0 units of breed skaven_slave 00:35:47.553 [Lua] packing 0 units of breed chaos_fanatic 00:35:47.553 [Lua] packing 0 units of breed beastmen_bestigor 00:35:47.553 [Lua] packing 0 units of breed beastmen_gor 00:35:47.553 [Lua] packing 0 units of breed chaos_berzerker 00:35:47.553 [Lua] packing 0 units of breed chaos_warrior 00:35:47.553 [Lua] packing 0 units of breed beastmen_ungor 00:35:47.553 [Lua] packing 0 units of breed skaven_plague_monk 00:35:47.553 [Lua] packing 0 units of breed chaos_raider 00:35:47.553 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:35:47.553 [Lua] 00:35:47.553 [Lua] [1] = 1 (number) 00:35:47.553 [Lua] [2] = 0 (number) 00:35:47.553 [Lua] [3] = 1 (number) 00:35:47.553 [Lua] [4] = 0 (number) 00:35:47.553 [Lua] [5] = 1 (number) 00:35:47.553 [Lua] [6] = 0 (number) 00:35:47.553 [Lua] [7] = 1 (number) 00:35:47.553 [Lua] [8] = 0 (number) 00:35:47.553 [Lua] [9] = 1 (number) 00:35:47.553 [Lua] [10] = 0 (number) 00:35:47.553 [Lua] [11] = 1 (number) 00:35:47.553 [Lua] [12] = 0 (number) 00:35:47.553 [Lua] [13] = 1 (number) 00:35:47.553 [Lua] [14] = 0 (number) 00:35:47.553 [Lua] [15] = 1 (number) 00:35:47.553 [Lua] [16] = 0 (number) 00:35:47.553 [Lua] [17] = 1 (number) 00:35:47.553 [Lua] [18] = 0 (number) 00:35:47.553 [Lua] [19] = 1 (number) 00:35:47.553 [Lua] [20] = 0 (number) 00:35:47.553 [Lua] [21] = 1 (number) 00:35:47.553 [Lua] [22] = 0 (number) 00:35:47.553 [Lua] [23] = 1 (number) 00:35:47.553 [Lua] [24] = 0 (number) 00:35:47.553 [Lua] 00:35:47.553 [Lua] 00:35:47.553 [Lua] 00:35:47.554 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83 00:35:47.554 [Lua] RemotePlayer:create_game_object( ) 83 00:35:47.565 [Lua] Assigning peer(110000112ce8491:1) to profile(3) career(1) 00:35:47.565 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000112ce8491) local_player_id(1) profile_index(3) career_index(1) 00:35:47.565 [Lua] Set lobby begin: 00:35:47.565 [Lua] Lobby data twitch_enabled = false 00:35:47.565 [Lua] Lobby data power_level = 568 00:35:47.565 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:47.565 [Lua] Lobby data host = 11000010369f92e 00:35:47.565 [Lua] Lobby data time_of_search = 1565829317 00:35:47.565 [Lua] Lobby data game_mode = 2 00:35:47.565 [Lua] Lobby data is_private = false 00:35:47.565 [Lua] Lobby data level_key = mines 00:35:47.565 [Lua] Lobby data player_slot_1 = 0:0 00:35:47.565 [Lua] Lobby data selected_level_key = mines 00:35:47.565 [Lua] Lobby data difficulty = normal 00:35:47.565 [Lua] Lobby data quick_game = false 00:35:47.565 [Lua] Lobby data matchmaking = true 00:35:47.566 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:47.566 [Lua] Lobby data num_players = 2 00:35:47.566 [Lua] Lobby data player_slot_5 = 0:0 00:35:47.566 [Lua] Lobby data player_slot_2 = 0:0 00:35:47.566 [Lua] Lobby data country_code = US 00:35:47.566 [Lua] Lobby data player_slot_3 = 110000112ce8491:1 00:35:47.566 [Lua] Lobby data eac_authorized = true 00:35:47.566 [Lua] Set lobby end. 00:35:47.566 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:110000112ce8491 | bw:0 | es:0 00:35:47.566 [Lua] [GameNetworkManager] destroying game object with go_id=80 00:35:47.566 [Lua] Set lobby begin: 00:35:47.566 [Lua] Lobby data twitch_enabled = false 00:35:47.566 [Lua] Lobby data power_level = 568 00:35:47.566 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:47.566 [Lua] Lobby data host = 11000010369f92e 00:35:47.566 [Lua] Lobby data time_of_search = 1565829317 00:35:47.566 [Lua] Lobby data game_mode = 2 00:35:47.566 [Lua] Lobby data is_private = false 00:35:47.566 [Lua] Lobby data level_key = mines 00:35:47.566 [Lua] Lobby data player_slot_1 = 0:0 00:35:47.566 [Lua] Lobby data selected_level_key = mines 00:35:47.566 [Lua] Lobby data difficulty = normal 00:35:47.566 [Lua] Lobby data quick_game = false 00:35:47.566 [Lua] Lobby data matchmaking = true 00:35:47.566 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:47.566 [Lua] Lobby data num_players = 2 00:35:47.567 [Lua] Lobby data player_slot_5 = 0:0 00:35:47.567 [Lua] Lobby data player_slot_2 = 0:0 00:35:47.567 [Lua] Lobby data country_code = US 00:35:47.567 [Lua] Lobby data player_slot_3 = 0:0 00:35:47.567 [Lua] Lobby data eac_authorized = true 00:35:47.567 [Lua] Set lobby end. 00:35:47.567 [Lua] player (110000112ce8491,1) was put into party 1 00:35:47.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000112ce8491 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:35:47.959 [Lua] Adding player sync data to peer=110000112ce8491 local_player_id=1 00:35:47.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:6 my_peer_id:11000010369f92e 00:35:47.959 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000112ce8491 inventory_sync_id:6 my_peer_id:11000010369f92e 00:35:47.960 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000112ce8491 00:35:47.963 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:6 my_peer_id:11000010369f92e 00:35:47.963 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:35:48.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 00:35:48.396 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 00:35:48.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 00:35:48.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:48.915 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 00:35:48.918 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:48.918 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 00:35:48.923 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:48.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:48.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 00:35:49.182 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000112ce8491 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:35:49.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 00:35:49.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:49.251 [Lua] ################################################################################################################# 00:35:49.251 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:35:49.251 [Lua] ################################################################################################################# 00:35:49.251 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 00:35:49.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:35:49.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 00:35:49.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:35:49.284 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:35:49.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 00:35:49.423 [Lua] Commit load time data 00:35:51.463 [Lua] Set lobby begin: 00:35:51.463 [Lua] Lobby data twitch_enabled = false 00:35:51.463 [Lua] Lobby data power_level = 284 00:35:51.463 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:51.463 [Lua] Lobby data host = 11000010369f92e 00:35:51.463 [Lua] Lobby data time_of_search = 1565829317 00:35:51.463 [Lua] Lobby data game_mode = 2 00:35:51.463 [Lua] Lobby data is_private = false 00:35:51.463 [Lua] Lobby data level_key = mines 00:35:51.463 [Lua] Lobby data player_slot_1 = 0:0 00:35:51.463 [Lua] Lobby data selected_level_key = mines 00:35:51.463 [Lua] Lobby data difficulty = normal 00:35:51.463 [Lua] Lobby data quick_game = false 00:35:51.463 [Lua] Lobby data matchmaking = true 00:35:51.463 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:51.463 [Lua] Lobby data num_players = 2 00:35:51.463 [Lua] Lobby data player_slot_5 = 0:0 00:35:51.463 [Lua] Lobby data player_slot_2 = 0:0 00:35:51.463 [Lua] Lobby data country_code = US 00:35:51.464 [Lua] Lobby data player_slot_3 = 0:0 00:35:51.464 [Lua] Lobby data eac_authorized = true 00:35:51.464 [Lua] Set lobby end. 00:35:56.497 [Lua] Set lobby begin: 00:35:56.497 [Lua] Lobby data twitch_enabled = false 00:35:56.497 [Lua] Lobby data power_level = 394 00:35:56.498 [Lua] Lobby data unique_server_name = thatrandomguy 00:35:56.498 [Lua] Lobby data host = 11000010369f92e 00:35:56.498 [Lua] Lobby data time_of_search = 1565829317 00:35:56.498 [Lua] Lobby data game_mode = 2 00:35:56.498 [Lua] Lobby data is_private = false 00:35:56.498 [Lua] Lobby data level_key = mines 00:35:56.498 [Lua] Lobby data player_slot_1 = 0:0 00:35:56.498 [Lua] Lobby data selected_level_key = mines 00:35:56.498 [Lua] Lobby data difficulty = normal 00:35:56.498 [Lua] Lobby data quick_game = false 00:35:56.498 [Lua] Lobby data matchmaking = true 00:35:56.498 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:35:56.498 [Lua] Lobby data num_players = 2 00:35:56.498 [Lua] Lobby data player_slot_5 = 0:0 00:35:56.498 [Lua] Lobby data player_slot_2 = 0:0 00:35:56.498 [Lua] Lobby data country_code = US 00:35:56.499 [Lua] Lobby data player_slot_3 = 0:0 00:35:56.499 [Lua] Lobby data eac_authorized = true 00:35:56.499 [Lua] Set lobby end. 00:36:07.763 [Lua] [IngameUI] menu view on_enter ingame_menu 00:36:09.817 [Lua] [IngameUI] menu view on_exit ingame_menu 00:36:13.032 [Lua] [IngameUI] menu view on_enter ingame_menu 00:36:14.132 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 00:36:14.771 [Lua] PopupManager:query_result returned result: leave_game 00:36:14.788 [Lua] [Matchmaking] Doing transition leave_game from UI 00:36:14.788 [Lua] TRANSITION leave_game nil nil 00:36:14.788 [Lua] [GameNetworkManager] Leaving game... 00:36:14.788 [Lua] [GameNetworkManager] Shutting down game session host. 00:36:14.788 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:36:14.788 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:36:14.788 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=35.78 00:36:14.788 [Lua] [IngameUI] menu view on_exit ingame_menu 00:36:14.803 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:36:16.639 [Lua] [PlayerSyncData] Game session is not initialized 00:36:16.639 [Lua] Set lobby begin: 00:36:16.639 [Lua] Lobby data twitch_enabled = false 00:36:16.639 [Lua] Lobby data power_level = 0 00:36:16.639 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:16.639 [Lua] Lobby data host = 11000010369f92e 00:36:16.639 [Lua] Lobby data time_of_search = 1565829317 00:36:16.639 [Lua] Lobby data game_mode = 2 00:36:16.639 [Lua] Lobby data is_private = false 00:36:16.639 [Lua] Lobby data level_key = mines 00:36:16.640 [Lua] Lobby data player_slot_1 = 0:0 00:36:16.640 [Lua] Lobby data selected_level_key = mines 00:36:16.640 [Lua] Lobby data difficulty = normal 00:36:16.640 [Lua] Lobby data quick_game = false 00:36:16.640 [Lua] Lobby data matchmaking = true 00:36:16.640 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:16.640 [Lua] Lobby data num_players = 2 00:36:16.640 [Lua] Lobby data player_slot_5 = 0:0 00:36:16.640 [Lua] Lobby data player_slot_2 = 0:0 00:36:16.640 [Lua] Lobby data country_code = US 00:36:16.640 [Lua] Lobby data player_slot_3 = 0:0 00:36:16.640 [Lua] Lobby data eac_authorized = true 00:36:16.640 [Lua] Set lobby end. 00:36:16.807 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 00:36:16.807 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:36:16.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:36:16.807 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 00:36:16.807 [Lua] Clearing all global lookup lists 00:36:16.807 [Lua] [IngamePlayerListUI] - Destroy 00:36:16.808 [Lua] [EquipmentUI] - Destroy 00:36:16.808 [Lua] [AbilityUI] - Destroy 00:36:16.808 [Lua] [GamePadEquipmentUI] - Destroy 00:36:16.808 [Lua] [GamePadAbilityUI] - Destroy 00:36:16.808 [Lua] [IngameUI] destroy 00:36:16.808 [Lua] Set lobby begin: 00:36:16.808 [Lua] Lobby data twitch_enabled = false 00:36:16.808 [Lua] Lobby data power_level = 0 00:36:16.808 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:16.808 [Lua] Lobby data host = 11000010369f92e 00:36:16.808 [Lua] Lobby data time_of_search = 1565829317 00:36:16.809 [Lua] Lobby data game_mode = 2 00:36:16.809 [Lua] Lobby data is_private = false 00:36:16.809 [Lua] Lobby data level_key = mines 00:36:16.809 [Lua] Lobby data player_slot_1 = 0:0 00:36:16.809 [Lua] Lobby data selected_level_key = mines 00:36:16.809 [Lua] Lobby data difficulty = normal 00:36:16.809 [Lua] Lobby data quick_game = false 00:36:16.809 [Lua] Lobby data matchmaking = true 00:36:16.809 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:16.809 [Lua] Lobby data num_players = 2 00:36:16.809 [Lua] Lobby data player_slot_5 = 0:0 00:36:16.809 [Lua] Lobby data player_slot_2 = 0:0 00:36:16.809 [Lua] Lobby data country_code = US 00:36:16.809 [Lua] Lobby data player_slot_3 = 0:0 00:36:16.809 [Lua] Lobby data eac_authorized = true 00:36:16.809 [Lua] Set lobby end. 00:36:16.809 [Lua] Set lobby begin: 00:36:16.809 [Lua] Lobby data twitch_enabled = false 00:36:16.809 [Lua] Lobby data power_level = 0 00:36:16.809 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:16.809 [Lua] Lobby data host = 11000010369f92e 00:36:16.809 [Lua] Lobby data time_of_search = 1565829317 00:36:16.809 [Lua] Lobby data game_mode = 2 00:36:16.810 [Lua] Lobby data is_private = false 00:36:16.810 [Lua] Lobby data level_key = mines 00:36:16.810 [Lua] Lobby data player_slot_1 = 0:0 00:36:16.810 [Lua] Lobby data selected_level_key = mines 00:36:16.810 [Lua] Lobby data difficulty = normal 00:36:16.810 [Lua] Lobby data quick_game = false 00:36:16.810 [Lua] Lobby data matchmaking = true 00:36:16.810 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:16.810 [Lua] Lobby data num_players = 2 00:36:16.810 [Lua] Lobby data player_slot_5 = 0:0 00:36:16.810 [Lua] Lobby data player_slot_2 = 0:0 00:36:16.810 [Lua] Lobby data country_code = US 00:36:16.810 [Lua] Lobby data player_slot_3 = 0:0 00:36:16.810 [Lua] Lobby data eac_authorized = true 00:36:16.810 [Lua] Set lobby end. 00:36:16.926 [Lua] [Managers] Destroying state managers... 00:36:16.941 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:36:17.019 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:36:17.020 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:36:17.024 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:36:17.030 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:36:17.031 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:36:17.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:36:17.034 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:36:17.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:36:17.035 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:36:17.040 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:36:17.046 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:36:17.046 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:36:17.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:36:17.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:36:17.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:36:17.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:36:17.061 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:36:17.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:36:17.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:36:17.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:36:17.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:36:17.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:36:17.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:36:17.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:36:17.095 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:36:17.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:36:17.122 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:36:17.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:36:17.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:36:17.138 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:36:17.165 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:36:17.177 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:36:17.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:36:17.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:36:17.194 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000112ce8491 00:36:17.194 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:36:17.195 [Lua] [Matchmaking] unregister rpcs 00:36:17.195 [Lua] [Matchmaking] destroying 00:36:17.195 [Lua] [ChatManager] Unregistering channel 1 00:36:17.195 [Lua] [EnemyPackageLoader] network_context_destroyed 00:36:17.195 [Lua] [PartyManager] network_context_destroyed 00:36:17.195 [Lua] [GameMechanismManager] network_context_destroyed 00:36:17.195 [Lua] initializing mechanism to: adventure 00:36:17.195 [EACServer] [Destroy] Called 00:36:17.198 [EACServer] [Cerberus] [Backend] Disconnected. 00:36:17.200 [SteamVoipRoom] Leaving room b27cd76f14731e02 00:36:17.200 [SteamVoipRoom] Destroying room b27cd76f14731e02 00:36:17.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 00:36:17.201 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient 00:36:17.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 00:36:17.209 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:36:17.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 00:36:17.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 00:36:17.210 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:36:17.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 00:36:17.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 00:36:17.212 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 00:36:17.217 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:36:17.217 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 00:36:17.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 00:36:17.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 00:36:17.219 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:36:17.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 00:36:17.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 00:36:17.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 00:36:17.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 00:36:17.222 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 00:36:17.222 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 00:36:17.223 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 00:36:17.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 00:36:17.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 00:36:17.224 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 00:36:17.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 00:36:17.229 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 00:36:17.231 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 00:36:17.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 00:36:17.234 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:36:17.247 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 00:36:17.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 00:36:17.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 00:36:17.257 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:36:17.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 00:36:17.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 00:36:17.259 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:36:17.266 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:36:17.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 00:36:17.266 [Lua] [LobbyHost] Destroying 00:36:17.267 [Lua] ############### UNLOADING PACKAGES ############### 00:36:17.267 [Lua] [Gamestate] Enter state StateLoading 00:36:17.269 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:36:17.269 [Lua] [LobbyManager] Setting up network options 00:36:17.269 [Lua] registering RPCs 00:36:17.269 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:36:17.269 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 00:36:17.270 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:36:17.270 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:36:17.270 [Lua] [LevelTransitionHandler] load_level inn_level 00:36:17.270 [Umbra] Unload tome 00:36:17.336 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 00:36:17.336 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:36:17.336 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:36:17.336 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:36:17.336 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:36:17.336 [SteamVoipRoom] Creating room 9305ec5324000596 00:36:17.336 [SteamVoipRoom] Joining room 9305ec5324000596 00:36:17.336 [EAC] EAC server 11000010369f92e is initializing 00:36:17.347 [EAC] Server is also client 11000010369f92e 00:36:17.347 [EACServer] [SetLogCallback] Procedure: 00007FF7F4F7B820 LogLevel: Info. 00:36:17.347 [Lua] ### Created peer state machine for 11000010369f92e 00:36:17.347 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:36:17.347 [Lua] MUSIC MANAGER unmute_all_world_sounds 1196 0 00:36:17.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 00:36:17.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:36:17.369 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 00:36:17.369 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:36:17.369 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:36:17.369 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:36:17.369 [Lua] Set lobby begin: 00:36:17.369 [Lua] Set lobby end. 00:36:17.369 [Lua] [PSM] Peer 11000010369f92e joined. Want to use profile index "4" 00:36:17.369 [Lua] [LobbyHost] Changed state from 0 to creating 00:36:17.372 [Connection] Destroying endpoint 110000112ce8491 - explicit request 00:36:17.373 [SteamAuthenticator] CancelAuthTicket 110000112ce8491 00:36:17.374 [SteamAuthenticator] EndAuthSession 110000112ce8491 00:36:17.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:36:17.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:36:17.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:36:17.425 [Lua] MUSIC MANAGER Play_loading_screen_music 1197 0 00:36:17.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:36:17.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:36:17.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:36:17.472 [SteamLobby] Detected added member 11000010369f92e 00:36:17.473 [Lua] [LobbyHost] Changed state from creating to joined 00:36:17.473 [Lua] [PartyManager] Leader is set to 11000010369f92e 00:36:17.473 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010369f92e my_peer_id:11000010369f92e 00:36:17.473 [Lua] [ChatManager] Registering channel 1 00:36:17.473 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 00:36:17.473 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 00:36:17.473 [Lua] [PartyManager] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 00:36:17.493 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:36:17.512 [Lua] [NetworkServer] Changing num_players from nil to 1 00:36:17.512 [Lua] Players: 1 00:36:17.512 [Lua] Set lobby begin: 00:36:17.512 [Lua] Lobby data num_players = 1 00:36:17.512 [Lua] Lobby data level_key = inn_level 00:36:17.512 [Lua] Lobby data game_mode = 3 00:36:17.512 [Lua] Lobby data matchmaking = false 00:36:17.512 [Lua] Set lobby end. 00:36:17.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 00:36:18.838 [Lua] player (11000010369f92e,1) was put into party 0 00:36:18.838 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:36:18.839 [Lua] [StateLoading] got rpc_load_level 49 inn_level 00:36:23.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:36:23.888 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:36:23.905 [Lua] [LevelTransitionHandler] Level load completed! 00:36:23.905 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:36:23.905 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:36:23.906 [Lua] ### Sending rpc_level_loaded 00:36:23.906 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 49 00:36:23.906 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 00:36:23.906 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:36:23.906 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:36:23.922 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:0 my_peer_id:11000010369f92e 00:36:23.923 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:0 my_peer_id:11000010369f92e 00:36:23.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:36:23.940 [Lua] ### Sending rpc_level_loaded 00:36:23.940 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 49 00:36:23.940 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:36:24.954 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:36:24.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:36:24.954 [Lua] Set lobby begin: 00:36:24.954 [Lua] Lobby data host = 11000010369f92e 00:36:24.955 [Lua] Lobby data level_key = inn_level 00:36:24.955 [Lua] Lobby data game_mode = 3 00:36:24.955 [Lua] Lobby data country_code = US 00:36:24.955 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:24.955 [Lua] Lobby data num_players = 1 00:36:24.955 [Lua] Lobby data matchmaking = false 00:36:24.955 [Lua] Set lobby end. 00:36:24.955 [Lua] [Managers] Destroying state managers... 00:36:24.956 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:36:24.956 [Lua] MUSIC MANAGER Stop_loading_screen_music 1198 0 00:36:24.956 [Lua] [Gamestate] Enter StateIngame HOST 00:36:24.956 [Lua] <>level = inn_level<> 00:36:24.956 [Lua] Set lobby begin: 00:36:24.956 [Lua] Lobby data host = 11000010369f92e 00:36:24.957 [Lua] Lobby data level_key = inn_level 00:36:24.957 [Lua] Lobby data game_mode = 3 00:36:24.957 [Lua] Lobby data selected_level_key = inn_level 00:36:24.957 [Lua] Lobby data country_code = US 00:36:24.957 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:24.957 [Lua] Lobby data num_players = 1 00:36:24.957 [Lua] Lobby data matchmaking = false 00:36:24.957 [Lua] Set lobby end. 00:36:24.957 [Umbra] Init version: 3.4.15 :: 16 threads 00:36:24.957 [Lua] [StateIngame] Server ingame 00:36:24.961 [Lua] Set lobby begin: 00:36:24.961 [Lua] Lobby data level_key = inn_level 00:36:24.961 [Lua] Lobby data selected_level_key = inn_level 00:36:24.961 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:24.961 [Lua] Lobby data matchmaking = false 00:36:24.961 [Lua] Lobby data host = 11000010369f92e 00:36:24.961 [Lua] Lobby data country_code = US 00:36:24.961 [Lua] Lobby data game_mode = 3 00:36:24.961 [Lua] Lobby data difficulty = normal 00:36:24.962 [Lua] Lobby data num_players = 1 00:36:24.962 [Lua] Set lobby end. 00:36:24.962 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 00:36:24.962 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 00:36:24.962 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:36:24.962 [Lua] [Matchmaking] initializing 00:36:24.962 [Lua] [Matchmaking] my_peer_id: 11000010369f92e, I am server 00:36:24.962 [Lua] [Matchmaking] register rpcs 00:36:24.962 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:36:24.962 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 00:36:24.962 [Lua] [GameNetworkManager] self.is_server = true 00:36:24.962 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:36:24.962 [Network] Setting artificial MTU limit to 65536 00:36:24.967 [Lua] Switching ConflictSettings: to: disabled 00:36:24.967 [Lua] pacing=disabled 00:36:24.967 [Lua] roaming=nil 00:36:24.967 [Lua] specials=disabled 00:36:24.967 [Lua] debug_color=black 00:36:24.967 [Lua] pack_spawning=disabled 00:36:24.967 [Lua] contained_breeds=nil 00:36:24.967 [Lua] disabled=true 00:36:24.967 [Lua] boss=disabled 00:36:24.967 [Lua] horde=disabled 00:36:24.967 [Lua] name=disabled 00:36:24.967 [Lua] intensity=disabled 00:36:24.967 [Lua] --- 00:36:24.967 [Lua] [LevelAnalysis] set_random_seed( 2387058) 00:36:24.971 [Lua] [AIInterestPointSystem] Level Seed: 2387058 00:36:24.971 [Lua] 00:36:24.971 [Lua] [entity_system_bag] = table 00:36:24.971 [Lua] [entity_system_bag] = metatable 00:36:24.971 [Lua] [startup_data] = table 00:36:24.971 [Lua] [entity_manager] = table 00:36:24.971 [Lua] [entity_manager] = metatable 00:36:24.971 [Lua] [unit_spawner] = table 00:36:24.971 [Lua] [unit_spawner] = metatable 00:36:24.971 [Lua] [unit_storage] = table 00:36:24.971 [Lua] [unit_storage] = metatable 00:36:24.971 [Lua] [dice_keeper] = table 00:36:24.971 [Lua] [dice_keeper] = metatable 00:36:24.971 [Lua] [is_server] = true (boolean) 00:36:24.971 [Lua] [world] = [World] 00:36:24.971 [Lua] [system_api] = table 00:36:24.971 [Lua] [entity_system] = table 00:36:24.971 [Lua] [entity_system] = metatable 00:36:24.971 [Lua] [network_lobby] = table 00:36:24.971 [Lua] [network_lobby] = metatable 00:36:24.971 [Lua] [profile_synchronizer] = table 00:36:24.971 [Lua] [profile_synchronizer] = metatable 00:36:24.971 [Lua] [level_transition_handler] = table 00:36:24.971 [Lua] [level_transition_handler] = metatable 00:36:24.971 [Lua] [num_local_human_players] = 1 (number) 00:36:24.971 [Lua] [statistics_db] = table 00:36:24.971 [Lua] [statistics_db] = metatable 00:36:24.971 [Lua] [network_server] = table 00:36:24.971 [Lua] [network_server] = metatable 00:36:24.971 [Lua] [input_manager] = table 00:36:24.971 [Lua] [input_manager] = metatable 00:36:24.971 [Lua] [network_clock] = table 00:36:24.971 [Lua] [network_clock] = metatable 00:36:24.971 [Lua] [network_transmit] = table 00:36:24.971 [Lua] [network_transmit] = metatable 00:36:24.971 [Lua] [free_flight_manager] = table 00:36:24.971 [Lua] [free_flight_manager] = metatable 00:36:24.971 [Lua] [network_manager] = table 00:36:24.971 [Lua] [network_manager] = metatable 00:36:24.971 [Lua] [network_event_delegate] = table 00:36:24.971 [Lua] [network_event_delegate] = metatable 00:36:24.971 [Lua] 00:36:24.972 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:36:24.975 [Lua] [AchievementManager] Achievements using the steam platform 00:36:24.975 [Lua] [StateIngame] Level seed: 2387058 00:36:24.975 [World] Spawning level. 00:36:25.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:36:25.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:36:25.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:36:25.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 00:36:25.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 00:36:25.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 00:36:25.244 [Lua] [LevelAnalysis] set_random_seed( 2387058) 00:36:25.259 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 00:36:25.259 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 00:36:25.260 [Lua] [IngameUI] init 00:36:25.274 [SteamVoipClient] select_out(11000010369f92e, off) 00:36:25.302 [Lua] [Matchmaking] Cancelling matchmaking 00:36:25.302 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:36:25.302 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:36:25.302 [Lua] Set lobby begin: 00:36:25.302 [Lua] Lobby data level_key = inn_level 00:36:25.302 [Lua] Lobby data power_level = 0 00:36:25.302 [Lua] Lobby data selected_level_key = inn_level 00:36:25.302 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:25.302 [Lua] Lobby data matchmaking = false 00:36:25.302 [Lua] Lobby data host = 11000010369f92e 00:36:25.302 [Lua] Lobby data country_code = US 00:36:25.302 [Lua] Lobby data game_mode = 3 00:36:25.302 [Lua] Lobby data difficulty = normal 00:36:25.303 [Lua] Lobby data num_players = 1 00:36:25.303 [Lua] Set lobby end. 00:36:25.303 [Flow] complete_skittergate_legend false 00:36:25.303 [Flow] complete_all_helmgart_levels_recruit true 00:36:25.304 [Flow] WitchHunterLevel:1 00:36:25.304 [Flow] LeaderYes 00:36:25.304 [Flow] ALL PC XP:29828.3 00:36:25.304 [Flow] Has "bogenhafen" DLC:true 00:36:25.304 [Flow] WH XP:0 00:36:25.304 [Flow] Number of crafted items:34 00:36:25.304 [Flow] Sum of Powe Levels:745 00:36:25.304 [Flow] lodestone diff 1:false 00:36:25.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:25.305 [Lua] CurrentConflictSettings disabled 00:36:25.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:36:25.308 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:36:25.308 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:36:25.308 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:36:25.308 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 00:36:25.308 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:36:25.618 [Lua] player (11000010369f92e,1) was put into party 1 00:36:25.618 [Lua] Assigning peer(11000010369f92e:1) to profile(4) career(3) 00:36:25.618 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(1) profile_index(4) career_index(3) 00:36:25.618 [Lua] Set lobby begin: 00:36:25.618 [Lua] Lobby data level_key = inn_level 00:36:25.618 [Lua] Lobby data power_level = 0 00:36:25.618 [Lua] Lobby data selected_level_key = inn_level 00:36:25.618 [Lua] Lobby data difficulty = normal 00:36:25.618 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:25.618 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:25.618 [Lua] Lobby data matchmaking = false 00:36:25.618 [Lua] Lobby data host = 11000010369f92e 00:36:25.618 [Lua] Lobby data country_code = US 00:36:25.619 [Lua] Lobby data game_mode = 3 00:36:25.619 [Lua] Lobby data player_slot_5 = 0:0 00:36:25.619 [Lua] Lobby data player_slot_2 = 0:0 00:36:25.619 [Lua] Lobby data player_slot_1 = 0:0 00:36:25.619 [Lua] Lobby data player_slot_3 = 0:0 00:36:25.619 [Lua] Lobby data num_players = 1 00:36:25.619 [Lua] Set lobby end. 00:36:25.619 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:36:25.619 [Lua] 00:36:25.619 [Lua] [resource_packages/careers/we_shade] = false (boolean) 00:36:25.619 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:36:25.619 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:36:25.619 [Lua] 00:36:25.619 [Lua] 00:36:25.619 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 00:36:25.619 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:36:25.619 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:36:25.619 [Lua] [resource_packages/careers/we_shade] = false (boolean) 00:36:25.619 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 00:36:25.619 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 00:36:25.619 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 00:36:25.619 [Lua] 00:36:25.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:1 my_peer_id:11000010369f92e 00:36:25.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:1 my_peer_id:11000010369f92e 00:36:25.646 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 00:36:25.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:36:25.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:36:25.646 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:36:25.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 00:36:25.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 00:36:25.647 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 00:36:25.647 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:36:25.647 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:36:25.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 00:36:25.647 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:36:25.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:36:25.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 00:36:25.684 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 00:36:25.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:25.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:25.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:36:25.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 00:36:25.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 00:36:25.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 00:36:25.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:36:25.946 [Flow] DISABLE 00:36:26.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:36:26.039 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:36:26.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:36:26.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:36:26.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:36:26.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:36:26.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:36:26.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:36:26.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 00:36:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 00:36:26.305 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 00:36:26.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:36:26.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:36:26.490 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:36:26.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:36:26.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:36:26.751 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:36:26.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:36:26.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:36:26.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:36:26.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:36:27.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:36:27.191 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:36:27.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:36:27.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:36:27.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:36:27.274 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:36:27.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:27.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:27.298 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:36:27.626 [Lua] ################################################################################################################# 00:36:27.626 [Lua] [Loading Time]: 00:00:11 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:36:27.626 [Lua] ################################################################################################################# 00:36:27.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 00:36:27.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 00:36:27.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 00:36:27.801 [Lua] Commit load time data 00:36:28.638 [Lua] [IngameUI] menu view on_enter ingame_menu 00:36:29.629 [Lua] [IngameUI] menu view on_exit ingame_menu 00:36:29.629 [Lua] [IngameUI] menu view on_enter character_selection 00:36:29.630 [Lua] hero_fullscreen_menu_on_enter 00:36:29.631 [Lua] [IngameUI] menu view post_update_on_enter table: 0x069db2f0 00:36:29.631 [World] Spawning level. 00:36:29.639 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:36:29.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:29.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:29.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:29.651 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:29.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 00:36:29.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:36:29.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:29.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:29.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:36:29.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:36:30.233 [Lua] Set lobby begin: 00:36:30.233 [Lua] Lobby data level_key = inn_level 00:36:30.233 [Lua] Lobby data power_level = 568 00:36:30.233 [Lua] Lobby data selected_level_key = inn_level 00:36:30.233 [Lua] Lobby data difficulty = normal 00:36:30.233 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:30.233 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:30.233 [Lua] Lobby data matchmaking = false 00:36:30.233 [Lua] Lobby data host = 11000010369f92e 00:36:30.233 [Lua] Lobby data country_code = US 00:36:30.233 [Lua] Lobby data game_mode = 3 00:36:30.233 [Lua] Lobby data player_slot_5 = 0:0 00:36:30.233 [Lua] Lobby data player_slot_2 = 0:0 00:36:30.234 [Lua] Lobby data player_slot_1 = 0:0 00:36:30.234 [Lua] Lobby data player_slot_3 = 0:0 00:36:30.234 [Lua] Lobby data num_players = 1 00:36:30.234 [Lua] Set lobby end. 00:36:30.540 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:36:30.540 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:36:30.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 00:36:30.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:36:30.542 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:30.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:36:30.869 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:36:30.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:30.876 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:30.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:36:30.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 00:36:30.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650, async-read, prioritized 00:36:31.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:36:31.001 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 00:36:31.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:36:31.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:36:31.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:36:31.253 [Lua] Assigning peer(11000010369f92e:1) to profile(4) career(1) 00:36:31.253 [Lua] Set lobby begin: 00:36:31.253 [Lua] Lobby data level_key = inn_level 00:36:31.253 [Lua] Lobby data power_level = 568 00:36:31.253 [Lua] Lobby data selected_level_key = inn_level 00:36:31.253 [Lua] Lobby data difficulty = normal 00:36:31.254 [Lua] Lobby data player_slot_4 = 0:0 00:36:31.254 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:31.254 [Lua] Lobby data matchmaking = false 00:36:31.254 [Lua] Lobby data host = 11000010369f92e 00:36:31.254 [Lua] Lobby data country_code = US 00:36:31.254 [Lua] Lobby data game_mode = 3 00:36:31.254 [Lua] Lobby data player_slot_5 = 0:0 00:36:31.254 [Lua] Lobby data player_slot_2 = 0:0 00:36:31.254 [Lua] Lobby data player_slot_1 = 0:0 00:36:31.254 [Lua] Lobby data player_slot_3 = 0:0 00:36:31.254 [Lua] Lobby data num_players = 1 00:36:31.254 [Lua] Set lobby end. 00:36:31.254 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(1) profile_index(4) career_index(1) 00:36:31.254 [Lua] Set lobby begin: 00:36:31.254 [Lua] Lobby data level_key = inn_level 00:36:31.254 [Lua] Lobby data power_level = 568 00:36:31.254 [Lua] Lobby data selected_level_key = inn_level 00:36:31.254 [Lua] Lobby data difficulty = normal 00:36:31.254 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:31.255 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:31.255 [Lua] Lobby data matchmaking = false 00:36:31.255 [Lua] Lobby data host = 11000010369f92e 00:36:31.255 [Lua] Lobby data country_code = US 00:36:31.255 [Lua] Lobby data game_mode = 3 00:36:31.255 [Lua] Lobby data player_slot_5 = 0:0 00:36:31.255 [Lua] Lobby data player_slot_2 = 0:0 00:36:31.255 [Lua] Lobby data player_slot_1 = 0:0 00:36:31.255 [Lua] Lobby data player_slot_3 = 0:0 00:36:31.255 [Lua] Lobby data num_players = 1 00:36:31.255 [Lua] Set lobby end. 00:36:31.255 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:36:31.255 [Lua] 00:36:31.255 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 00:36:31.255 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 00:36:31.255 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:36:31.255 [Lua] 00:36:31.255 [Lua] 00:36:31.255 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 00:36:31.255 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:36:31.255 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 00:36:31.255 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 00:36:31.255 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:36:31.255 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 00:36:31.255 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 00:36:31.255 [Lua] 00:36:31.258 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:2 my_peer_id:11000010369f92e 00:36:31.269 [Lua] [GameNetworkManager] destroying game object with go_id=43 00:36:31.270 [Save] Saving `save_data` 00:36:31.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:2 my_peer_id:11000010369f92e 00:36:31.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 00:36:31.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:36:31.273 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 00:36:31.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:36:31.274 [Save] Save done 00:36:31.321 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 00:36:31.322 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient 00:36:31.324 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:36:31.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:36:31.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 00:36:31.369 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 00:36:31.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 00:36:31.370 [Lua] [IngameUI] menu view on_exit character_selection 00:36:31.370 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:36:31.370 [Lua] hero_fullscreen_menu_on_exit 00:36:31.374 [Lua] [IngameUI] menu view post_update_on_exit table: 0x069db2f0 00:36:31.374 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:36:31.374 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000023B5650 -> Package still referenced, NOT unloaded: 00:36:31.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5650 00:36:31.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 00:36:31.573 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 00:36:31.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 00:36:31.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:31.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:31.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 00:36:35.349 [Lua] Set lobby begin: 00:36:35.349 [Lua] Lobby data level_key = inn_level 00:36:35.349 [Lua] Lobby data power_level = 573 00:36:35.349 [Lua] Lobby data selected_level_key = inn_level 00:36:35.349 [Lua] Lobby data difficulty = normal 00:36:35.349 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:35.349 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:35.349 [Lua] Lobby data matchmaking = false 00:36:35.349 [Lua] Lobby data host = 11000010369f92e 00:36:35.349 [Lua] Lobby data country_code = US 00:36:35.349 [Lua] Lobby data game_mode = 3 00:36:35.349 [Lua] Lobby data player_slot_5 = 0:0 00:36:35.349 [Lua] Lobby data player_slot_2 = 0:0 00:36:35.349 [Lua] Lobby data player_slot_1 = 0:0 00:36:35.349 [Lua] Lobby data player_slot_3 = 0:0 00:36:35.349 [Lua] Lobby data num_players = 1 00:36:35.349 [Lua] Set lobby end. 00:36:37.460 [Lua] [IngameUI] menu view on_enter hero_view 00:36:37.465 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02e7c510 00:36:37.465 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:36:37.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:36:37.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:36:37.479 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:36:37.479 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:36:37.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:36:37.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:36:37.895 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:36:37.911 [World] Spawning level. 00:36:37.939 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:37.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:37.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:37.994 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:37.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:37.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:37.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:37.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:38.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:38.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:38.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:38.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:39.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:39.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:39.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:39.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 00:36:40.110 [Lua] [IngameUI] menu view on_exit hero_view 00:36:40.115 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02e7c510 00:36:40.115 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:36:40.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:36:40.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:36:40.116 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:40.116 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:40.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:40.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 00:36:40.126 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:36:40.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:36:40.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:36:40.432 [Lua] PlayFabMirror:_commit_internal 5 00:36:40.432 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:36:40.434 [Lua] generate_backend_stats 11000010369f92e:1 00:36:40.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:36:40.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 00:36:40.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 00:36:40.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 00:36:40.616 [Lua] commit result success 5 00:36:41.610 [Lua] [IngameUI] menu view on_enter start_game_view 00:36:41.612 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096f9970 00:36:41.612 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:36:41.613 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:36:41.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:36:41.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:36:41.614 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:36:44.052 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:36:44.052 [Lua] ............................................................................................................ 00:36:44.052 [Lua] ............................................................................................................ 00:36:44.052 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom 00:36:44.052 [Lua] ............................................................................................................ 00:36:44.052 [Lua] ............................................................................................................ 00:36:44.052 [Lua] [Matchmaking] Cancelling matchmaking 00:36:44.052 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:36:44.066 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:36:44.066 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 00:36:44.066 [Lua] [Matchmaking] Filter: Free slots = 1 00:36:44.066 [Lua] [Matchmaking] Filter: Distance = close 00:36:44.066 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:36:44.066 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 00:36:44.066 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=mines 00:36:44.066 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=db82f18294050937 00:36:44.066 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:36:44.066 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:36:44.066 [Lua] [Matchmaking] Near Filter: power_level, value=573 00:36:44.066 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 00:36:44.066 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 00:36:44.066 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 00:36:44.066 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=normal 00:36:44.066 [Lua] [Matchmaking] Server Filter: game_mode, comparison(equal), value=2 00:36:44.066 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=mines 00:36:44.066 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=db82f18294050937 00:36:44.066 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 00:36:44.066 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 00:36:44.070 [Lua] Set lobby begin: 00:36:44.070 [Lua] Lobby data time_of_search = 1565829404 00:36:44.070 [Lua] Lobby data level_key = inn_level 00:36:44.070 [Lua] Lobby data power_level = 573 00:36:44.070 [Lua] Lobby data selected_level_key = inn_level 00:36:44.070 [Lua] Lobby data difficulty = normal 00:36:44.070 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:44.070 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:44.070 [Lua] Lobby data matchmaking = searching 00:36:44.070 [Lua] Lobby data host = 11000010369f92e 00:36:44.070 [Lua] Lobby data country_code = US 00:36:44.070 [Lua] Lobby data game_mode = 3 00:36:44.070 [Lua] Lobby data player_slot_5 = 0:0 00:36:44.070 [Lua] Lobby data player_slot_2 = 0:0 00:36:44.070 [Lua] Lobby data player_slot_1 = 0:0 00:36:44.070 [Lua] Lobby data player_slot_3 = 0:0 00:36:44.070 [Lua] Lobby data num_players = 1 00:36:44.070 [Lua] Set lobby end. 00:36:44.070 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:36:44.071 [SteamServerBrowser] Server refresh done 00:36:44.074 [Lua] [ChatManager][1]System: Starting search 00:36:44.074 [Lua] [ChatManager][1]System: Hunger in the Dark 00:36:44.074 [Lua] [ChatManager][1]System: Recruit 00:36:44.151 [Lua] [IngameUI] menu view on_exit start_game_view 00:36:44.151 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:36:44.151 [Save] Saving `save_data` 00:36:44.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:36:44.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:36:44.151 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:36:44.155 [Save] Save done 00:36:44.157 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096f9970 00:36:44.319 [SteamServerBrowser] Server refresh done 00:36:44.319 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 00:36:44.336 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 00:36:44.336 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 00:36:44.336 [Lua] [Matchmaking] Lobby hosted by Ghost discarded due to 'strict matchmaking' 00:36:44.336 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000106420a5e:1 00:36:44.336 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000114615f40:1 00:36:44.336 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000109b6085f:1 00:36:44.336 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 00:36:44.336 [Lua] [Matchmaking] Lobby hosted by Shadow Asker discarded due to 'strict matchmaking' 00:36:44.336 [Lua] [Matchmaking] Changing distance filter from close to medium 00:36:44.336 [Lua] [Matchmaking] Filter: Free slots = 1 00:36:44.336 [Lua] [Matchmaking] Filter: Distance = medium 00:36:44.336 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:36:44.336 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 00:36:44.336 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=mines 00:36:44.336 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=db82f18294050937 00:36:44.336 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:36:44.336 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:36:44.336 [Lua] [Matchmaking] Near Filter: power_level, value=573 00:36:44.336 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 00:36:44.336 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 00:36:44.336 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 00:36:44.336 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=normal 00:36:44.336 [Lua] [Matchmaking] Server Filter: game_mode, comparison(equal), value=2 00:36:44.336 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=mines 00:36:44.336 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=db82f18294050937 00:36:44.336 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 00:36:44.336 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 00:36:44.339 [Lua] [ChatManager][1]System: Increased search range 00:36:44.340 [SteamServerBrowser] Server refresh done 00:36:44.521 [SteamServerBrowser] Server refresh done 00:36:44.525 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 00:36:44.538 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 00:36:44.538 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 00:36:44.539 [Lua] [Matchmaking] Lobby hosted by Ghost discarded due to 'strict matchmaking' 00:36:44.539 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000106420a5e:1 00:36:44.539 [Lua] [Matchmaking] HERO 1 IS OWNED BY 110000114615f40:1 00:36:44.539 [Lua] [Matchmaking] HERO 2 IS OWNED BY 110000109b6085f:1 00:36:44.539 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 00:36:44.539 [Lua] [Matchmaking] Lobby hosted by Shadow Asker discarded due to 'strict matchmaking' 00:36:44.539 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 00:36:44.539 [Lua] [Matchmaking] Lobby hosted by Mantis Toboggan discarded due to 'strict matchmaking' 00:36:44.539 [Lua] [ChatManager][1]System: Cannot find any matching games... 00:36:44.539 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 00:36:44.539 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:36:44.545 [Lua] Set lobby begin: 00:36:44.545 [Lua] Lobby data time_of_search = 1565829404 00:36:44.545 [Lua] Lobby data level_key = inn_level 00:36:44.545 [Lua] Lobby data power_level = 573 00:36:44.545 [Lua] Lobby data selected_level_key = inn_level 00:36:44.545 [Lua] Lobby data difficulty = normal 00:36:44.545 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:44.545 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:44.545 [Lua] Lobby data matchmaking = searching 00:36:44.545 [Lua] Lobby data host = 11000010369f92e 00:36:44.545 [Lua] Lobby data country_code = US 00:36:44.545 [Lua] Lobby data game_mode = 3 00:36:44.545 [Lua] Lobby data player_slot_5 = 0:0 00:36:44.545 [Lua] Lobby data player_slot_2 = 0:0 00:36:44.545 [Lua] Lobby data player_slot_1 = 0:0 00:36:44.546 [Lua] Lobby data player_slot_3 = 0:0 00:36:44.546 [Lua] Lobby data num_players = 1 00:36:44.546 [Lua] Set lobby end. 00:36:44.546 [Lua] [PartyManager] Leader is set to 11000010369f92e 00:36:44.546 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 00:36:44.546 [Lua] [LevelTransitionHandler] set_next_level( mines ) 00:36:44.546 [Lua] Set lobby begin: 00:36:44.546 [Lua] Lobby data twitch_enabled = false 00:36:44.546 [Lua] Lobby data power_level = 573 00:36:44.546 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:44.546 [Lua] Lobby data host = 11000010369f92e 00:36:44.546 [Lua] Lobby data time_of_search = 1565829404 00:36:44.546 [Lua] Lobby data game_mode = 2 00:36:44.546 [Lua] Lobby data level_key = inn_level 00:36:44.546 [Lua] Lobby data player_slot_1 = 0:0 00:36:44.546 [Lua] Lobby data selected_level_key = mines 00:36:44.546 [Lua] Lobby data difficulty = normal 00:36:44.546 [Lua] Lobby data quick_game = false 00:36:44.546 [Lua] Lobby data matchmaking = true 00:36:44.546 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:44.546 [Lua] Lobby data num_players = 1 00:36:44.546 [Lua] Lobby data player_slot_5 = 0:0 00:36:44.547 [Lua] Lobby data player_slot_2 = 0:0 00:36:44.547 [Lua] Lobby data country_code = US 00:36:44.547 [Lua] Lobby data player_slot_3 = 0:0 00:36:44.547 [Lua] Lobby data eac_authorized = true 00:36:44.547 [Lua] Set lobby end. 00:36:44.547 [Lua] Set lobby begin: 00:36:44.547 [Lua] Lobby data twitch_enabled = false 00:36:44.547 [Lua] Lobby data power_level = 573 00:36:44.547 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:44.547 [Lua] Lobby data host = 11000010369f92e 00:36:44.547 [Lua] Lobby data time_of_search = 1565829404 00:36:44.547 [Lua] Lobby data game_mode = 2 00:36:44.547 [Lua] Lobby data is_private = false 00:36:44.547 [Lua] Lobby data level_key = inn_level 00:36:44.547 [Lua] Lobby data player_slot_1 = 0:0 00:36:44.547 [Lua] Lobby data selected_level_key = mines 00:36:44.547 [Lua] Lobby data difficulty = normal 00:36:44.547 [Lua] Lobby data quick_game = false 00:36:44.547 [Lua] Lobby data matchmaking = true 00:36:44.547 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:44.547 [Lua] Lobby data num_players = 1 00:36:44.547 [Lua] Lobby data player_slot_5 = 0:0 00:36:44.547 [Lua] Lobby data player_slot_2 = 0:0 00:36:44.547 [Lua] Lobby data country_code = US 00:36:44.547 [Lua] Lobby data player_slot_3 = 0:0 00:36:44.547 [Lua] Lobby data eac_authorized = true 00:36:44.548 [Lua] Set lobby end. 00:36:44.549 [Lua] [ChatManager][1]System: Starting hosted game... 00:36:44.559 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:36:44.559 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:36:51.723 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:36:51.725 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:36:51.726 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 00:36:51.726 [Lua] [LevelTransitionHandler] set_next_level( mines ) 00:36:51.726 [Lua] Set lobby begin: 00:36:51.726 [Lua] Lobby data twitch_enabled = false 00:36:51.726 [Lua] Lobby data power_level = 573 00:36:51.726 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:51.726 [Lua] Lobby data host = 11000010369f92e 00:36:51.726 [Lua] Lobby data time_of_search = 1565829404 00:36:51.726 [Lua] Lobby data game_mode = 2 00:36:51.726 [Lua] Lobby data is_private = false 00:36:51.726 [Lua] Lobby data level_key = inn_level 00:36:51.726 [Lua] Lobby data player_slot_1 = 0:0 00:36:51.726 [Lua] Lobby data selected_level_key = mines 00:36:51.726 [Lua] Lobby data difficulty = normal 00:36:51.726 [Lua] Lobby data quick_game = false 00:36:51.726 [Lua] Lobby data matchmaking = true 00:36:51.726 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:51.726 [Lua] Lobby data num_players = 1 00:36:51.727 [Lua] Lobby data player_slot_5 = 0:0 00:36:51.727 [Lua] Lobby data player_slot_2 = 0:0 00:36:51.727 [Lua] Lobby data country_code = US 00:36:51.727 [Lua] Lobby data player_slot_3 = 0:0 00:36:51.727 [Lua] Lobby data eac_authorized = true 00:36:51.727 [Lua] Set lobby end. 00:36:51.729 [Lua] Set lobby begin: 00:36:51.729 [Lua] Lobby data twitch_enabled = false 00:36:51.729 [Lua] Lobby data power_level = 573 00:36:51.729 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:51.729 [Lua] Lobby data host = 11000010369f92e 00:36:51.729 [Lua] Lobby data time_of_search = 1565829404 00:36:51.730 [Lua] Lobby data game_mode = 2 00:36:51.730 [Lua] Lobby data is_private = false 00:36:51.730 [Lua] Lobby data level_key = inn_level 00:36:51.730 [Lua] Lobby data player_slot_1 = 0:0 00:36:51.730 [Lua] Lobby data selected_level_key = mines 00:36:51.730 [Lua] Lobby data difficulty = normal 00:36:51.730 [Lua] Lobby data quick_game = false 00:36:51.730 [Lua] Lobby data matchmaking = true 00:36:51.730 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:51.730 [Lua] Lobby data num_players = 1 00:36:51.730 [Lua] Lobby data player_slot_5 = 0:0 00:36:51.730 [Lua] Lobby data player_slot_2 = 0:0 00:36:51.730 [Lua] Lobby data country_code = US 00:36:51.730 [Lua] Lobby data player_slot_3 = 0:0 00:36:51.730 [Lua] Lobby data eac_authorized = true 00:36:51.731 [Lua] Set lobby end. 00:36:51.731 [Lua] Complete level triggered. 00:36:51.732 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 00:36:51.732 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:36:51.732 [Lua] gm_event_end_conditions_met false false 00:36:51.732 [Save] Saving `save_data` 00:36:51.732 [Lua] PlayFabMirror:_commit_internal nil 00:36:51.732 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:36:51.734 [Lua] generate_backend_stats 11000010369f92e:1 00:36:51.736 [Save] Save done 00:36:51.736 [Save] Saving `save_data` 00:36:51.740 [Save] Save done 00:36:51.745 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:36:51.745 [Lua] TRANSITION nil nil mines 00:36:51.745 [Lua] Transition type "mines", is server: true 00:36:51.745 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:36:51.745 [Lua] [GameNetworkManager] Leaving game... 00:36:51.745 [Lua] [GameNetworkManager] Shutting down game session host. 00:36:51.745 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:36:51.745 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:36:51.745 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.45 00:36:51.750 [SteamAuthenticator] Sent ticket request to 110000112ce8491 00:36:51.751 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:36:51.751 [Lua] commit result success 6 00:36:51.768 [Connection] Destroying endpoint 110000112ce8491 - explicit request 00:36:53.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:36:53.751 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:36:53.751 [Lua] Clearing all global lookup lists 00:36:53.751 [Lua] [IngamePlayerListUI] - Destroy 00:36:53.752 [Lua] [EquipmentUI] - Destroy 00:36:53.752 [Lua] [AbilityUI] - Destroy 00:36:53.752 [Lua] [GamePadEquipmentUI] - Destroy 00:36:53.752 [Lua] [GamePadAbilityUI] - Destroy 00:36:53.752 [Lua] [IngameUI] destroy 00:36:53.804 [Lua] [Managers] Destroying state managers... 00:36:53.814 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:36:53.814 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:36:53.815 [Lua] [Matchmaking] unregister rpcs 00:36:53.815 [Lua] ############### UNLOADING PACKAGES ############### 00:36:53.815 [Lua] [Gamestate] Enter state StateLoading 00:36:53.818 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:36:53.818 [Lua] [Matchmaking] register rpcs 00:36:53.818 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:36:53.818 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:36:53.818 [Lua] Set lobby begin: 00:36:53.818 [Lua] Lobby data twitch_enabled = false 00:36:53.818 [Lua] Lobby data power_level = 0 00:36:53.818 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:53.818 [Lua] Lobby data host = 11000010369f92e 00:36:53.818 [Lua] Lobby data time_of_search = 1565829404 00:36:53.818 [Lua] Lobby data game_mode = 2 00:36:53.818 [Lua] Lobby data is_private = false 00:36:53.818 [Lua] Lobby data level_key = inn_level 00:36:53.818 [Lua] Lobby data player_slot_1 = 0:0 00:36:53.818 [Lua] Lobby data selected_level_key = mines 00:36:53.818 [Lua] Lobby data difficulty = normal 00:36:53.819 [Lua] Lobby data quick_game = false 00:36:53.819 [Lua] Lobby data matchmaking = true 00:36:53.819 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:53.819 [Lua] Lobby data num_players = 1 00:36:53.819 [Lua] Lobby data player_slot_5 = 0:0 00:36:53.819 [Lua] Lobby data player_slot_2 = 0:0 00:36:53.819 [Lua] Lobby data country_code = US 00:36:53.819 [Lua] Lobby data player_slot_3 = 0:0 00:36:53.819 [Lua] Lobby data eac_authorized = true 00:36:53.819 [Lua] Set lobby end. 00:36:53.819 [Lua] registering RPCs 00:36:53.819 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:36:53.819 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:36:53.819 [Lua] Set lobby begin: 00:36:53.819 [Lua] Lobby data twitch_enabled = false 00:36:53.819 [Lua] Lobby data power_level = 0 00:36:53.819 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:53.820 [Lua] Lobby data host = 11000010369f92e 00:36:53.820 [Lua] Lobby data time_of_search = 1565829404 00:36:53.820 [Lua] Lobby data game_mode = 2 00:36:53.820 [Lua] Lobby data is_private = false 00:36:53.820 [Lua] Lobby data level_key = mines 00:36:53.820 [Lua] Lobby data player_slot_1 = 0:0 00:36:53.820 [Lua] Lobby data selected_level_key = mines 00:36:53.820 [Lua] Lobby data difficulty = normal 00:36:53.820 [Lua] Lobby data quick_game = false 00:36:53.820 [Lua] Lobby data matchmaking = true 00:36:53.820 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:53.820 [Lua] Lobby data num_players = 1 00:36:53.820 [Lua] Lobby data player_slot_5 = 0:0 00:36:53.820 [Lua] Lobby data player_slot_2 = 0:0 00:36:53.820 [Lua] Lobby data country_code = US 00:36:53.820 [Lua] Lobby data player_slot_3 = 0:0 00:36:53.820 [Lua] Lobby data eac_authorized = true 00:36:53.820 [Lua] Set lobby end. 00:36:53.820 [Lua] MUSIC MANAGER unmute_all_world_sounds 1729 0 00:36:53.821 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14 00:36:53.821 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:36:53.823 [SteamLobby] Detected added member 110000101d55b6c 00:36:53.823 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:36:53.823 [Lua] Players: 2 00:36:53.823 [Lua] Set lobby begin: 00:36:53.823 [Lua] Lobby data twitch_enabled = false 00:36:53.823 [Lua] Lobby data power_level = 0 00:36:53.823 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:53.824 [Lua] Lobby data host = 11000010369f92e 00:36:53.824 [Lua] Lobby data time_of_search = 1565829404 00:36:53.824 [Lua] Lobby data game_mode = 2 00:36:53.824 [Lua] Lobby data is_private = false 00:36:53.824 [Lua] Lobby data level_key = mines 00:36:53.824 [Lua] Lobby data player_slot_1 = 0:0 00:36:53.824 [Lua] Lobby data selected_level_key = mines 00:36:53.824 [Lua] Lobby data difficulty = normal 00:36:53.824 [Lua] Lobby data quick_game = false 00:36:53.824 [Lua] Lobby data matchmaking = true 00:36:53.824 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:53.824 [Lua] Lobby data num_players = 2 00:36:53.824 [Lua] Lobby data player_slot_5 = 0:0 00:36:53.824 [Lua] Lobby data player_slot_2 = 0:0 00:36:53.824 [Lua] Lobby data country_code = US 00:36:53.824 [Lua] Lobby data player_slot_3 = 0:0 00:36:53.825 [Lua] Lobby data eac_authorized = true 00:36:53.825 [Lua] Set lobby end. 00:36:53.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14 00:36:53.825 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 00:36:53.825 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] 00:36:53.825 [Lua] [LevelTransitionHandler] load_level mines 00:36:53.878 [Umbra] Unload tome 00:36:54.027 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:36:54.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:36:54.027 [Lua] [LevelTransitionHandler] Loading level: "mines" 00:36:54.027 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines" 00:36:54.027 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 00:36:54.027 [Lua] [StateLoading] got rpc_load_level 53 mines 00:36:54.027 [Lua] [LobbyMembers] Member joined 110000101d55b6c 00:36:54.042 [Connection] Creating endpoint 110000101d55b6c - reliable message sent 00:36:54.042 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:36:54.042 [Lua] [ChatManager][1]System: Irenewithme<3 is joining the game 00:36:54.045 [SteamAuthenticator] Sent ticket request to 110000101d55b6c 00:36:54.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 00:36:54.097 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 00:36:54.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 00:36:54.125 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 1730 0 00:36:54.126 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]' 00:36:54.132 [Lua] MUSIC MANAGER Play_loading_screen_music 1731 0 00:36:54.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14 00:36:55.026 [SteamAuthenticator] Got ticket from 110000101d55b6c 00:36:55.026 [SteamAuthenticator] BeginAuthSession 110000101d55b6c 00:36:55.026 [SteamAuthenticator] Authenticating 110000101d55b6c 00:36:55.043 [SteamAuthenticator] Got ticket request from 110000101d55b6c 00:36:55.043 [SteamAuthenticator] GetAuthSessionTicket 110000101d55b6c 00:36:55.044 [SteamAuthenticator] Sent ticket to 110000101d55b6c 00:36:55.280 [SteamAuthenticator] Steam validation for 110000101d55b6c with response 0 00:36:55.347 [Connection] New session id 113 to 110000101d55b6c. 00:36:55.415 [Connection] Established a connection <113.206> to 110000101d55b6c 00:36:55.415 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:36:55.415 [Lua] [Matchmaking] Got a handshake request from 110000101d55b6c with user name 'Irenewithme<3' 00:36:55.483 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d2e4e2 from 110000101d55b6c, replying lobby_ok 00:36:55.551 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101d55b6c REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:36:55.635 [Lua] [Matchmaking] Assigning profile slot 1 to 110000101d55b6c 00:36:55.635 [Lua] Set lobby begin: 00:36:55.635 [Lua] Lobby data twitch_enabled = false 00:36:55.635 [Lua] Lobby data power_level = 0 00:36:55.635 [Lua] Lobby data unique_server_name = thatrandomguy 00:36:55.635 [Lua] Lobby data host = 11000010369f92e 00:36:55.635 [Lua] Lobby data time_of_search = 1565829404 00:36:55.635 [Lua] Lobby data game_mode = 2 00:36:55.635 [Lua] Lobby data is_private = false 00:36:55.635 [Lua] Lobby data level_key = mines 00:36:55.635 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:36:55.635 [Lua] Lobby data selected_level_key = mines 00:36:55.635 [Lua] Lobby data difficulty = normal 00:36:55.636 [Lua] Lobby data quick_game = false 00:36:55.636 [Lua] Lobby data matchmaking = true 00:36:55.636 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:36:55.636 [Lua] Lobby data num_players = 2 00:36:55.636 [Lua] Lobby data player_slot_5 = 0:0 00:36:55.636 [Lua] Lobby data player_slot_2 = 0:0 00:36:55.636 [Lua] Lobby data country_code = US 00:36:55.636 [Lua] Lobby data player_slot_3 = 0:0 00:36:55.636 [Lua] Lobby data eac_authorized = true 00:36:55.636 [Lua] Set lobby end. 00:36:55.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101d55b6c | we:11000010369f92e | dr:0 | bw:0 | es:0 00:36:56.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 00:36:56.794 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 00:36:56.811 [Lua] [LevelTransitionHandler] Level load completed! 00:36:56.811 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:36:56.831 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:36:56.832 [Lua] checking dlc's against conflict directors 00:36:56.832 [Lua] - removing conflict director 'chaos_beastmen' 00:36:56.832 [Lua] - removing conflict director 'skaven_beastmen' 00:36:56.832 [Lua] - removing conflict director 'beastmen' 00:36:56.832 [Lua] --- --- --- 00:36:56.832 [Lua] Starting... difficulty 'normal' 00:36:56.832 [Lua] These are the starting conflict directors: 00:36:56.832 [Lua] skaven 00:36:56.832 [Lua] chaos 00:36:56.832 [Lua] --- --- --- 00:36:56.832 [Lua] 00:36:56.832 [Lua] Looking for a new director: 00:36:56.832 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:36:56.832 [Lua] ->trying director: skaven 00:36:56.832 [Lua] --> success! 00:36:56.832 [Lua] --> re-used the same breeds 00:36:56.832 [Lua] 00:36:56.832 [Lua] Looking for a new director: 00:36:56.832 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:36:56.832 [Lua] ->trying director: skaven 00:36:56.832 [Lua] --> success! 00:36:56.832 [Lua] --> re-used the same breeds 00:36:56.832 [Lua] 00:36:56.832 [Lua] Looking for a new director: 00:36:56.832 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:36:56.832 [Lua] ->trying director: default 00:36:56.832 [Lua] --> success! 00:36:56.832 [Lua] --> re-used the same breeds 00:36:56.832 [Lua] 00:36:56.832 [Lua] Looking for a new director: 00:36:56.832 [Lua] (free: 14) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:36:56.832 [Lua] ->trying director: default 00:36:56.832 [Lua] --> success! 00:36:56.832 [Lua] --> re-used the same breeds 00:36:56.832 [Lua] 00:36:56.832 [Lua] DONE! Found the following directors: 00:36:56.832 [Lua] skaven 00:36:56.832 [Lua] skaven 00:36:56.832 [Lua] default 00:36:56.832 [Lua] default 00:36:56.832 [Lua] (free: 14), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_berzerker skaven_plague_monk skaven_storm_vermin_with_shield 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:36:56.832 [Lua] ### Sending rpc_level_loaded 00:36:56.832 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 53 00:36:56.832 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 00:36:56.853 [Lua] ### Sending rpc_level_loaded 00:36:56.853 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 53 00:36:57.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:36:57.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:36:57.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:36:57.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:36:57.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:36:57.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:36:57.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:36:57.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:36:57.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:36:57.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:36:57.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:36:57.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:36:57.862 [Lua] ### CLEARING PEER STATE FOR 110000101d55b6c 00:36:57.896 [Lua] [PSM] Peer 110000101d55b6c joined. Want to use profile index "1" 00:36:57.896 [Lua] Mechanism says: a client joined the game! 110000101d55b6c 00:36:57.896 [EAC] EAC server has client 110000101d55b6c (and owner 110000101d55b6c) 00:36:57.896 [EACServer] [RegisterClient] Client: 0110000101D55B6C PlayerGUID: 76561197991025516 PlayerIP: 0.0.0.0 OwnerGUID: 76561197991025516 PlayerName: thatrandomguy 00:36:57.896 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101d55b6c, connection_key=0) 00:36:57.897 [Lua] player (110000101d55b6c,1) was put into party 0 00:36:57.897 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d55b6c 00:36:58.080 warning: [Lua] [VOIP] Got request from 110000101d55b6c to enter room 9305ec5324000596 but member_is_in_room was 1 00:36:58.197 [EACServer] [QueueClientUpdate] Client: 0110000101D55B6C Session: 2 Status: Client Authenticated Message: Client authenticated. 00:36:58.200 [EAC] Peer 110000101d55b6c switched EAC state to ClientAuthenticatedLocal 00:36:58.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:36:58.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:36:58.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:36:58.366 [EACServer] [Cerberus] [Backend] Connection established. 00:36:58.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:36:58.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:36:58.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:36:58.490 [EACServer] [Register Client] Success (1/2). Client: 0110000101D55B6C. 00:36:58.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:36:58.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:36:58.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:36:58.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:36:58.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:36:58.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:36:58.792 [EACServer] [Register Client] Success (2/2). Client: 0110000101D55B6C 00:36:58.792 [EACServer] [QueueClientUpdate] Client: 0110000101D55B6C Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:36:58.807 [EAC] Peer 110000101d55b6c switched EAC state to ClientAuthenticatedRemote 00:36:58.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:36:58.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:36:58.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:36:59.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:36:59.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:36:59.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:36:59.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:36:59.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:36:59.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:36:59.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:36:59.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:36:59.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:36:59.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:36:59.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:36:59.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:37:00.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:37:00.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:37:00.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:37:00.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:37:00.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:37:00.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:37:00.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:37:00.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:37:00.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:37:00.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:37:00.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:37:00.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:37:00.946 [Lua] ### Sending rpc_level_loaded 00:37:00.946 [Lua] #### Has state machine: true, sender: 110000101d55b6c, level_id: 53 00:37:00.946 [Lua] Peer 110000101d55b6c has loaded the level but not all enemies, so we wait 00:37:01.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:37:01.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:37:01.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:37:01.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:37:01.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:37:01.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:37:01.464 [SteamVoipClient] select_out(110000101d55b6c, on) 00:37:01.464 [SteamVoipClient] select_in(110000101d55b6c, on) 00:37:01.464 [SteamVoipClient] select_out(110000101d55b6c, off) 00:37:01.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:37:01.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:37:01.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:37:02.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:37:02.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:37:02.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:37:02.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:37:02.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:37:02.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:37:02.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:37:02.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:37:02.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:37:02.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:37:02.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:37:02.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:37:03.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:37:03.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:37:03.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:37:03.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:37:03.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:37:03.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:37:03.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:37:03.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:37:03.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:37:03.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:37:03.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:37:03.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:37:03.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:37:03.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:37:03.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:37:03.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:37:03.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:37:03.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:37:04.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:37:04.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:37:04.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:37:04.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:37:04.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:37:04.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:37:04.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:37:04.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:37:04.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:37:05.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:37:05.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:37:05.356 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom 00:37:05.356 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:37:05.356 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:37:06.365 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:37:06.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:37:06.365 [Lua] [Matchmaking] unregister rpcs 00:37:06.365 [Lua] Set lobby begin: 00:37:06.365 [Lua] Lobby data twitch_enabled = false 00:37:06.365 [Lua] Lobby data power_level = 0 00:37:06.365 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:06.365 [Lua] Lobby data host = 11000010369f92e 00:37:06.365 [Lua] Lobby data time_of_search = 1565829404 00:37:06.365 [Lua] Lobby data game_mode = 2 00:37:06.365 [Lua] Lobby data is_private = false 00:37:06.366 [Lua] Lobby data level_key = mines 00:37:06.366 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:06.366 [Lua] Lobby data selected_level_key = mines 00:37:06.366 [Lua] Lobby data difficulty = normal 00:37:06.366 [Lua] Lobby data quick_game = false 00:37:06.366 [Lua] Lobby data matchmaking = true 00:37:06.366 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:06.366 [Lua] Lobby data num_players = 2 00:37:06.366 [Lua] Lobby data player_slot_5 = 0:0 00:37:06.366 [Lua] Lobby data player_slot_2 = 0:0 00:37:06.366 [Lua] Lobby data country_code = US 00:37:06.366 [Lua] Lobby data player_slot_3 = 0:0 00:37:06.366 [Lua] Lobby data eac_authorized = true 00:37:06.366 [Lua] Set lobby end. 00:37:06.366 [Lua] [Managers] Destroying state managers... 00:37:06.368 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 00:37:06.368 [Lua] MUSIC MANAGER Stop_loading_screen_music 1733 0 00:37:06.368 [Lua] [Gamestate] Enter StateIngame HOST 00:37:06.368 [Lua] <>level = mines<> 00:37:06.368 [Lua] Set lobby begin: 00:37:06.368 [Lua] Lobby data twitch_enabled = false 00:37:06.368 [Lua] Lobby data power_level = 0 00:37:06.368 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:06.368 [Lua] Lobby data host = 11000010369f92e 00:37:06.368 [Lua] Lobby data time_of_search = 1565829404 00:37:06.368 [Lua] Lobby data game_mode = 2 00:37:06.368 [Lua] Lobby data is_private = false 00:37:06.368 [Lua] Lobby data level_key = mines 00:37:06.368 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:06.369 [Lua] Lobby data selected_level_key = mines 00:37:06.369 [Lua] Lobby data difficulty = normal 00:37:06.369 [Lua] Lobby data quick_game = false 00:37:06.369 [Lua] Lobby data matchmaking = true 00:37:06.369 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:06.369 [Lua] Lobby data num_players = 2 00:37:06.369 [Lua] Lobby data player_slot_5 = 0:0 00:37:06.369 [Lua] Lobby data player_slot_2 = 0:0 00:37:06.369 [Lua] Lobby data country_code = US 00:37:06.369 [Lua] Lobby data player_slot_3 = 0:0 00:37:06.369 [Lua] Lobby data eac_authorized = true 00:37:06.369 [Lua] Set lobby end. 00:37:06.369 [Umbra] Init version: 3.4.15 :: 16 threads 00:37:06.369 [Lua] [StateIngame] Server ingame 00:37:06.372 [Lua] Set lobby begin: 00:37:06.372 [Lua] Lobby data twitch_enabled = false 00:37:06.372 [Lua] Lobby data power_level = 0 00:37:06.373 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:06.373 [Lua] Lobby data host = 11000010369f92e 00:37:06.373 [Lua] Lobby data time_of_search = 1565829404 00:37:06.373 [Lua] Lobby data game_mode = 2 00:37:06.373 [Lua] Lobby data is_private = false 00:37:06.373 [Lua] Lobby data level_key = mines 00:37:06.373 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:06.373 [Lua] Lobby data selected_level_key = mines 00:37:06.373 [Lua] Lobby data difficulty = normal 00:37:06.373 [Lua] Lobby data quick_game = false 00:37:06.373 [Lua] Lobby data matchmaking = true 00:37:06.373 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:06.374 [Lua] Lobby data num_players = 2 00:37:06.374 [Lua] Lobby data player_slot_5 = 0:0 00:37:06.374 [Lua] Lobby data player_slot_2 = 0:0 00:37:06.374 [Lua] Lobby data country_code = US 00:37:06.374 [Lua] Lobby data player_slot_3 = 0:0 00:37:06.374 [Lua] Lobby data eac_authorized = true 00:37:06.374 [Lua] Set lobby end. 00:37:06.374 [Lua] [Matchmaking] register rpcs 00:37:06.374 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:37:06.374 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 00:37:06.374 [Lua] [GameNetworkManager] self.is_server = true 00:37:06.374 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:37:06.374 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:37:06.374 [Network] Setting artificial MTU limit to 65536 00:37:06.379 [Lua] Switching ConflictSettings: to: default 00:37:06.379 [Lua] pacing=default 00:37:06.379 [Lua] roaming=nil 00:37:06.379 [Lua] specials=default 00:37:06.379 [Lua] debug_color=maroon 00:37:06.379 [Lua] pack_spawning=default 00:37:06.379 [Lua] contained_breeds=nil 00:37:06.379 [Lua] disabled=false 00:37:06.379 [Lua] boss=default 00:37:06.379 [Lua] horde=default 00:37:06.379 [Lua] name=default 00:37:06.379 [Lua] intensity=default 00:37:06.379 [Lua] --- 00:37:06.380 [Lua] [LevelAnalysis] set_random_seed( 2072818) 00:37:06.390 [Lua] [AIInterestPointSystem] Level Seed: 2072818 00:37:06.390 [Lua] 00:37:06.390 [Lua] [entity_system_bag] = table 00:37:06.390 [Lua] [entity_system_bag] = metatable 00:37:06.390 [Lua] [startup_data] = table 00:37:06.390 [Lua] [entity_manager] = table 00:37:06.390 [Lua] [entity_manager] = metatable 00:37:06.390 [Lua] [unit_spawner] = table 00:37:06.390 [Lua] [unit_spawner] = metatable 00:37:06.390 [Lua] [unit_storage] = table 00:37:06.390 [Lua] [unit_storage] = metatable 00:37:06.390 [Lua] [dice_keeper] = table 00:37:06.390 [Lua] [dice_keeper] = metatable 00:37:06.390 [Lua] [is_server] = true (boolean) 00:37:06.391 [Lua] [world] = [World] 00:37:06.391 [Lua] [system_api] = table 00:37:06.391 [Lua] [entity_system] = table 00:37:06.391 [Lua] [entity_system] = metatable 00:37:06.391 [Lua] [network_lobby] = table 00:37:06.391 [Lua] [network_lobby] = metatable 00:37:06.391 [Lua] [profile_synchronizer] = table 00:37:06.391 [Lua] [profile_synchronizer] = metatable 00:37:06.391 [Lua] [level_transition_handler] = table 00:37:06.391 [Lua] [level_transition_handler] = metatable 00:37:06.391 [Lua] [num_local_human_players] = 1 (number) 00:37:06.391 [Lua] [statistics_db] = table 00:37:06.391 [Lua] [statistics_db] = metatable 00:37:06.391 [Lua] [network_server] = table 00:37:06.391 [Lua] [network_server] = metatable 00:37:06.391 [Lua] [input_manager] = table 00:37:06.391 [Lua] [input_manager] = metatable 00:37:06.391 [Lua] [network_clock] = table 00:37:06.391 [Lua] [network_clock] = metatable 00:37:06.391 [Lua] [network_transmit] = table 00:37:06.391 [Lua] [network_transmit] = metatable 00:37:06.391 [Lua] [free_flight_manager] = table 00:37:06.391 [Lua] [free_flight_manager] = metatable 00:37:06.391 [Lua] [network_manager] = table 00:37:06.391 [Lua] [network_manager] = metatable 00:37:06.391 [Lua] [network_event_delegate] = table 00:37:06.391 [Lua] [network_event_delegate] = metatable 00:37:06.391 [Lua] 00:37:06.393 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:37:06.409 [Lua] [AchievementManager] Achievements using the steam platform 00:37:06.409 [Lua] [StateIngame] Level seed: 2072818 00:37:06.409 [World] Spawning level. 00:37:07.016 [Lua] respawn_unit_spawned with group id: end_event_altar 00:37:07.016 [Lua] respawn_unit_spawned with group id: end_event_altar 00:37:07.016 [Lua] respawn_unit_spawned with group id: end_event_altar 00:37:07.016 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 00:37:07.016 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 00:37:07.016 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 00:37:07.101 [Lua] [LevelAnalysis] set_random_seed( 2072818) 00:37:07.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:37:07.