[Log version] 1 [Session] ab68fc1d-701c-43ed-bd3d-98f42d3e0bfc UTC time stamps 20:49:37.732 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 20:49:37.732 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 20:49:37.732 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 20:49:37.732 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 20:49:37.732 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 20:49:37.733 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 20:49:37.784 [RazerChroma] Setup Razer Chroma resources 20:49:37.784 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 20:49:37.801 [Window] Window => active 20:49:37.845 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 20:49:37.868 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 20:49:38.367 [EAC] Init client 1100001048780af 20:49:38.367 [EAC] EAC client initialized 20:49:38.367 warning: [EAC] Failed to initialize localization 20:49:38.368 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 20:49:38.372 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 20:49:39.519 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 20:49:39.610 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 20:49:39.980 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 20:49:39.982 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 20:49:40.072 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:49:40.072 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 20:49:40.076 [Save] Save dir: `C:\Users\Beznr\AppData\Roaming\fatshark\Vermintide 2` 20:49:40.076 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:49:40.076 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 20:49:40.179 [RazerChroma] Setup Razer Chroma 20:49:40.223 [LightFX ] Loaded DLL. 20:49:40.223 [LightFX ] Init() 20:49:40.228 [LightFX ] LightFX failed to initialize 20:49:40.242 [Lua] boot.lua start, os clock: 4.29 20:49:40.242 [Lua] LUA IS STRIPPED! 20:49:40.242 [Lua] Boot:setup() entered. time: 0 os-clock: 4.2910000000000004 20:49:40.242 [Lua] --- CPU CPU: AMD Ryzen 7 1700X Eight-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001100 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 11525MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 4f1b46a9-1ad4-418e-8046-5296d1201fea --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): HyperX Pulsefire Surge Input device: Generic (17.0): M Input device: Generic (17.0): USB Device 20:49:40.243 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 20:49:40.248 [SteamStats] RequestCurrentStats success: true 20:49:41.678 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2555286975693889 os-clock: 5.726 20:49:41.678 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:49:41.678 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:49:41.681 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:49:41.681 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:49:41.683 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:49:41.683 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:49:41.683 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:49:41.683 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:49:41.683 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:49:41.685 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:49:41.685 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:49:41.686 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:49:41.688 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:49:41.688 [Lua] Development.init_application_parameters 20:49:41.688 [Lua] ----------------------------------------------------------------- 20:49:41.688 [Lua] -- Application parameters -- 20:49:41.688 [Lua] ----------------------------------------------------------------- 20:49:41.688 [Lua] ***************************************************************** 20:49:41.688 [Lua] ** Initial contents of script_data ** 20:49:41.688 [Lua] script_data.beta_level_progression = false 20:49:41.688 [Lua] script_data.build_identifier = f86f00acf094 20:49:41.688 [Lua] script_data.debug_interactions = false 20:49:41.688 [Lua] script_data.disable_debug_draw = true 20:49:41.688 [Lua] script_data.disable_intro_trailer = false 20:49:41.688 [Lua] script_data.disable_store = false 20:49:41.688 [Lua] script_data.disable_tutorial_at_start = true 20:49:41.688 [Lua] script_data.eac-untrusted = false 20:49:41.688 [Lua] script_data.enable_detailed_tooltips = false 20:49:41.688 [Lua] script_data.force_debug_disabled = true 20:49:41.688 [Lua] script_data.force_steam = true 20:49:41.688 [Lua] script_data.hide_fps = true 20:49:41.688 [Lua] script_data.hide_version_info = true 20:49:41.688 [Lua] script_data.matchmaking_debug = true 20:49:41.688 [Lua] script_data.network_debug = true 20:49:41.688 [Lua] script_data.package_debug = true 20:49:41.688 [Lua] script_data.packaged_build = true 20:49:41.688 [Lua] script_data.settings = { } 20:49:41.688 [Lua] script_data.show_fps = false 20:49:41.688 [Lua] script_data.spawn_empty_chest = true 20:49:41.688 [Lua] script_data.telemetry_log_interval = 600 20:49:41.688 [Lua] script_data.tobii_button = false 20:49:41.688 [Lua] script_data.use_beta_overlay = false 20:49:41.688 [Lua] script_data.use_local_backend = false 20:49:41.688 [Lua] script_data.use_tech_telemetry = true 20:49:41.688 [Lua] script_data.use_telemetry = true 20:49:41.688 [Lua] ***************************************************************** 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:49:41.688 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:49:41.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:49:41.712 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:49:41.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:49:41.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:49:41.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:49:41.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:49:41.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:49:41.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:49:41.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:49:42.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:49:42.057 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:49:42.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:49:42.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:49:42.261 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:49:42.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:49:42.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:49:42.512 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:49:42.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:49:42.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:49:42.552 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:49:42.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:49:42.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:49:42.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:49:42.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:49:42.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:49:42.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:49:42.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:49:42.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:49:42.761 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:49:42.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:49:42.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:49:42.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:49:42.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:49:43.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:49:43.019 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:49:43.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:49:43.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:49:43.036 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:49:43.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:49:43.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:49:43.042 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:49:43.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:49:43.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:49:43.051 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:49:43.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:49:43.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:49:43.078 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:49:43.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:49:43.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:49:43.185 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:49:43.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:49:43.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:49:43.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:49:43.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:49:43.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:49:43.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:49:43.326 [Lua] settings.steam: nil 20:49:43.326 [Lua] Steam: table: 0000000000062430 20:49:43.326 [Lua] force_steam: true 20:49:43.326 [Lua] BUILD: release 20:49:43.326 [Lua] test_backend: nil 20:49:43.326 [Lua] DEDICATED_SERVER: false 20:49:43.326 [Lua] Using app_id '552500' to define backend 20:49:43.326 [Lua] PlayFab Title ID: 5107 20:49:43.393 [Lua] [1] = beastmen_minotaur (string) 20:49:43.393 [Lua] [2] = skaven_storm_vermin_champion (string) 20:49:43.393 [Lua] [3] = chaos_dummy_troll (string) 20:49:43.393 [Lua] [4] = skaven_grey_seer (string) 20:49:43.393 [Lua] [5] = chaos_plague_wave_spawner (string) 20:49:43.393 [Lua] [6] = chaos_vortex (string) 20:49:43.393 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:49:43.393 [Lua] [8] = chaos_dummy_sorcerer (string) 20:49:43.393 [Lua] [9] = chaos_tentacle (string) 20:49:43.393 [Lua] [10] = skaven_loot_rat (string) 20:49:43.393 [Lua] [11] = skaven_stormfiend_demo (string) 20:49:43.393 [Lua] [12] = critter_rat (string) 20:49:43.393 [Lua] [13] = skaven_explosive_loot_rat (string) 20:49:43.393 [Lua] [14] = chaos_spawn (string) 20:49:43.393 [Lua] [15] = skaven_stormfiend_boss (string) 20:49:43.393 [Lua] [16] = critter_pig (string) 20:49:43.393 [Lua] [17] = chaos_troll (string) 20:49:43.393 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:49:43.393 [Lua] [19] = skaven_rat_ogre (string) 20:49:43.393 [Lua] [20] = skaven_stormfiend (string) 20:49:43.393 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:49:43.393 [Lua] [22] = skaven_warpfire_thrower (string) 20:49:43.393 [Lua] [23] = chaos_plague_sorcerer (string) 20:49:43.393 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:49:43.393 [Lua] [25] = skaven_pack_master (string) 20:49:43.393 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:49:43.393 [Lua] [27] = skaven_ratling_gunner (string) 20:49:43.393 [Lua] [28] = chaos_mutator_sorcerer (string) 20:49:43.393 [Lua] [29] = skaven_poison_wind_globadier (string) 20:49:43.393 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:49:43.393 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:49:43.393 [Lua] [32] = chaos_warrior (string) 20:49:43.393 [Lua] [33] = chaos_exalted_sorcerer (string) 20:49:43.393 [Lua] [34] = skaven_gutter_runner (string) 20:49:43.393 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:49:43.393 [Lua] [36] = chaos_vortex_sorcerer (string) 20:49:43.393 [Lua] [37] = skaven_plague_monk (string) 20:49:43.393 [Lua] [38] = chaos_berzerker (string) 20:49:43.393 [Lua] [39] = beastmen_gor (string) 20:49:43.393 [Lua] [40] = beastmen_ungor_archer (string) 20:49:43.393 [Lua] [41] = beastmen_ungor_dummy (string) 20:49:43.393 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:49:43.393 [Lua] [43] = skaven_storm_vermin_commander (string) 20:49:43.393 [Lua] [44] = beastmen_standard_bearer (string) 20:49:43.393 [Lua] [45] = skaven_storm_vermin (string) 20:49:43.393 [Lua] [46] = beastmen_ungor (string) 20:49:43.393 [Lua] [47] = chaos_raider_tutorial (string) 20:49:43.393 [Lua] [48] = chaos_raider (string) 20:49:43.393 [Lua] [49] = beastmen_gor_dummy (string) 20:49:43.393 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:49:43.393 [Lua] [51] = beastmen_bestigor (string) 20:49:43.393 [Lua] [52] = beastmen_bestigor_dummy (string) 20:49:43.393 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:49:43.393 [Lua] [54] = chaos_marauder (string) 20:49:43.393 [Lua] [55] = skaven_dummy_clan_rat (string) 20:49:43.393 [Lua] [56] = chaos_fanatic (string) 20:49:43.393 [Lua] [57] = chaos_marauder_with_shield (string) 20:49:43.393 [Lua] [58] = chaos_zombie (string) 20:49:43.393 [Lua] [59] = skaven_clan_rat (string) 20:49:43.393 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:49:43.393 [Lua] [61] = chaos_marauder_tutorial (string) 20:49:43.393 [Lua] [62] = skaven_dummy_slave (string) 20:49:43.393 [Lua] [63] = skaven_slave (string) 20:49:43.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:49:43.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:49:43.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:49:43.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:49:43.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:49:43.445 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:49:43.457 [Lua] level display name dlc_bogenhafen_city 20:49:43.457 [Lua] level display name cemetery 20:49:43.457 [Lua] level display name forest_ambush 20:49:43.457 [Lua] level display name mines 20:49:43.457 [Lua] level display name nurgle 20:49:43.457 [Lua] level display name warcamp 20:49:43.457 [Lua] level display name bell 20:49:43.457 [Lua] level display name skittergate 20:49:43.457 [Lua] level display name prologue 20:49:43.457 [Lua] level display name dlc_celebrate_crawl 20:49:43.457 [Lua] level display name military 20:49:43.457 [Lua] level display name magnus 20:49:43.457 [Lua] level display name skaven_stronghold 20:49:43.457 [Lua] level display name fort 20:49:43.457 [Lua] level display name ground_zero 20:49:43.457 [Lua] level display name elven_ruins 20:49:43.457 [Lua] level display name farmlands 20:49:43.457 [Lua] level display name ussingen 20:49:43.457 [Lua] level display name dlc_portals 20:49:43.457 [Lua] level display name dlc_castle 20:49:43.457 [Lua] level display name catacombs 20:49:43.457 [Lua] level display name crater 20:49:43.457 [Lua] level display name plaza 20:49:43.457 [Lua] level display name dlc_bogenhafen_slum 20:49:43.457 [Lua] level display name dlc_bastion 20:49:43.498 [Lua] TIME: 0.03 20:49:44.241 [Lua] [ConflictSettings] Contained breeds generated in: 0.70399999999999974 20:49:44.367 [Lua] <>realm = official<> 20:49:44.371 warning: [ModManager] Mod with id 1648714036ll and path F:\Games\steamapps\workshop\content\552500\1648714036\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.371 warning: [ModManager] Mod with id 1398313913ll and path F:\Games\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.371 warning: [ModManager] Mod with id 1423529961ll and path F:\Games\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.371 warning: [ModManager] Mod with id 1619024877ll and path F:\Games\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.470 warning: [ModManager] Mod with id 2170475262ll and path F:\Games\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.470 warning: [ModManager] Mod with id 1601093964ll and path F:\Games\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.480 warning: [ModManager] Mod with id 1391114686ll and path F:\Games\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.480 warning: [ModManager] Mod with id 1570226884ll and path F:\Games\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.480 warning: [ModManager] Mod with id 1619611242ll and path F:\Games\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 20:49:44.638 [Lua] 20:49:44.638 [Lua] [1] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1369573612 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 58813412 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = Tools (string) 20:49:44.638 [Lua] [2] = Approved (string) 20:49:44.638 [Lua] [author] = bIbIbI(rus) (string) 20:49:44.638 [Lua] [sanctioned] = true (boolean) 20:49:44.638 [Lua] [out_of_date] = false (boolean) 20:49:44.638 [Lua] [downloading] = false (boolean) 20:49:44.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:49:44.638 [Lua] [num_children] = 0 (number) 20:49:44.638 [Lua] [ugc_status] = 3 (number) 20:49:44.638 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:49:44.638 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 20:49:44.638 [Lua] [installed] = true (boolean) 20:49:44.638 [Lua] [enabled] = true (boolean) 20:49:44.638 [Lua] [name] = Vermintide Mod Framework (string) 20:49:44.638 [Lua] [dependency_error] = (string) 20:49:44.638 [Lua] [2] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1389872347 (string) 20:49:44.638 [Lua] [children] = table 20:49:44.638 [Lua] [1] = 1369573612 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 4821406 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = approved (string) 20:49:44.638 [Lua] [2] = UI (string) 20:49:44.638 [Lua] [author] = grasmann (string) 20:49:44.638 [Lua] [sanctioned] = true (boolean) 20:49:44.638 [Lua] [out_of_date] = false (boolean) 20:49:44.638 [Lua] [downloading] = false (boolean) 20:49:44.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:49:44.638 [Lua] [num_children] = 1 (number) 20:49:44.638 [Lua] [ugc_status] = 3 (number) 20:49:44.638 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:44.638 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:49:44.638 [Lua] [installed] = true (boolean) 20:49:44.638 [Lua] [enabled] = true (boolean) 20:49:44.638 [Lua] [name] = Simple UI (string) 20:49:44.638 [Lua] [dependency_error] = (string) 20:49:44.638 [Lua] [3] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1374248490 (string) 20:49:44.638 [Lua] [children] = table 20:49:44.638 [Lua] [1] = 1369573612 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 45268594 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = approved (string) 20:49:44.638 [Lua] [author] = prop joe (string) 20:49:44.638 [Lua] [sanctioned] = true (boolean) 20:49:44.638 [Lua] [out_of_date] = false (boolean) 20:49:44.638 [Lua] [downloading] = false (boolean) 20:49:44.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:49:44.638 [Lua] [num_children] = 1 (number) 20:49:44.638 [Lua] [ugc_status] = 3 (number) 20:49:44.638 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:49:44.638 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:49:44.638 [Lua] [installed] = true (boolean) 20:49:44.638 [Lua] [enabled] = true (boolean) 20:49:44.638 [Lua] [name] = Penlight Lua Libraries (string) 20:49:44.638 [Lua] [dependency_error] = (string) 20:49:44.638 [Lua] [4] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1467751760 (string) 20:49:44.638 [Lua] [children] = table 20:49:44.638 [Lua] [1] = 1369573612 (string) 20:49:44.638 [Lua] [2] = 1374248490 (string) 20:49:44.638 [Lua] [3] = 1389872347 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 45268594 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = UI (string) 20:49:44.638 [Lua] [2] = QoL (string) 20:49:44.638 [Lua] [author] = prop joe (string) 20:49:44.638 [Lua] [sanctioned] = false (boolean) 20:49:44.638 [Lua] [out_of_date] = false (boolean) 20:49:44.638 [Lua] [downloading] = false (boolean) 20:49:44.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 20:49:44.638 [Lua] [num_children] = 3 (number) 20:49:44.638 [Lua] [ugc_status] = 3 (number) 20:49:44.638 [Lua] [description] = ~~~ BROKEN BY THE LATEST PATCH, I'll get it working sooner or later. ~~~ Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:49:44.638 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 20:49:44.638 [Lua] [installed] = true (boolean) 20:49:44.638 [Lua] [enabled] = false (boolean) 20:49:44.638 [Lua] [name] = [BROKEN] UI Tweaks (string) 20:49:44.638 [Lua] [dependency_error] = (string) 20:49:44.638 [Lua] [5] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1383452616 (string) 20:49:44.638 [Lua] [children] = table 20:49:44.638 [Lua] [1] = 1369573612 (string) 20:49:44.638 [Lua] [2] = 1374248490 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 45268594 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = approved (string) 20:49:44.638 [Lua] [2] = UI (string) 20:49:44.638 [Lua] [3] = QoL (string) 20:49:44.638 [Lua] [author] = prop joe (string) 20:49:44.638 [Lua] [sanctioned] = true (boolean) 20:49:44.638 [Lua] [out_of_date] = false (boolean) 20:49:44.638 [Lua] [downloading] = false (boolean) 20:49:44.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:49:44.638 [Lua] [num_children] = 2 (number) 20:49:44.638 [Lua] [ugc_status] = 3 (number) 20:49:44.638 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:44.638 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:49:44.638 [Lua] [installed] = true (boolean) 20:49:44.638 [Lua] [enabled] = true (boolean) 20:49:44.638 [Lua] [name] = Killfeed Tweaks (string) 20:49:44.638 [Lua] [dependency_error] = (string) 20:49:44.638 [Lua] [6] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1757271408 (string) 20:49:44.638 [Lua] [children] = table 20:49:44.638 [Lua] [1] = 1369573612 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 18741013 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = applied (string) 20:49:44.638 [Lua] [2] = approved (string) 20:49:44.638 [Lua] [3] = UI (string) 20:49:44.638 [Lua] [4] = QoL (string) 20:49:44.638 [Lua] [author] = SkacikPL (string) 20:49:44.638 [Lua] [sanctioned] = true (boolean) 20:49:44.638 [Lua] [out_of_date] = false (boolean) 20:49:44.638 [Lua] [downloading] = false (boolean) 20:49:44.638 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string) 20:49:44.638 [Lua] [num_children] = 1 (number) 20:49:44.638 [Lua] [ugc_status] = 3 (number) 20:49:44.638 [Lua] [description] = This mod adds a clock as a configurable HUD element. It can be configured in numerous ways such as:[list] [*]Size [*]X/Y position (in screen percentage) [*]Color [*]Opacity [*]Background opacity [*]Format (12/24 hours) [/list] [u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string) 20:49:44.638 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string) 20:49:44.638 [Lua] [installed] = true (boolean) 20:49:44.638 [Lua] [enabled] = true (boolean) 20:49:44.638 [Lua] [name] = Clock (string) 20:49:44.638 [Lua] [dependency_error] = (string) 20:49:44.638 [Lua] [7] = table 20:49:44.638 [Lua] [download_pending] = false (boolean) 20:49:44.638 [Lua] [id] = 1395453301 (string) 20:49:44.638 [Lua] [children] = table 20:49:44.638 [Lua] [1] = 1369573612 (string) 20:49:44.638 [Lua] [banned] = false (boolean) 20:49:44.638 [Lua] [author_id] = 58813412 (number) 20:49:44.638 [Lua] [tags] = table 20:49:44.638 [Lua] [1] = applied (string) 20:49:44.638 [Lua] [2] = approved (string) 20:49:44.638 [Lua] [3] = QoL (string) 20:49:44.638 [Lua] [author] = bIbIbI(rus) (string) 20:49:44.638 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:49:44.639 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Skip Intro (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [8] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1397265260 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 26572404 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [3] = QoL (string) 20:49:44.639 [Lua] [author] = Necrossin (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:49:44.639 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Numeric UI (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [9] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1516618647 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 96578995 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [3] = QoL (string) 20:49:44.639 [Lua] [author] = RIP AND TEAR (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:49:44.639 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Friendly Fire Indicator (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [10] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1497664830 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [2] = 1389872347 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 155839973 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [3] = QoL (string) 20:49:44.639 [Lua] [author] = Gohas (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:49:44.639 [Lua] [num_children] = 2 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:49:44.639 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Item Filter (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [11] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1448714756 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 18741013 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = QoL (string) 20:49:44.639 [Lua] [3] = Misc (string) 20:49:44.639 [Lua] [author] = SkacikPL (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:49:44.639 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = No Wobble (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [12] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1495937978 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 96578995 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = QoL (string) 20:49:44.639 [Lua] [author] = RIP AND TEAR (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 20:49:44.639 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Host your own game (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [13] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1393343095 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [2] = 1374248490 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 45268594 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [author] = prop joe (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:49:44.639 [Lua] [num_children] = 2 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:44.639 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Scoreboard Tweaks (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [14] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1395655171 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 59593500 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = QoL (string) 20:49:44.639 [Lua] [2] = Balance/Tweaks (string) 20:49:44.639 [Lua] [3] = Approved (string) 20:49:44.639 [Lua] [author] = Grimalackt (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 20:49:44.639 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Bot Improvements - Combat (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [15] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1383433646 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 45268594 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [3] = QoL (string) 20:49:44.639 [Lua] [author] = prop joe (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 20:49:44.639 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Persistent Ammo Counter (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [16] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1502859403 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 96578995 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = QoL (string) 20:49:44.639 [Lua] [2] = approved (string) 20:49:44.639 [Lua] [author] = RIP AND TEAR (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:49:44.639 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Notice Key Pickup (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [17] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1391228174 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 4821406 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = UI (string) 20:49:44.639 [Lua] [2] = QoL (string) 20:49:44.639 [Lua] [3] = Approved (string) 20:49:44.639 [Lua] [author] = grasmann (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:44.639 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = UI Improvements (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [18] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1460327284 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 96578995 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = applied (string) 20:49:44.639 [Lua] [2] = approved (string) 20:49:44.639 [Lua] [3] = UI (string) 20:49:44.639 [Lua] [author] = RIP AND TEAR (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 20:49:44.639 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = false (boolean) 20:49:44.639 [Lua] [name] = BossKillTimer (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [19] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1487862316 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 45268594 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [3] = QoL (string) 20:49:44.639 [Lua] [author] = prop joe (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:44.639 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Reroll Improvements (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [20] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1383542440 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 45268594 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [author] = prop joe (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:44.639 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Weapon Kill Counter (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [21] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1455893647 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 38895286 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = UI (string) 20:49:44.639 [Lua] [2] = QoL (string) 20:49:44.639 [Lua] [3] = Approved (string) 20:49:44.639 [Lua] [author] = Squatting Bear (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:49:44.639 [Lua] [num_children] = 0 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 20:49:44.639 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Player List Plus (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [22] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1388911015 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 4821406 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [author] = grasmann (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:44.639 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Chat Block (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [23] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1498992606 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 84308322 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = applied (string) 20:49:44.639 [Lua] [2] = approved (string) 20:49:44.639 [Lua] [author] = pixaal (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:49:44.639 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = true (boolean) 20:49:44.639 [Lua] [name] = Countries in Lobby Browser (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [24] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1421155919 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 75308424 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = applied (string) 20:49:44.639 [Lua] [2] = approved (string) 20:49:44.639 [Lua] [author] = th-om (string) 20:49:44.639 [Lua] [sanctioned] = true (boolean) 20:49:44.639 [Lua] [out_of_date] = false (boolean) 20:49:44.639 [Lua] [downloading] = false (boolean) 20:49:44.639 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:49:44.639 [Lua] [num_children] = 1 (number) 20:49:44.639 [Lua] [ugc_status] = 3 (number) 20:49:44.639 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:49:44.639 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:49:44.639 [Lua] [installed] = true (boolean) 20:49:44.639 [Lua] [enabled] = false (boolean) 20:49:44.639 [Lua] [name] = Mission timer (string) 20:49:44.639 [Lua] [dependency_error] = (string) 20:49:44.639 [Lua] [25] = table 20:49:44.639 [Lua] [download_pending] = false (boolean) 20:49:44.639 [Lua] [id] = 1569650837 (string) 20:49:44.639 [Lua] [children] = table 20:49:44.639 [Lua] [1] = 1369573612 (string) 20:49:44.639 [Lua] [banned] = false (boolean) 20:49:44.639 [Lua] [author_id] = 81851809 (number) 20:49:44.639 [Lua] [tags] = table 20:49:44.639 [Lua] [1] = approved (string) 20:49:44.639 [Lua] [2] = UI (string) 20:49:44.639 [Lua] [3] = QoL (string) 20:49:44.639 [Lua] [author] = trans rights (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 20:49:44.640 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Crosshairs Fix (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [26] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1445717962 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [2] = 1389872347 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 38895286 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = UI (string) 20:49:44.640 [Lua] [2] = QoL (string) 20:49:44.640 [Lua] [3] = applied (string) 20:49:44.640 [Lua] [4] = approved (string) 20:49:44.640 [Lua] [author] = Squatting Bear (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:49:44.640 [Lua] [num_children] = 2 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:49:44.640 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Loadout Manager (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [27] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1402971136 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 38300192 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = approved (string) 20:49:44.640 [Lua] [2] = UI (string) 20:49:44.640 [Lua] [3] = QoL (string) 20:49:44.640 [Lua] [author] = Tomoko (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:49:44.640 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Needii (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [28] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1387440934 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 4821406 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = applied (string) 20:49:44.640 [Lua] [2] = approved (string) 20:49:44.640 [Lua] [3] = QoL (string) 20:49:44.640 [Lua] [4] = Cosmetic (string) 20:49:44.640 [Lua] [author] = grasmann (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:49:44.640 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Third Person Equipment (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [29] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1431393962 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 14284923 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = approved (string) 20:49:44.640 [Lua] [2] = UI (string) 20:49:44.640 [Lua] [3] = Misc (string) 20:49:44.640 [Lua] [author] = Fracticality (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Bestiary is in the midst of a rewrite; there will be no updates until this is complete. Please refrain from reporting crashes in the meantime. I apologize for the inconvenience. ------------------------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 20:49:44.640 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Bestiary (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [30] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1384066089 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [2] = 1374248490 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 45268594 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = approved (string) 20:49:44.640 [Lua] [2] = QoL (string) 20:49:44.640 [Lua] [author] = prop joe (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 20:49:44.640 [Lua] [num_children] = 2 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:44.640 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Neuter Ult Effects (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [31] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1648714036 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 135496444 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = Game Modes (string) 20:49:44.640 [Lua] [author] = RwAoNrDdOsM (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/939467435633676074/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Lets you play Twitch Mode in Fortunes of War and any future maps that disable Twitch Mode. (string) 20:49:44.640 [Lua] [last_updated] = 8/12/2019 4:42:06 AM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Twitch Mode in FOW (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [32] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1398313913 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 107014304 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = Game Modes (string) 20:49:44.640 [Lua] [author] = Sir Aiedail (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1] [h1][b]WARNING:[/b][/h1] [u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u] If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well. If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings. New vote options include, but not limited to: [list] [*] Spawning new enemies/enemy combinations [*] Barrels [*] Buffs affecting player stats or status [/list] ... and more to come. To tweak the twitch experience to your liking, be sure to check out the mod options. Hover over any of the options to get a detailed explanation of how it will affect your game. [h1]Have fun![/h1] (string) 20:49:44.640 [Lua] [last_updated] = 7/28/2020 2:09:37 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Twitch Plus (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [33] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1423529961 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 59593500 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = Game Modes (string) 20:49:44.640 [Lua] [author] = Grimalackt (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 20:49:44.640 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Deathwish (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [34] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1619024877 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 59593500 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = Game Modes (string) 20:49:44.640 [Lua] [2] = applied (string) 20:49:44.640 [Lua] [author] = Grimalackt (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 20:49:44.640 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Onslaught (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [35] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1623948024 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 65038749 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = applied (string) 20:49:44.640 [Lua] [2] = approved (string) 20:49:44.640 [Lua] [author] = Aussiemon (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:49:44.640 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Hi-Def UI Scaling (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [36] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1570226884 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 107014304 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = applied (string) 20:49:44.640 [Lua] [2] = UI (string) 20:49:44.640 [Lua] [3] = Art (string) 20:49:44.640 [Lua] [author] = Sir Aiedail (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort BrachsenbrГјcke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 20:49:44.640 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = More Loading Screens (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [37] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1619611242 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 84308322 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = applied (string) 20:49:44.640 [Lua] [2] = QoL (string) 20:49:44.640 [Lua] [author] = pixaal (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:49:44.640 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Skip Cutscenes Please (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [38] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 2170475262 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 73983654 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [author] = Ic∑Ωlator (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:49:44.640 [Lua] [num_children] = 0 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also removes the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 20:49:44.640 [Lua] [last_updated] = 8/18/2020 12:59:55 AM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Beastmen Loader (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [39] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1601093964 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 31805508 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = applied (string) 20:49:44.640 [Lua] [2] = QoL (string) 20:49:44.640 [Lua] [author] = Visulth (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 20:49:44.640 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Report Deaths (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [40] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1504702573 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [2] = 1374248490 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 45268594 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = UI (string) 20:49:44.640 [Lua] [author] = prop joe (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 20:49:44.640 [Lua] [num_children] = 2 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:49:44.640 [Lua] [last_updated] = 10/28/2019 3:43:22 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Info Dump For Streaming (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [41] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1384094638 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [2] = 1374248490 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 45268594 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = approved (string) 20:49:44.640 [Lua] [2] = UI (string) 20:49:44.640 [Lua] [3] = QoL (string) 20:49:44.640 [Lua] [author] = prop joe (string) 20:49:44.640 [Lua] [sanctioned] = true (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 20:49:44.640 [Lua] [num_children] = 2 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:49:44.640 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = false (boolean) 20:49:44.640 [Lua] [name] = Crosshair Customization (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] [42] = table 20:49:44.640 [Lua] [download_pending] = false (boolean) 20:49:44.640 [Lua] [id] = 1391114686 (string) 20:49:44.640 [Lua] [children] = table 20:49:44.640 [Lua] [1] = 1369573612 (string) 20:49:44.640 [Lua] [banned] = false (boolean) 20:49:44.640 [Lua] [author_id] = 65038749 (number) 20:49:44.640 [Lua] [tags] = table 20:49:44.640 [Lua] [1] = denied (string) 20:49:44.640 [Lua] [author] = Aussiemon (string) 20:49:44.640 [Lua] [sanctioned] = false (boolean) 20:49:44.640 [Lua] [out_of_date] = false (boolean) 20:49:44.640 [Lua] [downloading] = false (boolean) 20:49:44.640 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 20:49:44.640 [Lua] [num_children] = 1 (number) 20:49:44.640 [Lua] [ugc_status] = 3 (number) 20:49:44.640 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:49:44.640 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 20:49:44.640 [Lua] [installed] = true (boolean) 20:49:44.640 [Lua] [enabled] = true (boolean) 20:49:44.640 [Lua] [name] = Skip Cutscenes (string) 20:49:44.640 [Lua] [dependency_error] = (string) 20:49:44.640 [Lua] 20:49:44.640 [Lua] 20:49:44.640 [Lua] [1384066089] = 25 (number) 20:49:44.640 [Lua] [1391228174] = 20 (number) 20:49:44.640 [Lua] [1516618647] = 18 (number) 20:49:44.640 [Lua] [1569650837] = 31 (number) 20:49:44.640 [Lua] [1402971136] = 4 (number) 20:49:44.640 [Lua] [1431393962] = 0 (number) 20:49:44.640 [Lua] [1495937978] = 14 (number) 20:49:44.640 [Lua] [1623948024] = 12 (number) 20:49:44.640 [Lua] [1487862316] = 22 (number) 20:49:44.640 [Lua] [1497664830] = 15 (number) 20:49:44.640 [Lua] [1374248490] = 28 (number) 20:49:44.640 [Lua] [1383433646] = 1 (number) 20:49:44.640 [Lua] [1384094638] = 30 (number) 20:49:44.640 [Lua] [1387440934] = 10 (number) 20:49:44.640 [Lua] [1445717962] = 3 (number) 20:49:44.640 [Lua] [1467751760] = 26 (number) 20:49:44.640 [Lua] [1388911015] = 9 (number) 20:49:44.640 [Lua] [1389872347] = 23 (number) 20:49:44.640 [Lua] [1421155919] = 8 (number) 20:49:44.640 [Lua] [1383542440] = 5 (number) 20:49:44.640 [Lua] [1383452616] = 27 (number) 20:49:44.640 [Lua] [1504702573] = 29 (number) 20:49:44.640 [Lua] [1369573612] = 32 (number) 20:49:44.641 [Lua] [1448714756] = 17 (number) 20:49:44.641 [Lua] [1757271408] = 13 (number) 20:49:44.641 [Lua] [1395453301] = 19 (number) 20:49:44.641 [Lua] [1393343095] = 24 (number) 20:49:44.641 [Lua] [1455893647] = 11 (number) 20:49:44.641 [Lua] [1502859403] = 16 (number) 20:49:44.641 [Lua] [1498992606] = 6 (number) 20:49:44.641 [Lua] [1397265260] = 21 (number) 20:49:44.641 [Lua] [1395655171] = 7 (number) 20:49:44.641 [Lua] [1460327284] = 2 (number) 20:49:44.641 [Lua] 20:49:44.658 [Lua] 20:49:44.658 [Lua] [1384066089] = 25 (number) 20:49:44.658 [Lua] [1391228174] = 20 (number) 20:49:44.658 [Lua] [1516618647] = 18 (number) 20:49:44.658 [Lua] [1569650837] = 31 (number) 20:49:44.658 [Lua] [1402971136] = 4 (number) 20:49:44.658 [Lua] [1431393962] = 0 (number) 20:49:44.658 [Lua] [1495937978] = 14 (number) 20:49:44.658 [Lua] [1623948024] = 12 (number) 20:49:44.658 [Lua] [1487862316] = 22 (number) 20:49:44.658 [Lua] [1497664830] = 15 (number) 20:49:44.658 [Lua] [1374248490] = 28 (number) 20:49:44.658 [Lua] [1383433646] = 1 (number) 20:49:44.658 [Lua] [1384094638] = 30 (number) 20:49:44.658 [Lua] [1387440934] = 10 (number) 20:49:44.658 [Lua] [1445717962] = 3 (number) 20:49:44.658 [Lua] [1467751760] = 26 (number) 20:49:44.658 [Lua] [1388911015] = 9 (number) 20:49:44.658 [Lua] [1389872347] = 23 (number) 20:49:44.658 [Lua] [1421155919] = 8 (number) 20:49:44.658 [Lua] [1383542440] = 5 (number) 20:49:44.658 [Lua] [1383452616] = 27 (number) 20:49:44.658 [Lua] [1504702573] = 29 (number) 20:49:44.658 [Lua] [1369573612] = 32 (number) 20:49:44.658 [Lua] [1448714756] = 17 (number) 20:49:44.658 [Lua] [1757271408] = 13 (number) 20:49:44.658 [Lua] [1395453301] = 19 (number) 20:49:44.658 [Lua] [1393343095] = 24 (number) 20:49:44.658 [Lua] [1455893647] = 11 (number) 20:49:44.658 [Lua] [1502859403] = 16 (number) 20:49:44.658 [Lua] [1498992606] = 6 (number) 20:49:44.658 [Lua] [1397265260] = 21 (number) 20:49:44.658 [Lua] [1395655171] = 7 (number) 20:49:44.658 [Lua] [1460327284] = 2 (number) 20:49:44.658 [Lua] 20:49:44.658 [Lua] <>modded = true<> 20:49:44.658 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:49:44.729 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:49:44.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:49:44.739 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:49:44.740 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:49:44.740 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x103071c0) 20:49:44.740 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x103072e0) 20:49:44.740 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02764050) 20:49:44.740 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027641e0) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10567780) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10575380) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12493b20) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12493e50) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12493d00) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da000) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10484aa0) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x10498570) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x114d9520) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1043e800) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1047dd60) 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:49:44.741 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12818de0) 20:49:44.742 [Lua] <>modded = true<> 20:49:44.742 [Lua] <>Mod:1389872347:Simple UI = true<> 20:49:44.744 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:49:44.745 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:49:44.745 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:49:44.745 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:49:44.745 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ff79340) 20:49:44.745 [Lua] <>modded = true<> 20:49:44.745 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:49:44.749 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:49:44.751 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:49:44.751 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:49:44.751 [Lua] <>modded = true<> 20:49:44.752 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:49:44.753 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:49:44.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:49:44.755 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0) 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10b46ef0) 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10b47050) 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02764010) 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10b47300) 20:49:44.755 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10b47220) 20:49:44.755 [Lua] <>modded = true<> 20:49:44.755 [Lua] <>Mod:1757271408:Clock = true<> 20:49:44.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]` 20:49:44.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]` 20:49:44.758 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408] 20:49:44.759 [Lua] <>modded = true<> 20:49:44.759 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:49:44.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:49:44.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:49:44.762 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:49:44.762 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272cac0) 20:49:44.762 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272cb70) 20:49:44.762 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:49:44.763 [Lua] <>modded = true<> 20:49:44.763 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:49:44.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:49:44.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:49:44.766 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:49:44.766 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.766 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x109a6480) 20:49:44.766 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x109a6810) 20:49:44.766 [Lua] <>modded = true<> 20:49:44.766 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:49:44.768 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:49:44.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:49:44.770 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:49:44.770 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10a88a00) 20:49:44.770 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:49:44.770 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:49:44.770 [Lua] <>modded = true<> 20:49:44.770 [Lua] <>Mod:1497664830:Item Filter = true<> 20:49:44.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 20:49:44.773 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 20:49:44.773 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 20:49:44.773 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e230) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e290) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e270) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e5a0) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e6b0) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e6d0) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1126b700) 20:49:44.773 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1126b7d0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1126b7b0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1126ba20) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c98f00) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c990e0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c990c0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e142b0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e14380) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e144a0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x1104a750) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x1104a910) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x1104a8f0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x1104a9d0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x10fabbe0) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x10fabb30) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x11437b60) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x11437c30) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x11437d20) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x11437e80) 20:49:44.774 [Lua] [MOD][item_filter][INFO] (hooks): Disabling all hooks for mod: item_filter 20:49:44.774 [Lua] <>modded = true<> 20:49:44.774 [Lua] <>Mod:1448714756:No Wobble = true<> 20:49:44.776 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:49:44.777 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:49:44.777 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:49:44.777 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.777 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03509e70) 20:49:44.777 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:49:44.778 [Lua] <>modded = true<> 20:49:44.778 [Lua] <>Mod:1495937978:Host your own game = true<> 20:49:44.780 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 20:49:44.781 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 20:49:44.781 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ff795f0) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f7a0) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f960) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f920) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a0f8d0) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0d90) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0f70) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11ea10c0) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11ea0e20) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11a5e370) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11a5e5b0) 20:49:44.782 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 20:49:44.782 [Lua] <>modded = true<> 20:49:44.782 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:49:44.784 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:49:44.785 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:49:44.785 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 20:49:44.786 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0) 20:49:44.786 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12556a90) 20:49:44.786 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01401f00) 20:49:44.786 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12556d60) 20:49:44.786 [Lua] <>modded = true<> 20:49:44.786 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:49:44.788 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:49:44.789 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:49:44.789 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0030) 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c3e370) 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d2ed90) 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01ba3020) 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d2ebe0) 20:49:44.789 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d296f0) 20:49:44.789 [Lua] <>modded = true<> 20:49:44.790 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:49:44.791 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:49:44.793 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:49:44.793 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:49:44.793 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x109d4a50) 20:49:44.793 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a049f0) 20:49:44.793 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x109d4780) 20:49:44.793 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a04a50) 20:49:44.793 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:49:44.794 [Lua] <>modded = true<> 20:49:44.794 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:49:44.796 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:49:44.797 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:49:44.797 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02992620) 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0145f900) 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0145f830) 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10ae0af0) 20:49:44.797 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:49:44.798 [Lua] <>modded = true<> 20:49:44.798 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:49:44.801 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:49:44.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:49:44.803 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10ea6570) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10ea5e40) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10ea6590) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10ea5fc0) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10ea5ed0) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11548e50) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11548df0) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027f8920] (Origin: function: 0x027f8a90) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10da3320) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e230) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1115e640) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x10faba60) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x10fabdf0) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x10fabc40) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x10fabaf0) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x10fabbe0) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x10faba40) 20:49:44.804 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x10fac120) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x10fabd70) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1104aae0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x110d87c0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x110d8a90) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x115ea8f0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c98f00) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c98f70) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c99290) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11c990e0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11782c80) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11782ca0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11782ce0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11782410) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11782d40) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1177b6d0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x119e0d10) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11548940) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x119e0850) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x119e09e0) 20:49:44.805 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:49:44.806 [Lua] <>modded = true<> 20:49:44.806 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 20:49:44.808 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 20:49:44.809 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 20:49:44.809 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f134a0) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f13480) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f13420) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f13260) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ef6e20) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ef6e00) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ef6da0) 20:49:44.810 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ef6be0) 20:49:44.810 [Lua] <>modded = true<> 20:49:44.810 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:49:44.813 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:49:44.814 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:49:44.814 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:49:44.814 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b28400) 20:49:44.814 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027f8920] (Origin: function: 0x027f8a10) 20:49:44.814 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:49:44.815 [Lua] <>modded = true<> 20:49:44.815 [Lua] <>Mod:1455893647:Player List Plus = true<> 20:49:44.817 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 20:49:44.818 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 20:49:44.818 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10b37990) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10b37a80) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10b37cb0) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10b37bc0) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0147d240) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00961aa0) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x102ff8f0) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02692bc0) 20:49:44.819 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 20:49:44.819 [Lua] <>modded = true<> 20:49:44.819 [Lua] <>Mod:1388911015:Chat Block = true<> 20:49:44.821 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:49:44.823 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:49:44.823 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:49:44.823 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5ab70) 20:49:44.823 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:49:44.824 [Lua] <>modded = true<> 20:49:44.824 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 20:49:44.826 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 20:49:44.827 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 20:49:44.827 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 20:49:44.827 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11adbe10) 20:49:44.827 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11adbe30) 20:49:44.827 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 20:49:44.828 [Lua] <>modded = true<> 20:49:44.828 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 20:49:44.830 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 20:49:44.831 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 20:49:44.831 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 20:49:44.831 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10aed790) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aeda70) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aed8a0) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aed8c0) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10aed8e0) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10aed940) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10aed960) 20:49:44.831 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 20:49:44.832 [Lua] <>modded = true<> 20:49:44.832 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:49:44.834 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:49:44.835 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:49:44.835 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11548610) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e930) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e7f0) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e830) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10c3e8d0) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11548a80) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0354a900) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0354a9c0) 20:49:44.835 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x009606e0) 20:49:44.836 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x006342b0) 20:49:44.836 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:49:44.836 [Lua] <>modded = true<> 20:49:44.836 [Lua] <>Mod:1402971136:Needii = true<> 20:49:44.838 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:49:44.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:49:44.839 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 20:49:44.839 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.839 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10a86590) 20:49:44.839 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:49:44.839 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:49:44.839 [Lua] <>modded = true<> 20:49:44.839 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 20:49:44.842 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 20:49:44.843 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 20:49:44.844 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 20:49:44.844 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.844 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01450420) 20:49:44.844 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0147cf40) 20:49:44.844 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01483100) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0147d080) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0147cdc0) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x014831e0) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01482f10) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01401f60) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000902a0) 20:49:44.845 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 20:49:44.845 [Lua] <>modded = true<> 20:49:44.845 [Lua] <>Mod:1431393962:Bestiary = true<> 20:49:44.848 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:49:44.853 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:49:44.853 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10d9b5f0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x119e0500) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c4bca0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c48f50) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c4a3a0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102016f0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x10201770) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013e72e0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01401df0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b28400) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b28500) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x101cfad0) 20:49:44.855 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11548ae0) 20:49:44.856 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11548630) 20:49:44.856 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02758560) 20:49:44.856 [Lua] <>modded = true<> 20:49:44.856 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 20:49:44.858 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 20:49:44.859 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 20:49:44.859 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024bc0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000381f0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013b1a70] (Origin: function: 0x013b2dd0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x101cfbb0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01450640) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013ca990) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x014c2ca0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0147bfa0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01433480) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e76b0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009f9b0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e7640) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e7bb0) 20:49:44.860 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 20:49:44.861 [Lua] <>modded = true<> 20:49:44.861 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 20:49:44.864 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 20:49:44.864 [Lua] [MOD][HiDefUIScaling][INFO] (hook_origin): Hooking 'UPDATE_RESOLUTION_LOOKUP' from [_G] (Origin: function: 0x0019cfa0) 20:49:44.864 [Lua] [MOD][HiDefUIScaling][INFO] (hooks): Enabling all hooks for mod: HiDefUIScaling 20:49:44.864 [Lua] <>modded = true<> 20:49:44.865 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<> 20:49:44.