[Log version] 1 [Session] 0f9053d7-fc9e-4499-bbf6-06b282ea9248 UTC time stamps 21:16:45.563 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:16:45.563 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:16:45.563 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:16:45.563 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:16:45.563 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:16:45.563 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:16:45.577 [RazerChroma] Setup Razer Chroma resources 21:16:45.577 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:16:45.595 [Window] Window => active 21:16:45.643 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:16:45.677 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:16:46.242 [EAC] Init client 1100001112883e2 21:16:46.242 [EAC] EAC client initialized 21:16:46.242 warning: [EAC] Failed to initialize localization 21:16:46.243 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:16:46.251 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti) 21:16:47.499 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:16:47.551 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:16:48.060 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:16:48.062 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:16:48.179 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:16:48.179 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:16:48.179 [Save] Save dir: `C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2` 21:16:48.180 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:16:48.180 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:16:48.320 [RazerChroma] Setup Razer Chroma 21:16:48.370 [LightFX ] Loaded DLL. 21:16:48.370 [LightFX ] Init() 21:16:48.375 [LightFX ] LightFX failed to initialize 21:16:48.384 [Lua] boot.lua start, os clock: 4.8739999999999997 21:16:48.384 [Lua] Active feature-flags: 21:16:48.384 [Lua] FEATURE_thornsister 21:16:48.384 [Lua] 21:16:48.384 [Lua] LUA IS STRIPPED! 21:16:48.384 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8739999999999997 21:16:48.384 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 9541MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID cce3e783-0259-4322-99e6-507ab957a158 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8079MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: WireGuard Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Viper Ultimate Dongle Input device: Generic (17.0): Ducky Keyboard Input device: Generic (17.0): GSX 1000 Main Audio Input device: Generic (17.0): Razer Chroma Mouse Charging Dock Input device: Generic (17.0): CY040348014C0106 21:16:48.385 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:16:48.397 [SteamStats] RequestCurrentStats success: true 21:16:49.482 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8164962265291251 os-clock: 5.9720000000000004 21:16:49.483 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:16:49.483 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:16:49.484 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:16:49.484 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:16:49.485 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:16:49.485 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:16:49.485 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:16:49.485 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:16:49.485 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:16:49.485 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:16:49.485 [Lua] Development.init_application_parameters 21:16:49.485 [Lua] ----------------------------------------------------------------- 21:16:49.485 [Lua] -- Application parameters -- 21:16:49.485 [Lua] ----------------------------------------------------------------- 21:16:49.485 [Lua] ***************************************************************** 21:16:49.485 [Lua] ** Initial contents of script_data ** 21:16:49.485 [Lua] script_data.beta_level_progression = false 21:16:49.485 [Lua] script_data.build_identifier = 2003b9c18405 21:16:49.485 [Lua] script_data.debug_interactions = false 21:16:49.485 [Lua] script_data.disable_debug_draw = true 21:16:49.485 [Lua] script_data.disable_intro_trailer = false 21:16:49.485 [Lua] script_data.disable_store = false 21:16:49.485 [Lua] script_data.disable_tutorial_at_start = false 21:16:49.485 [Lua] script_data.eac-untrusted = false 21:16:49.485 [Lua] script_data.enable_detailed_tooltips = false 21:16:49.485 [Lua] script_data.force_debug_disabled = true 21:16:49.485 [Lua] script_data.force_steam = true 21:16:49.485 [Lua] script_data.hide_fps = true 21:16:49.485 [Lua] script_data.hide_version_info = true 21:16:49.485 [Lua] script_data.matchmaking_debug = true 21:16:49.485 [Lua] script_data.network_debug = true 21:16:49.485 [Lua] script_data.package_debug = true 21:16:49.485 [Lua] script_data.packaged_build = true 21:16:49.485 [Lua] script_data.qr_watermark = true 21:16:49.485 [Lua] script_data.settings = { } 21:16:49.485 [Lua] script_data.show_fps = false 21:16:49.485 [Lua] script_data.spawn_empty_chest = true 21:16:49.485 [Lua] script_data.telemetry_log_interval = 600 21:16:49.485 [Lua] script_data.text_watermark = true 21:16:49.485 [Lua] script_data.tobii_button = false 21:16:49.485 [Lua] script_data.use_beta_overlay = false 21:16:49.485 [Lua] script_data.use_local_backend = false 21:16:49.485 [Lua] script_data.use_tech_telemetry = true 21:16:49.485 [Lua] script_data.use_telemetry = true 21:16:49.485 [Lua] ***************************************************************** 21:16:49.485 [Lua] [Boot] use baked enemy meshes: false 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:16:49.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:16:49.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:16:49.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:16:49.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:16:49.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:16:49.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:16:49.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:16:49.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:16:49.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:16:49.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:16:49.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:16:49.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:16:49.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:16:49.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:16:49.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:16:49.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:16:49.895 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:16:49.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:16:49.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:16:49.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:16:49.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:16:50.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:16:50.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:16:50.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:16:50.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:16:50.230 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:16:50.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:16:50.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:16:50.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:16:50.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:16:50.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:16:50.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:16:50.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:16:50.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:16:50.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:16:50.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:16:50.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:16:50.441 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:16:50.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 21:16:50.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 21:16:50.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 21:16:50.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:16:50.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:16:50.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:16:50.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:16:50.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:16:50.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:16:50.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:16:50.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:16:50.971 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:16:50.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:16:51.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:16:51.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:16:51.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:16:51.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:16:51.009 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:16:51.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:16:51.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:16:51.074 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:16:51.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:16:51.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:16:51.095 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:16:51.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:16:51.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:16:51.108 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:16:51.118 [Lua] settings.steam: nil 21:16:51.118 [Lua] Steam: table: 0000000000062580 21:16:51.118 [Lua] force_steam: true 21:16:51.118 [Lua] BUILD: release 21:16:51.118 [Lua] test_backend: nil 21:16:51.118 [Lua] DEDICATED_SERVER: false 21:16:51.118 [Lua] Using app_id '552500' to define backend 21:16:51.118 [Lua] PlayFab Title ID: 5107 21:16:51.169 [Lua] [1] = chaos_dummy_troll (string) 21:16:51.169 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:16:51.169 [Lua] [3] = skaven_rat_ogre (string) 21:16:51.169 [Lua] [4] = critter_rat (string) 21:16:51.169 [Lua] [5] = chaos_troll (string) 21:16:51.169 [Lua] [6] = beastmen_minotaur (string) 21:16:51.169 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:16:51.169 [Lua] [8] = skaven_stormfiend (string) 21:16:51.169 [Lua] [9] = chaos_greed_pinata (string) 21:16:51.169 [Lua] [10] = skaven_stormfiend_demo (string) 21:16:51.169 [Lua] [11] = chaos_plague_wave_spawner (string) 21:16:51.169 [Lua] [12] = chaos_vortex (string) 21:16:51.169 [Lua] [13] = skaven_stormfiend_boss (string) 21:16:51.169 [Lua] [14] = chaos_spawn (string) 21:16:51.169 [Lua] [15] = skaven_storm_vermin_champion (string) 21:16:51.169 [Lua] [16] = chaos_tentacle (string) 21:16:51.169 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:16:51.169 [Lua] [18] = skaven_grey_seer (string) 21:16:51.169 [Lua] [19] = skaven_explosive_loot_rat (string) 21:16:51.169 [Lua] [20] = skaven_loot_rat (string) 21:16:51.169 [Lua] [21] = critter_pig (string) 21:16:51.170 [Lua] [22] = chaos_dummy_sorcerer (string) 21:16:51.170 [Lua] [23] = chaos_mutator_sorcerer (string) 21:16:51.170 [Lua] [24] = skaven_gutter_runner (string) 21:16:51.170 [Lua] [25] = skaven_pack_master (string) 21:16:51.170 [Lua] [26] = chaos_exalted_sorcerer (string) 21:16:51.170 [Lua] [27] = chaos_vortex_sorcerer (string) 21:16:51.170 [Lua] [28] = skaven_poison_wind_globadier (string) 21:16:51.170 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:16:51.170 [Lua] [30] = chaos_warrior (string) 21:16:51.170 [Lua] [31] = skaven_warpfire_thrower (string) 21:16:51.170 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:16:51.170 [Lua] [33] = chaos_plague_sorcerer (string) 21:16:51.170 [Lua] [34] = curse_mutator_sorcerer (string) 21:16:51.170 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:16:51.170 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:16:51.170 [Lua] [37] = skaven_ratling_gunner (string) 21:16:51.170 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:16:51.170 [Lua] [39] = chaos_raider (string) 21:16:51.170 [Lua] [40] = chaos_berzerker (string) 21:16:51.170 [Lua] [41] = beastmen_ungor_dummy (string) 21:16:51.170 [Lua] [42] = skaven_storm_vermin (string) 21:16:51.170 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:16:51.170 [Lua] [44] = chaos_raider_tutorial (string) 21:16:51.170 [Lua] [45] = beastmen_gor_dummy (string) 21:16:51.170 [Lua] [46] = beastmen_bestigor_dummy (string) 21:16:51.170 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:16:51.170 [Lua] [48] = beastmen_ungor (string) 21:16:51.170 [Lua] [49] = skaven_storm_vermin_commander (string) 21:16:51.170 [Lua] [50] = beastmen_ungor_archer (string) 21:16:51.170 [Lua] [51] = beastmen_standard_bearer (string) 21:16:51.170 [Lua] [52] = beastmen_gor (string) 21:16:51.170 [Lua] [53] = beastmen_bestigor (string) 21:16:51.170 [Lua] [54] = skaven_plague_monk (string) 21:16:51.170 [Lua] [55] = chaos_marauder (string) 21:16:51.170 [Lua] [56] = skaven_dummy_clan_rat (string) 21:16:51.170 [Lua] [57] = chaos_marauder_tutorial (string) 21:16:51.170 [Lua] [58] = skaven_clan_rat (string) 21:16:51.170 [Lua] [59] = chaos_zombie (string) 21:16:51.170 [Lua] [60] = chaos_fanatic (string) 21:16:51.170 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:16:51.170 [Lua] [62] = chaos_marauder_with_shield (string) 21:16:51.170 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:16:51.170 [Lua] [64] = skaven_slave (string) 21:16:51.170 [Lua] [65] = skaven_dummy_slave (string) 21:16:51.204 [Lua] [UIRenderer] Loading 21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:16:51.207 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:16:51.218 [Lua] level display name warcamp 21:16:51.218 [Lua] level display name prologue 21:16:51.218 [Lua] level display name military 21:16:51.218 [Lua] level display name skaven_stronghold 21:16:51.218 [Lua] level display name ussingen 21:16:51.218 [Lua] level display name fort 21:16:51.218 [Lua] level display name ground_zero 21:16:51.218 [Lua] level display name elven_ruins 21:16:51.218 [Lua] level display name farmlands 21:16:51.222 [Lua] level display name plaza 21:16:51.222 [Lua] level display name mines 21:16:51.222 [Lua] level display name magnus 21:16:51.222 [Lua] level display name crater 21:16:51.222 [Lua] level display name bell 21:16:51.222 [Lua] level display name dlc_bastion 21:16:51.222 [Lua] level display name skittergate 21:16:51.222 [Lua] level display name dlc_bogenhafen_city 21:16:51.223 [Lua] level display name dlc_bogenhafen_slum 21:16:51.223 [Lua] level display name cemetery 21:16:51.223 [Lua] level display name dlc_castle 21:16:51.223 [Lua] level display name forest_ambush 21:16:51.223 [Lua] level display name nurgle 21:16:51.223 [Lua] level display name catacombs 21:16:51.223 [Lua] level display name dlc_portals 21:16:51.262 [Lua] TIME: 0.024999999999999 21:16:52.205 [Lua] [ConflictSettings] Contained breeds generated in: 0.89700000000000024 21:16:52.291 [Lua] <>realm = official<> 21:16:52.337 warning: [ModManager] Mod with id 1417461746ll and path L:\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.337 warning: [ModManager] Mod with id 1422758813ll and path L:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.344 warning: [ModManager] Mod with id 1391975678ll and path L:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.349 warning: [ModManager] Mod with id 1395132559ll and path L:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.349 warning: [ModManager] Mod with id 1760625272ll and path L:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.352 warning: [ModManager] Mod with id 1423536193ll and path L:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.356 warning: [ModManager] Mod with id 1391113873ll and path L:\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.357 warning: [ModManager] Mod with id 1406006290ll and path L:\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.357 warning: [ModManager] Mod with id 1815146507ll and path L:\Steam\steamapps\workshop\content\552500\1815146507\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.357 warning: [ModManager] Mod with id 1391114686ll and path L:\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.357 warning: [ModManager] Mod with id 1408858726ll and path L:\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.357 warning: [ModManager] Mod with id 1845760620ll and path L:\Steam\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.357 warning: [ModManager] Mod with id 2117206350ll and path L:\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.358 warning: [ModManager] Mod with id 1687843693ll and path L:\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.358 warning: [ModManager] Mod with id 1384087820ll and path L:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.358 warning: [ModManager] Mod with id 1425249043ll and path L:\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.358 warning: [ModManager] Mod with id 1393694530ll and path L:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.358 warning: [ModManager] Mod with id 1678844573ll and path L:\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.363 warning: [ModManager] Mod with id 1497861728ll and path L:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.363 warning: [ModManager] Mod with id 1651245888ll and path L:\Steam\steamapps\workshop\content\552500\1651245888\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.368 warning: [ModManager] Mod with id 2457837109ll and path L:\Steam\steamapps\workshop\content\552500\2457837109\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.368 warning: [ModManager] Mod with id 2355163104ll and path L:\Steam\steamapps\workshop\content\552500\2355163104\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.369 warning: [ModManager] Mod with id 2113204803ll and path L:\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.369 warning: [ModManager] Mod with id 1619024877ll and path L:\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.369 warning: [ModManager] Mod with id 2179403386ll and path L:\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.369 warning: [ModManager] Mod with id 2170475262ll and path L:\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.369 warning: [ModManager] Mod with id 1835393505ll and path L:\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.379 warning: [ModManager] Mod with id 1982412682ll and path L:\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:52.619 [Lua] 21:16:52.619 [Lua] [1] = table 21:16:52.619 [Lua] [download_pending] = false (boolean) 21:16:52.619 [Lua] [id] = 1369573612 (string) 21:16:52.619 [Lua] [banned] = false (boolean) 21:16:52.619 [Lua] [author_id] = 58813412 (number) 21:16:52.619 [Lua] [tags] = table 21:16:52.619 [Lua] [1] = Tools (string) 21:16:52.619 [Lua] [2] = approved (string) 21:16:52.619 [Lua] [author] = bIbIbI(rus) (string) 21:16:52.619 [Lua] [sanctioned] = true (boolean) 21:16:52.619 [Lua] [out_of_date] = false (boolean) 21:16:52.619 [Lua] [downloading] = false (boolean) 21:16:52.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:16:52.619 [Lua] [num_children] = 0 (number) 21:16:52.619 [Lua] [ugc_status] = 3 (number) 21:16:52.619 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:16:52.619 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 21:16:52.619 [Lua] [installed] = true (boolean) 21:16:52.619 [Lua] [enabled] = true (boolean) 21:16:52.619 [Lua] [name] = Vermintide Mod Framework (string) 21:16:52.619 [Lua] [dependency_error] = (string) 21:16:52.619 [Lua] [2] = table 21:16:52.619 [Lua] [download_pending] = false (boolean) 21:16:52.619 [Lua] [id] = 1374248490 (string) 21:16:52.619 [Lua] [children] = table 21:16:52.619 [Lua] [1] = 1369573612 (string) 21:16:52.619 [Lua] [banned] = false (boolean) 21:16:52.619 [Lua] [author_id] = 45268594 (number) 21:16:52.619 [Lua] [tags] = table 21:16:52.619 [Lua] [1] = approved (string) 21:16:52.619 [Lua] [author] = prop joe (string) 21:16:52.619 [Lua] [sanctioned] = true (boolean) 21:16:52.619 [Lua] [out_of_date] = false (boolean) 21:16:52.619 [Lua] [downloading] = false (boolean) 21:16:52.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 21:16:52.619 [Lua] [num_children] = 1 (number) 21:16:52.619 [Lua] [ugc_status] = 3 (number) 21:16:52.619 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 21:16:52.620 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [name] = Penlight Lua Libraries (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [3] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1395655171 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 59593500 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = QoL (string) 21:16:52.620 [Lua] [2] = Balance/Tweaks (string) 21:16:52.620 [Lua] [author] = Grimalackt (string) 21:16:52.620 [Lua] [sanctioned] = false (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. Having been recently updated, the mod now features 8 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. [b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different. [b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range. [b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range. [b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby. [b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed. [b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend. Each of these features can be independantly toggled on and off in the mod options. (string) 21:16:52.620 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [name] = Bot Improvements - Combat (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [4] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1393343095 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [2] = 1374248490 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 45268594 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = UI (string) 21:16:52.620 [Lua] [2] = approved (string) 21:16:52.620 [Lua] [author] = prop joe (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 21:16:52.620 [Lua] [num_children] = 2 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.620 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [name] = Scoreboard Tweaks (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [5] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1459917022 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 155839973 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [3] = QoL (string) 21:16:52.620 [Lua] [author] = Gohas (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 21:16:52.620 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Parry Indicator (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [6] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1402971136 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 38300192 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [3] = QoL (string) 21:16:52.620 [Lua] [author] = Tomoko (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 21:16:52.620 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [name] = Needii (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [7] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1402835022 (string) 21:16:52.620 [Lua] [installed] = false (boolean) 21:16:52.620 [Lua] [ugc_status] = 2 (number) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [banned] = true (boolean) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [name] = ... (string) 21:16:52.620 [Lua] [description] = (string) 21:16:52.620 [Lua] [url] = (string) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [last_updated] = (string) 21:16:52.620 [Lua] [author] = unknown (string) 21:16:52.620 [Lua] [8] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1383452616 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [2] = 1374248490 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 45268594 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [3] = QoL (string) 21:16:52.620 [Lua] [author] = prop joe (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 21:16:52.620 [Lua] [num_children] = 2 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.620 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [name] = Killfeed Tweaks (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [9] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1383433646 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 45268594 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [3] = QoL (string) 21:16:52.620 [Lua] [author] = prop joe (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 21:16:52.620 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Persistent Ammo Counter (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [10] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1495937978 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 96578995 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = QoL (string) 21:16:52.620 [Lua] [author] = NonzeroGeoduck7 (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 21:16:52.620 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Host your own game (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [11] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1516618647 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 96578995 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [3] = QoL (string) 21:16:52.620 [Lua] [author] = NonzeroGeoduck7 (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 21:16:52.620 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Friendly Fire Indicator (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [12] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1389872347 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 4821406 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [author] = grasmann (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:16:52.620 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Simple UI (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [13] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1455893647 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 38895286 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = UI (string) 21:16:52.620 [Lua] [2] = QoL (string) 21:16:52.620 [Lua] [3] = applied (string) 21:16:52.620 [Lua] [author] = Squatting Bear (string) 21:16:52.620 [Lua] [sanctioned] = false (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 21:16:52.620 [Lua] [num_children] = 0 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.6 Changelist: 1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages. 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 21:16:52.620 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Player List Plus (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [14] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1395453301 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 58813412 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = Approved (string) 21:16:52.620 [Lua] [2] = QoL (string) 21:16:52.620 [Lua] [author] = bIbIbI(rus) (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:16:52.620 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Skip Intro (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [15] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1421155919 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 75308424 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = Approved (string) 21:16:52.620 [Lua] [author] = th-om (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 21:16:52.620 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = true (boolean) 21:16:52.620 [Lua] [name] = Mission timer (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [16] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1383542440 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 45268594 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = approved (string) 21:16:52.620 [Lua] [2] = UI (string) 21:16:52.620 [Lua] [author] = prop joe (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.620 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.620 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 21:16:52.620 [Lua] [installed] = true (boolean) 21:16:52.620 [Lua] [enabled] = false (boolean) 21:16:52.620 [Lua] [name] = Weapon Kill Counter (string) 21:16:52.620 [Lua] [dependency_error] = (string) 21:16:52.620 [Lua] [17] = table 21:16:52.620 [Lua] [download_pending] = false (boolean) 21:16:52.620 [Lua] [id] = 1431393962 (string) 21:16:52.620 [Lua] [children] = table 21:16:52.620 [Lua] [1] = 1369573612 (string) 21:16:52.620 [Lua] [banned] = false (boolean) 21:16:52.620 [Lua] [author_id] = 14284923 (number) 21:16:52.620 [Lua] [tags] = table 21:16:52.620 [Lua] [1] = UI (string) 21:16:52.620 [Lua] [2] = Misc (string) 21:16:52.620 [Lua] [3] = Approved (string) 21:16:52.620 [Lua] [author] = Fracticality (string) 21:16:52.620 [Lua] [sanctioned] = true (boolean) 21:16:52.620 [Lua] [out_of_date] = false (boolean) 21:16:52.620 [Lua] [downloading] = false (boolean) 21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 21:16:52.620 [Lua] [num_children] = 1 (number) 21:16:52.620 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 21:16:52.621 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Vermitannica (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [18] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1569650837 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 81851809 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = UI (string) 21:16:52.621 [Lua] [3] = QoL (string) 21:16:52.621 [Lua] [author] = Skwuruhl (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 21:16:52.621 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Crosshairs Fix (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [19] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1393694530 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1374248490 (string) 21:16:52.621 [Lua] [3] = 1389872347 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 21:16:52.621 [Lua] [num_children] = 3 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.621 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Spawn Tweaks (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [20] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1593460250 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 84308322 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = UI (string) 21:16:52.621 [Lua] [3] = QoL (string) 21:16:52.621 [Lua] [author] = pixaal (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 21:16:52.621 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Crosshair Kill Confirmation (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [21] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1445717962 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1389872347 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 38895286 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = UI (string) 21:16:52.621 [Lua] [2] = QoL (string) 21:16:52.621 [Lua] [3] = applied (string) 21:16:52.621 [Lua] [author] = Squatting Bear (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 21:16:52.621 [Lua] [num_children] = 2 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.4 Changelist: 1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career. 