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:37:07.117 [Lua] [IngameUI] init 00:37:07.129 [SteamVoipClient] select_out(110000101d55b6c, off) 00:37:07.129 [SteamVoipClient] select_out(11000010369f92e, off) 00:37:07.149 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:37:07.149 [Lua] Set lobby begin: 00:37:07.149 [Lua] Lobby data twitch_enabled = false 00:37:07.149 [Lua] Lobby data power_level = 573 00:37:07.149 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:07.149 [Lua] Lobby data host = 11000010369f92e 00:37:07.149 [Lua] Lobby data time_of_search = 1565829404 00:37:07.149 [Lua] Lobby data game_mode = 2 00:37:07.150 [Lua] Lobby data is_private = false 00:37:07.150 [Lua] Lobby data level_key = mines 00:37:07.150 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:07.150 [Lua] Lobby data selected_level_key = mines 00:37:07.150 [Lua] Lobby data difficulty = normal 00:37:07.150 [Lua] Lobby data quick_game = false 00:37:07.150 [Lua] Lobby data matchmaking = true 00:37:07.150 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:07.150 [Lua] Lobby data num_players = 2 00:37:07.150 [Lua] Lobby data player_slot_5 = 0:0 00:37:07.150 [Lua] Lobby data player_slot_2 = 0:0 00:37:07.150 [Lua] Lobby data country_code = US 00:37:07.150 [Lua] Lobby data player_slot_3 = 0:0 00:37:07.150 [Lua] Lobby data eac_authorized = true 00:37:07.150 [Lua] Set lobby end. 00:37:07.150 [Flow] Socket 2 occupied 00:37:07.150 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.151 [Flow] Socket 1 occupied 00:37:07.151 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.151 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.151 [Flow] Socket 3 occupied 00:37:07.151 [Flow] Socket 1 occupied 00:37:07.151 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.151 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.151 [Flow] Socket 3 occupied 00:37:07.151 [Flow] Socket 2 occupied 00:37:07.151 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.152 [Flow] Spawned:c_barrel_socket 00:37:07.152 [Flow] Socket 2 occupied 00:37:07.152 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.152 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.152 [Flow] Socket 3 occupied 00:37:07.152 [Flow] Socket 1 occupied 00:37:07.152 [Lua] [flow:Sockets occupied:] float=0.000000 00:37:07.152 [Lua] CurrentConflictSettings default 00:37:07.152 [Lua] [ConflictDirector] conflict_director is ai_ready 00:37:07.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:37:07.156 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:37:07.173 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:37:07.173 [Lua] Forming navigation groups in one frame 00:37:07.173 [Lua] Forming navigation groups 00:37:07.184 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000000455 00:37:07.474 [Lua] NavigationGroupManager -> calulation time B: 0.28999999999999204 00:37:07.474 [Lua] number of nav groups: 235 00:37:07.477 [Lua] number of refined nav groups : 169 00:37:07.481 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274 00:37:07.481 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.766950535774233 Normalized coefficient: 1.3384946211948772 00:37:07.483 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.26526237428188 Normalized coefficient: 1.2841143971795497 00:37:07.486 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.257396246492865 Normalized coefficient: 1.2849384717008265 00:37:07.488 [Lua] -------------> JOW Perfect-density 9 Sum density 6.8556764215230936 Normalized coefficient: 1.312780744981618 00:37:07.492 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:37:07.492 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:37:07.492 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:37:07.492 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 00:37:07.492 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 00:37:07.492 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 00:37:07.492 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 00:37:07.501 [Lua] [LevelAnalysis] Generating boss paths for level: mines 00:37:07.501 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.303 meters. 00:37:07.501 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:37:07.501 [Lua] [LevelAnalysis] 00:37:07.501 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:37:07.501 [Lua] [LevelAnalysis] 00:37:07.501 [Lua] [LevelAnalysis] Terror events added: 00:37:07.501 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 00:37:07.501 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 00:37:07.501 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:37:07.501 [Lua] NORMAL PATROL MAIN PATH 311.67578125 00:37:07.501 [Lua] [waypoints] = table 00:37:07.501 [Lua] [astar_points] = table 00:37:07.501 [Lua] [travel_dist] = 311.67576090991497 (number) 00:37:07.501 [Lua] [one_directional] = false (boolean) 00:37:07.501 [Lua] [id] = boss5 (string) 00:37:07.501 [Lua] ----> using boss spline path! 00:37:07.501 [Lua] Adding main path event: Vector3Box(-107.597, 86.5426, 21.6572) boss_event_skaven_spline_patrol 45 table: 0000000008F548B0 00:37:07.501 [Lua] MAIN PATH CONNECTOR 984.15692138671875 00:37:07.501 [Lua] [waypoints] = table 00:37:07.501 [Lua] [astar_points] = table 00:37:07.501 [Lua] [travel_dist] = 1043.6065726801753 (number) 00:37:07.501 [Lua] [id] = boss15 (string) 00:37:07.501 [Lua] [one_directional] = true (boolean) 00:37:07.501 [Lua] [main_path_connector] = table 00:37:07.501 [Lua] ----> using boss spline path! 00:37:07.501 [Lua] Adding main path event: Vector3Box(272, -294, -17.443) boss_event_chaos_spline_patrol 45 table: 0000000008F54FB0 00:37:07.501 [Lua] [LevelAnalysis] num_event_places_f: 0.81820201269785564 , num_event_places: 0 , trailing_event_fraction: 0.81820201269785564 , num_events: 0 00:37:07.501 [Lua] [LevelAnalysis] Level path distance: 1277.3030190467834 00:37:07.501 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:37:07.512 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 00:37:07.513 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:37:07.516 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=71 00:37:07.518 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=72 00:37:07.529 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=73 00:37:07.535 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=74 00:37:07.535 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 00:37:07.535 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:37:07.581 [Lua] player (11000010369f92e,2) was put into party 1 00:37:07.589 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 00:37:07.590 [Lua] Assigning peer(11000010369f92e:2) to profile(5) career(1) 00:37:07.590 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(2) profile_index(5) career_index(1) 00:37:07.590 [Lua] Set lobby begin: 00:37:07.590 [Lua] Lobby data twitch_enabled = false 00:37:07.590 [Lua] Lobby data power_level = 573 00:37:07.590 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:07.590 [Lua] Lobby data host = 11000010369f92e 00:37:07.590 [Lua] Lobby data time_of_search = 1565829404 00:37:07.590 [Lua] Lobby data game_mode = 2 00:37:07.590 [Lua] Lobby data is_private = false 00:37:07.590 [Lua] Lobby data level_key = mines 00:37:07.590 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:07.590 [Lua] Lobby data selected_level_key = mines 00:37:07.590 [Lua] Lobby data difficulty = normal 00:37:07.590 [Lua] Lobby data quick_game = false 00:37:07.590 [Lua] Lobby data matchmaking = true 00:37:07.590 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:07.591 [Lua] Lobby data num_players = 2 00:37:07.591 [Lua] Lobby data player_slot_5 = 0:0 00:37:07.591 [Lua] Lobby data player_slot_2 = 0:0 00:37:07.591 [Lua] Lobby data country_code = US 00:37:07.591 [Lua] Lobby data player_slot_3 = 0:0 00:37:07.591 [Lua] Lobby data eac_authorized = true 00:37:07.591 [Lua] Set lobby end. 00:37:07.591 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101d55b6c | we:11000010369f92e | dr:0 | bw:0 | es:0 00:37:07.591 [Lua] 00:37:07.591 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 00:37:07.591 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:37:07.591 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 00:37:07.591 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 00:37:07.591 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 00:37:07.591 [Lua] 00:37:07.591 [Lua] 00:37:07.591 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 00:37:07.591 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 00:37:07.591 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 00:37:07.591 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 00:37:07.591 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:37:07.591 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:37:07.591 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:37:07.591 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 00:37:07.591 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 00:37:07.591 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 00:37:07.591 [Lua] 00:37:07.591 [Lua] player (11000010369f92e,3) was put into party 1 00:37:07.599 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 00:37:07.599 [Lua] Assigning peer(11000010369f92e:3) to profile(3) career(1) 00:37:07.599 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(3) profile_index(3) career_index(1) 00:37:07.599 [Lua] Set lobby begin: 00:37:07.599 [Lua] Lobby data twitch_enabled = false 00:37:07.600 [Lua] Lobby data power_level = 573 00:37:07.600 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:07.600 [Lua] Lobby data host = 11000010369f92e 00:37:07.600 [Lua] Lobby data time_of_search = 1565829404 00:37:07.600 [Lua] Lobby data game_mode = 2 00:37:07.600 [Lua] Lobby data is_private = false 00:37:07.600 [Lua] Lobby data level_key = mines 00:37:07.600 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:07.600 [Lua] Lobby data selected_level_key = mines 00:37:07.600 [Lua] Lobby data difficulty = normal 00:37:07.600 [Lua] Lobby data quick_game = false 00:37:07.600 [Lua] Lobby data matchmaking = true 00:37:07.600 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:07.601 [Lua] Lobby data num_players = 2 00:37:07.601 [Lua] Lobby data player_slot_5 = 0:0 00:37:07.601 [Lua] Lobby data player_slot_2 = 0:0 00:37:07.601 [Lua] Lobby data country_code = US 00:37:07.601 [Lua] Lobby data player_slot_3 = 0:0 00:37:07.601 [Lua] Lobby data eac_authorized = true 00:37:07.601 [Lua] Set lobby end. 00:37:07.601 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101d55b6c | we:11000010369f92e | dr:0 | bw:0 | es:0 00:37:07.601 [Lua] 00:37:07.601 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:37:07.601 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:37:07.601 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:37:07.601 [Lua] 00:37:07.601 [Lua] 00:37:07.601 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:37:07.601 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:37:07.601 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:37:07.601 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:37:07.601 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 00:37:07.601 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:37:07.601 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:37:07.601 [Lua] 00:37:07.601 [Lua] player (11000010369f92e,4) was put into party 1 00:37:07.609 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 00:37:07.609 [Lua] Assigning peer(11000010369f92e:4) to profile(1) career(1) 00:37:07.609 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(4) profile_index(1) career_index(1) 00:37:07.609 [Lua] Set lobby begin: 00:37:07.609 [Lua] Lobby data twitch_enabled = false 00:37:07.609 [Lua] Lobby data power_level = 573 00:37:07.609 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:07.610 [Lua] Lobby data host = 11000010369f92e 00:37:07.610 [Lua] Lobby data time_of_search = 1565829404 00:37:07.610 [Lua] Lobby data game_mode = 2 00:37:07.610 [Lua] Lobby data is_private = false 00:37:07.610 [Lua] Lobby data level_key = mines 00:37:07.610 [Lua] Lobby data player_slot_1 = 0:0 00:37:07.610 [Lua] Lobby data selected_level_key = mines 00:37:07.610 [Lua] Lobby data difficulty = normal 00:37:07.610 [Lua] Lobby data quick_game = false 00:37:07.610 [Lua] Lobby data matchmaking = true 00:37:07.610 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:07.610 [Lua] Lobby data num_players = 2 00:37:07.610 [Lua] Lobby data player_slot_5 = 0:0 00:37:07.610 [Lua] Lobby data player_slot_2 = 0:0 00:37:07.610 [Lua] Lobby data country_code = US 00:37:07.611 [Lua] Lobby data player_slot_3 = 0:0 00:37:07.611 [Lua] Lobby data eac_authorized = true 00:37:07.611 [Lua] Set lobby end. 00:37:07.611 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:37:07.611 [Lua] 00:37:07.611 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:37:07.611 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:37:07.611 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:37:07.611 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:37:07.611 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 00:37:07.611 [Lua] 00:37:07.611 [Lua] 00:37:07.611 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:37:07.611 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 00:37:07.611 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 00:37:07.611 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:37:07.611 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:37:07.611 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 00:37:07.611 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:37:07.611 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 00:37:07.611 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:37:07.611 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:37:07.611 [Lua] 00:37:07.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:3 my_peer_id:11000010369f92e 00:37:07.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:4 my_peer_id:11000010369f92e 00:37:07.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:5 my_peer_id:11000010369f92e 00:37:07.800 [Lua] [GameNetworkManager] destroying game object with go_id=78 00:37:07.800 [Lua] Set lobby begin: 00:37:07.800 [Lua] Lobby data twitch_enabled = false 00:37:07.800 [Lua] Lobby data power_level = 573 00:37:07.801 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:07.801 [Lua] Lobby data host = 11000010369f92e 00:37:07.801 [Lua] Lobby data time_of_search = 1565829404 00:37:07.801 [Lua] Lobby data game_mode = 2 00:37:07.801 [Lua] Lobby data is_private = false 00:37:07.801 [Lua] Lobby data level_key = mines 00:37:07.801 [Lua] Lobby data player_slot_1 = 0:0 00:37:07.801 [Lua] Lobby data selected_level_key = mines 00:37:07.801 [Lua] Lobby data difficulty = normal 00:37:07.801 [Lua] Lobby data quick_game = false 00:37:07.801 [Lua] Lobby data matchmaking = true 00:37:07.801 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:07.801 [Lua] Lobby data num_players = 2 00:37:07.801 [Lua] Lobby data player_slot_5 = 0:0 00:37:07.802 [Lua] Lobby data player_slot_2 = 0:0 00:37:07.802 [Lua] Lobby data country_code = US 00:37:07.802 [Lua] Lobby data player_slot_3 = 0:0 00:37:07.802 [Lua] Lobby data eac_authorized = true 00:37:07.802 [Lua] Set lobby end. 00:37:07.804 [Lua] player (11000010369f92e,4) was put into party 1 00:37:07.813 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 00:37:07.813 [Lua] Assigning peer(11000010369f92e:4) to profile(1) career(1) 00:37:07.813 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(4) profile_index(1) career_index(1) 00:37:07.813 [Lua] Set lobby begin: 00:37:07.813 [Lua] Lobby data twitch_enabled = false 00:37:07.813 [Lua] Lobby data power_level = 573 00:37:07.813 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:07.813 [Lua] Lobby data host = 11000010369f92e 00:37:07.813 [Lua] Lobby data time_of_search = 1565829404 00:37:07.813 [Lua] Lobby data game_mode = 2 00:37:07.813 [Lua] Lobby data is_private = false 00:37:07.814 [Lua] Lobby data level_key = mines 00:37:07.814 [Lua] Lobby data player_slot_1 = 0:0 00:37:07.814 [Lua] Lobby data selected_level_key = mines 00:37:07.814 [Lua] Lobby data difficulty = normal 00:37:07.814 [Lua] Lobby data quick_game = false 00:37:07.814 [Lua] Lobby data matchmaking = true 00:37:07.814 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:07.814 [Lua] Lobby data num_players = 2 00:37:07.814 [Lua] Lobby data player_slot_5 = 0:0 00:37:07.814 [Lua] Lobby data player_slot_2 = 0:0 00:37:07.814 [Lua] Lobby data country_code = US 00:37:07.814 [Lua] Lobby data player_slot_3 = 0:0 00:37:07.814 [Lua] Lobby data eac_authorized = true 00:37:07.814 [Lua] Set lobby end. 00:37:07.814 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:37:07.814 [Lua] 00:37:07.814 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:37:07.814 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:37:07.814 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:37:07.814 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:37:07.814 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 00:37:07.814 [Lua] 00:37:07.814 [Lua] 00:37:07.814 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 00:37:07.815 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:37:07.815 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 00:37:07.815 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 00:37:07.815 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:37:07.815 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 00:37:07.815 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:37:07.815 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 00:37:07.815 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:37:07.815 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 00:37:07.815 [Lua] 00:37:07.818 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:3 my_peer_id:11000010369f92e 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:4 my_peer_id:11000010369f92e 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:5 my_peer_id:11000010369f92e 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 00:37:07.818 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:6 my_peer_id:11000010369f92e 00:37:07.830 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:6 my_peer_id:11000010369f92e 00:37:07.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:37:07.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:37:07.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:37:07.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:37:07.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:37:07.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:37:08.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:37:08.426 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:37:08.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:37:08.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:37:08.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:37:08.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:37:08.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:37:08.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:37:08.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:37:08.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:37:08.663 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:37:08.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:37:08.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:37:08.794 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:37:08.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:37:08.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:37:08.826 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:37:08.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:37:08.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:37:08.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:37:08.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:37:08.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:37:08.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:37:08.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:37:09.013 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101d55b6c, connection_key=0) 00:37:09.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:6 my_peer_id:11000010369f92e 00:37:09.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:37:09.101 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:37:09.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:37:09.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:37:09.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:37:09.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:37:09.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:37:09.201 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:37:09.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:37:09.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:37:09.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:37:09.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 00:37:09.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 00:37:09.696 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 00:37:09.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:37:09.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:37:09.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:37:09.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:37:09.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:37:09.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:37:09.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:37:09.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:37:09.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:37:09.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:37:10.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:37:10.243 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:37:10.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:37:10.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:37:10.345 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:37:10.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 00:37:10.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 00:37:10.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 00:37:10.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:37:10.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:37:10.496 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:37:10.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:37:10.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:37:10.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:37:10.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:37:10.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:37:10.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:37:10.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 00:37:10.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 00:37:10.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 00:37:10.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 00:37:10.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 00:37:10.917 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 00:37:10.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 00:37:13.420 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:37:13.420 [Lua] [Matchmaking] Got a handshake request from 110000101d55b6c with user name 'Irenewithme<3' 00:37:13.438 [Lua] Breedfreezer (server) starting a hot join sync 00:37:13.439 [Lua] packing 0 units of breed chaos_marauder 00:37:13.439 [Lua] packing 0 units of breed skaven_clan_rat 00:37:13.439 [Lua] packing 0 units of breed skaven_storm_vermin 00:37:13.439 [Lua] packing 0 units of breed skaven_slave 00:37:13.439 [Lua] packing 0 units of breed chaos_fanatic 00:37:13.439 [Lua] packing 0 units of breed beastmen_bestigor 00:37:13.439 [Lua] packing 0 units of breed beastmen_gor 00:37:13.439 [Lua] packing 0 units of breed chaos_berzerker 00:37:13.439 [Lua] packing 0 units of breed chaos_warrior 00:37:13.439 [Lua] packing 0 units of breed beastmen_ungor 00:37:13.439 [Lua] packing 0 units of breed skaven_plague_monk 00:37:13.439 [Lua] packing 0 units of breed chaos_raider 00:37:13.439 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:37:13.439 [Lua] 00:37:13.439 [Lua] [1] = 1 (number) 00:37:13.439 [Lua] [2] = 0 (number) 00:37:13.439 [Lua] [3] = 1 (number) 00:37:13.439 [Lua] [4] = 0 (number) 00:37:13.439 [Lua] [5] = 1 (number) 00:37:13.439 [Lua] [6] = 0 (number) 00:37:13.439 [Lua] [7] = 1 (number) 00:37:13.439 [Lua] [8] = 0 (number) 00:37:13.439 [Lua] [9] = 1 (number) 00:37:13.439 [Lua] [10] = 0 (number) 00:37:13.439 [Lua] [11] = 1 (number) 00:37:13.439 [Lua] [12] = 0 (number) 00:37:13.439 [Lua] [13] = 1 (number) 00:37:13.439 [Lua] [14] = 0 (number) 00:37:13.439 [Lua] [15] = 1 (number) 00:37:13.439 [Lua] [16] = 0 (number) 00:37:13.439 [Lua] [17] = 1 (number) 00:37:13.439 [Lua] [18] = 0 (number) 00:37:13.439 [Lua] [19] = 1 (number) 00:37:13.439 [Lua] [20] = 0 (number) 00:37:13.439 [Lua] [21] = 1 (number) 00:37:13.439 [Lua] [22] = 0 (number) 00:37:13.439 [Lua] [23] = 1 (number) 00:37:13.439 [Lua] [24] = 0 (number) 00:37:13.439 [Lua] 00:37:13.439 [Lua] 00:37:13.439 [Lua] 00:37:13.439 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80 00:37:13.439 [Lua] RemotePlayer:create_game_object( ) 80 00:37:13.452 [Lua] Assigning peer(110000101d55b6c:1) to profile(1) career(2) 00:37:13.452 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d55b6c) local_player_id(1) profile_index(1) career_index(2) 00:37:13.452 [Lua] Set lobby begin: 00:37:13.452 [Lua] Lobby data twitch_enabled = false 00:37:13.452 [Lua] Lobby data power_level = 573 00:37:13.452 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:13.452 [Lua] Lobby data host = 11000010369f92e 00:37:13.452 [Lua] Lobby data time_of_search = 1565829404 00:37:13.453 [Lua] Lobby data game_mode = 2 00:37:13.453 [Lua] Lobby data is_private = false 00:37:13.453 [Lua] Lobby data level_key = mines 00:37:13.453 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:37:13.453 [Lua] Lobby data selected_level_key = mines 00:37:13.453 [Lua] Lobby data difficulty = normal 00:37:13.453 [Lua] Lobby data quick_game = false 00:37:13.453 [Lua] Lobby data matchmaking = true 00:37:13.453 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:13.453 [Lua] Lobby data num_players = 2 00:37:13.453 [Lua] Lobby data player_slot_5 = 0:0 00:37:13.453 [Lua] Lobby data player_slot_2 = 0:0 00:37:13.453 [Lua] Lobby data country_code = US 00:37:13.453 [Lua] Lobby data player_slot_3 = 0:0 00:37:13.454 [Lua] Lobby data eac_authorized = true 00:37:13.454 [Lua] Set lobby end. 00:37:13.454 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101d55b6c | we:11000010369f92e | dr:0 | bw:0 | es:0 00:37:13.454 [Lua] [GameNetworkManager] destroying game object with go_id=79 00:37:13.454 [Lua] Set lobby begin: 00:37:13.454 [Lua] Lobby data twitch_enabled = false 00:37:13.454 [Lua] Lobby data power_level = 573 00:37:13.454 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:13.454 [Lua] Lobby data host = 11000010369f92e 00:37:13.454 [Lua] Lobby data time_of_search = 1565829404 00:37:13.454 [Lua] Lobby data game_mode = 2 00:37:13.454 [Lua] Lobby data is_private = false 00:37:13.454 [Lua] Lobby data level_key = mines 00:37:13.454 [Lua] Lobby data player_slot_1 = 0:0 00:37:13.454 [Lua] Lobby data selected_level_key = mines 00:37:13.454 [Lua] Lobby data difficulty = normal 00:37:13.454 [Lua] Lobby data quick_game = false 00:37:13.454 [Lua] Lobby data matchmaking = true 00:37:13.454 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:13.454 [Lua] Lobby data num_players = 2 00:37:13.454 [Lua] Lobby data player_slot_5 = 0:0 00:37:13.455 [Lua] Lobby data player_slot_2 = 0:0 00:37:13.455 [Lua] Lobby data country_code = US 00:37:13.455 [Lua] Lobby data player_slot_3 = 0:0 00:37:13.455 [Lua] Lobby data eac_authorized = true 00:37:13.455 [Lua] Set lobby end. 00:37:13.455 [Lua] player (110000101d55b6c,1) was put into party 1 00:37:13.747 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d55b6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:37:13.747 [Lua] Adding player sync data to peer=110000101d55b6c local_player_id=1 00:37:13.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:7 my_peer_id:11000010369f92e 00:37:13.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:7 my_peer_id:11000010369f92e 00:37:13.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d55b6c 00:37:13.750 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:7 my_peer_id:11000010369f92e 00:37:13.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 00:37:13.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:37:13.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:37:13.750 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 00:37:13.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 00:37:13.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 00:37:13.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 00:37:13.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:37:14.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:37:14.328 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:37:14.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 00:37:14.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 00:37:14.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 00:37:14.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 00:37:14.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 00:37:14.545 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 00:37:14.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 00:37:14.594 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 00:37:14.594 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 00:37:14.611 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 00:37:15.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:15.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 00:37:15.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:15.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 00:37:15.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:15.213 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:15.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 00:37:15.222 [Lua] Switching ConflictSettings: to: skaven 00:37:15.222 [Lua] pacing=default 00:37:15.222 [Lua] roaming=nil 00:37:15.222 [Lua] specials=skaven 00:37:15.222 [Lua] debug_color=orange 00:37:15.222 [Lua] pack_spawning=skaven 00:37:15.222 [Lua] contained_breeds=nil 00:37:15.222 [Lua] disabled=false 00:37:15.222 [Lua] boss=skaven 00:37:15.222 [Lua] horde=default 00:37:15.222 [Lua] name=skaven 00:37:15.222 [Lua] intensity=default 00:37:15.222 [Lua] --- 00:37:15.282 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d55b6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:37:15.283 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 00:37:15.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:15.537 [Lua] ################################################################################################################# 00:37:15.537 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:37:15.537 [Lua] ################################################################################################################# 00:37:15.537 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 00:37:15.537 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:37:15.553 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 00:37:15.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:37:15.571 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:37:15.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 00:37:15.709 [Lua] Commit load time data 00:37:17.104 [Lua] Set lobby begin: 00:37:17.104 [Lua] Lobby data twitch_enabled = false 00:37:17.104 [Lua] Lobby data power_level = 286 00:37:17.104 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:17.104 [Lua] Lobby data host = 11000010369f92e 00:37:17.104 [Lua] Lobby data time_of_search = 1565829404 00:37:17.104 [Lua] Lobby data game_mode = 2 00:37:17.104 [Lua] Lobby data is_private = false 00:37:17.104 [Lua] Lobby data level_key = mines 00:37:17.104 [Lua] Lobby data player_slot_1 = 0:0 00:37:17.104 [Lua] Lobby data selected_level_key = mines 00:37:17.104 [Lua] Lobby data difficulty = normal 00:37:17.104 [Lua] Lobby data quick_game = false 00:37:17.104 [Lua] Lobby data matchmaking = true 00:37:17.104 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:17.104 [Lua] Lobby data num_players = 2 00:37:17.104 [Lua] Lobby data player_slot_5 = 0:0 00:37:17.104 [Lua] Lobby data player_slot_2 = 0:0 00:37:17.104 [Lua] Lobby data country_code = US 00:37:17.104 [Lua] Lobby data player_slot_3 = 0:0 00:37:17.104 [Lua] Lobby data eac_authorized = true 00:37:17.105 [Lua] Set lobby end. 00:37:17.203 [Window] Window => inactive 00:37:22.138 [Lua] Set lobby begin: 00:37:22.138 [Lua] Lobby data twitch_enabled = false 00:37:22.138 [Lua] Lobby data power_level = 488 00:37:22.138 [Lua] Lobby data unique_server_name = thatrandomguy 00:37:22.138 [Lua] Lobby data host = 11000010369f92e 00:37:22.138 [Lua] Lobby data time_of_search = 1565829404 00:37:22.138 [Lua] Lobby data game_mode = 2 00:37:22.138 [Lua] Lobby data is_private = false 00:37:22.138 [Lua] Lobby data level_key = mines 00:37:22.138 [Lua] Lobby data player_slot_1 = 0:0 00:37:22.138 [Lua] Lobby data selected_level_key = mines 00:37:22.139 [Lua] Lobby data difficulty = normal 00:37:22.139 [Lua] Lobby data quick_game = false 00:37:22.139 [Lua] Lobby data matchmaking = true 00:37:22.139 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:37:22.139 [Lua] Lobby data num_players = 2 00:37:22.139 [Lua] Lobby data player_slot_5 = 0:0 00:37:22.139 [Lua] Lobby data player_slot_2 = 0:0 00:37:22.140 [Lua] Lobby data country_code = US 00:37:22.140 [Lua] Lobby data player_slot_3 = 0:0 00:37:22.140 [Lua] Lobby data eac_authorized = true 00:37:22.140 [Lua] Set lobby end. 00:37:33.339 [Window] Window => active 00:37:54.085 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:37:54.101 [Lua] Spline already found! 00:37:59.790 [Lua] Players are leaving the safe zone 00:38:13.000 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:38:13.017 [Lua] Spline already found! 00:38:47.933 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:38:47.950 [Lua] Spline already found! 00:38:48.948 [Lua] ready to jump failed 00:38:49.350 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:38:49.367 [Lua] Spline already found! 00:38:49.879 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:38:49.896 [Lua] Spline already found! 00:38:52.515 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 5704 0 00:38:58.081 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 6185 0 00:39:03.714 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 00:39:03.714 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 00:39:03.733 [Lua] > starting new spline, using new navbot: standard , id: boss5 00:39:03.765 [Lua] > continuing spline boss5 index: 2 00:39:03.782 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.782 [Lua] > continuing spline boss5 index: 3 00:39:03.800 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.800 [Lua] > continuing spline boss5 index: 4 00:39:03.816 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.816 [Lua] > continuing spline boss5 index: 5 00:39:03.832 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.832 [Lua] > continuing spline boss5 index: 6 00:39:03.849 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.850 [Lua] > continuing spline boss5 index: 7 00:39:03.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.866 [Lua] > continuing spline boss5 index: 8 00:39:03.884 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.884 [Lua] > continuing spline boss5 index: 9 00:39:03.917 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.917 [Lua] > continuing spline boss5 index: 10 00:39:03.934 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.934 [Lua] > continuing spline boss5 index: 11 00:39:03.950 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.950 [Lua] > continuing spline boss5 index: 12 00:39:03.967 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:03.967 [Lua] > continuing spline boss5 index: 13 00:39:03.983 [Lua] > spline completed boss5 00:39:03.984 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 00:39:04.312 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:39:04.329 [Lua] Spline already found! 00:39:05.863 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:39:05.879 [Lua] Spline already found! 00:39:19.366 [SteamLobby] Detected added member 11000010b42c5c4 00:39:19.366 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:39:19.366 [Lua] Players: 3 00:39:19.366 [Lua] Set lobby begin: 00:39:19.366 [Lua] Lobby data twitch_enabled = false 00:39:19.367 [Lua] Lobby data power_level = 488 00:39:19.367 [Lua] Lobby data unique_server_name = thatrandomguy 00:39:19.367 [Lua] Lobby data host = 11000010369f92e 00:39:19.367 [Lua] Lobby data time_of_search = 1565829404 00:39:19.367 [Lua] Lobby data game_mode = 2 00:39:19.367 [Lua] Lobby data is_private = false 00:39:19.367 [Lua] Lobby data level_key = mines 00:39:19.367 [Lua] Lobby data player_slot_1 = 0:0 00:39:19.367 [Lua] Lobby data selected_level_key = mines 00:39:19.367 [Lua] Lobby data difficulty = normal 00:39:19.367 [Lua] Lobby data quick_game = false 00:39:19.367 [Lua] Lobby data matchmaking = true 00:39:19.367 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:39:19.367 [Lua] Lobby data num_players = 3 00:39:19.367 [Lua] Lobby data player_slot_5 = 0:0 00:39:19.367 [Lua] Lobby data player_slot_2 = 0:0 00:39:19.367 [Lua] Lobby data country_code = US 00:39:19.367 [Lua] Lobby data player_slot_3 = 0:0 00:39:19.367 [Lua] Lobby data eac_authorized = true 00:39:19.367 [Lua] Set lobby end. 00:39:19.368 [Lua] [LobbyMembers] Member joined 11000010b42c5c4 00:39:19.380 [Connection] Creating endpoint 11000010b42c5c4 - reliable message sent 00:39:19.380 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:39:19.380 [Lua] [ChatManager][1]System: Aose is joining the game 00:39:19.396 [SteamAuthenticator] Sent ticket request to 11000010b42c5c4 00:39:20.757 [SteamAuthenticator] Got ticket from 11000010b42c5c4 00:39:20.758 [SteamAuthenticator] BeginAuthSession 11000010b42c5c4 00:39:20.758 [SteamAuthenticator] Authenticating 11000010b42c5c4 00:39:20.774 [SteamAuthenticator] Got ticket request from 11000010b42c5c4 00:39:20.774 [SteamAuthenticator] GetAuthSessionTicket 11000010b42c5c4 00:39:20.775 [SteamAuthenticator] Sent ticket to 11000010b42c5c4 00:39:20.975 [SteamAuthenticator] Steam validation for 11000010b42c5c4 with response 0 00:39:21.266 [Connection] New session id 49 to 11000010b42c5c4. 00:39:21.451 [Connection] Established a connection <41.49> to 11000010b42c5c4 00:39:21.451 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:39:21.451 [Lua] [Matchmaking] Got a handshake request from 11000010b42c5c4 with user name 'Aose' 00:39:21.673 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d2e4e2 from 11000010b42c5c4, replying lobby_ok 00:39:21.858 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010b42c5c4 REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:39:27.118 [SteamLobby] Detected removed member 11000010b42c5c4 00:39:27.119 [Connection] Destroying endpoint 11000010b42c5c4 - explicit request 00:39:27.120 [SteamAuthenticator] CancelAuthTicket 11000010b42c5c4 00:39:27.120 [SteamAuthenticator] EndAuthSession 11000010b42c5c4 00:39:27.120 [Lua] Set lobby begin: 00:39:27.120 [Lua] Lobby data twitch_enabled = false 00:39:27.120 [Lua] Lobby data power_level = 488 00:39:27.120 [Lua] Lobby data unique_server_name = thatrandomguy 00:39:27.120 [Lua] Lobby data host = 11000010369f92e 00:39:27.120 [Lua] Lobby data time_of_search = 1565829404 00:39:27.120 [Lua] Lobby data game_mode = 2 00:39:27.120 [Lua] Lobby data is_private = false 00:39:27.120 [Lua] Lobby data level_key = mines 00:39:27.120 [Lua] Lobby data player_slot_1 = 0:0 00:39:27.120 [Lua] Lobby data selected_level_key = mines 00:39:27.120 [Lua] Lobby data difficulty = normal 00:39:27.121 [Lua] Lobby data quick_game = false 00:39:27.121 [Lua] Lobby data matchmaking = true 00:39:27.121 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:39:27.121 [Lua] Lobby data num_players = 3 00:39:27.121 [Lua] Lobby data player_slot_5 = 0:0 00:39:27.121 [Lua] Lobby data player_slot_2 = 0:0 00:39:27.121 [Lua] Lobby data country_code = US 00:39:27.121 [Lua] Lobby data player_slot_3 = 0:0 00:39:27.121 [Lua] Lobby data eac_authorized = true 00:39:27.121 [Lua] Set lobby end. 00:39:27.121 [Lua] [NetworkServer] Changing num_players from 3 to 2 00:39:27.121 [Lua] Players: 2 00:39:27.121 [Lua] Set lobby begin: 00:39:27.121 [Lua] Lobby data twitch_enabled = false 00:39:27.121 [Lua] Lobby data power_level = 488 00:39:27.121 [Lua] Lobby data unique_server_name = thatrandomguy 00:39:27.121 [Lua] Lobby data host = 11000010369f92e 00:39:27.121 [Lua] Lobby data time_of_search = 1565829404 00:39:27.121 [Lua] Lobby data game_mode = 2 00:39:27.121 [Lua] Lobby data is_private = false 00:39:27.121 [Lua] Lobby data level_key = mines 00:39:27.121 [Lua] Lobby data player_slot_1 = 0:0 00:39:27.121 [Lua] Lobby data selected_level_key = mines 00:39:27.121 [Lua] Lobby data difficulty = normal 00:39:27.121 [Lua] Lobby data quick_game = false 00:39:27.121 [Lua] Lobby data matchmaking = true 00:39:27.122 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:39:27.122 [Lua] Lobby data num_players = 2 00:39:27.122 [Lua] Lobby data player_slot_5 = 0:0 00:39:27.122 [Lua] Lobby data player_slot_2 = 0:0 00:39:27.122 [Lua] Lobby data country_code = US 00:39:27.122 [Lua] Lobby data player_slot_3 = 0:0 00:39:27.122 [Lua] Lobby data eac_authorized = true 00:39:27.122 [Lua] Set lobby end. 00:39:27.122 [Lua] [LobbyMembers] Member left 11000010b42c5c4 00:39:27.137 [Lua] [ChatManager][1]System: Aose has left the game 00:39:27.137 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010b42c5c4) 00:39:27.692 [Lua] [Matchmaking] Handshake host removing client 11000010b42c5c4 00:39:36.065 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots 00:39:38.459 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:39:38.476 [Lua] Spline already found! 00:39:42.268 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:39:42.284 [Lua] Spline already found! 00:39:52.415 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:39:52.432 [Lua] Spline already found! 00:39:54.500 [Lua] Time for new HOOORDE! multi_first_wave 00:39:54.500 [Lua] horde requested: ambush 00:39:54.500 [Lua] setting up ambush-horde 00:39:54.500 [Lua] Composing horde 'medium' .. using variant 'plain' 00:39:54.501 [Lua] -> spawning: 39 00:39:54.501 [Lua] horde crated with id 12 of type ambush 00:39:54.501 [Lua] ambush horde has started 00:39:54.505 [Lua] MUSIC: explore -> pre_ambush 00:39:57.983 [Lua] replace_hidden_spawners -> first try found: 1 cover points 00:39:57.983 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:39:57.983 [Lua] ->moving spawner 00:39:57.983 [Lua] ->moving spawner 00:39:57.983 [Lua] ->moving spawner 00:39:57.983 [Lua] ->moving spawner 00:39:57.983 [Lua] ->moving spawner 00:39:57.983 [Lua] ->moving spawner 00:39:57.983 [Lua] ->moving spawner 00:39:59.594 [Lua] MUSIC: pre_ambush -> horde 00:40:06.340 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:40:06.340 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:40:06.340 [Lua] horde requested: ambush 00:40:06.340 [Lua] setting up ambush-horde 00:40:06.340 [Lua] Composing horde 'medium' .. using variant 'plain' 00:40:06.340 [Lua] -> spawning: 40 00:40:06.340 [Lua] horde crated with id 13 of type ambush 00:40:06.340 [Lua] ambush horde has started 00:40:07.215 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:40:07.215 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 00:40:09.814 [Lua] replace_hidden_spawners -> first try found: 3 cover points 00:40:09.814 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:40:09.814 [Lua] ->moving spawner 00:40:09.814 [Lua] ->moving spawner 00:40:09.814 [Lua] ->moving spawner 00:40:09.814 [Lua] ->moving spawner 00:40:18.492 [Lua] HORDE: last wave, reset to standard horde delay 00:40:18.492 [Lua] Time for new HOOORDE! multi_last_wave 00:40:18.492 [Lua] horde requested: ambush 00:40:18.492 [Lua] setting up ambush-horde 00:40:18.492 [Lua] Composing horde 'medium' .. using variant 'plain' 00:40:18.493 [Lua] -> spawning: 38 00:40:18.493 [Lua] horde crated with id 14 of type ambush 00:40:18.493 [Lua] ambush horde has started 00:40:24.940 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:40:24.957 [Lua] Spline already found! 00:40:24.980 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots 00:40:32.166 [Lua] Horde killed: ? 00:40:35.043 [Lua] Switching ConflictSettings: to: default 00:40:35.044 [Lua] pacing=default 00:40:35.044 [Lua] roaming=nil 00:40:35.044 [Lua] specials=default 00:40:35.044 [Lua] debug_color=maroon 00:40:35.044 [Lua] pack_spawning=default 00:40:35.044 [Lua] contained_breeds=nil 00:40:35.044 [Lua] disabled=false 00:40:35.044 [Lua] boss=default 00:40:35.044 [Lua] horde=default 00:40:35.044 [Lua] name=default 00:40:35.044 [Lua] intensity=default 00:40:35.044 [Lua] --- 00:40:36.000 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:40:37.714 [Lua] Horde killed: ? 00:40:41.822 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 00:40:41.822 [Lua] [flow:Sockets occupied:] float=1.000000 00:40:41.822 [Flow] Socket 3 occupied 00:40:43.219 [Lua] MUSIC: horde -> explore 00:40:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:40:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:40:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:40:58.283 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 00:40:58.283 [Flow] Socket 1 occupied 00:40:58.283 [Lua] [flow:Sockets occupied:] float=2.000000 00:40:59.317 [Lua] Horde killed: ? 00:41:08.069 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 00:41:08.069 [Flow] Socket 2 occupied 00:41:08.069 [Lua] [flow:Sockets occupied:] float=3.000000 00:41:20.076 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:41:20.094 [Lua] Spline already found! 00:41:28.852 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:41:28.868 [Lua] Spline already found! 00:41:29.014 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:29.014 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:29.014 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:29.014 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:32.335 [Lua] players are progressing too fast, leave relax 00:41:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 00:41:52.758 [Lua] fence jumping 00:41:53.771 [Lua] simple los failed 00:42:02.306 [Lua] ready to jump failed 00:42:06.216 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 22479 0 00:42:17.774 [Lua] [ChatManager][1]System: Irenewithme<3 picked up a piece of Ravaged Art 00:42:20.720 [Lua] [ChatManager][1]System: thatrandomguy picked up a piece of Ravaged Art 00:42:48.007 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots 00:42:52.787 [Lua] Time for new HOOORDE! multi_first_wave 00:42:52.787 [Lua] horde requested: vector 00:42:52.787 [Lua] setting up vector-horde 00:42:52.787 [Lua] Composing horde 'medium' .. using variant 'plain' 00:42:52.787 [Lua] --> horde wants to spawn behind players (0.76071068923364/0.67 00:42:52.787 [Lua] -> spawning: 38 00:42:52.787 [Lua] horde crated with id 18 of type vector 00:42:52.787 [Lua] vector horde has started 00:42:52.791 [Lua] MUSIC: explore -> pre_horde 00:42:56.508 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:42:56.525 [Lua] Spline already found! 00:43:03.909 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:03.926 [Lua] Spline already found! 00:43:04.695 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:04.713 [Lua] Spline already found! 00:43:05.492 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:05.508 [Lua] Spline already found! 00:43:05.784 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:05.801 [Lua] Spline already found! 00:43:06.786 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:06.803 [Lua] Spline already found! 00:43:07.076 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:07.093 [Lua] Spline already found! 00:43:14.222 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 61 action: nil 00:43:14.222 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 60 action: nil 00:43:14.238 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 59 action: nil 00:43:14.238 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 58 action: nil 00:43:14.423 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 57 action: nil 00:43:14.423 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 56 action: nil 00:43:14.440 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 55 action: nil 00:43:14.440 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 54 action: nil 00:43:14.591 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 53 action: nil 00:43:14.591 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 52 action: nil 00:43:14.625 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 51 action: nil 00:43:14.625 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 50 action: nil 00:43:15.433 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 15 00:43:15.433 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:43:15.433 [Lua] horde requested: vector 00:43:15.433 [Lua] setting up vector-horde 00:43:15.433 [Lua] Composing horde 'medium' .. using variant 'plain' 00:43:15.433 [Lua] --> horde wants to spawn ahead of players (0.51651165114681/0.67 00:43:15.433 [Lua] -> spawning: 37 00:43:15.433 [Lua] horde crated with id 26 of type vector 00:43:15.433 [Lua] vector horde has started 00:43:25.203 [Lua] MUSIC: pre_horde -> horde 00:43:31.641 [Lua] HORDE: last wave, reset to standard horde delay 00:43:31.641 [Lua] Time for new HOOORDE! multi_last_wave 00:43:31.641 [Lua] horde requested: vector 00:43:31.641 [Lua] setting up vector-horde 00:43:31.641 [Lua] Composing horde 'medium' .. using variant 'plain' 00:43:31.641 [Lua] --> horde wants to spawn behind players (0.80498248346094/0.67 00:43:31.641 [Lua] -> spawning: 39 00:43:31.641 [Lua] horde crated with id 27 of type vector 00:43:31.641 [Lua] vector horde has started 00:43:32.080 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:43:32.081 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 00:43:32.283 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 29902 0 00:43:34.376 [SteamLobby] Detected added member 110000100a41aa5 00:43:34.377 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:43:34.377 [Lua] Players: 3 00:43:34.377 [Lua] Set lobby begin: 00:43:34.377 [Lua] Lobby data twitch_enabled = false 00:43:34.377 [Lua] Lobby data power_level = 488 00:43:34.377 [Lua] Lobby data unique_server_name = thatrandomguy 00:43:34.377 [Lua] Lobby data host = 11000010369f92e 00:43:34.377 [Lua] Lobby data time_of_search = 1565829404 00:43:34.377 [Lua] Lobby data game_mode = 2 00:43:34.377 [Lua] Lobby data is_private = false 00:43:34.377 [Lua] Lobby data level_key = mines 00:43:34.377 [Lua] Lobby data player_slot_1 = 0:0 00:43:34.377 [Lua] Lobby data selected_level_key = mines 00:43:34.378 [Lua] Lobby data difficulty = normal 00:43:34.378 [Lua] Lobby data quick_game = false 00:43:34.378 [Lua] Lobby data matchmaking = true 00:43:34.378 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:43:34.378 [Lua] Lobby data num_players = 3 00:43:34.378 [Lua] Lobby data player_slot_5 = 0:0 00:43:34.378 [Lua] Lobby data player_slot_2 = 0:0 00:43:34.378 [Lua] Lobby data country_code = US 00:43:34.378 [Lua] Lobby data player_slot_3 = 0:0 00:43:34.378 [Lua] Lobby data eac_authorized = true 00:43:34.378 [Lua] Set lobby end. 00:43:34.379 [Lua] [LobbyMembers] Member joined 110000100a41aa5 00:43:34.394 [Connection] Creating endpoint 110000100a41aa5 - reliable message sent 00:43:34.395 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:43:34.395 [Lua] [ChatManager][1]System: Ruluc is joining the game 00:43:34.410 [SteamAuthenticator] Sent ticket request to 110000100a41aa5 00:43:38.570 [SteamAuthenticator] Got ticket from 110000100a41aa5 00:43:38.571 [SteamAuthenticator] BeginAuthSession 110000100a41aa5 00:43:38.571 [SteamAuthenticator] Authenticating 110000100a41aa5 00:43:38.588 [SteamAuthenticator] Got ticket request from 110000100a41aa5 00:43:38.588 [SteamAuthenticator] GetAuthSessionTicket 110000100a41aa5 00:43:38.588 [SteamAuthenticator] Sent ticket to 110000100a41aa5 00:43:38.842 [SteamAuthenticator] Steam validation for 110000100a41aa5 with response 0 00:43:41.918 [Connection] New session id 234 to 110000100a41aa5. 00:43:41.985 [Connection] Established a connection <96.234> to 110000100a41aa5 00:43:42.019 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:43:42.019 [Lua] [Matchmaking] Got a handshake request from 110000100a41aa5 with user name 'Ruluc' 00:43:42.121 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d2e4e2 from 110000100a41aa5, replying lobby_ok 00:43:42.222 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100a41aa5 REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:43:42.339 [Lua] [Matchmaking] Assigning profile slot 3 to 110000100a41aa5 00:43:42.339 [Lua] Set lobby begin: 00:43:42.339 [Lua] Lobby data twitch_enabled = false 00:43:42.339 [Lua] Lobby data power_level = 488 00:43:42.339 [Lua] Lobby data unique_server_name = thatrandomguy 00:43:42.340 [Lua] Lobby data host = 11000010369f92e 00:43:42.340 [Lua] Lobby data time_of_search = 1565829404 00:43:42.340 [Lua] Lobby data game_mode = 2 00:43:42.340 [Lua] Lobby data is_private = false 00:43:42.340 [Lua] Lobby data level_key = mines 00:43:42.340 [Lua] Lobby data player_slot_1 = 0:0 00:43:42.340 [Lua] Lobby data selected_level_key = mines 00:43:42.340 [Lua] Lobby data difficulty = normal 00:43:42.340 [Lua] Lobby data quick_game = false 00:43:42.340 [Lua] Lobby data matchmaking = true 00:43:42.340 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:43:42.340 [Lua] Lobby data num_players = 3 00:43:42.340 [Lua] Lobby data player_slot_5 = 0:0 00:43:42.340 [Lua] Lobby data player_slot_2 = 0:0 00:43:42.340 [Lua] Lobby data country_code = US 00:43:42.340 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:43:42.341 [Lua] Lobby data eac_authorized = true 00:43:42.341 [Lua] Set lobby end. 00:43:42.341 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:110000100a41aa5 | bw:0 | es:0 00:43:44.631 [Lua] ### CLEARING PEER STATE FOR 110000100a41aa5 00:43:44.731 [Lua] [PSM] Peer 110000100a41aa5 joined. Want to use profile index "3" 00:43:44.731 [Lua] Mechanism says: a client joined the game! 110000100a41aa5 00:43:44.731 [EAC] EAC server has client 110000100a41aa5 (and owner 110000100a41aa5) 00:43:44.731 [EACServer] [RegisterClient] Client: 0110000100A41AA5 PlayerGUID: 76561197971020453 PlayerIP: 0.0.0.0 OwnerGUID: 76561197971020453 PlayerName: thatrandomguy 00:43:44.732 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100a41aa5, connection_key=1) 00:43:45.034 [EACServer] [QueueClientUpdate] Client: 0110000100A41AA5 Session: 3 Status: Client Authenticated Message: Client authenticated. 00:43:45.036 [EAC] Peer 110000100a41aa5 switched EAC state to ClientAuthenticatedLocal 00:43:45.256 [EACServer] [Register Client] Success (1/2). Client: 0110000100A41AA5. 00:43:45.657 [EACServer] [Register Client] Success (2/2). Client: 0110000100A41AA5 00:43:45.657 [EACServer] [QueueClientUpdate] Client: 0110000100A41AA5 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:43:45.669 [EAC] Peer 110000100a41aa5 switched EAC state to ClientAuthenticatedRemote 00:43:46.740 [Lua] player (110000100a41aa5,1) was put into party 0 00:43:46.740 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a41aa5 00:43:48.112 [SteamVoipClient] select_out(110000100a41aa5, on) 00:43:48.112 [SteamVoipClient] select_in(110000100a41aa5, on) 00:43:48.112 [SteamVoipClient] select_out(110000100a41aa5, off) 00:43:48.934 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:48.949 [Lua] Spline already found! 00:43:49.126 [Lua] Horde killed: ? 00:43:49.201 [Lua] Horde killed: ? 00:43:49.712 [Lua] ### Sending rpc_level_loaded 00:43:49.712 [Lua] #### Has state machine: true, sender: 110000100a41aa5, level_id: 53 00:43:49.712 [Lua] Peer 110000100a41aa5 has loaded the level but not all enemies, so we wait 00:43:51.888 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:43:51.905 [Lua] Spline already found! 00:43:57.219 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100a41aa5, connection_key=1) 00:43:57.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100a41aa5 inventory_sync_id:7 my_peer_id:11000010369f92e 00:43:57.364 [Lua] MUSIC: horde -> explore 00:43:58.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:43:58.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:43:58.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:44:02.487 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:44:02.487 [Lua] [Matchmaking] Got a handshake request from 110000100a41aa5 with user name 'Ruluc' 00:44:02.509 [Lua] Breedfreezer (server) starting a hot join sync 00:44:02.509 [Lua] packing 8 units of breed chaos_marauder 00:44:02.509 [Lua] packing 5 units of breed skaven_clan_rat 00:44:02.509 [Lua] packing 5 units of breed skaven_storm_vermin 00:44:02.509 [Lua] packing 50 units of breed skaven_slave 00:44:02.509 [Lua] packing 3 units of breed chaos_fanatic 00:44:02.509 [Lua] packing 0 units of breed beastmen_bestigor 00:44:02.509 [Lua] packing 0 units of breed beastmen_gor 00:44:02.509 [Lua] packing 0 units of breed chaos_berzerker 00:44:02.509 [Lua] packing 0 units of breed chaos_warrior 00:44:02.509 [Lua] packing 0 units of breed beastmen_ungor 00:44:02.509 [Lua] packing 2 units of breed skaven_plague_monk 00:44:02.509 [Lua] packing 0 units of breed chaos_raider 00:44:02.509 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:44:02.509 [Lua] 00:44:02.509 [Lua] [1] = 2 (number) 00:44:02.509 [Lua] [2] = 8 (number) 00:44:02.509 [Lua] [3] = 27 (number) 00:44:02.509 [Lua] [4] = 5 (number) 00:44:02.509 [Lua] [5] = 1 (number) 00:44:02.509 [Lua] [6] = 5 (number) 00:44:02.509 [Lua] [7] = 7 (number) 00:44:02.509 [Lua] [8] = 50 (number) 00:44:02.509 [Lua] [9] = 3 (number) 00:44:02.509 [Lua] [10] = 3 (number) 00:44:02.509 [Lua] [11] = 1 (number) 00:44:02.509 [Lua] [12] = 0 (number) 00:44:02.509 [Lua] [13] = 1 (number) 00:44:02.509 [Lua] [14] = 0 (number) 00:44:02.509 [Lua] [15] = 1 (number) 00:44:02.509 [Lua] [16] = 0 (number) 00:44:02.509 [Lua] [17] = 1 (number) 00:44:02.509 [Lua] [18] = 0 (number) 00:44:02.509 [Lua] [19] = 1 (number) 00:44:02.509 [Lua] [20] = 0 (number) 00:44:02.509 [Lua] [21] = 1 (number) 00:44:02.509 [Lua] [22] = 2 (number) 00:44:02.509 [Lua] [23] = 1 (number) 00:44:02.509 [Lua] [24] = 0 (number) 00:44:02.509 [Lua] 00:44:02.509 [Lua] 00:44:02.509 [Lua] [1] = 443 (number) 00:44:02.509 [Lua] [2] = 453 (number) 00:44:02.509 [Lua] [3] = 452 (number) 00:44:02.509 [Lua] [4] = 341 (number) 00:44:02.509 [Lua] [5] = 437 (number) 00:44:02.509 [Lua] [6] = 343 (number) 00:44:02.509 [Lua] [7] = 383 (number) 00:44:02.509 [Lua] [8] = 433 (number) 00:44:02.509 [Lua] [9] = 89 (number) 00:44:02.509 [Lua] [10] = 94 (number) 00:44:02.509 [Lua] [11] = 91 (number) 00:44:02.509 [Lua] [12] = 116 (number) 00:44:02.509 [Lua] [13] = 143 (number) 00:44:02.509 [Lua] [14] = 185 (number) 00:44:02.509 [Lua] [15] = 187 (number) 00:44:02.509 [Lua] [16] = 189 (number) 00:44:02.509 [Lua] [17] = 188 (number) 00:44:02.509 [Lua] [18] = 186 (number) 00:44:02.509 [Lua] [19] = 492 (number) 00:44:02.509 [Lua] [20] = 312 (number) 00:44:02.509 [Lua] [21] = 290 (number) 00:44:02.509 [Lua] [22] = 496 (number) 00:44:02.509 [Lua] [23] = 254 (number) 00:44:02.509 [Lua] [24] = 291 (number) 00:44:02.509 [Lua] [25] = 487 (number) 00:44:02.509 [Lua] [26] = 281 (number) 00:44:02.509 [Lua] [27] = 235 (number) 00:44:02.509 [Lua] [28] = 287 (number) 00:44:02.509 [Lua] [29] = 239 (number) 00:44:02.509 [Lua] [30] = 491 (number) 00:44:02.509 [Lua] [31] = 261 (number) 00:44:02.509 [Lua] [32] = 486 (number) 00:44:02.509 [Lua] [33] = 236 (number) 00:44:02.509 [Lua] [34] = 223 (number) 00:44:02.509 [Lua] [35] = 221 (number) 00:44:02.509 [Lua] [36] = 494 (number) 00:44:02.509 [Lua] [37] = 489 (number) 00:44:02.509 [Lua] [38] = 488 (number) 00:44:02.509 [Lua] [39] = 243 (number) 00:44:02.509 [Lua] [40] = 250 (number) 00:44:02.509 [Lua] [41] = 238 (number) 00:44:02.509 [Lua] [42] = 293 (number) 00:44:02.509 [Lua] [43] = 282 (number) 00:44:02.509 [Lua] [44] = 231 (number) 00:44:02.509 [Lua] [45] = 285 (number) 00:44:02.509 [Lua] [46] = 283 (number) 00:44:02.509 [Lua] [47] = 280 (number) 00:44:02.509 [Lua] [48] = 242 (number) 00:44:02.509 [Lua] [49] = 252 (number) 00:44:02.509 [Lua] [50] = 226 (number) 00:44:02.509 [Lua] [51] = 229 (number) 00:44:02.509 [Lua] [52] = 260 (number) 00:44:02.509 [Lua] [53] = 228 (number) 00:44:02.509 [Lua] [54] = 245 (number) 00:44:02.509 [Lua] [55] = 279 (number) 00:44:02.509 [Lua] [56] = 225 (number) 00:44:02.509 [Lua] [57] = 255 (number) 00:44:02.509 [Lua] [58] = 230 (number) 00:44:02.509 [Lua] [59] = 288 (number) 00:44:02.509 [Lua] [60] = 286 (number) 00:44:02.509 [Lua] [61] = 247 (number) 00:44:02.509 [Lua] [62] = 295 (number) 00:44:02.509 [Lua] [63] = 237 (number) 00:44:02.509 [Lua] [64] = 289 (number) 00:44:02.509 [Lua] [65] = 246 (number) 00:44:02.509 [Lua] [66] = 284 (number) 00:44:02.509 [Lua] [67] = 232 (number) 00:44:02.509 [Lua] [68] = 278 (number) 00:44:02.509 [Lua] [69] = 449 (number) 00:44:02.509 [Lua] [70] = 454 (number) 00:44:02.509 [Lua] [71] = 448 (number) 00:44:02.509 [Lua] [72] = 120 (number) 00:44:02.509 [Lua] [73] = 121 (number) 00:44:02.509 [Lua] 00:44:02.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=576 00:44:02.510 [Lua] RemotePlayer:create_game_object( ) 576 00:44:02.522 [Lua] Assigning peer(110000100a41aa5:1) to profile(3) career(2) 00:44:02.522 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100a41aa5) local_player_id(1) profile_index(3) career_index(2) 00:44:02.522 [Lua] Set lobby begin: 00:44:02.522 [Lua] Lobby data twitch_enabled = false 00:44:02.523 [Lua] Lobby data power_level = 488 00:44:02.523 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:02.523 [Lua] Lobby data host = 11000010369f92e 00:44:02.523 [Lua] Lobby data time_of_search = 1565829404 00:44:02.523 [Lua] Lobby data game_mode = 2 00:44:02.523 [Lua] Lobby data is_private = false 00:44:02.523 [Lua] Lobby data level_key = mines 00:44:02.523 [Lua] Lobby data player_slot_1 = 0:0 00:44:02.523 [Lua] Lobby data selected_level_key = mines 00:44:02.523 [Lua] Lobby data difficulty = normal 00:44:02.523 [Lua] Lobby data quick_game = false 00:44:02.523 [Lua] Lobby data matchmaking = true 00:44:02.523 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:02.523 [Lua] Lobby data num_players = 3 00:44:02.523 [Lua] Lobby data player_slot_5 = 0:0 00:44:02.523 [Lua] Lobby data player_slot_2 = 0:0 00:44:02.523 [Lua] Lobby data country_code = US 00:44:02.523 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:44:02.523 [Lua] Lobby data eac_authorized = true 00:44:02.523 [Lua] Set lobby end. 00:44:02.523 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:110000100a41aa5 | bw:0 | es:0 00:44:02.523 [Lua] [GameNetworkManager] destroying game object with go_id=77 00:44:02.523 [Lua] Set lobby begin: 00:44:02.523 [Lua] Lobby data twitch_enabled = false 00:44:02.523 [Lua] Lobby data power_level = 488 00:44:02.524 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:02.524 [Lua] Lobby data host = 11000010369f92e 00:44:02.524 [Lua] Lobby data time_of_search = 1565829404 00:44:02.524 [Lua] Lobby data game_mode = 2 00:44:02.524 [Lua] Lobby data is_private = false 00:44:02.524 [Lua] Lobby data level_key = mines 00:44:02.524 [Lua] Lobby data player_slot_1 = 0:0 00:44:02.524 [Lua] Lobby data selected_level_key = mines 00:44:02.524 [Lua] Lobby data difficulty = normal 00:44:02.524 [Lua] Lobby data quick_game = false 00:44:02.524 [Lua] Lobby data matchmaking = true 00:44:02.524 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:02.524 [Lua] Lobby data num_players = 3 00:44:02.524 [Lua] Lobby data player_slot_5 = 0:0 00:44:02.524 [Lua] Lobby data player_slot_2 = 0:0 00:44:02.524 [Lua] Lobby data country_code = US 00:44:02.524 [Lua] Lobby data player_slot_3 = 0:0 00:44:02.524 [Lua] Lobby data eac_authorized = true 00:44:02.524 [Lua] Set lobby end. 00:44:02.524 [Lua] player (110000100a41aa5,1) was put into party 1 00:44:02.525 [Lua] [GameNetworkManager] destroying game object with go_id=84 00:44:02.997 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100a41aa5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:44:02.997 [Lua] Adding player sync data to peer=110000100a41aa5 local_player_id=1 00:44:02.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:8 my_peer_id:11000010369f92e 00:44:02.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:8 my_peer_id:11000010369f92e 00:44:02.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100a41aa5 inventory_sync_id:8 my_peer_id:11000010369f92e 00:44:02.998 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100a41aa5 00:44:03.007 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:8 my_peer_id:11000010369f92e 00:44:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 00:44:03.007 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:44:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:44:03.007 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 00:44:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:44:03.007 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 00:44:03.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:44:03.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:44:03.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 00:44:03.340 [SteamLobby] Detected added member 110000106de1cbd 00:44:03.340 [Lua] [NetworkServer] Changing num_players from 3 to 4 00:44:03.340 [Lua] Players: 4 00:44:03.340 [Lua] Set lobby begin: 00:44:03.340 [Lua] Lobby data twitch_enabled = false 00:44:03.340 [Lua] Lobby data power_level = 488 00:44:03.340 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:03.341 [Lua] Lobby data host = 11000010369f92e 00:44:03.341 [Lua] Lobby data time_of_search = 1565829404 00:44:03.341 [Lua] Lobby data game_mode = 2 00:44:03.341 [Lua] Lobby data is_private = false 00:44:03.341 [Lua] Lobby data level_key = mines 00:44:03.341 [Lua] Lobby data player_slot_1 = 0:0 00:44:03.341 [Lua] Lobby data selected_level_key = mines 00:44:03.341 [Lua] Lobby data difficulty = normal 00:44:03.341 [Lua] Lobby data quick_game = false 00:44:03.341 [Lua] Lobby data matchmaking = true 00:44:03.341 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:03.341 [Lua] Lobby data num_players = 4 00:44:03.341 [Lua] Lobby data player_slot_5 = 0:0 00:44:03.341 [Lua] Lobby data player_slot_2 = 0:0 00:44:03.341 [Lua] Lobby data country_code = US 00:44:03.341 [Lua] Lobby data player_slot_3 = 0:0 00:44:03.341 [Lua] Lobby data eac_authorized = true 00:44:03.341 [Lua] Set lobby end. 00:44:03.342 [Lua] [LobbyMembers] Member joined 110000106de1cbd 00:44:03.356 [Connection] Creating endpoint 110000106de1cbd - reliable message sent 00:44:03.357 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:44:03.357 [Lua] [ChatManager][1]System: stads is joining the game 00:44:03.372 [SteamAuthenticator] Sent ticket request to 110000106de1cbd 00:44:03.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 00:44:03.539 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 00:44:03.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:44:03.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:44:03.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 00:44:03.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 00:44:03.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 00:44:03.782 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 00:44:03.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 00:44:03.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 00:44:03.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 00:44:03.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 00:44:03.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 00:44:03.909 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 00:44:03.924 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 00:44:04.787 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100a41aa5 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:44:04.788 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=577 00:44:04.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.85999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66666666666666663) 00:44:05.329 [Lua] Set lobby begin: 00:44:05.329 [Lua] Lobby data twitch_enabled = false 00:44:05.329 [Lua] Lobby data power_level = 325 00:44:05.329 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:05.329 [Lua] Lobby data host = 11000010369f92e 00:44:05.329 [Lua] Lobby data time_of_search = 1565829404 00:44:05.329 [Lua] Lobby data game_mode = 2 00:44:05.329 [Lua] Lobby data is_private = false 00:44:05.329 [Lua] Lobby data level_key = mines 00:44:05.329 [Lua] Lobby data player_slot_1 = 0:0 00:44:05.329 [Lua] Lobby data selected_level_key = mines 00:44:05.330 [Lua] Lobby data difficulty = normal 00:44:05.330 [Lua] Lobby data quick_game = false 00:44:05.330 [Lua] Lobby data matchmaking = true 00:44:05.330 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:05.330 [Lua] Lobby data num_players = 4 00:44:05.330 [Lua] Lobby data player_slot_5 = 0:0 00:44:05.330 [Lua] Lobby data player_slot_2 = 0:0 00:44:05.330 [Lua] Lobby data country_code = US 00:44:05.330 [Lua] Lobby data player_slot_3 = 0:0 00:44:05.330 [Lua] Lobby data eac_authorized = true 00:44:05.330 [Lua] Set lobby end. 00:44:07.602 [SteamAuthenticator] Got ticket from 110000106de1cbd 00:44:07.602 [SteamAuthenticator] BeginAuthSession 110000106de1cbd 00:44:07.602 [SteamAuthenticator] Authenticating 110000106de1cbd 00:44:07.635 [SteamAuthenticator] Got ticket request from 110000106de1cbd 00:44:07.635 [SteamAuthenticator] GetAuthSessionTicket 110000106de1cbd 00:44:07.635 [SteamAuthenticator] Sent ticket to 110000106de1cbd 00:44:07.888 [SteamAuthenticator] Steam validation for 110000106de1cbd with response 0 00:44:07.929 [Lua] Horde killed: ? 00:44:07.990 [Connection] New session id 33 to 110000106de1cbd. 00:44:08.091 [Connection] Established a connection <33.62> to 110000106de1cbd 00:44:08.091 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:44:08.091 [Lua] [Matchmaking] Got a handshake request from 110000106de1cbd with user name 'stads' 00:44:08.195 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d2e4e2 from 110000106de1cbd, replying lobby_ok 00:44:08.330 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106de1cbd REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 00:44:08.431 [Lua] [Matchmaking] Assigning profile slot 5 to 110000106de1cbd 00:44:08.431 [Lua] Set lobby begin: 00:44:08.431 [Lua] Lobby data twitch_enabled = false 00:44:08.431 [Lua] Lobby data power_level = 325 00:44:08.431 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:08.431 [Lua] Lobby data host = 11000010369f92e 00:44:08.431 [Lua] Lobby data time_of_search = 1565829404 00:44:08.431 [Lua] Lobby data game_mode = 2 00:44:08.431 [Lua] Lobby data is_private = false 00:44:08.431 [Lua] Lobby data level_key = mines 00:44:08.431 [Lua] Lobby data player_slot_1 = 0:0 00:44:08.431 [Lua] Lobby data selected_level_key = mines 00:44:08.431 [Lua] Lobby data difficulty = normal 00:44:08.431 [Lua] Lobby data quick_game = false 00:44:08.432 [Lua] Lobby data matchmaking = true 00:44:08.432 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:08.432 [Lua] Lobby data num_players = 4 00:44:08.432 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:44:08.432 [Lua] Lobby data player_slot_2 = 0:0 00:44:08.432 [Lua] Lobby data country_code = US 00:44:08.432 [Lua] Lobby data player_slot_3 = 0:0 00:44:08.432 [Lua] Lobby data eac_authorized = true 00:44:08.432 [Lua] Set lobby end. 00:44:08.432 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:110000106de1cbd 00:44:10.372 [Lua] Set lobby begin: 00:44:10.372 [Lua] Lobby data twitch_enabled = false 00:44:10.372 [Lua] Lobby data power_level = 455 00:44:10.372 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:10.372 [Lua] Lobby data host = 11000010369f92e 00:44:10.372 [Lua] Lobby data time_of_search = 1565829404 00:44:10.372 [Lua] Lobby data game_mode = 2 00:44:10.372 [Lua] Lobby data is_private = false 00:44:10.372 [Lua] Lobby data level_key = mines 00:44:10.372 [Lua] Lobby data player_slot_1 = 0:0 00:44:10.372 [Lua] Lobby data selected_level_key = mines 00:44:10.372 [Lua] Lobby data difficulty = normal 00:44:10.372 [Lua] Lobby data quick_game = false 00:44:10.372 [Lua] Lobby data matchmaking = true 00:44:10.372 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:10.372 [Lua] Lobby data num_players = 4 00:44:10.372 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:44:10.372 [Lua] Lobby data player_slot_2 = 0:0 00:44:10.372 [Lua] Lobby data country_code = US 00:44:10.373 [Lua] Lobby data player_slot_3 = 0:0 00:44:10.373 [Lua] Lobby data eac_authorized = true 00:44:10.373 [Lua] Set lobby end. 00:44:10.740 [Lua] ### CLEARING PEER STATE FOR 110000106de1cbd 00:44:10.874 [Lua] [PSM] Peer 110000106de1cbd joined. Want to use profile index "5" 00:44:10.874 [Lua] Mechanism says: a client joined the game! 110000106de1cbd 00:44:10.874 [EAC] EAC server has client 110000106de1cbd (and owner 110000106de1cbd) 00:44:10.874 [EACServer] [RegisterClient] Client: 0110000106DE1CBD PlayerGUID: 76561198075485373 PlayerIP: 0.0.0.0 OwnerGUID: 76561198075485373 PlayerName: thatrandomguy 00:44:10.874 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106de1cbd, connection_key=2) 00:44:11.227 [EACServer] [QueueClientUpdate] Client: 0110000106DE1CBD Session: 4 Status: Client Authenticated Message: Client authenticated. 00:44:11.229 [EAC] Peer 110000106de1cbd switched EAC state to ClientAuthenticatedLocal 00:44:11.458 [EACServer] [Register Client] Success (1/2). Client: 0110000106DE1CBD. 00:44:11.860 [EACServer] [Register Client] Success (2/2). Client: 0110000106DE1CBD 00:44:11.860 [EACServer] [QueueClientUpdate] Client: 0110000106DE1CBD Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:44:11.873 [EAC] Peer 110000106de1cbd switched EAC state to ClientAuthenticatedRemote 00:44:12.194 [Lua] [ChatManager][1]System: thatrandomguy picked up a Tome 00:44:12.864 [Lua] player (110000106de1cbd,1) was put into party 0 00:44:12.864 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106de1cbd 00:44:17.185 [Lua] ### Sending rpc_level_loaded 00:44:17.185 [Lua] #### Has state machine: true, sender: 110000106de1cbd, level_id: 53 00:44:17.185 [Lua] Peer 110000106de1cbd has loaded the level but not all enemies, so we wait 00:44:18.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x8b6a, position: 0 00:44:25.365 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106de1cbd, connection_key=2) 00:44:25.366 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106de1cbd inventory_sync_id:8 my_peer_id:11000010369f92e 00:44:32.350 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:44:32.350 [Lua] [Matchmaking] Got a handshake request from 110000106de1cbd with user name 'stads' 00:44:32.371 [Lua] Breedfreezer (server) starting a hot join sync 00:44:32.371 [Lua] packing 11 units of breed chaos_marauder 00:44:32.371 [Lua] packing 13 units of breed skaven_clan_rat 00:44:32.371 [Lua] packing 5 units of breed skaven_storm_vermin 00:44:32.371 [Lua] packing 50 units of breed skaven_slave 00:44:32.371 [Lua] packing 4 units of breed chaos_fanatic 00:44:32.371 [Lua] packing 0 units of breed beastmen_bestigor 00:44:32.371 [Lua] packing 0 units of breed beastmen_gor 00:44:32.371 [Lua] packing 0 units of breed chaos_berzerker 00:44:32.371 [Lua] packing 0 units of breed chaos_warrior 00:44:32.371 [Lua] packing 0 units of breed beastmen_ungor 00:44:32.371 [Lua] packing 2 units of breed skaven_plague_monk 00:44:32.371 [Lua] packing 0 units of breed chaos_raider 00:44:32.371 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:44:32.371 [Lua] 00:44:32.371 [Lua] [1] = 2 (number) 00:44:32.371 [Lua] [2] = 11 (number) 00:44:32.371 [Lua] [3] = 4 (number) 00:44:32.371 [Lua] [4] = 13 (number) 00:44:32.371 [Lua] [5] = 1 (number) 00:44:32.371 [Lua] [6] = 5 (number) 00:44:32.371 [Lua] [7] = 7 (number) 00:44:32.371 [Lua] [8] = 50 (number) 00:44:32.371 [Lua] [9] = 3 (number) 00:44:32.371 [Lua] [10] = 4 (number) 00:44:32.371 [Lua] [11] = 1 (number) 00:44:32.371 [Lua] [12] = 0 (number) 00:44:32.371 [Lua] [13] = 1 (number) 00:44:32.371 [Lua] [14] = 0 (number) 00:44:32.371 [Lua] [15] = 1 (number) 00:44:32.371 [Lua] [16] = 0 (number) 00:44:32.371 [Lua] [17] = 1 (number) 00:44:32.371 [Lua] [18] = 0 (number) 00:44:32.371 [Lua] [19] = 1 (number) 00:44:32.371 [Lua] [20] = 0 (number) 00:44:32.371 [Lua] [21] = 1 (number) 00:44:32.371 [Lua] [22] = 2 (number) 00:44:32.371 [Lua] [23] = 1 (number) 00:44:32.371 [Lua] [24] = 0 (number) 00:44:32.371 [Lua] 00:44:32.371 [Lua] 00:44:32.371 [Lua] [1] = 443 (number) 00:44:32.371 [Lua] [2] = 453 (number) 00:44:32.371 [Lua] [3] = 452 (number) 00:44:32.371 [Lua] [4] = 341 (number) 00:44:32.371 [Lua] [5] = 437 (number) 00:44:32.371 [Lua] [6] = 343 (number) 00:44:32.371 [Lua] [7] = 383 (number) 00:44:32.371 [Lua] [8] = 433 (number) 00:44:32.371 [Lua] [9] = 455 (number) 00:44:32.371 [Lua] [10] = 442 (number) 00:44:32.371 [Lua] [11] = 414 (number) 00:44:32.371 [Lua] [12] = 122 (number) 00:44:32.371 [Lua] [13] = 193 (number) 00:44:32.371 [Lua] [14] = 145 (number) 00:44:32.371 [Lua] [15] = 103 (number) 00:44:32.371 [Lua] [16] = 106 (number) 00:44:32.371 [Lua] [17] = 116 (number) 00:44:32.371 [Lua] [18] = 91 (number) 00:44:32.371 [Lua] [19] = 143 (number) 00:44:32.371 [Lua] [20] = 94 (number) 00:44:32.371 [Lua] [21] = 108 (number) 00:44:32.371 [Lua] [22] = 117 (number) 00:44:32.371 [Lua] [23] = 89 (number) 00:44:32.371 [Lua] [24] = 114 (number) 00:44:32.371 [Lua] [25] = 185 (number) 00:44:32.371 [Lua] [26] = 187 (number) 00:44:32.371 [Lua] [27] = 189 (number) 00:44:32.371 [Lua] [28] = 188 (number) 00:44:32.371 [Lua] [29] = 186 (number) 00:44:32.371 [Lua] [30] = 492 (number) 00:44:32.371 [Lua] [31] = 312 (number) 00:44:32.371 [Lua] [32] = 290 (number) 00:44:32.371 [Lua] [33] = 496 (number) 00:44:32.371 [Lua] [34] = 254 (number) 00:44:32.371 [Lua] [35] = 291 (number) 00:44:32.371 [Lua] [36] = 487 (number) 00:44:32.371 [Lua] [37] = 281 (number) 00:44:32.371 [Lua] [38] = 235 (number) 00:44:32.371 [Lua] [39] = 287 (number) 00:44:32.371 [Lua] [40] = 239 (number) 00:44:32.371 [Lua] [41] = 491 (number) 00:44:32.371 [Lua] [42] = 261 (number) 00:44:32.371 [Lua] [43] = 486 (number) 00:44:32.371 [Lua] [44] = 236 (number) 00:44:32.371 [Lua] [45] = 223 (number) 00:44:32.371 [Lua] [46] = 221 (number) 00:44:32.371 [Lua] [47] = 494 (number) 00:44:32.371 [Lua] [48] = 489 (number) 00:44:32.371 [Lua] [49] = 488 (number) 00:44:32.371 [Lua] [50] = 243 (number) 00:44:32.371 [Lua] [51] = 250 (number) 00:44:32.371 [Lua] [52] = 238 (number) 00:44:32.371 [Lua] [53] = 293 (number) 00:44:32.371 [Lua] [54] = 282 (number) 00:44:32.371 [Lua] [55] = 231 (number) 00:44:32.371 [Lua] [56] = 285 (number) 00:44:32.371 [Lua] [57] = 283 (number) 00:44:32.371 [Lua] [58] = 280 (number) 00:44:32.371 [Lua] [59] = 242 (number) 00:44:32.371 [Lua] [60] = 252 (number) 00:44:32.371 [Lua] [61] = 226 (number) 00:44:32.371 [Lua] [62] = 229 (number) 00:44:32.371 [Lua] [63] = 260 (number) 00:44:32.371 [Lua] [64] = 228 (number) 00:44:32.371 [Lua] [65] = 245 (number) 00:44:32.371 [Lua] [66] = 279 (number) 00:44:32.371 [Lua] [67] = 225 (number) 00:44:32.371 [Lua] [68] = 255 (number) 00:44:32.371 [Lua] [69] = 230 (number) 00:44:32.371 [Lua] [70] = 288 (number) 00:44:32.371 [Lua] [71] = 286 (number) 00:44:32.371 [Lua] [72] = 247 (number) 00:44:32.371 [Lua] [73] = 295 (number) 00:44:32.371 [Lua] [74] = 237 (number) 00:44:32.371 [Lua] [75] = 289 (number) 00:44:32.371 [Lua] [76] = 246 (number) 00:44:32.371 [Lua] [77] = 284 (number) 00:44:32.371 [Lua] [78] = 232 (number) 00:44:32.371 [Lua] [79] = 278 (number) 00:44:32.371 [Lua] [80] = 449 (number) 00:44:32.371 [Lua] [81] = 454 (number) 00:44:32.371 [Lua] [82] = 448 (number) 00:44:32.371 [Lua] [83] = 459 (number) 00:44:32.371 [Lua] [84] = 120 (number) 00:44:32.371 [Lua] [85] = 121 (number) 00:44:32.371 [Lua] 00:44:32.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=582 00:44:32.372 [Lua] RemotePlayer:create_game_object( ) 582 00:44:32.385 [Lua] Assigning peer(110000106de1cbd:1) to profile(5) career(1) 00:44:32.385 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106de1cbd) local_player_id(1) profile_index(5) career_index(1) 00:44:32.385 [Lua] Set lobby begin: 00:44:32.385 [Lua] Lobby data twitch_enabled = false 00:44:32.385 [Lua] Lobby data power_level = 455 00:44:32.385 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:32.385 [Lua] Lobby data host = 11000010369f92e 00:44:32.385 [Lua] Lobby data time_of_search = 1565829404 00:44:32.385 [Lua] Lobby data game_mode = 2 00:44:32.385 [Lua] Lobby data is_private = false 00:44:32.385 [Lua] Lobby data level_key = mines 00:44:32.386 [Lua] Lobby data player_slot_1 = 0:0 00:44:32.386 [Lua] Lobby data selected_level_key = mines 00:44:32.386 [Lua] Lobby data difficulty = normal 00:44:32.386 [Lua] Lobby data quick_game = false 00:44:32.386 [Lua] Lobby data matchmaking = true 00:44:32.386 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:32.386 [Lua] Lobby data num_players = 4 00:44:32.386 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:44:32.386 [Lua] Lobby data player_slot_2 = 0:0 00:44:32.386 [Lua] Lobby data country_code = US 00:44:32.386 [Lua] Lobby data player_slot_3 = 0:0 00:44:32.386 [Lua] Lobby data eac_authorized = true 00:44:32.386 [Lua] Set lobby end. 00:44:32.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:110000106de1cbd 00:44:32.386 [Lua] [GameNetworkManager] destroying game object with go_id=76 00:44:32.386 [Lua] Set lobby begin: 00:44:32.386 [Lua] Lobby data twitch_enabled = false 00:44:32.386 [Lua] Lobby data power_level = 455 00:44:32.387 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:32.387 [Lua] Lobby data host = 11000010369f92e 00:44:32.387 [Lua] Lobby data time_of_search = 1565829404 00:44:32.387 [Lua] Lobby data game_mode = 2 00:44:32.387 [Lua] Lobby data is_private = false 00:44:32.387 [Lua] Lobby data level_key = mines 00:44:32.387 [Lua] Lobby data player_slot_1 = 0:0 00:44:32.387 [Lua] Lobby data selected_level_key = mines 00:44:32.387 [Lua] Lobby data difficulty = normal 00:44:32.387 [Lua] Lobby data quick_game = false 00:44:32.387 [Lua] Lobby data matchmaking = true 00:44:32.387 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:32.387 [Lua] Lobby data num_players = 4 00:44:32.387 [Lua] Lobby data player_slot_5 = 0:0 00:44:32.387 [Lua] Lobby data player_slot_2 = 0:0 00:44:32.387 [Lua] Lobby data country_code = US 00:44:32.387 [Lua] Lobby data player_slot_3 = 0:0 00:44:32.388 [Lua] Lobby data eac_authorized = true 00:44:32.388 [Lua] Set lobby end. 00:44:32.388 [Lua] player (110000106de1cbd,1) was put into party 1 00:44:32.388 [Lua] [GameNetworkManager] destroying game object with go_id=82 00:44:32.869 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106de1cbd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:44:32.869 [Lua] Adding player sync data to peer=110000106de1cbd local_player_id=1 00:44:32.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:9 my_peer_id:11000010369f92e 00:44:32.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:9 my_peer_id:11000010369f92e 00:44:32.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106de1cbd inventory_sync_id:9 my_peer_id:11000010369f92e 00:44:32.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100a41aa5 inventory_sync_id:9 my_peer_id:11000010369f92e 00:44:32.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106de1cbd 00:44:32.875 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:9 my_peer_id:11000010369f92e 00:44:32.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:44:32.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:44:32.876 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 00:44:32.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:44:33.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 00:44:33.412 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 00:44:33.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 00:44:33.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 00:44:33.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 00:44:33.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 00:44:33.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 00:44:33.492 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 00:44:33.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 00:44:33.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 00:44:33.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 00:44:33.610 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 00:44:35.579 [Lua] Set lobby begin: 00:44:35.579 [Lua] Lobby data twitch_enabled = false 00:44:35.579 [Lua] Lobby data power_level = 341 00:44:35.579 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:35.579 [Lua] Lobby data host = 11000010369f92e 00:44:35.579 [Lua] Lobby data time_of_search = 1565829404 00:44:35.579 [Lua] Lobby data game_mode = 2 00:44:35.579 [Lua] Lobby data is_private = false 00:44:35.579 [Lua] Lobby data level_key = mines 00:44:35.579 [Lua] Lobby data player_slot_1 = 0:0 00:44:35.579 [Lua] Lobby data selected_level_key = mines 00:44:35.579 [Lua] Lobby data difficulty = normal 00:44:35.579 [Lua] Lobby data quick_game = false 00:44:35.579 [Lua] Lobby data matchmaking = true 00:44:35.579 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:35.579 [Lua] Lobby data num_players = 4 00:44:35.579 [Lua] Lobby data player_slot_5 = 0:0 00:44:35.579 [Lua] Lobby data player_slot_2 = 0:0 00:44:35.579 [Lua] Lobby data country_code = US 00:44:35.580 [Lua] Lobby data player_slot_3 = 0:0 00:44:35.580 [Lua] Lobby data eac_authorized = true 00:44:35.580 [Lua] Set lobby end. 00:44:35.628 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106de1cbd go_type=player_unit go_created_func_name=game_object_created_player_unit 00:44:35.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=583 00:44:35.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.76000000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 00:44:40.619 [Lua] Set lobby begin: 00:44:40.619 [Lua] Lobby data twitch_enabled = false 00:44:40.619 [Lua] Lobby data power_level = 472 00:44:40.619 [Lua] Lobby data unique_server_name = thatrandomguy 00:44:40.619 [Lua] Lobby data host = 11000010369f92e 00:44:40.619 [Lua] Lobby data time_of_search = 1565829404 00:44:40.619 [Lua] Lobby data game_mode = 2 00:44:40.619 [Lua] Lobby data is_private = false 00:44:40.619 [Lua] Lobby data level_key = mines 00:44:40.619 [Lua] Lobby data player_slot_1 = 0:0 00:44:40.619 [Lua] Lobby data selected_level_key = mines 00:44:40.619 [Lua] Lobby data difficulty = normal 00:44:40.620 [Lua] Lobby data quick_game = false 00:44:40.620 [Lua] Lobby data matchmaking = true 00:44:40.620 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:44:40.620 [Lua] Lobby data num_players = 4 00:44:40.620 [Lua] Lobby data player_slot_5 = 0:0 00:44:40.620 [Lua] Lobby data player_slot_2 = 0:0 00:44:40.620 [Lua] Lobby data country_code = US 00:44:40.620 [Lua] Lobby data player_slot_3 = 0:0 00:44:40.620 [Lua] Lobby data eac_authorized = true 00:44:40.620 [Lua] Set lobby end. 00:44:47.892 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 00:44:52.592 [Lua] Switching ConflictSettings: to: skaven 00:44:52.592 [Lua] pacing=default 00:44:52.592 [Lua] roaming=nil 00:44:52.592 [Lua] specials=skaven 00:44:52.592 [Lua] debug_color=orange 00:44:52.592 [Lua] pack_spawning=skaven 00:44:52.592 [Lua] contained_breeds=nil 00:44:52.592 [Lua] disabled=false 00:44:52.592 [Lua] boss=skaven 00:44:52.592 [Lua] horde=default 00:44:52.592 [Lua] name=skaven 00:44:52.592 [Lua] intensity=default 00:44:52.592 [Lua] --- 00:45:01.613 [Lua] Switching ConflictSettings: to: default 00:45:01.613 [Lua] pacing=default 00:45:01.613 [Lua] roaming=nil 00:45:01.613 [Lua] specials=default 00:45:01.613 [Lua] debug_color=maroon 00:45:01.613 [Lua] pack_spawning=default 00:45:01.613 [Lua] contained_breeds=nil 00:45:01.613 [Lua] disabled=false 00:45:01.613 [Lua] boss=default 00:45:01.613 [Lua] horde=default 00:45:01.613 [Lua] name=default 00:45:01.613 [Lua] intensity=default 00:45:01.613 [Lua] --- 00:45:02.435 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 00:45:02.809 [Lua] Switching ConflictSettings: to: skaven 00:45:02.809 [Lua] pacing=default 00:45:02.809 [Lua] roaming=nil 00:45:02.809 [Lua] specials=skaven 00:45:02.809 [Lua] debug_color=orange 00:45:02.809 [Lua] pack_spawning=skaven 00:45:02.809 [Lua] contained_breeds=nil 00:45:02.809 [Lua] disabled=false 00:45:02.809 [Lua] boss=skaven 00:45:02.809 [Lua] horde=default 00:45:02.809 [Lua] name=skaven 00:45:02.809 [Lua] intensity=default 00:45:02.809 [Lua] --- 00:45:36.845 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:36.845 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:36.885 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:36.885 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:36.885 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:36.885 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:36.995 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:45:37.012 [Lua] Spline already found! 00:45:37.038 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:37.038 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:37.038 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:37.038 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.287 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:45:38.303 [Lua] Spline already found! 00:45:38.574 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.574 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.612 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.764 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.764 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.764 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:38.764 warning: [Physics] Create Actor: Shape density varies. Using average. 00:45:39.398 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:45:39.416 [Lua] Spline already found! 00:45:39.914 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:45:39.930 [Lua] Spline already found! 00:45:45.255 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots 00:45:48.222 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls 00:45:50.419 [Lua] Switching ConflictSettings: to: chaos 00:45:50.419 [Lua] pacing=chaos 00:45:50.419 [Lua] roaming=nil 00:45:50.419 [Lua] specials=chaos 00:45:50.419 [Lua] debug_color=purple 00:45:50.419 [Lua] pack_spawning=chaos 00:45:50.419 [Lua] contained_breeds=nil 00:45:50.419 [Lua] disabled=false 00:45:50.419 [Lua] boss=chaos 00:45:50.419 [Lua] horde=chaos 00:45:50.419 [Lua] name=chaos 00:45:50.419 [Lua] intensity=default 00:45:50.419 [Lua] --- 00:46:03.686 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:04.108 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 00:46:08.721 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:46:08.738 [Lua] Spline already found! 