[Log version] 1 [Session] 9ccc4956-3c96-4a5a-ba9f-fc0d13569ea7 UTC time stamps 14:18:46.439 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 14:18:46.439 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 14:18:46.439 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 14:18:46.439 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 14:18:46.439 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 14:18:46.440 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 14:18:46.505 [RazerChroma] Setup Razer Chroma resources 14:18:46.505 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 14:18:46.523 [Window] Window => active 14:18:46.546 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 14:18:46.566 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 14:18:47.043 [EAC] Init client 110000102b19409 14:18:47.043 [EAC] EAC client initialized 14:18:47.043 warning: [EAC] Failed to initialize localization 14:18:47.043 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 14:18:47.112 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 14:18:47.822 [AFTERMATH] Initialized Aftermath 14:18:47.831 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 14:18:47.954 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 14:18:48.506 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 14:18:48.508 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 14:18:48.703 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 14:18:48.703 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 14:18:48.703 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2` 14:18:48.703 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 14:18:48.703 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 14:18:48.792 [RazerChroma] Setup Razer Chroma 14:18:48.825 [LightFX ] Loaded DLL. 14:18:48.825 [LightFX ] Init() 14:18:48.829 [LightFX ] LightFX failed to initialize 14:18:48.838 [Lua] boot.lua start, os clock: 4.0760000000000005 14:18:48.838 [Lua] LUA IS STRIPPED! 14:18:48.838 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0760000000000005 14:18:48.838 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16302MB Available: 8228MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f04121b9-6db6-432c-9277-605670af1c9e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 46089 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: TP-LINK Wireless USB Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): Gaming Keyboard Input device: Generic (17.0): USB OPTICAL MOUSE 14:18:48.838 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 14:18:48.848 [SteamStats] RequestCurrentStats success: true 14:18:54.859 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.8399949558079243 os-clock: 10.097 14:18:54.860 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 14:18:54.860 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 14:18:54.863 [Lua] Flushing: resource_packages/strings [ResourcePackage] 14:18:54.863 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 14:18:54.866 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 14:18:54.866 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 14:18:54.866 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 14:18:54.866 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 14:18:54.866 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 14:18:54.868 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 14:18:54.868 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 14:18:54.869 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 14:18:54.871 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 14:18:54.871 [Lua] Development.init_application_parameters 14:18:54.871 [Lua] ----------------------------------------------------------------- 14:18:54.871 [Lua] -- Application parameters -- 14:18:54.871 [Lua] ----------------------------------------------------------------- 14:18:54.871 [Lua] ***************************************************************** 14:18:54.871 [Lua] ** Initial contents of script_data ** 14:18:54.871 [Lua] script_data.beta_level_progression = false 14:18:54.871 [Lua] script_data.build_identifier = 72af77cbc050 14:18:54.871 [Lua] script_data.debug_interactions = false 14:18:54.871 [Lua] script_data.disable_debug_draw = true 14:18:54.871 [Lua] script_data.disable_intro_trailer = false 14:18:54.871 [Lua] script_data.disable_store = false 14:18:54.871 [Lua] script_data.disable_tutorial_at_start = true 14:18:54.871 [Lua] script_data.eac-untrusted = false 14:18:54.871 [Lua] script_data.enable_detailed_tooltips = false 14:18:54.871 [Lua] script_data.force_debug_disabled = true 14:18:54.871 [Lua] script_data.force_steam = true 14:18:54.871 [Lua] script_data.hide_fps = true 14:18:54.871 [Lua] script_data.hide_version_info = true 14:18:54.871 [Lua] script_data.matchmaking_debug = true 14:18:54.871 [Lua] script_data.network_debug = true 14:18:54.871 [Lua] script_data.package_debug = true 14:18:54.871 [Lua] script_data.packaged_build = true 14:18:54.871 [Lua] script_data.settings = { } 14:18:54.871 [Lua] script_data.show_fps = false 14:18:54.871 [Lua] script_data.spawn_empty_chest = true 14:18:54.871 [Lua] script_data.telemetry_log_interval = 600 14:18:54.871 [Lua] script_data.tobii_button = false 14:18:54.871 [Lua] script_data.use_beta_overlay = false 14:18:54.871 [Lua] script_data.use_local_backend = false 14:18:54.871 [Lua] script_data.use_tech_telemetry = true 14:18:54.871 [Lua] script_data.use_telemetry = true 14:18:54.871 [Lua] ***************************************************************** 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 14:18:54.871 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 14:18:54.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 14:18:54.942 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 14:18:54.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 14:18:55.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 14:18:55.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 14:18:55.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 14:18:55.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 14:18:55.328 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 14:18:55.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 14:18:55.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 14:18:55.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 14:18:55.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 14:18:56.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 14:18:56.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 14:18:56.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 14:18:56.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 14:18:56.377 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 14:18:56.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 14:18:56.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 14:18:56.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 14:18:56.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 14:18:56.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 14:18:56.660 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 14:18:56.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 14:18:56.732 [Window] Window => inactive 14:18:56.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 14:18:56.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 14:18:56.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 14:18:57.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 14:18:57.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 14:18:57.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 14:18:57.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 14:18:57.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 14:18:57.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 14:18:57.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 14:18:57.429 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 14:18:57.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 14:18:57.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 14:18:57.442 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 14:18:57.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 14:18:57.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 14:18:57.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 14:18:57.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 14:18:57.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 14:18:57.453 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 14:18:57.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 14:18:57.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 14:18:57.471 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 14:18:57.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 14:18:57.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 14:18:57.650 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 14:18:57.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 14:18:57.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 14:18:57.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 14:18:57.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 14:18:57.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 14:18:57.866 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 14:18:57.871 [Lua] settings.steam: nil 14:18:57.871 [Lua] Steam: table: 0000000000062470 14:18:57.871 [Lua] force_steam: true 14:18:57.871 [Lua] BUILD: release 14:18:57.871 [Lua] test_backend: nil 14:18:57.871 [Lua] DEDICATED_SERVER: false 14:18:57.871 [Lua] Using app_id '552500' to define backend 14:18:57.871 [Lua] PlayFab Title ID: 5107 14:18:57.912 [Lua] [1] = beastmen_minotaur (string) 14:18:57.912 [Lua] [2] = skaven_storm_vermin_champion (string) 14:18:57.912 [Lua] [3] = chaos_dummy_troll (string) 14:18:57.912 [Lua] [4] = skaven_grey_seer (string) 14:18:57.912 [Lua] [5] = chaos_plague_wave_spawner (string) 14:18:57.912 [Lua] [6] = chaos_vortex (string) 14:18:57.912 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 14:18:57.912 [Lua] [8] = chaos_dummy_sorcerer (string) 14:18:57.912 [Lua] [9] = chaos_tentacle (string) 14:18:57.912 [Lua] [10] = skaven_loot_rat (string) 14:18:57.912 [Lua] [11] = skaven_stormfiend_demo (string) 14:18:57.912 [Lua] [12] = critter_rat (string) 14:18:57.912 [Lua] [13] = skaven_explosive_loot_rat (string) 14:18:57.912 [Lua] [14] = chaos_spawn (string) 14:18:57.912 [Lua] [15] = skaven_stormfiend_boss (string) 14:18:57.912 [Lua] [16] = critter_pig (string) 14:18:57.912 [Lua] [17] = chaos_troll (string) 14:18:57.912 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 14:18:57.912 [Lua] [19] = skaven_rat_ogre (string) 14:18:57.912 [Lua] [20] = skaven_stormfiend (string) 14:18:57.912 [Lua] [21] = skaven_storm_vermin_warlord (string) 14:18:57.912 [Lua] [22] = skaven_warpfire_thrower (string) 14:18:57.912 [Lua] [23] = chaos_plague_sorcerer (string) 14:18:57.912 [Lua] [24] = chaos_exalted_champion_warcamp (string) 14:18:57.912 [Lua] [25] = skaven_pack_master (string) 14:18:57.912 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 14:18:57.912 [Lua] [27] = skaven_ratling_gunner (string) 14:18:57.912 [Lua] [28] = chaos_mutator_sorcerer (string) 14:18:57.912 [Lua] [29] = skaven_poison_wind_globadier (string) 14:18:57.912 [Lua] [30] = chaos_tentacle_sorcerer (string) 14:18:57.912 [Lua] [31] = chaos_exalted_champion_norsca (string) 14:18:57.912 [Lua] [32] = chaos_warrior (string) 14:18:57.912 [Lua] [33] = chaos_exalted_sorcerer (string) 14:18:57.912 [Lua] [34] = skaven_gutter_runner (string) 14:18:57.912 [Lua] [35] = chaos_corruptor_sorcerer (string) 14:18:57.912 [Lua] [36] = chaos_vortex_sorcerer (string) 14:18:57.912 [Lua] [37] = skaven_plague_monk (string) 14:18:57.912 [Lua] [38] = chaos_berzerker (string) 14:18:57.912 [Lua] [39] = beastmen_gor (string) 14:18:57.912 [Lua] [40] = beastmen_ungor_archer (string) 14:18:57.912 [Lua] [41] = beastmen_ungor_dummy (string) 14:18:57.912 [Lua] [42] = beastmen_standard_bearer_crater (string) 14:18:57.912 [Lua] [43] = skaven_storm_vermin_commander (string) 14:18:57.912 [Lua] [44] = beastmen_standard_bearer (string) 14:18:57.912 [Lua] [45] = skaven_storm_vermin (string) 14:18:57.912 [Lua] [46] = beastmen_ungor (string) 14:18:57.912 [Lua] [47] = chaos_raider_tutorial (string) 14:18:57.912 [Lua] [48] = chaos_raider (string) 14:18:57.912 [Lua] [49] = beastmen_gor_dummy (string) 14:18:57.912 [Lua] [50] = skaven_storm_vermin_with_shield (string) 14:18:57.912 [Lua] [51] = beastmen_bestigor (string) 14:18:57.912 [Lua] [52] = beastmen_bestigor_dummy (string) 14:18:57.912 [Lua] [53] = skaven_clan_rat_tutorial (string) 14:18:57.912 [Lua] [54] = chaos_marauder (string) 14:18:57.912 [Lua] [55] = skaven_dummy_clan_rat (string) 14:18:57.912 [Lua] [56] = chaos_fanatic (string) 14:18:57.912 [Lua] [57] = chaos_marauder_with_shield (string) 14:18:57.912 [Lua] [58] = chaos_zombie (string) 14:18:57.912 [Lua] [59] = skaven_clan_rat (string) 14:18:57.912 [Lua] [60] = skaven_clan_rat_with_shield (string) 14:18:57.912 [Lua] [61] = chaos_marauder_tutorial (string) 14:18:57.912 [Lua] [62] = skaven_dummy_slave (string) 14:18:57.912 [Lua] [63] = skaven_slave (string) 14:18:57.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 14:18:57.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 14:18:57.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 14:18:57.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 14:18:57.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 14:18:57.945 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 14:18:57.951 [Lua] level display name dlc_bogenhafen_city 14:18:57.951 [Lua] level display name cemetery 14:18:57.951 [Lua] level display name forest_ambush 14:18:57.951 [Lua] level display name mines 14:18:57.951 [Lua] level display name nurgle 14:18:57.951 [Lua] level display name warcamp 14:18:57.951 [Lua] level display name bell 14:18:57.951 [Lua] level display name skittergate 14:18:57.951 [Lua] level display name prologue 14:18:57.951 [Lua] level display name dlc_celebrate_crawl 14:18:57.951 [Lua] level display name military 14:18:57.951 [Lua] level display name magnus 14:18:57.951 [Lua] level display name skaven_stronghold 14:18:57.951 [Lua] level display name fort 14:18:57.951 [Lua] level display name ground_zero 14:18:57.951 [Lua] level display name elven_ruins 14:18:57.951 [Lua] level display name farmlands 14:18:57.951 [Lua] level display name ussingen 14:18:57.951 [Lua] level display name dlc_portals 14:18:57.951 [Lua] level display name dlc_castle 14:18:57.951 [Lua] level display name catacombs 14:18:57.951 [Lua] level display name crater 14:18:57.951 [Lua] level display name plaza 14:18:57.951 [Lua] level display name dlc_bogenhafen_slum 14:18:57.951 [Lua] level display name dlc_bastion 14:18:57.979 [Lua] TIME: 0.02 14:18:58.522 [Lua] [ConflictSettings] Contained breeds generated in: 0.50600000000000023 14:18:58.593 [Lua] <>realm = official<> 14:18:58.595 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.595 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.595 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.595 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.595 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.595 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.595 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.596 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.596 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.614 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.615 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.641 warning: [ModManager] Mod with id 1411128135ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.641 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.641 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.642 warning: [ModManager] Mod with id 1397462184ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.642 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.646 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.646 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.648 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.648 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.649 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.657 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.659 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.659 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.659 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.670 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.677 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.677 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.677 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.679 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.679 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.679 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.679 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.680 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.680 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.680 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.682 warning: [ModManager] Mod with id 2230551899ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2230551899\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.682 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.687 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.687 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.687 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.687 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.687 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 14:18:58.824 [Lua] 14:18:58.824 [Lua] [1] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 58813412 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = Tools (string) 14:18:58.824 [Lua] [2] = Approved (string) 14:18:58.824 [Lua] [author] = bIbIbI(rus) (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 14:18:58.824 [Lua] [num_children] = 0 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 14:18:58.824 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = true (boolean) 14:18:58.824 [Lua] [name] = Vermintide Mod Framework (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [2] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1374248490 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 45268594 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = approved (string) 14:18:58.824 [Lua] [author] = prop joe (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 14:18:58.824 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = true (boolean) 14:18:58.824 [Lua] [name] = Penlight Lua Libraries (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [3] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1389872347 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 4821406 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = approved (string) 14:18:58.824 [Lua] [2] = UI (string) 14:18:58.824 [Lua] [author] = grasmann (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.824 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = true (boolean) 14:18:58.824 [Lua] [name] = Simple UI (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [4] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1649932827 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 44096463 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = Gamemodes (string) 14:18:58.824 [Lua] [author] = Zaphio (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.824 [Lua] [num_children] = 0 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1] Given the nature of the changes, it is impossible to enable/disable from in-game. (string) 14:18:58.824 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = [Beta] Ubersreik Five (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [5] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1672222699 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 71964233 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [author] = rain_dish (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string) 14:18:58.824 [Lua] [num_children] = 0 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = /die - A chat command to kill youself (string) 14:18:58.824 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Suicide (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [6] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1644080133 (string) 14:18:58.824 [Lua] [banned] = true (boolean) 14:18:58.824 [Lua] [author_id] = 44096463 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = Misc (string) 14:18:58.824 [Lua] [author] = unknown (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = (string) 14:18:58.824 [Lua] [num_children] = 0 (number) 14:18:58.824 [Lua] [ugc_status] = 2 (number) 14:18:58.824 [Lua] [description] = (string) 14:18:58.824 [Lua] [last_updated] = (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Mod Request Pack (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [7] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1653236575 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 14284923 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = applied (string) 14:18:58.824 [Lua] [2] = UI (string) 14:18:58.824 [Lua] [3] = Misc (string) 14:18:58.824 [Lua] [author] = Fracticality (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 14:18:58.824 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Vermitannica Beta (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [8] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1423536193 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [2] = 1422758813 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 45268594 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [author] = prop joe (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 14:18:58.824 [Lua] [num_children] = 2 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.824 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Give All Hats, Skins And Paintings (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [9] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1609917710 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 88310447 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = QoL (string) 14:18:58.824 [Lua] [author] = Kainanteh (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)' Increase the number of bodies that can appear on the screen in the mod options A high number can cause drops of fps Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string) 14:18:58.824 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = More Corpses (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [10] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1630463908 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 18741013 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = applied (string) 14:18:58.824 [Lua] [2] = Misc (string) 14:18:58.824 [Lua] [author] = SkacikPL (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1] This mod adds separate idle animations for character inspection (X key) state. [b]Please note that:[/b][list] [*]Other players without the mod will NOT see your custom anims. [*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input. [*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible. [/list] This translates to: This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string) 14:18:58.824 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Inspect Anims (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [11] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1604586168 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 107014304 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = applied (string) 14:18:58.824 [Lua] [2] = UI (string) 14:18:58.824 [Lua] [author] = Sir Aiedail (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Add custom messages to your Social Wheel and receive messages from other mod users as visual popups. [h1]How to use[/h1] As of now, the Social Wheel can be configured via chat commands: To add an additional message to the Social Wheel, type: [code] /social_wheel add I immediately regret my decision! [/code] Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied. To remove a message, type: [code] /social_wheel remove 3 [/code] where [i]3[/i] is the index of the message when counted from left to right. Type [code] /social_wheel reset [/code] to reset the Social Wheel to its default state. [h1]Planned Features[/h1] [list] [*] Add additional wheels to be triggered by different hotkeys [*] Add a graphical menu to configure the Social Wheel more easily [*] Allow chosing an icon when adding a message and add a collection of additional icons [*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item [/list] [h1]Contributing[/h1] If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below. (string) 14:18:58.824 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Social Wheel Improvements (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [12] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1627137774 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 45192201 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [author] = Lewd Komi-san (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.824 [Lua] [num_children] = 0 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = TestMod description (string) 14:18:58.824 [Lua] [last_updated] = 1/17/2019 2:03:40 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = TestMod (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [13] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1603335870 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 18741013 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = QoL (string) 14:18:58.824 [Lua] [2] = MiscBalance/Tweaks (string) 14:18:58.824 [Lua] [author] = SkacikPL (string) 14:18:58.824 [Lua] [sanctioned] = false (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 14:18:58.824 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Flashlight (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [14] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1487862316 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 45268594 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = approved (string) 14:18:58.824 [Lua] [2] = UI (string) 14:18:58.824 [Lua] [3] = QoL (string) 14:18:58.824 [Lua] [author] = prop joe (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.824 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = true (boolean) 14:18:58.824 [Lua] [name] = Reroll Improvements (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [15] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1502859403 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 96578995 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = QoL (string) 14:18:58.824 [Lua] [2] = approved (string) 14:18:58.824 [Lua] [author] = NonzeroGeoduck7 (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 14:18:58.824 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = true (boolean) 14:18:58.824 [Lua] [name] = Notice Key Pickup (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [16] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1497664830 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [2] = 1389872347 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 155839973 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = approved (string) 14:18:58.824 [Lua] [2] = UI (string) 14:18:58.824 [Lua] [3] = QoL (string) 14:18:58.824 [Lua] [author] = Gohas (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 14:18:58.824 [Lua] [num_children] = 2 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 14:18:58.824 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 14:18:58.824 [Lua] [installed] = true (boolean) 14:18:58.824 [Lua] [enabled] = false (boolean) 14:18:58.824 [Lua] [name] = Item Filter (string) 14:18:58.824 [Lua] [dependency_error] = (string) 14:18:58.824 [Lua] [17] = table 14:18:58.824 [Lua] [download_pending] = false (boolean) 14:18:58.824 [Lua] [id] = 1569650837 (string) 14:18:58.824 [Lua] [children] = table 14:18:58.824 [Lua] [1] = 1369573612 (string) 14:18:58.824 [Lua] [banned] = false (boolean) 14:18:58.824 [Lua] [author_id] = 81851809 (number) 14:18:58.824 [Lua] [tags] = table 14:18:58.824 [Lua] [1] = approved (string) 14:18:58.824 [Lua] [2] = UI (string) 14:18:58.824 [Lua] [3] = QoL (string) 14:18:58.824 [Lua] [author] = trans rights (string) 14:18:58.824 [Lua] [sanctioned] = true (boolean) 14:18:58.824 [Lua] [out_of_date] = false (boolean) 14:18:58.824 [Lua] [downloading] = false (boolean) 14:18:58.824 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 14:18:58.824 [Lua] [num_children] = 1 (number) 14:18:58.824 [Lua] [ugc_status] = 3 (number) 14:18:58.824 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 14:18:58.825 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Crosshairs Fix (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [18] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1467945840 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 62047250 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = Approved (string) 14:18:58.825 [Lua] [2] = Cosmetic (string) 14:18:58.825 [Lua] [author] = ElCamino (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Adds blood to your weapons by default. (string) 14:18:58.825 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Blood for the blood god (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [19] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1498189723 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 81851809 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = approved (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [author] = trans rights (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 14:18:58.825 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Customizable Zoom Sensitivity (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [20] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1460327284 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 96578995 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = Approved (string) 14:18:58.825 [Lua] [2] = UI (string) 14:18:58.825 [Lua] [author] = NonzeroGeoduck7 (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 14:18:58.825 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = BossKillTimer (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [21] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1582230400 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = true (boolean) 14:18:58.825 [Lua] [author_id] = 18741013 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = Misc (string) 14:18:58.825 [Lua] [2] = approved (string) 14:18:58.825 [Lua] [author] = unknown (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 2 (number) 14:18:58.825 [Lua] [description] = (string) 14:18:58.825 [Lua] [last_updated] = (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Full Body Awareness (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [22] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1570226884 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 107014304 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = applied (string) 14:18:58.825 [Lua] [2] = UI (string) 14:18:58.825 [Lua] [3] = Art (string) 14:18:58.825 [Lua] [author] = Sir Aiedail (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort BrachsenbrГјcke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 14:18:58.825 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = More Loading Screens (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [23] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1567822520 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 44096463 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = Game Modes (string) 14:18:58.825 [Lua] [author] = Zaphio (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954096156715039752/D51DF0BAADDCBE0B50B36D0350959C0D604B3F34/ (string) 14:18:58.825 [Lua] [num_children] = 0 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Everything dies in one hit -- including YOU! (string) 14:18:58.825 [Lua] [last_updated] = 11/18/2018 9:51:27 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Fatality (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [24] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1404005283 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = true (boolean) 14:18:58.825 [Lua] [author_id] = 140415807 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [author] = unknown (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 2 (number) 14:18:58.825 [Lua] [description] = (string) 14:18:58.825 [Lua] [last_updated] = (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [25] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1405372792 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 36135210 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = applied (string) 14:18:58.825 [Lua] [author] = dragonman68 (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues. This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages. Notes: Once zoomed, will stay zoomed until the Charge keybind is released. Once zoomed, the Weapon Special keybind will increase zoom level. Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage. Requires Vermintide Mod Framework Adds a mod menu to configure or disable the features of this mod. A restart is required to apply changes. Tested to Work: As Host As Client While not using bolt staff (i.e. should not break anything) Issues Charge speed does not affect bolt staff in vanilla Vermintide. There is no camera transition from Zoom-In to No-Zoom. - Fixed! Let me know if there are any other problems. (string) 14:18:58.825 [Lua] [last_updated] = 6/9/2018 11:38:38 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Bolt Staff Tweaks (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [26] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1454572219 (string) 14:18:58.825 [Lua] [banned] = true (boolean) 14:18:58.825 [Lua] [author_id] = 140415807 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = applied (string) 14:18:58.825 [Lua] [author] = unknown (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = (string) 14:18:58.825 [Lua] [num_children] = 0 (number) 14:18:58.825 [Lua] [ugc_status] = 2 (number) 14:18:58.825 [Lua] [description] = (string) 14:18:58.825 [Lua] [last_updated] = (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [27] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1495937978 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 96578995 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = approved (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [author] = NonzeroGeoduck7 (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 14:18:58.825 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Host your own game (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [28] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1477499789 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 38895286 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = applied (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [author] = Squatting Bear (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 14:18:58.825 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Bot Improvements - Impulse Control (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [29] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1438220125 (string) 14:18:58.825 [Lua] [installed] = false (boolean) 14:18:58.825 [Lua] [ugc_status] = 2 (number) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [banned] = true (boolean) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [name] = ... (string) 14:18:58.825 [Lua] [description] = (string) 14:18:58.825 [Lua] [url] = (string) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [last_updated] = (string) 14:18:58.825 [Lua] [author] = unknown (string) 14:18:58.825 [Lua] [30] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1496207483 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 96578995 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = applied (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [author] = NonzeroGeoduck7 (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map. This mod changes the algorithm to select all the maps in a random order. You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url] (string) 14:18:58.825 [Lua] [last_updated] = 2/15/2019 11:38:26 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Quick Play - select maps in random order (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [31] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1542901373 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 44096463 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = denied (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [author] = Zaphio (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = [h1]Description[/h1] Equip a random hat from your collection, because variety is the spice of life. NOTE: You can roll into the hat you have already equipped. [h1]How to use[/h1] Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep). You can also configure the mod to get a random hat whenever you spawn (mod options: F4). [h1]Configuration[/h1] [list] [*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level. [*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates. [/list] Got any comment or suggestion? Post it in the comments below! Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string) 14:18:58.825 [Lua] [last_updated] = 10/20/2018 2:16:13 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Hat Randomizer (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [32] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1498992606 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 84308322 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = Approved (string) 14:18:58.825 [Lua] [author] = pixaal (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 14:18:58.825 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Countries in Lobby Browser (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [33] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1498748049 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 140415807 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = applied (string) 14:18:58.825 [Lua] [author] = tour.dlang.org/ (string) 14:18:58.825 [Lua] [sanctioned] = false (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 14:18:58.825 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = false (boolean) 14:18:58.825 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [34] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1516618647 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 96578995 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = approved (string) 14:18:58.825 [Lua] [2] = UI (string) 14:18:58.825 [Lua] [3] = QoL (string) 14:18:58.825 [Lua] [author] = NonzeroGeoduck7 (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 14:18:58.825 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Friendly Fire Indicator (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [35] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1393343095 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [2] = 1374248490 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 45268594 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = approved (string) 14:18:58.825 [Lua] [2] = UI (string) 14:18:58.825 [Lua] [author] = prop joe (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 14:18:58.825 [Lua] [num_children] = 2 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.825 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Scoreboard Tweaks (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [36] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1455893647 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 38895286 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = UI (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [3] = Approved (string) 14:18:58.825 [Lua] [author] = Squatting Bear (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 14:18:58.825 [Lua] [num_children] = 0 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 14:18:58.825 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Player List Plus (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [37] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1459917022 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 155839973 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = approved (string) 14:18:58.825 [Lua] [2] = UI (string) 14:18:58.825 [Lua] [3] = QoL (string) 14:18:58.825 [Lua] [author] = Gohas (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 14:18:58.825 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = Parry Indicator (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.825 [Lua] [38] = table 14:18:58.825 [Lua] [download_pending] = false (boolean) 14:18:58.825 [Lua] [id] = 1448714756 (string) 14:18:58.825 [Lua] [children] = table 14:18:58.825 [Lua] [1] = 1369573612 (string) 14:18:58.825 [Lua] [banned] = false (boolean) 14:18:58.825 [Lua] [author_id] = 18741013 (number) 14:18:58.825 [Lua] [tags] = table 14:18:58.825 [Lua] [1] = approved (string) 14:18:58.825 [Lua] [2] = QoL (string) 14:18:58.825 [Lua] [3] = Misc (string) 14:18:58.825 [Lua] [author] = SkacikPL (string) 14:18:58.825 [Lua] [sanctioned] = true (boolean) 14:18:58.825 [Lua] [out_of_date] = false (boolean) 14:18:58.825 [Lua] [downloading] = false (boolean) 14:18:58.825 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 14:18:58.825 [Lua] [num_children] = 1 (number) 14:18:58.825 [Lua] [ugc_status] = 3 (number) 14:18:58.825 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 14:18:58.825 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 14:18:58.825 [Lua] [installed] = true (boolean) 14:18:58.825 [Lua] [enabled] = true (boolean) 14:18:58.825 [Lua] [name] = No Wobble (string) 14:18:58.825 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [39] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1445717962 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [2] = 1389872347 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 38895286 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = UI (string) 14:18:58.826 [Lua] [2] = QoL (string) 14:18:58.826 [Lua] [3] = Approved (string) 14:18:58.826 [Lua] [author] = Squatting Bear (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 14:18:58.826 [Lua] [num_children] = 2 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 14:18:58.826 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Loadout Manager (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [40] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1383452616 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [2] = 1374248490 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 45268594 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = approved (string) 14:18:58.826 [Lua] [2] = UI (string) 14:18:58.826 [Lua] [3] = QoL (string) 14:18:58.826 [Lua] [author] = prop joe (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 14:18:58.826 [Lua] [num_children] = 2 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.826 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Killfeed Tweaks (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [41] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1464907434 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 14284923 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = UI (string) 14:18:58.826 [Lua] [2] = Misc (string) 14:18:58.826 [Lua] [3] = Approved (string) 14:18:58.826 [Lua] [author] = Fracticality (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 14:18:58.826 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Armory (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [42] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1402971136 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 38300192 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = approved (string) 14:18:58.826 [Lua] [2] = UI (string) 14:18:58.826 [Lua] [3] = QoL (string) 14:18:58.826 [Lua] [author] = Tomoko (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 14:18:58.826 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Needii (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [43] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1402835022 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = true (boolean) 14:18:58.826 [Lua] [author_id] = 33103900 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [2] = approved (string) 14:18:58.826 [Lua] [3] = QoL (string) 14:18:58.826 [Lua] [author] = unknown (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 2 (number) 14:18:58.826 [Lua] [description] = (string) 14:18:58.826 [Lua] [last_updated] = (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = StickyGrim (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [44] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1431393962 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 14284923 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = UI (string) 14:18:58.826 [Lua] [2] = Misc (string) 14:18:58.826 [Lua] [3] = Approved (string) 14:18:58.826 [Lua] [author] = Fracticality (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 14:18:58.826 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Vermitannica (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [45] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1411128135 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 65038749 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = denied (string) 14:18:58.826 [Lua] [author] = Aussiemon (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = This mod gives carts more-realistic physics. Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:18:58.826 [Lua] [last_updated] = 2/21/2019 2:34:38 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Better Cart Physics (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [46] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1391975678 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [2] = 1374248490 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 45268594 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [author] = prop joe (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 14:18:58.826 [Lua] [num_children] = 2 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 14:18:58.826 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Item Spawner (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [47] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1397462184 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 59593500 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = denied (string) 14:18:58.826 [Lua] [2] = QoL (string) 14:18:58.826 [Lua] [3] = Misc (string) 14:18:58.826 [Lua] [author] = Grimalackt (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 14:18:58.826 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Disconnection Resilience (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [48] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1387894846 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 45268594 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [2] = QoL (string) 14:18:58.826 [Lua] [author] = prop joe (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 14:18:58.826 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Killbots (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [49] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1387440934 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 4821406 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = Approved (string) 14:18:58.826 [Lua] [2] = QoL (string) 14:18:58.826 [Lua] [3] = Cosmetic (string) 14:18:58.826 [Lua] [author] = grasmann (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.826 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Third Person Equipment (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [50] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1388911015 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 4821406 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = approved (string) 14:18:58.826 [Lua] [author] = grasmann (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.826 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Chat Block (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [51] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1388882435 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 4821406 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [author] = grasmann (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.826 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Show Damage (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [52] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1390558948 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 4821406 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [author] = grasmann (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b] Version 2.1.0 [h1]Settings[/h1] Shows current heat generation as line or color coded rectangle. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] Walterr [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.826 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Heat Indicator (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [53] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1395132559 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 65038749 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [author] = Aussiemon (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:18:58.826 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Creature Spawner (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [54] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1395453301 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 58813412 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = Approved (string) 14:18:58.826 [Lua] [2] = QoL (string) 14:18:58.826 [Lua] [author] = bIbIbI(rus) (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 14:18:58.826 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Skip Intro (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [55] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1381145345 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 4821406 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [author] = grasmann (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.826 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Third Person (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [56] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1388991228 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 4821406 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [author] = grasmann (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.826 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = false (boolean) 14:18:58.826 [Lua] [name] = Healthbars (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [57] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1409485499 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 65038749 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = applied (string) 14:18:58.826 [Lua] [author] = Aussiemon (string) 14:18:58.826 [Lua] [sanctioned] = false (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:18:58.826 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Extra Potion Dialogue (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [58] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1397265260 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 26572404 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = approved (string) 14:18:58.826 [Lua] [2] = UI (string) 14:18:58.826 [Lua] [3] = QoL (string) 14:18:58.826 [Lua] [author] = Necrossin (string) 14:18:58.826 [Lua] [sanctioned] = true (boolean) 14:18:58.826 [Lua] [out_of_date] = false (boolean) 14:18:58.826 [Lua] [downloading] = false (boolean) 14:18:58.826 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 14:18:58.826 [Lua] [num_children] = 1 (number) 14:18:58.826 [Lua] [ugc_status] = 3 (number) 14:18:58.826 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 14:18:58.826 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 14:18:58.826 [Lua] [installed] = true (boolean) 14:18:58.826 [Lua] [enabled] = true (boolean) 14:18:58.826 [Lua] [name] = Numeric UI (string) 14:18:58.826 [Lua] [dependency_error] = (string) 14:18:58.826 [Lua] [59] = table 14:18:58.826 [Lua] [download_pending] = false (boolean) 14:18:58.826 [Lua] [id] = 1395655171 (string) 14:18:58.826 [Lua] [children] = table 14:18:58.826 [Lua] [1] = 1369573612 (string) 14:18:58.826 [Lua] [banned] = false (boolean) 14:18:58.826 [Lua] [author_id] = 59593500 (number) 14:18:58.826 [Lua] [tags] = table 14:18:58.826 [Lua] [1] = QoL (string) 14:18:58.826 [Lua] [2] = Balance/Tweaks (string) 14:18:58.826 [Lua] [3] = Approved (string) 14:18:58.826 [Lua] [author] = Grimalackt (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 14:18:58.827 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Bot Improvements - Combat (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [60] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1422758813 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 65038749 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [author] = Aussiemon (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 14:18:58.827 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = More Items Library (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [61] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1391113873 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 65038749 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = applied (string) 14:18:58.827 [Lua] [author] = Aussiemon (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:18:58.827 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = More Hats (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [62] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1391228174 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 4821406 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = UI (string) 14:18:58.827 [Lua] [2] = QoL (string) 14:18:58.827 [Lua] [3] = Approved (string) 14:18:58.827 [Lua] [author] = grasmann (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.827 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = UI Improvements (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [63] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1467751760 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [3] = 1389872347 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = UI (string) 14:18:58.827 [Lua] [2] = QoL (string) 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 14:18:58.827 [Lua] [num_children] = 3 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = ~~~ BROKEN BY THE LATEST PATCH, I'll get it working sooner or later. ~~~ Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 14:18:58.827 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = [BROKEN] UI Tweaks (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [64] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1504702573 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = UI (string) 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 14:18:58.827 [Lua] [num_children] = 2 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.827 [Lua] [last_updated] = 10/28/2019 3:43:22 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = Info Dump For Streaming (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [65] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1384066089 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = approved (string) 14:18:58.827 [Lua] [2] = QoL (string) 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 14:18:58.827 [Lua] [num_children] = 2 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.827 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Neuter Ult Effects (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [66] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1421155919 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 75308424 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = Approved (string) 14:18:58.827 [Lua] [author] = th-om (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 14:18:58.827 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Mission timer (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [67] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1384094638 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = approved (string) 14:18:58.827 [Lua] [2] = UI (string) 14:18:58.827 [Lua] [3] = QoL (string) 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 14:18:58.827 [Lua] [num_children] = 2 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 14:18:58.827 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Crosshair Customization (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [68] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1479520507 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = true (boolean) 14:18:58.827 [Lua] [author_id] = 18741013 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = applied (string) 14:18:58.827 [Lua] [2] = approved (string) 14:18:58.827 [Lua] [3] = UI (string) 14:18:58.827 [Lua] [4] = QoL (string) 14:18:58.827 [Lua] [5] = Misc (string) 14:18:58.827 [Lua] [author] = unknown (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 2 (number) 14:18:58.827 [Lua] [description] = (string) 14:18:58.827 [Lua] [last_updated] = (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = My Hero (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [69] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1425249043 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [3] = 1389872347 (string) 14:18:58.827 [Lua] [4] = 1422758813 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 14:18:58.827 [Lua] [num_children] = 4 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.827 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Give Weapon (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [70] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1417461746 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 14:18:58.827 [Lua] [num_children] = 2 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 14:18:58.827 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = Any Weapon (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [71] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1393694530 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [2] = 1374248490 (string) 14:18:58.827 [Lua] [3] = 1389872347 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 14:18:58.827 [Lua] [num_children] = 3 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.827 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = Spawn Tweaks (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [72] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1383542440 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 45268594 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = approved (string) 14:18:58.827 [Lua] [2] = UI (string) 14:18:58.827 [Lua] [author] = prop joe (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.827 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Weapon Kill Counter (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [73] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1497861728 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 18741013 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = Art (string) 14:18:58.827 [Lua] [2] = Tools (string) 14:18:58.827 [Lua] [3] = Misc (string) 14:18:58.827 [Lua] [author] = SkacikPL (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 14:18:58.827 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = Photomode (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [74] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 2033320573 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 71964233 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = applied (string) 14:18:58.827 [Lua] [2] = QoL (string) 14:18:58.827 [Lua] [author] = rain_dish (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445895892090/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.827 [Lua] [num_children] = 0 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = It's just No Wobble (string) 14:18:58.827 [Lua] [last_updated] = 3/24/2020 3:43:57 AM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = New No Wobble (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [75] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 2088889530 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 150395328 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [author] = Press F (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 14:18:58.827 [Lua] [num_children] = 0 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 14:18:58.827 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = false (boolean) 14:18:58.827 [Lua] [name] = Weapon Rebalance (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [76] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 2007374303 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 75094395 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = applied (string) 14:18:58.827 [Lua] [2] = UI (string) 14:18:58.827 [Lua] [author] = Kaelus Von Sestiaf (string) 14:18:58.827 [Lua] [sanctioned] = false (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off. Comes with three modes: -[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay. -[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots. -[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery. NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI. This is my first mod! Please let me know if you find any issues. Special thanks to all these patient, lovely people that helped me make this! raindish Zaphio prop joe SkacikPL Sir Aiedail (string) 14:18:58.827 [Lua] [last_updated] = 3/24/2020 4:43:40 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Hide UI (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [77] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 2038263753 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 107014304 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = Misc (string) 14:18:58.827 [Lua] [2] = approved (string) 14:18:58.827 [Lua] [author] = Sir Aiedail (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string) 14:18:58.827 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Remove Hanged Corpses (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [78] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1593460250 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 84308322 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = UI (string) 14:18:58.827 [Lua] [2] = QoL (string) 14:18:58.827 [Lua] [3] = approved (string) 14:18:58.827 [Lua] [author] = pixaal (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.827 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 14:18:58.827 [Lua] [num_children] = 1 (number) 14:18:58.827 [Lua] [ugc_status] = 3 (number) 14:18:58.827 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 14:18:58.827 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 14:18:58.827 [Lua] [installed] = true (boolean) 14:18:58.827 [Lua] [enabled] = true (boolean) 14:18:58.827 [Lua] [name] = Crosshair Kill Confirmation (string) 14:18:58.827 [Lua] [dependency_error] = (string) 14:18:58.827 [Lua] [79] = table 14:18:58.827 [Lua] [download_pending] = false (boolean) 14:18:58.827 [Lua] [id] = 1623948024 (string) 14:18:58.827 [Lua] [children] = table 14:18:58.827 [Lua] [1] = 1369573612 (string) 14:18:58.827 [Lua] [banned] = false (boolean) 14:18:58.827 [Lua] [author_id] = 65038749 (number) 14:18:58.827 [Lua] [tags] = table 14:18:58.827 [Lua] [1] = Approved (string) 14:18:58.827 [Lua] [author] = Aussiemon (string) 14:18:58.827 [Lua] [sanctioned] = true (boolean) 14:18:58.827 [Lua] [out_of_date] = false (boolean) 14:18:58.827 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:18:58.828 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = true (boolean) 14:18:58.828 [Lua] [name] = Hi-Def UI Scaling (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [80] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1757271408 (string) 14:18:58.828 [Lua] [children] = table 14:18:58.828 [Lua] [1] = 1369573612 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 18741013 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = Approved (string) 14:18:58.828 [Lua] [2] = UI (string) 14:18:58.828 [Lua] [3] = QoL (string) 14:18:58.828 [Lua] [author] = SkacikPL (string) 14:18:58.828 [Lua] [sanctioned] = true (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = This mod adds a clock as a configurable HUD element. It can be configured in numerous ways such as:[list] [*]Size [*]X/Y position (in screen percentage) [*]Color [*]Opacity [*]Background opacity [*]Format (12/24 hours) [/list] [u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string) 14:18:58.828 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = true (boolean) 14:18:58.828 [Lua] [name] = Clock (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [81] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1501691114 (string) 14:18:58.828 [Lua] [children] = table 14:18:58.828 [Lua] [1] = 1369573612 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 4821406 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = applied (string) 14:18:58.828 [Lua] [2] = QoL (string) 14:18:58.828 [Lua] [3] = Cosmetic (string) 14:18:58.828 [Lua] [author] = grasmann (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.4.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [u]Dwarf Weapon Position[/u] Dwarf weapons can generally be shown on the back, the hip or on the backpack. Some weapons can only be shown on the backpack. [u]Dwarf One-handed Weapon Position[/u] Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back. [u]Downscale big weapons[/u] Some weapons in the game are very big and can be downscaled with this option. [u]Support for Back to Ubersreik Weapons[/u] As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik. [u]Redesigned System[/u] As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier. Hopefully also gets rid of crashes some people had on weapon equip. [u]Special States Handling[/u] As of version 2.4.0 special states where weapons are hidden are handled by the mod. For example hanging on a ledge, being grabbed by a packmaster, picking up another player. In these special states both weapons are shown on the character. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 14:18:58.828 [Lua] [last_updated] = 4/6/2019 12:53:03 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Third Person Equipment Beta (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [82] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 2134634186 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 71964233 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [author] = rain_dish (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.828 [Lua] [num_children] = 0 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 14:18:58.828 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Choose Weather (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [83] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1678844573 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 45268594 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = Tools (string) 14:18:58.828 [Lua] [author] = prop joe (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string) 14:18:58.828 [Lua] [num_children] = 0 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = Combined these mods so I have less stuff in the launcher: Pause, Killbots, Win/Fail/Restart Level, Reset Ult Also adds some commands for testing: /bot_toggle to spawn bots in inn /invincible_toggle to turn invincible /inn_dmg to take dmg in the inn Sets initial inn difficulty to Legend, for Creature Spawner purposes. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.828 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Helpers (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [84] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 2176605557 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 18741013 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = Misc (string) 14:18:58.828 [Lua] [2] = applied (string) 14:18:58.828 [Lua] [author] = SkacikPL (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string) 14:18:58.828 [Lua] [num_children] = 0 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string) 14:18:58.828 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Inhabitants (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [85] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1619024877 (string) 14:18:58.828 [Lua] [children] = table 14:18:58.828 [Lua] [1] = 1369573612 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 59593500 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = Game Modes (string) 14:18:58.828 [Lua] [2] = applied (string) 14:18:58.828 [Lua] [author] = Grimalackt (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 14:18:58.828 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = true (boolean) 14:18:58.828 [Lua] [name] = Onslaught (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [86] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1393616748 (string) 14:18:58.828 [Lua] [children] = table 14:18:58.828 [Lua] [1] = 1369573612 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 45268594 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [author] = prop joe (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:18:58.828 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Deed Mutators Selector (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [87] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1747045597 (string) 14:18:58.828 [Lua] [children] = table 14:18:58.828 [Lua] [1] = 1369573612 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 18741013 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = Game Modes (string) 14:18:58.828 [Lua] [author] = SkacikPL (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 14:18:58.828 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Campaign (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [88] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 2230551899 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 152839367 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = applied (string) 14:18:58.828 [Lua] [author] = Mr.Chen (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1639829986618503633/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.828 [Lua] [num_children] = 0 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = Change the distance at which bots start teleporting to the player. The range can be set from 5 to 100. 1 Unit is roughly 2 medpacks long. Default game value is 40. Mod default is 10. (string) 14:18:58.828 [Lua] [last_updated] = 12/12/2020 9:11:21 PM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = false (boolean) 14:18:58.828 [Lua] [name] = Sticky Bots (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [89] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1835393505 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 135496444 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = Game Modes (string) 14:18:58.828 [Lua] [2] = applied (string) 14:18:58.828 [Lua] [author] = RwAoNrDdOsM (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.828 [Lua] [num_children] = 0 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 14:18:58.828 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = true (boolean) 14:18:58.828 [Lua] [name] = Cata 3 & Deathwish (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [90] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 1391114686 (string) 14:18:58.828 [Lua] [children] = table 14:18:58.828 [Lua] [1] = 1369573612 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 65038749 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [1] = denied (string) 14:18:58.828 [Lua] [author] = Aussiemon (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 14:18:58.828 [Lua] [num_children] = 1 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:18:58.828 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = true (boolean) 14:18:58.828 [Lua] [name] = Skip Cutscenes (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] [91] = table 14:18:58.828 [Lua] [download_pending] = false (boolean) 14:18:58.828 [Lua] [id] = 2170475262 (string) 14:18:58.828 [Lua] [banned] = false (boolean) 14:18:58.828 [Lua] [author_id] = 73983654 (number) 14:18:58.828 [Lua] [tags] = table 14:18:58.828 [Lua] [author] = Ic∑Ωlator (string) 14:18:58.828 [Lua] [sanctioned] = false (boolean) 14:18:58.828 [Lua] [out_of_date] = false (boolean) 14:18:58.828 [Lua] [downloading] = false (boolean) 14:18:58.828 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:18:58.828 [Lua] [num_children] = 0 (number) 14:18:58.828 [Lua] [ugc_status] = 3 (number) 14:18:58.828 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 14:18:58.828 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string) 14:18:58.828 [Lua] [installed] = true (boolean) 14:18:58.828 [Lua] [enabled] = true (boolean) 14:18:58.828 [Lua] [name] = Beastmen Loader (string) 14:18:58.828 [Lua] [dependency_error] = (string) 14:18:58.828 [Lua] 14:18:58.828 [Lua] 14:18:58.828 [Lua] [1384066089] = 13 (number) 14:18:58.828 [Lua] [1582230400] = 32 (number) 14:18:58.828 [Lua] [1391228174] = 37 (number) 14:18:58.828 [Lua] [1402835022] = 20 (number) 14:18:58.828 [Lua] [1498189723] = 5 (number) 14:18:58.828 [Lua] [1569650837] = 2 (number) 14:18:58.828 [Lua] [1402971136] = 19 (number) 14:18:58.828 [Lua] [1431393962] = 40 (number) 14:18:58.828 [Lua] [1495937978] = 28 (number) 14:18:58.828 [Lua] [1623948024] = 31 (number) 14:18:58.828 [Lua] [1487862316] = 0 (number) 14:18:58.828 [Lua] [1497664830] = 1 (number) 14:18:58.828 [Lua] [1498992606] = 8 (number) 14:18:58.828 [Lua] [1464907434] = 39 (number) 14:18:58.828 [Lua] [1384094638] = 16 (number) 14:18:58.828 [Lua] [1387440934] = 21 (number) 14:18:58.828 [Lua] [1445717962] = 35 (number) 14:18:58.828 [Lua] [1467751760] = 3 (number) 14:18:58.828 [Lua] [1459917022] = 11 (number) 14:18:58.828 [Lua] [1388911015] = 22 (number) 14:18:58.828 [Lua] [1467945840] = 4 (number) 14:18:58.828 [Lua] [1389872347] = 26 (number) 14:18:58.828 [Lua] [1421155919] = 14 (number) 14:18:58.828 [Lua] [2038263753] = 29 (number) 14:18:58.828 [Lua] [1383542440] = 27 (number) 14:18:58.828 [Lua] [1383452616] = 15 (number) 14:18:58.828 [Lua] [1369573612] = 38 (number) 14:18:58.828 [Lua] [1455893647] = 36 (number) 14:18:58.828 [Lua] [1502859403] = 34 (number) 14:18:58.828 [Lua] [1504702573] = 7 (number) 14:18:58.828 [Lua] [1757271408] = 33 (number) 14:18:58.828 [Lua] [1395655171] = 25 (number) 14:18:58.828 [Lua] [1479520507] = 18 (number) 14:18:58.828 [Lua] [1395453301] = 23 (number) 14:18:58.828 [Lua] [1393343095] = 10 (number) 14:18:58.828 [Lua] [1593460250] = 30 (number) 14:18:58.828 [Lua] [1516618647] = 9 (number) 14:18:58.828 [Lua] [1448714756] = 12 (number) 14:18:58.828 [Lua] [1397265260] = 24 (number) 14:18:58.828 [Lua] [1374248490] = 17 (number) 14:18:58.828 [Lua] [1460327284] = 6 (number) 14:18:58.828 [Lua] 14:18:58.879 [Lua] 14:18:58.879 [Lua] [1384066089] = 13 (number) 14:18:58.879 [Lua] [1582230400] = 32 (number) 14:18:58.879 [Lua] [1391228174] = 37 (number) 14:18:58.879 [Lua] [1402835022] = 20 (number) 14:18:58.879 [Lua] [1498189723] = 5 (number) 14:18:58.879 [Lua] [1569650837] = 2 (number) 14:18:58.879 [Lua] [1402971136] = 19 (number) 14:18:58.879 [Lua] [1431393962] = 40 (number) 14:18:58.879 [Lua] [1495937978] = 28 (number) 14:18:58.879 [Lua] [1623948024] = 31 (number) 14:18:58.879 [Lua] [1487862316] = 0 (number) 14:18:58.879 [Lua] [1497664830] = 1 (number) 14:18:58.879 [Lua] [1498992606] = 8 (number) 14:18:58.879 [Lua] [1464907434] = 39 (number) 14:18:58.879 [Lua] [1384094638] = 16 (number) 14:18:58.879 [Lua] [1387440934] = 21 (number) 14:18:58.879 [Lua] [1445717962] = 35 (number) 14:18:58.879 [Lua] [1467751760] = 3 (number) 14:18:58.879 [Lua] [1459917022] = 11 (number) 14:18:58.879 [Lua] [1388911015] = 22 (number) 14:18:58.879 [Lua] [1467945840] = 4 (number) 14:18:58.879 [Lua] [1389872347] = 26 (number) 14:18:58.879 [Lua] [1421155919] = 14 (number) 14:18:58.879 [Lua] [2038263753] = 29 (number) 14:18:58.879 [Lua] [1383542440] = 27 (number) 14:18:58.879 [Lua] [1383452616] = 15 (number) 14:18:58.879 [Lua] [1369573612] = 38 (number) 14:18:58.879 [Lua] [1455893647] = 36 (number) 14:18:58.879 [Lua] [1502859403] = 34 (number) 14:18:58.879 [Lua] [1504702573] = 7 (number) 14:18:58.879 [Lua] [1757271408] = 33 (number) 14:18:58.879 [Lua] [1395655171] = 25 (number) 14:18:58.879 [Lua] [1479520507] = 18 (number) 14:18:58.879 [Lua] [1395453301] = 23 (number) 14:18:58.879 [Lua] [1393343095] = 10 (number) 14:18:58.879 [Lua] [1593460250] = 30 (number) 14:18:58.879 [Lua] [1516618647] = 9 (number) 14:18:58.879 [Lua] [1448714756] = 12 (number) 14:18:58.879 [Lua] [1397265260] = 24 (number) 14:18:58.879 [Lua] [1374248490] = 17 (number) 14:18:58.879 [Lua] [1460327284] = 6 (number) 14:18:58.879 [Lua] 14:18:58.879 [Lua] <>modded = true<> 14:18:58.879 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 14:18:58.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 14:18:58.943 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 14:18:58.943 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 14:18:58.945 [Lua] <>modded = true<> 14:18:58.945 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 14:18:58.947 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 14:18:58.949 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 14:18:58.949 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 14:18:58.949 [Lua] <>modded = true<> 14:18:58.949 [Lua] <>Mod:1389872347:Simple UI = true<> 14:18:58.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 14:18:58.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 14:18:58.952 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:18:58.952 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:18:58.952 [Lua] <>modded = true<> 14:18:58.952 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 14:18:58.953 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 14:18:58.954 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 14:18:58.955 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 14:18:58.955 [Lua] <>modded = true<> 14:18:58.955 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 14:18:58.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 14:18:58.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 14:18:58.957 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 14:18:58.958 [Lua] <>modded = true<> 14:18:58.958 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 14:18:58.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 14:18:58.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 14:18:58.960 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 14:18:58.961 [Lua] <>modded = true<> 14:18:58.961 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 14:18:58.962 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 14:18:58.963 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 14:18:58.963 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 14:18:58.963 [Lua] <>modded = true<> 14:18:58.963 [Lua] <>Mod:1460327284:BossKillTimer = true<> 14:18:58.964 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 14:18:58.965 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 14:18:58.965 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 14:18:58.966 [Lua] <>modded = true<> 14:18:58.966 [Lua] <>Mod:1495937978:Host your own game = true<> 14:18:58.967 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 14:18:58.968 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 14:18:58.968 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 14:18:58.969 [Lua] <>modded = true<> 14:18:58.969 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 14:18:58.970 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 14:18:58.972 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 14:18:58.972 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 14:18:58.972 [Lua] <>modded = true<> 14:18:58.972 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 14:18:58.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 14:18:58.975 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 14:18:58.975 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 14:18:58.975 [Lua] <>modded = true<> 14:18:58.975 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 14:18:58.976 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 14:18:58.977 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 14:18:58.977 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 14:18:58.978 [Lua] <>modded = true<> 14:18:58.978 [Lua] <>Mod:1455893647:Player List Plus = true<> 14:18:58.