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]` 20:49:44.867 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]` 20:49:44.868 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573] 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] Using deprecated widget definitions. Please, update your mod. 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'set_difficulty' from [DifficultyManager] (Origin: function: 0x0ff4b3b0) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x009606e0) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [StateLoading] (Origin: function: 0x02a3dd70) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [LevelEndView] (Origin: function: 0x125966e0) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'draw' from [EndScreenUI] (Origin: function: 0x10c5bb30) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'server_update' from [GameModeManager] (Origin: function: 0x0359f630) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12493d00) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [LevelEndView] (Origin: function: 0x125967a0) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [EndScreenUI] (Origin: function: 0x10c5b720) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [GameModeManager] (Origin: function: 0x0359ee90) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12493e50) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'on_exit' from [StateLoading] (Origin: function: 0x02a3dfb0) 20:49:44.868 [Lua] [MOD][StreamingInfo][INFO] (hooks): Disabling all hooks for mod: StreamingInfo 20:49:44.869 [Lua] <>project = vermintide 2<> 20:49:44.869 [Lua] <>build = release<> 20:49:44.869 [Lua] <>platform = win32<> 20:49:44.869 [Lua] <>dedicated_server = false<> 20:49:44.869 [Lua] <>title_id = 5107<> 20:49:44.869 [Lua] <>content_revision = 16990<> 20:49:44.869 [Lua] <>engine_revision = f86f00acf094<> 20:49:44.869 [Lua] <>release_version = 3.4.0<> 20:49:44.869 [Lua] <>rendering_backend = dx12<> 20:49:44.869 [Lua] <>teamcity_build_id = 78644<> 20:49:44.869 [Lua] <>steam_id = 1100001048780af<> 20:49:44.869 [Lua] <>steam_profile_name = Amaralov<> 20:49:44.869 [Lua] <>machine_id = 4f1b46a9-1ad4-418e-8046-5296d1201fea<> 20:49:44.870 [Lua] [Boot] Application build: release 20:49:44.870 [Lua] [Boot] Content revision: 16990 20:49:44.870 [Lua] [Boot] Engine revision: f86f00acf094 20:49:44.870 [Lua] [Boot] Release version: 3.4.0 20:49:44.870 [Lua] [Boot] User ID: 1100001048780af Amaralov 20:49:44.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:49:44.876 [Lua] initializing mechanism to: adventure 20:49:44.876 [Lua] Game:setup() total time: 0.0069999999999997 20:49:44.876 [Lua] handle rev info: 0 20:49:44.876 [Lua] handle gfx quality: 0 20:49:44.876 [Lua] default settings: 0 20:49:44.876 [Lua] user settings: 0 20:49:44.876 [Lua] set frame times: 0 20:49:44.876 [Lua] init random: 0 20:49:44.876 [Lua] managers: 0.0060000000000002274 20:49:44.876 [Lua] 20:49:44.876 [Lua] unaccounted: 0.00099999999999944578 20:49:44.876 [Lua] [Boot] use baked enemy meshes: false 20:49:44.876 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:49:44.876 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:49:44.876 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:49:44.876 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:49:44.876 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:49:44.876 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:49:44.876 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:49:44.895 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:49:44.895 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:49:44.895 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:49:44.895 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:49:44.895 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:49:44.896 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:49:44.896 [Lua] [Testify] Ready! 20:49:44.896 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed9e0) 20:49:45.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:49:45.017 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:49:45.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:49:45.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:49:45.372 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:49:45.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:49:45.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:49:45.440 [Lua] [PackageManager] Force_load: resource_packages/menu 20:49:45.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:49:45.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:49:45.525 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:49:45.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:49:45.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:49:45.966 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:49:45.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:49:46.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:49:46.068 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:49:46.069 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:49:46.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:49:46.135 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:49:46.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:49:46.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:49:46.540 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:49:46.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:49:47.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:49:47.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:49:47.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:49:47.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:49:47.829 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:49:47.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:49:48.083 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:49:48.084 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:49:48.084 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:49:48.084 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x025b60f0) 20:49:48.084 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x10312be0) 20:49:48.084 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x102c1780) 20:49:48.084 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x025bf1c0) 20:49:48.084 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x025b1170) 20:49:48.084 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:49:48.084 [Lua] [Gamestate] Enter StateTitleScreen 20:49:48.085 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:49:48.085 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:49:48.085 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:49:48.085 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:49:48.085 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:49:48.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:49:48.100 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:49:48.100 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:49:48.100 [Save] Loading `save_data` 20:49:48.101 [Save] Load done 20:49:48.118 [Lua] [BackendManagerPlayFab] Backend Enabled 20:49:48.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:49:48.339 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:49:48.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:49:48.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:49:48.567 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:49:48.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:49:48.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:49:48.787 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:49:48.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:49:48.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:49:48.888 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:49:48.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:49:48.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:49:48.955 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:49:48.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:49:49.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:49:49.344 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:49:49.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:49:49.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:49:49.467 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:49:49.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:49:49.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:49:49.516 [Lua] [PackageManager] Force_load: resource_packages/careers 20:49:49.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:49:49.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:49:49.567 [Lua] [PackageManager] Force_load: resource_packages/decals 20:49:49.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:49:49.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:49:49.653 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:49:49.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:49:49.711 [Lua] <>playfab_id = A988772E7943C4FC<> 20:49:50.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:49:50.279 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:49:50.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:49:51.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:49:51.207 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:49:51.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:49:52.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:49:52.174 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:49:52.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:49:53.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:49:53.152 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:49:53.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:49:53.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:49:53.237 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:49:53.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:49:53.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:49:53.287 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:49:53.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:49:53.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:49:53.338 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:49:56.311 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 20:49:56.311 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin 20:49:56.311 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin 20:49:56.311 warning: [Lua] Incorrectly configured weapon skins for dr_handgun_skin 20:49:56.311 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 20:49:56.311 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for es_1h_sword_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for dr_shield_axe_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for wh_repeating_pistols_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for wh_1h_axe_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 20:49:56.312 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 20:49:56.312 [Lua] steam item server: requesting user inventory 20:49:56.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:49:56.550 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:49:56.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:49:56.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:49:56.550 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:49:56.550 [Lua] [SteamManager] request_item_prices 20:49:56.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:49:57.080 [Lua] Player statistics loaded! 20:49:57.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:49:57.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:49:57.538 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:49:57.554 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 20:49:57.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:49:57.862 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:49:57.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:49:58.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:49:58.167 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 20:49:58.167 [Lua] [UnlockManager] All unlocks ready 20:49:58.185 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:49:58.809 [Window] Window => inactive 20:49:59.215 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:49:59.216 [Lua] [Managers] Destroying manager group: 20:49:59.216 [Lua] [Gamestate] Enter state StateLoading 20:49:59.217 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:49:59.217 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:49:59.217 [Lua] [LobbyManager] Setting up network options 20:49:59.217 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:49:59.217 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:49:59.217 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:49:59.217 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:49:59.217 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:49:59.217 [Lua] LobbyManager:setup_network_options server_port: 27015 20:49:59.217 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:49:59.221 [Lua] registering RPCs 20:49:59.221 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:49:59.221 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:49:59.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:49:59.222 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:49:59.222 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:49:59.222 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:49:59.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:49:59.222 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:49:59.222 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:49:59.222 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:49:59.222 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:49:59.222 [SteamVoip] Creating room 996be3e5cf15085 20:49:59.222 [SteamVoip] Joining room 996be3e5cf15085 20:49:59.223 [EAC] EAC server 1100001048780af is initializing 20:49:59.229 [EAC] Server is also client 1100001048780af 20:49:59.229 [EACServer] [23:49:59:228][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71D2F77C0 LogLevel: Info. 20:49:59.229 [Lua] ### Created peer state machine for 1100001048780af 20:49:59.229 [Lua] [PeerSM] 1100001048780af :: on_enter Connecting 20:49:59.229 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:49:59.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:49:59.229 warning: [Application] Application.update_render_world is deprecated. 20:49:59.233 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:49:59.233 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:49:59.233 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:49:59.233 [Lua] Set lobby begin: 20:49:59.233 [Lua] Set lobby end. 20:49:59.233 [Lua] [PSM] Peer 1100001048780af joined. Want to use profile index "3" and join party "nil" 20:49:59.233 [Lua] [LobbyHost] Changed state from 0 to creating 20:49:59.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:49:59.267 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:49:59.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:49:59.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:49:59.385 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:49:59.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:49:59.419 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:49:59.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:49:59.470 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:49:59.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:49:59.489 [Lua] [LobbyHost] Changed state from creating to joined 20:49:59.489 [Lua] [PartyManager] Leader is set to 1100001048780af 20:49:59.489 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001048780af my_peer_id:1100001048780af 20:49:59.489 [Lua] [ChatManager] Registering channel 1 20:49:59.489 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001048780af, own_peer_id=1100001048780af) 20:49:59.489 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001048780af, own_peer_id=1100001048780af) 20:49:59.489 [Lua] [PartyManager] network_context_created (server_peer_id=1100001048780af, own_peer_id=1100001048780af) 20:49:59.504 [Lua] [NetworkServer] Changing num_players from nil to 1 20:49:59.504 [Lua] Players: 1 20:49:59.504 [Lua] Set lobby begin: 20:49:59.504 [Lua] Lobby data num_players = 1 20:49:59.504 [Lua] Lobby data level_key = inn_level 20:49:59.504 [Lua] Lobby data game_mode = 3 20:49:59.504 [Lua] Lobby data matchmaking = false 20:49:59.504 [Lua] Set lobby end. 20:50:01.245 [Lua] player (1100001048780af,1) was put into party 0 20:50:01.245 [Lua] [PeerSM] 1100001048780af :: on_exit Connecting 20:50:01.245 [Lua] [PeerSM] 1100001048780af :: on_enter Loading 20:50:01.245 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001048780af inn_level 0 20:50:01.245 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:01.246 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001048780af "Amaralov" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @foundation/scripts/util/state_machine.lua:145: in function update [10] @scripts/boot.lua:842: in function game_update [11] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001048780af \"Amaralov\"" [2] self = table: 00000000006B05E0; previous_state = Connecting; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001048780af"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1223715; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000006B5060 [3] _ = table: 00000000006B05E0; new_state = Loading; old_state = Connecting [4] self = table: 00000000006B0110; dt = 0.016667148098349571; state_data = table: 00000000006B05E0; new_state = Loading [5] self = table: 00000000006B3580; dt = 0.016667148098349571; peer_state_machines = table: 00000000006B3280; joined_peers = table: 00000000006B2BE0; game_session = nil; peer_id = "1100001048780af"; peer_state_machine = table: 00000000006B0110 [6] self = table: 0000000001B93D40; dt = 0.016667148098349571 [7] self = table: 0000000001B93D40; dt = 0.016667148098349571; t = 16.376446353038773 [8] hook_chain = [function] [9] self = table: 000000000FEF6B80; dt = 0.016667148098349571; t = 16.376446353038773 [10] self = table: 0000000000097070; real_world_dt = 0.016667148098349571; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667148098349571; t = 16.376446353038773 [11] dt = 0.016667148098349571 [2] server = table: 00000000006B3580; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829418007284403; peer_id = "1100001048780af"; [4] current_state = Loading; function_memoize = table: 00000000006B00E0; state_data = table: 00000000006B05E0; [5] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 00000000006B7DB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000006B1C20; _input_manager = table: 0000000001724EA0; _machine = table: 00000000006BD3E0; _network_event_delegate = table: 00000000006B7DB0; _registered_rpcs = true; _wanted_state = table: 00000000102EB270; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A79E30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000006B3580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000006D7D00; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000006B2C40; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000006B63A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000006B1C20; _input_manager = table: 0000000001724EA0; _machine = table: 00000000006BD3E0; _network_event_delegate = table: 00000000006B7DB0; _registered_rpcs = true; _wanted_state = table: 00000000102EB270; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A79E30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000006B3580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000006D7D00; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000006B2C40; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000006B63A0; [9] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001B93D40; [10] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 0000000002904F90; <> 20:50:01.246 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @foundation/scripts/util/state_machine.lua:145: in function update [10] @scripts/boot.lua:842: in function game_update [11] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000006B05E0; previous_state = Connecting; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001048780af"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1223715; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000006B5060 [3] _ = table: 00000000006B05E0; new_state = Loading; old_state = Connecting [4] self = table: 00000000006B0110; dt = 0.016667148098349571; state_data = table: 00000000006B05E0; new_state = Loading [5] self = table: 00000000006B3580; dt = 0.016667148098349571; peer_state_machines = table: 00000000006B3280; joined_peers = table: 00000000006B2BE0; game_session = nil; peer_id = "1100001048780af"; peer_state_machine = table: 00000000006B0110 [6] self = table: 0000000001B93D40; dt = 0.016667148098349571 [7] self = table: 0000000001B93D40; dt = 0.016667148098349571; t = 16.376446353038773 [8] hook_chain = [function] [9] self = table: 000000000FEF6B80; dt = 0.016667148098349571; t = 16.376446353038773 [10] self = table: 0000000000097070; real_world_dt = 0.016667148098349571; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667148098349571; t = 16.376446353038773 [11] dt = 0.016667148098349571 [2] server = table: 00000000006B3580; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829418007284403; peer_id = "1100001048780af"; [4] current_state = Loading; function_memoize = table: 00000000006B00E0; state_data = table: 00000000006B05E0; [5] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 00000000006B7DB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000006B1C20; _input_manager = table: 0000000001724EA0; _machine = table: 00000000006BD3E0; _network_event_delegate = table: 00000000006B7DB0; _registered_rpcs = true; _wanted_state = table: 00000000102EB270; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A79E30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000006B3580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000006D7D00; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000006B2C40; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000006B63A0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000006B1C20; _input_manager = table: 0000000001724EA0; _machine = table: 00000000006BD3E0; _network_event_delegate = table: 00000000006B7DB0; _registered_rpcs = true; _wanted_state = table: 00000000102EB270; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A79E30; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000006B3580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000006D7D00; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000006B2C40; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000006B63A0; [9] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001B93D40; [10] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 0000000002904F90; <> <> 20:50:01.247 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:50:02.207 [Window] Window => active 20:50:07.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:50:07.313 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:50:07.328 [Lua] [LevelTransitionHandler] Level load completed! 20:50:07.328 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1223715 - use_random_directors: true - overriden_conflict: nil 20:50:07.330 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:50:07.330 [Lua] checking dlc's against conflict directors 20:50:07.330 [Lua] number of factions to include 2 20:50:07.330 [Lua] Updated list weights for random: 20:50:07.330 [Lua] skaven, 0.42 (0.00-0.42) 20:50:07.330 [Lua] chaos, 0.42 (0.42-0.83) 20:50:07.330 [Lua] beastmen, 0.17 (0.83-1.00) 20:50:07.330 [Lua] Rolled random faction: 0.83655357360839844 beastmen 20:50:07.330 [Lua] Updated list weights for random: 20:50:07.330 [Lua] skaven, 0.50 (0.00-0.50) 20:50:07.330 [Lua] chaos, 0.50 (0.50-1.00) 20:50:07.330 [Lua] Rolled random faction: 0.60302001237869263 chaos 20:50:07.330 [Lua] number of factions added 2 20:50:07.330 [Lua] --- --- --- 20:50:07.330 [Lua] Starting... difficulty 'normal' 20:50:07.330 [Lua] These are the starting conflict directors: 20:50:07.330 [Lua] inn_level 20:50:07.330 [Lua] --- --- --- 20:50:07.330 [Lua] 20:50:07.330 [Lua] DONE! Found the following directors: 20:50:07.330 [Lua] (free: 35), Master hash is: 20:50:07.330 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:50:07.330 [Lua] load_startup_enemy_packages: -------------- 20:50:07.330 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:50:07.330 [Lua] critter_rat 20:50:07.345 [Lua] ### Sending rpc_level_loaded 20:50:07.345 [Lua] #### Has state machine: true, peer_id: 1100001048780af, level_id: 50 20:50:07.345 [Lua] Peer 1100001048780af has loaded the level and all enemies are loaded 20:50:07.362 [Lua] [PeerSM] 1100001048780af :: on_exit Loading 20:50:07.362 [Lua] [PeerSM] 1100001048780af :: on_enter LoadingProfilePackages 20:50:07.362 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:0 my_peer_id:1100001048780af 20:50:07.362 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:0 my_peer_id:1100001048780af 20:50:07.379 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:50:07.379 [Lua] [PeerSM] 1100001048780af :: on_exit LoadingProfilePackages 20:50:07.379 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForEnterGame 20:50:07.379 [Lua] ### Sending rpc_level_loaded 20:50:07.379 [Lua] #### Has state machine: false, peer_id: 1100001048780af, level_id: 50 20:50:07.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:50:07.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:50:07.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:50:07.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:50:07.397 [Lua] Starting async level spawning of levels/inn/world 20:50:07.398 [Umbra] Init version: 3.4.15 :: 16 threads 20:50:07.785 [Lua] Async level spawning done 20:50:07.785 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:50:08.755 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:50:08.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:50:08.755 [Lua] Set lobby begin: 20:50:08.755 [Lua] Lobby data host = 1100001048780af 20:50:08.755 [Lua] Lobby data level_key = inn_level 20:50:08.755 [Lua] Lobby data game_mode = 3 20:50:08.755 [Lua] Lobby data country_code = RU 20:50:08.755 [Lua] Lobby data unique_server_name = Amaralov 20:50:08.755 [Lua] Lobby data num_players = 1 20:50:08.755 [Lua] Lobby data matchmaking = false 20:50:08.755 [Lua] Set lobby end. 20:50:08.755 [Lua] [Managers] Destroying manager group: 20:50:08.756 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:50:08.756 [Lua] [Gamestate] Enter StateIngame HOST 20:50:08.756 [Lua] [Managers] Calling function on all managers: 20:50:08.756 [Lua] <>level = inn_level<> 20:50:08.756 [Lua] Set lobby begin: 20:50:08.756 [Lua] Lobby data host = 1100001048780af 20:50:08.756 [Lua] Lobby data level_key = inn_level 20:50:08.756 [Lua] Lobby data game_mode = 3 20:50:08.757 [Lua] Lobby data selected_level_key = inn_level 20:50:08.757 [Lua] Lobby data country_code = RU 20:50:08.757 [Lua] Lobby data unique_server_name = Amaralov 20:50:08.757 [Lua] Lobby data num_players = 1 20:50:08.757 [Lua] Lobby data matchmaking = false 20:50:08.757 [Lua] Set lobby end. 20:50:08.757 [Lua] [StateIngame] Server ingame 20:50:08.761 [Lua] Set lobby begin: 20:50:08.761 [Lua] Lobby data level_key = inn_level 20:50:08.761 [Lua] Lobby data selected_level_key = inn_level 20:50:08.761 [Lua] Lobby data unique_server_name = Amaralov 20:50:08.761 [Lua] Lobby data matchmaking = false 20:50:08.761 [Lua] Lobby data host = 1100001048780af 20:50:08.761 [Lua] Lobby data country_code = RU 20:50:08.761 [Lua] Lobby data game_mode = 3 20:50:08.761 [Lua] Lobby data difficulty_tweak = 0 20:50:08.761 [Lua] Lobby data difficulty = normal 20:50:08.761 [Lua] Lobby data num_players = 1 20:50:08.761 [Lua] Set lobby end. 20:50:08.761 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:50:08.761 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:50:08.761 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:50:08.761 [Lua] [Matchmaking] initializing 20:50:08.761 [Lua] [Matchmaking] my_peer_id: 1100001048780af, I am server 20:50:08.761 [Lua] [Matchmaking] register rpcs 20:50:08.762 [Lua] GameNetworkManager:init... creating game session 20:50:08.762 [Lua] Host GameSession.make_game_session_host with session: 20:50:08.762 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:50:08.762 [Lua] [GameNetworkManager] My own peer_id = 1100001048780af 20:50:08.762 [Lua] [GameNetworkManager] self.is_server = true 20:50:08.762 [Network] Setting artificial MTU limit to 65536 20:50:08.762 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:50:08.770 [Lua] Switching ConflictSettings: to: inn_level 20:50:08.770 [Lua] pacing=disabled 20:50:08.770 [Lua] roaming=nil 20:50:08.770 [Lua] disabled=false 20:50:08.770 [Lua] pack_spawning=disabled 20:50:08.770 [Lua] contained_breeds=nil 20:50:08.770 [Lua] boss=disabled 20:50:08.770 [Lua] horde=disabled 20:50:08.770 [Lua] specials=disabled 20:50:08.770 [Lua] name=inn_level 20:50:08.770 [Lua] intensity=disabled 20:50:08.770 [Lua] --- 20:50:08.770 [Lua] [LevelAnalysis] set_random_seed( 1223715) 20:50:08.775 [Lua] [AIInterestPointSystem] Level Seed: 1223715 20:50:08.775 [Lua] 20:50:08.775 [Lua] [entity_system_bag] = table 20:50:08.775 [Lua] [entity_system_bag] = metatable 20:50:08.775 [Lua] [startup_data] = table 20:50:08.775 [Lua] [entity_manager] = table 20:50:08.775 [Lua] [entity_manager] = metatable 20:50:08.775 [Lua] [unit_spawner] = table 20:50:08.775 [Lua] [unit_spawner] = metatable 20:50:08.775 [Lua] [unit_storage] = table 20:50:08.775 [Lua] [unit_storage] = metatable 20:50:08.775 [Lua] [dice_keeper] = table 20:50:08.775 [Lua] [dice_keeper] = metatable 20:50:08.775 [Lua] [is_server] = true (boolean) 20:50:08.775 [Lua] [world] = [World] 20:50:08.775 [Lua] [system_api] = table 20:50:08.775 [Lua] [entity_system] = table 20:50:08.775 [Lua] [entity_system] = metatable 20:50:08.775 [Lua] [network_lobby] = table 20:50:08.775 [Lua] [network_lobby] = metatable 20:50:08.775 [Lua] [profile_synchronizer] = table 20:50:08.775 [Lua] [profile_synchronizer] = metatable 20:50:08.775 [Lua] [level_transition_handler] = table 20:50:08.775 [Lua] [level_transition_handler] = metatable 20:50:08.775 [Lua] [num_local_human_players] = 1 (number) 20:50:08.775 [Lua] [statistics_db] = table 20:50:08.775 [Lua] [statistics_db] = metatable 20:50:08.775 [Lua] [network_server] = table 20:50:08.775 [Lua] [network_server] = metatable 20:50:08.775 [Lua] [input_manager] = table 20:50:08.775 [Lua] [input_manager] = metatable 20:50:08.775 [Lua] [network_clock] = table 20:50:08.775 [Lua] [network_clock] = metatable 20:50:08.775 [Lua] [network_transmit] = table 20:50:08.775 [Lua] [network_transmit] = metatable 20:50:08.775 [Lua] [free_flight_manager] = table 20:50:08.775 [Lua] [free_flight_manager] = metatable 20:50:08.775 [Lua] [network_manager] = table 20:50:08.775 [Lua] [network_manager] = metatable 20:50:08.775 [Lua] [network_event_delegate] = table 20:50:08.775 [Lua] [network_event_delegate] = metatable 20:50:08.775 [Lua] 20:50:08.775 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:50:08.775 [Lua] ignoring extension VersusInteractObjectiveExtension 20:50:08.775 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:50:08.775 [Lua] ignoring extension VersusSocketObjectiveExtension 20:50:08.775 [Lua] ignoring extension VersusTargetObjectiveExtension 20:50:08.775 [Lua] ignoring extension VersusMissionObjectiveExtension 20:50:08.776 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:50:08.778 [Lua] [AchievementManager] Achievements using the steam platform 20:50:08.822 [Lua] [StateIngame] Level seed: 1223715 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2, async-read, 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read, 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1, async-read, 20:50:08.829 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 20:50:08.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:50:08.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:50:08.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_5, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_4, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read, 20:50:08.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1, async-read, 20:50:08.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 20:50:08.834 [Lua] [LevelAnalysis] set_random_seed( 1223715) 20:50:08.837 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:50:08.837 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:50:08.838 [Lua] [IngameUI] init 20:50:08.853 [SteamVoipClient] select_out(1100001048780af, off) 20:50:08.858 [Lua] cb_razer_chroma_setup 20:50:08.907 [Lua] [Matchmaking] Cancelling matchmaking 20:50:08.907 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:50:08.907 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:50:08.907 [Lua] Set lobby begin: 20:50:08.907 [Lua] Lobby data level_key = inn_level 20:50:08.907 [Lua] Lobby data power_level = 0 20:50:08.907 [Lua] Lobby data selected_level_key = inn_level 20:50:08.907 [Lua] Lobby data unique_server_name = Amaralov 20:50:08.907 [Lua] Lobby data matchmaking = false 20:50:08.907 [Lua] Lobby data host = 1100001048780af 20:50:08.907 [Lua] Lobby data country_code = RU 20:50:08.907 [Lua] Lobby data game_mode = 3 20:50:08.907 [Lua] Lobby data difficulty_tweak = 0 20:50:08.907 [Lua] Lobby data difficulty = normal 20:50:08.907 [Lua] Lobby data num_players = 1 20:50:08.908 [Lua] Set lobby end. 20:50:08.908 [Flow] complete_skittergate_legend true 20:50:08.908 [Flow] complete_all_helmgart_levels_recruit true 20:50:08.910 [Flow] WitchHunterLevel:35 20:50:08.910 [Flow] LeaderYes 20:50:08.910 [Flow] ALL PC XP:304250 20:50:08.910 [Flow] Has "bogenhafen" DLC:true 20:50:08.910 [Flow] WH XP:60850 20:50:08.910 [Flow] Number of crafted items:4856 20:50:08.910 [Flow] Has "pre_order" DLC:true 20:50:08.910 [Flow] Sum of Powe Levels:1500 20:50:08.910 [Flow] lodestone diff 1:false 20:50:08.910 [Flow] magnus and forest activated 20:50:08.910 [Flow] magnus and forest activated 20:50:08.911 [Flow] cemetery and forest activated 20:50:08.911 [Flow] magnus and cemetery 20:50:08.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:08.911 [Flow] ALL RUNES ACTIVATED 20:50:08.911 [Flow] magnus and forest activated 20:50:08.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:08.911 [Flow] ALL RUNES ACTIVATED 20:50:08.911 [Flow] cemetery and forest activated 20:50:08.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:08.911 [Flow] ALL RUNES ACTIVATED 20:50:08.911 [Flow] magnus and forest activated 20:50:08.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:08.911 [Flow] ALL RUNES ACTIVATED 20:50:08.911 [Flow] magnus and cemetery 20:50:08.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:08.911 [Flow] ALL RUNES ACTIVATED 20:50:08.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:50:08.914 [Lua] CurrentConflictSettings inn_level 20:50:08.914 [Lua] [ConflictDirector] conflict_director is ai_ready 20:50:08.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:50:08.914 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:50:08.917 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:50:08.917 [Lua] Forming navigation groups in one frame 20:50:08.917 [Lua] Forming navigation groups 20:50:08.947 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999998806 20:50:08.948 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:50:08.948 [Lua] number of nav groups: 41 20:50:08.949 [Lua] number of refined nav groups : 23 20:50:08.951 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:50:08.951 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:50:08.951 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:50:08.951 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:50:08.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:50:08.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:50:08.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:50:08.954 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:50:08.954 [Lua] [Managers] Calling function on all managers: 20:50:08.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:50:08.963 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForEnterGame 20:50:08.963 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForGameObjectSync 20:50:09.661 [Lua] player (1100001048780af,1) was put into party 1 20:50:09.661 [Lua] [IngamePlayerListUI] - Destroy 20:50:09.661 [Lua] [GamePadEquipmentUI] - Destroy 20:50:09.661 [Lua] [EquipmentUI] - Destroy 20:50:09.661 [Lua] [GamePadAbilityUI] - Destroy 20:50:09.661 [Lua] [AbilityUI] - Destroy 20:50:09.673 [Lua] Assigning peer(1100001048780af:1) to profile(3) career(4) 20:50:09.673 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001048780af) local_player_id(1) profile_index(3) career_index(4) 20:50:09.673 [Lua] Set lobby begin: 20:50:09.673 [Lua] Lobby data player_slot_1 = 0:0 20:50:09.673 [Lua] Lobby data level_key = inn_level 20:50:09.673 [Lua] Lobby data power_level = 0 20:50:09.673 [Lua] Lobby data selected_level_key = inn_level 20:50:09.673 [Lua] Lobby data player_slot_4 = 0:0 20:50:09.673 [Lua] Lobby data difficulty = normal 20:50:09.673 [Lua] Lobby data unique_server_name = Amaralov 20:50:09.673 [Lua] Lobby data matchmaking = false 20:50:09.673 [Lua] Lobby data host = 1100001048780af 20:50:09.673 [Lua] Lobby data country_code = RU 20:50:09.673 [Lua] Lobby data game_mode = 3 20:50:09.673 [Lua] Lobby data player_slot_5 = 0:0 20:50:09.673 [Lua] Lobby data player_slot_2 = 0:0 20:50:09.673 [Lua] Lobby data difficulty_tweak = 0 20:50:09.674 [Lua] Lobby data player_slot_3 = 1100001048780af:1 20:50:09.674 [Lua] Lobby data num_players = 1 20:50:09.674 [Lua] Set lobby end. 20:50:09.674 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001048780af | bw:0 | es:0 20:50:09.674 [Lua] 20:50:09.674 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 20:50:09.674 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:50:09.674 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 20:50:09.674 [Lua] [wwise/flamethrower] = false (boolean) 20:50:09.674 [Lua] [wwise/one_handed_axes] = false (boolean) 20:50:09.674 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean) 20:50:09.674 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p] = false (boolean) 20:50:09.674 [Lua] [wwise/drakegun] = false (boolean) 20:50:09.674 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 20:50:09.674 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean) 20:50:09.675 [Lua] 20:50:09.675 [Lua] 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01] = false (boolean) 20:50:09.675 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:50:09.675 [Lua] [wwise/flamethrower] = false (boolean) 20:50:09.675 [Lua] [wwise/one_handed_axes] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean) 20:50:09.675 [Lua] [wwise/drakegun] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 20:50:09.675 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 20:50:09.675 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 20:50:09.675 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean) 20:50:09.675 [Lua] 20:50:09.675 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForGameObjectSync 20:50:09.675 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForPlayers 20:50:09.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:50:09.675 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:50:09.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 20:50:09.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:50:09.681 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:1 my_peer_id:1100001048780af 20:50:09.702 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForPlayers 20:50:09.703 [Lua] [PeerSM] 1100001048780af :: on_enter InGame 20:50:09.707 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:1 my_peer_id:1100001048780af 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:50:09.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:09.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:50:09.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:50:09.879 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:50:09.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:50:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:50:09.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:50:09.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:50:09.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:50:10.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:50:10.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:50:10.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:50:10.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:50:10.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:50:10.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:50:10.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:50:10.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:50:10.181 [Flow] DISABLE 20:50:10.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:50:10.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 20:50:10.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:50:10.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:50:10.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:50:10.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:50:10.243 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:50:10.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:50:10.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:50:10.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 20:50:10.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:50:10.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:50:10.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:50:10.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:50:10.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:50:10.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:50:10.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:50:10.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:50:10.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:50:10.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:50:10.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:50:10.365 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 20:50:10.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:50:10.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:50:10.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:50:10.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:50:10.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:50:10.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 20:50:10.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 20:50:10.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 20:50:10.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:50:10.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:50:10.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:50:10.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:50:10.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:50:10.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:50:10.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:50:10.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 20:50:10.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:50:10.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:50:10.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:50:10.514 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:50:10.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:50:10.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 20:50:11.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 20:50:11.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 20:50:11.078 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:50:11.145 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:50:11.145 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:50:11.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:50:11.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:50:11.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:50:11.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:50:11.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:50:11.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:50:11.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:50:11.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:50:11.713 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:50:11.713 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:50:11.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:50:11.757 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:50:11.758 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:50:11.825 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:50:11.825 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:50:11.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 20:50:11.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 20:50:11.859 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 20:50:11.859 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:50:11.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:50:11.927 [Lua] [PackageManager] Force_load: wwise/drakegun 20:50:11.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:50:12.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:50:12.017 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:50:12.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:50:12.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:50:12.117 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:50:12.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:50:12.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:50:12.488 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:50:12.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:50:12.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:50:12.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:50:12.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:50:13.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:50:13.002 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:50:13.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:50:13.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:50:13.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:50:13.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 20:50:13.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 20:50:13.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 20:50:13.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:50:13.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:50:13.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:50:13.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:50:13.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:50:13.384 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:50:13.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:50:13.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:50:13.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:50:13.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:50:13.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:13.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:13.581 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 20:50:13.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 20:50:13.605 [Lua] Players are leaving the safe zone 20:50:13.795 [Lua] PlayFabMirrorBase:_commit_internal 1 20:50:13.795 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:13.799 [Lua] generate_backend_stats 1100001048780af:1 20:50:13.816 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:50:13.816 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:13.816 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 20:50:13.817 [Lua] Set lobby begin: 20:50:13.817 [Lua] Lobby data player_slot_1 = 0:0 20:50:13.817 [Lua] Lobby data level_key = inn_level 20:50:13.817 [Lua] Lobby data power_level = 835 20:50:13.817 [Lua] Lobby data selected_level_key = inn_level 20:50:13.817 [Lua] Lobby data player_slot_4 = 0:0 20:50:13.817 [Lua] Lobby data difficulty = normal 20:50:13.817 [Lua] Lobby data unique_server_name = Amaralov 20:50:13.817 [Lua] Lobby data matchmaking = false 20:50:13.817 [Lua] Lobby data host = 1100001048780af 20:50:13.817 [Lua] Lobby data country_code = RU 20:50:13.817 [Lua] Lobby data game_mode = 3 20:50:13.817 [Lua] Lobby data player_slot_5 = 0:0 20:50:13.817 [Lua] Lobby data player_slot_2 = 0:0 20:50:13.817 [Lua] Lobby data difficulty_tweak = 0 20:50:13.817 [Lua] Lobby data player_slot_3 = 1100001048780af:1 20:50:13.817 [Lua] Lobby data num_players = 1 20:50:13.817 [Lua] Set lobby end. 20:50:13.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 20:50:13.903 [Lua] StateInGameRunning:_game_actually_starts() 20:50:13.903 [Lua] [IngameUI] menu view on_enter start_menu_view 20:50:13.904 [Lua] hero_fullscreen_menu_on_enter 20:50:13.904 [Lua] ################################################################################################################# 20:50:13.904 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:50:13.904 [Lua] ################################################################################################################# 20:50:13.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 20:50:13.906 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02224650 20:50:13.908 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:50:13.912 [SteamVoipClient] select_out(1100001048780af, off) 20:50:13.917 [Lua] cb_razer_chroma_setup 20:50:13.927 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:13.927 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:13.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:13.928 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:13.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:13.928 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:50:13.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:13.928 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:14.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 20:50:14.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 20:50:14.231 [Lua] commit result success 1 20:50:14.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 20:50:14.444 [Lua] Commit load time data 20:50:14.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x578, position: 0 20:50:15.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x578, position: 27249 20:50:15.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 20:50:15.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:15.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 20:50:15.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:15.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2, async-read, 20:50:15.825 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:15.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read, 20:50:15.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:15.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 20:50:15.847 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:15.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1, async-read, 20:50:15.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:15.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2, async-read, 20:50:15.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:15.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 20:50:15.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:15.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2, async-read, 20:50:15.970 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:50:15.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read, 20:50:15.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:50:20.751 [Lua] [IngameUI] menu view on_exit start_menu_view 20:50:20.751 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:50:20.751 [Lua] hero_fullscreen_menu_on_exit 20:50:20.753 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02224650 20:50:20.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:20.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:50:27.735 [Lua] [IngameUI] menu view on_enter hero_view 20:50:27.740 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02222130 20:50:27.740 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:50:27.740 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1152cda0) 20:50:27.740 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11523bc0) 20:50:27.740 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1150ce00) 20:50:27.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:50:27.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:50:27.760 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:50:27.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:50:27.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:50:28.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:50:28.136 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:50:28.164 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.164 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:50:28.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:28.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:28.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.061 [Lua] [IngameUI] menu view on_exit hero_view 20:50:29.064 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02222130 20:50:29.064 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:50:29.064 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:50:29.064 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:50:29.065 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.065 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.065 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:50:29.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:50:29.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:50:29.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:50:29.244 [Lua] [IngameUI] menu view on_enter ingame_menu 20:50:30.229 [Lua] [IngameUI] menu view on_exit ingame_menu 20:50:30.230 [Lua] [IngameUI] menu view on_enter character_selection 20:50:30.230 [Lua] hero_fullscreen_menu_on_enter 20:50:30.231 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02222bb0 20:50:30.232 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:50:30.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:30.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:30.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:30.247 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:30.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:30.247 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:30.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:30.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:32.104 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:32.104 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:32.104 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:32.104 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:32.104 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:32.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:32.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:50:32.790 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:50:32.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:50:32.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:50:32.902 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:50:32.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:32.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:32.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:32.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:50:32.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:32.908 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 20:50:33.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:50:33.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:50:33.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:50:33.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:50:33.125 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:50:37.175 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:50:37.175 [Lua] Players: 2 20:50:37.175 [Lua] Set lobby begin: 20:50:37.175 [Lua] Lobby data player_slot_1 = 0:0 20:50:37.175 [Lua] Lobby data level_key = inn_level 20:50:37.175 [Lua] Lobby data power_level = 835 20:50:37.175 [Lua] Lobby data selected_level_key = inn_level 20:50:37.175 [Lua] Lobby data player_slot_4 = 0:0 20:50:37.175 [Lua] Lobby data difficulty = normal 20:50:37.175 [Lua] Lobby data unique_server_name = Amaralov 20:50:37.175 [Lua] Lobby data matchmaking = false 20:50:37.175 [Lua] Lobby data host = 1100001048780af 20:50:37.175 [Lua] Lobby data country_code = RU 20:50:37.175 [Lua] Lobby data game_mode = 3 20:50:37.175 [Lua] Lobby data player_slot_5 = 0:0 20:50:37.175 [Lua] Lobby data player_slot_2 = 0:0 20:50:37.175 [Lua] Lobby data difficulty_tweak = 0 20:50:37.175 [Lua] Lobby data player_slot_3 = 1100001048780af:1 20:50:37.175 [Lua] Lobby data num_players = 2 20:50:37.175 [Lua] Set lobby end. 20:50:37.176 [Lua] [LobbyMembers] Member joined 110000106d4c26d 20:50:38.408 [Lua] GOT approve_channel 1 110000106d4c26d 1860000018c6683 20:50:38.408 [EAC] EAC server has client 110000106d4c26d and channel 1 (and owner 110000106d4c26d) 20:50:38.408 [EACServer] [23:50:38:407][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106D4C26D PlayerGUID: 76561198074872429 PlayerIP: 0.0.0.0 OwnerGUID: 76561198074872429 PlayerName: Anbit 20:50:38.408 [Lua] Client with peer_id 110000106d4c26d got APPROVED by server 20:50:38.408 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106d4c26d' 20:50:38.408 [Lua] [PeerSM] 110000106d4c26d :: on_enter Connecting 20:50:38.409 [Lua] [ChatManager][1]System: Anbit is joining the game 20:50:38.476 [EACServer] [23:50:38:476][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:50:38.508 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:50:38.508 [Lua] [Matchmaking] Got a handshake request from 110000106d4c26d with user name 'Anbit' 20:50:38.575 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018c6683 from 110000106d4c26d, replying lobby_ok 20:50:38.643 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106d4c26d REPLY wh:0 | we:0 | dr:1100001048780af | bw:0 | es:0 20:50:38.711 [Lua] Set lobby begin: 20:50:38.711 [Lua] Lobby data player_slot_1 = 0:0 20:50:38.711 [Lua] Lobby data level_key = inn_level 20:50:38.711 [Lua] Lobby data power_level = 835 20:50:38.711 [Lua] Lobby data selected_level_key = inn_level 20:50:38.711 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:38.711 [Lua] Lobby data difficulty = normal 20:50:38.711 [Lua] Lobby data unique_server_name = Amaralov 20:50:38.711 [Lua] Lobby data matchmaking = false 20:50:38.711 [Lua] Lobby data host = 1100001048780af 20:50:38.711 [Lua] Lobby data country_code = RU 20:50:38.711 [Lua] Lobby data game_mode = 3 20:50:38.711 [Lua] Lobby data player_slot_5 = 0:0 20:50:38.711 [Lua] Lobby data player_slot_2 = 0:0 20:50:38.711 [Lua] Lobby data difficulty_tweak = 0 20:50:38.711 [Lua] Lobby data player_slot_3 = 1100001048780af:1 20:50:38.711 [Lua] Lobby data num_players = 2 20:50:38.711 [Lua] Set lobby end. 20:50:38.711 [Lua] [Matchmaking] Assigning profile slot 4 to 110000106d4c26d 20:50:38.711 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106d4c26d | dr:1100001048780af | bw:0 | es:0 20:50:38.836 [Lua] Assigning peer(1100001048780af:1) to profile(5) career(1) 20:50:38.836 [Lua] Set lobby begin: 20:50:38.836 [Lua] Lobby data player_slot_1 = 0:0 20:50:38.836 [Lua] Lobby data level_key = inn_level 20:50:38.836 [Lua] Lobby data power_level = 835 20:50:38.836 [Lua] Lobby data selected_level_key = inn_level 20:50:38.836 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:38.836 [Lua] Lobby data difficulty = normal 20:50:38.836 [Lua] Lobby data unique_server_name = Amaralov 20:50:38.836 [Lua] Lobby data matchmaking = false 20:50:38.836 [Lua] Lobby data host = 1100001048780af 20:50:38.836 [Lua] Lobby data country_code = RU 20:50:38.836 [Lua] Lobby data game_mode = 3 20:50:38.836 [Lua] Lobby data player_slot_5 = 0:0 20:50:38.836 [Lua] Lobby data player_slot_2 = 0:0 20:50:38.837 [Lua] Lobby data difficulty_tweak = 0 20:50:38.837 [Lua] Lobby data player_slot_3 = 0:0 20:50:38.837 [Lua] Lobby data num_players = 2 20:50:38.837 [Lua] Set lobby end. 20:50:38.837 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001048780af) local_player_id(1) profile_index(5) career_index(1) 20:50:38.837 [Lua] Set lobby begin: 20:50:38.837 [Lua] Lobby data player_slot_1 = 0:0 20:50:38.837 [Lua] Lobby data level_key = inn_level 20:50:38.837 [Lua] Lobby data power_level = 835 20:50:38.837 [Lua] Lobby data selected_level_key = inn_level 20:50:38.837 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:38.837 [Lua] Lobby data difficulty = normal 20:50:38.837 [Lua] Lobby data unique_server_name = Amaralov 20:50:38.837 [Lua] Lobby data matchmaking = false 20:50:38.837 [Lua] Lobby data host = 1100001048780af 20:50:38.837 [Lua] Lobby data country_code = RU 20:50:38.837 [Lua] Lobby data game_mode = 3 20:50:38.837 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:38.837 [Lua] Lobby data player_slot_2 = 0:0 20:50:38.837 [Lua] Lobby data difficulty_tweak = 0 20:50:38.837 [Lua] Lobby data player_slot_3 = 0:0 20:50:38.837 [Lua] Lobby data num_players = 2 20:50:38.837 [Lua] Set lobby end. 20:50:38.837 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106d4c26d | dr:0 | bw:0 | es:1100001048780af 20:50:38.838 [Lua] 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:50:38.838 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:50:38.838 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 20:50:38.838 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:50:38.838 [Lua] [wwise/two_handed_swords] = false (boolean) 20:50:38.838 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:50:38.838 [Lua] 20:50:38.838 [Lua] 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:50:38.838 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:50:38.838 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:50:38.838 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 20:50:38.838 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:50:38.838 [Lua] [wwise/two_handed_swords] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 20:50:38.838 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:50:38.838 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:50:38.838 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 20:50:38.838 [Lua] 20:50:38.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:2 my_peer_id:1100001048780af 20:50:38.845 [Lua] [GameNetworkManager] destroying game object with go_id=44 20:50:38.847 [Save] Saving `save_data` 20:50:38.852 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:2 my_peer_id:1100001048780af 20:50:38.852 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 20:50:38.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:38.856 [Save] Save done 20:50:38.879 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:50:38.880 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:50:38.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 20:50:38.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:50:38.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:50:38.883 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:50:38.883 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:50:38.883 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 20:50:38.884 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 20:50:38.885 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 20:50:38.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:50:38.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient 20:50:38.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 20:50:38.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:50:38.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, InventoryPackageSynchronizerClient 20:50:38.906 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 20:50:38.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 20:50:38.970 [Lua] [IngameUI] menu view on_exit character_selection 20:50:38.971 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:50:38.971 [Lua] hero_fullscreen_menu_on_exit 20:50:38.973 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02222bb0 20:50:38.973 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:38.973 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:50:38.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:50:38.993 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:50:38.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:50:39.129 [Lua] PlayFabMirrorBase:_commit_internal 2 20:50:39.129 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:39.131 [Lua] generate_backend_stats 1100001048780af:1 20:50:39.144 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:50:39.144 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:50:39.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 20:50:39.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 20:50:39.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:50:39.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:50:39.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:50:39.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:50:39.296 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:50:39.297 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:50:39.421 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:50:39.421 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:50:39.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 20:50:39.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 20:50:39.555 [Lua] commit result success 2 20:50:39.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 20:50:39.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 20:50:39.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 20:50:39.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 20:50:39.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 20:50:39.851 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:50:39.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:50:39.927 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:50:39.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:50:39.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:50:39.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:50:40.005 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:50:40.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:40.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:50:40.