00:46:11.216 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 00:46:11.216 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 00:46:11.234 [Lua] > starting new spline, using new navbot: standard , id: boss15 00:46:11.319 [Lua] > continuing spline boss15 index: 2 00:46:11.402 [Lua] > spline completed boss15 00:46:11.402 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15 00:46:14.747 [Lua] Time for new HOOORDE! multi_first_wave 00:46:14.747 [Lua] horde requested: vector_blob 00:46:14.747 [Lua] wants to spawn behind within distance: 60 00:46:14.747 [Lua] horde crated with id 36 of type vector_blob 00:46:14.747 [Lua] managed to spawn 21/21 horde enemies 00:46:14.747 [Lua] vector blob horde has started 00:46:14.752 [Lua] MUSIC: explore -> pre_horde 00:46:27.822 [Lua] HORDE: last wave, reset to standard horde delay 00:46:27.822 [Lua] Time for new HOOORDE! multi_last_wave 00:46:27.822 [Lua] horde requested: vector_blob 00:46:27.822 [Lua] wants to spawn ahead within distance: 60 00:46:27.822 [Lua] horde crated with id 37 of type vector_blob 00:46:27.822 [Lua] managed to spawn 23/23 horde enemies 00:46:27.822 [Lua] vector blob horde has started 00:46:31.177 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100a41aa5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:33.070 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100a41aa5 00:46:36.643 [Lua] MUSIC: pre_horde -> horde 00:46:38.013 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:38.841 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 00:46:39.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 71207 00:46:40.316 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100a41aa5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:41.065 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100a41aa5 00:46:49.248 [Lua] Horde killed: ? 00:47:02.319 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:02.742 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 00:47:03.440 [Lua] MUSIC: horde -> explore 00:47:05.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 71207 00:47:07.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:47:07.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:47:07.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:47:11.834 [Lua] Horde killed: ? 00:47:15.553 [Lua] TerrorEventMixer.start_event: mines_end_event_start 00:47:16.293 [Lua] Override Player Respawning end_event_altar true 00:47:16.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:47:24.047 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave 00:47:24.117 [Lua] MUSIC: explore -> pre_horde 00:47:25.580 [Window] Window => inactive 00:47:27.168 [Window] Window => active 00:47:32.370 [Lua] Can't find spawners called: nil so cannot rename any 00:47:32.370 [Lua] Can't find spawners called: nil so cannot rename any 00:47:32.793 [Lua] MUSIC: pre_horde -> horde 00:47:39.121 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 00:47:39.131 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 00:47:39.162 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:47:43.932 [Lua] Can't find spawners called: nil so cannot rename any 00:47:43.932 [Lua] Can't find spawners called: nil so cannot rename any 00:47:45.013 [Lua] TerrorEventMixer.start_event: mines_end_event_loop 00:47:47.896 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 54409 0 00:47:48.248 [Lua] event horde ends! 00:47:55.393 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 3 size: 3 action: move_to_players 00:48:09.212 [Lua] event horde ends! 00:48:19.339 [Lua] event horde ends! 00:48:20.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:48:20.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 3064913 00:48:20.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 3064918 00:48:20.543 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 00:48:20.552 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 00:48:20.586 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:48:20.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 00:48:24.373 [Lua] event horde ends! 00:48:32.611 [Lua] Override Player Respawning end_event_after_bridge true 00:48:32.611 [Lua] Override Player Respawning end_event_altar false 00:48:34.498 [Lua] event horde ends! 00:48:41.920 [Lua] TerrorEventMixer.start_event: mines_end_event_stop 00:48:41.920 [Lua] stopping terror event: mines_end_event_loop 00:48:41.937 [Lua] stopping terror event: mines_end_event_loop_02 00:48:43.928 [Lua] TerrorEventMixer.start_event: mines_troll_boss 00:48:49.921 [Window] Window => inactive 00:48:54.146 [Window] Window => active 00:48:58.187 [Lua] event horde ends! 00:49:00.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:49:03.253 [Lua] event horde ends! 00:49:03.273 [Lua] MUSIC: horde -> explore 00:49:17.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:49:21.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6dd, position: 0 00:49:27.062 [Lua] chaos troll died! 00:49:28.692 [Lua] [ChatManager][1]System: Ruluc picked up a Loot Die 00:49:48.239 warning: [Physics] Create Actor: Shape density varies. Using average. 00:49:48.240 warning: [Physics] Create Actor: Shape density varies. Using average. 00:49:48.240 warning: [Physics] Create Actor: Shape density varies. Using average. 00:49:48.240 warning: [Physics] Create Actor: Shape density varies. Using average. 00:49:57.184 [Window] Window => inactive 00:50:00.340 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.340 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.341 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.341 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.341 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.341 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.355 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:00.380 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:02.088 [Window] Window => active 00:50:08.407 [Lua] TerrorEventMixer.start_event: mines_end_event_escape 00:50:08.461 [Lua] MUSIC: explore -> pre_horde 00:50:10.346 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.346 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.413 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.413 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.413 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.413 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.549 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.750 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.750 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.750 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.750 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.801 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.801 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.801 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.801 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.951 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:10.951 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:21.371 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:21.371 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:21.371 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:21.371 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:21.371 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 00:50:22.068 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:22.068 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:22.068 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:22.068 warning: [Physics] Create Actor: Shape density varies. Using average. 00:50:32.576 [Lua] event horde ends! 00:50:32.597 [Lua] MUSIC: pre_horde -> explore 00:50:35.984 [Lua] Complete level triggered. 00:50:35.984 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 00:50:35.985 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:50:35.985 [Lua] gm_event_end_conditions_met true false 00:50:35.985 [Save] Saving `save_data` 00:50:35.986 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 00:50:35.986 [Lua] Game won 00:50:35.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:50:35.987 [Lua] generate_backend_stats 11000010369f92e:1 00:50:35.989 [Save] Save done 00:50:35.994 [Lua] PlayFabMirror:_commit_internal nil 00:50:35.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16 00:50:35.994 [Save] Saving `save_data` 00:50:35.994 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:50:35.996 [Lua] MUSIC: explore -> won 00:50:35.999 [Save] Save done 00:50:36.003 [SteamAuthenticator] Sent ticket request to 110000112ce8491 00:50:36.005 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 4 00:50:36.006 [Lua] Complete level triggered. 00:50:36.021 [Connection] Destroying endpoint 110000112ce8491 - explicit request 00:50:36.025 [Lua] Complete level triggered. 00:50:36.040 [Lua] Complete level triggered. 00:50:36.056 [Lua] Complete level triggered. 00:50:36.073 [Lua] Complete level triggered. 00:50:36.090 [Lua] Complete level triggered. 00:50:36.107 [Lua] Complete level triggered. 00:50:36.124 [Lua] Complete level triggered. 00:50:36.141 [Lua] Complete level triggered. 00:50:36.157 [Lua] Complete level triggered. 00:50:36.175 [Lua] Complete level triggered. 00:50:36.191 [Lua] Complete level triggered. 00:50:36.632 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 00:50:36.632 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16 00:50:37.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16 00:50:37.028 [Lua] commit result success 7 00:50:37.028 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 17 00:50:37.028 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 00:50:37.192 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 17 5 00:50:37.739 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 00:50:37.739 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 17 00:50:38.191 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 17 00:50:38.191 [Save] Saving `save_data` 00:50:38.195 [Save] Save done 00:50:43.571 [Lua] Set lobby begin: 00:50:43.571 [Lua] Lobby data twitch_enabled = false 00:50:43.571 [Lua] Lobby data power_level = 479 00:50:43.571 [Lua] Lobby data unique_server_name = thatrandomguy 00:50:43.571 [Lua] Lobby data host = 11000010369f92e 00:50:43.571 [Lua] Lobby data time_of_search = 1565829404 00:50:43.572 [Lua] Lobby data game_mode = 2 00:50:43.572 [Lua] Lobby data is_private = false 00:50:43.572 [Lua] Lobby data level_key = mines 00:50:43.572 [Lua] Lobby data player_slot_1 = 0:0 00:50:43.572 [Lua] Lobby data selected_level_key = mines 00:50:43.572 [Lua] Lobby data difficulty = normal 00:50:43.572 [Lua] Lobby data quick_game = false 00:50:43.572 [Lua] Lobby data matchmaking = true 00:50:43.572 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:50:43.572 [Lua] Lobby data num_players = 4 00:50:43.572 [Lua] Lobby data player_slot_5 = 0:0 00:50:43.572 [Lua] Lobby data player_slot_2 = 0:0 00:50:43.572 [Lua] Lobby data country_code = US 00:50:43.572 [Lua] Lobby data player_slot_3 = 0:0 00:50:43.572 [Lua] Lobby data eac_authorized = true 00:50:43.572 [Lua] Set lobby end. 00:50:44.749 [Lua] ConflictDirector - destroy all units 00:50:44.833 [Lua] TRANSITION nil nil inn_level 00:50:44.833 [Lua] Transition type "inn_level", is server: true 00:50:44.833 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:50:44.833 [Lua] [GameNetworkManager] Leaving game... 00:50:44.833 [Lua] [GameNetworkManager] Shutting down game session host. 00:50:44.833 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:50:44.833 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:50:44.833 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=815.23 00:50:44.849 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:50:46.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:50:46.854 [Lua] Clearing all global lookup lists 00:50:46.854 [Lua] [IngamePlayerListUI] - Destroy 00:50:46.854 [Lua] [EquipmentUI] - Destroy 00:50:46.854 [Lua] [AbilityUI] - Destroy 00:50:46.854 [Lua] [GamePadEquipmentUI] - Destroy 00:50:46.854 [Lua] [GamePadAbilityUI] - Destroy 00:50:46.854 [Lua] [IngameUI] destroy 00:50:46.993 [Lua] [Managers] Destroying state managers... 00:50:47.010 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:50:47.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:50:47.105 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:50:47.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:50:47.116 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:50:47.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:50:47.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:50:47.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:50:47.121 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:50:47.122 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:50:47.129 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:50:47.134 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:50:47.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:50:47.137 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:50:47.137 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:50:47.143 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:50:47.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:50:47.149 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:50:47.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:50:47.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:50:47.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:50:47.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:50:47.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:50:47.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:50:47.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:50:47.174 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:50:47.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:50:47.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:50:47.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:50:47.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:50:47.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:50:47.207 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:50:47.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:50:47.219 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:50:47.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:50:47.227 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d55b6c 00:50:47.227 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:50:47.227 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106de1cbd 00:50:47.227 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a41aa5 00:50:47.227 [Lua] [Matchmaking] unregister rpcs 00:50:47.227 [Lua] ############### UNLOADING PACKAGES ############### 00:50:47.227 [Lua] [Gamestate] Enter state StateLoading 00:50:47.229 [World] Spawning level. 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] Found camera: end_screen_camera 00:50:47.240 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:50:47.240 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:50:47.240 [Lua] [Matchmaking] register rpcs 00:50:47.240 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:50:47.240 [Lua] Set lobby begin: 00:50:47.240 [Lua] Lobby data twitch_enabled = false 00:50:47.240 [Lua] Lobby data power_level = 0 00:50:47.241 [Lua] Lobby data unique_server_name = thatrandomguy 00:50:47.241 [Lua] Lobby data host = 11000010369f92e 00:50:47.241 [Lua] Lobby data time_of_search = 1565829404 00:50:47.241 [Lua] Lobby data game_mode = 2 00:50:47.241 [Lua] Lobby data is_private = false 00:50:47.241 [Lua] Lobby data level_key = mines 00:50:47.241 [Lua] Lobby data player_slot_1 = 0:0 00:50:47.241 [Lua] Lobby data selected_level_key = mines 00:50:47.241 [Lua] Lobby data difficulty = normal 00:50:47.241 [Lua] Lobby data quick_game = false 00:50:47.241 [Lua] Lobby data matchmaking = true 00:50:47.241 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:50:47.241 [Lua] Lobby data num_players = 4 00:50:47.241 [Lua] Lobby data player_slot_5 = 0:0 00:50:47.242 [Lua] Lobby data player_slot_2 = 0:0 00:50:47.242 [Lua] Lobby data country_code = US 00:50:47.242 [Lua] Lobby data player_slot_3 = 0:0 00:50:47.242 [Lua] Lobby data eac_authorized = true 00:50:47.242 [Lua] Set lobby end. 00:50:47.242 [Lua] registering RPCs 00:50:47.242 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:50:47.242 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:50:47.242 [Lua] Set lobby begin: 00:50:47.242 [Lua] Lobby data twitch_enabled = false 00:50:47.242 [Lua] Lobby data power_level = 0 00:50:47.242 [Lua] Lobby data unique_server_name = thatrandomguy 00:50:47.242 [Lua] Lobby data host = 11000010369f92e 00:50:47.242 [Lua] Lobby data time_of_search = 1565829404 00:50:47.242 [Lua] Lobby data game_mode = 3 00:50:47.242 [Lua] Lobby data is_private = false 00:50:47.242 [Lua] Lobby data level_key = inn_level 00:50:47.242 [Lua] Lobby data player_slot_1 = 0:0 00:50:47.242 [Lua] Lobby data selected_level_key = mines 00:50:47.242 [Lua] Lobby data difficulty = normal 00:50:47.242 [Lua] Lobby data quick_game = false 00:50:47.242 [Lua] Lobby data matchmaking = false 00:50:47.242 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:50:47.242 [Lua] Lobby data num_players = 4 00:50:47.243 [Lua] Lobby data player_slot_5 = 0:0 00:50:47.243 [Lua] Lobby data player_slot_2 = 0:0 00:50:47.243 [Lua] Lobby data country_code = US 00:50:47.243 [Lua] Lobby data player_slot_3 = 0:0 00:50:47.243 [Lua] Lobby data eac_authorized = true 00:50:47.244 [Lua] Set lobby end. 00:50:47.244 [Lua] MUSIC MANAGER unmute_all_world_sounds 63506 0 00:50:47.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18 00:50:47.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:50:47.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18 00:50:47.249 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:50:47.249 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 00:50:47.249 [Lua] [LevelTransitionHandler] load_level inn_level 00:50:47.308 [Umbra] Unload tome 00:50:47.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0xf813, position: 0 00:50:47.372 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 00:50:47.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:50:47.372 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:50:47.372 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:50:47.372 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:50:47.373 [Lua] [StateLoading] got rpc_load_level 49 inn_level 00:50:47.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:50:47.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:50:47.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:50:47.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:50:47.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:50:47.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:50:47.517 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:50:47.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18 00:50:53.185 [Lua] ### Sending rpc_level_loaded 00:50:53.185 [Lua] #### Has state machine: true, sender: 110000100a41aa5, level_id: 49 00:50:53.185 [Lua] Peer 110000100a41aa5 has loaded the level and all enemies are loaded 00:50:53.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:50:53.691 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:50:53.709 [Lua] [LevelTransitionHandler] Level load completed! 00:50:53.709 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:50:53.709 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:50:53.710 [Lua] ### Sending rpc_level_loaded 00:50:53.710 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 49 00:50:53.710 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 00:50:53.710 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:50:53.710 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:50:53.743 [Lua] ### Sending rpc_level_loaded 00:50:53.743 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 49 00:50:57.551 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:50:57.551 [Lua] [PlayState] Enter Substate EndViewStateChest 00:50:57.989 [Lua] ### Sending rpc_level_loaded 00:50:57.989 [Lua] #### Has state machine: true, sender: 110000106de1cbd, level_id: 49 00:50:57.989 [Lua] Peer 110000106de1cbd has loaded the level and all enemies are loaded 00:50:58.190 [Lua] ### Sending rpc_level_loaded 00:50:58.191 [Lua] #### Has state machine: true, sender: 110000101d55b6c, level_id: 49 00:50:58.191 [Lua] Peer 110000101d55b6c has loaded the level and all enemies are loaded 00:51:08.215 [Lua] min_height 98.875 00:51:13.821 [Lua] [PlayState] Exit Substate EndViewStateChest 00:51:13.821 [Lua] [PlayState] Enter Substate EndViewStateScore 00:51:33.522 [Lua] [PlayState] Exit Substate EndViewStateScore 00:51:33.530 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:51:34.527 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:51:34.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:51:34.527 [Lua] [Matchmaking] unregister rpcs 00:51:34.528 [Lua] Set lobby begin: 00:51:34.528 [Lua] Lobby data twitch_enabled = false 00:51:34.528 [Lua] Lobby data power_level = 0 00:51:34.528 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:34.528 [Lua] Lobby data host = 11000010369f92e 00:51:34.528 [Lua] Lobby data time_of_search = 1565829404 00:51:34.528 [Lua] Lobby data game_mode = 3 00:51:34.528 [Lua] Lobby data is_private = false 00:51:34.528 [Lua] Lobby data level_key = inn_level 00:51:34.528 [Lua] Lobby data player_slot_1 = 0:0 00:51:34.528 [Lua] Lobby data selected_level_key = mines 00:51:34.528 [Lua] Lobby data difficulty = normal 00:51:34.528 [Lua] Lobby data quick_game = false 00:51:34.528 [Lua] Lobby data matchmaking = false 00:51:34.529 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:34.529 [Lua] Lobby data num_players = 4 00:51:34.529 [Lua] Lobby data player_slot_5 = 0:0 00:51:34.529 [Lua] Lobby data player_slot_2 = 0:0 00:51:34.529 [Lua] Lobby data country_code = US 00:51:34.529 [Lua] Lobby data player_slot_3 = 0:0 00:51:34.529 [Lua] Lobby data eac_authorized = true 00:51:34.529 [Lua] Set lobby end. 00:51:34.529 [Lua] [Managers] Destroying state managers... 00:51:34.531 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:51:34.531 [Lua] MUSIC MANAGER Stop_loading_screen_music 63653 0 00:51:34.531 [Lua] [Gamestate] Enter StateIngame HOST 00:51:34.531 [Lua] <>level = inn_level<> 00:51:34.531 [Lua] Set lobby begin: 00:51:34.531 [Lua] Lobby data twitch_enabled = false 00:51:34.531 [Lua] Lobby data power_level = 0 00:51:34.531 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:34.531 [Lua] Lobby data host = 11000010369f92e 00:51:34.532 [Lua] Lobby data time_of_search = 1565829404 00:51:34.532 [Lua] Lobby data game_mode = 3 00:51:34.532 [Lua] Lobby data is_private = false 00:51:34.532 [Lua] Lobby data level_key = inn_level 00:51:34.532 [Lua] Lobby data player_slot_1 = 0:0 00:51:34.532 [Lua] Lobby data selected_level_key = inn_level 00:51:34.532 [Lua] Lobby data difficulty = normal 00:51:34.532 [Lua] Lobby data quick_game = false 00:51:34.532 [Lua] Lobby data matchmaking = false 00:51:34.532 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:34.532 [Lua] Lobby data num_players = 4 00:51:34.532 [Lua] Lobby data player_slot_5 = 0:0 00:51:34.532 [Lua] Lobby data player_slot_2 = 0:0 00:51:34.532 [Lua] Lobby data country_code = US 00:51:34.533 [Lua] Lobby data player_slot_3 = 0:0 00:51:34.533 [Lua] Lobby data eac_authorized = true 00:51:34.533 [Lua] Set lobby end. 00:51:34.533 [Umbra] Init version: 3.4.15 :: 16 threads 00:51:34.533 [Lua] [StateIngame] Server ingame 00:51:34.537 [Lua] Set lobby begin: 00:51:34.537 [Lua] Lobby data twitch_enabled = false 00:51:34.537 [Lua] Lobby data power_level = 0 00:51:34.537 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:34.537 [Lua] Lobby data host = 11000010369f92e 00:51:34.537 [Lua] Lobby data time_of_search = 1565829404 00:51:34.537 [Lua] Lobby data game_mode = 3 00:51:34.537 [Lua] Lobby data is_private = false 00:51:34.537 [Lua] Lobby data level_key = inn_level 00:51:34.537 [Lua] Lobby data player_slot_1 = 0:0 00:51:34.537 [Lua] Lobby data selected_level_key = inn_level 00:51:34.537 [Lua] Lobby data difficulty = normal 00:51:34.537 [Lua] Lobby data quick_game = false 00:51:34.538 [Lua] Lobby data matchmaking = false 00:51:34.538 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:34.538 [Lua] Lobby data num_players = 4 00:51:34.538 [Lua] Lobby data player_slot_5 = 0:0 00:51:34.538 [Lua] Lobby data player_slot_2 = 0:0 00:51:34.538 [Lua] Lobby data country_code = US 00:51:34.538 [Lua] Lobby data player_slot_3 = 0:0 00:51:34.538 [Lua] Lobby data eac_authorized = true 00:51:34.538 [Lua] Set lobby end. 00:51:34.538 [Lua] [Matchmaking] register rpcs 00:51:34.538 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:51:34.539 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 00:51:34.539 [Lua] [GameNetworkManager] self.is_server = true 00:51:34.539 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:51:34.539 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:51:34.539 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:51:34.539 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:51:34.539 [Network] Setting artificial MTU limit to 65536 00:51:34.545 [Lua] Switching ConflictSettings: to: disabled 00:51:34.545 [Lua] pacing=disabled 00:51:34.545 [Lua] roaming=nil 00:51:34.545 [Lua] specials=disabled 00:51:34.545 [Lua] debug_color=black 00:51:34.545 [Lua] pack_spawning=disabled 00:51:34.545 [Lua] contained_breeds=nil 00:51:34.545 [Lua] disabled=true 00:51:34.545 [Lua] boss=disabled 00:51:34.545 [Lua] horde=disabled 00:51:34.545 [Lua] name=disabled 00:51:34.545 [Lua] intensity=disabled 00:51:34.545 [Lua] --- 00:51:34.545 [Lua] [LevelAnalysis] set_random_seed( 10730798) 00:51:34.550 [Lua] [AIInterestPointSystem] Level Seed: 10730798 00:51:34.550 [Lua] 00:51:34.550 [Lua] [entity_system_bag] = table 00:51:34.550 [Lua] [entity_system_bag] = metatable 00:51:34.550 [Lua] [startup_data] = table 00:51:34.550 [Lua] [entity_manager] = table 00:51:34.550 [Lua] [entity_manager] = metatable 00:51:34.550 [Lua] [unit_spawner] = table 00:51:34.550 [Lua] [unit_spawner] = metatable 00:51:34.550 [Lua] [unit_storage] = table 00:51:34.550 [Lua] [unit_storage] = metatable 00:51:34.550 [Lua] [dice_keeper] = table 00:51:34.550 [Lua] [dice_keeper] = metatable 00:51:34.550 [Lua] [is_server] = true (boolean) 00:51:34.551 [Lua] [world] = [World] 00:51:34.551 [Lua] [system_api] = table 00:51:34.551 [Lua] [entity_system] = table 00:51:34.551 [Lua] [entity_system] = metatable 00:51:34.551 [Lua] [network_lobby] = table 00:51:34.551 [Lua] [network_lobby] = metatable 00:51:34.551 [Lua] [profile_synchronizer] = table 00:51:34.551 [Lua] [profile_synchronizer] = metatable 00:51:34.551 [Lua] [level_transition_handler] = table 00:51:34.551 [Lua] [level_transition_handler] = metatable 00:51:34.551 [Lua] [num_local_human_players] = 1 (number) 00:51:34.551 [Lua] [statistics_db] = table 00:51:34.551 [Lua] [statistics_db] = metatable 00:51:34.551 [Lua] [network_server] = table 00:51:34.551 [Lua] [network_server] = metatable 00:51:34.551 [Lua] [input_manager] = table 00:51:34.551 [Lua] [input_manager] = metatable 00:51:34.551 [Lua] [network_clock] = table 00:51:34.551 [Lua] [network_clock] = metatable 00:51:34.551 [Lua] [network_transmit] = table 00:51:34.551 [Lua] [network_transmit] = metatable 00:51:34.551 [Lua] [free_flight_manager] = table 00:51:34.551 [Lua] [free_flight_manager] = metatable 00:51:34.551 [Lua] [network_manager] = table 00:51:34.551 [Lua] [network_manager] = metatable 00:51:34.551 [Lua] [network_event_delegate] = table 00:51:34.551 [Lua] [network_event_delegate] = metatable 00:51:34.551 [Lua] 00:51:34.552 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:51:34.555 [Lua] [AchievementManager] Achievements using the steam platform 00:51:34.556 [Lua] [StateIngame] Level seed: 10730798 00:51:34.556 [World] Spawning level. 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:51:34.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 00:51:34.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 00:51:34.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 00:51:34.783 [Lua] [LevelAnalysis] set_random_seed( 10730798) 00:51:34.799 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 00:51:34.799 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 00:51:34.799 [Lua] [IngameUI] init 00:51:34.812 [SteamVoipClient] select_out(110000100a41aa5, off) 00:51:34.812 [SteamVoipClient] select_out(110000101d55b6c, off) 00:51:34.812 [SteamVoipClient] select_out(11000010369f92e, off) 00:51:34.840 [Lua] [Matchmaking] Cancelling matchmaking 00:51:34.840 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 00:51:34.840 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:51:34.840 [Lua] Set lobby begin: 00:51:34.840 [Lua] Lobby data twitch_enabled = false 00:51:34.841 [Lua] Lobby data power_level = 0 00:51:34.841 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:34.841 [Lua] Lobby data host = 11000010369f92e 00:51:34.841 [Lua] Lobby data time_of_search = 1565829404 00:51:34.841 [Lua] Lobby data game_mode = 3 00:51:34.841 [Lua] Lobby data is_private = false 00:51:34.841 [Lua] Lobby data level_key = inn_level 00:51:34.841 [Lua] Lobby data player_slot_1 = 0:0 00:51:34.841 [Lua] Lobby data selected_level_key = inn_level 00:51:34.841 [Lua] Lobby data difficulty = normal 00:51:34.841 [Lua] Lobby data quick_game = false 00:51:34.841 [Lua] Lobby data matchmaking = false 00:51:34.841 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:34.842 [Lua] Lobby data num_players = 4 00:51:34.842 [Lua] Lobby data player_slot_5 = 0:0 00:51:34.842 [Lua] Lobby data player_slot_2 = 0:0 00:51:34.842 [Lua] Lobby data country_code = US 00:51:34.842 [Lua] Lobby data player_slot_3 = 0:0 00:51:34.842 [Lua] Lobby data eac_authorized = true 00:51:34.842 [Lua] Set lobby end. 00:51:34.844 [Lua] Set lobby begin: 00:51:34.844 [Lua] Lobby data twitch_enabled = false 00:51:34.844 [Lua] Lobby data power_level = 0 00:51:34.844 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:34.844 [Lua] Lobby data host = 11000010369f92e 00:51:34.844 [Lua] Lobby data time_of_search = 1565829404 00:51:34.844 [Lua] Lobby data game_mode = 3 00:51:34.844 [Lua] Lobby data is_private = false 00:51:34.844 [Lua] Lobby data level_key = inn_level 00:51:34.844 [Lua] Lobby data player_slot_1 = 0:0 00:51:34.844 [Lua] Lobby data selected_level_key = inn_level 00:51:34.844 [Lua] Lobby data difficulty = normal 00:51:34.844 [Lua] Lobby data quick_game = false 00:51:34.844 [Lua] Lobby data matchmaking = false 00:51:34.844 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:34.844 [Lua] Lobby data num_players = 4 00:51:34.844 [Lua] Lobby data player_slot_5 = 0:0 00:51:34.844 [Lua] Lobby data player_slot_2 = 0:0 00:51:34.844 [Lua] Lobby data country_code = US 00:51:34.844 [Lua] Lobby data player_slot_3 = 0:0 00:51:34.844 [Lua] Lobby data eac_authorized = true 00:51:34.844 [Lua] Set lobby end. 00:51:34.845 [Lua] [PartyManager] Leader is set to 11000010369f92e 00:51:34.845 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:51:34.845 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:51:34.845 [Lua] Set lobby begin: 00:51:34.845 [Lua] Lobby data twitch_enabled = false 00:51:34.845 [Lua] Lobby data power_level = 573 00:51:34.845 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:34.845 [Lua] Lobby data host = 11000010369f92e 00:51:34.845 [Lua] Lobby data time_of_search = 1565829404 00:51:34.845 [Lua] Lobby data game_mode = 3 00:51:34.845 [Lua] Lobby data is_private = false 00:51:34.845 [Lua] Lobby data level_key = inn_level 00:51:34.845 [Lua] Lobby data player_slot_1 = 0:0 00:51:34.845 [Lua] Lobby data selected_level_key = inn_level 00:51:34.845 [Lua] Lobby data difficulty = normal 00:51:34.845 [Lua] Lobby data quick_game = false 00:51:34.845 [Lua] Lobby data matchmaking = false 00:51:34.845 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:34.845 [Lua] Lobby data num_players = 4 00:51:34.845 [Lua] Lobby data player_slot_5 = 0:0 00:51:34.846 [Lua] Lobby data player_slot_2 = 0:0 00:51:34.846 [Lua] Lobby data country_code = US 00:51:34.846 [Lua] Lobby data player_slot_3 = 0:0 00:51:34.846 [Lua] Lobby data eac_authorized = true 00:51:34.846 [Lua] Set lobby end. 00:51:34.847 [Flow] complete_skittergate_legend false 00:51:34.847 [Flow] complete_all_helmgart_levels_recruit true 00:51:34.847 [Flow] WitchHunterLevel:1 00:51:34.847 [Flow] LeaderYes 00:51:34.847 [Flow] ALL PC XP:30878.3 00:51:34.847 [Flow] Has "bogenhafen" DLC:true 00:51:34.847 [Flow] WH XP:0 00:51:34.847 [Flow] Number of crafted items:34 00:51:34.847 [Flow] Sum of Powe Levels:745 00:51:34.847 [Flow] lodestone diff 1:false 00:51:34.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:51:34.849 [Lua] CurrentConflictSettings disabled 00:51:34.849 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:51:34.851 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:51:34.851 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:51:34.851 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:51:34.851 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 00:51:34.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:51:34.858 [Lua] MUSIC: won -> explore 00:51:35.280 [Lua] Set lobby begin: 00:51:35.280 [Lua] Lobby data twitch_enabled = false 00:51:35.280 [Lua] Lobby data power_level = 573 00:51:35.280 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:35.280 [Lua] Lobby data host = 11000010369f92e 00:51:35.280 [Lua] Lobby data time_of_search = 1565829404 00:51:35.280 [Lua] Lobby data game_mode = 3 00:51:35.280 [Lua] Lobby data is_private = false 00:51:35.280 [Lua] Lobby data level_key = inn_level 00:51:35.280 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:51:35.280 [Lua] Lobby data selected_level_key = inn_level 00:51:35.280 [Lua] Lobby data difficulty = normal 00:51:35.280 [Lua] Lobby data quick_game = false 00:51:35.280 [Lua] Lobby data matchmaking = false 00:51:35.280 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:35.281 [Lua] Lobby data num_players = 4 00:51:35.281 [Lua] Lobby data player_slot_5 = 0:0 00:51:35.281 [Lua] Lobby data player_slot_2 = 0:0 00:51:35.281 [Lua] Lobby data country_code = US 00:51:35.281 [Lua] Lobby data player_slot_3 = 0:0 00:51:35.281 [Lua] Lobby data eac_authorized = true 00:51:35.281 [Lua] Set lobby end. 00:51:35.281 [Lua] [Matchmaking] Assigned player 110000101d55b6c to slot 1 when hot join syncing 00:51:35.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 00:51:35.282 [Lua] RemotePlayer:create_game_object( ) 42 00:51:35.291 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d55b6c 00:51:35.307 [Lua] Set lobby begin: 00:51:35.307 [Lua] Lobby data twitch_enabled = false 00:51:35.307 [Lua] Lobby data power_level = 573 00:51:35.307 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:35.308 [Lua] Lobby data host = 11000010369f92e 00:51:35.308 [Lua] Lobby data time_of_search = 1565829404 00:51:35.308 [Lua] Lobby data game_mode = 3 00:51:35.308 [Lua] Lobby data is_private = false 00:51:35.308 [Lua] Lobby data level_key = inn_level 00:51:35.308 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:51:35.308 [Lua] Lobby data selected_level_key = inn_level 00:51:35.308 [Lua] Lobby data difficulty = normal 00:51:35.308 [Lua] Lobby data quick_game = false 00:51:35.308 [Lua] Lobby data matchmaking = false 00:51:35.308 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:35.308 [Lua] Lobby data num_players = 4 00:51:35.308 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:51:35.309 [Lua] Lobby data player_slot_2 = 0:0 00:51:35.309 [Lua] Lobby data country_code = US 00:51:35.309 [Lua] Lobby data player_slot_3 = 0:0 00:51:35.309 [Lua] Lobby data eac_authorized = true 00:51:35.309 [Lua] Set lobby end. 00:51:35.309 [Lua] [Matchmaking] Assigned player 110000106de1cbd to slot 5 when hot join syncing 00:51:35.313 [Lua] Set lobby begin: 00:51:35.313 [Lua] Lobby data twitch_enabled = false 00:51:35.313 [Lua] Lobby data power_level = 573 00:51:35.313 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:35.313 [Lua] Lobby data host = 11000010369f92e 00:51:35.313 [Lua] Lobby data time_of_search = 1565829404 00:51:35.313 [Lua] Lobby data game_mode = 3 00:51:35.313 [Lua] Lobby data is_private = false 00:51:35.313 [Lua] Lobby data level_key = inn_level 00:51:35.313 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:51:35.314 [Lua] Lobby data selected_level_key = inn_level 00:51:35.314 [Lua] Lobby data difficulty = normal 00:51:35.314 [Lua] Lobby data quick_game = false 00:51:35.314 [Lua] Lobby data matchmaking = false 00:51:35.314 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:35.314 [Lua] Lobby data num_players = 4 00:51:35.314 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:51:35.314 [Lua] Lobby data player_slot_2 = 0:0 00:51:35.314 [Lua] Lobby data country_code = US 00:51:35.314 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:51:35.314 [Lua] Lobby data eac_authorized = true 00:51:35.314 [Lua] Set lobby end. 00:51:35.314 [Lua] [Matchmaking] Assigned player 110000100a41aa5 to slot 3 when hot join syncing 00:51:35.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 00:51:35.315 [Lua] RemotePlayer:create_game_object( ) 43 00:51:35.328 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 00:51:35.328 [Lua] RemotePlayer:create_game_object( ) 44 00:51:35.339 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100a41aa5 00:51:35.339 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106de1cbd 00:51:35.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:35.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:35.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 00:51:35.392 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d55b6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:51:35.392 [Lua] Adding player sync data to peer=110000101d55b6c local_player_id=1 00:51:35.449 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d55b6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:51:35.451 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 00:51:35.451 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:35.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 00:51:35.491 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100a41aa5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:51:35.491 [Lua] Adding player sync data to peer=110000100a41aa5 local_player_id=1 00:51:35.491 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100a41aa5 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:51:35.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 00:51:35.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:35.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:51:35.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:51:35.545 [Flow] DISABLE 00:51:35.675 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 00:51:35.675 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_1, async-read, 00:51:35.675 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106de1cbd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:51:35.675 [Lua] Adding player sync data to peer=110000106de1cbd local_player_id=1 00:51:35.675 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106de1cbd go_type=player_unit go_created_func_name=game_object_created_player_unit 00:51:35.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 00:51:35.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:35.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:51:35.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:51:35.740 [Lua] ################################################################################################################# 00:51:35.740 [Lua] [Loading Time]: 00:00:49 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:51:35.740 [Lua] ################################################################################################################# 00:51:35.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 00:51:35.756 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 00:51:35.913 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 00:51:35.913 [Lua] Commit load time data 00:51:39.745 [Lua] PlayFabMirror:_commit_internal 8 00:51:39.745 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:51:39.747 [Lua] generate_backend_stats 11000010369f92e:1 00:51:39.755 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:51:39.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20 00:51:39.756 [Lua] Set lobby begin: 00:51:39.756 [Lua] Lobby data twitch_enabled = false 00:51:39.756 [Lua] Lobby data power_level = 246 00:51:39.756 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:39.756 [Lua] Lobby data host = 11000010369f92e 00:51:39.756 [Lua] Lobby data time_of_search = 1565829404 00:51:39.756 [Lua] Lobby data game_mode = 3 00:51:39.756 [Lua] Lobby data is_private = false 00:51:39.756 [Lua] Lobby data level_key = inn_level 00:51:39.756 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:51:39.756 [Lua] Lobby data selected_level_key = inn_level 00:51:39.756 [Lua] Lobby data difficulty = normal 00:51:39.756 [Lua] Lobby data quick_game = false 00:51:39.756 [Lua] Lobby data matchmaking = false 00:51:39.756 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:39.756 [Lua] Lobby data num_players = 4 00:51:39.756 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:51:39.756 [Lua] Lobby data player_slot_2 = 0:0 00:51:39.756 [Lua] Lobby data country_code = US 00:51:39.756 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:51:39.756 [Lua] Lobby data eac_authorized = true 00:51:39.756 [Lua] Set lobby end. 00:51:39.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20 00:51:41.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20 00:51:41.114 [Lua] commit result success 8 00:51:44.423 [Lua] [IngameUI] menu view on_enter hero_view 00:51:44.429 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e34e60 00:51:44.429 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 00:51:44.799 [Lua] Set lobby begin: 00:51:44.799 [Lua] Lobby data twitch_enabled = false 00:51:44.799 [Lua] Lobby data power_level = 479 00:51:44.799 [Lua] Lobby data unique_server_name = thatrandomguy 00:51:44.799 [Lua] Lobby data host = 11000010369f92e 00:51:44.799 [Lua] Lobby data time_of_search = 1565829404 00:51:44.799 [Lua] Lobby data game_mode = 3 00:51:44.799 [Lua] Lobby data is_private = false 00:51:44.799 [Lua] Lobby data level_key = inn_level 00:51:44.799 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:51:44.800 [Lua] Lobby data selected_level_key = inn_level 00:51:44.800 [Lua] Lobby data difficulty = normal 00:51:44.800 [Lua] Lobby data quick_game = false 00:51:44.800 [Lua] Lobby data matchmaking = false 00:51:44.800 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:51:44.800 [Lua] Lobby data num_players = 4 00:51:44.800 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:51:44.800 [Lua] Lobby data player_slot_2 = 0:0 00:51:44.800 [Lua] Lobby data country_code = US 00:51:44.800 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:51:44.800 [Lua] Lobby data eac_authorized = true 00:51:44.800 [Lua] Set lobby end. 00:51:47.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 21 00:51:47.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 21 6 00:51:47.872 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 00:51:47.872 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 21 00:51:48.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 21 00:51:48.342 [Save] Saving `save_data` 00:51:48.343 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler 00:51:48.347 [Save] Save done 00:51:48.358 [Lua] min_height 98.875 00:51:58.431 [Lua] PlayFabMirror:_commit_internal 9 00:51:58.431 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:51:58.433 [Lua] generate_backend_stats 11000010369f92e:1 00:51:58.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 00:51:58.454 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 7 00:51:58.630 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 00:51:58.630 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 00:51:58.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 00:51:58.996 [Lua] commit result success 9 00:52:03.145 [Lua] [IngameUI] menu view on_exit hero_view 00:52:03.150 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e34e60 00:52:03.150 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 00:52:05.303 [Lua] [IngameUI] menu view on_enter start_game_view 00:52:05.305 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0baf90d0 00:52:05.306 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:52:05.307 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:52:05.307 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:52:05.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:52:05.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:52:06.184 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 00:52:06.184 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:52:06.184 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 00:52:06.195 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:52:06.195 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:52:08.436 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 00:52:08.436 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 00:52:08.439 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 00:52:11.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:10 my_peer_id:11000010369f92e 00:52:11.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:10 my_peer_id:11000010369f92e 00:52:11.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106de1cbd inventory_sync_id:10 my_peer_id:11000010369f92e 00:52:11.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100a41aa5 inventory_sync_id:10 my_peer_id:11000010369f92e 00:52:11.196 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:10 my_peer_id:11000010369f92e 00:52:11.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 00:52:13.213 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:52:13.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 00:52:13.213 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:52:13.214 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:52:13.214 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:52:14.726 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:52:14.726 [Lua] ............................................................................................................ 00:52:14.726 [Lua] ............................................................................................................ 00:52:14.726 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 00:52:14.726 [Lua] ............................................................................................................ 00:52:14.726 [Lua] ............................................................................................................ 00:52:14.726 [Lua] [Matchmaking] Cancelling matchmaking 00:52:14.726 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:52:14.825 [Lua] [IngameUI] menu view on_exit start_game_view 00:52:14.825 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:52:14.825 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:52:14.825 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:52:14.825 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:52:14.825 [Save] Saving `save_data` 00:52:14.829 [Save] Save done 00:52:14.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0baf90d0 00:52:15.093 [Lua] Set lobby begin: 00:52:15.093 [Lua] Lobby data twitch_enabled = false 00:52:15.093 [Lua] Lobby data power_level = 480 00:52:15.093 [Lua] Lobby data unique_server_name = thatrandomguy 00:52:15.093 [Lua] Lobby data host = 11000010369f92e 00:52:15.093 [Lua] Lobby data time_of_search = 1565829404 00:52:15.094 [Lua] Lobby data game_mode = 3 00:52:15.094 [Lua] Lobby data is_private = false 00:52:15.094 [Lua] Lobby data level_key = inn_level 00:52:15.094 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:52:15.094 [Lua] Lobby data selected_level_key = inn_level 00:52:15.094 [Lua] Lobby data difficulty = normal 00:52:15.094 [Lua] Lobby data quick_game = false 00:52:15.094 [Lua] Lobby data matchmaking = false 00:52:15.094 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:52:15.094 [Lua] Lobby data num_players = 4 00:52:15.094 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:52:15.094 [Lua] Lobby data player_slot_2 = 0:0 00:52:15.094 [Lua] Lobby data country_code = US 00:52:15.094 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:52:15.094 [Lua] Lobby data eac_authorized = true 00:52:15.094 [Lua] Set lobby end. 00:52:16.913 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:52:16.913 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:52:16.915 [Lua] Set lobby begin: 00:52:16.915 [Lua] Lobby data twitch_enabled = false 00:52:16.915 [Lua] Lobby data power_level = 480 00:52:16.915 [Lua] Lobby data unique_server_name = thatrandomguy 00:52:16.915 [Lua] Lobby data host = 11000010369f92e 00:52:16.915 [Lua] Lobby data time_of_search = 1565829404 00:52:16.915 [Lua] Lobby data game_mode = 3 00:52:16.915 [Lua] Lobby data is_private = false 00:52:16.915 [Lua] Lobby data level_key = inn_level 00:52:16.915 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:52:16.916 [Lua] Lobby data selected_level_key = inn_level 00:52:16.916 [Lua] Lobby data difficulty = normal 00:52:16.916 [Lua] Lobby data quick_game = false 00:52:16.916 [Lua] Lobby data matchmaking = false 00:52:16.916 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:52:16.916 [Lua] Lobby data num_players = 4 00:52:16.916 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:52:16.916 [Lua] Lobby data player_slot_2 = 0:0 00:52:16.916 [Lua] Lobby data country_code = US 00:52:16.916 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:52:16.916 [Lua] Lobby data eac_authorized = true 00:52:16.916 [Lua] Set lobby end. 00:52:16.916 [Lua] [PartyManager] Leader is set to 11000010369f92e 00:52:16.916 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 00:52:16.916 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 00:52:16.916 [Lua] Set lobby begin: 00:52:16.916 [Lua] Lobby data twitch_enabled = false 00:52:16.916 [Lua] Lobby data power_level = 480 00:52:16.916 [Lua] Lobby data unique_server_name = thatrandomguy 00:52:16.916 [Lua] Lobby data host = 11000010369f92e 00:52:16.917 [Lua] Lobby data time_of_search = 1565829404 00:52:16.917 [Lua] Lobby data game_mode = 2 00:52:16.917 [Lua] Lobby data is_private = false 00:52:16.917 [Lua] Lobby data level_key = inn_level 00:52:16.917 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:52:16.917 [Lua] Lobby data selected_level_key = nurgle 00:52:16.917 [Lua] Lobby data difficulty = normal 00:52:16.917 [Lua] Lobby data quick_game = false 00:52:16.917 [Lua] Lobby data matchmaking = true 00:52:16.917 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:52:16.917 [Lua] Lobby data num_players = 4 00:52:16.917 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:52:16.917 [Lua] Lobby data player_slot_2 = 0:0 00:52:16.917 [Lua] Lobby data country_code = US 00:52:16.917 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:52:16.917 [Lua] Lobby data eac_authorized = true 00:52:16.917 [Lua] Set lobby end. 00:52:16.917 [Lua] Set lobby begin: 00:52:16.917 [Lua] Lobby data twitch_enabled = false 00:52:16.918 [Lua] Lobby data power_level = 480 00:52:16.918 [Lua] Lobby data unique_server_name = thatrandomguy 00:52:16.918 [Lua] Lobby data host = 11000010369f92e 00:52:16.918 [Lua] Lobby data time_of_search = 1565829404 00:52:16.918 [Lua] Lobby data game_mode = 2 00:52:16.918 [Lua] Lobby data is_private = false 00:52:16.918 [Lua] Lobby data level_key = inn_level 00:52:16.918 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:52:16.918 [Lua] Lobby data selected_level_key = nurgle 00:52:16.918 [Lua] Lobby data difficulty = normal 00:52:16.918 [Lua] Lobby data quick_game = false 00:52:16.918 [Lua] Lobby data matchmaking = true 00:52:16.918 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:52:16.918 [Lua] Lobby data num_players = 4 00:52:16.918 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:52:16.918 [Lua] Lobby data player_slot_2 = 0:0 00:52:16.918 [Lua] Lobby data country_code = US 00:52:16.918 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:52:16.918 [Lua] Lobby data eac_authorized = true 00:52:16.918 [Lua] Set lobby end. 00:52:16.920 [Lua] [ChatManager][1]System: Starting hosted game... 00:52:16.920 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:52:16.920 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:52:18.280 [Lua] PlayFabMirror:_commit_internal 10 00:52:18.280 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:52:18.282 [Lua] generate_backend_stats 11000010369f92e:1 00:52:18.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:52:18.299 [Lua] commit result success 10 00:52:34.996 [Window] Window => inactive 00:52:45.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:11 my_peer_id:11000010369f92e 00:52:45.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:11 my_peer_id:11000010369f92e 00:52:45.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106de1cbd inventory_sync_id:11 my_peer_id:11000010369f92e 00:52:45.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100a41aa5 inventory_sync_id:11 my_peer_id:11000010369f92e 00:52:45.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:11 my_peer_id:11000010369f92e 00:52:45.875 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 00:52:58.379 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:52:58.380 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:52:58.381 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 00:52:58.381 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 00:52:58.381 [Lua] Set lobby begin: 00:52:58.381 [Lua] Lobby data twitch_enabled = false 00:52:58.381 [Lua] Lobby data power_level = 480 00:52:58.381 [Lua] Lobby data unique_server_name = thatrandomguy 00:52:58.381 [Lua] Lobby data host = 11000010369f92e 00:52:58.381 [Lua] Lobby data time_of_search = 1565829404 00:52:58.381 [Lua] Lobby data game_mode = 2 00:52:58.381 [Lua] Lobby data is_private = false 00:52:58.381 [Lua] Lobby data level_key = inn_level 00:52:58.381 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:52:58.381 [Lua] Lobby data selected_level_key = nurgle 00:52:58.381 [Lua] Lobby data difficulty = normal 00:52:58.381 [Lua] Lobby data quick_game = false 00:52:58.381 [Lua] Lobby data matchmaking = true 00:52:58.381 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:52:58.381 [Lua] Lobby data num_players = 4 00:52:58.381 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:52:58.381 [Lua] Lobby data player_slot_2 = 0:0 00:52:58.381 [Lua] Lobby data country_code = US 00:52:58.381 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:52:58.381 [Lua] Lobby data eac_authorized = true 00:52:58.382 [Lua] Set lobby end. 00:52:58.384 [Lua] Set lobby begin: 00:52:58.384 [Lua] Lobby data twitch_enabled = false 00:52:58.384 [Lua] Lobby data power_level = 480 00:52:58.384 [Lua] Lobby data unique_server_name = thatrandomguy 00:52:58.384 [Lua] Lobby data host = 11000010369f92e 00:52:58.384 [Lua] Lobby data time_of_search = 1565829404 00:52:58.384 [Lua] Lobby data game_mode = 2 00:52:58.384 [Lua] Lobby data is_private = false 00:52:58.384 [Lua] Lobby data level_key = inn_level 00:52:58.384 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:52:58.384 [Lua] Lobby data selected_level_key = nurgle 00:52:58.384 [Lua] Lobby data difficulty = normal 00:52:58.384 [Lua] Lobby data quick_game = false 00:52:58.384 [Lua] Lobby data matchmaking = true 00:52:58.384 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:52:58.384 [Lua] Lobby data num_players = 4 00:52:58.384 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:52:58.384 [Lua] Lobby data player_slot_2 = 0:0 00:52:58.384 [Lua] Lobby data country_code = US 00:52:58.384 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:52:58.384 [Lua] Lobby data eac_authorized = true 00:52:58.384 [Lua] Set lobby end. 00:52:58.385 [Lua] Complete level triggered. 00:52:58.386 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 00:52:58.386 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:52:58.386 [Save] Saving `save_data` 00:52:58.386 [Lua] gm_event_end_conditions_met false false 00:52:58.386 [Lua] PlayFabMirror:_commit_internal nil 00:52:58.386 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:52:58.388 [Lua] generate_backend_stats 11000010369f92e:1 00:52:58.390 [Save] Save done 00:52:58.390 [Save] Saving `save_data` 00:52:58.393 [Save] Save done 00:52:58.400 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:52:58.400 [Lua] TRANSITION nil nil nurgle 00:52:58.400 [Lua] Transition type "nurgle", is server: true 00:52:58.400 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:52:58.400 [Lua] [GameNetworkManager] Leaving game... 00:52:58.400 [Lua] [GameNetworkManager] Shutting down game session host. 00:52:58.400 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:52:58.400 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:52:58.400 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=84.84 00:52:58.405 [SteamAuthenticator] Sent ticket request to 110000112ce8491 00:52:58.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:52:58.406 [Lua] commit result success 11 00:52:58.422 [Connection] Destroying endpoint 110000112ce8491 - explicit request 00:52:58.455 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 35e3 or from non-session peer 110000100a41aa5 00:52:58.455 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 35e3 or from non-session peer 110000100a41aa5 00:53:00.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:53:00.401 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:53:00.402 [Lua] Clearing all global lookup lists 00:53:00.402 [Lua] [IngamePlayerListUI] - Destroy 00:53:00.402 [Lua] [EquipmentUI] - Destroy 00:53:00.402 [Lua] [AbilityUI] - Destroy 00:53:00.402 [Lua] [GamePadEquipmentUI] - Destroy 00:53:00.402 [Lua] [GamePadAbilityUI] - Destroy 00:53:00.402 [Lua] [IngameUI] destroy 00:53:00.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_1 00:53:00.454 [Lua] [Managers] Destroying state managers... 00:53:00.464 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:53:00.464 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d55b6c 00:53:00.464 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 00:53:00.464 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106de1cbd 00:53:00.464 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a41aa5 00:53:00.464 [Lua] [Matchmaking] unregister rpcs 00:53:00.464 [Lua] ############### UNLOADING PACKAGES ############### 00:53:00.464 [Lua] [Gamestate] Enter state StateLoading 00:53:00.467 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:53:00.467 [Lua] [Matchmaking] register rpcs 00:53:00.467 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:53:00.467 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:53:00.467 [Lua] Set lobby begin: 00:53:00.467 [Lua] Lobby data twitch_enabled = false 00:53:00.467 [Lua] Lobby data power_level = 0 00:53:00.467 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:00.467 [Lua] Lobby data host = 11000010369f92e 00:53:00.467 [Lua] Lobby data time_of_search = 1565829404 00:53:00.467 [Lua] Lobby data game_mode = 2 00:53:00.467 [Lua] Lobby data is_private = false 00:53:00.468 [Lua] Lobby data level_key = inn_level 00:53:00.468 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:00.468 [Lua] Lobby data selected_level_key = nurgle 00:53:00.468 [Lua] Lobby data difficulty = normal 00:53:00.468 [Lua] Lobby data quick_game = false 00:53:00.468 [Lua] Lobby data matchmaking = true 00:53:00.468 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:00.468 [Lua] Lobby data num_players = 4 00:53:00.468 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:00.468 [Lua] Lobby data player_slot_2 = 0:0 00:53:00.468 [Lua] Lobby data country_code = US 00:53:00.468 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:00.468 [Lua] Lobby data eac_authorized = true 00:53:00.468 [Lua] Set lobby end. 00:53:00.468 [Lua] registering RPCs 00:53:00.468 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:53:00.468 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:53:00.468 [Lua] Set lobby begin: 00:53:00.468 [Lua] Lobby data twitch_enabled = false 00:53:00.468 [Lua] Lobby data power_level = 0 00:53:00.469 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:00.469 [Lua] Lobby data host = 11000010369f92e 00:53:00.469 [Lua] Lobby data time_of_search = 1565829404 00:53:00.469 [Lua] Lobby data game_mode = 2 00:53:00.469 [Lua] Lobby data is_private = false 00:53:00.469 [Lua] Lobby data level_key = nurgle 00:53:00.469 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:00.469 [Lua] Lobby data selected_level_key = nurgle 00:53:00.469 [Lua] Lobby data difficulty = normal 00:53:00.469 [Lua] Lobby data quick_game = false 00:53:00.469 [Lua] Lobby data matchmaking = true 00:53:00.469 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:00.469 [Lua] Lobby data num_players = 4 00:53:00.469 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:00.469 [Lua] Lobby data player_slot_2 = 0:0 00:53:00.469 [Lua] Lobby data country_code = US 00:53:00.469 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:00.469 [Lua] Lobby data eac_authorized = true 00:53:00.470 [Lua] Set lobby end. 00:53:00.470 [Lua] MUSIC MANAGER unmute_all_world_sounds 75825 0 00:53:00.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23 00:53:00.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:53:00.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23 00:53:00.474 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 00:53:00.474 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] 00:53:00.474 [Lua] [LevelTransitionHandler] load_level nurgle 00:53:00.536 [Umbra] Unload tome 00:53:00.650 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:53:00.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:53:00.650 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 00:53:00.650 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle" 00:53:00.650 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 00:53:00.650 [Lua] [StateLoading] got rpc_load_level 54 nurgle 00:53:00.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 00:53:00.702 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 00:53:00.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 00:53:00.745 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 75826 0 00:53:00.747 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 00:53:00.752 [Lua] MUSIC MANAGER Play_loading_screen_music 75827 0 00:53:00.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23 00:53:06.355 [Lua] ### Sending rpc_level_loaded 00:53:06.355 [Lua] #### Has state machine: true, sender: 110000101d55b6c, level_id: 54 00:53:06.355 [Lua] Peer 110000101d55b6c has loaded the level and all enemies are loaded 00:53:06.829 [Lua] ### Sending rpc_level_loaded 00:53:06.829 [Lua] #### Has state machine: true, sender: 110000100a41aa5, level_id: 54 00:53:06.829 [Lua] Peer 110000100a41aa5 has loaded the level and all enemies are loaded 00:53:06.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 00:53:06.931 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 00:53:06.948 [Lua] [LevelTransitionHandler] Level load completed! 00:53:06.948 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:53:06.987 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 00:53:06.987 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 00:53:06.987 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 00:53:06.987 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:53:06.987 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14 00:53:06.987 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13 00:53:06.987 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12 00:53:06.987 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13 00:53:06.987 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 00:53:06.987 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:53:06.987 [Lua] checking dlc's against conflict directors 00:53:06.987 [Lua] - removing conflict director 'chaos_beastmen' 00:53:06.987 [Lua] - removing conflict director 'skaven_beastmen' 00:53:06.987 [Lua] - removing conflict director 'beastmen' 00:53:06.987 [Lua] --- --- --- 00:53:06.987 [Lua] Starting... difficulty 'normal' 00:53:06.987 [Lua] These are the starting conflict directors: 00:53:06.987 [Lua] skaven 00:53:06.987 [Lua] chaos 00:53:06.987 [Lua] --- --- --- 00:53:06.987 [Lua] 00:53:06.987 [Lua] Looking for a new director: 00:53:06.987 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:53:06.987 [Lua] ->trying director: skaven 00:53:06.987 [Lua] --> success! 00:53:06.987 [Lua] --> re-used the same breeds 00:53:06.987 [Lua] 00:53:06.987 [Lua] Looking for a new director: 00:53:06.987 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:53:06.987 [Lua] ->trying director: skaven 00:53:06.987 [Lua] --> success! 00:53:06.987 [Lua] --> re-used the same breeds 00:53:06.987 [Lua] 00:53:06.987 [Lua] Looking for a new director: 00:53:06.987 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:53:06.987 [Lua] ->trying director: chaos 00:53:06.987 [Lua] --> success! 00:53:06.987 [Lua] --> re-used the same breeds 00:53:06.987 [Lua] 00:53:06.987 [Lua] DONE! Found the following directors: 00:53:06.987 [Lua] skaven 00:53:06.987 [Lua] skaven 00:53:06.987 [Lua] chaos 00:53:06.987 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:53:06.987 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:53:06.988 [Lua] ### Sending rpc_level_loaded 00:53:06.988 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 54 00:53:06.988 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 00:53:07.009 [Lua] ### Sending rpc_level_loaded 00:53:07.009 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 54 00:53:07.073 [Window] Window => active 00:53:07.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:53:07.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:53:07.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:53:07.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:53:07.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:53:07.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:53:07.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:53:07.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:53:07.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:53:07.749 [Lua] ### Sending rpc_level_loaded 00:53:07.749 [Lua] #### Has state machine: true, sender: 110000106de1cbd, level_id: 54 00:53:07.749 [Lua] Peer 110000106de1cbd has loaded the level and all enemies are loaded 00:53:07.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:53:07.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:53:07.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:53:08.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:53:08.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:53:08.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:53:08.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:53:08.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:53:08.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:53:08.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:53:08.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:53:08.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:53:08.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:53:08.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:53:08.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:53:08.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:53:08.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:53:08.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:53:09.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:53:09.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:53:09.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:53:09.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:53:09.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:53:09.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:53:09.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:53:09.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:53:09.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:53:09.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:53:09.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:53:09.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:53:10.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:53:10.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:53:10.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:53:10.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:53:10.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:53:10.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:53:10.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:53:10.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:53:10.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:53:10.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:53:10.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:53:10.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:53:11.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:53:11.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:53:11.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:53:11.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:53:11.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:53:11.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:53:11.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:53:11.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:53:11.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:53:11.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:53:11.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:53:11.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:53:12.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:53:12.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:53:12.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:53:12.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:53:12.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:53:12.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:53:12.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:53:12.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:53:12.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:53:12.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:53:12.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:53:12.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:53:13.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:53:13.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:53:13.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:53:13.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:53:13.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:53:13.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:53:13.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:53:13.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:53:13.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:53:13.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:53:13.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:53:13.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:53:13.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:53:13.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:53:13.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:53:14.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:53:14.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:53:14.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:53:14.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:53:14.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:53:14.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:53:14.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:53:14.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:53:14.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:53:15.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:53:15.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:53:15.108 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom 00:53:15.108 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:53:15.108 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:53:16.117 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:53:16.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:53:16.117 [Lua] [Matchmaking] unregister rpcs 00:53:16.117 [Lua] Set lobby begin: 00:53:16.117 [Lua] Lobby data twitch_enabled = false 00:53:16.117 [Lua] Lobby data power_level = 0 00:53:16.117 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:16.118 [Lua] Lobby data host = 11000010369f92e 00:53:16.118 [Lua] Lobby data time_of_search = 1565829404 00:53:16.118 [Lua] Lobby data game_mode = 2 00:53:16.118 [Lua] Lobby data is_private = false 00:53:16.118 [Lua] Lobby data level_key = nurgle 00:53:16.118 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:16.118 [Lua] Lobby data selected_level_key = nurgle 00:53:16.118 [Lua] Lobby data difficulty = normal 00:53:16.118 [Lua] Lobby data quick_game = false 00:53:16.118 [Lua] Lobby data matchmaking = true 00:53:16.118 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:16.118 [Lua] Lobby data num_players = 4 00:53:16.118 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:16.118 [Lua] Lobby data player_slot_2 = 0:0 00:53:16.119 [Lua] Lobby data country_code = US 00:53:16.119 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:16.119 [Lua] Lobby data eac_authorized = true 00:53:16.119 [Lua] Set lobby end. 00:53:16.119 [Lua] [Managers] Destroying state managers... 00:53:16.121 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 00:53:16.121 [Lua] MUSIC MANAGER Stop_loading_screen_music 75828 0 00:53:16.121 [Lua] [Gamestate] Enter StateIngame HOST 00:53:16.121 [Lua] <>level = nurgle<> 00:53:16.121 [Lua] Set lobby begin: 00:53:16.121 [Lua] Lobby data twitch_enabled = false 00:53:16.121 [Lua] Lobby data power_level = 0 00:53:16.121 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:16.121 [Lua] Lobby data host = 11000010369f92e 00:53:16.121 [Lua] Lobby data time_of_search = 1565829404 00:53:16.121 [Lua] Lobby data game_mode = 2 00:53:16.122 [Lua] Lobby data is_private = false 00:53:16.122 [Lua] Lobby data level_key = nurgle 00:53:16.122 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:16.122 [Lua] Lobby data selected_level_key = nurgle 00:53:16.122 [Lua] Lobby data difficulty = normal 00:53:16.122 [Lua] Lobby data quick_game = false 00:53:16.122 [Lua] Lobby data matchmaking = true 00:53:16.122 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:16.122 [Lua] Lobby data num_players = 4 00:53:16.122 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:16.122 [Lua] Lobby data player_slot_2 = 0:0 00:53:16.122 [Lua] Lobby data country_code = US 00:53:16.122 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:16.122 [Lua] Lobby data eac_authorized = true 00:53:16.122 [Lua] Set lobby end. 00:53:16.123 [Umbra] Init version: 3.4.15 :: 16 threads 00:53:16.123 [Lua] [StateIngame] Server ingame 00:53:16.127 [Lua] Set lobby begin: 00:53:16.127 [Lua] Lobby data twitch_enabled = false 00:53:16.127 [Lua] Lobby data power_level = 0 00:53:16.127 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:16.127 [Lua] Lobby data host = 11000010369f92e 00:53:16.127 [Lua] Lobby data time_of_search = 1565829404 00:53:16.127 [Lua] Lobby data game_mode = 2 00:53:16.127 [Lua] Lobby data is_private = false 00:53:16.127 [Lua] Lobby data level_key = nurgle 00:53:16.128 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:16.128 [Lua] Lobby data selected_level_key = nurgle 00:53:16.128 [Lua] Lobby data difficulty = normal 00:53:16.128 [Lua] Lobby data quick_game = false 00:53:16.128 [Lua] Lobby data matchmaking = true 00:53:16.128 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:16.128 [Lua] Lobby data num_players = 4 00:53:16.128 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:16.128 [Lua] Lobby data player_slot_2 = 0:0 00:53:16.128 [Lua] Lobby data country_code = US 00:53:16.128 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:16.128 [Lua] Lobby data eac_authorized = true 00:53:16.128 [Lua] Set lobby end. 00:53:16.128 [Lua] [Matchmaking] register rpcs 00:53:16.129 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:53:16.129 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 00:53:16.129 [Lua] [GameNetworkManager] self.is_server = true 00:53:16.129 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:53:16.129 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:53:16.129 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:53:16.129 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:53:16.129 [Network] Setting artificial MTU limit to 65536 00:53:16.135 [Lua] Switching ConflictSettings: to: default 00:53:16.135 [Lua] pacing=default 00:53:16.135 [Lua] roaming=nil 00:53:16.135 [Lua] specials=default 00:53:16.135 [Lua] debug_color=maroon 00:53:16.136 [Lua] pack_spawning=default 00:53:16.136 [Lua] contained_breeds=nil 00:53:16.136 [Lua] disabled=false 00:53:16.136 [Lua] boss=default 00:53:16.136 [Lua] horde=default 00:53:16.136 [Lua] name=default 00:53:16.136 [Lua] intensity=default 00:53:16.136 [Lua] --- 00:53:16.136 [Lua] [LevelAnalysis] set_random_seed( 12497468) 00:53:16.155 [Lua] [AIInterestPointSystem] Level Seed: 12497468 00:53:16.155 [Lua] 00:53:16.155 [Lua] [entity_system_bag] = table 00:53:16.155 [Lua] [entity_system_bag] = metatable 00:53:16.155 [Lua] [startup_data] = table 00:53:16.155 [Lua] [entity_manager] = table 00:53:16.155 [Lua] [entity_manager] = metatable 00:53:16.155 [Lua] [unit_spawner] = table 00:53:16.155 [Lua] [unit_spawner] = metatable 00:53:16.155 [Lua] [unit_storage] = table 00:53:16.155 [Lua] [unit_storage] = metatable 00:53:16.155 [Lua] [dice_keeper] = table 00:53:16.155 [Lua] [dice_keeper] = metatable 00:53:16.155 [Lua] [is_server] = true (boolean) 00:53:16.157 [Lua] [world] = [World] 00:53:16.157 [Lua] [system_api] = table 00:53:16.157 [Lua] [entity_system] = table 00:53:16.157 [Lua] [entity_system] = metatable 00:53:16.157 [Lua] [network_lobby] = table 00:53:16.157 [Lua] [network_lobby] = metatable 00:53:16.157 [Lua] [profile_synchronizer] = table 00:53:16.157 [Lua] [profile_synchronizer] = metatable 00:53:16.157 [Lua] [level_transition_handler] = table 00:53:16.157 [Lua] [level_transition_handler] = metatable 00:53:16.157 [Lua] [num_local_human_players] = 1 (number) 00:53:16.157 [Lua] [statistics_db] = table 00:53:16.157 [Lua] [statistics_db] = metatable 00:53:16.157 [Lua] [network_server] = table 00:53:16.157 [Lua] [network_server] = metatable 00:53:16.157 [Lua] [input_manager] = table 00:53:16.157 [Lua] [input_manager] = metatable 00:53:16.157 [Lua] [network_clock] = table 00:53:16.157 [Lua] [network_clock] = metatable 00:53:16.157 [Lua] [network_transmit] = table 00:53:16.157 [Lua] [network_transmit] = metatable 00:53:16.157 [Lua] [free_flight_manager] = table 00:53:16.157 [Lua] [free_flight_manager] = metatable 00:53:16.157 [Lua] [network_manager] = table 00:53:16.157 [Lua] [network_manager] = metatable 00:53:16.157 [Lua] [network_event_delegate] = table 00:53:16.157 [Lua] [network_event_delegate] = metatable 00:53:16.157 [Lua] 00:53:16.161 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:53:16.175 [Lua] [AchievementManager] Achievements using the steam platform 00:53:16.176 [Lua] [StateIngame] Level seed: 12497468 00:53:16.176 [World] Spawning level. 00:53:16.726 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:53:16.726 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:53:16.726 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:53:16.737 [Lua] respawn_unit_spawned with group id: portal_respawn 00:53:16.737 [Lua] respawn_unit_spawned with group id: portal_respawn 00:53:16.737 [Lua] respawn_unit_spawned with group id: portal_respawn 00:53:16.757 warning: [Lua] This function is deprecated and shouldn't be called 00:53:16.765 [Lua] respawn_unit_spawned with group id: end_event_start 00:53:16.765 [Lua] respawn_unit_spawned with group id: end_event_start 00:53:16.765 [Lua] respawn_unit_spawned with group id: end_event_start 00:53:16.845 [Lua] [LevelAnalysis] set_random_seed( 12497468) 00:53:16.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:53:16.863 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:53:16.864 [Lua] [IngameUI] init 00:53:16.875 [SteamVoipClient] select_out(110000100a41aa5, off) 00:53:16.875 [SteamVoipClient] select_out(110000101d55b6c, off) 00:53:16.875 [SteamVoipClient] select_out(11000010369f92e, off) 00:53:16.896 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:53:16.896 [Lua] Set lobby begin: 00:53:16.896 [Lua] Lobby data twitch_enabled = false 00:53:16.896 [Lua] Lobby data power_level = 573 00:53:16.896 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:16.896 [Lua] Lobby data host = 11000010369f92e 00:53:16.896 [Lua] Lobby data time_of_search = 1565829404 00:53:16.896 [Lua] Lobby data game_mode = 2 00:53:16.896 [Lua] Lobby data is_private = false 00:53:16.896 [Lua] Lobby data level_key = nurgle 00:53:16.896 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:16.896 [Lua] Lobby data selected_level_key = nurgle 00:53:16.896 [Lua] Lobby data difficulty = normal 00:53:16.896 [Lua] Lobby data quick_game = false 00:53:16.897 [Lua] Lobby data matchmaking = true 00:53:16.897 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:16.897 [Lua] Lobby data num_players = 4 00:53:16.897 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:16.897 [Lua] Lobby data player_slot_2 = 0:0 00:53:16.897 [Lua] Lobby data country_code = US 00:53:16.897 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:16.897 [Lua] Lobby data eac_authorized = true 00:53:16.897 [Lua] Set lobby end. 00:53:16.898 [Lua] CurrentConflictSettings default 00:53:16.898 [Lua] [ConflictDirector] conflict_director is ai_ready 00:53:16.901 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 532.34977781772614m, which is less then 10m. 00:53:16.901 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 505.47927534580231m, which is less then 10m. 00:53:16.903 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 00:53:16.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 00:53:16.903 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 00:53:16.903 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:53:16.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14 00:53:16.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13 00:53:16.903 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12 00:53:16.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13 00:53:16.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 00:53:16.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:53:16.904 [Lua] [1] = table 00:53:16.904 [Lua] [2] = table 00:53:16.904 [Lua] [3] = table 00:53:16.904 [Lua] [4] = table 00:53:16.904 [Lua] [5] = table 00:53:16.904 [Lua] [6] = table 00:53:16.904 [Lua] [7] = table 00:53:16.904 [Lua] [8] = table 00:53:16.904 [Lua] [9] = table 00:53:16.904 [Lua] [10] = table 00:53:16.904 [Lua] [11] = table 00:53:16.904 [Lua] [12] = table 00:53:16.904 [Lua] [13] = table 00:53:16.904 [Lua] [1] = table 00:53:16.904 [Lua] [2] = table 00:53:16.904 [Lua] [3] = table 00:53:16.904 [Lua] [4] = table 00:53:16.904 [Lua] [5] = table 00:53:16.904 [Lua] [6] = table 00:53:16.904 [Lua] [1] = table 00:53:16.904 [Lua] [2] = table 00:53:16.904 [Lua] [3] = table 00:53:16.904 [Lua] [4] = table 00:53:16.904 [Lua] [5] = table 00:53:16.904 [Lua] [6] = table 00:53:16.904 [Lua] [7] = table 00:53:16.904 [Lua] [8] = table 00:53:16.904 [Lua] [9] = table 00:53:16.904 [Lua] [10] = table 00:53:16.904 [Lua] [11] = table 00:53:16.904 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:53:16.932 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:53:16.932 [Lua] Forming navigation groups in one frame 00:53:16.932 [Lua] Forming navigation groups 00:53:16.983 [Lua] NavigationGroupManager -> calulation time A: 0.049999999999954525 00:53:17.378 [Lua] NavigationGroupManager -> calulation time B: 0.39499999999998181 00:53:17.378 [Lua] number of nav groups: 373 00:53:17.381 [Lua] number of refined nav groups : 287 00:53:17.392 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999896318 00:53:17.392 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.675566786527639 Normalized coefficient: 1.3489709140436601 00:53:17.395 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.69946941435337 Normalized coefficient: 1.3462148959231663 00:53:17.397 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.231728842854498 Normalized coefficient: 1.2876348227095296 00:53:17.400 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.242202567309143 Normalized coefficient: 1.2865331964084521 00:53:17.402 [Lua] -------------> JOW Perfect-density 9 Sum density 5.8952863238751902 Normalized coefficient: 1.5266434072168977 00:53:17.409 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:53:17.409 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:53:17.439 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 00:53:17.439 [Lua] [LevelAnalysis] This level has a total main-path length of 1435.239 meters. 00:53:17.439 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:53:17.439 [Lua] [LevelAnalysis] 00:53:17.439 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:53:17.439 [Lua] [LevelAnalysis] 00:53:17.439 [Lua] [LevelAnalysis] Terror events added: 00:53:17.439 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 00:53:17.439 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 00:53:17.439 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:53:17.439 [Lua] NORMAL PATROL MAIN PATH 280.53475952148438 00:53:17.439 [Lua] [waypoints] = table 00:53:17.439 [Lua] [astar_points] = table 00:53:17.439 [Lua] [travel_dist] = 280.53473597764969 (number) 00:53:17.439 [Lua] [one_directional] = true (boolean) 00:53:17.439 [Lua] [id] = boss2 (string) 00:53:17.439 [Lua] ----> using boss spline path! 00:53:17.440 [Lua] Adding main path event: Vector3Box(173.773, -218.161, 19.632) boss_event_skaven_spline_patrol 45 table: 0000000008605C00 00:53:17.440 [Lua] MAIN PATH CONNECTOR 1481.1256103515625 00:53:17.440 [Lua] [waypoints] = table 00:53:17.440 [Lua] [astar_points] = table 00:53:17.440 [Lua] [travel_dist] = 1806.1956755518913 (number) 00:53:17.440 [Lua] [id] = boss22 (string) 00:53:17.440 [Lua] [one_directional] = false (boolean) 00:53:17.440 [Lua] [main_path_connector] = table 00:53:17.440 [Lua] ----> using boss spline path! 00:53:17.441 [Lua] Adding main path event: Vector3Box(-373.873, 77.0432, 9.19694) boss_event_chaos_spline_patrol 45 table: 00000000086067C0 00:53:17.441 [Lua] [LevelAnalysis] num_event_places_f: 0.92349237187703448 , num_event_places: 0 , trailing_event_fraction: 0.92349237187703448 , num_events: 0 00:53:17.441 [Lua] [LevelAnalysis] Level path distance: 1435.2385578155518 00:53:17.441 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:53:17.455 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:53:17.455 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:53:17.455 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:53:17.455 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 00:53:17.455 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:53:17.535 [Lua] MUSIC: explore -> lost 00:53:17.812 [Lua] Set lobby begin: 00:53:17.812 [Lua] Lobby data twitch_enabled = false 00:53:17.812 [Lua] Lobby data power_level = 573 00:53:17.812 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:17.812 [Lua] Lobby data host = 11000010369f92e 00:53:17.812 [Lua] Lobby data time_of_search = 1565829404 00:53:17.812 [Lua] Lobby data game_mode = 2 00:53:17.813 [Lua] Lobby data is_private = false 00:53:17.813 [Lua] Lobby data level_key = nurgle 00:53:17.813 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:17.813 [Lua] Lobby data selected_level_key = nurgle 00:53:17.813 [Lua] Lobby data difficulty = normal 00:53:17.813 [Lua] Lobby data quick_game = false 00:53:17.813 [Lua] Lobby data matchmaking = true 00:53:17.813 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:17.813 [Lua] Lobby data num_players = 4 00:53:17.813 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:17.813 [Lua] Lobby data player_slot_2 = 0:0 00:53:17.813 [Lua] Lobby data country_code = US 00:53:17.813 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:17.813 [Lua] Lobby data eac_authorized = true 00:53:17.814 [Lua] Set lobby end. 00:53:17.814 [Lua] [Matchmaking] Assigned player 110000101d55b6c to slot 1 when hot join syncing 00:53:17.814 [Lua] Breedfreezer (server) starting a hot join sync 00:53:17.814 [Lua] packing 0 units of breed chaos_marauder 00:53:17.814 [Lua] packing 0 units of breed skaven_clan_rat 00:53:17.814 [Lua] packing 0 units of breed skaven_storm_vermin 00:53:17.814 [Lua] packing 0 units of breed skaven_slave 00:53:17.814 [Lua] packing 0 units of breed chaos_fanatic 00:53:17.814 [Lua] packing 0 units of breed beastmen_bestigor 00:53:17.814 [Lua] packing 0 units of breed beastmen_gor 00:53:17.814 [Lua] packing 0 units of breed chaos_berzerker 00:53:17.814 [Lua] packing 0 units of breed chaos_warrior 00:53:17.814 [Lua] packing 0 units of breed beastmen_ungor 00:53:17.814 [Lua] packing 0 units of breed skaven_plague_monk 00:53:17.814 [Lua] packing 0 units of breed chaos_raider 00:53:17.814 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:53:17.814 [Lua] 00:53:17.814 [Lua] [1] = 1 (number) 00:53:17.814 [Lua] [2] = 0 (number) 00:53:17.814 [Lua] [3] = 1 (number) 00:53:17.814 [Lua] [4] = 0 (number) 00:53:17.814 [Lua] [5] = 1 (number) 00:53:17.814 [Lua] [6] = 0 (number) 00:53:17.814 [Lua] [7] = 1 (number) 00:53:17.814 [Lua] [8] = 0 (number) 00:53:17.814 [Lua] [9] = 1 (number) 00:53:17.814 [Lua] [10] = 0 (number) 00:53:17.814 [Lua] [11] = 1 (number) 00:53:17.814 [Lua] [12] = 0 (number) 00:53:17.814 [Lua] [13] = 1 (number) 00:53:17.814 [Lua] [14] = 0 (number) 00:53:17.814 [Lua] [15] = 1 (number) 00:53:17.814 [Lua] [16] = 0 (number) 00:53:17.814 [Lua] [17] = 1 (number) 00:53:17.814 [Lua] [18] = 0 (number) 00:53:17.814 [Lua] [19] = 1 (number) 00:53:17.814 [Lua] [20] = 0 (number) 00:53:17.814 [Lua] [21] = 1 (number) 00:53:17.814 [Lua] [22] = 0 (number) 00:53:17.814 [Lua] [23] = 1 (number) 00:53:17.814 [Lua] [24] = 0 (number) 00:53:17.814 [Lua] 00:53:17.814 [Lua] 00:53:17.814 [Lua] 00:53:17.815 [Lua] Set lobby begin: 00:53:17.815 [Lua] Lobby data twitch_enabled = false 00:53:17.815 [Lua] Lobby data power_level = 573 00:53:17.815 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:17.815 [Lua] Lobby data host = 11000010369f92e 00:53:17.816 [Lua] Lobby data time_of_search = 1565829404 00:53:17.816 [Lua] Lobby data game_mode = 2 00:53:17.816 [Lua] Lobby data is_private = false 00:53:17.816 [Lua] Lobby data level_key = nurgle 00:53:17.816 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:17.816 [Lua] Lobby data selected_level_key = nurgle 00:53:17.816 [Lua] Lobby data difficulty = normal 00:53:17.816 [Lua] Lobby data quick_game = false 00:53:17.816 [Lua] Lobby data matchmaking = true 00:53:17.816 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:17.816 [Lua] Lobby data num_players = 4 00:53:17.816 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:17.816 [Lua] Lobby data player_slot_2 = 0:0 00:53:17.817 [Lua] Lobby data country_code = US 00:53:17.817 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:17.817 [Lua] Lobby data eac_authorized = true 00:53:17.817 [Lua] Set lobby end. 00:53:17.817 [Lua] [Matchmaking] Assigned player 110000100a41aa5 to slot 3 when hot join syncing 00:53:17.817 [Lua] Breedfreezer (server) starting a hot join sync 00:53:17.817 [Lua] packing 0 units of breed chaos_marauder 00:53:17.817 [Lua] packing 0 units of breed skaven_clan_rat 00:53:17.817 [Lua] packing 0 units of breed skaven_storm_vermin 00:53:17.817 [Lua] packing 0 units of breed skaven_slave 00:53:17.817 [Lua] packing 0 units of breed chaos_fanatic 00:53:17.817 [Lua] packing 0 units of breed beastmen_bestigor 00:53:17.817 [Lua] packing 0 units of breed beastmen_gor 00:53:17.817 [Lua] packing 0 units of breed chaos_berzerker 00:53:17.817 [Lua] packing 0 units of breed chaos_warrior 00:53:17.817 [Lua] packing 0 units of breed beastmen_ungor 00:53:17.817 [Lua] packing 0 units of breed skaven_plague_monk 00:53:17.817 [Lua] packing 0 units of breed chaos_raider 00:53:17.817 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:53:17.817 [Lua] 00:53:17.817 [Lua] [1] = 1 (number) 00:53:17.817 [Lua] [2] = 0 (number) 00:53:17.817 [Lua] [3] = 1 (number) 00:53:17.817 [Lua] [4] = 0 (number) 00:53:17.817 [Lua] [5] = 1 (number) 00:53:17.817 [Lua] [6] = 0 (number) 00:53:17.817 [Lua] [7] = 1 (number) 00:53:17.817 [Lua] [8] = 0 (number) 00:53:17.817 [Lua] [9] = 1 (number) 00:53:17.817 [Lua] [10] = 0 (number) 00:53:17.817 [Lua] [11] = 1 (number) 00:53:17.817 [Lua] [12] = 0 (number) 00:53:17.817 [Lua] [13] = 1 (number) 00:53:17.817 [Lua] [14] = 0 (number) 00:53:17.817 [Lua] [15] = 1 (number) 00:53:17.817 [Lua] [16] = 0 (number) 00:53:17.817 [Lua] [17] = 1 (number) 00:53:17.817 [Lua] [18] = 0 (number) 00:53:17.817 [Lua] [19] = 1 (number) 00:53:17.817 [Lua] [20] = 0 (number) 00:53:17.817 [Lua] [21] = 1 (number) 00:53:17.817 [Lua] [22] = 0 (number) 00:53:17.817 [Lua] [23] = 1 (number) 00:53:17.817 [Lua] [24] = 0 (number) 00:53:17.817 [Lua] 00:53:17.817 [Lua] 00:53:17.817 [Lua] 00:53:17.