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 21:16:52.621 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Loadout Manager (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [22] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1502859403 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 96578995 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = QoL (string) 21:16:52.621 [Lua] [2] = approved (string) 21:16:52.621 [Lua] [author] = NonzeroGeoduck7 (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 21:16:52.621 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Notice Key Pickup (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [23] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1417461746 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1374248490 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 21:16:52.621 [Lua] [num_children] = 2 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 21:16:52.621 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Any Weapon (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [24] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1422758813 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 65038749 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = Aussiemon (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 21:16:52.621 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = More Items Library (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [25] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1464907434 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 14284923 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = UI (string) 21:16:52.621 [Lua] [2] = Misc (string) 21:16:52.621 [Lua] [3] = approved (string) 21:16:52.621 [Lua] [author] = Fracticality (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:16:52.621 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Armory (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [26] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1391228174 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 4821406 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = UI (string) 21:16:52.621 [Lua] [2] = QoL (string) 21:16:52.621 [Lua] [3] = Approved (string) 21:16:52.621 [Lua] [author] = grasmann (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:16:52.621 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = UI Improvements (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [27] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1497664830 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1389872347 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 155839973 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = UI (string) 21:16:52.621 [Lua] [3] = QoL (string) 21:16:52.621 [Lua] [author] = Gohas (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 21:16:52.621 [Lua] [num_children] = 2 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 21:16:52.621 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Item Filter (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [28] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1391975678 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1374248490 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 21:16:52.621 [Lua] [num_children] = 2 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 21:16:52.621 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Item Spawner (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [29] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1487862316 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = UI (string) 21:16:52.621 [Lua] [3] = QoL (string) 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.621 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Reroll Improvements (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [30] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1460327284 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 96578995 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = UI (string) 21:16:52.621 [Lua] [author] = NonzeroGeoduck7 (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 21:16:52.621 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = BossKillTimer (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [31] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1395132559 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 65038749 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = Aussiemon (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 21:16:52.621 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Creature Spawner (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [32] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1760625272 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 71964233 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = QoL (string) 21:16:52.621 [Lua] [2] = applied (string) 21:16:52.621 [Lua] [author] = raindish (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2 Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties. [17-10-19] Update to work with Cata 2 & 3 and Weaves! [04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns. (string) 21:16:52.621 [Lua] [last_updated] = 1/9/2021 11:44:13 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Steam Rich Presence (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [33] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1448714756 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 18741013 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = QoL (string) 21:16:52.621 [Lua] [3] = Misc (string) 21:16:52.621 [Lua] [author] = SkacikPL (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:16:52.621 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = No Wobble (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [34] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1423536193 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1422758813 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 21:16:52.621 [Lua] [num_children] = 2 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.621 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Give All Hats, Skins And Paintings (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [35] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1397265260 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 26572404 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = UI (string) 21:16:52.621 [Lua] [2] = QoL (string) 21:16:52.621 [Lua] [3] = approved (string) 21:16:52.621 [Lua] [author] = Necrossin (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:16:52.621 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Numeric UI (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [36] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1384066089 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1374248490 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = approved (string) 21:16:52.621 [Lua] [2] = QoL (string) 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = true (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 21:16:52.621 [Lua] [num_children] = 2 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.621 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = Neuter Ult Effects (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [37] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1391113873 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 65038749 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = applied (string) 21:16:52.621 [Lua] [author] = Aussiemon (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 21:16:52.621 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = More Hats (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [38] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1406006290 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 65038749 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = Aussiemon (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string) 21:16:52.621 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Flight (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [39] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1815146507 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 89115684 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = Balance/Tweaks (string) 21:16:52.621 [Lua] [author] = level 3 rat (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310505435/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Proxy spreads potion effect to all allies in range Updated for 2.0 so I thought I'd make it public [url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/MoreProxy]Source[/url] (string) 21:16:52.621 [Lua] [last_updated] = 8/10/2019 1:46:27 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = More Proxy (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [40] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1391114686 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 65038749 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [1] = denied (string) 21:16:52.621 [Lua] [author] = Aussiemon (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 21:16:52.621 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = true (boolean) 21:16:52.621 [Lua] [name] = Skip Cutscenes (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [41] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1408858726 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 33011433 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = ThePageMan (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1] This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times! Cooldowns can be enabled/disabled or their length modified in the mod menu. Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well. While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string) 21:16:52.621 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [42] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1845760620 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 167428200 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = Invoker Pro (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.621 [Lua] [out_of_date] = false (boolean) 21:16:52.621 [Lua] [downloading] = false (boolean) 21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string) 21:16:52.621 [Lua] [num_children] = 1 (number) 21:16:52.621 [Lua] [ugc_status] = 3 (number) 21:16:52.621 [Lua] [description] = Play any level of weave you want, without having to unlock them. Unlocks all upgrades at the forge. Note: May crash with other mods. Try disabling them if you run into any crashes. (string) 21:16:52.621 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string) 21:16:52.621 [Lua] [installed] = true (boolean) 21:16:52.621 [Lua] [enabled] = false (boolean) 21:16:52.621 [Lua] [name] = WeaveUnlocker (string) 21:16:52.621 [Lua] [dependency_error] = (string) 21:16:52.621 [Lua] [43] = table 21:16:52.621 [Lua] [download_pending] = false (boolean) 21:16:52.621 [Lua] [id] = 1651245888 (string) 21:16:52.621 [Lua] [children] = table 21:16:52.621 [Lua] [1] = 1369573612 (string) 21:16:52.621 [Lua] [2] = 1374248490 (string) 21:16:52.621 [Lua] [3] = 1389872347 (string) 21:16:52.621 [Lua] [banned] = false (boolean) 21:16:52.621 [Lua] [author_id] = 45268594 (number) 21:16:52.621 [Lua] [tags] = table 21:16:52.621 [Lua] [author] = prop joe (string) 21:16:52.621 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222714261515659/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.622 [Lua] [num_children] = 3 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Adjust damage dealt, taken, and stagger per each player. The settings dialog shows when you open the chat. Checkboxes are to set if a player can deal damage to an enemy category. So have a player that can only damage specials. Stagger lowering works, but appears increasing it hits a cap, need to look into it. Settings aren't saved when exiting the game. Thanks to pixaal for some testing help. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/TeamMut]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.622 [Lua] [last_updated] = 2/10/2019 12:17:50 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Team Damage Mutator (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [44] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 2457837109 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 185595047 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = 󠀡dalo_kraff (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1771579385796868903/02A49E5A0C4F9009CA630C06A82B15D1213F9D67/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Replaces the frag grenade models with Reimilia and Yuuka fumos, the fire grenade models with Reimu and Flan fumos, and Morgrim's bomb with a Cirno fumo. All characters are from the Touhou franchise of course. The fumo models are sourced from: https://sketchfab.com/3d-models/project-cirno-fumo-3d-scan-efd2a7f4dbf048c1a18438db7f86c4b9 https://sketchfab.com/3d-models/project-reimu-fumo-3d-scan-c4723331d1a2400d942c00004d59e1cc https://sketchfab.com/3d-models/-touhou-project-yuuka-fumo-scan-b6190363fd00479c81f4efba2d61ddfa https://sketchfab.com/3d-models/flandre-scarlet-fumo-free-3d-scan-bef0ada62b64410ba523923cf6ac56ce https://sketchfab.com/3d-models/remilia-scarlet-fumo-3d-scan-e45fe2f126c84c2d84964468746ce257 (string) 21:16:52.622 [Lua] [last_updated] = 5/23/2021 7:46:51 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Explosive Fumo (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [45] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1678844573 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 45268594 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = Tools (string) 21:16:52.622 [Lua] [author] = prop joe (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string) 21:16:52.622 [Lua] [num_children] = 0 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Combined these mods so I have less stuff in the launcher: Pause, Killbots, Win/Fail/Restart Level, Reset Ult Also adds some commands for testing: /bot_toggle to spawn bots in inn /invincible_toggle to turn invincible /inn_dmg to take dmg in the inn Sets initial inn difficulty to Legend, for Creature Spawner purposes. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.622 [Lua] [last_updated] = 5/9/2021 12:49:23 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = true (boolean) 21:16:52.622 [Lua] [name] = Helpers (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [46] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 2355163104 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 246237681 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = Craven (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1667987777387654526/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.622 [Lua] [num_children] = 0 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = [h1]Main Path Progress[/h1] The green spheres connected by the green lines are the 'Main Path'. The spheres are hard coded values defined in the games files. The purple sphere is your parties current progress along the main path. This includes all members of the party and bots. The purple line is drawn from your character to this sphere to help keep track of it. Multiple things in the game are determined by your progress along this path. [previewyoutube=2PDIQs3vQt0;full][/previewyoutube] [h1]Bosses and Patrols[/h1] Boss and patrol spawns are both triggered by reaching a certain progress along the main path. The map is divided into multiple zones and each of these zones have multiple possible triggers. When you load into a level, which triggers that will be used, if any, are decided. The red spheres on the main path are boss triggers and the orange ones are for patrol. When your progress crosses one of these triggers, if there is a boss or patrol loaded into that trigger it will spawn. To see where this event will spawn follow the bright green line to the much larger sphere of the same color. [previewyoutube=kXtdRbuOZg8;full][/previewyoutube] [h1]Respawns[/h1] Respawn locations are hardcoded. To spawn at a specific respawn location you must be greater than 70 units away from that unit. The way to read this is you take your position on the main path and proceed forward to the first cyan sphere and that will be the first respawn that will be used. The only exception to this is something called overrides. Overrides are used to stop you from spawning after an event. In this example, you will see that my position skips the first respawn the first time. For the second respawn, you will see that my position skips the first two respawns. [code]/where[/code] will draw your current respawn location taking overrides into account [previewyoutube=Dnf5BVleufk;full][/previewyoutube] [h1]Item Spawns[/h1] Item spawns are kinda complicated and explaining how they work is outside the scope of explaining how to use the mod. If you would like to learn more about them you can read the [url=https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/aee4049f019fa122c02497f6e87be3ad94f86053/scripts/entity_system/systems/pickups/pickup_system.lua#L355]source[/url] Types of Item Spawners: [list] [*] Primary - Yellow [*] Secondary - Orange [*] Guaranteed - Red [/list] Primary/Secondary: In white above them you have the order of the spawn, of its respective type. Below that you will have a list of all the item that can spawn there. Before the name of each item there is a section number. Using both those facts and knowledge of how items spawns work you can get an idea about future spawn, based off what you have or have not seen spawn. Guaranteed: Will only have a list of items that can spawn there, because it is just a random roll for one of the items in that list. There is no dependence on other spawns [previewyoutube=7Z73Yib0oQc;full][/previewyoutube] (string) 21:16:52.622 [Lua] [last_updated] = 6/7/2021 2:18:41 AM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Level Debug (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [47] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 2117206350 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 71964233 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = applied (string) 21:16:52.622 [Lua] [author] = raindish (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 21:16:52.622 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = MMO Names (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [48] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 2113204803 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 71964233 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = raindish (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Bless This Many Players! Play with more than 4 friends and pick duplicate characters! Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage! [b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b] [b]Crashing? Please send me the whole log file on Discord, raindish#0270! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-06-06 - Fix beastmen banner again - Add missing RPC call for Chaos Wastes 2021-06-04 - Fixed for patch 4.4 - All bots are now Thornsister 2021-05-31 - Disable level requirements for Cata - Add option to use the default player portraits UI - Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives 2021-05-16 - Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes! 2021-05-05 - Update network config for hotfix patch 4.3.0.6 2021-05-02 - Fixed Engi Leading shots not working for dummies 2021-04-23 - Fixed crash on start up and inability to choose duplicate characters - Bots are now Iron Breaker lol 2021-02-05 - Fix a crash when loading into a map with a large party 2021-02-02 - Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 21:16:52.622 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = [BTMP] More Players (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [49] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 2170475262 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 73983654 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = Ic∑Ωlator (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.622 [Lua] [num_children] = 0 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 21:16:52.622 [Lua] [last_updated] = 5/20/2021 11:25:32 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Beastmen Loader (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [50] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1619024877 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 59593500 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = Game Modes (string) 21:16:52.622 [Lua] [2] = applied (string) 21:16:52.622 [Lua] [author] = Grimalackt (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 21:16:52.622 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Onslaught (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [51] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 2179403386 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 2170475262 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 73983654 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = Ic∑Ωlator (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host has to activate it) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 21:16:52.622 [Lua] [last_updated] = 6/1/2021 8:56:36 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = OnslaughtPlus (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [52] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1835393505 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 135496444 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = Game Modes (string) 21:16:52.622 [Lua] [2] = applied (string) 21:16:52.622 [Lua] [author] = RwAoNrDdOsM (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.622 [Lua] [num_children] = 0 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 21:16:52.622 [Lua] [last_updated] = 6/10/2021 1:13:17 AM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Cata 3 & Deathwish (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [53] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1425249043 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [2] = 1374248490 (string) 21:16:52.622 [Lua] [3] = 1389872347 (string) 21:16:52.622 [Lua] [4] = 1422758813 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 45268594 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = prop joe (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 21:16:52.622 [Lua] [num_children] = 4 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.622 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Give Weapon (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [54] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1504702573 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [2] = 1374248490 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 45268594 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = UI (string) 21:16:52.622 [Lua] [2] = approved (string) 21:16:52.622 [Lua] [author] = prop joe (string) 21:16:52.622 [Lua] [sanctioned] = true (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 21:16:52.622 [Lua] [num_children] = 2 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:52.622 [Lua] [last_updated] = 5/11/2021 6:44:52 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Info Dump For Streaming (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [55] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1467751760 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [2] = 1374248490 (string) 21:16:52.622 [Lua] [3] = 1389872347 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 45268594 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = UI (string) 21:16:52.622 [Lua] [2] = QoL (string) 21:16:52.622 [Lua] [3] = approved (string) 21:16:52.622 [Lua] [author] = prop joe (string) 21:16:52.622 [Lua] [sanctioned] = true (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 21:16:52.622 [Lua] [num_children] = 3 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 21:16:52.622 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = UI Tweaks (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [56] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1384087820 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [2] = 1374248490 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 45268594 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = prop joe (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:16:52.622 [Lua] [num_children] = 2 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 21:16:52.622 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = True Solo QoL Tweaks (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [57] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1687843693 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [2] = 1422758813 (string) 21:16:52.622 [Lua] [3] = 1425249043 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 33965734 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [author] = Zero (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 21:16:52.622 [Lua] [num_children] = 3 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 21:16:52.622 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [58] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1652856346 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 71964233 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = approved (string) 21:16:52.622 [Lua] [author] = raindish (string) 21:16:52.622 [Lua] [sanctioned] = true (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954104002481272952/FFF225C4067A5DDA4ABA635E59A0FDBE3219C2E2/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Display your dodge count, effective dodge count, and the dodge count reset cooldown in your HUD. Position and font size are configurable in the Mod Settings. [10/01/2021] Fixed movement bug that could happen if you weapon switched at a high dodge count to a low dodge count weapon [01/01/21] The cooldown text is toggable and defaults to off [09/04/19] Positioning is now clamped within the viewport [13/02/19] Added option to only display UI when dodge count isn't full (string) 21:16:52.622 [Lua] [last_updated] = 5/25/2021 1:05:41 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = true (boolean) 21:16:52.622 [Lua] [name] = Dodge Count UI (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [59] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1497861728 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 18741013 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = Art (string) 21:16:52.622 [Lua] [2] = Tools (string) 21:16:52.622 [Lua] [3] = Misc (string) 21:16:52.622 [Lua] [author] = SkacikPL (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 21:16:52.622 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = false (boolean) 21:16:52.622 [Lua] [name] = Photomode (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] [60] = table 21:16:52.622 [Lua] [download_pending] = false (boolean) 21:16:52.622 [Lua] [id] = 1982412682 (string) 21:16:52.622 [Lua] [children] = table 21:16:52.622 [Lua] [1] = 1369573612 (string) 21:16:52.622 [Lua] [banned] = false (boolean) 21:16:52.622 [Lua] [author_id] = 104255341 (number) 21:16:52.622 [Lua] [tags] = table 21:16:52.622 [Lua] [1] = applied (string) 21:16:52.622 [Lua] [author] = Orange Chris (string) 21:16:52.622 [Lua] [sanctioned] = false (boolean) 21:16:52.622 [Lua] [out_of_date] = false (boolean) 21:16:52.622 [Lua] [downloading] = false (boolean) 21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:16:52.622 [Lua] [num_children] = 1 (number) 21:16:52.622 [Lua] [ugc_status] = 3 (number) 21:16:52.622 [Lua] [description] = Display damage numbers over enemies. [url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string) 21:16:52.622 [Lua] [last_updated] = 6/17/2021 3:41:44 PM (string) 21:16:52.622 [Lua] [installed] = true (boolean) 21:16:52.622 [Lua] [enabled] = true (boolean) 21:16:52.622 [Lua] [name] = Damage Numbers (string) 21:16:52.622 [Lua] [dependency_error] = (string) 21:16:52.622 [Lua] 21:16:52.622 [Lua] 21:16:52.622 [Lua] [1467751760] = 26 (number) 21:16:52.622 [Lua] [1384066089] = 22 (number) 21:16:52.622 [Lua] [1455893647] = 30 (number) 21:16:52.622 [Lua] [1395655171] = 29 (number) 21:16:52.622 [Lua] [1459917022] = 1 (number) 21:16:52.622 [Lua] [1391228174] = 16 (number) 21:16:52.622 [Lua] [1516618647] = 7 (number) 21:16:52.622 [Lua] [1445717962] = 28 (number) 21:16:52.622 [Lua] [1464907434] = 27 (number) 21:16:52.622 [Lua] [1652856346] = 25 (number) 21:16:52.622 [Lua] [1389872347] = 8 (number) 21:16:52.622 [Lua] [1569650837] = 13 (number) 21:16:52.622 [Lua] [1402971136] = 3 (number) 21:16:52.622 [Lua] [1431393962] = 12 (number) 21:16:52.622 [Lua] [1383542440] = 11 (number) 21:16:52.622 [Lua] [1383452616] = 4 (number) 21:16:52.622 [Lua] [1504702573] = 24 (number) 21:16:52.622 [Lua] [1495937978] = 6 (number) 21:16:52.622 [Lua] [1421155919] = 10 (number) 21:16:52.622 [Lua] [1487862316] = 18 (number) 21:16:52.622 [Lua] [1448714756] = 20 (number) 21:16:52.622 [Lua] [1502859403] = 15 (number) 21:16:52.622 [Lua] [1374248490] = 2 (number) 21:16:52.622 [Lua] [1395453301] = 9 (number) 21:16:52.622 [Lua] [1393343095] = 0 (number) 21:16:52.622 [Lua] [1593460250] = 14 (number) 21:16:52.622 [Lua] [1369573612] = 23 (number) 21:16:52.622 [Lua] [1497664830] = 17 (number) 21:16:52.622 [Lua] [1397265260] = 21 (number) 21:16:52.622 [Lua] [1383433646] = 5 (number) 21:16:52.622 [Lua] [1460327284] = 19 (number) 21:16:52.622 [Lua] 21:16:52.654 [Lua] 21:16:52.654 [Lua] [1467751760] = 26 (number) 21:16:52.654 [Lua] [1384066089] = 22 (number) 21:16:52.654 [Lua] [1455893647] = 30 (number) 21:16:52.654 [Lua] [1395655171] = 29 (number) 21:16:52.654 [Lua] [1459917022] = 1 (number) 21:16:52.654 [Lua] [1391228174] = 16 (number) 21:16:52.654 [Lua] [1516618647] = 7 (number) 21:16:52.654 [Lua] [1445717962] = 28 (number) 21:16:52.654 [Lua] [1464907434] = 27 (number) 21:16:52.654 [Lua] [1652856346] = 25 (number) 21:16:52.654 [Lua] [1389872347] = 8 (number) 21:16:52.654 [Lua] [1569650837] = 13 (number) 21:16:52.654 [Lua] [1402971136] = 3 (number) 21:16:52.654 [Lua] [1431393962] = 12 (number) 21:16:52.654 [Lua] [1383542440] = 11 (number) 21:16:52.654 [Lua] [1383452616] = 4 (number) 21:16:52.654 [Lua] [1504702573] = 24 (number) 21:16:52.654 [Lua] [1495937978] = 6 (number) 21:16:52.654 [Lua] [1421155919] = 10 (number) 21:16:52.654 [Lua] [1487862316] = 18 (number) 21:16:52.654 [Lua] [1448714756] = 20 (number) 21:16:52.654 [Lua] [1502859403] = 15 (number) 21:16:52.654 [Lua] [1374248490] = 2 (number) 21:16:52.654 [Lua] [1395453301] = 9 (number) 21:16:52.654 [Lua] [1393343095] = 0 (number) 21:16:52.654 [Lua] [1593460250] = 14 (number) 21:16:52.654 [Lua] [1369573612] = 23 (number) 21:16:52.654 [Lua] [1497664830] = 17 (number) 21:16:52.654 [Lua] [1397265260] = 21 (number) 21:16:52.654 [Lua] [1383433646] = 5 (number) 21:16:52.654 [Lua] [1460327284] = 19 (number) 21:16:52.654 [Lua] 21:16:52.654 [Lua] <>modded = true<> 21:16:52.654 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:16:52.716 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:16:52.730 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:16:52.730 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x187278e0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18727a00) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccfdd0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02ccff60) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04022c00) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04028c50) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a7776c0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a7779f0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a7778a0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da280) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0ec0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d3270) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686da0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d32b0) 21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d3250) 21:16:52.733 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:16:52.733 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5df10) 21:16:52.733 [Lua] <>modded = true<> 21:16:52.733 [Lua] <>Mod:1459917022:Parry Indicator = true<> 21:16:52.