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:50:40.943 [Lua] ### CLEARING PEER STATE FOR 110000106d4c26d 20:50:40.943 [Lua] [PeerSM] 110000106d4c26d :: on_exit Connecting 20:50:40.943 [Lua] [PeerSM] 110000106d4c26d :: on_enter Connecting 20:50:40.989 [Lua] [PSM] Peer 110000106d4c26d joined. Want to use profile index "4" and join party "0" 20:50:40.989 [Lua] Mechanism says: a client joined the game! 110000106d4c26d 20:50:40.989 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106d4c26d, connection_key=0) 20:50:40.989 [Lua] Sync dynamic to client: 20:50:41.477 [EACServer] [23:50:41:476][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D4C26D Session: 1 Status: Client Authenticated Message: Client authenticated. 20:50:41.477 [EAC] Peer 110000106d4c26d switched EAC state to ClientAuthenticatedLocal 20:50:41.654 [EACServer] [23:50:41:653][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106D4C26D. 20:50:41.954 [EACServer] [23:50:41:954][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106D4C26D 20:50:41.954 [EACServer] [23:50:41:954][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D4C26D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:50:41.955 [EAC] Peer 110000106d4c26d switched EAC state to ClientAuthenticatedRemote 20:50:43.018 [Lua] player (110000106d4c26d,1) was put into party 0 20:50:43.018 [Lua] [PeerSM] 110000106d4c26d :: on_exit Connecting 20:50:43.018 [Lua] [PeerSM] 110000106d4c26d :: on_enter Loading 20:50:43.018 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d4c26d inn_level 0 20:50:43.018 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:43.019 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 1100001048780af "Amaralov" <> 20:50:43.019 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AC50590; previous_state = Connecting; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "110000106d4c26d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1223715; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000006B5060 [3] _ = table: 000000000AC50590; new_state = Loading; old_state = Connecting [4] self = table: 0000000009352000; dt = 0.011190316639840603; state_data = table: 000000000AC50590; new_state = Loading [5] self = table: 00000000006B3580; dt = 0.011190316639840603; peer_state_machines = table: 00000000006B3280; joined_peers = table: 00000000006B2BE0; game_session = [GameSession]; peer_id = "110000106d4c26d"; peer_state_machine = table: 0000000009352000 [6] self = table: 00000000025F37A0; dt = 0.011190316639840603; t = 33.827995068393648; network_manager = table: 000000001055E2D0 [7] self = table: 000000000FEF6B80; dt = 0.011190316639840603; t = 57.713910105405375 [8] self = table: 0000000000097070; real_world_dt = 0.011190316639840603; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011190316639840603; t = 57.713910105405375 [9] dt = 0.011190316639840603 [2] server = table: 00000000006B3580; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000106d4c26d"; wanted_profile_index = 4; resend_timer = 1.9552961625158787; resend_post_game_timer = 1.9551629442721605; clan_tag = "0"; peer_id = "110000106d4c26d"; [4] current_state = Loading; function_memoize = table: 000000001246C0D0; state_data = table: 000000000AC50590; [5] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [6] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.011194378137588501; peer_id = "1100001048780af"; level = [Level]; network_timer_handler = table: 0000000001DFD5A0; machines = table: 0000000011172E90; viewport_name = "player_1"; _camera_carrier = table: 000000000ACB54E0; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001055DCA0; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:50:43.074 [Lua] ### Sending rpc_level_loaded 20:50:43.074 [Lua] #### Has state machine: true, peer_id: 110000106d4c26d, level_id: 50 20:50:43.074 [Lua] Peer 110000106d4c26d has loaded the level but not all enemies, so we wait 20:50:43.211 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106d4c26d, connection_key=0) 20:50:43.211 [Lua] [PeerSM] 110000106d4c26d :: on_exit Loading 20:50:43.211 [Lua] [PeerSM] 110000106d4c26d :: on_enter LoadingProfilePackages 20:50:43.211 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:2 my_peer_id:1100001048780af 20:50:44.463 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:50:44.463 [Lua] Players: 3 20:50:44.463 [Lua] Set lobby begin: 20:50:44.463 [Lua] Lobby data player_slot_1 = 0:0 20:50:44.463 [Lua] Lobby data level_key = inn_level 20:50:44.463 [Lua] Lobby data power_level = 835 20:50:44.463 [Lua] Lobby data selected_level_key = inn_level 20:50:44.463 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:44.463 [Lua] Lobby data difficulty = normal 20:50:44.463 [Lua] Lobby data unique_server_name = Amaralov 20:50:44.463 [Lua] Lobby data matchmaking = false 20:50:44.463 [Lua] Lobby data host = 1100001048780af 20:50:44.463 [Lua] Lobby data country_code = RU 20:50:44.463 [Lua] Lobby data game_mode = 3 20:50:44.463 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:44.463 [Lua] Lobby data player_slot_2 = 0:0 20:50:44.463 [Lua] Lobby data difficulty_tweak = 0 20:50:44.463 [Lua] Lobby data player_slot_3 = 0:0 20:50:44.463 [Lua] Lobby data num_players = 3 20:50:44.463 [Lua] Set lobby end. 20:50:44.464 [Lua] [LobbyMembers] Member joined 11000010597c21e 20:50:45.313 [Lua] [PeerSM] 110000106d4c26d :: on_exit LoadingProfilePackages 20:50:45.313 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForEnterGame 20:50:45.846 [Lua] GOT approve_channel 2 11000010597c21e 1860000018c6683 20:50:45.847 [EAC] EAC server has client 11000010597c21e and channel 2 (and owner 11000010597c21e) 20:50:45.847 [EACServer] [23:50:45:846][Windows][EAC Server] [Info][RegisterClient] Client: 011000010597C21E PlayerGUID: 76561198054097438 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054097438 PlayerName: godzilla 20:50:45.847 [Lua] Client with peer_id 11000010597c21e got APPROVED by server 20:50:45.847 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010597c21e' 20:50:45.847 [Lua] [PeerSM] 11000010597c21e :: on_enter Connecting 20:50:45.847 [Lua] [ChatManager][1]System: godzilla is joining the game 20:50:45.981 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:50:45.981 [Lua] [Matchmaking] Got a handshake request from 11000010597c21e with user name 'godzilla' 20:50:46.083 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018c6683 from 11000010597c21e, replying lobby_ok 20:50:46.183 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010597c21e REPLY wh:0 | we:110000106d4c26d | dr:0 | bw:0 | es:1100001048780af 20:50:46.284 [Lua] Set lobby begin: 20:50:46.284 [Lua] Lobby data player_slot_1 = 0:0 20:50:46.284 [Lua] Lobby data level_key = inn_level 20:50:46.284 [Lua] Lobby data power_level = 835 20:50:46.284 [Lua] Lobby data selected_level_key = inn_level 20:50:46.284 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:46.284 [Lua] Lobby data difficulty = normal 20:50:46.284 [Lua] Lobby data unique_server_name = Amaralov 20:50:46.284 [Lua] Lobby data matchmaking = false 20:50:46.284 [Lua] Lobby data host = 1100001048780af 20:50:46.284 [Lua] Lobby data country_code = RU 20:50:46.284 [Lua] Lobby data game_mode = 3 20:50:46.284 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:46.284 [Lua] Lobby data player_slot_2 = 0:0 20:50:46.284 [Lua] Lobby data difficulty_tweak = 0 20:50:46.284 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:46.284 [Lua] Lobby data num_players = 3 20:50:46.284 [Lua] Set lobby end. 20:50:46.284 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010597c21e 20:50:46.284 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106d4c26d | dr:11000010597c21e | bw:0 | es:1100001048780af 20:50:46.564 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:50:46.564 [Lua] [Matchmaking] Got a handshake request from 110000106d4c26d with user name 'Anbit' 20:50:46.565 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForEnterGame 20:50:46.565 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForGameObjectSync 20:50:46.577 [Lua] Breedfreezer (server) starting a hot join sync 20:50:46.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 20:50:46.577 [Lua] RemotePlayer:create_game_object( ) 47 20:50:46.590 [Lua] player (110000106d4c26d,1) was put into party 1 20:50:46.590 [Lua] Assigning peer(110000106d4c26d:1) to profile(4) career(1) 20:50:46.590 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106d4c26d) local_player_id(1) profile_index(4) career_index(1) 20:50:46.590 [Lua] Set lobby begin: 20:50:46.590 [Lua] Lobby data player_slot_1 = 0:0 20:50:46.591 [Lua] Lobby data level_key = inn_level 20:50:46.591 [Lua] Lobby data power_level = 835 20:50:46.591 [Lua] Lobby data selected_level_key = inn_level 20:50:46.591 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:46.591 [Lua] Lobby data difficulty = normal 20:50:46.591 [Lua] Lobby data unique_server_name = Amaralov 20:50:46.591 [Lua] Lobby data matchmaking = false 20:50:46.591 [Lua] Lobby data host = 1100001048780af 20:50:46.591 [Lua] Lobby data country_code = RU 20:50:46.591 [Lua] Lobby data game_mode = 3 20:50:46.591 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:46.591 [Lua] Lobby data player_slot_2 = 0:0 20:50:46.591 [Lua] Lobby data difficulty_tweak = 0 20:50:46.591 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:46.591 [Lua] Lobby data num_players = 3 20:50:46.591 [Lua] Set lobby end. 20:50:46.591 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106d4c26d | dr:11000010597c21e | bw:0 | es:1100001048780af 20:50:46.591 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForGameObjectSync 20:50:46.591 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForPlayers 20:50:46.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 20:50:46.699 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d4c26d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:46.699 [Lua] Adding player sync data to peer=110000106d4c26d local_player_id=1 20:50:46.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:3 my_peer_id:1100001048780af 20:50:46.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:3 my_peer_id:1100001048780af 20:50:46.699 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d4c26d 20:50:46.704 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:3 my_peer_id:1100001048780af 20:50:46.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:50:46.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:46.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:50:46.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:50:46.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:50:46.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:50:46.824 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:50:46.824 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:50:46.892 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:50:46.892 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:50:46.892 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:50:46.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:50:46.970 [Lua] [PackageManager] Force_load: wwise/bow 20:50:46.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:50:47.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:50:47.059 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:50:47.060 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:50:47.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:50:47.138 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:50:47.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:50:47.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:50:47.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:50:47.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:50:47.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:50:47.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:50:47.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:50:47.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:50:47.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:50:47.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:50:48.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:50:48.044 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:50:48.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:50:48.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:50:48.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:50:48.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:50:48.515 [Lua] ### CLEARING PEER STATE FOR 11000010597c21e 20:50:48.515 [Lua] [PeerSM] 11000010597c21e :: on_exit Connecting 20:50:48.515 [Lua] [PeerSM] 11000010597c21e :: on_enter Connecting 20:50:48.602 [Lua] [PSM] Peer 11000010597c21e joined. Want to use profile index "3" and join party "0" 20:50:48.602 [Lua] Mechanism says: a client joined the game! 11000010597c21e 20:50:48.602 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010597c21e, connection_key=1) 20:50:48.602 [Lua] Sync dynamic to client: 20:50:48.826 [SteamVoipClient] select_out(11000010597c21e, on) 20:50:48.836 [SteamVoipClient] select_out(11000010597c21e, on) 20:50:48.836 [SteamVoipClient] select_in(11000010597c21e, on) 20:50:48.836 [SteamVoipClient] select_out(11000010597c21e, off) 20:50:49.169 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:50:49.169 [Lua] Players: 4 20:50:49.169 [Lua] Set lobby begin: 20:50:49.169 [Lua] Lobby data player_slot_1 = 0:0 20:50:49.169 [Lua] Lobby data level_key = inn_level 20:50:49.169 [Lua] Lobby data power_level = 835 20:50:49.169 [Lua] Lobby data selected_level_key = inn_level 20:50:49.169 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:49.169 [Lua] Lobby data difficulty = normal 20:50:49.169 [Lua] Lobby data unique_server_name = Amaralov 20:50:49.169 [Lua] Lobby data matchmaking = false 20:50:49.169 [Lua] Lobby data host = 1100001048780af 20:50:49.169 [Lua] Lobby data country_code = RU 20:50:49.169 [Lua] Lobby data game_mode = 3 20:50:49.169 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:49.169 [Lua] Lobby data player_slot_2 = 0:0 20:50:49.169 [Lua] Lobby data difficulty_tweak = 0 20:50:49.169 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:49.169 [Lua] Lobby data num_players = 4 20:50:49.169 [Lua] Set lobby end. 20:50:49.169 [Lua] [LobbyMembers] Member joined 1100001033d12fc 20:50:49.408 [Lua] Set lobby begin: 20:50:49.408 [Lua] Lobby data player_slot_1 = 0:0 20:50:49.409 [Lua] Lobby data level_key = inn_level 20:50:49.409 [Lua] Lobby data power_level = 417 20:50:49.409 [Lua] Lobby data selected_level_key = inn_level 20:50:49.409 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:49.409 [Lua] Lobby data difficulty = normal 20:50:49.409 [Lua] Lobby data unique_server_name = Amaralov 20:50:49.409 [Lua] Lobby data matchmaking = false 20:50:49.409 [Lua] Lobby data host = 1100001048780af 20:50:49.409 [Lua] Lobby data country_code = RU 20:50:49.409 [Lua] Lobby data game_mode = 3 20:50:49.409 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:49.409 [Lua] Lobby data player_slot_2 = 0:0 20:50:49.409 [Lua] Lobby data difficulty_tweak = 0 20:50:49.409 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:49.409 [Lua] Lobby data num_players = 4 20:50:49.409 [Lua] Set lobby end. 20:50:49.687 [EACServer] [23:50:49:687][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010597C21E Session: 2 Status: Client Authenticated Message: Client authenticated. 20:50:49.688 [EAC] Peer 11000010597c21e switched EAC state to ClientAuthenticatedLocal 20:50:49.862 [EACServer] [23:50:49:862][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010597C21E. 20:50:50.163 [EACServer] [23:50:50:163][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010597C21E 20:50:50.163 [EACServer] [23:50:50:163][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010597C21E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:50:50.168 [EAC] Peer 11000010597c21e switched EAC state to ClientAuthenticatedRemote 20:50:50.404 [Lua] GOT approve_channel 5 1100001033d12fc 1860000018c6683 20:50:50.404 [EAC] EAC server has client 1100001033d12fc and channel 5 (and owner 1100001033d12fc) 20:50:50.404 [EACServer] [23:50:50:403][Windows][EAC Server] [Info][RegisterClient] Client: 01100001033D12FC PlayerGUID: 76561198014599932 PlayerIP: 0.0.0.0 OwnerGUID: 76561198014599932 PlayerName: Sities 20:50:50.404 [Lua] Client with peer_id 1100001033d12fc got APPROVED by server 20:50:50.404 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001033d12fc' 20:50:50.404 [Lua] [PeerSM] 1100001033d12fc :: on_enter Connecting 20:50:50.404 [Lua] [ChatManager][1]System: Sities is joining the game 20:50:50.504 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:50:50.504 [Lua] [Matchmaking] Got a handshake request from 1100001033d12fc with user name 'Sities' 20:50:50.571 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018c6683 from 1100001033d12fc, replying lobby_ok 20:50:50.638 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001033d12fc REPLY wh:0 | we:110000106d4c26d | dr:11000010597c21e | bw:0 | es:1100001048780af 20:50:50.639 [Lua] player (11000010597c21e,1) was put into party 0 20:50:50.639 [Lua] [PeerSM] 11000010597c21e :: on_exit Connecting 20:50:50.639 [Lua] [PeerSM] 11000010597c21e :: on_enter Loading 20:50:50.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010597c21e inn_level 0 20:50:50.639 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:50.639 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 1100001048780af "Amaralov" <> 20:50:50.639 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AF8D650; previous_state = Connecting; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "11000010597c21e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1223715; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000006B5060 [3] _ = table: 000000000AF8D650; new_state = Loading; old_state = Connecting [4] self = table: 000000000B244250; dt = 0.011124629527330399; state_data = table: 000000000AF8D650; new_state = Loading [5] self = table: 00000000006B3580; dt = 0.011124629527330399; peer_state_machines = table: 00000000006B3280; joined_peers = table: 00000000006B2BE0; game_session = [GameSession]; peer_id = "11000010597c21e"; peer_state_machine = table: 000000000B244250 [6] self = table: 00000000025F37A0; dt = 0.011124629527330399; t = 41.3084014384076; network_manager = table: 000000001055E2D0 [7] self = table: 000000000FEF6B80; dt = 0.011124629527330399; t = 65.194316475419328 [8] self = table: 0000000000097070; real_world_dt = 0.011124629527330399; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011124629527330399; t = 65.194316475419328 [9] dt = 0.011124629527330399 [2] server = table: 00000000006B3580; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010597c21e"; wanted_profile_index = 3; resend_timer = 1.9108177842572331; resend_post_game_timer = 1.899788124486804; clan_tag = "0"; peer_id = "11000010597c21e"; [4] current_state = Loading; function_memoize = table: 000000000AF97720; state_data = table: 000000000AF8D650; [5] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [6] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.011126101016998291; peer_id = "1100001048780af"; level = [Level]; network_timer_handler = table: 0000000001DFD5A0; machines = table: 0000000011172E90; viewport_name = "player_1"; _camera_carrier = table: 000000000ACB54E0; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001055DCA0; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:50:50.760 [Lua] ### Sending rpc_level_loaded 20:50:50.760 [Lua] #### Has state machine: true, peer_id: 11000010597c21e, level_id: 50 20:50:50.760 [Lua] Peer 11000010597c21e has loaded the level but not all enemies, so we wait 20:50:50.873 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010597c21e, connection_key=1) 20:50:50.873 [Lua] [PeerSM] 11000010597c21e :: on_exit Loading 20:50:50.873 [Lua] [PeerSM] 11000010597c21e :: on_enter LoadingProfilePackages 20:50:50.873 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:3 my_peer_id:1100001048780af 20:50:54.439 [Lua] Set lobby begin: 20:50:54.439 [Lua] Lobby data player_slot_1 = 0:0 20:50:54.439 [Lua] Lobby data level_key = inn_level 20:50:54.439 [Lua] Lobby data power_level = 835 20:50:54.439 [Lua] Lobby data selected_level_key = inn_level 20:50:54.439 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:54.439 [Lua] Lobby data difficulty = normal 20:50:54.439 [Lua] Lobby data unique_server_name = Amaralov 20:50:54.439 [Lua] Lobby data matchmaking = false 20:50:54.439 [Lua] Lobby data host = 1100001048780af 20:50:54.439 [Lua] Lobby data country_code = RU 20:50:54.439 [Lua] Lobby data game_mode = 3 20:50:54.439 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:54.439 [Lua] Lobby data player_slot_2 = 0:0 20:50:54.439 [Lua] Lobby data difficulty_tweak = 0 20:50:54.439 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:54.439 [Lua] Lobby data num_players = 4 20:50:54.439 [Lua] Set lobby end. 20:50:55.169 [Lua] [PeerSM] 11000010597c21e :: on_exit LoadingProfilePackages 20:50:55.169 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForEnterGame 20:50:55.471 [Lua] Set lobby begin: 20:50:55.471 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:50:55.471 [Lua] Lobby data level_key = inn_level 20:50:55.472 [Lua] Lobby data power_level = 835 20:50:55.472 [Lua] Lobby data selected_level_key = inn_level 20:50:55.472 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:55.472 [Lua] Lobby data difficulty = normal 20:50:55.472 [Lua] Lobby data unique_server_name = Amaralov 20:50:55.472 [Lua] Lobby data matchmaking = false 20:50:55.472 [Lua] Lobby data host = 1100001048780af 20:50:55.472 [Lua] Lobby data country_code = RU 20:50:55.472 [Lua] Lobby data game_mode = 3 20:50:55.472 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:55.472 [Lua] Lobby data player_slot_2 = 0:0 20:50:55.472 [Lua] Lobby data difficulty_tweak = 0 20:50:55.472 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:55.472 [Lua] Lobby data num_players = 4 20:50:55.472 [Lua] Set lobby end. 20:50:55.472 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001033d12fc 20:50:55.472 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001033d12fc | we:110000106d4c26d | dr:11000010597c21e | bw:0 | es:1100001048780af 20:50:56.529 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:50:56.529 [Lua] [Matchmaking] Got a handshake request from 11000010597c21e with user name 'godzilla' 20:50:56.530 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForEnterGame 20:50:56.530 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForGameObjectSync 20:50:56.543 [Lua] Breedfreezer (server) starting a hot join sync 20:50:56.544 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 20:50:56.544 [Lua] RemotePlayer:create_game_object( ) 48 20:50:56.557 [Lua] player (11000010597c21e,1) was put into party 1 20:50:56.557 [Lua] Assigning peer(11000010597c21e:1) to profile(3) career(2) 20:50:56.557 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010597c21e) local_player_id(1) profile_index(3) career_index(2) 20:50:56.557 [Lua] Set lobby begin: 20:50:56.557 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:50:56.557 [Lua] Lobby data level_key = inn_level 20:50:56.557 [Lua] Lobby data power_level = 835 20:50:56.557 [Lua] Lobby data selected_level_key = inn_level 20:50:56.557 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:56.557 [Lua] Lobby data difficulty = normal 20:50:56.557 [Lua] Lobby data unique_server_name = Amaralov 20:50:56.557 [Lua] Lobby data matchmaking = false 20:50:56.557 [Lua] Lobby data host = 1100001048780af 20:50:56.557 [Lua] Lobby data country_code = RU 20:50:56.557 [Lua] Lobby data game_mode = 3 20:50:56.557 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:56.557 [Lua] Lobby data player_slot_2 = 0:0 20:50:56.557 [Lua] Lobby data difficulty_tweak = 0 20:50:56.557 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:56.557 [Lua] Lobby data num_players = 4 20:50:56.557 [Lua] Set lobby end. 20:50:56.557 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001033d12fc | we:110000106d4c26d | dr:11000010597c21e | bw:0 | es:1100001048780af 20:50:56.557 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForGameObjectSync 20:50:56.557 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForPlayers 20:50:56.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 20:50:56.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:50:56.654 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010597c21e 20:50:56.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 20:50:56.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:50:56.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:50:56.687 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010597c21e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:50:56.687 [Lua] Adding player sync data to peer=11000010597c21e local_player_id=1 20:50:56.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:4 my_peer_id:1100001048780af 20:50:56.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:4 my_peer_id:1100001048780af 20:50:56.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:4 my_peer_id:1100001048780af 20:50:56.692 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:4 my_peer_id:1100001048780af 20:50:56.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:56.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:50:56.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 20:50:56.789 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 20:50:56.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:50:56.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:50:56.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:50:56.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:50:57.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:50:57.502 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:50:57.503 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:50:57.579 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:50:57.579 [Lua] [PackageManager] Force_load: wwise/drakegun 20:50:57.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:50:57.726 [Lua] ### CLEARING PEER STATE FOR 1100001033d12fc 20:50:57.726 [Lua] [PeerSM] 1100001033d12fc :: on_exit Connecting 20:50:57.726 [Lua] [PeerSM] 1100001033d12fc :: on_enter Connecting 20:50:57.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:50:57.738 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:50:57.738 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:50:57.783 [Lua] [PSM] Peer 1100001033d12fc joined. Want to use profile index "1" and join party "0" 20:50:57.783 [Lua] Mechanism says: a client joined the game! 1100001033d12fc 20:50:57.783 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001033d12fc, connection_key=2) 20:50:57.783 [Lua] Sync dynamic to client: 20:50:57.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:50:57.783 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:50:57.784 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:50:57.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:50:57.828 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:50:57.829 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:50:57.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:50:57.873 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:50:57.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:50:57.929 [SteamVoipClient] select_out(1100001033d12fc, on) 20:50:57.941 [SteamVoipClient] select_out(1100001033d12fc, on) 20:50:57.941 [SteamVoipClient] select_in(1100001033d12fc, on) 20:50:57.941 [SteamVoipClient] select_out(1100001033d12fc, off) 20:50:57.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:50:57.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:50:57.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:50:58.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:50:58.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:50:58.017 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:50:59.514 [Lua] Set lobby begin: 20:50:59.514 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:50:59.514 [Lua] Lobby data level_key = inn_level 20:50:59.514 [Lua] Lobby data power_level = 556 20:50:59.514 [Lua] Lobby data selected_level_key = inn_level 20:50:59.514 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:50:59.514 [Lua] Lobby data difficulty = normal 20:50:59.515 [Lua] Lobby data unique_server_name = Amaralov 20:50:59.515 [Lua] Lobby data matchmaking = false 20:50:59.515 [Lua] Lobby data host = 1100001048780af 20:50:59.515 [Lua] Lobby data country_code = RU 20:50:59.515 [Lua] Lobby data game_mode = 3 20:50:59.515 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:50:59.515 [Lua] Lobby data player_slot_2 = 0:0 20:50:59.515 [Lua] Lobby data difficulty_tweak = 0 20:50:59.515 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:50:59.515 [Lua] Lobby data num_players = 4 20:50:59.515 [Lua] Set lobby end. 20:50:59.817 [EACServer] [23:50:59:817][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001033D12FC Session: 3 Status: Client Authenticated Message: Client authenticated. 20:50:59.818 [Lua] player (1100001033d12fc,1) was put into party 0 20:50:59.818 [Lua] [PeerSM] 1100001033d12fc :: on_exit Connecting 20:50:59.818 [Lua] [PeerSM] 1100001033d12fc :: on_enter Loading 20:50:59.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001033d12fc inn_level 0 20:50:59.818 warning: [Lua] Following data will be uploaded to Crashify: <> 20:50:59.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 1100001048780af "Amaralov" <> 20:50:59.818 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000011A1BEC0; previous_state = Connecting; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001033d12fc"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1223715; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000006B5060 [3] _ = table: 0000000011A1BEC0; new_state = Loading; old_state = Connecting [4] self = table: 000000000ABBCB30; dt = 0.011166349984705448; state_data = table: 0000000011A1BEC0; new_state = Loading [5] self = table: 00000000006B3580; dt = 0.011166349984705448; peer_state_machines = table: 00000000006B3280; joined_peers = table: 00000000006B2BE0; game_session = [GameSession]; peer_id = "1100001033d12fc"; peer_state_machine = table: 000000000ABBCB30 [6] self = table: 00000000025F37A0; dt = 0.011166349984705448; t = 50.396814156323671; network_manager = table: 000000001055E2D0 [7] self = table: 000000000FEF6B80; dt = 0.011166349984705448; t = 74.282729193335399 [8] self = table: 0000000000097070; real_world_dt = 0.011166349984705448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011166349984705448; t = 74.282729193335399 [9] dt = 0.011166349984705448 [2] server = table: 00000000006B3580; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001033d12fc"; wanted_profile_index = 1; resend_timer = 1.9439187571406364; resend_post_game_timer = 1.9442838691174984; clan_tag = "0"; peer_id = "1100001033d12fc"; [4] current_state = Loading; function_memoize = table: 0000000011A1BDE0; state_data = table: 0000000011A1BEC0; [5] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [6] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.01115333940833807; peer_id = "1100001048780af"; level = [Level]; network_timer_handler = table: 0000000001DFD5A0; machines = table: 0000000011172E90; viewport_name = "player_1"; _camera_carrier = table: 000000000ACB54E0; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001055DCA0; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:50:59.818 [EAC] Peer 1100001033d12fc switched EAC state to ClientAuthenticatedLocal 20:50:59.884 [Lua] ### Sending rpc_level_loaded 20:50:59.884 [Lua] #### Has state machine: true, peer_id: 1100001033d12fc, level_id: 50 20:50:59.884 [Lua] Peer 1100001033d12fc has loaded the level but not all enemies, so we wait 20:50:59.970 [EACServer] [23:50:59:969][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001033D12FC. 20:51:00.097 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001033d12fc, connection_key=2) 20:51:00.097 [Lua] [PeerSM] 1100001033d12fc :: on_exit Loading 20:51:00.097 [Lua] [PeerSM] 1100001033d12fc :: on_enter LoadingProfilePackages 20:51:00.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:4 my_peer_id:1100001048780af 20:51:00.270 [EACServer] [23:51:00:269][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001033D12FC 20:51:00.270 [EACServer] [23:51:00:269][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001033D12FC Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:51:00.277 [EAC] Peer 1100001033d12fc switched EAC state to ClientAuthenticatedRemote 20:51:01.726 [Lua] PlayFabMirrorBase:_commit_internal 3 20:51:01.726 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:01.729 [Lua] generate_backend_stats 1100001048780af:1 20:51:01.742 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:01.742 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:01.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 20:51:01.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 20:51:02.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 20:51:02.149 [Lua] commit result success 3 20:51:04.556 [Lua] Set lobby begin: 20:51:04.556 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:51:04.556 [Lua] Lobby data level_key = inn_level 20:51:04.556 [Lua] Lobby data power_level = 835 20:51:04.556 [Lua] Lobby data selected_level_key = inn_level 20:51:04.556 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:04.556 [Lua] Lobby data difficulty = normal 20:51:04.556 [Lua] Lobby data unique_server_name = Amaralov 20:51:04.556 [Lua] Lobby data matchmaking = false 20:51:04.556 [Lua] Lobby data host = 1100001048780af 20:51:04.556 [Lua] Lobby data country_code = RU 20:51:04.556 [Lua] Lobby data game_mode = 3 20:51:04.556 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:04.556 [Lua] Lobby data player_slot_2 = 0:0 20:51:04.556 [Lua] Lobby data difficulty_tweak = 0 20:51:04.556 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:51:04.556 [Lua] Lobby data num_players = 4 20:51:04.556 [Lua] Set lobby end. 20:51:06.271 [Lua] [PeerSM] 1100001033d12fc :: on_exit LoadingProfilePackages 20:51:06.271 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForEnterGame 20:51:07.573 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:51:07.573 [Lua] [Matchmaking] Got a handshake request from 1100001033d12fc with user name 'Sities' 20:51:07.574 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForEnterGame 20:51:07.574 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForGameObjectSync 20:51:07.588 [Lua] Breedfreezer (server) starting a hot join sync 20:51:07.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 20:51:07.589 [Lua] RemotePlayer:create_game_object( ) 49 20:51:07.602 [Lua] player (1100001033d12fc,1) was put into party 1 20:51:07.603 [Lua] Assigning peer(1100001033d12fc:1) to profile(1) career(2) 20:51:07.603 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001033d12fc) local_player_id(1) profile_index(1) career_index(2) 20:51:07.603 [Lua] Set lobby begin: 20:51:07.603 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:51:07.603 [Lua] Lobby data level_key = inn_level 20:51:07.603 [Lua] Lobby data power_level = 835 20:51:07.603 [Lua] Lobby data selected_level_key = inn_level 20:51:07.603 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:07.603 [Lua] Lobby data difficulty = normal 20:51:07.603 [Lua] Lobby data unique_server_name = Amaralov 20:51:07.603 [Lua] Lobby data matchmaking = false 20:51:07.603 [Lua] Lobby data host = 1100001048780af 20:51:07.603 [Lua] Lobby data country_code = RU 20:51:07.603 [Lua] Lobby data game_mode = 3 20:51:07.603 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:07.603 [Lua] Lobby data player_slot_2 = 0:0 20:51:07.603 [Lua] Lobby data difficulty_tweak = 0 20:51:07.603 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:51:07.603 [Lua] Lobby data num_players = 4 20:51:07.603 [Lua] Set lobby end. 20:51:07.603 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001033d12fc | we:110000106d4c26d | dr:11000010597c21e | bw:0 | es:1100001048780af 20:51:07.603 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForGameObjectSync 20:51:07.603 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForPlayers 20:51:07.603 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForPlayers 20:51:07.603 [Lua] [PeerSM] 11000010597c21e :: on_enter InGame 20:51:07.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 20:51:07.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:51:07.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:51:07.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:51:07.611 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForPlayers 20:51:07.611 [Lua] [PeerSM] 110000106d4c26d :: on_enter InGame 20:51:07.611 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForPlayers 20:51:07.611 [Lua] [PeerSM] 1100001033d12fc :: on_enter InGame 20:51:07.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 20:51:07.768 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:51:07.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 20:51:07.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 20:51:07.768 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001033d12fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:07.768 [Lua] Adding player sync data to peer=1100001033d12fc local_player_id=1 20:51:07.768 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:5 my_peer_id:1100001048780af 20:51:07.768 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:5 my_peer_id:1100001048780af 20:51:07.768 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:5 my_peer_id:1100001048780af 20:51:07.768 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:5 my_peer_id:1100001048780af 20:51:07.769 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001033d12fc 20:51:07.773 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:5 my_peer_id:1100001048780af 20:51:07.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:07.773 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:51:07.773 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:51:07.773 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 20:51:07.773 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:51:07.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:07.773 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 20:51:07.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:07.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:07.803 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:51:07.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:51:07.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:51:07.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:51:07.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:51:08.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:51:08.401 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:51:08.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:51:08.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:51:08.515 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:51:08.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:51:08.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:51:08.641 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:51:08.641 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:51:08.753 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:51:08.753 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:51:08.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:51:08.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:51:08.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:51:08.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 20:51:08.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 20:51:08.958 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 20:51:08.970 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 20:51:09.609 [Lua] Set lobby begin: 20:51:09.609 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:51:09.609 [Lua] Lobby data level_key = inn_level 20:51:09.609 [Lua] Lobby data power_level = 626 20:51:09.609 [Lua] Lobby data selected_level_key = inn_level 20:51:09.609 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:09.609 [Lua] Lobby data difficulty = normal 20:51:09.609 [Lua] Lobby data unique_server_name = Amaralov 20:51:09.609 [Lua] Lobby data matchmaking = false 20:51:09.609 [Lua] Lobby data host = 1100001048780af 20:51:09.609 [Lua] Lobby data country_code = RU 20:51:09.609 [Lua] Lobby data game_mode = 3 20:51:09.609 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:09.609 [Lua] Lobby data player_slot_2 = 0:0 20:51:09.609 [Lua] Lobby data difficulty_tweak = 0 20:51:09.609 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:51:09.609 [Lua] Lobby data num_players = 4 20:51:09.609 [Lua] Set lobby end. 20:51:14.653 [Lua] Set lobby begin: 20:51:14.653 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:51:14.653 [Lua] Lobby data level_key = inn_level 20:51:14.653 [Lua] Lobby data power_level = 761 20:51:14.653 [Lua] Lobby data selected_level_key = inn_level 20:51:14.653 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:14.653 [Lua] Lobby data difficulty = normal 20:51:14.653 [Lua] Lobby data unique_server_name = Amaralov 20:51:14.653 [Lua] Lobby data matchmaking = false 20:51:14.654 [Lua] Lobby data host = 1100001048780af 20:51:14.654 [Lua] Lobby data country_code = RU 20:51:14.654 [Lua] Lobby data game_mode = 3 20:51:14.654 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:14.654 [Lua] Lobby data player_slot_2 = 0:0 20:51:14.654 [Lua] Lobby data difficulty_tweak = 0 20:51:14.654 [Lua] Lobby data player_slot_3 = 11000010597c21e:1 20:51:14.654 [Lua] Lobby data num_players = 4 20:51:14.654 [Lua] Set lobby end. 20:51:18.261 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:18.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 20:51:18.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:18.283 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001033d12fc go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:18.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 20:51:18.285 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:18.421 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:18.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 20:51:18.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:22.334 [Lua] Assigning peer(11000010597c21e:1) to profile(2) career(1) 20:51:22.334 [Lua] Set lobby begin: 20:51:22.334 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:51:22.334 [Lua] Lobby data level_key = inn_level 20:51:22.334 [Lua] Lobby data power_level = 761 20:51:22.334 [Lua] Lobby data selected_level_key = inn_level 20:51:22.334 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:22.334 [Lua] Lobby data difficulty = normal 20:51:22.334 [Lua] Lobby data unique_server_name = Amaralov 20:51:22.334 [Lua] Lobby data matchmaking = false 20:51:22.334 [Lua] Lobby data host = 1100001048780af 20:51:22.334 [Lua] Lobby data country_code = RU 20:51:22.334 [Lua] Lobby data game_mode = 3 20:51:22.334 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:22.334 [Lua] Lobby data player_slot_2 = 0:0 20:51:22.334 [Lua] Lobby data difficulty_tweak = 0 20:51:22.334 [Lua] Lobby data player_slot_3 = 0:0 20:51:22.334 [Lua] Lobby data num_players = 4 20:51:22.334 [Lua] Set lobby end. 20:51:22.334 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010597c21e) local_player_id(1) profile_index(2) career_index(1) 20:51:22.334 [Lua] Set lobby begin: 20:51:22.334 [Lua] Lobby data player_slot_1 = 1100001033d12fc:1 20:51:22.334 [Lua] Lobby data level_key = inn_level 20:51:22.334 [Lua] Lobby data power_level = 761 20:51:22.334 [Lua] Lobby data selected_level_key = inn_level 20:51:22.334 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:22.335 [Lua] Lobby data difficulty = normal 20:51:22.335 [Lua] Lobby data unique_server_name = Amaralov 20:51:22.335 [Lua] Lobby data matchmaking = false 20:51:22.335 [Lua] Lobby data host = 1100001048780af 20:51:22.335 [Lua] Lobby data country_code = RU 20:51:22.335 [Lua] Lobby data game_mode = 3 20:51:22.335 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:22.335 [Lua] Lobby data player_slot_2 = 11000010597c21e:1 20:51:22.335 [Lua] Lobby data difficulty_tweak = 0 20:51:22.335 [Lua] Lobby data player_slot_3 = 0:0 20:51:22.335 [Lua] Lobby data num_players = 4 20:51:22.335 [Lua] Set lobby end. 20:51:22.335 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001033d12fc | we:110000106d4c26d | dr:0 | bw:11000010597c21e | es:1100001048780af 20:51:22.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:6 my_peer_id:1100001048780af 20:51:22.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:6 my_peer_id:1100001048780af 20:51:22.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:6 my_peer_id:1100001048780af 20:51:22.447 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:6 my_peer_id:1100001048780af 20:51:22.447 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010597c21e 20:51:22.447 [Lua] [GameNetworkManager] destroying game object with go_id=52 20:51:22.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:6 my_peer_id:1100001048780af 20:51:22.452 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:22.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:51:22.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient 20:51:22.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:51:22.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:51:22.482 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:51:22.482 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:51:22.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 20:51:22.489 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:51:22.490 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 20:51:22.494 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:51:22.568 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:51:22.568 [Lua] [PackageManager] Force_load: wwise/staff 20:51:22.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:51:22.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:51:22.625 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:51:22.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 20:51:22.726 [Lua] PlayFabMirrorBase:_commit_internal 4 20:51:22.726 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:22.728 [Lua] generate_backend_stats 1100001048780af:1 20:51:22.742 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:22.742 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:22.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 20:51:22.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 20:51:22.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 20:51:22.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 20:51:22.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:51:23.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:51:23.031 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:51:23.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:51:23.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 20:51:23.145 [Lua] commit result success 4 20:51:23.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:51:23.482 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:51:23.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:51:23.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:51:23.573 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:51:23.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 20:51:23.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 20:51:23.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 20:51:23.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:51:23.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:51:23.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:51:23.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 20:51:26.240 [Lua] Assigning peer(1100001033d12fc:1) to profile(3) career(4) 20:51:26.240 [Lua] Set lobby begin: 20:51:26.240 [Lua] Lobby data player_slot_1 = 0:0 20:51:26.240 [Lua] Lobby data level_key = inn_level 20:51:26.240 [Lua] Lobby data power_level = 761 20:51:26.240 [Lua] Lobby data selected_level_key = inn_level 20:51:26.240 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:26.240 [Lua] Lobby data difficulty = normal 20:51:26.240 [Lua] Lobby data unique_server_name = Amaralov 20:51:26.240 [Lua] Lobby data matchmaking = false 20:51:26.240 [Lua] Lobby data host = 1100001048780af 20:51:26.241 [Lua] Lobby data country_code = RU 20:51:26.241 [Lua] Lobby data game_mode = 3 20:51:26.241 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:26.241 [Lua] Lobby data player_slot_2 = 11000010597c21e:1 20:51:26.241 [Lua] Lobby data difficulty_tweak = 0 20:51:26.241 [Lua] Lobby data player_slot_3 = 0:0 20:51:26.241 [Lua] Lobby data num_players = 4 20:51:26.241 [Lua] Set lobby end. 20:51:26.241 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001033d12fc) local_player_id(1) profile_index(3) career_index(4) 20:51:26.241 [Lua] Set lobby begin: 20:51:26.241 [Lua] Lobby data player_slot_1 = 0:0 20:51:26.241 [Lua] Lobby data level_key = inn_level 20:51:26.241 [Lua] Lobby data power_level = 761 20:51:26.241 [Lua] Lobby data selected_level_key = inn_level 20:51:26.241 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:26.241 [Lua] Lobby data difficulty = normal 20:51:26.241 [Lua] Lobby data unique_server_name = Amaralov 20:51:26.241 [Lua] Lobby data matchmaking = false 20:51:26.241 [Lua] Lobby data host = 1100001048780af 20:51:26.241 [Lua] Lobby data country_code = RU 20:51:26.241 [Lua] Lobby data game_mode = 3 20:51:26.241 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:26.241 [Lua] Lobby data player_slot_2 = 11000010597c21e:1 20:51:26.241 [Lua] Lobby data difficulty_tweak = 0 20:51:26.241 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:51:26.241 [Lua] Lobby data num_players = 4 20:51:26.241 [Lua] Set lobby end. 20:51:26.241 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000106d4c26d | dr:1100001033d12fc | bw:11000010597c21e | es:1100001048780af 20:51:26.341 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:7 my_peer_id:1100001048780af 20:51:26.341 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:7 my_peer_id:1100001048780af 20:51:26.341 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:7 my_peer_id:1100001048780af 20:51:26.341 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:7 my_peer_id:1100001048780af 20:51:26.341 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001033d12fc 20:51:26.342 [Lua] [GameNetworkManager] destroying game object with go_id=51 20:51:26.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:7 my_peer_id:1100001048780af 20:51:26.347 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:26.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:26.378 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:51:26.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient 20:51:26.386 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:51:26.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:51:26.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 20:51:26.387 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 20:51:26.387 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 20:51:26.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:51:26.387 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:51:26.387 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:51:26.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:51:26.451 [Lua] [PackageManager] Force_load: wwise/drakegun 20:51:26.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:51:26.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:51:26.843 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:51:26.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:51:26.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:51:26.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:51:26.889 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:51:26.932 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:51:26.932 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:51:26.933 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:51:26.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:51:26.978 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:51:26.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:51:27.069 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:51:27.069 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:51:27.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:51:27.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:51:27.159 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:51:27.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:51:27.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:51:27.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:51:27.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 20:51:27.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 20:51:27.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 20:51:27.317 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 20:51:29.813 [Lua] Set lobby begin: 20:51:29.813 [Lua] Lobby data player_slot_1 = 0:0 20:51:29.813 [Lua] Lobby data level_key = inn_level 20:51:29.813 [Lua] Lobby data power_level = 835 20:51:29.813 [Lua] Lobby data selected_level_key = inn_level 20:51:29.813 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:29.813 [Lua] Lobby data difficulty = normal 20:51:29.813 [Lua] Lobby data unique_server_name = Amaralov 20:51:29.813 [Lua] Lobby data matchmaking = false 20:51:29.813 [Lua] Lobby data host = 1100001048780af 20:51:29.813 [Lua] Lobby data country_code = RU 20:51:29.813 [Lua] Lobby data game_mode = 3 20:51:29.814 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:29.814 [Lua] Lobby data player_slot_2 = 11000010597c21e:1 20:51:29.814 [Lua] Lobby data difficulty_tweak = 0 20:51:29.814 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:51:29.814 [Lua] Lobby data num_players = 4 20:51:29.814 [Lua] Set lobby end. 20:51:32.440 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001033d12fc go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:32.441 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 20:51:32.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:32.442 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001033d12fc go_type=engineer_career_data go_created_func_name=game_object_created_career_data 20:51:32.474 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:32.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 20:51:32.476 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:36.815 [Lua] Assigning peer(11000010597c21e:1) to profile(1) career(3) 20:51:36.815 [Lua] Set lobby begin: 20:51:36.815 [Lua] Lobby data player_slot_1 = 0:0 20:51:36.815 [Lua] Lobby data level_key = inn_level 20:51:36.815 [Lua] Lobby data power_level = 835 20:51:36.815 [Lua] Lobby data selected_level_key = inn_level 20:51:36.815 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:36.816 [Lua] Lobby data difficulty = normal 20:51:36.816 [Lua] Lobby data unique_server_name = Amaralov 20:51:36.816 [Lua] Lobby data matchmaking = false 20:51:36.816 [Lua] Lobby data host = 1100001048780af 20:51:36.816 [Lua] Lobby data country_code = RU 20:51:36.816 [Lua] Lobby data game_mode = 3 20:51:36.816 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:36.816 [Lua] Lobby data player_slot_2 = 0:0 20:51:36.816 [Lua] Lobby data difficulty_tweak = 0 20:51:36.816 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:51:36.816 [Lua] Lobby data num_players = 4 20:51:36.816 [Lua] Set lobby end. 20:51:36.816 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010597c21e) local_player_id(1) profile_index(1) career_index(3) 20:51:36.816 [Lua] Set lobby begin: 20:51:36.816 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:51:36.816 [Lua] Lobby data level_key = inn_level 20:51:36.816 [Lua] Lobby data power_level = 835 20:51:36.816 [Lua] Lobby data selected_level_key = inn_level 20:51:36.816 [Lua] Lobby data player_slot_4 = 110000106d4c26d:1 20:51:36.816 [Lua] Lobby data difficulty = normal 20:51:36.816 [Lua] Lobby data unique_server_name = Amaralov 20:51:36.816 [Lua] Lobby data matchmaking = false 20:51:36.816 [Lua] Lobby data host = 1100001048780af 20:51:36.816 [Lua] Lobby data country_code = RU 20:51:36.816 [Lua] Lobby data game_mode = 3 20:51:36.816 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:36.816 [Lua] Lobby data player_slot_2 = 0:0 20:51:36.816 [Lua] Lobby data difficulty_tweak = 0 20:51:36.816 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:51:36.816 [Lua] Lobby data num_players = 4 20:51:36.816 [Lua] Set lobby end. 20:51:36.816 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010597c21e | we:110000106d4c26d | dr:1100001033d12fc | bw:0 | es:1100001048780af 20:51:36.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:8 my_peer_id:1100001048780af 20:51:36.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:8 my_peer_id:1100001048780af 20:51:36.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:8 my_peer_id:1100001048780af 20:51:36.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:8 my_peer_id:1100001048780af 20:51:36.940 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010597c21e 20:51:36.940 [Lua] [GameNetworkManager] destroying game object with go_id=54 20:51:36.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:8 my_peer_id:1100001048780af 20:51:36.945 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:51:36.945 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:51:36.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:51:36.976 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:51:36.978 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:51:36.979 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient 20:51:36.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 20:51:36.986 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:51:36.986 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 20:51:36.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:51:37.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 20:51:37.004 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 20:51:37.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 20:51:37.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 20:51:37.072 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 20:51:37.072 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:51:37.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:51:37.186 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:51:37.187 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:51:37.231 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:51:37.231 [Lua] [PackageManager] Force_load: wwise/flail 20:51:37.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 20:51:37.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 20:51:37.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 20:51:37.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:51:37.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:51:37.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:51:37.448 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:51:37.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:51:37.560 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:51:37.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:51:37.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:51:37.969 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:51:37.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:51:38.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:51:38.014 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:51:38.025 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:51:40.232 [Lua] Assigning peer(110000106d4c26d:1) to profile(2) career(1) 20:51:40.232 [Lua] Set lobby begin: 20:51:40.232 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:51:40.232 [Lua] Lobby data level_key = inn_level 20:51:40.232 [Lua] Lobby data power_level = 835 20:51:40.232 [Lua] Lobby data selected_level_key = inn_level 20:51:40.232 [Lua] Lobby data player_slot_4 = 0:0 20:51:40.232 [Lua] Lobby data difficulty = normal 20:51:40.232 [Lua] Lobby data unique_server_name = Amaralov 20:51:40.232 [Lua] Lobby data matchmaking = false 20:51:40.232 [Lua] Lobby data host = 1100001048780af 20:51:40.232 [Lua] Lobby data country_code = RU 20:51:40.232 [Lua] Lobby data game_mode = 3 20:51:40.232 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:40.232 [Lua] Lobby data player_slot_2 = 0:0 20:51:40.232 [Lua] Lobby data difficulty_tweak = 0 20:51:40.233 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:51:40.233 [Lua] Lobby data num_players = 4 20:51:40.233 [Lua] Set lobby end. 20:51:40.233 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106d4c26d) local_player_id(1) profile_index(2) career_index(1) 20:51:40.233 [Lua] Set lobby begin: 20:51:40.233 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:51:40.233 [Lua] Lobby data level_key = inn_level 20:51:40.233 [Lua] Lobby data power_level = 835 20:51:40.233 [Lua] Lobby data selected_level_key = inn_level 20:51:40.233 [Lua] Lobby data player_slot_4 = 0:0 20:51:40.233 [Lua] Lobby data difficulty = normal 20:51:40.233 [Lua] Lobby data unique_server_name = Amaralov 20:51:40.233 [Lua] Lobby data matchmaking = false 20:51:40.233 [Lua] Lobby data host = 1100001048780af 20:51:40.233 [Lua] Lobby data country_code = RU 20:51:40.233 [Lua] Lobby data game_mode = 3 20:51:40.233 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:51:40.233 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:51:40.233 [Lua] Lobby data difficulty_tweak = 0 20:51:40.233 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:51:40.233 [Lua] Lobby data num_players = 4 20:51:40.233 [Lua] Set lobby end. 20:51:40.233 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010597c21e | we:0 | dr:1100001033d12fc | bw:110000106d4c26d | es:1100001048780af 20:51:40.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:9 my_peer_id:1100001048780af 20:51:40.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:9 my_peer_id:1100001048780af 20:51:40.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:9 my_peer_id:1100001048780af 20:51:40.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:9 my_peer_id:1100001048780af 20:51:40.310 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d4c26d 20:51:40.311 [Lua] [GameNetworkManager] destroying game object with go_id=50 20:51:40.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:9 my_peer_id:1100001048780af 20:51:40.316 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:51:40.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:51:40.345 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 20:51:40.345 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 20:51:40.345 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 20:51:40.346 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:51:40.356 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:51:40.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:51:40.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:51:40.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, InventoryPackageSynchronizerClient 20:51:40.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:51:40.421 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:51:40.421 [Lua] [PackageManager] Force_load: wwise/staff 20:51:40.421 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:51:40.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:51:40.513 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:51:40.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:51:40.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:51:40.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:51:40.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:51:40.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:51:40.931 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:51:40.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:51:41.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:51:41.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:51:41.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:51:41.204 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:51:41.204 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:51:41.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:51:41.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:51:41.646 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:51:41.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:51:41.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:51:41.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:51:41.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 20:51:42.288 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:10 my_peer_id:1100001048780af 20:51:42.288 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:10 my_peer_id:1100001048780af 20:51:42.288 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:10 my_peer_id:1100001048780af 20:51:42.288 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:10 my_peer_id:1100001048780af 20:51:42.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:10 my_peer_id:1100001048780af 20:51:42.300 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 20:51:46.019 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:46.019 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 20:51:46.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:46.266 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:46.267 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 20:51:46.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:49.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:11 my_peer_id:1100001048780af 20:51:49.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:11 my_peer_id:1100001048780af 20:51:49.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:11 my_peer_id:1100001048780af 20:51:49.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:11 my_peer_id:1100001048780af 20:51:49.599 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:11 my_peer_id:1100001048780af 20:51:49.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:49.629 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 20:51:49.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:51:49.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p 20:51:49.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p 20:51:49.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 20:52:00.280 [Lua] [IngameUI] menu view on_enter hero_view 20:52:00.285 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02222130 20:52:00.285 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:52:00.300 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:52:00.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:52:00.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:52:00.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:52:00.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:52:00.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:52:00.667 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:52:00.693 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.693 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.711 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:00.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:00.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:03.540 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:52:03.540 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:52:03.540 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:52:03.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:03.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:03.540 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:03.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:03.