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80 00:53:17.818 [Lua] RemotePlayer:create_game_object( ) 80 00:53:17.827 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 00:53:17.827 [Lua] RemotePlayer:create_game_object( ) 81 00:53:17.836 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d55b6c 00:53:17.836 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100a41aa5 00:53:17.839 [Lua] MUSIC: lost -> explore 00:53:17.842 [Flow] DISABLE 00:53:17.848 [Lua] Set lobby begin: 00:53:17.848 [Lua] Lobby data twitch_enabled = false 00:53:17.848 [Lua] Lobby data power_level = 573 00:53:17.848 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:17.848 [Lua] Lobby data host = 11000010369f92e 00:53:17.848 [Lua] Lobby data time_of_search = 1565829404 00:53:17.848 [Lua] Lobby data game_mode = 2 00:53:17.848 [Lua] Lobby data is_private = false 00:53:17.848 [Lua] Lobby data level_key = nurgle 00:53:17.849 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:17.849 [Lua] Lobby data selected_level_key = nurgle 00:53:17.849 [Lua] Lobby data difficulty = normal 00:53:17.849 [Lua] Lobby data quick_game = false 00:53:17.849 [Lua] Lobby data matchmaking = true 00:53:17.849 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:17.849 [Lua] Lobby data num_players = 4 00:53:17.849 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:17.849 [Lua] Lobby data player_slot_2 = 0:0 00:53:17.849 [Lua] Lobby data country_code = US 00:53:17.849 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:17.849 [Lua] Lobby data eac_authorized = true 00:53:17.849 [Lua] Set lobby end. 00:53:17.849 [Lua] [Matchmaking] Assigned player 110000106de1cbd to slot 5 when hot join syncing 00:53:17.849 [Lua] Breedfreezer (server) starting a hot join sync 00:53:17.849 [Lua] packing 0 units of breed chaos_marauder 00:53:17.849 [Lua] packing 0 units of breed skaven_clan_rat 00:53:17.849 [Lua] packing 0 units of breed skaven_storm_vermin 00:53:17.849 [Lua] packing 0 units of breed skaven_slave 00:53:17.849 [Lua] packing 0 units of breed chaos_fanatic 00:53:17.849 [Lua] packing 0 units of breed beastmen_bestigor 00:53:17.849 [Lua] packing 0 units of breed beastmen_gor 00:53:17.849 [Lua] packing 0 units of breed chaos_berzerker 00:53:17.849 [Lua] packing 0 units of breed chaos_warrior 00:53:17.849 [Lua] packing 0 units of breed beastmen_ungor 00:53:17.849 [Lua] packing 0 units of breed skaven_plague_monk 00:53:17.849 [Lua] packing 0 units of breed chaos_raider 00:53:17.849 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:53:17.849 [Lua] 00:53:17.849 [Lua] [1] = 1 (number) 00:53:17.849 [Lua] [2] = 0 (number) 00:53:17.849 [Lua] [3] = 1 (number) 00:53:17.849 [Lua] [4] = 0 (number) 00:53:17.849 [Lua] [5] = 1 (number) 00:53:17.849 [Lua] [6] = 0 (number) 00:53:17.849 [Lua] [7] = 1 (number) 00:53:17.849 [Lua] [8] = 0 (number) 00:53:17.849 [Lua] [9] = 1 (number) 00:53:17.849 [Lua] [10] = 0 (number) 00:53:17.849 [Lua] [11] = 1 (number) 00:53:17.849 [Lua] [12] = 0 (number) 00:53:17.849 [Lua] [13] = 1 (number) 00:53:17.849 [Lua] [14] = 0 (number) 00:53:17.849 [Lua] [15] = 1 (number) 00:53:17.849 [Lua] [16] = 0 (number) 00:53:17.849 [Lua] [17] = 1 (number) 00:53:17.849 [Lua] [18] = 0 (number) 00:53:17.849 [Lua] [19] = 1 (number) 00:53:17.849 [Lua] [20] = 0 (number) 00:53:17.849 [Lua] [21] = 1 (number) 00:53:17.849 [Lua] [22] = 0 (number) 00:53:17.849 [Lua] [23] = 1 (number) 00:53:17.849 [Lua] [24] = 0 (number) 00:53:17.849 [Lua] 00:53:17.849 [Lua] 00:53:17.849 [Lua] 00:53:17.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82 00:53:17.850 [Lua] RemotePlayer:create_game_object( ) 82 00:53:17.858 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106de1cbd 00:53:17.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:53:17.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:53:17.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 00:53:17.905 [Lua] Switching ConflictSettings: to: skaven 00:53:17.905 [Lua] pacing=default 00:53:17.905 [Lua] roaming=nil 00:53:17.905 [Lua] specials=skaven 00:53:17.905 [Lua] debug_color=orange 00:53:17.905 [Lua] pack_spawning=skaven 00:53:17.905 [Lua] contained_breeds=nil 00:53:17.905 [Lua] disabled=false 00:53:17.905 [Lua] boss=skaven 00:53:17.905 [Lua] horde=default 00:53:17.905 [Lua] name=skaven 00:53:17.905 [Lua] intensity=default 00:53:17.905 [Lua] --- 00:53:17.930 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d55b6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:53:17.930 [Lua] Adding player sync data to peer=110000101d55b6c local_player_id=1 00:53:17.947 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100a41aa5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:53:17.947 [Lua] Adding player sync data to peer=110000100a41aa5 local_player_id=1 00:53:17.980 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100a41aa5 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:53:17.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 00:53:17.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:53:17.997 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d55b6c go_type=player_unit go_created_func_name=game_object_created_player_unit 00:53:17.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 00:53:17.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:53:18.224 [Lua] ################################################################################################################# 00:53:18.224 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:53:18.224 [Lua] ################################################################################################################# 00:53:18.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 00:53:18.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:53:18.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 00:53:18.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:53:18.252 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:53:18.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 00:53:18.390 [Lua] Commit load time data 00:53:18.621 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106de1cbd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:53:18.621 [Lua] Adding player sync data to peer=110000106de1cbd local_player_id=1 00:53:18.621 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106de1cbd go_type=player_unit go_created_func_name=game_object_created_player_unit 00:53:18.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 00:53:18.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:53:20.592 [Window] Window => inactive 00:53:21.843 [Lua] Set lobby begin: 00:53:21.843 [Lua] Lobby data twitch_enabled = false 00:53:21.843 [Lua] Lobby data power_level = 347 00:53:21.843 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:21.843 [Lua] Lobby data host = 11000010369f92e 00:53:21.843 [Lua] Lobby data time_of_search = 1565829404 00:53:21.843 [Lua] Lobby data game_mode = 2 00:53:21.843 [Lua] Lobby data is_private = false 00:53:21.843 [Lua] Lobby data level_key = nurgle 00:53:21.843 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:21.843 [Lua] Lobby data selected_level_key = nurgle 00:53:21.843 [Lua] Lobby data difficulty = normal 00:53:21.843 [Lua] Lobby data quick_game = false 00:53:21.843 [Lua] Lobby data matchmaking = true 00:53:21.843 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:21.844 [Lua] Lobby data num_players = 4 00:53:21.844 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:21.844 [Lua] Lobby data player_slot_2 = 0:0 00:53:21.844 [Lua] Lobby data country_code = US 00:53:21.844 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:21.844 [Lua] Lobby data eac_authorized = true 00:53:21.844 [Lua] Set lobby end. 00:53:26.877 [Lua] Set lobby begin: 00:53:26.877 [Lua] Lobby data twitch_enabled = false 00:53:26.877 [Lua] Lobby data power_level = 480 00:53:26.877 [Lua] Lobby data unique_server_name = thatrandomguy 00:53:26.877 [Lua] Lobby data host = 11000010369f92e 00:53:26.877 [Lua] Lobby data time_of_search = 1565829404 00:53:26.877 [Lua] Lobby data game_mode = 2 00:53:26.877 [Lua] Lobby data is_private = false 00:53:26.877 [Lua] Lobby data level_key = nurgle 00:53:26.877 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 00:53:26.877 [Lua] Lobby data selected_level_key = nurgle 00:53:26.877 [Lua] Lobby data difficulty = normal 00:53:26.878 [Lua] Lobby data quick_game = false 00:53:26.878 [Lua] Lobby data matchmaking = true 00:53:26.878 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 00:53:26.878 [Lua] Lobby data num_players = 4 00:53:26.878 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 00:53:26.878 [Lua] Lobby data player_slot_2 = 0:0 00:53:26.878 [Lua] Lobby data country_code = US 00:53:26.878 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 00:53:26.878 [Lua] Lobby data eac_authorized = true 00:53:26.878 [Lua] Set lobby end. 00:53:29.317 [Window] Window => active 00:53:52.458 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:53:52.476 [Lua] Spline already found! 00:53:54.310 [Lua] Players are leaving the safe zone 00:53:54.879 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:53:54.896 [Lua] Spline already found! 00:53:55.182 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:53:55.198 [Lua] Spline already found! 00:53:58.920 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:53:58.938 [Lua] Spline already found! 00:54:05.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x12fbe, position: 0 00:54:21.271 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:21.288 [Lua] Spline already found! 00:54:24.672 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:24.688 [Lua] Spline already found! 00:54:30.147 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:54:36.123 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 00:54:36.123 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 00:54:36.140 [Lua] > starting new spline, using new navbot: standard , id: boss2 00:54:36.174 [Lua] > continuing spline boss2 index: 2 00:54:36.191 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 00:54:36.191 [Lua] > continuing spline boss2 index: 3 00:54:36.208 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 00:54:36.208 [Lua] > continuing spline boss2 index: 4 00:54:36.224 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 00:54:36.224 [Lua] > continuing spline boss2 index: 5 00:54:36.259 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 00:54:36.259 [Lua] > continuing spline boss2 index: 6 00:54:36.309 [Lua] > spline completed boss2 00:54:36.309 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 00:54:39.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x13874, position: 0 00:54:44.384 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:54:44.401 [Lua] Spline already found! 00:54:45.686 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:54:47.063 [Lua] fence jumping 00:54:47.332 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 80727 0 00:54:47.550 [Lua] ready to jump failed 00:54:47.634 [Lua] Time for new HOOORDE! multi_first_wave 00:54:47.634 [Lua] horde requested: ambush 00:54:47.634 [Lua] setting up ambush-horde 00:54:47.634 [Lua] Composing horde 'medium' .. using variant 'plain' 00:54:47.634 [Lua] -> spawning: 37 00:54:47.634 [Lua] horde crated with id 9 of type ambush 00:54:47.634 [Lua] ambush horde has started 00:54:47.637 [Lua] MUSIC: explore -> pre_ambush 00:54:48.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13bf7, position: 0 00:54:52.646 [Lua] MUSIC: pre_ambush -> horde 00:54:54.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:01.763 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:55:01.763 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:55:01.763 [Lua] horde requested: ambush 00:55:01.763 [Lua] setting up ambush-horde 00:55:01.763 [Lua] Composing horde 'medium' .. using variant 'plain' 00:55:01.763 [Lua] -> spawning: 40 00:55:01.763 [Lua] horde crated with id 10 of type ambush 00:55:01.763 [Lua] ambush horde has started 00:55:03.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1447b, position: 0 00:55:03.106 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:03.145 [Lua] Horde killed: ? 00:55:03.158 [Lua] HORDE: last wave, reset to standard horde delay 00:55:03.158 [Lua] Time for new HOOORDE! multi_last_wave 00:55:03.158 [Lua] horde requested: ambush 00:55:03.158 [Lua] setting up ambush-horde 00:55:03.158 [Lua] Composing horde 'medium' .. using variant 'plain' 00:55:03.158 [Lua] -> spawning: 36 00:55:03.158 [Lua] horde crated with id 11 of type ambush 00:55:03.158 [Lua] ambush horde has started 00:55:03.441 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 00:55:06.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x14713, position: 0 00:55:09.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x14a90, position: 0 00:55:10.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x14b34, position: 0 00:55:19.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:19.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 1212304 00:55:25.544 [Lua] MUSIC: horde -> explore 00:55:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:55:27.928 [Lua] Horde killed: ? 00:55:28.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 97882 00:55:28.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 97882 00:55:28.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 97882 00:55:30.720 [Lua] [ChatManager][1]System: Ruluc picked up a piece of Ravaged Art 00:55:34.427 [Lua] Horde killed: ? 00:55:56.440 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:55:56.457 [Lua] Spline already found! 00:56:00.266 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:00.282 [Lua] Spline already found! 00:56:09.375 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:09.391 [Lua] Spline already found! 00:56:20.258 [Lua] players are progressing too fast, leave relax 00:56:20.983 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:21.001 [Lua] Spline already found! 00:56:21.727 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:21.744 [Lua] Spline already found! 00:56:22.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:22.486 [Lua] Spline already found! 00:56:43.004 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:56:43.005 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 00:56:43.948 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:43.965 [Lua] Spline already found! 00:57:22.593 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:22.610 [Lua] Spline already found! 00:57:30.159 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:30.176 [Lua] Spline already found! 00:57:30.377 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:30.395 [Lua] Spline already found! 00:57:43.084 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:43.101 [Lua] Spline already found! 00:57:43.842 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:43.859 [Lua] Spline already found! 00:58:03.342 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 00:58:10.908 [Lua] Time for new HOOORDE! multi_first_wave 00:58:10.908 [Lua] horde requested: vector 00:58:10.908 [Lua] setting up vector-horde 00:58:10.908 [Lua] Composing horde 'medium' .. using variant 'plain' 00:58:10.908 [Lua] --> horde wants to spawn behind players (0.73626366233288/0.67 00:58:10.908 [Lua] -> spawning: 38 00:58:10.908 [Lua] horde crated with id 24 of type vector 00:58:10.908 [Lua] vector horde has started 00:58:10.912 [Lua] MUSIC: explore -> pre_horde 00:58:14.984 [Lua] ready to jump failed 00:58:17.440 [Lua] simple los failed 00:58:18.975 [Lua] simple los failed 00:58:20.964 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 00:58:20.964 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:58:20.964 [Lua] horde requested: vector 00:58:20.964 [Lua] setting up vector-horde 00:58:20.964 [Lua] Composing horde 'medium' .. using variant 'plain' 00:58:20.964 [Lua] --> horde wants to spawn behind players (0.99293934396317/0.67 00:58:20.964 [Lua] -> spawning: 38 00:58:20.964 [Lua] horde crated with id 25 of type vector 00:58:20.965 [Lua] vector horde has started 00:58:23.994 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:58:24.011 [Lua] Spline already found! 00:58:26.709 [Lua] ready to jump failed 00:58:28.162 [Lua] MUSIC: pre_horde -> horde 00:58:33.696 [Lua] fence jumping 00:58:34.720 [Lua] ready to jump failed 00:58:37.992 [Lua] fence jumping 00:58:38.585 [Lua] ready to jump failed 00:58:45.809 [Lua] HORDE: last wave, reset to standard horde delay 00:58:45.809 [Lua] Time for new HOOORDE! multi_last_wave 00:58:45.809 [Lua] horde requested: vector 00:58:45.809 [Lua] setting up vector-horde 00:58:45.809 [Lua] Composing horde 'medium' .. using variant 'plain' 00:58:45.809 [Lua] --> horde wants to spawn ahead of players (0.41359304304784/0.67 00:58:45.809 [Lua] -> spawning: 35 00:58:45.809 [Lua] horde crated with id 27 of type vector 00:58:45.809 [Lua] vector horde has started 00:58:49.448 [Lua] Horde killed: ? 00:58:51.777 [Lua] Horde killed: ? 00:58:53.140 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:58:53.157 [Lua] Spline already found! 00:58:55.656 [Lua] Switching ConflictSettings: to: chaos 00:58:55.656 [Lua] pacing=chaos 00:58:55.656 [Lua] roaming=nil 00:58:55.656 [Lua] specials=chaos 00:58:55.656 [Lua] debug_color=purple 00:58:55.656 [Lua] pack_spawning=chaos 00:58:55.656 [Lua] contained_breeds=nil 00:58:55.656 [Lua] disabled=false 00:58:55.656 [Lua] boss=chaos 00:58:55.656 [Lua] horde=chaos 00:58:55.656 [Lua] name=chaos 00:58:55.656 [Lua] intensity=default 00:58:55.656 [Lua] --- 00:58:57.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf4876be6, playing_id: 0x19d57, position: 0 00:59:09.444 [Lua] MUSIC: horde -> explore 00:59:11.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:59:11.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:59:11.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 00:59:17.625 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:59:17.643 [Lua] Spline already found! 00:59:41.829 [Lua] Horde killed: ? 00:59:46.948 [Lua] [ChatManager][1]System: stads picked up a Loot Die 00:59:53.990 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 00:59:53.990 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 01:00:26.608 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:00:26.625 [Lua] Spline already found! 01:00:32.130 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:00:32.147 [Lua] Spline already found! 01:00:55.904 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:00:55.921 [Lua] Spline already found! 01:01:07.876 [Lua] ready to jump failed 01:01:38.353 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 01:01:41.198 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 01:01:42.491 [Lua] Time for new HOOORDE! multi_first_wave 01:01:42.491 [Lua] horde requested: vector_blob 01:01:42.491 [Lua] wants to spawn ahead within distance: 60 01:01:42.491 [Lua] horde crated with id 33 of type vector_blob 01:01:42.491 [Lua] managed to spawn 21/21 horde enemies 01:01:42.491 [Lua] vector blob horde has started 01:01:42.496 [Lua] MUSIC: explore -> pre_horde 01:01:42.979 [Flow] lua_on_damage_taken 01:01:42.979 [Flow] 1 01:01:45.828 [Flow] lua_on_damage_taken 01:01:45.828 [Flow] 2 01:01:45.877 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 01:01:47.800 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 01:01:48.306 [Flow] lua_on_damage_taken 01:01:48.306 [Flow] 1 01:01:48.341 [Flow] lua_on_damage_taken 01:01:48.341 [Flow] 2 01:01:48.390 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 01:01:49.685 [Flow] lua_on_damage_taken 01:01:49.685 [Flow] 1 01:01:49.702 [Flow] lua_on_damage_taken 01:01:49.702 [Flow] 2 01:01:49.751 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 01:01:51.407 [Lua] MUSIC: pre_horde -> horde 01:01:52.075 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:01:52.092 [Lua] Spline already found! 01:01:53.562 [Lua] HORDE: last wave, reset to standard horde delay 01:01:53.562 [Lua] Time for new HOOORDE! multi_last_wave 01:01:53.562 [Lua] horde requested: vector_blob 01:01:53.562 [Lua] wants to spawn behind within distance: 60 01:01:53.562 [Lua] horde crated with id 35 of type vector_blob 01:01:53.563 [Lua] managed to spawn 22/22 horde enemies 01:01:53.563 [Lua] vector blob horde has started 01:01:54.680 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:01:54.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 71207 01:01:55.104 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 01:01:57.003 [Lua] Horde killed: ? 01:02:03.853 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:02:03.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 01:02:14.262 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:14.279 [Lua] Spline already found! 01:02:17.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:17.485 [Lua] Spline already found! 01:02:20.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 71207 01:02:38.566 [Lua] MUSIC: horde -> explore 01:02:39.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:02:39.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:02:39.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:02:45.660 [Lua] Override Player Respawning end_event_start true 01:02:49.343 [Lua] Horde killed: ? 01:02:49.543 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:49.560 [Lua] Spline already found! 01:02:50.453 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:50.471 [Lua] Spline already found! 01:02:51.802 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:51.819 [Lua] Spline already found! 01:02:56.593 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 01:02:56.593 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 01:02:56.610 [Lua] > starting new spline, using new navbot: standard , id: boss22 01:02:56.626 [Lua] > continuing spline boss22 index: 2 01:02:56.644 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.644 [Lua] > continuing spline boss22 index: 3 01:02:56.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.661 [Lua] > continuing spline boss22 index: 4 01:02:56.677 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.677 [Lua] > continuing spline boss22 index: 5 01:02:56.694 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.694 [Lua] > continuing spline boss22 index: 6 01:02:56.711 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.711 [Lua] > continuing spline boss22 index: 7 01:02:56.728 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.728 [Lua] > continuing spline boss22 index: 8 01:02:56.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.743 [Lua] > continuing spline boss22 index: 9 01:02:56.761 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.761 [Lua] > continuing spline boss22 index: 10 01:02:56.779 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.779 [Lua] > continuing spline boss22 index: 11 01:02:56.796 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.796 [Lua] > continuing spline boss22 index: 12 01:02:56.829 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.829 [Lua] > continuing spline boss22 index: 13 01:02:56.846 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.846 [Lua] > continuing spline boss22 index: 14 01:02:56.864 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.864 [Lua] > continuing spline boss22 index: 15 01:02:56.880 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.880 [Lua] > continuing spline boss22 index: 16 01:02:56.898 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.898 [Lua] > continuing spline boss22 index: 17 01:02:56.914 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.914 [Lua] > continuing spline boss22 index: 18 01:02:56.932 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.932 [Lua] > continuing spline boss22 index: 19 01:02:56.946 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:02:56.948 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.948 [Lua] > continuing spline boss22 index: 20 01:02:56.963 [Lua] Spline already found! 01:02:56.968 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.968 [Lua] > continuing spline boss22 index: 21 01:02:56.983 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:02:56.983 [Lua] > continuing spline boss22 index: 22 01:02:57.039 [Lua] > spline completed boss22 01:02:57.039 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 01:03:11.109 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:03:24.794 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000106de1cbd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:24.995 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:03:25.447 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106de1cbd 01:03:25.986 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 01:03:27.786 [Lua] simple los failed 01:03:30.430 [Lua] simple los failed 01:03:32.179 [Lua] ready to jump failed 01:03:36.737 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 132425 0 01:03:55.914 [Lua] Override Player Respawning end_event_start false 01:03:55.914 [Lua] Override Player Respawning end_event_respawn true 01:03:55.925 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start 01:04:05.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:04:11.146 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 9 action: nil 01:04:11.146 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 8 action: nil 01:04:11.146 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 7 action: nil 01:04:11.146 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 6 action: nil 01:04:12.424 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger 01:04:12.424 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 01:04:12.480 [Lua] MUSIC: explore -> pre_horde 01:04:20.429 [Lua] MUSIC: pre_horde -> horde 01:04:33.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x214f1, position: 0 01:04:36.594 [Lua] event horde ends! 01:04:36.615 [Lua] MUSIC: horde -> explore 01:04:37.033 [Lua] MUSIC: explore -> pre_horde 01:04:37.560 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 01:04:37.568 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 01:04:37.601 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:04:39.201 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 6 action: fallback_idle 01:04:39.502 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 2 size: 5 action: fallback_idle 01:04:39.536 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 4 action: fallback_idle 01:04:40.682 [Flow] ----- ANIM ENDED 01:04:40.682 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:40.985 [Flow] ---- SPLASH START 01:04:41.001 [Flow] ---- SPLASH START 01:04:41.963 [Flow] ----- ANIM ENDED 01:04:41.963 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:42.265 [Flow] ---- SPLASH START 01:04:42.283 [Flow] ---- SPLASH START 01:04:43.842 [Flow] ----- ANIM ENDED 01:04:43.842 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:44.140 [Flow] ---- SPLASH START 01:04:44.157 [Flow] ---- SPLASH START 01:04:44.244 [Flow] ----- ANIM ENDED 01:04:44.244 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:44.544 [Flow] ---- SPLASH START 01:04:44.561 [Flow] ---- SPLASH START 01:04:45.069 [Flow] ----- ANIM ENDED 01:04:45.069 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:45.369 [Flow] ---- SPLASH START 01:04:45.386 [Flow] ---- SPLASH START 01:04:47.089 [Flow] ----- ANIM ENDED 01:04:47.089 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:47.388 [Flow] ---- SPLASH START 01:04:47.404 [Flow] ---- SPLASH START 01:04:48.793 [Flow] ----- ANIM ENDED 01:04:48.793 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:49.094 [Flow] ---- SPLASH START 01:04:49.111 [Flow] ---- SPLASH START 01:04:51.351 [Flow] ----- ANIM ENDED 01:04:51.351 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 [Flow] ----- ANIM ENDED 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.384 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.386 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:04:51.652 [Flow] ---- SPLASH START 01:04:51.670 [Flow] ---- SPLASH START 01:04:51.686 [Flow] ---- SPLASH START 01:04:51.703 [Flow] ---- SPLASH START 01:04:52.646 [Lua] MUSIC: pre_horde -> horde 01:04:58.276 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:04:58.654 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 01:04:59.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.333 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.333 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.333 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.333 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.384 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.534 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.534 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.534 warning: [Physics] Create Actor: Shape density varies. Using average. 01:04:59.534 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:01.161 [Lua] event horde ends! 01:05:06.210 [Lua] event horde ends! 01:05:06.230 [Lua] MUSIC: horde -> explore 01:05:06.620 [Lua] MUSIC: explore -> pre_horde 01:05:09.652 [Flow] ----- ANIM ENDED 01:05:09.652 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:09.952 [Flow] ---- SPLASH START 01:05:09.969 [Flow] ---- SPLASH START 01:05:10.527 [Flow] ----- ANIM ENDED 01:05:10.528 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:10.828 [Flow] ---- SPLASH START 01:05:10.845 [Flow] ---- SPLASH START 01:05:12.339 [Lua] MUSIC: pre_horde -> horde 01:05:12.372 [Flow] ----- ANIM ENDED 01:05:12.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:12.673 [Flow] ---- SPLASH START 01:05:12.690 [Flow] ---- SPLASH START 01:05:14.412 [Flow] ----- ANIM ENDED 01:05:14.412 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:14.711 [Flow] ---- SPLASH START 01:05:14.729 [Flow] ---- SPLASH START 01:05:15.521 [Flow] ----- ANIM ENDED 01:05:15.521 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:15.822 [Flow] ---- SPLASH START 01:05:15.839 [Flow] ---- SPLASH START 01:05:16.634 [Flow] ----- ANIM ENDED 01:05:16.634 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:16.934 [Flow] ---- SPLASH START 01:05:16.951 [Flow] ---- SPLASH START 01:05:17.879 [Flow] ----- ANIM ENDED 01:05:17.879 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:18.180 [Flow] ---- SPLASH START 01:05:18.198 [Flow] ---- SPLASH START 01:05:20.238 [Flow] ----- ANIM ENDED 01:05:20.238 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:20.541 [Flow] ---- SPLASH START 01:05:20.557 [Flow] ---- SPLASH START 01:05:21.261 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100a41aa5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:05:21.700 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100a41aa5 01:05:24.029 [Flow] ----- ANIM ENDED 01:05:24.029 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:24.332 [Flow] ---- SPLASH START 01:05:24.349 [Flow] ---- SPLASH START 01:05:24.955 [Flow] ----- ANIM ENDED 01:05:24.955 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:25.255 [Flow] ---- SPLASH START 01:05:25.283 [Flow] ---- SPLASH START 01:05:25.792 [Flow] ----- ANIM ENDED 01:05:25.792 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:25.825 [Flow] ----- ANIM ENDED 01:05:25.826 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:26.097 [Flow] ---- SPLASH START 01:05:26.110 [Flow] ---- SPLASH START 01:05:26.127 [Flow] ---- SPLASH START 01:05:26.144 [Flow] ---- SPLASH START 01:05:30.372 [Flow] ----- ANIM ENDED 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.372 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.374 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:05:30.671 [Flow] ---- SPLASH START 01:05:30.688 [Flow] ---- SPLASH START 01:05:30.737 [Lua] event horde ends! 01:05:33.788 [Lua] event horde ends! 01:05:34.418 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.418 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.418 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.418 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.922 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.922 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.922 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:34.922 warning: [Physics] Create Actor: Shape density varies. Using average. 01:05:45.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x22af1, position: 0 01:05:45.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x22b17, position: 0 01:05:53.829 [Lua] event horde ends! 01:05:53.846 [Lua] event horde ends! 01:05:55.619 [Lua] Switching ConflictSettings: to: skaven 01:05:55.619 [Lua] pacing=default 01:05:55.619 [Lua] roaming=nil 01:05:55.619 [Lua] specials=skaven 01:05:55.619 [Lua] debug_color=orange 01:05:55.619 [Lua] pack_spawning=skaven 01:05:55.619 [Lua] contained_breeds=nil 01:05:55.619 [Lua] disabled=false 01:05:55.619 [Lua] boss=skaven 01:05:55.619 [Lua] horde=default 01:05:55.619 [Lua] name=skaven 01:05:55.620 [Lua] intensity=default 01:05:55.620 [Lua] --- 01:05:58.981 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 01:05:58.991 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 01:05:59.025 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:06:07.373 [Flow] ----- ANIM ENDED 01:06:07.373 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:06:07.675 [Flow] ---- SPLASH START 01:06:07.692 [Flow] ---- SPLASH START 01:06:08.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:06:08.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 3064913 01:06:08.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 3064918 01:06:09.478 [Flow] ----- ANIM ENDED 01:06:09.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:06:09.780 [Flow] ---- SPLASH START 01:06:09.799 [Flow] ---- SPLASH START 01:06:10.776 [Flow] ----- ANIM ENDED 01:06:10.776 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:06:11.078 [Flow] ---- SPLASH START 01:06:11.094 [Flow] ---- SPLASH START 01:06:12.574 [Lua] event horde ends! 01:06:12.590 [Lua] event horde ends! 01:06:13.791 [Flow] ----- ANIM ENDED 01:06:13.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:06:14.091 [Flow] ---- SPLASH START 01:06:14.108 [Flow] ---- SPLASH START 01:06:15.492 [Lua] main_path_player_far_away_check started 01:06:17.882 [Flow] ----- ANIM ENDED 01:06:17.882 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:06:18.181 [Flow] ---- SPLASH START 01:06:18.198 [Flow] ---- SPLASH START 01:06:18.583 [Lua] main_path_player_far_away_check started 01:06:21.681 [Lua] main_path_player_far_away_check started 01:06:22.033 [Lua] main_path_player_far_away_check started 01:06:24.692 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 5 size: 40 action: nil 01:06:24.900 [Flow] ----- ANIM ENDED 01:06:24.900 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:06:25.133 [Lua] main_path_player_far_away_check started 01:06:25.205 [Flow] ---- SPLASH START 01:06:25.221 [Flow] ---- SPLASH START 01:06:28.235 [Lua] main_path_player_far_away_check started 01:06:34.647 [Lua] event horde ends! 01:06:34.662 [Lua] event horde ends! 01:06:34.685 [Lua] MUSIC: horde -> explore 01:06:39.064 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 12 action: fallback_idle 01:06:41.471 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:06:42.218 [Lua] main_path_player_far_away_check started 01:06:43.684 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 01:06:45.323 [Lua] main_path_player_far_away_check started 01:06:45.428 [Lua] MUSIC: explore -> pre_horde 01:06:49.131 [Lua] MUSIC: pre_horde -> horde 01:06:49.431 [Lua] event horde failed 01:06:49.452 [Lua] MUSIC: horde -> explore 01:06:50.479 [Lua] MUSIC: explore -> pre_horde 01:06:53.494 [Lua] main_path_player_far_away_check started 01:06:54.483 [Lua] event horde failed 01:06:54.503 [Lua] MUSIC: pre_horde -> explore 01:06:56.587 [Lua] main_path_player_far_away_check started 01:06:57.410 [Lua] main_path_player_far_away_check started 01:07:00.579 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 01:07:00.633 [Lua] MUSIC: explore -> pre_horde 01:07:00.665 [Lua] main_path_player_far_away_check started 01:07:01.929 [Lua] main_path_player_far_away_check started 01:07:02.652 [Lua] main_path_player_far_away_check started 01:07:04.519 [Lua] main_path_player_far_away_check started 01:07:04.591 [Lua] Switching ConflictSettings: to: chaos 01:07:04.591 [Lua] pacing=chaos 01:07:04.591 [Lua] roaming=nil 01:07:04.591 [Lua] specials=chaos 01:07:04.591 [Lua] debug_color=purple 01:07:04.591 [Lua] pack_spawning=chaos 01:07:04.591 [Lua] contained_breeds=nil 01:07:04.591 [Lua] disabled=false 01:07:04.591 [Lua] boss=chaos 01:07:04.591 [Lua] horde=chaos 01:07:04.591 [Lua] name=chaos 01:07:04.591 [Lua] intensity=default 01:07:04.591 [Lua] --- 01:07:05.024 [Lua] main_path_player_far_away_check started 01:07:05.755 [Lua] main_path_player_far_away_check started 01:07:06.714 [Lua] MUSIC: pre_horde -> horde 01:07:06.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:07:06.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:07:06.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 2827659 01:07:07.400 [Lua] main_path_player_far_away_check started 01:07:08.125 [Lua] main_path_player_far_away_check started 01:07:08.849 [Lua] main_path_player_far_away_check started 01:07:10.499 [Lua] main_path_player_far_away_check started 01:07:11.223 [Lua] main_path_player_far_away_check started 01:07:11.948 [Lua] main_path_player_far_away_check started 01:07:13.597 [Lua] main_path_player_far_away_check started 01:07:14.822 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 01:07:14.832 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 01:07:14.866 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:07:15.051 [Lua] main_path_player_far_away_check started 01:07:16.414 [Lua] main_path_player_far_away_check started 01:07:16.700 [Lua] main_path_player_far_away_check started 01:07:18.144 [Lua] main_path_player_far_away_check started 01:07:19.508 [Lua] main_path_player_far_away_check started 01:07:19.795 [Lua] main_path_player_far_away_check started 01:07:21.241 [Lua] main_path_player_far_away_check started 01:07:22.604 [Lua] main_path_player_far_away_check started 01:07:24.333 [Lua] main_path_player_far_away_check started 01:07:24.753 [Lua] event horde ends! 01:07:24.773 [Lua] MUSIC: horde -> explore 01:07:26.925 [Lua] main_path_player_far_away_check started 01:07:27.432 [Lua] main_path_player_far_away_check started 01:07:30.025 [Lua] main_path_player_far_away_check started 01:07:30.530 [Lua] main_path_player_far_away_check started 01:07:32.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:07:33.119 [Lua] main_path_player_far_away_check started 01:07:33.625 [Lua] main_path_player_far_away_check started 01:07:36.217 [Lua] main_path_player_far_away_check started 01:07:39.313 [Lua] main_path_player_far_away_check started 01:07:42.107 [Lua] MUSIC: explore -> pre_horde 01:07:42.407 [Lua] main_path_player_far_away_check started 01:07:45.508 [Lua] main_path_player_far_away_check started 01:07:47.946 [Lua] main_path_player_far_away_check started 01:07:48.368 [Lua] main_path_player_far_away_check started 01:07:48.605 [Lua] main_path_player_far_away_check started 01:07:49.265 [Lua] main_path_player_far_away_check started 01:07:51.047 [Lua] main_path_player_far_away_check started 01:07:51.470 [Lua] main_path_player_far_away_check started 01:07:51.705 [Lua] main_path_player_far_away_check started 01:07:52.361 [Lua] main_path_player_far_away_check started 01:07:54.144 [Lua] main_path_player_far_away_check started 01:07:54.565 [Lua] main_path_player_far_away_check started 01:07:55.457 [Lua] main_path_player_far_away_check started 01:07:57.240 [Lua] main_path_player_far_away_check started 01:07:57.661 [Lua] main_path_player_far_away_check started 01:07:58.559 [Lua] main_path_player_far_away_check started 01:07:58.598 [Lua] MUSIC: pre_horde -> horde 01:07:58.905 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 01:07:58.914 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 01:07:58.948 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 01:08:00.346 [Lua] main_path_player_far_away_check started 01:08:00.672 [Flow] ----- ANIM ENDED 01:08:00.672 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01 01:08:00.672 [Lua] Override Player Respawning end_event_respawn false 01:08:00.672 [Lua] Override Player Respawning portal_respawn true 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.674 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:08:00.768 [Lua] main_path_player_far_away_check started 01:08:00.974 [Flow] ---- SPLASH START 01:08:00.991 [Flow] ---- SPLASH START 01:08:01.664 [Lua] main_path_player_far_away_check started 01:08:02.728 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:08:02.728 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:08:03.453 [Lua] main_path_player_far_away_check started 01:08:03.871 [Lua] main_path_player_far_away_check started 01:08:04.277 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:08:04.666 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 01:08:04.768 [Lua] main_path_player_far_away_check started 01:08:06.229 [Lua] event horde ends! 01:08:06.565 [Lua] main_path_player_far_away_check started 01:08:06.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 46. 01:08:06.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 27. 01:08:06.743 warning: [Lua] This function is deprecated and shouldn't be called 01:08:06.986 [Lua] main_path_player_far_away_check started 01:08:07.061 [Lua] Switching ConflictSettings: to: skaven 01:08:07.061 [Lua] pacing=default 01:08:07.061 [Lua] roaming=nil 01:08:07.061 [Lua] specials=skaven 01:08:07.061 [Lua] debug_color=orange 01:08:07.061 [Lua] pack_spawning=skaven 01:08:07.061 [Lua] contained_breeds=nil 01:08:07.061 [Lua] disabled=false 01:08:07.061 [Lua] boss=skaven 01:08:07.061 [Lua] horde=default 01:08:07.061 [Lua] name=skaven 01:08:07.061 [Lua] intensity=default 01:08:07.061 [Lua] --- 01:08:07.881 [Lua] main_path_player_far_away_check started 01:08:09.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x2641a, position: 0 01:08:09.671 [Lua] main_path_player_far_away_check started 01:08:11.289 [Lua] event horde ends! 01:08:11.794 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape 01:08:13.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2665b, position: 0 01:08:16.121 [Lua] main_path_player_far_away_check started 01:08:16.373 [Lua] event horde ends! 01:08:19.418 [Lua] event horde ends! 01:08:22.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:08:22.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:08:25.237 [Lua] main_path_player_far_away_check started 01:08:28.339 [Lua] main_path_player_far_away_check started 01:08:35.989 [Lua] event horde ends! 01:08:36.009 [Lua] MUSIC: horde -> explore 01:08:38.349 [Lua] Switching ConflictSettings: to: chaos 01:08:38.349 [Lua] pacing=chaos 01:08:38.349 [Lua] roaming=nil 01:08:38.349 [Lua] specials=chaos 01:08:38.349 [Lua] debug_color=purple 01:08:38.349 [Lua] pack_spawning=chaos 01:08:38.349 [Lua] contained_breeds=nil 01:08:38.349 [Lua] disabled=false 01:08:38.349 [Lua] boss=chaos 01:08:38.349 [Lua] horde=chaos 01:08:38.349 [Lua] name=chaos 01:08:38.349 [Lua] intensity=default 01:08:38.349 [Lua] --- 01:08:42.884 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.885 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.885 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.885 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.936 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.936 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.936 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:42.936 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:43.088 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:43.088 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:43.895 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 01:08:43.972 [Lua] MUSIC: explore -> pre_horde 01:08:44.112 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.112 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.164 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.164 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.164 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.164 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.319 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.319 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.319 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.319 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.620 [Lua] Switching ConflictSettings: to: skaven 01:08:44.620 [Lua] pacing=default 01:08:44.620 [Lua] roaming=nil 01:08:44.620 [Lua] specials=skaven 01:08:44.620 [Lua] debug_color=orange 01:08:44.620 [Lua] pack_spawning=skaven 01:08:44.620 [Lua] contained_breeds=nil 01:08:44.620 [Lua] disabled=false 01:08:44.620 [Lua] boss=skaven 01:08:44.620 [Lua] horde=default 01:08:44.620 [Lua] name=skaven 01:08:44.620 [Lua] intensity=default 01:08:44.620 [Lua] --- 01:08:44.762 [Lua] MUSIC: pre_horde -> horde 01:08:44.925 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.925 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.975 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.975 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.975 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:44.975 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:46.036 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:49.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:49.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:49.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:49.332 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:49.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 1289178 01:08:52.930 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:52.930 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:52.930 warning: [Physics] Create Actor: Shape density varies. Using average. 01:08:52.930 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:04.807 [Flow] MANGO 01 01:09:04.808 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:04.808 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:04.808 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:04.808 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:08.090 [Lua] event horde ends! 01:09:09.776 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 01:09:12.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:09:12.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 0 01:09:15.645 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:15.645 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:15.713 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:15.713 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:15.713 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:15.713 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:18.839 [Flow] MANGO 02 01:09:28.103 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101d55b6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:09:28.174 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:28.174 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:28.174 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:28.174 warning: [Physics] Create Actor: Shape density varies. Using average. 01:09:28.174 [Flow] MANGO 03 01:09:28.174 [Lua] TerrorEventMixer.stop_event: nurgle_end_event_escape_02 01:09:28.187 [Lua] TerrorEventMixer.start_event: nurgle_end_event_enable_specials 01:09:28.490 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d55b6c 01:09:28.999 [Lua] event horde ends! 01:09:39.054 [Lua] Complete level triggered. 01:09:39.054 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 01:09:39.054 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:09:39.054 [Save] Saving `save_data` 01:09:39.054 [Lua] gm_event_end_conditions_met true false 01:09:39.055 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 01:09:39.055 [Lua] Game won 01:09:39.055 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:09:39.056 [Lua] generate_backend_stats 11000010369f92e:1 01:09:39.058 [Save] Save done 01:09:39.058 [Save] Saving `save_data` 01:09:39.061 [Save] Save done 01:09:39.063 [Lua] PlayFabMirror:_commit_internal nil 01:09:39.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 25 01:09:39.064 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:09:39.065 [Lua] MUSIC: horde -> won 01:09:39.071 [SteamAuthenticator] Sent ticket request to 110000112ce8491 01:09:39.072 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 8 01:09:39.074 [Lua] Complete level triggered. 01:09:39.088 [Connection] Destroying endpoint 110000112ce8491 - explicit request 01:09:39.091 [Lua] Complete level triggered. 01:09:39.106 [Lua] Complete level triggered. 01:09:39.123 [Lua] Complete level triggered. 01:09:39.140 [Lua] Complete level triggered. 01:09:39.158 [Lua] Complete level triggered. 01:09:39.175 [Lua] Complete level triggered. 01:09:39.191 [Lua] Complete level triggered. 01:09:39.208 [Lua] Complete level triggered. 01:09:39.225 [Lua] Complete level triggered. 01:09:39.242 [Lua] Complete level triggered. 01:09:39.259 [Lua] Complete level triggered. 01:09:39.651 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 01:09:39.651 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25 01:09:39.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x12854, position: 1289178 01:09:40.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 25 01:09:40.052 [Lua] commit result success 12 01:09:40.052 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 26 01:09:40.052 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 01:09:40.068 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 26 9 01:09:40.628 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 01:09:40.628 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 26 01:09:41.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 26 01:09:41.133 [Save] Saving `save_data` 01:09:41.138 [Save] Save done 01:09:41.138 [Save] Saving `save_data` 01:09:41.141 [Save] Save done 01:09:41.363 [SteamStats] UserAchievement unlock_all_talent_points, current progress: 0, max progress: 0 01:09:41.531 [SteamStats] UserStatsStored success: true 01:09:44.125 [Lua] Set lobby begin: 01:09:44.125 [Lua] Lobby data twitch_enabled = false 01:09:44.125 [Lua] Lobby data power_level = 485 01:09:44.125 [Lua] Lobby data unique_server_name = thatrandomguy 01:09:44.126 [Lua] Lobby data host = 11000010369f92e 01:09:44.126 [Lua] Lobby data time_of_search = 1565829404 01:09:44.126 [Lua] Lobby data game_mode = 2 01:09:44.126 [Lua] Lobby data is_private = false 01:09:44.126 [Lua] Lobby data level_key = nurgle 01:09:44.126 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:09:44.126 [Lua] Lobby data selected_level_key = nurgle 01:09:44.126 [Lua] Lobby data difficulty = normal 01:09:44.126 [Lua] Lobby data quick_game = false 01:09:44.126 [Lua] Lobby data matchmaking = true 01:09:44.126 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:09:44.126 [Lua] Lobby data num_players = 4 01:09:44.126 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:09:44.126 [Lua] Lobby data player_slot_2 = 0:0 01:09:44.126 [Lua] Lobby data country_code = US 01:09:44.126 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:09:44.126 [Lua] Lobby data eac_authorized = true 01:09:44.126 [Lua] Set lobby end. 01:09:47.758 [Lua] ConflictDirector - destroy all units 01:09:47.995 [Lua] TRANSITION nil nil inn_level 01:09:47.995 [Lua] Transition type "inn_level", is server: true 01:09:47.995 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:09:47.995 [Lua] [GameNetworkManager] Leaving game... 01:09:47.995 [Lua] [GameNetworkManager] Shutting down game session host. 01:09:47.995 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:09:47.995 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:09:47.995 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=988.21 01:09:48.011 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:09:49.155 [Lua] [PlayerSyncData] Game session is not initialized 01:09:49.155 [Lua] [PlayerSyncData] Game session is not initialized 01:09:49.155 [Lua] [PlayerSyncData] Game session is not initialized 01:09:49.155 [Lua] Set lobby begin: 01:09:49.155 [Lua] Lobby data twitch_enabled = false 01:09:49.155 [Lua] Lobby data power_level = 0 01:09:49.155 [Lua] Lobby data unique_server_name = thatrandomguy 01:09:49.155 [Lua] Lobby data host = 11000010369f92e 01:09:49.155 [Lua] Lobby data time_of_search = 1565829404 01:09:49.155 [Lua] Lobby data game_mode = 2 01:09:49.155 [Lua] Lobby data is_private = false 01:09:49.155 [Lua] Lobby data level_key = nurgle 01:09:49.155 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:09:49.156 [Lua] Lobby data selected_level_key = nurgle 01:09:49.156 [Lua] Lobby data difficulty = normal 01:09:49.156 [Lua] Lobby data quick_game = false 01:09:49.156 [Lua] Lobby data matchmaking = true 01:09:49.156 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:09:49.156 [Lua] Lobby data num_players = 4 01:09:49.156 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:09:49.156 [Lua] Lobby data player_slot_2 = 0:0 01:09:49.156 [Lua] Lobby data country_code = US 01:09:49.156 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:09:49.156 [Lua] Lobby data eac_authorized = true 01:09:49.156 [Lua] Set lobby end. 01:09:50.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:09:50.014 [Lua] Clearing all global lookup lists 01:09:50.014 [Lua] [IngamePlayerListUI] - Destroy 01:09:50.014 [Lua] [EquipmentUI] - Destroy 01:09:50.014 [Lua] [AbilityUI] - Destroy 01:09:50.014 [Lua] [GamePadEquipmentUI] - Destroy 01:09:50.014 [Lua] [GamePadAbilityUI] - Destroy 01:09:50.015 [Lua] [IngameUI] destroy 01:09:50.184 [Lua] [Managers] Destroying state managers... 01:09:50.209 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:09:50.328 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:09:50.329 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:09:50.340 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:09:50.346 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:09:50.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:09:50.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:09:50.350 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:09:50.350 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:09:50.350 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:09:50.355 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:09:50.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:09:50.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:09:50.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:09:50.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:09:50.369 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:09:50.375 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:09:50.376 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:09:50.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:09:50.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:09:50.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:09:50.387 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:09:50.387 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:09:50.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:09:50.397 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:09:50.401 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:09:50.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:09:50.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:09:50.409 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:09:50.414 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:09:50.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:09:50.436 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:09:50.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:09:50.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:09:50.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:09:50.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d55b6c 01:09:50.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 01:09:50.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106de1cbd 01:09:50.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a41aa5 01:09:50.458 [Lua] [Matchmaking] unregister rpcs 01:09:50.458 [Lua] ############### UNLOADING PACKAGES ############### 01:09:50.458 [Lua] [Gamestate] Enter state StateLoading 01:09:50.461 [World] Spawning level. 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] Found camera: end_screen_camera 01:09:50.471 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:09:50.472 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:09:50.472 [Lua] [Matchmaking] register rpcs 01:09:50.472 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:09:50.472 [Lua] registering RPCs 01:09:50.472 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:09:50.472 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:09:50.472 [Lua] Set lobby begin: 01:09:50.472 [Lua] Lobby data twitch_enabled = false 01:09:50.472 [Lua] Lobby data power_level = 0 01:09:50.472 [Lua] Lobby data unique_server_name = thatrandomguy 01:09:50.472 [Lua] Lobby data host = 11000010369f92e 01:09:50.472 [Lua] Lobby data time_of_search = 1565829404 01:09:50.472 [Lua] Lobby data game_mode = 3 01:09:50.472 [Lua] Lobby data is_private = false 01:09:50.472 [Lua] Lobby data level_key = inn_level 01:09:50.472 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:09:50.473 [Lua] Lobby data selected_level_key = nurgle 01:09:50.473 [Lua] Lobby data difficulty = normal 01:09:50.473 [Lua] Lobby data quick_game = false 01:09:50.473 [Lua] Lobby data matchmaking = false 01:09:50.473 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:09:50.473 [Lua] Lobby data num_players = 4 01:09:50.473 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:09:50.473 [Lua] Lobby data player_slot_2 = 0:0 01:09:50.473 [Lua] Lobby data country_code = US 01:09:50.473 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:09:50.473 [Lua] Lobby data eac_authorized = true 01:09:50.473 [Lua] Set lobby end. 01:09:50.473 [Lua] MUSIC MANAGER unmute_all_world_sounds 164604 0 01:09:50.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 27 01:09:50.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:09:50.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 27 01:09:50.478 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:09:50.478 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:09:50.478 [Lua] [LevelTransitionHandler] load_level inn_level 01:09:50.523 [Umbra] Unload tome 01:09:50.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x282fd, position: 0 01:09:50.633 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 01:09:50.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:09:50.633 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:09:50.633 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:09:50.633 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:09:50.633 [Lua] [StateLoading] got rpc_load_level 49 inn_level 01:09:50.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:09:50.691 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:09:50.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:09:50.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:09:50.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:09:50.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:09:50.759 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:09:50.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 27 01:09:56.477 [Lua] ### Sending rpc_level_loaded 01:09:56.477 [Lua] #### Has state machine: true, sender: 110000100a41aa5, level_id: 49 01:09:56.477 [Lua] Peer 110000100a41aa5 has loaded the level and all enemies are loaded 01:09:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:09:56.713 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:09:56.730 [Lua] [LevelTransitionHandler] Level load completed! 01:09:56.730 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:09:56.730 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:09:56.731 [Lua] ### Sending rpc_level_loaded 01:09:56.731 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 49 01:09:56.731 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 01:09:56.731 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:09:56.731 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:09:56.764 [Lua] ### Sending rpc_level_loaded 01:09:56.764 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 49 01:09:58.764 [Lua] min_height 98.875 01:10:01.426 [Lua] ### Sending rpc_level_loaded 01:10:01.426 [Lua] #### Has state machine: true, sender: 110000106de1cbd, level_id: 49 01:10:01.426 [Lua] Peer 110000106de1cbd has loaded the level and all enemies are loaded 01:10:02.374 [Lua] ### Sending rpc_level_loaded 01:10:02.374 [Lua] #### Has state machine: true, sender: 110000101d55b6c, level_id: 49 01:10:02.374 [Lua] Peer 110000101d55b6c has loaded the level and all enemies are loaded 01:10:08.123 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:10:08.123 [Lua] [PlayState] Enter Substate EndViewStateChest 01:10:17.002 [Lua] min_height 98.875 01:10:22.593 [Lua] [PlayState] Exit Substate EndViewStateChest 01:10:22.593 [Lua] [PlayState] Enter Substate EndViewStateScore 01:10:26.736 [Window] Window => inactive 01:10:30.026 [Lua] [PlayState] Exit Substate EndViewStateScore 01:10:30.034 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:10:30.867 [Window] Window => active 01:10:31.035 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:10:31.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:10:31.035 [Lua] [Matchmaking] unregister rpcs 01:10:31.035 [Lua] Set lobby begin: 01:10:31.035 [Lua] Lobby data twitch_enabled = false 01:10:31.035 [Lua] Lobby data power_level = 0 01:10:31.035 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.035 [Lua] Lobby data host = 11000010369f92e 01:10:31.036 [Lua] Lobby data time_of_search = 1565829404 01:10:31.036 [Lua] Lobby data game_mode = 3 01:10:31.036 [Lua] Lobby data is_private = false 01:10:31.036 [Lua] Lobby data level_key = inn_level 01:10:31.036 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.036 [Lua] Lobby data selected_level_key = nurgle 01:10:31.036 [Lua] Lobby data difficulty = normal 01:10:31.036 [Lua] Lobby data quick_game = false 01:10:31.036 [Lua] Lobby data matchmaking = false 01:10:31.036 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.036 [Lua] Lobby data num_players = 4 01:10:31.036 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.036 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.036 [Lua] Lobby data country_code = US 01:10:31.036 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.036 [Lua] Lobby data eac_authorized = true 01:10:31.037 [Lua] Set lobby end. 01:10:31.037 [Lua] [Managers] Destroying state managers... 01:10:31.038 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:10:31.038 [Lua] MUSIC MANAGER Stop_loading_screen_music 164721 0 01:10:31.038 [Lua] [Gamestate] Enter StateIngame HOST 01:10:31.039 [Lua] <>level = inn_level<> 01:10:31.039 [Lua] Set lobby begin: 01:10:31.039 [Lua] Lobby data twitch_enabled = false 01:10:31.039 [Lua] Lobby data power_level = 0 01:10:31.039 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.039 [Lua] Lobby data host = 11000010369f92e 01:10:31.039 [Lua] Lobby data time_of_search = 1565829404 01:10:31.039 [Lua] Lobby data game_mode = 3 01:10:31.039 [Lua] Lobby data is_private = false 01:10:31.039 [Lua] Lobby data level_key = inn_level 01:10:31.039 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.039 [Lua] Lobby data selected_level_key = inn_level 01:10:31.039 [Lua] Lobby data difficulty = normal 01:10:31.039 [Lua] Lobby data quick_game = false 01:10:31.040 [Lua] Lobby data matchmaking = false 01:10:31.040 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.040 [Lua] Lobby data num_players = 4 01:10:31.040 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.040 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.040 [Lua] Lobby data country_code = US 01:10:31.040 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.040 [Lua] Lobby data eac_authorized = true 01:10:31.040 [Lua] Set lobby end. 01:10:31.040 [Umbra] Init version: 3.4.15 :: 16 threads 01:10:31.040 [Lua] [StateIngame] Server ingame 01:10:31.049 [Lua] Set lobby begin: 01:10:31.049 [Lua] Lobby data twitch_enabled = false 01:10:31.049 [Lua] Lobby data power_level = 0 01:10:31.049 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.049 [Lua] Lobby data host = 11000010369f92e 01:10:31.050 [Lua] Lobby data time_of_search = 1565829404 01:10:31.050 [Lua] Lobby data game_mode = 3 01:10:31.050 [Lua] Lobby data is_private = false 01:10:31.050 [Lua] Lobby data level_key = inn_level 01:10:31.050 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.050 [Lua] Lobby data selected_level_key = inn_level 01:10:31.050 [Lua] Lobby data difficulty = normal 01:10:31.050 [Lua] Lobby data quick_game = false 01:10:31.050 [Lua] Lobby data matchmaking = false 01:10:31.050 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.051 [Lua] Lobby data num_players = 4 01:10:31.051 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.051 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.051 [Lua] Lobby data country_code = US 01:10:31.051 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.051 [Lua] Lobby data eac_authorized = true 01:10:31.051 [Lua] Set lobby end. 01:10:31.051 [Lua] [Matchmaking] register rpcs 01:10:31.051 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:10:31.051 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 01:10:31.051 [Lua] [GameNetworkManager] self.is_server = true 01:10:31.051 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 01:10:31.051 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:10:31.051 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:10:31.051 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:10:31.051 [Network] Setting artificial MTU limit to 65536 01:10:31.060 [Lua] Switching ConflictSettings: to: disabled 01:10:31.060 [Lua] pacing=disabled 01:10:31.060 [Lua] roaming=nil 01:10:31.060 [Lua] specials=disabled 01:10:31.060 [Lua] debug_color=black 01:10:31.060 [Lua] pack_spawning=disabled 01:10:31.060 [Lua] contained_breeds=nil 01:10:31.060 [Lua] disabled=true 01:10:31.060 [Lua] boss=disabled 01:10:31.060 [Lua] horde=disabled 01:10:31.060 [Lua] name=disabled 01:10:31.060 [Lua] intensity=disabled 01:10:31.060 [Lua] --- 01:10:31.060 [Lua] [LevelAnalysis] set_random_seed( 7017651) 01:10:31.068 [Lua] [AIInterestPointSystem] Level Seed: 7017651 01:10:31.068 [Lua] 01:10:31.068 [Lua] [entity_system_bag] = table 01:10:31.068 [Lua] [entity_system_bag] = metatable 01:10:31.068 [Lua] [startup_data] = table 01:10:31.068 [Lua] [entity_manager] = table 01:10:31.068 [Lua] [entity_manager] = metatable 01:10:31.068 [Lua] [unit_spawner] = table 01:10:31.068 [Lua] [unit_spawner] = metatable 01:10:31.068 [Lua] [unit_storage] = table 01:10:31.068 [Lua] [unit_storage] = metatable 01:10:31.068 [Lua] [dice_keeper] = table 01:10:31.068 [Lua] [dice_keeper] = metatable 01:10:31.068 [Lua] [is_server] = true (boolean) 01:10:31.071 [Lua] [world] = [World] 01:10:31.071 [Lua] [system_api] = table 01:10:31.071 [Lua] [entity_system] = table 01:10:31.071 [Lua] [entity_system] = metatable 01:10:31.071 [Lua] [network_lobby] = table 01:10:31.071 [Lua] [network_lobby] = metatable 01:10:31.071 [Lua] [profile_synchronizer] = table 01:10:31.071 [Lua] [profile_synchronizer] = metatable 01:10:31.071 [Lua] [level_transition_handler] = table 01:10:31.071 [Lua] [level_transition_handler] = metatable 01:10:31.071 [Lua] [num_local_human_players] = 1 (number) 01:10:31.071 [Lua] [statistics_db] = table 01:10:31.071 [Lua] [statistics_db] = metatable 01:10:31.071 [Lua] [network_server] = table 01:10:31.071 [Lua] [network_server] = metatable 01:10:31.071 [Lua] [input_manager] = table 01:10:31.071 [Lua] [input_manager] = metatable 01:10:31.071 [Lua] [network_clock] = table 01:10:31.071 [Lua] [network_clock] = metatable 01:10:31.071 [Lua] [network_transmit] = table 01:10:31.071 [Lua] [network_transmit] = metatable 01:10:31.071 [Lua] [free_flight_manager] = table 01:10:31.071 [Lua] [free_flight_manager] = metatable 01:10:31.071 [Lua] [network_manager] = table 01:10:31.071 [Lua] [network_manager] = metatable 01:10:31.071 [Lua] [network_event_delegate] = table 01:10:31.071 [Lua] [network_event_delegate] = metatable 01:10:31.071 [Lua] 01:10:31.072 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:10:31.075 [Lua] [AchievementManager] Achievements using the steam platform 01:10:31.076 [Lua] [StateIngame] Level seed: 7017651 01:10:31.076 [World] Spawning level. 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:10:31.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 01:10:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 01:10:31.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 01:10:31.300 [Lua] [LevelAnalysis] set_random_seed( 7017651) 01:10:31.316 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 01:10:31.316 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 01:10:31.316 [Lua] [IngameUI] init 01:10:31.330 [SteamVoipClient] select_out(110000100a41aa5, off) 01:10:31.330 [SteamVoipClient] select_out(110000101d55b6c, off) 01:10:31.330 [SteamVoipClient] select_out(11000010369f92e, off) 01:10:31.360 [Lua] [Matchmaking] Cancelling matchmaking 01:10:31.360 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:10:31.360 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:10:31.360 [Lua] Set lobby begin: 01:10:31.360 [Lua] Lobby data twitch_enabled = false 01:10:31.360 [Lua] Lobby data power_level = 0 01:10:31.361 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.361 [Lua] Lobby data host = 11000010369f92e 01:10:31.361 [Lua] Lobby data time_of_search = 1565829404 01:10:31.361 [Lua] Lobby data game_mode = 3 01:10:31.361 [Lua] Lobby data is_private = false 01:10:31.361 [Lua] Lobby data level_key = inn_level 01:10:31.361 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.361 [Lua] Lobby data selected_level_key = inn_level 01:10:31.361 [Lua] Lobby data difficulty = normal 01:10:31.361 [Lua] Lobby data quick_game = false 01:10:31.361 [Lua] Lobby data matchmaking = false 01:10:31.361 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.361 [Lua] Lobby data num_players = 4 01:10:31.361 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.361 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.362 [Lua] Lobby data country_code = US 01:10:31.362 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.362 [Lua] Lobby data eac_authorized = true 01:10:31.362 [Lua] Set lobby end. 01:10:31.363 [Lua] Set lobby begin: 01:10:31.363 [Lua] Lobby data twitch_enabled = false 01:10:31.363 [Lua] Lobby data power_level = 0 01:10:31.364 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.364 [Lua] Lobby data host = 11000010369f92e 01:10:31.364 [Lua] Lobby data time_of_search = 1565829404 01:10:31.364 [Lua] Lobby data game_mode = 3 01:10:31.364 [Lua] Lobby data is_private = false 01:10:31.364 [Lua] Lobby data level_key = inn_level 01:10:31.364 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.364 [Lua] Lobby data selected_level_key = inn_level 01:10:31.364 [Lua] Lobby data difficulty = normal 01:10:31.364 [Lua] Lobby data quick_game = false 01:10:31.364 [Lua] Lobby data matchmaking = false 01:10:31.364 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.364 [Lua] Lobby data num_players = 4 01:10:31.364 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.364 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.364 [Lua] Lobby data country_code = US 01:10:31.364 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.364 [Lua] Lobby data eac_authorized = true 01:10:31.364 [Lua] Set lobby end. 01:10:31.364 [Lua] [PartyManager] Leader is set to 11000010369f92e 01:10:31.364 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:10:31.364 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:10:31.365 [Lua] Set lobby begin: 01:10:31.365 [Lua] Lobby data twitch_enabled = false 01:10:31.365 [Lua] Lobby data power_level = 583 01:10:31.365 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.365 [Lua] Lobby data host = 11000010369f92e 01:10:31.365 [Lua] Lobby data time_of_search = 1565829404 01:10:31.365 [Lua] Lobby data game_mode = 3 01:10:31.365 [Lua] Lobby data is_private = false 01:10:31.365 [Lua] Lobby data level_key = inn_level 01:10:31.365 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.365 [Lua] Lobby data selected_level_key = inn_level 01:10:31.365 [Lua] Lobby data difficulty = normal 01:10:31.365 [Lua] Lobby data quick_game = false 01:10:31.365 [Lua] Lobby data matchmaking = false 01:10:31.365 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.365 [Lua] Lobby data num_players = 4 01:10:31.365 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.365 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.365 [Lua] Lobby data country_code = US 01:10:31.366 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.366 [Lua] Lobby data eac_authorized = true 01:10:31.366 [Lua] Set lobby end. 01:10:31.366 [Flow] complete_skittergate_legend false 01:10:31.366 [Flow] complete_all_helmgart_levels_recruit true 01:10:31.367 [Flow] WitchHunterLevel:1 01:10:31.367 [Flow] LeaderYes 01:10:31.367 [Flow] ALL PC XP:31888.3 01:10:31.367 [Flow] Has "bogenhafen" DLC:true 01:10:31.367 [Flow] WH XP:0 01:10:31.367 [Flow] Number of crafted items:34 01:10:31.367 [Flow] Sum of Powe Levels:745 01:10:31.367 [Flow] lodestone diff 1:false 01:10:31.367 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:10:31.368 [Lua] CurrentConflictSettings disabled 01:10:31.368 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:10:31.371 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:10:31.371 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:10:31.371 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:10:31.371 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 01:10:31.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:10:31.378 [Lua] MUSIC: won -> explore 01:10:31.772 [Lua] Set lobby begin: 01:10:31.772 [Lua] Lobby data twitch_enabled = false 01:10:31.772 [Lua] Lobby data power_level = 583 01:10:31.772 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.772 [Lua] Lobby data host = 11000010369f92e 01:10:31.773 [Lua] Lobby data time_of_search = 1565829404 01:10:31.773 [Lua] Lobby data game_mode = 3 01:10:31.773 [Lua] Lobby data is_private = false 01:10:31.773 [Lua] Lobby data level_key = inn_level 01:10:31.773 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.773 [Lua] Lobby data selected_level_key = inn_level 01:10:31.773 [Lua] Lobby data difficulty = normal 01:10:31.773 [Lua] Lobby data quick_game = false 01:10:31.773 [Lua] Lobby data matchmaking = false 01:10:31.773 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.773 [Lua] Lobby data num_players = 4 01:10:31.773 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.773 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.773 [Lua] Lobby data country_code = US 01:10:31.774 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.774 [Lua] Lobby data eac_authorized = true 01:10:31.774 [Lua] Set lobby end. 01:10:31.774 [Lua] [Matchmaking] Assigned player 110000101d55b6c to slot 1 when hot join syncing 01:10:31.775 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 01:10:31.775 [Lua] RemotePlayer:create_game_object( ) 42 01:10:31.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d55b6c 01:10:31.808 [Lua] Set lobby begin: 01:10:31.808 [Lua] Lobby data twitch_enabled = false 01:10:31.809 [Lua] Lobby data power_level = 583 01:10:31.809 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.809 [Lua] Lobby data host = 11000010369f92e 01:10:31.809 [Lua] Lobby data time_of_search = 1565829404 01:10:31.809 [Lua] Lobby data game_mode = 3 01:10:31.809 [Lua] Lobby data is_private = false 01:10:31.809 [Lua] Lobby data level_key = inn_level 01:10:31.809 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.809 [Lua] Lobby data selected_level_key = inn_level 01:10:31.809 [Lua] Lobby data difficulty = normal 01:10:31.809 [Lua] Lobby data quick_game = false 01:10:31.809 [Lua] Lobby data matchmaking = false 01:10:31.809 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.810 [Lua] Lobby data num_players = 4 01:10:31.810 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.810 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.810 [Lua] Lobby data country_code = US 01:10:31.810 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.810 [Lua] Lobby data eac_authorized = true 01:10:31.810 [Lua] Set lobby end. 01:10:31.810 [Lua] [Matchmaking] Assigned player 110000106de1cbd to slot 5 when hot join syncing 01:10:31.815 [Lua] Set lobby begin: 01:10:31.815 [Lua] Lobby data twitch_enabled = false 01:10:31.815 [Lua] Lobby data power_level = 583 01:10:31.816 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:31.816 [Lua] Lobby data host = 11000010369f92e 01:10:31.816 [Lua] Lobby data time_of_search = 1565829404 01:10:31.816 [Lua] Lobby data game_mode = 3 01:10:31.816 [Lua] Lobby data is_private = false 01:10:31.816 [Lua] Lobby data level_key = inn_level 01:10:31.816 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:31.816 [Lua] Lobby data selected_level_key = inn_level 01:10:31.816 [Lua] Lobby data difficulty = normal 01:10:31.816 [Lua] Lobby data quick_game = false 01:10:31.816 [Lua] Lobby data matchmaking = false 01:10:31.816 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:31.817 [Lua] Lobby data num_players = 4 01:10:31.817 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:31.817 [Lua] Lobby data player_slot_2 = 0:0 01:10:31.817 [Lua] Lobby data country_code = US 01:10:31.817 [Lua] Lobby data player_slot_3 = 110000100a41aa5:1 01:10:31.817 [Lua] Lobby data eac_authorized = true 01:10:31.817 [Lua] Set lobby end. 01:10:31.817 [Lua] [Matchmaking] Assigned player 110000100a41aa5 to slot 3 when hot join syncing 01:10:31.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 01:10:31.818 [Lua] RemotePlayer:create_game_object( ) 43 01:10:31.829 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:10:31.829 [Lua] RemotePlayer:create_game_object( ) 44 01:10:31.841 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100a41aa5 01:10:31.841 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106de1cbd 01:10:31.868 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:31.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:31.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:10:31.875 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d55b6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:31.875 [Lua] Adding player sync data to peer=110000101d55b6c local_player_id=1 01:10:31.934 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d55b6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:31.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:10:31.938 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:31.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 01:10:31.974 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100a41aa5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:31.974 [Lua] Adding player sync data to peer=110000100a41aa5 local_player_id=1 01:10:31.974 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100a41aa5 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:31.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:10:31.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:32.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:10:32.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:10:32.040 [Flow] DISABLE 01:10:32.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 01:10:32.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_1, async-read, 01:10:32.166 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106de1cbd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:32.166 [Lua] Adding player sync data to peer=110000106de1cbd local_player_id=1 01:10:32.166 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106de1cbd go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:32.167 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:10:32.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:32.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:10:32.198 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:10:32.214 [Lua] ################################################################################################################# 01:10:32.214 [Lua] [Loading Time]: 00:00:42 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:10:32.214 [Lua] ################################################################################################################# 01:10:32.214 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 01:10:32.230 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 01:10:32.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 01:10:32.388 [Lua] Commit load time data 01:10:35.633 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100a41aa5 01:10:35.634 [Lua] [PSM] Disconnected peer 110000100a41aa5 is being removed from session. 01:10:35.634 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100a41aa5 01:10:35.634 [Lua] [GameNetworkManager] destroying game object with go_id=44 01:10:35.634 [Lua] Set lobby begin: 01:10:35.634 [Lua] Lobby data twitch_enabled = false 01:10:35.634 [Lua] Lobby data power_level = 583 01:10:35.634 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:35.634 [Lua] Lobby data host = 11000010369f92e 01:10:35.634 [Lua] Lobby data time_of_search = 1565829404 01:10:35.634 [Lua] Lobby data game_mode = 3 01:10:35.634 [Lua] Lobby data is_private = false 01:10:35.635 [Lua] Lobby data level_key = inn_level 01:10:35.635 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:35.635 [Lua] Lobby data selected_level_key = inn_level 01:10:35.635 [Lua] Lobby data difficulty = normal 01:10:35.635 [Lua] Lobby data quick_game = false 01:10:35.635 [Lua] Lobby data matchmaking = false 01:10:35.635 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:35.635 [Lua] Lobby data num_players = 4 01:10:35.635 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:35.635 [Lua] Lobby data player_slot_2 = 0:0 01:10:35.635 [Lua] Lobby data country_code = US 01:10:35.635 [Lua] Lobby data player_slot_3 = 0:0 01:10:35.635 [Lua] Lobby data eac_authorized = true 01:10:35.635 [Lua] Set lobby end. 01:10:35.635 [EAC] EAC server lost client 110000100a41aa5 01:10:35.635 [EACServer] [UnregisterClient] Client: 0110000100A41AA5 PlayerGUID: 76561197971020453 01:10:35.635 [Lua] [GameNetworkManager] destroying game object with go_id=48 01:10:35.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_1 01:10:36.241 [Lua] PlayFabMirror:_commit_internal 13 01:10:36.241 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:10:36.243 [Lua] generate_backend_stats 11000010369f92e:1 01:10:36.251 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:10:36.251 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 01:10:36.251 [Lua] Set lobby begin: 01:10:36.251 [Lua] Lobby data twitch_enabled = false 01:10:36.251 [Lua] Lobby data power_level = 194 01:10:36.252 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:36.252 [Lua] Lobby data host = 11000010369f92e 01:10:36.252 [Lua] Lobby data time_of_search = 1565829404 01:10:36.253 [Lua] Lobby data game_mode = 3 01:10:36.253 [Lua] Lobby data is_private = false 01:10:36.253 [Lua] Lobby data level_key = inn_level 01:10:36.253 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:36.253 [Lua] Lobby data selected_level_key = inn_level 01:10:36.253 [Lua] Lobby data difficulty = normal 01:10:36.253 [Lua] Lobby data quick_game = false 01:10:36.253 [Lua] Lobby data matchmaking = false 01:10:36.253 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:36.253 [Lua] Lobby data num_players = 4 01:10:36.253 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:36.253 [Lua] Lobby data player_slot_2 = 0:0 01:10:36.253 [Lua] Lobby data country_code = US 01:10:36.253 [Lua] Lobby data player_slot_3 = 0:0 01:10:36.253 [Lua] Lobby data eac_authorized = true 01:10:36.253 [Lua] Set lobby end. 01:10:36.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 01:10:36.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 01:10:36.450 [Lua] commit result success 13 01:10:36.635 [Lua] Assigning peer(110000101d55b6c:1) to profile(1) career(3) 01:10:36.635 [Lua] Set lobby begin: 01:10:36.635 [Lua] Lobby data twitch_enabled = false 01:10:36.635 [Lua] Lobby data power_level = 194 01:10:36.635 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:36.635 [Lua] Lobby data host = 11000010369f92e 01:10:36.635 [Lua] Lobby data time_of_search = 1565829404 01:10:36.635 [Lua] Lobby data game_mode = 3 01:10:36.635 [Lua] Lobby data is_private = false 01:10:36.635 [Lua] Lobby data level_key = inn_level 01:10:36.635 [Lua] Lobby data player_slot_1 = 0:0 01:10:36.635 [Lua] Lobby data selected_level_key = inn_level 01:10:36.635 [Lua] Lobby data difficulty = normal 01:10:36.635 [Lua] Lobby data quick_game = false 01:10:36.635 [Lua] Lobby data matchmaking = false 01:10:36.635 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:36.635 [Lua] Lobby data num_players = 4 01:10:36.635 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:36.635 [Lua] Lobby data player_slot_2 = 0:0 01:10:36.636 [Lua] Lobby data country_code = US 01:10:36.636 [Lua] Lobby data player_slot_3 = 0:0 01:10:36.636 [Lua] Lobby data eac_authorized = true 01:10:36.636 [Lua] Set lobby end. 01:10:36.636 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d55b6c) local_player_id(1) profile_index(1) career_index(3) 01:10:36.636 [Lua] Set lobby begin: 01:10:36.636 [Lua] Lobby data twitch_enabled = false 01:10:36.636 [Lua] Lobby data power_level = 194 01:10:36.636 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:36.636 [Lua] Lobby data host = 11000010369f92e 01:10:36.636 [Lua] Lobby data time_of_search = 1565829404 01:10:36.636 [Lua] Lobby data game_mode = 3 01:10:36.636 [Lua] Lobby data is_private = false 01:10:36.636 [Lua] Lobby data level_key = inn_level 01:10:36.636 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:36.636 [Lua] Lobby data selected_level_key = inn_level 01:10:36.636 [Lua] Lobby data difficulty = normal 01:10:36.636 [Lua] Lobby data quick_game = false 01:10:36.636 [Lua] Lobby data matchmaking = false 01:10:36.636 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:36.636 [Lua] Lobby data num_players = 4 01:10:36.637 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:36.637 [Lua] Lobby data player_slot_2 = 0:0 01:10:36.637 [Lua] Lobby data country_code = US 01:10:36.637 [Lua] Lobby data player_slot_3 = 0:0 01:10:36.637 [Lua] Lobby data eac_authorized = true 01:10:36.637 [Lua] Set lobby end. 01:10:36.637 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101d55b6c | we:11000010369f92e | dr:0 | bw:0 | es:110000106de1cbd 01:10:36.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:12 my_peer_id:11000010369f92e 01:10:36.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:12 my_peer_id:11000010369f92e 01:10:36.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106de1cbd inventory_sync_id:12 my_peer_id:11000010369f92e 01:10:36.719 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101d55b6c 01:10:36.720 [Lua] [GameNetworkManager] destroying game object with go_id=47 01:10:36.727 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:12 my_peer_id:11000010369f92e 01:10:36.727 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 01:10:36.727 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:10:36.727 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 01:10:36.727 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 01:10:36.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, InventoryPackageSynchronizerClient 01:10:36.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 01:10:36.773 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 01:10:36.773 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 01:10:36.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 01:10:36.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient 01:10:36.776 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:10:36.779 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:10:36.787 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 01:10:36.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 01:10:36.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 01:10:36.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 01:10:36.789 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 01:10:36.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:10:37.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:10:37.237 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:10:37.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 01:10:37.