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 21:16:52.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 21:16:52.739 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c1cfc0) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01856ee0) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01856f00) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01856f80) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202e7b0) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202ea80) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202eab0) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02039b50) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0203a3e0) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d06e30] (Origin: function: 0x00d06d60) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d06e30] (Origin: function: 0x00d06ea0) 21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d06e30] (Origin: function: 0x00d06ec0) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d072c0] (Origin: function: 0x00d071f0) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d072c0] (Origin: function: 0x00d07330) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d072c0] (Origin: function: 0x00d07350) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07c10] (Origin: function: 0x00d07b40) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07c10] (Origin: function: 0x00d07c80) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07c10] (Origin: function: 0x00d07ca0) 21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 21:16:52.740 [Lua] <>modded = true<> 21:16:52.740 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 21:16:52.742 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 21:16:52.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 21:16:52.743 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 21:16:52.743 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec9a0) 21:16:52.743 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1d8b0) 21:16:52.744 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aec6d0) 21:16:52.744 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1d910) 21:16:52.744 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 21:16:52.744 [Lua] <>modded = true<> 21:16:52.744 [Lua] <>Mod:1495937978:Host your own game = true<> 21:16:52.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 21:16:52.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 21:16:52.747 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x18367790) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7440) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7600) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf75c0) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7570) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a172710) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a1728f0) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a172a40) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a1727a0) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19c46060) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19c462a0) 21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 21:16:52.749 [Lua] <>modded = true<> 21:16:52.749 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 21:16:52.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 21:16:52.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 21:16:52.753 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 21:16:52.753 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18babc70) 21:16:52.753 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:16:52.753 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:16:52.753 [Lua] <>modded = true<> 21:16:52.753 [Lua] <>Mod:1389872347:Simple UI = true<> 21:16:52.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 21:16:52.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 21:16:52.756 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:16:52.756 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:16:52.757 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x183674e0) 21:16:52.757 [Lua] <>modded = true<> 21:16:52.757 [Lua] <>Mod:1455893647:Player List Plus = true<> 21:16:52.759 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 21:16:52.760 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 21:16:52.760 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c5ba90) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c5bb80) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c5bdb0) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c5bcc0) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0190fbd0) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8cc60) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871ff60) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be5300) 21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 21:16:52.760 [Lua] <>modded = true<> 21:16:52.760 [Lua] <>Mod:1395453301:Skip Intro = true<> 21:16:52.762 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:16:52.763 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:16:52.763 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 21:16:52.763 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9aa90) 21:16:52.763 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9ab40) 21:16:52.763 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:16:52.764 [Lua] <>modded = true<> 21:16:52.764 [Lua] <>Mod:1421155919:Mission timer = true<> 21:16:52.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 21:16:52.767 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 21:16:52.767 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0186d770) 21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1870ba30) 21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1a83bee0) 21:16:52.768 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 21:16:52.768 [Lua] <>modded = true<> 21:16:52.768 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 21:16:52.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 21:16:52.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 21:16:52.771 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 21:16:52.771 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18c11100) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c113e0) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11210) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11230) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11250) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18c112b0) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18c112d0) 21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 21:16:52.771 [Lua] <>modded = true<> 21:16:52.771 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 21:16:52.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 21:16:52.776 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 21:16:52.776 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 21:16:52.776 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7dac0) 21:16:52.776 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185dff70) 21:16:52.777 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11080) 21:16:52.777 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 21:16:52.777 [Lua] <>modded = true<> 21:16:52.777 [Lua] <>Mod:1445717962:Loadout Manager = true<> 21:16:52.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 21:16:52.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 21:16:52.780 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f7b50) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d827d0) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d826e0) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f7ff0) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2c2d0) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044d9610) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2c390) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044d96d0) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8c620) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092d340) 21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 21:16:52.780 [Lua] <>modded = true<> 21:16:52.780 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 21:16:52.782 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 21:16:52.783 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 21:16:52.783 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 21:16:52.783 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.784 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018f3560) 21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018f3490) 21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18c04310) 21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 21:16:52.784 [Lua] <>modded = true<> 21:16:52.784 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 21:16:52.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 21:16:52.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 21:16:52.787 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 21:16:52.787 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b90) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b70) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190b3b10) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190b3950) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097380) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097360) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19097300) 21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19097140) 21:16:52.788 [Lua] <>modded = true<> 21:16:52.788 [Lua] <>Mod:1460327284:BossKillTimer = true<> 21:16:52.790 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 21:16:52.790 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 21:16:52.791 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 21:16:52.791 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.791 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a7778a0) 21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f00) 21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873af0) 21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x18338860) 21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 21:16:52.791 [Lua] <>modded = true<> 21:16:52.791 [Lua] <>Mod:1448714756:No Wobble = true<> 21:16:52.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 21:16:52.794 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 21:16:52.794 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 21:16:52.794 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.794 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03deaaf0) 21:16:52.794 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 21:16:52.794 [Lua] <>modded = true<> 21:16:52.794 [Lua] <>Mod:1397265260:Numeric UI = true<> 21:16:52.796 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 21:16:52.796 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 21:16:52.796 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 21:16:52.797 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:52.797 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc0e0) 21:16:52.797 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abc470) 21:16:52.797 [Lua] <>modded = true<> 21:16:52.797 [Lua] <>Mod:1652856346:Dodge Count UI = true<> 21:16:52.799 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]` 21:16:52.800 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]` 21:16:52.801 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346] 21:16:52.801 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18d66f50) 21:16:52.801 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui 21:16:52.802 [Lua] <>project = vermintide 2<> 21:16:52.802 [Lua] <>build = release<> 21:16:52.802 [Lua] <>platform = win32<> 21:16:52.802 [Lua] <>dedicated_server = false<> 21:16:52.802 [Lua] <>title_id = 5107<> 21:16:52.802 [Lua] <>content_revision = 23883<> 21:16:52.802 [Lua] <>engine_revision = 2003b9c18405<> 21:16:52.802 [Lua] <>release_version = 4.4.0<> 21:16:52.802 [Lua] <>rendering_backend = dx12<> 21:16:52.802 [Lua] <>teamcity_build_id = 99295<> 21:16:52.802 [Lua] <>steam_id = 1100001112883e2<> 21:16:52.802 [Lua] <>steam_profile_name = Dionysus<> 21:16:52.802 [Lua] <>machine_id = cce3e783-0259-4322-99e6-507ab957a158<> 21:16:52.802 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 21:16:52.802 [Lua] [Boot] Application build: release 21:16:52.802 [Lua] [Boot] Content revision: 23883 21:16:52.802 [Lua] [Boot] Engine revision: 2003b9c18405 21:16:52.802 [Lua] [Boot] Release version: 4.4.0 21:16:52.802 [Lua] [Boot] User ID: 1100001112883e2 Dionysus 21:16:52.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:16:52.808 [Lua] initializing mechanism to: adventure 21:16:52.808 [Lua] Game:setup() total time: 0.0050000000000008 21:16:52.808 [Lua] handle rev info: 0 21:16:52.808 [Lua] handle gfx quality: 0 21:16:52.808 [Lua] default settings: 0 21:16:52.808 [Lua] user settings: 0 21:16:52.808 [Lua] set frame times: 0 21:16:52.808 [Lua] init random: 0 21:16:52.808 [Lua] managers: 0.0050000000000007816 21:16:52.808 [Lua] 21:16:52.808 [Lua] unaccounted: 0 21:16:52.808 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:16:52.808 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:16:52.808 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:16:52.808 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:16:52.808 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:16:52.808 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:16:52.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:16:52.808 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:16:52.808 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:16:52.808 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:16:52.808 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:16:52.808 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:16:52.808 [Lua] [Testify] Ready! 21:16:52.809 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede50) 21:16:52.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:16:52.886 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:16:52.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:16:53.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:16:53.207 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:16:53.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:16:53.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:16:53.258 [Lua] [PackageManager] Force_load: resource_packages/menu 21:16:53.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:16:53.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:16:53.326 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:16:53.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:16:53.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:16:53.766 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:16:53.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:16:53.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:16:53.850 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 21:16:53.851 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:16:53.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:16:53.900 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:16:53.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:16:54.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:16:54.170 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:16:54.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:16:54.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:16:54.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:16:54.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:16:54.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:16:54.830 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:16:54.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:16:55.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:16:55.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:16:55.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:16:55.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:16:55.540 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:16:55.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:16:55.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:16:55.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:16:55.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:16:55.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:16:55.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:16:55.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:16:55.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:16:55.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:16:55.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:16:55.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:16:55.863 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 21:16:55.863 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:16:55.863 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x011f9270) 21:16:55.863 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x031d9f90) 21:16:55.863 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1a25ba90) 21:16:55.863 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1a1d83a0) 21:16:55.863 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:16:55.863 [Lua] [Gamestate] Enter StateTitleScreen 21:16:55.864 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:16:55.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:16:55.991 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:16:55.991 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:16:55.991 [Save] Loading `save_data` 21:16:55.992 [Save] Load done 21:16:56.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:16:56.264 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:16:56.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:16:56.266 [Lua] [BackendManagerPlayFab] Backend Enabled 21:16:56.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:16:56.342 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:16:56.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:16:56.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:16:56.387 [Lua] [PackageManager] Force_load: resource_packages/careers 21:16:56.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:16:56.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:16:56.438 [Lua] [PackageManager] Force_load: resource_packages/decals 21:16:56.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:16:56.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:16:56.506 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:16:56.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:16:57.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:16:57.036 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:16:57.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:16:57.363 [Lua] <>playfab_id = 772323C5C50C2936<> 21:16:57.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:16:57.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:16:57.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:16:57.763 [Save] Saving `save_data` 21:16:57.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:16:57.767 [Save] Save done 21:16:57.779 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:16:57.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:16:57.865 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:16:57.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:16:57.904 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:16:57.904 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:16:58.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:16:58.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:16:58.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:16:58.421 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:16:58.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:16:58.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:16:58.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:16:58.521 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:16:58.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:16:58.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:16:58.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:16:58.639 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:16:58.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:16:58.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:16:58.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:16:59.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:16:59.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:16:59.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:16:59.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:16:59.213 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:16:59.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:16:59.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:16:59.299 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:16:59.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:16:59.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:16:59.349 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:16:59.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 21:16:59.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:16:59.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:16:59.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:16:59.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 21:16:59.417 [Lua] [PackageManager] Force_load: resource_packages/breeds 21:16:59.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 21:16:59.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:16:59.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:16:59.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:16:59.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 21:16:59.636 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 21:16:59.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:16:59.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:16:59.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:16:59.653 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:16:59.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:16:59.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:16:59.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:16:59.795 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:16:59.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:16:59.908 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:16:59.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:16:59.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:17:00.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:17:00.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 21:17:00.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 21:17:00.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 21:17:00.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 21:17:00.348 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 21:17:00.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 21:17:00.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 21:17:00.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 21:17:00.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 21:17:00.570 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 21:17:00.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 21:17:00.797 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin 21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin 21:17:00.799 [Lua] steam item server: requesting user inventory 21:17:00.977 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:17:00.977 [Lua] ISI-> GET_ALL_ITEMS! 21:17:00.977 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:17:00.977 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:17:00.977 [Lua] Steam Item: mercenary_hat_1002 122 2f91ea9070b4593b 0 1 21:17:00.977 [Lua] Steam Item: skin_es_mercenary_1001 123 2f91ea9070b4593c 0 1 21:17:00.977 [Lua] Steam Item: skin_ww_shade_1001 121 2f91ea9070bfba5a 0 1 21:17:00.977 [Lua] Steam Item: ironbreaker_hat_1004 126 2f91ea90713a82c9 0 1 21:17:00.977 [Lua] Steam Item: skin_dr_irondrake 127 2f91ea90713a82ca 0 1 21:17:00.977 [Lua] Steam Item: bountyhunter_hat_1002 124 46a5ea13a234c42f 0 1 21:17:00.977 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 46a5ea13a234c430 0 1 21:17:00.977 [Lua] Steam Item: skin_bw_myrmidia 129 2f31ecdf24a8fcab 0 1 21:17:00.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 21:17:00.977 [Lua] 21:17:00.977 [Lua] [1] = 122 (number) 21:17:00.977 [Lua] [2] = 2f91ea9070b4593b (string) 21:17:00.977 [Lua] [3] = 0 (number) 21:17:00.977 [Lua] [4] = 1 (number) 21:17:00.977 [Lua] [5] = 123 (number) 21:17:00.977 [Lua] [6] = 2f91ea9070b4593c (string) 21:17:00.977 [Lua] [7] = 0 (number) 21:17:00.977 [Lua] [8] = 1 (number) 21:17:00.977 [Lua] [9] = 121 (number) 21:17:00.977 [Lua] [10] = 2f91ea9070bfba5a (string) 21:17:00.977 [Lua] [11] = 0 (number) 21:17:00.977 [Lua] [12] = 1 (number) 21:17:00.977 [Lua] [13] = 126 (number) 21:17:00.977 [Lua] [14] = 2f91ea90713a82c9 (string) 21:17:00.977 [Lua] [15] = 0 (number) 21:17:00.977 [Lua] [16] = 1 (number) 21:17:00.977 [Lua] [17] = 127 (number) 21:17:00.977 [Lua] [18] = 2f91ea90713a82ca (string) 21:17:00.977 [Lua] [19] = 0 (number) 21:17:00.977 [Lua] [20] = 1 (number) 21:17:00.977 [Lua] [21] = 124 (number) 21:17:00.977 [Lua] [22] = 46a5ea13a234c42f (string) 21:17:00.977 [Lua] [23] = 0 (number) 21:17:00.977 [Lua] [24] = 1 (number) 21:17:00.977 [Lua] [25] = 125 (number) 21:17:00.977 [Lua] [26] = 46a5ea13a234c430 (string) 21:17:00.977 [Lua] [27] = 0 (number) 21:17:00.977 [Lua] [28] = 1 (number) 21:17:00.977 [Lua] [29] = 129 (number) 21:17:00.977 [Lua] [30] = 2f31ecdf24a8fcab (string) 21:17:00.977 [Lua] [31] = 0 (number) 21:17:00.977 [Lua] [32] = 1 (number) 21:17:00.977 [Lua] 21:17:00.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 21:17:01.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 21:17:01.130 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:17:01.130 [Lua] [SteamManager] request_item_prices 21:17:01.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 21:17:01.535 [Lua] [SteamManager] on_price_result 1 USD 21:17:01.536 [Lua] _refresh_steam_item_prices_cb 21:17:01.536 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:17:01.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 21:17:01.833 [Lua] Player statistics loaded! 21:17:01.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 21:17:02.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 21:17:02.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 21:17:02.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 21:17:02.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 21:17:02.424 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 21:17:02.435 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 21:17:02.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 21:17:02.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 21:17:02.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 21:17:02.878 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 21:17:02.894 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:17:03.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:17:03.912 [Lua] [Managers] Destroying manager group: 21:17:03.912 [Lua] [Gamestate] Enter state StateLoading 21:17:03.914 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:17:03.914 [Lua] [LobbyManager] Setting up network options 21:17:03.914 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:17:03.914 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:17:03.914 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:17:03.914 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:17:03.914 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:17:03.914 [Lua] LobbyManager:setup_network_options server_port: 27015 21:17:03.914 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:17:03.920 [Lua] registering RPCs 21:17:03.920 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:17:03.920 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:17:03.920 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 21:17:03.920 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 21:17:03.921 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1480531328, lt:load_next_level, extra_packages:{ }) 21:17:03.921 [Lua] [LevelTransitionHandler] promote_next_level_data 21:17:03.921 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:17:03.921 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2"] 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 1480531328 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:17:03.921 [SteamVoip] Creating room 3b006f1f41c1f1f2 21:17:03.921 [SteamVoip] Joining room 3b006f1f41c1f1f2 21:17:03.922 [EAC] EAC server 1100001112883e2 is initializing 21:17:03.927 [EAC] Server is also client 1100001112883e2 21:17:03.927 [EACServer] [16:17:03:926][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF763EE7480 LogLevel: Info. 21:17:03.927 [Lua] ### Created peer state machine for 1100001112883e2 21:17:03.927 [Lua] [PeerSM] 1100001112883e2 :: on_enter Connecting 21:17:03.927 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:17:03.927 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:17:03.927 warning: [Application] Application.update_render_world is deprecated. 21:17:03.931 [Lua] [LevelTransitionHandler] Level load completed! 