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 14:18:58.980 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 14:18:58.980 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 14:18:58.981 [Lua] <>modded = true<> 14:18:58.981 [Lua] <>Mod:1459917022:Parry Indicator = true<> 14:18:58.982 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 14:18:58.983 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 14:18:58.983 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 14:18:58.984 [Lua] <>modded = true<> 14:18:58.984 [Lua] <>Mod:1448714756:No Wobble = true<> 14:18:58.985 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 14:18:58.987 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 14:18:58.987 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 14:18:58.987 [Lua] <>modded = true<> 14:18:58.987 [Lua] <>Mod:1445717962:Loadout Manager = true<> 14:18:58.988 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 14:18:58.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 14:18:58.989 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 14:18:58.990 [Lua] <>modded = true<> 14:18:58.990 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 14:18:58.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 14:18:58.992 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 14:18:58.992 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 14:18:58.993 [Lua] <>modded = true<> 14:18:58.993 [Lua] <>Mod:1464907434:Armory = true<> 14:18:58.995 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 14:18:58.997 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 14:18:58.997 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 14:18:58.999 [Lua] <>modded = true<> 14:18:58.999 [Lua] <>Mod:1402971136:Needii = true<> 14:18:59.000 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 14:18:59.002 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 14:18:59.002 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 14:18:59.002 [Lua] <>modded = true<> 14:18:59.002 [Lua] <>Mod:1431393962:Vermitannica = true<> 14:18:59.004 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 14:18:59.007 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 14:18:59.007 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 14:18:59.009 [Lua] <>modded = true<> 14:18:59.009 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 14:18:59.010 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 14:18:59.011 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 14:18:59.011 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 14:18:59.013 [Lua] <>modded = true<> 14:18:59.013 [Lua] <>Mod:1388911015:Chat Block = true<> 14:18:59.014 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 14:18:59.015 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 14:18:59.015 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 14:18:59.015 [Lua] <>modded = true<> 14:18:59.015 [Lua] <>Mod:1395453301:Skip Intro = true<> 14:18:59.017 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 14:18:59.018 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 14:18:59.018 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 14:18:59.018 [Lua] <>modded = true<> 14:18:59.018 [Lua] <>Mod:1397265260:Numeric UI = true<> 14:18:59.019 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 14:18:59.021 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 14:18:59.021 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 14:18:59.021 [Lua] <>modded = true<> 14:18:59.021 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 14:18:59.022 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 14:18:59.023 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 14:18:59.023 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 14:18:59.024 [Lua] <>modded = true<> 14:18:59.024 [Lua] <>Mod:1391228174:UI Improvements = true<> 14:18:59.026 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 14:18:59.027 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 14:18:59.027 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 14:18:59.028 [Lua] <>modded = true<> 14:18:59.029 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 14:18:59.030 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 14:18:59.031 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 14:18:59.031 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 14:18:59.032 [Lua] <>modded = true<> 14:18:59.032 [Lua] <>Mod:1421155919:Mission timer = true<> 14:18:59.033 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 14:18:59.035 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 14:18:59.035 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 14:18:59.035 [Lua] <>modded = true<> 14:18:59.035 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 14:18:59.036 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 14:18:59.037 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 14:18:59.037 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 14:18:59.038 [Lua] <>modded = true<> 14:18:59.038 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 14:18:59.039 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 14:18:59.040 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 14:18:59.040 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 14:18:59.041 [Lua] <>modded = true<> 14:18:59.041 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<> 14:18:59.042 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]` 14:18:59.043 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]` 14:18:59.043 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753] 14:18:59.043 [Lua] <>modded = true<> 14:18:59.043 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 14:18:59.045 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 14:18:59.047 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 14:18:59.047 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 14:18:59.048 [Lua] <>modded = true<> 14:18:59.048 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 14:18:59.050 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 14:18:59.050 [Lua] <>modded = true<> 14:18:59.050 [Lua] <>Mod:1757271408:Clock = true<> 14:18:59.051 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]` 14:18:59.052 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]` 14:18:59.053 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408] 14:18:59.053 [Lua] Error: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Clock/Clock.lua:75:in function [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:113: in function mod_disabled_event [7] @scripts/mods/vmf/modules/core/toggling.lua:18: in function set_mod_state [8] @scripts/mods/vmf/modules/core/toggling.lua:45: in function initialize_mod_state [9] @scripts/mods/vmf/modules/vmf_mod_manager.lua:128: in function new_mod [10] return { run = function() fassert(rawget(_G, "new_mod"), "Clock must be lower than Vermintide Mod Framework in your launcher's load order.") new_mod("Clock", { mod_script = "scripts/mods/Clock/Clock", mod_data = "scripts/mods/Clock/Clock_data", mod_localization = "scripts/mods/Clock/Clock_localization" }) end, packages = { "resource_packages/Clock/Clock" } } :5: in function run [11] @scripts/managers/mod/mod_manager.lua:117: in function update [12] @scripts/boot.lua:413: in function booting_update [13] @scripts/boot.lua:607:in function [1] error_message = "scripts/mods/Clock/Clock.lua:75: attempt to index field \'debug_text\' (a nil value)" [2] is_first_call = true [4] mod = table: 00000000025F3F30; error_prefix_data = "(event) on_disabled"; func = [function] [5] mod = table: 00000000025F3F30; event_name = "on_disabled"; event = [function] [6] mod = table: 00000000025F3F30; initial_call = true; event_name = "on_disabled" [7] mod = table: 00000000025F3F30; is_enabled = false; initial_call = true [8] mod = table: 00000000025F3F30; state = false [9] mod_name = "Clock"; mod_resources = table: 00000000025ECC60; mod = table: 00000000025F3F30 [11] self = table: 0000000012917190; dt = 0.00064597261371091008; print_cache = table: 00000000129171F0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 00000000025DC1E0; next_index = 2; mod_data = table: 00000000025B9350; on_loaded_func = nil [12] self = table: 0000000000097100; dt = 0.00064597261371091008; old_time = 10.796367340430152; has_loaded_packages = true [13] dt = 0.00064597261371091008 [11] _ui_time = 0.0025696100201457739; _mod_load_index = 80; _settings = table: 0000000012917230; _reload_data = table: 00000000129172A0; _state = "loading"; _mods = table: 00000000129171C0; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _print_cache = table: 00000000129171F0; _num_mods = 91; _network_callbacks = table: 0000000012917350; [12] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; viewport = [Viewport]; startup_timer = 10.797013313043863; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; 14:18:59.053 [Lua] <>project = vermintide 2<> 14:18:59.053 [Lua] <>build = release<> 14:18:59.053 [Lua] <>platform = win32<> 14:18:59.053 [Lua] <>dedicated_server = false<> 14:18:59.053 [Lua] <>title_id = 5107<> 14:18:59.053 [Lua] <>content_revision = 17502<> 14:18:59.053 [Lua] <>engine_revision = 72af77cbc050<> 14:18:59.053 [Lua] <>release_version = 4.0.0<> 14:18:59.053 [Lua] <>rendering_backend = dx11<> 14:18:59.053 [Lua] <>teamcity_build_id = 79856<> 14:18:59.054 [Lua] <>steam_id = 110000102b19409<> 14:18:59.054 [Lua] <>steam_profile_name = Lewd Komi-san<> 14:18:59.054 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<> 14:18:59.054 [Lua] [Boot] Application build: release 14:18:59.054 [Lua] [Boot] Content revision: 17502 14:18:59.054 [Lua] [Boot] Engine revision: 72af77cbc050 14:18:59.054 [Lua] [Boot] Release version: 4.0.0 14:18:59.054 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san 14:18:59.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown` 14:18:59.060 [Lua] initializing mechanism to: adventure 14:18:59.060 [Lua] Game:setup() total time: 0.0069999999999997 14:18:59.060 [Lua] handle rev info: 0 14:18:59.060 [Lua] handle gfx quality: 0 14:18:59.060 [Lua] default settings: 0 14:18:59.060 [Lua] user settings: 0 14:18:59.060 [Lua] set frame times: 0 14:18:59.060 [Lua] init random: 0 14:18:59.060 [Lua] managers: 0.0069999999999996732 14:18:59.060 [Lua] 14:18:59.060 [Lua] unaccounted: 0 14:18:59.060 [Lua] [Boot] use baked enemy meshes: false 14:18:59.061 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 14:18:59.061 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 14:18:59.061 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 14:18:59.061 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 14:18:59.061 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 14:18:59.061 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 14:18:59.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 14:18:59.114 [Lua] [Testify] Ready! 14:18:59.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 14:18:59.401 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 14:18:59.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 14:19:00.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 14:19:00.108 [Lua] [PackageManager] Force_load: resource_packages/title_screen 14:19:00.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 14:19:00.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 14:19:00.209 [Lua] [PackageManager] Force_load: resource_packages/menu 14:19:00.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 14:19:00.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 14:19:00.294 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 14:19:00.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 14:19:01.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 14:19:01.300 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 14:19:01.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 14:19:01.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 14:19:01.485 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 14:19:01.485 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 14:19:01.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 14:19:01.752 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 14:19:01.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 14:19:02.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 14:19:02.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 14:19:02.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 14:19:03.490 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 14:19:03.490 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 14:19:03.491 [Lua] [Gamestate] Enter StateTitleScreen 14:19:03.491 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:19:03.491 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:19:03.491 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:19:03.491 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:19:03.491 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:19:03.493 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 14:19:03.507 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:19:03.507 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:19:03.507 [Save] Loading `save_data` 14:19:03.511 [Save] Load done 14:19:03.524 [Lua] [BackendManagerPlayFab] Backend Enabled 14:19:04.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 14:19:04.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 14:19:04.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 14:19:05.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 14:19:05.496 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 14:19:05.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 14:19:06.062 [Lua] <>playfab_id = 48EB3E4AA729FC14<> 14:19:06.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 14:19:06.393 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 14:19:06.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:19:06.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:19:06.834 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:19:06.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 14:19:07.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 14:19:07.257 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 14:19:07.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 14:19:07.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 14:19:07.442 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 14:19:07.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 14:19:07.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 14:19:07.509 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 14:19:07.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 14:19:07.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 14:19:07.974 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 14:19:07.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 14:19:08.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 14:19:08.067 [Lua] [PackageManager] Force_load: resource_packages/inventory 14:19:08.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 14:19:08.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 14:19:08.112 [Lua] [PackageManager] Force_load: resource_packages/careers 14:19:08.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 14:19:08.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 14:19:08.162 [Lua] [PackageManager] Force_load: resource_packages/decals 14:19:08.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 14:19:08.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 14:19:08.247 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 14:19:08.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 14:19:09.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 14:19:09.061 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 14:19:09.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 14:19:10.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 14:19:10.244 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 14:19:10.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 14:19:11.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 14:19:11.548 [Lua] [PackageManager] Force_load: resource_packages/ingame 14:19:11.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 14:19:12.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 14:19:12.750 [Lua] [PackageManager] Force_load: resource_packages/pickups 14:19:12.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 14:19:12.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 14:19:12.835 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 14:19:12.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 14:19:12.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 14:19:12.868 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 14:19:12.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 14:19:12.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 14:19:12.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 14:19:12.950 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 14:19:12.951 [Lua] steam item server: requesting user inventory 14:19:13.526 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 14:19:13.526 [Lua] ISI-> GET_ALL_ITEMS! 14:19:13.526 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 14:19:13.526 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 14:19:13.526 [Lua] 14:19:13.526 [Lua] 14:19:13.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 14:19:13.798 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 14:19:13.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 14:19:13.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 14:19:13.798 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 14:19:13.798 [Lua] [SteamManager] request_item_prices 14:19:13.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 14:19:14.316 [Lua] Player statistics loaded! 14:19:14.596 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 14:19:14.613 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 14:19:14.837 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 14:19:14.852 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 14:19:14.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 14:19:15.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 14:19:15.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 14:19:15.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 14:19:17.165 [Lua] [SteamManager] on_price_result 1 RUB 14:19:17.166 [Lua] _refresh_steam_item_prices_cb 14:19:17.166 [Lua] [UnlockManager] All unlocks ready 14:19:17.182 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:19:18.210 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 14:19:18.210 [Lua] [Managers] Destroying manager group: 14:19:18.210 [Lua] [Gamestate] Enter state StateLoading 14:19:18.212 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 14:19:18.212 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 14:19:18.212 [Lua] [LobbyManager] Setting up network options 14:19:18.212 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 14:19:18.212 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 14:19:18.212 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 14:19:18.212 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 14:19:18.212 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 14:19:18.212 [Lua] LobbyManager:setup_network_options server_port: 27015 14:19:18.212 [Lua] state_loading_restart_network JOIN VIA STEAM 0 14:19:18.216 [Lua] registering RPCs 14:19:18.216 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 14:19:18.216 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 14:19:18.217 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:19:18.217 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 14:19:18.217 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:19:18.217 [Lua] [LevelTransitionHandler] load_level inn_level 0 14:19:18.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:19:18.217 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:19:18.217 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:19:18.217 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 14:19:18.217 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:19:18.217 [SteamVoip] Creating room 7971d64b3954973 14:19:18.217 [SteamVoip] Joining room 7971d64b3954973 14:19:18.218 [EAC] EAC server 110000102b19409 is initializing 14:19:18.226 [EAC] Server is also client 110000102b19409 14:19:18.226 [EACServer] [17:19:18:226][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7AB4A8FE0 LogLevel: Info. 14:19:18.226 [Lua] ### Created peer state machine for 110000102b19409 14:19:18.226 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting 14:19:18.226 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 14:19:18.226 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:19:18.226 warning: [Application] Application.update_render_world is deprecated. 14:19:18.229 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:19:18.229 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:19:18.229 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 14:19:18.229 [Lua] Set lobby begin: 14:19:18.229 [Lua] Set lobby end. 14:19:18.229 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "5" and join party "nil" 14:19:18.229 [Lua] [LobbyHost] Changed state from 0 to creating 14:19:18.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:19:18.295 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:19:18.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:19:18.517 [Lua] [LobbyHost] Changed state from creating to joined 14:19:18.518 [Lua] [PartyManager] Leader is set to 110000102b19409 14:19:18.518 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 14:19:18.518 [Lua] [ChatManager] Registering channel 1 14:19:18.518 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 14:19:18.518 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 14:19:18.518 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 14:19:18.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:19:18.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:19:18.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:19:18.535 [Lua] [NetworkServer] Changing num_players from nil to 1 14:19:18.535 [Lua] Players: 1 14:19:18.535 [Lua] Set lobby begin: 14:19:18.535 [Lua] Lobby data num_players = 1 14:19:18.535 [Lua] Lobby data level_key = inn_level 14:19:18.535 [Lua] Lobby data game_mode = 3 14:19:18.535 [Lua] Lobby data matchmaking = false 14:19:18.535 [Lua] Set lobby end. 14:19:18.617 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:19:18.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:19:18.668 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:19:18.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:19:20.244 [Lua] player (110000102b19409,1) was put into party 0 14:19:20.244 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting 14:19:20.244 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 14:19:20.244 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level 0 14:19:20.244 warning: [Lua] Following data will be uploaded to Crashify: <> 14:19:20.244 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102b19409 "Lewd Komi-san" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102b19409 \"Lewd Komi-san\"" [2] self = table: 00000000031CDEF0; previous_state = Connecting; party = table: 0000000010371AB0; mechanism_manager = table: 000000001193E6C0; network_transmit = table: 00000000031CBA40; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1185887; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000113F30 [3] _ = table: 00000000031CDEF0; new_state = Loading; old_state = Connecting [4] self = table: 0000000011FED430; dt = 0.016667025163769722; state_data = table: 00000000031CDEF0; new_state = Loading [5] self = table: 0000000000433150; dt = 0.016667025163769722; peer_state_machines = table: 00000000002AC810; joined_peers = table: 000000000015A8E0; game_session = nil; peer_id = "110000102b19409"; peer_state_machine = table: 0000000011FED430 [6] self = table: 0000000001EC25E0; dt = 0.016667025163769722 [7] self = table: 0000000001EC25E0; dt = 0.016667025163769722; t = 21.190204191778321 [8] self = table: 0000000010624090; dt = 0.016667025163769722; t = 21.190204191778321 [9] self = table: 0000000000097100; real_world_dt = 0.016667025163769722; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667025163769722; t = 21.190204191778321 [10] dt = 0.016667025163769722 [2] server = table: 0000000000433150; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9826918002218008; peer_id = "110000102b19409"; [4] current_state = Loading; function_memoize = table: 00000000031CDF60; state_data = table: 00000000031CDEF0; [5] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 00000000002AC770; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 0000000000433180; _joined_peers = table: 000000000015A8E0; voip = table: 0000000002F93E60; environment_variation_id = 0; level_transition_handler = table: 00000000109C4100; _connections = table: 000000000016BB20; lobby_host = table: 0000000000F81AD0; level_key = "inn_level"; slot_allocator = table: 00000000002AC7A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000015A940; wanted_career_index = 3; _reserved_slots = table: 0000000002460980; wanted_profile_index = 5; _connected_peers = table: 000000000015A910; player_manager = table: 0000000010E55A70; _profile_requester = table: 0000000011F2D070; network_transmit = table: 00000000031CBA40; peers_completed_game_object_sync = table: 00000000002AC7E0; peer_state_machines = table: 00000000002AC810; network_event_delegate = table: 0000000002E75030; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000031CBA40; _input_manager = table: 0000000001631550; _machine = table: 00000000118588B0; _network_event_delegate = table: 0000000002E75030; _registered_rpcs = true; _wanted_state = table: 00000000103E6100; _viewport_name = "loading_viewport"; _loading_view = table: 000000000065F3B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000433150; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000109C4100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000015A940; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000F81AD0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000031CBA40; _input_manager = table: 0000000001631550; _machine = table: 00000000118588B0; _network_event_delegate = table: 0000000002E75030; _registered_rpcs = true; _wanted_state = table: 00000000103E6100; _viewport_name = "loading_viewport"; _loading_view = table: 000000000065F3B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000433150; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000109C4100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000015A940; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000F81AD0; [8] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000001EC25E0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010624090; startup_timer = 10.797662429802585; has_booted = true; loading_context = table: 000000001061DBA0; <> 14:19:20.245 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000031CDEF0; previous_state = Connecting; party = table: 0000000010371AB0; mechanism_manager = table: 000000001193E6C0; network_transmit = table: 00000000031CBA40; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1185887; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000113F30 [3] _ = table: 00000000031CDEF0; new_state = Loading; old_state = Connecting [4] self = table: 0000000011FED430; dt = 0.016667025163769722; state_data = table: 00000000031CDEF0; new_state = Loading [5] self = table: 0000000000433150; dt = 0.016667025163769722; peer_state_machines = table: 00000000002AC810; joined_peers = table: 000000000015A8E0; game_session = nil; peer_id = "110000102b19409"; peer_state_machine = table: 0000000011FED430 [6] self = table: 0000000001EC25E0; dt = 0.016667025163769722 [7] self = table: 0000000001EC25E0; dt = 0.016667025163769722; t = 21.190204191778321 [8] self = table: 0000000010624090; dt = 0.016667025163769722; t = 21.190204191778321 [9] self = table: 0000000000097100; real_world_dt = 0.016667025163769722; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667025163769722; t = 21.190204191778321 [10] dt = 0.016667025163769722 [2] server = table: 0000000000433150; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9826918002218008; peer_id = "110000102b19409"; [4] current_state = Loading; function_memoize = table: 00000000031CDF60; state_data = table: 00000000031CDEF0; [5] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 00000000002AC770; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 0000000000433180; _joined_peers = table: 000000000015A8E0; voip = table: 0000000002F93E60; environment_variation_id = 0; level_transition_handler = table: 00000000109C4100; _connections = table: 000000000016BB20; lobby_host = table: 0000000000F81AD0; level_key = "inn_level"; slot_allocator = table: 00000000002AC7A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000015A940; wanted_career_index = 3; _reserved_slots = table: 0000000002460980; wanted_profile_index = 5; _connected_peers = table: 000000000015A910; player_manager = table: 0000000010E55A70; _profile_requester = table: 0000000011F2D070; network_transmit = table: 00000000031CBA40; peers_completed_game_object_sync = table: 00000000002AC7E0; peer_state_machines = table: 00000000002AC810; network_event_delegate = table: 0000000002E75030; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000031CBA40; _input_manager = table: 0000000001631550; _machine = table: 00000000118588B0; _network_event_delegate = table: 0000000002E75030; _registered_rpcs = true; _wanted_state = table: 00000000103E6100; _viewport_name = "loading_viewport"; _loading_view = table: 000000000065F3B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000433150; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000109C4100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000015A940; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000F81AD0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 00000000031CBA40; _input_manager = table: 0000000001631550; _machine = table: 00000000118588B0; _network_event_delegate = table: 0000000002E75030; _registered_rpcs = true; _wanted_state = table: 00000000103E6100; _viewport_name = "loading_viewport"; _loading_view = table: 000000000065F3B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000433150; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000109C4100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000015A940; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000F81AD0; [8] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000001EC25E0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010624090; startup_timer = 10.797662429802585; has_booted = true; loading_context = table: 000000001061DBA0; <> <> 14:19:20.245 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:19:29.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:19:29.686 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:19:29.701 [Lua] [LevelTransitionHandler] Level load completed! 14:19:29.701 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1185887 - use_random_directors: true - overriden_conflict: nil 14:19:29.703 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:19:29.703 [Lua] checking dlc's against conflict directors 14:19:29.703 [Lua] number of factions to include 1 14:19:29.703 [Lua] Updated list weights for random: 14:19:29.703 [Lua] skaven, 0.42 (0.00-0.42) 14:19:29.703 [Lua] chaos, 0.42 (0.42-0.83) 14:19:29.703 [Lua] beastmen, 0.17 (0.83-1.00) 14:19:29.703 [Lua] Rolled random faction: 0.69452500343322754 chaos 14:19:29.703 [Lua] number of factions added 1 14:19:29.703 [Lua] --- --- --- 14:19:29.703 [Lua] Starting... difficulty 'normal' 14:19:29.703 [Lua] These are the starting conflict directors: 14:19:29.703 [Lua] inn_level 14:19:29.703 [Lua] --- --- --- 14:19:29.703 [Lua] 14:19:29.703 [Lua] DONE! Found the following directors: 14:19:29.703 [Lua] (free: 35), Master hash is: 14:19:29.703 [Lua] [EnemyPackageLoader] breed_lookup: { } 14:19:29.703 [Lua] load_startup_enemy_packages: -------------- 14:19:29.703 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:19:29.703 [Lua] critter_rat 14:19:29.719 [Lua] ### Sending rpc_level_loaded 14:19:29.719 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 50 14:19:29.719 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 14:19:29.735 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 14:19:29.735 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 14:19:29.735 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 14:19:29.736 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 14:19:29.752 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 14:19:29.752 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 14:19:29.752 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 14:19:29.752 [Lua] ### Sending rpc_level_loaded 14:19:29.752 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 50 14:19:29.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:19:29.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:19:29.769 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:19:29.769 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:19:29.769 [Lua] Starting async level spawning of levels/inn/world 14:19:29.770 [Umbra] Init version: 3.4.15 :: 16 threads 14:19:29.955 [Lua] Async level spawning done 14:19:29.955 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:19:30.945 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:19:30.945 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:19:30.946 [Lua] Set lobby begin: 14:19:30.946 [Lua] Lobby data host = 110000102b19409 14:19:30.946 [Lua] Lobby data level_key = inn_level 14:19:30.946 [Lua] Lobby data game_mode = 3 14:19:30.946 [Lua] Lobby data country_code = RU 14:19:30.946 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:19:30.946 [Lua] Lobby data num_players = 1 14:19:30.946 [Lua] Lobby data matchmaking = false 14:19:30.946 [Lua] Set lobby end. 14:19:30.946 [Lua] [Managers] Destroying manager group: 14:19:30.946 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:19:30.947 [Lua] [Gamestate] Enter StateIngame HOST 14:19:30.947 [Lua] [Managers] Calling function on all managers: 14:19:30.947 [Lua] <>level = inn_level<> 14:19:30.947 [Lua] Set lobby begin: 14:19:30.947 [Lua] Lobby data host = 110000102b19409 14:19:30.947 [Lua] Lobby data level_key = inn_level 14:19:30.947 [Lua] Lobby data game_mode = 3 14:19:30.947 [Lua] Lobby data selected_level_key = inn_level 14:19:30.947 [Lua] Lobby data country_code = RU 14:19:30.947 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:19:30.947 [Lua] Lobby data num_players = 1 14:19:30.947 [Lua] Lobby data matchmaking = false 14:19:30.947 [Lua] Set lobby end. 14:19:30.947 [Lua] [StateIngame] Server ingame 14:19:30.951 [Lua] Set lobby begin: 14:19:30.951 [Lua] Lobby data level_key = inn_level 14:19:30.951 [Lua] Lobby data selected_level_key = inn_level 14:19:30.951 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:19:30.951 [Lua] Lobby data matchmaking = false 14:19:30.951 [Lua] Lobby data host = 110000102b19409 14:19:30.951 [Lua] Lobby data country_code = RU 14:19:30.951 [Lua] Lobby data game_mode = 3 14:19:30.951 [Lua] Lobby data difficulty_tweak = 0 14:19:30.951 [Lua] Lobby data difficulty = normal 14:19:30.951 [Lua] Lobby data num_players = 1 14:19:30.951 [Lua] Set lobby end. 14:19:30.951 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 14:19:30.951 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 14:19:30.951 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:19:30.951 [Lua] [Matchmaking] initializing 14:19:30.951 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 14:19:30.951 [Lua] [Matchmaking] register rpcs 14:19:30.951 [Lua] GameNetworkManager:init... creating game session 14:19:30.951 [Lua] Host GameSession.make_game_session_host with session: 14:19:30.952 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:19:30.952 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 14:19:30.952 [Lua] [GameNetworkManager] self.is_server = true 14:19:30.952 [Network] Setting artificial MTU limit to 576 14:19:30.952 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 14:19:30.958 [Lua] Switching ConflictSettings: to: inn_level 14:19:30.958 [Lua] pacing=disabled 14:19:30.958 [Lua] roaming=nil 14:19:30.958 [Lua] disabled=false 14:19:30.958 [Lua] pack_spawning=disabled 14:19:30.958 [Lua] contained_breeds=nil 14:19:30.958 [Lua] boss=disabled 14:19:30.958 [Lua] horde=disabled 14:19:30.958 [Lua] specials=disabled 14:19:30.958 [Lua] name=inn_level 14:19:30.958 [Lua] intensity=disabled 14:19:30.958 [Lua] --- 14:19:30.958 [Lua] [LevelAnalysis] set_random_seed( 1185887) 14:19:30.962 [Lua] [AIInterestPointSystem] Level Seed: 1185887 14:19:30.962 [Lua] 14:19:30.962 [Lua] [entity_system_bag] = table 14:19:30.962 [Lua] [entity_system_bag] = metatable 14:19:30.962 [Lua] [startup_data] = table 14:19:30.962 [Lua] [entity_manager] = table 14:19:30.962 [Lua] [entity_manager] = metatable 14:19:30.962 [Lua] [unit_spawner] = table 14:19:30.962 [Lua] [unit_spawner] = metatable 14:19:30.962 [Lua] [unit_storage] = table 14:19:30.962 [Lua] [unit_storage] = metatable 14:19:30.962 [Lua] [dice_keeper] = table 14:19:30.962 [Lua] [dice_keeper] = metatable 14:19:30.962 [Lua] [is_server] = true (boolean) 14:19:30.962 [Lua] [world] = [World] 14:19:30.962 [Lua] [system_api] = table 14:19:30.962 [Lua] [entity_system] = table 14:19:30.962 [Lua] [entity_system] = metatable 14:19:30.962 [Lua] [network_lobby] = table 14:19:30.962 [Lua] [network_lobby] = metatable 14:19:30.962 [Lua] [profile_synchronizer] = table 14:19:30.962 [Lua] [profile_synchronizer] = metatable 14:19:30.962 [Lua] [level_transition_handler] = table 14:19:30.962 [Lua] [level_transition_handler] = metatable 14:19:30.962 [Lua] [num_local_human_players] = 1 (number) 14:19:30.962 [Lua] [statistics_db] = table 14:19:30.962 [Lua] [statistics_db] = metatable 14:19:30.962 [Lua] [network_server] = table 14:19:30.962 [Lua] [network_server] = metatable 14:19:30.962 [Lua] [input_manager] = table 14:19:30.962 [Lua] [input_manager] = metatable 14:19:30.962 [Lua] [network_clock] = table 14:19:30.962 [Lua] [network_clock] = metatable 14:19:30.962 [Lua] [network_transmit] = table 14:19:30.962 [Lua] [network_transmit] = metatable 14:19:30.962 [Lua] [free_flight_manager] = table 14:19:30.962 [Lua] [free_flight_manager] = metatable 14:19:30.962 [Lua] [network_manager] = table 14:19:30.962 [Lua] [network_manager] = metatable 14:19:30.962 [Lua] [network_event_delegate] = table 14:19:30.962 [Lua] [network_event_delegate] = metatable 14:19:30.962 [Lua] 14:19:30.962 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:19:30.962 [Lua] ignoring extension VersusInteractObjectiveExtension 14:19:30.962 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:19:30.962 [Lua] ignoring extension VersusSocketObjectiveExtension 14:19:30.962 [Lua] ignoring extension VersusTargetObjectiveExtension 14:19:30.962 [Lua] ignoring extension VersusMissionObjectiveExtension 14:19:30.962 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:19:30.964 [Lua] [AchievementManager] Achievements using the steam platform 14:19:31.005 [Lua] [StateIngame] Level seed: 1185887 14:19:31.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 14:19:31.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:19:31.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:19:31.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:19:31.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 14:19:31.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read, 14:19:31.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 14:19:31.015 [Lua] [LevelAnalysis] set_random_seed( 1185887) 14:19:31.019 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:19:31.019 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 14:19:31.019 [Lua] [IngameUI] init 14:19:31.031 [SteamVoipClient] select_out(110000102b19409, off) 14:19:31.035 [Lua] cb_razer_chroma_setup 14:19:31.072 [Lua] completed 14:19:31.072 [Lua] completed 14:19:31.072 [Lua] completed 14:19:31.072 [Lua] completed 14:19:31.083 [Lua] completed 14:19:31.083 [Lua] completed 14:19:31.084 [Lua] [Matchmaking] Cancelling matchmaking 14:19:31.084 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:19:31.084 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:19:31.084 [Lua] Set lobby begin: 14:19:31.084 [Lua] Lobby data level_key = inn_level 14:19:31.084 [Lua] Lobby data power_level = 0 14:19:31.085 [Lua] Lobby data selected_level_key = inn_level 14:19:31.085 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:19:31.085 [Lua] Lobby data matchmaking = false 14:19:31.085 [Lua] Lobby data host = 110000102b19409 14:19:31.085 [Lua] Lobby data country_code = RU 14:19:31.085 [Lua] Lobby data game_mode = 3 14:19:31.085 [Lua] Lobby data difficulty_tweak = 0 14:19:31.085 [Lua] Lobby data difficulty = normal 14:19:31.085 [Lua] Lobby data num_players = 1 14:19:31.085 [Lua] Set lobby end. 14:19:31.085 [Flow] complete_skittergate_legend true 14:19:31.085 [Flow] complete_all_helmgart_levels_recruit true 14:19:31.087 [Flow] WitchHunterLevel:35 14:19:31.087 [Flow] LeaderYes 14:19:31.087 [Flow] ALL PC XP:304250 14:19:31.087 [Flow] Has "bogenhafen" DLC:true 14:19:31.087 [Flow] WH XP:60850 14:19:31.087 [Flow] Number of crafted items:8935 14:19:31.087 [Flow] Has "pre_order" DLC:true 14:19:31.087 [Flow] Sum of Powe Levels:1500 14:19:31.087 [Flow] lodestone diff 1:false 14:19:31.087 [Flow] magnus and forest activated 14:19:31.087 [Flow] magnus and forest activated 14:19:31.087 [Flow] cemetery and forest activated 14:19:31.087 [Flow] magnus and cemetery 14:19:31.