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 01:10:37.316 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 01:10:37.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 01:10:37.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 01:10:37.351 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 01:10:37.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 01:10:37.924 [SteamAuthenticator] Steam validation for 110000100a41aa5 with response 6 01:10:37.924 [SteamAuthenticator] Ignoring error when already accepted 01:10:37.925 [SteamLobby] Detected removed member 110000100a41aa5 01:10:37.925 [Connection] Destroying endpoint 110000100a41aa5 - explicit request 01:10:37.927 [SteamAuthenticator] CancelAuthTicket 110000100a41aa5 01:10:37.927 [SteamAuthenticator] EndAuthSession 110000100a41aa5 01:10:37.927 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:10:37.927 [Lua] Players: 3 01:10:37.927 [Lua] Set lobby begin: 01:10:37.927 [Lua] Lobby data twitch_enabled = false 01:10:37.927 [Lua] Lobby data power_level = 194 01:10:37.927 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:37.927 [Lua] Lobby data host = 11000010369f92e 01:10:37.927 [Lua] Lobby data time_of_search = 1565829404 01:10:37.927 [Lua] Lobby data game_mode = 3 01:10:37.927 [Lua] Lobby data is_private = false 01:10:37.927 [Lua] Lobby data level_key = inn_level 01:10:37.927 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:37.927 [Lua] Lobby data selected_level_key = inn_level 01:10:37.927 [Lua] Lobby data difficulty = normal 01:10:37.927 [Lua] Lobby data quick_game = false 01:10:37.927 [Lua] Lobby data matchmaking = false 01:10:37.927 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:37.928 [Lua] Lobby data num_players = 3 01:10:37.928 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:37.928 [Lua] Lobby data player_slot_2 = 0:0 01:10:37.928 [Lua] Lobby data country_code = US 01:10:37.928 [Lua] Lobby data player_slot_3 = 0:0 01:10:37.928 [Lua] Lobby data eac_authorized = true 01:10:37.928 [Lua] Set lobby end. 01:10:37.928 [SteamVoipClient] select_out(110000100a41aa5, off) 01:10:37.928 [SteamVoipClient] select_in(110000100a41aa5, off) 01:10:37.928 [Lua] [LobbyMembers] Member left 110000100a41aa5 01:10:37.941 [Lua] [ChatManager][1]System: Ruluc has left the game 01:10:37.941 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100a41aa5) 01:10:38.109 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d55b6c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:10:38.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 01:10:38.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:38.783 [Lua] [Matchmaking] Handshake host removing client 110000100a41aa5 01:10:39.712 [Lua] [IngameUI] menu view on_enter hero_view 01:10:39.716 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0902aea0 01:10:39.716 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:10:41.306 [Lua] Set lobby begin: 01:10:41.306 [Lua] Lobby data twitch_enabled = false 01:10:41.306 [Lua] Lobby data power_level = 514 01:10:41.306 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:41.306 [Lua] Lobby data host = 11000010369f92e 01:10:41.307 [Lua] Lobby data time_of_search = 1565829404 01:10:41.307 [Lua] Lobby data game_mode = 3 01:10:41.307 [Lua] Lobby data is_private = false 01:10:41.307 [Lua] Lobby data level_key = inn_level 01:10:41.307 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:41.307 [Lua] Lobby data selected_level_key = inn_level 01:10:41.307 [Lua] Lobby data difficulty = normal 01:10:41.307 [Lua] Lobby data quick_game = false 01:10:41.307 [Lua] Lobby data matchmaking = false 01:10:41.307 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:41.307 [Lua] Lobby data num_players = 3 01:10:41.307 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:41.307 [Lua] Lobby data player_slot_2 = 0:0 01:10:41.307 [Lua] Lobby data country_code = US 01:10:41.307 [Lua] Lobby data player_slot_3 = 0:0 01:10:41.307 [Lua] Lobby data eac_authorized = true 01:10:41.307 [Lua] Set lobby end. 01:10:43.503 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 30 01:10:43.513 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 30 10 01:10:43.673 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 01:10:43.673 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 30 01:10:44.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 30 01:10:44.093 [Save] Saving `save_data` 01:10:44.097 [Save] Save done 01:10:44.109 [Lua] min_height 98.875 01:10:46.339 [Lua] Set lobby begin: 01:10:46.339 [Lua] Lobby data twitch_enabled = false 01:10:46.339 [Lua] Lobby data power_level = 479 01:10:46.339 [Lua] Lobby data unique_server_name = thatrandomguy 01:10:46.339 [Lua] Lobby data host = 11000010369f92e 01:10:46.339 [Lua] Lobby data time_of_search = 1565829404 01:10:46.340 [Lua] Lobby data game_mode = 3 01:10:46.340 [Lua] Lobby data is_private = false 01:10:46.340 [Lua] Lobby data level_key = inn_level 01:10:46.340 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:10:46.340 [Lua] Lobby data selected_level_key = inn_level 01:10:46.340 [Lua] Lobby data difficulty = normal 01:10:46.340 [Lua] Lobby data quick_game = false 01:10:46.340 [Lua] Lobby data matchmaking = false 01:10:46.340 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:10:46.340 [Lua] Lobby data num_players = 3 01:10:46.340 [Lua] Lobby data player_slot_5 = 110000106de1cbd:1 01:10:46.340 [Lua] Lobby data player_slot_2 = 0:0 01:10:46.340 [Lua] Lobby data country_code = US 01:10:46.340 [Lua] Lobby data player_slot_3 = 0:0 01:10:46.340 [Lua] Lobby data eac_authorized = true 01:10:46.341 [Lua] Set lobby end. 01:10:56.540 [Lua] [IngameUI] menu view on_exit hero_view 01:10:56.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0902aea0 01:10:56.545 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:10:58.306 [Lua] [IngameUI] menu view on_enter start_game_view 01:10:58.308 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09748490 01:10:58.308 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:10:58.309 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:10:58.310 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:10:58.310 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:10:58.310 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:10:59.167 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 01:10:59.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:10:59.167 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 01:10:59.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:10:59.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:11:01.037 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 01:11:01.037 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 01:11:01.041 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 01:11:02.161 warning: [Steam] Session connect failed 110000100a41aa5, error: 4 01:11:03.163 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:11:03.163 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 01:11:03.163 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:11:03.164 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:11:03.164 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:11:05.435 [Lua] [IngameUI] menu view on_exit start_game_view 01:11:05.435 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:11:05.436 [Save] Saving `save_data` 01:11:05.436 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:11:05.436 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:11:05.436 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:11:05.440 [Save] Save done 01:11:05.444 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09748490 01:11:06.629 [Lua] PlayFabMirror:_commit_internal 14 01:11:06.629 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:11:06.631 [Lua] generate_backend_stats 11000010369f92e:1 01:11:06.639 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:11:06.648 [Lua] commit result success 14 01:11:06.852 [Lua] [IngameUI] menu view on_enter start_game_view 01:11:06.853 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09748490 01:11:06.853 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:11:06.855 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:11:06.855 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:11:06.855 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:11:06.856 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:11:10.490 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 01:11:10.490 [Lua] ............................................................................................................ 01:11:10.490 [Lua] ............................................................................................................ 01:11:10.490 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 01:11:10.490 [Lua] ............................................................................................................ 01:11:10.490 [Lua] ............................................................................................................ 01:11:10.490 [Lua] [Matchmaking] Cancelling matchmaking 01:11:10.490 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:11:10.589 [Lua] [IngameUI] menu view on_exit start_game_view 01:11:10.589 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:11:10.589 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:11:10.589 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:11:10.589 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:11:10.589 [Save] Saving `save_data` 01:11:10.593 [Save] Save done 01:11:10.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09748490 01:11:17.926 [Lua] [PSM] Disconnected peer 110000106de1cbd is being removed from session. 01:11:17.926 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106de1cbd 01:11:17.926 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106de1cbd 01:11:17.926 [Lua] [GameNetworkManager] destroying game object with go_id=43 01:11:17.926 [Lua] Set lobby begin: 01:11:17.926 [Lua] Lobby data twitch_enabled = false 01:11:17.926 [Lua] Lobby data power_level = 479 01:11:17.926 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:17.927 [Lua] Lobby data host = 11000010369f92e 01:11:17.927 [Lua] Lobby data time_of_search = 1565829404 01:11:17.927 [Lua] Lobby data game_mode = 3 01:11:17.927 [Lua] Lobby data is_private = false 01:11:17.927 [Lua] Lobby data level_key = inn_level 01:11:17.927 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:17.927 [Lua] Lobby data selected_level_key = inn_level 01:11:17.927 [Lua] Lobby data difficulty = normal 01:11:17.927 [Lua] Lobby data quick_game = false 01:11:17.927 [Lua] Lobby data matchmaking = false 01:11:17.927 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:17.927 [Lua] Lobby data num_players = 3 01:11:17.927 [Lua] Lobby data player_slot_5 = 0:0 01:11:17.927 [Lua] Lobby data player_slot_2 = 0:0 01:11:17.927 [Lua] Lobby data country_code = US 01:11:17.927 [Lua] Lobby data player_slot_3 = 0:0 01:11:17.927 [Lua] Lobby data eac_authorized = true 01:11:17.927 [Lua] Set lobby end. 01:11:17.927 [EAC] EAC server lost client 110000106de1cbd 01:11:17.927 [EACServer] [UnregisterClient] Client: 0110000106DE1CBD PlayerGUID: 76561198075485373 01:11:17.928 [Lua] [GameNetworkManager] destroying game object with go_id=49 01:11:20.314 [SteamLobby] Detected removed member 110000106de1cbd 01:11:20.314 [Connection] Destroying endpoint 110000106de1cbd - explicit request 01:11:20.316 [SteamAuthenticator] CancelAuthTicket 110000106de1cbd 01:11:20.316 [SteamAuthenticator] EndAuthSession 110000106de1cbd 01:11:20.317 [Lua] [NetworkServer] Changing num_players from 3 to 2 01:11:20.317 [Lua] Players: 2 01:11:20.317 [Lua] Set lobby begin: 01:11:20.317 [Lua] Lobby data twitch_enabled = false 01:11:20.317 [Lua] Lobby data power_level = 479 01:11:20.317 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:20.317 [Lua] Lobby data host = 11000010369f92e 01:11:20.317 [Lua] Lobby data time_of_search = 1565829404 01:11:20.317 [Lua] Lobby data game_mode = 3 01:11:20.317 [Lua] Lobby data is_private = false 01:11:20.317 [Lua] Lobby data level_key = inn_level 01:11:20.317 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:20.317 [Lua] Lobby data selected_level_key = inn_level 01:11:20.317 [Lua] Lobby data difficulty = normal 01:11:20.317 [Lua] Lobby data quick_game = false 01:11:20.317 [Lua] Lobby data matchmaking = false 01:11:20.317 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:20.317 [Lua] Lobby data num_players = 2 01:11:20.317 [Lua] Lobby data player_slot_5 = 0:0 01:11:20.317 [Lua] Lobby data player_slot_2 = 0:0 01:11:20.317 [Lua] Lobby data country_code = US 01:11:20.317 [Lua] Lobby data player_slot_3 = 0:0 01:11:20.317 [Lua] Lobby data eac_authorized = true 01:11:20.317 [Lua] Set lobby end. 01:11:20.318 [Lua] [LobbyMembers] Member left 110000106de1cbd 01:11:20.331 [Lua] [ChatManager][1]System: stads has left the game 01:11:20.331 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106de1cbd) 01:11:21.069 [Lua] [Matchmaking] Handshake host removing client 110000106de1cbd 01:11:21.624 [Lua] Set lobby begin: 01:11:21.624 [Lua] Lobby data twitch_enabled = false 01:11:21.624 [Lua] Lobby data power_level = 451 01:11:21.625 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:21.625 [Lua] Lobby data host = 11000010369f92e 01:11:21.625 [Lua] Lobby data time_of_search = 1565829404 01:11:21.625 [Lua] Lobby data game_mode = 3 01:11:21.625 [Lua] Lobby data is_private = false 01:11:21.625 [Lua] Lobby data level_key = inn_level 01:11:21.625 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:21.625 [Lua] Lobby data selected_level_key = inn_level 01:11:21.625 [Lua] Lobby data difficulty = normal 01:11:21.625 [Lua] Lobby data quick_game = false 01:11:21.625 [Lua] Lobby data matchmaking = false 01:11:21.625 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:21.625 [Lua] Lobby data num_players = 2 01:11:21.625 [Lua] Lobby data player_slot_5 = 0:0 01:11:21.625 [Lua] Lobby data player_slot_2 = 0:0 01:11:21.625 [Lua] Lobby data country_code = US 01:11:21.625 [Lua] Lobby data player_slot_3 = 0:0 01:11:21.625 [Lua] Lobby data eac_authorized = true 01:11:21.625 [Lua] Set lobby end. 01:11:26.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:13 my_peer_id:11000010369f92e 01:11:26.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:13 my_peer_id:11000010369f92e 01:11:26.474 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:13 my_peer_id:11000010369f92e 01:11:26.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:11:26.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 01:11:26.523 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:11:26.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient 01:11:26.523 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 01:11:26.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 01:11:26.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 01:11:26.569 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 01:11:27.998 [Lua] PlayFabMirror:_commit_internal 15 01:11:27.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:11:27.999 [Lua] generate_backend_stats 11000010369f92e:1 01:11:28.007 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:11:28.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 01:11:28.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 01:11:28.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 01:11:28.201 [Lua] commit result success 15 01:11:31.684 [Lua] Set lobby begin: 01:11:31.684 [Lua] Lobby data twitch_enabled = false 01:11:31.684 [Lua] Lobby data power_level = 461 01:11:31.684 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:31.684 [Lua] Lobby data host = 11000010369f92e 01:11:31.684 [Lua] Lobby data time_of_search = 1565829404 01:11:31.685 [Lua] Lobby data game_mode = 3 01:11:31.685 [Lua] Lobby data is_private = false 01:11:31.685 [Lua] Lobby data level_key = inn_level 01:11:31.685 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:31.685 [Lua] Lobby data selected_level_key = inn_level 01:11:31.685 [Lua] Lobby data difficulty = normal 01:11:31.685 [Lua] Lobby data quick_game = false 01:11:31.685 [Lua] Lobby data matchmaking = false 01:11:31.685 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:31.685 [Lua] Lobby data num_players = 2 01:11:31.685 [Lua] Lobby data player_slot_5 = 0:0 01:11:31.685 [Lua] Lobby data player_slot_2 = 0:0 01:11:31.685 [Lua] Lobby data country_code = US 01:11:31.685 [Lua] Lobby data player_slot_3 = 0:0 01:11:31.685 [Lua] Lobby data eac_authorized = true 01:11:31.685 [Lua] Set lobby end. 01:11:32.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:14 my_peer_id:11000010369f92e 01:11:32.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:14 my_peer_id:11000010369f92e 01:11:32.461 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:14 my_peer_id:11000010369f92e 01:11:32.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 01:11:32.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:11:32.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 01:11:32.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 01:11:36.717 [Lua] Set lobby begin: 01:11:36.717 [Lua] Lobby data twitch_enabled = false 01:11:36.717 [Lua] Lobby data power_level = 473 01:11:36.717 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:36.717 [Lua] Lobby data host = 11000010369f92e 01:11:36.717 [Lua] Lobby data time_of_search = 1565829404 01:11:36.717 [Lua] Lobby data game_mode = 3 01:11:36.717 [Lua] Lobby data is_private = false 01:11:36.717 [Lua] Lobby data level_key = inn_level 01:11:36.717 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:36.717 [Lua] Lobby data selected_level_key = inn_level 01:11:36.717 [Lua] Lobby data difficulty = normal 01:11:36.717 [Lua] Lobby data quick_game = false 01:11:36.718 [Lua] Lobby data matchmaking = false 01:11:36.718 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:36.718 [Lua] Lobby data num_players = 2 01:11:36.718 [Lua] Lobby data player_slot_5 = 0:0 01:11:36.718 [Lua] Lobby data player_slot_2 = 0:0 01:11:36.718 [Lua] Lobby data country_code = US 01:11:36.718 [Lua] Lobby data player_slot_3 = 0:0 01:11:36.718 [Lua] Lobby data eac_authorized = true 01:11:36.718 [Lua] Set lobby end. 01:11:39.569 [Lua] [IngameUI] menu view on_enter hero_view 01:11:39.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0902aea0 01:11:39.573 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:11:39.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:11:39.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:11:39.588 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:11:39.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:11:39.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:11:39.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:11:39.945 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:11:39.954 [World] Spawning level. 01:11:39.985 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:11:40.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:11:40.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:11:40.031 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:11:40.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:11:40.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:11:40.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:11:40.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:11:41.761 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:11:41.761 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:11:41.761 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:11:41.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:11:41.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:11:41.771 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:11:41.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 01:11:41.773 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:11:41.773 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:11:46.446 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:15 my_peer_id:11000010369f92e 01:11:46.446 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:15 my_peer_id:11000010369f92e 01:11:46.454 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:15 my_peer_id:11000010369f92e 01:11:46.463 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 01:11:51.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d55b6c inventory_sync_id:16 my_peer_id:11000010369f92e 01:11:51.219 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:16 my_peer_id:11000010369f92e 01:11:51.227 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:16 my_peer_id:11000010369f92e 01:11:51.236 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 01:11:51.894 [Lua] Set lobby begin: 01:11:51.894 [Lua] Lobby data twitch_enabled = false 01:11:51.894 [Lua] Lobby data power_level = 484 01:11:51.894 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:51.894 [Lua] Lobby data host = 11000010369f92e 01:11:51.894 [Lua] Lobby data time_of_search = 1565829404 01:11:51.894 [Lua] Lobby data game_mode = 3 01:11:51.894 [Lua] Lobby data is_private = false 01:11:51.894 [Lua] Lobby data level_key = inn_level 01:11:51.894 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:51.894 [Lua] Lobby data selected_level_key = inn_level 01:11:51.894 [Lua] Lobby data difficulty = normal 01:11:51.895 [Lua] Lobby data quick_game = false 01:11:51.895 [Lua] Lobby data matchmaking = false 01:11:51.895 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:51.895 [Lua] Lobby data num_players = 2 01:11:51.895 [Lua] Lobby data player_slot_5 = 0:0 01:11:51.895 [Lua] Lobby data player_slot_2 = 0:0 01:11:51.895 [Lua] Lobby data country_code = US 01:11:51.895 [Lua] Lobby data player_slot_3 = 0:0 01:11:51.895 [Lua] Lobby data eac_authorized = true 01:11:51.895 [Lua] Set lobby end. 01:11:56.911 [Lua] [IngameUI] menu view on_exit hero_view 01:11:56.920 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0902aea0 01:11:56.920 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:11:56.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:11:56.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 01:11:56.927 [Lua] Set lobby begin: 01:11:56.927 [Lua] Lobby data twitch_enabled = false 01:11:56.927 [Lua] Lobby data power_level = 482 01:11:56.927 [Lua] Lobby data unique_server_name = thatrandomguy 01:11:56.927 [Lua] Lobby data host = 11000010369f92e 01:11:56.927 [Lua] Lobby data time_of_search = 1565829404 01:11:56.927 [Lua] Lobby data game_mode = 3 01:11:56.927 [Lua] Lobby data is_private = false 01:11:56.927 [Lua] Lobby data level_key = inn_level 01:11:56.927 [Lua] Lobby data player_slot_1 = 110000101d55b6c:1 01:11:56.927 [Lua] Lobby data selected_level_key = inn_level 01:11:56.927 [Lua] Lobby data difficulty = normal 01:11:56.927 [Lua] Lobby data quick_game = false 01:11:56.927 [Lua] Lobby data matchmaking = false 01:11:56.928 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:11:56.928 [Lua] Lobby data num_players = 2 01:11:56.928 [Lua] Lobby data player_slot_5 = 0:0 01:11:56.928 [Lua] Lobby data player_slot_2 = 0:0 01:11:56.928 [Lua] Lobby data country_code = US 01:11:56.928 [Lua] Lobby data player_slot_3 = 0:0 01:11:56.928 [Lua] Lobby data eac_authorized = true 01:11:56.928 [Lua] Set lobby end. 01:12:00.662 [Lua] [IngameUI] menu view on_enter ingame_menu 01:12:01.992 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 01:12:03.253 [Lua] PopupManager:query_result returned result: leave_game 01:12:03.270 [Lua] [Matchmaking] Doing transition leave_game from UI 01:12:03.270 [Lua] TRANSITION leave_game nil nil 01:12:03.270 [Lua] [GameNetworkManager] Leaving game... 01:12:03.270 [Lua] [GameNetworkManager] Shutting down game session host. 01:12:03.270 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:12:03.270 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:12:03.270 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=93.61 01:12:03.270 [Lua] [IngameUI] menu view on_exit ingame_menu 01:12:03.286 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:12:05.298 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 01:12:05.298 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:12:05.298 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:12:05.298 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:12:05.298 [Lua] Clearing all global lookup lists 01:12:05.298 [Lua] [IngamePlayerListUI] - Destroy 01:12:05.298 [Lua] [EquipmentUI] - Destroy 01:12:05.298 [Lua] [AbilityUI] - Destroy 01:12:05.298 [Lua] [GamePadEquipmentUI] - Destroy 01:12:05.298 [Lua] [GamePadAbilityUI] - Destroy 01:12:05.298 [Lua] [IngameUI] destroy 01:12:05.385 [Lua] [Managers] Destroying state managers... 01:12:05.393 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:12:05.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d55b6c 01:12:05.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 01:12:05.394 [Lua] [Matchmaking] unregister rpcs 01:12:05.394 [Lua] [Matchmaking] destroying 01:12:05.394 [Lua] [ChatManager] Unregistering channel 1 01:12:05.394 [Lua] [EnemyPackageLoader] network_context_destroyed 01:12:05.394 [Lua] [PartyManager] network_context_destroyed 01:12:05.394 [Lua] [GameMechanismManager] network_context_destroyed 01:12:05.394 [Lua] initializing mechanism to: adventure 01:12:05.394 [EACServer] [Destroy] Called 01:12:05.396 [EACServer] [Cerberus] [Backend] Disconnected. 01:12:05.397 [SteamVoipRoom] Leaving room 9305ec5324000596 01:12:05.397 [SteamVoipRoom] Destroying room 9305ec5324000596 01:12:05.401 [Window] Window => inactive 01:12:05.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 01:12:05.463 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 01:12:05.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 01:12:05.465 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:12:05.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 01:12:05.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 01:12:05.466 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:12:05.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 01:12:05.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 01:12:05.473 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:12:05.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:12:05.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 01:12:05.482 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 01:12:05.482 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 01:12:05.488 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:12:05.488 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 01:12:05.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 01:12:05.489 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:12:05.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 01:12:05.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 01:12:05.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 01:12:05.489 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 01:12:05.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 01:12:05.491 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 01:12:05.492 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 01:12:05.492 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 01:12:05.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 01:12:05.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 01:12:05.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 01:12:05.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 01:12:05.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, InventoryPackageSynchronizerClient 01:12:05.497 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 01:12:05.500 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:12:05.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 01:12:05.503 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 01:12:05.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 01:12:05.518 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 01:12:05.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 01:12:05.524 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:12:05.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 01:12:05.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 01:12:05.532 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 01:12:05.533 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:12:05.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 01:12:05.533 [Lua] [LobbyHost] Destroying 01:12:05.534 [Lua] ############### UNLOADING PACKAGES ############### 01:12:05.534 [Lua] [Gamestate] Enter state StateLoading 01:12:05.536 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:12:05.536 [Lua] [LobbyManager] Setting up network options 01:12:05.536 [Lua] registering RPCs 01:12:05.536 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:12:05.536 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 01:12:05.537 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:12:05.537 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:12:05.537 [Lua] [LevelTransitionHandler] load_level inn_level 01:12:05.537 [SteamVoipRoom] Creating room 1bd8b17251456229 01:12:05.537 [SteamVoipRoom] Joining room 1bd8b17251456229 01:12:05.537 [EAC] EAC server 11000010369f92e is initializing 01:12:05.548 [EAC] Server is also client 11000010369f92e 01:12:05.548 [EACServer] [SetLogCallback] Procedure: 00007FF7F4F7B820 LogLevel: Info. 01:12:05.549 [Lua] ### Created peer state machine for 11000010369f92e 01:12:05.549 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:12:05.549 [Lua] MUSIC MANAGER unmute_all_world_sounds 165701 0 01:12:05.549 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32 01:12:05.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:12:05.553 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32 01:12:05.553 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:12:05.553 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:12:05.554 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:12:05.554 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:12:05.554 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:12:05.554 [Lua] Set lobby begin: 01:12:05.554 [Lua] Set lobby end. 01:12:05.554 [Lua] [PSM] Peer 11000010369f92e joined. Want to use profile index "4" 01:12:05.554 [Lua] [LobbyHost] Changed state from 0 to creating 01:12:05.567 [Connection] Destroying endpoint 110000101d55b6c - explicit request 01:12:05.569 [SteamAuthenticator] CancelAuthTicket 110000101d55b6c 01:12:05.569 [SteamAuthenticator] EndAuthSession 110000101d55b6c 01:12:05.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:12:05.584 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:12:05.601 [Lua] MUSIC MANAGER Play_loading_screen_music 165702 0 01:12:05.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32 01:12:05.702 [Lua] ### Sending rpc_level_loaded 01:12:05.702 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 49 01:12:05.719 [SteamLobby] Detected added member 11000010369f92e 01:12:05.720 [Lua] [LobbyHost] Changed state from creating to joined 01:12:05.720 [Lua] [PartyManager] Leader is set to 11000010369f92e 01:12:05.720 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010369f92e my_peer_id:11000010369f92e 01:12:05.720 [Lua] [ChatManager] Registering channel 1 01:12:05.720 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 01:12:05.720 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 01:12:05.720 [Lua] [PartyManager] network_context_created (server_peer_id=11000010369f92e, own_peer_id=11000010369f92e) 01:12:05.720 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:12:05.720 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:12:05.736 [Lua] [NetworkServer] Changing num_players from nil to 1 01:12:05.736 [Lua] Players: 1 01:12:05.736 [Lua] Set lobby begin: 01:12:05.736 [Lua] Lobby data num_players = 1 01:12:05.736 [Lua] Lobby data level_key = inn_level 01:12:05.736 [Lua] Lobby data game_mode = 3 01:12:05.736 [Lua] Lobby data matchmaking = false 01:12:05.736 [Lua] Set lobby end. 01:12:07.322 [Lua] player (11000010369f92e,1) was put into party 0 01:12:07.322 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 01:12:07.322 [Lua] [StateLoading] got rpc_load_level 49 inn_level 01:12:07.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:0 my_peer_id:11000010369f92e 01:12:07.340 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:0 my_peer_id:11000010369f92e 01:12:07.356 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 01:12:07.356 [Lua] ### Sending rpc_level_loaded 01:12:07.356 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 49 01:12:07.357 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:12:08.371 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:12:08.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:12:08.371 [Lua] Set lobby begin: 01:12:08.371 [Lua] Lobby data host = 11000010369f92e 01:12:08.371 [Lua] Lobby data level_key = inn_level 01:12:08.372 [Lua] Lobby data game_mode = 3 01:12:08.372 [Lua] Lobby data country_code = US 01:12:08.372 [Lua] Lobby data unique_server_name = thatrandomguy 01:12:08.372 [Lua] Lobby data num_players = 1 01:12:08.372 [Lua] Lobby data matchmaking = false 01:12:08.372 [Lua] Set lobby end. 01:12:08.372 [Lua] [Managers] Destroying state managers... 01:12:08.374 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:12:08.374 [Lua] MUSIC MANAGER Stop_loading_screen_music 165703 0 01:12:08.374 [Lua] [Gamestate] Enter StateIngame HOST 01:12:08.374 [Lua] <>level = inn_level<> 01:12:08.374 [Lua] Set lobby begin: 01:12:08.374 [Lua] Lobby data host = 11000010369f92e 01:12:08.374 [Lua] Lobby data level_key = inn_level 01:12:08.374 [Lua] Lobby data game_mode = 3 01:12:08.374 [Lua] Lobby data selected_level_key = inn_level 01:12:08.374 [Lua] Lobby data country_code = US 01:12:08.374 [Lua] Lobby data unique_server_name = thatrandomguy 01:12:08.374 [Lua] Lobby data num_players = 1 01:12:08.374 [Lua] Lobby data matchmaking = false 01:12:08.375 [Lua] Set lobby end. 01:12:08.375 [Umbra] Init version: 3.4.15 :: 16 threads 01:12:08.375 [Lua] [StateIngame] Server ingame 01:12:08.378 [Lua] Set lobby begin: 01:12:08.378 [Lua] Lobby data level_key = inn_level 01:12:08.378 [Lua] Lobby data selected_level_key = inn_level 01:12:08.378 [Lua] Lobby data unique_server_name = thatrandomguy 01:12:08.378 [Lua] Lobby data matchmaking = false 01:12:08.378 [Lua] Lobby data host = 11000010369f92e 01:12:08.378 [Lua] Lobby data country_code = US 01:12:08.378 [Lua] Lobby data game_mode = 3 01:12:08.378 [Lua] Lobby data difficulty = normal 01:12:08.378 [Lua] Lobby data num_players = 1 01:12:08.379 [Lua] Set lobby end. 01:12:08.379 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 01:12:08.379 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 01:12:08.379 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:12:08.379 [Lua] [Matchmaking] initializing 01:12:08.379 [Lua] [Matchmaking] my_peer_id: 11000010369f92e, I am server 01:12:08.379 [Lua] [Matchmaking] register rpcs 01:12:08.379 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:12:08.379 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 01:12:08.379 [Lua] [GameNetworkManager] self.is_server = true 01:12:08.379 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 01:12:08.379 [Network] Setting artificial MTU limit to 65536 01:12:08.385 [Lua] Switching ConflictSettings: to: disabled 01:12:08.385 [Lua] pacing=disabled 01:12:08.385 [Lua] roaming=nil 01:12:08.385 [Lua] specials=disabled 01:12:08.385 [Lua] debug_color=black 01:12:08.385 [Lua] pack_spawning=disabled 01:12:08.385 [Lua] contained_breeds=nil 01:12:08.385 [Lua] disabled=true 01:12:08.385 [Lua] boss=disabled 01:12:08.385 [Lua] horde=disabled 01:12:08.385 [Lua] name=disabled 01:12:08.385 [Lua] intensity=disabled 01:12:08.385 [Lua] --- 01:12:08.385 [Lua] [LevelAnalysis] set_random_seed( 8135071) 01:12:08.389 [Lua] [AIInterestPointSystem] Level Seed: 8135071 01:12:08.389 [Lua] 01:12:08.389 [Lua] [entity_system_bag] = table 01:12:08.389 [Lua] [entity_system_bag] = metatable 01:12:08.389 [Lua] [startup_data] = table 01:12:08.389 [Lua] [entity_manager] = table 01:12:08.389 [Lua] [entity_manager] = metatable 01:12:08.389 [Lua] [unit_spawner] = table 01:12:08.389 [Lua] [unit_spawner] = metatable 01:12:08.389 [Lua] [unit_storage] = table 01:12:08.389 [Lua] [unit_storage] = metatable 01:12:08.389 [Lua] [dice_keeper] = table 01:12:08.389 [Lua] [dice_keeper] = metatable 01:12:08.389 [Lua] [is_server] = true (boolean) 01:12:08.392 [Lua] [world] = [World] 01:12:08.392 [Lua] [system_api] = table 01:12:08.392 [Lua] [entity_system] = table 01:12:08.392 [Lua] [entity_system] = metatable 01:12:08.392 [Lua] [network_lobby] = table 01:12:08.392 [Lua] [network_lobby] = metatable 01:12:08.392 [Lua] [profile_synchronizer] = table 01:12:08.392 [Lua] [profile_synchronizer] = metatable 01:12:08.392 [Lua] [level_transition_handler] = table 01:12:08.392 [Lua] [level_transition_handler] = metatable 01:12:08.392 [Lua] [num_local_human_players] = 1 (number) 01:12:08.392 [Lua] [statistics_db] = table 01:12:08.392 [Lua] [statistics_db] = metatable 01:12:08.392 [Lua] [network_server] = table 01:12:08.392 [Lua] [network_server] = metatable 01:12:08.392 [Lua] [input_manager] = table 01:12:08.392 [Lua] [input_manager] = metatable 01:12:08.392 [Lua] [network_clock] = table 01:12:08.392 [Lua] [network_clock] = metatable 01:12:08.392 [Lua] [network_transmit] = table 01:12:08.392 [Lua] [network_transmit] = metatable 01:12:08.392 [Lua] [free_flight_manager] = table 01:12:08.392 [Lua] [free_flight_manager] = metatable 01:12:08.392 [Lua] [network_manager] = table 01:12:08.392 [Lua] [network_manager] = metatable 01:12:08.392 [Lua] [network_event_delegate] = table 01:12:08.392 [Lua] [network_event_delegate] = metatable 01:12:08.392 [Lua] 01:12:08.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:12:08.395 [Lua] [AchievementManager] Achievements using the steam platform 01:12:08.396 [Lua] [StateIngame] Level seed: 8135071 01:12:08.396 [World] Spawning level. 01:12:08.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:12:08.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:12:08.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:12:08.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:12:08.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:12:08.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:12:08.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:12:08.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:12:08.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 01:12:08.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 01:12:08.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 01:12:08.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 01:12:08.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 01:12:08.672 [Lua] [LevelAnalysis] set_random_seed( 8135071) 01:12:08.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 01:12:08.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 01:12:08.700 [Lua] [IngameUI] init 01:12:08.718 [SteamVoipClient] select_out(11000010369f92e, off) 01:12:08.755 [Lua] [Matchmaking] Cancelling matchmaking 01:12:08.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:12:08.756 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:12:08.756 [Lua] Set lobby begin: 01:12:08.756 [Lua] Lobby data level_key = inn_level 01:12:08.756 [Lua] Lobby data power_level = 0 01:12:08.756 [Lua] Lobby data selected_level_key = inn_level 01:12:08.756 [Lua] Lobby data unique_server_name = thatrandomguy 01:12:08.756 [Lua] Lobby data matchmaking = false 01:12:08.756 [Lua] Lobby data host = 11000010369f92e 01:12:08.756 [Lua] Lobby data country_code = US 01:12:08.756 [Lua] Lobby data game_mode = 3 01:12:08.756 [Lua] Lobby data difficulty = normal 01:12:08.756 [Lua] Lobby data num_players = 1 01:12:08.756 [Lua] Set lobby end. 01:12:08.757 [Flow] complete_skittergate_legend false 01:12:08.757 [Flow] complete_all_helmgart_levels_recruit true 01:12:08.757 [Flow] WitchHunterLevel:1 01:12:08.757 [Flow] LeaderYes 01:12:08.757 [Flow] ALL PC XP:31888.3 01:12:08.757 [Flow] Has "bogenhafen" DLC:true 01:12:08.757 [Flow] WH XP:0 01:12:08.757 [Flow] Number of crafted items:34 01:12:08.757 [Flow] Sum of Powe Levels:745 01:12:08.757 [Flow] lodestone diff 1:false 01:12:08.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:12:08.759 [Lua] CurrentConflictSettings disabled 01:12:08.759 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:12:08.764 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:12:08.764 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:12:08.764 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:12:08.764 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 01:12:08.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:12:09.218 [Lua] player (11000010369f92e,1) was put into party 1 01:12:09.218 [Lua] Assigning peer(11000010369f92e:1) to profile(4) career(1) 01:12:09.218 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(1) profile_index(4) career_index(1) 01:12:09.218 [Lua] Set lobby begin: 01:12:09.218 [Lua] Lobby data level_key = inn_level 01:12:09.218 [Lua] Lobby data power_level = 0 01:12:09.218 [Lua] Lobby data selected_level_key = inn_level 01:12:09.218 [Lua] Lobby data difficulty = normal 01:12:09.219 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:12:09.219 [Lua] Lobby data unique_server_name = thatrandomguy 01:12:09.219 [Lua] Lobby data matchmaking = false 01:12:09.219 [Lua] Lobby data host = 11000010369f92e 01:12:09.219 [Lua] Lobby data country_code = US 01:12:09.219 [Lua] Lobby data game_mode = 3 01:12:09.219 [Lua] Lobby data player_slot_5 = 0:0 01:12:09.219 [Lua] Lobby data player_slot_2 = 0:0 01:12:09.219 [Lua] Lobby data player_slot_1 = 0:0 01:12:09.219 [Lua] Lobby data player_slot_3 = 0:0 01:12:09.219 [Lua] Lobby data num_players = 1 01:12:09.219 [Lua] Set lobby end. 01:12:09.219 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:12:09.220 [Lua] 01:12:09.220 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:12:09.220 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 01:12:09.220 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 01:12:09.220 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 01:12:09.220 [Lua] 01:12:09.220 [Lua] 01:12:09.220 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 01:12:09.220 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 01:12:09.220 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 01:12:09.220 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:12:09.220 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 01:12:09.220 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 01:12:09.220 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 01:12:09.220 [Lua] 01:12:09.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:1 my_peer_id:11000010369f92e 01:12:09.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:1 my_peer_id:11000010369f92e 01:12:09.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:12:09.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:12:09.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:12:09.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:12:09.330 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:12:09.398 [Flow] DISABLE 01:12:09.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:12:09.716 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:12:09.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 01:12:09.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 01:12:09.798 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 01:12:09.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 01:12:09.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 01:12:09.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 01:12:09.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 01:12:10.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 01:12:10.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 01:12:10.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:12:10.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:12:10.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:12:10.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:12:10.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:12:10.258 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:12:10.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:12:10.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:12:10.308 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:12:10.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 01:12:10.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 01:12:10.456 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 01:12:10.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 01:12:10.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 01:12:10.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 01:12:10.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:12:10.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:12:10.795 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:12:10.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:12:10.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:12:10.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:12:10.878 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:12:10.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:10.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:10.903 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:12:11.233 [Lua] ################################################################################################################# 01:12:11.233 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:12:11.233 [Lua] ################################################################################################################# 01:12:11.233 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 01:12:11.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 01:12:11.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 01:12:11.397 [Lua] Commit load time data 01:12:11.933 [Lua] PlayFabMirror:_commit_internal 16 01:12:11.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 34 01:12:11.933 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:12:11.936 [Lua] generate_backend_stats 11000010369f92e:1 01:12:11.947 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:12:11.947 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 01:12:11.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 34 01:12:12.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 34 01:12:12.154 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 01:12:12.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 01:12:12.322 [Lua] commit result success 16 01:12:13.486 [Window] Window => active 01:12:13.605 [Lua] Set lobby begin: 01:12:13.605 [Lua] Lobby data level_key = inn_level 01:12:13.606 [Lua] Lobby data power_level = 583 01:12:13.606 [Lua] Lobby data selected_level_key = inn_level 01:12:13.606 [Lua] Lobby data difficulty = normal 01:12:13.607 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:12:13.607 [Lua] Lobby data unique_server_name = thatrandomguy 01:12:13.607 [Lua] Lobby data matchmaking = false 01:12:13.607 [Lua] Lobby data host = 11000010369f92e 01:12:13.607 [Lua] Lobby data country_code = US 01:12:13.607 [Lua] Lobby data game_mode = 3 01:12:13.607 [Lua] Lobby data player_slot_5 = 0:0 01:12:13.607 [Lua] Lobby data player_slot_2 = 0:0 01:12:13.607 [Lua] Lobby data player_slot_1 = 0:0 01:12:13.607 [Lua] Lobby data player_slot_3 = 0:0 01:12:13.607 [Lua] Lobby data num_players = 1 01:12:13.607 [Lua] Set lobby end. 01:12:18.213 [Lua] [IngameUI] menu view on_enter hero_view 01:12:18.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08d7c0d0 01:12:18.217 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:12:18.225 [World] Spawning level. 01:12:18.234 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:12:18.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:12:18.434 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:12:18.434 [Lua] on loaded complet 01:12:19.736 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:12:19.736 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read, 01:12:19.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2 01:12:19.782 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2 01:12:19.782 [Lua] on loaded complet 01:12:20.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 36 01:12:20.572 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 36 11 01:12:20.729 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 01:12:20.729 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 36 01:12:21.317 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 36 01:12:21.317 [Save] Saving `save_data` 01:12:21.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 01:12:21.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 01:12:21.320 [Save] Save done 01:12:21.320 [Save] Saving `save_data` 01:12:21.324 [Save] Save done 01:12:21.324 [Save] Saving `save_data` 01:12:21.331 [Save] Save done 01:12:21.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:21.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:21.334 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:22.235 [Window] Window => inactive 01:12:26.547 [Window] Window => active 01:12:27.445 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:27.780 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:28.083 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:28.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 01:12:28.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 01:12:28.674 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot 01:12:28.674 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:12:28.688 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:28.688 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:28.688 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:28.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:12:28.801 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:12:28.801 [Lua] on loaded complet 01:12:30.177 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:12:30.177 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read, 01:12:30.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2 01:12:30.221 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2 01:12:30.221 [Lua] on loaded complet 01:12:30.849 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37 01:12:30.861 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 12 01:12:31.017 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 01:12:31.017 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37 01:12:31.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37 01:12:31.593 [Save] Saving `save_data` 01:12:31.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer2, async-read, 01:12:31.597 [Save] Save done 01:12:31.597 [Save] Saving `save_data` 01:12:31.600 [Save] Save done 01:12:31.600 [Save] Saving `save_data` 01:12:31.604 [Save] Save done 01:12:31.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:12:31.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:12:34.466 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:34.754 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:35.091 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:36.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer2 01:12:36.056 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot 01:12:36.056 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:12:36.068 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:36.068 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:36.068 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:36.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:12:36.164 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:12:36.164 [Lua] on loaded complet 01:12:38.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 38 01:12:38.829 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 38 13 01:12:39.003 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 01:12:39.003 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 38 01:12:39.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 38 01:12:39.556 [Save] Saving `save_data` 01:12:39.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 01:12:39.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2, async-read, 01:12:39.560 [Save] Save done 01:12:39.560 [Save] Saving `save_data` 01:12:39.563 [Save] Save done 01:12:39.563 [Save] Saving `save_data` 01:12:39.567 [Save] Save done 01:12:39.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:12:39.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:12:41.917 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:42.656 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:42.995 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:46.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 01:12:46.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2 01:12:46.501 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:12:46.501 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:12:46.513 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:46.513 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:46.513 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:46.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:12:46.629 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:12:46.629 [Lua] on loaded complet 01:12:49.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39 01:12:49.562 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 14 01:12:49.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 01:12:49.753 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39 01:12:50.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39 01:12:50.323 [Save] Saving `save_data` 01:12:50.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read, 01:12:50.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 01:12:50.329 [Save] Save done 01:12:50.329 [Save] Saving `save_data` 01:12:50.334 [Save] Save done 01:12:50.334 [Save] Saving `save_data` 01:12:50.339 [Save] Save done 01:12:50.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:12:50.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:12:52.561 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:52.898 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:53.236 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:12:54.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3 01:12:54.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 01:12:54.052 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:12:54.052 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot, async-read, 01:12:54.064 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:54.064 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:54.064 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:12:54.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t6 01:12:54.196 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t6 01:12:54.196 [Lua] on loaded complet 01:12:55.868 [Lua] [IngameUI] menu view on_exit hero_view 01:12:55.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08d7c0d0 01:12:55.873 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:12:55.885 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot 01:12:57.170 [Lua] [IngameUI] menu view on_enter hero_view 01:12:57.175 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08d7c0d0 01:12:57.175 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:12:57.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:12:57.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:12:57.188 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:12:57.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:12:57.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:12:57.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:12:57.572 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:12:57.581 [World] Spawning level. 01:12:57.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:12:57.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:12:57.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:12:57.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:12:57.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:12:57.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:12:57.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:12:57.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:12:57.943 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:12:57.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:12:57.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:12:57.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:12:57.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:12:57.953 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:12:57.953 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:12:57.954 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:12:57.955 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:12:57.955 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 01:12:57.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:12:57.956 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:12:57.961 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:12:59.523 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 01:12:59.523 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:13:11.040 [Lua] PlayFabMirror:_commit_internal 17 01:13:11.040 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:13:11.043 [Lua] generate_backend_stats 11000010369f92e:1 01:13:11.051 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:13:11.062 [Lua] commit result success 17 01:13:22.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 40 01:13:22.778 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 40 15 01:13:22.940 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 01:13:22.940 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 40 01:13:23.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 40 01:13:23.794 [Save] Saving `save_data` 01:13:23.799 [Save] Save done 01:13:23.799 [Save] Saving `save_data` 01:13:23.803 [Save] Save done 01:13:23.803 [Save] Saving `save_data` 01:13:23.808 [Save] Save done 01:13:23.808 [Save] Saving `save_data` 01:13:23.812 [Save] Save done 01:13:25.092 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:13:25.092 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:13:25.092 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:13:25.093 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:13:25.093 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:13:25.093 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:13:25.098 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:13:25.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:13:25.456 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:13:25.466 [World] Spawning level. 01:13:25.490 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:25.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:25.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:25.533 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:25.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:25.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:25.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:25.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:28.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:28.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:28.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:2 my_peer_id:11000010369f92e 01:13:28.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:3 my_peer_id:11000010369f92e 01:13:28.747 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:2 my_peer_id:11000010369f92e 01:13:28.747 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:3 my_peer_id:11000010369f92e 01:13:28.754 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 01:13:29.346 [Lua] Set lobby begin: 01:13:29.346 [Lua] Lobby data level_key = inn_level 01:13:29.346 [Lua] Lobby data power_level = 582 01:13:29.346 [Lua] Lobby data selected_level_key = inn_level 01:13:29.346 [Lua] Lobby data difficulty = normal 01:13:29.346 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:13:29.346 [Lua] Lobby data unique_server_name = thatrandomguy 01:13:29.347 [Lua] Lobby data matchmaking = false 01:13:29.347 [Lua] Lobby data host = 11000010369f92e 01:13:29.347 [Lua] Lobby data country_code = US 01:13:29.347 [Lua] Lobby data game_mode = 3 01:13:29.347 [Lua] Lobby data player_slot_5 = 0:0 01:13:29.347 [Lua] Lobby data player_slot_2 = 0:0 01:13:29.347 [Lua] Lobby data player_slot_1 = 0:0 01:13:29.347 [Lua] Lobby data player_slot_3 = 0:0 01:13:29.347 [Lua] Lobby data num_players = 1 01:13:29.347 [Lua] Set lobby end. 01:13:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:31.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:31.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:33.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:33.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:33.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:33.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:33.412 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:4 my_peer_id:11000010369f92e 01:13:33.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:4 my_peer_id:11000010369f92e 01:13:33.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 01:13:34.386 [Lua] Set lobby begin: 01:13:34.386 [Lua] Lobby data level_key = inn_level 01:13:34.386 [Lua] Lobby data power_level = 584 01:13:34.386 [Lua] Lobby data selected_level_key = inn_level 01:13:34.386 [Lua] Lobby data difficulty = normal 01:13:34.386 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:13:34.386 [Lua] Lobby data unique_server_name = thatrandomguy 01:13:34.386 [Lua] Lobby data matchmaking = false 01:13:34.386 [Lua] Lobby data host = 11000010369f92e 01:13:34.386 [Lua] Lobby data country_code = US 01:13:34.387 [Lua] Lobby data game_mode = 3 01:13:34.387 [Lua] Lobby data player_slot_5 = 0:0 01:13:34.387 [Lua] Lobby data player_slot_2 = 0:0 01:13:34.387 [Lua] Lobby data player_slot_1 = 0:0 01:13:34.387 [Lua] Lobby data player_slot_3 = 0:0 01:13:34.387 [Lua] Lobby data num_players = 1 01:13:34.387 [Lua] Set lobby end. 01:13:41.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:41.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:41.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:41.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:41.404 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:5 my_peer_id:11000010369f92e 01:13:41.421 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:5 my_peer_id:11000010369f92e 01:13:41.428 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 01:13:42.942 [Lua] PlayFabMirror:_commit_internal 18 01:13:42.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 41 01:13:42.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 42 01:13:42.942 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:13:42.944 [Lua] generate_backend_stats 11000010369f92e:1 01:13:42.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 01:13:42.963 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 41 01:13:43.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 41 01:13:43.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 42 01:13:43.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 42 01:13:43.368 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 16 01:13:43.529 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 01:13:43.529 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 01:13:43.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 01:13:43.842 [Lua] commit result success 18 01:13:47.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:47.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:47.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:47.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:47.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:6 my_peer_id:11000010369f92e 01:13:47.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:6 my_peer_id:11000010369f92e 01:13:47.136 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:13:48.672 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:13:48.672 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:48.672 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:48.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:48.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:48.682 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:13:48.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:13:48.683 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:13:48.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:13:48.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:13:48.689 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:13:49.602 [Lua] Set lobby begin: 01:13:49.602 [Lua] Lobby data level_key = inn_level 01:13:49.602 [Lua] Lobby data power_level = 586 01:13:49.602 [Lua] Lobby data selected_level_key = inn_level 01:13:49.602 [Lua] Lobby data difficulty = normal 01:13:49.602 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:13:49.602 [Lua] Lobby data unique_server_name = thatrandomguy 01:13:49.602 [Lua] Lobby data matchmaking = false 01:13:49.602 [Lua] Lobby data host = 11000010369f92e 01:13:49.602 [Lua] Lobby data country_code = US 01:13:49.602 [Lua] Lobby data game_mode = 3 01:13:49.602 [Lua] Lobby data player_slot_5 = 0:0 01:13:49.602 [Lua] Lobby data player_slot_2 = 0:0 01:13:49.602 [Lua] Lobby data player_slot_1 = 0:0 01:13:49.603 [Lua] Lobby data player_slot_3 = 0:0 01:13:49.603 [Lua] Lobby data num_players = 1 01:13:49.603 [Lua] Set lobby end. 01:13:56.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 44 01:13:56.760 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 44 17 01:13:56.919 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 01:13:56.919 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 44 01:13:57.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 44 01:13:57.509 [Save] Saving `save_data` 01:13:57.514 [Save] Save done 01:13:57.514 [Save] Saving `save_data` 01:13:57.518 [Save] Save done 01:13:59.073 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:13:59.073 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:13:59.073 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:13:59.073 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:13:59.073 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:13:59.073 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:13:59.078 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:13:59.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:13:59.436 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:13:59.445 [World] Spawning level. 01:13:59.471 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:59.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:59.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:59.520 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:59.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:59.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:13:59.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:13:59.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:04.961 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:14:04.962 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:04.962 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:04.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:04.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:04.974 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:14:04.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:14:04.975 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:14:04.976 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:14:04.976 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:14:04.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:14:06.185 [EACServer] [Cerberus] [Backend] Connection established. 01:14:06.393 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:14:06.393 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 01:14:10.507 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 45 01:14:10.521 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 45 18 01:14:10.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 01:14:10.732 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 45 01:14:11.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 45 01:14:11.358 [Save] Saving `save_data` 01:14:11.362 [Save] Save done 01:14:16.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 46 01:14:16.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 46 19 01:14:16.588 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 01:14:16.589 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 46 01:14:17.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 46 01:14:17.093 [Save] Saving `save_data` 01:14:17.098 [Save] Save done 01:14:20.144 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:14:20.144 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 01:14:20.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:14:20.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:14:20.145 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:14:20.145 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:14:20.150 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:14:20.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:14:20.526 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:14:20.538 [World] Spawning level. 01:14:20.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:20.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:20.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:20.614 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:20.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:20.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:20.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:20.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:21.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:21.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:21.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:21.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:22.003 [Lua] PlayFabMirror:_commit_internal 19 01:14:22.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 47 01:14:22.003 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:14:22.005 [Lua] generate_backend_stats 11000010369f92e:1 01:14:22.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48 01:14:22.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 47 01:14:22.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 47 01:14:22.213 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 20 01:14:22.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 01:14:22.376 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48 01:14:22.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48 01:14:22.738 [Lua] commit result success 19 01:14:23.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:23.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:23.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:23.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:14:23.296 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:7 my_peer_id:11000010369f92e 01:14:23.312 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:7 my_peer_id:11000010369f92e 01:14:23.319 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:14:24.313 [Lua] [IngameUI] menu view on_exit hero_view 01:14:24.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08d7c0d0 01:14:24.319 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:14:24.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:14:24.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:14:24.319 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:24.319 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:24.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:24.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:14:24.329 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:14:24.329 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:14:24.329 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:14:25.023 [Lua] Set lobby begin: 01:14:25.023 [Lua] Lobby data level_key = inn_level 01:14:25.023 [Lua] Lobby data power_level = 590 01:14:25.023 [Lua] Lobby data selected_level_key = inn_level 01:14:25.023 [Lua] Lobby data difficulty = normal 01:14:25.023 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:25.023 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:25.023 [Lua] Lobby data matchmaking = false 01:14:25.023 [Lua] Lobby data host = 11000010369f92e 01:14:25.024 [Lua] Lobby data country_code = US 01:14:25.024 [Lua] Lobby data game_mode = 3 01:14:25.024 [Lua] Lobby data player_slot_5 = 0:0 01:14:25.024 [Lua] Lobby data player_slot_2 = 0:0 01:14:25.024 [Lua] Lobby data player_slot_1 = 0:0 01:14:25.024 [Lua] Lobby data player_slot_3 = 0:0 01:14:25.024 [Lua] Lobby data num_players = 1 01:14:25.024 [Lua] Set lobby end. 01:14:26.776 [Lua] [IngameUI] menu view on_enter start_game_view 01:14:26.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04b82a20 01:14:26.778 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:14:26.780 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:14:26.780 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:14:26.781 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:14:26.781 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:14:28.491 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 01:14:28.491 [Lua] ............................................................................................................ 01:14:28.491 [Lua] ............................................................................................................ 01:14:28.491 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom 01:14:28.491 [Lua] ............................................................................................................ 01:14:28.491 [Lua] ............................................................................................................ 01:14:28.491 [Lua] [Matchmaking] Cancelling matchmaking 01:14:28.491 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:14:28.506 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:14:28.506 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:14:28.506 [Lua] [Matchmaking] Filter: Free slots = 1 01:14:28.506 [Lua] [Matchmaking] Filter: Distance = close 01:14:28.506 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 01:14:28.506 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 01:14:28.506 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skittergate 01:14:28.506 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=db82f18294050937 01:14:28.506 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:14:28.506 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:14:28.506 [Lua] [Matchmaking] Near Filter: power_level, value=590 01:14:28.506 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 01:14:28.506 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 01:14:28.506 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 01:14:28.506 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=normal 01:14:28.506 [Lua] [Matchmaking] Server Filter: game_mode, comparison(equal), value=2 01:14:28.506 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=skittergate 01:14:28.506 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=db82f18294050937 01:14:28.506 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 01:14:28.506 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 01:14:28.511 [Lua] Set lobby begin: 01:14:28.511 [Lua] Lobby data time_of_search = 1565831668 01:14:28.511 [Lua] Lobby data level_key = inn_level 01:14:28.511 [Lua] Lobby data power_level = 590 01:14:28.511 [Lua] Lobby data selected_level_key = inn_level 01:14:28.511 [Lua] Lobby data difficulty = normal 01:14:28.511 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:28.511 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:28.511 [Lua] Lobby data matchmaking = searching 01:14:28.511 [Lua] Lobby data host = 11000010369f92e 01:14:28.511 [Lua] Lobby data country_code = US 01:14:28.511 [Lua] Lobby data game_mode = 3 01:14:28.511 [Lua] Lobby data player_slot_5 = 0:0 01:14:28.511 [Lua] Lobby data player_slot_2 = 0:0 01:14:28.511 [Lua] Lobby data player_slot_1 = 0:0 01:14:28.511 [Lua] Lobby data player_slot_3 = 0:0 01:14:28.511 [Lua] Lobby data num_players = 1 01:14:28.512 [Lua] Set lobby end. 01:14:28.512 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:14:28.512 [SteamServerBrowser] Server refresh done 01:14:28.515 [Lua] [ChatManager][1]System: Starting search 01:14:28.515 [Lua] [ChatManager][1]System: The Skittergate 01:14:28.515 [Lua] [ChatManager][1]System: Recruit 01:14:28.591 [Lua] [IngameUI] menu view on_exit start_game_view 01:14:28.591 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:14:28.591 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:14:28.591 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:14:28.591 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:14:28.592 [Save] Saving `save_data` 01:14:28.596 [Save] Save done 01:14:28.596 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04b82a20 01:14:28.690 [SteamServerBrowser] Server refresh done 01:14:28.698 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 01:14:28.708 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 01:14:28.708 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000110d09a8c:1 01:14:28.708 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010707a062:1 01:14:28.708 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 01:14:28.708 [Lua] [Matchmaking] Lobby hosted by FroggyFresh discarded due to 'strict matchmaking' 01:14:28.708 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.708 [Lua] [Matchmaking] Lobby hosted by cataice84 discarded due to 'strict matchmaking' 01:14:28.708 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.708 [Lua] [Matchmaking] Lobby hosted by dustinhowell12 discarded due to 'strict matchmaking' 01:14:28.708 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.708 [Lua] [Matchmaking] Lobby hosted by dailycykosis discarded due to 'strict matchmaking' 01:14:28.708 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.708 [Lua] [Matchmaking] Lobby hosted by Mauler discarded due to 'strict matchmaking' 01:14:28.708 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.708 [Lua] [Matchmaking] Lobby hosted by Nibble Master discarded due to 'strict matchmaking' 01:14:28.708 [Lua] [Matchmaking] Changing distance filter from close to medium 01:14:28.708 [Lua] [Matchmaking] Filter: Free slots = 1 01:14:28.708 [Lua] [Matchmaking] Filter: Distance = medium 01:14:28.708 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 01:14:28.708 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 01:14:28.708 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skittergate 01:14:28.708 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=db82f18294050937 01:14:28.708 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:14:28.708 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:14:28.708 [Lua] [Matchmaking] Near Filter: power_level, value=590 01:14:28.708 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 01:14:28.708 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 01:14:28.708 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 01:14:28.708 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=normal 01:14:28.708 [Lua] [Matchmaking] Server Filter: game_mode, comparison(equal), value=2 01:14:28.708 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=skittergate 01:14:28.708 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=db82f18294050937 01:14:28.708 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 01:14:28.708 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 01:14:28.712 [Lua] [ChatManager][1]System: Increased search range 01:14:28.712 [SteamServerBrowser] Server refresh done 01:14:28.877 [SteamServerBrowser] Server refresh done 01:14:28.885 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 01:14:28.894 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000110d09a8c:1 01:14:28.894 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010707a062:1 01:14:28.894 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by FroggyFresh discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by cataice84 discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by dustinhowell12 discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by dailycykosis discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by Mauler discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by Nibble Master discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 01:14:28.894 [Lua] [Matchmaking] Lobby hosted by nomang91 discarded due to 'strict matchmaking' 01:14:28.894 [Lua] [ChatManager][1]System: Cannot find any matching games... 01:14:28.894 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:14:28.894 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:14:28.896 [Lua] Set lobby begin: 01:14:28.896 [Lua] Lobby data time_of_search = 1565831668 01:14:28.896 [Lua] Lobby data level_key = inn_level 01:14:28.896 [Lua] Lobby data power_level = 590 01:14:28.896 [Lua] Lobby data selected_level_key = inn_level 01:14:28.897 [Lua] Lobby data difficulty = normal 01:14:28.897 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:28.897 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:28.897 [Lua] Lobby data matchmaking = searching 01:14:28.897 [Lua] Lobby data host = 11000010369f92e 01:14:28.897 [Lua] Lobby data country_code = US 01:14:28.897 [Lua] Lobby data game_mode = 3 01:14:28.897 [Lua] Lobby data player_slot_5 = 0:0 01:14:28.897 [Lua] Lobby data player_slot_2 = 0:0 01:14:28.897 [Lua] Lobby data player_slot_1 = 0:0 01:14:28.897 [Lua] Lobby data player_slot_3 = 0:0 01:14:28.897 [Lua] Lobby data num_players = 1 01:14:28.897 [Lua] Set lobby end. 01:14:28.897 [Lua] [PartyManager] Leader is set to 11000010369f92e 01:14:28.898 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 01:14:28.898 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 01:14:28.898 [Lua] Set lobby begin: 01:14:28.898 [Lua] Lobby data twitch_enabled = false 01:14:28.898 [Lua] Lobby data power_level = 590 01:14:28.898 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:28.898 [Lua] Lobby data host = 11000010369f92e 01:14:28.898 [Lua] Lobby data time_of_search = 1565831668 01:14:28.898 [Lua] Lobby data game_mode = 2 01:14:28.898 [Lua] Lobby data level_key = inn_level 01:14:28.898 [Lua] Lobby data player_slot_1 = 0:0 01:14:28.898 [Lua] Lobby data selected_level_key = skittergate 01:14:28.898 [Lua] Lobby data difficulty = normal 01:14:28.898 [Lua] Lobby data quick_game = false 01:14:28.898 [Lua] Lobby data matchmaking = true 01:14:28.898 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:28.898 [Lua] Lobby data num_players = 1 01:14:28.898 [Lua] Lobby data player_slot_5 = 0:0 01:14:28.898 [Lua] Lobby data player_slot_2 = 0:0 01:14:28.898 [Lua] Lobby data country_code = US 01:14:28.898 [Lua] Lobby data player_slot_3 = 0:0 01:14:28.898 [Lua] Lobby data eac_authorized = true 01:14:28.898 [Lua] Set lobby end. 01:14:28.898 [Lua] Set lobby begin: 01:14:28.898 [Lua] Lobby data twitch_enabled = false 01:14:28.899 [Lua] Lobby data power_level = 590 01:14:28.899 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:28.899 [Lua] Lobby data host = 11000010369f92e 01:14:28.899 [Lua] Lobby data time_of_search = 1565831668 01:14:28.899 [Lua] Lobby data game_mode = 2 01:14:28.899 [Lua] Lobby data is_private = false 01:14:28.899 [Lua] Lobby data level_key = inn_level 01:14:28.899 [Lua] Lobby data player_slot_1 = 0:0 01:14:28.899 [Lua] Lobby data selected_level_key = skittergate 01:14:28.899 [Lua] Lobby data difficulty = normal 01:14:28.899 [Lua] Lobby data quick_game = false 01:14:28.899 [Lua] Lobby data matchmaking = true 01:14:28.899 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:28.899 [Lua] Lobby data num_players = 1 01:14:28.899 [Lua] Lobby data player_slot_5 = 0:0 01:14:28.899 [Lua] Lobby data player_slot_2 = 0:0 01:14:28.899 [Lua] Lobby data country_code = US 01:14:28.899 [Lua] Lobby data player_slot_3 = 0:0 01:14:28.899 [Lua] Lobby data eac_authorized = true 01:14:28.899 [Lua] Set lobby end. 01:14:28.901 [Lua] [ChatManager][1]System: Starting hosted game... 01:14:28.911 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:14:28.911 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:14:36.386 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:14:36.388 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:14:36.388 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 01:14:36.388 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 01:14:36.388 [Lua] Set lobby begin: 01:14:36.388 [Lua] Lobby data twitch_enabled = false 01:14:36.389 [Lua] Lobby data power_level = 590 01:14:36.389 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:36.389 [Lua] Lobby data host = 11000010369f92e 01:14:36.389 [Lua] Lobby data time_of_search = 1565831668 01:14:36.389 [Lua] Lobby data game_mode = 2 01:14:36.389 [Lua] Lobby data is_private = false 01:14:36.389 [Lua] Lobby data level_key = inn_level 01:14:36.389 [Lua] Lobby data player_slot_1 = 0:0 01:14:36.389 [Lua] Lobby data selected_level_key = skittergate 01:14:36.389 [Lua] Lobby data difficulty = normal 01:14:36.389 [Lua] Lobby data quick_game = false 01:14:36.389 [Lua] Lobby data matchmaking = true 01:14:36.389 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:36.389 [Lua] Lobby data num_players = 1 01:14:36.389 [Lua] Lobby data player_slot_5 = 0:0 01:14:36.389 [Lua] Lobby data player_slot_2 = 0:0 01:14:36.389 [Lua] Lobby data country_code = US 01:14:36.389 [Lua] Lobby data player_slot_3 = 0:0 01:14:36.389 [Lua] Lobby data eac_authorized = true 01:14:36.389 [Lua] Set lobby end. 01:14:36.391 [Lua] Set lobby begin: 01:14:36.391 [Lua] Lobby data twitch_enabled = false 01:14:36.392 [Lua] Lobby data power_level = 590 01:14:36.392 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:36.392 [Lua] Lobby data host = 11000010369f92e 01:14:36.392 [Lua] Lobby data time_of_search = 1565831668 01:14:36.392 [Lua] Lobby data game_mode = 2 01:14:36.392 [Lua] Lobby data is_private = false 01:14:36.392 [Lua] Lobby data level_key = inn_level 01:14:36.392 [Lua] Lobby data player_slot_1 = 0:0 01:14:36.392 [Lua] Lobby data selected_level_key = skittergate 01:14:36.392 [Lua] Lobby data difficulty = normal 01:14:36.392 [Lua] Lobby data quick_game = false 01:14:36.392 [Lua] Lobby data matchmaking = true 01:14:36.392 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:36.392 [Lua] Lobby data num_players = 1 01:14:36.392 [Lua] Lobby data player_slot_5 = 0:0 01:14:36.392 [Lua] Lobby data player_slot_2 = 0:0 01:14:36.392 [Lua] Lobby data country_code = US 01:14:36.393 [Lua] Lobby data player_slot_3 = 0:0 01:14:36.393 [Lua] Lobby data eac_authorized = true 01:14:36.393 [Lua] Set lobby end. 01:14:36.393 [Lua] Complete level triggered. 01:14:36.394 [Connection] Creating endpoint 110000101d55b6c - reliable message sent 01:14:36.394 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:14:36.394 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 01:14:36.395 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:14:36.395 [Connection] Creating endpoint 110000106de1cbd - reliable message sent 01:14:36.395 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:14:36.395 [Connection] Creating endpoint 110000100a41aa5 - reliable message sent 01:14:36.395 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:14:36.395 [Lua] gm_event_end_conditions_met false false 01:14:36.395 [Save] Saving `save_data` 01:14:36.395 [Lua] FORCE COMMIT 20 01:14:36.395 [Lua] PlayFabMirror:_commit_internal 20 01:14:36.395 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 49 01:14:36.395 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:14:36.397 [Lua] generate_backend_stats 11000010369f92e:1 01:14:36.399 [Save] Save done 01:14:36.405 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:14:36.405 [Save] Saving `save_data` 01:14:36.405 [Lua] TRANSITION nil nil skittergate 01:14:36.406 [Lua] Transition type "skittergate", is server: true 01:14:36.406 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:14:36.406 [Lua] [GameNetworkManager] Leaving game... 01:14:36.406 [Lua] [GameNetworkManager] Shutting down game session host. 01:14:36.406 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:14:36.406 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:14:36.406 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=148.79 01:14:36.410 [Save] Save done 01:14:36.412 [SteamAuthenticator] Sent ticket request to 110000101d55b6c 01:14:36.412 [SteamAuthenticator] Sent ticket request to 110000112ce8491 01:14:36.412 [SteamAuthenticator] Sent ticket request to 110000106de1cbd 01:14:36.412 [SteamAuthenticator] Sent ticket request to 110000100a41aa5 01:14:36.412 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:14:36.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 49 01:14:36.428 [Connection] Destroying endpoint 110000101d55b6c - explicit request 01:14:36.430 [Connection] Destroying endpoint 110000112ce8491 - explicit request 01:14:36.432 [Connection] Destroying endpoint 110000106de1cbd - explicit request 01:14:36.434 [Connection] Destroying endpoint 110000100a41aa5 - explicit request 01:14:36.712 [Window] Window => inactive 01:14:38.414 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:14:38.414 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:14:38.415 [Lua] Clearing all global lookup lists 01:14:38.415 [Lua] [IngamePlayerListUI] - Destroy 01:14:38.415 [Lua] [EquipmentUI] - Destroy 01:14:38.415 [Lua] [AbilityUI] - Destroy 01:14:38.415 [Lua] [GamePadEquipmentUI] - Destroy 01:14:38.415 [Lua] [GamePadAbilityUI] - Destroy 01:14:38.416 [Lua] [IngameUI] destroy 01:14:38.468 [Lua] [Managers] Destroying state managers... 01:14:38.475 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:14:38.