21:17:03.931 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:17:03.931 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:17:03.931 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:17:03.931 [Lua] Set lobby begin: 21:17:03.931 [Lua] Set lobby end. 21:17:03.931 [Lua] [PSM] Peer 1100001112883e2 joined. Want to use profile index "1" and join party "nil" 21:17:03.931 [Lua] [LobbyHost] Changed state from 0 to creating 21:17:03.946 [Lua] [StateLoading] load_current_level 21:17:03.946 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:17:03.946 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:17:03.946 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:17:03.946 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:17:03.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:17:03.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:17:03.963 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:17:03.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:17:04.074 [Lua] [LobbyHost] Changed state from creating to joined 21:17:04.074 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:17:04.074 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112883e2 my_peer_id:1100001112883e2 21:17:04.074 [Lua] [ChatManager] Registering channel 1 21:17:04.074 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2) 21:17:04.074 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2) 21:17:04.074 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2) 21:17:04.089 [Lua] [NetworkServer] Changing num_players from nil to 1 21:17:04.089 [Lua] Players: 1 21:17:04.089 [Lua] Set lobby begin: 21:17:04.089 [Lua] Lobby data mission_id = inn_level 21:17:04.089 [Lua] Lobby data mechanism = adventure 21:17:04.089 [Lua] Lobby data matchmaking_type = 3 21:17:04.089 [Lua] Lobby data eac_authorized = true 21:17:04.089 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:04.089 [Lua] Lobby data selected_mission_id = inn_level 21:17:04.090 [Lua] Lobby data num_players = 1 21:17:04.090 [Lua] Lobby data matchmaking = false 21:17:04.090 [Lua] Set lobby end. 21:17:05.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:17:05.721 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:17:05.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:17:05.940 [Lua] player (1100001112883e2,1) was put into party 0 21:17:05.940 [Lua] [ProfileSynchronizer] Peer 1100001112883e2 entered session 21:17:05.940 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001112883e2 21:17:05.940 [Lua] [PeerSM] 1100001112883e2 :: on_exit Connecting 21:17:05.940 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 21:17:10.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:17:10.027 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:17:10.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:17:10.060 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:17:10.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:17:10.111 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:17:10.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:17:10.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:17:10.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:17:10.230 [Lua] [LevelTransitionHandler] Level load completed! 21:17:10.230 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:17:10.232 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:17:10.232 [Lua] checking dlc's against conflict directors 21:17:10.232 [Lua] number of factions to include 2 21:17:10.232 [Lua] Updated list weights for random: 21:17:10.232 [Lua] skaven, 0.42 (0.00-0.42) 21:17:10.232 [Lua] chaos, 0.42 (0.42-0.83) 21:17:10.232 [Lua] beastmen, 0.17 (0.83-1.00) 21:17:10.232 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:17:10.232 [Lua] Updated list weights for random: 21:17:10.232 [Lua] beastmen, 0.29 (0.00-0.29) 21:17:10.232 [Lua] chaos, 0.71 (0.29-1.00) 21:17:10.232 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:17:10.232 [Lua] number of factions added 2 21:17:10.232 [Lua] --- --- --- 21:17:10.232 [Lua] Starting... difficulty 'normal' 21:17:10.232 [Lua] These are the starting conflict directors: 21:17:10.232 [Lua] inn_level 21:17:10.232 [Lua] --- --- --- 21:17:10.232 [Lua] 21:17:10.232 [Lua] DONE! Found the following directors: 21:17:10.232 [Lua] (free: 35), Master hash is: 21:17:10.232 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:17:10.232 [Lua] load_startup_enemy_packages: -------------- 21:17:10.232 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:17:10.232 [Lua] critter_rat 21:17:10.247 [Lua] ### Received rpc_level_loaded 21:17:10.247 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78 21:17:10.247 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 21:17:10.264 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 21:17:10.264 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 21:17:10.280 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 21:17:10.280 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 21:17:10.281 [Lua] ### Received rpc_level_loaded 21:17:10.281 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78 21:17:10.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:17:10.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:17:10.298 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:17:10.298 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:17:10.298 [Lua] Starting async level spawning of levels/inn/world 21:17:10.299 [Umbra] Init version: 3.4.15 :: 16 threads 21:17:10.772 [Lua] Async level spawning done 21:17:10.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:17:11.757 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:17:11.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:17:11.757 [Lua] Set lobby begin: 21:17:11.757 [Lua] Lobby data selected_mission_id = inn_level 21:17:11.757 [Lua] Lobby data num_players = 1 21:17:11.758 [Lua] Lobby data matchmaking = false 21:17:11.758 [Lua] Lobby data host = 1100001112883e2 21:17:11.758 [Lua] Lobby data mission_id = inn_level 21:17:11.758 [Lua] Lobby data matchmaking_type = 3 21:17:11.758 [Lua] Lobby data country_code = US 21:17:11.758 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:11.758 [Lua] Lobby data unique_server_name = Dionysus 21:17:11.758 [Lua] Lobby data mechanism = adventure 21:17:11.758 [Lua] Lobby data eac_authorized = true 21:17:11.758 [Lua] Set lobby end. 21:17:11.758 [Lua] [Managers] Destroying manager group: 21:17:11.759 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:17:11.759 [Lua] [Gamestate] Enter StateIngame HOST 21:17:11.759 [Lua] [Managers] Calling function on all managers: 21:17:11.759 [Lua] <>level = inn_level<> 21:17:11.759 [Lua] Set lobby begin: 21:17:11.759 [Lua] Lobby data selected_mission_id = inn_level 21:17:11.759 [Lua] Lobby data num_players = 1 21:17:11.759 [Lua] Lobby data matchmaking = false 21:17:11.759 [Lua] Lobby data host = 1100001112883e2 21:17:11.759 [Lua] Lobby data mission_id = inn_level 21:17:11.759 [Lua] Lobby data matchmaking_type = 3 21:17:11.759 [Lua] Lobby data country_code = US 21:17:11.760 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:11.760 [Lua] Lobby data unique_server_name = Dionysus 21:17:11.760 [Lua] Lobby data mechanism = adventure 21:17:11.760 [Lua] Lobby data eac_authorized = true 21:17:11.760 [Lua] Set lobby end. 21:17:11.760 [Lua] [StateIngame] Server ingame 21:17:11.763 [Lua] Set lobby begin: 21:17:11.763 [Lua] Lobby data difficulty = normal 21:17:11.763 [Lua] Lobby data selected_mission_id = inn_level 21:17:11.763 [Lua] Lobby data difficulty_tweak = 0 21:17:11.763 [Lua] Lobby data num_players = 1 21:17:11.763 [Lua] Lobby data matchmaking = false 21:17:11.763 [Lua] Lobby data host = 1100001112883e2 21:17:11.763 [Lua] Lobby data mission_id = inn_level 21:17:11.763 [Lua] Lobby data matchmaking_type = 3 21:17:11.763 [Lua] Lobby data country_code = US 21:17:11.763 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:11.763 [Lua] Lobby data unique_server_name = Dionysus 21:17:11.764 [Lua] Lobby data mechanism = adventure 21:17:11.764 [Lua] Lobby data eac_authorized = true 21:17:11.764 [Lua] Set lobby end. 21:17:11.764 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 21:17:11.764 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 21:17:11.764 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:17:11.764 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:17:11.764 [Lua] [Matchmaking] initializing 21:17:11.764 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am server 21:17:11.764 [Lua] [Matchmaking] register rpcs 21:17:11.764 [Lua] GameNetworkManager:init... creating game session 21:17:11.764 [Lua] Host GameSession.make_game_session_host with session: 21:17:11.764 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:17:11.764 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 21:17:11.764 [Lua] [GameNetworkManager] self.is_server = true 21:17:11.764 [Network] Setting artificial MTU limit to 65536 21:17:11.773 [Lua] Switching ConflictSettings: to: inn_level 21:17:11.773 [Lua] pacing=disabled 21:17:11.773 [Lua] roaming=nil 21:17:11.773 [Lua] disabled=false 21:17:11.773 [Lua] pack_spawning=disabled 21:17:11.773 [Lua] contained_breeds=nil 21:17:11.773 [Lua] boss=disabled 21:17:11.773 [Lua] horde=disabled 21:17:11.773 [Lua] specials=disabled 21:17:11.773 [Lua] name=inn_level 21:17:11.773 [Lua] intensity=disabled 21:17:11.773 [Lua] --- 21:17:11.773 [Lua] [LevelAnalysis] set_random_seed( 0) 21:17:11.777 [Lua] [AIInterestPointSystem] Level Seed: 0 21:17:11.777 [Lua] 21:17:11.777 [Lua] [entity_system_bag] = table 21:17:11.777 [Lua] [entity_system_bag] = metatable 21:17:11.777 [Lua] [startup_data] = table 21:17:11.777 [Lua] [entity_manager] = table 21:17:11.777 [Lua] [entity_manager] = metatable 21:17:11.777 [Lua] [unit_spawner] = table 21:17:11.777 [Lua] [unit_spawner] = metatable 21:17:11.777 [Lua] [unit_storage] = table 21:17:11.777 [Lua] [unit_storage] = metatable 21:17:11.777 [Lua] [dice_keeper] = table 21:17:11.777 [Lua] [dice_keeper] = metatable 21:17:11.777 [Lua] [is_server] = true (boolean) 21:17:11.777 [Lua] [world] = [World] 21:17:11.777 [Lua] [system_api] = table 21:17:11.777 [Lua] [entity_system] = table 21:17:11.777 [Lua] [entity_system] = metatable 21:17:11.777 [Lua] [network_lobby] = table 21:17:11.777 [Lua] [network_lobby] = metatable 21:17:11.777 [Lua] [profile_synchronizer] = table 21:17:11.777 [Lua] [profile_synchronizer] = metatable 21:17:11.777 [Lua] [level_transition_handler] = table 21:17:11.777 [Lua] [level_transition_handler] = metatable 21:17:11.777 [Lua] [num_local_human_players] = 1 (number) 21:17:11.777 [Lua] [statistics_db] = table 21:17:11.777 [Lua] [statistics_db] = metatable 21:17:11.777 [Lua] [network_server] = table 21:17:11.777 [Lua] [network_server] = metatable 21:17:11.777 [Lua] [input_manager] = table 21:17:11.777 [Lua] [input_manager] = metatable 21:17:11.777 [Lua] [network_clock] = table 21:17:11.777 [Lua] [network_clock] = metatable 21:17:11.777 [Lua] [network_transmit] = table 21:17:11.777 [Lua] [network_transmit] = metatable 21:17:11.777 [Lua] [free_flight_manager] = table 21:17:11.777 [Lua] [free_flight_manager] = metatable 21:17:11.777 [Lua] [network_manager] = table 21:17:11.777 [Lua] [network_manager] = metatable 21:17:11.777 [Lua] [network_event_delegate] = table 21:17:11.777 [Lua] [network_event_delegate] = metatable 21:17:11.777 [Lua] 21:17:11.777 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:17:11.777 [Lua] ignoring extension VersusInteractObjectiveExtension 21:17:11.777 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:17:11.777 [Lua] ignoring extension VersusSocketObjectiveExtension 21:17:11.777 [Lua] ignoring extension VersusTargetObjectiveExtension 21:17:11.777 [Lua] ignoring extension VersusMissionObjectiveExtension 21:17:11.778 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:17:11.783 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:17:11.783 [Lua] [AchievementManager] Achievements using the steam platform 21:17:11.783 [Lua] PlayerManager:add_player player_1 21:17:11.824 [Lua] [StateIngame] Level seed: 0 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:17:11.831 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:17:11.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:17:11.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read, 21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read, 21:17:11.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 21:17:11.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read, 21:17:11.840 [Lua] [LevelAnalysis] set_random_seed( 0) 21:17:11.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:17:11.850 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:17:11.850 [Lua] [IngameUI] init 21:17:11.882 [SteamVoipClient] select_out(1100001112883e2, off) 21:17:11.889 [Lua] cb_razer_chroma_setup 21:17:11.924 [Lua] [Matchmaking] Cancelling matchmaking 21:17:11.924 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:17:11.925 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:17:11.925 [Lua] Set lobby begin: 21:17:11.925 [Lua] Lobby data difficulty = normal 21:17:11.925 [Lua] Lobby data selected_mission_id = inn_level 21:17:11.925 [Lua] Lobby data power_level = 0 21:17:11.925 [Lua] Lobby data difficulty_tweak = 0 21:17:11.925 [Lua] Lobby data num_players = 1 21:17:11.925 [Lua] Lobby data matchmaking = false 21:17:11.925 [Lua] Lobby data host = 1100001112883e2 21:17:11.925 [Lua] Lobby data mission_id = inn_level 21:17:11.926 [Lua] Lobby data matchmaking_type = 3 21:17:11.926 [Lua] Lobby data country_code = US 21:17:11.926 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:11.926 [Lua] Lobby data unique_server_name = Dionysus 21:17:11.926 [Lua] Lobby data mechanism = adventure 21:17:11.926 [Lua] Lobby data eac_authorized = true 21:17:11.926 [Lua] Set lobby end. 21:17:11.927 [Flow] complete_skittergate_legend true 21:17:11.927 [Flow] complete_all_helmgart_levels_recruit true 21:17:11.928 [Flow] WitchHunterLevel:35 21:17:11.928 [Flow] LeaderYes 21:17:11.928 [Flow] ALL PC XP:304250 21:17:11.928 [Flow] Has "bogenhafen" DLC:true 21:17:11.928 [Flow] WH XP:60850 21:17:11.928 [Flow] Number of crafted items:4098 21:17:11.928 [Flow] Has "pre_order" DLC:true 21:17:11.928 [Flow] Sum of Powe Levels:1500 21:17:11.928 [Flow] lodestone diff 1:false 21:17:11.928 [Flow] magnus and forest activated 21:17:11.928 [Flow] magnus and forest activated 21:17:11.928 [Flow] cemetery and forest activated 21:17:11.928 [Flow] magnus and cemetery 21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:11.928 [Flow] ALL RUNES ACTIVATED 21:17:11.928 [Flow] magnus and forest activated 21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:11.928 [Flow] ALL RUNES ACTIVATED 21:17:11.928 [Flow] cemetery and forest activated 21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:11.928 [Flow] ALL RUNES ACTIVATED 21:17:11.928 [Flow] magnus and forest activated 21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:11.928 [Flow] ALL RUNES ACTIVATED 21:17:11.928 [Flow] magnus and cemetery 21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:11.928 [Flow] ALL RUNES ACTIVATED 21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:11.930 [Lua] CurrentConflictSettings inn_level 21:17:11.930 [Lua] [ConflictDirector] conflict_director is ai_ready 21:17:11.930 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:17:11.930 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:17:11.932 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:17:11.932 [Lua] Forming navigation groups in one frame 21:17:11.932 [Lua] Forming navigation groups 21:17:11.949 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999998238 21:17:11.949 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 21:17:11.949 [Lua] number of nav groups: 42 21:17:11.950 [Lua] number of refined nav groups : 23 21:17:11.952 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 21:17:11.952 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:17:11.952 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:17:11.952 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:17:11.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:17:11.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:17:11.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:17:11.954 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:17:11.954 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:17:11.954 [Lua] [Managers] Calling function on all managers: 21:17:11.955 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:17:11.960 [Save] Saving `save_data` 21:17:11.963 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 21:17:11.963 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 21:17:11.964 [Save] Save done 21:17:11.971 [Lua] [UnlockManager] All unlocks ready 21:17:12.416 [Lua] player (1100001112883e2,1) was put into party 1 21:17:12.416 [Lua] [IngamePlayerListUI] - Destroy 21:17:12.417 [Lua] [GamePadEquipmentUI] - Destroy 21:17:12.417 [Lua] [EquipmentUI] - Destroy 21:17:12.417 [Lua] [GamePadAbilityUI] - Destroy 21:17:12.417 [Lua] [AbilityUI] - Destroy 21:17:12.425 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001112883e2 21:17:12.425 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 = 1100001112883e2 21:17:12.425 [Lua] Set lobby begin: 21:17:12.425 [Lua] Lobby data selected_mission_id = inn_level 21:17:12.425 [Lua] Lobby data num_players = 1 21:17:12.425 [Lua] Lobby data difficulty_tweak = 0 21:17:12.426 [Lua] Lobby data host = 1100001112883e2 21:17:12.426 [Lua] Lobby data matchmaking_type = 3 21:17:12.426 [Lua] Lobby data difficulty = normal 21:17:12.426 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:17:12.426 [Lua] Lobby data unique_server_name = Dionysus 21:17:12.426 [Lua] Lobby data player_slot_4 = 0:0 21:17:12.426 [Lua] Lobby data country_code = US 21:17:12.426 [Lua] Lobby data matchmaking = false 21:17:12.426 [Lua] Lobby data power_level = 0 21:17:12.426 [Lua] Lobby data mission_id = inn_level 21:17:12.426 [Lua] Lobby data mechanism = adventure 21:17:12.427 [Lua] Lobby data player_slot_5 = 0:0 21:17:12.427 [Lua] Lobby data player_slot_2 = 0:0 21:17:12.427 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:12.427 [Lua] Lobby data player_slot_3 = 0:0 21:17:12.427 [Lua] Lobby data eac_authorized = true 21:17:12.427 [Lua] Set lobby end. 21:17:12.427 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(1) career(1) 21:17:12.427 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"}] 21:17:12.427 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":329220864,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 21:17:12.428 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 21:17:12.428 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 21:17:12.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:17:12.428 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:17:12.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:17:12.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 21:17:12.434 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 21:17:12.434 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 21:17:12.434 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 21:17:12.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:17:12.565 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:17:12.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:17:12.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:17:12.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:17:12.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:17:12.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:17:12.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:17:12.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:17:12.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:17:12.707 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:17:12.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:17:12.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:17:12.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:17:12.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:17:12.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 21:17:12.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 21:17:12.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 21:17:12.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:17:12.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:17:12.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:17:12.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:17:12.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:17:12.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:17:12.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:17:12.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:17:12.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:17:12.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:17:12.890 [Flow] DISABLE 21:17:12.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:17:12.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:17:12.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:17:12.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:17:12.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:17:12.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:17:12.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:17:12.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:17:12.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:17:12.998 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:17:12.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:17:12.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:17:13.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:17:13.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:17:13.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:17:13.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:17:13.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:17:13.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:17:13.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:17:13.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:17:13.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:17:13.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:17:13.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:17:13.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:17:13.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:17:13.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:17:13.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:17:13.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:17:13.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:17:13.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:17:13.164 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 21:17:13.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:17:13.230 [Lua] [PackageManager] Force_load: wwise/pistol 21:17:13.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:17:13.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:17:13.336 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:17:13.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:17:13.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:17:13.750 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:17:13.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 21:17:13.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 21:17:13.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 21:17:13.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 21:17:13.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 21:17:13.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 21:17:13.985 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:17:14.085 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:17:14.085 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:17:14.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 21:17:14.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 21:17:14.136 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 21:17:14.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:17:14.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:17:14.187 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:17:14.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:17:14.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:17:14.625 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:17:14.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:17:15.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:17:15.015 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:17:15.016 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:17:15.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:17:15.083 [Lua] [PackageManager] Force_load: wwise/crossbow 21:17:15.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:17:15.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:17:15.185 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:17:15.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:17:15.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:17:15.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:17:15.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:17:15.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:17:15.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:17:15.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:17:15.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:17:15.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:17:15.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 21:17:15.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 21:17:15.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 21:17:15.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:17:15.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:17:15.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:17:15.556 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 329220864 21:17:15.558 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:17:15.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:15.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:15.561 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 21:17:15.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:17:15.592 [Lua] Players are leaving the safe zone 21:17:15.928 [Lua] StateInGameRunning:_game_actually_starts() 21:17:15.928 [Lua] [IngameUI] menu view on_enter start_menu_view 21:17:15.928 [Lua] hero_fullscreen_menu_on_enter 21:17:15.928 [Lua] ################################################################################################################# 21:17:15.928 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:17:15.928 [Lua] ################################################################################################################# 21:17:15.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 21:17:15.928 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 21:17:15.928 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 21:17:15.931 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f50c0 21:17:15.932 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:17:15.937 [SteamVoipClient] select_out(1100001112883e2, off) 21:17:15.944 [Lua] cb_razer_chroma_setup 21:17:15.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 21:17:15.953 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.954 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.954 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:17:15.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView 21:17:15.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 21:17:15.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:15.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:17:15.973 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView 21:17:15.973 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:16.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:17:16.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:17:16.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:17:16.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:17:16.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:17:16.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 21:17:16.078 [Lua] Commit load time data 21:17:16.852 [Lua] PlayFabMirrorBase:_commit_internal 1 21:17:16.852 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:17:16.854 [Lua] generate_backend_stats 1100001112883e2:1 21:17:16.883 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:17:16.883 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:17:16.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 21:17:16.884 [Lua] Set lobby begin: 21:17:16.884 [Lua] Lobby data selected_mission_id = inn_level 21:17:16.884 [Lua] Lobby data num_players = 1 21:17:16.884 [Lua] Lobby data difficulty_tweak = 0 21:17:16.884 [Lua] Lobby data host = 1100001112883e2 21:17:16.884 [Lua] Lobby data matchmaking_type = 3 21:17:16.884 [Lua] Lobby data difficulty = normal 21:17:16.884 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:17:16.884 [Lua] Lobby data unique_server_name = Dionysus 21:17:16.884 [Lua] Lobby data player_slot_4 = 0:0 21:17:16.884 [Lua] Lobby data country_code = US 21:17:16.884 [Lua] Lobby data matchmaking = false 21:17:16.884 [Lua] Lobby data power_level = 835 21:17:16.885 [Lua] Lobby data mission_id = inn_level 21:17:16.885 [Lua] Lobby data mechanism = adventure 21:17:16.885 [Lua] Lobby data player_slot_5 = 0:0 21:17:16.885 [Lua] Lobby data player_slot_2 = 0:0 21:17:16.885 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:16.885 [Lua] Lobby data player_slot_3 = 0:0 21:17:16.885 [Lua] Lobby data eac_authorized = true 21:17:16.885 [Lua] Set lobby end. 21:17:16.891 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 21:17:16.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32a, position: 0 21:17:17.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 21:17:17.126 [Lua] commit result success 1 21:17:17.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 21:17:17.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 21:17:17.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 21:17:17.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32a, position: 27249 21:17:21.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 21:17:21.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:21.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 21:17:21.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:21.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:17:21.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:21.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 21:17:21.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:21.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 21:17:21.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:21.238 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 21:17:21.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:21.255 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 21:17:21.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:21.272 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:17:21.