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:03.543 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:52:03.543 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:52:03.543 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:52:03.543 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:52:03.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:52:03.557 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:52:03.558 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:52:03.558 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:52:03.599 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:52:03.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:52:03.906 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:52:03.935 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:03.935 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:52:04.442 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:52:04.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:52:04.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:52:04.566 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:52:04.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:52:04.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:04.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:04.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:04.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:52:04.740 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 20:52:04.740 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 20:52:04.740 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview 20:52:04.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:52:04.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 20:52:04.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 20:52:04.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:52:04.839 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:52:04.839 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:52:04.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:52:04.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:52:10.111 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:52:10.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:52:10.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:52:10.111 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:52:10.125 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:52:10.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:52:23.887 [Lua] [IngameUI] menu view on_exit hero_view 20:52:23.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02222130 20:52:23.891 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:52:23.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:52:23.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:52:38.996 [Lua] PlayFabMirrorBase:_commit_internal 5 20:52:38.996 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:52:38.999 [Lua] generate_backend_stats 1100001048780af:1 20:52:39.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:52:39.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:52:39.020 [Lua] commit result success 5 20:52:41.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:12 my_peer_id:1100001048780af 20:52:41.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:12 my_peer_id:1100001048780af 20:52:41.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:12 my_peer_id:1100001048780af 20:52:41.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:12 my_peer_id:1100001048780af 20:52:41.096 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:12 my_peer_id:1100001048780af 20:52:41.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:52:41.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient 20:52:41.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 20:52:41.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 20:52:41.205 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:53:10.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:13 my_peer_id:1100001048780af 20:53:10.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:13 my_peer_id:1100001048780af 20:53:10.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:13 my_peer_id:1100001048780af 20:53:10.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:13 my_peer_id:1100001048780af 20:53:10.209 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:13 my_peer_id:1100001048780af 20:53:10.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 20:53:10.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 20:53:10.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:53:10.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_3p 20:53:10.351 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 20:53:10.641 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:14 my_peer_id:1100001048780af 20:53:10.641 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:14 my_peer_id:1100001048780af 20:53:10.641 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:14 my_peer_id:1100001048780af 20:53:10.641 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:14 my_peer_id:1100001048780af 20:53:10.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:14 my_peer_id:1100001048780af 20:53:10.653 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 20:53:10.922 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:15 my_peer_id:1100001048780af 20:53:10.922 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:15 my_peer_id:1100001048780af 20:53:10.922 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:15 my_peer_id:1100001048780af 20:53:10.922 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:15 my_peer_id:1100001048780af 20:53:10.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:15 my_peer_id:1100001048780af 20:53:10.933 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 20:53:11.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:16 my_peer_id:1100001048780af 20:53:11.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:16 my_peer_id:1100001048780af 20:53:11.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:16 my_peer_id:1100001048780af 20:53:11.291 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:16 my_peer_id:1100001048780af 20:53:11.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:16 my_peer_id:1100001048780af 20:53:11.303 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 20:53:11.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:17 my_peer_id:1100001048780af 20:53:11.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:17 my_peer_id:1100001048780af 20:53:11.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:17 my_peer_id:1100001048780af 20:53:11.807 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:17 my_peer_id:1100001048780af 20:53:11.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:17 my_peer_id:1100001048780af 20:53:11.818 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 20:53:12.411 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:18 my_peer_id:1100001048780af 20:53:12.412 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:18 my_peer_id:1100001048780af 20:53:12.412 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:18 my_peer_id:1100001048780af 20:53:12.412 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:18 my_peer_id:1100001048780af 20:53:12.416 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:18 my_peer_id:1100001048780af 20:53:12.416 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read, 20:53:12.446 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient 20:53:12.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:53:12.515 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 20:53:12.526 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 20:53:13.200 [Lua] Assigning peer(110000106d4c26d:1) to profile(2) career(1) 20:53:13.200 [Lua] Set lobby begin: 20:53:13.200 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:53:13.200 [Lua] Lobby data level_key = inn_level 20:53:13.200 [Lua] Lobby data power_level = 835 20:53:13.200 [Lua] Lobby data selected_level_key = inn_level 20:53:13.200 [Lua] Lobby data player_slot_4 = 0:0 20:53:13.200 [Lua] Lobby data difficulty = normal 20:53:13.200 [Lua] Lobby data unique_server_name = Amaralov 20:53:13.200 [Lua] Lobby data matchmaking = false 20:53:13.201 [Lua] Lobby data host = 1100001048780af 20:53:13.201 [Lua] Lobby data country_code = RU 20:53:13.201 [Lua] Lobby data game_mode = 3 20:53:13.201 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:53:13.201 [Lua] Lobby data player_slot_2 = 0:0 20:53:13.201 [Lua] Lobby data difficulty_tweak = 0 20:53:13.201 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:53:13.201 [Lua] Lobby data num_players = 4 20:53:13.201 [Lua] Set lobby end. 20:53:13.201 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106d4c26d) local_player_id(1) profile_index(2) career_index(1) 20:53:13.201 [Lua] Set lobby begin: 20:53:13.201 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:53:13.201 [Lua] Lobby data level_key = inn_level 20:53:13.201 [Lua] Lobby data power_level = 835 20:53:13.201 [Lua] Lobby data selected_level_key = inn_level 20:53:13.201 [Lua] Lobby data player_slot_4 = 0:0 20:53:13.201 [Lua] Lobby data difficulty = normal 20:53:13.201 [Lua] Lobby data unique_server_name = Amaralov 20:53:13.201 [Lua] Lobby data matchmaking = false 20:53:13.201 [Lua] Lobby data host = 1100001048780af 20:53:13.201 [Lua] Lobby data country_code = RU 20:53:13.201 [Lua] Lobby data game_mode = 3 20:53:13.201 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:53:13.201 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:53:13.201 [Lua] Lobby data difficulty_tweak = 0 20:53:13.201 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:53:13.201 [Lua] Lobby data num_players = 4 20:53:13.201 [Lua] Set lobby end. 20:53:13.201 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010597c21e | we:0 | dr:1100001033d12fc | bw:110000106d4c26d | es:1100001048780af 20:53:13.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:19 my_peer_id:1100001048780af 20:53:13.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:19 my_peer_id:1100001048780af 20:53:13.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:19 my_peer_id:1100001048780af 20:53:13.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:19 my_peer_id:1100001048780af 20:53:13.313 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d4c26d 20:53:13.314 [Lua] [GameNetworkManager] destroying game object with go_id=56 20:53:13.318 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:19 my_peer_id:1100001048780af 20:53:13.318 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient, async-read, 20:53:13.347 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 20:53:13.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 20:53:13.449 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 20:53:13.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 20:53:14.401 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:14.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 20:53:14.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:54:02.193 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:20 my_peer_id:1100001048780af 20:54:02.193 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:20 my_peer_id:1100001048780af 20:54:02.193 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:20 my_peer_id:1100001048780af 20:54:02.193 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:20 my_peer_id:1100001048780af 20:54:02.197 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:20 my_peer_id:1100001048780af 20:54:02.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:02.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:02.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:54:02.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:54:02.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 20:54:02.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:54:02.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:54:02.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:54:02.330 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 20:54:11.758 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:21 my_peer_id:1100001048780af 20:54:11.758 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:21 my_peer_id:1100001048780af 20:54:11.758 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:21 my_peer_id:1100001048780af 20:54:11.758 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:21 my_peer_id:1100001048780af 20:54:11.762 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:21 my_peer_id:1100001048780af 20:54:11.770 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 20:54:22.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:22 my_peer_id:1100001048780af 20:54:22.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:22 my_peer_id:1100001048780af 20:54:22.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:22 my_peer_id:1100001048780af 20:54:22.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:22 my_peer_id:1100001048780af 20:54:22.879 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:22 my_peer_id:1100001048780af 20:54:22.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:22.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:54:22.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:54:22.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p 20:54:22.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_runed_01_3p 20:54:22.944 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 20:54:41.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:23 my_peer_id:1100001048780af 20:54:41.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:23 my_peer_id:1100001048780af 20:54:41.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:23 my_peer_id:1100001048780af 20:54:41.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:23 my_peer_id:1100001048780af 20:54:41.037 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:23 my_peer_id:1100001048780af 20:54:41.045 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 20:54:41.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bd52961] 20:54:41.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bd52961] 20:54:41.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b690bd0c] 20:54:41.190 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cb896fff] 20:54:41.190 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[171ba17e] 20:54:41.190 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fffb7070] 20:54:41.190 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[05d85f9d] 20:54:41.190 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0e5251f1] 20:54:50.723 [Lua] [Matchmaking] Cancelling matchmaking 20:54:50.723 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:54:55.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6eb7207] 20:54:55.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[01a5bc5a] 20:54:55.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b9e09603] 20:54:55.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7cc447c3] 20:54:55.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[42b3f87c] 20:55:42.461 [Lua] [Matchmaking] Cancelling matchmaking 20:55:42.461 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:58:03.474 [Lua] [Matchmaking] Cancelling matchmaking 20:58:03.474 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:58:06.751 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:58:06.751 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:58:06.753 [Lua] Set lobby begin: 20:58:06.753 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:06.753 [Lua] Lobby data level_key = inn_level 20:58:06.753 [Lua] Lobby data power_level = 835 20:58:06.753 [Lua] Lobby data selected_level_key = inn_level 20:58:06.753 [Lua] Lobby data player_slot_4 = 0:0 20:58:06.753 [Lua] Lobby data difficulty = cataclysm 20:58:06.754 [Lua] Lobby data unique_server_name = Amaralov 20:58:06.754 [Lua] Lobby data matchmaking = false 20:58:06.754 [Lua] Lobby data host = 1100001048780af 20:58:06.754 [Lua] Lobby data country_code = RU 20:58:06.754 [Lua] Lobby data game_mode = 3 20:58:06.754 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:06.754 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:06.754 [Lua] Lobby data difficulty_tweak = 0 20:58:06.754 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:06.754 [Lua] Lobby data num_players = 4 20:58:06.754 [Lua] Set lobby end. 20:58:06.754 [Lua] [PartyManager] Leader is set to 1100001048780af 20:58:06.754 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 20:58:06.754 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 20:58:06.754 [Lua] Set lobby begin: 20:58:06.754 [Lua] Lobby data twitch_enabled = false 20:58:06.754 [Lua] Lobby data power_level = 835 20:58:06.754 [Lua] Lobby data unique_server_name = Amaralov 20:58:06.754 [Lua] Lobby data difficulty_tweak = 0 20:58:06.754 [Lua] Lobby data host = 1100001048780af 20:58:06.754 [Lua] Lobby data game_mode = 6 20:58:06.754 [Lua] Lobby data match_started = true 20:58:06.754 [Lua] Lobby data mechanism = adventure 20:58:06.754 [Lua] Lobby data level_key = inn_level 20:58:06.754 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:06.754 [Lua] Lobby data selected_level_key = inn_level 20:58:06.754 [Lua] Lobby data difficulty = cataclysm 20:58:06.754 [Lua] Lobby data quick_game = false 20:58:06.754 [Lua] Lobby data matchmaking = true 20:58:06.754 [Lua] Lobby data weave_name = false 20:58:06.754 [Lua] Lobby data player_slot_4 = 0:0 20:58:06.754 [Lua] Lobby data num_players = 4 20:58:06.755 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:06.755 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:06.755 [Lua] Lobby data country_code = RU 20:58:06.755 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:06.755 [Lua] Lobby data eac_authorized = true 20:58:06.755 [Lua] Set lobby end. 20:58:06.755 [Lua] Set lobby begin: 20:58:06.755 [Lua] Lobby data twitch_enabled = false 20:58:06.755 [Lua] Lobby data power_level = 835 20:58:06.755 [Lua] Lobby data unique_server_name = Amaralov 20:58:06.755 [Lua] Lobby data difficulty_tweak = 0 20:58:06.755 [Lua] Lobby data host = 1100001048780af 20:58:06.755 [Lua] Lobby data game_mode = 6 20:58:06.755 [Lua] Lobby data is_private = false 20:58:06.755 [Lua] Lobby data match_started = true 20:58:06.755 [Lua] Lobby data mechanism = adventure 20:58:06.755 [Lua] Lobby data level_key = inn_level 20:58:06.755 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:06.755 [Lua] Lobby data selected_level_key = inn_level 20:58:06.755 [Lua] Lobby data difficulty = cataclysm 20:58:06.755 [Lua] Lobby data quick_game = false 20:58:06.755 [Lua] Lobby data matchmaking = true 20:58:06.755 [Lua] Lobby data weave_name = false 20:58:06.755 [Lua] Lobby data player_slot_4 = 0:0 20:58:06.755 [Lua] Lobby data num_players = 4 20:58:06.755 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:06.755 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:06.755 [Lua] Lobby data country_code = RU 20:58:06.755 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:06.755 [Lua] Lobby data eac_authorized = true 20:58:06.755 [Lua] Set lobby end. 20:58:06.756 [Lua] [ChatManager][1]System: Starting hosted game... 20:58:06.756 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:58:06.756 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:58:12.501 [Lua] [Matchmaking] Cancelling matchmaking 20:58:12.501 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:58:12.501 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:58:12.501 [Lua] Set lobby begin: 20:58:12.501 [Lua] Lobby data twitch_enabled = false 20:58:12.501 [Lua] Lobby data power_level = 835 20:58:12.501 [Lua] Lobby data unique_server_name = Amaralov 20:58:12.501 [Lua] Lobby data difficulty_tweak = 0 20:58:12.501 [Lua] Lobby data host = 1100001048780af 20:58:12.501 [Lua] Lobby data game_mode = 3 20:58:12.502 [Lua] Lobby data is_private = false 20:58:12.502 [Lua] Lobby data match_started = true 20:58:12.502 [Lua] Lobby data mechanism = adventure 20:58:12.502 [Lua] Lobby data level_key = inn_level 20:58:12.502 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:12.502 [Lua] Lobby data selected_level_key = inn_level 20:58:12.502 [Lua] Lobby data difficulty = normal 20:58:12.502 [Lua] Lobby data quick_game = false 20:58:12.502 [Lua] Lobby data matchmaking = false 20:58:12.502 [Lua] Lobby data weave_name = false 20:58:12.502 [Lua] Lobby data player_slot_4 = 0:0 20:58:12.502 [Lua] Lobby data num_players = 4 20:58:12.502 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:12.502 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:12.502 [Lua] Lobby data country_code = RU 20:58:12.502 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:12.502 [Lua] Lobby data eac_authorized = true 20:58:12.502 [Lua] Set lobby end. 20:58:12.504 [Lua] Set lobby begin: 20:58:12.504 [Lua] Lobby data twitch_enabled = false 20:58:12.504 [Lua] Lobby data power_level = 835 20:58:12.504 [Lua] Lobby data unique_server_name = Amaralov 20:58:12.504 [Lua] Lobby data difficulty_tweak = 0 20:58:12.504 [Lua] Lobby data host = 1100001048780af 20:58:12.504 [Lua] Lobby data game_mode = 3 20:58:12.505 [Lua] Lobby data is_private = false 20:58:12.505 [Lua] Lobby data match_started = true 20:58:12.505 [Lua] Lobby data mechanism = adventure 20:58:12.505 [Lua] Lobby data level_key = inn_level 20:58:12.505 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:12.505 [Lua] Lobby data selected_level_key = inn_level 20:58:12.505 [Lua] Lobby data difficulty = normal 20:58:12.505 [Lua] Lobby data quick_game = false 20:58:12.505 [Lua] Lobby data matchmaking = false 20:58:12.505 [Lua] Lobby data weave_name = false 20:58:12.505 [Lua] Lobby data player_slot_4 = 0:0 20:58:12.505 [Lua] Lobby data num_players = 4 20:58:12.505 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:12.505 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:12.505 [Lua] Lobby data country_code = RU 20:58:12.505 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:12.505 [Lua] Lobby data eac_authorized = true 20:58:12.505 [Lua] Set lobby end. 20:58:12.505 [Lua] [PartyManager] Leader is set to 1100001048780af 20:58:12.505 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:58:15.563 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:58:15.563 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:58:15.566 [Lua] Set lobby begin: 20:58:15.566 [Lua] Lobby data twitch_enabled = false 20:58:15.566 [Lua] Lobby data power_level = 835 20:58:15.566 [Lua] Lobby data unique_server_name = Amaralov 20:58:15.566 [Lua] Lobby data difficulty_tweak = 0 20:58:15.566 [Lua] Lobby data host = 1100001048780af 20:58:15.566 [Lua] Lobby data game_mode = 3 20:58:15.566 [Lua] Lobby data is_private = false 20:58:15.566 [Lua] Lobby data match_started = true 20:58:15.566 [Lua] Lobby data mechanism = adventure 20:58:15.566 [Lua] Lobby data level_key = inn_level 20:58:15.566 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:15.566 [Lua] Lobby data selected_level_key = inn_level 20:58:15.566 [Lua] Lobby data difficulty = cataclysm 20:58:15.566 [Lua] Lobby data quick_game = false 20:58:15.566 [Lua] Lobby data matchmaking = false 20:58:15.566 [Lua] Lobby data weave_name = false 20:58:15.566 [Lua] Lobby data player_slot_4 = 0:0 20:58:15.566 [Lua] Lobby data num_players = 4 20:58:15.566 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:15.566 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:15.566 [Lua] Lobby data country_code = RU 20:58:15.566 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:15.566 [Lua] Lobby data eac_authorized = true 20:58:15.566 [Lua] Set lobby end. 20:58:15.566 [Lua] [PartyManager] Leader is set to 1100001048780af 20:58:15.567 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 20:58:15.567 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 20:58:15.567 [Lua] Set lobby begin: 20:58:15.567 [Lua] Lobby data twitch_enabled = false 20:58:15.567 [Lua] Lobby data power_level = 835 20:58:15.567 [Lua] Lobby data unique_server_name = Amaralov 20:58:15.567 [Lua] Lobby data difficulty_tweak = 0 20:58:15.567 [Lua] Lobby data host = 1100001048780af 20:58:15.567 [Lua] Lobby data game_mode = 1 20:58:15.567 [Lua] Lobby data is_private = false 20:58:15.567 [Lua] Lobby data match_started = true 20:58:15.567 [Lua] Lobby data mechanism = adventure 20:58:15.567 [Lua] Lobby data level_key = inn_level 20:58:15.567 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:15.567 [Lua] Lobby data selected_level_key = inn_level 20:58:15.567 [Lua] Lobby data difficulty = cataclysm 20:58:15.567 [Lua] Lobby data quick_game = true 20:58:15.567 [Lua] Lobby data matchmaking = true 20:58:15.567 [Lua] Lobby data weave_name = false 20:58:15.567 [Lua] Lobby data player_slot_4 = 0:0 20:58:15.567 [Lua] Lobby data num_players = 4 20:58:15.567 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:15.567 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:15.567 [Lua] Lobby data country_code = RU 20:58:15.567 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:15.567 [Lua] Lobby data eac_authorized = true 20:58:15.567 [Lua] Set lobby end. 20:58:15.567 [Lua] Set lobby begin: 20:58:15.567 [Lua] Lobby data twitch_enabled = false 20:58:15.567 [Lua] Lobby data power_level = 835 20:58:15.567 [Lua] Lobby data unique_server_name = Amaralov 20:58:15.567 [Lua] Lobby data difficulty_tweak = 0 20:58:15.567 [Lua] Lobby data host = 1100001048780af 20:58:15.568 [Lua] Lobby data game_mode = 1 20:58:15.568 [Lua] Lobby data is_private = false 20:58:15.568 [Lua] Lobby data match_started = true 20:58:15.568 [Lua] Lobby data mechanism = adventure 20:58:15.568 [Lua] Lobby data level_key = inn_level 20:58:15.568 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:15.568 [Lua] Lobby data selected_level_key = inn_level 20:58:15.568 [Lua] Lobby data difficulty = cataclysm 20:58:15.568 [Lua] Lobby data quick_game = true 20:58:15.568 [Lua] Lobby data matchmaking = true 20:58:15.568 [Lua] Lobby data weave_name = false 20:58:15.568 [Lua] Lobby data player_slot_4 = 0:0 20:58:15.568 [Lua] Lobby data num_players = 4 20:58:15.568 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:15.568 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:15.568 [Lua] Lobby data country_code = RU 20:58:15.568 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:15.568 [Lua] Lobby data eac_authorized = true 20:58:15.568 [Lua] Set lobby end. 20:58:15.568 [Lua] [ChatManager][1]System: Starting hosted game... 20:58:15.568 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:58:15.568 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:58:20.531 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:58:20.531 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:58:20.644 [Lua] MatchmakingStateStartGame preferred_level_keys nil 20:58:20.644 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 1 20:58:20.644 [Lua] [LevelTransitionHandler] set_next_level( nurgle, 1 ) 20:58:20.644 [Lua] Set lobby begin: 20:58:20.644 [Lua] Lobby data twitch_enabled = false 20:58:20.644 [Lua] Lobby data power_level = 835 20:58:20.644 [Lua] Lobby data unique_server_name = Amaralov 20:58:20.644 [Lua] Lobby data difficulty_tweak = 0 20:58:20.644 [Lua] Lobby data host = 1100001048780af 20:58:20.644 [Lua] Lobby data game_mode = 2 20:58:20.644 [Lua] Lobby data is_private = false 20:58:20.644 [Lua] Lobby data match_started = true 20:58:20.644 [Lua] Lobby data mechanism = adventure 20:58:20.644 [Lua] Lobby data level_key = inn_level 20:58:20.644 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:20.645 [Lua] Lobby data selected_level_key = nurgle 20:58:20.645 [Lua] Lobby data difficulty = cataclysm 20:58:20.645 [Lua] Lobby data quick_game = true 20:58:20.645 [Lua] Lobby data matchmaking = true 20:58:20.645 [Lua] Lobby data weave_name = false 20:58:20.645 [Lua] Lobby data player_slot_4 = 0:0 20:58:20.645 [Lua] Lobby data num_players = 4 20:58:20.645 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:20.645 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:20.645 [Lua] Lobby data country_code = RU 20:58:20.645 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:20.645 [Lua] Lobby data eac_authorized = true 20:58:20.645 [Lua] Set lobby end. 20:58:20.647 [Lua] Set lobby begin: 20:58:20.647 [Lua] Lobby data twitch_enabled = false 20:58:20.647 [Lua] Lobby data power_level = 835 20:58:20.647 [Lua] Lobby data unique_server_name = Amaralov 20:58:20.647 [Lua] Lobby data difficulty_tweak = 0 20:58:20.647 [Lua] Lobby data host = 1100001048780af 20:58:20.647 [Lua] Lobby data game_mode = 2 20:58:20.647 [Lua] Lobby data is_private = false 20:58:20.647 [Lua] Lobby data match_started = true 20:58:20.647 [Lua] Lobby data mechanism = adventure 20:58:20.648 [Lua] Lobby data level_key = inn_level 20:58:20.648 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:20.648 [Lua] Lobby data selected_level_key = nurgle 20:58:20.648 [Lua] Lobby data difficulty = cataclysm 20:58:20.648 [Lua] Lobby data quick_game = true 20:58:20.648 [Lua] Lobby data matchmaking = true 20:58:20.648 [Lua] Lobby data weave_name = false 20:58:20.648 [Lua] Lobby data player_slot_4 = 0:0 20:58:20.648 [Lua] Lobby data num_players = 4 20:58:20.648 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:20.648 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:20.648 [Lua] Lobby data country_code = RU 20:58:20.648 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:20.648 [Lua] Lobby data eac_authorized = true 20:58:20.648 [Lua] Set lobby end. 20:58:20.648 [Lua] [PeerSM] 110000106d4c26d :: on_exit InGame 20:58:20.648 [Lua] [PeerSM] 110000106d4c26d :: on_enter InPostGame 20:58:20.648 [Lua] [PeerSM] 1100001033d12fc :: on_exit InGame 20:58:20.648 [Lua] [PeerSM] 1100001033d12fc :: on_enter InPostGame 20:58:20.648 [Lua] [PeerSM] 11000010597c21e :: on_exit InGame 20:58:20.648 [Lua] [PeerSM] 11000010597c21e :: on_enter InPostGame 20:58:20.648 [Lua] [PeerSM] 1100001048780af :: on_exit InGame 20:58:20.648 [Lua] [PeerSM] 1100001048780af :: on_enter InPostGame 20:58:20.648 [Lua] Complete level triggered. 20:58:20.650 [Save] Saving `save_data` 20:58:20.650 [Lua] gm_event_end_conditions_met false false 20:58:20.650 [Lua] PlayFabMirrorBase:_commit_internal nil 20:58:20.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:58:20.652 [Lua] generate_backend_stats 1100001048780af:1 20:58:20.655 [Save] Save done 20:58:20.655 [Save] Saving `save_data` 20:58:20.660 [Save] Save done 20:58:20.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 20:58:20.670 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:58:20.670 [Save] Saving `save_data` 20:58:20.671 [Lua] TRANSITION nil nil nurgle 20:58:20.671 [Lua] Transition type "nurgle", is server: true 20:58:20.671 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:58:20.671 [Lua] [GameNetworkManager] Leaving game... 20:58:20.671 [Lua] [GameNetworkManager] Shutting down game session host. 20:58:20.671 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:58:20.671 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:58:20.671 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=489.42 20:58:20.674 [Connection] Packet 12739 chunk for system game_session from 110000106d4c26d had no listener 20:58:20.674 [Connection] Packet 13253 chunk for system game_session from 1100001033d12fc had no listener 20:58:20.675 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:58:20.675 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1 20:58:20.676 [Save] Save done 20:58:20.685 [Connection] Packet 12356 chunk for system game_session from 11000010597c21e had no listener 20:58:20.685 [Connection] Packet 12740 chunk for system game_session from 110000106d4c26d had no listener 20:58:20.696 [Connection] Packet 13254 chunk for system game_session from 1100001033d12fc had no listener 20:58:20.719 [Connection] Packet 12357 chunk for system game_session from 11000010597c21e had no listener 20:58:20.719 [Connection] Packet 12741 chunk for system game_session from 110000106d4c26d had no listener 20:58:20.753 [Connection] Packet 12358 chunk for system game_session from 11000010597c21e had no listener 20:58:21.517 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 20:58:21.517 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 20:58:21.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 20:58:21.939 [Lua] commit result success 6 20:58:22.678 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:58:22.678 [Lua] [Managers] Calling function on all managers: 20:58:22.679 [Lua] Clearing all global lookup lists 20:58:22.679 [Lua] [IngamePlayerListUI] - Destroy 20:58:22.679 [Lua] [GamePadEquipmentUI] - Destroy 20:58:22.679 [Lua] [EquipmentUI] - Destroy 20:58:22.679 [Lua] [GamePadAbilityUI] - Destroy 20:58:22.679 [Lua] [AbilityUI] - Destroy 20:58:22.679 [Lua] [IngameUI] destroy 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 20:58:22.685 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_5 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_4 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 20:58:22.686 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1 20:58:22.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 20:58:22.719 [Lua] [Managers] Destroying manager group: 20:58:22.723 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:58:22.765 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:58:22.765 [Lua] [PeerSM] 110000106d4c26d :: on_exit InPostGame 20:58:22.765 [Lua] [PeerSM] 110000106d4c26d :: on_enter Loading 20:58:22.765 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d4c26d nurgle 1 20:58:22.765 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:22.765 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 5, User: 1100001048780af "Amaralov" <> 20:58:22.765 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 000000000AC50590; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "110000106d4c26d"; level_key = "nurgle"; environment_variation_id = 1; level_seed = 5254205; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000006DF8D0 [3] _ = table: 000000000AC50590; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "110000106d4c26d"; peer_state_machine = table: 0000000009352000; current_state = InPostGame [5] self = table: 00000000025F37A0; application_shutdown = nil; unit_spawner = table: 0000000000F3A7D0; world = [World]; unit_storage = table: 0000000000F39DC0; units = table: 0000000000F39E50; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000025F37A0 [8] self = table: 000000000FEF6B80; dt = 0.011114638298749924; t = 513.3075988094788; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011114638298749924; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011114638298749924; t = 513.3075988094788 [10] dt = 0.011114638298749924 [2] server = table: 00000000006B3580; wanted_career_index = 1; game_started = false; peer_id = "110000106d4c26d"; num_players = 1; wanted_party_index = 0; account_id = "110000106d4c26d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9552961625158787; loaded_level = "inn_level"; resend_post_game_timer = 1.9551629442721605; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 1; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "nurgle"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [5] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 487.6282280774787; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.011114638298749924; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 489.41698132455349; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:58:22.765 [Lua] [PeerSM] 1100001033d12fc :: on_exit InPostGame 20:58:22.765 [Lua] [PeerSM] 1100001033d12fc :: on_enter Loading 20:58:22.765 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001033d12fc nurgle 1 20:58:22.765 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:22.766 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 6, User: 1100001048780af "Amaralov" <> 20:58:22.766 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 0000000011A1BEC0; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001033d12fc"; level_key = "nurgle"; environment_variation_id = 1; level_seed = 5254205; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000006DF8D0 [3] _ = table: 0000000011A1BEC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "1100001033d12fc"; peer_state_machine = table: 000000000ABBCB30; current_state = InPostGame [5] self = table: 00000000025F37A0; application_shutdown = nil; unit_spawner = table: 0000000000F3A7D0; world = [World]; unit_storage = table: 0000000000F39DC0; units = table: 0000000000F39E50; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000025F37A0 [8] self = table: 000000000FEF6B80; dt = 0.011114638298749924; t = 513.3075988094788; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011114638298749924; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011114638298749924; t = 513.3075988094788 [10] dt = 0.011114638298749924 [2] server = table: 00000000006B3580; wanted_career_index = 2; game_started = false; peer_id = "1100001033d12fc"; num_players = 1; wanted_party_index = 0; account_id = "1100001033d12fc"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9439187571406364; loaded_level = "inn_level"; resend_post_game_timer = 1.9442838691174984; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 1; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "nurgle"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [5] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 487.6282280774787; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.011114638298749924; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 489.41698132455349; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:58:22.766 [Lua] [PeerSM] 11000010597c21e :: on_exit InPostGame 20:58:22.766 [Lua] [PeerSM] 11000010597c21e :: on_enter Loading 20:58:22.766 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010597c21e nurgle 1 20:58:22.766 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:22.766 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 7, User: 1100001048780af "Amaralov" <> 20:58:22.766 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 000000000AF8D650; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "11000010597c21e"; level_key = "nurgle"; environment_variation_id = 1; level_seed = 5254205; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000006DF8D0 [3] _ = table: 000000000AF8D650; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "11000010597c21e"; peer_state_machine = table: 000000000B244250; current_state = InPostGame [5] self = table: 00000000025F37A0; application_shutdown = nil; unit_spawner = table: 0000000000F3A7D0; world = [World]; unit_storage = table: 0000000000F39DC0; units = table: 0000000000F39E50; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000025F37A0 [8] self = table: 000000000FEF6B80; dt = 0.011114638298749924; t = 513.3075988094788; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011114638298749924; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011114638298749924; t = 513.3075988094788 [10] dt = 0.011114638298749924 [2] server = table: 00000000006B3580; wanted_career_index = 2; game_started = false; peer_id = "11000010597c21e"; num_players = 1; wanted_party_index = 0; account_id = "11000010597c21e"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9108177842572331; loaded_level = "inn_level"; resend_post_game_timer = 1.899788124486804; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 1; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "nurgle"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [5] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 487.6282280774787; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.011114638298749924; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 489.41698132455349; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:58:22.766 [Lua] [PeerSM] 1100001048780af :: on_exit InPostGame 20:58:22.766 [Lua] [PeerSM] 1100001048780af :: on_enter Loading 20:58:22.766 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001048780af nurgle 1 20:58:22.766 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:22.766 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 8, User: 1100001048780af "Amaralov" <> 20:58:22.767 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 00000000006B05E0; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001048780af"; level_key = "nurgle"; environment_variation_id = 1; level_seed = 5254205; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000006DF8D0 [3] _ = table: 00000000006B05E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "1100001048780af"; peer_state_machine = table: 00000000006B0110; current_state = InPostGame [5] self = table: 00000000025F37A0; application_shutdown = nil; unit_spawner = table: 0000000000F3A7D0; world = [World]; unit_storage = table: 0000000000F39DC0; units = table: 0000000000F39E50; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000025F37A0 [8] self = table: 000000000FEF6B80; dt = 0.011114638298749924; t = 513.3075988094788; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011114638298749924; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011114638298749924; t = 513.3075988094788 [10] dt = 0.011114638298749924 [2] server = table: 00000000006B3580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829418007284403; peer_id = "1100001048780af"; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000001055E2D0; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 1; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "nurgle"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000001055BB70; [5] world_name = "level_world"; entity_system_bag = table: 0000000000F27FC0; network_server = table: 00000000006B3580; entity_system = table: 0000000000F28220; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 00000000003E5890; statistics_db = table: 0000000010BCE2D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 487.6282280774787; input_manager = table: 0000000010B314B0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ACB3EA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001055BB70; world = [World]; dt = 0.011114638298749924; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 489.41698132455349; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 0000000000F3A6D0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000025F37A0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 00000000013D3440; <> <> 20:58:22.767 [Lua] [Matchmaking] unregister rpcs 20:58:22.767 [Lua] ############### UNLOADING PACKAGES ############### 20:58:22.767 [Lua] [Managers] Calling function on all managers: 20:58:22.767 [Lua] [Managers] Destroying manager group: 20:58:22.767 [Lua] [Gamestate] Enter state StateLoading 20:58:22.769 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:58:22.769 [Lua] [Matchmaking] register rpcs 20:58:22.769 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:58:22.769 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:58:22.769 [Lua] Set lobby begin: 20:58:22.769 [Lua] Lobby data twitch_enabled = false 20:58:22.769 [Lua] Lobby data power_level = 0 20:58:22.769 [Lua] Lobby data unique_server_name = Amaralov 20:58:22.769 [Lua] Lobby data difficulty_tweak = 0 20:58:22.769 [Lua] Lobby data host = 1100001048780af 20:58:22.769 [Lua] Lobby data game_mode = 2 20:58:22.769 [Lua] Lobby data is_private = false 20:58:22.769 [Lua] Lobby data match_started = true 20:58:22.769 [Lua] Lobby data mechanism = adventure 20:58:22.769 [Lua] Lobby data level_key = inn_level 20:58:22.769 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:22.769 [Lua] Lobby data selected_level_key = nurgle 20:58:22.769 [Lua] Lobby data difficulty = cataclysm 20:58:22.769 [Lua] Lobby data quick_game = true 20:58:22.769 [Lua] Lobby data matchmaking = true 20:58:22.769 [Lua] Lobby data weave_name = false 20:58:22.769 [Lua] Lobby data player_slot_4 = 0:0 20:58:22.769 [Lua] Lobby data num_players = 4 20:58:22.769 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:22.769 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:22.769 [Lua] Lobby data country_code = RU 20:58:22.769 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:22.769 [Lua] Lobby data eac_authorized = true 20:58:22.769 [Lua] Set lobby end. 20:58:22.769 [Lua] registering RPCs 20:58:22.769 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:58:22.770 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:58:22.770 [Lua] Set lobby begin: 20:58:22.770 [Lua] Lobby data twitch_enabled = false 20:58:22.770 [Lua] Lobby data power_level = 0 20:58:22.770 [Lua] Lobby data unique_server_name = Amaralov 20:58:22.770 [Lua] Lobby data difficulty_tweak = 0 20:58:22.770 [Lua] Lobby data host = 1100001048780af 20:58:22.770 [Lua] Lobby data game_mode = 2 20:58:22.770 [Lua] Lobby data is_private = false 20:58:22.770 [Lua] Lobby data match_started = true 20:58:22.770 [Lua] Lobby data mechanism = adventure 20:58:22.770 [Lua] Lobby data level_key = nurgle 20:58:22.770 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:22.770 [Lua] Lobby data selected_level_key = nurgle 20:58:22.770 [Lua] Lobby data difficulty = cataclysm 20:58:22.770 [Lua] Lobby data quick_game = true 20:58:22.770 [Lua] Lobby data matchmaking = true 20:58:22.770 [Lua] Lobby data weave_name = false 20:58:22.770 [Lua] Lobby data player_slot_4 = 0:0 20:58:22.770 [Lua] Lobby data num_players = 4 20:58:22.770 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:22.770 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:22.770 [Lua] Lobby data country_code = RU 20:58:22.770 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:22.770 [Lua] Lobby data eac_authorized = true 20:58:22.770 [Lua] Set lobby end. 20:58:22.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:58:22.773 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 20:58:22.773 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] self.picked_environment_id=[1] 20:58:22.773 [Lua] [LevelTransitionHandler] load_level nurgle 1 20:58:22.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:58:22.777 [Umbra] Unload tome 20:58:22.777 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:58:22.846 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:58:22.846 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 20:58:22.846 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/nurgle" Meta package name: "nil" 20:58:22.846 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 20:58:22.846 [Lua] [StateLoading] got rpc_load_level 57 nurgle 20:58:22.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 20:58:22.906 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 20:58:22.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 20:58:23.933 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 20:58:28.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 20:58:28.573 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 20:58:28.590 [Lua] [LevelTransitionHandler] Level load completed! 20:58:28.590 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 5254205 - use_random_directors: true - overriden_conflict: nil 20:58:28.623 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 20:58:28.623 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 20:58:28.623 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10 20:58:28.623 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9 20:58:28.623 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10 20:58:28.623 [Lua] checking dlc's against conflict directors 20:58:28.623 [Lua] number of factions to include 2 20:58:28.623 [Lua] number of factions added 2 20:58:28.623 [Lua] --- --- --- 20:58:28.623 [Lua] Starting... difficulty 'cataclysm' 20:58:28.623 [Lua] These are the starting conflict directors: 20:58:28.623 [Lua] skaven 20:58:28.623 [Lua] chaos 20:58:28.623 [Lua] --- --- --- 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: skaven 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: default 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: skaven 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: default 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: skaven 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: skaven 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: chaos 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] Looking for a new director: 20:58:28.623 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] ->trying director: default 20:58:28.623 [Lua] --> success! 20:58:28.623 [Lua] --> re-used the same breeds 20:58:28.623 [Lua] 20:58:28.623 [Lua] DONE! Found the following directors: 20:58:28.623 [Lua] skaven 20:58:28.623 [Lua] default 20:58:28.623 [Lua] skaven 20:58:28.623 [Lua] default 20:58:28.623 [Lua] skaven 20:58:28.623 [Lua] skaven 20:58:28.623 [Lua] chaos 20:58:28.623 [Lua] default 20:58:28.623 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 20:58:28.623 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, chaos_marauder=true, chaos_raider=true, skaven_clan_rat_with_shield=true, } 20:58:28.623 [Lua] load_startup_enemy_packages: -------------- 20:58:28.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_spawn 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_troll 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_rat_ogre 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_stormfiend 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] beastmen_minotaur 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_plague_sorcerer 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_corruptor_sorcerer 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_gutter_runner 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_pack_master 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_poison_wind_globadier 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_ratling_gunner 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_warpfire_thrower 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_vortex_sorcerer 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] beastmen_standard_bearer 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_vortex 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] critter_rat 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] critter_pig 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_storm_vermin 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_warrior 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_clan_rat 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_loot_rat 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_slave 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_fanatic 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_storm_vermin_with_shield 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_marauder_with_shield 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_plague_monk 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_berzerker 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_marauder 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] chaos_raider 20:58:28.624 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:58:28.624 [Lua] skaven_clan_rat_with_shield 20:58:28.628 [Lua] ### Sending rpc_level_loaded 20:58:28.628 [Lua] #### Has state machine: true, peer_id: 1100001048780af, level_id: 57 20:58:28.628 [Lua] Peer 1100001048780af has loaded the level and all enemies are loaded 20:58:28.644 [Lua] [PeerSM] 1100001048780af :: on_exit Loading 20:58:28.644 [Lua] [PeerSM] 1100001048780af :: on_enter LoadingProfilePackages 20:58:28.661 [Lua] [PeerSM] 1100001048780af :: on_exit LoadingProfilePackages 20:58:28.661 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForEnterGame 20:58:28.662 [Lua] ### Sending rpc_level_loaded 20:58:28.662 [Lua] #### Has state machine: false, peer_id: 1100001048780af, level_id: 57 20:58:28.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:58:28.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:58:28.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:58:29.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:58:29.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:58:29.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:58:29.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:58:29.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:58:29.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:58:29.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:58:29.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:58:29.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:58:30.407 [Lua] ### Sending rpc_level_loaded 20:58:30.407 [Lua] #### Has state machine: true, peer_id: 110000106d4c26d, level_id: 57 20:58:30.407 [Lua] Peer 110000106d4c26d has loaded the level and all enemies are loaded 20:58:30.407 [Lua] [PeerSM] 110000106d4c26d :: on_exit Loading 20:58:30.407 [Lua] [PeerSM] 110000106d4c26d :: on_enter LoadingProfilePackages 20:58:30.420 [Lua] [PeerSM] 110000106d4c26d :: on_exit LoadingProfilePackages 20:58:30.420 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForEnterGame 20:58:30.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:58:30.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:58:30.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:58:30.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:58:30.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:58:30.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:58:30.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:58:30.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:58:30.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:58:31.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:58:31.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:58:31.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:58:31.147 [Lua] ### Sending rpc_level_loaded 20:58:31.147 [Lua] #### Has state machine: true, peer_id: 11000010597c21e, level_id: 57 20:58:31.147 [Lua] Peer 11000010597c21e has loaded the level and all enemies are loaded 20:58:31.147 [Lua] [PeerSM] 11000010597c21e :: on_exit Loading 20:58:31.147 [Lua] [PeerSM] 11000010597c21e :: on_enter LoadingProfilePackages 20:58:31.159 [Lua] [PeerSM] 11000010597c21e :: on_exit LoadingProfilePackages 20:58:31.159 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForEnterGame 20:58:31.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:58:31.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:58:31.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:58:31.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:58:31.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:58:31.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:58:31.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:58:31.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:58:31.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:58:31.965 [Lua] ### Sending rpc_level_loaded 20:58:31.965 [Lua] #### Has state machine: true, peer_id: 1100001033d12fc, level_id: 57 20:58:31.965 [Lua] Peer 1100001033d12fc has loaded the level and all enemies are loaded 20:58:31.965 [Lua] [PeerSM] 1100001033d12fc :: on_exit Loading 20:58:31.965 [Lua] [PeerSM] 1100001033d12fc :: on_enter LoadingProfilePackages 20:58:31.982 [Lua] [PeerSM] 1100001033d12fc :: on_exit LoadingProfilePackages 20:58:31.982 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForEnterGame 20:58:32.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:58:32.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:58:32.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:58:32.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:58:32.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:58:32.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:58:33.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:58:33.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:58:33.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:58:33.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:58:33.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:58:33.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:58:33.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:58:33.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:58:33.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:58:33.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:58:33.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:58:33.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:58:33.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:58:33.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:58:33.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:58:34.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:58:34.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:58:34.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:58:34.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:58:34.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:58:34.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:58:34.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:58:34.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:58:34.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:58:35.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:58:35.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:58:35.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:58:35.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:58:35.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:58:35.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:58:35.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:58:35.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:58:35.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:58:36.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:58:36.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:58:36.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:58:36.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:58:36.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:58:36.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:58:36.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:58:36.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:58:36.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:58:36.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:58:36.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:58:36.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:58:36.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:58:36.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:58:36.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:58:37.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:58:37.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:58:37.276 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom 20:58:37.276 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:58:37.276 [Lua] Starting async level spawning of levels/honduras/nurgle/world 20:58:37.276 [Umbra] Init version: 3.4.15 :: 16 threads 20:58:38.257 [Lua] Async level spawning done 20:58:38.257 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:58:39.214 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:58:39.214 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:58:39.214 [Lua] [Matchmaking] unregister rpcs 20:58:39.214 [Lua] Set lobby begin: 20:58:39.214 [Lua] Lobby data twitch_enabled = false 20:58:39.214 [Lua] Lobby data power_level = 0 20:58:39.214 [Lua] Lobby data unique_server_name = Amaralov 20:58:39.214 [Lua] Lobby data difficulty_tweak = 0 20:58:39.214 [Lua] Lobby data host = 1100001048780af 20:58:39.214 [Lua] Lobby data game_mode = 2 20:58:39.214 [Lua] Lobby data is_private = false 20:58:39.214 [Lua] Lobby data match_started = true 20:58:39.214 [Lua] Lobby data mechanism = adventure 20:58:39.214 [Lua] Lobby data level_key = nurgle 20:58:39.214 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:39.214 [Lua] Lobby data selected_level_key = nurgle 20:58:39.214 [Lua] Lobby data difficulty = cataclysm 20:58:39.214 [Lua] Lobby data quick_game = true 20:58:39.214 [Lua] Lobby data matchmaking = true 20:58:39.215 [Lua] Lobby data weave_name = false 20:58:39.215 [Lua] Lobby data player_slot_4 = 0:0 20:58:39.215 [Lua] Lobby data num_players = 4 20:58:39.215 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:39.215 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:39.215 [Lua] Lobby data country_code = RU 20:58:39.215 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:39.215 [Lua] Lobby data eac_authorized = true 20:58:39.215 [Lua] Set lobby end. 20:58:39.215 [Lua] [Managers] Destroying manager group: 20:58:39.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 20:58:39.215 [Lua] [Gamestate] Enter StateIngame HOST 20:58:39.215 [Lua] [Managers] Calling function on all managers: 20:58:39.216 [Lua] <>level = nurgle<> 20:58:39.216 [Lua] Set lobby begin: 20:58:39.216 [Lua] Lobby data twitch_enabled = false 20:58:39.216 [Lua] Lobby data power_level = 0 20:58:39.216 [Lua] Lobby data unique_server_name = Amaralov 20:58:39.216 [Lua] Lobby data difficulty_tweak = 0 20:58:39.216 [Lua] Lobby data host = 1100001048780af 20:58:39.216 [Lua] Lobby data game_mode = 2 20:58:39.216 [Lua] Lobby data is_private = false 20:58:39.216 [Lua] Lobby data match_started = true 20:58:39.216 [Lua] Lobby data mechanism = adventure 20:58:39.216 [Lua] Lobby data level_key = nurgle 20:58:39.217 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:39.217 [Lua] Lobby data selected_level_key = nurgle 20:58:39.217 [Lua] Lobby data difficulty = cataclysm 20:58:39.217 [Lua] Lobby data quick_game = true 20:58:39.217 [Lua] Lobby data matchmaking = true 20:58:39.217 [Lua] Lobby data weave_name = false 20:58:39.217 [Lua] Lobby data player_slot_4 = 0:0 20:58:39.217 [Lua] Lobby data num_players = 4 20:58:39.217 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:39.217 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:39.217 [Lua] Lobby data country_code = RU 20:58:39.217 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:39.217 [Lua] Lobby data eac_authorized = true 20:58:39.217 [Lua] Set lobby end. 20:58:39.217 [Lua] [StateIngame] Server ingame 20:58:39.221 [Lua] Set lobby begin: 20:58:39.221 [Lua] Lobby data twitch_enabled = false 20:58:39.221 [Lua] Lobby data power_level = 0 20:58:39.221 [Lua] Lobby data unique_server_name = Amaralov 20:58:39.221 [Lua] Lobby data difficulty_tweak = 0 20:58:39.221 [Lua] Lobby data host = 1100001048780af 20:58:39.221 [Lua] Lobby data game_mode = 2 20:58:39.221 [Lua] Lobby data is_private = false 20:58:39.221 [Lua] Lobby data match_started = true 20:58:39.221 [Lua] Lobby data mechanism = adventure 20:58:39.221 [Lua] Lobby data level_key = nurgle 20:58:39.221 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:39.221 [Lua] Lobby data selected_level_key = nurgle 20:58:39.221 [Lua] Lobby data difficulty = cataclysm 20:58:39.221 [Lua] Lobby data quick_game = true 20:58:39.221 [Lua] Lobby data matchmaking = true 20:58:39.221 [Lua] Lobby data weave_name = false 20:58:39.221 [Lua] Lobby data player_slot_4 = 0:0 20:58:39.221 [Lua] Lobby data num_players = 4 20:58:39.221 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:39.221 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:39.221 [Lua] Lobby data country_code = RU 20:58:39.221 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:39.221 [Lua] Lobby data eac_authorized = true 20:58:39.221 [Lua] Set lobby end. 20:58:39.221 [Lua] [Matchmaking] register rpcs 20:58:39.221 [Lua] GameNetworkManager:init... creating game session 20:58:39.221 [Lua] Host GameSession.make_game_session_host with session: 20:58:39.222 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:58:39.222 [Lua] [GameNetworkManager] My own peer_id = 1100001048780af 20:58:39.222 [Lua] [GameNetworkManager] self.is_server = true 20:58:39.222 [Network] Setting artificial MTU limit to 65536 20:58:39.