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 01:14:38.475 [Lua] [Matchmaking] unregister rpcs 01:14:38.476 [Lua] ############### UNLOADING PACKAGES ############### 01:14:38.476 [Lua] [Gamestate] Enter state StateLoading 01:14:38.479 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:14:38.479 [Lua] [Matchmaking] register rpcs 01:14:38.479 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:14:38.479 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:14:38.479 [Lua] Set lobby begin: 01:14:38.479 [Lua] Lobby data twitch_enabled = false 01:14:38.479 [Lua] Lobby data power_level = 0 01:14:38.479 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:38.479 [Lua] Lobby data host = 11000010369f92e 01:14:38.479 [Lua] Lobby data time_of_search = 1565831668 01:14:38.480 [Lua] Lobby data game_mode = 2 01:14:38.480 [Lua] Lobby data is_private = false 01:14:38.480 [Lua] Lobby data level_key = inn_level 01:14:38.480 [Lua] Lobby data player_slot_1 = 0:0 01:14:38.480 [Lua] Lobby data selected_level_key = skittergate 01:14:38.480 [Lua] Lobby data difficulty = normal 01:14:38.480 [Lua] Lobby data quick_game = false 01:14:38.480 [Lua] Lobby data matchmaking = true 01:14:38.480 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:38.480 [Lua] Lobby data num_players = 1 01:14:38.480 [Lua] Lobby data player_slot_5 = 0:0 01:14:38.480 [Lua] Lobby data player_slot_2 = 0:0 01:14:38.480 [Lua] Lobby data country_code = US 01:14:38.480 [Lua] Lobby data player_slot_3 = 0:0 01:14:38.480 [Lua] Lobby data eac_authorized = true 01:14:38.480 [Lua] Set lobby end. 01:14:38.480 [Lua] registering RPCs 01:14:38.480 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:14:38.480 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:14:38.480 [Lua] Set lobby begin: 01:14:38.480 [Lua] Lobby data twitch_enabled = false 01:14:38.481 [Lua] Lobby data power_level = 0 01:14:38.481 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:38.481 [Lua] Lobby data host = 11000010369f92e 01:14:38.481 [Lua] Lobby data time_of_search = 1565831668 01:14:38.481 [Lua] Lobby data game_mode = 2 01:14:38.481 [Lua] Lobby data is_private = false 01:14:38.481 [Lua] Lobby data level_key = skittergate 01:14:38.481 [Lua] Lobby data player_slot_1 = 0:0 01:14:38.481 [Lua] Lobby data selected_level_key = skittergate 01:14:38.481 [Lua] Lobby data difficulty = normal 01:14:38.481 [Lua] Lobby data quick_game = false 01:14:38.481 [Lua] Lobby data matchmaking = true 01:14:38.481 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:38.481 [Lua] Lobby data num_players = 1 01:14:38.481 [Lua] Lobby data player_slot_5 = 0:0 01:14:38.481 [Lua] Lobby data player_slot_2 = 0:0 01:14:38.482 [Lua] Lobby data country_code = US 01:14:38.482 [Lua] Lobby data player_slot_3 = 0:0 01:14:38.482 [Lua] Lobby data eac_authorized = true 01:14:38.482 [Lua] Set lobby end. 01:14:38.482 [Lua] MUSIC MANAGER unmute_all_world_sounds 187283 0 01:14:38.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 50 01:14:38.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:14:38.486 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 01:14:38.486 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 01:14:38.486 [Lua] [LevelTransitionHandler] load_level skittergate 01:14:38.542 [Umbra] Unload tome 01:14:38.703 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:14:38.704 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:14:38.704 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 01:14:38.704 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 01:14:38.704 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 01:14:38.704 [Lua] [StateLoading] got rpc_load_level 82 skittergate 01:14:38.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 01:14:38.806 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 01:14:38.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 01:14:38.820 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 187284 0 01:14:38.840 [Lua] MUSIC MANAGER Play_loading_screen_music 187285 0 01:14:38.844 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 01:14:39.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 49 01:14:39.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 50 01:14:39.102 [Lua] commit result success 20 01:14:39.241 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 50 01:14:45.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 01:14:45.693 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 01:14:45.710 [Lua] [LevelTransitionHandler] Level load completed! 01:14:45.710 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:14:45.724 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:14:45.724 [Lua] checking dlc's against conflict directors 01:14:45.724 [Lua] - removing conflict director 'chaos_beastmen' 01:14:45.724 [Lua] - removing conflict director 'skaven_beastmen' 01:14:45.724 [Lua] - removing conflict director 'beastmen' 01:14:45.724 [Lua] --- --- --- 01:14:45.724 [Lua] Starting... difficulty 'normal' 01:14:45.724 [Lua] These are the starting conflict directors: 01:14:45.724 [Lua] chaos 01:14:45.724 [Lua] skaven 01:14:45.724 [Lua] default 01:14:45.724 [Lua] --- --- --- 01:14:45.724 [Lua] 01:14:45.724 [Lua] DONE! Found the following directors: 01:14:45.724 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_ratling_gunner skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_exalted_champion_norsca skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker chaos_marauder_with_shield skaven_storm_vermin_commander chaos_raider skaven_loot_rat 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, 01:14:45.724 [Lua] ### Sending rpc_level_loaded 01:14:45.724 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 82 01:14:45.724 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 01:14:45.746 [Lua] ### Sending rpc_level_loaded 01:14:45.746 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 82 01:14:46.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:14:46.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:14:46.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:14:46.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:14:46.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:14:46.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:14:46.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:14:46.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:14:46.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:14:47.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:14:47.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:14:47.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:14:47.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:14:47.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:14:47.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:14:48.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:14:48.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:14:48.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:14:48.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:14:48.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:14:48.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:14:48.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:14:48.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:14:48.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:14:48.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:14:48.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:14:48.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:14:48.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:14:48.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:14:48.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:14:48.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:14:48.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:14:48.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:14:49.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:14:49.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:14:49.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:14:49.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:14:49.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:14:49.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:14:49.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:14:49.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:14:49.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:14:49.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:14:49.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:14:49.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:14:50.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:14:50.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:14:50.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:14:50.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:14:50.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:14:50.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:14:50.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:14:50.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:14:50.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:14:50.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:14:50.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:14:50.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:14:51.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:14:51.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:14:51.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:14:51.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:14:51.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:14:51.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:14:51.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:14:51.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:14:51.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:14:52.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:14:52.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:14:52.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:14:52.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:14:52.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:14:52.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:14:52.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:14:52.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:14:52.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:14:53.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:14:53.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:14:53.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:14:53.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:14:53.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:14:53.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:14:53.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:14:53.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:14:53.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:14:53.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:14:53.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:14:53.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:14:53.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:14:53.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:14:53.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:14:53.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:14:53.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:14:53.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:14:54.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:14:54.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:14:54.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:14:54.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:14:54.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:14:54.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:14:55.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:14:55.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:14:55.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp 01:14:55.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 01:14:55.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 01:14:55.637 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 01:14:55.637 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:14:55.637 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:14:56.648 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:14:56.648 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:14:56.648 [Lua] [Matchmaking] unregister rpcs 01:14:56.648 [Lua] Set lobby begin: 01:14:56.648 [Lua] Lobby data twitch_enabled = false 01:14:56.648 [Lua] Lobby data power_level = 0 01:14:56.648 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:56.648 [Lua] Lobby data host = 11000010369f92e 01:14:56.648 [Lua] Lobby data time_of_search = 1565831668 01:14:56.648 [Lua] Lobby data game_mode = 2 01:14:56.648 [Lua] Lobby data is_private = false 01:14:56.648 [Lua] Lobby data level_key = skittergate 01:14:56.649 [Lua] Lobby data player_slot_1 = 0:0 01:14:56.649 [Lua] Lobby data selected_level_key = skittergate 01:14:56.649 [Lua] Lobby data difficulty = normal 01:14:56.649 [Lua] Lobby data quick_game = false 01:14:56.649 [Lua] Lobby data matchmaking = true 01:14:56.649 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:56.649 [Lua] Lobby data num_players = 1 01:14:56.649 [Lua] Lobby data player_slot_5 = 0:0 01:14:56.649 [Lua] Lobby data player_slot_2 = 0:0 01:14:56.649 [Lua] Lobby data country_code = US 01:14:56.649 [Lua] Lobby data player_slot_3 = 0:0 01:14:56.649 [Lua] Lobby data eac_authorized = true 01:14:56.649 [Lua] Set lobby end. 01:14:56.649 [Lua] [Managers] Destroying state managers... 01:14:56.652 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 01:14:56.652 [Lua] MUSIC MANAGER Stop_loading_screen_music 187286 0 01:14:56.652 [Lua] [Gamestate] Enter StateIngame HOST 01:14:56.652 [Lua] <>level = skittergate<> 01:14:56.652 [Lua] Set lobby begin: 01:14:56.652 [Lua] Lobby data twitch_enabled = false 01:14:56.652 [Lua] Lobby data power_level = 0 01:14:56.652 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:56.653 [Lua] Lobby data host = 11000010369f92e 01:14:56.653 [Lua] Lobby data time_of_search = 1565831668 01:14:56.653 [Lua] Lobby data game_mode = 2 01:14:56.653 [Lua] Lobby data is_private = false 01:14:56.653 [Lua] Lobby data level_key = skittergate 01:14:56.653 [Lua] Lobby data player_slot_1 = 0:0 01:14:56.653 [Lua] Lobby data selected_level_key = skittergate 01:14:56.653 [Lua] Lobby data difficulty = normal 01:14:56.653 [Lua] Lobby data quick_game = false 01:14:56.653 [Lua] Lobby data matchmaking = true 01:14:56.653 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:56.653 [Lua] Lobby data num_players = 1 01:14:56.653 [Lua] Lobby data player_slot_5 = 0:0 01:14:56.654 [Lua] Lobby data player_slot_2 = 0:0 01:14:56.654 [Lua] Lobby data country_code = US 01:14:56.654 [Lua] Lobby data player_slot_3 = 0:0 01:14:56.654 [Lua] Lobby data eac_authorized = true 01:14:56.654 [Lua] Set lobby end. 01:14:56.654 [Umbra] Init version: 3.4.15 :: 16 threads 01:14:56.654 [Lua] [StateIngame] Server ingame 01:14:56.658 [Lua] Set lobby begin: 01:14:56.658 [Lua] Lobby data twitch_enabled = false 01:14:56.659 [Lua] Lobby data power_level = 0 01:14:56.659 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:56.659 [Lua] Lobby data host = 11000010369f92e 01:14:56.659 [Lua] Lobby data time_of_search = 1565831668 01:14:56.659 [Lua] Lobby data game_mode = 2 01:14:56.659 [Lua] Lobby data is_private = false 01:14:56.659 [Lua] Lobby data level_key = skittergate 01:14:56.659 [Lua] Lobby data player_slot_1 = 0:0 01:14:56.659 [Lua] Lobby data selected_level_key = skittergate 01:14:56.659 [Lua] Lobby data difficulty = normal 01:14:56.660 [Lua] Lobby data quick_game = false 01:14:56.660 [Lua] Lobby data matchmaking = true 01:14:56.660 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:56.660 [Lua] Lobby data num_players = 1 01:14:56.660 [Lua] Lobby data player_slot_5 = 0:0 01:14:56.660 [Lua] Lobby data player_slot_2 = 0:0 01:14:56.660 [Lua] Lobby data country_code = US 01:14:56.660 [Lua] Lobby data player_slot_3 = 0:0 01:14:56.660 [Lua] Lobby data eac_authorized = true 01:14:56.660 [Lua] Set lobby end. 01:14:56.660 [Lua] [Matchmaking] register rpcs 01:14:56.661 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:14:56.661 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 01:14:56.661 [Lua] [GameNetworkManager] self.is_server = true 01:14:56.661 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 01:14:56.661 [Network] Setting artificial MTU limit to 65536 01:14:56.670 [Lua] Switching ConflictSettings: to: default 01:14:56.670 [Lua] pacing=default 01:14:56.670 [Lua] roaming=nil 01:14:56.670 [Lua] specials=default 01:14:56.670 [Lua] debug_color=maroon 01:14:56.670 [Lua] pack_spawning=default 01:14:56.670 [Lua] contained_breeds=nil 01:14:56.670 [Lua] disabled=false 01:14:56.670 [Lua] boss=default 01:14:56.670 [Lua] horde=default 01:14:56.670 [Lua] name=default 01:14:56.670 [Lua] intensity=default 01:14:56.670 [Lua] --- 01:14:56.671 [Lua] [LevelAnalysis] set_random_seed( 9794761) 01:14:56.677 [Lua] [AIInterestPointSystem] Level Seed: 9794761 01:14:56.678 [Lua] 01:14:56.678 [Lua] [entity_system_bag] = table 01:14:56.678 [Lua] [entity_system_bag] = metatable 01:14:56.678 [Lua] [startup_data] = table 01:14:56.678 [Lua] [entity_manager] = table 01:14:56.678 [Lua] [entity_manager] = metatable 01:14:56.678 [Lua] [unit_spawner] = table 01:14:56.678 [Lua] [unit_spawner] = metatable 01:14:56.678 [Lua] [unit_storage] = table 01:14:56.678 [Lua] [unit_storage] = metatable 01:14:56.678 [Lua] [dice_keeper] = table 01:14:56.678 [Lua] [dice_keeper] = metatable 01:14:56.678 [Lua] [is_server] = true (boolean) 01:14:56.681 [Lua] [world] = [World] 01:14:56.681 [Lua] [system_api] = table 01:14:56.681 [Lua] [entity_system] = table 01:14:56.681 [Lua] [entity_system] = metatable 01:14:56.681 [Lua] [network_lobby] = table 01:14:56.681 [Lua] [network_lobby] = metatable 01:14:56.681 [Lua] [profile_synchronizer] = table 01:14:56.681 [Lua] [profile_synchronizer] = metatable 01:14:56.681 [Lua] [level_transition_handler] = table 01:14:56.681 [Lua] [level_transition_handler] = metatable 01:14:56.681 [Lua] [num_local_human_players] = 1 (number) 01:14:56.681 [Lua] [statistics_db] = table 01:14:56.681 [Lua] [statistics_db] = metatable 01:14:56.681 [Lua] [network_server] = table 01:14:56.681 [Lua] [network_server] = metatable 01:14:56.681 [Lua] [input_manager] = table 01:14:56.681 [Lua] [input_manager] = metatable 01:14:56.681 [Lua] [network_clock] = table 01:14:56.681 [Lua] [network_clock] = metatable 01:14:56.681 [Lua] [network_transmit] = table 01:14:56.681 [Lua] [network_transmit] = metatable 01:14:56.681 [Lua] [free_flight_manager] = table 01:14:56.681 [Lua] [free_flight_manager] = metatable 01:14:56.681 [Lua] [network_manager] = table 01:14:56.681 [Lua] [network_manager] = metatable 01:14:56.681 [Lua] [network_event_delegate] = table 01:14:56.681 [Lua] [network_event_delegate] = metatable 01:14:56.681 [Lua] 01:14:56.684 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:14:56.702 [Lua] [AchievementManager] Achievements using the steam platform 01:14:56.703 [Lua] [StateIngame] Level seed: 9794761 01:14:56.703 [World] Spawning level. 01:14:57.259 warning: [Lua] This function is deprecated and shouldn't be called 01:14:57.303 warning: [Lua] This function is deprecated and shouldn't be called 01:14:57.316 [Lua] respawn_unit_spawned with group id: rasknitt_arena 01:14:57.316 [Lua] respawn_unit_spawned with group id: rasknitt_arena 01:14:57.316 [Lua] respawn_unit_spawned with group id: rasknitt_arena 01:14:57.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 50. 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 01:14:57.336 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 01:14:57.336 [Lua] respawn_unit_spawned with group id: skittergate_ending 01:14:57.336 [Lua] respawn_unit_spawned with group id: skittergate_ending 01:14:57.336 [Lua] respawn_unit_spawned with group id: skittergate_ending 01:14:57.337 [Lua] respawn_unit_spawned with group id: generator_respawns 01:14:57.337 [Lua] respawn_unit_spawned with group id: generator_respawns 01:14:57.337 [Lua] respawn_unit_spawned with group id: generator_respawns 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_2 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_2 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_2 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:14:57.358 [Lua] respawn_unit_spawned with group id: pre_norsca_1 01:14:57.435 [Lua] [LevelAnalysis] set_random_seed( 9794761) 01:14:57.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:14:57.468 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:14:57.468 [Lua] [IngameUI] init 01:14:57.486 [SteamVoipClient] select_out(11000010369f92e, off) 01:14:57.510 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:14:57.510 [Lua] Set lobby begin: 01:14:57.510 [Lua] Lobby data twitch_enabled = false 01:14:57.510 [Lua] Lobby data power_level = 590 01:14:57.511 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:57.511 [Lua] Lobby data host = 11000010369f92e 01:14:57.511 [Lua] Lobby data time_of_search = 1565831668 01:14:57.511 [Lua] Lobby data game_mode = 2 01:14:57.511 [Lua] Lobby data is_private = false 01:14:57.511 [Lua] Lobby data level_key = skittergate 01:14:57.511 [Lua] Lobby data player_slot_1 = 0:0 01:14:57.511 [Lua] Lobby data selected_level_key = skittergate 01:14:57.511 [Lua] Lobby data difficulty = normal 01:14:57.511 [Lua] Lobby data quick_game = false 01:14:57.511 [Lua] Lobby data matchmaking = true 01:14:57.511 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:57.511 [Lua] Lobby data num_players = 1 01:14:57.511 [Lua] Lobby data player_slot_5 = 0:0 01:14:57.512 [Lua] Lobby data player_slot_2 = 0:0 01:14:57.512 [Lua] Lobby data country_code = US 01:14:57.512 [Lua] Lobby data player_slot_3 = 0:0 01:14:57.512 [Lua] Lobby data eac_authorized = true 01:14:57.512 [Lua] Set lobby end. 01:14:57.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 41. 01:14:57.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 52. 01:14:57.514 warning: [Lua] This function is deprecated and shouldn't be called 01:14:57.514 [Lua] CurrentConflictSettings default 01:14:57.514 [Lua] [ConflictDirector] conflict_director is ai_ready 01:14:57.517 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:14:57.517 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:14:57.538 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:14:57.538 [Lua] Forming navigation groups in one frame 01:14:57.538 [Lua] Forming navigation groups 01:14:57.540 [Lua] NavigationGroupManager -> calulation time A: 0.0029999999997016857 01:14:57.719 [Lua] NavigationGroupManager -> calulation time B: 0.17800000000033833 01:14:57.719 [Lua] number of nav groups: 302 01:14:57.721 [Lua] number of refined nav groups : 204 01:14:57.727 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 01:14:57.727 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.43604061305523 Normalized coefficient: 1.1722203328781533 01:14:57.733 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.759095519781109 Normalized coefficient: 1.463877699667492 01:14:57.740 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.187294155359268 Normalized coefficient: 0.97298534571854312 01:14:57.745 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8808901958167539 Normalized coefficient: 1.5939859352619894 01:14:57.749 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 8.4763461217284188 Normalized coefficient: 1.1148671685050353 01:14:57.756 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:14:57.756 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:14:57.756 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 01:14:57.756 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:14:57.762 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 01:14:57.762 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters. 01:14:57.762 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:14:57.762 [Lua] [LevelAnalysis] 01:14:57.762 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:14:57.762 [Lua] [LevelAnalysis] 01:14:57.762 [Lua] [LevelAnalysis] Terror events added: 01:14:57.762 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:14:57.762 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 01:14:57.762 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 01:14:57.762 [Lua] ----> using boss gizmo! 01:14:57.762 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -233.7 start-travel-dist: 243.7, end-travel-dist: 280.9 spawn_distance 0.0 01:14:57.765 [Lua] Adding main path event: Vector3Box(-237, -377, -96.237) boss_event_storm_fiend 45 table: 0000000004A0A110 01:14:57.765 [Lua] ----> using boss gizmo! 01:14:57.765 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 12, forbidden-dist: -572.2 start-travel-dist: 2528.2, end-travel-dist: 2607.6 spawn_distance 1946.1 01:14:57.768 [Lua] Adding main path event: Vector3Box(145, 357, 7.64) boss_event_chaos_troll 45 table: 0000000004A0A420 01:14:57.768 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1 01:14:57.768 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346 01:14:57.768 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 01:14:57.768 [Lua] [LevelAnalysis] wanted_distance: 1318.8888907432556 01:14:57.768 [Lua] [LevelAnalysis] Terror events added: 01:14:57.768 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:14:57.770 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 0000000004A0A970 01:14:57.770 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:14:57.786 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:14:57.790 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 01:14:57.791 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:14:57.792 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 01:14:57.792 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:14:57.793 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:14:57.793 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:14:57.793 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=82 01:14:57.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:14:58.062 [Lua] player (11000010369f92e,2) was put into party 1 01:14:58.081 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 01:14:58.081 [Lua] Assigning peer(11000010369f92e:2) to profile(5) career(1) 01:14:58.081 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(2) profile_index(5) career_index(1) 01:14:58.081 [Lua] Set lobby begin: 01:14:58.081 [Lua] Lobby data twitch_enabled = false 01:14:58.081 [Lua] Lobby data power_level = 590 01:14:58.081 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:58.081 [Lua] Lobby data host = 11000010369f92e 01:14:58.081 [Lua] Lobby data time_of_search = 1565831668 01:14:58.081 [Lua] Lobby data game_mode = 2 01:14:58.081 [Lua] Lobby data is_private = false 01:14:58.082 [Lua] Lobby data level_key = skittergate 01:14:58.082 [Lua] Lobby data player_slot_1 = 0:0 01:14:58.082 [Lua] Lobby data selected_level_key = skittergate 01:14:58.082 [Lua] Lobby data difficulty = normal 01:14:58.082 [Lua] Lobby data quick_game = false 01:14:58.082 [Lua] Lobby data matchmaking = true 01:14:58.082 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:58.082 [Lua] Lobby data num_players = 1 01:14:58.082 [Lua] Lobby data player_slot_5 = 0:0 01:14:58.082 [Lua] Lobby data player_slot_2 = 0:0 01:14:58.082 [Lua] Lobby data country_code = US 01:14:58.082 [Lua] Lobby data player_slot_3 = 0:0 01:14:58.082 [Lua] Lobby data eac_authorized = true 01:14:58.082 [Lua] Set lobby end. 01:14:58.082 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:14:58.083 [Lua] 01:14:58.083 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 01:14:58.083 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 01:14:58.083 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 01:14:58.083 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 01:14:58.083 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 01:14:58.083 [Lua] 01:14:58.083 [Lua] 01:14:58.083 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 01:14:58.083 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 01:14:58.083 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 01:14:58.083 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:14:58.083 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:14:58.083 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 01:14:58.083 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 01:14:58.083 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 01:14:58.083 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 01:14:58.083 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 01:14:58.083 [Lua] 01:14:58.083 [Lua] player (11000010369f92e,3) was put into party 1 01:14:58.096 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 01:14:58.096 [Lua] Assigning peer(11000010369f92e:3) to profile(3) career(1) 01:14:58.096 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(3) profile_index(3) career_index(1) 01:14:58.096 [Lua] Set lobby begin: 01:14:58.096 [Lua] Lobby data twitch_enabled = false 01:14:58.096 [Lua] Lobby data power_level = 590 01:14:58.096 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:58.096 [Lua] Lobby data host = 11000010369f92e 01:14:58.096 [Lua] Lobby data time_of_search = 1565831668 01:14:58.096 [Lua] Lobby data game_mode = 2 01:14:58.096 [Lua] Lobby data is_private = false 01:14:58.096 [Lua] Lobby data level_key = skittergate 01:14:58.096 [Lua] Lobby data player_slot_1 = 0:0 01:14:58.096 [Lua] Lobby data selected_level_key = skittergate 01:14:58.097 [Lua] Lobby data difficulty = normal 01:14:58.097 [Lua] Lobby data quick_game = false 01:14:58.097 [Lua] Lobby data matchmaking = true 01:14:58.097 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:58.097 [Lua] Lobby data num_players = 1 01:14:58.097 [Lua] Lobby data player_slot_5 = 0:0 01:14:58.097 [Lua] Lobby data player_slot_2 = 0:0 01:14:58.097 [Lua] Lobby data country_code = US 01:14:58.097 [Lua] Lobby data player_slot_3 = 0:0 01:14:58.097 [Lua] Lobby data eac_authorized = true 01:14:58.097 [Lua] Set lobby end. 01:14:58.097 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:14:58.097 [Lua] 01:14:58.097 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 01:14:58.097 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 01:14:58.097 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 01:14:58.097 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 01:14:58.097 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 01:14:58.097 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 01:14:58.097 [Lua] 01:14:58.097 [Lua] 01:14:58.097 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 01:14:58.097 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 01:14:58.097 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 01:14:58.097 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:14:58.097 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:14:58.098 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 01:14:58.098 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 01:14:58.098 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 01:14:58.098 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 01:14:58.098 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 01:14:58.098 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 01:14:58.098 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 01:14:58.098 [Lua] 01:14:58.098 [Lua] player (11000010369f92e,4) was put into party 1 01:14:58.110 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=85 01:14:58.110 [Lua] Assigning peer(11000010369f92e:4) to profile(1) career(1) 01:14:58.110 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(4) profile_index(1) career_index(1) 01:14:58.111 [Lua] Set lobby begin: 01:14:58.111 [Lua] Lobby data twitch_enabled = false 01:14:58.111 [Lua] Lobby data power_level = 590 01:14:58.111 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:58.111 [Lua] Lobby data host = 11000010369f92e 01:14:58.111 [Lua] Lobby data time_of_search = 1565831668 01:14:58.111 [Lua] Lobby data game_mode = 2 01:14:58.111 [Lua] Lobby data is_private = false 01:14:58.111 [Lua] Lobby data level_key = skittergate 01:14:58.111 [Lua] Lobby data player_slot_1 = 0:0 01:14:58.111 [Lua] Lobby data selected_level_key = skittergate 01:14:58.111 [Lua] Lobby data difficulty = normal 01:14:58.111 [Lua] Lobby data quick_game = false 01:14:58.111 [Lua] Lobby data matchmaking = true 01:14:58.111 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:58.111 [Lua] Lobby data num_players = 1 01:14:58.111 [Lua] Lobby data player_slot_5 = 0:0 01:14:58.112 [Lua] Lobby data player_slot_2 = 0:0 01:14:58.112 [Lua] Lobby data country_code = US 01:14:58.112 [Lua] Lobby data player_slot_3 = 0:0 01:14:58.112 [Lua] Lobby data eac_authorized = true 01:14:58.112 [Lua] Set lobby end. 01:14:58.112 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:14:58.112 [Lua] 01:14:58.112 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 01:14:58.112 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 01:14:58.112 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:14:58.112 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 01:14:58.112 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 01:14:58.112 [Lua] 01:14:58.112 [Lua] 01:14:58.112 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 01:14:58.112 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 01:14:58.112 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 01:14:58.112 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:14:58.112 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:14:58.112 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 01:14:58.112 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 01:14:58.112 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 01:14:58.112 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:14:58.112 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 01:14:58.112 [Lua] 01:14:58.118 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:8 my_peer_id:11000010369f92e 01:14:58.118 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:9 my_peer_id:11000010369f92e 01:14:58.118 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:10 my_peer_id:11000010369f92e 01:14:58.764 [Lua] [GameNetworkManager] destroying game object with go_id=85 01:14:58.764 [Lua] Set lobby begin: 01:14:58.764 [Lua] Lobby data twitch_enabled = false 01:14:58.764 [Lua] Lobby data power_level = 590 01:14:58.764 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:58.764 [Lua] Lobby data host = 11000010369f92e 01:14:58.765 [Lua] Lobby data time_of_search = 1565831668 01:14:58.765 [Lua] Lobby data game_mode = 2 01:14:58.765 [Lua] Lobby data is_private = false 01:14:58.765 [Lua] Lobby data level_key = skittergate 01:14:58.765 [Lua] Lobby data player_slot_1 = 0:0 01:14:58.765 [Lua] Lobby data selected_level_key = skittergate 01:14:58.765 [Lua] Lobby data difficulty = normal 01:14:58.765 [Lua] Lobby data quick_game = false 01:14:58.765 [Lua] Lobby data matchmaking = true 01:14:58.766 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:58.766 [Lua] Lobby data num_players = 1 01:14:58.766 [Lua] Lobby data player_slot_5 = 0:0 01:14:58.766 [Lua] Lobby data player_slot_2 = 0:0 01:14:58.766 [Lua] Lobby data country_code = US 01:14:58.766 [Lua] Lobby data player_slot_3 = 0:0 01:14:58.766 [Lua] Lobby data eac_authorized = true 01:14:58.766 [Lua] Set lobby end. 01:14:58.768 [Lua] player (11000010369f92e,4) was put into party 1 01:14:58.776 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=86 01:14:58.776 [Lua] Assigning peer(11000010369f92e:4) to profile(1) career(1) 01:14:58.776 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010369f92e) local_player_id(4) profile_index(1) career_index(1) 01:14:58.776 [Lua] Set lobby begin: 01:14:58.776 [Lua] Lobby data twitch_enabled = false 01:14:58.777 [Lua] Lobby data power_level = 590 01:14:58.777 [Lua] Lobby data unique_server_name = thatrandomguy 01:14:58.777 [Lua] Lobby data host = 11000010369f92e 01:14:58.777 [Lua] Lobby data time_of_search = 1565831668 01:14:58.777 [Lua] Lobby data game_mode = 2 01:14:58.777 [Lua] Lobby data is_private = false 01:14:58.777 [Lua] Lobby data level_key = skittergate 01:14:58.777 [Lua] Lobby data player_slot_1 = 0:0 01:14:58.777 [Lua] Lobby data selected_level_key = skittergate 01:14:58.777 [Lua] Lobby data difficulty = normal 01:14:58.777 [Lua] Lobby data quick_game = false 01:14:58.777 [Lua] Lobby data matchmaking = true 01:14:58.777 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:14:58.777 [Lua] Lobby data num_players = 1 01:14:58.777 [Lua] Lobby data player_slot_5 = 0:0 01:14:58.777 [Lua] Lobby data player_slot_2 = 0:0 01:14:58.778 [Lua] Lobby data country_code = US 01:14:58.778 [Lua] Lobby data player_slot_3 = 0:0 01:14:58.778 [Lua] Lobby data eac_authorized = true 01:14:58.778 [Lua] Set lobby end. 01:14:58.778 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:14:58.778 [Lua] 01:14:58.778 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 01:14:58.778 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 01:14:58.778 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 01:14:58.778 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:14:58.778 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 01:14:58.778 [Lua] 01:14:58.778 [Lua] 01:14:58.778 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 01:14:58.778 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 01:14:58.778 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 01:14:58.778 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:14:58.778 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 01:14:58.778 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 01:14:58.778 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 01:14:58.778 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 01:14:58.778 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:14:58.778 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:14:58.778 [Lua] 01:14:58.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:8 my_peer_id:11000010369f92e 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:9 my_peer_id:11000010369f92e 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:10 my_peer_id:11000010369f92e 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 01:14:58.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:11 my_peer_id:11000010369f92e 01:14:58.796 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:11 my_peer_id:11000010369f92e 01:14:58.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 01:14:58.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 01:14:58.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 01:14:58.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 01:14:58.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 01:14:58.951 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:14:59.095 [Window] Window => active 01:14:59.408 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:14:59.408 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:14:59.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 01:14:59.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 01:14:59.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 01:14:59.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 01:14:59.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 01:14:59.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 01:14:59.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:14:59.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:14:59.660 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:14:59.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:14:59.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:14:59.797 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:14:59.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 01:14:59.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 01:14:59.829 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 01:14:59.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 01:14:59.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 01:14:59.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 01:14:59.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:14:59.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:14:59.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:14:59.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:15:00.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:15:00.065 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:15:00.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:15:00.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:15:00.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:15:00.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:15:00.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:15:00.217 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:15:00.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 01:15:00.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 01:15:00.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 01:15:00.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:15:00.365 [Window] Window => inactive 01:15:00.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:15:00.374 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:15:00.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:15:00.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:15:00.750 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:15:00.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 01:15:00.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 01:15:00.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 01:15:00.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:15:00.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:15:00.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:15:00.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:15:01.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:15:01.277 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:15:01.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:15:01.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:15:01.396 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:15:01.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 01:15:01.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 01:15:01.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 01:15:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:15:01.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:15:01.546 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:15:01.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:15:01.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:15:01.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:15:01.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 01:15:01.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 01:15:01.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 01:15:01.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:15:01.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:15:01.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:15:01.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:15:01.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:15:01.983 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:15:02.000 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 01:15:02.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:15:02.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 01:15:02.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:15:02.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 01:15:02.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:15:02.030 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 01:15:02.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:15:02.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:15:02.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 01:15:02.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 73. 01:15:02.357 [Lua] ################################################################################################################# 01:15:02.357 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:15:02.357 [Lua] ################################################################################################################# 01:15:02.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 01:15:02.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:15:02.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 01:15:02.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:15:02.390 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:15:02.547 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 01:15:02.547 [Lua] Commit load time data 01:15:05.384 [Window] Window => active 01:15:06.037 [Window] Window => inactive 01:15:08.581 [Window] Window => active 01:15:21.777 [Lua] Override Player Respawning pre_norsca_1 true 01:15:30.264 [Lua] Players are leaving the safe zone 01:15:34.126 [Lua] [ChatManager][1]System: thatrandomguy picked up a Tome 01:15:57.166 [Lua] Switching ConflictSettings: to: skaven 01:15:57.166 [Lua] pacing=default 01:15:57.166 [Lua] roaming=nil 01:15:57.166 [Lua] specials=skaven 01:15:57.166 [Lua] debug_color=orange 01:15:57.166 [Lua] pack_spawning=skaven 01:15:57.166 [Lua] contained_breeds=nil 01:15:57.166 [Lua] disabled=false 01:15:57.166 [Lua] boss=skaven 01:15:57.166 [Lua] horde=default 01:15:57.166 [Lua] name=skaven 01:15:57.166 [Lua] intensity=default 01:15:57.166 [Lua] --- 01:15:58.848 [Lua] Switching ConflictSettings: to: default 01:15:58.848 [Lua] pacing=default 01:15:58.848 [Lua] roaming=nil 01:15:58.848 [Lua] specials=default 01:15:58.848 [Lua] debug_color=maroon 01:15:58.848 [Lua] pack_spawning=default 01:15:58.848 [Lua] contained_breeds=nil 01:15:58.848 [Lua] disabled=false 01:15:58.848 [Lua] boss=default 01:15:58.848 [Lua] horde=default 01:15:58.848 [Lua] name=default 01:15:58.848 [Lua] intensity=default 01:15:58.848 [Lua] --- 01:15:58.867 [Lua] Switching ConflictSettings: to: skaven 01:15:58.867 [Lua] pacing=default 01:15:58.867 [Lua] roaming=nil 01:15:58.867 [Lua] specials=skaven 01:15:58.867 [Lua] debug_color=orange 01:15:58.867 [Lua] pack_spawning=skaven 01:15:58.867 [Lua] contained_breeds=nil 01:15:58.867 [Lua] disabled=false 01:15:58.867 [Lua] boss=skaven 01:15:58.867 [Lua] horde=default 01:15:58.867 [Lua] name=skaven 01:15:58.867 [Lua] intensity=default 01:15:58.867 [Lua] --- 01:16:06.337 [EACServer] [Cerberus] [Backend] Disconnected. 01:16:29.030 [Lua] main path terror event triggered: boss_event_storm_fiend 01:16:29.030 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 01:16:29.063 [Flow] Boss DoorStormfiend 01:16:29.064 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 01:16:30.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:30.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:30.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:31.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:31.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:31.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:31.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:31.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:35.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:35.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:35.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:16:47.271 [Lua] Time for new HOOORDE! multi_first_wave 01:16:47.271 [Lua] horde requested: vector_blob 01:16:47.271 [Lua] wants to spawn ahead within distance: 60 01:16:47.271 [Lua] horde crated with id 2 of type vector_blob 01:16:47.271 [Lua] managed to spawn 41/41 horde enemies 01:16:47.271 [Lua] vector blob horde has started 01:16:47.278 [Lua] MUSIC: explore -> pre_horde 01:16:55.939 [Lua] MUSIC: pre_horde -> horde 01:16:57.704 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 01:16:59.989 [SteamLobby] Detected added member 1100001096d8a8c 01:16:59.989 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:16:59.989 [Lua] Players: 2 01:16:59.989 [Lua] Set lobby begin: 01:16:59.989 [Lua] Lobby data twitch_enabled = false 01:16:59.990 [Lua] Lobby data power_level = 590 01:16:59.990 [Lua] Lobby data unique_server_name = thatrandomguy 01:16:59.990 [Lua] Lobby data host = 11000010369f92e 01:16:59.990 [Lua] Lobby data time_of_search = 1565831668 01:16:59.990 [Lua] Lobby data game_mode = 2 01:16:59.990 [Lua] Lobby data is_private = false 01:16:59.990 [Lua] Lobby data level_key = skittergate 01:16:59.990 [Lua] Lobby data player_slot_1 = 0:0 01:16:59.990 [Lua] Lobby data selected_level_key = skittergate 01:16:59.990 [Lua] Lobby data difficulty = normal 01:16:59.990 [Lua] Lobby data quick_game = false 01:16:59.990 [Lua] Lobby data matchmaking = true 01:16:59.990 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:16:59.990 [Lua] Lobby data num_players = 2 01:16:59.990 [Lua] Lobby data player_slot_5 = 0:0 01:16:59.991 [Lua] Lobby data player_slot_2 = 0:0 01:16:59.991 [Lua] Lobby data country_code = US 01:16:59.991 [Lua] Lobby data player_slot_3 = 0:0 01:16:59.991 [Lua] Lobby data eac_authorized = true 01:16:59.991 [Lua] Set lobby end. 01:16:59.991 [Lua] [LobbyMembers] Member joined 1100001096d8a8c 01:17:00.010 [Connection] Creating endpoint 1100001096d8a8c - reliable message sent 01:17:00.011 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:17:00.012 [Lua] [ChatManager][1]System: DrunkCrazy is joining the game 01:17:00.032 [SteamAuthenticator] Sent ticket request to 1100001096d8a8c 01:17:04.251 [SteamAuthenticator] Got ticket from 1100001096d8a8c 01:17:04.251 [SteamAuthenticator] BeginAuthSession 1100001096d8a8c 01:17:04.251 [SteamAuthenticator] Authenticating 1100001096d8a8c 01:17:04.267 [SteamAuthenticator] Got ticket request from 1100001096d8a8c 01:17:04.267 [SteamAuthenticator] GetAuthSessionTicket 1100001096d8a8c 01:17:04.268 [SteamAuthenticator] Sent ticket to 1100001096d8a8c 01:17:04.582 [SteamAuthenticator] Steam validation for 1100001096d8a8c with response 0 01:17:04.804 [Connection] New session id 206 to 1100001096d8a8c. 01:17:04.913 [Connection] Established a connection <42.206> to 1100001096d8a8c 01:17:04.913 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:17:04.913 [Lua] [Matchmaking] Got a handshake request from 1100001096d8a8c with user name 'DrunkCrazy' 01:17:05.010 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d336f9 from 1100001096d8a8c, replying lobby_ok 01:17:05.132 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001096d8a8c REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:17:05.243 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001096d8a8c 01:17:05.243 [Lua] Set lobby begin: 01:17:05.243 [Lua] Lobby data twitch_enabled = false 01:17:05.243 [Lua] Lobby data power_level = 590 01:17:05.243 [Lua] Lobby data unique_server_name = thatrandomguy 01:17:05.243 [Lua] Lobby data host = 11000010369f92e 01:17:05.243 [Lua] Lobby data time_of_search = 1565831668 01:17:05.243 [Lua] Lobby data game_mode = 2 01:17:05.244 [Lua] Lobby data is_private = false 01:17:05.244 [Lua] Lobby data level_key = skittergate 01:17:05.244 [Lua] Lobby data player_slot_1 = 1100001096d8a8c:1 01:17:05.244 [Lua] Lobby data selected_level_key = skittergate 01:17:05.244 [Lua] Lobby data difficulty = normal 01:17:05.244 [Lua] Lobby data quick_game = false 01:17:05.244 [Lua] Lobby data matchmaking = true 01:17:05.244 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:17:05.244 [Lua] Lobby data num_players = 2 01:17:05.244 [Lua] Lobby data player_slot_5 = 0:0 01:17:05.244 [Lua] Lobby data player_slot_2 = 0:0 01:17:05.245 [Lua] Lobby data country_code = US 01:17:05.245 [Lua] Lobby data player_slot_3 = 0:0 01:17:05.245 [Lua] Lobby data eac_authorized = true 01:17:05.245 [Lua] Set lobby end. 01:17:05.245 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001096d8a8c | we:11000010369f92e | dr:0 | bw:0 | es:0 01:17:07.913 [Lua] ### CLEARING PEER STATE FOR 1100001096d8a8c 01:17:08.006 [Lua] [PSM] Peer 1100001096d8a8c joined. Want to use profile index "1" 01:17:08.006 [Lua] Mechanism says: a client joined the game! 1100001096d8a8c 01:17:08.006 [EAC] EAC server has client 1100001096d8a8c (and owner 1100001096d8a8c) 01:17:08.006 [EACServer] [RegisterClient] Client: 01100001096D8A8C PlayerGUID: 76561198118439564 PlayerIP: 0.0.0.0 OwnerGUID: 76561198118439564 PlayerName: thatrandomguy 01:17:08.006 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001096d8a8c, connection_key=0) 01:17:08.372 [EACServer] [QueueClientUpdate] Client: 01100001096D8A8C Session: 5 Status: Client Authenticated Message: Client authenticated. 01:17:08.375 [EAC] Peer 1100001096d8a8c switched EAC state to ClientAuthenticatedLocal 01:17:08.664 [EACServer] [Cerberus] [Backend] Connection established. 01:17:09.502 [EACServer] [Register Client] Success (1/2). Client: 01100001096D8A8C. 01:17:09.904 [EACServer] [Register Client] Success (2/2). Client: 01100001096D8A8C 01:17:09.904 [EACServer] [QueueClientUpdate] Client: 01100001096D8A8C Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:17:09.919 [EAC] Peer 1100001096d8a8c switched EAC state to ClientAuthenticatedRemote 01:17:10.028 [Lua] player (1100001096d8a8c,1) was put into party 0 01:17:10.028 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001096d8a8c 01:17:11.282 [SteamVoipClient] select_out(1100001096d8a8c, on) 01:17:11.282 [SteamVoipClient] select_in(1100001096d8a8c, on) 01:17:11.282 [SteamVoipClient] select_out(1100001096d8a8c, off) 01:17:16.795 [Lua] MUSIC: horde -> explore 01:17:22.885 [Lua] ### Sending rpc_level_loaded 01:17:22.885 [Lua] #### Has state machine: true, sender: 1100001096d8a8c, level_id: 82 01:17:22.885 [Lua] Peer 1100001096d8a8c has loaded the level but not all enemies, so we wait 01:17:32.472 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:17:34.266 [Lua] Horde killed: ? 01:17:35.130 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001096d8a8c, connection_key=0) 01:17:35.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001096d8a8c inventory_sync_id:11 my_peer_id:11000010369f92e 01:17:43.149 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:17:43.150 [Lua] [Matchmaking] Got a handshake request from 1100001096d8a8c with user name 'DrunkCrazy' 01:17:43.170 [Lua] Breedfreezer (server) starting a hot join sync 01:17:43.170 [Lua] packing 7 units of breed chaos_marauder 01:17:43.170 [Lua] packing 31 units of breed skaven_clan_rat 01:17:43.170 [Lua] packing 0 units of breed skaven_storm_vermin 01:17:43.170 [Lua] packing 35 units of breed skaven_slave 01:17:43.170 [Lua] packing 2 units of breed chaos_fanatic 01:17:43.170 [Lua] packing 0 units of breed beastmen_bestigor 01:17:43.170 [Lua] packing 0 units of breed beastmen_gor 01:17:43.170 [Lua] packing 0 units of breed chaos_berzerker 01:17:43.170 [Lua] packing 0 units of breed chaos_warrior 01:17:43.170 [Lua] packing 0 units of breed beastmen_ungor 01:17:43.170 [Lua] packing 0 units of breed skaven_plague_monk 01:17:43.170 [Lua] packing 1 units of breed chaos_raider 01:17:43.170 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:17:43.170 [Lua] 01:17:43.170 [Lua] [1] = 1 (number) 01:17:43.170 [Lua] [2] = 7 (number) 01:17:43.170 [Lua] [3] = 1 (number) 01:17:43.170 [Lua] [4] = 31 (number) 01:17:43.170 [Lua] [5] = 1 (number) 01:17:43.170 [Lua] [6] = 0 (number) 01:17:43.170 [Lua] [7] = 1 (number) 01:17:43.170 [Lua] [8] = 35 (number) 01:17:43.170 [Lua] [9] = 1 (number) 01:17:43.170 [Lua] [10] = 2 (number) 01:17:43.170 [Lua] [11] = 1 (number) 01:17:43.170 [Lua] [12] = 0 (number) 01:17:43.170 [Lua] [13] = 1 (number) 01:17:43.170 [Lua] [14] = 0 (number) 01:17:43.170 [Lua] [15] = 1 (number) 01:17:43.170 [Lua] [16] = 0 (number) 01:17:43.170 [Lua] [17] = 1 (number) 01:17:43.170 [Lua] [18] = 0 (number) 01:17:43.170 [Lua] [19] = 1 (number) 01:17:43.170 [Lua] [20] = 0 (number) 01:17:43.170 [Lua] [21] = 1 (number) 01:17:43.170 [Lua] [22] = 0 (number) 01:17:43.170 [Lua] [23] = 1 (number) 01:17:43.170 [Lua] [24] = 1 (number) 01:17:43.170 [Lua] 01:17:43.170 [Lua] 01:17:43.170 [Lua] [1] = 107 (number) 01:17:43.170 [Lua] [2] = 96 (number) 01:17:43.170 [Lua] [3] = 104 (number) 01:17:43.170 [Lua] [4] = 112 (number) 01:17:43.171 [Lua] [5] = 105 (number) 01:17:43.171 [Lua] [6] = 106 (number) 01:17:43.171 [Lua] [7] = 111 (number) 01:17:43.171 [Lua] [8] = 222 (number) 01:17:43.171 [Lua] [9] = 225 (number) 01:17:43.171 [Lua] [10] = 214 (number) 01:17:43.171 [Lua] [11] = 220 (number) 01:17:43.171 [Lua] [12] = 206 (number) 01:17:43.171 [Lua] [13] = 114 (number) 01:17:43.171 [Lua] [14] = 102 (number) 01:17:43.171 [Lua] [15] = 156 (number) 01:17:43.171 [Lua] [16] = 163 (number) 01:17:43.171 [Lua] [17] = 154 (number) 01:17:43.171 [Lua] [18] = 103 (number) 01:17:43.171 [Lua] [19] = 173 (number) 01:17:43.171 [Lua] [20] = 186 (number) 01:17:43.171 [Lua] [21] = 187 (number) 01:17:43.171 [Lua] [22] = 188 (number) 01:17:43.171 [Lua] [23] = 189 (number) 01:17:43.171 [Lua] [24] = 149 (number) 01:17:43.171 [Lua] [25] = 177 (number) 01:17:43.171 [Lua] [26] = 179 (number) 01:17:43.171 [Lua] [27] = 180 (number) 01:17:43.171 [Lua] [28] = 116 (number) 01:17:43.171 [Lua] [29] = 167 (number) 01:17:43.171 [Lua] [30] = 153 (number) 01:17:43.171 [Lua] [31] = 197 (number) 01:17:43.171 [Lua] [32] = 115 (number) 01:17:43.171 [Lua] [33] = 178 (number) 01:17:43.171 [Lua] [34] = 207 (number) 01:17:43.171 [Lua] [35] = 146 (number) 01:17:43.171 [Lua] [36] = 194 (number) 01:17:43.171 [Lua] [37] = 182 (number) 01:17:43.171 [Lua] [38] = 192 (number) 01:17:43.171 [Lua] [39] = 296 (number) 01:17:43.171 [Lua] [40] = 290 (number) 01:17:43.171 [Lua] [41] = 276 (number) 01:17:43.171 [Lua] [42] = 277 (number) 01:17:43.171 [Lua] [43] = 265 (number) 01:17:43.171 [Lua] [44] = 278 (number) 01:17:43.171 [Lua] [45] = 285 (number) 01:17:43.171 [Lua] [46] = 270 (number) 01:17:43.171 [Lua] [47] = 267 (number) 01:17:43.171 [Lua] [48] = 273 (number) 01:17:43.171 [Lua] [49] = 302 (number) 01:17:43.171 [Lua] [50] = 282 (number) 01:17:43.171 [Lua] [51] = 288 (number) 01:17:43.171 [Lua] [52] = 279 (number) 01:17:43.171 [Lua] [53] = 272 (number) 01:17:43.171 [Lua] [54] = 303 (number) 01:17:43.171 [Lua] [55] = 284 (number) 01:17:43.171 [Lua] [56] = 269 (number) 01:17:43.171 [Lua] [57] = 268 (number) 01:17:43.171 [Lua] [58] = 281 (number) 01:17:43.171 [Lua] [59] = 295 (number) 01:17:43.171 [Lua] [60] = 291 (number) 01:17:43.171 [Lua] [61] = 293 (number) 01:17:43.171 [Lua] [62] = 263 (number) 01:17:43.171 [Lua] [63] = 289 (number) 01:17:43.171 [Lua] [64] = 292 (number) 01:17:43.171 [Lua] [65] = 283 (number) 01:17:43.171 [Lua] [66] = 280 (number) 01:17:43.171 [Lua] [67] = 298 (number) 01:17:43.171 [Lua] [68] = 299 (number) 01:17:43.171 [Lua] [69] = 294 (number) 01:17:43.171 [Lua] [70] = 297 (number) 01:17:43.171 [Lua] [71] = 275 (number) 01:17:43.171 [Lua] [72] = 264 (number) 01:17:43.171 [Lua] [73] = 286 (number) 01:17:43.171 [Lua] [74] = 109 (number) 01:17:43.171 [Lua] [75] = 108 (number) 01:17:43.171 [Lua] [76] = 110 (number) 01:17:43.171 [Lua] 01:17:43.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=344 01:17:43.171 [Lua] RemotePlayer:create_game_object( ) 344 01:17:43.191 [Lua] Assigning peer(1100001096d8a8c:1) to profile(1) career(2) 01:17:43.191 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001096d8a8c) local_player_id(1) profile_index(1) career_index(2) 01:17:43.191 [Lua] Set lobby begin: 01:17:43.191 [Lua] Lobby data twitch_enabled = false 01:17:43.191 [Lua] Lobby data power_level = 590 01:17:43.191 [Lua] Lobby data unique_server_name = thatrandomguy 01:17:43.191 [Lua] Lobby data host = 11000010369f92e 01:17:43.191 [Lua] Lobby data time_of_search = 1565831668 01:17:43.191 [Lua] Lobby data game_mode = 2 01:17:43.191 [Lua] Lobby data is_private = false 01:17:43.191 [Lua] Lobby data level_key = skittergate 01:17:43.191 [Lua] Lobby data player_slot_1 = 1100001096d8a8c:1 01:17:43.191 [Lua] Lobby data selected_level_key = skittergate 01:17:43.191 [Lua] Lobby data difficulty = normal 01:17:43.191 [Lua] Lobby data quick_game = false 01:17:43.191 [Lua] Lobby data matchmaking = true 01:17:43.191 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:17:43.191 [Lua] Lobby data num_players = 2 01:17:43.191 [Lua] Lobby data player_slot_5 = 0:0 01:17:43.191 [Lua] Lobby data player_slot_2 = 0:0 01:17:43.191 [Lua] Lobby data country_code = US 01:17:43.192 [Lua] Lobby data player_slot_3 = 0:0 01:17:43.192 [Lua] Lobby data eac_authorized = true 01:17:43.192 [Lua] Set lobby end. 01:17:43.192 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001096d8a8c | we:11000010369f92e | dr:0 | bw:0 | es:0 01:17:43.192 [Lua] [GameNetworkManager] destroying game object with go_id=86 01:17:43.192 [Lua] Set lobby begin: 01:17:43.192 [Lua] Lobby data twitch_enabled = false 01:17:43.192 [Lua] Lobby data power_level = 590 01:17:43.192 [Lua] Lobby data unique_server_name = thatrandomguy 01:17:43.192 [Lua] Lobby data host = 11000010369f92e 01:17:43.192 [Lua] Lobby data time_of_search = 1565831668 01:17:43.192 [Lua] Lobby data game_mode = 2 01:17:43.192 [Lua] Lobby data is_private = false 01:17:43.192 [Lua] Lobby data level_key = skittergate 01:17:43.192 [Lua] Lobby data player_slot_1 = 0:0 01:17:43.192 [Lua] Lobby data selected_level_key = skittergate 01:17:43.192 [Lua] Lobby data difficulty = normal 01:17:43.192 [Lua] Lobby data quick_game = false 01:17:43.192 [Lua] Lobby data matchmaking = true 01:17:43.192 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:17:43.192 [Lua] Lobby data num_players = 2 01:17:43.192 [Lua] Lobby data player_slot_5 = 0:0 01:17:43.192 [Lua] Lobby data player_slot_2 = 0:0 01:17:43.192 [Lua] Lobby data country_code = US 01:17:43.192 [Lua] Lobby data player_slot_3 = 0:0 01:17:43.192 [Lua] Lobby data eac_authorized = true 01:17:43.193 [Lua] Set lobby end. 01:17:43.193 [Lua] player (1100001096d8a8c,1) was put into party 1 01:17:43.193 [Lua] [GameNetworkManager] destroying game object with go_id=92 01:17:43.492 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001096d8a8c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:17:43.492 [Lua] Adding player sync data to peer=1100001096d8a8c local_player_id=1 01:17:43.492 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:12 my_peer_id:11000010369f92e 01:17:43.492 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001096d8a8c inventory_sync_id:12 my_peer_id:11000010369f92e 01:17:43.493 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001096d8a8c 01:17:43.501 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:12 my_peer_id:11000010369f92e 01:17:43.501 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:17:43.501 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 01:17:43.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:17:43.501 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 01:17:43.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:17:43.866 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:17:43.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 01:17:43.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 01:17:43.981 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 01:17:43.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:17:43.999 [Lua] Set lobby begin: 01:17:43.999 [Lua] Lobby data twitch_enabled = false 01:17:43.999 [Lua] Lobby data power_level = 295 01:17:43.999 [Lua] Lobby data unique_server_name = thatrandomguy 01:17:43.999 [Lua] Lobby data host = 11000010369f92e 01:17:43.999 [Lua] Lobby data time_of_search = 1565831668 01:17:43.999 [Lua] Lobby data game_mode = 2 01:17:43.999 [Lua] Lobby data is_private = false 01:17:43.999 [Lua] Lobby data level_key = skittergate 01:17:43.999 [Lua] Lobby data player_slot_1 = 0:0 01:17:43.999 [Lua] Lobby data selected_level_key = skittergate 01:17:43.999 [Lua] Lobby data difficulty = normal 01:17:43.999 [Lua] Lobby data quick_game = false 01:17:43.999 [Lua] Lobby data matchmaking = true 01:17:43.999 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:17:43.999 [Lua] Lobby data num_players = 2 01:17:43.999 [Lua] Lobby data player_slot_5 = 0:0 01:17:43.999 [Lua] Lobby data player_slot_2 = 0:0 01:17:44.000 [Lua] Lobby data country_code = US 01:17:44.000 [Lua] Lobby data player_slot_3 = 0:0 01:17:44.000 [Lua] Lobby data eac_authorized = true 01:17:44.000 [Lua] Set lobby end. 01:17:44.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:17:44.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:17:44.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 01:17:44.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 01:17:44.183 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 01:17:44.199 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 01:17:47.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:17:47.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:17:47.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:17:47.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 4537872 01:17:48.333 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001096d8a8c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:17:48.334 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=361 01:17:48.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59999999999999998) temporary_health_percentage (0.19600000000000001) melee slot ammo (1) ranged slot ammo (0.5) 01:17:48.808 [Lua] [ChatManager][1]System: thatrandomguy picked up a Loot Die 01:17:49.024 [Lua] Set lobby begin: 01:17:49.024 [Lua] Lobby data twitch_enabled = false 01:17:49.024 [Lua] Lobby data power_level = 530 01:17:49.024 [Lua] Lobby data unique_server_name = thatrandomguy 01:17:49.024 [Lua] Lobby data host = 11000010369f92e 01:17:49.024 [Lua] Lobby data time_of_search = 1565831668 01:17:49.024 [Lua] Lobby data game_mode = 2 01:17:49.024 [Lua] Lobby data is_private = false 01:17:49.024 [Lua] Lobby data level_key = skittergate 01:17:49.024 [Lua] Lobby data player_slot_1 = 0:0 01:17:49.024 [Lua] Lobby data selected_level_key = skittergate 01:17:49.024 [Lua] Lobby data difficulty = normal 01:17:49.024 [Lua] Lobby data quick_game = false 01:17:49.025 [Lua] Lobby data matchmaking = true 01:17:49.025 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:17:49.025 [Lua] Lobby data num_players = 2 01:17:49.025 [Lua] Lobby data player_slot_5 = 0:0 01:17:49.025 [Lua] Lobby data player_slot_2 = 0:0 01:17:49.025 [Lua] Lobby data country_code = US 01:17:49.025 [Lua] Lobby data player_slot_3 = 0:0 01:17:49.025 [Lua] Lobby data eac_authorized = true 01:17:49.025 [Lua] Set lobby end. 01:17:51.613 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 01:17:52.325 [Lua] Override Player Respawning pre_norsca_2 true 01:17:52.325 [Lua] Override Player Respawning pre_norsca_1 false 01:18:00.897 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:01.015 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:18:01.521 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:01.874 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:18:15.159 [Window] Window => inactive 01:18:19.865 [Window] Window => active 01:18:20.925 [Window] Window => inactive 01:18:27.753 [Window] Window => active 01:18:45.338 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 2 01:18:45.338 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 1 01:18:48.451 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:18:48.451 [Lua] Override Player Respawning pre_norsca_2 false 01:18:49.087 [Flow] ####################81.5 244 7########################### 01:18:49.130 [Lua] main_path_player_far_away_check started 01:18:49.972 [Lua] going to make a rush intervention, since loneliness_value= 240.55613462609927 and dist= 971.867431640625 01:18:49.972 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 01:18:49.972 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 01:18:49.972 [Lua] Intervention Spawn: Failed to find spawn pos 01:18:50.651 [Flow] ####################81.5 244 7########################### 01:18:50.828 [Lua] main_path_player_far_away_check started 01:18:50.979 [Lua] going to make a rush intervention, since loneliness_value= 196.01015450729915 and dist= 974.85546875 01:18:50.979 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 01:18:50.979 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 01:18:50.979 [Lua] Intervention Spawn: Failed to find spawn pos 01:18:51.315 [Lua] main_path_player_far_away_check started 01:18:51.332 [Lua] main_path_player_far_away_check started 01:18:53.924 [Lua] main_path_player_far_away_check started 01:18:55.436 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:18:55.464 [Lua] main_path_player_far_away_check started 01:18:55.531 [Lua] main path terror event triggered: rare_event_loot_rat 01:18:55.531 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 01:18:56.038 [Lua] going to make a rush intervention, since loneliness_value= 182.45071573407159 and dist= 1429.119140625 01:18:56.039 [Lua] rush intervention - spawning skaven_gutter_runner 01:18:56.596 [Lua] main_path_player_far_away_check started 01:18:56.646 [Lua] main_path_player_far_away_check started 01:18:57.029 [Lua] main_path_player_far_away_check started 01:19:03.412 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:19:03.901 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:19:04.025 [Lua] Switching ConflictSettings: to: chaos 01:19:04.025 [Lua] pacing=chaos 01:19:04.025 [Lua] roaming=nil 01:19:04.025 [Lua] specials=chaos 01:19:04.025 [Lua] debug_color=purple 01:19:04.025 [Lua] pack_spawning=chaos 01:19:04.025 [Lua] contained_breeds=nil 01:19:04.025 [Lua] disabled=false 01:19:04.025 [Lua] boss=chaos 01:19:04.025 [Lua] horde=chaos 01:19:04.025 [Lua] name=chaos 01:19:04.025 [Lua] intensity=default 01:19:04.025 [Lua] --- 01:19:23.395 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:19:23.616 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:19:31.962 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:19:32.366 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:19:57.736 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 01:20:06.119 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:06.556 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:20:06.933 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:07.297 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:20:07.718 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:08.157 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:20:35.152 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:35.556 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:20:37.239 [SteamLobby] Detected added member 11000010336f26d 01:20:37.239 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:20:37.239 [Lua] Players: 3 01:20:37.239 [Lua] Set lobby begin: 01:20:37.239 [Lua] Lobby data twitch_enabled = false 01:20:37.239 [Lua] Lobby data power_level = 530 01:20:37.240 [Lua] Lobby data unique_server_name = thatrandomguy 01:20:37.240 [Lua] Lobby data host = 11000010369f92e 01:20:37.240 [Lua] Lobby data time_of_search = 1565831668 01:20:37.240 [Lua] Lobby data game_mode = 2 01:20:37.240 [Lua] Lobby data is_private = false 01:20:37.240 [Lua] Lobby data level_key = skittergate 01:20:37.240 [Lua] Lobby data player_slot_1 = 0:0 01:20:37.240 [Lua] Lobby data selected_level_key = skittergate 01:20:37.240 [Lua] Lobby data difficulty = normal 01:20:37.240 [Lua] Lobby data quick_game = false 01:20:37.240 [Lua] Lobby data matchmaking = true 01:20:37.240 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:20:37.240 [Lua] Lobby data num_players = 3 01:20:37.240 [Lua] Lobby data player_slot_5 = 0:0 01:20:37.240 [Lua] Lobby data player_slot_2 = 0:0 01:20:37.240 [Lua] Lobby data country_code = US 01:20:37.240 [Lua] Lobby data player_slot_3 = 0:0 01:20:37.240 [Lua] Lobby data eac_authorized = true 01:20:37.240 [Lua] Set lobby end. 01:20:37.241 [Lua] [LobbyMembers] Member joined 11000010336f26d 01:20:37.256 [Connection] Creating endpoint 11000010336f26d - reliable message sent 01:20:37.256 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:20:37.256 [Lua] [ChatManager][1]System: Half Dead Hero is joining the game 01:20:37.273 [SteamAuthenticator] Sent ticket request to 11000010336f26d 01:20:39.175 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:20:39.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 01:20:41.615 [SteamAuthenticator] Got ticket from 11000010336f26d 01:20:41.615 [SteamAuthenticator] BeginAuthSession 11000010336f26d 01:20:41.615 [SteamAuthenticator] Authenticating 11000010336f26d 01:20:41.615 [SteamAuthenticator] Got ticket request from 11000010336f26d 01:20:41.615 [SteamAuthenticator] GetAuthSessionTicket 11000010336f26d 01:20:41.615 [SteamAuthenticator] Sent ticket to 11000010336f26d 01:20:41.835 [SteamAuthenticator] Steam validation for 11000010336f26d with response 0 01:20:42.021 [Connection] New session id 225 to 11000010336f26d. 01:20:42.157 [Connection] Established a connection <39.225> to 11000010336f26d 01:20:42.157 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:20:42.157 [Lua] [Matchmaking] Got a handshake request from 11000010336f26d with user name 'Half Dead Hero' 01:20:42.276 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d336f9 from 11000010336f26d, replying lobby_ok 01:20:42.444 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010336f26d REPLY wh:0 | we:11000010369f92e | dr:0 | bw:0 | es:0 01:20:42.630 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010336f26d 01:20:42.630 [Lua] Set lobby begin: 01:20:42.630 [Lua] Lobby data twitch_enabled = false 01:20:42.630 [Lua] Lobby data power_level = 530 01:20:42.630 [Lua] Lobby data unique_server_name = thatrandomguy 01:20:42.630 [Lua] Lobby data host = 11000010369f92e 01:20:42.630 [Lua] Lobby data time_of_search = 1565831668 01:20:42.630 [Lua] Lobby data game_mode = 2 01:20:42.630 [Lua] Lobby data is_private = false 01:20:42.630 [Lua] Lobby data level_key = skittergate 01:20:42.630 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:20:42.630 [Lua] Lobby data selected_level_key = skittergate 01:20:42.630 [Lua] Lobby data difficulty = normal 01:20:42.630 [Lua] Lobby data quick_game = false 01:20:42.630 [Lua] Lobby data matchmaking = true 01:20:42.631 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:20:42.631 [Lua] Lobby data num_players = 3 01:20:42.631 [Lua] Lobby data player_slot_5 = 0:0 01:20:42.631 [Lua] Lobby data player_slot_2 = 0:0 01:20:42.631 [Lua] Lobby data country_code = US 01:20:42.631 [Lua] Lobby data player_slot_3 = 0:0 01:20:42.631 [Lua] Lobby data eac_authorized = true 01:20:42.631 [Lua] Set lobby end. 01:20:42.631 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:0 | es:0 01:20:44.950 [Lua] ### CLEARING PEER STATE FOR 11000010336f26d 01:20:45.085 [Lua] [PSM] Peer 11000010336f26d joined. Want to use profile index "1" 01:20:45.085 [Lua] Mechanism says: a client joined the game! 11000010336f26d 01:20:45.085 [EAC] EAC server has client 11000010336f26d (and owner 11000010336f26d) 01:20:45.085 [EACServer] [RegisterClient] Client: 011000010336F26D PlayerGUID: 76561198014198381 PlayerIP: 0.0.0.0 OwnerGUID: 76561198014198381 PlayerName: thatrandomguy 01:20:45.085 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010336f26d, connection_key=1) 01:20:45.520 [EACServer] [QueueClientUpdate] Client: 011000010336F26D Session: 6 Status: Client Authenticated Message: Client authenticated. 01:20:45.522 [EAC] Peer 11000010336f26d switched EAC state to ClientAuthenticatedLocal 01:20:45.772 [EACServer] [Register Client] Success (1/2). Client: 011000010336F26D. 01:20:46.174 [EACServer] [Register Client] Success (2/2). Client: 011000010336F26D 01:20:46.174 [EACServer] [QueueClientUpdate] Client: 011000010336F26D Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:20:46.179 [EAC] Peer 11000010336f26d switched EAC state to ClientAuthenticatedRemote 01:20:47.120 [Lua] player (11000010336f26d,1) was put into party 0 01:20:47.120 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010336f26d 01:20:50.081 [SteamVoipClient] select_out(11000010336f26d, on) 01:20:50.081 [SteamVoipClient] select_in(11000010336f26d, on) 01:20:50.081 [SteamVoipClient] select_out(11000010336f26d, off) 01:20:52.219 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:52.471 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:20:55.045 [Lua] ### Sending rpc_level_loaded 01:20:55.045 [Lua] #### Has state machine: true, sender: 11000010336f26d, level_id: 82 01:20:55.045 [Lua] Peer 11000010336f26d has loaded the level but not all enemies, so we wait 01:21:01.869 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:02.457 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:07.052 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 01:21:07.854 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010336f26d, connection_key=1) 01:21:07.855 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010336f26d inventory_sync_id:12 my_peer_id:11000010369f92e 01:21:13.664 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:14.221 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:15.478 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:21:15.478 [Lua] [Matchmaking] Got a handshake request from 11000010336f26d with user name 'Half Dead Hero' 01:21:15.499 [Lua] Breedfreezer (server) starting a hot join sync 01:21:15.499 [Lua] packing 4 units of breed chaos_marauder 01:21:15.499 [Lua] packing 32 units of breed skaven_clan_rat 01:21:15.499 [Lua] packing 0 units of breed skaven_storm_vermin 01:21:15.499 [Lua] packing 41 units of breed skaven_slave 01:21:15.499 [Lua] packing 3 units of breed chaos_fanatic 01:21:15.499 [Lua] packing 0 units of breed beastmen_bestigor 01:21:15.499 [Lua] packing 0 units of breed beastmen_gor 01:21:15.499 [Lua] packing 0 units of breed chaos_berzerker 01:21:15.499 [Lua] packing 1 units of breed chaos_warrior 01:21:15.499 [Lua] packing 0 units of breed beastmen_ungor 01:21:15.499 [Lua] packing 0 units of breed skaven_plague_monk 01:21:15.499 [Lua] packing 1 units of breed chaos_raider 01:21:15.499 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:21:15.499 [Lua] 01:21:15.499 [Lua] [1] = 31 (number) 01:21:15.499 [Lua] [2] = 4 (number) 01:21:15.499 [Lua] [3] = 12 (number) 01:21:15.499 [Lua] [4] = 32 (number) 01:21:15.499 [Lua] [5] = 1 (number) 01:21:15.499 [Lua] [6] = 0 (number) 01:21:15.499 [Lua] [7] = 1 (number) 01:21:15.499 [Lua] [8] = 41 (number) 01:21:15.499 [Lua] [9] = 6 (number) 01:21:15.499 [Lua] [10] = 3 (number) 01:21:15.499 [Lua] [11] = 1 (number) 01:21:15.499 [Lua] [12] = 0 (number) 01:21:15.499 [Lua] [13] = 1 (number) 01:21:15.499 [Lua] [14] = 0 (number) 01:21:15.499 [Lua] [15] = 1 (number) 01:21:15.499 [Lua] [16] = 0 (number) 01:21:15.499 [Lua] [17] = 1 (number) 01:21:15.499 [Lua] [18] = 1 (number) 01:21:15.499 [Lua] [19] = 1 (number) 01:21:15.499 [Lua] [20] = 0 (number) 01:21:15.499 [Lua] [21] = 1 (number) 01:21:15.499 [Lua] [22] = 0 (number) 01:21:15.499 [Lua] [23] = 1 (number) 01:21:15.499 [Lua] [24] = 1 (number) 01:21:15.499 [Lua] 01:21:15.499 [Lua] 01:21:15.499 [Lua] [1] = 393 (number) 01:21:15.499 [Lua] [2] = 392 (number) 01:21:15.499 [Lua] [3] = 111 (number) 01:21:15.499 [Lua] [4] = 394 (number) 01:21:15.499 [Lua] [5] = 173 (number) 01:21:15.499 [Lua] [6] = 186 (number) 01:21:15.499 [Lua] [7] = 187 (number) 01:21:15.499 [Lua] [8] = 188 (number) 01:21:15.499 [Lua] [9] = 189 (number) 01:21:15.499 [Lua] [10] = 149 (number) 01:21:15.499 [Lua] [11] = 177 (number) 01:21:15.499 [Lua] [12] = 179 (number) 01:21:15.499 [Lua] [13] = 180 (number) 01:21:15.499 [Lua] [14] = 116 (number) 01:21:15.499 [Lua] [15] = 167 (number) 01:21:15.499 [Lua] [16] = 153 (number) 01:21:15.499 [Lua] [17] = 197 (number) 01:21:15.499 [Lua] [18] = 115 (number) 01:21:15.499 [Lua] [19] = 178 (number) 01:21:15.499 [Lua] [20] = 207 (number) 01:21:15.499 [Lua] [21] = 146 (number) 01:21:15.499 [Lua] [22] = 194 (number) 01:21:15.499 [Lua] [23] = 182 (number) 01:21:15.499 [Lua] [24] = 192 (number) 01:21:15.499 [Lua] [25] = 222 (number) 01:21:15.499 [Lua] [26] = 225 (number) 01:21:15.499 [Lua] [27] = 219 (number) 01:21:15.499 [Lua] [28] = 174 (number) 01:21:15.499 [Lua] [29] = 118 (number) 01:21:15.499 [Lua] [30] = 157 (number) 01:21:15.499 [Lua] [31] = 148 (number) 01:21:15.499 [Lua] [32] = 102 (number) 01:21:15.499 [Lua] [33] = 220 (number) 01:21:15.499 [Lua] [34] = 163 (number) 01:21:15.499 [Lua] [35] = 206 (number) 01:21:15.499 [Lua] [36] = 103 (number) 01:21:15.499 [Lua] [37] = 296 (number) 01:21:15.499 [Lua] [38] = 290 (number) 01:21:15.499 [Lua] [39] = 276 (number) 01:21:15.499 [Lua] [40] = 277 (number) 01:21:15.499 [Lua] [41] = 265 (number) 01:21:15.499 [Lua] [42] = 278 (number) 01:21:15.499 [Lua] [43] = 285 (number) 01:21:15.499 [Lua] [44] = 270 (number) 01:21:15.499 [Lua] [45] = 267 (number) 01:21:15.499 [Lua] [46] = 273 (number) 01:21:15.499 [Lua] [47] = 302 (number) 01:21:15.499 [Lua] [48] = 282 (number) 01:21:15.499 [Lua] [49] = 288 (number) 01:21:15.499 [Lua] [50] = 279 (number) 01:21:15.499 [Lua] [51] = 272 (number) 01:21:15.499 [Lua] [52] = 303 (number) 01:21:15.499 [Lua] [53] = 284 (number) 01:21:15.499 [Lua] [54] = 269 (number) 01:21:15.499 [Lua] [55] = 268 (number) 01:21:15.499 [Lua] [56] = 281 (number) 01:21:15.499 [Lua] [57] = 295 (number) 01:21:15.499 [Lua] [58] = 291 (number) 01:21:15.499 [Lua] [59] = 293 (number) 01:21:15.499 [Lua] [60] = 263 (number) 01:21:15.499 [Lua] [61] = 289 (number) 01:21:15.499 [Lua] [62] = 292 (number) 01:21:15.499 [Lua] [63] = 283 (number) 01:21:15.499 [Lua] [64] = 280 (number) 01:21:15.499 [Lua] [65] = 298 (number) 01:21:15.499 [Lua] [66] = 299 (number) 01:21:15.499 [Lua] [67] = 294 (number) 01:21:15.500 [Lua] [68] = 297 (number) 01:21:15.500 [Lua] [69] = 275 (number) 01:21:15.500 [Lua] [70] = 264 (number) 01:21:15.500 [Lua] [71] = 286 (number) 01:21:15.500 [Lua] [72] = 274 (number) 01:21:15.500 [Lua] [73] = 301 (number) 01:21:15.500 [Lua] [74] = 287 (number) 01:21:15.500 [Lua] [75] = 300 (number) 01:21:15.500 [Lua] [76] = 271 (number) 01:21:15.500 [Lua] [77] = 266 (number) 01:21:15.500 [Lua] [78] = 437 (number) 01:21:15.500 [Lua] [79] = 440 (number) 01:21:15.500 [Lua] [80] = 433 (number) 01:21:15.500 [Lua] [81] = 427 (number) 01:21:15.500 [Lua] [82] = 110 (number) 01:21:15.500 [Lua] 01:21:15.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=511 01:21:15.501 [Lua] RemotePlayer:create_game_object( ) 511 01:21:15.522 [Lua] Assigning peer(11000010336f26d:1) to profile(2) career(1) 01:21:15.522 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010336f26d) local_player_id(1) profile_index(2) career_index(1) 01:21:15.522 [Lua] Set lobby begin: 01:21:15.522 [Lua] Lobby data twitch_enabled = false 01:21:15.522 [Lua] Lobby data power_level = 530 01:21:15.522 [Lua] Lobby data unique_server_name = thatrandomguy 01:21:15.522 [Lua] Lobby data host = 11000010369f92e 01:21:15.522 [Lua] Lobby data time_of_search = 1565831668 01:21:15.523 [Lua] Lobby data game_mode = 2 01:21:15.523 [Lua] Lobby data is_private = false 01:21:15.523 [Lua] Lobby data level_key = skittergate 01:21:15.523 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:21:15.523 [Lua] Lobby data selected_level_key = skittergate 01:21:15.523 [Lua] Lobby data difficulty = normal 01:21:15.523 [Lua] Lobby data quick_game = false 01:21:15.523 [Lua] Lobby data matchmaking = true 01:21:15.523 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:21:15.523 [Lua] Lobby data num_players = 3 01:21:15.523 [Lua] Lobby data player_slot_5 = 0:0 01:21:15.523 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:21:15.524 [Lua] Lobby data country_code = US 01:21:15.524 [Lua] Lobby data player_slot_3 = 0:0 01:21:15.524 [Lua] Lobby data eac_authorized = true 01:21:15.524 [Lua] Set lobby end. 01:21:15.524 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:0 01:21:15.524 [Lua] [GameNetworkManager] destroying game object with go_id=84 01:21:15.524 [Lua] Set lobby begin: 01:21:15.524 [Lua] Lobby data twitch_enabled = false 01:21:15.524 [Lua] Lobby data power_level = 530 01:21:15.524 [Lua] Lobby data unique_server_name = thatrandomguy 01:21:15.524 [Lua] Lobby data host = 11000010369f92e 01:21:15.524 [Lua] Lobby data time_of_search = 1565831668 01:21:15.524 [Lua] Lobby data game_mode = 2 01:21:15.524 [Lua] Lobby data is_private = false 01:21:15.524 [Lua] Lobby data level_key = skittergate 01:21:15.524 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:21:15.524 [Lua] Lobby data selected_level_key = skittergate 01:21:15.524 [Lua] Lobby data difficulty = normal 01:21:15.524 [Lua] Lobby data quick_game = false 01:21:15.524 [Lua] Lobby data matchmaking = true 01:21:15.524 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:21:15.525 [Lua] Lobby data num_players = 3 01:21:15.525 [Lua] Lobby data player_slot_5 = 0:0 01:21:15.525 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:21:15.525 [Lua] Lobby data country_code = US 01:21:15.525 [Lua] Lobby data player_slot_3 = 0:0 01:21:15.525 [Lua] Lobby data eac_authorized = true 01:21:15.525 [Lua] Set lobby end. 01:21:15.525 [Lua] player (11000010336f26d,1) was put into party 1 01:21:15.525 [Lua] [GameNetworkManager] destroying game object with go_id=90 01:21:16.007 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010336f26d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:21:16.007 [Lua] Adding player sync data to peer=11000010336f26d local_player_id=1 01:21:16.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010336f26d inventory_sync_id:13 my_peer_id:11000010369f92e 01:21:16.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:13 my_peer_id:11000010369f92e 01:21:16.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001096d8a8c inventory_sync_id:13 my_peer_id:11000010369f92e 01:21:16.009 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010336f26d 01:21:16.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:13 my_peer_id:11000010369f92e 01:21:16.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:21:16.015 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:21:16.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 01:21:16.015 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 01:21:16.015 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 01:21:16.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 01:21:16.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 01:21:16.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 01:21:16.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 01:21:16.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 01:21:16.545 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 01:21:16.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 01:21:16.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 01:21:16.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 01:21:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 01:21:16.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 01:21:16.916 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 01:21:16.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 01:21:16.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 01:21:16.967 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 01:21:16.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:21:17.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:21:17.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:21:17.068 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 01:21:20.380 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010336f26d go_type=player_unit go_created_func_name=game_object_created_player_unit 01:21:20.381 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=513 01:21:20.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.46666666666666667) 01:21:20.583 [Lua] Set lobby begin: 01:21:20.583 [Lua] Lobby data twitch_enabled = false 01:21:20.583 [Lua] Lobby data power_level = 420 01:21:20.583 [Lua] Lobby data unique_server_name = thatrandomguy 01:21:20.583 [Lua] Lobby data host = 11000010369f92e 01:21:20.583 [Lua] Lobby data time_of_search = 1565831668 01:21:20.583 [Lua] Lobby data game_mode = 2 01:21:20.584 [Lua] Lobby data is_private = false 01:21:20.584 [Lua] Lobby data level_key = skittergate 01:21:20.584 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:21:20.584 [Lua] Lobby data selected_level_key = skittergate 01:21:20.584 [Lua] Lobby data difficulty = normal 01:21:20.584 [Lua] Lobby data quick_game = false 01:21:20.584 [Lua] Lobby data matchmaking = true 01:21:20.584 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:21:20.584 [Lua] Lobby data num_players = 3 01:21:20.584 [Lua] Lobby data player_slot_5 = 0:0 01:21:20.584 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:21:20.584 [Lua] Lobby data country_code = US 01:21:20.584 [Lua] Lobby data player_slot_3 = 0:0 01:21:20.584 [Lua] Lobby data eac_authorized = true 01:21:20.584 [Lua] Set lobby end. 01:21:35.435 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:35.538 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 12 01:21:36.141 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:36.445 [SteamLobby] Detected added member 1100001033ce155 01:21:36.445 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:21:36.445 [Lua] Players: 4 01:21:36.445 [Lua] Set lobby begin: 01:21:36.445 [Lua] Lobby data twitch_enabled = false 01:21:36.445 [Lua] Lobby data power_level = 420 01:21:36.446 [Lua] Lobby data unique_server_name = thatrandomguy 01:21:36.446 [Lua] Lobby data host = 11000010369f92e 01:21:36.446 [Lua] Lobby data time_of_search = 1565831668 01:21:36.446 [Lua] Lobby data game_mode = 2 01:21:36.446 [Lua] Lobby data is_private = false 01:21:36.446 [Lua] Lobby data level_key = skittergate 01:21:36.446 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:21:36.446 [Lua] Lobby data selected_level_key = skittergate 01:21:36.446 [Lua] Lobby data difficulty = normal 01:21:36.446 [Lua] Lobby data quick_game = false 01:21:36.446 [Lua] Lobby data matchmaking = true 01:21:36.446 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:21:36.446 [Lua] Lobby data num_players = 4 01:21:36.446 [Lua] Lobby data player_slot_5 = 0:0 01:21:36.447 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:21:36.447 [Lua] Lobby data country_code = US 01:21:36.447 [Lua] Lobby data player_slot_3 = 0:0 01:21:36.447 [Lua] Lobby data eac_authorized = true 01:21:36.447 [Lua] Set lobby end. 01:21:36.447 [Lua] [LobbyMembers] Member joined 1100001033ce155 01:21:36.462 [Connection] Creating endpoint 1100001033ce155 - reliable message sent 01:21:36.462 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:21:36.462 [Lua] [ChatManager][1]System: rafael_ly is joining the game 01:21:36.477 [SteamAuthenticator] Sent ticket request to 1100001033ce155 01:21:37.794 [SteamAuthenticator] Got ticket from 1100001033ce155 01:21:37.794 [SteamAuthenticator] BeginAuthSession 1100001033ce155 01:21:37.794 [SteamAuthenticator] Authenticating 1100001033ce155 01:21:37.812 [SteamAuthenticator] Got ticket request from 1100001033ce155 01:21:37.812 [SteamAuthenticator] GetAuthSessionTicket 1100001033ce155 01:21:37.812 [SteamAuthenticator] Sent ticket to 1100001033ce155 01:21:37.995 [SteamAuthenticator] Steam validation for 1100001033ce155 with response 0 01:21:38.315 [Connection] New session id 127 to 1100001033ce155. 