[Log version] 1 [Session] 551c69e4-ab51-4361-b1cc-241a2a3274a8 UTC time stamps 00:47:19.728 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3564 00:47:19.728 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3576 00:47:19.728 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3579 00:47:19.728 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3584 00:47:19.728 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3587 00:47:19.728 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3603 00:47:19.745 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3629 00:47:19.765 [HTTP Cache] Initialized cache: C:\Users\Steve\AppData\Roaming\Fatshark\Darktide\http_cache.db 00:47:19.765 [HTTP Cache] Cache file size: 8760 kB 00:47:19.765 [Backend] Created 00:47:19.765 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3634 00:47:19.847 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3655 00:47:19.851 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 00:47:19.855 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. 00:47:19.855 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper 00:47:19.855 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3663 00:47:19.889 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080 Ti) 00:47:20.503 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 00:47:20.503 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 00:47:20.672 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library 00:47:20.753 [Application] --- CPU CPU: 13th Gen Intel(R) Core(TM) i5-13600K Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 11:7 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32524MB Available: 23453MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 3149cecc-7d5d-491d-b10d-b2f61db0b9ad <>os_build = 19045<> --- Network Network interface: Killer E3100G 2.5 Gigabit Ethernet Controller (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'F:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 3080 Ti (DirectX 12.1, 12100MB) Driver version: 52802 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 3080 Ti<> <>driver = 52802<> 00:47:20.753 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3667 00:47:20.756 [Window] Window => active 00:47:20.765 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3678 00:47:20.766 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3684 00:47:20.766 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3687 00:47:21.119 [Window] Window => inactive 00:47:21.198 [Window] Window => active 00:47:21.555 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:21.555 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:21.555 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:21.555 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:21.555 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:21.901 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:21.909 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3690 00:47:22.026 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3692 00:47:22.026 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3694 00:47:22.026 [Save] Save dir: `C:\Users\Steve\AppData\Roaming\Fatshark\Darktide` 00:47:22.026 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3733 00:47:22.030 [Lua] [ParameterResolver] Resolving Game Parameters 00:47:22.030 [Lua] [ParameterResolver] Resolving Development Parameters 00:47:22.030 [Lua] [GameStateMachine] Init state StateBoot 00:47:22.030 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 00:47:22.030 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 4155 00:47:22.030 [EOS] Updating Platform SDK Config, Time: 2.174800 00:47:22.032 [SteamStats] RequestCurrentStats success: true 00:47:22.032 [Lua] [RenderSettings] Time to save settings: 0.3ms 00:47:22.032 [Application] apply_user_settings 00:47:22.334 [Window] Window => inactive 00:47:22.335 [Lua] LUA window => DEACTIVATED 00:47:22.388 [Window] Window => active 00:47:22.388 [Lua] LUA window => ACTIVATED 00:47:22.414 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:22.414 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:22.414 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:22.476 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:22.479 [Lua] [RenderSettings] Time to apply settings: 446.9ms 00:47:22.480 [Lua] [RenderSettings] Time to save settings: 0.3ms 00:47:22.480 [Application] apply_user_settings 00:47:22.753 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:22.753 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:22.753 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:22.812 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:22.815 [Lua] [RenderSettings] Time to apply settings: 335.0ms 00:47:22.815 [Lua] [RenderSettings] Time to save settings: 0.3ms 00:47:22.815 [Application] apply_user_settings 00:47:23.077 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:23.077 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:23.077 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:23.125 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:23.128 [Lua] [RenderSettings] Time to apply settings: 313.5ms 00:47:23.129 [Lua] [RenderSettings] Time to save settings: 0.3ms 00:47:23.129 [Application] apply_user_settings 00:47:23.383 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:23.383 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:23.383 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:23.431 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:23.433 [Lua] [RenderSettings] Time to apply settings: 304.5ms 00:47:23.434 [Lua] [RenderSettings] Time to save settings: 0.2ms 00:47:23.434 [Lua] [RenderSettings] Time to save settings: 