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:19:31.087 [Flow] ALL RUNES ACTIVATED 14:19:31.087 [Flow] magnus and forest activated 14:19:31.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:19:31.087 [Flow] ALL RUNES ACTIVATED 14:19:31.087 [Flow] cemetery and forest activated 14:19:31.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:19:31.087 [Flow] ALL RUNES ACTIVATED 14:19:31.087 [Flow] magnus and forest activated 14:19:31.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:19:31.087 [Flow] ALL RUNES ACTIVATED 14:19:31.087 [Flow] magnus and cemetery 14:19:31.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:19:31.087 [Flow] ALL RUNES ACTIVATED 14:19:31.087 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:19:31.089 [Lua] CurrentConflictSettings inn_level 14:19:31.089 [Lua] [ConflictDirector] conflict_director is ai_ready 14:19:31.089 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:19:31.089 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:19:31.091 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:19:31.091 [Lua] Forming navigation groups in one frame 14:19:31.091 [Lua] Forming navigation groups 14:19:31.108 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013 14:19:31.109 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 14:19:31.109 [Lua] number of nav groups: 41 14:19:31.109 [Lua] number of refined nav groups : 23 14:19:31.111 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 14:19:31.111 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 14:19:31.111 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:19:31.111 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:19:31.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:19:31.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:19:31.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:19:31.113 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 14:19:31.113 [Lua] [Managers] Calling function on all managers: 14:19:31.113 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:19:31.142 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 14:19:31.142 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 14:19:31.248 [Lua] player (110000102b19409,1) was put into party 1 14:19:31.248 [Lua] [IngamePlayerListUI] - Destroy 14:19:31.248 [Lua] [EquipmentUI] - Destroy 14:19:31.248 [Lua] [AbilityUI] - Destroy 14:19:31.248 [Lua] [GamePadAbilityUI] - Destroy 14:19:31.248 [Lua] [GamePadEquipmentUI] - Destroy 14:19:31.254 [Lua] Assigning peer(110000102b19409:1) to profile(5) career(3) 14:19:31.254 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3) 14:19:31.254 [Lua] Set lobby begin: 14:19:31.254 [Lua] Lobby data player_slot_1 = 0:0 14:19:31.255 [Lua] Lobby data level_key = inn_level 14:19:31.255 [Lua] Lobby data power_level = 0 14:19:31.255 [Lua] Lobby data selected_level_key = inn_level 14:19:31.255 [Lua] Lobby data player_slot_4 = 0:0 14:19:31.255 [Lua] Lobby data difficulty = normal 14:19:31.255 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:19:31.255 [Lua] Lobby data matchmaking = false 14:19:31.255 [Lua] Lobby data host = 110000102b19409 14:19:31.255 [Lua] Lobby data country_code = RU 14:19:31.255 [Lua] Lobby data game_mode = 3 14:19:31.255 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:19:31.256 [Lua] Lobby data player_slot_2 = 0:0 14:19:31.256 [Lua] Lobby data difficulty_tweak = 0 14:19:31.256 [Lua] Lobby data player_slot_3 = 0:0 14:19:31.256 [Lua] Lobby data num_players = 1 14:19:31.256 [Lua] Set lobby end. 14:19:31.256 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 14:19:31.256 [Lua] 14:19:31.256 [Lua] [resource_packages/careers/es_knight] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 14:19:31.256 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 14:19:31.256 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean) 14:19:31.256 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 14:19:31.256 [Lua] [wwise/two_handed_swords] = false (boolean) 14:19:31.256 [Lua] 14:19:31.256 [Lua] 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08] = false (boolean) 14:19:31.256 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 14:19:31.256 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 14:19:31.256 [Lua] [wwise/two_handed_swords] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:19:31.256 [Lua] [resource_packages/careers/es_knight] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:19:31.256 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 14:19:31.256 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 14:19:31.256 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 14:19:31.256 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 14:19:31.256 [Lua] 14:19:31.256 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 14:19:31.256 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 14:19:31.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 14:19:31.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 14:19:31.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 14:19:31.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:19:31.260 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 14:19:31.262 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 14:19:31.262 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 14:19:31.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 14:19:31.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:19:31.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:19:31.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:19:31.274 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:19:31.275 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 14:19:31.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 14:19:31.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 14:19:31.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 14:19:31.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:19:31.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:19:31.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:19:31.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 14:19:31.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 14:19:31.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 14:19:31.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 14:19:31.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 14:19:31.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 14:19:31.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 14:19:31.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 14:19:31.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 14:19:31.329 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 14:19:31.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:19:31.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:19:31.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:19:31.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 14:19:31.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:19:31.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:19:31.355 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:19:31.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 14:19:31.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:19:31.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:19:31.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:19:31.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:19:31.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:19:31.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:19:31.385 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:19:31.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:19:31.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 14:19:31.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 14:19:31.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 14:19:31.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 14:19:31.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 14:19:31.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 14:19:31.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 14:19:31.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:19:31.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 14:19:31.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 14:19:31.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 14:19:31.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:19:31.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 14:19:31.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 14:19:31.443 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 14:19:31.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:19:31.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 14:19:31.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 14:19:31.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 14:19:31.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:19:31.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:19:31.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:19:31.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:19:31.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:19:31.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 14:19:31.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 14:19:31.476 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 14:19:31.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 14:19:31.811 [Flow] DISABLE 14:19:31.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 14:19:31.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 14:19:31.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 14:19:32.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 14:19:32.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 14:19:32.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 14:19:32.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 14:19:32.412 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 14:19:32.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 14:19:32.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 14:19:32.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:19:32.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:19:32.836 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:19:32.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 14:19:32.840 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 14:19:32.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 14:19:32.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 14:19:32.842 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:19:32.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 14:19:32.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:19:32.853 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 14:19:32.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:19:32.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 14:19:32.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:19:32.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 14:19:32.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:19:32.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:19:32.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:19:32.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 14:19:32.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:19:32.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 14:19:32.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:19:32.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 14:19:32.900 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 14:19:32.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:19:33.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:19:33.078 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 14:19:33.079 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 14:19:33.274 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 14:19:33.274 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 14:19:33.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 14:19:33.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 14:19:33.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 14:19:33.368 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 14:19:33.640 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 14:19:33.640 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 14:19:33.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 14:19:33.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 14:19:33.811 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 14:19:33.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 14:19:33.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 14:19:33.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 14:19:33.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 14:19:34.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 14:19:34.688 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 14:19:34.693 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 14:19:34.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:19:34.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:19:34.702 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 14:19:34.709 [Lua] Players are leaving the safe zone 14:19:34.783 [Lua] StateInGameRunning:_game_actually_starts() 14:19:34.783 [Lua] [IngameUI] menu view on_enter start_menu_view 14:19:34.783 [Lua] hero_fullscreen_menu_on_enter 14:19:34.783 [Lua] ################################################################################################################# 14:19:34.783 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:19:34.783 [Lua] ################################################################################################################# 14:19:34.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 14:19:34.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008566a0 14:19:34.787 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:19:34.790 [SteamVoipClient] select_out(110000102b19409, off) 14:19:34.793 [Lua] cb_razer_chroma_setup 14:19:34.798 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 14:19:34.803 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.803 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:19:34.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:19:34.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:19:34.804 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 14:19:34.908 [Window] Window => active 14:19:34.913 [Window] Window => active 14:19:35.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 14:19:35.344 [Lua] Commit load time data 14:19:35.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83, position: 0 14:19:36.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83, position: 27249 14:19:36.755 [Lua] PlayFabMirrorBase:_commit_internal 1 14:19:36.755 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:19:36.758 [Lua] generate_backend_stats 110000102b19409:1 14:19:36.772 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:19:36.772 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:19:36.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 14:19:36.772 [Lua] Set lobby begin: 14:19:36.772 [Lua] Lobby data player_slot_1 = 0:0 14:19:36.772 [Lua] Lobby data level_key = inn_level 14:19:36.772 [Lua] Lobby data power_level = 835 14:19:36.772 [Lua] Lobby data selected_level_key = inn_level 14:19:36.772 [Lua] Lobby data player_slot_4 = 0:0 14:19:36.772 [Lua] Lobby data difficulty = normal 14:19:36.772 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:19:36.773 [Lua] Lobby data matchmaking = false 14:19:36.773 [Lua] Lobby data host = 110000102b19409 14:19:36.773 [Lua] Lobby data country_code = RU 14:19:36.773 [Lua] Lobby data game_mode = 3 14:19:36.773 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:19:36.773 [Lua] Lobby data player_slot_2 = 0:0 14:19:36.773 [Lua] Lobby data difficulty_tweak = 0 14:19:36.773 [Lua] Lobby data player_slot_3 = 0:0 14:19:36.773 [Lua] Lobby data num_players = 1 14:19:36.773 [Lua] Set lobby end. 14:19:36.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 14:19:36.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 14:19:36.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 14:19:36.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:19:37.106 [Lua] [IngameUI] menu view on_exit start_menu_view 14:19:37.106 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:19:37.106 [Lua] hero_fullscreen_menu_on_exit 14:19:37.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008566a0 14:19:37.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:19:37.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:19:37.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 14:19:37.244 [Lua] commit result success 1 14:19:38.412 [Lua] [IngameUI] menu view on_enter hero_view 14:19:38.418 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00854220 14:19:38.418 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:19:38.431 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:19:38.432 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:19:38.432 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:19:38.432 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:19:38.437 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:19:40.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:19:40.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:19:40.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview 14:19:40.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:19:40.895 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:19:40.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:40.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:40.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:44.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:44.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:19:44.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:44.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:45.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 14:19:45.026 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 14:19:45.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:19:45.026 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 14:19:45.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, InventoryPackageSynchronizerClient, async-read, 14:19:45.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 14:19:45.097 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 14:19:45.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 14:19:45.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 14:19:45.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 14:19:45.108 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 14:19:45.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 14:19:45.381 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 14:19:45.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 14:19:46.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 14:19:46.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 14:19:46.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 14:19:47.220 [Lua] [IngameUI] menu view on_exit hero_view 14:19:47.228 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00854220 14:19:47.228 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:19:47.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:19:47.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:19:47.228 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:47.228 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:47.228 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:47.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:47.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 14:19:47.240 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:19:47.240 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:19:47.240 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:19:50.900 [Window] Window => inactive 14:19:57.385 [Lua] PlayFabMirrorBase:_commit_internal 2 14:19:57.385 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:19:57.388 [Lua] generate_backend_stats 110000102b19409:1 14:19:57.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:19:57.403 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:19:57.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 14:19:57.407 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 14:19:57.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 14:19:57.831 [Lua] commit result success 2 14:20:12.143 [Window] Window => active 14:20:12.156 [Window] Window => active 14:20:17.751 [Lua] [IngameUI] menu view on_enter start_game_view 14:20:17.754 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00857ad0 14:20:17.754 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:20:17.756 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:20:17.756 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:20:17.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:20:17.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:20:19.270 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 14:20:19.270 [Lua] ............................................................................................................ 14:20:19.270 [Lua] ............................................................................................................ 14:20:19.270 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 14:20:19.270 [Lua] ............................................................................................................ 14:20:19.270 [Lua] ............................................................................................................ 14:20:19.271 [Lua] [Matchmaking] Cancelling matchmaking 14:20:19.271 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:20:19.284 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:20:19.284 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:20:19.286 [Lua] Set lobby begin: 14:20:19.286 [Lua] Lobby data player_slot_1 = 0:0 14:20:19.286 [Lua] Lobby data level_key = inn_level 14:20:19.286 [Lua] Lobby data power_level = 835 14:20:19.286 [Lua] Lobby data selected_level_key = inn_level 14:20:19.286 [Lua] Lobby data player_slot_4 = 0:0 14:20:19.287 [Lua] Lobby data difficulty = hardest 14:20:19.287 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:19.287 [Lua] Lobby data matchmaking = false 14:20:19.287 [Lua] Lobby data host = 110000102b19409 14:20:19.287 [Lua] Lobby data country_code = RU 14:20:19.287 [Lua] Lobby data game_mode = 3 14:20:19.287 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:19.287 [Lua] Lobby data player_slot_2 = 0:0 14:20:19.287 [Lua] Lobby data difficulty_tweak = 0 14:20:19.287 [Lua] Lobby data player_slot_3 = 0:0 14:20:19.287 [Lua] Lobby data num_players = 1 14:20:19.287 [Lua] Set lobby end. 14:20:19.287 [Lua] [PartyManager] Leader is set to 110000102b19409 14:20:19.288 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 14:20:19.288 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 14:20:19.288 [Lua] Set lobby begin: 14:20:19.288 [Lua] Lobby data twitch_enabled = false 14:20:19.288 [Lua] Lobby data power_level = 835 14:20:19.288 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:19.288 [Lua] Lobby data difficulty_tweak = 0 14:20:19.288 [Lua] Lobby data host = 110000102b19409 14:20:19.288 [Lua] Lobby data game_mode = 1 14:20:19.288 [Lua] Lobby data match_started = true 14:20:19.288 [Lua] Lobby data mechanism = adventure 14:20:19.289 [Lua] Lobby data level_key = inn_level 14:20:19.289 [Lua] Lobby data player_slot_1 = 0:0 14:20:19.289 [Lua] Lobby data selected_level_key = inn_level 14:20:19.289 [Lua] Lobby data difficulty = hardest 14:20:19.289 [Lua] Lobby data quick_game = true 14:20:19.289 [Lua] Lobby data matchmaking = true 14:20:19.289 [Lua] Lobby data weave_name = false 14:20:19.289 [Lua] Lobby data player_slot_4 = 0:0 14:20:19.289 [Lua] Lobby data num_players = 1 14:20:19.289 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:19.289 [Lua] Lobby data player_slot_2 = 0:0 14:20:19.289 [Lua] Lobby data country_code = RU 14:20:19.290 [Lua] Lobby data player_slot_3 = 0:0 14:20:19.290 [Lua] Lobby data eac_authorized = true 14:20:19.290 [Lua] Set lobby end. 14:20:19.290 [Lua] Set lobby begin: 14:20:19.290 [Lua] Lobby data twitch_enabled = false 14:20:19.290 [Lua] Lobby data power_level = 835 14:20:19.290 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:19.290 [Lua] Lobby data difficulty_tweak = 0 14:20:19.290 [Lua] Lobby data host = 110000102b19409 14:20:19.290 [Lua] Lobby data game_mode = 1 14:20:19.290 [Lua] Lobby data is_private = false 14:20:19.290 [Lua] Lobby data match_started = true 14:20:19.290 [Lua] Lobby data mechanism = adventure 14:20:19.291 [Lua] Lobby data level_key = inn_level 14:20:19.291 [Lua] Lobby data player_slot_1 = 0:0 14:20:19.291 [Lua] Lobby data selected_level_key = inn_level 14:20:19.291 [Lua] Lobby data difficulty = hardest 14:20:19.291 [Lua] Lobby data quick_game = true 14:20:19.291 [Lua] Lobby data matchmaking = true 14:20:19.291 [Lua] Lobby data weave_name = false 14:20:19.291 [Lua] Lobby data player_slot_4 = 0:0 14:20:19.291 [Lua] Lobby data num_players = 1 14:20:19.291 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:19.291 [Lua] Lobby data player_slot_2 = 0:0 14:20:19.292 [Lua] Lobby data country_code = RU 14:20:19.292 [Lua] Lobby data player_slot_3 = 0:0 14:20:19.292 [Lua] Lobby data eac_authorized = true 14:20:19.292 [Lua] Set lobby end. 14:20:19.292 [Lua] [ChatManager][1]System: Starting hosted game... 14:20:19.292 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:20:19.292 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:20:19.369 [Lua] [IngameUI] menu view on_exit start_game_view 14:20:19.369 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:20:19.369 [Save] Saving `save_data` 14:20:19.369 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:20:19.369 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:20:19.369 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:20:19.373 [Save] Save done 14:20:19.374 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00857ad0 14:20:22.054 [SteamVoipClient] select_out(110000102b19409, on) 14:20:23.789 [SteamVoipClient] select_out(110000102b19409, off) 14:20:23.806 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:20:23.806 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:20:23.806 [Lua] MatchmakingStateStartGame preferred_level_keys nil 14:20:23.806 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 1 14:20:23.806 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 1 ) 14:20:23.806 [Lua] Set lobby begin: 14:20:23.806 [Lua] Lobby data twitch_enabled = false 14:20:23.806 [Lua] Lobby data power_level = 835 14:20:23.806 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:23.806 [Lua] Lobby data difficulty_tweak = 0 14:20:23.806 [Lua] Lobby data host = 110000102b19409 14:20:23.806 [Lua] Lobby data game_mode = 2 14:20:23.806 [Lua] Lobby data is_private = false 14:20:23.807 [Lua] Lobby data match_started = true 14:20:23.807 [Lua] Lobby data mechanism = adventure 14:20:23.807 [Lua] Lobby data level_key = inn_level 14:20:23.807 [Lua] Lobby data player_slot_1 = 0:0 14:20:23.807 [Lua] Lobby data selected_level_key = elven_ruins 14:20:23.807 [Lua] Lobby data difficulty = hardest 14:20:23.807 [Lua] Lobby data quick_game = true 14:20:23.807 [Lua] Lobby data matchmaking = true 14:20:23.807 [Lua] Lobby data weave_name = false 14:20:23.807 [Lua] Lobby data player_slot_4 = 0:0 14:20:23.807 [Lua] Lobby data num_players = 1 14:20:23.807 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:23.807 [Lua] Lobby data player_slot_2 = 0:0 14:20:23.807 [Lua] Lobby data country_code = RU 14:20:23.807 [Lua] Lobby data player_slot_3 = 0:0 14:20:23.807 [Lua] Lobby data eac_authorized = true 14:20:23.807 [Lua] Set lobby end. 14:20:23.809 [Lua] Set lobby begin: 14:20:23.809 [Lua] Lobby data twitch_enabled = false 14:20:23.809 [Lua] Lobby data power_level = 835 14:20:23.809 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:23.810 [Lua] Lobby data difficulty_tweak = 0 14:20:23.810 [Lua] Lobby data host = 110000102b19409 14:20:23.810 [Lua] Lobby data game_mode = 2 14:20:23.810 [Lua] Lobby data is_private = false 14:20:23.810 [Lua] Lobby data match_started = true 14:20:23.810 [Lua] Lobby data mechanism = adventure 14:20:23.810 [Lua] Lobby data level_key = inn_level 14:20:23.810 [Lua] Lobby data player_slot_1 = 0:0 14:20:23.810 [Lua] Lobby data selected_level_key = elven_ruins 14:20:23.810 [Lua] Lobby data difficulty = hardest 14:20:23.810 [Lua] Lobby data quick_game = true 14:20:23.810 [Lua] Lobby data matchmaking = true 14:20:23.810 [Lua] Lobby data weave_name = false 14:20:23.810 [Lua] Lobby data player_slot_4 = 0:0 14:20:23.810 [Lua] Lobby data num_players = 1 14:20:23.810 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:23.810 [Lua] Lobby data player_slot_2 = 0:0 14:20:23.810 [Lua] Lobby data country_code = RU 14:20:23.810 [Lua] Lobby data player_slot_3 = 0:0 14:20:23.810 [Lua] Lobby data eac_authorized = true 14:20:23.810 [Lua] Set lobby end. 14:20:23.810 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 14:20:23.810 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 14:20:23.810 [Lua] Complete level triggered. 14:20:23.812 [Save] Saving `save_data` 14:20:23.813 [Lua] gm_event_end_conditions_met false false 14:20:23.813 [Lua] PlayFabMirrorBase:_commit_internal nil 14:20:23.813 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:20:23.815 [Save] Save done 14:20:23.815 [Save] Saving `save_data` 14:20:23.815 [Lua] generate_backend_stats 110000102b19409:1 14:20:23.818 [Save] Save done 14:20:23.831 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:20:23.831 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:20:23.832 [Save] Saving `save_data` 14:20:23.832 [Lua] TRANSITION nil nil elven_ruins 14:20:23.832 [Lua] Transition type "elven_ruins", is server: true 14:20:23.832 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:20:23.832 [Lua] [GameNetworkManager] Leaving game... 14:20:23.832 [Lua] [GameNetworkManager] Shutting down game session host. 14:20:23.832 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:20:23.832 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:20:23.832 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=52.66 14:20:23.835 [Save] Save done 14:20:23.836 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:20:23.836 [Lua] commit result success 3 14:20:25.441 [SteamVoipClient] select_out(110000102b19409, on) 14:20:25.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:20:25.825 [Lua] [Managers] Calling function on all managers: 14:20:25.825 [Lua] Clearing all global lookup lists 14:20:25.825 [Lua] [IngamePlayerListUI] - Destroy 14:20:25.825 [Lua] [EquipmentUI] - Destroy 14:20:25.825 [Lua] [AbilityUI] - Destroy 14:20:25.826 [Lua] [GamePadAbilityUI] - Destroy 14:20:25.826 [Lua] [GamePadEquipmentUI] - Destroy 14:20:25.826 [Lua] [IngameUI] destroy 14:20:25.842 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 14:20:25.842 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 14:20:25.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 14:20:25.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 14:20:25.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 14:20:25.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1 14:20:25.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 14:20:25.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 14:20:25.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1 14:20:25.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 14:20:25.890 [Lua] [Managers] Destroying manager group: 14:20:25.895 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:20:25.958 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:20:25.958 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 14:20:25.958 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 14:20:25.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 elven_ruins 1 14:20:25.958 warning: [Lua] Following data will be uploaded to Crashify: <> 14:20:25.959 warning: [Lua] "[[PeerStates.Loading]] level_key: elven_ruins", Num ocurrencies: 2, User: 110000102b19409 "Lewd Komi-san" <> 14:20:25.959 [Lua] <> <>[PeerStates.Loading]<> <>level_key: elven_ruins<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: elven_ruins" [2] self = table: 00000000031CDEF0; previous_state = InPostGame; party = table: 0000000010371AB0; mechanism_manager = table: 000000001193E6C0; network_transmit = table: 00000000031CBA40; peer_id = "110000102b19409"; level_key = "elven_ruins"; environment_variation_id = 1; level_seed = 1313037; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000019006F0 [3] _ = table: 00000000031CDEF0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000433150; peer_state_machines = table: 00000000002AC810; peer_id = "110000102b19409"; peer_state_machine = table: 0000000011FED430; current_state = InPostGame [5] self = table: 0000000000A9CB60; application_shutdown = nil; unit_spawner = table: 00000000015658F0; world = [World]; unit_storage = table: 00000000015659C0; units = table: 0000000001565B00; matchmaking_loading_context = nil [6] self = table: 0000000010624090; new_state = table: 0000000002A79120; params = table: 000000001061DC10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010624090; new_state = table: 0000000002A79120; notify = true; old_state = table: 0000000000A9CB60 [8] self = table: 0000000010624090; dt = 0.016750121489167213; t = 84.553368849738035; new_state = table: 0000000002A79120 [9] self = table: 0000000000097100; real_world_dt = 0.016750121489167213; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016750121489167213; t = 84.553368849738035 [10] dt = 0.016750121489167213 [2] server = table: 0000000000433150; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9826918002218008; peer_id = "110000102b19409"; [4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 00000000002AC770; game_session = [GameSession]; game_network_manager = table: 00000000010F48B0; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 0000000000433180; _joined_peers = table: 000000000015A8E0; voip = table: 0000000002F93E60; environment_variation_id = 1; level_transition_handler = table: 00000000109C4100; _connections = table: 000000000016BB20; lobby_host = table: 0000000000F81AD0; level_key = "elven_ruins"; slot_allocator = table: 00000000002AC7A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000015A940; wanted_career_index = 3; _reserved_slots = table: 0000000002460980; wanted_profile_index = 5; _connected_peers = table: 000000000015A910; player_manager = table: 0000000010E55A70; _profile_requester = table: 0000000011F2D070; network_transmit = table: 00000000031CBA40; peers_completed_game_object_sync = table: 00000000002AC7E0; peer_state_machines = table: 00000000002AC810; network_event_delegate = table: 0000000002E0DFD0; [5] world_name = "level_world"; entity_system_bag = table: 00000000120F82E0; network_server = table: 0000000000433150; entity_system = table: 00000000120F7A50; parent = table: 0000000000097100; _new_state = table: 0000000002A79120; _level_flow_events = table: 00000000009707A0; statistics_db = table: 00000000005F1870; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 50.871999512473124; input_manager = table: 0000000000568800; profile_synchronizer = table: 000000000015A940; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010657DE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002E0DFD0; world = [World]; dt = 0.016750121489167213; peer_id = "110000102b19409"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010E52CB0; network_transmit = table: 00000000031CBA40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 52.655248802388087; _lobby_host = table: 0000000000F81AD0; level_transition_handler = table: 00000000109C4100; dice_keeper = table: 0000000001565740; _quit_game = false; [6] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000A9CB60; [7] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000A9CB60; [8] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000A9CB60; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010624090; startup_timer = 10.797662429802585; has_booted = true; loading_context = table: 000000001183CFC0; <> <> 14:20:25.959 [Lua] [Matchmaking] unregister rpcs 14:20:25.959 [Lua] ############### UNLOADING PACKAGES ############### 14:20:25.959 [Lua] [Managers] Calling function on all managers: 14:20:25.959 [Lua] [Managers] Destroying manager group: 14:20:25.959 [Lua] [Gamestate] Enter state StateLoading 14:20:25.961 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:20:25.961 [Lua] [Matchmaking] register rpcs 14:20:25.961 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:20:25.961 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:20:25.961 [Lua] Set lobby begin: 14:20:25.961 [Lua] Lobby data twitch_enabled = false 14:20:25.961 [Lua] Lobby data power_level = 0 14:20:25.961 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:25.961 [Lua] Lobby data difficulty_tweak = 0 14:20:25.961 [Lua] Lobby data host = 110000102b19409 14:20:25.961 [Lua] Lobby data game_mode = 2 14:20:25.961 [Lua] Lobby data is_private = false 14:20:25.961 [Lua] Lobby data match_started = true 14:20:25.961 [Lua] Lobby data mechanism = adventure 14:20:25.961 [Lua] Lobby data level_key = inn_level 14:20:25.961 [Lua] Lobby data player_slot_1 = 0:0 14:20:25.962 [Lua] Lobby data selected_level_key = elven_ruins 14:20:25.962 [Lua] Lobby data difficulty = hardest 14:20:25.962 [Lua] Lobby data quick_game = true 14:20:25.962 [Lua] Lobby data matchmaking = true 14:20:25.962 [Lua] Lobby data weave_name = false 14:20:25.962 [Lua] Lobby data player_slot_4 = 0:0 14:20:25.962 [Lua] Lobby data num_players = 1 14:20:25.962 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:25.962 [Lua] Lobby data player_slot_2 = 0:0 14:20:25.962 [Lua] Lobby data country_code = RU 14:20:25.962 [Lua] Lobby data player_slot_3 = 0:0 14:20:25.962 [Lua] Lobby data eac_authorized = true 14:20:25.962 [Lua] Set lobby end. 14:20:25.962 [Lua] registering RPCs 14:20:25.962 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:20:25.962 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:20:25.963 [Lua] Set lobby begin: 14:20:25.963 [Lua] Lobby data twitch_enabled = false 14:20:25.963 [Lua] Lobby data power_level = 0 14:20:25.963 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:25.963 [Lua] Lobby data difficulty_tweak = 0 14:20:25.963 [Lua] Lobby data host = 110000102b19409 14:20:25.963 [Lua] Lobby data game_mode = 2 14:20:25.963 [Lua] Lobby data is_private = false 14:20:25.963 [Lua] Lobby data match_started = true 14:20:25.963 [Lua] Lobby data mechanism = adventure 14:20:25.963 [Lua] Lobby data level_key = elven_ruins 14:20:25.963 [Lua] Lobby data player_slot_1 = 0:0 14:20:25.964 [Lua] Lobby data selected_level_key = elven_ruins 14:20:25.964 [Lua] Lobby data difficulty = hardest 14:20:25.964 [Lua] Lobby data quick_game = true 14:20:25.964 [Lua] Lobby data matchmaking = true 14:20:25.964 [Lua] Lobby data weave_name = false 14:20:25.964 [Lua] Lobby data player_slot_4 = 0:0 14:20:25.964 [Lua] Lobby data num_players = 1 14:20:25.964 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:25.964 [Lua] Lobby data player_slot_2 = 0:0 14:20:25.964 [Lua] Lobby data country_code = RU 14:20:25.964 [Lua] Lobby data player_slot_3 = 0:0 14:20:25.964 [Lua] Lobby data eac_authorized = true 14:20:25.964 [Lua] Set lobby end. 14:20:25.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:20:25.967 [SteamVoipClient] select_out(110000102b19409, off) 14:20:25.967 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 14:20:25.967 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[1] 14:20:25.967 [Lua] [LevelTransitionHandler] load_level elven_ruins 1 14:20:25.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:20:25.969 [Umbra] Unload tome 14:20:25.969 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:20:26.065 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:20:26.065 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 14:20:26.065 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/elven_ruins" Meta package name: "nil" 14:20:26.065 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 14:20:26.065 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins 14:20:26.075 [SteamVoipClient] select_out(110000102b19409, on) 14:20:26.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 14:20:26.289 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 14:20:26.