01:21:38.517 [Connection] Established a connection <104.127> to 1100001033ce155 01:21:38.517 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:21:38.517 [Lua] [Matchmaking] Got a handshake request from 1100001033ce155 with user name 'rafael_ly' 01:21:38.568 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:38.737 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d336f9 from 1100001033ce155, replying lobby_ok 01:21:38.922 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001033ce155 REPLY wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:0 01:21:39.175 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:39.847 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:40.200 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:41.714 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:42.152 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:43.736 [SteamLobby] Detected removed member 1100001033ce155 01:21:43.736 [Connection] Destroying endpoint 1100001033ce155 - explicit request 01:21:43.737 [SteamAuthenticator] CancelAuthTicket 1100001033ce155 01:21:43.737 [SteamAuthenticator] EndAuthSession 1100001033ce155 01:21:43.737 [Lua] Set lobby begin: 01:21:43.737 [Lua] Lobby data twitch_enabled = false 01:21:43.737 [Lua] Lobby data power_level = 420 01:21:43.737 [Lua] Lobby data unique_server_name = thatrandomguy 01:21:43.738 [Lua] Lobby data host = 11000010369f92e 01:21:43.738 [Lua] Lobby data time_of_search = 1565831668 01:21:43.738 [Lua] Lobby data game_mode = 2 01:21:43.738 [Lua] Lobby data is_private = false 01:21:43.738 [Lua] Lobby data level_key = skittergate 01:21:43.738 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:21:43.738 [Lua] Lobby data selected_level_key = skittergate 01:21:43.738 [Lua] Lobby data difficulty = normal 01:21:43.738 [Lua] Lobby data quick_game = false 01:21:43.738 [Lua] Lobby data matchmaking = true 01:21:43.738 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:21:43.738 [Lua] Lobby data num_players = 4 01:21:43.738 [Lua] Lobby data player_slot_5 = 0:0 01:21:43.738 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:21:43.738 [Lua] Lobby data country_code = US 01:21:43.738 [Lua] Lobby data player_slot_3 = 0:0 01:21:43.738 [Lua] Lobby data eac_authorized = true 01:21:43.738 [Lua] Set lobby end. 01:21:43.738 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:21:43.738 [Lua] Players: 3 01:21:43.738 [Lua] Set lobby begin: 01:21:43.738 [Lua] Lobby data twitch_enabled = false 01:21:43.738 [Lua] Lobby data power_level = 420 01:21:43.739 [Lua] Lobby data unique_server_name = thatrandomguy 01:21:43.739 [Lua] Lobby data host = 11000010369f92e 01:21:43.739 [Lua] Lobby data time_of_search = 1565831668 01:21:43.739 [Lua] Lobby data game_mode = 2 01:21:43.739 [Lua] Lobby data is_private = false 01:21:43.739 [Lua] Lobby data level_key = skittergate 01:21:43.739 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:21:43.739 [Lua] Lobby data selected_level_key = skittergate 01:21:43.739 [Lua] Lobby data difficulty = normal 01:21:43.739 [Lua] Lobby data quick_game = false 01:21:43.739 [Lua] Lobby data matchmaking = true 01:21:43.739 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:21:43.739 [Lua] Lobby data num_players = 3 01:21:43.739 [Lua] Lobby data player_slot_5 = 0:0 01:21:43.739 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:21:43.739 [Lua] Lobby data country_code = US 01:21:43.739 [Lua] Lobby data player_slot_3 = 0:0 01:21:43.739 [Lua] Lobby data eac_authorized = true 01:21:43.739 [Lua] Set lobby end. 01:21:43.740 [Lua] [LobbyMembers] Member left 1100001033ce155 01:21:43.753 [Lua] [ChatManager][1]System: rafael_ly has left the game 01:21:43.753 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001033ce155) 01:21:44.408 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:45.268 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:45.319 [Lua] [Matchmaking] Handshake host removing client 1100001033ce155 01:21:51.762 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:52.117 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:21:54.387 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:54.774 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:21:55.435 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 01:21:55.435 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:21:55.435 [Lua] horde requested: vector_blob 01:21:55.435 [Lua] wants to spawn behind within distance: 60 01:21:55.435 [Lua] horde crated with id 3 of type vector_blob 01:21:55.435 [Lua] managed to spawn 22/22 horde enemies 01:21:55.435 [Lua] vector blob horde has started 01:21:55.439 [Lua] MUSIC: explore -> pre_horde 01:22:03.792 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:04.433 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:22:10.041 [Lua] HORDE: last wave, reset to standard horde delay 01:22:10.041 [Lua] Time for new HOOORDE! multi_last_wave 01:22:10.041 [Lua] horde requested: vector_blob 01:22:10.041 [Lua] wants to spawn ahead within distance: 60 01:22:10.041 [Lua] horde crated with id 4 of type vector_blob 01:22:10.041 [Lua] managed to spawn 21/21 horde enemies 01:22:10.041 [Lua] vector blob horde has started 01:22:10.596 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001096d8a8c 01:22:10.598 [Lua] [GameNetworkManager] destroying game object with go_id=361 01:22:19.744 [Lua] MUSIC: pre_horde -> horde 01:22:30.289 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:22:32.632 [Lua] Horde killed: ? 01:22:35.426 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001096d8a8c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:22:35.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=586 01:22:35.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.97637796401977539) ranged slot ammo (0.97637796401977539) 01:22:39.391 [Lua] MUSIC: horde -> explore 01:22:41.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:22:41.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:22:41.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:22:46.355 [Lua] Horde killed: ? 01:22:59.799 [Lua] [ChatManager][1]System: thatrandomguy discarded a Tome 01:23:02.087 [Lua] [ChatManager][1]System: thatrandomguy picked up a Tome 01:23:03.955 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:23:03.973 [Lua] Spline already found! 01:23:45.784 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:46.306 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:23:46.577 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 01:23:46.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 01:23:46.727 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:47.113 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:23:47.501 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:47.794 [Lua] Override Player Respawning gatekeeper_boss true 01:23:47.922 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:23:48.577 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:48.982 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:23:49.588 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:49.924 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:23:57.584 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:58.357 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:23:58.829 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:59.503 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:23:59.571 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:00.042 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:24:00.060 [Lua] Spline already found! 01:24:00.196 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:24:04.925 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 01:24:12.121 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:24:12.137 [Lua] Spline already found! 01:24:22.202 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:24:22.218 [Lua] Spline already found! 01:24:22.303 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 01:24:22.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:24:22.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 1232 01:24:28.662 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:29.153 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:31.205 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:31.559 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:32.381 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:32.971 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:33.445 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:33.897 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:36.418 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:36.924 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:24:37.194 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:37.684 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:24:37.953 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:38.430 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:24:41.229 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:41.719 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:41.719 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:42.105 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:43.147 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:43.585 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:43.805 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:44.174 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:45.201 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:45.520 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:48.954 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:49.276 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:52.705 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:53.007 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:53.125 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:53.246 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 01:24:53.293 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:53.394 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:53.512 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:53.546 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:53.614 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:53.665 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:53.883 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:54.287 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:54.557 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:54.625 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:54.829 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:54.913 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:55.284 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:58.552 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:58.738 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:58.822 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:58.989 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:59.055 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:59.240 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:59.307 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:24:59.548 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:02.667 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:03.004 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:03.088 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:03.222 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:03.239 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:03.322 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:05.039 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:05.645 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:05.998 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:06.066 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:06.404 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:06.806 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:07.177 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:07.531 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:07.903 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:08.307 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:08.678 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:09.064 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:09.434 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:09.769 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:09.803 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:10.308 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:10.512 [Lua] Override Player Respawning gatekeeper_boss false 01:25:10.512 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 01:25:10.512 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 01:25:10.663 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:11.249 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:11.907 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:12.449 [Lua] [ChatManager][1]System: DrunkCrazy picked up a Loot Die 01:25:12.884 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:16.799 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:17.221 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:19.057 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:19.447 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:21.688 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:22.294 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:22.396 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:22.462 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:22.731 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:23.051 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:23.219 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:23.759 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:23.994 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:24.180 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:24.449 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:24.551 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:24.568 [Lua] Spline already found! 01:25:24.736 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:24.854 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:25.298 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:25.511 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:25.863 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:26.032 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:26.371 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:26.371 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:26.389 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:26.405 [Lua] Spline already found! 01:25:26.630 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:26.964 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:27.030 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:27.302 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:27.757 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:27.907 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:28.463 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:30.299 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:30.719 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:32.890 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:33.363 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:35.584 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:36.055 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:36.647 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:36.663 [Lua] Spline already found! 01:25:38.297 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:38.314 [Lua] Spline already found! 01:25:40.896 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:40.912 [Lua] Spline already found! 01:25:42.227 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:42.260 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:42.748 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:42.866 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:43.976 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:25:43.993 [Lua] Spline already found! 01:25:50.148 [Lua] ready to jump failed 01:25:51.491 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:51.946 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:55.500 [Lua] simple los failed 01:25:57.261 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:57.279 [Lua] fence jumping 01:25:57.684 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:58.023 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:58.528 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:58.798 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:58.934 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.254 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:25:59.354 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:25:59.557 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.574 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 01:26:01.354 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:26:03.054 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:26:03.071 [Lua] Spline already found! 01:26:14.626 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:15.065 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:26:17.086 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:17.476 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:26:20.404 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:20.777 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:26:29.008 [SteamVoipClient] select_out(11000010336f26d, on) 01:26:29.008 [SteamVoipClient] select_out(11000010369f92e, on) 01:26:29.008 [SteamVoipClient] select_out(1100001096d8a8c, on) 01:26:29.077 [SteamVoipClient] select_out(11000010336f26d, off) 01:26:29.077 [SteamVoipClient] select_out(11000010369f92e, off) 01:26:29.077 [SteamVoipClient] select_out(1100001096d8a8c, off) 01:26:45.767 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:46.255 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:26:48.310 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 22 22 01:26:49.087 [Lua] Time for new HOOORDE! multi_first_wave 01:26:49.087 [Lua] horde requested: vector_blob 01:26:49.087 [Lua] wants to spawn ahead within distance: 60 01:26:49.087 [Lua] horde crated with id 16 of type vector_blob 01:26:49.087 [Lua] managed to spawn 21/21 horde enemies 01:26:49.087 [Lua] vector blob horde has started 01:26:49.092 [Lua] MUSIC: explore -> pre_horde 01:26:51.684 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:51.818 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:26:51.836 [Lua] main path terror event triggered: boss_event_chaos_troll 01:26:51.836 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 01:26:53.166 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2602.578369140625 [Unit '#ID[7cd7a7adbeeab338]'] 01:26:53.383 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:53.654 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:26:57.313 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:58.006 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:26:58.468 [Lua] MUSIC: pre_horde -> horde 01:26:58.751 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:59.169 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:26:59.507 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:59.844 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:00.167 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 34 01:27:00.826 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 33 01:27:02.804 [Lua] MUSIC: horde -> explore 01:27:05.100 [Lua] Horde killed: ? 01:27:07.257 [Lua] HORDE: last wave, reset to standard horde delay 01:27:07.257 [Lua] Time for new HOOORDE! multi_last_wave 01:27:07.257 [Lua] horde requested: vector_blob 01:27:07.257 [Lua] wants to spawn behind within distance: 60 01:27:07.257 [Lua] horde crated with id 18 of type vector_blob 01:27:07.257 [Lua] managed to spawn 21/21 horde enemies 01:27:07.257 [Lua] vector blob horde has started 01:27:07.262 [Lua] MUSIC: explore -> pre_horde 01:27:09.361 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:10.038 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:12.865 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:13.304 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:13.506 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:13.826 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:14.399 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:14.820 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:14.920 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:15.139 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.223 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:15.477 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.578 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:15.779 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.929 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:15.981 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:16.064 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:16.114 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:16.215 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:16.367 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:18.207 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:18.544 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:18.696 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:18.712 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:18.867 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:18.964 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:19.151 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:19.219 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:19.287 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:19.575 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:19.855 [Lua] MUSIC: pre_horde -> horde 01:27:21.855 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:22.225 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:22.663 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:23.068 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:23.389 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:23.678 [Lua] chaos troll died! 01:27:23.725 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:24.147 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:24.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:27:24.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:27:24.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:27:24.668 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:24.904 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:24.957 [Lua] [ChatManager][1]System: thatrandomguy picked up a Loot Die 01:27:25.344 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:28.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 71207 01:27:32.906 [Lua] MUSIC: horde -> explore 01:27:33.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:27:33.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:27:33.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:27:38.921 [Lua] Horde killed: ? 01:27:50.592 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:51.348 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:51.656 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 01:27:51.803 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:52.108 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:52.512 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:52.882 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:53.423 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:53.792 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:53.876 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:54.112 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:54.231 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:54.550 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:27:55.307 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:55.777 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:27:56.114 [SteamLobby] Detected added member 11000011336b330 01:27:56.115 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:27:56.115 [Lua] Players: 4 01:27:56.115 [Lua] Set lobby begin: 01:27:56.115 [Lua] Lobby data twitch_enabled = false 01:27:56.115 [Lua] Lobby data power_level = 420 01:27:56.115 [Lua] Lobby data unique_server_name = thatrandomguy 01:27:56.115 [Lua] Lobby data host = 11000010369f92e 01:27:56.115 [Lua] Lobby data time_of_search = 1565831668 01:27:56.115 [Lua] Lobby data game_mode = 2 01:27:56.115 [Lua] Lobby data is_private = false 01:27:56.115 [Lua] Lobby data level_key = skittergate 01:27:56.115 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:27:56.115 [Lua] Lobby data selected_level_key = skittergate 01:27:56.115 [Lua] Lobby data difficulty = normal 01:27:56.115 [Lua] Lobby data quick_game = false 01:27:56.115 [Lua] Lobby data matchmaking = true 01:27:56.116 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:27:56.116 [Lua] Lobby data num_players = 4 01:27:56.116 [Lua] Lobby data player_slot_5 = 0:0 01:27:56.116 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:27:56.116 [Lua] Lobby data country_code = US 01:27:56.116 [Lua] Lobby data player_slot_3 = 0:0 01:27:56.116 [Lua] Lobby data eac_authorized = true 01:27:56.116 [Lua] Set lobby end. 01:27:56.116 [Lua] [LobbyMembers] Member joined 11000011336b330 01:27:56.132 [Connection] Creating endpoint 11000011336b330 - reliable message sent 01:27:56.132 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:27:56.133 [Lua] [ChatManager][1]System: Toyrach is joining the game 01:27:56.148 [SteamAuthenticator] Sent ticket request to 11000011336b330 01:28:00.643 [SteamAuthenticator] Got ticket from 11000011336b330 01:28:00.643 [SteamAuthenticator] BeginAuthSession 11000011336b330 01:28:00.643 [SteamAuthenticator] Authenticating 11000011336b330 01:28:00.678 [SteamAuthenticator] Got ticket request from 11000011336b330 01:28:00.678 [SteamAuthenticator] GetAuthSessionTicket 11000011336b330 01:28:00.678 [SteamAuthenticator] Sent ticket to 11000011336b330 01:28:00.895 [SteamAuthenticator] Steam validation for 11000011336b330 with response 0 01:28:01.299 [Connection] New session id 105 to 11000011336b330. 01:28:01.503 [Connection] Established a connection <105.219> to 11000011336b330 01:28:01.503 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:28:01.503 [Lua] [Matchmaking] Got a handshake request from 11000011336b330 with user name 'Toyrach' 01:28:01.706 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d336f9 from 11000011336b330, replying lobby_ok 01:28:01.908 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011336b330 REPLY wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:0 01:28:06.207 [SteamLobby] Detected removed member 11000011336b330 01:28:06.207 [Connection] Destroying endpoint 11000011336b330 - explicit request 01:28:06.209 [SteamAuthenticator] CancelAuthTicket 11000011336b330 01:28:06.209 [SteamAuthenticator] EndAuthSession 11000011336b330 01:28:06.209 [Lua] Set lobby begin: 01:28:06.209 [Lua] Lobby data twitch_enabled = false 01:28:06.209 [Lua] Lobby data power_level = 420 01:28:06.209 [Lua] Lobby data unique_server_name = thatrandomguy 01:28:06.209 [Lua] Lobby data host = 11000010369f92e 01:28:06.209 [Lua] Lobby data time_of_search = 1565831668 01:28:06.209 [Lua] Lobby data game_mode = 2 01:28:06.209 [Lua] Lobby data is_private = false 01:28:06.209 [Lua] Lobby data level_key = skittergate 01:28:06.209 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:28:06.209 [Lua] Lobby data selected_level_key = skittergate 01:28:06.210 [Lua] Lobby data difficulty = normal 01:28:06.210 [Lua] Lobby data quick_game = false 01:28:06.210 [Lua] Lobby data matchmaking = true 01:28:06.210 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:28:06.210 [Lua] Lobby data num_players = 4 01:28:06.210 [Lua] Lobby data player_slot_5 = 0:0 01:28:06.210 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:28:06.210 [Lua] Lobby data country_code = US 01:28:06.210 [Lua] Lobby data player_slot_3 = 0:0 01:28:06.210 [Lua] Lobby data eac_authorized = true 01:28:06.210 [Lua] Set lobby end. 01:28:06.210 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:28:06.210 [Lua] Players: 3 01:28:06.210 [Lua] Set lobby begin: 01:28:06.210 [Lua] Lobby data twitch_enabled = false 01:28:06.210 [Lua] Lobby data power_level = 420 01:28:06.210 [Lua] Lobby data unique_server_name = thatrandomguy 01:28:06.210 [Lua] Lobby data host = 11000010369f92e 01:28:06.210 [Lua] Lobby data time_of_search = 1565831668 01:28:06.210 [Lua] Lobby data game_mode = 2 01:28:06.210 [Lua] Lobby data is_private = false 01:28:06.210 [Lua] Lobby data level_key = skittergate 01:28:06.210 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:28:06.210 [Lua] Lobby data selected_level_key = skittergate 01:28:06.211 [Lua] Lobby data difficulty = normal 01:28:06.211 [Lua] Lobby data quick_game = false 01:28:06.211 [Lua] Lobby data matchmaking = true 01:28:06.211 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:28:06.211 [Lua] Lobby data num_players = 3 01:28:06.211 [Lua] Lobby data player_slot_5 = 0:0 01:28:06.211 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:28:06.211 [Lua] Lobby data country_code = US 01:28:06.211 [Lua] Lobby data player_slot_3 = 0:0 01:28:06.211 [Lua] Lobby data eac_authorized = true 01:28:06.211 [Lua] Set lobby end. 01:28:06.211 [Lua] [LobbyMembers] Member left 11000011336b330 01:28:06.224 [Lua] [ChatManager][1]System: Toyrach has left the game 01:28:06.224 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011336b330) 01:28:06.462 [Lua] [ChatManager][1]System: thatrandomguy discarded a Tome 01:28:07.502 [Lua] [Matchmaking] Handshake host removing client 11000011336b330 01:28:07.824 [Lua] [ChatManager][1]System: Half Dead Hero picked up a Tome 01:28:10.434 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 3 size: 3 action: skulk_approach 01:28:22.300 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2 01:28:22.401 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 01:28:22.518 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 01:28:26.132 [Lua] main_path_player_far_away_check started 01:28:26.541 [Lua] Override Player Respawning generator_respawns true 01:28:26.752 [Lua] main_path_player_far_away_check started 01:28:27.243 [Lua] main_path_player_far_away_check started 01:28:29.011 [Lua] main_path_player_far_away_check started 01:28:31.870 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2 01:28:38.255 [Lua] main_path_player_far_away_check started 01:28:38.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:28:39.364 [Lua] main_path_player_far_away_check started 01:28:39.382 [Lua] main_path_player_far_away_check started 01:28:39.416 [Lua] main_path_player_far_away_check started 01:28:41.352 [Lua] main_path_player_far_away_check started 01:28:42.463 [Lua] main_path_player_far_away_check started 01:28:42.479 [Lua] main_path_player_far_away_check started 01:28:42.512 [Lua] main_path_player_far_away_check started 01:28:44.453 [Lua] main_path_player_far_away_check started 01:28:45.562 [Lua] main_path_player_far_away_check started 01:28:45.579 [Lua] main_path_player_far_away_check started 01:28:45.612 [Lua] main_path_player_far_away_check started 01:28:47.549 [Lua] main_path_player_far_away_check started 01:28:49.860 [Lua] Override Player Respawning generator_respawns false 01:28:49.872 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 01:28:49.927 [Lua] Switching ConflictSettings: to: skaven 01:28:49.927 [Lua] pacing=default 01:28:49.927 [Lua] roaming=nil 01:28:49.927 [Lua] specials=skaven 01:28:49.927 [Lua] debug_color=orange 01:28:49.927 [Lua] pack_spawning=skaven 01:28:49.927 [Lua] contained_breeds=nil 01:28:49.927 [Lua] disabled=false 01:28:49.927 [Lua] boss=skaven 01:28:49.927 [Lua] horde=default 01:28:49.927 [Lua] name=skaven 01:28:49.927 [Lua] intensity=default 01:28:49.927 [Lua] --- 01:28:49.931 [Lua] MUSIC: explore -> pre_horde 01:28:50.870 [Lua] Override Player Respawning rasknitt_arena true 01:28:52.569 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:52.938 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:28:59.070 [Lua] chaos troll was despawned! 01:28:59.123 [Lua] MUSIC: pre_horde -> horde 01:29:04.991 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:05.342 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:29:05.494 [SteamLobby] Detected added member 110000100cd273a 01:29:05.494 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:29:05.494 [Lua] Players: 4 01:29:05.494 [Lua] Set lobby begin: 01:29:05.494 [Lua] Lobby data twitch_enabled = false 01:29:05.494 [Lua] Lobby data power_level = 420 01:29:05.494 [Lua] Lobby data unique_server_name = thatrandomguy 01:29:05.494 [Lua] Lobby data host = 11000010369f92e 01:29:05.494 [Lua] Lobby data time_of_search = 1565831668 01:29:05.494 [Lua] Lobby data game_mode = 2 01:29:05.494 [Lua] Lobby data is_private = false 01:29:05.494 [Lua] Lobby data level_key = skittergate 01:29:05.494 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:29:05.494 [Lua] Lobby data selected_level_key = skittergate 01:29:05.494 [Lua] Lobby data difficulty = normal 01:29:05.494 [Lua] Lobby data quick_game = false 01:29:05.494 [Lua] Lobby data matchmaking = true 01:29:05.494 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:29:05.495 [Lua] Lobby data num_players = 4 01:29:05.495 [Lua] Lobby data player_slot_5 = 0:0 01:29:05.495 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:29:05.495 [Lua] Lobby data country_code = US 01:29:05.495 [Lua] Lobby data player_slot_3 = 0:0 01:29:05.495 [Lua] Lobby data eac_authorized = true 01:29:05.495 [Lua] Set lobby end. 01:29:05.495 [Lua] [LobbyMembers] Member joined 110000100cd273a 01:29:05.511 [Connection] Creating endpoint 110000100cd273a - reliable message sent 01:29:05.511 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:29:05.511 [Lua] [ChatManager][1]System: Trashie is joining the game 01:29:05.528 [SteamAuthenticator] Sent ticket request to 110000100cd273a 01:29:06.606 [SteamAuthenticator] Got ticket from 110000100cd273a 01:29:06.606 [SteamAuthenticator] BeginAuthSession 110000100cd273a 01:29:06.606 [SteamAuthenticator] Authenticating 110000100cd273a 01:29:06.622 [SteamAuthenticator] Got ticket request from 110000100cd273a 01:29:06.622 [SteamAuthenticator] GetAuthSessionTicket 110000100cd273a 01:29:06.622 [SteamAuthenticator] Sent ticket to 110000100cd273a 01:29:06.806 [SteamAuthenticator] Steam validation for 110000100cd273a with response 0 01:29:06.892 [Connection] New session id 221 to 110000100cd273a. 01:29:07.009 [Connection] Established a connection <221.250> to 110000100cd273a 01:29:07.009 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:29:07.009 [Lua] [Matchmaking] Got a handshake request from 110000100cd273a with user name 'Trashie' 01:29:07.143 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d336f9 from 110000100cd273a, replying lobby_ok 01:29:07.277 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100cd273a REPLY wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:0 01:29:14.042 [Lua] event horde ends! 01:29:15.458 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 9 01:29:16.113 [SteamAuthenticator] Steam validation for 110000100cd273a with response 6 01:29:16.113 [SteamAuthenticator] Ignoring error when already accepted 01:29:16.165 [SteamLobby] Detected removed member 110000100cd273a 01:29:16.165 [Connection] Destroying endpoint 110000100cd273a - explicit request 01:29:16.167 [SteamAuthenticator] CancelAuthTicket 110000100cd273a 01:29:16.167 [SteamAuthenticator] EndAuthSession 110000100cd273a 01:29:16.167 [Lua] Set lobby begin: 01:29:16.167 [Lua] Lobby data twitch_enabled = false 01:29:16.167 [Lua] Lobby data power_level = 420 01:29:16.168 [Lua] Lobby data unique_server_name = thatrandomguy 01:29:16.168 [Lua] Lobby data host = 11000010369f92e 01:29:16.168 [Lua] Lobby data time_of_search = 1565831668 01:29:16.168 [Lua] Lobby data game_mode = 2 01:29:16.168 [Lua] Lobby data is_private = false 01:29:16.168 [Lua] Lobby data level_key = skittergate 01:29:16.168 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:29:16.168 [Lua] Lobby data selected_level_key = skittergate 01:29:16.168 [Lua] Lobby data difficulty = normal 01:29:16.168 [Lua] Lobby data quick_game = false 01:29:16.168 [Lua] Lobby data matchmaking = true 01:29:16.168 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:29:16.168 [Lua] Lobby data num_players = 4 01:29:16.168 [Lua] Lobby data player_slot_5 = 0:0 01:29:16.168 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:29:16.168 [Lua] Lobby data country_code = US 01:29:16.168 [Lua] Lobby data player_slot_3 = 0:0 01:29:16.168 [Lua] Lobby data eac_authorized = true 01:29:16.168 [Lua] Set lobby end. 01:29:16.168 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:29:16.168 [Lua] Players: 3 01:29:16.168 [Lua] Set lobby begin: 01:29:16.168 [Lua] Lobby data twitch_enabled = false 01:29:16.169 [Lua] Lobby data power_level = 420 01:29:16.169 [Lua] Lobby data unique_server_name = thatrandomguy 01:29:16.169 [Lua] Lobby data host = 11000010369f92e 01:29:16.169 [Lua] Lobby data time_of_search = 1565831668 01:29:16.169 [Lua] Lobby data game_mode = 2 01:29:16.169 [Lua] Lobby data is_private = false 01:29:16.169 [Lua] Lobby data level_key = skittergate 01:29:16.169 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:29:16.169 [Lua] Lobby data selected_level_key = skittergate 01:29:16.169 [Lua] Lobby data difficulty = normal 01:29:16.169 [Lua] Lobby data quick_game = false 01:29:16.169 [Lua] Lobby data matchmaking = true 01:29:16.169 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:29:16.169 [Lua] Lobby data num_players = 3 01:29:16.169 [Lua] Lobby data player_slot_5 = 0:0 01:29:16.169 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:29:16.169 [Lua] Lobby data country_code = US 01:29:16.169 [Lua] Lobby data player_slot_3 = 0:0 01:29:16.169 [Lua] Lobby data eac_authorized = true 01:29:16.169 [Lua] Set lobby end. 01:29:16.170 [Lua] [LobbyMembers] Member left 110000100cd273a 01:29:16.182 [Lua] [ChatManager][1]System: Trashie has left the game 01:29:16.182 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100cd273a) 01:29:16.656 [Steam] Accepted session request from 110000100cd273a 01:29:17.888 [Lua] [Matchmaking] Handshake host removing client 110000100cd273a 01:29:19.104 [Lua] event horde ends! 01:29:19.125 [Lua] MUSIC: horde -> explore 01:29:19.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:29:19.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:29:20.030 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:20.470 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:29:22.158 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 01:29:22.214 [Lua] MUSIC: explore -> pre_horde 01:29:22.230 [Lua] MUSIC: pre_horde -> horde 01:29:23.591 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:24.163 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:24.364 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:24.924 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:25.125 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:25.598 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:25.900 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:26.372 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:31.079 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:31.837 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:32.038 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:32.375 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:32.763 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:33.118 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:33.541 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:33.894 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:29:46.335 [Lua] event horde ends! 01:29:46.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 1289178 01:29:51.380 [Lua] event horde ends! 01:29:51.402 [Lua] MUSIC: horde -> explore 01:29:51.415 [Lua] [ChatManager][1]System: Half Dead Hero discarded a Tome 01:29:55.534 [Lua] [ChatManager][1]System: thatrandomguy picked up a Tome 01:29:58.108 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 01:29:58.164 [Lua] MUSIC: explore -> pre_horde 01:29:58.180 [Lua] MUSIC: pre_horde -> horde 01:29:59.673 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:59.741 [Lua] main_path_player_far_away_check started 01:30:00.145 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:30:00.162 [Lua] main_path_player_far_away_check started 01:30:00.233 [Lua] Switching ConflictSettings: to: chaos 01:30:00.233 [Lua] pacing=chaos 01:30:00.233 [Lua] roaming=nil 01:30:00.233 [Lua] specials=chaos 01:30:00.233 [Lua] debug_color=purple 01:30:00.233 [Lua] pack_spawning=chaos 01:30:00.233 [Lua] contained_breeds=nil 01:30:00.233 [Lua] disabled=false 01:30:00.233 [Lua] boss=chaos 01:30:00.233 [Lua] horde=chaos 01:30:00.233 [Lua] name=chaos 01:30:00.233 [Lua] intensity=default 01:30:00.233 [Lua] --- 01:30:00.251 [Lua] Switching ConflictSettings: to: skaven 01:30:00.251 [Lua] pacing=default 01:30:00.251 [Lua] roaming=nil 01:30:00.251 [Lua] specials=skaven 01:30:00.251 [Lua] debug_color=orange 01:30:00.251 [Lua] pack_spawning=skaven 01:30:00.251 [Lua] contained_breeds=nil 01:30:00.251 [Lua] disabled=false 01:30:00.251 [Lua] boss=skaven 01:30:00.251 [Lua] horde=default 01:30:00.251 [Lua] name=skaven 01:30:00.251 [Lua] intensity=default 01:30:00.251 [Lua] --- 01:30:00.413 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:30:00.869 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:30:01.172 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:30:01.660 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:30:01.947 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:30:02.451 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:30:07.511 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 01:30:08.075 [Lua] main_path_player_far_away_check started 01:30:08.149 [Lua] Switching ConflictSettings: to: chaos 01:30:08.149 [Lua] pacing=chaos 01:30:08.149 [Lua] roaming=nil 01:30:08.149 [Lua] specials=chaos 01:30:08.149 [Lua] debug_color=purple 01:30:08.149 [Lua] pack_spawning=chaos 01:30:08.149 [Lua] contained_breeds=nil 01:30:08.149 [Lua] disabled=false 01:30:08.149 [Lua] boss=chaos 01:30:08.149 [Lua] horde=chaos 01:30:08.149 [Lua] name=chaos 01:30:08.149 [Lua] intensity=default 01:30:08.149 [Lua] --- 01:30:08.198 [Lua] Switching ConflictSettings: to: skaven 01:30:08.198 [Lua] pacing=default 01:30:08.198 [Lua] roaming=nil 01:30:08.198 [Lua] specials=skaven 01:30:08.198 [Lua] debug_color=orange 01:30:08.198 [Lua] pack_spawning=skaven 01:30:08.198 [Lua] contained_breeds=nil 01:30:08.198 [Lua] disabled=false 01:30:08.198 [Lua] boss=skaven 01:30:08.198 [Lua] horde=default 01:30:08.198 [Lua] name=skaven 01:30:08.198 [Lua] intensity=default 01:30:08.198 [Lua] --- 01:30:09.177 [Flow] ##################-335 -412 -123.5################### 01:30:09.238 [Lua] main_path_player_far_away_check started 01:30:09.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:30:09.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:30:10.149 [Lua] main_path_player_far_away_check started 01:30:10.220 [Lua] Switching ConflictSettings: to: chaos 01:30:10.220 [Lua] pacing=chaos 01:30:10.220 [Lua] roaming=nil 01:30:10.220 [Lua] specials=chaos 01:30:10.220 [Lua] debug_color=purple 01:30:10.220 [Lua] pack_spawning=chaos 01:30:10.220 [Lua] contained_breeds=nil 01:30:10.220 [Lua] disabled=false 01:30:10.220 [Lua] boss=chaos 01:30:10.220 [Lua] horde=chaos 01:30:10.220 [Lua] name=chaos 01:30:10.220 [Lua] intensity=default 01:30:10.220 [Lua] --- 01:30:10.813 [Flow] ##################-335 -412 -123.5################### 01:30:11.007 [Lua] main_path_player_far_away_check started 01:30:13.245 [Lua] main_path_player_far_away_check started 01:30:13.319 [Lua] Switching ConflictSettings: to: skaven 01:30:13.319 [Lua] pacing=default 01:30:13.319 [Lua] roaming=nil 01:30:13.319 [Lua] specials=skaven 01:30:13.319 [Lua] debug_color=orange 01:30:13.319 [Lua] pack_spawning=skaven 01:30:13.319 [Lua] contained_breeds=nil 01:30:13.319 [Lua] disabled=false 01:30:13.319 [Lua] boss=skaven 01:30:13.319 [Lua] horde=default 01:30:13.319 [Lua] name=skaven 01:30:13.319 [Lua] intensity=default 01:30:13.319 [Lua] --- 01:30:14.107 [Lua] main_path_player_far_away_check started 01:30:15.503 [Lua] main_path_player_far_away_check started 01:30:16.714 [Flow] ##################-335 -412 -123.5################### 01:30:16.774 [Lua] main_path_player_far_away_check started 01:30:16.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 38 01:30:16.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 37 01:30:16.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 36 01:30:16.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 35 01:30:16.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 34 01:30:16.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 33 01:30:16.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 32 01:30:16.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 31 01:30:16.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 30 01:30:16.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 29 01:30:16.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 24 28 01:30:16.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 27 01:30:16.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 26 01:30:16.809 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 25 01:30:16.809 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 24 01:30:16.809 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 23 01:30:16.809 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 22 01:30:16.809 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 21 01:30:16.826 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 20 01:30:16.826 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 19 01:30:16.826 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 18 01:30:16.826 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 17 01:30:16.826 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 16 01:30:16.826 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 15 01:30:16.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 14 01:30:16.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13 01:30:16.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 12 01:30:16.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 11 01:30:16.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 10 01:30:16.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 9 01:30:16.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 8 01:30:16.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 7 01:30:16.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6 01:30:16.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 5 01:30:16.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 4 01:30:16.858 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 3 01:30:16.875 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2 01:30:16.875 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1 01:30:17.214 [Lua] main_path_player_far_away_check started 01:30:19.884 [Lua] main_path_player_far_away_check started 01:30:22.277 [Lua] event horde ends! 01:30:22.984 [Lua] main_path_player_far_away_check started 01:30:26.085 [Lua] main_path_player_far_away_check started 01:30:27.334 [Lua] event horde ends! 01:30:27.354 [Lua] MUSIC: horde -> explore 01:30:34.806 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 01:30:34.824 [Lua] main_path_player_far_away_check started 01:30:34.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 01:30:35.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 01:30:35.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 01:30:35.293 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010336f26d, connection_key=1, breed_name=skaven_grey_seer) 01:30:36.537 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001096d8a8c, connection_key=0, breed_name=skaven_grey_seer) 01:30:36.539 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 01:30:47.666 [Window] Window => inactive 01:30:51.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 01:30:51.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 01:30:51.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 01:30:52.247 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010336f26d, connection_key=1, breed_name=skaven_stormfiend_boss) 01:30:52.750 [Window] Window => active 01:30:53.036 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001096d8a8c, connection_key=0, breed_name=skaven_stormfiend_boss) 01:30:53.038 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 01:31:05.570 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:05.757 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:06.042 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:06.380 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:06.801 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:06.834 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:07.104 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:07.676 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:07.846 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:08.385 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:08.624 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:08.856 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:09.108 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:09.160 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:10.969 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:12.387 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:12.915 [SteamLobby] Detected added member 1100001061068a7 01:31:12.915 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:31:12.915 [Lua] Players: 4 01:31:12.915 [Lua] Set lobby begin: 01:31:12.915 [Lua] Lobby data twitch_enabled = false 01:31:12.915 [Lua] Lobby data power_level = 420 01:31:12.915 [Lua] Lobby data unique_server_name = thatrandomguy 01:31:12.915 [Lua] Lobby data host = 11000010369f92e 01:31:12.915 [Lua] Lobby data time_of_search = 1565831668 01:31:12.915 [Lua] Lobby data game_mode = 2 01:31:12.915 [Lua] Lobby data is_private = false 01:31:12.915 [Lua] Lobby data level_key = skittergate 01:31:12.915 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:31:12.915 [Lua] Lobby data selected_level_key = skittergate 01:31:12.915 [Lua] Lobby data difficulty = normal 01:31:12.915 [Lua] Lobby data quick_game = false 01:31:12.915 [Lua] Lobby data matchmaking = true 01:31:12.915 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:31:12.916 [Lua] Lobby data num_players = 4 01:31:12.916 [Lua] Lobby data player_slot_5 = 0:0 01:31:12.916 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:31:12.916 [Lua] Lobby data country_code = US 01:31:12.916 [Lua] Lobby data player_slot_3 = 0:0 01:31:12.916 [Lua] Lobby data eac_authorized = true 01:31:12.916 [Lua] Set lobby end. 01:31:12.916 [Lua] [LobbyMembers] Member joined 1100001061068a7 01:31:12.932 [Connection] Creating endpoint 1100001061068a7 - reliable message sent 01:31:12.933 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:31:12.933 [Lua] [ChatManager][1]System: BOT Harold [BR] is joining the game 01:31:12.948 [SteamAuthenticator] Sent ticket request to 1100001061068a7 01:31:12.952 [Flow] SEERDamage taken 01:31:14.425 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:14.530 [SteamAuthenticator] Got ticket from 1100001061068a7 01:31:14.530 [SteamAuthenticator] BeginAuthSession 1100001061068a7 01:31:14.530 [SteamAuthenticator] Authenticating 1100001061068a7 01:31:14.546 [SteamAuthenticator] Got ticket request from 1100001061068a7 01:31:14.546 [SteamAuthenticator] GetAuthSessionTicket 1100001061068a7 01:31:14.547 [SteamAuthenticator] Sent ticket to 1100001061068a7 01:31:14.750 [SteamAuthenticator] Steam validation for 1100001061068a7 with response 0 01:31:14.885 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:15.145 [Flow] SEERDamage taken 01:31:15.157 [Connection] New session id 248 to 1100001061068a7. 01:31:15.157 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:15.263 [Flow] SEERDamage taken 01:31:15.395 [Connection] Established a connection <64.248> to 1100001061068a7 01:31:15.395 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:15.396 [Lua] [Matchmaking] Got a handshake request from 1100001061068a7 with user name 'BOT Harold [BR]' 01:31:15.447 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:15.600 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:15.636 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d336f9 from 1100001061068a7, replying lobby_ok 01:31:15.636 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:15.636 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:15.673 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:15.776 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:15.826 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:15.863 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001061068a7 REPLY wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:0 01:31:15.946 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:15.997 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:16.048 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:16.240 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:16.484 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:16.518 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:19.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x4220e, position: 0 01:31:20.836 [Lua] event horde ends! 01:31:21.420 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:21.698 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:21.800 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:22.216 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:22.285 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:22.771 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:22.966 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:23.305 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:23.549 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:23.866 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:23.917 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:24.177 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:24.229 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:24.557 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:24.953 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001061068a7 01:31:24.953 [Lua] Set lobby begin: 01:31:24.953 [Lua] Lobby data twitch_enabled = false 01:31:24.953 [Lua] Lobby data power_level = 420 01:31:24.953 [Lua] Lobby data unique_server_name = thatrandomguy 01:31:24.953 [Lua] Lobby data host = 11000010369f92e 01:31:24.953 [Lua] Lobby data time_of_search = 1565831668 01:31:24.953 [Lua] Lobby data game_mode = 2 01:31:24.953 [Lua] Lobby data is_private = false 01:31:24.953 [Lua] Lobby data level_key = skittergate 01:31:24.955 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:31:24.955 [Lua] Lobby data selected_level_key = skittergate 01:31:24.955 [Lua] Lobby data difficulty = normal 01:31:24.955 [Lua] Lobby data quick_game = false 01:31:24.955 [Lua] Lobby data matchmaking = true 01:31:24.955 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:31:24.955 [Lua] Lobby data num_players = 4 01:31:24.955 [Lua] Lobby data player_slot_5 = 1100001061068a7:1 01:31:24.955 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:31:24.955 [Lua] Lobby data country_code = US 01:31:24.956 [Lua] Lobby data player_slot_3 = 0:0 01:31:24.956 [Lua] Lobby data eac_authorized = true 01:31:24.956 [Lua] Set lobby end. 01:31:24.956 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:1100001061068a7 01:31:24.957 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:25.304 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:27.375 [Lua] ### CLEARING PEER STATE FOR 1100001061068a7 01:31:27.408 [Lua] [PSM] Peer 1100001061068a7 joined. Want to use profile index "5" 01:31:27.408 [Lua] Mechanism says: a client joined the game! 1100001061068a7 01:31:27.408 [EAC] EAC server has client 1100001061068a7 (and owner 1100001061068a7) 01:31:27.408 [EACServer] [RegisterClient] Client: 01100001061068A7 PlayerGUID: 76561198062004391 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062004391 PlayerName: thatrandomguy 01:31:27.409 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001061068a7, connection_key=2) 01:31:27.410 [Lua] player (1100001061068a7,1) was put into party 0 01:31:27.410 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001061068a7 01:31:27.643 warning: [Lua] [VOIP] Got request from 1100001061068a7 to enter room 1bd8b17251456229 but member_is_in_room was 3 01:31:28.130 [EACServer] [QueueClientUpdate] Client: 01100001061068A7 Session: 7 Status: Client Authenticated Message: Client authenticated. 01:31:28.135 [EAC] Peer 1100001061068a7 switched EAC state to ClientAuthenticatedLocal 01:31:28.409 [EACServer] [Register Client] Success (1/2). Client: 01100001061068A7. 01:31:28.423 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001061068a7, connection_key=2) 01:31:28.910 [EACServer] [Register Client] Success (2/2). Client: 01100001061068A7 01:31:28.910 [EACServer] [QueueClientUpdate] Client: 01100001061068A7 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:31:28.925 [EAC] Peer 1100001061068a7 switched EAC state to ClientAuthenticatedRemote 01:31:30.504 [SteamVoipClient] select_out(1100001061068a7, on) 01:31:30.504 [SteamVoipClient] select_in(1100001061068a7, on) 01:31:30.504 [SteamVoipClient] select_out(1100001061068a7, off) 01:31:30.791 [Flow] SEERDisable physics 01:31:30.791 [Flow] SEERTeleport 01:31:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x42bd8, position: 0 01:31:32.986 [Lua] event horde ends! 01:31:34.611 [Lua] ### Sending rpc_level_loaded 01:31:34.611 [Lua] #### Has state machine: true, sender: 1100001061068a7, level_id: 82 01:31:34.611 [Lua] Peer 1100001061068a7 has loaded the level and all enemies are loaded 01:31:34.613 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001061068a7 inventory_sync_id:13 my_peer_id:11000010369f92e 01:31:40.034 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:40.224 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:40.326 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:40.426 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:40.545 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:40.731 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:40.802 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:40.943 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:41.082 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:41.237 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:41.355 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:41.546 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:41.755 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:42.127 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:42.194 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:42.599 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:42.818 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:42.920 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:43.073 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:43.142 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:43.179 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:43.265 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:43.348 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:43.433 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:43.551 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:43.785 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:45.090 [Lua] event horde ends! 01:31:46.944 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:47.191 [Flow] SEERDamage taken 01:31:47.206 [Flow] SEERDamage taken 01:31:47.505 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:48.417 [Flow] SEERDamage taken 01:31:48.572 [Flow] SEERDamage taken 01:31:48.706 [Flow] SEERDamage taken 01:31:49.072 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:49.579 [Flow] SEERDisable physics 01:31:49.579 [Flow] SEERTeleport 01:31:49.704 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:49.738 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:50.225 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:50.343 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:50.562 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:50.764 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:50.898 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:50.898 [Lua] [Matchmaking] Got a handshake request from 1100001061068a7 with user name 'BOT Harold [BR]' 01:31:50.924 [Lua] Breedfreezer (server) starting a hot join sync 01:31:50.924 [Lua] packing 32 units of breed chaos_marauder 01:31:50.924 [Lua] packing 26 units of breed skaven_clan_rat 01:31:50.924 [Lua] packing 0 units of breed skaven_storm_vermin 01:31:50.924 [Lua] packing 25 units of breed skaven_slave 01:31:50.924 [Lua] packing 41 units of breed chaos_fanatic 01:31:50.924 [Lua] packing 0 units of breed beastmen_bestigor 01:31:50.924 [Lua] packing 0 units of breed beastmen_gor 01:31:50.924 [Lua] packing 3 units of breed chaos_berzerker 01:31:50.924 [Lua] --> rpc-package size reached, sending rpc now 01:31:50.924 [Lua] packing 1 units of breed chaos_warrior 01:31:50.924 [Lua] packing 0 units of breed beastmen_ungor 01:31:50.924 [Lua] packing 0 units of breed skaven_plague_monk 01:31:50.924 [Lua] packing 1 units of breed chaos_raider 01:31:50.924 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:31:50.924 [Lua] 01:31:50.924 [Lua] [1] = 3 (number) 01:31:50.924 [Lua] [2] = 1 (number) 01:31:50.924 [Lua] [3] = 1 (number) 01:31:50.924 [Lua] [4] = 0 (number) 01:31:50.924 [Lua] [5] = 1 (number) 01:31:50.924 [Lua] [6] = 0 (number) 01:31:50.924 [Lua] [7] = 3 (number) 01:31:50.924 [Lua] [8] = 1 (number) 01:31:50.924 [Lua] 01:31:50.924 [Lua] 01:31:50.924 [Lua] [1] = 427 (number) 01:31:50.924 [Lua] [2] = 110 (number) 01:31:50.924 [Lua] 01:31:50.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=964 01:31:50.925 [Lua] RemotePlayer:create_game_object( ) 964 01:31:50.950 [Lua] Assigning peer(1100001061068a7:1) to profile(5) career(3) 01:31:50.950 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001061068a7) local_player_id(1) profile_index(5) career_index(3) 01:31:50.950 [Lua] Set lobby begin: 01:31:50.950 [Lua] Lobby data twitch_enabled = false 01:31:50.950 [Lua] Lobby data power_level = 420 01:31:50.950 [Lua] Lobby data unique_server_name = thatrandomguy 01:31:50.950 [Lua] Lobby data host = 11000010369f92e 01:31:50.950 [Lua] Lobby data time_of_search = 1565831668 01:31:50.950 [Lua] Lobby data game_mode = 2 01:31:50.951 [Lua] Lobby data is_private = false 01:31:50.951 [Lua] Lobby data level_key = skittergate 01:31:50.951 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:31:50.951 [Lua] Lobby data selected_level_key = skittergate 01:31:50.951 [Lua] Lobby data difficulty = normal 01:31:50.951 [Lua] Lobby data quick_game = false 01:31:50.951 [Lua] Lobby data matchmaking = true 01:31:50.951 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:31:50.951 [Lua] Lobby data num_players = 4 01:31:50.951 [Lua] Lobby data player_slot_5 = 1100001061068a7:1 01:31:50.951 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:31:50.951 [Lua] Lobby data country_code = US 01:31:50.951 [Lua] Lobby data player_slot_3 = 0:0 01:31:50.951 [Lua] Lobby data eac_authorized = true 01:31:50.951 [Lua] Set lobby end. 01:31:50.951 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010336f26d | we:11000010369f92e | dr:0 | bw:11000010336f26d | es:1100001061068a7 01:31:50.951 [Lua] [GameNetworkManager] destroying game object with go_id=83 01:31:50.951 [Lua] Set lobby begin: 01:31:50.951 [Lua] Lobby data twitch_enabled = false 01:31:50.951 [Lua] Lobby data power_level = 420 01:31:50.951 [Lua] Lobby data unique_server_name = thatrandomguy 01:31:50.951 [Lua] Lobby data host = 11000010369f92e 01:31:50.951 [Lua] Lobby data time_of_search = 1565831668 01:31:50.951 [Lua] Lobby data game_mode = 2 01:31:50.952 [Lua] Lobby data is_private = false 01:31:50.952 [Lua] Lobby data level_key = skittergate 01:31:50.952 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:31:50.952 [Lua] Lobby data selected_level_key = skittergate 01:31:50.952 [Lua] Lobby data difficulty = normal 01:31:50.952 [Lua] Lobby data quick_game = false 01:31:50.952 [Lua] Lobby data matchmaking = true 01:31:50.952 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:31:50.952 [Lua] Lobby data num_players = 4 01:31:50.952 [Lua] Lobby data player_slot_5 = 0:0 01:31:50.952 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:31:50.952 [Lua] Lobby data country_code = US 01:31:50.952 [Lua] Lobby data player_slot_3 = 0:0 01:31:50.952 [Lua] Lobby data eac_authorized = true 01:31:50.952 [Lua] Set lobby end. 01:31:50.952 [Lua] player (1100001061068a7,1) was put into party 1 01:31:50.953 [Lua] [GameNetworkManager] destroying game object with go_id=88 01:31:51.361 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:51.416 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:51.416 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:51.486 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:51.608 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001061068a7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:31:51.608 [Lua] Adding player sync data to peer=1100001061068a7 local_player_id=1 01:31:51.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001061068a7 inventory_sync_id:14 my_peer_id:11000010369f92e 01:31:51.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010336f26d inventory_sync_id:14 my_peer_id:11000010369f92e 01:31:51.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:14 my_peer_id:11000010369f92e 01:31:51.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001096d8a8c inventory_sync_id:14 my_peer_id:11000010369f92e 01:31:51.610 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001061068a7 01:31:51.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:14 my_peer_id:11000010369f92e 01:31:51.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:31:51.626 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 01:31:51.627 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:31:51.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:31:51.627 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 01:31:51.636 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:51.776 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:51.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 01:31:51.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 01:31:51.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 01:31:51.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 01:31:51.845 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 01:31:51.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:31:51.847 [Flow] SEERDamage taken 01:31:51.904 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:51.945 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:52.199 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:52.375 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:52.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:31:52.505 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:31:52.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 01:31:52.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 01:31:52.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 01:31:52.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 01:31:52.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 01:31:52.598 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 01:31:52.614 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 01:31:52.666 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:52.837 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:52.837 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:52.880 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:52.884 [Flow] SEERDamage taken 01:31:52.931 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:53.296 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:53.297 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:53.382 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:53.616 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:31:54.261 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:55.377 [Lua] Set lobby begin: 01:31:55.377 [Lua] Lobby data twitch_enabled = false 01:31:55.377 [Lua] Lobby data power_level = 315 01:31:55.377 [Lua] Lobby data unique_server_name = thatrandomguy 01:31:55.377 [Lua] Lobby data host = 11000010369f92e 01:31:55.377 [Lua] Lobby data time_of_search = 1565831668 01:31:55.377 [Lua] Lobby data game_mode = 2 01:31:55.377 [Lua] Lobby data is_private = false 01:31:55.377 [Lua] Lobby data level_key = skittergate 01:31:55.377 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:31:55.377 [Lua] Lobby data selected_level_key = skittergate 01:31:55.377 [Lua] Lobby data difficulty = normal 01:31:55.377 [Lua] Lobby data quick_game = false 01:31:55.377 [Lua] Lobby data matchmaking = true 01:31:55.377 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:31:55.377 [Lua] Lobby data num_players = 4 01:31:55.377 [Lua] Lobby data player_slot_5 = 0:0 01:31:55.378 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:31:55.378 [Lua] Lobby data country_code = US 01:31:55.378 [Lua] Lobby data player_slot_3 = 0:0 01:31:55.378 [Lua] Lobby data eac_authorized = true 01:31:55.378 [Lua] Set lobby end. 01:31:55.427 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:56.053 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:31:57.202 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:31:57.509 [Flow] SEERDamage taken 01:31:57.708 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001061068a7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:31:57.710 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=978 01:31:57.711 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.13800000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.41666666666666669) 01:32:00.410 [Lua] Set lobby begin: 01:32:00.410 [Lua] Lobby data twitch_enabled = false 01:32:00.410 [Lua] Lobby data power_level = 419 01:32:00.410 [Lua] Lobby data unique_server_name = thatrandomguy 01:32:00.411 [Lua] Lobby data host = 11000010369f92e 01:32:00.411 [Lua] Lobby data time_of_search = 1565831668 01:32:00.411 [Lua] Lobby data game_mode = 2 01:32:00.411 [Lua] Lobby data is_private = false 01:32:00.411 [Lua] Lobby data level_key = skittergate 01:32:00.411 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:32:00.411 [Lua] Lobby data selected_level_key = skittergate 01:32:00.411 [Lua] Lobby data difficulty = normal 01:32:00.411 [Lua] Lobby data quick_game = false 01:32:00.411 [Lua] Lobby data matchmaking = true 01:32:00.411 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:32:00.411 [Lua] Lobby data num_players = 4 01:32:00.411 [Lua] Lobby data player_slot_5 = 0:0 01:32:00.411 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:32:00.411 [Lua] Lobby data country_code = US 01:32:00.411 [Lua] Lobby data player_slot_3 = 0:0 01:32:00.411 [Lua] Lobby data eac_authorized = true 01:32:00.411 [Lua] Set lobby end. 01:32:00.648 [Flow] SEERDamage taken 01:32:00.955 [Flow] SEERDamage taken 01:32:01.258 [Flow] SEERDamage taken 01:32:01.549 [Flow] SEERDamage taken 01:32:01.681 [Lua] event horde ends! 01:32:02.589 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:02.995 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:03.501 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:03.669 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:03.921 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:03.940 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:04.056 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:04.307 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:04.462 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:04.510 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:04.745 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:04.863 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:04.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x44199, position: 0 01:32:04.965 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:05.116 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:05.250 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:05.452 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:05.536 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:05.570 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:05.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x4423a, position: 0 01:32:05.771 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:05.972 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:06.549 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:06.992 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:07.583 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:07.853 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:08.021 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:08.298 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:08.497 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:08.616 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:08.954 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:08.954 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:09.190 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:09.441 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:11.717 [Lua] [ChatManager][1]System: DrunkCrazy picked up a Loot Die 01:32:18.705 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:19.246 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:19.466 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:19.590 [Lua] event horde ends! 01:32:19.820 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:20.243 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:20.663 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:22.911 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:23.419 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:23.910 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:24.399 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:25.436 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:25.437 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:34.106 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:34.565 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:34.972 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:35.107 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:35.291 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:35.493 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:35.846 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:35.914 [Lua] event horde ends! 01:32:36.249 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:36.435 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:37.096 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:37.453 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:37.520 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:37.722 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:37.822 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:38.127 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:38.210 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:38.211 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:38.379 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:38.884 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:38.952 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:39.642 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:32:39.844 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:47.247 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:32:48.495 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:32:57.816 [Lua] event horde ends! 01:33:04.375 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:04.833 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:06.345 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:06.803 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:12.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x462c0, position: 0 01:33:19.186 [Lua] event horde ends! 01:33:19.991 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:20.397 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:28.871 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:29.345 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:36.316 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:36.469 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:36.535 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:36.704 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:36.844 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:36.931 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:37.066 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:37.169 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:37.308 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:37.424 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:37.592 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:37.729 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:37.846 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:37.982 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:38.251 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:38.506 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:38.708 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:38.911 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:39.098 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:39.252 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:39.371 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:39.488 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:39.779 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:40.066 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:40.217 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:40.301 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:40.674 [Lua] event horde ends! 01:33:40.826 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:41.452 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:45.143 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:46.137 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:46.440 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:47.334 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:49.880 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.421 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.421 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.523 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:50.625 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.693 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.693 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:50.711 [Lua] Override Player Respawning rasknitt_arena false 01:33:50.813 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:33:50.828 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:50.868 [Lua] MUSIC: explore -> pre_horde 01:33:50.879 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:50.886 [Lua] MUSIC: pre_horde -> horde 01:33:51.368 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:51.452 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:33:51.519 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:51.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2dba0, position: 0 01:33:51.715 [Lua] Override Player Respawning skittergate_ending true 01:33:54.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 01:33:55.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 11 01:33:55.739 warning: [Lua] This function is deprecated and shouldn't be called 01:33:56.002 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:56.275 [Lua] [ChatManager][1]System: thatrandomguy picked up a Loot Die 01:33:56.763 [Lua] [ChatManager][1]System: thatrandomguy picked up a Loot Die 01:33:57.417 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:33:58.330 [Lua] [ChatManager][1]System: Half Dead Hero picked up a Loot Die 01:34:01.032 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:34:01.907 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:02.296 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:02.811 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.811 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.811 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.811 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.861 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.861 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.861 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:02.861 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:03.011 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:03.011 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:03.356 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:03.389 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:03.829 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:04.549 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:05.121 [Lua] event horde ends! 01:34:06.776 [Lua] main_path_player_far_away_check started 01:34:07.516 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:07.702 [Lua] main_path_player_far_away_check started 01:34:08.153 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:34:08.523 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:08.942 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:34:09.650 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:09.991 [Flow] Playing story:escape_path_crash_01 01:34:10.048 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:34:11.250 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:34:11.316 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:12.091 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:34:13.002 [Lua] main_path_player_far_away_check started 01:34:13.011 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:13.011 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:13.063 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:13.063 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:13.063 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:13.063 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:13.659 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:14.083 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:34:14.979 [Lua] event horde ends! 01:34:15.291 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:15.291 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:15.291 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:15.291 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:16.565 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:16.867 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:16.868 [Lua] main_path_player_far_away_check started 01:34:19.989 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:20.409 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.409 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.409 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.409 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.458 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.458 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.458 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.458 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.606 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.606 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:20.719 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:21.352 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.352 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.352 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.352 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.370 [Flow] Playing story:escape_falling_beams_01 01:34:21.402 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.402 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.402 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.402 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.481 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:34:21.857 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.857 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.857 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.857 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.858 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.858 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.858 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.858 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.858 [Flow] Playing story:large_falling_rocks_on_machines_01 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:21.908 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.059 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.059 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.059 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.059 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.412 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.412 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.412 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.412 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.566 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.566 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.870 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.870 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.870 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.870 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.918 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.918 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.918 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:22.918 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.072 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.072 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.376 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.376 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.376 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.376 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.427 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.427 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.427 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.427 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.577 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.577 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.618 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:23.663 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.663 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.663 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.663 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.664 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.664 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.716 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.870 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.870 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.888 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.888 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.937 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.937 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.937 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.937 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:23.961 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:25.228 [Lua] event horde ends! 01:34:30.972 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:30.973 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:30.973 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:30.973 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:31.708 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:34:33.265 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.265 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.265 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.265 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.314 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.314 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.314 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.314 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.702 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.702 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.702 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.702 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.702 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.702 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.753 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.903 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:33.903 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:34.091 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:34.091 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:34.091 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:34.091 warning: [Physics] Create Actor: Shape density varies. Using average. 01:34:35.464 [Lua] event horde ends! 01:34:36.457 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:36.899 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:37.946 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:38.233 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:34:41.921 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:34:45.670 [Lua] event horde ends! 01:34:46.059 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17 01:34:46.545 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17 01:34:52.132 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:34:55.886 [Lua] event horde ends! 01:34:56.274 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 19 01:34:56.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 21 01:34:57.240 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 20 01:34:58.574 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 18 01:35:00.259 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 17 01:35:00.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 16 01:35:00.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 15 01:35:00.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 14 01:35:02.363 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 01:35:03.002 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 13 01:35:03.859 [Window] Window => inactive 01:35:06.120 [Window] Window => active 01:35:06.124 [Lua] event horde ends! 01:35:06.324 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:06.324 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:06.324 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:06.324 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:06.339 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 12 01:35:06.540 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 13 01:35:06.