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11 20:58:39.222 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 20:58:39.231 [Lua] Switching ConflictSettings: to: default 20:58:39.231 [Lua] pacing=default 20:58:39.231 [Lua] roaming=nil 20:58:39.231 [Lua] specials=default 20:58:39.231 [Lua] debug_color=maroon 20:58:39.231 [Lua] contained_breeds=nil 20:58:39.231 [Lua] pack_spawning=default 20:58:39.231 [Lua] disabled=false 20:58:39.231 [Lua] factions=nil 20:58:39.231 [Lua] boss=default 20:58:39.231 [Lua] horde=default 20:58:39.231 [Lua] name=default 20:58:39.231 [Lua] intensity=default 20:58:39.231 [Lua] --- 20:58:39.231 [Lua] [LevelAnalysis] set_random_seed( 5254205) 20:58:39.247 [Lua] [AIInterestPointSystem] Level Seed: 5254205 20:58:39.247 [Lua] 20:58:39.247 [Lua] [entity_system_bag] = table 20:58:39.247 [Lua] [entity_system_bag] = metatable 20:58:39.247 [Lua] [startup_data] = table 20:58:39.247 [Lua] [entity_manager] = table 20:58:39.247 [Lua] [entity_manager] = metatable 20:58:39.247 [Lua] [unit_spawner] = table 20:58:39.247 [Lua] [unit_spawner] = metatable 20:58:39.247 [Lua] [unit_storage] = table 20:58:39.247 [Lua] [unit_storage] = metatable 20:58:39.247 [Lua] [dice_keeper] = table 20:58:39.247 [Lua] [dice_keeper] = metatable 20:58:39.247 [Lua] [is_server] = true (boolean) 20:58:39.247 [Lua] [world] = [World] 20:58:39.247 [Lua] [system_api] = table 20:58:39.247 [Lua] [entity_system] = table 20:58:39.247 [Lua] [entity_system] = metatable 20:58:39.247 [Lua] [network_lobby] = table 20:58:39.247 [Lua] [network_lobby] = metatable 20:58:39.247 [Lua] [profile_synchronizer] = table 20:58:39.247 [Lua] [profile_synchronizer] = metatable 20:58:39.247 [Lua] [level_transition_handler] = table 20:58:39.247 [Lua] [level_transition_handler] = metatable 20:58:39.247 [Lua] [num_local_human_players] = 1 (number) 20:58:39.247 [Lua] [statistics_db] = table 20:58:39.247 [Lua] [statistics_db] = metatable 20:58:39.247 [Lua] [network_server] = table 20:58:39.247 [Lua] [network_server] = metatable 20:58:39.247 [Lua] [input_manager] = table 20:58:39.247 [Lua] [input_manager] = metatable 20:58:39.247 [Lua] [network_clock] = table 20:58:39.247 [Lua] [network_clock] = metatable 20:58:39.247 [Lua] [network_transmit] = table 20:58:39.247 [Lua] [network_transmit] = metatable 20:58:39.247 [Lua] [free_flight_manager] = table 20:58:39.247 [Lua] [free_flight_manager] = metatable 20:58:39.247 [Lua] [network_manager] = table 20:58:39.247 [Lua] [network_manager] = metatable 20:58:39.247 [Lua] [network_event_delegate] = table 20:58:39.247 [Lua] [network_event_delegate] = metatable 20:58:39.247 [Lua] 20:58:39.247 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:58:39.247 [Lua] ignoring extension VersusInteractObjectiveExtension 20:58:39.247 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:58:39.247 [Lua] ignoring extension VersusSocketObjectiveExtension 20:58:39.247 [Lua] ignoring extension VersusTargetObjectiveExtension 20:58:39.247 [Lua] ignoring extension VersusMissionObjectiveExtension 20:58:39.250 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:58:39.272 [Lua] [AchievementManager] Achievements using the steam platform 20:58:39.304 [Lua] respawn_unit_spawned with group id: end_event_respawn 20:58:39.304 [Lua] respawn_unit_spawned with group id: end_event_respawn 20:58:39.304 [Lua] respawn_unit_spawned with group id: end_event_respawn 20:58:39.313 [Lua] respawn_unit_spawned with group id: portal_respawn 20:58:39.313 [Lua] respawn_unit_spawned with group id: portal_respawn 20:58:39.313 [Lua] respawn_unit_spawned with group id: portal_respawn 20:58:39.326 warning: [Lua] This function is deprecated and shouldn't be called 20:58:39.332 [Lua] respawn_unit_spawned with group id: end_event_start 20:58:39.332 [Lua] respawn_unit_spawned with group id: end_event_start 20:58:39.332 [Lua] respawn_unit_spawned with group id: end_event_start 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_swamp 20:58:39.344 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_river 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.345 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.346 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.346 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.346 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.346 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.346 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 20:58:39.346 [Lua] [StateIngame] Level seed: 5254205 20:58:39.389 [Lua] [LevelAnalysis] set_random_seed( 5254205) 20:58:39.395 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:58:39.395 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:58:39.395 [Lua] [IngameUI] init 20:58:39.408 [SteamVoipClient] select_out(1100001033d12fc, off) 20:58:39.408 [SteamVoipClient] select_out(1100001048780af, off) 20:58:39.408 [SteamVoipClient] select_out(11000010597c21e, off) 20:58:39.413 [Lua] cb_razer_chroma_setup 20:58:39.446 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:58:39.447 [Lua] Set lobby begin: 20:58:39.447 [Lua] Lobby data twitch_enabled = false 20:58:39.447 [Lua] Lobby data power_level = 835 20:58:39.447 [Lua] Lobby data unique_server_name = Amaralov 20:58:39.447 [Lua] Lobby data difficulty_tweak = 0 20:58:39.447 [Lua] Lobby data host = 1100001048780af 20:58:39.447 [Lua] Lobby data game_mode = 2 20:58:39.447 [Lua] Lobby data is_private = false 20:58:39.447 [Lua] Lobby data match_started = true 20:58:39.447 [Lua] Lobby data mechanism = adventure 20:58:39.447 [Lua] Lobby data level_key = nurgle 20:58:39.447 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:39.447 [Lua] Lobby data selected_level_key = nurgle 20:58:39.447 [Lua] Lobby data difficulty = cataclysm 20:58:39.447 [Lua] Lobby data quick_game = true 20:58:39.447 [Lua] Lobby data matchmaking = true 20:58:39.447 [Lua] Lobby data weave_name = false 20:58:39.447 [Lua] Lobby data player_slot_4 = 0:0 20:58:39.447 [Lua] Lobby data num_players = 4 20:58:39.447 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:39.447 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:39.447 [Lua] Lobby data country_code = RU 20:58:39.447 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:39.447 [Lua] Lobby data eac_authorized = true 20:58:39.448 [Lua] Set lobby end. 20:58:39.449 [Lua] CurrentConflictSettings default 20:58:39.449 [Lua] [ConflictDirector] conflict_director is ai_ready 20:58:39.453 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m. 20:58:39.453 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m. 20:58:39.455 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 20:58:39.455 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 20:58:39.455 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10 20:58:39.455 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9 20:58:39.455 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10 20:58:39.455 [Lua] [1] = table 20:58:39.455 [Lua] [2] = table 20:58:39.455 [Lua] [3] = table 20:58:39.455 [Lua] [4] = table 20:58:39.455 [Lua] [5] = table 20:58:39.455 [Lua] [6] = table 20:58:39.455 [Lua] [7] = table 20:58:39.455 [Lua] [8] = table 20:58:39.455 [Lua] [9] = table 20:58:39.455 [Lua] [10] = table 20:58:39.455 [Lua] [11] = table 20:58:39.455 [Lua] [12] = table 20:58:39.455 [Lua] [13] = table 20:58:39.455 [Lua] [1] = table 20:58:39.455 [Lua] [2] = table 20:58:39.455 [Lua] [3] = table 20:58:39.455 [Lua] [4] = table 20:58:39.455 [Lua] [5] = table 20:58:39.455 [Lua] [6] = table 20:58:39.455 [Lua] [1] = table 20:58:39.455 [Lua] [2] = table 20:58:39.455 [Lua] [3] = table 20:58:39.455 [Lua] [4] = table 20:58:39.455 [Lua] [5] = table 20:58:39.455 [Lua] [6] = table 20:58:39.455 [Lua] [7] = table 20:58:39.455 [Lua] [8] = table 20:58:39.455 [Lua] [10] = table 20:58:39.455 [Lua] [9] = table 20:58:39.456 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:58:39.464 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:58:39.464 [Lua] Forming navigation groups in one frame 20:58:39.464 [Lua] Forming navigation groups 20:58:39.507 [Lua] NavigationGroupManager -> calulation time A: 0.043000000000006366 20:58:39.678 [Lua] Increasing frame table size to 512 20:58:39.833 [Lua] NavigationGroupManager -> calulation time B: 0.32499999999993179 20:58:39.833 [Lua] number of nav groups: 370 20:58:39.835 [Lua] number of refined nav groups : 286 20:58:39.844 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000057298 20:58:39.845 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7577074177563183 Normalized coefficient: 1.7984158694393859 20:58:39.847 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.910758476331829 Normalized coefficient: 1.2199128369470389 20:58:39.850 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.150165101140736 Normalized coefficient: 1.2962786817210639 20:58:39.852 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.721334427967667 Normalized coefficient: 1.3437036624788841 20:58:39.855 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 9.4005357980728128 Normalized coefficient: 1.0531314610843332 20:58:39.861 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:58:39.861 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:58:39.898 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 20:58:39.898 [Lua] [LevelAnalysis] This level has a total main-path length of 1533.790 meters. 20:58:39.898 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:58:39.898 [Lua] [LevelAnalysis] 20:58:39.898 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:58:39.898 [Lua] [LevelAnalysis] 20:58:39.898 [Lua] [LevelAnalysis] Terror events added: 20:58:39.898 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 20:58:39.898 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 20:58:39.898 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:58:39.898 [Lua] NORMAL PATROL MAIN PATH 345.02642822265625 20:58:39.898 [Lua] [waypoints] = table 20:58:39.898 [Lua] [astar_points] = table 20:58:39.898 [Lua] [travel_dist] = 345.02641755342484 (number) 20:58:39.898 [Lua] [one_directional] = false (boolean) 20:58:39.898 [Lua] [id] = boss_29 (string) 20:58:39.898 [Lua] ----> using boss spline path! 20:58:39.898 [Lua] Adding main path event: Vector3Box(222.261, -148.763, 22.311) boss_event_skaven_spline_patrol 45 table: 000000000A784640 20:58:39.898 [Lua] ----> using boss gizmo! 20:58:39.898 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 33, forbidden-dist: -786.4 start-travel-dist: 1141.4, end-travel-dist: 531.6 spawn_distance 345.0 20:58:39.898 [Lua] Adding main path event: Vector3Box(10.0263, -36.6814, -0.338417) boss_event_chaos_troll 45 table: 000000000A784C00 20:58:39.898 [Lua] [LevelAnalysis] num_event_places_f: 0.98919334443410234 , num_event_places: 0 , trailing_event_fraction: 0.98919334443410234 , num_events: 1 20:58:39.898 [Lua] [LevelAnalysis] Level path distance: 1533.7900166511536 20:58:39.898 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1533.7900166511536 forbidden_dist: -1433.7900166511536 20:58:39.898 [Lua] [LevelAnalysis] wanted_distance: 594.38813680526425 20:58:39.898 [Lua] [LevelAnalysis] Terror events added: 20:58:39.898 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:58:39.899 [Lua] Adding main path event: Vector3Box(9.03746, -81.3151, -4.30853) rare_event_loot_rat 45 table: 000000000A7851E0 20:58:39.899 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:58:39.902 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:58:39.909 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 20:58:39.910 [Lua] [Managers] Calling function on all managers: 20:58:39.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:58:39.932 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForEnterGame 20:58:39.932 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForGameObjectSync 20:58:39.932 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11 20:58:39.936 [Lua] FIRST UPDATE @0.085827976465225 20:58:40.153 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForGameObjectSync 20:58:40.153 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForPlayers 20:58:40.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11 20:58:40.476 [Flow] DISABLE 20:58:42.879 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForEnterGame 20:58:42.879 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForGameObjectSync 20:58:42.887 [Lua] Set lobby begin: 20:58:42.887 [Lua] Lobby data twitch_enabled = false 20:58:42.887 [Lua] Lobby data power_level = 835 20:58:42.887 [Lua] Lobby data unique_server_name = Amaralov 20:58:42.887 [Lua] Lobby data difficulty_tweak = 0 20:58:42.887 [Lua] Lobby data host = 1100001048780af 20:58:42.887 [Lua] Lobby data game_mode = 2 20:58:42.887 [Lua] Lobby data is_private = false 20:58:42.887 [Lua] Lobby data match_started = true 20:58:42.888 [Lua] Lobby data mechanism = adventure 20:58:42.888 [Lua] Lobby data level_key = nurgle 20:58:42.888 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:42.888 [Lua] Lobby data selected_level_key = nurgle 20:58:42.888 [Lua] Lobby data difficulty = cataclysm 20:58:42.888 [Lua] Lobby data quick_game = true 20:58:42.888 [Lua] Lobby data matchmaking = true 20:58:42.888 [Lua] Lobby data weave_name = false 20:58:42.888 [Lua] Lobby data player_slot_4 = 0:0 20:58:42.888 [Lua] Lobby data num_players = 4 20:58:42.888 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:42.888 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:42.888 [Lua] Lobby data country_code = RU 20:58:42.888 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:42.888 [Lua] Lobby data eac_authorized = true 20:58:42.888 [Lua] Set lobby end. 20:58:42.888 [Lua] [Matchmaking] Assigned player 110000106d4c26d to slot 2 when hot join syncing 20:58:42.888 [Lua] Breedfreezer (server) starting a hot join sync 20:58:42.888 [Lua] packing 0 units of breed chaos_marauder 20:58:42.888 [Lua] packing 0 units of breed skaven_clan_rat 20:58:42.888 [Lua] packing 0 units of breed skaven_storm_vermin 20:58:42.888 [Lua] packing 0 units of breed skaven_slave 20:58:42.888 [Lua] packing 0 units of breed chaos_fanatic 20:58:42.888 [Lua] packing 0 units of breed chaos_raider 20:58:42.888 [Lua] packing 0 units of breed chaos_warrior 20:58:42.888 [Lua] packing 0 units of breed chaos_berzerker 20:58:42.888 [Lua] packing 0 units of breed skaven_plague_monk 20:58:42.888 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:58:42.888 [Lua] 20:58:42.888 [Lua] [1] = 1 (number) 20:58:42.888 [Lua] [2] = 0 (number) 20:58:42.888 [Lua] [3] = 1 (number) 20:58:42.888 [Lua] [4] = 0 (number) 20:58:42.888 [Lua] [5] = 1 (number) 20:58:42.888 [Lua] [6] = 0 (number) 20:58:42.888 [Lua] [7] = 1 (number) 20:58:42.888 [Lua] [8] = 0 (number) 20:58:42.888 [Lua] [9] = 1 (number) 20:58:42.888 [Lua] [10] = 0 (number) 20:58:42.888 [Lua] [11] = 1 (number) 20:58:42.888 [Lua] [12] = 0 (number) 20:58:42.888 [Lua] [13] = 1 (number) 20:58:42.888 [Lua] [14] = 0 (number) 20:58:42.888 [Lua] [15] = 1 (number) 20:58:42.888 [Lua] [16] = 0 (number) 20:58:42.888 [Lua] [17] = 1 (number) 20:58:42.888 [Lua] [18] = 0 (number) 20:58:42.888 [Lua] 20:58:42.888 [Lua] 20:58:42.888 [Lua] 20:58:42.889 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 20:58:42.889 [Lua] RemotePlayer:create_game_object( ) 58 20:58:42.904 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForGameObjectSync 20:58:42.904 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForPlayers 20:58:42.904 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d4c26d 20:58:43.090 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d4c26d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:58:43.090 [Lua] Adding player sync data to peer=110000106d4c26d local_player_id=1 20:58:44.211 [Lua] Set lobby begin: 20:58:44.211 [Lua] Lobby data twitch_enabled = false 20:58:44.211 [Lua] Lobby data power_level = 417 20:58:44.211 [Lua] Lobby data unique_server_name = Amaralov 20:58:44.211 [Lua] Lobby data difficulty_tweak = 0 20:58:44.211 [Lua] Lobby data host = 1100001048780af 20:58:44.211 [Lua] Lobby data game_mode = 2 20:58:44.211 [Lua] Lobby data is_private = false 20:58:44.211 [Lua] Lobby data match_started = true 20:58:44.211 [Lua] Lobby data mechanism = adventure 20:58:44.211 [Lua] Lobby data level_key = nurgle 20:58:44.211 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:44.211 [Lua] Lobby data selected_level_key = nurgle 20:58:44.211 [Lua] Lobby data difficulty = cataclysm 20:58:44.211 [Lua] Lobby data quick_game = true 20:58:44.211 [Lua] Lobby data matchmaking = true 20:58:44.211 [Lua] Lobby data weave_name = false 20:58:44.211 [Lua] Lobby data player_slot_4 = 0:0 20:58:44.211 [Lua] Lobby data num_players = 4 20:58:44.211 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:44.211 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:44.211 [Lua] Lobby data country_code = RU 20:58:44.211 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:44.211 [Lua] Lobby data eac_authorized = true 20:58:44.211 [Lua] Set lobby end. 20:58:44.822 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForEnterGame 20:58:44.822 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForGameObjectSync 20:58:44.836 [Lua] Set lobby begin: 20:58:44.836 [Lua] Lobby data twitch_enabled = false 20:58:44.836 [Lua] Lobby data power_level = 417 20:58:44.836 [Lua] Lobby data unique_server_name = Amaralov 20:58:44.836 [Lua] Lobby data difficulty_tweak = 0 20:58:44.836 [Lua] Lobby data host = 1100001048780af 20:58:44.836 [Lua] Lobby data game_mode = 2 20:58:44.836 [Lua] Lobby data is_private = false 20:58:44.837 [Lua] Lobby data match_started = true 20:58:44.837 [Lua] Lobby data mechanism = adventure 20:58:44.837 [Lua] Lobby data level_key = nurgle 20:58:44.837 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:44.837 [Lua] Lobby data selected_level_key = nurgle 20:58:44.837 [Lua] Lobby data difficulty = cataclysm 20:58:44.837 [Lua] Lobby data quick_game = true 20:58:44.837 [Lua] Lobby data matchmaking = true 20:58:44.837 [Lua] Lobby data weave_name = false 20:58:44.837 [Lua] Lobby data player_slot_4 = 0:0 20:58:44.837 [Lua] Lobby data num_players = 4 20:58:44.837 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:44.837 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:44.837 [Lua] Lobby data country_code = RU 20:58:44.837 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:44.837 [Lua] Lobby data eac_authorized = true 20:58:44.837 [Lua] Set lobby end. 20:58:44.837 [Lua] [Matchmaking] Assigned player 11000010597c21e to slot 1 when hot join syncing 20:58:44.837 [Lua] Breedfreezer (server) starting a hot join sync 20:58:44.837 [Lua] packing 0 units of breed chaos_marauder 20:58:44.837 [Lua] packing 0 units of breed skaven_clan_rat 20:58:44.837 [Lua] packing 0 units of breed skaven_storm_vermin 20:58:44.837 [Lua] packing 0 units of breed skaven_slave 20:58:44.837 [Lua] packing 0 units of breed chaos_fanatic 20:58:44.837 [Lua] packing 0 units of breed chaos_raider 20:58:44.837 [Lua] packing 0 units of breed chaos_warrior 20:58:44.837 [Lua] packing 0 units of breed chaos_berzerker 20:58:44.837 [Lua] packing 0 units of breed skaven_plague_monk 20:58:44.837 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:58:44.837 [Lua] 20:58:44.837 [Lua] [1] = 1 (number) 20:58:44.837 [Lua] [2] = 0 (number) 20:58:44.837 [Lua] [3] = 1 (number) 20:58:44.837 [Lua] [4] = 0 (number) 20:58:44.837 [Lua] [5] = 1 (number) 20:58:44.837 [Lua] [6] = 0 (number) 20:58:44.837 [Lua] [7] = 1 (number) 20:58:44.837 [Lua] [8] = 0 (number) 20:58:44.837 [Lua] [9] = 1 (number) 20:58:44.837 [Lua] [10] = 0 (number) 20:58:44.837 [Lua] [11] = 1 (number) 20:58:44.837 [Lua] [12] = 0 (number) 20:58:44.837 [Lua] [13] = 1 (number) 20:58:44.837 [Lua] [14] = 0 (number) 20:58:44.837 [Lua] [15] = 1 (number) 20:58:44.837 [Lua] [16] = 0 (number) 20:58:44.837 [Lua] [17] = 1 (number) 20:58:44.837 [Lua] [18] = 0 (number) 20:58:44.837 [Lua] 20:58:44.837 [Lua] 20:58:44.837 [Lua] 20:58:44.838 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 20:58:44.838 [Lua] RemotePlayer:create_game_object( ) 59 20:58:44.853 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForGameObjectSync 20:58:44.853 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForPlayers 20:58:44.853 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010597c21e 20:58:45.004 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010597c21e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:58:45.004 [Lua] Adding player sync data to peer=11000010597c21e local_player_id=1 20:58:48.111 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForEnterGame 20:58:48.111 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForGameObjectSync 20:58:48.128 [Lua] Set lobby begin: 20:58:48.128 [Lua] Lobby data twitch_enabled = false 20:58:48.128 [Lua] Lobby data power_level = 417 20:58:48.128 [Lua] Lobby data unique_server_name = Amaralov 20:58:48.128 [Lua] Lobby data difficulty_tweak = 0 20:58:48.128 [Lua] Lobby data host = 1100001048780af 20:58:48.128 [Lua] Lobby data game_mode = 2 20:58:48.128 [Lua] Lobby data is_private = false 20:58:48.128 [Lua] Lobby data match_started = true 20:58:48.128 [Lua] Lobby data mechanism = adventure 20:58:48.128 [Lua] Lobby data level_key = nurgle 20:58:48.128 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:48.128 [Lua] Lobby data selected_level_key = nurgle 20:58:48.128 [Lua] Lobby data difficulty = cataclysm 20:58:48.128 [Lua] Lobby data quick_game = true 20:58:48.128 [Lua] Lobby data matchmaking = true 20:58:48.128 [Lua] Lobby data weave_name = false 20:58:48.128 [Lua] Lobby data player_slot_4 = 0:0 20:58:48.128 [Lua] Lobby data num_players = 4 20:58:48.128 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:48.128 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:48.128 [Lua] Lobby data country_code = RU 20:58:48.128 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:48.128 [Lua] Lobby data eac_authorized = true 20:58:48.128 [Lua] Set lobby end. 20:58:48.128 [Lua] [Matchmaking] Assigned player 1100001033d12fc to slot 3 when hot join syncing 20:58:48.128 [Lua] Breedfreezer (server) starting a hot join sync 20:58:48.128 [Lua] packing 0 units of breed chaos_marauder 20:58:48.128 [Lua] packing 0 units of breed skaven_clan_rat 20:58:48.128 [Lua] packing 0 units of breed skaven_storm_vermin 20:58:48.128 [Lua] packing 0 units of breed skaven_slave 20:58:48.128 [Lua] packing 0 units of breed chaos_fanatic 20:58:48.128 [Lua] packing 0 units of breed chaos_raider 20:58:48.128 [Lua] packing 0 units of breed chaos_warrior 20:58:48.128 [Lua] packing 0 units of breed chaos_berzerker 20:58:48.128 [Lua] packing 0 units of breed skaven_plague_monk 20:58:48.128 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:58:48.128 [Lua] 20:58:48.128 [Lua] [1] = 1 (number) 20:58:48.128 [Lua] [2] = 0 (number) 20:58:48.129 [Lua] [3] = 1 (number) 20:58:48.129 [Lua] [4] = 0 (number) 20:58:48.129 [Lua] [5] = 1 (number) 20:58:48.129 [Lua] [6] = 0 (number) 20:58:48.129 [Lua] [7] = 1 (number) 20:58:48.129 [Lua] [8] = 0 (number) 20:58:48.129 [Lua] [9] = 1 (number) 20:58:48.129 [Lua] [10] = 0 (number) 20:58:48.129 [Lua] [11] = 1 (number) 20:58:48.129 [Lua] [12] = 0 (number) 20:58:48.129 [Lua] [13] = 1 (number) 20:58:48.129 [Lua] [14] = 0 (number) 20:58:48.129 [Lua] [15] = 1 (number) 20:58:48.129 [Lua] [16] = 0 (number) 20:58:48.129 [Lua] [17] = 1 (number) 20:58:48.129 [Lua] [18] = 0 (number) 20:58:48.129 [Lua] 20:58:48.129 [Lua] 20:58:48.129 [Lua] 20:58:48.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 20:58:48.129 [Lua] RemotePlayer:create_game_object( ) 60 20:58:48.144 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForGameObjectSync 20:58:48.144 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForPlayers 20:58:48.144 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForPlayers 20:58:48.144 [Lua] [PeerSM] 11000010597c21e :: on_enter InGame 20:58:48.144 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForPlayers 20:58:48.144 [Lua] [PeerSM] 1100001048780af :: on_enter InGame 20:58:48.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001033d12fc 20:58:48.150 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:48.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:48.151 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 20:58:48.153 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForPlayers 20:58:48.153 [Lua] [PeerSM] 110000106d4c26d :: on_enter InGame 20:58:48.153 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForPlayers 20:58:48.153 [Lua] [PeerSM] 1100001033d12fc :: on_enter InGame 20:58:48.163 [Lua] Switching ConflictSettings: to: skaven 20:58:48.163 [Lua] pacing=default 20:58:48.163 [Lua] roaming=nil 20:58:48.163 [Lua] specials=skaven 20:58:48.163 [Lua] debug_color=orange 20:58:48.163 [Lua] contained_breeds=nil 20:58:48.163 [Lua] pack_spawning=skaven 20:58:48.163 [Lua] disabled=false 20:58:48.163 [Lua] factions=nil 20:58:48.163 [Lua] boss=skaven 20:58:48.163 [Lua] horde=default 20:58:48.163 [Lua] name=skaven 20:58:48.163 [Lua] intensity=default 20:58:48.163 [Lua] --- 20:58:48.270 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:48.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 20:58:48.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:48.374 [Lua] StateInGameRunning:_game_actually_starts() 20:58:48.374 [Lua] ################################################################################################################# 20:58:48.374 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:58:48.374 [Lua] ################################################################################################################# 20:58:48.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 20:58:48.374 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:58:48.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 20:58:48.396 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001033d12fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:58:48.396 [Lua] Adding player sync data to peer=1100001033d12fc local_player_id=1 20:58:48.396 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001033d12fc go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:48.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 20:58:48.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:48.399 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001033d12fc go_type=engineer_career_data go_created_func_name=game_object_created_career_data 20:58:48.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:58:48.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:58:48.457 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:48.458 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 20:58:48.459 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:48.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 20:58:48.626 [Lua] Commit load time data 20:58:54.321 [Lua] Set lobby begin: 20:58:54.321 [Lua] Lobby data twitch_enabled = false 20:58:54.321 [Lua] Lobby data power_level = 835 20:58:54.322 [Lua] Lobby data unique_server_name = Amaralov 20:58:54.322 [Lua] Lobby data difficulty_tweak = 0 20:58:54.322 [Lua] Lobby data host = 1100001048780af 20:58:54.322 [Lua] Lobby data game_mode = 2 20:58:54.322 [Lua] Lobby data is_private = false 20:58:54.322 [Lua] Lobby data match_started = true 20:58:54.322 [Lua] Lobby data mechanism = adventure 20:58:54.322 [Lua] Lobby data level_key = nurgle 20:58:54.322 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 20:58:54.322 [Lua] Lobby data selected_level_key = nurgle 20:58:54.322 [Lua] Lobby data difficulty = cataclysm 20:58:54.322 [Lua] Lobby data quick_game = true 20:58:54.322 [Lua] Lobby data matchmaking = true 20:58:54.322 [Lua] Lobby data weave_name = false 20:58:54.322 [Lua] Lobby data player_slot_4 = 0:0 20:58:54.322 [Lua] Lobby data num_players = 4 20:58:54.322 [Lua] Lobby data player_slot_5 = 1100001048780af:1 20:58:54.322 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 20:58:54.322 [Lua] Lobby data country_code = RU 20:58:54.322 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 20:58:54.322 [Lua] Lobby data eac_authorized = true 20:58:54.322 [Lua] Set lobby end. 20:59:05.794 [Lua] Switching ConflictSettings: to: default 20:59:05.794 [Lua] pacing=default 20:59:05.794 [Lua] roaming=nil 20:59:05.794 [Lua] specials=default 20:59:05.794 [Lua] debug_color=maroon 20:59:05.794 [Lua] contained_breeds=nil 20:59:05.794 [Lua] pack_spawning=default 20:59:05.794 [Lua] disabled=false 20:59:05.794 [Lua] factions=nil 20:59:05.794 [Lua] boss=default 20:59:05.794 [Lua] horde=default 20:59:05.794 [Lua] name=default 20:59:05.794 [Lua] intensity=default 20:59:05.794 [Lua] --- 20:59:22.800 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:59:22.811 [Lua] Spline already found! 20:59:22.847 [Lua] Init group template: spline_patrol 20:59:23.994 [Lua] Players are leaving the safe zone 20:59:25.017 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:59:25.088 [Lua] Spline already found! 20:59:25.181 [Lua] Init group template: spline_patrol 20:59:29.310 [Lua] wants to spawn behind within distance: 60 20:59:29.310 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 20:59:29.310 [Lua] custom blob horde has started 20:59:29.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 20:59:29.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 20:59:29.777 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000106d4c26d, connection_key=0, breed_name=skaven_explosive_loot_rat) 20:59:29.953 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010597c21e, connection_key=1, breed_name=skaven_explosive_loot_rat) 20:59:30.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:32.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:33.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:33.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:34.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:34.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:34.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:35.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20e94, position: 0 20:59:39.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:40.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x21265, position: 0 20:59:41.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x212b0, position: 0 20:59:42.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:43.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:44.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:44.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:53.972 [Lua] wants to spawn ahead within distance: 60 20:59:53.972 [Lua] custom blob horde has started 20:59:54.220 [Lua] Switching ConflictSettings: to: skaven 20:59:54.220 [Lua] pacing=default 20:59:54.220 [Lua] roaming=nil 20:59:54.220 [Lua] specials=skaven 20:59:54.220 [Lua] debug_color=orange 20:59:54.220 [Lua] contained_breeds=nil 20:59:54.220 [Lua] pack_spawning=skaven 20:59:54.220 [Lua] disabled=false 20:59:54.220 [Lua] factions=nil 20:59:54.220 [Lua] boss=skaven 20:59:54.220 [Lua] horde=default 20:59:54.220 [Lua] name=skaven 20:59:54.220 [Lua] intensity=default 20:59:54.220 [Lua] --- 20:59:56.270 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001033d12fc, connection_key=2, breed_name=skaven_explosive_loot_rat) 20:59:56.272 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.281 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.293 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.304 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.315 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.326 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.338 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.349 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:56.360 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 3 3 20:59:57.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:58.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:58.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:58.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 20:59:59.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:00.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:00.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:00.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:01.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:02.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:02.158 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 21:00:02.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:02.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:02.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 21:00:04.014 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.276 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.439 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:04.474 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.693 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:04.876 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:07.591 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:00:07.602 [Lua] Spline already found! 21:00:07.629 [Lua] Init group template: spline_patrol 21:00:13.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:13.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:13.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:00:14.026 [Lua] Spline already found! 21:00:14.052 [Lua] Init group template: spline_patrol 21:00:14.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.657 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:00:14.669 [Lua] Spline already found! 21:00:14.699 [Lua] Init group template: spline_patrol 21:00:14.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:14.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:15.344 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:15.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:15.741 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:15.741 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.066 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:16.219 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.361 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.549 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:16.747 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:17.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:17.248 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:976: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000E858CB0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[fce42f915cd697bd]\']; previous_status = nil; locomotion = table: 000000000F457AE0; outline_grabbed_unit = true; player_manager = table: 0000000010D0EBE0; grabber_player = nil; local_player = table: 0000000001A334A0; equipment = table: 000000000F5AC990; weapon_unit = [Unit \'#ID[e1424c4b0d787f62]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[fce42f915cd697bd]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000E858CB0 [4] self = table: 000000000B1DE4A0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000C4D9FE0; t = 96.105125485919416; action = table: 000000000169EA70 [5] self = table: 00000000022B99D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000C4D9FE0; t = 96.105125485919416; node = table: 000000000B1DE4A0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 00000000022B99D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000C4D9FE0; t = 96.105125485919416; dt = 0.011273507960140705; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000B1DE4A0 [7] self = table: 000000000B050C80; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000C4D9FE0; t = 96.105125485919416; dt = 0.011273507960140705; child_running = table: 00000000022B99D0; children = table: 000000000B050D60; node_enemy_spotted = table: 00000000022B99D0; condition_result = true [8] self = table: 0000000011D47510; t = 96.105125485919416; dt = 0.011273507960140705; number_ordinary_aggroed_enemies = 6; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000000A57470; bt = table: 000000000B050C20; blackboard = table: 000000000C4D9FE0 [9] func = [function]; self = table: 0000000011D47510 [10] hook_chain = [function] [11] self = table: 0000000011D47510; context = table: 000000000E7D4B60; t = 96.105125485919416; dt = 0.011273507960140705 [12] self = table: 000000000E7D4800; entity_system_update_context = table: 000000000E7D4B60; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E7D48A0; t = 96.105125485919416; i = 3; system = table: 0000000011D47510 [13] self = table: 000000000E7D4B30; update_func = "update"; dt = 0.011273507960140705; entity_system_update_context = table: 000000000E7D4B60 [14] self = table: 000000000E7D4B30; dt = 0.011273507960140705 [15] self = table: 00000000094FB800; dt = 0.011273507960140705; main_t = 625.94744496769272; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 96.105125485919416; game_mode_ended = false [16] self = table: 000000000FEF6B80; dt = 0.011273507960140705; t = 625.94744496769272 [17] self = table: 0000000000097070; real_world_dt = 0.011273507960140705; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011273507960140705; t = 625.94744496769272 [18] dt = 0.011273507960140705 [2] last_catapulted_time = 90.513232978992164; charged_at_t = -inf; low_health_source_id = 89; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[fce42f915cd697bd]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 89.99289732426405; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 95.846612518653274; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000F995680; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = true; push_cooldown = false; move_speed_multiplier = 0.20000000000000001; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; dodge_is_locked = false; in_vortex = false; push_degen_delay = 1.5; my_dodge_cd = 89.642897324264055; raise_block_time = 95.516416152007878; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 89.300520216487342; move_speed_multiplier_timer = 1.005311616230756; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 30.21108783657002; low_health_playing_id = 132506; first_person_extension = table: 000000000F4EFA70; locomotion_extension = table: 000000000F457AE0; inventory_extension = table: 000000000F597310; buff_extension = table: 000000000DD7E620; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 0000000001A334A0; conflict_director = table: 0000000011A85E40; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = false; pacing_intensity_decay_delay = 2.0483558848500252; crouching = false; charged = false; dodge_position = Vector3Box(144.944, -241.007, 19.7584); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000E85CC50; dead = false; overpowered = false; health_extension = table: 000000000F4354F0; combo_target_count = 1; pushed = false; spawn_grace_time = 13.957955753430724; last_fatigue_gain_time = 95.516416152007878; fatigue = 25; [4] _identifier = "drag"; navigation_group_manager = table: 0000000000A4BEF0; _parent = table: 00000000022B99D0; _tree_node = table: 0000000001DB10D0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 00000000022B9A00; _parent = table: 000000000B050C80; _tree_node = table: 0000000001DB0E90; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 00000000022B9A00; _parent = table: 000000000B050C80; _tree_node = table: 0000000001DB0E90; _condition_name = "can_see_player"; [7] _children = table: 000000000B050D60; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB0780; _condition_name = "always_true"; [8] ai_update_index = 5; entity_manager = table: 000000000AD6F2B0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D622BD0; statistics_db = table: 000000000AD42150; group_blackboard = table: 000000000ACEC770; frozen_unit_extension_data = table: 000000000D622C30; update_list = table: 00000000022CD5A0; system_api = table: 000000000E7D4B00; _nav_cost_map_volume_id_data = table: 000000000D622B00; ai_blackboard_prioritized_updates = table: 000000000D622C90; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 00000000022C69E0; _nav_cost_map_id_data = table: 000000000D622A30; ai_units_alive = table: 00000000020F8BF0; ai_blackboard_updates = table: 000000000D622C60; _nav_data = table: 000000000D6229E0; ai_units_perception_continuous = table: 000000001021A6E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009469320; num_perception_units = 124; extensions = table: 00000000022CD5D0; world = [World]; current_perception_unit = [Unit '#ID[71e07a567d426efb]']; _network_event_delegate = table: 000000000B3E4B60; start_prio_index = 9; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000ACEC740; ai_units_perception_prioritized = table: 000000000F2981E0; broadphase = [Broadphase]; extension_init_context = table: 00000000022CD570; name = "ai_system"; network_transmit = table: 00000000006B1C20; is_server = true; ai_units_perception = table: 000000001021A710; _previous_nav_cost_map_recomputation_t = 92.649516503326595; unit_extension_data = table: 000000000D622C00; _units_to_destroy = table: 00000000020F8940; profiler_names = table: 00000000022CD600; [9] ai_update_index = 5; entity_manager = table: 000000000AD6F2B0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D622BD0; statistics_db = table: 000000000AD42150; group_blackboard = table: 000000000ACEC770; frozen_unit_extension_data = table: 000000000D622C30; update_list = table: 00000000022CD5A0; system_api = table: 000000000E7D4B00; _nav_cost_map_volume_id_data = table: 000000000D622B00; ai_blackboard_prioritized_updates = table: 000000000D622C90; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 00000000022C69E0; _nav_cost_map_id_data = table: 000000000D622A30; ai_units_alive = table: 00000000020F8BF0; ai_blackboard_updates = table: 000000000D622C60; _nav_data = table: 000000000D6229E0; ai_units_perception_continuous = table: 000000001021A6E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009469320; num_perception_units = 124; extensions = table: 00000000022CD5D0; world = [World]; current_perception_unit = [Unit '#ID[71e07a567d426efb]']; _network_event_delegate = table: 000000000B3E4B60; start_prio_index = 9; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000ACEC740; ai_units_perception_prioritized = table: 000000000F2981E0; broadphase = [Broadphase]; extension_init_context = table: 00000000022CD570; name = "ai_system"; network_transmit = table: 00000000006B1C20; is_server = true; ai_units_perception = table: 000000001021A710; _previous_nav_cost_map_recomputation_t = 92.649516503326595; unit_extension_data = table: 000000000D622C00; _units_to_destroy = table: 00000000020F8940; profiler_names = table: 00000000022CD600; [11] ai_update_index = 5; entity_manager = table: 000000000AD6F2B0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D622BD0; statistics_db = table: 000000000AD42150; group_blackboard = table: 000000000ACEC770; frozen_unit_extension_data = table: 000000000D622C30; update_list = table: 00000000022CD5A0; system_api = table: 000000000E7D4B00; _nav_cost_map_volume_id_data = table: 000000000D622B00; ai_blackboard_prioritized_updates = table: 000000000D622C90; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 00000000022C69E0; _nav_cost_map_id_data = table: 000000000D622A30; ai_units_alive = table: 00000000020F8BF0; ai_blackboard_updates = table: 000000000D622C60; _nav_data = table: 000000000D6229E0; ai_units_perception_continuous = table: 000000001021A6E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009469320; num_perception_units = 124; extensions = table: 00000000022CD5D0; world = [World]; current_perception_unit = [Unit '#ID[71e07a567d426efb]']; _network_event_delegate = table: 000000000B3E4B60; start_prio_index = 9; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000ACEC740; ai_units_perception_prioritized = table: 000000000F2981E0; broadphase = [Broadphase]; extension_init_context = table: 00000000022CD570; name = "ai_system"; network_transmit = table: 00000000006B1C20; is_server = true; ai_units_perception = table: 000000001021A710; _previous_nav_cost_map_recomputation_t = 92.649516503326595; unit_extension_data = table: 000000000D622C00; _units_to_destroy = table: 00000000020F8940; profiler_names = table: 00000000022CD600; [12] num_systems = 0; systems_pre_update = table: 000000000E7D4940; systems = table: 000000000E7D4830; systems_update = table: 000000000E7D48A0; systems_post_update = table: 000000000E7D4970; systems_physics_async_update = table: 000000000E7D4A70; [13] entity_system_bag = table: 000000000E7D4800; startup_data = table: 000000000E7D4AD0; entity_manager = table: 000000000AD6F2B0; unit_spawner = table: 0000000009469150; statistics_db = table: 000000000AD42150; is_server = true; system_update_context = table: 000000000E7D4B60; network_transmit = table: 00000000006B1C20; network_clock = table: 00000000016F6BA0; dice_keeper = table: 0000000002172630; world = [World]; [14] entity_system_bag = table: 000000000E7D4800; startup_data = table: 000000000E7D4AD0; entity_manager = table: 000000000AD6F2B0; unit_spawner = table: 0000000009469150; statistics_db = table: 000000000AD42150; is_server = true; system_update_context = table: 000000000E7D4B60; network_transmit = table: 00000000006B1C20; network_clock = table: 00000000016F6BA0; dice_keeper = table: 0000000002172630; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 000000000E7D4800; network_server = table: 00000000006B3580; entity_system = table: 000000000E7D4B30; parent = table: 0000000000097070; _level_flow_events = table: 000000000E774070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AD419E0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FE9D3B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011273507960140705; peer_id = "1100001048780af"; level = [Level]; network_timer_handler = table: 0000000000C01410; network_event_delegate = table: 000000000B3E4B60; machines = table: 000000000E7B43E0; _camera_carrier = table: 000000000A8080C0; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "nurgle"; game_mode_key = "adventure"; network_clock = table: 00000000016F6BA0; statistics_db = table: 000000000AD42150; _lobby_host = table: 00000000006B63A0; dice_keeper = table: 0000000002172630; level_transition_handler = table: 00000000006D7D00; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [17] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 000000000955FEA0; <> <> 21:00:17.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:17.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:19.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:19.724 [Lua] wants to spawn ahead within distance: 60 21:00:19.724 [Lua] custom blob horde has started 21:00:25.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22f33, position: 0 21:00:28.153 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 21:00:29.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:31.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:40.472 [Lua] wants to spawn ahead within distance: 60 21:00:40.472 [Lua] custom blob horde has started 21:00:42.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:45.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24260, position: 0 21:00:51.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:53.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:54.249 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:54.625 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:54.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24aa1, position: 0 21:00:55.384 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.384 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:00:55.570 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:55.571 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.770 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.770 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:56.175 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:56.230 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:00:59.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24d88, position: 0 21:00:59.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:00.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:05.312 [Lua] wants to spawn ahead within distance: 60 21:01:05.312 [Lua] custom blob horde has started 21:01:13.131 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.431 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.557 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:13.629 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.861 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.861 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:14.057 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:14.057 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.217 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:14.300 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.475 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:14.658 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:15.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 89, name: `unknown` 21:01:15.727 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.168 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:16.682 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:17.013 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:17.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:18.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:20.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:21.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:21.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:25.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:26.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x261ac, position: 0 21:01:26.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:27.115 [Lua] wants to spawn behind within distance: 60 21:01:27.115 [Lua] custom blob horde has started 21:01:31.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x263e9, position: 0 21:01:31.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2641b, position: 0 21:01:31.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:01:34.250 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:01:34.262 [Lua] Spline already found! 21:01:34.293 [Lua] Init group template: spline_patrol 21:01:35.250 [Lua] Switching ConflictSettings: to: default 21:01:35.250 [Lua] pacing=default 21:01:35.250 [Lua] roaming=nil 21:01:35.250 [Lua] specials=default 21:01:35.250 [Lua] debug_color=maroon 21:01:35.250 [Lua] contained_breeds=nil 21:01:35.250 [Lua] pack_spawning=default 21:01:35.250 [Lua] disabled=false 21:01:35.250 [Lua] factions=nil 21:01:35.250 [Lua] boss=default 21:01:35.250 [Lua] horde=default 21:01:35.250 [Lua] name=default 21:01:35.250 [Lua] intensity=default 21:01:35.250 [Lua] --- 21:01:42.485 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.486 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.583 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:42.682 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.072 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:43.072 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.072 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:43.072 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.293 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:43.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:01:43.334 [Lua] Spline already found! 21:01:43.362 [Lua] Init group template: spline_patrol 21:01:43.619 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 21:01:43.619 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 21:01:43.632 [Lua] > starting new spline, using new navbot: standard , id: boss_29 21:01:43.663 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0027405566070228815 boss_29 21:01:43.663 [Lua] > continuing spline boss_29 index: 2 retries: 0 21:01:43.681 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.681 [Lua] > continuing spline boss_29 index: 3 retries: 0 21:01:43.692 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.692 [Lua] > continuing spline boss_29 index: 4 retries: 0 21:01:43.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.703 [Lua] > continuing spline boss_29 index: 5 retries: 0 21:01:43.714 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.714 [Lua] > continuing spline boss_29 index: 6 retries: 0 21:01:43.722 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:01:43.725 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.725 [Lua] > continuing spline boss_29 index: 7 retries: 0 21:01:43.736 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.736 [Lua] > continuing spline boss_29 index: 8 retries: 0 21:01:43.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.747 [Lua] > continuing spline boss_29 index: 9 retries: 0 21:01:43.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.759 [Lua] > continuing spline boss_29 index: 10 retries: 0 21:01:43.787 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015440809074789286 boss_29 21:01:43.787 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:01:43.787 [Lua] > spline completed boss_29 retries: 0 21:01:44.070 [Lua] Init group template: spline_patrol 21:01:54.238 [Lua] wants to spawn ahead within distance: 60 21:01:54.238 [Lua] custom blob horde has started 21:02:02.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:02.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:02.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x27a1d, position: 0 21:02:02.725 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.977 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.124 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:03.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:03.167 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.367 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:03.367 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.582 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.582 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:03.801 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:03.839 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.964 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:04.008 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:04.194 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:04.239 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:04.403 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:04.499 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:04.631 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:04.713 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:04.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:04.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:04.879 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:04.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:04.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:04.919 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:05.078 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:05.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:05.283 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:05.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x27da5, position: 0 21:02:05.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:05.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x27e08, position: 0 21:02:05.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:06.640 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:06.730 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:02:06.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:06.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:06.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:06.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:06.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:07.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x27fb9, position: 0 21:02:07.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28071, position: 0 21:02:08.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:08.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:08.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:08.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:08.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:09.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:09.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2828b, position: 0 21:02:09.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2828a, position: 0 21:02:09.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:09.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:09.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:09.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:10.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:10.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:10.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2843a, position: 0 21:02:11.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:11.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:11.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:11.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2854f, position: 0 21:02:11.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:11.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:11.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:13.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x28711, position: 0 21:02:14.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:14.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:15.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:17.116 [Lua] state dead despawn 21:02:17.127 [Lua] [GameNetworkManager] destroying game object with go_id=62 21:02:17.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x28ba0, position: 0 21:02:17.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:17.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:17.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:19.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:21.086 [Lua] wants to spawn behind within distance: 60 21:02:21.086 [Lua] custom blob horde has started 21:02:24.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:28.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:29.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:30.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:32.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:35.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:36.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:38.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:38.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a21b, position: 0 21:02:38.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:42.902 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001048780af, 5) 21:02:42.905 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.375) 21:02:42.905 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.375) 21:02:42.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=330 21:02:45.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2aa4b, position: 0 21:02:46.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:46.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:47.975 [Lua] wants to spawn ahead within distance: 60 21:02:47.976 [Lua] custom blob horde has started 21:02:49.693 [Window] Window => inactive 21:02:50.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:51.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b10f, position: 0 21:02:51.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:56.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:02:58.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:00.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:03.238 [Window] Window => active 21:03:10.196 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:10.424 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:10.607 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:10.641 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:10.862 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:10.999 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:12.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:14.678 [Lua] wants to spawn ahead within distance: 60 21:03:14.678 [Lua] custom blob horde has started 21:03:24.292 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:24.754 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:25.422 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:25.643 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:25.880 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:25.881 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:26.118 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:26.304 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:26.972 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:27.177 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:27.363 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:27.363 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:27.606 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:27.606 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:27.801 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:27.802 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:28.021 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:28.062 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:28.237 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:28.289 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:28.517 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:28.722 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:33.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:34.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:34.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:36.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:37.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:03:40.292 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:40.308 [Lua] Spline already found! 21:03:40.334 [Lua] Init group template: spline_patrol 21:03:41.891 [Lua] Switching ConflictSettings: to: skaven 21:03:41.891 [Lua] pacing=default 21:03:41.891 [Lua] roaming=nil 21:03:41.891 [Lua] specials=skaven 21:03:41.891 [Lua] debug_color=orange 21:03:41.891 [Lua] contained_breeds=nil 21:03:41.891 [Lua] pack_spawning=skaven 21:03:41.891 [Lua] disabled=false 21:03:41.891 [Lua] factions=nil 21:03:41.891 [Lua] boss=skaven 21:03:41.891 [Lua] horde=default 21:03:41.891 [Lua] name=skaven 21:03:41.891 [Lua] intensity=default 21:03:41.891 [Lua] --- 21:03:43.306 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:03:43.317 [Lua] Spline already found! 21:03:43.347 [Lua] Init group template: spline_patrol 21:03:43.457 [Lua] wants to spawn ahead within distance: 60 21:03:43.457 [Lua] custom blob horde has started 21:03:50.594 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:50.814 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.009 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.009 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:51.242 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.388 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:51.446 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.446 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:51.627 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:51.789 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.897 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:52.022 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.193 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:52.247 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.456 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:52.490 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.697 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.698 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:52.915 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.915 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:53.131 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.132 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:53.335 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:03:53.645 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:07.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:04:10.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:04:12.190 [Lua] wants to spawn behind within distance: 60 21:04:12.190 [Lua] custom blob horde has started 21:04:24.521 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:24.716 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:24.863 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:24.899 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:25.058 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:25.103 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:25.291 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:25.472 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:25.671 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:25.905 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:25.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:04:26.057 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:26.242 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:33.503 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:33.694 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:33.892 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:33.892 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:34.150 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:34.360 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:34.564 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:34.807 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:35.122 [Lua] wants to spawn ahead within distance: 60 21:04:35.122 [Lua] custom blob horde has started 21:04:36.850 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.050 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.214 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.260 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:37.660 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.660 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:37.661 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.661 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:37.830 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.875 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:38.001 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:38.087 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:38.214 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:38.264 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:38.480 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:38.644 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:54.942 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.197 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.359 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.359 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:55.564 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:55.587 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:55.812 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:55.813 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:56.021 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:56.246 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:56.246 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:56.471 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:56.635 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:56.635 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:56.847 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:57.055 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:57.055 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:57.272 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:57.438 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:57.490 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:57.869 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:04:58.756 [Lua] wants to spawn ahead within distance: 60 21:04:58.756 [Lua] custom blob horde has started 21:05:07.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:07.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2fac1, position: 0 21:05:08.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:08.472 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:05:08.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:16.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:17.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:17.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:19.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30252, position: 0 21:05:21.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3034d, position: 0 21:05:21.