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 14:20:27.173 [SteamVoipClient] select_out(110000102b19409, off) 14:20:27.902 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 14:20:28.494 [Window] Window => inactive 14:20:31.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 14:20:31.482 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 14:20:31.498 [Lua] [LevelTransitionHandler] Level load completed! 14:20:31.498 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 1313037 - use_random_directors: true - overriden_conflict: nil 14:20:31.522 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:20:31.522 [Lua] checking dlc's against conflict directors 14:20:31.522 [Lua] number of factions to include 2 14:20:31.522 [Lua] Updated list weights for random: 14:20:31.522 [Lua] chaos, 0.71 (0.00-0.71) 14:20:31.522 [Lua] beastmen, 0.29 (0.71-1.00) 14:20:31.522 [Lua] Rolled random faction: 0.45450404286384583 chaos 14:20:31.522 [Lua] number of factions added 2 14:20:31.522 [Lua] --- --- --- 14:20:31.522 [Lua] Starting... difficulty 'hardest' 14:20:31.522 [Lua] These are the starting conflict directors: 14:20:31.522 [Lua] skaven 14:20:31.522 [Lua] --- --- --- 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: skaven 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> re-used the same breeds 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: skaven 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> re-used the same breeds 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: skaven 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> re-used the same breeds 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: skaven 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> re-used the same breeds 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: chaos 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: default 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> re-used the same breeds 14:20:31.522 [Lua] 14:20:31.522 [Lua] Looking for a new director: 14:20:31.522 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] ->trying director: default 14:20:31.522 [Lua] --> success! 14:20:31.522 [Lua] --> re-used the same breeds 14:20:31.522 [Lua] 14:20:31.522 [Lua] DONE! Found the following directors: 14:20:31.522 [Lua] skaven 14:20:31.522 [Lua] skaven 14:20:31.522 [Lua] skaven 14:20:31.522 [Lua] skaven 14:20:31.522 [Lua] chaos 14:20:31.522 [Lua] default 14:20:31.522 [Lua] default 14:20:31.522 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 14:20:31.522 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_loot_rat=true, } 14:20:31.522 [Lua] load_startup_enemy_packages: -------------- 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_spawn 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_troll 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_rat_ogre 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_stormfiend 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] beastmen_minotaur 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_plague_sorcerer 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_corruptor_sorcerer 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_gutter_runner 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_pack_master 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_poison_wind_globadier 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_ratling_gunner 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_warpfire_thrower 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_vortex_sorcerer 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] beastmen_standard_bearer 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_vortex 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] critter_rat 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] critter_pig 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_storm_vermin 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_warrior 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_berzerker 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_clan_rat 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_marauder 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_slave 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_fanatic 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_raider 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] chaos_marauder_with_shield 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_clan_rat_with_shield 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_storm_vermin_with_shield 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_plague_monk 14:20:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:20:31.522 [Lua] skaven_loot_rat 14:20:31.525 [Lua] ### Sending rpc_level_loaded 14:20:31.525 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 79 14:20:31.525 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 14:20:31.541 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 14:20:31.541 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 14:20:31.558 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 14:20:31.558 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 14:20:31.558 [Lua] ### Sending rpc_level_loaded 14:20:31.558 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 79 14:20:32.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:20:32.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:20:32.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:20:32.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:20:32.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:20:32.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:20:32.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:20:32.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:20:32.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:20:33.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:20:33.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:20:33.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:20:34.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:20:34.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:20:34.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:20:35.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:20:35.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:20:35.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:20:35.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:20:35.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:20:35.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:20:35.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:20:35.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:20:35.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:20:36.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:20:36.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:20:36.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:20:36.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:20:36.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:20:36.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:20:37.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:20:37.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:20:37.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:20:37.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:20:37.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:20:37.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:20:38.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:20:38.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:20:38.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:20:39.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:20:39.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:20:39.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:20:39.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:20:39.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:20:39.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:20:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:20:39.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:20:39.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:20:39.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:20:39.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:20:39.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:20:40.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:20:40.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:20:40.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:20:41.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:20:41.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:20:41.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:20:41.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:20:41.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:20:41.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:20:42.232 [Window] Window => active 14:20:42.239 [Window] Window => active 14:20:42.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:20:42.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:20:42.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:20:43.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:20:43.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:20:43.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:20:43.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:20:43.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:20:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:20:44.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:20:44.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:20:44.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:20:44.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:20:44.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:20:44.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:20:45.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:20:45.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:20:45.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:20:45.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:20:45.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:20:45.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:20:46.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:20:46.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:20:46.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:20:46.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:20:46.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:20:46.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:20:47.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:20:47.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:20:47.060 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom 14:20:47.060 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:20:47.060 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world 14:20:47.060 [Umbra] Init version: 3.4.15 :: 16 threads 14:20:47.350 [Lua] Async level spawning done 14:20:47.350 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:20:48.317 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:20:48.317 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:20:48.317 [Lua] [Matchmaking] unregister rpcs 14:20:48.317 [Lua] Set lobby begin: 14:20:48.317 [Lua] Lobby data twitch_enabled = false 14:20:48.317 [Lua] Lobby data power_level = 0 14:20:48.317 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.317 [Lua] Lobby data difficulty_tweak = 0 14:20:48.317 [Lua] Lobby data host = 110000102b19409 14:20:48.318 [Lua] Lobby data game_mode = 2 14:20:48.318 [Lua] Lobby data is_private = false 14:20:48.318 [Lua] Lobby data match_started = true 14:20:48.318 [Lua] Lobby data mechanism = adventure 14:20:48.318 [Lua] Lobby data level_key = elven_ruins 14:20:48.318 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.318 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.318 [Lua] Lobby data difficulty = hardest 14:20:48.318 [Lua] Lobby data quick_game = true 14:20:48.318 [Lua] Lobby data matchmaking = true 14:20:48.318 [Lua] Lobby data weave_name = false 14:20:48.318 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.318 [Lua] Lobby data num_players = 1 14:20:48.319 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.319 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.319 [Lua] Lobby data country_code = RU 14:20:48.319 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.319 [Lua] Lobby data eac_authorized = true 14:20:48.319 [Lua] Set lobby end. 14:20:48.319 [Lua] [Managers] Destroying manager group: 14:20:48.319 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 14:20:48.319 [Lua] [Gamestate] Enter StateIngame HOST 14:20:48.319 [Lua] [Managers] Calling function on all managers: 14:20:48.320 [Lua] <>level = elven_ruins<> 14:20:48.320 [Lua] Set lobby begin: 14:20:48.320 [Lua] Lobby data twitch_enabled = false 14:20:48.320 [Lua] Lobby data power_level = 0 14:20:48.320 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.320 [Lua] Lobby data difficulty_tweak = 0 14:20:48.320 [Lua] Lobby data host = 110000102b19409 14:20:48.320 [Lua] Lobby data game_mode = 2 14:20:48.320 [Lua] Lobby data is_private = false 14:20:48.320 [Lua] Lobby data match_started = true 14:20:48.320 [Lua] Lobby data mechanism = adventure 14:20:48.320 [Lua] Lobby data level_key = elven_ruins 14:20:48.320 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.321 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.321 [Lua] Lobby data difficulty = hardest 14:20:48.321 [Lua] Lobby data quick_game = true 14:20:48.321 [Lua] Lobby data matchmaking = true 14:20:48.321 [Lua] Lobby data weave_name = false 14:20:48.321 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.321 [Lua] Lobby data num_players = 1 14:20:48.321 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.321 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.321 [Lua] Lobby data country_code = RU 14:20:48.321 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.321 [Lua] Lobby data eac_authorized = true 14:20:48.321 [Lua] Set lobby end. 14:20:48.321 [Lua] [StateIngame] Server ingame 14:20:48.324 [Lua] Set lobby begin: 14:20:48.324 [Lua] Lobby data twitch_enabled = false 14:20:48.324 [Lua] Lobby data power_level = 0 14:20:48.324 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.324 [Lua] Lobby data difficulty_tweak = 0 14:20:48.324 [Lua] Lobby data host = 110000102b19409 14:20:48.325 [Lua] Lobby data game_mode = 2 14:20:48.325 [Lua] Lobby data is_private = false 14:20:48.325 [Lua] Lobby data match_started = true 14:20:48.325 [Lua] Lobby data mechanism = adventure 14:20:48.325 [Lua] Lobby data level_key = elven_ruins 14:20:48.325 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.325 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.325 [Lua] Lobby data difficulty = hardest 14:20:48.325 [Lua] Lobby data quick_game = true 14:20:48.325 [Lua] Lobby data matchmaking = true 14:20:48.325 [Lua] Lobby data weave_name = false 14:20:48.325 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.325 [Lua] Lobby data num_players = 1 14:20:48.326 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.326 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.326 [Lua] Lobby data country_code = RU 14:20:48.326 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.326 [Lua] Lobby data eac_authorized = true 14:20:48.326 [Lua] Set lobby end. 14:20:48.326 [Lua] [Matchmaking] register rpcs 14:20:48.326 [Lua] GameNetworkManager:init... creating game session 14:20:48.326 [Lua] Host GameSession.make_game_session_host with session: 14:20:48.326 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:20:48.326 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 14:20:48.326 [Lua] [GameNetworkManager] self.is_server = true 14:20:48.326 [Network] Setting artificial MTU limit to 576 14:20:48.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 14:20:48.326 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 14:20:48.333 [Lua] Switching ConflictSettings: to: default 14:20:48.333 [Lua] pacing=default 14:20:48.333 [Lua] roaming=nil 14:20:48.333 [Lua] specials=default 14:20:48.333 [Lua] debug_color=maroon 14:20:48.333 [Lua] contained_breeds=nil 14:20:48.333 [Lua] pack_spawning=default 14:20:48.333 [Lua] disabled=false 14:20:48.333 [Lua] factions=nil 14:20:48.333 [Lua] boss=default 14:20:48.333 [Lua] horde=default 14:20:48.333 [Lua] name=default 14:20:48.333 [Lua] intensity=default 14:20:48.333 [Lua] --- 14:20:48.333 [Lua] [LevelAnalysis] set_random_seed( 1313037) 14:20:48.341 [Lua] [AIInterestPointSystem] Level Seed: 1313037 14:20:48.341 [Lua] 14:20:48.341 [Lua] [entity_system_bag] = table 14:20:48.341 [Lua] [entity_system_bag] = metatable 14:20:48.341 [Lua] [startup_data] = table 14:20:48.341 [Lua] [entity_manager] = table 14:20:48.341 [Lua] [entity_manager] = metatable 14:20:48.341 [Lua] [unit_spawner] = table 14:20:48.341 [Lua] [unit_spawner] = metatable 14:20:48.341 [Lua] [unit_storage] = table 14:20:48.341 [Lua] [unit_storage] = metatable 14:20:48.341 [Lua] [dice_keeper] = table 14:20:48.341 [Lua] [dice_keeper] = metatable 14:20:48.341 [Lua] [is_server] = true (boolean) 14:20:48.341 [Lua] [world] = [World] 14:20:48.341 [Lua] [system_api] = table 14:20:48.341 [Lua] [entity_system] = table 14:20:48.341 [Lua] [entity_system] = metatable 14:20:48.341 [Lua] [network_lobby] = table 14:20:48.341 [Lua] [network_lobby] = metatable 14:20:48.341 [Lua] [profile_synchronizer] = table 14:20:48.341 [Lua] [profile_synchronizer] = metatable 14:20:48.341 [Lua] [level_transition_handler] = table 14:20:48.341 [Lua] [level_transition_handler] = metatable 14:20:48.341 [Lua] [num_local_human_players] = 1 (number) 14:20:48.341 [Lua] [statistics_db] = table 14:20:48.341 [Lua] [statistics_db] = metatable 14:20:48.341 [Lua] [network_server] = table 14:20:48.341 [Lua] [network_server] = metatable 14:20:48.341 [Lua] [input_manager] = table 14:20:48.341 [Lua] [input_manager] = metatable 14:20:48.341 [Lua] [network_clock] = table 14:20:48.341 [Lua] [network_clock] = metatable 14:20:48.341 [Lua] [network_transmit] = table 14:20:48.341 [Lua] [network_transmit] = metatable 14:20:48.341 [Lua] [free_flight_manager] = table 14:20:48.341 [Lua] [free_flight_manager] = metatable 14:20:48.341 [Lua] [network_manager] = table 14:20:48.341 [Lua] [network_manager] = metatable 14:20:48.341 [Lua] [network_event_delegate] = table 14:20:48.341 [Lua] [network_event_delegate] = metatable 14:20:48.341 [Lua] 14:20:48.341 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:20:48.341 [Lua] ignoring extension VersusInteractObjectiveExtension 14:20:48.341 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:20:48.341 [Lua] ignoring extension VersusSocketObjectiveExtension 14:20:48.341 [Lua] ignoring extension VersusTargetObjectiveExtension 14:20:48.341 [Lua] ignoring extension VersusMissionObjectiveExtension 14:20:48.343 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:20:48.358 [Lua] [AchievementManager] Achievements using the steam platform 14:20:48.435 [Lua] [StateIngame] Level seed: 1313037 14:20:48.465 [Lua] [LevelAnalysis] set_random_seed( 1313037) 14:20:48.469 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:20:48.469 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:20:48.470 [Lua] [IngameUI] init 14:20:48.482 [SteamVoipClient] select_out(110000102b19409, off) 14:20:48.485 [Lua] cb_razer_chroma_setup 14:20:48.516 [Lua] completed 14:20:48.516 [Lua] completed 14:20:48.517 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:20:48.518 [Lua] Set lobby begin: 14:20:48.518 [Lua] Lobby data twitch_enabled = false 14:20:48.518 [Lua] Lobby data power_level = 835 14:20:48.518 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.518 [Lua] Lobby data difficulty_tweak = 0 14:20:48.518 [Lua] Lobby data host = 110000102b19409 14:20:48.518 [Lua] Lobby data game_mode = 2 14:20:48.518 [Lua] Lobby data is_private = false 14:20:48.518 [Lua] Lobby data match_started = true 14:20:48.518 [Lua] Lobby data mechanism = adventure 14:20:48.518 [Lua] Lobby data level_key = elven_ruins 14:20:48.518 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.518 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.518 [Lua] Lobby data difficulty = hardest 14:20:48.518 [Lua] Lobby data quick_game = true 14:20:48.518 [Lua] Lobby data matchmaking = true 14:20:48.518 [Lua] Lobby data weave_name = false 14:20:48.518 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.518 [Lua] Lobby data num_players = 1 14:20:48.518 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.518 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.518 [Lua] Lobby data country_code = RU 14:20:48.518 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.518 [Lua] Lobby data eac_authorized = true 14:20:48.519 [Lua] Set lobby end. 14:20:48.519 [Lua] CurrentConflictSettings default 14:20:48.519 [Lua] [ConflictDirector] conflict_director is ai_ready 14:20:48.548 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:20:48.548 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:20:48.555 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:20:48.555 [Lua] Forming navigation groups in one frame 14:20:48.555 [Lua] Forming navigation groups 14:20:48.561 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000002274 14:20:48.788 [Lua] NavigationGroupManager -> calulation time B: 0.22799999999999443 14:20:48.788 [Lua] number of nav groups: 464 14:20:48.792 [Lua] number of refined nav groups : 268 14:20:48.795 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274 14:20:48.795 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.267925341427334 Normalized coefficient: 1.1038745734300563 14:20:48.798 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.228013537824154 Normalized coefficient: 1.2880260519242552 14:20:48.800 [Lua] Warning: missing nodes! in zones 14:20:48.801 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.115154701471331 Normalized coefficient: 1.3000246705960117 14:20:48.804 [Lua] -------------> JOW Perfect-density 1.8 Sum density 0.44225106239318851 Normalized coefficient: 4.0700863221436174 14:20:48.809 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 14:20:48.809 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:20:48.812 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 14:20:48.812 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.710 meters. 14:20:48.812 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:20:48.812 [Lua] [LevelAnalysis] 14:20:48.812 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:20:48.812 [Lua] [LevelAnalysis] 14:20:48.812 [Lua] [LevelAnalysis] Terror events added: 14:20:48.812 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:20:48.812 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 14:20:48.812 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 14:20:48.812 [Lua] ----> using boss gizmo! 14:20:48.812 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -317.5 start-travel-dist: 327.5, end-travel-dist: 264.9 spawn_distance 0.0 14:20:48.812 [Lua] Adding main path event: Vector3Box(-55, -137.5, 17.179) boss_event_rat_ogre 45 table: 000000000A9C2CD0 14:20:48.812 [Lua] ----> using boss gizmo! 14:20:48.812 [Lua] [LevelAnalysis] section: 3, start-index: 11, end-index: 20, forbidden-dist: -315.4 start-travel-dist: 908.0, end-travel-dist: 1057.5 spawn_distance 582.6 14:20:48.812 [Lua] Adding main path event: Vector3Box(264.213, 296.74, 30) boss_event_storm_fiend 45 table: 000000000A9C2FE0 14:20:48.812 [Lua] [LevelAnalysis] num_event_places_f: 0.73380634848276771 , num_event_places: 0 , trailing_event_fraction: 0.73380634848276771 , num_events: 1 14:20:48.812 [Lua] [LevelAnalysis] Level path distance: 1150.7095227241516 14:20:48.812 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.7095227241516 forbidden_dist: -1050.7095227241516 14:20:48.812 [Lua] [LevelAnalysis] wanted_distance: 380.66703716593759 14:20:48.812 [Lua] [LevelAnalysis] Terror events added: 14:20:48.812 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:20:48.812 [Lua] Adding main path event: Vector3Box(-20.9045, -104.2, 18.9576) rare_event_loot_rat 45 table: 000000000A9C34D0 14:20:48.812 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:20:48.817 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:20:48.823 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 14:20:48.825 [Lua] [Managers] Calling function on all managers: 14:20:48.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:20:48.882 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 14:20:48.882 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 14:20:48.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 14:20:48.886 [Lua] player (110000102b19409,2) was put into party 1 14:20:48.897 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 14:20:48.897 [Lua] Assigning peer(110000102b19409:2) to profile(3) career(2) 14:20:48.897 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(3) career_index(2) 14:20:48.897 [Lua] Set lobby begin: 14:20:48.897 [Lua] Lobby data twitch_enabled = false 14:20:48.897 [Lua] Lobby data power_level = 835 14:20:48.897 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.897 [Lua] Lobby data difficulty_tweak = 0 14:20:48.898 [Lua] Lobby data host = 110000102b19409 14:20:48.898 [Lua] Lobby data game_mode = 2 14:20:48.898 [Lua] Lobby data is_private = false 14:20:48.898 [Lua] Lobby data match_started = true 14:20:48.898 [Lua] Lobby data mechanism = adventure 14:20:48.898 [Lua] Lobby data level_key = elven_ruins 14:20:48.898 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.898 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.898 [Lua] Lobby data difficulty = hardest 14:20:48.898 [Lua] Lobby data quick_game = true 14:20:48.898 [Lua] Lobby data matchmaking = true 14:20:48.898 [Lua] Lobby data weave_name = false 14:20:48.898 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.898 [Lua] Lobby data num_players = 1 14:20:48.898 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.898 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.898 [Lua] Lobby data country_code = RU 14:20:48.898 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.898 [Lua] Lobby data eac_authorized = true 14:20:48.899 [Lua] Set lobby end. 14:20:48.899 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 14:20:48.899 [Lua] 14:20:48.899 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 14:20:48.899 [Lua] [wwise/handgun_rifle] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 14:20:48.899 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:20:48.899 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean) 14:20:48.899 [Lua] 14:20:48.899 [Lua] 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01] = false (boolean) 14:20:48.899 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:20:48.899 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 14:20:48.899 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 14:20:48.899 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 14:20:48.899 [Lua] [wwise/handgun_rifle] = false (boolean) 14:20:48.899 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean) 14:20:48.899 [Lua] 14:20:48.899 [Lua] player (110000102b19409,3) was put into party 1 14:20:48.911 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 14:20:48.911 [Lua] Assigning peer(110000102b19409:3) to profile(2) career(3) 14:20:48.911 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(2) career_index(3) 14:20:48.911 [Lua] Set lobby begin: 14:20:48.911 [Lua] Lobby data twitch_enabled = false 14:20:48.911 [Lua] Lobby data power_level = 835 14:20:48.911 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.911 [Lua] Lobby data difficulty_tweak = 0 14:20:48.911 [Lua] Lobby data host = 110000102b19409 14:20:48.911 [Lua] Lobby data game_mode = 2 14:20:48.911 [Lua] Lobby data is_private = false 14:20:48.912 [Lua] Lobby data match_started = true 14:20:48.912 [Lua] Lobby data mechanism = adventure 14:20:48.912 [Lua] Lobby data level_key = elven_ruins 14:20:48.912 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.912 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.912 [Lua] Lobby data difficulty = hardest 14:20:48.912 [Lua] Lobby data quick_game = true 14:20:48.912 [Lua] Lobby data matchmaking = true 14:20:48.912 [Lua] Lobby data weave_name = false 14:20:48.912 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.912 [Lua] Lobby data num_players = 1 14:20:48.912 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.912 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.912 [Lua] Lobby data country_code = RU 14:20:48.912 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.912 [Lua] Lobby data eac_authorized = true 14:20:48.913 [Lua] Set lobby end. 14:20:48.913 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 14:20:48.913 [Lua] 14:20:48.913 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 14:20:48.913 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 14:20:48.913 [Lua] [wwise/staff] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 14:20:48.913 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 14:20:48.913 [Lua] 14:20:48.913 [Lua] 14:20:48.913 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 14:20:48.913 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 14:20:48.913 [Lua] [wwise/staff] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 14:20:48.913 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 14:20:48.913 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean) 14:20:48.913 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 14:20:48.913 [Lua] 14:20:48.913 [Lua] player (110000102b19409,4) was put into party 1 14:20:48.926 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 14:20:48.926 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3) 14:20:48.926 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3) 14:20:48.926 [Lua] Set lobby begin: 14:20:48.926 [Lua] Lobby data twitch_enabled = false 14:20:48.926 [Lua] Lobby data power_level = 835 14:20:48.926 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:48.926 [Lua] Lobby data difficulty_tweak = 0 14:20:48.926 [Lua] Lobby data host = 110000102b19409 14:20:48.926 [Lua] Lobby data game_mode = 2 14:20:48.926 [Lua] Lobby data is_private = false 14:20:48.926 [Lua] Lobby data match_started = true 14:20:48.926 [Lua] Lobby data mechanism = adventure 14:20:48.926 [Lua] Lobby data level_key = elven_ruins 14:20:48.926 [Lua] Lobby data player_slot_1 = 0:0 14:20:48.926 [Lua] Lobby data selected_level_key = elven_ruins 14:20:48.926 [Lua] Lobby data difficulty = hardest 14:20:48.926 [Lua] Lobby data quick_game = true 14:20:48.926 [Lua] Lobby data matchmaking = true 14:20:48.926 [Lua] Lobby data weave_name = false 14:20:48.927 [Lua] Lobby data player_slot_4 = 0:0 14:20:48.927 [Lua] Lobby data num_players = 1 14:20:48.927 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:48.927 [Lua] Lobby data player_slot_2 = 0:0 14:20:48.927 [Lua] Lobby data country_code = RU 14:20:48.927 [Lua] Lobby data player_slot_3 = 0:0 14:20:48.927 [Lua] Lobby data eac_authorized = true 14:20:48.927 [Lua] Set lobby end. 14:20:48.927 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 14:20:48.927 [Lua] 14:20:48.927 [Lua] [wwise/one_handed_swords] = false (boolean) 14:20:48.927 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:20:48.927 [Lua] [wwise/one_handed_axes] = false (boolean) 14:20:48.927 [Lua] [wwise/handgun_rifle] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:20:48.927 [Lua] 14:20:48.927 [Lua] 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:20:48.927 [Lua] [wwise/one_handed_axes] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:20:48.927 [Lua] [wwise/one_handed_swords] = false (boolean) 14:20:48.927 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 14:20:48.927 [Lua] [wwise/handgun_rifle] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:20:48.927 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:20:48.927 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:20:48.927 [Lua] 14:20:48.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 14:20:48.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 14:20:48.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 14:20:49.224 [Lua] [GameNetworkManager] destroying game object with go_id=62 14:20:49.224 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 14:20:49.224 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 14:20:49.226 [Lua] player (110000102b19409,4) was put into party 1 14:20:49.241 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 14:20:49.241 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3) 14:20:49.241 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3) 14:20:49.241 [Lua] Set lobby begin: 14:20:49.241 [Lua] Lobby data twitch_enabled = false 14:20:49.242 [Lua] Lobby data power_level = 835 14:20:49.242 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:20:49.242 [Lua] Lobby data difficulty_tweak = 0 14:20:49.242 [Lua] Lobby data host = 110000102b19409 14:20:49.242 [Lua] Lobby data game_mode = 2 14:20:49.242 [Lua] Lobby data is_private = false 14:20:49.242 [Lua] Lobby data match_started = true 14:20:49.242 [Lua] Lobby data mechanism = adventure 14:20:49.242 [Lua] Lobby data level_key = elven_ruins 14:20:49.243 [Lua] Lobby data player_slot_1 = 0:0 14:20:49.243 [Lua] Lobby data selected_level_key = elven_ruins 14:20:49.243 [Lua] Lobby data difficulty = hardest 14:20:49.243 [Lua] Lobby data quick_game = true 14:20:49.243 [Lua] Lobby data matchmaking = true 14:20:49.243 [Lua] Lobby data weave_name = false 14:20:49.243 [Lua] Lobby data player_slot_4 = 0:0 14:20:49.243 [Lua] Lobby data num_players = 1 14:20:49.243 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:20:49.243 [Lua] Lobby data player_slot_2 = 0:0 14:20:49.243 [Lua] Lobby data country_code = RU 14:20:49.244 [Lua] Lobby data player_slot_3 = 0:0 14:20:49.244 [Lua] Lobby data eac_authorized = true 14:20:49.244 [Lua] Set lobby end. 14:20:49.244 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409 14:20:49.244 [Lua] 14:20:49.244 [Lua] [wwise/one_handed_swords] = false (boolean) 14:20:49.244 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:20:49.244 [Lua] [wwise/one_handed_axes] = false (boolean) 14:20:49.244 [Lua] [wwise/handgun_rifle] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:20:49.244 [Lua] 14:20:49.244 [Lua] 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:20:49.244 [Lua] [wwise/one_handed_axes] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:20:49.244 [Lua] [wwise/one_handed_swords] = false (boolean) 14:20:49.244 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 14:20:49.244 [Lua] [wwise/handgun_rifle] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:20:49.244 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:20:49.244 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:20:49.244 [Lua] 14:20:49.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 14:20:49.247 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 14:20:49.247 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:20:49.248 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409 14:20:49.250 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 14:20:49.250 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 14:20:49.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409 14:20:51.048 [Window] Window => inactive 14:20:51.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:20:51.999 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:20:52.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 14:20:52.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 14:20:52.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 14:20:52.821 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 14:20:53.020 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 14:20:53.020 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 14:20:53.021 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 14:20:53.565 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 14:20:53.565 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 14:20:53.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:20:54.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:20:54.070 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:20:54.071 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 14:20:54.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 14:20:54.144 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 14:20:54.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 14:20:54.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 14:20:54.745 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 14:20:54.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 14:20:55.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 14:20:55.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 14:20:55.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 14:20:56.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 14:20:56.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 14:20:56.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 14:20:57.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 14:20:57.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 14:20:57.298 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 14:20:57.450 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 14:20:57.450 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 14:20:57.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 14:20:58.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 14:20:58.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 14:20:58.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 14:20:58.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 14:20:58.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 14:20:58.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 14:20:59.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 14:20:59.480 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 14:20:59.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 14:20:59.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 14:20:59.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 14:20:59.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p 14:21:00.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p 14:21:00.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p 14:21:00.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 14:21:00.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 14:21:00.920 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 14:21:00.921 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 14:21:01.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 14:21:01.528 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 14:21:01.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 14:21:02.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 14:21:02.067 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 14:21:02.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 14:21:03.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 14:21:03.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 14:21:03.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 14:21:04.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 14:21:04.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 14:21:04.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 14:21:04.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 14:21:04.483 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 14:21:04.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01 14:21:05.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01 14:21:05.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01 14:21:05.638 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 14:21:05.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 14:21:05.829 [Lua] [PackageManager] Force_load: wwise/staff 14:21:05.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 14:21:06.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 14:21:06.099 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 14:21:06.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 14:21:06.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 14:21:06.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 14:21:06.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 14:21:06.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 14:21:06.608 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 14:21:06.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 14:21:07.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 14:21:07.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 14:21:07.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 14:21:08.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 14:21:08.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 14:21:08.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 14:21:09.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 14:21:09.