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:21.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 21:17:21.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:21.847 [Lua] [IngameUI] menu view on_exit start_menu_view 21:17:21.847 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:17:21.847 [Lua] hero_fullscreen_menu_on_exit 21:17:21.849 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f50c0 21:17:21.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:17:21.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:17:21.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:17:21.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView 21:17:21.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 21:17:22.403 [Lua] [IngameUI] menu view on_enter hero_view 21:17:22.408 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0 21:17:22.408 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:17:22.408 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196db2c0) 21:17:22.408 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196d20e0) 21:17:22.408 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196bb320) 21:17:22.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:17:22.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:17:22.419 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:17:22.420 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [15] @foundation/scripts/util/state_machine.lua:130: in function _change_state [16] @scripts/game_state/game_state_machine.lua:18: in function _change_state [17] @foundation/scripts/util/state_machine.lua:95: in function init [18] @scripts/game_state/game_state_machine.lua:7: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name [22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [24] @scripts/ui/views/ingame_ui.lua:687: in function post_update [25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [26] @scripts/game_state/game_state_machine.lua:34: in function post_update [27] @scripts/game_state/state_ingame.lua:1742: in function post_update [28] @scripts/game_state/game_state_machine.lua:34: in function post_update [29] @scripts/boot.lua:1034: in function game_update [30] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 0000000003D13C90; scale = 1; gui_size = table: 00000000025BBA70; align_right = false [4] self = table: 0000000003D13C90 [5] self = table: 0000000003D13C90 [6] self = table: 00000000014923C0 [8] mod = table: 0000000003D13C90; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 00000000025BBA30; safe_hooks = table: 000000001A2B89A0; i = 1 [11] self = table: 0000000000DEC180; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000001639040; new_window_settings = table: 000000000A897980; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA8A0; window = table: 00000000014923C0; ignore_alignment = nil; window_offset = table: 00000000014923F0; params = table: 0000000001638D00 [12] self = table: 0000000000DEC180; index = 1; layout_setting = table: 000000000AAEA9F0; windows = table: 000000000018D7C0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [13] self = table: 0000000000DEC180; params = table: 0000000001638D00; active_windows = table: 0000000001639040; start_state = nil [14] self = table: 0000000000DEC180; params = table: 00000000028F2F70; ingame_ui_context = table: 0000000001B17CC0; player_manager = table: 0000000000A7DB00; local_player = table: 00000000016432C0; profile_index = 1; profile_settings = table: 0000000002F83640; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000005A9750; career_index = 1; window_params = table: 0000000001638D00 [15] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; params = table: 00000000028F2F70 [16] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; notify = nil; old_state = nil [17] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false [18] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false [19] self = table: 0000000002C71A10; object = table: 00000000033E7A30 [20] self = table: 00000000028F27F0; state_machine_params = table: 00000000028F2F70; optional_start_state = table: 00000000196F7910; optional_start_sub_state = nil; optional_params = table: 0000000019818100; start_state = table: 00000000196F7910; profiling_debugging_enabled = false [21] self = table: 00000000028F27F0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000019818100; settings = table: 0000000019BC4580; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F7910 [22] self = table: 00000000028F27F0; on_enter_transition_params = table: 0000000019818100; menu_state_name = "overview"; menu_sub_state_name = nil [23] self = table: 0000000001B18000; new_transition = "hero_view_force"; transition_params = table: 0000000019818100; old_view = nil; new_view = table: 00000000028F27F0 [24] self = table: 0000000001B18000; dt = 0.016808182001113892; t = 10.531337682157755 [25] self = table: 00000000047C7D20; dt = 0.016808182001113892; t = 10.531337682157755; level_end_view_wrapper = nil; disable_ingame_ui = nil ... [3] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [4] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [5] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [6] _loading_overlay_widgets_by_name = table: 00000000025BA6A0; _widgets_by_name = table: 00000000189ED4F0; skin_sync_id = 0; parent = table: 0000000000DEC180; _animations = table: 0000000001492640; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000001974910; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; ui_renderer = table: 000000000147D610; ui_animator = table: 00000000025BB560; input_manager = table: 000000000456C1D0; _widgets = table: 00000000189ED4C0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000A7DB00; _loading_overlay_widgets = table: 00000000025BA670; statistics_db = table: 000000000447C9A0; render_settings = table: 0000000001492610; ui_scenegraph = table: 0000000001492670; _show_loading_overlay = true; [11] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [16] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [17] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [18] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [19] ___is_class_metatable___ = true; __index = table: 0000000002C71A10; super = table: 00000000000B39F0; [20] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [21] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [22] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [23] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630; [24] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630; [25] world_name = "level_world"; network_server = table: 0000000003F18650; _t = 36.725228631286882; parent = table: 00000000030C3300; _booted_eac_untrusted = false; statistics_db = table: 000000000447C9A0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FCB0; _game_started_timestamp = 1624051035; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9A1110; profile_synchronizer = table: 000000001A8BCBE0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9A10E0; player = table: 00000000016432C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001B18000; input_manager = table: 000000000456C1D0; _lobby_host = table: 0000000003F046A0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000001B17CC0; _game_has_started = true; free_flight_manager = table: 0000000000A7DEA0; viewport_name = "player_1"; network_event_delegate = table: 0000000000DAE630; [26] _params = table: 000000000124FA90; _profiling_debugging_enabled = true; _parent = table: 00000000030C3300; _state = table: 00000000047C7D20; [27] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016808182001113892; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300; [29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true; 21:17:22.421 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [15] @foundation/scripts/util/state_machine.lua:130: in function _change_state [16] @scripts/game_state/game_state_machine.lua:18: in function _change_state [17] @foundation/scripts/util/state_machine.lua:95: in function init [18] @scripts/game_state/game_state_machine.lua:7: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name [22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [24] @scripts/ui/views/ingame_ui.lua:687: in function post_update [25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [26] @scripts/game_state/game_state_machine.lua:34: in function post_update [27] @scripts/game_state/state_ingame.lua:1742: in function post_update [28] @scripts/game_state/game_state_machine.lua:34: in function post_update [29] @scripts/boot.lua:1034: in function game_update [30] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 0000000003D13C90; scale = 1; gui_size = table: 00000000025BBA70; align_right = false; gui_x_position = 704 [4] self = table: 0000000003D13C90 [5] self = table: 0000000003D13C90 [6] self = table: 00000000014923C0 [8] mod = table: 0000000003D13C90; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 00000000025BBA30; safe_hooks = table: 000000001A2B89A0; i = 1 [11] self = table: 0000000000DEC180; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000001639040; new_window_settings = table: 000000000A897980; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA8A0; window = table: 00000000014923C0; ignore_alignment = nil; window_offset = table: 00000000014923F0; params = table: 0000000001638D00 [12] self = table: 0000000000DEC180; index = 1; layout_setting = table: 000000000AAEA9F0; windows = table: 000000000018D7C0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [13] self = table: 0000000000DEC180; params = table: 0000000001638D00; active_windows = table: 0000000001639040; start_state = nil [14] self = table: 0000000000DEC180; params = table: 00000000028F2F70; ingame_ui_context = table: 0000000001B17CC0; player_manager = table: 0000000000A7DB00; local_player = table: 00000000016432C0; profile_index = 1; profile_settings = table: 0000000002F83640; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000005A9750; career_index = 1; window_params = table: 0000000001638D00 [15] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; params = table: 00000000028F2F70 [16] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; notify = nil; old_state = nil [17] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false [18] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false [19] self = table: 0000000002C71A10; object = table: 00000000033E7A30 [20] self = table: 00000000028F27F0; state_machine_params = table: 00000000028F2F70; optional_start_state = table: 00000000196F7910; optional_start_sub_state = nil; optional_params = table: 0000000019818100; start_state = table: 00000000196F7910; profiling_debugging_enabled = false [21] self = table: 00000000028F27F0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000019818100; settings = table: 0000000019BC4580; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F7910 [22] self = table: 00000000028F27F0; on_enter_transition_params = table: 0000000019818100; menu_state_name = "overview"; menu_sub_state_name = nil [23] self = table: 0000000001B18000; new_transition = "hero_view_force"; transition_params = table: 0000000019818100; old_view = nil; new_view = table: 00000000028F27F0 [24] self = table: 0000000001B18000; dt = 0.016808182001113892; t = 10.531337682157755 [25] self = table: 00000000047C7D20; dt = 0.016808182001113892; t = 10.531337682157755; level_end_view_wrapper = nil; disable_ingame_ui = nil ... [3] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [4] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [5] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [6] _loading_overlay_widgets_by_name = table: 00000000025BA6A0; _widgets_by_name = table: 00000000189ED4F0; skin_sync_id = 0; parent = table: 0000000000DEC180; _animations = table: 0000000001492640; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000001974910; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; ui_renderer = table: 000000000147D610; ui_animator = table: 00000000025BB560; input_manager = table: 000000000456C1D0; _widgets = table: 00000000189ED4C0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000A7DB00; _loading_overlay_widgets = table: 00000000025BA670; statistics_db = table: 000000000447C9A0; render_settings = table: 0000000001492610; ui_scenegraph = table: 0000000001492670; _show_loading_overlay = true; [11] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [16] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [17] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [18] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [19] ___is_class_metatable___ = true; __index = table: 0000000002C71A10; super = table: 00000000000B39F0; [20] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [21] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [22] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [23] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630; [24] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630; [25] world_name = "level_world"; network_server = table: 0000000003F18650; _t = 36.725228631286882; parent = table: 00000000030C3300; _booted_eac_untrusted = false; statistics_db = table: 000000000447C9A0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FCB0; _game_started_timestamp = 1624051035; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9A1110; profile_synchronizer = table: 000000001A8BCBE0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9A10E0; player = table: 00000000016432C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001B18000; input_manager = table: 000000000456C1D0; _lobby_host = table: 0000000003F046A0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000001B17CC0; _game_has_started = true; free_flight_manager = table: 0000000000A7DEA0; viewport_name = "player_1"; network_event_delegate = table: 0000000000DAE630; [26] _params = table: 000000000124FA90; _profiling_debugging_enabled = true; _parent = table: 00000000030C3300; _state = table: 00000000047C7D20; [27] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016808182001113892; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300; [29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true; 21:17:22.422 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale [4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [3] self = table: 0000000002AAE9B0; position = table: 00000000025C3200 [4] self = table: 0000000002AAE9B0; name = "loadoutmgr_loadouts"; position = table: 00000000025C31C0; size = table: 00000000025C3180 [5] self = table: 0000000003D13C90; gui_size = table: 00000000025BBA70; gui_position = table: 00000000025C3140; loadout_buttons_height = 46; window_size = table: 00000000025C3180; window_position = table: 00000000025C31C0; window_name = "loadoutmgr_loadouts" [6] self = table: 0000000003D13C90 [7] self = table: 00000000014923C0 [9] mod = table: 0000000003D13C90; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000025BBA30; safe_hooks = table: 000000001A2B89A0; i = 1 [12] self = table: 0000000000DEC180; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000001639040; new_window_settings = table: 000000000A897980; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA8A0; window = table: 00000000014923C0; ignore_alignment = nil; window_offset = table: 00000000014923F0; params = table: 0000000001638D00 [13] self = table: 0000000000DEC180; index = 1; layout_setting = table: 000000000AAEA9F0; windows = table: 000000000018D7C0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 0000000000DEC180; params = table: 0000000001638D00; active_windows = table: 0000000001639040; start_state = nil [15] self = table: 0000000000DEC180; params = table: 00000000028F2F70; ingame_ui_context = table: 0000000001B17CC0; player_manager = table: 0000000000A7DB00; local_player = table: 00000000016432C0; profile_index = 1; profile_settings = table: 0000000002F83640; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000005A9750; career_index = 1; window_params = table: 0000000001638D00 [16] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; params = table: 00000000028F2F70 [17] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; notify = nil; old_state = nil [18] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false [19] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false [20] self = table: 0000000002C71A10; object = table: 00000000033E7A30 [21] self = table: 00000000028F27F0; state_machine_params = table: 00000000028F2F70; optional_start_state = table: 00000000196F7910; optional_start_sub_state = nil; optional_params = table: 0000000019818100; start_state = table: 00000000196F7910; profiling_debugging_enabled = false [22] self = table: 00000000028F27F0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000019818100; settings = table: 0000000019BC4580; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F7910 [23] self = table: 00000000028F27F0; on_enter_transition_params = table: 0000000019818100; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000001B18000; new_transition = "hero_view_force"; transition_params = table: 0000000019818100; old_view = nil; new_view = table: 00000000028F27F0 [25] self = table: 0000000001B18000; dt = 0.016808182001113892; t = 10.531337682157755 ... [3] timers = table: 0000000002AE9940; width = 1920; fonts = table: 0000000002AED770; mouse = table: 0000000002AEBE50; theme = "default"; widgets = table: 0000000002AFFEF0; themes = table: 0000000002B0A030; _data = table: 0000000002AAEE90; input = table: 0000000002AECA90; text_alignment = table: 0000000002AF5F20; anchor = table: 0000000002AEDBF0; windows = table: 0000000002AB0BE0; height = 1080; [4] timers = table: 0000000002AE9940; width = 1920; fonts = table: 0000000002AED770; mouse = table: 0000000002AEBE50; theme = "default"; widgets = table: 0000000002AFFEF0; themes = table: 0000000002B0A030; _data = table: 0000000002AAEE90; input = table: 0000000002AECA90; text_alignment = table: 0000000002AF5F20; anchor = table: 0000000002AEDBF0; windows = table: 0000000002AB0BE0; height = 1080; [5] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [6] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50; [7] _loading_overlay_widgets_by_name = table: 00000000025BA6A0; _widgets_by_name = table: 00000000189ED4F0; skin_sync_id = 0; parent = table: 0000000000DEC180; _animations = table: 0000000001492640; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000001974910; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; ui_renderer = table: 000000000147D610; ui_animator = table: 00000000025BB560; input_manager = table: 000000000456C1D0; _widgets = table: 00000000189ED4C0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000A7DB00; _loading_overlay_widgets = table: 00000000025BA670; statistics_db = table: 000000000447C9A0; render_settings = table: 0000000001492610; ui_scenegraph = table: 0000000001492670; _show_loading_overlay = true; [12] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [17] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [18] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [19] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180; [20] ___is_class_metatable___ = true; __index = table: 0000000002C71A10; super = table: 00000000000B39F0; [21] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [22] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [23] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90; [24] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630; [25] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630; [26] world_name = "level_world"; network_server = table: 0000000003F18650; _t = 36.725228631286882; parent = table: 00000000030C3300; _booted_eac_untrusted = false; statistics_db = table: 000000000447C9A0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FCB0; _game_started_timestamp = 1624051035; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9A1110; profile_synchronizer = table: 000000001A8BCBE0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9A10E0; player = table: 00000000016432C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001B18000; input_manager = table: 000000000456C1D0; _lobby_host = table: 0000000003F046A0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000001B17CC0; _game_has_started = true; free_flight_manager = table: 0000000000A7DEA0; viewport_name = "player_1"; network_event_delegate = table: 0000000000DAE630; [27] _params = table: 000000000124FA90; _profiling_debugging_enabled = true; _parent = table: 00000000030C3300; _state = table: 00000000047C7D20; [28] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016808182001113892; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300; [30] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true; 21:17:22.422 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:17:22.426 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:17:22.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:17:22.849 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:17:22.873 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.873 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:22.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:22.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:27.374 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip [4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update [5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets [6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update [7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update [8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows [9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/game_state/state_ingame.lua:938: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 0000000002AA2F50; str = "Loadout 9"; colors = table: 00000000032A1570; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(2203, 452, 0) [4] self = table: 00000000025C6460; cursor = table: 00000000032A1460; hovered = false [5] self = table: 00000000025C35B0; catched = false; z = 4; _ = 9; widget = table: 00000000025C6460 [6] self = table: 00000000025C35B0; cursor = table: 000000000335AC60 [7] self = table: 0000000002AB0BE0; z = 1; _ = 1; window = table: 00000000025C35B0 [8] self = table: 0000000002AAE9B0; dt = 0.016920853406190872; position = table: 000000000335A7D0 [9] func = [function]; self = table: 00000000003B1860; dt = 0.016920853406190872 [10] hook_chain = [function] [11] self = table: 00000000030C3300; dt = 0.016920853406190872; main_t = 34.357530754990876; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 15.401989631354809 [12] self = table: 0000000001331A70; dt = 0.016920853406190872; t = 34.357530754990876 [13] self = table: 00000000000958D0; real_world_dt = 0.016920853406190872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016920853406190872; t = 34.357530754990876 [14] dt = 0.016920853406190872 [3] _data = table: 0000000002AA3670; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body"; [4] z_order = 4; theme = table: 00000000029E4890; position = table: 00000000032A14A0; has_focus = false; window = table: 00000000025C35B0; cursor = table: 00000000032A1530; hovered = true; _type = "button"; visible = true; offset = table: 00000000025C63E0; size = table: 00000000025C6420; params = 9; text = "9"; tooltip = " Loadout 9"; clicked = false; anchor = "bottom_left"; name = "loadoutmgr_loadouts_9"; [5] original_size = table: 00000000025C3570; resize_offset = table: 00000000025C37B0; hovered = false; size = table: 00000000025C3570; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000025C38A0; z_order = 1; theme = table: 0000000002617D80; transparent = false; resizing = false; position = table: 00000000025C30E0; cursor = table: 0000000000582530; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000025C3850; dragging = false; widgets = table: 00000000025C3990; [6] original_size = table: 00000000025C3570; resize_offset = table: 00000000025C37B0; hovered = false; size = table: 00000000025C3570; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000025C38A0; z_order = 1; theme = table: 0000000002617D80; transparent = false; resizing = false; position = table: 00000000025C30E0; cursor = table: 0000000000582530; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000025C3850; dragging = false; widgets = table: 00000000025C3990; [7] list = table: 0000000002AEB300; [8] timers = table: 0000000002AE9940; width = 1920; fonts = table: 0000000002AED770; mouse = table: 0000000002AEBE50; theme = "default"; widgets = table: 0000000002AFFEF0; themes = table: 0000000002B0A030; _data = table: 0000000002AAEE90; input = table: 0000000002AECA90; text_alignment = table: 0000000002AF5F20; anchor = table: 0000000002AEDBF0; windows = table: 0000000002AB0BE0; height = 1080; [9] network_server = table: 0000000003F18650; is_server = true; _host_matchmaking_data = table: 00000000003F57E0; _state = table: 0000000001BFEF80; peers_to_sync = table: 0000000000548660; _power_level_timer = 39.019183029420674; lobby_finder = table: 000000000054F110; network_event_delegate = table: 0000000000DAE630; _level_weights = table: 0000000000548470; _ingame_ui = table: 0000000001B18000; countdown_has_finished = false; peer_id = "1100001112883e2"; lobby_finder_timer = 0; lobby = table: 0000000003F046A0; profile_update_time = 0; params = table: 00000000003F4610; profile_synchronizer = table: 000000001A8BCBE0; debug = table: 0000000001BFEB20; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001BFEB50; statistics_db = table: 000000000447C9A0; network_transmit = table: 00000000187474A0; _network_hash = "65e25336687ca88"; difficulty_manager = table: 000000001838D4C0; party_owned_dlcs = table: 000000000033EF90; [11] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016920853406190872; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300; [13] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true; 21:17:30.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:17:30.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:30.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:30.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:30.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:30.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:30.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:30.166 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:17:30.166 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:17:30.166 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:17:30.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:17:30.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:17:30.172 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:17:31.702 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:17:31.702 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 21:17:31.871 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 21:17:31.871 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 21:17:35.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27 21:17:35.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 2 21:17:35.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 21:17:35.185 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27 21:17:35.641 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27 21:17:35.641 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 21:17:35.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 21:17:35.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 21:17:36.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29 21:17:36.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 3 21:17:37.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 21:17:37.046 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29 21:17:37.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29 21:17:37.425 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 21:17:37.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 21:17:37.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 21:17:39.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31 21:17:39.732 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 4 21:17:39.856 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 21:17:39.856 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31 21:17:40.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31 21:17:40.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 21:17:40.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 21:17:40.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 21:17:43.229 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 21:17:43.229 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 21:17:44.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 33 21:17:45.000 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 33 5 21:17:45.000 [Lua] [LobbyMembers] Member joined 1100001341136c8 21:17:45.016 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:17:45.016 [Lua] Players: 2 21:17:45.016 [Lua] Set lobby begin: 21:17:45.016 [Lua] Lobby data selected_mission_id = inn_level 21:17:45.016 [Lua] Lobby data num_players = 2 21:17:45.016 [Lua] Lobby data difficulty_tweak = 0 21:17:45.016 [Lua] Lobby data host = 1100001112883e2 21:17:45.016 [Lua] Lobby data matchmaking_type = 3 21:17:45.016 [Lua] Lobby data difficulty = normal 21:17:45.016 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:17:45.017 [Lua] Lobby data unique_server_name = Dionysus 21:17:45.017 [Lua] Lobby data player_slot_4 = 0:0 21:17:45.017 [Lua] Lobby data country_code = US 21:17:45.017 [Lua] Lobby data matchmaking = false 21:17:45.017 [Lua] Lobby data power_level = 835 21:17:45.017 [Lua] Lobby data mission_id = inn_level 21:17:45.017 [Lua] Lobby data mechanism = adventure 21:17:45.017 [Lua] Lobby data player_slot_5 = 0:0 21:17:45.017 [Lua] Lobby data player_slot_2 = 0:0 21:17:45.017 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:45.017 [Lua] Lobby data player_slot_3 = 0:0 21:17:45.017 [Lua] Lobby data eac_authorized = true 21:17:45.017 [Lua] Set lobby end. 21:17:45.328 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 21:17:45.328 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 33 21:17:45.331 [Lua] PlayFabMirrorBase:_commit_internal 2 21:17:45.331 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:17:45.335 [Lua] generate_backend_stats 1100001112883e2:1 21:17:45.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34 21:17:45.376 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:17:45.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 33 21:17:45.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 21:17:45.739 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 6 21:17:45.869 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 21:17:45.869 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34 21:17:46.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34 21:17:46.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 21:17:46.145 [Lua] commit result success 2 21:17:46.