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:21.613 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:976: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000E9768C0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[fce42f915cd697bd]\']; previous_status = nil; locomotion = table: 00000000016120A0; outline_grabbed_unit = true; player_manager = table: 0000000010D0EBE0; grabber_player = nil; local_player = table: 0000000001A334A0; equipment = table: 0000000001FF4830; weapon_unit = [Unit \'#ID[e1424c4b0d787f62]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[fce42f915cd697bd]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000E9768C0 [4] self = table: 000000000B1DE4A0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002D8B310; t = 389.29715676419437; action = table: 000000000169EA70 [5] self = table: 00000000022B99D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002D8B310; t = 389.29715676419437; node = table: 000000000B1DE4A0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 00000000022B99D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002D8B310; t = 389.29715676419437; dt = 0.011989597231149673; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000B1DE4A0 [7] self = table: 000000000B050C80; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002D8B310; t = 389.29715676419437; dt = 0.011989597231149673; child_running = table: 00000000022B99D0; children = table: 000000000B050D60; node_enemy_spotted = table: 00000000022B99D0; condition_result = true [8] self = table: 0000000011D47510; t = 389.29715676419437; dt = 0.011989597231149673; number_ordinary_aggroed_enemies = 11; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000002D8B1A0; bt = table: 000000000B050C20; blackboard = table: 0000000002D8B310 [9] func = [function]; self = table: 0000000011D47510 [10] hook_chain = [function] [11] self = table: 0000000011D47510; context = table: 000000000E7D4B60; t = 389.29715676419437; dt = 0.011989597231149673 [12] self = table: 000000000E7D4800; entity_system_update_context = table: 000000000E7D4B60; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E7D48A0; t = 389.29715676419437; i = 3; system = table: 0000000011D47510 [13] self = table: 000000000E7D4B30; update_func = "update"; dt = 0.011989597231149673; entity_system_update_context = table: 000000000E7D4B60 [14] self = table: 000000000E7D4B30; dt = 0.011989597231149673 [15] self = table: 00000000094FB800; dt = 0.011989597231149673; main_t = 919.13947624596767; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 389.29715676419437; game_mode_ended = false [16] self = table: 000000000FEF6B80; dt = 0.011989597231149673; t = 919.13947624596767 [17] self = table: 0000000000097070; real_world_dt = 0.011989597231149673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011989597231149673; t = 919.13947624596767 [18] dt = 0.011989597231149673 [2] last_catapulted_time = 385.01556184329093; charged_at_t = -inf; low_health_source_id = 89; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[fce42f915cd697bd]']; revived = false; pushed_at_t = 385.34760754555464; max_wounds = 2; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[918f61e636772814]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 388.73226692061871; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 386.76684838812798; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000001103290; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = true; push_cooldown = false; move_speed_multiplier = 0.5; pulled_up = false; is_slowed = false; is_server = true; in_end_zone = false; zooming = false; pounced_down = false; dodge_is_locked = false; my_dodge_cd = 388.38226692061869; inspecting = false; ready_for_assisted_respawn = false; raise_block_time = 386.26684838812798; in_vortex = false; _current_action = "action_one"; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 388.03724396545442; move_speed_multiplier_timer = 1.0040052281692624; _current_end_zone_state = false; pacing_intensity = 25.808692545883748; low_health_playing_id = 173837; first_person_extension = table: 000000000B1139E0; locomotion_extension = table: 00000000016120A0; inventory_extension = table: 0000000002FFFCF0; buff_extension = table: 000000000AFFB080; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 0000000001A334A0; conflict_director = table: 0000000011A85E40; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = false; pacing_intensity_decay_delay = 2.881734793074429; crouching = false; charged = false; dodge_position = Vector3Box(65.2472, -75.7002, 7.28215); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000FAB4DD0; dead = false; overpowered = false; health_extension = table: 000000000B76FA90; combo_target_count = 0; pushed = false; spawn_grace_time = 241.66066878382117; last_fatigue_gain_time = 385.79479339811951; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000000A4BEF0; _parent = table: 00000000022B99D0; _tree_node = table: 0000000001DB10D0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 00000000022B9A00; _parent = table: 000000000B050C80; _tree_node = table: 0000000001DB0E90; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 00000000022B9A00; _parent = table: 000000000B050C80; _tree_node = table: 0000000001DB0E90; _condition_name = "can_see_player"; [7] _children = table: 000000000B050D60; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB0780; _condition_name = "always_true"; [8] ai_update_index = 7; entity_manager = table: 000000000AD6F2B0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D622BD0; statistics_db = table: 000000000AD42150; group_blackboard = table: 000000000ACEC770; frozen_unit_extension_data = table: 000000000D622C30; update_list = table: 00000000022CD5A0; system_api = table: 000000000E7D4B00; _nav_cost_map_volume_id_data = table: 000000000D622B00; ai_blackboard_prioritized_updates = table: 000000000D622C90; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 00000000022C69E0; _nav_cost_map_id_data = table: 000000000D622A30; ai_units_alive = table: 00000000020F8BF0; ai_blackboard_updates = table: 000000000D622C60; _nav_data = table: 000000000D6229E0; ai_units_perception_continuous = table: 000000001021A6E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009469320; num_perception_units = 1104; extensions = table: 00000000022CD5D0; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 000000000B3E4B60; start_prio_index = 17; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 15; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000ACEC740; ai_units_perception_prioritized = table: 000000000F2981E0; broadphase = [Broadphase]; extension_init_context = table: 00000000022CD570; name = "ai_system"; network_transmit = table: 00000000006B1C20; is_server = true; ai_units_perception = table: 000000001021A710; _previous_nav_cost_map_recomputation_t = 99.544370298273861; unit_extension_data = table: 000000000D622C00; _units_to_destroy = table: 00000000020F8940; profiler_names = table: 00000000022CD600; [9] ai_update_index = 7; entity_manager = table: 000000000AD6F2B0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D622BD0; statistics_db = table: 000000000AD42150; group_blackboard = table: 000000000ACEC770; frozen_unit_extension_data = table: 000000000D622C30; update_list = table: 00000000022CD5A0; system_api = table: 000000000E7D4B00; _nav_cost_map_volume_id_data = table: 000000000D622B00; ai_blackboard_prioritized_updates = table: 000000000D622C90; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 00000000022C69E0; _nav_cost_map_id_data = table: 000000000D622A30; ai_units_alive = table: 00000000020F8BF0; ai_blackboard_updates = table: 000000000D622C60; _nav_data = table: 000000000D6229E0; ai_units_perception_continuous = table: 000000001021A6E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009469320; num_perception_units = 1104; extensions = table: 00000000022CD5D0; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 000000000B3E4B60; start_prio_index = 17; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 15; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000ACEC740; ai_units_perception_prioritized = table: 000000000F2981E0; broadphase = [Broadphase]; extension_init_context = table: 00000000022CD570; name = "ai_system"; network_transmit = table: 00000000006B1C20; is_server = true; ai_units_perception = table: 000000001021A710; _previous_nav_cost_map_recomputation_t = 99.544370298273861; unit_extension_data = table: 000000000D622C00; _units_to_destroy = table: 00000000020F8940; profiler_names = table: 00000000022CD600; [11] ai_update_index = 7; entity_manager = table: 000000000AD6F2B0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D622BD0; statistics_db = table: 000000000AD42150; group_blackboard = table: 000000000ACEC770; frozen_unit_extension_data = table: 000000000D622C30; update_list = table: 00000000022CD5A0; system_api = table: 000000000E7D4B00; _nav_cost_map_volume_id_data = table: 000000000D622B00; ai_blackboard_prioritized_updates = table: 000000000D622C90; blackboards = table: 000000000019B6A0; _hot_join_sync_units = table: 00000000022C69E0; _nav_cost_map_id_data = table: 000000000D622A30; ai_units_alive = table: 00000000020F8BF0; ai_blackboard_updates = table: 000000000D622C60; _nav_data = table: 000000000D6229E0; ai_units_perception_continuous = table: 000000001021A6E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009469320; num_perception_units = 1104; extensions = table: 00000000022CD5D0; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 000000000B3E4B60; start_prio_index = 17; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 15; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000ACEC740; ai_units_perception_prioritized = table: 000000000F2981E0; broadphase = [Broadphase]; extension_init_context = table: 00000000022CD570; name = "ai_system"; network_transmit = table: 00000000006B1C20; is_server = true; ai_units_perception = table: 000000001021A710; _previous_nav_cost_map_recomputation_t = 99.544370298273861; unit_extension_data = table: 000000000D622C00; _units_to_destroy = table: 00000000020F8940; profiler_names = table: 00000000022CD600; [12] num_systems = 0; systems_pre_update = table: 000000000E7D4940; systems = table: 000000000E7D4830; systems_update = table: 000000000E7D48A0; systems_post_update = table: 000000000E7D4970; systems_physics_async_update = table: 000000000E7D4A70; [13] entity_system_bag = table: 000000000E7D4800; startup_data = table: 000000000E7D4AD0; entity_manager = table: 000000000AD6F2B0; unit_spawner = table: 0000000009469150; statistics_db = table: 000000000AD42150; is_server = true; system_update_context = table: 000000000E7D4B60; network_transmit = table: 00000000006B1C20; network_clock = table: 00000000016F6BA0; dice_keeper = table: 0000000002172630; world = [World]; [14] entity_system_bag = table: 000000000E7D4800; startup_data = table: 000000000E7D4AD0; entity_manager = table: 000000000AD6F2B0; unit_spawner = table: 0000000009469150; statistics_db = table: 000000000AD42150; is_server = true; system_update_context = table: 000000000E7D4B60; network_transmit = table: 00000000006B1C20; network_clock = table: 00000000016F6BA0; dice_keeper = table: 0000000002172630; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 000000000E7D4800; network_server = table: 00000000006B3580; entity_system = table: 000000000E7D4B30; parent = table: 0000000000097070; _level_flow_events = table: 000000000E774070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AD419E0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FE9D3B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011989597231149673; peer_id = "1100001048780af"; level = [Level]; network_timer_handler = table: 0000000000C01410; network_event_delegate = table: 000000000B3E4B60; machines = table: 000000000E7B43E0; _camera_carrier = table: 000000000A8080C0; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "nurgle"; game_mode_key = "adventure"; network_clock = table: 00000000016F6BA0; statistics_db = table: 000000000AD42150; _lobby_host = table: 00000000006B63A0; dice_keeper = table: 0000000002172630; level_transition_handler = table: 00000000006D7D00; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [17] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 000000000955FEA0; <> <> 21:05:22.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:22.961 [Lua] wants to spawn ahead within distance: 60 21:05:22.961 [Lua] custom blob horde has started 21:05:23.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:24.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 21:05:24.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:24.573 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:24.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:24.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:24.977 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:05:25.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:25.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:25.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:26.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:26.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:26.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:26.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:27.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:27.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:27.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:27.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:28.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:28.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:29.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:29.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:30.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:32.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:32.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:32.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:33.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:34.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:35.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:36.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:37.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:37.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:42.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.035 [Lua] state dead despawn 21:05:43.044 [Lua] [GameNetworkManager] destroying game object with go_id=330 21:05:43.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:43.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x31485, position: 0 21:05:44.239 [Lua] simple los failed 21:05:44.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x314e0, position: 0 21:05:44.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:44.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:45.850 [Lua] simple los failed 21:05:47.463 [Lua] simple los failed 21:05:48.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:48.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:49.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:49.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:49.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:49.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:49.646 [Lua] simple los failed 21:05:49.939 [Lua] wants to spawn behind within distance: 60 21:05:49.939 [Lua] custom blob horde has started 21:05:50.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:50.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:50.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:50.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:52.841 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 21:05:52.841 [Lua] Time for new HOOORDE! multi_first_wave 21:05:52.841 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 21:05:52.841 [Lua] horde requested: ambush 21:05:52.841 [Lua] setting up ambush-horde 21:05:52.841 [Lua] Composing horde 'huge' .. using variant 'plain' 21:05:52.841 [Lua] -> spawning: 59 21:05:52.841 [Lua] horde crated with id 11 of type ambush 21:05:52.841 [Lua] ambush horde has started 21:05:53.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:54.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:54.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:55.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:55.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:05:58.025 [Lua] Init group template: horde 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:58.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x20573, position: 0 21:05:59.228 [EACServer] [00:05:59:228][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 21:05:59.228 [EACServer] [00:05:59:228][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:05:59.228 [EACServer] [00:05:59:228][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:05:59.599 [Lua] ready to jump failed 21:06:03.023 [Lua] ready to jump failed 21:06:03.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:04.502 [Lua] simple los failed 21:06:07.163 [Lua] ready to jump failed 21:06:08.003 [Lua] Switching ConflictSettings: to: chaos 21:06:08.003 [Lua] pacing=chaos 21:06:08.003 [Lua] roaming=nil 21:06:08.003 [Lua] specials=chaos 21:06:08.003 [Lua] debug_color=purple 21:06:08.003 [Lua] contained_breeds=nil 21:06:08.003 [Lua] pack_spawning=chaos 21:06:08.003 [Lua] disabled=false 21:06:08.003 [Lua] factions=nil 21:06:08.003 [Lua] boss=chaos 21:06:08.003 [Lua] horde=chaos 21:06:08.003 [Lua] name=chaos 21:06:08.003 [Lua] intensity=default 21:06:08.003 [Lua] --- 21:06:08.846 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001048780af, 5) 21:06:08.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:06:08.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:06:08.848 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=469 21:06:09.514 [Lua] simple los failed 21:06:10.620 [Lua] wants to spawn ahead within distance: 60 21:06:10.620 [Lua] custom blob horde has started 21:06:11.474 [Lua] simple los failed 21:06:11.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:12.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:13.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:13.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:14.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:14.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:14.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:15.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:15.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:15.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:16.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:16.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:16.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:17.443 [Lua] main path terror event triggered: rare_event_loot_rat 21:06:17.443 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:06:17.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:18.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:19.385 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:19.619 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:19.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:19.828 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:19.828 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:06:20.057 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:20.058 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:06:20.261 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:06:20.385 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:06:20.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:21.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:22.722 [Lua] fence jumping 21:06:22.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:24.850 [Lua] ready to jump failed 21:06:24.909 [Lua] fence jumping 21:06:29.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:31.236 [Lua] ready to jump failed 21:06:32.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3462c, position: 0 21:06:33.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:34.328 [Lua] wants to spawn ahead within distance: 60 21:06:34.328 [Lua] custom blob horde has started 21:06:37.941 [Lua] fence jumping 21:06:40.096 [Lua] ready to jump failed 21:06:40.916 [Lua] simple los failed 21:06:42.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:42.604 [Lua] Horde killed: ? 21:06:43.783 [Lua] ready to jump failed 21:06:45.584 [Lua] ready to jump failed 21:06:48.177 [Lua] simple los failed 21:06:48.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:48.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:49.858 [Lua] simple los failed 21:06:53.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:56.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:06:57.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:00.093 [Lua] wants to spawn behind within distance: 60 21:07:00.093 [Lua] custom blob horde has started 21:07:00.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x35a0d, position: 0 21:07:03.285 [Lua] simple los failed 21:07:04.382 [Lua] ready to jump failed 21:07:04.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x35d6f, position: 0 21:07:04.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:04.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:06.947 [Lua] simple los failed 21:07:07.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:07.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:07.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:08.770 [Lua] simple los failed 21:07:10.852 [Lua] simple los failed 21:07:13.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:13.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:14.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:17.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:17.731 [Lua] ready to jump failed 21:07:18.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:18.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:19.479 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010597c21e 21:07:19.480 [Lua] [GameNetworkManager] destroying game object with go_id=63 21:07:19.500 [Lua] Switching ConflictSettings: to: skaven 21:07:19.500 [Lua] pacing=default 21:07:19.500 [Lua] roaming=nil 21:07:19.500 [Lua] specials=skaven 21:07:19.500 [Lua] debug_color=orange 21:07:19.500 [Lua] contained_breeds=nil 21:07:19.500 [Lua] pack_spawning=skaven 21:07:19.500 [Lua] disabled=false 21:07:19.500 [Lua] factions=nil 21:07:19.500 [Lua] boss=skaven 21:07:19.500 [Lua] horde=default 21:07:19.500 [Lua] name=skaven 21:07:19.500 [Lua] intensity=default 21:07:19.500 [Lua] --- 21:07:19.517 [Lua] Switching ConflictSettings: to: chaos 21:07:19.517 [Lua] pacing=chaos 21:07:19.517 [Lua] roaming=nil 21:07:19.517 [Lua] specials=chaos 21:07:19.517 [Lua] debug_color=purple 21:07:19.517 [Lua] contained_breeds=nil 21:07:19.517 [Lua] pack_spawning=chaos 21:07:19.517 [Lua] disabled=false 21:07:19.517 [Lua] factions=nil 21:07:19.517 [Lua] boss=chaos 21:07:19.517 [Lua] horde=chaos 21:07:19.517 [Lua] name=chaos 21:07:19.517 [Lua] intensity=default 21:07:19.517 [Lua] --- 21:07:19.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:21.167 [Lua] ready to jump failed 21:07:21.614 [Lua] wants to spawn behind within distance: 60 21:07:21.614 [Lua] custom blob horde has started 21:07:22.981 [Lua] ready to jump failed 21:07:25.210 [Lua] simple los failed 21:07:25.311 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d4c26d 21:07:25.312 [Lua] [GameNetworkManager] destroying game object with go_id=65 21:07:25.335 [Lua] Switching ConflictSettings: to: skaven 21:07:25.335 [Lua] pacing=default 21:07:25.335 [Lua] roaming=nil 21:07:25.335 [Lua] specials=skaven 21:07:25.335 [Lua] debug_color=orange 21:07:25.335 [Lua] contained_breeds=nil 21:07:25.335 [Lua] pack_spawning=skaven 21:07:25.335 [Lua] disabled=false 21:07:25.335 [Lua] factions=nil 21:07:25.335 [Lua] boss=skaven 21:07:25.335 [Lua] horde=default 21:07:25.335 [Lua] name=skaven 21:07:25.335 [Lua] intensity=default 21:07:25.335 [Lua] --- 21:07:25.908 [Lua] Switching ConflictSettings: to: chaos 21:07:25.908 [Lua] pacing=chaos 21:07:25.908 [Lua] roaming=nil 21:07:25.908 [Lua] specials=chaos 21:07:25.908 [Lua] debug_color=purple 21:07:25.908 [Lua] contained_breeds=nil 21:07:25.908 [Lua] pack_spawning=chaos 21:07:25.908 [Lua] disabled=false 21:07:25.908 [Lua] factions=nil 21:07:25.908 [Lua] boss=chaos 21:07:25.908 [Lua] horde=chaos 21:07:25.908 [Lua] name=chaos 21:07:25.908 [Lua] intensity=default 21:07:25.908 [Lua] --- 21:07:28.124 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 19 42 21:07:31.656 [Lua] fence jumping 21:07:33.791 [Lua] simple los failed 21:07:33.848 [Lua] fence jumping 21:07:38.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x37096, position: 0 21:07:41.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 89, name: `unknown` 21:07:45.145 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:07:45.146 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525 21:07:45.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83464568853378296) 21:07:45.767 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:07:45.767 [Lua] [PeerSM] 110000106d4c26d :: on_exit InGame 21:07:45.767 [Lua] [PeerSM] 110000106d4c26d :: on_enter InPostGame 21:07:45.767 [Lua] [PeerSM] 1100001033d12fc :: on_exit InGame 21:07:45.767 [Lua] [PeerSM] 1100001033d12fc :: on_enter InPostGame 21:07:45.767 [Lua] [PeerSM] 11000010597c21e :: on_exit InGame 21:07:45.767 [Lua] [PeerSM] 11000010597c21e :: on_enter InPostGame 21:07:45.767 [Lua] [PeerSM] 1100001048780af :: on_exit InGame 21:07:45.767 [Lua] [PeerSM] 1100001048780af :: on_enter InPostGame 21:07:45.767 [Lua] gm_event_end_conditions_met false true 21:07:45.767 [Save] Saving `save_data` 21:07:45.768 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:07:45.768 [Lua] Game lost 21:07:45.774 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:07:45.776 [Lua] generate_backend_stats 1100001048780af:1 21:07:45.786 [Save] Save done 21:07:45.786 [Save] Saving `save_data` 21:07:45.790 [Lua] PlayFabMirrorBase:_commit_internal nil 21:07:45.790 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:07:45.790 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:07:45.791 [Save] Save done 21:07:45.791 [Save] Saving `save_data` 21:07:45.798 [Save] Save done 21:07:45.798 [Lua] commit result success 7 21:07:45.798 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:07:45.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13 21:07:45.798 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:07:45.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2 21:07:46.661 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 21:07:46.661 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 21:07:47.312 [Lua] wants to spawn ahead within distance: 60 21:07:47.312 [Lua] custom blob horde has started 21:07:47.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13 21:07:51.027 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:07:51.028 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=526 21:07:51.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:07:53.675 [Lua] ConflictDirector - destroy all units 21:07:53.789 [Lua] TRANSITION nil nil inn_level 21:07:53.789 [Lua] Transition type "inn_level", is server: true 21:07:53.789 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:07:53.789 [Lua] [GameNetworkManager] Leaving game... 21:07:53.789 [Lua] [GameNetworkManager] Shutting down game session host. 21:07:53.789 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:07:53.789 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:07:53.789 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=539.05 21:07:53.801 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:07:55.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:07:55.830 [Lua] [Managers] Calling function on all managers: 21:07:55.831 [Lua] Clearing all global lookup lists 21:07:55.831 [Lua] [IngamePlayerListUI] - Destroy 21:07:55.831 [Lua] [GamePadEquipmentUI] - Destroy 21:07:55.831 [Lua] [EquipmentUI] - Destroy 21:07:55.831 [Lua] [GamePadAbilityUI] - Destroy 21:07:55.831 [Lua] [AbilityUI] - Destroy 21:07:55.831 [Lua] [IngameUI] destroy 21:07:55.934 [Lua] [Managers] Destroying manager group: 21:07:55.944 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:07:56.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:07:56.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:07:56.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:07:56.057 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:07:56.057 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:07:56.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:07:56.062 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:07:56.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:07:56.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader 21:07:56.064 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:07:56.064 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:07:56.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:07:56.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:07:56.067 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:07:56.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:07:56.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:07:56.072 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:07:56.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:07:56.075 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:07:56.076 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:07:56.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:07:56.080 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:07:56.083 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:07:56.084 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:07:56.084 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:07:56.086 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:07:56.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:07:56.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:07:56.092 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:07:56.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:07:56.108 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:07:56.109 [Lua] [PeerSM] 110000106d4c26d :: on_exit InPostGame 21:07:56.109 [Lua] [PeerSM] 110000106d4c26d :: on_enter Loading 21:07:56.109 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d4c26d inn_level 0 21:07:56.109 warning: [Lua] Following data will be uploaded to Crashify: <> 21:07:56.109 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 1100001048780af "Amaralov" <> 21:07:56.109 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AC50590; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "110000106d4c26d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11350495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B0F4330 [3] _ = table: 000000000AC50590; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "110000106d4c26d"; peer_state_machine = table: 0000000009352000; current_state = InPostGame [5] self = table: 00000000094FB800; application_shutdown = nil; unit_spawner = table: 0000000009469150; world = [World]; unit_storage = table: 0000000009469320; units = table: 0000000009469420; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000094FB800 [8] self = table: 000000000FEF6B80; dt = 0.01112709566950798; t = 1068.9002497342881; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.01112709566950798; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01112709566950798; t = 1068.9002497342881 [10] dt = 0.01112709566950798 [2] server = table: 00000000006B3580; loaded_level = "nurgle"; wanted_career_index = 1; game_started = false; peer_id = "110000106d4c26d"; num_players = 1; wanted_party_index = 0; account_id = "110000106d4c26d"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9552961625158787; resend_post_game_timer = 1.9551629442721605; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 00000000016F7530; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000000B3E4B60; [5] world_name = "level_world"; entity_system_bag = table: 000000000E7D4800; network_server = table: 00000000006B3580; entity_system = table: 000000000E7D4B30; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000E774070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 529.4365183802322; input_manager = table: 000000000AD419E0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FE9D3B0; num_local_human_players = 1; _lobby_host = table: 00000000006B63A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01112709566950798; peer_id = "1100001048780af"; level = [unknown light userdata]; network_event_delegate = table: 000000000B3E4B60; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 000000000AD42150; exit_time = 539.05454957764596; dice_keeper = table: 0000000002172630; level_transition_handler = table: 00000000006D7D00; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 000000000955FEA0; <> <> 21:07:56.109 [Lua] [PeerSM] 1100001033d12fc :: on_exit InPostGame 21:07:56.109 [Lua] [PeerSM] 1100001033d12fc :: on_enter Loading 21:07:56.109 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001033d12fc inn_level 0 21:07:56.109 warning: [Lua] Following data will be uploaded to Crashify: <> 21:07:56.109 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 1100001048780af "Amaralov" <> 21:07:56.110 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000011A1BEC0; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001033d12fc"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11350495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B0F4330 [3] _ = table: 0000000011A1BEC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "1100001033d12fc"; peer_state_machine = table: 000000000ABBCB30; current_state = InPostGame [5] self = table: 00000000094FB800; application_shutdown = nil; unit_spawner = table: 0000000009469150; world = [World]; unit_storage = table: 0000000009469320; units = table: 0000000009469420; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000094FB800 [8] self = table: 000000000FEF6B80; dt = 0.01112709566950798; t = 1068.9002497342881; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.01112709566950798; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01112709566950798; t = 1068.9002497342881 [10] dt = 0.01112709566950798 [2] server = table: 00000000006B3580; loaded_level = "nurgle"; wanted_career_index = 4; game_started = false; peer_id = "1100001033d12fc"; num_players = 1; wanted_party_index = 0; account_id = "1100001033d12fc"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9439187571406364; resend_post_game_timer = 1.9442838691174984; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 00000000016F7530; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000000B3E4B60; [5] world_name = "level_world"; entity_system_bag = table: 000000000E7D4800; network_server = table: 00000000006B3580; entity_system = table: 000000000E7D4B30; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000E774070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 529.4365183802322; input_manager = table: 000000000AD419E0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FE9D3B0; num_local_human_players = 1; _lobby_host = table: 00000000006B63A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01112709566950798; peer_id = "1100001048780af"; level = [unknown light userdata]; network_event_delegate = table: 000000000B3E4B60; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 000000000AD42150; exit_time = 539.05454957764596; dice_keeper = table: 0000000002172630; level_transition_handler = table: 00000000006D7D00; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 000000000955FEA0; <> <> 21:07:56.110 [Lua] [PeerSM] 11000010597c21e :: on_exit InPostGame 21:07:56.110 [Lua] [PeerSM] 11000010597c21e :: on_enter Loading 21:07:56.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010597c21e inn_level 0 21:07:56.110 warning: [Lua] Following data will be uploaded to Crashify: <> 21:07:56.110 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 1100001048780af "Amaralov" <> 21:07:56.110 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AF8D650; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "11000010597c21e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11350495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B0F4330 [3] _ = table: 000000000AF8D650; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "11000010597c21e"; peer_state_machine = table: 000000000B244250; current_state = InPostGame [5] self = table: 00000000094FB800; application_shutdown = nil; unit_spawner = table: 0000000009469150; world = [World]; unit_storage = table: 0000000009469320; units = table: 0000000009469420; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000094FB800 [8] self = table: 000000000FEF6B80; dt = 0.01112709566950798; t = 1068.9002497342881; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.01112709566950798; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01112709566950798; t = 1068.9002497342881 [10] dt = 0.01112709566950798 [2] server = table: 00000000006B3580; loaded_level = "nurgle"; wanted_career_index = 3; game_started = false; peer_id = "11000010597c21e"; num_players = 1; wanted_party_index = 0; account_id = "11000010597c21e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9108177842572331; resend_post_game_timer = 1.899788124486804; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 00000000016F7530; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000000B3E4B60; [5] world_name = "level_world"; entity_system_bag = table: 000000000E7D4800; network_server = table: 00000000006B3580; entity_system = table: 000000000E7D4B30; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000E774070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 529.4365183802322; input_manager = table: 000000000AD419E0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FE9D3B0; num_local_human_players = 1; _lobby_host = table: 00000000006B63A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01112709566950798; peer_id = "1100001048780af"; level = [unknown light userdata]; network_event_delegate = table: 000000000B3E4B60; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 000000000AD42150; exit_time = 539.05454957764596; dice_keeper = table: 0000000002172630; level_transition_handler = table: 00000000006D7D00; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 000000000955FEA0; <> <> 21:07:56.110 [Lua] [PeerSM] 1100001048780af :: on_exit InPostGame 21:07:56.110 [Lua] [PeerSM] 1100001048780af :: on_enter Loading 21:07:56.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001048780af inn_level 0 21:07:56.110 warning: [Lua] Following data will be uploaded to Crashify: <> 21:07:56.111 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 1100001048780af "Amaralov" <> 21:07:56.111 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000006B05E0; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001048780af"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11350495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B0F4330 [3] _ = table: 00000000006B05E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "1100001048780af"; peer_state_machine = table: 00000000006B0110; current_state = InPostGame [5] self = table: 00000000094FB800; application_shutdown = nil; unit_spawner = table: 0000000009469150; world = [World]; unit_storage = table: 0000000009469320; units = table: 0000000009469420; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000094FB800 [8] self = table: 000000000FEF6B80; dt = 0.01112709566950798; t = 1068.9002497342881; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.01112709566950798; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01112709566950798; t = 1068.9002497342881 [10] dt = 0.01112709566950798 [2] server = table: 00000000006B3580; wanted_career_index = 1; loaded_level = "nurgle"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9829418007284403; peer_id = "1100001048780af"; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 00000000016F7530; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "inn_level"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 000000000B3E4B60; [5] world_name = "level_world"; entity_system_bag = table: 000000000E7D4800; network_server = table: 00000000006B3580; entity_system = table: 000000000E7D4B30; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000E774070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 529.4365183802322; input_manager = table: 000000000AD419E0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FE9D3B0; num_local_human_players = 1; _lobby_host = table: 00000000006B63A0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01112709566950798; peer_id = "1100001048780af"; level = [unknown light userdata]; network_event_delegate = table: 000000000B3E4B60; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 000000000AD42150; exit_time = 539.05454957764596; dice_keeper = table: 0000000002172630; level_transition_handler = table: 00000000006D7D00; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000094FB800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 000000000955FEA0; <> <> 21:07:56.111 [Lua] [Matchmaking] unregister rpcs 21:07:56.111 [Lua] ############### UNLOADING PACKAGES ############### 21:07:56.111 [Lua] [Managers] Calling function on all managers: 21:07:56.111 [Lua] [Managers] Destroying manager group: 21:07:56.111 [Lua] [Gamestate] Enter state StateLoading 21:07:56.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] Found camera: end_screen_camera 21:07:56.117 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:07:56.118 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:07:56.118 [Lua] [Matchmaking] register rpcs 21:07:56.118 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:07:56.118 [Lua] Set lobby begin: 21:07:56.118 [Lua] Lobby data twitch_enabled = false 21:07:56.118 [Lua] Lobby data power_level = 0 21:07:56.118 [Lua] Lobby data unique_server_name = Amaralov 21:07:56.118 [Lua] Lobby data difficulty_tweak = 0 21:07:56.118 [Lua] Lobby data host = 1100001048780af 21:07:56.118 [Lua] Lobby data game_mode = 2 21:07:56.118 [Lua] Lobby data is_private = false 21:07:56.118 [Lua] Lobby data match_started = true 21:07:56.118 [Lua] Lobby data mechanism = adventure 21:07:56.118 [Lua] Lobby data level_key = nurgle 21:07:56.118 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:07:56.118 [Lua] Lobby data selected_level_key = nurgle 21:07:56.118 [Lua] Lobby data difficulty = cataclysm 21:07:56.118 [Lua] Lobby data quick_game = true 21:07:56.118 [Lua] Lobby data matchmaking = true 21:07:56.118 [Lua] Lobby data weave_name = false 21:07:56.118 [Lua] Lobby data player_slot_4 = 0:0 21:07:56.118 [Lua] Lobby data num_players = 4 21:07:56.118 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:07:56.119 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:07:56.119 [Lua] Lobby data country_code = RU 21:07:56.119 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:07:56.119 [Lua] Lobby data eac_authorized = true 21:07:56.119 [Lua] Set lobby end. 21:07:56.119 [Lua] registering RPCs 21:07:56.119 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:07:56.119 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:07:56.119 [Lua] Set lobby begin: 21:07:56.119 [Lua] Lobby data twitch_enabled = false 21:07:56.119 [Lua] Lobby data power_level = 0 21:07:56.119 [Lua] Lobby data unique_server_name = Amaralov 21:07:56.119 [Lua] Lobby data difficulty_tweak = 0 21:07:56.119 [Lua] Lobby data host = 1100001048780af 21:07:56.119 [Lua] Lobby data game_mode = 3 21:07:56.119 [Lua] Lobby data is_private = false 21:07:56.119 [Lua] Lobby data match_started = true 21:07:56.119 [Lua] Lobby data mechanism = adventure 21:07:56.119 [Lua] Lobby data level_key = inn_level 21:07:56.119 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:07:56.119 [Lua] Lobby data selected_level_key = nurgle 21:07:56.119 [Lua] Lobby data difficulty = cataclysm 21:07:56.119 [Lua] Lobby data quick_game = true 21:07:56.119 [Lua] Lobby data matchmaking = false 21:07:56.119 [Lua] Lobby data weave_name = false 21:07:56.119 [Lua] Lobby data player_slot_4 = 0:0 21:07:56.119 [Lua] Lobby data num_players = 4 21:07:56.119 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:07:56.119 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:07:56.119 [Lua] Lobby data country_code = RU 21:07:56.119 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:07:56.119 [Lua] Lobby data eac_authorized = true 21:07:56.119 [Lua] Set lobby end. 21:07:56.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:07:56.123 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:07:56.123 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:07:56.123 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:07:56.171 [Umbra] Unload tome 21:07:56.188 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 21:07:56.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:07:56.188 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:07:56.188 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:07:56.188 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:07:56.188 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:07:56.188 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:07:56.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:07:56.264 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:07:56.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:07:56.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:07:56.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:07:56.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:07:56.424 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:07:56.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:07:56.470 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:07:56.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:07:57.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3740d, position: 4813914 21:07:59.228 [EACServer] [00:07:59:228][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:08:02.476 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:08:02.476 [Lua] [PlayState] Enter Substate EndViewStateScore 21:08:03.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:08:03.910 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:08:03.927 [Lua] [LevelTransitionHandler] Level load completed! 21:08:03.927 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11350495 - use_random_directors: true - overriden_conflict: nil 21:08:03.929 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:08:03.929 [Lua] checking dlc's against conflict directors 21:08:03.929 [Lua] number of factions to include 3 21:08:03.929 [Lua] number of factions added 3 21:08:03.929 [Lua] --- --- --- 21:08:03.929 [Lua] Starting... difficulty 'cataclysm' 21:08:03.929 [Lua] These are the starting conflict directors: 21:08:03.929 [Lua] inn_level 21:08:03.929 [Lua] --- --- --- 21:08:03.929 [Lua] 21:08:03.929 [Lua] DONE! Found the following directors: 21:08:03.929 [Lua] (free: 35), Master hash is: 21:08:03.929 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:08:03.929 [Lua] load_startup_enemy_packages: -------------- 21:08:03.929 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:08:03.929 [Lua] critter_rat 21:08:03.946 [Lua] ### Sending rpc_level_loaded 21:08:03.946 [Lua] #### Has state machine: true, peer_id: 1100001048780af, level_id: 50 21:08:03.946 [Lua] Peer 1100001048780af has loaded the level and all enemies are loaded 21:08:03.960 [Lua] [PeerSM] 1100001048780af :: on_exit Loading 21:08:03.960 [Lua] [PeerSM] 1100001048780af :: on_enter LoadingProfilePackages 21:08:03.976 [Lua] [PeerSM] 1100001048780af :: on_exit LoadingProfilePackages 21:08:03.976 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForEnterGame 21:08:03.980 [Lua] ### Sending rpc_level_loaded 21:08:03.980 [Lua] #### Has state machine: false, peer_id: 1100001048780af, level_id: 50 21:08:03.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:08:03.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:08:03.998 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:08:03.998 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:08:03.998 [Lua] Starting async level spawning of levels/inn/world 21:08:03.998 [Umbra] Init version: 3.4.15 :: 16 threads 21:08:04.392 [Lua] Async level spawning done 21:08:06.149 [Lua] ### Sending rpc_level_loaded 21:08:06.149 [Lua] #### Has state machine: true, peer_id: 110000106d4c26d, level_id: 50 21:08:06.149 [Lua] Peer 110000106d4c26d has loaded the level and all enemies are loaded 21:08:06.150 [Lua] [PeerSM] 110000106d4c26d :: on_exit Loading 21:08:06.150 [Lua] [PeerSM] 110000106d4c26d :: on_enter LoadingProfilePackages 21:08:06.167 [Lua] [PeerSM] 110000106d4c26d :: on_exit LoadingProfilePackages 21:08:06.167 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForEnterGame 21:08:06.285 [Lua] ### Sending rpc_level_loaded 21:08:06.285 [Lua] #### Has state machine: true, peer_id: 1100001033d12fc, level_id: 50 21:08:06.285 [Lua] Peer 1100001033d12fc has loaded the level and all enemies are loaded 21:08:06.285 [Lua] [PeerSM] 1100001033d12fc :: on_exit Loading 21:08:06.285 [Lua] [PeerSM] 1100001033d12fc :: on_enter LoadingProfilePackages 21:08:06.302 [Lua] [PeerSM] 1100001033d12fc :: on_exit LoadingProfilePackages 21:08:06.302 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForEnterGame 21:08:06.403 [Lua] ### Sending rpc_level_loaded 21:08:06.403 [Lua] #### Has state machine: true, peer_id: 11000010597c21e, level_id: 50 21:08:06.403 [Lua] Peer 11000010597c21e has loaded the level and all enemies are loaded 21:08:06.404 [Lua] [PeerSM] 11000010597c21e :: on_exit Loading 21:08:06.404 [Lua] [PeerSM] 11000010597c21e :: on_enter LoadingProfilePackages 21:08:06.420 [Lua] [PeerSM] 11000010597c21e :: on_exit LoadingProfilePackages 21:08:06.420 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForEnterGame 21:08:08.341 [Lua] [PlayState] Exit Substate EndViewStateScore 21:08:08.343 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:08:09.339 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:08:09.339 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:08:09.339 [Lua] [Matchmaking] unregister rpcs 21:08:09.339 [Lua] Set lobby begin: 21:08:09.339 [Lua] Lobby data twitch_enabled = false 21:08:09.339 [Lua] Lobby data power_level = 0 21:08:09.340 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.340 [Lua] Lobby data difficulty_tweak = 0 21:08:09.340 [Lua] Lobby data host = 1100001048780af 21:08:09.340 [Lua] Lobby data game_mode = 3 21:08:09.340 [Lua] Lobby data is_private = false 21:08:09.340 [Lua] Lobby data match_started = true 21:08:09.340 [Lua] Lobby data mechanism = adventure 21:08:09.340 [Lua] Lobby data level_key = inn_level 21:08:09.340 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.340 [Lua] Lobby data selected_level_key = nurgle 21:08:09.340 [Lua] Lobby data difficulty = cataclysm 21:08:09.340 [Lua] Lobby data quick_game = true 21:08:09.340 [Lua] Lobby data matchmaking = false 21:08:09.340 [Lua] Lobby data weave_name = false 21:08:09.340 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.340 [Lua] Lobby data num_players = 4 21:08:09.340 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.340 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.340 [Lua] Lobby data country_code = RU 21:08:09.340 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.340 [Lua] Lobby data eac_authorized = true 21:08:09.340 [Lua] Set lobby end. 21:08:09.340 [Lua] [Managers] Destroying manager group: 21:08:09.341 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:08:09.341 [Lua] [Gamestate] Enter StateIngame HOST 21:08:09.341 [Lua] [Managers] Calling function on all managers: 21:08:09.341 [Lua] <>level = inn_level<> 21:08:09.341 [Lua] Set lobby begin: 21:08:09.341 [Lua] Lobby data twitch_enabled = false 21:08:09.341 [Lua] Lobby data power_level = 0 21:08:09.341 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.341 [Lua] Lobby data difficulty_tweak = 0 21:08:09.341 [Lua] Lobby data host = 1100001048780af 21:08:09.341 [Lua] Lobby data game_mode = 3 21:08:09.341 [Lua] Lobby data is_private = false 21:08:09.341 [Lua] Lobby data match_started = true 21:08:09.341 [Lua] Lobby data mechanism = adventure 21:08:09.341 [Lua] Lobby data level_key = inn_level 21:08:09.341 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.341 [Lua] Lobby data selected_level_key = inn_level 21:08:09.341 [Lua] Lobby data difficulty = cataclysm 21:08:09.342 [Lua] Lobby data quick_game = true 21:08:09.342 [Lua] Lobby data matchmaking = false 21:08:09.342 [Lua] Lobby data weave_name = false 21:08:09.342 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.342 [Lua] Lobby data num_players = 4 21:08:09.342 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.342 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.342 [Lua] Lobby data country_code = RU 21:08:09.342 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.342 [Lua] Lobby data eac_authorized = true 21:08:09.342 [Lua] Set lobby end. 21:08:09.342 [Lua] [StateIngame] Server ingame 21:08:09.345 [Lua] Set lobby begin: 21:08:09.345 [Lua] Lobby data twitch_enabled = false 21:08:09.345 [Lua] Lobby data power_level = 0 21:08:09.345 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.345 [Lua] Lobby data difficulty_tweak = 0 21:08:09.345 [Lua] Lobby data host = 1100001048780af 21:08:09.345 [Lua] Lobby data game_mode = 3 21:08:09.345 [Lua] Lobby data is_private = false 21:08:09.345 [Lua] Lobby data match_started = true 21:08:09.345 [Lua] Lobby data mechanism = adventure 21:08:09.345 [Lua] Lobby data level_key = inn_level 21:08:09.346 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.346 [Lua] Lobby data selected_level_key = inn_level 21:08:09.346 [Lua] Lobby data difficulty = cataclysm 21:08:09.346 [Lua] Lobby data quick_game = true 21:08:09.346 [Lua] Lobby data matchmaking = false 21:08:09.346 [Lua] Lobby data weave_name = false 21:08:09.346 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.346 [Lua] Lobby data num_players = 4 21:08:09.346 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.346 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.346 [Lua] Lobby data country_code = RU 21:08:09.346 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.346 [Lua] Lobby data eac_authorized = true 21:08:09.346 [Lua] Set lobby end. 21:08:09.346 [Lua] [Matchmaking] register rpcs 21:08:09.346 [Lua] GameNetworkManager:init... creating game session 21:08:09.346 [Lua] Host GameSession.make_game_session_host with session: 21:08:09.346 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:08:09.346 [Lua] [GameNetworkManager] My own peer_id = 1100001048780af 21:08:09.346 [Lua] [GameNetworkManager] self.is_server = true 21:08:09.346 [Network] Setting artificial MTU limit to 65536 21:08:09.346 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:08:09.355 [Lua] Switching ConflictSettings: to: inn_level 21:08:09.355 [Lua] pacing=disabled 21:08:09.355 [Lua] roaming=nil 21:08:09.355 [Lua] disabled=false 21:08:09.355 [Lua] pack_spawning=disabled 21:08:09.355 [Lua] contained_breeds=nil 21:08:09.355 [Lua] boss=disabled 21:08:09.355 [Lua] horde=disabled 21:08:09.355 [Lua] specials=disabled 21:08:09.355 [Lua] name=inn_level 21:08:09.355 [Lua] intensity=disabled 21:08:09.355 [Lua] --- 21:08:09.355 [Lua] [LevelAnalysis] set_random_seed( 11350495) 21:08:09.358 [Lua] [AIInterestPointSystem] Level Seed: 11350495 21:08:09.358 [Lua] 21:08:09.358 [Lua] [entity_system_bag] = table 21:08:09.358 [Lua] [entity_system_bag] = metatable 21:08:09.358 [Lua] [startup_data] = table 21:08:09.358 [Lua] [entity_manager] = table 21:08:09.358 [Lua] [entity_manager] = metatable 21:08:09.358 [Lua] [unit_spawner] = table 21:08:09.358 [Lua] [unit_spawner] = metatable 21:08:09.358 [Lua] [unit_storage] = table 21:08:09.358 [Lua] [unit_storage] = metatable 21:08:09.358 [Lua] [dice_keeper] = table 21:08:09.358 [Lua] [dice_keeper] = metatable 21:08:09.358 [Lua] [is_server] = true (boolean) 21:08:09.358 [Lua] [world] = [World] 21:08:09.358 [Lua] [system_api] = table 21:08:09.358 [Lua] [entity_system] = table 21:08:09.358 [Lua] [entity_system] = metatable 21:08:09.358 [Lua] [network_lobby] = table 21:08:09.358 [Lua] [network_lobby] = metatable 21:08:09.358 [Lua] [profile_synchronizer] = table 21:08:09.358 [Lua] [profile_synchronizer] = metatable 21:08:09.358 [Lua] [level_transition_handler] = table 21:08:09.358 [Lua] [level_transition_handler] = metatable 21:08:09.358 [Lua] [num_local_human_players] = 1 (number) 21:08:09.358 [Lua] [statistics_db] = table 21:08:09.358 [Lua] [statistics_db] = metatable 21:08:09.358 [Lua] [network_server] = table 21:08:09.358 [Lua] [network_server] = metatable 21:08:09.358 [Lua] [input_manager] = table 21:08:09.358 [Lua] [input_manager] = metatable 21:08:09.358 [Lua] [network_clock] = table 21:08:09.358 [Lua] [network_clock] = metatable 21:08:09.358 [Lua] [network_transmit] = table 21:08:09.358 [Lua] [network_transmit] = metatable 21:08:09.358 [Lua] [free_flight_manager] = table 21:08:09.358 [Lua] [free_flight_manager] = metatable 21:08:09.358 [Lua] [network_manager] = table 21:08:09.358 [Lua] [network_manager] = metatable 21:08:09.358 [Lua] [network_event_delegate] = table 21:08:09.358 [Lua] [network_event_delegate] = metatable 21:08:09.358 [Lua] 21:08:09.358 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:08:09.358 [Lua] ignoring extension VersusInteractObjectiveExtension 21:08:09.358 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:08:09.358 [Lua] ignoring extension VersusSocketObjectiveExtension 21:08:09.358 [Lua] ignoring extension VersusTargetObjectiveExtension 21:08:09.358 [Lua] ignoring extension VersusMissionObjectiveExtension 21:08:09.359 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:08:09.361 [Lua] [AchievementManager] Achievements using the steam platform 21:08:09.403 [Lua] [StateIngame] Level seed: 11350495 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 21:08:09.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:08:09.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:08:09.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_5, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_4, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2, async-read, 21:08:09.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read, 21:08:09.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1, async-read, 21:08:09.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 21:08:09.415 [Lua] [LevelAnalysis] set_random_seed( 11350495) 21:08:09.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:08:09.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 21:08:09.419 [Lua] [IngameUI] init 21:08:09.434 [SteamVoipClient] select_out(1100001033d12fc, off) 21:08:09.434 [SteamVoipClient] select_out(1100001048780af, off) 21:08:09.434 [SteamVoipClient] select_out(11000010597c21e, off) 21:08:09.439 [Lua] cb_razer_chroma_setup 21:08:09.489 [Lua] [Matchmaking] Cancelling matchmaking 21:08:09.489 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:08:09.489 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:08:09.489 [Lua] Set lobby begin: 21:08:09.489 [Lua] Lobby data twitch_enabled = false 21:08:09.489 [Lua] Lobby data power_level = 0 21:08:09.489 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.489 [Lua] Lobby data difficulty_tweak = 0 21:08:09.489 [Lua] Lobby data host = 1100001048780af 21:08:09.489 [Lua] Lobby data game_mode = 3 21:08:09.489 [Lua] Lobby data is_private = false 21:08:09.489 [Lua] Lobby data match_started = true 21:08:09.489 [Lua] Lobby data mechanism = adventure 21:08:09.489 [Lua] Lobby data level_key = inn_level 21:08:09.489 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.489 [Lua] Lobby data selected_level_key = inn_level 21:08:09.489 [Lua] Lobby data difficulty = normal 21:08:09.489 [Lua] Lobby data quick_game = true 21:08:09.489 [Lua] Lobby data matchmaking = false 21:08:09.489 [Lua] Lobby data weave_name = false 21:08:09.489 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.489 [Lua] Lobby data num_players = 4 21:08:09.489 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.489 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.489 [Lua] Lobby data country_code = RU 21:08:09.490 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.490 [Lua] Lobby data eac_authorized = true 21:08:09.490 [Lua] Set lobby end. 21:08:09.492 [Lua] Set lobby begin: 21:08:09.492 [Lua] Lobby data twitch_enabled = false 21:08:09.492 [Lua] Lobby data power_level = 0 21:08:09.492 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.492 [Lua] Lobby data difficulty_tweak = 0 21:08:09.492 [Lua] Lobby data host = 1100001048780af 21:08:09.492 [Lua] Lobby data game_mode = 3 21:08:09.492 [Lua] Lobby data is_private = false 21:08:09.492 [Lua] Lobby data match_started = true 21:08:09.492 [Lua] Lobby data mechanism = adventure 21:08:09.492 [Lua] Lobby data level_key = inn_level 21:08:09.492 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.492 [Lua] Lobby data selected_level_key = inn_level 21:08:09.492 [Lua] Lobby data difficulty = normal 21:08:09.492 [Lua] Lobby data quick_game = true 21:08:09.492 [Lua] Lobby data matchmaking = false 21:08:09.492 [Lua] Lobby data weave_name = false 21:08:09.492 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.492 [Lua] Lobby data num_players = 4 21:08:09.492 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.492 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.492 [Lua] Lobby data country_code = RU 21:08:09.492 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.492 [Lua] Lobby data eac_authorized = true 21:08:09.492 [Lua] Set lobby end. 21:08:09.492 [Lua] [PartyManager] Leader is set to 1100001048780af 21:08:09.492 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:08:09.492 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:08:09.493 [Lua] Set lobby begin: 21:08:09.493 [Lua] Lobby data twitch_enabled = false 21:08:09.493 [Lua] Lobby data power_level = 835 21:08:09.493 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.493 [Lua] Lobby data difficulty_tweak = 0 21:08:09.493 [Lua] Lobby data host = 1100001048780af 21:08:09.493 [Lua] Lobby data game_mode = 3 21:08:09.493 [Lua] Lobby data is_private = false 21:08:09.493 [Lua] Lobby data match_started = true 21:08:09.493 [Lua] Lobby data mechanism = adventure 21:08:09.493 [Lua] Lobby data level_key = inn_level 21:08:09.493 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.493 [Lua] Lobby data selected_level_key = inn_level 21:08:09.493 [Lua] Lobby data difficulty = normal 21:08:09.493 [Lua] Lobby data quick_game = true 21:08:09.493 [Lua] Lobby data matchmaking = false 21:08:09.493 [Lua] Lobby data weave_name = false 21:08:09.493 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.493 [Lua] Lobby data num_players = 4 21:08:09.493 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.493 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.493 [Lua] Lobby data country_code = RU 21:08:09.493 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.493 [Lua] Lobby data eac_authorized = true 21:08:09.493 [Lua] Set lobby end. 21:08:09.494 [Flow] complete_skittergate_legend true 21:08:09.494 [Flow] complete_all_helmgart_levels_recruit true 21:08:09.495 [Flow] WitchHunterLevel:35 21:08:09.495 [Flow] LeaderYes 21:08:09.495 [Flow] ALL PC XP:304250 21:08:09.495 [Flow] Has "bogenhafen" DLC:true 21:08:09.495 [Flow] WH XP:60850 21:08:09.495 [Flow] Number of crafted items:4856 21:08:09.495 [Flow] Has "pre_order" DLC:true 21:08:09.495 [Flow] Sum of Powe Levels:1500 21:08:09.495 [Flow] lodestone diff 1:false 21:08:09.496 [Flow] magnus and forest activated 21:08:09.496 [Flow] magnus and forest activated 21:08:09.496 [Flow] cemetery and forest activated 21:08:09.496 [Flow] magnus and cemetery 21:08:09.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:09.496 [Flow] ALL RUNES ACTIVATED 21:08:09.496 [Flow] magnus and forest activated 21:08:09.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:09.496 [Flow] ALL RUNES ACTIVATED 21:08:09.496 [Flow] cemetery and forest activated 21:08:09.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:09.496 [Flow] ALL RUNES ACTIVATED 21:08:09.496 [Flow] magnus and forest activated 21:08:09.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:09.496 [Flow] ALL RUNES ACTIVATED 21:08:09.496 [Flow] magnus and cemetery 21:08:09.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:09.496 [Flow] ALL RUNES ACTIVATED 21:08:09.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:08:09.498 [Lua] CurrentConflictSettings inn_level 21:08:09.498 [Lua] [ConflictDirector] conflict_director is ai_ready 21:08:09.498 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:08:09.498 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:08:09.500 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:08:09.500 [Lua] Forming navigation groups in one frame 21:08:09.500 [Lua] Forming navigation groups 21:08:09.524 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000114596 21:08:09.525 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 21:08:09.525 [Lua] number of nav groups: 41 21:08:09.526 [Lua] number of refined nav groups : 23 21:08:09.528 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 21:08:09.528 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:08:09.528 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:08:09.528 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:08:09.531 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:08:09.531 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:08:09.531 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:08:09.531 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 21:08:09.531 [Lua] [Managers] Calling function on all managers: 21:08:09.531 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:08:09.538 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForEnterGame 21:08:09.538 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForGameObjectSync 21:08:09.589 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForEnterGame 21:08:09.589 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForGameObjectSync 21:08:09.589 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForEnterGame 21:08:09.589 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForGameObjectSync 21:08:09.589 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForGameObjectSync 21:08:09.589 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForPlayers 21:08:09.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 21:08:09.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 21:08:09.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 21:08:09.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:08:09.599 [Lua] Set lobby begin: 21:08:09.599 [Lua] Lobby data twitch_enabled = false 21:08:09.599 [Lua] Lobby data power_level = 835 21:08:09.599 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.599 [Lua] Lobby data difficulty_tweak = 0 21:08:09.599 [Lua] Lobby data host = 1100001048780af 21:08:09.599 [Lua] Lobby data game_mode = 3 21:08:09.599 [Lua] Lobby data is_private = false 21:08:09.599 [Lua] Lobby data match_started = true 21:08:09.599 [Lua] Lobby data mechanism = adventure 21:08:09.599 [Lua] Lobby data level_key = inn_level 21:08:09.599 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.599 [Lua] Lobby data selected_level_key = inn_level 21:08:09.599 [Lua] Lobby data difficulty = normal 21:08:09.599 [Lua] Lobby data quick_game = true 21:08:09.599 [Lua] Lobby data matchmaking = false 21:08:09.599 [Lua] Lobby data weave_name = false 21:08:09.599 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.599 [Lua] Lobby data num_players = 4 21:08:09.599 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.599 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.599 [Lua] Lobby data country_code = RU 21:08:09.599 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.599 [Lua] Lobby data eac_authorized = true 21:08:09.599 [Lua] Set lobby end. 21:08:09.599 [Lua] [Matchmaking] Assigned player 110000106d4c26d to slot 2 when hot join syncing 21:08:09.599 [Lua] Breedfreezer (server) starting a hot join sync 21:08:09.601 [Lua] Set lobby begin: 21:08:09.601 [Lua] Lobby data twitch_enabled = false 21:08:09.602 [Lua] Lobby data power_level = 835 21:08:09.602 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.602 [Lua] Lobby data difficulty_tweak = 0 21:08:09.602 [Lua] Lobby data host = 1100001048780af 21:08:09.602 [Lua] Lobby data game_mode = 3 21:08:09.602 [Lua] Lobby data is_private = false 21:08:09.602 [Lua] Lobby data match_started = true 21:08:09.602 [Lua] Lobby data mechanism = adventure 21:08:09.602 [Lua] Lobby data level_key = inn_level 21:08:09.602 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.602 [Lua] Lobby data selected_level_key = inn_level 21:08:09.602 [Lua] Lobby data difficulty = normal 21:08:09.602 [Lua] Lobby data quick_game = true 21:08:09.602 [Lua] Lobby data matchmaking = false 21:08:09.602 [Lua] Lobby data weave_name = false 21:08:09.602 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.602 [Lua] Lobby data num_players = 4 21:08:09.602 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.602 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.602 [Lua] Lobby data country_code = RU 21:08:09.602 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.602 [Lua] Lobby data eac_authorized = true 21:08:09.602 [Lua] Set lobby end. 21:08:09.602 [Lua] [Matchmaking] Assigned player 1100001033d12fc to slot 3 when hot join syncing 21:08:09.602 [Lua] Breedfreezer (server) starting a hot join sync 21:08:09.603 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:08:09.603 [Lua] RemotePlayer:create_game_object( ) 27 21:08:09.614 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForGameObjectSync 21:08:09.614 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForPlayers 21:08:09.614 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:08:09.614 [Lua] RemotePlayer:create_game_object( ) 28 21:08:09.627 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForGameObjectSync 21:08:09.627 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForPlayers 21:08:09.627 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d4c26d 21:08:09.627 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001033d12fc 21:08:09.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:08:09.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:08:09.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:08:09.