0.1ms 00:47:23.434 [Application] apply_user_settings 00:47:23.668 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:23.668 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:23.668 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:23.717 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:23.720 [Lua] [RenderSettings] Time to apply settings: 286.4ms 00:47:23.720 [Lua] [RenderSettings] Time to save settings: 0.3ms 00:47:23.720 [Application] apply_user_settings 00:47:23.929 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 00:47:23.929 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 00:47:23.929 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 00:47:24.024 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 00:47:24.027 [Lua] [RenderSettings] Time to apply settings: 307.0ms 00:47:24.028 [Lua] [RenderSettings] Time to save settings: 0.2ms 00:47:24.046 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 00:47:24.531 [EOS] SDK Config Platform Update Request Successful, Time: 4.618009 00:47:24.531 [EOS] Start Session (User: ...) 00:47:24.531 warning: [EOS] EOS SDK Analytics disabled for route [1]. 00:47:24.532 [EOS] Updating Product SDK Config, Time: 4.675109 00:47:24.592 [Lua] [LocalizationManager] Setup localizers 00:47:24.815 [Lua] [GameStateMachine] Changing state to StateRequireScripts 00:47:24.815 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 00:47:24.815 [Lua] INFO [Log Internal] Global log level set to: 2 00:47:24.815 [Lua] <>project = bishop<> 00:47:24.815 [Lua] <>project_branch = rel_2022_12_05_patch1.0.2x_external<> 00:47:24.815 [Lua] <>build = release<> 00:47:24.815 [Lua] <>platform = win32<> 00:47:24.815 [Lua] <>title_id = 4711<> 00:47:24.815 [Lua] <>content_revision = 69618<> 00:47:24.815 [Lua] <>engine_revision = 436a75ea97a6666519b6f433ca1879c3f9561ae6<> 00:47:24.815 [Lua] <>rendering_backend = dx12<> 00:47:24.815 [Lua] <>teamcity_build_id = 250601<> 00:47:24.815 [Lua] <>server = false<> 00:47:24.815 [Lua] <>backend_env = prod<> 00:47:24.815 [Lua] <>steam = true<> 00:47:24.815 [Lua] <>steam_id = 110000102b0b73d<> 00:47:24.815 [Lua] <>steam_user_name = ForeignFlight<> 00:47:24.816 [Lua] <>steam_app_id = 1361210<> 00:47:24.816 [Lua] <>machine_id = 3149cecc-7d5d-491d-b10d-b2f61db0b9ad<> 00:47:24.816 [Lua] INFO [Testify] Ready! 00:47:24.861 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 00:47:24.863 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 00:47:24.917 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 00:47:24.921 [EOS] Start Session (User: ...) 00:47:24.944 [Lua] INFO [GameStateMachine] Changing state to StateGame 00:47:24.944 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 00:47:24.944 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 00:47:24.944 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 00:47:24.944 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 00:47:24.944 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 00:47:24.944 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 00:47:24.944 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:47:24.944 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 00:47:24.944 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:47:24.944 [Lua] INFO [Input Manager] Init device: mouse, 1 00:47:24.944 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 00:47:24.944 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 00:47:24.944 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 00:47:24.944 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 00:47:24.944 [Lua] INFO [Input Manager] Init device: keyboard, 1 00:47:24.944 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 00:47:24.944 [Lua] INFO [Input Manager] Using input from: keyboard(1) 00:47:24.944 [Lua] INFO [MechanismManager] Initialized without mechanism 00:47:24.944 [Lua] INFO [ConnectionManager] Combined hash: a4495259bd923645 00:47:24.944 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 00:47:24.944 [Lua] INFO [AccountManager] Using base account manager 00:47:24.949 [Lua] INFO [GameStateMachine] Init state StateSplash 00:47:24.950 [Lua] INFO [Input Manager] Created a InputService of type [View] 00:47:24.950 [Lua] INFO [ConstantElementLoading] State changed nil -> 00:47:24.950 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 00:47:25.051 [EOS] SDK Config Product Update Request Successful, Time: 5.178987 00:47:25.052 [EOS] SDK Config Data - Watermark: -934553538 00:47:25.052 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5.178987, Update Interval: 303.407684 00:47:25.105 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 00:47:25.105 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 00:47:34.610 [Window] Window => inactive 00:47:34.610 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 00:47:35.111 [Window] Window => active 00:47:35.111 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 00:47:36.753 [Lua] INFO [GameStateMachine] Changing state to StateTitle 00:47:36.753 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 00:47:36.753 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 00:47:36.854 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 00:47:37.222 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 00:47:40.934 [Lua] <>shutdown = true<> 00:47:40.934 [Application] Window signals application exit. 00:47:40.985 [Lua] <>shutdown = true<> 00:47:40.985 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 00:47:40.986 [Lua] INFO [Log Internal] Global log level set to: 5 00:47:40.986 [Lua] INFO [Log Internal] Global log level set to: 2 00:47:41.832 warning: [D3D12ArrayStorage] 560 of 630 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]