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 21:17:46.230 [Lua] GOT approve_channel 1 1100001341136c8 186000001245d2c 21:17:46.230 [EAC] EAC server has client 1100001341136c8 and channel 1 (and owner 1100001341136c8) 21:17:46.230 [EACServer] [16:17:46:230][Windows][EAC Server] [Info][RegisterClient] Client: 01100001341136C8 PlayerGUID: 76561198833809096 PlayerIP: 0.0.0.0 OwnerGUID: 76561198833809096 PlayerName: Hins.Cheung 21:17:46.230 [Lua] Client with peer_id 1100001341136c8 got APPROVED by server 21:17:46.230 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001341136c8' 21:17:46.230 [Lua] [ChatManager][1]System: Hins.Cheung is joining the game 21:17:46.231 [Lua] [NetworkServer] Peer 1100001341136c8 joined server lobby. 21:17:46.231 [Lua] [NetworkServer] Creating peer info. 21:17:46.231 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting 21:17:46.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 21:17:46.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 21:17:46.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 21:17:46.381 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 1100001341136c8, replying lobby_ok 21:17:46.387 [EACServer] [16:17:46:386][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:17:46.481 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001341136c8 REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:0 | es:0 21:17:46.567 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001341136c8 21:17:46.567 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:2:0 = 1100001341136c8 21:17:46.567 [Lua] Set lobby begin: 21:17:46.567 [Lua] Lobby data selected_mission_id = inn_level 21:17:46.567 [Lua] Lobby data num_players = 2 21:17:46.567 [Lua] Lobby data difficulty_tweak = 0 21:17:46.567 [Lua] Lobby data host = 1100001112883e2 21:17:46.567 [Lua] Lobby data matchmaking_type = 3 21:17:46.567 [Lua] Lobby data difficulty = normal 21:17:46.567 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:17:46.567 [Lua] Lobby data unique_server_name = Dionysus 21:17:46.567 [Lua] Lobby data player_slot_4 = 0:0 21:17:46.568 [Lua] Lobby data country_code = US 21:17:46.568 [Lua] Lobby data matchmaking = false 21:17:46.568 [Lua] Lobby data power_level = 835 21:17:46.568 [Lua] Lobby data mission_id = inn_level 21:17:46.568 [Lua] Lobby data mechanism = adventure 21:17:46.568 [Lua] Lobby data player_slot_5 = 0:0 21:17:46.568 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:17:46.568 [Lua] Lobby data network_hash = 65e25336687ca88 21:17:46.568 [Lua] Lobby data player_slot_3 = 0:0 21:17:46.568 [Lua] Lobby data eac_authorized = true 21:17:46.568 [Lua] Set lobby end. 21:17:47.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:17:47.753 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 21:17:47.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:17:47.755 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:17:47.755 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:17:47.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:17:47.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:17:48.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:17:48.148 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:17:48.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:48.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:17:48.813 [Lua] ### CLEARING PEER STATE FOR 1100001341136c8 21:17:48.813 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting 21:17:48.813 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting 21:17:48.896 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_notify_lobby_joined 21:17:48.896 [Lua] [PSM] Peer 1100001341136c8 joined. Want to use profile index "2" and join party "0" 21:17:48.896 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001341136c8"] 21:17:48.896 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001341136c8, connection_key=0) 21:17:48.896 [Lua] Sync dynamic to client: 21:17:48.980 [Lua] ### Received rpc_level_load_started 21:17:48.980 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 1480531328 21:17:48.980 [Lua] player (1100001341136c8,1) was put into party 0 21:17:48.980 [Lua] [ProfileSynchronizer] Peer 1100001341136c8 entered session 21:17:48.980 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001341136c8 21:17:48.980 [Lua] Mechanism says: a client has initialized the mechanism! 1100001341136c8 21:17:49.031 [Lua] ### Received rpc_level_loaded 21:17:49.031 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78 21:17:50.099 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 329220864 21:17:50.151 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001341136c8, connection_key=0) 21:17:50.318 [EACServer] [16:17:50:317][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 1 Status: Client Authenticated Message: Client authenticated. 21:17:50.318 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedLocal 21:17:50.585 [EACServer] [16:17:50:585][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001341136C8. 21:17:50.900 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_post_game_notified 21:17:50.900 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting 21:17:50.900 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 21:17:50.919 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 21:17:50.919 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 21:17:50.935 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 21:17:50.935 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 21:17:50.986 [EACServer] [16:17:50:986][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001341136C8 21:17:50.986 [EACServer] [16:17:50:986][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:17:51.004 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedRemote 21:17:52.189 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 21:17:52.189 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 21:17:52.209 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 21:17:52.211 [Lua] Breedfreezer (server) starting a hot join sync 21:17:52.211 [Lua] PlayerManager:add_remote_player 1100001341136c8 21:17:52.211 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:17:52.211 [Lua] RemotePlayer:create_game_object( ) 44 21:17:52.224 [Lua] player (1100001341136c8,1) was put into party 1 21:17:52.224 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(1) 21:17:52.224 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"}] 21:17:52.224 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 21:17:52.224 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 21:17:52.232 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 21:17:52.232 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 21:17:52.232 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 21:17:52.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:17:52.556 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 21:17:52.556 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:17:52.556 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 21:17:52.556 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:17:52.557 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 21:17:52.557 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, ProfileSynchronizer, async-read, 21:17:52.557 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:17:52.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read, 21:17:52.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer, async-read, 21:17:52.557 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 21:17:52.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 21:17:52.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:17:52.810 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:17:52.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 21:17:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 21:17:52.861 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 21:17:52.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:17:53.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:17:53.238 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:17:53.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 21:17:53.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 21:17:53.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 21:17:53.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 21:17:53.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 21:17:53.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 21:17:53.357 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 21:17:53.424 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 21:17:53.424 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 21:17:53.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:17:53.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:17:53.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:17:53.507 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:17:54.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:17:55.073 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:17:55.073 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 21:17:55.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:17:55.074 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:17:55.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:55.075 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:17:55.301 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 21:18:07.382 [Lua] PlayFabMirrorBase:_commit_internal 3 21:18:07.382 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:18:07.385 [Lua] generate_backend_stats 1100001112883e2:1 21:18:07.408 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:18:07.408 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:18:07.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 21:18:07.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 21:18:07.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 21:18:07.689 [Lua] commit result success 3 21:18:07.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 21:18:07.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 21:18:07.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 21:18:30.023 [Lua] [Matchmaking] Cancelling matchmaking 21:18:30.023 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:18:30.148 [Lua] [IngameUI] menu view on_exit hero_view 21:18:30.155 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0 21:18:30.155 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:18:30.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:18:30.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:18:30.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:30.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:30.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:30.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:30.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:30.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:30.163 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:18:30.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:18:30.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:18:33.107 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:18:33.107 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:18:33.109 [Lua] Set lobby begin: 21:18:33.109 [Lua] Lobby data selected_mission_id = inn_level 21:18:33.109 [Lua] Lobby data num_players = 2 21:18:33.109 [Lua] Lobby data difficulty_tweak = 0 21:18:33.109 [Lua] Lobby data host = 1100001112883e2 21:18:33.109 [Lua] Lobby data matchmaking_type = 3 21:18:33.109 [Lua] Lobby data difficulty = cataclysm 21:18:33.109 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:33.109 [Lua] Lobby data unique_server_name = Dionysus 21:18:33.109 [Lua] Lobby data player_slot_4 = 0:0 21:18:33.109 [Lua] Lobby data country_code = US 21:18:33.109 [Lua] Lobby data matchmaking = false 21:18:33.109 [Lua] Lobby data power_level = 835 21:18:33.109 [Lua] Lobby data mission_id = inn_level 21:18:33.109 [Lua] Lobby data mechanism = adventure 21:18:33.110 [Lua] Lobby data player_slot_5 = 0:0 21:18:33.110 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:33.110 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:33.110 [Lua] Lobby data player_slot_3 = 0:0 21:18:33.110 [Lua] Lobby data eac_authorized = true 21:18:33.110 [Lua] Set lobby end. 21:18:33.110 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:18:33.110 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 21:18:33.110 [Lua] Set lobby begin: 21:18:33.110 [Lua] Lobby data twitch_enabled = false 21:18:33.110 [Lua] Lobby data selected_mission_id = inn_level 21:18:33.110 [Lua] Lobby data num_players = 2 21:18:33.110 [Lua] Lobby data difficulty_tweak = 0 21:18:33.110 [Lua] Lobby data host = 1100001112883e2 21:18:33.110 [Lua] Lobby data matchmaking_type = 6 21:18:33.110 [Lua] Lobby data match_started = true 21:18:33.110 [Lua] Lobby data difficulty = cataclysm 21:18:33.110 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:33.110 [Lua] Lobby data player_slot_4 = 0:0 21:18:33.110 [Lua] Lobby data unique_server_name = Dionysus 21:18:33.110 [Lua] Lobby data quick_game = false 21:18:33.110 [Lua] Lobby data country_code = US 21:18:33.110 [Lua] Lobby data matchmaking = true 21:18:33.111 [Lua] Lobby data power_level = 835 21:18:33.111 [Lua] Lobby data mission_id = inn_level 21:18:33.111 [Lua] Lobby data mechanism = adventure 21:18:33.111 [Lua] Lobby data player_slot_5 = 0:0 21:18:33.111 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:33.111 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:33.111 [Lua] Lobby data player_slot_3 = 0:0 21:18:33.111 [Lua] Lobby data eac_authorized = true 21:18:33.111 [Lua] Set lobby end. 21:18:33.111 [Lua] Set lobby begin: 21:18:33.111 [Lua] Lobby data twitch_enabled = false 21:18:33.111 [Lua] Lobby data selected_mission_id = inn_level 21:18:33.111 [Lua] Lobby data num_players = 2 21:18:33.111 [Lua] Lobby data difficulty_tweak = 0 21:18:33.111 [Lua] Lobby data host = 1100001112883e2 21:18:33.111 [Lua] Lobby data matchmaking_type = 6 21:18:33.111 [Lua] Lobby data is_private = false 21:18:33.111 [Lua] Lobby data match_started = true 21:18:33.111 [Lua] Lobby data difficulty = cataclysm 21:18:33.111 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:33.111 [Lua] Lobby data player_slot_4 = 0:0 21:18:33.111 [Lua] Lobby data unique_server_name = Dionysus 21:18:33.111 [Lua] Lobby data quick_game = false 21:18:33.112 [Lua] Lobby data country_code = US 21:18:33.112 [Lua] Lobby data matchmaking = true 21:18:33.112 [Lua] Lobby data power_level = 835 21:18:33.112 [Lua] Lobby data mission_id = inn_level 21:18:33.112 [Lua] Lobby data mechanism = adventure 21:18:33.112 [Lua] Lobby data player_slot_5 = 0:0 21:18:33.112 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:33.112 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:33.112 [Lua] Lobby data player_slot_3 = 0:0 21:18:33.112 [Lua] Lobby data eac_authorized = true 21:18:33.112 [Lua] Set lobby end. 21:18:33.112 [Lua] [ChatManager][1]System: Starting hosted game... 21:18:33.112 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:18:33.112 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:18:37.873 [Lua] [Matchmaking] Cancelling matchmaking 21:18:37.873 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:18:37.873 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:18:37.873 [Lua] Set lobby begin: 21:18:37.873 [Lua] Lobby data twitch_enabled = false 21:18:37.873 [Lua] Lobby data selected_mission_id = inn_level 21:18:37.873 [Lua] Lobby data num_players = 2 21:18:37.873 [Lua] Lobby data difficulty_tweak = 0 21:18:37.873 [Lua] Lobby data host = 1100001112883e2 21:18:37.873 [Lua] Lobby data matchmaking_type = 3 21:18:37.873 [Lua] Lobby data is_private = false 21:18:37.874 [Lua] Lobby data match_started = true 21:18:37.874 [Lua] Lobby data difficulty = normal 21:18:37.874 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:37.874 [Lua] Lobby data player_slot_4 = 0:0 21:18:37.874 [Lua] Lobby data unique_server_name = Dionysus 21:18:37.874 [Lua] Lobby data quick_game = false 21:18:37.874 [Lua] Lobby data country_code = US 21:18:37.874 [Lua] Lobby data matchmaking = false 21:18:37.874 [Lua] Lobby data power_level = 835 21:18:37.874 [Lua] Lobby data mission_id = inn_level 21:18:37.874 [Lua] Lobby data mechanism = adventure 21:18:37.874 [Lua] Lobby data player_slot_5 = 0:0 21:18:37.875 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:37.875 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:37.875 [Lua] Lobby data player_slot_3 = 0:0 21:18:37.875 [Lua] Lobby data eac_authorized = true 21:18:37.875 [Lua] Set lobby end. 21:18:37.877 [Lua] Set lobby begin: 21:18:37.877 [Lua] Lobby data twitch_enabled = false 21:18:37.877 [Lua] Lobby data selected_mission_id = inn_level 21:18:37.877 [Lua] Lobby data num_players = 2 21:18:37.877 [Lua] Lobby data difficulty_tweak = 0 21:18:37.877 [Lua] Lobby data host = 1100001112883e2 21:18:37.877 [Lua] Lobby data matchmaking_type = 3 21:18:37.877 [Lua] Lobby data is_private = false 21:18:37.878 [Lua] Lobby data match_started = true 21:18:37.878 [Lua] Lobby data difficulty = normal 21:18:37.878 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:37.878 [Lua] Lobby data player_slot_4 = 0:0 21:18:37.878 [Lua] Lobby data unique_server_name = Dionysus 21:18:37.878 [Lua] Lobby data quick_game = false 21:18:37.878 [Lua] Lobby data country_code = US 21:18:37.878 [Lua] Lobby data matchmaking = false 21:18:37.878 [Lua] Lobby data power_level = 835 21:18:37.878 [Lua] Lobby data mission_id = inn_level 21:18:37.878 [Lua] Lobby data mechanism = adventure 21:18:37.878 [Lua] Lobby data player_slot_5 = 0:0 21:18:37.878 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:37.878 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:37.878 [Lua] Lobby data player_slot_3 = 0:0 21:18:37.879 [Lua] Lobby data eac_authorized = true 21:18:37.879 [Lua] Set lobby end. 21:18:37.879 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:18:40.066 [Lua] [IngameUI] menu view on_enter start_game_view 21:18:40.068 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f6aa0 21:18:40.068 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:18:40.070 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:18:40.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:18:40.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:18:40.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:18:41.194 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 21:18:41.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:18:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 21:18:41.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:18:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 21:18:41.548 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 21:18:41.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 21:18:41.548 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 21:18:41.549 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 21:18:41.549 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 21:18:41.889 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 21:18:41.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 21:18:41.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 21:18:41.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 39 21:18:41.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 21:18:41.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 21:18:41.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 39 21:18:42.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 39 21:18:43.781 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event) 21:18:43.781 [Lua] ............................................................................................................ 21:18:43.781 [Lua] ............................................................................................................ 21:18:43.781 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No 21:18:43.781 [Lua] ............................................................................................................ 21:18:43.781 [Lua] ............................................................................................................ 21:18:43.879 [Lua] [Matchmaking] Cancelling matchmaking 21:18:43.879 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:18:43.881 [Lua] [IngameUI] menu view on_exit start_game_view 21:18:43.881 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:18:43.881 [Save] Saving `save_data` 21:18:43.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:18:43.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 21:18:43.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 21:18:43.884 [Save] Save done 21:18:43.886 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f6aa0 21:18:44.099 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:18:44.202 [Lua] [IngameUI] menu view on_enter start_game_view 21:18:44.204 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f6aa0 21:18:44.204 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:18:44.205 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 21:18:44.205 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:18:44.206 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 21:18:44.206 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 21:18:45.149 [Lua] PlayFabMirrorBase:_commit_internal 4 21:18:45.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:18:45.152 [Lua] generate_backend_stats 1100001112883e2:1 21:18:45.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:18:45.175 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:18:45.183 [Lua] commit result success 4 21:18:45.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 21:18:45.183 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:18:45.183 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:18:45.186 [Lua] Set lobby begin: 21:18:45.186 [Lua] Lobby data twitch_enabled = false 21:18:45.186 [Lua] Lobby data selected_mission_id = inn_level 21:18:45.187 [Lua] Lobby data num_players = 2 21:18:45.187 [Lua] Lobby data difficulty_tweak = 0 21:18:45.187 [Lua] Lobby data host = 1100001112883e2 21:18:45.187 [Lua] Lobby data matchmaking_type = 3 21:18:45.187 [Lua] Lobby data is_private = false 21:18:45.187 [Lua] Lobby data match_started = true 21:18:45.187 [Lua] Lobby data difficulty = cataclysm 21:18:45.187 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:45.187 [Lua] Lobby data player_slot_4 = 0:0 21:18:45.187 [Lua] Lobby data unique_server_name = Dionysus 21:18:45.187 [Lua] Lobby data quick_game = false 21:18:45.187 [Lua] Lobby data country_code = US 21:18:45.187 [Lua] Lobby data matchmaking = false 21:18:45.187 [Lua] Lobby data power_level = 835 21:18:45.187 [Lua] Lobby data mission_id = inn_level 21:18:45.188 [Lua] Lobby data mechanism = adventure 21:18:45.188 [Lua] Lobby data player_slot_5 = 0:0 21:18:45.188 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:45.188 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:45.188 [Lua] Lobby data player_slot_3 = 0:0 21:18:45.188 [Lua] Lobby data eac_authorized = true 21:18:45.188 [Lua] Set lobby end. 21:18:45.188 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:18:45.188 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 21:18:45.188 [Lua] Set lobby begin: 21:18:45.188 [Lua] Lobby data twitch_enabled = false 21:18:45.189 [Lua] Lobby data selected_mission_id = inn_level 21:18:45.189 [Lua] Lobby data num_players = 2 21:18:45.189 [Lua] Lobby data difficulty_tweak = 0 21:18:45.189 [Lua] Lobby data host = 1100001112883e2 21:18:45.189 [Lua] Lobby data matchmaking_type = 6 21:18:45.189 [Lua] Lobby data is_private = false 21:18:45.189 [Lua] Lobby data match_started = true 21:18:45.189 [Lua] Lobby data difficulty = cataclysm 21:18:45.189 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:45.189 [Lua] Lobby data player_slot_4 = 0:0 21:18:45.189 [Lua] Lobby data unique_server_name = Dionysus 21:18:45.189 [Lua] Lobby data quick_game = false 21:18:45.190 [Lua] Lobby data country_code = US 21:18:45.190 [Lua] Lobby data matchmaking = true 21:18:45.190 [Lua] Lobby data power_level = 835 21:18:45.190 [Lua] Lobby data mission_id = inn_level 21:18:45.190 [Lua] Lobby data mechanism = adventure 21:18:45.190 [Lua] Lobby data player_slot_5 = 0:0 21:18:45.190 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:45.190 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:45.190 [Lua] Lobby data player_slot_3 = 0:0 21:18:45.190 [Lua] Lobby data eac_authorized = true 21:18:45.190 [Lua] Set lobby end. 21:18:45.190 [Lua] Set lobby begin: 21:18:45.190 [Lua] Lobby data twitch_enabled = false 21:18:45.190 [Lua] Lobby data selected_mission_id = inn_level 21:18:45.190 [Lua] Lobby data num_players = 2 21:18:45.190 [Lua] Lobby data difficulty_tweak = 0 21:18:45.191 [Lua] Lobby data host = 1100001112883e2 21:18:45.191 [Lua] Lobby data matchmaking_type = 6 21:18:45.191 [Lua] Lobby data is_private = false 21:18:45.191 [Lua] Lobby data match_started = true 21:18:45.191 [Lua] Lobby data difficulty = cataclysm 21:18:45.191 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:45.191 [Lua] Lobby data player_slot_4 = 0:0 21:18:45.191 [Lua] Lobby data unique_server_name = Dionysus 21:18:45.191 [Lua] Lobby data quick_game = false 21:18:45.191 [Lua] Lobby data country_code = US 21:18:45.191 [Lua] Lobby data matchmaking = true 21:18:45.191 [Lua] Lobby data power_level = 835 21:18:45.191 [Lua] Lobby data mission_id = inn_level 21:18:45.192 [Lua] Lobby data mechanism = adventure 21:18:45.192 [Lua] Lobby data player_slot_5 = 0:0 21:18:45.192 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:45.192 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:45.192 [Lua] Lobby data player_slot_3 = 0:0 21:18:45.192 [Lua] Lobby data eac_authorized = true 21:18:45.192 [Lua] Set lobby end. 21:18:45.192 [Lua] [ChatManager][1]System: Starting hosted game... 21:18:45.192 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:18:45.192 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:18:45.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 21:18:45.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 21:18:45.724 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:18:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 21:18:45.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:18:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 21:18:45.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:18:47.240 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 21:18:47.240 [Lua] ............................................................................................................ 21:18:47.240 [Lua] ............................................................................................................ 21:18:47.240 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 21:18:47.240 [Lua] ............................................................................................................ 21:18:47.240 [Lua] ............................................................................................................ 21:18:47.306 [Lua] [Matchmaking] Cancelling matchmaking 21:18:47.306 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:18:47.306 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:18:47.306 [Lua] Set lobby begin: 21:18:47.306 [Lua] Lobby data twitch_enabled = false 21:18:47.306 [Lua] Lobby data selected_mission_id = inn_level 21:18:47.306 [Lua] Lobby data num_players = 2 21:18:47.306 [Lua] Lobby data difficulty_tweak = 0 21:18:47.306 [Lua] Lobby data host = 1100001112883e2 21:18:47.306 [Lua] Lobby data matchmaking_type = 3 21:18:47.306 [Lua] Lobby data is_private = false 21:18:47.306 [Lua] Lobby data match_started = true 21:18:47.307 [Lua] Lobby data difficulty = normal 21:18:47.307 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:47.307 [Lua] Lobby data player_slot_4 = 0:0 21:18:47.307 [Lua] Lobby data unique_server_name = Dionysus 21:18:47.307 [Lua] Lobby data quick_game = false 21:18:47.307 [Lua] Lobby data country_code = US 21:18:47.307 [Lua] Lobby data matchmaking = false 21:18:47.307 [Lua] Lobby data power_level = 835 21:18:47.307 [Lua] Lobby data mission_id = inn_level 21:18:47.307 [Lua] Lobby data mechanism = adventure 21:18:47.307 [Lua] Lobby data player_slot_5 = 0:0 21:18:47.307 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:47.307 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:47.307 [Lua] Lobby data player_slot_3 = 0:0 21:18:47.307 [Lua] Lobby data eac_authorized = true 21:18:47.307 [Lua] Set lobby end. 21:18:47.309 [Lua] Set lobby begin: 21:18:47.309 [Lua] Lobby data twitch_enabled = false 21:18:47.309 [Lua] Lobby data selected_mission_id = inn_level 21:18:47.309 [Lua] Lobby data num_players = 2 21:18:47.310 [Lua] Lobby data difficulty_tweak = 0 21:18:47.310 [Lua] Lobby data host = 1100001112883e2 21:18:47.310 [Lua] Lobby data matchmaking_type = 3 21:18:47.310 [Lua] Lobby data is_private = false 21:18:47.310 [Lua] Lobby data match_started = true 21:18:47.310 [Lua] Lobby data difficulty = normal 21:18:47.310 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:47.310 [Lua] Lobby data player_slot_4 = 0:0 21:18:47.310 [Lua] Lobby data unique_server_name = Dionysus 21:18:47.310 [Lua] Lobby data quick_game = false 21:18:47.310 [Lua] Lobby data country_code = US 21:18:47.310 [Lua] Lobby data matchmaking = false 21:18:47.310 [Lua] Lobby data power_level = 835 21:18:47.310 [Lua] Lobby data mission_id = inn_level 21:18:47.310 [Lua] Lobby data mechanism = adventure 21:18:47.310 [Lua] Lobby data player_slot_5 = 0:0 21:18:47.310 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:47.310 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:47.310 [Lua] Lobby data player_slot_3 = 0:0 21:18:47.310 [Lua] Lobby data eac_authorized = true 21:18:47.310 [Lua] Set lobby end. 21:18:47.310 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:18:47.341 [Lua] [IngameUI] menu view on_exit start_game_view 21:18:47.341 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:18:47.341 [Save] Saving `save_data` 21:18:47.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:18:47.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:18:47.