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 14:21:09.020 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 14:21:09.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 14:21:09.267 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 14:21:09.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:21:09.725 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:21:09.725 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:21:09.725 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 14:21:09.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 14:21:09.884 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 14:21:09.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:21:10.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:21:10.464 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:21:10.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 14:21:11.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 14:21:11.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 14:21:11.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 14:21:11.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 14:21:11.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 14:21:11.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:21:12.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:21:12.215 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:21:12.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 14:21:12.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 14:21:12.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 14:21:12.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 14:21:13.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 14:21:13.341 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 14:21:13.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:21:14.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:21:14.615 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:21:14.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 14:21:14.623 [Lua] test 14:21:14.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:21:14.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 14:21:14.678 [Lua] test 14:21:14.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:21:14.680 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 14:21:14.681 [Lua] test 14:21:14.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:21:14.682 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 14:21:14.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:21:14.687 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:21:14.687 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 14:21:14.697 [Lua] Switching ConflictSettings: to: skaven 14:21:14.697 [Lua] pacing=default 14:21:14.697 [Lua] roaming=nil 14:21:14.697 [Lua] specials=skaven 14:21:14.697 [Lua] debug_color=orange 14:21:14.697 [Lua] contained_breeds=nil 14:21:14.697 [Lua] pack_spawning=skaven 14:21:14.697 [Lua] disabled=false 14:21:14.697 [Lua] factions=nil 14:21:14.697 [Lua] boss=skaven 14:21:14.697 [Lua] horde=default 14:21:14.697 [Lua] name=skaven 14:21:14.697 [Lua] intensity=default 14:21:14.697 [Lua] --- 14:21:14.725 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 14:21:14.725 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 14:21:14.725 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_wizard_template_1 14:21:14.725 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 14:21:14.725 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 14:21:14.725 [Lua] updating bot weapon metadata for weapon: handgun_template_2 14:21:14.844 [Lua] StateInGameRunning:_game_actually_starts() 14:21:14.844 [Lua] ################################################################################################################# 14:21:14.844 [Lua] [Loading Time]: 00:00:48 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:21:14.844 [Lua] ################################################################################################################# 14:21:14.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 14:21:14.844 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:21:14.849 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 14:21:15.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:21:15.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:21:15.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 14:21:15.105 [Lua] Commit load time data 14:21:15.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x203, position: 0 14:21:20.298 [Window] Window => active 14:21:20.303 [Window] Window => active 14:21:22.364 [Window] Window => inactive 14:21:30.133 [Window] Window => active 14:21:30.139 [Window] Window => active 14:21:32.483 [Lua] privat: true 14:21:32.483 [Save] Saving `save_data` 14:21:32.483 [Lua] Set lobby begin: 14:21:32.483 [Lua] Lobby data twitch_enabled = false 14:21:32.483 [Lua] Lobby data power_level = 835 14:21:32.483 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:21:32.483 [Lua] Lobby data difficulty_tweak = 0 14:21:32.483 [Lua] Lobby data host = 110000102b19409 14:21:32.483 [Lua] Lobby data game_mode = 2 14:21:32.483 [Lua] Lobby data is_private = true 14:21:32.483 [Lua] Lobby data match_started = true 14:21:32.483 [Lua] Lobby data mechanism = adventure 14:21:32.483 [Lua] Lobby data level_key = elven_ruins 14:21:32.483 [Lua] Lobby data player_slot_1 = 0:0 14:21:32.484 [Lua] Lobby data selected_level_key = elven_ruins 14:21:32.484 [Lua] Lobby data difficulty = hardest 14:21:32.484 [Lua] Lobby data quick_game = true 14:21:32.484 [Lua] Lobby data matchmaking = true 14:21:32.484 [Lua] Lobby data weave_name = false 14:21:32.484 [Lua] Lobby data player_slot_4 = 0:0 14:21:32.484 [Lua] Lobby data num_players = 1 14:21:32.484 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:21:32.484 [Lua] Lobby data player_slot_2 = 0:0 14:21:32.484 [Lua] Lobby data country_code = RU 14:21:32.484 [Lua] Lobby data player_slot_3 = 0:0 14:21:32.484 [Lua] Lobby data eac_authorized = true 14:21:32.484 [Lua] Set lobby end. 14:21:32.484 [Lua] Set lobby begin: 14:21:32.484 [Lua] Lobby data twitch_enabled = false 14:21:32.484 [Lua] Lobby data power_level = 835 14:21:32.484 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:21:32.484 [Lua] Lobby data difficulty_tweak = 0 14:21:32.484 [Lua] Lobby data host = 110000102b19409 14:21:32.484 [Lua] Lobby data game_mode = 2 14:21:32.484 [Lua] Lobby data is_private = true 14:21:32.484 [Lua] Lobby data match_started = true 14:21:32.484 [Lua] Lobby data mechanism = adventure 14:21:32.484 [Lua] Lobby data level_key = elven_ruins 14:21:32.484 [Lua] Lobby data player_slot_1 = 0:0 14:21:32.484 [Lua] Lobby data selected_level_key = elven_ruins 14:21:32.484 [Lua] Lobby data difficulty = hardest 14:21:32.484 [Lua] Lobby data quick_game = true 14:21:32.484 [Lua] Lobby data matchmaking = false 14:21:32.484 [Lua] Lobby data weave_name = false 14:21:32.484 [Lua] Lobby data player_slot_4 = 0:0 14:21:32.484 [Lua] Lobby data num_players = 1 14:21:32.484 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:21:32.484 [Lua] Lobby data player_slot_2 = 0:0 14:21:32.484 [Lua] Lobby data country_code = RU 14:21:32.484 [Lua] Lobby data player_slot_3 = 0:0 14:21:32.484 [Lua] Lobby data eac_authorized = true 14:21:32.484 [Lua] Set lobby end. 14:21:32.484 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:21:32.484 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:21:32.486 [Save] Save done 14:21:32.497 [Lua] [IngamePlayerWiew] - settings saved 14:21:47.282 [Lua] Players are leaving the safe zone 14:22:12.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:22:12.458 [Lua] Spline already found! 14:22:12.511 [Lua] Init group template: spline_patrol 14:22:12.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x203, position: 2728156 14:22:14.043 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:22:14.060 [Lua] Spline already found! 14:22:14.114 [Lua] Init group template: spline_patrol 14:22:40.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:40.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:41.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:42.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:42.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:43.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:43.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:43.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:44.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:44.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:44.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:22:45.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:23:00.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:00.527 [Lua] Spline already found! 14:23:00.563 [Lua] Init group template: spline_patrol 14:23:11.990 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:12.007 [Lua] Spline already found! 14:23:12.041 [Lua] Init group template: spline_patrol 14:23:20.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:20.532 [Lua] Spline already found! 14:23:20.568 [Lua] Init group template: spline_patrol 14:23:26.473 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:26.489 [Lua] Spline already found! 14:23:26.525 [Lua] Init group template: spline_patrol 14:23:32.996 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:33.012 [Lua] Spline already found! 14:23:33.099 [Lua] Init group template: spline_patrol 14:23:43.874 [Lua] Time for new HOOORDE! multi_first_wave 14:23:43.874 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 14:23:43.874 [Lua] horde requested: vector_blob 14:23:43.874 [Lua] wants to spawn ahead within distance: 60 14:23:43.874 [Lua] horde crated with id 8 of type vector_blob 14:23:43.874 [Lua] managed to spawn 58/58 horde enemies 14:23:43.874 [Lua] vector blob horde has started 14:23:44.888 [Lua] Init group template: horde 14:24:04.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:06.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3687, position: 0 14:24:06.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x367e, position: 0 14:24:06.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x367e, position: 0 14:24:06.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:07.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:07.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3718, position: 0 14:24:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:08.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:14.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:24:14.617 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:24:14.617 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 14:24:14.617 [Lua] horde requested: vector_blob 14:24:14.617 [Lua] wants to spawn ahead within distance: 60 14:24:14.617 [Lua] horde crated with id 9 of type vector_blob 14:24:14.617 [Lua] managed to spawn 55/55 horde enemies 14:24:14.617 [Lua] vector blob horde has started 14:24:15.555 [Lua] Init group template: horde 14:24:15.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:23.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:31.927 [Lua] HORDE: last wave, reset to standard horde delay 14:24:31.927 [Lua] Time for new HOOORDE! multi_last_wave 14:24:31.927 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 14:24:31.927 [Lua] horde requested: vector_blob 14:24:31.927 [Lua] wants to spawn ahead within distance: 60 14:24:31.927 [Lua] horde crated with id 10 of type vector_blob 14:24:31.927 [Lua] managed to spawn 49/58 horde enemies 14:24:31.927 [Lua] vector blob horde has started 14:24:33.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:37.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:39.358 [Lua] Horde killed: ? 14:24:41.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:42.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:43.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:24:51.069 [Lua] Horde killed: ? 14:25:03.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:04.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:04.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:15.825 [Lua] Coordinated attack! 14:25:21.581 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:25:21.597 [Lua] Spline already found! 14:25:21.651 [Lua] Init group template: spline_patrol 14:25:30.007 [Lua] main path terror event triggered: boss_event_rat_ogre 14:25:30.007 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 14:25:30.040 [Flow] Boss DoorStormfiend 14:25:30.040 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 14:25:30.043 [Lua] Init group template: boss_door_closers 14:25:30.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:30.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:30.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:30.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:30.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:30.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:31.292 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:25:31.308 [Lua] Spline already found! 14:25:31.365 [Lua] Init group template: spline_patrol 14:25:31.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:31.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:31.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:25:50.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:50.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:52.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:54.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:57.070 [Lua] Time for new HOOORDE! multi_first_wave 14:25:57.070 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 14:25:57.070 [Lua] horde requested: vector_blob 14:25:57.070 [Lua] wants to spawn ahead within distance: 60 14:25:57.070 [Lua] horde crated with id 14 of type vector_blob 14:25:57.070 [Lua] managed to spawn 57/57 horde enemies 14:25:57.070 [Lua] vector blob horde has started 14:25:57.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:57.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:58.008 [Lua] Init group template: horde 14:25:58.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:58.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:59.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:25:59.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:00.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:06.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:06.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:07.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:08.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:08.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:09.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:14.350 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 14:26:14.350 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:26:14.350 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 14:26:14.350 [Lua] horde requested: vector_blob 14:26:14.350 [Lua] wants to spawn ahead within distance: 60 14:26:14.350 [Lua] horde crated with id 15 of type vector_blob 14:26:14.350 [Lua] managed to spawn 56/56 horde enemies 14:26:14.350 [Lua] vector blob horde has started 14:26:14.428 [Lua] Coordinated attack! 14:26:15.261 [Lua] Init group template: horde 14:26:15.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:19.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:19.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:19.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:19.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:23.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:23.924 [Lua] Horde killed: ? 14:26:26.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:27.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:28.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:28.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:28.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:29.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:30.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:30.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:30.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:30.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:30.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:31.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:31.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:26:31.989 [Lua] [ChatManager][1]System: Rat Ogre died after 1 minute 1 seconds. 14:26:31.990 [Lua] rat ogre died! 14:26:33.314 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (1) 14:26:39.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:26:39.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:26:39.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:26:40.069 [Lua] Horde killed: ? 14:27:02.958 [Lua] main path terror event triggered: rare_event_loot_rat 14:27:02.958 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 14:27:04.792 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:27:04.809 [Lua] Spline already found! 14:27:04.862 [Lua] rat ogre was despawned! 14:27:04.862 [Lua] Init group template: spline_patrol 14:27:20.828 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:27:20.846 [Lua] Spline already found! 14:27:20.896 [Lua] Init group template: spline_patrol 14:27:44.054 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 14:27:48.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:27:57.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:27:58.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:28:08.864 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 14:28:28.518 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:28.534 [Lua] Spline already found! 14:28:28.570 [Lua] Init group template: spline_patrol 14:28:45.686 [Lua] Time for new HOOORDE! multi_first_wave 14:28:45.686 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 14:28:45.686 [Lua] horde requested: vector 14:28:45.686 [Lua] setting up vector-horde 14:28:45.686 [Lua] Composing horde 'large' .. using variant 'plain' 14:28:45.686 [Lua] --> horde wants to spawn behind players (0.91198003257615/0.67 14:28:45.686 [Lua] -> spawning: 57 14:28:45.686 [Lua] horde crated with id 19 of type vector 14:28:45.686 [Lua] vector horde has started 14:28:52.080 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:52.098 [Lua] Spline already found! 14:28:52.149 [Lua] Init group template: spline_patrol 14:28:54.280 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 52 14:28:54.296 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 33 52 14:28:54.296 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 36 51 14:28:54.313 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 51 14:28:54.313 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 42 50 14:28:54.332 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 45 49 14:28:54.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 48 48 14:28:54.395 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 23 47 14:28:54.731 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 14:28:54.731 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:28:54.731 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 14:28:54.731 [Lua] horde requested: vector 14:28:54.731 [Lua] setting up vector-horde 14:28:54.731 [Lua] Composing horde 'large' .. using variant 'plain' 14:28:54.731 [Lua] --> horde wants to spawn ahead of players (0.0076763502231902/0.67 14:28:54.731 [Lua] -> spawning: 55 14:28:54.731 [Lua] horde crated with id 21 of type vector 14:28:54.731 [Lua] vector horde has started 14:28:54.913 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 49 14:28:54.930 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 48 14:28:54.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 47 14:28:54.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 46 14:28:54.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 45 14:28:54.979 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 44 14:28:55.062 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 34 43 14:28:55.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 34 42 14:28:56.916 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:56.932 [Lua] Spline already found! 14:28:56.936 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 60 14:28:56.968 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 34 61 14:28:57.020 [Lua] Init group template: spline_patrol 14:28:57.851 [Lua] Init group template: horde 14:28:57.966 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:57.983 [Lua] Spline already found! 14:28:58.039 [Lua] Init group template: spline_patrol 14:28:58.664 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:58.685 [Lua] Spline already found! 14:28:58.756 [Lua] Init group template: spline_patrol 14:29:04.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:29:09.714 [Lua] Init group template: horde 14:29:29.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:29:29.349 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:29:31.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:31.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:31.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:32.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:33.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:34.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:34.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:35.494 [Lua] HORDE: last wave, reset to standard horde delay 14:29:35.494 [Lua] Time for new HOOORDE! multi_last_wave 14:29:35.494 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 14:29:35.494 [Lua] horde requested: vector 14:29:35.494 [Lua] setting up vector-horde 14:29:35.494 [Lua] Composing horde 'large' .. using variant 'plain' 14:29:35.494 [Lua] --> horde wants to spawn ahead of players (0.16993146873557/0.67 14:29:35.494 [Lua] -> spawning: 54 14:29:35.494 [Lua] horde crated with id 25 of type vector 14:29:35.494 [Lua] vector horde has started 14:29:35.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:38.036 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 14:29:41.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:46.332 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:29:46.355 [Lua] Spline already found! 14:29:46.472 [Lua] Init group template: spline_patrol 14:29:46.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:47.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:47.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:47.851 [Lua] Init group template: horde 14:29:48.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:48.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:48.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:48.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:48.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:48.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:48.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:49.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:49.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:49.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:49.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:49.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:49.741 [Lua] Horde killed: ? 14:29:52.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:52.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:54.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:29:54.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:29:54.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:29:58.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:30:00.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:30:01.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:30:02.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:30:06.439 [Lua] Horde killed: ? 14:30:16.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:30:16.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:30:16.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:30:16.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:30:18.327 [Lua] Horde killed: ? 14:30:36.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown` 14:30:38.176 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 14:30:50.455 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 11 14:31:00.659 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 14:31:12.848 [Lua] Coordinated attack! 14:31:16.803 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:16.818 [Lua] Spline already found! 14:31:16.854 [Lua] Init group template: spline_patrol 14:31:17.133 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:17.150 [Lua] Spline already found! 14:31:17.237 [Lua] Init group template: spline_patrol 14:31:24.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:24.210 [Lua] Spline already found! 14:31:24.249 [Lua] Init group template: spline_patrol 14:31:25.431 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:25.446 [Lua] Spline already found! 14:31:25.482 [Lua] Init group template: spline_patrol 14:31:25.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:25.710 [Lua] Spline already found! 14:31:25.801 [Lua] Init group template: spline_patrol 14:31:26.930 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:26.949 [Lua] Spline already found! 14:31:27.049 [Lua] Init group template: spline_patrol 14:31:35.472 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:31:35.488 [Lua] Spline already found! 14:31:35.528 [Lua] Init group template: spline_patrol 14:31:39.725 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 49 14:31:39.995 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 48 14:31:50.970 [Lua] Time for new HOOORDE! multi_first_wave 14:31:50.970 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 14:31:50.970 [Lua] horde requested: ambush 14:31:50.970 [Lua] setting up ambush-horde 14:31:50.970 [Lua] Composing horde 'large' .. using variant 'plain' 14:31:50.971 [Lua] -> spawning: 55 14:31:50.971 [Lua] horde crated with id 34 of type ambush 14:31:50.971 [Lua] ambush horde has started 14:31:52.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 14:31:56.972 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 14:31:57.087 [Lua] Init group template: horde 14:31:57.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:31:58.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:31:58.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:31:58.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:31:59.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:00.879 [Lua] Destroying unit since outside mesh or world 14:32:06.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:06.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:06.887 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:32:06.887 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:32:06.887 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 14:32:06.887 [Lua] horde requested: ambush 14:32:06.887 [Lua] setting up ambush-horde 14:32:06.887 [Lua] Composing horde 'large' .. using variant 'plain' 14:32:06.887 [Lua] -> spawning: 54 14:32:06.887 [Lua] horde crated with id 35 of type ambush 14:32:06.887 [Lua] ambush horde has started 14:32:09.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:13.990 [Lua] Init group template: horde 14:32:14.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:23.097 [Lua] HORDE: last wave, reset to standard horde delay 14:32:23.097 [Lua] Time for new HOOORDE! multi_last_wave 14:32:23.097 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 14:32:23.097 [Lua] horde requested: ambush 14:32:23.097 [Lua] setting up ambush-horde 14:32:23.097 [Lua] Composing horde 'large' .. using variant 'plain' 14:32:23.098 [Lua] -> spawning: 54 14:32:23.098 [Lua] horde crated with id 36 of type ambush 14:32:23.098 [Lua] ambush horde has started 14:32:23.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:32:23.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:32:25.556 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 11 45 14:32:30.289 [Lua] Init group template: horde 14:32:35.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:39.263 [Lua] Horde killed: ? 14:32:48.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:32:48.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:32:52.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:52.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:32:53.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:32:53.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:32:53.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:32:55.476 [Lua] Horde killed: ? 14:32:56.143 [Lua] Horde killed: ? 14:33:17.115 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:33:17.132 [Lua] Spline already found! 14:33:17.200 [Lua] Init group template: spline_patrol 14:33:20.802 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:33:20.819 [Lua] Spline already found! 14:33:20.858 [Lua] Init group template: spline_patrol 14:33:22.570 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:33:22.587 [Lua] Spline already found! 14:33:22.623 [Lua] Init group template: spline_patrol 14:33:31.003 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:33:31.017 [Lua] Spline already found! 14:33:31.050 [Lua] Init group template: spline_patrol 14:33:37.253 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 17 14:33:44.344 [Lua] fence jumping 14:33:44.762 [Lua] simple los failed 14:33:47.932 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 20 14:33:48.632 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 20 14:33:52.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:33:59.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 14:34:03.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:34:03.916 [Flow] lua_on_damage_taken 14:34:03.916 [Flow] 1 14:34:05.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:34:05.018 [Flow] lua_on_damage_taken 14:34:05.018 [Flow] 2 14:34:05.067 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 14:34:22.868 [Lua] Time for new HOOORDE! multi_first_wave 14:34:22.868 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 14:34:22.868 [Lua] horde requested: vector_blob 14:34:22.869 [Lua] wants to spawn behind within distance: 60 14:34:22.869 [Lua] horde crated with id 41 of type vector_blob 14:34:22.869 [Lua] managed to spawn 58/58 horde enemies 14:34:22.869 [Lua] vector blob horde has started 14:34:23.824 [Lua] Init group template: horde 14:34:33.557 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:34:33.557 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:34:33.557 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 14:34:33.557 [Lua] horde requested: vector_blob 14:34:33.557 [Lua] wants to spawn behind within distance: 60 14:34:33.557 [Lua] horde crated with id 42 of type vector_blob 14:34:33.557 [Lua] managed to spawn 59/59 horde enemies 14:34:33.557 [Lua] vector blob horde has started 14:34:34.773 [Lua] Init group template: horde 14:34:43.551 [Lua] Horde killed: ? 14:34:48.897 [Lua] HORDE: Pushing horde in time; too many units out 63 14:34:53.852 [Lua] HORDE: last wave, reset to standard horde delay 14:34:53.852 [Lua] Time for new HOOORDE! multi_last_wave 14:34:53.852 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 14:34:53.852 [Lua] horde requested: vector_blob 14:34:53.853 [Lua] wants to spawn ahead within distance: 60 14:34:53.853 [Lua] horde crated with id 43 of type vector_blob 14:34:53.853 [Lua] managed to spawn 57/57 horde enemies 14:34:53.853 [Lua] vector blob horde has started 14:34:54.938 [Lua] Init group template: horde 14:34:58.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:34:58.846 [Lua] Horde killed: ? 14:34:59.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:34:59.350 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 14:35:00.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:01.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:01.086 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 14:35:02.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:02.589 [Flow] lua_on_damage_taken 14:35:02.589 [Flow] 1 14:35:02.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:03.013 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 14:35:03.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:03.536 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 14:35:03.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:04.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:04.513 [Flow] lua_on_damage_taken 14:35:04.513 [Flow] 2 14:35:04.585 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 14:35:04.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:05.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:05.510 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 14:35:07.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:07.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:07.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:07.751 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 14:35:07.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:07.828 [Flow] lua_on_damage_taken 14:35:07.828 [Flow] 1 14:35:08.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:08.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:08.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:08.943 [Flow] lua_on_damage_taken 14:35:08.943 [Flow] 2 14:35:08.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:09.033 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 14:35:09.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 14:35:09.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:10.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:10.489 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 14:35:11.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:11.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:13.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:13.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:13.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:14.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:14.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:14.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:35:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:35:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:35:25.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:35.202 [Lua] Horde killed: ? 14:35:44.009 [Flow] lua_on_damage_taken 14:35:44.009 [Flow] 1 14:35:46.184 [Lua] Switching ConflictSettings: to: chaos 14:35:46.184 [Lua] pacing=chaos 14:35:46.184 [Lua] roaming=nil 14:35:46.184 [Lua] specials=chaos 14:35:46.184 [Lua] debug_color=purple 14:35:46.184 [Lua] contained_breeds=nil 14:35:46.184 [Lua] pack_spawning=chaos 14:35:46.184 [Lua] disabled=false 14:35:46.184 [Lua] factions=nil 14:35:46.184 [Lua] boss=chaos 14:35:46.184 [Lua] horde=chaos 14:35:46.184 [Lua] name=chaos 14:35:46.184 [Lua] intensity=default 14:35:46.184 [Lua] --- 14:35:46.412 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 14:35:47.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:49.015 [Flow] lua_on_damage_taken 14:35:49.015 [Flow] 1 14:35:49.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:49.615 [Flow] lua_on_damage_taken 14:35:49.615 [Flow] 2 14:35:49.666 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 14:35:50.541 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 14:35:51.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:51.744 [Flow] lua_on_damage_taken 14:35:51.744 [Flow] 1 14:35:51.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:53.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:54.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:35:57.441 [Flow] lua_on_damage_taken 14:35:57.441 [Flow] 2 14:35:57.490 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 14:36:12.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 14:36:14.174 [Flow] lua_on_damage_taken 14:36:14.174 [Flow] 1 14:36:14.525 [Flow] lua_on_damage_taken 14:36:14.525 [Flow] 2 14:36:14.575 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 14:36:21.347 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 10 14:36:22.949 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:36:22.966 [Lua] Spline already found! 14:36:23.018 [Lua] Init group template: spline_patrol 14:36:28.388 [Lua] Time for new HOOORDE! multi_first_wave 14:36:28.388 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 14:36:28.388 [Lua] horde requested: vector_blob 14:36:28.388 [Lua] wants to spawn ahead within distance: 60 14:36:28.388 [Lua] horde crated with id 45 of type vector_blob 14:36:28.388 [Lua] managed to spawn 31/31 horde enemies 14:36:28.388 [Lua] vector blob horde has started 14:36:28.892 [Lua] Init group template: horde 14:36:32.544 [Lua] simple los failed 14:36:36.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 71207 14:36:38.433 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:36:38.433 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:36:38.434 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 14:36:38.434 [Lua] horde requested: vector_blob 14:36:38.434 [Lua] wants to spawn ahead within distance: 60 14:36:38.434 [Lua] horde crated with id 46 of type vector_blob 14:36:38.434 [Lua] managed to spawn 30/30 horde enemies 14:36:38.434 [Lua] vector blob horde has started 14:36:38.945 [Lua] Init group template: horde 14:36:48.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:36:48.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:36:48.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:36:51.822 [Lua] HORDE: last wave, reset to standard horde delay 14:36:51.822 [Lua] Time for new HOOORDE! multi_last_wave 14:36:51.822 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 14:36:51.822 [Lua] horde requested: vector_blob 14:36:51.822 [Lua] wants to spawn ahead within distance: 60 14:36:51.822 [Lua] horde crated with id 47 of type vector_blob 14:36:51.822 [Lua] managed to spawn 29/29 horde enemies 14:36:51.822 [Lua] vector blob horde has started 14:36:52.475 [Lua] Init group template: horde 14:36:56.687 [Lua] Horde killed: ? 14:37:00.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:00.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:01.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:01.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:01.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 71207 14:37:02.147 [Lua] Horde killed: ? 14:37:14.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:18.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:37:18.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:37:18.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:37:18.790 [Lua] Coordinated attack! 14:37:19.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:22.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:37:25.795 [Lua] Horde killed: ? 14:37:32.009 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 14:37:33.328 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 14:37:34.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown` 14:37:39.088 [Lua] Switching ConflictSettings: to: default 14:37:39.089 [Lua] pacing=default 14:37:39.089 [Lua] roaming=nil 14:37:39.089 [Lua] specials=default 14:37:39.089 [Lua] debug_color=maroon 14:37:39.089 [Lua] contained_breeds=nil 14:37:39.089 [Lua] pack_spawning=default 14:37:39.089 [Lua] disabled=false 14:37:39.089 [Lua] factions=nil 14:37:39.089 [Lua] boss=default 14:37:39.089 [Lua] horde=default 14:37:39.089 [Lua] name=default 14:37:39.089 [Lua] intensity=default 14:37:39.089 [Lua] --- 14:37:49.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 14:37:49.894 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:37:49.910 [Lua] Spline already found! 14:37:49.947 [Lua] Init group template: spline_patrol 14:37:51.212 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:37:51.228 [Lua] Spline already found! 14:37:51.264 [Lua] Init group template: spline_patrol 14:37:52.849 [Lua] ready to jump failed 14:37:59.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:38:06.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:38:06.655 [Lua] Spline already found! 14:38:06.693 [Lua] Init group template: spline_patrol 14:38:10.899 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 31 14:38:11.552 [Lua] [ChatManager][1]System: Lewd Komi-san pushed the suspicious brick number 2 14:38:11.702 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 14:38:14.710 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 14:38:27.835 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:38:27.835 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:38:35.518 [Lua] [ChatManager][1]System: Lewd Komi-san pushed the suspicious brick number 1 14:39:00.