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:08:09.667 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForEnterGame 21:08:09.667 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForGameObjectSync 21:08:09.684 [Lua] Set lobby begin: 21:08:09.684 [Lua] Lobby data twitch_enabled = false 21:08:09.684 [Lua] Lobby data power_level = 835 21:08:09.684 [Lua] Lobby data unique_server_name = Amaralov 21:08:09.685 [Lua] Lobby data difficulty_tweak = 0 21:08:09.685 [Lua] Lobby data host = 1100001048780af 21:08:09.685 [Lua] Lobby data game_mode = 3 21:08:09.685 [Lua] Lobby data is_private = false 21:08:09.685 [Lua] Lobby data match_started = true 21:08:09.685 [Lua] Lobby data mechanism = adventure 21:08:09.685 [Lua] Lobby data level_key = inn_level 21:08:09.685 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:09.685 [Lua] Lobby data selected_level_key = inn_level 21:08:09.685 [Lua] Lobby data difficulty = normal 21:08:09.685 [Lua] Lobby data quick_game = true 21:08:09.685 [Lua] Lobby data matchmaking = false 21:08:09.685 [Lua] Lobby data weave_name = false 21:08:09.685 [Lua] Lobby data player_slot_4 = 0:0 21:08:09.685 [Lua] Lobby data num_players = 4 21:08:09.685 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:09.685 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:09.685 [Lua] Lobby data country_code = RU 21:08:09.685 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:09.685 [Lua] Lobby data eac_authorized = true 21:08:09.685 [Lua] Set lobby end. 21:08:09.685 [Lua] [Matchmaking] Assigned player 11000010597c21e to slot 1 when hot join syncing 21:08:09.685 [Lua] Breedfreezer (server) starting a hot join sync 21:08:09.686 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:08:09.686 [Lua] RemotePlayer:create_game_object( ) 30 21:08:09.699 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForGameObjectSync 21:08:09.699 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForPlayers 21:08:09.699 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForPlayers 21:08:09.699 [Lua] [PeerSM] 1100001048780af :: on_enter InGame 21:08:09.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:08:09.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:08:09.699 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:08:09.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:08:09.699 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010597c21e 21:08:09.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:09.706 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:09.706 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:08:09.708 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForPlayers 21:08:09.708 [Lua] [PeerSM] 110000106d4c26d :: on_enter InGame 21:08:09.708 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForPlayers 21:08:09.708 [Lua] [PeerSM] 1100001033d12fc :: on_enter InGame 21:08:09.708 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForPlayers 21:08:09.708 [Lua] [PeerSM] 11000010597c21e :: on_enter InGame 21:08:09.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 21:08:09.719 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d4c26d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:08:09.719 [Lua] Adding player sync data to peer=110000106d4c26d local_player_id=1 21:08:09.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:08:09.720 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:08:09.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:08:09.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:08:09.721 [Lua] Players are leaving the safe zone 21:08:09.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 21:08:09.731 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001033d12fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:08:09.731 [Lua] Adding player sync data to peer=1100001033d12fc local_player_id=1 21:08:09.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:08:09.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:08:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:08:09.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:08:09.789 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001033d12fc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:08:09.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:08:09.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:09.793 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001033d12fc go_type=engineer_career_data go_created_func_name=game_object_created_career_data 21:08:09.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:08:09.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 21:08:09.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:08:09.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:08:09.801 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:08:09.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 21:08:09.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:09.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:08:09.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:08:09.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:08:09.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:08:09.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:08:09.836 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:08:09.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:08:09.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:08:09.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 21:08:09.859 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010597c21e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:08:09.859 [Lua] Adding player sync data to peer=11000010597c21e local_player_id=1 21:08:09.859 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:08:09.860 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 21:08:09.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:09.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:08:09.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:08:09.862 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:08:09.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:08:09.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:08:09.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:08:09.906 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:08:09.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:08:09.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:08:09.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 21:08:09.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:08:09.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:08:09.939 [Lua] StateInGameRunning:_game_actually_starts() 21:08:09.939 [Lua] ################################################################################################################# 21:08:09.939 [Lua] [Loading Time]: 00:00:14 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:08:09.939 [Lua] ################################################################################################################# 21:08:09.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 21:08:09.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:08:09.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:08:09.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:08:09.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 21:08:09.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 21:08:09.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 21:08:09.973 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 21:08:09.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:08:09.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:08:09.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:08:09.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:08:10.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:08:10.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:08:10.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:08:10.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 21:08:10.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:08:10.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:08:10.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:08:10.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:08:10.046 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:08:10.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:08:10.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:08:10.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:08:10.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:08:10.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:08:10.105 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:08:10.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3, async-read, 21:08:10.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:08:10.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 21:08:10.165 [Lua] Commit load time data 21:08:10.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 21:08:10.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:08:10.411 [Flow] DISABLE 21:08:14.537 [Lua] Set lobby begin: 21:08:14.537 [Lua] Lobby data twitch_enabled = false 21:08:14.537 [Lua] Lobby data power_level = 208 21:08:14.537 [Lua] Lobby data unique_server_name = Amaralov 21:08:14.537 [Lua] Lobby data difficulty_tweak = 0 21:08:14.537 [Lua] Lobby data host = 1100001048780af 21:08:14.537 [Lua] Lobby data game_mode = 3 21:08:14.537 [Lua] Lobby data is_private = false 21:08:14.537 [Lua] Lobby data match_started = true 21:08:14.537 [Lua] Lobby data mechanism = adventure 21:08:14.537 [Lua] Lobby data level_key = inn_level 21:08:14.538 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:14.538 [Lua] Lobby data selected_level_key = inn_level 21:08:14.538 [Lua] Lobby data difficulty = normal 21:08:14.538 [Lua] Lobby data quick_game = true 21:08:14.538 [Lua] Lobby data matchmaking = false 21:08:14.538 [Lua] Lobby data weave_name = false 21:08:14.538 [Lua] Lobby data player_slot_4 = 0:0 21:08:14.538 [Lua] Lobby data num_players = 4 21:08:14.538 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:14.538 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:14.538 [Lua] Lobby data country_code = RU 21:08:14.538 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:14.538 [Lua] Lobby data eac_authorized = true 21:08:14.538 [Lua] Set lobby end. 21:08:15.295 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 21:08:15.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:15.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 21:08:15.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:15.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2, async-read, 21:08:15.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:15.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read, 21:08:15.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:15.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 21:08:15.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:15.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1, async-read, 21:08:15.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:15.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2, async-read, 21:08:15.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:15.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1, async-read, 21:08:15.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:15.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2, async-read, 21:08:15.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:08:15.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read, 21:08:15.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:08:17.101 [Lua] [IngameUI] menu view on_enter ingame_menu 21:08:18.195 [Lua] [IngameUI] menu view on_exit ingame_menu 21:08:18.195 [Lua] [IngameUI] menu view on_enter character_selection 21:08:18.196 [Lua] hero_fullscreen_menu_on_enter 21:08:18.197 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021cd200 21:08:18.198 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:08:18.210 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:18.210 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:18.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:18.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:18.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:18.211 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:18.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:18.261 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 21:08:19.636 [Lua] PlayFabMirrorBase:_commit_internal 8 21:08:19.636 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:19.639 [Lua] generate_backend_stats 1100001048780af:1 21:08:19.653 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:08:19.653 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:19.660 [Lua] commit result success 8 21:08:19.661 [Lua] Set lobby begin: 21:08:19.661 [Lua] Lobby data twitch_enabled = false 21:08:19.661 [Lua] Lobby data power_level = 835 21:08:19.661 [Lua] Lobby data unique_server_name = Amaralov 21:08:19.661 [Lua] Lobby data difficulty_tweak = 0 21:08:19.661 [Lua] Lobby data host = 1100001048780af 21:08:19.661 [Lua] Lobby data game_mode = 3 21:08:19.661 [Lua] Lobby data is_private = false 21:08:19.661 [Lua] Lobby data match_started = true 21:08:19.661 [Lua] Lobby data mechanism = adventure 21:08:19.661 [Lua] Lobby data level_key = inn_level 21:08:19.661 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:19.661 [Lua] Lobby data selected_level_key = inn_level 21:08:19.661 [Lua] Lobby data difficulty = normal 21:08:19.661 [Lua] Lobby data quick_game = true 21:08:19.661 [Lua] Lobby data matchmaking = false 21:08:19.661 [Lua] Lobby data weave_name = false 21:08:19.661 [Lua] Lobby data player_slot_4 = 0:0 21:08:19.661 [Lua] Lobby data num_players = 4 21:08:19.661 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:19.661 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:19.661 [Lua] Lobby data country_code = RU 21:08:19.661 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:19.661 [Lua] Lobby data eac_authorized = true 21:08:19.661 [Lua] Set lobby end. 21:08:20.787 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:20.787 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:20.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:20.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:20.787 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:20.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:21.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:08:21.380 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 21:08:21.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 21:08:21.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:24 my_peer_id:1100001048780af 21:08:21.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:24 my_peer_id:1100001048780af 21:08:21.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:24 my_peer_id:1100001048780af 21:08:21.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:24 my_peer_id:1100001048780af 21:08:21.442 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:24 my_peer_id:1100001048780af 21:08:21.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 21:08:21.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 21:08:21.473 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 21:08:21.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:21.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:21.480 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:21.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:21.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:21.480 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:08:21.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:21.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:21.480 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView 21:08:21.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:08:21.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:08:21.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 21:08:21.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 21:08:21.628 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 21:08:21.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:08:21.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:08:21.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:08:21.975 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:25 my_peer_id:1100001048780af 21:08:21.975 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:25 my_peer_id:1100001048780af 21:08:21.975 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:25 my_peer_id:1100001048780af 21:08:21.975 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:25 my_peer_id:1100001048780af 21:08:21.982 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:25 my_peer_id:1100001048780af 21:08:21.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:22.011 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:08:22.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:08:22.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p 21:08:22.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p 21:08:22.149 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 21:08:24.190 [Lua] Assigning peer(1100001048780af:1) to profile(5) career(3) 21:08:24.190 [Lua] Set lobby begin: 21:08:24.190 [Lua] Lobby data twitch_enabled = false 21:08:24.190 [Lua] Lobby data power_level = 835 21:08:24.190 [Lua] Lobby data unique_server_name = Amaralov 21:08:24.190 [Lua] Lobby data difficulty_tweak = 0 21:08:24.190 [Lua] Lobby data host = 1100001048780af 21:08:24.190 [Lua] Lobby data game_mode = 3 21:08:24.190 [Lua] Lobby data is_private = false 21:08:24.190 [Lua] Lobby data match_started = true 21:08:24.190 [Lua] Lobby data mechanism = adventure 21:08:24.190 [Lua] Lobby data level_key = inn_level 21:08:24.190 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:24.190 [Lua] Lobby data selected_level_key = inn_level 21:08:24.190 [Lua] Lobby data difficulty = normal 21:08:24.190 [Lua] Lobby data quick_game = true 21:08:24.190 [Lua] Lobby data matchmaking = false 21:08:24.190 [Lua] Lobby data weave_name = false 21:08:24.190 [Lua] Lobby data player_slot_4 = 0:0 21:08:24.190 [Lua] Lobby data num_players = 4 21:08:24.190 [Lua] Lobby data player_slot_5 = 0:0 21:08:24.191 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:24.191 [Lua] Lobby data country_code = RU 21:08:24.191 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:24.191 [Lua] Lobby data eac_authorized = true 21:08:24.191 [Lua] Set lobby end. 21:08:24.191 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001048780af) local_player_id(1) profile_index(5) career_index(3) 21:08:24.191 [Lua] Set lobby begin: 21:08:24.191 [Lua] Lobby data twitch_enabled = false 21:08:24.191 [Lua] Lobby data power_level = 835 21:08:24.191 [Lua] Lobby data unique_server_name = Amaralov 21:08:24.191 [Lua] Lobby data difficulty_tweak = 0 21:08:24.191 [Lua] Lobby data host = 1100001048780af 21:08:24.191 [Lua] Lobby data game_mode = 3 21:08:24.191 [Lua] Lobby data is_private = false 21:08:24.191 [Lua] Lobby data match_started = true 21:08:24.191 [Lua] Lobby data mechanism = adventure 21:08:24.191 [Lua] Lobby data level_key = inn_level 21:08:24.191 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:24.191 [Lua] Lobby data selected_level_key = inn_level 21:08:24.191 [Lua] Lobby data difficulty = normal 21:08:24.191 [Lua] Lobby data quick_game = true 21:08:24.191 [Lua] Lobby data matchmaking = false 21:08:24.191 [Lua] Lobby data weave_name = false 21:08:24.191 [Lua] Lobby data player_slot_4 = 0:0 21:08:24.191 [Lua] Lobby data num_players = 4 21:08:24.191 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:24.191 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:24.191 [Lua] Lobby data country_code = RU 21:08:24.191 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:24.191 [Lua] Lobby data eac_authorized = true 21:08:24.191 [Lua] Set lobby end. 21:08:24.191 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010597c21e | we:0 | dr:1100001033d12fc | bw:110000106d4c26d | es:1100001048780af 21:08:24.192 [Lua] 21:08:24.192 [Lua] [wwise/one_handed_swords] = false (boolean) 21:08:24.192 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 21:08:24.192 [Lua] [resource_packages/careers/es_knight] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06] = false (boolean) 21:08:24.192 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 21:08:24.192 [Lua] 21:08:24.192 [Lua] 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p] = false (boolean) 21:08:24.192 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06] = false (boolean) 21:08:24.192 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:08:24.192 [Lua] [resource_packages/careers/es_knight] = false (boolean) 21:08:24.192 [Lua] [wwise/one_handed_swords] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:08:24.192 [Lua] [units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01] = false (boolean) 21:08:24.192 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 21:08:24.192 [Lua] 21:08:24.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:26 my_peer_id:1100001048780af 21:08:24.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:26 my_peer_id:1100001048780af 21:08:24.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:26 my_peer_id:1100001048780af 21:08:24.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:26 my_peer_id:1100001048780af 21:08:24.199 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:08:24.202 [Save] Saving `save_data` 21:08:24.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:26 my_peer_id:1100001048780af 21:08:24.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:08:24.206 [Save] Save done 21:08:24.234 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:08:24.234 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 21:08:24.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 21:08:24.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:08:24.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:08:24.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 21:08:24.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:08:24.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:08:24.236 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 21:08:24.302 [Lua] [IngameUI] menu view on_exit character_selection 21:08:24.303 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:08:24.303 [Lua] hero_fullscreen_menu_on_exit 21:08:24.305 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021cd200 21:08:24.306 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:24.306 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:08:24.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:08:24.324 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 21:08:24.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:08:24.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:08:24.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:08:24.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:08:24.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:08:24.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:08:24.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 21:08:24.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 21:08:24.527 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 21:08:24.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 21:08:24.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 21:08:24.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 21:08:24.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:08:24.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:08:24.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:08:24.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:08:25.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:08:25.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 21:08:25.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 21:08:25.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 21:08:25.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01 21:08:25.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 21:08:25.817 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:27 my_peer_id:1100001048780af 21:08:25.817 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:27 my_peer_id:1100001048780af 21:08:25.817 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:27 my_peer_id:1100001048780af 21:08:25.817 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:27 my_peer_id:1100001048780af 21:08:25.820 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:27 my_peer_id:1100001048780af 21:08:25.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:25.820 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 21:08:25.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:08:25.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 21:08:25.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 21:08:25.863 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 21:08:25.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 21:08:25.896 [Lua] [PackageManager] Force_load: wwise/steampistol 21:08:25.907 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 21:08:28.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:28.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:28.722 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:08:30.083 [Lua] [IngameUI] menu view on_enter hero_view 21:08:30.088 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094c9ee0 21:08:30.088 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:08:30.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:08:30.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:08:30.106 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:08:30.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:08:30.149 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:08:30.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:08:30.457 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:08:30.488 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.488 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:30.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:30.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:30.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:31.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:31.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:31.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:31.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:31.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:31.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:35.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:35.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:35.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:35.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:35.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:35.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:35.519 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:28 my_peer_id:1100001048780af 21:08:35.519 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:28 my_peer_id:1100001048780af 21:08:35.519 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:28 my_peer_id:1100001048780af 21:08:35.519 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:28 my_peer_id:1100001048780af 21:08:35.534 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:28 my_peer_id:1100001048780af 21:08:35.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:08:35.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:35.534 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:08:35.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 21:08:35.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 21:08:35.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:08:35.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:08:35.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 21:08:35.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 21:08:35.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 21:08:35.989 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:08:36.094 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:08:36.094 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:08:36.109 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 21:08:36.701 [Lua] [SimpleInventoryExtension] create_equipment_in_slot called on slot_rangedthat is empty 21:08:36.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:36.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:36.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:36.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:36.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:36.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:36.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:29 my_peer_id:1100001048780af 21:08:36.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:29 my_peer_id:1100001048780af 21:08:36.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:29 my_peer_id:1100001048780af 21:08:36.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:29 my_peer_id:1100001048780af 21:08:36.736 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:29 my_peer_id:1100001048780af 21:08:36.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:08:36.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:36.736 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 21:08:36.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:08:36.778 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:08:36.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 21:08:36.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 21:08:36.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 21:08:36.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 21:08:37.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 21:08:37.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01 21:08:37.175 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 21:08:37.257 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 21:08:37.257 [Lua] [PackageManager] Force_load: wwise/blunderbuss 21:08:37.273 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 21:08:37.273 [Lua] [Matchmaking] Cancelling matchmaking 21:08:37.273 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:08:37.376 [Lua] [IngameUI] menu view on_exit hero_view 21:08:37.382 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094c9ee0 21:08:37.382 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:08:37.382 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:08:37.382 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:08:37.382 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:37.382 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:37.382 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:37.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:37.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:37.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:37.385 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:08:37.385 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:08:37.385 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:08:37.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:30 my_peer_id:1100001048780af 21:08:37.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:30 my_peer_id:1100001048780af 21:08:37.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:30 my_peer_id:1100001048780af 21:08:37.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:30 my_peer_id:1100001048780af 21:08:37.472 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:30 my_peer_id:1100001048780af 21:08:37.478 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 21:08:38.721 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:08:38.721 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:08:38.723 [Lua] Set lobby begin: 21:08:38.723 [Lua] Lobby data twitch_enabled = false 21:08:38.723 [Lua] Lobby data power_level = 835 21:08:38.723 [Lua] Lobby data unique_server_name = Amaralov 21:08:38.723 [Lua] Lobby data difficulty_tweak = 0 21:08:38.723 [Lua] Lobby data host = 1100001048780af 21:08:38.723 [Lua] Lobby data game_mode = 3 21:08:38.723 [Lua] Lobby data is_private = false 21:08:38.723 [Lua] Lobby data match_started = true 21:08:38.723 [Lua] Lobby data mechanism = adventure 21:08:38.723 [Lua] Lobby data level_key = inn_level 21:08:38.723 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:38.723 [Lua] Lobby data selected_level_key = inn_level 21:08:38.723 [Lua] Lobby data difficulty = cataclysm 21:08:38.723 [Lua] Lobby data quick_game = true 21:08:38.723 [Lua] Lobby data matchmaking = false 21:08:38.723 [Lua] Lobby data weave_name = false 21:08:38.723 [Lua] Lobby data player_slot_4 = 0:0 21:08:38.723 [Lua] Lobby data num_players = 4 21:08:38.723 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:38.723 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:38.723 [Lua] Lobby data country_code = RU 21:08:38.723 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:38.723 [Lua] Lobby data eac_authorized = true 21:08:38.723 [Lua] Set lobby end. 21:08:38.723 [Lua] [PartyManager] Leader is set to 1100001048780af 21:08:38.724 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 21:08:38.724 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 21:08:38.724 [Lua] Set lobby begin: 21:08:38.724 [Lua] Lobby data twitch_enabled = false 21:08:38.724 [Lua] Lobby data power_level = 835 21:08:38.724 [Lua] Lobby data unique_server_name = Amaralov 21:08:38.724 [Lua] Lobby data difficulty_tweak = 0 21:08:38.724 [Lua] Lobby data host = 1100001048780af 21:08:38.724 [Lua] Lobby data game_mode = 6 21:08:38.724 [Lua] Lobby data is_private = false 21:08:38.724 [Lua] Lobby data match_started = true 21:08:38.724 [Lua] Lobby data mechanism = adventure 21:08:38.724 [Lua] Lobby data level_key = inn_level 21:08:38.724 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:38.724 [Lua] Lobby data selected_level_key = inn_level 21:08:38.724 [Lua] Lobby data difficulty = cataclysm 21:08:38.724 [Lua] Lobby data quick_game = false 21:08:38.724 [Lua] Lobby data matchmaking = true 21:08:38.724 [Lua] Lobby data weave_name = false 21:08:38.724 [Lua] Lobby data player_slot_4 = 0:0 21:08:38.724 [Lua] Lobby data num_players = 4 21:08:38.724 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:38.724 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:38.724 [Lua] Lobby data country_code = RU 21:08:38.724 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:38.724 [Lua] Lobby data eac_authorized = true 21:08:38.724 [Lua] Set lobby end. 21:08:38.724 [Lua] Set lobby begin: 21:08:38.724 [Lua] Lobby data twitch_enabled = false 21:08:38.724 [Lua] Lobby data power_level = 835 21:08:38.724 [Lua] Lobby data unique_server_name = Amaralov 21:08:38.724 [Lua] Lobby data difficulty_tweak = 0 21:08:38.724 [Lua] Lobby data host = 1100001048780af 21:08:38.724 [Lua] Lobby data game_mode = 6 21:08:38.724 [Lua] Lobby data is_private = false 21:08:38.724 [Lua] Lobby data match_started = true 21:08:38.725 [Lua] Lobby data mechanism = adventure 21:08:38.725 [Lua] Lobby data level_key = inn_level 21:08:38.725 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:38.725 [Lua] Lobby data selected_level_key = inn_level 21:08:38.725 [Lua] Lobby data difficulty = cataclysm 21:08:38.725 [Lua] Lobby data quick_game = false 21:08:38.725 [Lua] Lobby data matchmaking = true 21:08:38.725 [Lua] Lobby data weave_name = false 21:08:38.725 [Lua] Lobby data player_slot_4 = 0:0 21:08:38.725 [Lua] Lobby data num_players = 4 21:08:38.725 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:38.725 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:38.725 [Lua] Lobby data country_code = RU 21:08:38.725 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:38.725 [Lua] Lobby data eac_authorized = true 21:08:38.725 [Lua] Set lobby end. 21:08:38.725 [Lua] [ChatManager][1]System: Starting hosted game... 21:08:38.725 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:08:38.725 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:08:40.102 [Lua] [Matchmaking] Cancelling matchmaking 21:08:40.102 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:08:40.102 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:08:40.102 [Lua] Set lobby begin: 21:08:40.102 [Lua] Lobby data twitch_enabled = false 21:08:40.102 [Lua] Lobby data power_level = 835 21:08:40.102 [Lua] Lobby data unique_server_name = Amaralov 21:08:40.102 [Lua] Lobby data difficulty_tweak = 0 21:08:40.102 [Lua] Lobby data host = 1100001048780af 21:08:40.102 [Lua] Lobby data game_mode = 3 21:08:40.102 [Lua] Lobby data is_private = false 21:08:40.102 [Lua] Lobby data match_started = true 21:08:40.102 [Lua] Lobby data mechanism = adventure 21:08:40.102 [Lua] Lobby data level_key = inn_level 21:08:40.102 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:40.102 [Lua] Lobby data selected_level_key = inn_level 21:08:40.102 [Lua] Lobby data difficulty = normal 21:08:40.102 [Lua] Lobby data quick_game = false 21:08:40.102 [Lua] Lobby data matchmaking = false 21:08:40.102 [Lua] Lobby data weave_name = false 21:08:40.102 [Lua] Lobby data player_slot_4 = 0:0 21:08:40.102 [Lua] Lobby data num_players = 4 21:08:40.102 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:40.102 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:40.102 [Lua] Lobby data country_code = RU 21:08:40.102 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:40.102 [Lua] Lobby data eac_authorized = true 21:08:40.103 [Lua] Set lobby end. 21:08:40.105 [Lua] Set lobby begin: 21:08:40.105 [Lua] Lobby data twitch_enabled = false 21:08:40.105 [Lua] Lobby data power_level = 835 21:08:40.105 [Lua] Lobby data unique_server_name = Amaralov 21:08:40.105 [Lua] Lobby data difficulty_tweak = 0 21:08:40.105 [Lua] Lobby data host = 1100001048780af 21:08:40.105 [Lua] Lobby data game_mode = 3 21:08:40.105 [Lua] Lobby data is_private = false 21:08:40.105 [Lua] Lobby data match_started = true 21:08:40.105 [Lua] Lobby data mechanism = adventure 21:08:40.105 [Lua] Lobby data level_key = inn_level 21:08:40.105 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:40.105 [Lua] Lobby data selected_level_key = inn_level 21:08:40.105 [Lua] Lobby data difficulty = normal 21:08:40.105 [Lua] Lobby data quick_game = false 21:08:40.105 [Lua] Lobby data matchmaking = false 21:08:40.105 [Lua] Lobby data weave_name = false 21:08:40.105 [Lua] Lobby data player_slot_4 = 0:0 21:08:40.105 [Lua] Lobby data num_players = 4 21:08:40.105 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:40.105 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:40.105 [Lua] Lobby data country_code = RU 21:08:40.105 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:40.105 [Lua] Lobby data eac_authorized = true 21:08:40.105 [Lua] Set lobby end. 21:08:40.105 [Lua] [PartyManager] Leader is set to 1100001048780af 21:08:40.105 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:08:41.340 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:08:41.340 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:08:41.342 [Lua] Set lobby begin: 21:08:41.342 [Lua] Lobby data twitch_enabled = false 21:08:41.342 [Lua] Lobby data power_level = 835 21:08:41.342 [Lua] Lobby data unique_server_name = Amaralov 21:08:41.342 [Lua] Lobby data difficulty_tweak = 0 21:08:41.342 [Lua] Lobby data host = 1100001048780af 21:08:41.342 [Lua] Lobby data game_mode = 3 21:08:41.342 [Lua] Lobby data is_private = false 21:08:41.342 [Lua] Lobby data match_started = true 21:08:41.342 [Lua] Lobby data mechanism = adventure 21:08:41.342 [Lua] Lobby data level_key = inn_level 21:08:41.342 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:41.342 [Lua] Lobby data selected_level_key = inn_level 21:08:41.342 [Lua] Lobby data difficulty = cataclysm 21:08:41.342 [Lua] Lobby data quick_game = false 21:08:41.342 [Lua] Lobby data matchmaking = false 21:08:41.342 [Lua] Lobby data weave_name = false 21:08:41.342 [Lua] Lobby data player_slot_4 = 0:0 21:08:41.342 [Lua] Lobby data num_players = 4 21:08:41.342 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:41.343 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:41.343 [Lua] Lobby data country_code = RU 21:08:41.343 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:41.343 [Lua] Lobby data eac_authorized = true 21:08:41.343 [Lua] Set lobby end. 21:08:41.343 [Lua] [PartyManager] Leader is set to 1100001048780af 21:08:41.343 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 21:08:41.343 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 21:08:41.343 [Lua] Set lobby begin: 21:08:41.343 [Lua] Lobby data twitch_enabled = false 21:08:41.343 [Lua] Lobby data power_level = 835 21:08:41.343 [Lua] Lobby data unique_server_name = Amaralov 21:08:41.343 [Lua] Lobby data difficulty_tweak = 0 21:08:41.343 [Lua] Lobby data host = 1100001048780af 21:08:41.343 [Lua] Lobby data game_mode = 1 21:08:41.343 [Lua] Lobby data is_private = false 21:08:41.343 [Lua] Lobby data match_started = true 21:08:41.343 [Lua] Lobby data mechanism = adventure 21:08:41.343 [Lua] Lobby data level_key = inn_level 21:08:41.343 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:41.343 [Lua] Lobby data selected_level_key = inn_level 21:08:41.343 [Lua] Lobby data difficulty = cataclysm 21:08:41.343 [Lua] Lobby data quick_game = true 21:08:41.343 [Lua] Lobby data matchmaking = true 21:08:41.343 [Lua] Lobby data weave_name = false 21:08:41.343 [Lua] Lobby data player_slot_4 = 0:0 21:08:41.343 [Lua] Lobby data num_players = 4 21:08:41.343 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:41.343 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:41.343 [Lua] Lobby data country_code = RU 21:08:41.343 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:41.343 [Lua] Lobby data eac_authorized = true 21:08:41.344 [Lua] Set lobby end. 21:08:41.344 [Lua] Set lobby begin: 21:08:41.344 [Lua] Lobby data twitch_enabled = false 21:08:41.344 [Lua] Lobby data power_level = 835 21:08:41.344 [Lua] Lobby data unique_server_name = Amaralov 21:08:41.344 [Lua] Lobby data difficulty_tweak = 0 21:08:41.344 [Lua] Lobby data host = 1100001048780af 21:08:41.344 [Lua] Lobby data game_mode = 1 21:08:41.344 [Lua] Lobby data is_private = false 21:08:41.344 [Lua] Lobby data match_started = true 21:08:41.344 [Lua] Lobby data mechanism = adventure 21:08:41.344 [Lua] Lobby data level_key = inn_level 21:08:41.344 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:08:41.344 [Lua] Lobby data selected_level_key = inn_level 21:08:41.344 [Lua] Lobby data difficulty = cataclysm 21:08:41.344 [Lua] Lobby data quick_game = true 21:08:41.344 [Lua] Lobby data matchmaking = true 21:08:41.344 [Lua] Lobby data weave_name = false 21:08:41.344 [Lua] Lobby data player_slot_4 = 0:0 21:08:41.344 [Lua] Lobby data num_players = 4 21:08:41.344 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:08:41.344 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:08:41.344 [Lua] Lobby data country_code = RU 21:08:41.344 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:08:41.344 [Lua] Lobby data eac_authorized = true 21:08:41.344 [Lua] Set lobby end. 21:08:41.344 [Lua] [ChatManager][1]System: Starting hosted game... 21:08:41.344 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:08:41.344 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:08:43.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:31 my_peer_id:1100001048780af 21:08:43.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:31 my_peer_id:1100001048780af 21:08:43.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:31 my_peer_id:1100001048780af 21:08:43.646 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:31 my_peer_id:1100001048780af 21:08:43.651 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:31 my_peer_id:1100001048780af 21:08:43.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:08:43.651 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:08:43.689 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 21:08:43.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:08:43.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:08:43.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:08:43.765 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:08:43.844 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:08:43.844 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:08:43.855 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 21:08:46.116 [Lua] [IngameUI] menu view on_enter hero_view 21:08:46.121 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094c9ee0 21:08:46.121 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:08:46.136 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:08:46.137 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:08:46.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:08:46.139 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:08:46.181 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:08:46.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:08:46.488 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:08:46.516 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.516 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:08:46.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.950 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:08:46.951 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.951 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.951 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:08:46.954 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:08:46.954 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:08:46.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:08:46.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:08:48.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:32 my_peer_id:1100001048780af 21:08:48.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:32 my_peer_id:1100001048780af 21:08:48.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:32 my_peer_id:1100001048780af 21:08:48.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:32 my_peer_id:1100001048780af 21:08:48.521 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:32 my_peer_id:1100001048780af 21:08:48.523 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 21:08:52.734 [Lua] PlayFabMirrorBase:_commit_internal 9 21:08:52.734 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:52.737 [Lua] generate_backend_stats 1100001048780af:1 21:08:52.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 21:08:52.755 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:52.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 21:08:52.766 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 3 21:08:52.988 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 21:08:52.988 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 21:08:53.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 21:08:53.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 21:08:53.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 21:08:53.831 [Lua] commit result success 9 21:08:56.938 [Lua] [IngameUI] menu view on_exit hero_view 21:08:56.942 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094c9ee0 21:08:56.942 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:08:56.942 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:08:56.942 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:09:01.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d4c26d inventory_sync_id:33 my_peer_id:1100001048780af 21:09:01.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001033d12fc inventory_sync_id:33 my_peer_id:1100001048780af 21:09:01.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010597c21e inventory_sync_id:33 my_peer_id:1100001048780af 21:09:01.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001048780af inventory_sync_id:33 my_peer_id:1100001048780af 21:09:01.191 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001048780af inventory_sync_id:33 my_peer_id:1100001048780af 21:09:01.198 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 21:09:10.719 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:09:10.720 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:09:10.810 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:09:10.810 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0 21:09:10.811 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 ) 21:09:10.811 [Lua] Set lobby begin: 21:09:10.811 [Lua] Lobby data twitch_enabled = false 21:09:10.811 [Lua] Lobby data power_level = 835 21:09:10.811 [Lua] Lobby data unique_server_name = Amaralov 21:09:10.811 [Lua] Lobby data difficulty_tweak = 0 21:09:10.811 [Lua] Lobby data host = 1100001048780af 21:09:10.811 [Lua] Lobby data game_mode = 2 21:09:10.811 [Lua] Lobby data is_private = false 21:09:10.811 [Lua] Lobby data match_started = true 21:09:10.811 [Lua] Lobby data mechanism = adventure 21:09:10.811 [Lua] Lobby data level_key = inn_level 21:09:10.811 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:10.811 [Lua] Lobby data selected_level_key = mines 21:09:10.811 [Lua] Lobby data difficulty = cataclysm 21:09:10.811 [Lua] Lobby data quick_game = true 21:09:10.811 [Lua] Lobby data matchmaking = true 21:09:10.811 [Lua] Lobby data weave_name = false 21:09:10.811 [Lua] Lobby data player_slot_4 = 0:0 21:09:10.811 [Lua] Lobby data num_players = 4 21:09:10.811 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:10.811 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:10.811 [Lua] Lobby data country_code = RU 21:09:10.811 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:10.811 [Lua] Lobby data eac_authorized = true 21:09:10.811 [Lua] Set lobby end. 21:09:10.813 [Lua] Set lobby begin: 21:09:10.813 [Lua] Lobby data twitch_enabled = false 21:09:10.813 [Lua] Lobby data power_level = 835 21:09:10.813 [Lua] Lobby data unique_server_name = Amaralov 21:09:10.813 [Lua] Lobby data difficulty_tweak = 0 21:09:10.814 [Lua] Lobby data host = 1100001048780af 21:09:10.814 [Lua] Lobby data game_mode = 2 21:09:10.814 [Lua] Lobby data is_private = false 21:09:10.814 [Lua] Lobby data match_started = true 21:09:10.814 [Lua] Lobby data mechanism = adventure 21:09:10.814 [Lua] Lobby data level_key = inn_level 21:09:10.814 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:10.814 [Lua] Lobby data selected_level_key = mines 21:09:10.814 [Lua] Lobby data difficulty = cataclysm 21:09:10.814 [Lua] Lobby data quick_game = true 21:09:10.814 [Lua] Lobby data matchmaking = true 21:09:10.814 [Lua] Lobby data weave_name = false 21:09:10.814 [Lua] Lobby data player_slot_4 = 0:0 21:09:10.814 [Lua] Lobby data num_players = 4 21:09:10.814 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:10.814 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:10.814 [Lua] Lobby data country_code = RU 21:09:10.814 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:10.814 [Lua] Lobby data eac_authorized = true 21:09:10.814 [Lua] Set lobby end. 21:09:10.814 [Lua] [PeerSM] 110000106d4c26d :: on_exit InGame 21:09:10.814 [Lua] [PeerSM] 110000106d4c26d :: on_enter InPostGame 21:09:10.814 [Lua] [PeerSM] 1100001033d12fc :: on_exit InGame 21:09:10.814 [Lua] [PeerSM] 1100001033d12fc :: on_enter InPostGame 21:09:10.814 [Lua] [PeerSM] 11000010597c21e :: on_exit InGame 21:09:10.814 [Lua] [PeerSM] 11000010597c21e :: on_enter InPostGame 21:09:10.814 [Lua] [PeerSM] 1100001048780af :: on_exit InGame 21:09:10.814 [Lua] [PeerSM] 1100001048780af :: on_enter InPostGame 21:09:10.814 [Lua] Complete level triggered. 21:09:10.816 [Save] Saving `save_data` 21:09:10.816 [Lua] gm_event_end_conditions_met false false 21:09:10.816 [Lua] FORCE COMMIT 10 21:09:10.816 [Lua] PlayFabMirrorBase:_commit_internal 10 21:09:10.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:09:10.819 [Lua] generate_backend_stats 1100001048780af:1 21:09:10.822 [Save] Save done 21:09:10.822 [Save] Saving `save_data` 21:09:10.827 [Save] Save done 21:09:10.832 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:09:10.832 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:09:10.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 21:09:10.833 [Save] Saving `save_data` 21:09:10.833 [Lua] TRANSITION nil nil mines 21:09:10.833 [Lua] Transition type "mines", is server: true 21:09:10.833 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:09:10.833 [Lua] [GameNetworkManager] Leaving game... 21:09:10.833 [Lua] [GameNetworkManager] Shutting down game session host. 21:09:10.833 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:09:10.833 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:09:10.833 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=62.09 21:09:10.837 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:09:10.837 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 21:09:10.837 [Save] Save done 21:09:10.837 [Lua] [PlayerSyncData] Game session is not initialized 21:09:10.838 [Lua] [PlayerSyncData] Game session is not initialized 21:09:10.838 [Lua] [PlayerSyncData] Game session is not initialized 21:09:10.838 [Lua] Set lobby begin: 21:09:10.838 [Lua] Lobby data twitch_enabled = false 21:09:10.838 [Lua] Lobby data power_level = 0 21:09:10.838 [Lua] Lobby data unique_server_name = Amaralov 21:09:10.838 [Lua] Lobby data difficulty_tweak = 0 21:09:10.838 [Lua] Lobby data host = 1100001048780af 21:09:10.838 [Lua] Lobby data game_mode = 2 21:09:10.838 [Lua] Lobby data is_private = false 21:09:10.838 [Lua] Lobby data match_started = true 21:09:10.838 [Lua] Lobby data mechanism = adventure 21:09:10.838 [Lua] Lobby data level_key = inn_level 21:09:10.838 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:10.838 [Lua] Lobby data selected_level_key = mines 21:09:10.838 [Lua] Lobby data difficulty = cataclysm 21:09:10.838 [Lua] Lobby data quick_game = true 21:09:10.838 [Lua] Lobby data matchmaking = true 21:09:10.838 [Lua] Lobby data weave_name = false 21:09:10.838 [Lua] Lobby data player_slot_4 = 0:0 21:09:10.838 [Lua] Lobby data num_players = 4 21:09:10.838 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:10.838 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:10.838 [Lua] Lobby data country_code = RU 21:09:10.838 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:10.838 [Lua] Lobby data eac_authorized = true 21:09:10.838 [Lua] Set lobby end. 21:09:11.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 21:09:11.242 [Lua] commit result success 10 21:09:12.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:09:12.848 [Lua] [Managers] Calling function on all managers: 21:09:12.848 [Lua] Clearing all global lookup lists 21:09:12.848 [Lua] [IngamePlayerListUI] - Destroy 21:09:12.848 [Lua] [GamePadEquipmentUI] - Destroy 21:09:12.848 [Lua] [EquipmentUI] - Destroy 21:09:12.848 [Lua] [GamePadAbilityUI] - Destroy 21:09:12.848 [Lua] [AbilityUI] - Destroy 21:09:12.849 [Lua] [IngameUI] destroy 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_kruber_painting_wood_base_1 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_kerillian_painting_wood_base_2 21:09:12.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_1 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_3 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_5 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_4 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_bardin_painting_wood_base_2 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 21:09:12.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1 21:09:12.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 21:09:12.888 [Lua] [Managers] Destroying manager group: 21:09:12.892 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:09:12.933 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:09:12.933 [Lua] [PeerSM] 110000106d4c26d :: on_exit InPostGame 21:09:12.933 [Lua] [PeerSM] 110000106d4c26d :: on_enter Loading 21:09:12.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d4c26d mines 0 21:09:12.933 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:12.933 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 13, User: 1100001048780af "Amaralov" <> 21:09:12.933 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 000000000AC50590; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "110000106d4c26d"; level_key = "mines"; environment_variation_id = 0; level_seed = 11801925; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F24BF70 [3] _ = table: 000000000AC50590; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "110000106d4c26d"; peer_state_machine = table: 0000000009352000; current_state = InPostGame [5] self = table: 00000000027AC3E0; application_shutdown = nil; unit_spawner = table: 000000000C9F5880; world = [World]; unit_storage = table: 000000000C7E8CA0; units = table: 000000000C7E8AE0; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000027AC3E0 [8] self = table: 000000000FEF6B80; dt = 0.011130151338875294; t = 1144.5309100474697; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011130151338875294; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011130151338875294; t = 1144.5309100474697 [10] dt = 0.011130151338875294 [2] server = table: 00000000006B3580; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000106d4c26d"; num_players = 1; wanted_party_index = 0; account_id = "110000106d4c26d"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9552961625158787; resend_post_game_timer = 1.9551629442721605; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000000945EC10; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "mines"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 0000000010B53860; [5] world_name = "level_world"; entity_system_bag = table: 0000000002ABBFE0; network_server = table: 00000000006B3580; entity_system = table: 000000000106D9E0; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000BA954D0; statistics_db = table: 0000000009E68200; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.303842169046405; input_manager = table: 0000000009D0A4C0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD9EB60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010B53860; world = [World]; dt = 0.011130151338875294; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 62.092659777961671; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 000000000C9B8CC0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 0000000007E0F630; <> <> 21:09:12.933 [Lua] [PeerSM] 1100001033d12fc :: on_exit InPostGame 21:09:12.933 [Lua] [PeerSM] 1100001033d12fc :: on_enter Loading 21:09:12.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001033d12fc mines 0 21:09:12.933 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:12.933 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 14, User: 1100001048780af "Amaralov" <> 21:09:12.934 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 0000000011A1BEC0; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001033d12fc"; level_key = "mines"; environment_variation_id = 0; level_seed = 11801925; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F24BF70 [3] _ = table: 0000000011A1BEC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "1100001033d12fc"; peer_state_machine = table: 000000000ABBCB30; current_state = InPostGame [5] self = table: 00000000027AC3E0; application_shutdown = nil; unit_spawner = table: 000000000C9F5880; world = [World]; unit_storage = table: 000000000C7E8CA0; units = table: 000000000C7E8AE0; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000027AC3E0 [8] self = table: 000000000FEF6B80; dt = 0.011130151338875294; t = 1144.5309100474697; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011130151338875294; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011130151338875294; t = 1144.5309100474697 [10] dt = 0.011130151338875294 [2] server = table: 00000000006B3580; loaded_level = "inn_level"; wanted_career_index = 4; game_started = false; peer_id = "1100001033d12fc"; num_players = 1; wanted_party_index = 0; account_id = "1100001033d12fc"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9439187571406364; resend_post_game_timer = 1.9442838691174984; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000000945EC10; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "mines"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 0000000010B53860; [5] world_name = "level_world"; entity_system_bag = table: 0000000002ABBFE0; network_server = table: 00000000006B3580; entity_system = table: 000000000106D9E0; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000BA954D0; statistics_db = table: 0000000009E68200; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.303842169046405; input_manager = table: 0000000009D0A4C0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD9EB60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010B53860; world = [World]; dt = 0.011130151338875294; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 62.092659777961671; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 000000000C9B8CC0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 0000000007E0F630; <> <> 21:09:12.934 [Lua] [PeerSM] 11000010597c21e :: on_exit InPostGame 21:09:12.934 [Lua] [PeerSM] 11000010597c21e :: on_enter Loading 21:09:12.934 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010597c21e mines 0 21:09:12.934 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:12.934 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 15, User: 1100001048780af "Amaralov" <> 21:09:12.934 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 000000000AF8D650; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "11000010597c21e"; level_key = "mines"; environment_variation_id = 0; level_seed = 11801925; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F24BF70 [3] _ = table: 000000000AF8D650; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "11000010597c21e"; peer_state_machine = table: 000000000B244250; current_state = InPostGame [5] self = table: 00000000027AC3E0; application_shutdown = nil; unit_spawner = table: 000000000C9F5880; world = [World]; unit_storage = table: 000000000C7E8CA0; units = table: 000000000C7E8AE0; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000027AC3E0 [8] self = table: 000000000FEF6B80; dt = 0.011130151338875294; t = 1144.5309100474697; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011130151338875294; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011130151338875294; t = 1144.5309100474697 [10] dt = 0.011130151338875294 [2] server = table: 00000000006B3580; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010597c21e"; num_players = 1; wanted_party_index = 0; account_id = "11000010597c21e"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9108177842572331; resend_post_game_timer = 1.899788124486804; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000000945EC10; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "mines"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 0000000010B53860; [5] world_name = "level_world"; entity_system_bag = table: 0000000002ABBFE0; network_server = table: 00000000006B3580; entity_system = table: 000000000106D9E0; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000BA954D0; statistics_db = table: 0000000009E68200; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.303842169046405; input_manager = table: 0000000009D0A4C0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD9EB60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010B53860; world = [World]; dt = 0.011130151338875294; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 62.092659777961671; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 000000000C9B8CC0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 0000000007E0F630; <> <> 21:09:12.934 [Lua] [PeerSM] 1100001048780af :: on_exit InPostGame 21:09:12.934 [Lua] [PeerSM] 1100001048780af :: on_enter Loading 21:09:12.934 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001048780af mines 0 21:09:12.934 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:12.935 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 16, User: 1100001048780af "Amaralov" <> 21:09:12.935 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 00000000006B05E0; previous_state = InPostGame; party = table: 0000000000282BB0; mechanism_manager = table: 0000000000963B40; network_transmit = table: 00000000006B1C20; peer_id = "1100001048780af"; level_key = "mines"; environment_variation_id = 0; level_seed = 11801925; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F24BF70 [3] _ = table: 00000000006B05E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000006B3580; peer_state_machines = table: 00000000006B3280; peer_id = "1100001048780af"; peer_state_machine = table: 00000000006B0110; current_state = InPostGame [5] self = table: 00000000027AC3E0; application_shutdown = nil; unit_spawner = table: 000000000C9F5880; world = [World]; unit_storage = table: 000000000C7E8CA0; units = table: 000000000C7E8AE0; matchmaking_loading_context = nil [6] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; params = table: 000000000FEF6B10; scope_name = "StateIngame:on_exit" [7] self = table: 000000000FEF6B80; new_state = table: 0000000002A3D890; notify = true; old_state = table: 00000000027AC3E0 [8] self = table: 000000000FEF6B80; dt = 0.011130151338875294; t = 1144.5309100474697; new_state = table: 0000000002A3D890 [9] self = table: 0000000000097070; real_world_dt = 0.011130151338875294; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011130151338875294; t = 1144.5309100474697 [10] dt = 0.011130151338875294 [2] server = table: 00000000006B3580; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9829418007284403; peer_id = "1100001048780af"; [4] server_peer_id = "1100001048780af"; kicked_peers_disconnect_timer = table: 00000000006B32B0; game_session = [GameSession]; host_to_migrate_to = "11000010597c21e"; game_network_manager = table: 000000000945EC10; my_peer_id = "1100001048780af"; peers_added_to_gamesession = table: 00000000006B3630; _joined_peers = table: 00000000006B2BE0; voip = table: 00000000006B1F90; environment_variation_id = 0; level_transition_handler = table: 00000000006D7D00; _connections = table: 00000000006B31F0; lobby_host = table: 00000000006B63A0; level_key = "mines"; slot_allocator = table: 00000000006B32E0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000006B2C40; wanted_career_index = 4; _reserved_slots = table: 00000000006B1AE0; wanted_profile_index = 3; _connected_peers = table: 00000000006B2C10; player_manager = table: 0000000010D0EBE0; _profile_requester = table: 00000000006B1F60; network_transmit = table: 00000000006B1C20; peers_completed_game_object_sync = table: 00000000006B36D0; peer_state_machines = table: 00000000006B3280; network_event_delegate = table: 0000000010B53860; [5] world_name = "level_world"; entity_system_bag = table: 0000000002ABBFE0; network_server = table: 00000000006B3580; entity_system = table: 000000000106D9E0; parent = table: 0000000000097070; _new_state = table: 0000000002A3D890; _level_flow_events = table: 000000000BA954D0; statistics_db = table: 0000000009E68200; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 60.303842169046405; input_manager = table: 0000000009D0A4C0; profile_synchronizer = table: 00000000006B2C40; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD9EB60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010B53860; world = [World]; dt = 0.011130151338875294; peer_id = "1100001048780af"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000125E6FD0; network_transmit = table: 00000000006B1C20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 62.092659777961671; _lobby_host = table: 00000000006B63A0; level_transition_handler = table: 00000000006D7D00; dice_keeper = table: 000000000C9B8CC0; _quit_game = false; [6] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [7] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [8] _params = table: 000000000FEF6B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000027AC3E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 000000000FEF6B80; startup_timer = 4.6844337906804867; has_booted = true; loading_context = table: 0000000007E0F630; <> <> 21:09:12.935 [Lua] [Matchmaking] unregister rpcs 21:09:12.935 [Lua] ############### UNLOADING PACKAGES ############### 21:09:12.935 [Lua] [Managers] Calling function on all managers: 21:09:12.935 [Lua] [Managers] Destroying manager group: 21:09:12.935 [Lua] [Gamestate] Enter state StateLoading 21:09:12.937 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:09:12.937 [Lua] [Matchmaking] register rpcs 21:09:12.937 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:09:12.937 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:09:12.937 [Lua] registering RPCs 21:09:12.937 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:09:12.937 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:09:12.937 [Lua] Set lobby begin: 21:09:12.937 [Lua] Lobby data twitch_enabled = false 21:09:12.937 [Lua] Lobby data power_level = 0 21:09:12.937 [Lua] Lobby data unique_server_name = Amaralov 21:09:12.937 [Lua] Lobby data difficulty_tweak = 0 21:09:12.937 [Lua] Lobby data host = 1100001048780af 21:09:12.937 [Lua] Lobby data game_mode = 2 21:09:12.937 [Lua] Lobby data is_private = false 21:09:12.937 [Lua] Lobby data match_started = true 21:09:12.937 [Lua] Lobby data mechanism = adventure 21:09:12.937 [Lua] Lobby data level_key = mines 21:09:12.937 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:12.938 [Lua] Lobby data selected_level_key = mines 21:09:12.938 [Lua] Lobby data difficulty = cataclysm 21:09:12.938 [Lua] Lobby data quick_game = true 21:09:12.938 [Lua] Lobby data matchmaking = true 21:09:12.938 [Lua] Lobby data weave_name = false 21:09:12.938 [Lua] Lobby data player_slot_4 = 0:0 21:09:12.938 [Lua] Lobby data num_players = 4 21:09:12.938 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:12.938 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:12.938 [Lua] Lobby data country_code = RU 21:09:12.938 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:12.938 [Lua] Lobby data eac_authorized = true 21:09:12.938 [Lua] Set lobby end. 21:09:12.