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:18:47.345 [Save] Save done 21:18:47.346 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f6aa0 21:18:48.825 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:18:48.825 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:18:48.827 [Lua] Set lobby begin: 21:18:48.827 [Lua] Lobby data twitch_enabled = false 21:18:48.827 [Lua] Lobby data selected_mission_id = inn_level 21:18:48.827 [Lua] Lobby data num_players = 2 21:18:48.827 [Lua] Lobby data difficulty_tweak = 0 21:18:48.827 [Lua] Lobby data host = 1100001112883e2 21:18:48.828 [Lua] Lobby data matchmaking_type = 3 21:18:48.828 [Lua] Lobby data is_private = false 21:18:48.828 [Lua] Lobby data match_started = true 21:18:48.828 [Lua] Lobby data difficulty = cataclysm 21:18:48.828 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:48.828 [Lua] Lobby data player_slot_4 = 0:0 21:18:48.828 [Lua] Lobby data unique_server_name = Dionysus 21:18:48.828 [Lua] Lobby data quick_game = false 21:18:48.828 [Lua] Lobby data country_code = US 21:18:48.828 [Lua] Lobby data matchmaking = false 21:18:48.828 [Lua] Lobby data power_level = 835 21:18:48.828 [Lua] Lobby data mission_id = inn_level 21:18:48.828 [Lua] Lobby data mechanism = adventure 21:18:48.828 [Lua] Lobby data player_slot_5 = 0:0 21:18:48.828 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:48.828 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:48.828 [Lua] Lobby data player_slot_3 = 0:0 21:18:48.829 [Lua] Lobby data eac_authorized = true 21:18:48.829 [Lua] Set lobby end. 21:18:48.829 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:18:48.829 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ussingen 0 21:18:48.829 [Lua] Set lobby begin: 21:18:48.829 [Lua] Lobby data twitch_enabled = false 21:18:48.829 [Lua] Lobby data selected_mission_id = ussingen 21:18:48.829 [Lua] Lobby data num_players = 2 21:18:48.829 [Lua] Lobby data difficulty_tweak = 0 21:18:48.829 [Lua] Lobby data host = 1100001112883e2 21:18:48.829 [Lua] Lobby data matchmaking_type = 2 21:18:48.829 [Lua] Lobby data is_private = false 21:18:48.829 [Lua] Lobby data match_started = true 21:18:48.829 [Lua] Lobby data difficulty = cataclysm 21:18:48.829 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:48.829 [Lua] Lobby data player_slot_4 = 0:0 21:18:48.829 [Lua] Lobby data unique_server_name = Dionysus 21:18:48.829 [Lua] Lobby data quick_game = false 21:18:48.829 [Lua] Lobby data country_code = US 21:18:48.829 [Lua] Lobby data matchmaking = false 21:18:48.829 [Lua] Lobby data power_level = 835 21:18:48.829 [Lua] Lobby data mission_id = inn_level 21:18:48.829 [Lua] Lobby data mechanism = adventure 21:18:48.829 [Lua] Lobby data player_slot_5 = 0:0 21:18:48.830 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:48.830 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:48.830 [Lua] Lobby data player_slot_3 = 0:0 21:18:48.830 [Lua] Lobby data eac_authorized = true 21:18:48.830 [Lua] Set lobby end. 21:18:48.830 [Lua] Set lobby begin: 21:18:48.830 [Lua] Lobby data twitch_enabled = false 21:18:48.830 [Lua] Lobby data selected_mission_id = ussingen 21:18:48.830 [Lua] Lobby data num_players = 2 21:18:48.830 [Lua] Lobby data difficulty_tweak = 0 21:18:48.830 [Lua] Lobby data host = 1100001112883e2 21:18:48.830 [Lua] Lobby data matchmaking_type = 2 21:18:48.830 [Lua] Lobby data is_private = true 21:18:48.830 [Lua] Lobby data match_started = true 21:18:48.830 [Lua] Lobby data difficulty = cataclysm 21:18:48.830 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:18:48.830 [Lua] Lobby data player_slot_4 = 0:0 21:18:48.830 [Lua] Lobby data unique_server_name = Dionysus 21:18:48.830 [Lua] Lobby data quick_game = false 21:18:48.830 [Lua] Lobby data country_code = US 21:18:48.830 [Lua] Lobby data matchmaking = false 21:18:48.830 [Lua] Lobby data power_level = 835 21:18:48.830 [Lua] Lobby data mission_id = inn_level 21:18:48.830 [Lua] Lobby data mechanism = adventure 21:18:48.830 [Lua] Lobby data player_slot_5 = 0:0 21:18:48.830 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:18:48.830 [Lua] Lobby data network_hash = 65e25336687ca88 21:18:48.831 [Lua] Lobby data player_slot_3 = 0:0 21:18:48.831 [Lua] Lobby data eac_authorized = true 21:18:48.831 [Lua] Set lobby end. 21:18:48.831 [Lua] [ChatManager][1]System: Starting hosted game... 21:18:48.831 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:18:48.831 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:18:57.427 [Lua] [IngameUI] menu view on_enter hero_view 21:18:57.431 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0 21:18:57.431 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:18:57.443 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:18:57.444 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:18:57.445 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:18:57.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:18:57.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:18:57.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:18:57.773 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:18:57.798 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.798 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:57.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:18:57.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:05.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:05.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:05.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:05.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:05.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:05.833 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 21:19:05.834 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1569856384,"first_person":{"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 21:19:05.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer, async-read, 21:19:05.850 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 21:19:05.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 21:19:05.855 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:19:05.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer 21:19:05.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 21:19:05.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer 21:19:05.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:19:05.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 21:19:05.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 21:19:05.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer, async-read, 21:19:06.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 21:19:06.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 21:19:06.006 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 21:19:06.021 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:19:06.056 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 21:19:06.056 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 21:19:06.073 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:19:15.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:15.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:15.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:15.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:23.862 [Lua] [IngameUI] menu view on_exit hero_view 21:19:23.868 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0 21:19:23.868 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:19:23.868 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:19:23.868 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:19:23.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:23.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:23.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:23.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:23.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:23.872 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:19:23.872 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:19:23.872 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:19:33.608 [Lua] [IngameUI] menu view on_enter hero_view 21:19:33.612 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0 21:19:33.612 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:19:33.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:19:33.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:19:33.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:19:33.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:19:33.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:19:33.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:19:33.954 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:19:33.980 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:33.980 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:33.995 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:33.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:33.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:34.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:19:34.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:34.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:34.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:34.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:34.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:34.374 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:19:34.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:19:34.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:19:34.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:19:35.053 [Lua] [LobbyMembers] Member joined 1100001110e696e 21:19:35.070 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:19:35.070 [Lua] Players: 3 21:19:35.070 [Lua] Set lobby begin: 21:19:35.070 [Lua] Lobby data twitch_enabled = false 21:19:35.070 [Lua] Lobby data selected_mission_id = ussingen 21:19:35.070 [Lua] Lobby data num_players = 3 21:19:35.070 [Lua] Lobby data difficulty_tweak = 0 21:19:35.070 [Lua] Lobby data host = 1100001112883e2 21:19:35.070 [Lua] Lobby data matchmaking_type = 2 21:19:35.070 [Lua] Lobby data is_private = true 21:19:35.070 [Lua] Lobby data match_started = true 21:19:35.070 [Lua] Lobby data difficulty = cataclysm 21:19:35.070 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:19:35.070 [Lua] Lobby data player_slot_4 = 0:0 21:19:35.070 [Lua] Lobby data unique_server_name = Dionysus 21:19:35.071 [Lua] Lobby data quick_game = false 21:19:35.071 [Lua] Lobby data country_code = US 21:19:35.071 [Lua] Lobby data matchmaking = false 21:19:35.071 [Lua] Lobby data power_level = 835 21:19:35.071 [Lua] Lobby data mission_id = inn_level 21:19:35.071 [Lua] Lobby data mechanism = adventure 21:19:35.071 [Lua] Lobby data player_slot_5 = 0:0 21:19:35.071 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:19:35.071 [Lua] Lobby data network_hash = 65e25336687ca88 21:19:35.071 [Lua] Lobby data player_slot_3 = 0:0 21:19:35.071 [Lua] Lobby data eac_authorized = true 21:19:35.071 [Lua] Set lobby end. 21:19:36.891 [Lua] GOT approve_channel 2 1100001110e696e 186000001245d2c 21:19:36.891 [EAC] EAC server has client 1100001110e696e and channel 2 (and owner 1100001110e696e) 21:19:36.891 [Lua] Client with peer_id 1100001110e696e got APPROVED by server 21:19:36.891 [EACServer] [16:19:36:891][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR 21:19:36.892 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e' 21:19:36.892 [Lua] [ChatManager][1]System: MCSKR is joining the game 21:19:36.892 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby. 21:19:36.892 [Lua] [NetworkServer] Creating peer info. 21:19:36.892 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting 21:19:37.011 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 1100001110e696e, replying lobby_ok 21:19:37.095 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001110e696e REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:1100001341136c8 | es:0 21:19:37.179 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001110e696e 21:19:37.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 1100001110e696e 21:19:37.179 [Lua] Set lobby begin: 21:19:37.179 [Lua] Lobby data twitch_enabled = false 21:19:37.179 [Lua] Lobby data selected_mission_id = ussingen 21:19:37.179 [Lua] Lobby data num_players = 3 21:19:37.179 [Lua] Lobby data difficulty_tweak = 0 21:19:37.179 [Lua] Lobby data host = 1100001112883e2 21:19:37.180 [Lua] Lobby data matchmaking_type = 2 21:19:37.180 [Lua] Lobby data is_private = true 21:19:37.180 [Lua] Lobby data match_started = true 21:19:37.180 [Lua] Lobby data difficulty = cataclysm 21:19:37.180 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:19:37.180 [Lua] Lobby data player_slot_4 = 0:0 21:19:37.180 [Lua] Lobby data unique_server_name = Dionysus 21:19:37.180 [Lua] Lobby data quick_game = false 21:19:37.180 [Lua] Lobby data country_code = US 21:19:37.180 [Lua] Lobby data matchmaking = false 21:19:37.180 [Lua] Lobby data power_level = 835 21:19:37.180 [Lua] Lobby data mission_id = inn_level 21:19:37.180 [Lua] Lobby data mechanism = adventure 21:19:37.180 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:19:37.180 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:19:37.180 [Lua] Lobby data network_hash = 65e25336687ca88 21:19:37.180 [Lua] Lobby data player_slot_3 = 0:0 21:19:37.181 [Lua] Lobby data eac_authorized = true 21:19:37.181 [Lua] Set lobby end. 21:19:39.436 [Lua] ### CLEARING PEER STATE FOR 1100001110e696e 21:19:39.436 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting 21:19:39.436 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting 21:19:39.520 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_notify_lobby_joined 21:19:39.520 [Lua] [PSM] Peer 1100001110e696e joined. Want to use profile index "5" and join party "0" 21:19:39.520 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001341136c8","1100001110e696e"] 21:19:39.520 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001110e696e, connection_key=1) 21:19:39.520 [Lua] Sync dynamic to client: 21:19:39.637 [Lua] ### Received rpc_level_load_started 21:19:39.637 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 1480531328 21:19:39.637 [Lua] player (1100001110e696e,1) was put into party 0 21:19:39.637 [Lua] [ProfileSynchronizer] Peer 1100001110e696e entered session 21:19:39.637 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001110e696e 21:19:39.637 [Lua] Mechanism says: a client has initialized the mechanism! 1100001110e696e 21:19:39.704 [Lua] ### Received rpc_level_loaded 21:19:39.704 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78 21:19:40.005 [SteamVoipClient] select_out(1100001110e696e, on) 21:19:41.042 [SteamVoipClient] select_out(1100001110e696e, on) 21:19:41.042 [SteamVoipClient] select_in(1100001110e696e, on) 21:19:41.042 [SteamVoipClient] select_out(1100001110e696e, off) 21:19:41.279 [EACServer] [16:19:41:279][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Message: Client authenticated. 21:19:41.280 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedLocal 21:19:41.512 [EACServer] [16:19:41:511][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001110E696E. 21:19:43.115 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:19:43.251 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:19:43.315 [EACServer] [16:19:43:315][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001110E696E 21:19:43.315 [EACServer] [16:19:43:315][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:19:43.318 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001110e696e, connection_key=1) 21:19:43.319 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedRemote 21:19:43.992 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_post_game_notified 21:19:43.992 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting 21:19:43.992 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 21:19:44.009 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 21:19:44.009 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 21:19:44.026 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 21:19:44.026 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 21:19:45.362 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 21:19:45.362 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 21:19:45.381 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 21:19:45.387 [Lua] Breedfreezer (server) starting a hot join sync 21:19:45.388 [Lua] PlayerManager:add_remote_player 1100001110e696e 21:19:45.388 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:19:45.388 [Lua] RemotePlayer:create_game_object( ) 46 21:19:45.402 [Lua] player (1100001110e696e,1) was put into party 1 21:19:45.402 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(5) career(1) 21:19:45.402 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 21:19:45.402 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 21:19:45.402 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 21:19:45.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:19:45.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:19:45.411 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 21:19:45.411 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 21:19:45.411 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 21:19:45.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:19:45.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:19:45.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 21:19:45.663 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 21:19:45.663 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:19:45.663 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 21:19:45.663 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:19:45.664 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:19:45.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read, 21:19:46.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:19:46.119 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:19:46.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:19:46.120 [Lua] Set lobby begin: 21:19:46.120 [Lua] Lobby data twitch_enabled = false 21:19:46.120 [Lua] Lobby data selected_mission_id = ussingen 21:19:46.120 [Lua] Lobby data num_players = 3 21:19:46.120 [Lua] Lobby data difficulty_tweak = 0 21:19:46.120 [Lua] Lobby data host = 1100001112883e2 21:19:46.120 [Lua] Lobby data matchmaking_type = 2 21:19:46.121 [Lua] Lobby data is_private = true 21:19:46.121 [Lua] Lobby data match_started = true 21:19:46.121 [Lua] Lobby data difficulty = cataclysm 21:19:46.121 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:19:46.121 [Lua] Lobby data player_slot_4 = 0:0 21:19:46.121 [Lua] Lobby data unique_server_name = Dionysus 21:19:46.121 [Lua] Lobby data quick_game = false 21:19:46.121 [Lua] Lobby data country_code = US 21:19:46.121 [Lua] Lobby data matchmaking = false 21:19:46.121 [Lua] Lobby data power_level = 556 21:19:46.121 [Lua] Lobby data mission_id = inn_level 21:19:46.121 [Lua] Lobby data mechanism = adventure 21:19:46.121 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:19:46.122 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:19:46.122 [Lua] Lobby data network_hash = 65e25336687ca88 21:19:46.122 [Lua] Lobby data player_slot_3 = 0:0 21:19:46.122 [Lua] Lobby data eac_authorized = true 21:19:46.122 [Lua] Set lobby end. 21:19:46.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:19:46.153 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:19:46.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:19:46.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:19:46.185 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:19:46.186 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:19:46.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:19:46.253 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:19:46.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 21:19:46.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 21:19:46.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 21:19:46.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:19:46.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:19:46.390 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:19:46.390 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:19:46.406 [Lua] PlayFabMirrorBase:_commit_internal 5 21:19:46.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:19:46.409 [Lua] generate_backend_stats 1100001112883e2:1 21:19:46.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:19:46.433 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:19:46.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 21:19:46.442 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:19:46.443 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:19:46.443 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:19:46.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 21:19:46.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 21:19:46.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 21:19:46.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 21:19:46.494 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:19:47.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 21:19:47.019 [Lua] commit result success 5 21:19:47.019 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 21:19:47.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 21:19:47.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 21:19:50.340 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:19:50.459 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:19:50.459 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 21:19:50.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:19:50.460 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 21:19:50.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:19:50.460 [Lua] TalentSystem:rpc_sync_talents 2 2049 21:19:50.679 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 21:19:50.968 [Lua] [IngameUI] menu view on_exit hero_view 21:19:50.972 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0 21:19:50.972 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:19:50.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:19:50.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:19:51.154 [Lua] Set lobby begin: 21:19:51.154 [Lua] Lobby data twitch_enabled = false 21:19:51.155 [Lua] Lobby data selected_mission_id = ussingen 21:19:51.155 [Lua] Lobby data num_players = 3 21:19:51.155 [Lua] Lobby data difficulty_tweak = 0 21:19:51.155 [Lua] Lobby data host = 1100001112883e2 21:19:51.155 [Lua] Lobby data matchmaking_type = 2 21:19:51.155 [Lua] Lobby data is_private = true 21:19:51.155 [Lua] Lobby data match_started = true 21:19:51.155 [Lua] Lobby data difficulty = cataclysm 21:19:51.155 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:19:51.155 [Lua] Lobby data player_slot_4 = 0:0 21:19:51.155 [Lua] Lobby data unique_server_name = Dionysus 21:19:51.155 [Lua] Lobby data quick_game = false 21:19:51.155 [Lua] Lobby data country_code = US 21:19:51.155 [Lua] Lobby data matchmaking = false 21:19:51.156 [Lua] Lobby data power_level = 835 21:19:51.156 [Lua] Lobby data mission_id = inn_level 21:19:51.156 [Lua] Lobby data mechanism = adventure 21:19:51.156 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:19:51.156 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:19:51.156 [Lua] Lobby data network_hash = 65e25336687ca88 21:19:51.156 [Lua] Lobby data player_slot_3 = 0:0 21:19:51.156 [Lua] Lobby data eac_authorized = true 21:19:51.156 [Lua] Set lobby end. 21:19:57.517 [Lua] [IngameUI] menu view on_enter hero_view 21:19:57.522 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0 21:19:57.522 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:19:57.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:19:57.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:19:57.539 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:19:57.539 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:19:57.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:19:57.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:19:57.887 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:19:57.911 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:57.911 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:57.929 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:57.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:57.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:19:58.880 [Lua] [IngameUI] menu view on_exit hero_view 21:19:58.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0 21:19:58.884 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:19:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:19:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:19:58.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:58.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:58.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:19:58.887 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:19:58.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:19:58.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:20:07.392 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:20:07.392 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:20:07.495 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ussingen 0 21:20:07.495 [Lua] Set lobby begin: 21:20:07.495 [Lua] Lobby data twitch_enabled = false 21:20:07.495 [Lua] Lobby data selected_mission_id = ussingen 21:20:07.495 [Lua] Lobby data num_players = 3 21:20:07.495 [Lua] Lobby data difficulty_tweak = 0 21:20:07.495 [Lua] Lobby data host = 1100001112883e2 21:20:07.495 [Lua] Lobby data matchmaking_type = 2 21:20:07.495 [Lua] Lobby data is_private = true 21:20:07.495 [Lua] Lobby data match_started = true 21:20:07.495 [Lua] Lobby data difficulty = cataclysm 21:20:07.495 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:07.495 [Lua] Lobby data player_slot_4 = 0:0 21:20:07.496 [Lua] Lobby data unique_server_name = Dionysus 21:20:07.496 [Lua] Lobby data quick_game = false 21:20:07.496 [Lua] Lobby data country_code = US 21:20:07.496 [Lua] Lobby data matchmaking = false 21:20:07.496 [Lua] Lobby data power_level = 835 21:20:07.496 [Lua] Lobby data mission_id = inn_level 21:20:07.496 [Lua] Lobby data mechanism = adventure 21:20:07.496 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:07.496 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:07.496 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:07.496 [Lua] Lobby data player_slot_3 = 0:0 21:20:07.496 [Lua] Lobby data eac_authorized = true 21:20:07.496 [Lua] Set lobby end. 21:20:07.496 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:20:07.496 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:0, seed:2742010, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:2034294656, lt:load_next_level, extra_packages:{ }) 21:20:07.496 [Lua] [NetworkServer] Entering post game 21:20:07.496 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame 21:20:07.496 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame 21:20:07.496 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame 21:20:07.496 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame 21:20:07.496 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame 21:20:07.496 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame 21:20:07.496 [Lua] Complete level triggered. 21:20:07.497 [Lua] [LevelTransitionHandler] promote_next_level_data 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = ussingen 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 2742010 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 2034294656 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:20:07.497 [Lua] [NetworkServer] Entering post game 21:20:07.498 [Save] Saving `save_data` 21:20:07.498 [Lua] gm_event_end_conditions_met false false 21:20:07.498 [Lua] FORCE COMMIT 6 21:20:07.498 [Lua] PlayFabMirrorBase:_commit_internal 6 21:20:07.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:20:07.501 [Save] Save done 21:20:07.501 [Save] Saving `save_data` 21:20:07.501 [Lua] generate_backend_stats 1100001112883e2:1 21:20:07.504 [Save] Save done 21:20:07.526 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:20:07.526 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:20:07.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43 21:20:07.527 [Save] Saving `save_data` 21:20:07.527 [Lua] TRANSITION nil nil load_next_level 21:20:07.527 [Lua] Transition type "load_next_level", is server: true 21:20:07.527 [Lua] [GameNetworkManager] Leaving game... 21:20:07.527 [Lua] [GameNetworkManager] Shutting down game session host. 21:20:07.527 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:20:07.527 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:20:07.527 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=173.55 21:20:07.531 [Save] Save done 21:20:07.531 [Connection] Packet 796 chunk for system game_session from 1100001110e696e had no listener 21:20:07.532 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false 21:20:07.532 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false 21:20:07.532 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false 21:20:07.532 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:20:07.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43 21:20:07.565 [Connection] Packet 797 chunk for system game_session from 1100001110e696e had no listener 21:20:07.599 [Connection] Packet 798 chunk for system game_session from 1100001110e696e had no listener 21:20:07.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43 21:20:07.804 [Lua] commit result success 6 21:20:07.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 21:20:07.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 21:20:07.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 21:20:09.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:20:09.532 [Lua] [Managers] Calling function on all managers: 21:20:09.532 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1 21:20:09.533 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false 21:20:09.533 [Lua] Clearing all global lookup lists 21:20:09.533 [Lua] [IngamePlayerListUI] - Destroy 21:20:09.533 [Lua] [GamePadEquipmentUI] - Destroy 21:20:09.533 [Lua] [EquipmentUI] - Destroy 21:20:09.533 [Lua] [GamePadAbilityUI] - Destroy 21:20:09.533 [Lua] [AbilityUI] - Destroy 21:20:09.533 [Lua] [IngameUI] destroy 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 21:20:09.