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:39:03.109 [Lua] [ChatManager][1]System: Lewd Komi-san pushed the suspicious brick number 3 14:39:04.426 [Lua] Time for new HOOORDE! multi_first_wave 14:39:04.426 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 14:39:04.426 [Lua] horde requested: vector 14:39:04.426 [Lua] setting up vector-horde 14:39:04.426 [Lua] Composing horde 'large' .. using variant 'plain' 14:39:04.426 [Lua] --> horde wants to spawn ahead of players (0.53091946480764/0.67 14:39:04.426 [Lua] -> spawning: 56 14:39:04.426 [Lua] horde crated with id 51 of type vector 14:39:04.426 [Lua] vector horde has started 14:39:11.107 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 14:39:11.483 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 14:39:11.483 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:39:11.483 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 14:39:11.483 [Lua] horde requested: vector 14:39:11.483 [Lua] setting up vector-horde 14:39:11.483 [Lua] Composing horde 'large' .. using variant 'plain' 14:39:11.483 [Lua] --> horde wants to spawn ahead of players (0.33985628618285/0.67 14:39:11.483 [Lua] -> spawning: 56 14:39:11.483 [Lua] horde crated with id 52 of type vector 14:39:11.483 [Lua] vector horde has started 14:39:13.857 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:39:15.726 [Lua] Init group template: horde 14:39:21.809 [Lua] Init group template: horde 14:39:39.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:39:39.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:39:44.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:39:48.724 [Lua] HORDE: last wave, reset to standard horde delay 14:39:48.724 [Lua] Time for new HOOORDE! multi_last_wave 14:39:48.724 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 14:39:48.724 [Lua] horde requested: vector 14:39:48.724 [Lua] setting up vector-horde 14:39:48.724 [Lua] Composing horde 'large' .. using variant 'plain' 14:39:48.724 [Lua] --> horde wants to spawn behind players (0.82332540773796/0.67 14:39:48.724 [Lua] -> spawning: 57 14:39:48.724 [Lua] horde crated with id 53 of type vector 14:39:48.724 [Lua] vector horde has started 14:39:49.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:39:58.147 [Lua] Horde killed: ? 14:40:00.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:40:02.316 [Lua] Horde killed: ? 14:40:04.033 [Lua] Init group template: horde 14:40:04.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:40:04.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:40:17.945 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 14:40:26.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:40:26.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:40:26.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:40:26.668 [Lua] Horde killed: ? 14:40:48.259 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:40:48.276 [Lua] Spline already found! 14:40:48.332 [Lua] Init group template: spline_patrol 14:40:50.465 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:40:50.481 [Lua] Spline already found! 14:40:50.519 [Lua] Init group template: spline_patrol 14:40:52.464 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:40:52.481 [Lua] Spline already found! 14:40:52.517 [Lua] Init group template: spline_patrol 14:40:55.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:02.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:04.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23210, position: 0 14:41:13.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:24.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:24.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:26.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:27.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:28.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:34.658 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Tome 14:41:43.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:45.350 [Lua] Time for new HOOORDE! multi_first_wave 14:41:45.350 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 14:41:45.350 [Lua] horde requested: ambush 14:41:45.350 [Lua] setting up ambush-horde 14:41:45.350 [Lua] Composing horde 'large' .. using variant 'plain' 14:41:45.350 [Lua] -> spawning: 53 14:41:45.350 [Lua] horde crated with id 57 of type ambush 14:41:45.350 [Lua] ambush horde has started 14:41:50.923 [Lua] Init group template: horde 14:41:51.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:41:53.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:42:00.066 [Lua] HORDE: Pushing horde in time; too many units out 78 14:42:05.026 [Lua] HORDE: Pushing horde in time; too many units out 64 14:42:10.038 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:42:10.038 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:42:10.038 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 14:42:10.038 [Lua] horde requested: ambush 14:42:10.038 [Lua] setting up ambush-horde 14:42:10.038 [Lua] Composing horde 'large' .. using variant 'plain' 14:42:10.038 [Lua] -> spawning: 52 14:42:10.038 [Lua] horde crated with id 58 of type ambush 14:42:10.038 [Lua] ambush horde has started 14:42:16.231 [Lua] Init group template: horde 14:42:18.996 [Lua] Horde killed: ? 14:42:33.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:42:37.063 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 4 43 14:42:39.619 [Lua] HORDE: last wave, reset to standard horde delay 14:42:39.619 [Lua] Time for new HOOORDE! multi_last_wave 14:42:39.619 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 14:42:39.619 [Lua] horde requested: ambush 14:42:39.619 [Lua] setting up ambush-horde 14:42:39.619 [Lua] Composing horde 'large' .. using variant 'plain' 14:42:39.620 [Lua] -> spawning: 57 14:42:39.620 [Lua] horde crated with id 59 of type ambush 14:42:39.620 [Lua] ambush horde has started 14:42:39.749 [Lua] Destroying unit since outside mesh or world 14:42:42.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:42:42.225 [Lua] Coordinated attack! 14:42:42.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:42:46.800 [Lua] Init group template: horde 14:42:53.311 [Lua] Horde killed: ? 14:43:00.996 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 14:43:02.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:02.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:02.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:02.630 [Lua] Horde killed: ? 14:43:11.891 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:43:11.908 [Lua] Spline already found! 14:43:12.010 [Lua] Init group template: spline_patrol 14:43:20.919 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:43:20.939 [Lua] Spline already found! 14:43:20.972 [Lua] Init group template: spline_patrol 14:43:27.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:41.275 [Lua] main path terror event triggered: boss_event_storm_fiend 14:43:41.275 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 14:43:41.310 [Flow] Boss DoorStormfiend 14:43:41.310 [Flow] Boss DoorStormfiend 14:43:41.313 [Lua] Init group template: boss_door_closers 14:43:41.943 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 9 14:43:41.977 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 9 14:43:41.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:41.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:41.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:42.327 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 12 14:43:42.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:42.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:42.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:42.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:42.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:44.349 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (2) 14:43:47.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:47.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:47.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:43:51.270 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source. 14:43:52.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:53.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:53.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:54.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:54.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:55.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:55.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:56.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:43:59.061 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:43:59.077 [Lua] Spline already found! 14:43:59.116 [Lua] Init group template: spline_patrol 14:43:59.971 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 14:44:00.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:00.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:01.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:02.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:02.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:07.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:07.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:08.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:09.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:09.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:18.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:21.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:22.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:22.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:22.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:23.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:23.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:23.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:24.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:30.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:31.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:31.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:33.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:33.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:33.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:34.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:34.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:34.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:35.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:35.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:35.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:35.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:41.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:43.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:43.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:43.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:44.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2a0de, position: 0 14:44:44.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:46.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:51.619 [Lua] Time for new HOOORDE! multi_first_wave 14:44:51.619 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 14:44:51.619 [Lua] horde requested: vector_blob 14:44:51.619 [Lua] wants to spawn ahead within distance: 60 14:44:51.619 [Lua] horde crated with id 64 of type vector_blob 14:44:51.619 [Lua] managed to spawn 55/55 horde enemies 14:44:51.619 [Lua] vector blob horde has started 14:44:52.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:52.572 [Lua] Init group template: horde 14:44:57.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:58.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:58.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:44:59.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:00.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:04.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:05.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:06.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:06.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:07.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:10.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:16.092 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:45:16.092 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:45:16.092 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 14:45:16.092 [Lua] horde requested: vector_blob 14:45:16.092 [Lua] wants to spawn ahead within distance: 60 14:45:16.092 [Lua] horde crated with id 65 of type vector_blob 14:45:16.092 [Lua] managed to spawn 58/58 horde enemies 14:45:16.092 [Lua] vector blob horde has started 14:45:17.375 [Lua] Init group template: horde 14:45:27.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:30.669 [Lua] [ChatManager][1]System: Stormfiend died after 1 minute 48 seconds. 14:45:31.784 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (3) 14:45:32.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:45:32.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:45:32.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:45:32.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 4537872 14:45:34.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:45:34.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:36.467 [Lua] HORDE: Pushing horde in time; too many units out 68 14:45:39.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 14:45:40.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 14:45:44.610 [Lua] HORDE: last wave, reset to standard horde delay 14:45:44.610 [Lua] Time for new HOOORDE! multi_last_wave 14:45:44.610 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 14:45:44.610 [Lua] horde requested: vector_blob 14:45:44.610 [Lua] wants to spawn behind within distance: 60 14:45:44.610 [Lua] horde crated with id 66 of type vector_blob 14:45:44.610 [Lua] managed to spawn 56/56 horde enemies 14:45:44.610 [Lua] vector blob horde has started 14:45:45.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:45.955 [Lua] Init group template: horde 14:45:47.014 [Lua] Horde killed: ? 14:45:48.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:50.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:45:59.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:45:59.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 1212304 14:46:01.760 [Lua] Coordinated attack! 14:46:11.131 [Lua] Horde killed: ? 14:46:12.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:46:12.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:46:12.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:46:12.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:46:12.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:46:13.895 [Lua] Horde killed: ? 14:46:14.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 97882 14:46:14.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 97882 14:46:14.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 97882 14:46:26.454 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:46:26.471 [Lua] Spline already found! 14:46:26.524 [Lua] Init group template: spline_patrol 14:46:31.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:47:01.642 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:47:01.661 [Lua] Spline already found! 14:47:01.697 [Lua] Init group template: spline_patrol 14:47:01.993 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:47:02.012 [Lua] Spline already found! 14:47:02.068 [Lua] Init group template: spline_patrol 14:47:03.994 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:47:04.012 [Lua] Spline already found! 14:47:04.084 [Lua] Init group template: spline_patrol 14:47:08.836 [Lua] [ChatManager][1]System: Lewd Komi-san discarded a Tome 14:47:11.773 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 14:47:14.494 [Lua] Switching ConflictSettings: to: skaven 14:47:14.494 [Lua] pacing=default 14:47:14.494 [Lua] roaming=nil 14:47:14.494 [Lua] specials=skaven 14:47:14.494 [Lua] debug_color=orange 14:47:14.494 [Lua] contained_breeds=nil 14:47:14.494 [Lua] pack_spawning=skaven 14:47:14.494 [Lua] disabled=false 14:47:14.494 [Lua] factions=nil 14:47:14.494 [Lua] boss=skaven 14:47:14.494 [Lua] horde=default 14:47:14.494 [Lua] name=skaven 14:47:14.494 [Lua] intensity=default 14:47:14.494 [Lua] --- 14:47:15.268 [Lua] Switching ConflictSettings: to: default 14:47:15.268 [Lua] pacing=default 14:47:15.268 [Lua] roaming=nil 14:47:15.268 [Lua] specials=default 14:47:15.268 [Lua] debug_color=maroon 14:47:15.268 [Lua] contained_breeds=nil 14:47:15.268 [Lua] pack_spawning=default 14:47:15.268 [Lua] disabled=false 14:47:15.268 [Lua] factions=nil 14:47:15.268 [Lua] boss=default 14:47:15.268 [Lua] horde=default 14:47:15.268 [Lua] name=default 14:47:15.268 [Lua] intensity=default 14:47:15.268 [Lua] --- 14:47:16.387 [Lua] Switching ConflictSettings: to: skaven 14:47:16.387 [Lua] pacing=default 14:47:16.387 [Lua] roaming=nil 14:47:16.387 [Lua] specials=skaven 14:47:16.387 [Lua] debug_color=orange 14:47:16.387 [Lua] contained_breeds=nil 14:47:16.387 [Lua] pack_spawning=skaven 14:47:16.387 [Lua] disabled=false 14:47:16.387 [Lua] factions=nil 14:47:16.387 [Lua] boss=skaven 14:47:16.387 [Lua] horde=default 14:47:16.387 [Lua] name=skaven 14:47:16.387 [Lua] intensity=default 14:47:16.387 [Lua] --- 14:47:42.703 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 4 14:47:43.656 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 2 3 14:47:43.939 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 14:47:44.890 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 14:47:44.890 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 14:47:44.890 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers (seed: 0) 14:47:47.566 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 14:48:04.953 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 14:48:07.867 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 14:48:26.185 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event (seed: 0) 14:48:26.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:48:39.196 [Flow] -97.473 14:48:47.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x310bc, position: 0 14:48:49.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:48:50.510 [Lua] event horde ends! 14:48:51.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:48:51.646 [Flow] -41.6993 14:48:54.567 [Lua] event horde ends! 14:49:02.108 [Flow] -15.6993 14:49:03.681 [Lua] event horde ends! 14:49:04.344 [Flow] 10 14:49:04.361 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 14:49:11.201 [Lua] ready to jump failed 14:49:16.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:49:16.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:49:20.314 [Lua] Destroying unit since outside mesh or world 14:49:27.441 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 14:49:27.455 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 14:49:30.354 [Lua] event horde ends! 14:49:30.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:49:30.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 3064913 14:49:30.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 3064918 14:49:41.485 [Lua] event horde ends! 14:49:44.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:49:50.978 [Flow] -122.457 14:49:54.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:04.174 [Lua] event horde ends! 14:50:04.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:04.243 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:978: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000F7A2150; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[81dceafd7202ff43]\']; previous_status = nil; locomotion = table: 000000000F6E0030; outline_grabbed_unit = true; player_manager = table: 0000000010E55A70; grabber_player = nil; local_player = table: 00000000020BA5C0; equipment = table: 000000000F724310; weapon_unit = [Unit \'#ID[ca7f88f29d1d33e1]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[81dceafd7202ff43]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000F7A2150 [4] self = table: 00000000080705C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F97D7F0; t = 1741.4802123781992; action = table: 00000000016D91F0 [5] self = table: 000000000804E350; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F97D7F0; t = 1741.4802123781992; node = table: 00000000080705C0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000804E350; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F97D7F0; t = 1741.4802123781992; dt = 0.016185397282242775; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 00000000080705C0 [7] self = table: 00000000081FDAD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F97D7F0; t = 1741.4802123781992; dt = 0.016185397282242775; child_running = table: 000000000804E350; children = table: 00000000081FDB70; node_enemy_spotted = table: 000000000804E350; condition_result = true [8] self = table: 0000000000A73D70; t = 1741.4802123781992; dt = 0.016185397282242775; number_ordinary_aggroed_enemies = 21; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 00000000083171C0; bt = table: 00000000081FDA70; blackboard = table: 000000000F97D7F0 [9] func = [function]; self = table: 0000000000A73D70 [10] hook_chain = [function] [11] self = table: 0000000000A73D70; context = table: 0000000002CDDA00; t = 1741.4802123781992; dt = 0.016185397282242775 [12] self = table: 0000000007F990E0; entity_system_update_context = table: 0000000002CDDA00; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001A4F340; t = 1741.4802123781992; i = 3; system = table: 0000000000A73D70 [13] self = table: 0000000002CDD9D0; update_func = "update"; dt = 0.016185397282242775; entity_system_update_context = table: 0000000002CDDA00 [14] self = table: 0000000002CDD9D0; dt = 0.016185397282242775 [15] self = table: 00000000006957F0; dt = 0.016185397282242775; main_t = 1848.5357470781892; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1741.4802123781992; game_mode_ended = false [16] self = table: 0000000010624090; dt = 0.016185397282242775; t = 1848.5357470781892 [17] self = table: 0000000000097100; real_world_dt = 0.016185397282242775; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016185397282242775; t = 1848.5357470781892 [18] dt = 0.016185397282242775 [2] last_catapulted_time = 1401.1726607641904; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[81dceafd7202ff43]']; revived = false; pushed_at_t = 1731.8349386759801; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 1731.0981477916939; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 1739.6073147439165; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = true; career_extension = table: 000000000F1141D0; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = true; push_cooldown = false; move_speed_multiplier = 0.5; is_ledge_hanging = false; pulled_up = false; spawn_grace_time = 30.534460986382328; is_server = true; in_end_zone = false; pack_master_hoisted = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; dodge_is_locked = false; raise_block_time = 1739.3034852434648; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 1730.4003336739493; move_speed_multiplier_timer = 1.007634948939085; zooming = false; _current_action = "action_one"; pacing_intensity = 12.210704799346313; my_dodge_cd = 1730.748147791694; locomotion_extension = table: 000000000F6E0030; inventory_extension = table: 000000000F793770; buff_extension = table: 000000000E869640; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000AA860A0; conflict_director = table: 00000000010F4820; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 14; blocking = false; pacing_intensity_decay_delay = 3; crouching = false; charged = false; dodge_position = Vector3Box(397.076, 342.318, 21.8892); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000F6F8120; dead = false; overpowered = false; health_extension = table: 000000000F79F740; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 1739.3034852434648; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000002DCD410; _parent = table: 000000000804E350; _tree_node = table: 0000000001DEB7F0; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000804E380; _parent = table: 00000000081FDAD0; _tree_node = table: 0000000001DEB5B0; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000804E380; _parent = table: 00000000081FDAD0; _tree_node = table: 0000000001DEB5B0; _condition_name = "can_see_player"; [7] _children = table: 00000000081FDB70; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAEA0; _condition_name = "always_true"; [8] ai_update_index = 11; entity_manager = table: 00000000019A8B30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010214930; statistics_db = table: 00000000006D4600; group_blackboard = table: 000000000126FAB0; frozen_unit_extension_data = table: 0000000010214990; update_list = table: 0000000010214A50; system_api = table: 0000000002CDD9A0; _nav_cost_map_volume_id_data = table: 0000000001C05210; ai_blackboard_prioritized_updates = table: 00000000102149F0; blackboards = table: 000000000019BBE0; _hot_join_sync_units = table: 00000000027BDBD0; _nav_cost_map_id_data = table: 0000000001C05140; ai_units_alive = table: 0000000000BF6540; ai_blackboard_updates = table: 00000000102149C0; _nav_data = table: 0000000001C050F0; ai_units_perception_continuous = table: 0000000000BF6570; _nav_world = [unknown light userdata]; unit_storage = table: 00000000030A8770; num_perception_units = 1601; extensions = table: 0000000010214A80; world = [World]; _network_event_delegate = table: 00000000019C9E10; start_prio_index = 7; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 23; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000126FA80; ai_units_perception_prioritized = table: 0000000000BF65D0; broadphase = [Broadphase]; extension_init_context = table: 0000000010214A20; name = "ai_system"; network_transmit = table: 00000000031CBA40; is_server = true; ai_units_perception = table: 0000000000BF65A0; _previous_nav_cost_map_recomputation_t = 1717.0856975371717; unit_extension_data = table: 0000000010214960; _units_to_destroy = table: 00000000126E5A80; profiler_names = table: 0000000010214AB0; [9] ai_update_index = 11; entity_manager = table: 00000000019A8B30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010214930; statistics_db = table: 00000000006D4600; group_blackboard = table: 000000000126FAB0; frozen_unit_extension_data = table: 0000000010214990; update_list = table: 0000000010214A50; system_api = table: 0000000002CDD9A0; _nav_cost_map_volume_id_data = table: 0000000001C05210; ai_blackboard_prioritized_updates = table: 00000000102149F0; blackboards = table: 000000000019BBE0; _hot_join_sync_units = table: 00000000027BDBD0; _nav_cost_map_id_data = table: 0000000001C05140; ai_units_alive = table: 0000000000BF6540; ai_blackboard_updates = table: 00000000102149C0; _nav_data = table: 0000000001C050F0; ai_units_perception_continuous = table: 0000000000BF6570; _nav_world = [unknown light userdata]; unit_storage = table: 00000000030A8770; num_perception_units = 1601; extensions = table: 0000000010214A80; world = [World]; _network_event_delegate = table: 00000000019C9E10; start_prio_index = 7; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 23; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000126FA80; ai_units_perception_prioritized = table: 0000000000BF65D0; broadphase = [Broadphase]; extension_init_context = table: 0000000010214A20; name = "ai_system"; network_transmit = table: 00000000031CBA40; is_server = true; ai_units_perception = table: 0000000000BF65A0; _previous_nav_cost_map_recomputation_t = 1717.0856975371717; unit_extension_data = table: 0000000010214960; _units_to_destroy = table: 00000000126E5A80; profiler_names = table: 0000000010214AB0; [11] ai_update_index = 11; entity_manager = table: 00000000019A8B30; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010214930; statistics_db = table: 00000000006D4600; group_blackboard = table: 000000000126FAB0; frozen_unit_extension_data = table: 0000000010214990; update_list = table: 0000000010214A50; system_api = table: 0000000002CDD9A0; _nav_cost_map_volume_id_data = table: 0000000001C05210; ai_blackboard_prioritized_updates = table: 00000000102149F0; blackboards = table: 000000000019BBE0; _hot_join_sync_units = table: 00000000027BDBD0; _nav_cost_map_id_data = table: 0000000001C05140; ai_units_alive = table: 0000000000BF6540; ai_blackboard_updates = table: 00000000102149C0; _nav_data = table: 0000000001C050F0; ai_units_perception_continuous = table: 0000000000BF6570; _nav_world = [unknown light userdata]; unit_storage = table: 00000000030A8770; num_perception_units = 1601; extensions = table: 0000000010214A80; world = [World]; _network_event_delegate = table: 00000000019C9E10; start_prio_index = 7; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 23; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000126FA80; ai_units_perception_prioritized = table: 0000000000BF65D0; broadphase = [Broadphase]; extension_init_context = table: 0000000010214A20; name = "ai_system"; network_transmit = table: 00000000031CBA40; is_server = true; ai_units_perception = table: 0000000000BF65A0; _previous_nav_cost_map_recomputation_t = 1717.0856975371717; unit_extension_data = table: 0000000010214960; _units_to_destroy = table: 00000000126E5A80; profiler_names = table: 0000000010214AB0; [12] num_systems = 0; systems_pre_update = table: 0000000007F98F80; systems = table: 0000000002CDDD70; systems_update = table: 0000000001A4F340; systems_post_update = table: 0000000001A4F300; systems_physics_async_update = table: 0000000007F98F10; [13] entity_system_bag = table: 0000000007F990E0; startup_data = table: 000000000AE19300; entity_manager = table: 00000000019A8B30; unit_spawner = table: 00000000126818A0; statistics_db = table: 00000000006D4600; is_server = true; system_update_context = table: 0000000002CDDA00; network_transmit = table: 00000000031CBA40; network_clock = table: 000000000FFA18B0; dice_keeper = table: 00000000126816F0; world = [World]; [14] entity_system_bag = table: 0000000007F990E0; startup_data = table: 000000000AE19300; entity_manager = table: 00000000019A8B30; unit_spawner = table: 00000000126818A0; statistics_db = table: 00000000006D4600; is_server = true; system_update_context = table: 0000000002CDDA00; network_transmit = table: 00000000031CBA40; network_clock = table: 000000000FFA18B0; dice_keeper = table: 00000000126816F0; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 0000000007F990E0; network_server = table: 0000000000433150; entity_system = table: 0000000002CDD9D0; parent = table: 0000000000097100; _level_flow_events = table: 000000000BC05BB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000006C62F0; profile_synchronizer = table: 000000000015A940; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EFA8460; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016185397282242775; peer_id = "110000102b19409"; level = [Level]; network_timer_handler = table: 0000000007F996F0; network_event_delegate = table: 00000000019C9E10; machines = table: 000000000BC05C90; _camera_carrier = table: 000000000AA32BC0; free_flight_manager = table: 0000000010E52CB0; network_transmit = table: 00000000031CBA40; level_key = "elven_ruins"; game_mode_key = "adventure"; network_clock = table: 000000000FFA18B0; statistics_db = table: 00000000006D4600; _lobby_host = table: 0000000000F81AD0; dice_keeper = table: 00000000126816F0; level_transition_handler = table: 00000000109C4100; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000006957F0; [17] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010624090; startup_timer = 10.797662429802585; has_booted = true; loading_context = table: 0000000000BBFE00; <> <> 14:50:04.742 [Flow] -55.5288 14:50:05.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:12.167 [Flow] 7.89109 14:50:12.183 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 14:50:19.626 [Lua] event horde ends! 14:50:26.021 [Flow] 133.489 14:50:34.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 0 14:50:34.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 3064913 14:50:34.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ca, position: 3064918 14:50:37.495 [Lua] event horde ends! 14:50:37.513 [Flow] 155.701 14:50:53.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:54.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:54.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:55.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:55.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:56.286 [Lua] event horde ends! 14:50:56.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:57.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:50:57.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:00.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:01.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:04.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:04.102 [Flow] 159.624 14:51:05.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:07.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:08.414 [Lua] event horde ends! 14:51:09.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:12.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:12.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:13.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:14.373 [Flow] -71.7644 14:51:19.374 [Flow] 5.86236 14:51:19.374 [Flow] EFFEKTSTORM HÄR 14:51:19.374 [Flow] SURVIVE UNTIL ESCAPE 14:51:19.374 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event 14:51:19.374 [Flow] LEYLINES FIXED 14:51:19.389 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush (seed: 0) 14:51:19.389 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 14:51:28.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:29.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:30.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:31.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:32.971 [Lua] event horde ends! 14:51:36.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:41.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:41.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:43.633 [Lua] event horde ends! 14:51:44.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:45.684 [Lua] event horde ends! 14:51:47.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:47.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:48.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 14:51:48.721 [Lua] event horde ends! 14:52:10.580 [Lua] Complete level triggered. 14:52:10.580 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 14:52:10.580 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 14:52:10.580 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 14:52:10.581 [Lua] gm_event_end_conditions_met true false 14:52:10.581 [Save] Saving `save_data` 14:52:10.584 [Save] Save done 14:52:10.594 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:52:10.594 [Save] Saving `save_data` 14:52:10.594 [Lua] Game won 14:52:10.594 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:52:10.596 [Lua] generate_backend_stats 110000102b19409:1 14:52:10.598 [Save] Save done 14:52:10.610 [Lua] PlayFabMirrorBase:_commit_internal nil 14:52:10.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 14:52:10.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:52:10.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 14:52:10.613 [Save] Saving `save_data` 14:52:10.617 [Save] Save done 14:52:10.622 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1 14:52:10.624 [Lua] Complete level triggered. 14:52:10.637 [Lua] Complete level triggered. 14:52:10.651 [Lua] Complete level triggered. 14:52:10.665 [Lua] Complete level triggered. 14:52:10.678 [Lua] Complete level triggered. 14:52:10.692 [Lua] Complete level triggered. 14:52:10.705 [Lua] Complete level triggered. 14:52:10.721 [Lua] Complete level triggered. 14:52:10.733 [Lua] Complete level triggered. 14:52:10.750 [Lua] Complete level triggered. 14:52:10.764 [Lua] Complete level triggered. 14:52:10.781 [Lua] Complete level triggered. 14:52:10.798 [Lua] Complete level triggered. 14:52:11.572 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 14:52:11.572 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 14:52:11.721 [Window] Window => inactive 14:52:12.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 14:52:12.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 14:52:12.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 14:52:12.894 [Lua] commit result success 4 14:52:12.894 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:52:12.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12 14:52:12.894 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:52:13.424 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2 14:52:14.189 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 14:52:14.189 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12 14:52:15.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12 14:52:15.309 [Save] Saving `save_data` 14:52:15.312 [Save] Save done 14:52:15.312 [Save] Saving `save_data` 14:52:15.316 [Save] Save done 14:52:21.216 [Lua] ConflictDirector - destroy all units 14:52:21.221 [Lua] TRANSITION nil nil inn_level 14:52:21.221 [Lua] Transition type "inn_level", is server: true 14:52:21.221 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:52:21.221 [Lua] [GameNetworkManager] Leaving game... 14:52:21.221 [Lua] [GameNetworkManager] Shutting down game session host. 14:52:21.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:52:21.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:52:21.221 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1878.80 14:52:21.227 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:52:22.973 [Lua] Set lobby begin: 14:52:22.973 [Lua] Lobby data twitch_enabled = false 14:52:22.973 [Lua] Lobby data power_level = 0 14:52:22.973 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:52:22.974 [Lua] Lobby data difficulty_tweak = 0 14:52:22.974 [Lua] Lobby data host = 110000102b19409 14:52:22.974 [Lua] Lobby data game_mode = 2 14:52:22.974 [Lua] Lobby data is_private = true 14:52:22.974 [Lua] Lobby data match_started = true 14:52:22.974 [Lua] Lobby data mechanism = adventure 14:52:22.974 [Lua] Lobby data level_key = elven_ruins 14:52:22.974 [Lua] Lobby data player_slot_1 = 0:0 14:52:22.974 [Lua] Lobby data selected_level_key = elven_ruins 14:52:22.974 [Lua] Lobby data difficulty = hardest 14:52:22.974 [Lua] Lobby data quick_game = true 14:52:22.974 [Lua] Lobby data matchmaking = false 14:52:22.974 [Lua] Lobby data weave_name = false 14:52:22.974 [Lua] Lobby data player_slot_4 = 0:0 14:52:22.974 [Lua] Lobby data num_players = 1 14:52:22.974 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:52:22.974 [Lua] Lobby data player_slot_2 = 0:0 14:52:22.974 [Lua] Lobby data country_code = RU 14:52:22.974 [Lua] Lobby data player_slot_3 = 0:0 14:52:22.974 [Lua] Lobby data eac_authorized = true 14:52:22.974 [Lua] Set lobby end. 14:52:23.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:52:23.318 [Lua] [Managers] Calling function on all managers: 14:52:23.320 [Lua] Clearing all global lookup lists 14:52:23.320 [Lua] [IngamePlayerListUI] - Destroy 14:52:23.321 [Lua] [EquipmentUI] - Destroy 14:52:23.321 [Lua] [AbilityUI] - Destroy 14:52:23.321 [Lua] [GamePadAbilityUI] - Destroy 14:52:23.321 [Lua] [GamePadEquipmentUI] - Destroy 14:52:23.321 [Lua] [IngameUI] destroy 14:52:23.533 [Lua] [Managers] Destroying manager group: 14:52:23.547 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:52:23.721 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:52:23.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:52:23.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:52:23.723 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:52:23.730 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:52:23.734 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:52:23.736 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:52:23.737 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:52:23.737 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:52:23.740 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:52:23.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:52:23.743 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:52:23.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:52:23.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:52:23.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:52:23.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:52:23.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:52:23.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:52:23.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:52:23.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:52:23.762 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:52:23.765 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:52:23.766 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:52:23.767 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:52:23.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:52:23.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:52:23.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:52:23.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:52:23.