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 15 01:35:07.547 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 14 01:35:08.050 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:08.506 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:08.976 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:09.414 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:10.053 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.355 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:10.406 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.676 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:10.793 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:11.231 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:11.417 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:11.585 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:11.703 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:12.141 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:12.410 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:12.411 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 11 01:35:12.476 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:12.899 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 9 01:35:13.049 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:13.234 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:13.453 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:13.453 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:13.775 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:13.859 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:13.995 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.139 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.139 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.190 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.190 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.190 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.190 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.240 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.240 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.290 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.290 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.290 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.290 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.341 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.341 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.341 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.341 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.384 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001096d8a8c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.441 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.441 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.442 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.442 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.442 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.442 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.498 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.498 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.498 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.498 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.537 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:14.647 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.647 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.647 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.647 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.647 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.647 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.697 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.697 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.697 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.697 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.748 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.748 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.773 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.799 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.799 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.799 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.799 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.850 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.850 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.850 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.850 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.858 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001096d8a8c 01:35:14.951 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.951 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.951 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:14.951 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:15.263 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:16.323 [Lua] event horde ends! 01:35:16.894 [Window] Window => inactive 01:35:19.593 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:20.368 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:22.153 [Window] Window => active 01:35:22.421 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:23.230 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:24.172 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010336f26d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:25.333 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010336f26d 01:35:26.545 [Lua] event horde ends! 01:35:26.565 [Lua] MUSIC: horde -> explore 01:35:30.478 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:30.478 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:30.478 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:30.478 warning: [Physics] Create Actor: Shape density varies. Using average. 01:35:54.320 [Window] Window => inactive 01:35:55.606 [Lua] Complete level triggered. 01:35:55.606 [Connection] Creating endpoint 110000101d55b6c - reliable message sent 01:35:55.606 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:35:55.606 [Connection] Creating endpoint 110000100a41aa5 - reliable message sent 01:35:55.606 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:35:55.606 [Connection] Creating endpoint 110000112ce8491 - reliable message sent 01:35:55.606 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:35:55.606 [Connection] Creating endpoint 110000106de1cbd - reliable message sent 01:35:55.607 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:35:55.607 [Save] Saving `save_data` 01:35:55.607 [Lua] gm_event_end_conditions_met true false 01:35:55.607 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 01:35:55.607 [Lua] Game won 01:35:55.607 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:35:55.609 [Lua] generate_backend_stats 11000010369f92e:1 01:35:55.611 [Save] Save done 01:35:55.611 [Save] Saving `save_data` 01:35:55.615 [Save] Save done 01:35:55.617 [Lua] PlayFabMirror:_commit_internal nil 01:35:55.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 01:35:55.617 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:35:55.619 [Lua] MUSIC: explore -> won 01:35:55.625 [SteamAuthenticator] Sent ticket request to 110000101d55b6c 01:35:55.625 [SteamAuthenticator] Sent ticket request to 110000100a41aa5 01:35:55.625 [SteamAuthenticator] Sent ticket request to 110000112ce8491 01:35:55.625 [SteamAuthenticator] Sent ticket request to 110000106de1cbd 01:35:55.627 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 21 01:35:55.630 [Lua] Complete level triggered. 01:35:55.643 [Connection] Destroying endpoint 110000101d55b6c - explicit request 01:35:55.645 [Connection] Destroying endpoint 110000112ce8491 - explicit request 01:35:55.647 [Connection] Destroying endpoint 110000100a41aa5 - explicit request 01:35:55.649 [Connection] Destroying endpoint 110000106de1cbd - explicit request 01:35:55.653 [Lua] Complete level triggered. 01:35:55.665 [Lua] Complete level triggered. 01:35:55.680 [Lua] Complete level triggered. 01:35:55.697 [Lua] Complete level triggered. 01:35:55.713 [Lua] Complete level triggered. 01:35:55.730 [Lua] Complete level triggered. 01:35:55.747 [Lua] Complete level triggered. 01:35:55.764 [Lua] Complete level triggered. 01:35:55.781 [Lua] Complete level triggered. 01:35:55.798 [Lua] Complete level triggered. 01:35:55.814 [Lua] Complete level triggered. 01:35:56.207 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 01:35:56.207 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 01:35:56.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 01:35:56.606 [Lua] commit result success 21 01:35:56.606 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 53 01:35:56.606 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 01:35:56.622 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 53 22 01:35:57.174 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 01:35:57.174 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 53 01:35:57.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 53 01:35:57.656 [Save] Saving `save_data` 01:35:57.663 [Save] Save done 01:36:02.288 [Lua] Set lobby begin: 01:36:02.288 [Lua] Lobby data twitch_enabled = false 01:36:02.288 [Lua] Lobby data power_level = 427 01:36:02.288 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:02.288 [Lua] Lobby data host = 11000010369f92e 01:36:02.288 [Lua] Lobby data time_of_search = 1565831668 01:36:02.288 [Lua] Lobby data game_mode = 2 01:36:02.288 [Lua] Lobby data is_private = false 01:36:02.288 [Lua] Lobby data level_key = skittergate 01:36:02.288 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:02.288 [Lua] Lobby data selected_level_key = skittergate 01:36:02.288 [Lua] Lobby data difficulty = normal 01:36:02.288 [Lua] Lobby data quick_game = false 01:36:02.288 [Lua] Lobby data matchmaking = true 01:36:02.288 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:02.288 [Lua] Lobby data num_players = 4 01:36:02.288 [Lua] Lobby data player_slot_5 = 0:0 01:36:02.288 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:02.289 [Lua] Lobby data country_code = US 01:36:02.289 [Lua] Lobby data player_slot_3 = 0:0 01:36:02.289 [Lua] Lobby data eac_authorized = true 01:36:02.289 [Lua] Set lobby end. 01:36:02.521 [Window] Window => active 01:36:04.306 [Lua] ConflictDirector - destroy all units 01:36:05.555 [Lua] TRANSITION nil nil inn_level 01:36:05.555 [Lua] Transition type "inn_level", is server: true 01:36:05.555 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:36:05.555 [Lua] [GameNetworkManager] Leaving game... 01:36:05.555 [Lua] [GameNetworkManager] Shutting down game session host. 01:36:05.555 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:36:05.555 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:36:05.555 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1262.96 01:36:05.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:36:07.323 [Lua] [PlayerSyncData] Game session is not initialized 01:36:07.323 [Lua] [PlayerSyncData] Game session is not initialized 01:36:07.323 [Lua] [PlayerSyncData] Game session is not initialized 01:36:07.323 [Lua] Set lobby begin: 01:36:07.323 [Lua] Lobby data twitch_enabled = false 01:36:07.323 [Lua] Lobby data power_level = 0 01:36:07.323 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:07.323 [Lua] Lobby data host = 11000010369f92e 01:36:07.323 [Lua] Lobby data time_of_search = 1565831668 01:36:07.323 [Lua] Lobby data game_mode = 2 01:36:07.323 [Lua] Lobby data is_private = false 01:36:07.323 [Lua] Lobby data level_key = skittergate 01:36:07.323 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:07.323 [Lua] Lobby data selected_level_key = skittergate 01:36:07.323 [Lua] Lobby data difficulty = normal 01:36:07.323 [Lua] Lobby data quick_game = false 01:36:07.323 [Lua] Lobby data matchmaking = true 01:36:07.323 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:07.323 [Lua] Lobby data num_players = 4 01:36:07.323 [Lua] Lobby data player_slot_5 = 0:0 01:36:07.323 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:07.323 [Lua] Lobby data country_code = US 01:36:07.324 [Lua] Lobby data player_slot_3 = 0:0 01:36:07.324 [Lua] Lobby data eac_authorized = true 01:36:07.324 [Lua] Set lobby end. 01:36:07.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:36:07.574 [Lua] Clearing all global lookup lists 01:36:07.574 [Lua] [IngamePlayerListUI] - Destroy 01:36:07.575 [Lua] [EquipmentUI] - Destroy 01:36:07.575 [Lua] [AbilityUI] - Destroy 01:36:07.575 [Lua] [GamePadEquipmentUI] - Destroy 01:36:07.575 [Lua] [GamePadAbilityUI] - Destroy 01:36:07.575 [Lua] [IngameUI] destroy 01:36:07.702 [Lua] [Managers] Destroying state managers... 01:36:07.722 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:36:07.821 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:36:07.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:36:07.824 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:36:07.831 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 01:36:07.837 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:36:07.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:36:07.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:36:07.842 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:36:07.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:36:07.843 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:36:07.847 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:36:07.852 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:36:07.853 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:36:07.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:36:07.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:36:07.861 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:36:07.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:36:07.868 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:36:07.869 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 01:36:07.875 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 01:36:07.878 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:36:07.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:36:07.883 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:36:07.887 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:36:07.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:36:07.893 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:36:07.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:36:07.903 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:36:07.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:36:07.908 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:36:07.911 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:36:07.916 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:36:07.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:36:07.940 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:36:07.948 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:36:07.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:36:07.962 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:36:07.963 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001061068a7 01:36:07.963 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010369f92e 01:36:07.963 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010336f26d 01:36:07.963 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001096d8a8c 01:36:07.963 [Lua] [Matchmaking] unregister rpcs 01:36:07.963 [Lua] ############### UNLOADING PACKAGES ############### 01:36:07.963 [Lua] [Gamestate] Enter state StateLoading 01:36:07.965 [World] Spawning level. 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] Found camera: end_screen_camera 01:36:07.975 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:36:07.976 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:36:07.976 [Lua] [Matchmaking] register rpcs 01:36:07.976 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:36:07.976 [Lua] registering RPCs 01:36:07.976 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:36:07.976 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:36:07.976 [Lua] Set lobby begin: 01:36:07.976 [Lua] Lobby data twitch_enabled = false 01:36:07.976 [Lua] Lobby data power_level = 0 01:36:07.976 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:07.976 [Lua] Lobby data host = 11000010369f92e 01:36:07.977 [Lua] Lobby data time_of_search = 1565831668 01:36:07.977 [Lua] Lobby data game_mode = 3 01:36:07.977 [Lua] Lobby data is_private = false 01:36:07.977 [Lua] Lobby data level_key = inn_level 01:36:07.977 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:07.977 [Lua] Lobby data selected_level_key = skittergate 01:36:07.977 [Lua] Lobby data difficulty = normal 01:36:07.977 [Lua] Lobby data quick_game = false 01:36:07.977 [Lua] Lobby data matchmaking = false 01:36:07.977 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:07.977 [Lua] Lobby data num_players = 4 01:36:07.977 [Lua] Lobby data player_slot_5 = 0:0 01:36:07.977 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:07.977 [Lua] Lobby data country_code = US 01:36:07.977 [Lua] Lobby data player_slot_3 = 0:0 01:36:07.977 [Lua] Lobby data eac_authorized = true 01:36:07.978 [Lua] Set lobby end. 01:36:07.978 [Lua] MUSIC MANAGER unmute_all_world_sounds 300116 0 01:36:07.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 54 01:36:07.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:36:07.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 54 01:36:07.983 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:36:07.983 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:36:07.983 [Lua] [LevelTransitionHandler] load_level inn_level 01:36:08.025 [Umbra] Unload tome 01:36:08.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x49455, position: 0 01:36:08.138 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 01:36:08.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:36:08.138 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:36:08.138 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:36:08.138 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:36:08.138 [Lua] [StateLoading] got rpc_load_level 49 inn_level 01:36:08.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 54 01:36:08.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:36:08.302 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:36:08.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:36:08.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:36:08.335 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:36:08.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:36:08.373 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:36:14.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:36:14.754 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:36:14.771 [Lua] [LevelTransitionHandler] Level load completed! 01:36:14.771 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:36:14.771 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:36:14.772 [Lua] ### Sending rpc_level_loaded 01:36:14.772 [Lua] #### Has state machine: true, sender: 11000010369f92e, level_id: 49 01:36:14.772 [Lua] Peer 11000010369f92e has loaded the level and all enemies are loaded 01:36:14.772 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:36:14.772 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:36:14.805 [Lua] ### Sending rpc_level_loaded 01:36:14.805 [Lua] #### Has state machine: false, sender: 11000010369f92e, level_id: 49 01:36:15.761 [Lua] ### Sending rpc_level_loaded 01:36:15.761 [Lua] #### Has state machine: true, sender: 1100001061068a7, level_id: 49 01:36:15.761 [Lua] Peer 1100001061068a7 has loaded the level and all enemies are loaded 01:36:16.015 [Lua] ### Sending rpc_level_loaded 01:36:16.015 [Lua] #### Has state machine: true, sender: 11000010336f26d, level_id: 49 01:36:16.015 [Lua] Peer 11000010336f26d has loaded the level and all enemies are loaded 01:36:18.294 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:36:18.294 [Lua] [PlayState] Enter Substate EndViewStateChest 01:36:32.498 [Lua] ### Sending rpc_level_loaded 01:36:32.498 [Lua] #### Has state machine: true, sender: 1100001096d8a8c, level_id: 49 01:36:32.498 [Lua] Peer 1100001096d8a8c has loaded the level and all enemies are loaded 01:36:32.500 [Lua] min_height 98.875 01:36:38.101 [Lua] [PlayState] Exit Substate EndViewStateChest 01:36:38.101 [Lua] [PlayState] Enter Substate EndViewStateScore 01:36:55.850 [Lua] [PlayState] Exit Substate EndViewStateScore 01:36:55.857 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:36:56.854 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:36:56.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:36:56.854 [Lua] [Matchmaking] unregister rpcs 01:36:56.854 [Lua] Set lobby begin: 01:36:56.854 [Lua] Lobby data twitch_enabled = false 01:36:56.854 [Lua] Lobby data power_level = 0 01:36:56.854 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:56.854 [Lua] Lobby data host = 11000010369f92e 01:36:56.854 [Lua] Lobby data time_of_search = 1565831668 01:36:56.854 [Lua] Lobby data game_mode = 3 01:36:56.854 [Lua] Lobby data is_private = false 01:36:56.854 [Lua] Lobby data level_key = inn_level 01:36:56.854 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:56.854 [Lua] Lobby data selected_level_key = skittergate 01:36:56.854 [Lua] Lobby data difficulty = normal 01:36:56.854 [Lua] Lobby data quick_game = false 01:36:56.854 [Lua] Lobby data matchmaking = false 01:36:56.854 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:56.854 [Lua] Lobby data num_players = 4 01:36:56.854 [Lua] Lobby data player_slot_5 = 0:0 01:36:56.855 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:56.855 [Lua] Lobby data country_code = US 01:36:56.855 [Lua] Lobby data player_slot_3 = 0:0 01:36:56.855 [Lua] Lobby data eac_authorized = true 01:36:56.855 [Lua] Set lobby end. 01:36:56.855 [Lua] [Managers] Destroying state managers... 01:36:56.856 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:36:56.856 [Lua] MUSIC MANAGER Stop_loading_screen_music 300290 0 01:36:56.856 [Lua] [Gamestate] Enter StateIngame HOST 01:36:56.856 [Lua] <>level = inn_level<> 01:36:56.856 [Lua] Set lobby begin: 01:36:56.856 [Lua] Lobby data twitch_enabled = false 01:36:56.856 [Lua] Lobby data power_level = 0 01:36:56.857 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:56.857 [Lua] Lobby data host = 11000010369f92e 01:36:56.857 [Lua] Lobby data time_of_search = 1565831668 01:36:56.857 [Lua] Lobby data game_mode = 3 01:36:56.857 [Lua] Lobby data is_private = false 01:36:56.857 [Lua] Lobby data level_key = inn_level 01:36:56.857 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:56.857 [Lua] Lobby data selected_level_key = inn_level 01:36:56.857 [Lua] Lobby data difficulty = normal 01:36:56.857 [Lua] Lobby data quick_game = false 01:36:56.857 [Lua] Lobby data matchmaking = false 01:36:56.857 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:56.857 [Lua] Lobby data num_players = 4 01:36:56.857 [Lua] Lobby data player_slot_5 = 0:0 01:36:56.857 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:56.857 [Lua] Lobby data country_code = US 01:36:56.857 [Lua] Lobby data player_slot_3 = 0:0 01:36:56.857 [Lua] Lobby data eac_authorized = true 01:36:56.857 [Lua] Set lobby end. 01:36:56.857 [Umbra] Init version: 3.4.15 :: 16 threads 01:36:56.858 [Lua] [StateIngame] Server ingame 01:36:56.861 [Lua] Set lobby begin: 01:36:56.861 [Lua] Lobby data twitch_enabled = false 01:36:56.861 [Lua] Lobby data power_level = 0 01:36:56.861 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:56.861 [Lua] Lobby data host = 11000010369f92e 01:36:56.861 [Lua] Lobby data time_of_search = 1565831668 01:36:56.861 [Lua] Lobby data game_mode = 3 01:36:56.861 [Lua] Lobby data is_private = false 01:36:56.861 [Lua] Lobby data level_key = inn_level 01:36:56.861 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:56.861 [Lua] Lobby data selected_level_key = inn_level 01:36:56.861 [Lua] Lobby data difficulty = normal 01:36:56.861 [Lua] Lobby data quick_game = false 01:36:56.861 [Lua] Lobby data matchmaking = false 01:36:56.862 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:56.862 [Lua] Lobby data num_players = 4 01:36:56.862 [Lua] Lobby data player_slot_5 = 0:0 01:36:56.862 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:56.862 [Lua] Lobby data country_code = US 01:36:56.862 [Lua] Lobby data player_slot_3 = 0:0 01:36:56.862 [Lua] Lobby data eac_authorized = true 01:36:56.862 [Lua] Set lobby end. 01:36:56.862 [Lua] [Matchmaking] register rpcs 01:36:56.862 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:36:56.862 [Lua] [GameNetworkManager] My own peer_id = 11000010369f92e 01:36:56.862 [Lua] [GameNetworkManager] self.is_server = true 01:36:56.862 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 01:36:56.862 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:36:56.862 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:36:56.862 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 01:36:56.862 [Network] Setting artificial MTU limit to 65536 01:36:56.868 [Lua] Switching ConflictSettings: to: disabled 01:36:56.868 [Lua] pacing=disabled 01:36:56.868 [Lua] roaming=nil 01:36:56.868 [Lua] specials=disabled 01:36:56.868 [Lua] debug_color=black 01:36:56.868 [Lua] pack_spawning=disabled 01:36:56.868 [Lua] contained_breeds=nil 01:36:56.868 [Lua] disabled=true 01:36:56.868 [Lua] boss=disabled 01:36:56.868 [Lua] horde=disabled 01:36:56.868 [Lua] name=disabled 01:36:56.868 [Lua] intensity=disabled 01:36:56.868 [Lua] --- 01:36:56.868 [Lua] [LevelAnalysis] set_random_seed( 7093484) 01:36:56.872 [Lua] [AIInterestPointSystem] Level Seed: 7093484 01:36:56.872 [Lua] 01:36:56.872 [Lua] [entity_system_bag] = table 01:36:56.872 [Lua] [entity_system_bag] = metatable 01:36:56.872 [Lua] [startup_data] = table 01:36:56.872 [Lua] [entity_manager] = table 01:36:56.872 [Lua] [entity_manager] = metatable 01:36:56.872 [Lua] [unit_spawner] = table 01:36:56.872 [Lua] [unit_spawner] = metatable 01:36:56.872 [Lua] [unit_storage] = table 01:36:56.872 [Lua] [unit_storage] = metatable 01:36:56.872 [Lua] [dice_keeper] = table 01:36:56.872 [Lua] [dice_keeper] = metatable 01:36:56.872 [Lua] [is_server] = true (boolean) 01:36:56.875 [Lua] [world] = [World] 01:36:56.875 [Lua] [system_api] = table 01:36:56.875 [Lua] [entity_system] = table 01:36:56.875 [Lua] [entity_system] = metatable 01:36:56.875 [Lua] [network_lobby] = table 01:36:56.875 [Lua] [network_lobby] = metatable 01:36:56.875 [Lua] [profile_synchronizer] = table 01:36:56.875 [Lua] [profile_synchronizer] = metatable 01:36:56.875 [Lua] [level_transition_handler] = table 01:36:56.875 [Lua] [level_transition_handler] = metatable 01:36:56.875 [Lua] [num_local_human_players] = 1 (number) 01:36:56.875 [Lua] [statistics_db] = table 01:36:56.875 [Lua] [statistics_db] = metatable 01:36:56.875 [Lua] [network_server] = table 01:36:56.875 [Lua] [network_server] = metatable 01:36:56.875 [Lua] [input_manager] = table 01:36:56.875 [Lua] [input_manager] = metatable 01:36:56.875 [Lua] [network_clock] = table 01:36:56.875 [Lua] [network_clock] = metatable 01:36:56.875 [Lua] [network_transmit] = table 01:36:56.875 [Lua] [network_transmit] = metatable 01:36:56.875 [Lua] [free_flight_manager] = table 01:36:56.875 [Lua] [free_flight_manager] = metatable 01:36:56.875 [Lua] [network_manager] = table 01:36:56.875 [Lua] [network_manager] = metatable 01:36:56.875 [Lua] [network_event_delegate] = table 01:36:56.875 [Lua] [network_event_delegate] = metatable 01:36:56.875 [Lua] 01:36:56.876 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:36:56.879 [Lua] [AchievementManager] Achievements using the steam platform 01:36:56.880 [Lua] [StateIngame] Level seed: 7093484 01:36:56.880 [World] Spawning level. 01:36:57.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:36:57.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:36:57.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:36:57.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 01:36:57.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 01:36:57.108 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 01:36:57.110 [Lua] [LevelAnalysis] set_random_seed( 7093484) 01:36:57.134 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 01:36:57.134 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 01:36:57.134 [Lua] [IngameUI] init 01:36:57.147 [SteamVoipClient] select_out(11000010336f26d, off) 01:36:57.147 [SteamVoipClient] select_out(11000010369f92e, off) 01:36:57.147 [SteamVoipClient] select_out(1100001061068a7, off) 01:36:57.147 [SteamVoipClient] select_out(1100001096d8a8c, off) 01:36:57.186 [Lua] [Matchmaking] Cancelling matchmaking 01:36:57.186 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:36:57.187 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:36:57.187 [Lua] Set lobby begin: 01:36:57.187 [Lua] Lobby data twitch_enabled = false 01:36:57.187 [Lua] Lobby data power_level = 0 01:36:57.187 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:57.187 [Lua] Lobby data host = 11000010369f92e 01:36:57.187 [Lua] Lobby data time_of_search = 1565831668 01:36:57.187 [Lua] Lobby data game_mode = 3 01:36:57.187 [Lua] Lobby data is_private = false 01:36:57.187 [Lua] Lobby data level_key = inn_level 01:36:57.187 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:57.187 [Lua] Lobby data selected_level_key = inn_level 01:36:57.187 [Lua] Lobby data difficulty = normal 01:36:57.187 [Lua] Lobby data quick_game = false 01:36:57.187 [Lua] Lobby data matchmaking = false 01:36:57.187 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:57.187 [Lua] Lobby data num_players = 4 01:36:57.188 [Lua] Lobby data player_slot_5 = 0:0 01:36:57.188 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:57.188 [Lua] Lobby data country_code = US 01:36:57.188 [Lua] Lobby data player_slot_3 = 0:0 01:36:57.188 [Lua] Lobby data eac_authorized = true 01:36:57.188 [Lua] Set lobby end. 01:36:57.189 [Lua] Set lobby begin: 01:36:57.189 [Lua] Lobby data twitch_enabled = false 01:36:57.190 [Lua] Lobby data power_level = 0 01:36:57.190 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:57.190 [Lua] Lobby data host = 11000010369f92e 01:36:57.190 [Lua] Lobby data time_of_search = 1565831668 01:36:57.190 [Lua] Lobby data game_mode = 3 01:36:57.190 [Lua] Lobby data is_private = false 01:36:57.190 [Lua] Lobby data level_key = inn_level 01:36:57.190 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:57.190 [Lua] Lobby data selected_level_key = inn_level 01:36:57.190 [Lua] Lobby data difficulty = normal 01:36:57.190 [Lua] Lobby data quick_game = false 01:36:57.190 [Lua] Lobby data matchmaking = false 01:36:57.190 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:57.190 [Lua] Lobby data num_players = 4 01:36:57.190 [Lua] Lobby data player_slot_5 = 0:0 01:36:57.190 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:57.190 [Lua] Lobby data country_code = US 01:36:57.190 [Lua] Lobby data player_slot_3 = 0:0 01:36:57.190 [Lua] Lobby data eac_authorized = true 01:36:57.190 [Lua] Set lobby end. 01:36:57.190 [Lua] [PartyManager] Leader is set to 11000010369f92e 01:36:57.190 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:36:57.191 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:36:57.191 [Lua] Set lobby begin: 01:36:57.191 [Lua] Lobby data twitch_enabled = false 01:36:57.191 [Lua] Lobby data power_level = 590 01:36:57.191 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:57.191 [Lua] Lobby data host = 11000010369f92e 01:36:57.191 [Lua] Lobby data time_of_search = 1565831668 01:36:57.191 [Lua] Lobby data game_mode = 3 01:36:57.191 [Lua] Lobby data is_private = false 01:36:57.191 [Lua] Lobby data level_key = inn_level 01:36:57.191 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:57.191 [Lua] Lobby data selected_level_key = inn_level 01:36:57.191 [Lua] Lobby data difficulty = normal 01:36:57.191 [Lua] Lobby data quick_game = false 01:36:57.191 [Lua] Lobby data matchmaking = false 01:36:57.191 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:57.191 [Lua] Lobby data num_players = 4 01:36:57.191 [Lua] Lobby data player_slot_5 = 0:0 01:36:57.191 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:57.191 [Lua] Lobby data country_code = US 01:36:57.191 [Lua] Lobby data player_slot_3 = 0:0 01:36:57.191 [Lua] Lobby data eac_authorized = true 01:36:57.191 [Lua] Set lobby end. 01:36:57.192 [Flow] complete_skittergate_legend false 01:36:57.192 [Flow] complete_all_helmgart_levels_recruit true 01:36:57.193 [Flow] WitchHunterLevel:1 01:36:57.193 [Flow] LeaderYes 01:36:57.193 [Flow] ALL PC XP:32998.3 01:36:57.193 [Flow] Has "bogenhafen" DLC:true 01:36:57.193 [Flow] WH XP:0 01:36:57.193 [Flow] Number of crafted items:36 01:36:57.193 [Flow] Sum of Powe Levels:782 01:36:57.193 [Flow] lodestone diff 1:false 01:36:57.193 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:36:57.194 [Lua] CurrentConflictSettings disabled 01:36:57.194 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:36:57.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:36:57.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:36:57.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:36:57.197 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 01:36:57.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:36:57.204 [Lua] MUSIC: won -> explore 01:36:57.655 [Lua] Set lobby begin: 01:36:57.655 [Lua] Lobby data twitch_enabled = false 01:36:57.655 [Lua] Lobby data power_level = 590 01:36:57.655 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:57.655 [Lua] Lobby data host = 11000010369f92e 01:36:57.656 [Lua] Lobby data time_of_search = 1565831668 01:36:57.656 [Lua] Lobby data game_mode = 3 01:36:57.656 [Lua] Lobby data is_private = false 01:36:57.656 [Lua] Lobby data level_key = inn_level 01:36:57.656 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:57.656 [Lua] Lobby data selected_level_key = inn_level 01:36:57.656 [Lua] Lobby data difficulty = normal 01:36:57.656 [Lua] Lobby data quick_game = false 01:36:57.656 [Lua] Lobby data matchmaking = false 01:36:57.656 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:57.656 [Lua] Lobby data num_players = 4 01:36:57.656 [Lua] Lobby data player_slot_5 = 1100001061068a7:1 01:36:57.656 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:57.656 [Lua] Lobby data country_code = US 01:36:57.656 [Lua] Lobby data player_slot_3 = 0:0 01:36:57.657 [Lua] Lobby data eac_authorized = true 01:36:57.657 [Lua] Set lobby end. 01:36:57.657 [Lua] [Matchmaking] Assigned player 1100001061068a7 to slot 5 when hot join syncing 01:36:57.659 [Lua] Set lobby begin: 01:36:57.659 [Lua] Lobby data twitch_enabled = false 01:36:57.659 [Lua] Lobby data power_level = 590 01:36:57.659 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:57.660 [Lua] Lobby data host = 11000010369f92e 01:36:57.660 [Lua] Lobby data time_of_search = 1565831668 01:36:57.660 [Lua] Lobby data game_mode = 3 01:36:57.660 [Lua] Lobby data is_private = false 01:36:57.660 [Lua] Lobby data level_key = inn_level 01:36:57.660 [Lua] Lobby data player_slot_1 = 11000010336f26d:1 01:36:57.660 [Lua] Lobby data selected_level_key = inn_level 01:36:57.660 [Lua] Lobby data difficulty = normal 01:36:57.660 [Lua] Lobby data quick_game = false 01:36:57.660 [Lua] Lobby data matchmaking = false 01:36:57.660 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:57.660 [Lua] Lobby data num_players = 4 01:36:57.660 [Lua] Lobby data player_slot_5 = 1100001061068a7:1 01:36:57.660 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:57.661 [Lua] Lobby data country_code = US 01:36:57.661 [Lua] Lobby data player_slot_3 = 0:0 01:36:57.661 [Lua] Lobby data eac_authorized = true 01:36:57.661 [Lua] Set lobby end. 01:36:57.661 [Lua] [Matchmaking] Assigned player 11000010336f26d to slot 2 when hot join syncing 01:36:57.663 [Lua] Set lobby begin: 01:36:57.663 [Lua] Lobby data twitch_enabled = false 01:36:57.664 [Lua] Lobby data power_level = 590 01:36:57.664 [Lua] Lobby data unique_server_name = thatrandomguy 01:36:57.664 [Lua] Lobby data host = 11000010369f92e 01:36:57.664 [Lua] Lobby data time_of_search = 1565831668 01:36:57.664 [Lua] Lobby data game_mode = 3 01:36:57.664 [Lua] Lobby data is_private = false 01:36:57.664 [Lua] Lobby data level_key = inn_level 01:36:57.664 [Lua] Lobby data player_slot_1 = 1100001096d8a8c:1 01:36:57.664 [Lua] Lobby data selected_level_key = inn_level 01:36:57.664 [Lua] Lobby data difficulty = normal 01:36:57.664 [Lua] Lobby data quick_game = false 01:36:57.664 [Lua] Lobby data matchmaking = false 01:36:57.665 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:36:57.665 [Lua] Lobby data num_players = 4 01:36:57.665 [Lua] Lobby data player_slot_5 = 1100001061068a7:1 01:36:57.665 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:36:57.665 [Lua] Lobby data country_code = US 01:36:57.665 [Lua] Lobby data player_slot_3 = 0:0 01:36:57.665 [Lua] Lobby data eac_authorized = true 01:36:57.665 [Lua] Set lobby end. 01:36:57.665 [Lua] [Matchmaking] Assigned player 1100001096d8a8c to slot 1 when hot join syncing 01:36:57.666 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 01:36:57.666 [Lua] RemotePlayer:create_game_object( ) 42 01:36:57.676 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 01:36:57.676 [Lua] RemotePlayer:create_game_object( ) 43 01:36:57.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:36:57.688 [Lua] RemotePlayer:create_game_object( ) 44 01:36:57.703 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001061068a7 01:36:57.703 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010336f26d 01:36:57.703 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001096d8a8c 01:36:57.730 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:36:57.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:36:57.731 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:36:57.855 [Flow] DISABLE 01:36:57.965 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010336f26d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:36:57.965 [Lua] Adding player sync data to peer=11000010336f26d local_player_id=1 01:36:57.965 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010336f26d go_type=player_unit go_created_func_name=game_object_created_player_unit 01:36:57.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:36:57.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:36:57.967 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001096d8a8c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:36:57.967 [Lua] Adding player sync data to peer=1100001096d8a8c local_player_id=1 01:36:57.967 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001096d8a8c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:36:57.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:36:57.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:36:58.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:36:58.000 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001061068a7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:36:58.000 [Lua] Adding player sync data to peer=1100001061068a7 local_player_id=1 01:36:58.000 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001061068a7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:36:58.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:36:58.004 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:36:58.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:36:58.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:36:58.073 [Lua] ################################################################################################################# 01:36:58.073 [Lua] [Loading Time]: 00:00:51 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:36:58.073 [Lua] ################################################################################################################# 01:36:58.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 01:36:58.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 01:36:58.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 01:36:58.254 [Lua] Commit load time data 01:37:02.062 [Lua] PlayFabMirror:_commit_internal 22 01:37:02.062 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:37:02.064 [Lua] generate_backend_stats 11000010369f92e:1 01:37:02.072 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:37:02.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 01:37:02.072 [Lua] Set lobby begin: 01:37:02.072 [Lua] Lobby data twitch_enabled = false 01:37:02.072 [Lua] Lobby data power_level = 147 01:37:02.072 [Lua] Lobby data unique_server_name = thatrandomguy 01:37:02.072 [Lua] Lobby data host = 11000010369f92e 01:37:02.072 [Lua] Lobby data time_of_search = 1565831668 01:37:02.072 [Lua] Lobby data game_mode = 3 01:37:02.072 [Lua] Lobby data is_private = false 01:37:02.072 [Lua] Lobby data level_key = inn_level 01:37:02.072 [Lua] Lobby data player_slot_1 = 1100001096d8a8c:1 01:37:02.072 [Lua] Lobby data selected_level_key = inn_level 01:37:02.072 [Lua] Lobby data difficulty = normal 01:37:02.072 [Lua] Lobby data quick_game = false 01:37:02.072 [Lua] Lobby data matchmaking = false 01:37:02.072 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:37:02.073 [Lua] Lobby data num_players = 4 01:37:02.073 [Lua] Lobby data player_slot_5 = 1100001061068a7:1 01:37:02.073 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:37:02.073 [Lua] Lobby data country_code = US 01:37:02.073 [Lua] Lobby data player_slot_3 = 0:0 01:37:02.073 [Lua] Lobby data eac_authorized = true 01:37:02.073 [Lua] Set lobby end. 01:37:02.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 01:37:02.241 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 01:37:02.253 [Lua] commit result success 22 01:37:02.354 [Lua] [PSM] Disconnected peer 1100001061068a7 is being removed from session. 01:37:02.354 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001061068a7 01:37:02.354 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001061068a7 01:37:02.354 [Lua] [GameNetworkManager] destroying game object with go_id=42 01:37:02.354 [Lua] Set lobby begin: 01:37:02.354 [Lua] Lobby data twitch_enabled = false 01:37:02.355 [Lua] Lobby data power_level = 147 01:37:02.355 [Lua] Lobby data unique_server_name = thatrandomguy 01:37:02.355 [Lua] Lobby data host = 11000010369f92e 01:37:02.355 [Lua] Lobby data time_of_search = 1565831668 01:37:02.355 [Lua] Lobby data game_mode = 3 01:37:02.355 [Lua] Lobby data is_private = false 01:37:02.355 [Lua] Lobby data level_key = inn_level 01:37:02.355 [Lua] Lobby data player_slot_1 = 1100001096d8a8c:1 01:37:02.355 [Lua] Lobby data selected_level_key = inn_level 01:37:02.355 [Lua] Lobby data difficulty = normal 01:37:02.355 [Lua] Lobby data quick_game = false 01:37:02.355 [Lua] Lobby data matchmaking = false 01:37:02.355 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:37:02.355 [Lua] Lobby data num_players = 4 01:37:02.355 [Lua] Lobby data player_slot_5 = 0:0 01:37:02.355 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:37:02.355 [Lua] Lobby data country_code = US 01:37:02.355 [Lua] Lobby data player_slot_3 = 0:0 01:37:02.355 [Lua] Lobby data eac_authorized = true 01:37:02.355 [Lua] Set lobby end. 01:37:02.355 [EAC] EAC server lost client 1100001061068a7 01:37:02.355 [EACServer] [UnregisterClient] Client: 01100001061068A7 PlayerGUID: 76561198062004391 01:37:02.356 [Lua] [GameNetworkManager] destroying game object with go_id=49 01:37:02.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 01:37:04.709 [SteamLobby] Detected removed member 1100001061068a7 01:37:04.709 [Connection] Destroying endpoint 1100001061068a7 - explicit request 01:37:04.711 [SteamAuthenticator] CancelAuthTicket 1100001061068a7 01:37:04.711 [SteamAuthenticator] EndAuthSession 1100001061068a7 01:37:04.711 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:37:04.711 [Lua] Players: 3 01:37:04.711 [Lua] Set lobby begin: 01:37:04.711 [Lua] Lobby data twitch_enabled = false 01:37:04.711 [Lua] Lobby data power_level = 147 01:37:04.711 [Lua] Lobby data unique_server_name = thatrandomguy 01:37:04.711 [Lua] Lobby data host = 11000010369f92e 01:37:04.711 [Lua] Lobby data time_of_search = 1565831668 01:37:04.711 [Lua] Lobby data game_mode = 3 01:37:04.711 [Lua] Lobby data is_private = false 01:37:04.711 [Lua] Lobby data level_key = inn_level 01:37:04.711 [Lua] Lobby data player_slot_1 = 1100001096d8a8c:1 01:37:04.711 [Lua] Lobby data selected_level_key = inn_level 01:37:04.711 [Lua] Lobby data difficulty = normal 01:37:04.711 [Lua] Lobby data quick_game = false 01:37:04.712 [Lua] Lobby data matchmaking = false 01:37:04.712 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:37:04.712 [Lua] Lobby data num_players = 3 01:37:04.712 [Lua] Lobby data player_slot_5 = 0:0 01:37:04.712 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:37:04.712 [Lua] Lobby data country_code = US 01:37:04.712 [Lua] Lobby data player_slot_3 = 0:0 01:37:04.712 [Lua] Lobby data eac_authorized = true 01:37:04.712 [Lua] Set lobby end. 01:37:04.712 [SteamVoipClient] select_out(1100001061068a7, off) 01:37:04.712 [SteamVoipClient] select_in(1100001061068a7, off) 01:37:04.712 [Lua] [LobbyMembers] Member left 1100001061068a7 01:37:04.726 [Lua] [ChatManager][1]System: BOT Harold [BR] has left the game 01:37:04.726 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001061068a7) 01:37:06.609 [Lua] [Matchmaking] Handshake host removing client 1100001061068a7 01:37:06.930 [Lua] [IngameUI] menu view on_enter hero_view 01:37:06.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x053729d0 01:37:06.934 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:37:07.035 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001096d8a8c 01:37:07.035 [Lua] [PSM] Disconnected peer 1100001096d8a8c is being removed from session. 01:37:07.035 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001096d8a8c 01:37:07.035 [Lua] [GameNetworkManager] destroying game object with go_id=44 01:37:07.036 [Lua] Set lobby begin: 01:37:07.036 [Lua] Lobby data twitch_enabled = false 01:37:07.036 [Lua] Lobby data power_level = 147 01:37:07.036 [Lua] Lobby data unique_server_name = thatrandomguy 01:37:07.036 [Lua] Lobby data host = 11000010369f92e 01:37:07.036 [Lua] Lobby data time_of_search = 1565831668 01:37:07.036 [Lua] Lobby data game_mode = 3 01:37:07.036 [Lua] Lobby data is_private = false 01:37:07.036 [Lua] Lobby data level_key = inn_level 01:37:07.036 [Lua] Lobby data player_slot_1 = 0:0 01:37:07.036 [Lua] Lobby data selected_level_key = inn_level 01:37:07.036 [Lua] Lobby data difficulty = normal 01:37:07.036 [Lua] Lobby data quick_game = false 01:37:07.036 [Lua] Lobby data matchmaking = false 01:37:07.036 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:37:07.036 [Lua] Lobby data num_players = 3 01:37:07.036 [Lua] Lobby data player_slot_5 = 0:0 01:37:07.036 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:37:07.036 [Lua] Lobby data country_code = US 01:37:07.036 [Lua] Lobby data player_slot_3 = 0:0 01:37:07.036 [Lua] Lobby data eac_authorized = true 01:37:07.036 [Lua] Set lobby end. 01:37:07.037 [EAC] EAC server lost client 1100001096d8a8c 01:37:07.037 [EACServer] [UnregisterClient] Client: 01100001096D8A8C PlayerGUID: 76561198118439564 01:37:07.037 [Lua] [GameNetworkManager] destroying game object with go_id=48 01:37:07.103 [Lua] Set lobby begin: 01:37:07.103 [Lua] Lobby data twitch_enabled = false 01:37:07.103 [Lua] Lobby data power_level = 405 01:37:07.103 [Lua] Lobby data unique_server_name = thatrandomguy 01:37:07.104 [Lua] Lobby data host = 11000010369f92e 01:37:07.104 [Lua] Lobby data time_of_search = 1565831668 01:37:07.104 [Lua] Lobby data game_mode = 3 01:37:07.104 [Lua] Lobby data is_private = false 01:37:07.104 [Lua] Lobby data level_key = inn_level 01:37:07.104 [Lua] Lobby data player_slot_1 = 0:0 01:37:07.104 [Lua] Lobby data selected_level_key = inn_level 01:37:07.104 [Lua] Lobby data difficulty = normal 01:37:07.104 [Lua] Lobby data quick_game = false 01:37:07.104 [Lua] Lobby data matchmaking = false 01:37:07.104 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:37:07.104 [Lua] Lobby data num_players = 3 01:37:07.104 [Lua] Lobby data player_slot_5 = 0:0 01:37:07.104 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:37:07.104 [Lua] Lobby data country_code = US 01:37:07.104 [Lua] Lobby data player_slot_3 = 0:0 01:37:07.104 [Lua] Lobby data eac_authorized = true 01:37:07.104 [Lua] Set lobby end. 01:37:09.970 [SteamLobby] Detected removed member 1100001096d8a8c 01:37:09.970 [Connection] Destroying endpoint 1100001096d8a8c - explicit request 01:37:09.972 [SteamAuthenticator] CancelAuthTicket 1100001096d8a8c 01:37:09.972 [SteamAuthenticator] EndAuthSession 1100001096d8a8c 01:37:09.972 [Lua] [NetworkServer] Changing num_players from 3 to 2 01:37:09.972 [Lua] Players: 2 01:37:09.972 [Lua] Set lobby begin: 01:37:09.972 [Lua] Lobby data twitch_enabled = false 01:37:09.972 [Lua] Lobby data power_level = 405 01:37:09.972 [Lua] Lobby data unique_server_name = thatrandomguy 01:37:09.972 [Lua] Lobby data host = 11000010369f92e 01:37:09.972 [Lua] Lobby data time_of_search = 1565831668 01:37:09.972 [Lua] Lobby data game_mode = 3 01:37:09.972 [Lua] Lobby data is_private = false 01:37:09.972 [Lua] Lobby data level_key = inn_level 01:37:09.972 [Lua] Lobby data player_slot_1 = 0:0 01:37:09.972 [Lua] Lobby data selected_level_key = inn_level 01:37:09.972 [Lua] Lobby data difficulty = normal 01:37:09.972 [Lua] Lobby data quick_game = false 01:37:09.972 [Lua] Lobby data matchmaking = false 01:37:09.973 [Lua] Lobby data player_slot_4 = 11000010369f92e:1 01:37:09.973 [Lua] Lobby data num_players = 2 01:37:09.973 [Lua] Lobby data player_slot_5 = 0:0 01:37:09.973 [Lua] Lobby data player_slot_2 = 11000010336f26d:1 01:37:09.973 [Lua] Lobby data country_code = US 01:37:09.973 [Lua] Lobby data player_slot_3 = 0:0 01:37:09.973 [Lua] Lobby data eac_authorized = true 01:37:09.973 [Lua] Set lobby end. 01:37:09.973 [SteamVoipClient] select_out(1100001096d8a8c, off) 01:37:09.973 [SteamVoipClient] select_in(1100001096d8a8c, off) 01:37:09.973 [Lua] [LobbyMembers] Member left 1100001096d8a8c 01:37:09.987 [Lua] [ChatManager][1]System: DrunkCrazy has left the game 01:37:09.987 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001096d8a8c) 01:37:10.646 [Lua] [Matchmaking] Handshake host removing client 1100001096d8a8c 01:37:12.431 [Lua] PlayFabMirror:_commit_internal 23 01:37:12.431 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:37:12.433 [Lua] generate_backend_stats 11000010369f92e:1 01:37:12.441 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:37:12.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57 01:37:12.453 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57 01:37:12.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57 01:37:12.620 [Lua] commit result success 23 01:37:16.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 58 01:37:16.853 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 58 23 01:37:17.012 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 01:37:17.012 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 58 01:37:17.466 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 58 01:37:17.466 [Save] Saving `save_data` 01:37:17.471 [Save] Save done 01:37:17.481 [Lua] min_height 98.875 01:37:26.549 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 59 01:37:26.561 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 59 24 01:37:26.720 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 01:37:26.720 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 59 01:37:27.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 59 01:37:27.138 [Save] Saving `save_data` 01:37:27.139 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler 01:37:27.142 [Save] Save done 01:37:27.154 [Lua] min_height 98.875 01:37:40.623 [Lua] [IngameUI] menu view on_exit hero_view 01:37:40.629 [Lua] [IngameUI] menu view post_update_on_exit table: 0x053729d0 01:37:40.629 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:37:42.240 [Lua] PlayFabMirror:_commit_internal 24 01:37:42.240 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:37:42.242 [Lua] generate_backend_stats 11000010369f92e:1 01:37:42.251 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60 01:37:42.259 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 25 01:37:42.328 [Lua] [IngameUI] menu view on_enter hero_view 01:37:42.332 [Lua] [IngameUI] menu view post_update_on_enter table: 0x053729d0 01:37:42.332 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:37:42.340 [World] Spawning level. 01:37:42.350 [Lua] [PackageManager] Load: resource_packages/chests_bogenhafen, HeroViewStateLoot, async-read, 01:37:42.437 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 01:37:42.437 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60 01:37:42.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_bogenhafen 01:37:42.509 [Lua] [PackageManager] Force_load: resource_packages/chests_bogenhafen 01:37:42.509 [Lua] on loaded complet 01:37:42.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60 01:37:42.778 [Lua] commit result success 24 01:37:45.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 61 01:37:45.977 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 61 26 01:37:46.136 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 01:37:46.136 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 61 01:37:46.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 61 01:37:46.859 [Save] Saving `save_data` 01:37:46.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, LootItemUnitPreviewer1, async-read, 01:37:46.864 [Save] Save done 01:37:46.876 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:37:47.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:37:47.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:37:49.220 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:37:58.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, LootItemUnitPreviewer1 01:37:58.576 [Lua] [PackageManager] Unload: resource_packages/chests_bogenhafen, HeroViewStateLoot 01:37:58.576 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t4, HeroViewStateLoot, async-read, 01:37:58.587 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:37:58.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t4 01:37:58.619 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t4 01:37:58.619 [Lua] on loaded complet 01:38:01.135 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 62 01:38:01.144 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 62 27 01:38:01.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 01:38:01.304 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 62 01:38:02.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 62 01:38:02.010 [Save] Saving `save_data` 01:38:02.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read, 01:38:02.014 [Save] Save done 01:38:02.014 [Save] Saving `save_data` 01:38:02.017 [Save] Save done 01:38:02.017 [Save] Saving `save_data` 01:38:02.021 [Save] Save done 01:38:02.025 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:38:02.025 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:38:05.136 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:38:05.439 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:38:05.795 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:38:09.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 01:38:09.858 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t4, HeroViewStateLoot 01:38:09.858 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot, async-read, 01:38:09.870 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:38:09.870 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:38:09.871 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:38:09.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t6 01:38:09.969 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t6 01:38:09.969 [Lua] on loaded complet 01:38:20.988 [Lua] [IngameUI] menu view on_exit hero_view 01:38:20.993 [Lua] [IngameUI] menu view post_update_on_exit table: 0x053729d0 01:38:20.993 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:38:21.004 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot 01:38:22.744 [Lua] [IngameUI] menu view on_enter hero_view 01:38:22.749 [Lua] [IngameUI] menu view post_update_on_enter table: 0x053729d0 01:38:22.749 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:38:22.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:38:22.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:38:22.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:38:22.764 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:38:22.769 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:38:23.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:38:23.154 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:38:23.164 [World] Spawning level. 01:38:23.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:23.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:23.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:23.254 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:23.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:23.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:23.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:23.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:24.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:38:24.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:38:24.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:38:24.593 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:38:28.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:28.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:28.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:28.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:34.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:34.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:34.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:34.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:35.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:38:35.852 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:38:35.859 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:38:35.859 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:38:36.151 [Lua] PlayFabMirror:_commit_internal 25 01:38:36.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 63 01:38:36.151 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:38:36.153 [Lua] generate_backend_stats 11000010369f92e:1 01:38:36.161 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64 01:38:36.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 63 01:38:36.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 63 01:38:36.391 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 28 01:38:36.552 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 01:38:36.552 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64 01:38:36.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64 01:38:36.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:38:36.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:38:36.855 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:36.855 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:36.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:36.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:36.865 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:38:36.865 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:38:36.865 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:38:36.868 [Lua] commit result success 25 01:38:36.871 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:38:36.871 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:38:36.882 [World] Spawning level. 01:38:36.891 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot, async-read, 01:38:37.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t6 01:38:37.007 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t6 01:38:37.007 [Lua] on loaded complet 01:38:38.487 [Lua] [IngameUI] menu view on_exit hero_view 01:38:38.492 [Lua] [IngameUI] menu view post_update_on_exit table: 0x053729d0 01:38:38.492 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:38:38.503 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot 01:38:40.144 [Lua] [IngameUI] menu view on_enter hero_view 01:38:40.149 [Lua] [IngameUI] menu view post_update_on_enter table: 0x053729d0 01:38:40.149 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:38:40.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:38:40.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:38:40.166 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:38:40.166 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:38:40.178 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:38:40.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:38:40.554 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:38:40.564 [World] Spawning level. 01:38:40.588 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:40.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:40.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:40.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:40.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:40.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:40.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:40.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:42.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:42.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:42.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:38:45.989 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:38:45.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:45.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:45.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:45.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:38:46.000 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:38:46.000 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:38:46.001 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:38:46.002 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:38:46.002 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 01:38:46.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:38:46.003 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:38:46.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:38:46.948 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 01:38:46.948 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:38:58.663 [Lua] PlayFabMirror:_commit_internal 26 01:38:58.663 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:38:58.666 [Lua] generate_backend_stats 11000010369f92e:1 01:38:58.675 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:38:58.688 [Lua] commit result success 26 01:39:00.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 65 01:39:00.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 65 29 01:39:00.771 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 01:39:00.771 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 65 01:39:01.521 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 65 01:39:01.521 [Save] Saving `save_data` 01:39:01.526 [Save] Save done 01:39:01.526 [Save] Saving `save_data` 01:39:01.531 [Save] Save done 01:39:01.531 [Save] Saving `save_data` 01:39:01.536 [Save] Save done 01:39:03.301 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:39:03.301 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:39:03.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:39:03.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:39:03.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:39:03.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:39:03.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:39:03.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:39:03.685 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:39:03.696 [World] Spawning level. 01:39:03.727 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:03.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:03.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:03.765 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:03.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:03.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:03.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:03.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:09.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:09.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:09.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:09.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:09.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010336f26d inventory_sync_id:15 my_peer_id:11000010369f92e 01:39:09.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:15 my_peer_id:11000010369f92e 01:39:09.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010336f26d inventory_sync_id:16 my_peer_id:11000010369f92e 01:39:09.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010369f92e inventory_sync_id:16 my_peer_id:11000010369f92e 01:39:09.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:15 my_peer_id:11000010369f92e 01:39:09.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010369f92e inventory_sync_id:16 my_peer_id:11000010369f92e 01:39:09.218 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 01:39:09.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, InventoryPackageSynchronizerClient 01:39:09.262 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 01:39:09.263 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 01:39:09.265 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:39:09.267 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:39:09.267 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 01:39:09.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 01:39:09.267 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient 01:39:09.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient 01:39:12.105 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:39:12.105 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:39:12.105 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:39:12.105 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:12.105 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:12.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:12.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:12.115 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:39:12.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:39:12.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:39:12.115 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:39:12.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:39:12.127 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:39:12.128 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:39:12.128 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:39:12.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:39:12.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:39:12.509 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:39:12.519 [World] Spawning level. 01:39:12.547 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:12.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:12.953 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:12.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:12.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:12.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:12.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:12.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:12.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:12.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:13.017 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:13.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:13.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:13.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.271 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:13.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:13.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:13.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:13.272 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:13.660 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:13.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:13.711 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:14.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:14.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:14.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:14.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:14.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:14.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:14.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:14.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:14.868 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:14.868 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:14.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:14.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:14.868 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:15.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:15.247 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:15.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:15.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:15.258 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:15.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:15.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:15.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:15.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:15.295 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:15.295 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:16.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:16.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:16.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:16.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:16.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:16.480 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:16.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:16.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:16.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:16.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:16.877 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:16.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:16.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:16.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:16.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:16.928 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:19.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:19.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:19.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:19.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:19.249 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:19.250 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:19.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:19.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:19.250 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:19.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:19.629 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:19.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:19.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:19.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:19.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:19.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:21.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:21.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:21.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:21.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:21.443 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:21.443 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:21.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:21.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:21.443 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:21.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:21.811 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:39:21.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:21.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:21.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:21.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:21.860 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 01:39:22.545 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:39:22.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:39:22.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:39:22.548 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:22.549 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:22.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:22.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:22.558 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:39:22.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:39:22.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:39:22.558 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:39:22.570 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:39:22.571 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:39:22.572 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:39:22.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:39:22.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:39:22.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:39:22.958 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:39:22.968 [World] Spawning level. 01:39:22.991 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:23.452 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:23.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.482 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:23.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:23.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:23.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:23.546 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:23.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:23.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:23.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:23.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:23.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:23.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:23.886 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:23.887 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:23.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:23.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:23.900 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:24.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:24.250 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:24.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:24.262 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:24.262 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:24.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:24.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:24.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:24.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:24.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:25.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:25.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:25.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:25.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:25.376 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:25.376 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:25.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:25.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:25.389 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:25.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:25.724 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:25.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:25.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:25.737 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:25.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:25.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:25.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:25.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:25.827 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:26.151 [Lua] PlayFabMirror:_commit_internal 27 01:39:26.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 66 01:39:26.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 67 01:39:26.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 68 01:39:26.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 69 01:39:26.151 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:39:26.153 [Lua] generate_backend_stats 11000010369f92e:1 01:39:26.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 70 01:39:26.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 66 01:39:26.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 66 01:39:26.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 67 01:39:26.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:26.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:26.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:26.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:26.425 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:26.426 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:26.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:26.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:26.439 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:26.563 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 67 01:39:26.568 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 68 01:39:26.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 68 01:39:26.771 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 69 01:39:26.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:26.791 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:26.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:26.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:26.803 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:26.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:26.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:26.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:26.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:26.891 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:26.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 69 01:39:26.974 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 70 30 01:39:27.136 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 01:39:27.136 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 70 01:39:27.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:27.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:27.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:27.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:27.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 70 01:39:27.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:27.455 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:27.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:27.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:27.469 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:27.473 [Lua] commit result success 27 01:39:27.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:27.807 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:27.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:27.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:27.818 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:27.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:27.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:27.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:27.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:27.904 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:28.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:28.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:28.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:28.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:28.694 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0 01:39:28.694 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0 01:39:28.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:28.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:28.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:29.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:29.057 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 01:39:29.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:29.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:29.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:29.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:29.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:29.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:29.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:29.157 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:39:29.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0 01:39:29.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:29.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0 -> Package still referenced, NOT unloaded: 01:39:29.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA713E0, async-read, prioritized 01:39:29.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:29.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:39:29.992 <>Access violation (0xc0000005) in build 8bff2c690074 accessing address FFFFFFFFFFFFFFFF from 00007FF7F4EB69DB<> <> {00007ff7f4bc0000, 009d8000, 5d5271c5, 26cf50a1-236b-4ab4-b398-cc3a9d4399bc, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb} {00007fffcbb10000, 001e1000, 7f828745, 439d1c7f-cb31-8947-1fa4-6ffa7b873c9f, 00000001, ntdll.pdb} {00007fffc98a0000, 000b1000, da2d7146, 548caa89-f1fc-f019-3d12-d2dc02f8920e, 00000001, kernel32.pdb} {00007fffa5e20000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7f4bc0000:0x00000000002f69db 0x00007ff7f4bc0000:0x00000000002f671e 0x00007ff7f4bc0000:0x00000000002f7857 0x00007ff7f4bc0000:0x0000000000025226 0x00007ff7f4bc0000:0x0000000000025226 0x00007ff7f4bc0000:0x0000000000097a36 0x00007ff7f4bc0000:0x000000000008ada5 0x00007ff7f4bc0000:0x0000000000087eac 0x00007ff7f4bc0000:0x0000000000079a81 0x00007ff7f4bc0000:0x00000000000797f8 0x00007ff7f4bc0000:0x00000000001f63d6 0x00007ff7f4bc0000:0x000000000013d234 0x00007fffa5e20000:0x000000000000286e 0x00007fffa5e20000:0x000000000000bb8d lua_pcall 0x00007ff7f4bc0000:0x000000000030a2f9 0x00007ff7f4bc0000:0x000000000002f679 0x00007ff7f4bc0000:0x000000000002f0cb 0x00007ff7f4bc0000:0x0000000000021656 0x00007ff7f4bc0000:0x0000000000021c69 0x00007ff7f4bc0000:0x0000000000021d72 0x00007ff7f4bc0000:0x0000000000466197 0x00007fffc98a0000:0x0000000000014034 BaseThreadInitThunk 0x00007fffcbb10000:0x0000000000073691 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>8bff2c690074<> <>release<> <>Developer Build (1.3.0.0)<> <>239bc221-0b83-4bfd-a58f-d8e227da51c9<> <>--- CPU CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 10111010 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16331MB Available: 6764MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 7377aa62-9625-4cb9-b027-7e4468ee7701 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Ultimate Input device: Generic (17.0): Game Mouse <> <>C:\Users\thatr\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-15-00.33.37-239bc221-0b83-4bfd-a58f-d8e227da51c9.log<> <>C:\Users\thatr\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-15-00.33.37-239bc221-0b83-4bfd-a58f-d8e227da51c9.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> While spawning unit: #ID[34606f2291756665] While spawning unit: #ID[34606f2291756665] unit #ID[34606f2291756665] <> <> <> [0] [C]: in function spawn_unit [1] scripts/ui/views/world_hero_previewer.lua:583: in function _spawn_item [2] scripts/ui/views/menu_world_previewer.lua:504: in function _spawn_item [3] scripts/ui/views/world_hero_previewer.lua:544: in function _poll_item_package_loading [4] scripts/ui/views/world_hero_previewer.lua:54: in function post_update [5] ...iews/hero_view/windows/hero_window_character_preview.lua:176: in function post_update [6] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:406: in function _windows_post_update [7] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:585: in function post_update [8] scripts/game_state/game_state_machine.lua:34: in function post_update [9] scripts/ui/views/hero_view/hero_view.lua:239: in function post_update [10] scripts/ui/views/ingame_ui.lua:655: in function post_update [11] scripts/game_state/state_ingame_running.lua:983: in function post_update [12] scripts/game_state/game_state_machine.lua:34: in function post_update [13] scripts/game_state/state_ingame.lua:1730: in function post_update [14] scripts/game_state/game_state_machine.lua:34: in function post_update [15] scripts/boot.lua:879: in function game_update [16] scripts/boot.lua:528:in function <> <> [1] self = table: 0000000002B49E60; item_name = "we_2h_sword"; spawn_data = table: 0000000001E4DA40; world = [World]; character_unit = [Unit \'#ID[e639728c3d9b2784]\']; scene_graph_links = table: 0000000004FF61A0; item_template = table: 0000000000B52640; hero_material_changed = false; _ = 1; unit_spawn_data = table: 00000000028015D0; unit_name = "units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p"; item_slot_type = "melee"; slot_index = 1; unit_attachment_node_linking = table: 0000000000B53050; character_material_changes = nil; material_settings = nil [2] self = table: 0000000002B49E60; item_name = "we_2h_sword"; spawn_data = table: 0000000001E4DA40 [3] self = table: 0000000002B49E60; character_unit = [Unit \'#ID[e639728c3d9b2784]\']; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewertable: 000000000BA713E0"; package_manager = table: 0000000000037C30; item_info_by_slot = table: 0000000002B49F10; slot_name = "melee"; data = table: 0000000005FAAAE0; package_names = table: 0000000001E4E110; all_packages_loaded = true; item_name = "we_2h_sword"; spawn_data = table: 0000000001E4DA40 [4] self = table: 0000000002B49E60; dt = 0.017050277441740036 [5] self = table: 00000000077851A0; dt = 0.017050277441740036; t = 150.85882400907576 [6] self = table: 0000000006C13E70; dt = 0.017050277441740036; t = 150.85882400907576; active_windows = table: 0000000005FAAAB0; _ = 2; window = table: 00000000077851A0 [7] self = table: 0000000006C13E70; dt = 0.017050277441740036; t = 150.85882400907576 [8] self = table: 0000000008F9A350; dt = 0.017050277441740036; t = 150.85882400907576 [9] self = table: 00000000053729D0; dt = 0.017050277441740036; t = 150.85882400907576 [10] self = table: 0000000004168970; dt = 0.017050277441740036; t = 150.85882400907576; current_view = "hero_view"; views = table: 000000000911FFF0 [11] self = table: 00000000072FB520; dt = 0.017050277441740036; t = 150.85882400907576; level_end_view_wrapper = nil; disable_ingame_ui = nil [12] self = table: 0000000007D66EA0; dt = 0.017050277441740036; t = 150.85882400907576 [13] self = table: 0000000008707380; dt = 0.017050277441740036; t = 150.85882400907576; _ = 1; machine = table: 0000000007D66EA0 [14] self = table: 00000000027D7D70; dt = 0.017050277441740036; t = nil [15] self = table: 00000000000136D0; real_world_dt = 0.017050277441740036; dt = 0.017050277441740036; t = 3920.149954988854 [16] dt = 0.017050277441740036 <> <> [1] unit_max_look_height = 1.5; camera_xy_angle_current = 0; unique_id = table: 000000000BA713E0; hero_name = "wood_elf"; viewport_widget = table: 0000000006BA20D0; _hidden_units = table: 0000000002B49F70; _session_id = 0; input_manager = table: 0000000004EB0B90; profile_synchronizer = table: 000000000B17A940; _default_animation_data = table: 0000000001FF5260; _requested_mip_streaming_units = table: 0000000001FF5200; character_rotation = 0; _character_camera_positions = table: 000000000BA713E0; _camera_character_position_animation_data = table: 0000000005BCE840; camera_xy_angle_target = 0; character_unit_hidden_after_spawn = true; _wielded_slot_type = "ranged"; _item_info_by_slot = table: 0000000002B49F10; character_look_current = table: 000000000498C270; character_unit_visible = false; _draw_character = true; _camera_default_position = table: 0000000001FF5230; _camera_gamepad_offset_data = table: 000000000498C1F0; world = [World]; character_location = table: 0000000009919C50; peer_id = "11000010369f92e"; character_camera_position_adjustments = table: 000000000498C240; _hero_loading_package_data = table: 00000000098CAF40; character_unit_skin_data = table: 0000000002605CF0; _current_career_name = "we_maidenguard"; viewport = [Viewport]; _camera_move_duration = 0.01; _current_profile_name = "wood_elf"; ui_renderer = table: 0000000008B5CCD0; camera = [Camera]; _equipment_units = table: 0000000002B49F40; player_manager = table: 000000000213BF00; _camera_rotation_animation_data = table: 0000000001FF5070; level = [Level]; character_look_target = table: 000000000498C2C0; character_unit = [Unit '#ID[e639728c3d9b2784]']; _camera_position_animation_data = table: 0000000001FF5300; [2] unit_max_look_height = 1.5; camera_xy_angle_current = 0; unique_id = table: 000000000BA713E0; hero_name = "wood_elf"; viewport_widget = table: 0000000006BA20D0; _hidden_units = table: 0000000002B49F70; _session_id = 0; input_manager = table: 0000000004EB0B90; profile_synchronizer = table: 000000000B17A940; _default_animation_data = table: 0000000001FF5260; _requested_mip_streaming_units = table: 0000000001FF5200; character_rotation = 0; _character_camera_positions = table: 000000000BA713E0; _camera_character_position_animation_data = table: 0000000005BCE840; camera_xy_angle_target = 0; character_unit_hidden_after_spawn = true; _wielded_slot_type = "ranged"; _item_info_by_slot = table: 0000000002B49F10; character_look_current = table: 000000000498C270; character_unit_visible = false; _draw_character = true; _camera_default_position = table: 0000000001FF5230; _camera_gamepad_offset_data = table: 000000000498C1F0; world = [World]; character_location = table: 0000000009919C50; peer_id = "11000010369f92e"; character_camera_position_adjustments = table: 000000000498C240; _hero_loading_package_data = table: 00000000098CAF40; character_unit_skin_data = table: 0000000002605CF0; _current_career_name = "we_maidenguard"; viewport = [Viewport]; _camera_move_duration = 0.01; _current_profile_name = "wood_elf"; ui_renderer = table: 0000000008B5CCD0; camera = [Camera]; _equipment_units = table: 0000000002B49F40; player_manager = table: 000000000213BF00; _camera_rotation_animation_data = table: 0000000001FF5070; level = [Level]; character_look_target = table: 000000000498C2C0; character_unit = [Unit '#ID[e639728c3d9b2784]']; _camera_position_animation_data = table: 0000000001FF5300; [3] unit_max_look_height = 1.5; camera_xy_angle_current = 0; unique_id = table: 000000000BA713E0; hero_name = "wood_elf"; viewport_widget = table: 0000000006BA20D0; _hidden_units = table: 0000000002B49F70; _session_id = 0; input_manager = table: 0000000004EB0B90; profile_synchronizer = table: 000000000B17A940; _default_animation_data = table: 0000000001FF5260; _requested_mip_streaming_units = table: 0000000001FF5200; character_rotation = 0; _character_camera_positions = table: 000000000BA713E0; _camera_character_position_animation_data = table: 0000000005BCE840; camera_xy_angle_target = 0; character_unit_hidden_after_spawn = true; _wielded_slot_type = "ranged"; _item_info_by_slot <> [Log end]