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:09:12.940 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 21:09:12.940 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:09:12.940 [Lua] [LevelTransitionHandler] load_level mines 0 21:09:12.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:09:12.945 [Umbra] Unload tome 21:09:12.945 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:09:13.022 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:09:13.022 [Lua] [LevelTransitionHandler] Loading level: "mines" 21:09:13.022 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil" 21:09:13.022 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 21:09:13.022 [Lua] [StateLoading] got rpc_load_level 54 mines 21:09:13.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 21:09:13.084 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 21:09:13.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 21:09:16.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 21:09:16.286 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 21:09:16.303 [Lua] [LevelTransitionHandler] Level load completed! 21:09:16.303 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 11801925 - use_random_directors: true - overriden_conflict: nil 21:09:16.327 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:09:16.327 [Lua] checking dlc's against conflict directors 21:09:16.327 [Lua] number of factions to include 2 21:09:16.327 [Lua] number of factions added 2 21:09:16.327 [Lua] --- --- --- 21:09:16.327 [Lua] Starting... difficulty 'cataclysm' 21:09:16.327 [Lua] These are the starting conflict directors: 21:09:16.327 [Lua] skaven 21:09:16.327 [Lua] chaos 21:09:16.327 [Lua] --- --- --- 21:09:16.327 [Lua] 21:09:16.327 [Lua] DONE! Found the following directors: 21:09:16.327 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_berzerker chaos_raider skaven_clan_rat_with_shield 21:09:16.327 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_dummy_troll=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_berzerker=true, chaos_raider=true, skaven_clan_rat_with_shield=true, } 21:09:16.327 [Lua] load_startup_enemy_packages: -------------- 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_spawn 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_troll 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_rat_ogre 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_stormfiend 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] beastmen_minotaur 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_plague_sorcerer 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_corruptor_sorcerer 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_gutter_runner 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_pack_master 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_poison_wind_globadier 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_ratling_gunner 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_warpfire_thrower 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_vortex_sorcerer 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] beastmen_standard_bearer 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_vortex 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] critter_rat 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] critter_pig 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_storm_vermin 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_warrior 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_storm_vermin_with_shield 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_clan_rat 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_slave 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_fanatic 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_loot_rat 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_marauder_with_shield 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_marauder 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_plague_monk 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_berzerker 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] chaos_raider 21:09:16.327 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:09:16.327 [Lua] skaven_clan_rat_with_shield 21:09:16.330 [Lua] ### Sending rpc_level_loaded 21:09:16.330 [Lua] #### Has state machine: true, peer_id: 1100001048780af, level_id: 54 21:09:16.330 [Lua] Peer 1100001048780af has loaded the level and all enemies are loaded 21:09:16.346 [Lua] [PeerSM] 1100001048780af :: on_exit Loading 21:09:16.346 [Lua] [PeerSM] 1100001048780af :: on_enter LoadingProfilePackages 21:09:16.364 [Lua] [PeerSM] 1100001048780af :: on_exit LoadingProfilePackages 21:09:16.364 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForEnterGame 21:09:16.364 [Lua] ### Sending rpc_level_loaded 21:09:16.364 [Lua] #### Has state machine: false, peer_id: 1100001048780af, level_id: 54 21:09:16.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:09:16.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:09:16.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:09:16.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:09:16.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:09:16.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:09:17.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:09:17.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:09:17.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:09:17.363 [Lua] ### Sending rpc_level_loaded 21:09:17.363 [Lua] #### Has state machine: true, peer_id: 110000106d4c26d, level_id: 54 21:09:17.363 [Lua] Peer 110000106d4c26d has loaded the level and all enemies are loaded 21:09:17.363 [Lua] [PeerSM] 110000106d4c26d :: on_exit Loading 21:09:17.363 [Lua] [PeerSM] 110000106d4c26d :: on_enter LoadingProfilePackages 21:09:17.376 [Lua] [PeerSM] 110000106d4c26d :: on_exit LoadingProfilePackages 21:09:17.376 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForEnterGame 21:09:17.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:09:17.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:09:17.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:09:17.966 [Lua] ### Sending rpc_level_loaded 21:09:17.966 [Lua] #### Has state machine: true, peer_id: 11000010597c21e, level_id: 54 21:09:17.966 [Lua] Peer 11000010597c21e has loaded the level and all enemies are loaded 21:09:17.966 [Lua] [PeerSM] 11000010597c21e :: on_exit Loading 21:09:17.966 [Lua] [PeerSM] 11000010597c21e :: on_enter LoadingProfilePackages 21:09:17.983 [Lua] [PeerSM] 11000010597c21e :: on_exit LoadingProfilePackages 21:09:17.983 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForEnterGame 21:09:18.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:09:18.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:09:18.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:09:18.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:09:18.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:09:18.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:09:18.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:09:18.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:09:18.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:09:18.742 [Lua] ### Sending rpc_level_loaded 21:09:18.742 [Lua] #### Has state machine: true, peer_id: 1100001033d12fc, level_id: 54 21:09:18.742 [Lua] Peer 1100001033d12fc has loaded the level and all enemies are loaded 21:09:18.742 [Lua] [PeerSM] 1100001033d12fc :: on_exit Loading 21:09:18.742 [Lua] [PeerSM] 1100001033d12fc :: on_enter LoadingProfilePackages 21:09:18.759 [Lua] [PeerSM] 1100001033d12fc :: on_exit LoadingProfilePackages 21:09:18.759 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForEnterGame 21:09:18.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:09:18.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:09:18.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:09:19.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:09:19.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:09:19.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:09:19.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:09:19.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:09:19.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:09:19.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:09:19.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:09:19.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:09:19.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:09:19.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:09:19.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:09:20.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:09:20.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:09:20.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:09:20.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:09:20.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:09:20.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:09:20.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:09:20.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:09:20.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:09:21.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:09:21.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:09:21.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:09:21.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:09:21.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:09:21.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:09:21.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:09:21.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:09:21.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:09:21.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:09:21.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:09:21.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:09:22.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:09:22.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:09:22.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:09:22.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:09:22.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:09:22.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:09:22.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:09:22.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:09:22.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:09:23.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:09:23.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:09:23.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:09:23.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:09:23.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:09:23.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:09:23.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:09:23.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:09:23.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:09:23.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:09:23.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:09:23.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:09:24.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:09:24.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:09:24.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:09:24.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:09:24.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:09:24.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:09:24.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:09:24.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:09:24.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:09:24.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:09:24.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:09:24.957 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom 21:09:24.957 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:09:24.957 [Lua] Starting async level spawning of levels/honduras/mines/world 21:09:25.100 [Lua] Async level spawning done 21:09:25.100 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:09:26.092 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:09:26.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:09:26.092 [Lua] [Matchmaking] unregister rpcs 21:09:26.092 [Lua] Set lobby begin: 21:09:26.092 [Lua] Lobby data twitch_enabled = false 21:09:26.092 [Lua] Lobby data power_level = 0 21:09:26.092 [Lua] Lobby data unique_server_name = Amaralov 21:09:26.092 [Lua] Lobby data difficulty_tweak = 0 21:09:26.092 [Lua] Lobby data host = 1100001048780af 21:09:26.092 [Lua] Lobby data game_mode = 2 21:09:26.092 [Lua] Lobby data is_private = false 21:09:26.092 [Lua] Lobby data match_started = true 21:09:26.092 [Lua] Lobby data mechanism = adventure 21:09:26.092 [Lua] Lobby data level_key = mines 21:09:26.092 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:26.092 [Lua] Lobby data selected_level_key = mines 21:09:26.092 [Lua] Lobby data difficulty = cataclysm 21:09:26.092 [Lua] Lobby data quick_game = true 21:09:26.092 [Lua] Lobby data matchmaking = true 21:09:26.092 [Lua] Lobby data weave_name = false 21:09:26.092 [Lua] Lobby data player_slot_4 = 0:0 21:09:26.092 [Lua] Lobby data num_players = 4 21:09:26.093 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:26.093 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:26.093 [Lua] Lobby data country_code = RU 21:09:26.093 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:26.093 [Lua] Lobby data eac_authorized = true 21:09:26.093 [Lua] Set lobby end. 21:09:26.093 [Lua] [Managers] Destroying manager group: 21:09:26.093 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 21:09:26.093 [Lua] [Gamestate] Enter StateIngame HOST 21:09:26.093 [Lua] [Managers] Calling function on all managers: 21:09:26.094 [Lua] <>level = mines<> 21:09:26.094 [Lua] Set lobby begin: 21:09:26.094 [Lua] Lobby data twitch_enabled = false 21:09:26.094 [Lua] Lobby data power_level = 0 21:09:26.094 [Lua] Lobby data unique_server_name = Amaralov 21:09:26.094 [Lua] Lobby data difficulty_tweak = 0 21:09:26.094 [Lua] Lobby data host = 1100001048780af 21:09:26.094 [Lua] Lobby data game_mode = 2 21:09:26.094 [Lua] Lobby data is_private = false 21:09:26.094 [Lua] Lobby data match_started = true 21:09:26.094 [Lua] Lobby data mechanism = adventure 21:09:26.094 [Lua] Lobby data level_key = mines 21:09:26.094 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:26.094 [Lua] Lobby data selected_level_key = mines 21:09:26.094 [Lua] Lobby data difficulty = cataclysm 21:09:26.094 [Lua] Lobby data quick_game = true 21:09:26.094 [Lua] Lobby data matchmaking = true 21:09:26.094 [Lua] Lobby data weave_name = false 21:09:26.094 [Lua] Lobby data player_slot_4 = 0:0 21:09:26.094 [Lua] Lobby data num_players = 4 21:09:26.094 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:26.094 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:26.094 [Lua] Lobby data country_code = RU 21:09:26.094 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:26.094 [Lua] Lobby data eac_authorized = true 21:09:26.094 [Lua] Set lobby end. 21:09:26.094 [Lua] [StateIngame] Server ingame 21:09:26.098 [Lua] Set lobby begin: 21:09:26.098 [Lua] Lobby data twitch_enabled = false 21:09:26.098 [Lua] Lobby data power_level = 0 21:09:26.098 [Lua] Lobby data unique_server_name = Amaralov 21:09:26.098 [Lua] Lobby data difficulty_tweak = 0 21:09:26.098 [Lua] Lobby data host = 1100001048780af 21:09:26.098 [Lua] Lobby data game_mode = 2 21:09:26.098 [Lua] Lobby data is_private = false 21:09:26.098 [Lua] Lobby data match_started = true 21:09:26.098 [Lua] Lobby data mechanism = adventure 21:09:26.098 [Lua] Lobby data level_key = mines 21:09:26.098 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:26.098 [Lua] Lobby data selected_level_key = mines 21:09:26.098 [Lua] Lobby data difficulty = cataclysm 21:09:26.098 [Lua] Lobby data quick_game = true 21:09:26.098 [Lua] Lobby data matchmaking = true 21:09:26.098 [Lua] Lobby data weave_name = false 21:09:26.098 [Lua] Lobby data player_slot_4 = 0:0 21:09:26.098 [Lua] Lobby data num_players = 4 21:09:26.098 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:26.098 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:26.098 [Lua] Lobby data country_code = RU 21:09:26.099 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:26.099 [Lua] Lobby data eac_authorized = true 21:09:26.099 [Lua] Set lobby end. 21:09:26.099 [Lua] [Matchmaking] register rpcs 21:09:26.099 [Lua] GameNetworkManager:init... creating game session 21:09:26.099 [Lua] Host GameSession.make_game_session_host with session: 21:09:26.099 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:09:26.099 [Lua] [GameNetworkManager] My own peer_id = 1100001048780af 21:09:26.099 [Lua] [GameNetworkManager] self.is_server = true 21:09:26.099 [Network] Setting artificial MTU limit to 65536 21:09:26.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 18 21:09:26.099 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 21:09:26.108 [Lua] Switching ConflictSettings: to: default 21:09:26.108 [Lua] pacing=default 21:09:26.108 [Lua] roaming=nil 21:09:26.108 [Lua] specials=default 21:09:26.108 [Lua] debug_color=maroon 21:09:26.108 [Lua] contained_breeds=nil 21:09:26.108 [Lua] pack_spawning=default 21:09:26.108 [Lua] disabled=false 21:09:26.108 [Lua] factions=nil 21:09:26.108 [Lua] boss=default 21:09:26.108 [Lua] horde=default 21:09:26.108 [Lua] name=default 21:09:26.108 [Lua] intensity=default 21:09:26.108 [Lua] --- 21:09:26.108 [Lua] [LevelAnalysis] set_random_seed( 11801925) 21:09:26.117 [Lua] [AIInterestPointSystem] Level Seed: 11801925 21:09:26.117 [Lua] 21:09:26.117 [Lua] [entity_system_bag] = table 21:09:26.117 [Lua] [entity_system_bag] = metatable 21:09:26.117 [Lua] [startup_data] = table 21:09:26.117 [Lua] [entity_manager] = table 21:09:26.117 [Lua] [entity_manager] = metatable 21:09:26.117 [Lua] [unit_spawner] = table 21:09:26.117 [Lua] [unit_spawner] = metatable 21:09:26.117 [Lua] [unit_storage] = table 21:09:26.117 [Lua] [unit_storage] = metatable 21:09:26.117 [Lua] [dice_keeper] = table 21:09:26.117 [Lua] [dice_keeper] = metatable 21:09:26.117 [Lua] [is_server] = true (boolean) 21:09:26.117 [Lua] [world] = [World] 21:09:26.117 [Lua] [system_api] = table 21:09:26.117 [Lua] [entity_system] = table 21:09:26.117 [Lua] [entity_system] = metatable 21:09:26.117 [Lua] [network_lobby] = table 21:09:26.117 [Lua] [network_lobby] = metatable 21:09:26.117 [Lua] [profile_synchronizer] = table 21:09:26.117 [Lua] [profile_synchronizer] = metatable 21:09:26.117 [Lua] [level_transition_handler] = table 21:09:26.117 [Lua] [level_transition_handler] = metatable 21:09:26.117 [Lua] [num_local_human_players] = 1 (number) 21:09:26.117 [Lua] [statistics_db] = table 21:09:26.117 [Lua] [statistics_db] = metatable 21:09:26.117 [Lua] [network_server] = table 21:09:26.117 [Lua] [network_server] = metatable 21:09:26.117 [Lua] [input_manager] = table 21:09:26.117 [Lua] [input_manager] = metatable 21:09:26.117 [Lua] [network_clock] = table 21:09:26.117 [Lua] [network_clock] = metatable 21:09:26.117 [Lua] [network_transmit] = table 21:09:26.117 [Lua] [network_transmit] = metatable 21:09:26.117 [Lua] [free_flight_manager] = table 21:09:26.117 [Lua] [free_flight_manager] = metatable 21:09:26.117 [Lua] [network_manager] = table 21:09:26.117 [Lua] [network_manager] = metatable 21:09:26.117 [Lua] [network_event_delegate] = table 21:09:26.117 [Lua] [network_event_delegate] = metatable 21:09:26.117 [Lua] 21:09:26.117 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:09:26.117 [Lua] ignoring extension VersusInteractObjectiveExtension 21:09:26.117 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:09:26.117 [Lua] ignoring extension VersusSocketObjectiveExtension 21:09:26.117 [Lua] ignoring extension VersusTargetObjectiveExtension 21:09:26.117 [Lua] ignoring extension VersusMissionObjectiveExtension 21:09:26.119 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:09:26.136 [Lua] [AchievementManager] Achievements using the steam platform 21:09:26.174 [Lua] respawn_unit_spawned with group id: end_event_altar 21:09:26.174 [Lua] respawn_unit_spawned with group id: end_event_altar 21:09:26.174 [Lua] respawn_unit_spawned with group id: end_event_altar 21:09:26.174 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 21:09:26.174 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 21:09:26.174 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 21:09:26.204 [Lua] [StateIngame] Level seed: 11801925 21:09:26.227 [Lua] [LevelAnalysis] set_random_seed( 11801925) 21:09:26.232 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:09:26.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:09:26.232 [Lua] [IngameUI] init 21:09:26.245 [SteamVoipClient] select_out(1100001033d12fc, off) 21:09:26.245 [SteamVoipClient] select_out(1100001048780af, off) 21:09:26.245 [SteamVoipClient] select_out(11000010597c21e, off) 21:09:26.250 [Lua] cb_razer_chroma_setup 21:09:26.284 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:09:26.284 [Lua] Set lobby begin: 21:09:26.284 [Lua] Lobby data twitch_enabled = false 21:09:26.284 [Lua] Lobby data power_level = 835 21:09:26.284 [Lua] Lobby data unique_server_name = Amaralov 21:09:26.284 [Lua] Lobby data difficulty_tweak = 0 21:09:26.284 [Lua] Lobby data host = 1100001048780af 21:09:26.284 [Lua] Lobby data game_mode = 2 21:09:26.284 [Lua] Lobby data is_private = false 21:09:26.284 [Lua] Lobby data match_started = true 21:09:26.284 [Lua] Lobby data mechanism = adventure 21:09:26.284 [Lua] Lobby data level_key = mines 21:09:26.284 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:26.284 [Lua] Lobby data selected_level_key = mines 21:09:26.284 [Lua] Lobby data difficulty = cataclysm 21:09:26.284 [Lua] Lobby data quick_game = true 21:09:26.284 [Lua] Lobby data matchmaking = true 21:09:26.285 [Lua] Lobby data weave_name = false 21:09:26.285 [Lua] Lobby data player_slot_4 = 0:0 21:09:26.285 [Lua] Lobby data num_players = 4 21:09:26.285 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:26.285 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:26.285 [Lua] Lobby data country_code = RU 21:09:26.285 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:26.285 [Lua] Lobby data eac_authorized = true 21:09:26.285 [Lua] Set lobby end. 21:09:26.285 [Flow] Socket 2 occupied 21:09:26.285 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.285 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.285 [Flow] Socket 3 occupied 21:09:26.285 [Flow] Socket 1 occupied 21:09:26.285 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.285 [Flow] Socket 1 occupied 21:09:26.285 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.285 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.285 [Flow] Socket 3 occupied 21:09:26.285 [Flow] Socket 2 occupied 21:09:26.285 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.285 [Flow] Spawned:c_barrel_socket 21:09:26.286 [Flow] Socket 2 occupied 21:09:26.286 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.286 [Flow] Socket 1 occupied 21:09:26.286 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.286 [Lua] [flow:Sockets occupied:] float=0.000000 21:09:26.286 [Flow] Socket 3 occupied 21:09:26.286 [Lua] CurrentConflictSettings default 21:09:26.286 [Lua] [ConflictDirector] conflict_director is ai_ready 21:09:26.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:09:26.291 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:09:26.296 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:09:26.296 [Lua] Forming navigation groups in one frame 21:09:26.296 [Lua] Forming navigation groups 21:09:26.305 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051 21:09:26.512 [Lua] NavigationGroupManager -> calulation time B: 0.20699999999987995 21:09:26.512 [Lua] number of nav groups: 237 21:09:26.514 [Lua] number of refined nav groups : 170 21:09:26.518 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 21:09:26.518 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4460483029484745 Normalized coefficient: 1.6673639065643788 21:09:26.522 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.50408460348844 Normalized coefficient: 1.1663137830113544 21:09:26.525 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.37460838705301 Normalized coefficient: 1.1776045730988598 21:09:26.528 [Lua] -------------> JOW Perfect-density 9 Sum density 5.1734624713659318 Normalized coefficient: 1.7396472961412552 21:09:26.535 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:09:26.535 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:09:26.535 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:09:26.535 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:09:26.535 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 21:09:26.535 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:09:26.535 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 21:09:26.545 [Lua] [LevelAnalysis] Generating boss paths for level: mines 21:09:26.545 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters. 21:09:26.545 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:09:26.545 [Lua] [LevelAnalysis] 21:09:26.545 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:09:26.545 [Lua] [LevelAnalysis] 21:09:26.545 [Lua] [LevelAnalysis] Terror events added: 21:09:26.545 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:09:26.545 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 21:09:26.545 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing (, event_boss -> removed due to too many.) 21:09:26.545 [Lua] ----> using boss gizmo! 21:09:26.545 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 24, forbidden-dist: -219.5 start-travel-dist: 229.5, end-travel-dist: 261.7 spawn_distance 0.0 21:09:26.545 [Lua] Adding main path event: Vector3Box(-82, 87, 18.5204) boss_event_storm_fiend 45 table: 000000000EF58520 21:09:26.545 [Lua] NORMAL PATROL MAIN PATH 475.37124633789062 21:09:26.545 [Lua] [waypoints] = table 21:09:26.545 [Lua] [astar_points] = table 21:09:26.545 [Lua] [travel_dist] = 475.37125937640667 (number) 21:09:26.545 [Lua] [one_directional] = true (boolean) 21:09:26.545 [Lua] [id] = boss11 (string) 21:09:26.545 [Lua] ----> using boss spline path! 21:09:26.545 [Lua] Adding main path event: Vector3Box(20.0429, -15.2153, 4.02602) boss_event_skaven_spline_patrol 45 table: 000000000EF587C0 21:09:26.545 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 1 21:09:26.545 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356 21:09:26.545 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1279.191990852356 forbidden_dist: -1179.191990852356 21:09:26.545 [Lua] [LevelAnalysis] wanted_distance: 534.34211599367734 21:09:26.545 [Lua] [LevelAnalysis] Terror events added: 21:09:26.545 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:09:26.545 [Lua] Adding main path event: Vector3Box(6.28156, -45.6772, 0.202444) rare_event_loot_rat 45 table: 000000000EF59110 21:09:26.545 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:09:26.548 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:09:26.560 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 21:09:26.564 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56 21:09:26.565 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 21:09:26.566 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=58 21:09:26.566 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 21:09:26.566 [Lua] [Managers] Calling function on all managers: 21:09:26.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:09:26.574 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForEnterGame 21:09:26.574 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForGameObjectSync 21:09:26.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 18 21:09:26.633 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForGameObjectSync 21:09:26.633 [Lua] [PeerSM] 1100001048780af :: on_enter WaitingForPlayers 21:09:26.820 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 18 21:09:29.314 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForEnterGame 21:09:29.314 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForGameObjectSync 21:09:29.327 [Lua] Set lobby begin: 21:09:29.327 [Lua] Lobby data twitch_enabled = false 21:09:29.327 [Lua] Lobby data power_level = 835 21:09:29.327 [Lua] Lobby data unique_server_name = Amaralov 21:09:29.327 [Lua] Lobby data difficulty_tweak = 0 21:09:29.327 [Lua] Lobby data host = 1100001048780af 21:09:29.327 [Lua] Lobby data game_mode = 2 21:09:29.327 [Lua] Lobby data is_private = false 21:09:29.327 [Lua] Lobby data match_started = true 21:09:29.327 [Lua] Lobby data mechanism = adventure 21:09:29.327 [Lua] Lobby data level_key = mines 21:09:29.327 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:29.327 [Lua] Lobby data selected_level_key = mines 21:09:29.327 [Lua] Lobby data difficulty = cataclysm 21:09:29.327 [Lua] Lobby data quick_game = true 21:09:29.327 [Lua] Lobby data matchmaking = true 21:09:29.327 [Lua] Lobby data weave_name = false 21:09:29.327 [Lua] Lobby data player_slot_4 = 0:0 21:09:29.327 [Lua] Lobby data num_players = 4 21:09:29.327 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:29.327 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:29.327 [Lua] Lobby data country_code = RU 21:09:29.327 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:29.327 [Lua] Lobby data eac_authorized = true 21:09:29.327 [Lua] Set lobby end. 21:09:29.327 [Lua] [Matchmaking] Assigned player 110000106d4c26d to slot 2 when hot join syncing 21:09:29.327 [Lua] Breedfreezer (server) starting a hot join sync 21:09:29.327 [Lua] packing 0 units of breed chaos_marauder 21:09:29.327 [Lua] packing 0 units of breed skaven_clan_rat 21:09:29.327 [Lua] packing 0 units of breed skaven_storm_vermin 21:09:29.327 [Lua] packing 0 units of breed skaven_slave 21:09:29.327 [Lua] packing 0 units of breed chaos_fanatic 21:09:29.327 [Lua] packing 0 units of breed chaos_raider 21:09:29.327 [Lua] packing 0 units of breed chaos_warrior 21:09:29.327 [Lua] packing 0 units of breed chaos_berzerker 21:09:29.327 [Lua] packing 0 units of breed skaven_plague_monk 21:09:29.327 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:09:29.327 [Lua] 21:09:29.327 [Lua] [1] = 1 (number) 21:09:29.327 [Lua] [2] = 0 (number) 21:09:29.327 [Lua] [3] = 1 (number) 21:09:29.327 [Lua] [4] = 0 (number) 21:09:29.327 [Lua] [5] = 1 (number) 21:09:29.327 [Lua] [6] = 0 (number) 21:09:29.327 [Lua] [7] = 1 (number) 21:09:29.327 [Lua] [8] = 0 (number) 21:09:29.327 [Lua] [9] = 1 (number) 21:09:29.327 [Lua] [10] = 0 (number) 21:09:29.327 [Lua] [11] = 1 (number) 21:09:29.327 [Lua] [12] = 0 (number) 21:09:29.327 [Lua] [13] = 1 (number) 21:09:29.327 [Lua] [14] = 0 (number) 21:09:29.327 [Lua] [15] = 1 (number) 21:09:29.327 [Lua] [16] = 0 (number) 21:09:29.327 [Lua] [17] = 1 (number) 21:09:29.327 [Lua] [18] = 0 (number) 21:09:29.327 [Lua] 21:09:29.327 [Lua] 21:09:29.327 [Lua] 21:09:29.328 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 21:09:29.328 [Lua] RemotePlayer:create_game_object( ) 60 21:09:29.343 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForGameObjectSync 21:09:29.343 [Lua] [PeerSM] 110000106d4c26d :: on_enter WaitingForPlayers 21:09:29.343 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d4c26d 21:09:29.438 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d4c26d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:29.438 [Lua] Adding player sync data to peer=110000106d4c26d local_player_id=1 21:09:31.041 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForEnterGame 21:09:31.041 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForGameObjectSync 21:09:31.056 [Lua] Set lobby begin: 21:09:31.056 [Lua] Lobby data twitch_enabled = false 21:09:31.056 [Lua] Lobby data power_level = 835 21:09:31.056 [Lua] Lobby data unique_server_name = Amaralov 21:09:31.056 [Lua] Lobby data difficulty_tweak = 0 21:09:31.056 [Lua] Lobby data host = 1100001048780af 21:09:31.056 [Lua] Lobby data game_mode = 2 21:09:31.056 [Lua] Lobby data is_private = false 21:09:31.056 [Lua] Lobby data match_started = true 21:09:31.056 [Lua] Lobby data mechanism = adventure 21:09:31.056 [Lua] Lobby data level_key = mines 21:09:31.056 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:31.056 [Lua] Lobby data selected_level_key = mines 21:09:31.056 [Lua] Lobby data difficulty = cataclysm 21:09:31.056 [Lua] Lobby data quick_game = true 21:09:31.056 [Lua] Lobby data matchmaking = true 21:09:31.056 [Lua] Lobby data weave_name = false 21:09:31.057 [Lua] Lobby data player_slot_4 = 0:0 21:09:31.057 [Lua] Lobby data num_players = 4 21:09:31.057 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:31.057 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:31.057 [Lua] Lobby data country_code = RU 21:09:31.057 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:31.057 [Lua] Lobby data eac_authorized = true 21:09:31.057 [Lua] Set lobby end. 21:09:31.057 [Lua] [Matchmaking] Assigned player 11000010597c21e to slot 1 when hot join syncing 21:09:31.057 [Lua] Breedfreezer (server) starting a hot join sync 21:09:31.057 [Lua] packing 0 units of breed chaos_marauder 21:09:31.057 [Lua] packing 0 units of breed skaven_clan_rat 21:09:31.057 [Lua] packing 0 units of breed skaven_storm_vermin 21:09:31.057 [Lua] packing 0 units of breed skaven_slave 21:09:31.057 [Lua] packing 0 units of breed chaos_fanatic 21:09:31.057 [Lua] packing 0 units of breed chaos_raider 21:09:31.057 [Lua] packing 0 units of breed chaos_warrior 21:09:31.057 [Lua] packing 0 units of breed chaos_berzerker 21:09:31.057 [Lua] packing 0 units of breed skaven_plague_monk 21:09:31.057 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:09:31.057 [Lua] 21:09:31.057 [Lua] [1] = 1 (number) 21:09:31.057 [Lua] [2] = 0 (number) 21:09:31.057 [Lua] [3] = 1 (number) 21:09:31.057 [Lua] [4] = 0 (number) 21:09:31.057 [Lua] [5] = 1 (number) 21:09:31.057 [Lua] [6] = 0 (number) 21:09:31.057 [Lua] [7] = 1 (number) 21:09:31.057 [Lua] [8] = 0 (number) 21:09:31.057 [Lua] [9] = 1 (number) 21:09:31.057 [Lua] [10] = 0 (number) 21:09:31.057 [Lua] [11] = 1 (number) 21:09:31.057 [Lua] [12] = 0 (number) 21:09:31.057 [Lua] [13] = 1 (number) 21:09:31.057 [Lua] [14] = 0 (number) 21:09:31.057 [Lua] [15] = 1 (number) 21:09:31.057 [Lua] [16] = 0 (number) 21:09:31.057 [Lua] [17] = 1 (number) 21:09:31.057 [Lua] [18] = 0 (number) 21:09:31.057 [Lua] 21:09:31.057 [Lua] 21:09:31.057 [Lua] 21:09:31.057 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:09:31.057 [Lua] RemotePlayer:create_game_object( ) 61 21:09:31.072 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForGameObjectSync 21:09:31.072 [Lua] [PeerSM] 11000010597c21e :: on_enter WaitingForPlayers 21:09:31.072 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010597c21e 21:09:31.087 [Lua] Set lobby begin: 21:09:31.087 [Lua] Lobby data twitch_enabled = false 21:09:31.087 [Lua] Lobby data power_level = 417 21:09:31.087 [Lua] Lobby data unique_server_name = Amaralov 21:09:31.087 [Lua] Lobby data difficulty_tweak = 0 21:09:31.087 [Lua] Lobby data host = 1100001048780af 21:09:31.087 [Lua] Lobby data game_mode = 2 21:09:31.087 [Lua] Lobby data is_private = false 21:09:31.088 [Lua] Lobby data match_started = true 21:09:31.088 [Lua] Lobby data mechanism = adventure 21:09:31.088 [Lua] Lobby data level_key = mines 21:09:31.088 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:31.088 [Lua] Lobby data selected_level_key = mines 21:09:31.088 [Lua] Lobby data difficulty = cataclysm 21:09:31.088 [Lua] Lobby data quick_game = true 21:09:31.088 [Lua] Lobby data matchmaking = true 21:09:31.088 [Lua] Lobby data weave_name = false 21:09:31.088 [Lua] Lobby data player_slot_4 = 0:0 21:09:31.088 [Lua] Lobby data num_players = 4 21:09:31.088 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:31.088 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:31.088 [Lua] Lobby data country_code = RU 21:09:31.088 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:31.088 [Lua] Lobby data eac_authorized = true 21:09:31.088 [Lua] Set lobby end. 21:09:31.416 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010597c21e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:31.416 [Lua] Adding player sync data to peer=11000010597c21e local_player_id=1 21:09:33.333 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForEnterGame 21:09:33.333 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForGameObjectSync 21:09:33.348 [Lua] Set lobby begin: 21:09:33.348 [Lua] Lobby data twitch_enabled = false 21:09:33.348 [Lua] Lobby data power_level = 417 21:09:33.348 [Lua] Lobby data unique_server_name = Amaralov 21:09:33.348 [Lua] Lobby data difficulty_tweak = 0 21:09:33.348 [Lua] Lobby data host = 1100001048780af 21:09:33.348 [Lua] Lobby data game_mode = 2 21:09:33.348 [Lua] Lobby data is_private = false 21:09:33.348 [Lua] Lobby data match_started = true 21:09:33.348 [Lua] Lobby data mechanism = adventure 21:09:33.348 [Lua] Lobby data level_key = mines 21:09:33.348 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:33.348 [Lua] Lobby data selected_level_key = mines 21:09:33.349 [Lua] Lobby data difficulty = cataclysm 21:09:33.349 [Lua] Lobby data quick_game = true 21:09:33.349 [Lua] Lobby data matchmaking = true 21:09:33.349 [Lua] Lobby data weave_name = false 21:09:33.349 [Lua] Lobby data player_slot_4 = 0:0 21:09:33.349 [Lua] Lobby data num_players = 4 21:09:33.349 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:33.349 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:33.349 [Lua] Lobby data country_code = RU 21:09:33.349 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:33.349 [Lua] Lobby data eac_authorized = true 21:09:33.349 [Lua] Set lobby end. 21:09:33.349 [Lua] [Matchmaking] Assigned player 1100001033d12fc to slot 3 when hot join syncing 21:09:33.349 [Lua] Breedfreezer (server) starting a hot join sync 21:09:33.349 [Lua] packing 0 units of breed chaos_marauder 21:09:33.349 [Lua] packing 0 units of breed skaven_clan_rat 21:09:33.349 [Lua] packing 0 units of breed skaven_storm_vermin 21:09:33.349 [Lua] packing 0 units of breed skaven_slave 21:09:33.349 [Lua] packing 0 units of breed chaos_fanatic 21:09:33.349 [Lua] packing 0 units of breed chaos_raider 21:09:33.349 [Lua] packing 0 units of breed chaos_warrior 21:09:33.349 [Lua] packing 0 units of breed chaos_berzerker 21:09:33.349 [Lua] packing 0 units of breed skaven_plague_monk 21:09:33.349 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:09:33.349 [Lua] 21:09:33.349 [Lua] [1] = 1 (number) 21:09:33.349 [Lua] [2] = 0 (number) 21:09:33.349 [Lua] [3] = 1 (number) 21:09:33.349 [Lua] [4] = 0 (number) 21:09:33.349 [Lua] [5] = 1 (number) 21:09:33.349 [Lua] [6] = 0 (number) 21:09:33.349 [Lua] [7] = 1 (number) 21:09:33.349 [Lua] [8] = 0 (number) 21:09:33.349 [Lua] [9] = 1 (number) 21:09:33.349 [Lua] [10] = 0 (number) 21:09:33.349 [Lua] [11] = 1 (number) 21:09:33.349 [Lua] [12] = 0 (number) 21:09:33.349 [Lua] [13] = 1 (number) 21:09:33.349 [Lua] [14] = 0 (number) 21:09:33.349 [Lua] [15] = 1 (number) 21:09:33.349 [Lua] [16] = 0 (number) 21:09:33.349 [Lua] [17] = 1 (number) 21:09:33.349 [Lua] [18] = 0 (number) 21:09:33.349 [Lua] 21:09:33.349 [Lua] 21:09:33.349 [Lua] 21:09:33.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 21:09:33.349 [Lua] RemotePlayer:create_game_object( ) 62 21:09:33.364 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForGameObjectSync 21:09:33.364 [Lua] [PeerSM] 1100001033d12fc :: on_enter WaitingForPlayers 21:09:33.364 [Lua] [PeerSM] 11000010597c21e :: on_exit WaitingForPlayers 21:09:33.364 [Lua] [PeerSM] 11000010597c21e :: on_enter InGame 21:09:33.364 [Lua] [PeerSM] 1100001048780af :: on_exit WaitingForPlayers 21:09:33.364 [Lua] [PeerSM] 1100001048780af :: on_enter InGame 21:09:33.365 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001033d12fc 21:09:33.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:33.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:33.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:09:33.372 [Lua] [PeerSM] 110000106d4c26d :: on_exit WaitingForPlayers 21:09:33.372 [Lua] [PeerSM] 110000106d4c26d :: on_enter InGame 21:09:33.372 [Lua] [PeerSM] 1100001033d12fc :: on_exit WaitingForPlayers 21:09:33.372 [Lua] [PeerSM] 1100001033d12fc :: on_enter InGame 21:09:33.383 [Lua] Switching ConflictSettings: to: skaven 21:09:33.383 [Lua] pacing=default 21:09:33.383 [Lua] roaming=nil 21:09:33.383 [Lua] specials=skaven 21:09:33.383 [Lua] debug_color=orange 21:09:33.383 [Lua] contained_breeds=nil 21:09:33.383 [Lua] pack_spawning=skaven 21:09:33.383 [Lua] disabled=false 21:09:33.383 [Lua] factions=nil 21:09:33.383 [Lua] boss=skaven 21:09:33.383 [Lua] horde=default 21:09:33.383 [Lua] name=skaven 21:09:33.383 [Lua] intensity=default 21:09:33.383 [Lua] --- 21:09:33.478 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d4c26d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:33.480 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:09:33.480 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:33.491 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010597c21e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:33.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:09:33.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:33.502 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001033d12fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:33.502 [Lua] Adding player sync data to peer=1100001033d12fc local_player_id=1 21:09:33.502 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001033d12fc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:33.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 21:09:33.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:33.504 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001033d12fc go_type=engineer_career_data go_created_func_name=game_object_created_career_data 21:09:33.592 [Lua] StateInGameRunning:_game_actually_starts() 21:09:33.593 [Lua] ################################################################################################################# 21:09:33.593 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:09:33.593 [Lua] ################################################################################################################# 21:09:33.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 21:09:33.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:09:33.604 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 21:09:33.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:09:33.652 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:09:33.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 21:09:33.823 [Lua] Commit load time data 21:09:36.154 [Lua] Set lobby begin: 21:09:36.154 [Lua] Lobby data twitch_enabled = false 21:09:36.154 [Lua] Lobby data power_level = 626 21:09:36.154 [Lua] Lobby data unique_server_name = Amaralov 21:09:36.154 [Lua] Lobby data difficulty_tweak = 0 21:09:36.154 [Lua] Lobby data host = 1100001048780af 21:09:36.154 [Lua] Lobby data game_mode = 2 21:09:36.154 [Lua] Lobby data is_private = false 21:09:36.154 [Lua] Lobby data match_started = true 21:09:36.154 [Lua] Lobby data mechanism = adventure 21:09:36.154 [Lua] Lobby data level_key = mines 21:09:36.154 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:36.154 [Lua] Lobby data selected_level_key = mines 21:09:36.155 [Lua] Lobby data difficulty = cataclysm 21:09:36.155 [Lua] Lobby data quick_game = true 21:09:36.155 [Lua] Lobby data matchmaking = true 21:09:36.155 [Lua] Lobby data weave_name = false 21:09:36.155 [Lua] Lobby data player_slot_4 = 0:0 21:09:36.155 [Lua] Lobby data num_players = 4 21:09:36.155 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:36.155 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:36.155 [Lua] Lobby data country_code = RU 21:09:36.155 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:36.155 [Lua] Lobby data eac_authorized = true 21:09:36.155 [Lua] Set lobby end. 21:09:41.198 [Lua] Set lobby begin: 21:09:41.198 [Lua] Lobby data twitch_enabled = false 21:09:41.198 [Lua] Lobby data power_level = 835 21:09:41.198 [Lua] Lobby data unique_server_name = Amaralov 21:09:41.198 [Lua] Lobby data difficulty_tweak = 0 21:09:41.198 [Lua] Lobby data host = 1100001048780af 21:09:41.198 [Lua] Lobby data game_mode = 2 21:09:41.198 [Lua] Lobby data is_private = false 21:09:41.198 [Lua] Lobby data match_started = true 21:09:41.198 [Lua] Lobby data mechanism = adventure 21:09:41.198 [Lua] Lobby data level_key = mines 21:09:41.198 [Lua] Lobby data player_slot_1 = 11000010597c21e:1 21:09:41.198 [Lua] Lobby data selected_level_key = mines 21:09:41.198 [Lua] Lobby data difficulty = cataclysm 21:09:41.198 [Lua] Lobby data quick_game = true 21:09:41.198 [Lua] Lobby data matchmaking = true 21:09:41.198 [Lua] Lobby data weave_name = false 21:09:41.198 [Lua] Lobby data player_slot_4 = 0:0 21:09:41.198 [Lua] Lobby data num_players = 4 21:09:41.198 [Lua] Lobby data player_slot_5 = 1100001048780af:1 21:09:41.198 [Lua] Lobby data player_slot_2 = 110000106d4c26d:1 21:09:41.198 [Lua] Lobby data country_code = RU 21:09:41.198 [Lua] Lobby data player_slot_3 = 1100001033d12fc:1 21:09:41.198 [Lua] Lobby data eac_authorized = true 21:09:41.198 [Lua] Set lobby end. 21:09:59.228 [EACServer] [00:09:59:228][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:10:05.016 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:10:05.026 [Lua] Spline already found! 21:10:05.055 [Lua] Init group template: spline_patrol 21:10:05.171 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:10:05.181 [Lua] Spline already found! 21:10:05.219 [Lua] Init group template: spline_patrol 21:10:07.478 [Lua] Players are leaving the safe zone 21:10:12.578 [Lua] wants to spawn ahead within distance: 60 21:10:12.578 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 21:10:12.578 [Lua] custom blob horde has started 21:10:12.670 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:10:12.681 [Lua] Spline already found! 21:10:12.710 [Lua] Init group template: spline_patrol 21:10:12.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 21:10:12.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 21:10:13.021 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000106d4c26d, connection_key=0, breed_name=skaven_explosive_loot_rat) 21:10:13.099 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010597c21e, connection_key=1, breed_name=skaven_explosive_loot_rat) 21:10:13.146 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001033d12fc, connection_key=2, breed_name=skaven_explosive_loot_rat) 21:10:20.298 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:20.730 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:21.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:22.429 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:22.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:22.772 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:22.864 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:23.064 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:23.163 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:23.394 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:23.435 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:23.936 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:23.939 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:24.071 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:24.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c43f, position: 0 21:10:24.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c4a4, position: 0 21:10:25.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:26.536 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:26.859 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:26.936 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:27.171 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:27.257 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:27.498 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:27.658 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:28.081 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:28.082 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:28.117 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:28.246 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:28.680 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:30.727 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:31.046 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:31.159 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:31.370 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:31.412 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:31.689 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:31.772 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:32.071 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:32.543 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:32.882 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:36.491 [Lua] wants to spawn ahead within distance: 60 21:10:36.491 [Lua] custom blob horde has started 21:10:40.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:41.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:42.556 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:42.895 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:42.949 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:43.191 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:43.253 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:43.486 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:43.558 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:43.825 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:43.859 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:44.119 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:44.188 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:44.502 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:45.059 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:45.428 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:45.633 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:45.806 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:45.964 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:45.997 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:46.166 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.167 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:46.342 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.366 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:46.527 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.527 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:46.950 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.950 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:46.951 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.952 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:47.020 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:47.086 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:47.203 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:47.203 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:47.357 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:47.398 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:47.586 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:47.755 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:10:47.777 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:48.092 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:48.127 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:48.433 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:48.476 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:48.769 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:49.853 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:49.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:50.161 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:50.271 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:50.475 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:50.609 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:50.935 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:51.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:52.241 [Lua] Destroying unit since outside mesh or world 21:10:54.086 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 21:10:54.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:10:56.797 [Lua] simple los failed 21:10:58.561 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:58.925 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:10:59.466 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:59.541 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 21:10:59.541 [Lua] Time for new HOOORDE! multi_first_wave 21:10:59.541 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 21:10:59.541 [Lua] horde requested: ambush 21:10:59.541 [Lua] setting up ambush-horde 21:10:59.541 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 21:10:59.541 [Lua] -> spawning: 51 21:10:59.541 [Lua] horde crated with id 4 of type ambush 21:10:59.541 [Lua] ambush horde has started 21:10:59.565 [Lua] wants to spawn ahead within distance: 60 21:10:59.565 [Lua] custom blob horde has started 21:10:59.793 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:00.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:03.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:04.733 [Lua] Init group template: horde 21:11:04.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:04.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:04.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:05.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:06.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:06.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:06.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:07.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:07.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:07.818 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:08.120 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:08.175 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:08.452 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:08.511 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:08.744 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:08.846 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:08.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:09.082 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:09.149 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:09.390 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:09.463 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:09.869 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:11.939 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:12.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:12.250 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:12.344 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:12.552 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:12.648 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:13.084 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:13.085 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:13.182 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:13.252 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:13.506 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:13.577 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:13.999 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:16.154 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:16.421 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:16.513 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:16.756 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:16.792 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:17.039 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:17.089 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:17.424 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:17.474 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:17.757 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:17.800 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:18.022 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:20.156 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:20.441 [Lua] wants to spawn ahead within distance: 60 21:11:20.441 [Lua] custom blob horde has started 21:11:20.448 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:20.500 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:20.802 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:20.850 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:20.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:21.046 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:21.131 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:21.353 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:21.467 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:21.696 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:21.749 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:22.064 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:22.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:22.370 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:11:22.370 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:11:22.370 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:11:22.370 [Lua] horde requested: ambush 21:11:22.370 [Lua] setting up ambush-horde 21:11:22.370 [Lua] Composing horde 'huge' .. using variant 'plain' 21:11:22.370 [Lua] -> spawning: 59 21:11:22.370 [Lua] horde crated with id 5 of type ambush 21:11:22.370 [Lua] ambush horde has started 21:11:23.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:24.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:25.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:25.953 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:11:25.953 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:25.953 [Lua] ->moving spawner 21:11:26.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:27.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:27.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:27.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b8b0, position: 0 21:11:27.615 [Lua] Init group template: horde 21:11:32.096 [Lua] Horde killed: ? 21:11:33.261 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:33.430 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:33.629 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:33.673 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:11:33.797 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:34.227 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:11:34.227 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:34.227 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:11:34.228 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010597c21e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:34.228 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:11:34.417 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:11:34.597 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010597c21e 21:11:34.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:37.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:37.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:40.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4139e, position: 0 21:11:40.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4139e, position: 0 21:11:40.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4146a, position: 0 21:11:40.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:41.689 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:42.006 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:42.128 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:42.248 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:42.330 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:42.530 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:42.602 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:42.789 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:42.911 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:43.094 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:43.139 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:43.451 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:45.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:45.951 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:46.211 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:46.277 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:46.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:46.420 [Lua] wants to spawn ahead within distance: 60 21:11:46.420 [Lua] custom blob horde has started 21:11:46.522 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:46.903 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.211 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.292 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:47.466 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.601 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:47.758 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.833 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:48.148 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:49.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:50.174 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:50.458 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:50.601 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:50.761 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:50.868 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:51.107 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:51.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:52.216 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:11:52.227 [Lua] Spline already found! 21:11:52.265 [Lua] Init group template: spline_patrol 21:11:55.091 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:55.392 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:55.467 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:55.659 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:55.835 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:55.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 163, name: `unknown` 21:11:56.202 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:56.627 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:57.133 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:57.733 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:58.172 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:11:59.228 [EACServer] [00:11:59:228][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:12:01.159 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:01.322 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:01.428 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:01.622 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:01.688 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:01.886 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:01.987 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:02.182 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:02.263 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:02.636 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:02.637 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:02.850 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:05.332 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.643 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.709 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:05.898 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:06.080 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:06.264 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:06.669 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:06.932 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001033d12fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:07.034 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:07.367 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001033d12fc 21:12:07.607 [Lua] Horde killed: ? 21:12:11.573 [Lua] wants to spawn behind within distance: 60 21:12:11.573 [Lua] custom blob horde has started 21:12:17.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:12:17.683 [Lua] Spline already found! 21:12:17.725 [Lua] Init group template: spline_patrol 21:12:24.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:12:24.013 [Lua] Spline already found! 21:12:24.079 [Lua] Init group template: spline_patrol 21:12:30.839 <>Access violation (0xc0000005) in build f86f00acf094 accessing address 00000000000037C0 from 00007FF71D04CB84<> <> {00007ff71cf30000, 00cf9000, 5fb287b2, fe9f8864-d5f4-4ef3-a703-b376634fef91, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffad7590000, 001f6000, e5d7ed5c, 1b97d884-9c14-0afe-54a4-0e6ed4fb118b, 00000001, ntdll.pdb} {00007ffad5ef0000, 000bd000, 2f7cc9b6, 5f594577-80f8-dafa-fa89-5a3da232a208, 00000001, kernel32.pdb} 0x00007ff71cf30000:0x000000000011cb84 0x00007ff71cf30000:0x0000000000096d43 0x00007ff71cf30000:0x00000000002fd5c6 0x00007ff71cf30000:0x00000000003074fb 0x00007ff71cf30000:0x0000000000301982 0x00007ffad5ef0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffad7590000:0x000000000004cec1 RtlUserThreadStart <> <>1<> <>wt_0<> <>win32<> <>f86f00acf094<> <>release<> <>Developer Build (1.3.6477.0)<> <>ab68fc1d-701c-43ed-bd3d-98f42d3e0bfc<> <>--- CPU CPU: AMD Ryzen 7 1700X Eight-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001100 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 11525MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 4f1b46a9-1ad4-418e-8046-5296d1201fea --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): HyperX Pulsefire Surge Input device: Generic (17.0): M Input device: Generic (17.0): USB Device <> <>C:\Users\Beznr\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-27-20.49.37-ab68fc1d-701c-43ed-bd3d-98f42d3e0bfc.log<> <>C:\Users\Beznr\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-27-20.49.37-ab68fc1d-701c-43ed-bd3d-98f42d3e0bfc.dmp<> <> Memory Total: 16330 MB Available: 13118 MB Used: 3211 MB Peak Used: 3311 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 21962 MB Used: 5094 MB Peak: 5270 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]