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:52:23.796 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:52:23.796 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 14:52:23.796 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 14:52:23.796 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level 0 14:52:23.796 warning: [Lua] Following data will be uploaded to Crashify: <> 14:52:23.796 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102b19409 "Lewd Komi-san" <> 14:52:23.797 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000031CDEF0; previous_state = InPostGame; party = table: 0000000010371AB0; mechanism_manager = table: 000000001193E6C0; network_transmit = table: 00000000031CBA40; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4820260; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000DBFB0E0 [3] _ = table: 00000000031CDEF0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000433150; peer_state_machines = table: 00000000002AC810; peer_id = "110000102b19409"; peer_state_machine = table: 0000000011FED430; current_state = InPostGame [5] self = table: 00000000006957F0; application_shutdown = nil; unit_spawner = table: 00000000126818A0; world = [World]; unit_storage = table: 00000000030A8770; units = table: 0000000012681970; matchmaking_loading_context = nil [6] self = table: 0000000010624090; new_state = table: 0000000002A79120; params = table: 000000001061DC10; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010624090; new_state = table: 0000000002A79120; notify = true; old_state = table: 00000000006957F0 [8] self = table: 0000000010624090; dt = 0.0064585558138787746; t = 1985.8561439569457; new_state = table: 0000000002A79120 [9] self = table: 0000000000097100; real_world_dt = 0.0064585558138787746; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064585558138787746; t = 1985.8561439569457 [10] dt = 0.0064585558138787746 [2] server = table: 0000000000433150; wanted_career_index = 3; loaded_level = "elven_ruins"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9826918002218008; peer_id = "110000102b19409"; [4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 00000000002AC770; game_session = [GameSession]; game_network_manager = table: 00000000115CF840; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 0000000000433180; _joined_peers = table: 000000000015A8E0; voip = table: 0000000002F93E60; environment_variation_id = 0; level_transition_handler = table: 00000000109C4100; _connections = table: 000000000016BB20; lobby_host = table: 0000000000F81AD0; level_key = "inn_level"; slot_allocator = table: 00000000002AC7A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000015A940; wanted_career_index = 3; _reserved_slots = table: 0000000002460980; wanted_profile_index = 5; _connected_peers = table: 000000000015A910; player_manager = table: 0000000010E55A70; _profile_requester = table: 0000000011F2D070; network_transmit = table: 00000000031CBA40; peers_completed_game_object_sync = table: 00000000002AC7E0; peer_state_machines = table: 00000000002AC810; network_event_delegate = table: 00000000019C9E10; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F990E0; network_server = table: 0000000000433150; entity_system = table: 0000000002CDD9D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79120; _level_flow_events = table: 000000000BC05BB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1867.1903458001791; input_manager = table: 00000000006C62F0; profile_synchronizer = table: 000000000015A940; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EFA8460; num_local_human_players = 1; _lobby_host = table: 0000000000F81AD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064585558138787746; peer_id = "110000102b19409"; level = [unknown light userdata]; network_event_delegate = table: 00000000019C9E10; free_flight_manager = table: 0000000010E52CB0; network_transmit = table: 00000000031CBA40; level_key = "elven_ruins"; game_mode_key = "adventure"; statistics_db = table: 00000000006D4600; exit_time = 1878.7969206346897; dice_keeper = table: 00000000126816F0; level_transition_handler = table: 00000000109C4100; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000006957F0; [7] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000006957F0; [8] _params = table: 000000001061DC10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000006957F0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010624090; startup_timer = 10.797662429802585; has_booted = true; loading_context = table: 0000000000BBFE00; <> <> 14:52:23.797 [Lua] [Matchmaking] unregister rpcs 14:52:23.797 [Lua] ############### UNLOADING PACKAGES ############### 14:52:23.797 [Lua] [Managers] Calling function on all managers: 14:52:23.797 [Lua] [Managers] Destroying manager group: 14:52:23.797 [Lua] [Gamestate] Enter state StateLoading 14:52:23.802 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] Found camera: end_screen_camera 14:52:23.802 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:52:23.803 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:52:23.803 [Lua] [Matchmaking] register rpcs 14:52:23.804 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:52:23.804 [Lua] registering RPCs 14:52:23.804 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:52:23.804 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:52:23.804 [Lua] Set lobby begin: 14:52:23.804 [Lua] Lobby data twitch_enabled = false 14:52:23.804 [Lua] Lobby data power_level = 0 14:52:23.804 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:52:23.804 [Lua] Lobby data difficulty_tweak = 0 14:52:23.804 [Lua] Lobby data host = 110000102b19409 14:52:23.804 [Lua] Lobby data game_mode = 3 14:52:23.804 [Lua] Lobby data is_private = true 14:52:23.804 [Lua] Lobby data match_started = true 14:52:23.804 [Lua] Lobby data mechanism = adventure 14:52:23.804 [Lua] Lobby data level_key = inn_level 14:52:23.805 [Lua] Lobby data player_slot_1 = 0:0 14:52:23.805 [Lua] Lobby data selected_level_key = elven_ruins 14:52:23.805 [Lua] Lobby data difficulty = hardest 14:52:23.805 [Lua] Lobby data quick_game = true 14:52:23.805 [Lua] Lobby data matchmaking = false 14:52:23.805 [Lua] Lobby data weave_name = false 14:52:23.805 [Lua] Lobby data player_slot_4 = 0:0 14:52:23.805 [Lua] Lobby data num_players = 1 14:52:23.805 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:52:23.805 [Lua] Lobby data player_slot_2 = 0:0 14:52:23.805 [Lua] Lobby data country_code = RU 14:52:23.805 [Lua] Lobby data player_slot_3 = 0:0 14:52:23.805 [Lua] Lobby data eac_authorized = true 14:52:23.805 [Lua] Set lobby end. 14:52:23.805 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:52:23.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:52:23.810 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 14:52:23.810 [Lua] [LevelTransitionHandler] load_level inn_level 0 14:52:23.854 [Umbra] Unload tome 14:52:23.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 0 14:52:23.876 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler 14:52:23.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:52:23.876 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:52:23.876 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:52:23.876 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 14:52:23.876 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:52:23.876 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:52:23.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:52:23.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:52:23.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:52:24.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:52:24.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:52:24.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:52:24.432 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:52:24.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:52:24.483 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:52:24.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:52:32.921 [Window] Window => active 14:52:32.924 [Window] Window => active 14:52:34.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:52:34.989 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:52:35.006 [Lua] [LevelTransitionHandler] Level load completed! 14:52:35.006 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4820260 - use_random_directors: true - overriden_conflict: nil 14:52:35.009 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:52:35.009 [Lua] checking dlc's against conflict directors 14:52:35.009 [Lua] number of factions to include 2 14:52:35.009 [Lua] Updated list weights for random: 14:52:35.009 [Lua] skaven, 0.42 (0.00-0.42) 14:52:35.009 [Lua] chaos, 0.42 (0.42-0.83) 14:52:35.009 [Lua] beastmen, 0.17 (0.83-1.00) 14:52:35.009 [Lua] Rolled random faction: 0.0096324663609266281 skaven 14:52:35.009 [Lua] Updated list weights for random: 14:52:35.009 [Lua] beastmen, 0.29 (0.00-0.29) 14:52:35.009 [Lua] chaos, 0.71 (0.29-1.00) 14:52:35.009 [Lua] Rolled random faction: 0.71636229753494263 chaos 14:52:35.009 [Lua] number of factions added 2 14:52:35.009 [Lua] --- --- --- 14:52:35.009 [Lua] Starting... difficulty 'hardest' 14:52:35.009 [Lua] These are the starting conflict directors: 14:52:35.009 [Lua] inn_level 14:52:35.009 [Lua] --- --- --- 14:52:35.009 [Lua] 14:52:35.009 [Lua] DONE! Found the following directors: 14:52:35.009 [Lua] (free: 35), Master hash is: 14:52:35.009 [Lua] [EnemyPackageLoader] breed_lookup: { } 14:52:35.009 [Lua] load_startup_enemy_packages: -------------- 14:52:35.009 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:52:35.009 [Lua] critter_rat 14:52:35.024 [Lua] ### Sending rpc_level_loaded 14:52:35.024 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 50 14:52:35.024 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 14:52:35.040 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 14:52:35.040 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 14:52:35.057 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 14:52:35.057 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 14:52:35.058 [Lua] ### Sending rpc_level_loaded 14:52:35.058 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 50 14:52:35.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:52:35.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:52:35.649 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:52:35.649 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:52:35.649 [Lua] Starting async level spawning of levels/inn/world 14:52:35.650 [Umbra] Init version: 3.4.15 :: 16 threads 14:52:35.839 [Lua] Async level spawning done 14:52:36.265 [Window] Window => inactive 14:52:36.875 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:52:36.875 [Lua] [PlayState] Enter Substate EndViewStateChest 14:53:10.701 [Lua] min_height 699.27001962661745 14:53:16.317 [Lua] [PlayState] Exit Substate EndViewStateChest 14:53:16.317 [Lua] [PlayState] Enter Substate EndViewStateScore 14:54:07.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 4959324 14:54:07.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 0 14:55:50.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 4959324 14:55:51.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 0 14:57:34.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 4959324 14:57:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 0 14:59:18.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 4959324 14:59:18.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x36a6d, position: 0 14:59:19.302 [Window] Window => active 14:59:19.310 [Window] Window => active 14:59:23.252 [Lua] [PlayState] Exit Substate EndViewStateScore 14:59:23.253 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:59:24.260 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:59:24.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:59:24.260 [Lua] [Matchmaking] unregister rpcs 14:59:24.260 [Lua] Set lobby begin: 14:59:24.260 [Lua] Lobby data twitch_enabled = false 14:59:24.260 [Lua] Lobby data power_level = 0 14:59:24.260 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:59:24.261 [Lua] Lobby data difficulty_tweak = 0 14:59:24.261 [Lua] Lobby data host = 110000102b19409 14:59:24.261 [Lua] Lobby data game_mode = 3 14:59:24.261 [Lua] Lobby data is_private = true 14:59:24.261 [Lua] Lobby data match_started = true 14:59:24.261 [Lua] Lobby data mechanism = adventure 14:59:24.261 [Lua] Lobby data level_key = inn_level 14:59:24.261 [Lua] Lobby data player_slot_1 = 0:0 14:59:24.261 [Lua] Lobby data selected_level_key = elven_ruins 14:59:24.261 [Lua] Lobby data difficulty = hardest 14:59:24.261 [Lua] Lobby data quick_game = true 14:59:24.262 [Lua] Lobby data matchmaking = false 14:59:24.262 [Lua] Lobby data weave_name = false 14:59:24.262 [Lua] Lobby data player_slot_4 = 0:0 14:59:24.262 [Lua] Lobby data num_players = 1 14:59:24.262 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:59:24.262 [Lua] Lobby data player_slot_2 = 0:0 14:59:24.262 [Lua] Lobby data country_code = RU 14:59:24.262 [Lua] Lobby data player_slot_3 = 0:0 14:59:24.262 [Lua] Lobby data eac_authorized = true 14:59:24.262 [Lua] Set lobby end. 14:59:24.262 [Lua] [Managers] Destroying manager group: 14:59:24.264 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:59:24.264 [Lua] [Gamestate] Enter StateIngame HOST 14:59:24.264 [Lua] [Managers] Calling function on all managers: 14:59:24.265 [Lua] <>level = inn_level<> 14:59:24.265 [Lua] Set lobby begin: 14:59:24.265 [Lua] Lobby data twitch_enabled = false 14:59:24.265 [Lua] Lobby data power_level = 0 14:59:24.265 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:59:24.265 [Lua] Lobby data difficulty_tweak = 0 14:59:24.265 [Lua] Lobby data host = 110000102b19409 14:59:24.265 [Lua] Lobby data game_mode = 3 14:59:24.265 [Lua] Lobby data is_private = true 14:59:24.265 [Lua] Lobby data match_started = true 14:59:24.265 [Lua] Lobby data mechanism = adventure 14:59:24.266 [Lua] Lobby data level_key = inn_level 14:59:24.266 [Lua] Lobby data player_slot_1 = 0:0 14:59:24.266 [Lua] Lobby data selected_level_key = inn_level 14:59:24.266 [Lua] Lobby data difficulty = hardest 14:59:24.266 [Lua] Lobby data quick_game = true 14:59:24.266 [Lua] Lobby data matchmaking = false 14:59:24.266 [Lua] Lobby data weave_name = false 14:59:24.266 [Lua] Lobby data player_slot_4 = 0:0 14:59:24.266 [Lua] Lobby data num_players = 1 14:59:24.266 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:59:24.266 [Lua] Lobby data player_slot_2 = 0:0 14:59:24.266 [Lua] Lobby data country_code = RU 14:59:24.267 [Lua] Lobby data player_slot_3 = 0:0 14:59:24.267 [Lua] Lobby data eac_authorized = true 14:59:24.267 [Lua] Set lobby end. 14:59:24.267 [Lua] [StateIngame] Server ingame 14:59:24.269 [Lua] Set lobby begin: 14:59:24.269 [Lua] Lobby data twitch_enabled = false 14:59:24.270 [Lua] Lobby data power_level = 0 14:59:24.270 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:59:24.270 [Lua] Lobby data difficulty_tweak = 0 14:59:24.270 [Lua] Lobby data host = 110000102b19409 14:59:24.270 [Lua] Lobby data game_mode = 3 14:59:24.270 [Lua] Lobby data is_private = true 14:59:24.270 [Lua] Lobby data match_started = true 14:59:24.270 [Lua] Lobby data mechanism = adventure 14:59:24.270 [Lua] Lobby data level_key = inn_level 14:59:24.270 [Lua] Lobby data player_slot_1 = 0:0 14:59:24.270 [Lua] Lobby data selected_level_key = inn_level 14:59:24.270 [Lua] Lobby data difficulty = hardest 14:59:24.271 [Lua] Lobby data quick_game = true 14:59:24.271 [Lua] Lobby data matchmaking = false 14:59:24.271 [Lua] Lobby data weave_name = false 14:59:24.271 [Lua] Lobby data player_slot_4 = 0:0 14:59:24.271 [Lua] Lobby data num_players = 1 14:59:24.271 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:59:24.271 [Lua] Lobby data player_slot_2 = 0:0 14:59:24.271 [Lua] Lobby data country_code = RU 14:59:24.271 [Lua] Lobby data player_slot_3 = 0:0 14:59:24.271 [Lua] Lobby data eac_authorized = true 14:59:24.271 [Lua] Set lobby end. 14:59:24.271 [Lua] [Matchmaking] register rpcs 14:59:24.271 [Lua] GameNetworkManager:init... creating game session 14:59:24.271 [Lua] Host GameSession.make_game_session_host with session: 14:59:24.271 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:59:24.272 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 14:59:24.272 [Lua] [GameNetworkManager] self.is_server = true 14:59:24.272 [Network] Setting artificial MTU limit to 576 14:59:24.272 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 14:59:24.279 [Lua] Switching ConflictSettings: to: inn_level 14:59:24.279 [Lua] pacing=disabled 14:59:24.279 [Lua] roaming=nil 14:59:24.279 [Lua] disabled=false 14:59:24.279 [Lua] pack_spawning=disabled 14:59:24.279 [Lua] contained_breeds=nil 14:59:24.279 [Lua] boss=disabled 14:59:24.279 [Lua] horde=disabled 14:59:24.279 [Lua] specials=disabled 14:59:24.279 [Lua] name=inn_level 14:59:24.279 [Lua] intensity=disabled 14:59:24.279 [Lua] --- 14:59:24.279 [Lua] [LevelAnalysis] set_random_seed( 4820260) 14:59:24.282 [Lua] [AIInterestPointSystem] Level Seed: 4820260 14:59:24.282 [Lua] 14:59:24.282 [Lua] [entity_system_bag] = table 14:59:24.282 [Lua] [entity_system_bag] = metatable 14:59:24.282 [Lua] [startup_data] = table 14:59:24.282 [Lua] [entity_manager] = table 14:59:24.282 [Lua] [entity_manager] = metatable 14:59:24.282 [Lua] [unit_spawner] = table 14:59:24.282 [Lua] [unit_spawner] = metatable 14:59:24.282 [Lua] [unit_storage] = table 14:59:24.282 [Lua] [unit_storage] = metatable 14:59:24.282 [Lua] [dice_keeper] = table 14:59:24.282 [Lua] [dice_keeper] = metatable 14:59:24.282 [Lua] [is_server] = true (boolean) 14:59:24.282 [Lua] [world] = [World] 14:59:24.282 [Lua] [system_api] = table 14:59:24.282 [Lua] [entity_system] = table 14:59:24.282 [Lua] [entity_system] = metatable 14:59:24.282 [Lua] [network_lobby] = table 14:59:24.282 [Lua] [network_lobby] = metatable 14:59:24.282 [Lua] [profile_synchronizer] = table 14:59:24.282 [Lua] [profile_synchronizer] = metatable 14:59:24.282 [Lua] [level_transition_handler] = table 14:59:24.282 [Lua] [level_transition_handler] = metatable 14:59:24.282 [Lua] [num_local_human_players] = 1 (number) 14:59:24.282 [Lua] [statistics_db] = table 14:59:24.282 [Lua] [statistics_db] = metatable 14:59:24.282 [Lua] [network_server] = table 14:59:24.282 [Lua] [network_server] = metatable 14:59:24.282 [Lua] [input_manager] = table 14:59:24.282 [Lua] [input_manager] = metatable 14:59:24.282 [Lua] [network_clock] = table 14:59:24.282 [Lua] [network_clock] = metatable 14:59:24.282 [Lua] [network_transmit] = table 14:59:24.282 [Lua] [network_transmit] = metatable 14:59:24.282 [Lua] [free_flight_manager] = table 14:59:24.282 [Lua] [free_flight_manager] = metatable 14:59:24.282 [Lua] [network_manager] = table 14:59:24.282 [Lua] [network_manager] = metatable 14:59:24.282 [Lua] [network_event_delegate] = table 14:59:24.282 [Lua] [network_event_delegate] = metatable 14:59:24.282 [Lua] 14:59:24.282 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:59:24.282 [Lua] ignoring extension VersusInteractObjectiveExtension 14:59:24.282 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:59:24.282 [Lua] ignoring extension VersusSocketObjectiveExtension 14:59:24.282 [Lua] ignoring extension VersusTargetObjectiveExtension 14:59:24.282 [Lua] ignoring extension VersusMissionObjectiveExtension 14:59:24.283 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:59:24.284 [Lua] [AchievementManager] Achievements using the steam platform 14:59:24.332 [Lua] [StateIngame] Level seed: 4820260 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:59:24.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:59:24.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:59:24.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 14:59:24.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read, 14:59:24.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 14:59:24.342 [Lua] [LevelAnalysis] set_random_seed( 4820260) 14:59:24.346 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:59:24.346 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 14:59:24.346 [Lua] [IngameUI] init 14:59:24.359 [SteamVoipClient] select_out(110000102b19409, off) 14:59:24.362 [Lua] cb_razer_chroma_setup 14:59:24.392 [Lua] completed 14:59:24.392 [Lua] completed 14:59:24.392 [Lua] completed 14:59:24.392 [Lua] completed 14:59:24.402 [Lua] completed 14:59:24.403 [Lua] completed 14:59:24.403 [Lua] [Matchmaking] Cancelling matchmaking 14:59:24.403 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:59:24.403 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:59:24.404 [Lua] Set lobby begin: 14:59:24.404 [Lua] Lobby data twitch_enabled = false 14:59:24.404 [Lua] Lobby data power_level = 835 14:59:24.404 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:59:24.404 [Lua] Lobby data difficulty_tweak = 0 14:59:24.404 [Lua] Lobby data host = 110000102b19409 14:59:24.404 [Lua] Lobby data game_mode = 3 14:59:24.404 [Lua] Lobby data is_private = true 14:59:24.404 [Lua] Lobby data match_started = true 14:59:24.404 [Lua] Lobby data mechanism = adventure 14:59:24.404 [Lua] Lobby data level_key = inn_level 14:59:24.404 [Lua] Lobby data player_slot_1 = 0:0 14:59:24.404 [Lua] Lobby data selected_level_key = inn_level 14:59:24.404 [Lua] Lobby data difficulty = hardest 14:59:24.404 [Lua] Lobby data quick_game = true 14:59:24.404 [Lua] Lobby data matchmaking = false 14:59:24.404 [Lua] Lobby data weave_name = false 14:59:24.404 [Lua] Lobby data player_slot_4 = 0:0 14:59:24.404 [Lua] Lobby data num_players = 1 14:59:24.405 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:59:24.405 [Lua] Lobby data player_slot_2 = 0:0 14:59:24.405 [Lua] Lobby data country_code = RU 14:59:24.405 [Lua] Lobby data player_slot_3 = 0:0 14:59:24.405 [Lua] Lobby data eac_authorized = true 14:59:24.405 [Lua] Set lobby end. 14:59:24.405 [Flow] complete_skittergate_legend true 14:59:24.405 [Flow] complete_all_helmgart_levels_recruit true 14:59:24.406 [Flow] WitchHunterLevel:35 14:59:24.406 [Flow] LeaderYes 14:59:24.406 [Flow] ALL PC XP:304250 14:59:24.406 [Flow] Has "bogenhafen" DLC:true 14:59:24.406 [Flow] WH XP:60850 14:59:24.406 [Flow] Number of crafted items:8935 14:59:24.406 [Flow] Has "pre_order" DLC:true 14:59:24.406 [Flow] Sum of Powe Levels:1500 14:59:24.407 [Flow] lodestone diff 1:false 14:59:24.407 [Flow] magnus and forest activated 14:59:24.407 [Flow] magnus and forest activated 14:59:24.407 [Flow] cemetery and forest activated 14:59:24.407 [Flow] magnus and cemetery 14:59:24.407 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:59:24.407 [Flow] ALL RUNES ACTIVATED 14:59:24.407 [Flow] magnus and forest activated 14:59:24.407 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:59:24.407 [Flow] ALL RUNES ACTIVATED 14:59:24.407 [Flow] cemetery and forest activated 14:59:24.407 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:59:24.407 [Flow] ALL RUNES ACTIVATED 14:59:24.407 [Flow] magnus and forest activated 14:59:24.407 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:59:24.407 [Flow] ALL RUNES ACTIVATED 14:59:24.407 [Flow] magnus and cemetery 14:59:24.407 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:59:24.407 [Flow] ALL RUNES ACTIVATED 14:59:24.407 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:59:24.409 [Lua] CurrentConflictSettings inn_level 14:59:24.409 [Lua] [ConflictDirector] conflict_director is ai_ready 14:59:24.409 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:59:24.409 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:59:24.410 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:59:24.410 [Lua] Forming navigation groups in one frame 14:59:24.410 [Lua] Forming navigation groups 14:59:24.427 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 14:59:24.427 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 14:59:24.427 [Lua] number of nav groups: 41 14:59:24.428 [Lua] number of refined nav groups : 23 14:59:24.429 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 14:59:24.429 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 14:59:24.430 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:59:24.430 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:59:24.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:59:24.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:59:24.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:59:24.432 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 14:59:24.433 [Lua] [Managers] Calling function on all managers: 14:59:24.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:59:24.458 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 14:59:24.458 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 14:59:24.613 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 14:59:24.613 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 14:59:24.653 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 14:59:24.653 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 14:59:24.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:59:24.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:59:24.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 14:59:24.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 14:59:24.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 14:59:24.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:59:24.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:59:24.728 [Lua] Players are leaving the safe zone 14:59:25.102 [Lua] StateInGameRunning:_game_actually_starts() 14:59:25.102 [Lua] ################################################################################################################# 14:59:25.102 [Lua] [Loading Time]: 00:07:02 [Transition]: elven_ruins-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:59:25.102 [Lua] ################################################################################################################# 14:59:25.102 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 14:59:25.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 14:59:25.462 [Flow] DISABLE 14:59:25.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 14:59:25.976 [Lua] Commit load time data 14:59:26.127 [Lua] [IngameUI] menu view on_enter ingame_menu 14:59:26.853 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 14:59:27.429 [Lua] PopupManager:query_result returned result: end_game 14:59:27.429 [Lua] FORCE COMMIT 5 14:59:27.429 [Lua] PlayFabMirrorBase:_commit_internal 5 14:59:27.429 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:59:27.433 [Lua] generate_backend_stats 110000102b19409:1 14:59:27.451 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:59:27.451 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:59:27.455 [Lua] commit result success 5 14:59:27.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 14 14:59:27.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 14 14:59:28.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 14 14:59:28.283 [Lua] [Matchmaking] Doing transition quit_game from UI 14:59:28.283 [Lua] TRANSITION quit_game nil nil 14:59:28.283 [Lua] [GameNetworkManager] Leaving game... 14:59:28.283 [Lua] [GameNetworkManager] Shutting down game session host. 14:59:28.283 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:59:28.283 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:59:28.283 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=5.77 14:59:28.302 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:59:28.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:59:28.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:59:28.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 14:59:28.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 14:59:28.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 14:59:28.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:59:28.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:59:28.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 14:59:28.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 14:59:28.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 14:59:28.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 14:59:28.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 14:59:28.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 14:59:28.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 14:59:28.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:59:28.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:59:28.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:59:28.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:59:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:59:29.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:59:29.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:59:29.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:59:29.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:59:29.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:59:29.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:59:29.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:59:29.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 14:59:29.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 14:59:29.468 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 14:59:29.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 14:59:29.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 14:59:29.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 14:59:29.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 14:59:29.524 [Lua] Set lobby begin: 14:59:29.524 [Lua] Lobby data twitch_enabled = false 14:59:29.524 [Lua] Lobby data power_level = 0 14:59:29.524 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:59:29.524 [Lua] Lobby data difficulty_tweak = 0 14:59:29.524 [Lua] Lobby data host = 110000102b19409 14:59:29.524 [Lua] Lobby data game_mode = 3 14:59:29.524 [Lua] Lobby data is_private = true 14:59:29.524 [Lua] Lobby data match_started = true 14:59:29.524 [Lua] Lobby data mechanism = adventure 14:59:29.524 [Lua] Lobby data level_key = inn_level 14:59:29.524 [Lua] Lobby data player_slot_1 = 0:0 14:59:29.524 [Lua] Lobby data selected_level_key = inn_level 14:59:29.524 [Lua] Lobby data difficulty = hardest 14:59:29.524 [Lua] Lobby data quick_game = true 14:59:29.524 [Lua] Lobby data matchmaking = false 14:59:29.524 [Lua] Lobby data weave_name = false 14:59:29.524 [Lua] Lobby data player_slot_4 = 0:0 14:59:29.524 [Lua] Lobby data num_players = 1 14:59:29.524 [Lua] Lobby data player_slot_5 = 110000102b19409:1 14:59:29.524 [Lua] Lobby data player_slot_2 = 0:0 14:59:29.525 [Lua] Lobby data country_code = RU 14:59:29.525 [Lua] Lobby data player_slot_3 = 0:0 14:59:29.525 [Lua] Lobby data eac_authorized = true 14:59:29.525 [Lua] Set lobby end. 14:59:29.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 14:59:29.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 14:59:29.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 14:59:29.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 14:59:29.598 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 14:59:29.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 14:59:29.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 14:59:29.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 14:59:29.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:59:29.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:59:29.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:59:30.251 [Application] Lua signals application exit. 14:59:30.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:59:30.270 [Lua] [Managers] Calling function on all managers: 14:59:30.270 [Lua] Clearing all global lookup lists 14:59:30.270 [Lua] [IngamePlayerListUI] - Destroy 14:59:30.271 [Lua] [EquipmentUI] - Destroy 14:59:30.271 [Lua] [AbilityUI] - Destroy 14:59:30.271 [Lua] [GamePadAbilityUI] - Destroy 14:59:30.271 [Lua] [GamePadEquipmentUI] - Destroy 14:59:30.271 [Lua] [IngameUI] destroy 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 14:59:30.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 14:59:30.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1 14:59:30.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 14:59:30.321 [Lua] [Managers] Destroying manager group: 14:59:30.327 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:59:30.390 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:59:30.390 [Lua] [Matchmaking] unregister rpcs 14:59:30.390 [Lua] [Matchmaking] destroying 14:59:30.390 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 14:59:30.390 [Lua] [ChatManager] Unregistering channel 1 14:59:30.390 [Lua] [EnemyPackageLoader] network_context_destroyed 14:59:30.390 [Lua] [PartyManager] network_context_destroyed 14:59:30.390 [Lua] [GameMechanismManager] network_context_destroyed 14:59:30.390 [SteamVoip] Leaving room 7971d64b3954973 14:59:30.390 [SteamVoipClient] select_out(110000102b19409, off) 14:59:30.390 [SteamVoip] Destroying room 7971d64b3954973 14:59:30.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:30.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 14:59:30.415 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 14:59:30.421 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 14:59:30.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:30.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:30.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 14:59:30.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.433 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 14:59:30.440 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:30.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 14:59:30.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient 14:59:30.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01, InventoryPackageSynchronizerClient 14:59:30.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient 14:59:30.441 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 14:59:30.441 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient 14:59:30.441 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:59:30.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, InventoryPackageSynchronizerClient 14:59:30.443 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 14:59:30.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 14:59:30.444 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 14:59:30.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient 14:59:30.446 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 14:59:30.447 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 14:59:30.448 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:30.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 14:59:30.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient 14:59:30.454 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 14:59:30.454 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:30.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 14:59:30.458 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 14:59:30.459 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 14:59:30.461 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:30.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient 14:59:30.462 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 14:59:30.462 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 14:59:30.520 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 14:59:30.520 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 14:59:30.521 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 14:59:30.521 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient 14:59:30.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.523 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient 14:59:30.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 14:59:30.524 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:30.524 [EACServer] [17:59:30:523][Windows][EAC Server] [Info][Destroy] Called 14:59:30.526 [Lua] [LobbyHost] Destroying 14:59:30.556 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:59:30.556 [Umbra] Unload tome 14:59:30.557 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:59:30.707 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:59:30.707 [Lua] ############### UNLOADING PACKAGES ############### 14:59:30.707 [Lua] [Managers] Calling function on all managers: 14:59:30.707 [Lua] [Managers] Destroying manager group: 14:59:30.707 [Lua] [Managers] Destroying manager group: 14:59:30.707 [Lua] [Managers] Destroying manager group: 14:59:30.707 [Lua] [Managers] Destroying manager group: 14:59:30.816 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000105349F0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000105349F0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 3; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000105349F0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F140; index = 46; alias = "mod"; manager = table: 0000000012917190 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000097100; dt = nil [10] venture = ; state = ; package = table: 0000000000090330; mod = table: 0000000012917190; localizer = table: 000000001022B2B0; [11] startup_package_handles = table: 000000000009AC90; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010624090; quit_game = true; startup_timer = 10.797662429802585; has_booted = true; loading_context = table: 000000000C035EF0; 14:59:30.822 [Lua] VMF:ON_UNLOAD() 14:59:30.871 [Lua] [PackageManager] Destroy() 14:59:30.873 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 14:59:30.878 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 14:59:30.915 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 14:59:30.928 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 14:59:30.938 [Lua] [PackageManager] Unload: resource_packages/inventory, global 14:59:30.938 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 14:59:30.938 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 14:59:30.941 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 14:59:30.946 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 14:59:30.946 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 14:59:30.949 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 14:59:30.954 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 14:59:30.954 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 14:59:30.956 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 14:59:30.957 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 14:59:30.958 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 14:59:30.958 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 14:59:30.958 [Lua] [PackageManager] Unload: resource_packages/decals, global 14:59:30.961 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 14:59:30.961 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 14:59:30.968 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 14:59:30.968 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 14:59:30.971 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 14:59:30.973 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 14:59:30.976 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 14:59:30.977 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 14:59:30.978 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 14:59:30.978 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 14:59:30.984 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 14:59:30.987 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 14:59:30.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 14:59:31.002 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 14:59:31.003 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 14:59:31.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 14:59:31.003 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 14:59:31.041 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 14:59:31.041 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 14:59:31.043 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 14:59:31.050 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 14:59:31.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView 14:59:31.050 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 14:59:31.099 [Lua] [PackageManager] Unload: resource_packages/ingame, global 14:59:31.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 14:59:31.099 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 14:59:31.104 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 14:59:31.104 [Lua] [PackageManager] Unload: resource_packages/careers, global 14:59:31.108 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 14:59:31.108 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerStartMenuView 14:59:31.108 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 14:59:31.144 [Lua] [PackageManager] Unload: resource_packages/pickups, global 14:59:31.400 [RazerChroma] Shutdown Razer Chroma 14:59:32.556 [EAC] Shutdown [Log end]