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3 21:20:09.541 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list. 21:20:09.541 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1 21:20:09.541 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list. 21:20:09.541 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1 21:20:09.564 [Lua] [Managers] Destroying manager group: 21:20:09.568 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:20:09.609 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:20:09.609 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame 21:20:09.609 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 21:20:09.609 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame 21:20:09.609 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 21:20:09.609 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame 21:20:09.609 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 21:20:09.609 [Lua] [Matchmaking] unregister rpcs 21:20:09.609 [Lua] ############### UNLOADING PACKAGES ############### 21:20:09.609 [Lua] [Managers] Calling function on all managers: 21:20:09.609 [Lua] [Managers] Destroying manager group: 21:20:09.609 [Lua] [Gamestate] Enter state StateLoading 21:20:09.611 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:20:09.611 [Lua] [Matchmaking] register rpcs 21:20:09.611 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:20:09.611 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:20:09.611 [Lua] Set lobby begin: 21:20:09.611 [Lua] Lobby data twitch_enabled = false 21:20:09.611 [Lua] Lobby data selected_mission_id = ussingen 21:20:09.611 [Lua] Lobby data num_players = 3 21:20:09.612 [Lua] Lobby data difficulty_tweak = 0 21:20:09.612 [Lua] Lobby data host = 1100001112883e2 21:20:09.612 [Lua] Lobby data matchmaking_type = 2 21:20:09.612 [Lua] Lobby data is_private = true 21:20:09.612 [Lua] Lobby data match_started = true 21:20:09.612 [Lua] Lobby data difficulty = cataclysm 21:20:09.612 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:09.612 [Lua] Lobby data player_slot_4 = 0:0 21:20:09.612 [Lua] Lobby data unique_server_name = Dionysus 21:20:09.612 [Lua] Lobby data quick_game = false 21:20:09.612 [Lua] Lobby data country_code = US 21:20:09.612 [Lua] Lobby data matchmaking = false 21:20:09.612 [Lua] Lobby data power_level = 0 21:20:09.612 [Lua] Lobby data mission_id = inn_level 21:20:09.613 [Lua] Lobby data mechanism = adventure 21:20:09.613 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:09.613 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:09.613 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:09.613 [Lua] Lobby data player_slot_3 = 0:0 21:20:09.613 [Lua] Lobby data eac_authorized = true 21:20:09.613 [Lua] Set lobby end. 21:20:09.613 [Lua] registering RPCs 21:20:09.613 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:20:09.613 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:20:09.613 [Lua] Set lobby begin: 21:20:09.613 [Lua] Lobby data twitch_enabled = false 21:20:09.613 [Lua] Lobby data selected_mission_id = ussingen 21:20:09.613 [Lua] Lobby data num_players = 3 21:20:09.613 [Lua] Lobby data difficulty_tweak = 0 21:20:09.613 [Lua] Lobby data host = 1100001112883e2 21:20:09.613 [Lua] Lobby data matchmaking_type = 2 21:20:09.613 [Lua] Lobby data is_private = true 21:20:09.613 [Lua] Lobby data match_started = true 21:20:09.613 [Lua] Lobby data difficulty = cataclysm 21:20:09.613 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:09.613 [Lua] Lobby data player_slot_4 = 0:0 21:20:09.613 [Lua] Lobby data unique_server_name = Dionysus 21:20:09.614 [Lua] Lobby data quick_game = false 21:20:09.614 [Lua] Lobby data country_code = US 21:20:09.614 [Lua] Lobby data matchmaking = false 21:20:09.614 [Lua] Lobby data power_level = 0 21:20:09.614 [Lua] Lobby data mission_id = ussingen 21:20:09.614 [Lua] Lobby data mechanism = adventure 21:20:09.614 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:09.614 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:09.614 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:09.614 [Lua] Lobby data player_slot_3 = 0:0 21:20:09.614 [Lua] Lobby data eac_authorized = true 21:20:09.614 [Lua] Set lobby end. 21:20:09.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:20:09.617 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 21:20:09.617 [Lua] [StateLoading] load_current_level 21:20:09.617 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 0 21:20:09.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:20:09.619 [Umbra] Unload tome 21:20:09.619 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:20:09.683 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:20:09.694 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:20:09.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read, 21:20:09.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read, 21:20:09.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 21:20:09.757 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 21:20:09.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:20:09.894 [Lua] ### Received rpc_level_load_started 21:20:09.894 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 2034294656 21:20:10.012 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:20:10.012 [Lua] ### Received rpc_level_load_started 21:20:10.012 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 2034294656 21:20:11.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 21:20:11.411 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 21:20:11.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 21:20:11.495 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 21:20:14.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 21:20:14.244 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 21:20:14.260 [Lua] [LevelTransitionHandler] Level load completed! 21:20:14.260 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 2742010 - use_random_directors: true - conflict_director_name: default 21:20:14.279 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:20:14.279 [Lua] checking dlc's against conflict directors 21:20:14.279 [Lua] number of factions to include 1 21:20:14.279 [Lua] number of factions added 2 21:20:14.279 [Lua] --- --- --- 21:20:14.279 [Lua] Starting... difficulty 'cataclysm' 21:20:14.279 [Lua] These are the starting conflict directors: 21:20:14.279 [Lua] skaven 21:20:14.279 [Lua] chaos 21:20:14.279 [Lua] default_light 21:20:14.279 [Lua] --- --- --- 21:20:14.279 [Lua] 21:20:14.279 [Lua] Looking for a new director: 21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:20:14.279 [Lua] ->trying director: chaos 21:20:14.279 [Lua] --> success! 21:20:14.279 [Lua] --> re-used the same breeds 21:20:14.279 [Lua] 21:20:14.279 [Lua] Looking for a new director: 21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:20:14.279 [Lua] ->trying director: default 21:20:14.279 [Lua] --> success! 21:20:14.279 [Lua] --> re-used the same breeds 21:20:14.279 [Lua] 21:20:14.279 [Lua] Looking for a new director: 21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:20:14.279 [Lua] ->trying director: skaven 21:20:14.279 [Lua] --> success! 21:20:14.279 [Lua] --> re-used the same breeds 21:20:14.279 [Lua] 21:20:14.279 [Lua] Looking for a new director: 21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:20:14.279 [Lua] ->trying director: chaos 21:20:14.279 [Lua] --> success! 21:20:14.279 [Lua] --> re-used the same breeds 21:20:14.279 [Lua] 21:20:14.279 [Lua] DONE! Found the following directors: 21:20:14.279 [Lua] chaos 21:20:14.279 [Lua] default 21:20:14.279 [Lua] skaven 21:20:14.279 [Lua] chaos 21:20:14.279 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:20:14.279 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 21:20:14.279 [Lua] load_startup_enemy_packages: -------------- 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_spawn 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_troll 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_rat_ogre 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_stormfiend 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] beastmen_minotaur 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_plague_sorcerer 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_corruptor_sorcerer 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_gutter_runner 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_pack_master 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_poison_wind_globadier 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_ratling_gunner 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_warpfire_thrower 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_vortex_sorcerer 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] beastmen_standard_bearer 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_vortex 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] critter_rat 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] critter_pig 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_marauder 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_storm_vermin 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_warrior 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_plague_monk 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_clan_rat 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_loot_rat 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_slave 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_fanatic 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_storm_vermin_with_shield 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_marauder_with_shield 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] skaven_clan_rat_with_shield 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_berzerker 21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:20:14.279 [Lua] chaos_raider 21:20:14.282 [Lua] ### Received rpc_level_loaded 21:20:14.282 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 40 21:20:14.282 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 21:20:14.298 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 21:20:14.298 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 21:20:14.316 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 21:20:14.316 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 21:20:14.317 [Lua] ### Received rpc_level_loaded 21:20:14.317 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 40 21:20:14.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:20:14.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:20:14.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:20:14.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:20:14.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:20:14.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:20:14.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:20:14.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:20:14.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:20:14.886 [Lua] ### Received rpc_level_loaded 21:20:14.886 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 40 21:20:14.886 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded 21:20:14.887 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 21:20:14.887 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 21:20:14.903 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 21:20:14.903 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 21:20:15.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:20:15.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:20:15.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:20:15.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:20:15.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:20:15.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:20:15.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:20:15.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:20:15.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:20:15.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:20:15.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:20:15.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:20:15.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:20:15.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:20:15.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:20:16.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:20:16.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:20:16.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:20:16.356 [Lua] ### Received rpc_level_loaded 21:20:16.356 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 40 21:20:16.356 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded 21:20:16.357 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 21:20:16.357 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 21:20:16.374 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 21:20:16.374 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 21:20:16.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:20:16.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:20:16.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:20:16.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:20:16.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:20:16.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:20:16.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:20:16.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:20:16.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:20:16.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:20:16.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:20:16.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:20:17.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:20:17.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:20:17.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:20:17.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:20:17.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:20:17.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:20:17.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:20:17.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:20:17.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:20:17.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:20:17.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:20:17.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:20:17.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:20:17.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:20:17.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:20:17.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:20:17.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:20:17.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:20:18.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:20:18.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:20:18.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:20:18.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:20:18.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:20:18.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:20:18.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:20:18.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:20:18.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:20:18.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:20:18.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:20:18.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:20:19.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:20:19.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:20:19.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:20:19.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:20:19.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:20:19.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:20:19.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:20:19.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:20:19.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:20:19.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:20:19.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:20:19.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:20:20.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:20:20.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:20:20.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:20:20.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:20:20.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:20:20.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:20:20.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:20:20.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:20:20.520 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure 21:20:20.520 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:20:20.520 [Lua] Starting async level spawning of levels/honduras/ussingen/world 21:20:20.520 [Umbra] Init version: 3.4.15 :: 16 threads 21:20:22.099 [Lua] Async level spawning done 21:20:22.099 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:20:23.058 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:20:23.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:20:23.058 [Lua] [Matchmaking] unregister rpcs 21:20:23.058 [Lua] Set lobby begin: 21:20:23.058 [Lua] Lobby data twitch_enabled = false 21:20:23.058 [Lua] Lobby data selected_mission_id = ussingen 21:20:23.058 [Lua] Lobby data num_players = 3 21:20:23.058 [Lua] Lobby data difficulty_tweak = 0 21:20:23.058 [Lua] Lobby data host = 1100001112883e2 21:20:23.058 [Lua] Lobby data matchmaking_type = 2 21:20:23.058 [Lua] Lobby data is_private = true 21:20:23.058 [Lua] Lobby data match_started = true 21:20:23.059 [Lua] Lobby data difficulty = cataclysm 21:20:23.059 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:23.059 [Lua] Lobby data player_slot_4 = 0:0 21:20:23.059 [Lua] Lobby data unique_server_name = Dionysus 21:20:23.059 [Lua] Lobby data quick_game = false 21:20:23.059 [Lua] Lobby data country_code = US 21:20:23.059 [Lua] Lobby data matchmaking = false 21:20:23.059 [Lua] Lobby data power_level = 0 21:20:23.059 [Lua] Lobby data mission_id = ussingen 21:20:23.059 [Lua] Lobby data mechanism = adventure 21:20:23.059 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:23.059 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:23.059 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:23.059 [Lua] Lobby data player_slot_3 = 0:0 21:20:23.059 [Lua] Lobby data eac_authorized = true 21:20:23.059 [Lua] Set lobby end. 21:20:23.059 [Lua] [Managers] Destroying manager group: 21:20:23.060 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 21:20:23.060 [Lua] [Gamestate] Enter StateIngame HOST 21:20:23.060 [Lua] [Managers] Calling function on all managers: 21:20:23.060 [Lua] <>level = ussingen<> 21:20:23.060 [Lua] Set lobby begin: 21:20:23.060 [Lua] Lobby data twitch_enabled = false 21:20:23.061 [Lua] Lobby data selected_mission_id = ussingen 21:20:23.061 [Lua] Lobby data num_players = 3 21:20:23.061 [Lua] Lobby data difficulty_tweak = 0 21:20:23.061 [Lua] Lobby data host = 1100001112883e2 21:20:23.061 [Lua] Lobby data matchmaking_type = 2 21:20:23.061 [Lua] Lobby data is_private = true 21:20:23.061 [Lua] Lobby data match_started = true 21:20:23.061 [Lua] Lobby data difficulty = cataclysm 21:20:23.061 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:23.061 [Lua] Lobby data player_slot_4 = 0:0 21:20:23.061 [Lua] Lobby data unique_server_name = Dionysus 21:20:23.061 [Lua] Lobby data quick_game = false 21:20:23.061 [Lua] Lobby data country_code = US 21:20:23.061 [Lua] Lobby data matchmaking = false 21:20:23.061 [Lua] Lobby data power_level = 0 21:20:23.061 [Lua] Lobby data mission_id = ussingen 21:20:23.061 [Lua] Lobby data mechanism = adventure 21:20:23.061 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:23.061 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:23.061 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:23.061 [Lua] Lobby data player_slot_3 = 0:0 21:20:23.061 [Lua] Lobby data eac_authorized = true 21:20:23.062 [Lua] Set lobby end. 21:20:23.062 [Lua] [StateIngame] Server ingame 21:20:23.065 [Lua] Set lobby begin: 21:20:23.065 [Lua] Lobby data twitch_enabled = false 21:20:23.065 [Lua] Lobby data selected_mission_id = ussingen 21:20:23.065 [Lua] Lobby data num_players = 3 21:20:23.065 [Lua] Lobby data difficulty_tweak = 0 21:20:23.065 [Lua] Lobby data host = 1100001112883e2 21:20:23.065 [Lua] Lobby data matchmaking_type = 2 21:20:23.066 [Lua] Lobby data is_private = true 21:20:23.066 [Lua] Lobby data match_started = true 21:20:23.066 [Lua] Lobby data difficulty = cataclysm 21:20:23.066 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:23.066 [Lua] Lobby data player_slot_4 = 0:0 21:20:23.066 [Lua] Lobby data unique_server_name = Dionysus 21:20:23.066 [Lua] Lobby data quick_game = false 21:20:23.066 [Lua] Lobby data country_code = US 21:20:23.066 [Lua] Lobby data matchmaking = false 21:20:23.066 [Lua] Lobby data power_level = 0 21:20:23.066 [Lua] Lobby data mission_id = ussingen 21:20:23.066 [Lua] Lobby data mechanism = adventure 21:20:23.066 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:23.067 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:23.067 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:23.067 [Lua] Lobby data player_slot_3 = 0:0 21:20:23.067 [Lua] Lobby data eac_authorized = true 21:20:23.067 [Lua] Set lobby end. 21:20:23.067 [Lua] [Matchmaking] register rpcs 21:20:23.067 [Lua] GameNetworkManager:init... creating game session 21:20:23.067 [Lua] Host GameSession.make_game_session_host with session: 21:20:23.067 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:20:23.067 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 21:20:23.067 [Lua] [GameNetworkManager] self.is_server = true 21:20:23.067 [Network] Setting artificial MTU limit to 65536 21:20:23.079 [Lua] Switching ConflictSettings: to: default 21:20:23.079 [Lua] pacing=default 21:20:23.079 [Lua] roaming=nil 21:20:23.079 [Lua] specials=default 21:20:23.079 [Lua] debug_color=maroon 21:20:23.079 [Lua] contained_breeds=nil 21:20:23.079 [Lua] pack_spawning=default 21:20:23.079 [Lua] disabled=false 21:20:23.079 [Lua] factions=nil 21:20:23.079 [Lua] boss=default 21:20:23.079 [Lua] horde=default 21:20:23.079 [Lua] name=default 21:20:23.079 [Lua] intensity=default 21:20:23.079 [Lua] --- 21:20:23.079 [Lua] [LevelAnalysis] set_random_seed( 2742010) 21:20:23.086 [Lua] [AIInterestPointSystem] Level Seed: 2742010 21:20:23.086 [Lua] 21:20:23.086 [Lua] [entity_system_bag] = table 21:20:23.086 [Lua] [entity_system_bag] = metatable 21:20:23.086 [Lua] [startup_data] = table 21:20:23.086 [Lua] [entity_manager] = table 21:20:23.086 [Lua] [entity_manager] = metatable 21:20:23.086 [Lua] [unit_spawner] = table 21:20:23.086 [Lua] [unit_spawner] = metatable 21:20:23.086 [Lua] [unit_storage] = table 21:20:23.086 [Lua] [unit_storage] = metatable 21:20:23.086 [Lua] [dice_keeper] = table 21:20:23.086 [Lua] [dice_keeper] = metatable 21:20:23.086 [Lua] [is_server] = true (boolean) 21:20:23.086 [Lua] [world] = [World] 21:20:23.086 [Lua] [system_api] = table 21:20:23.086 [Lua] [entity_system] = table 21:20:23.086 [Lua] [entity_system] = metatable 21:20:23.086 [Lua] [network_lobby] = table 21:20:23.086 [Lua] [network_lobby] = metatable 21:20:23.086 [Lua] [profile_synchronizer] = table 21:20:23.086 [Lua] [profile_synchronizer] = metatable 21:20:23.086 [Lua] [level_transition_handler] = table 21:20:23.086 [Lua] [level_transition_handler] = metatable 21:20:23.086 [Lua] [num_local_human_players] = 1 (number) 21:20:23.086 [Lua] [statistics_db] = table 21:20:23.086 [Lua] [statistics_db] = metatable 21:20:23.086 [Lua] [network_server] = table 21:20:23.086 [Lua] [network_server] = metatable 21:20:23.086 [Lua] [input_manager] = table 21:20:23.086 [Lua] [input_manager] = metatable 21:20:23.086 [Lua] [network_clock] = table 21:20:23.086 [Lua] [network_clock] = metatable 21:20:23.086 [Lua] [network_transmit] = table 21:20:23.086 [Lua] [network_transmit] = metatable 21:20:23.086 [Lua] [free_flight_manager] = table 21:20:23.086 [Lua] [free_flight_manager] = metatable 21:20:23.086 [Lua] [network_manager] = table 21:20:23.086 [Lua] [network_manager] = metatable 21:20:23.086 [Lua] [network_event_delegate] = table 21:20:23.086 [Lua] [network_event_delegate] = metatable 21:20:23.086 [Lua] 21:20:23.086 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:20:23.086 [Lua] ignoring extension VersusInteractObjectiveExtension 21:20:23.086 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:20:23.086 [Lua] ignoring extension VersusSocketObjectiveExtension 21:20:23.086 [Lua] ignoring extension VersusTargetObjectiveExtension 21:20:23.086 [Lua] ignoring extension VersusMissionObjectiveExtension 21:20:23.090 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:20:23.119 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:20:23.119 [Lua] [AchievementManager] Achievements using the steam platform 21:20:23.119 [Lua] PlayerManager:add_player player_1 21:20:23.148 [Lua] respawn_unit_spawned with group id: mansion_event 21:20:23.148 [Lua] respawn_unit_spawned with group id: mansion_event 21:20:23.148 [Lua] respawn_unit_spawned with group id: mansion_event 21:20:23.193 [Lua] respawn_unit_spawned with group id: cellar_drop 21:20:23.194 [Lua] respawn_unit_spawned with group id: cellar_drop 21:20:23.194 [Lua] respawn_unit_spawned with group id: cellar_drop 21:20:23.194 [Lua] [StateIngame] Level seed: 2742010 21:20:23.226 [Lua] [LevelAnalysis] set_random_seed( 2742010) 21:20:23.232 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:20:23.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:20:23.233 [Lua] [IngameUI] init 21:20:23.251 [SteamVoipClient] select_out(1100001110e696e, off) 21:20:23.251 [SteamVoipClient] select_out(1100001112883e2, off) 21:20:23.257 [Lua] cb_razer_chroma_setup 21:20:23.289 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:20:23.290 [Lua] Set lobby begin: 21:20:23.290 [Lua] Lobby data twitch_enabled = false 21:20:23.290 [Lua] Lobby data selected_mission_id = ussingen 21:20:23.290 [Lua] Lobby data num_players = 3 21:20:23.290 [Lua] Lobby data difficulty_tweak = 0 21:20:23.290 [Lua] Lobby data host = 1100001112883e2 21:20:23.290 [Lua] Lobby data matchmaking_type = 2 21:20:23.290 [Lua] Lobby data is_private = true 21:20:23.290 [Lua] Lobby data match_started = true 21:20:23.290 [Lua] Lobby data difficulty = cataclysm 21:20:23.291 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:23.291 [Lua] Lobby data player_slot_4 = 0:0 21:20:23.291 [Lua] Lobby data unique_server_name = Dionysus 21:20:23.291 [Lua] Lobby data quick_game = false 21:20:23.291 [Lua] Lobby data country_code = US 21:20:23.291 [Lua] Lobby data matchmaking = false 21:20:23.291 [Lua] Lobby data power_level = 835 21:20:23.291 [Lua] Lobby data mission_id = ussingen 21:20:23.291 [Lua] Lobby data mechanism = adventure 21:20:23.291 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:23.291 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:23.291 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:23.292 [Lua] Lobby data player_slot_3 = 0:0 21:20:23.292 [Lua] Lobby data eac_authorized = true 21:20:23.292 [Lua] Set lobby end. 21:20:23.293 [Lua] CurrentConflictSettings default 21:20:23.293 [Lua] [ConflictDirector] conflict_director is ai_ready 21:20:23.296 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:20:23.296 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:20:23.300 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:20:23.300 [Lua] Forming navigation groups in one frame 21:20:23.300 [Lua] Forming navigation groups 21:20:23.324 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000024556 21:20:23.469 [Lua] NavigationGroupManager -> calulation time B: 0.14599999999998658 21:20:23.469 [Lua] number of nav groups: 361 21:20:23.471 [Lua] number of refined nav groups : 240 21:20:23.476 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 21:20:23.476 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.089311845600607 Normalized coefficient: 1.2032718133530951 21:20:23.479 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.011824172735212 Normalized coefficient: 1.5731398922177755 21:20:23.481 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 8.3894682865589854 Normalized coefficient: 1.5018830240036578 21:20:23.491 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:20:23.491 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:20:23.491 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:20:23.496 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 21:20:23.496 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters. 21:20:23.496 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:20:23.496 [Lua] [LevelAnalysis] 21:20:23.496 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:20:23.496 [Lua] [LevelAnalysis] 21:20:23.496 [Lua] [LevelAnalysis] Terror events added: 21:20:23.496 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 21:20:23.496 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 21:20:23.496 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:20:23.496 [Lua] NORMAL PATROL MAIN PATH 465.24942016601562 21:20:23.496 [Lua] [waypoints] = table 21:20:23.496 [Lua] [astar_points] = table 21:20:23.496 [Lua] [travel_dist] = 465.90822491049767 (number) 21:20:23.496 [Lua] [one_directional] = false (boolean) 21:20:23.496 [Lua] [id] = boss_13 (string) 21:20:23.496 [Lua] ----> using boss spline path! 21:20:23.496 [Lua] Adding main path event: Vector3Box(-88.3601, -110.565, 9.888) boss_event_chaos_spline_patrol 45 table: 00000000161E4410 21:20:23.496 [Lua] ----> using boss gizmo! 21:20:23.496 [Lua] [LevelAnalysis] section: 3, start-index: 14, end-index: 16, forbidden-dist: -508.8 start-travel-dist: 984.0, end-travel-dist: 1033.2 spawn_distance 465.2 21:20:23.496 [Lua] Adding main path event: Vector3Box(90.75, 71.75, 10.4104) boss_event_chaos_spawn 45 table: 00000000161E4BB0 21:20:23.496 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1 21:20:23.496 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104 21:20:23.496 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104 21:20:23.496 [Lua] [LevelAnalysis] wanted_distance: 592.02225109930851 21:20:23.496 [Lua] [LevelAnalysis] Terror events added: 21:20:23.496 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:20:23.496 [Lua] Adding main path event: Vector3Box(-40.1767, -112.351, 0.646659) rare_event_loot_rat 45 table: 00000000161E5120 21:20:23.496 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:20:23.499 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:20:23.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:20:23.506 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54 21:20:23.506 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 21:20:23.507 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:20:23.507 [Lua] [Managers] Calling function on all managers: 21:20:23.507 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:20:23.521 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 21:20:23.521 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 21:20:23.521 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 21:20:23.521 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 21:20:23.524 [Lua] FIRST UPDATE @0.062009610235691 21:20:23.525 [Lua] player (1100001112883e2,4) was put into party 1 21:20:23.537 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 21:20:23.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 21:20:23.537 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:4) to profile(3) career(2) 21:20:23.537 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"}] 21:20:23.537 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":2130078208,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 21:20:23.781 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:20:23.782 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 21:20:23.785 [Lua] Breedfreezer (server) starting a hot join sync 21:20:23.785 [Lua] packing 0 units of breed chaos_marauder 21:20:23.785 [Lua] packing 0 units of breed skaven_clan_rat 21:20:23.785 [Lua] packing 0 units of breed skaven_storm_vermin 21:20:23.785 [Lua] packing 0 units of breed skaven_slave 21:20:23.785 [Lua] packing 0 units of breed chaos_fanatic 21:20:23.785 [Lua] packing 0 units of breed chaos_raider 21:20:23.785 [Lua] packing 0 units of breed chaos_warrior 21:20:23.785 [Lua] packing 0 units of breed chaos_berzerker 21:20:23.785 [Lua] packing 0 units of breed skaven_plague_monk 21:20:23.785 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:20:23.785 [Lua] 21:20:23.785 [Lua] [1] = 1 (number) 21:20:23.785 [Lua] [2] = 0 (number) 21:20:23.785 [Lua] [3] = 1 (number) 21:20:23.785 [Lua] [4] = 0 (number) 21:20:23.785 [Lua] [5] = 1 (number) 21:20:23.785 [Lua] [6] = 0 (number) 21:20:23.785 [Lua] [7] = 1 (number) 21:20:23.785 [Lua] [8] = 0 (number) 21:20:23.785 [Lua] [9] = 1 (number) 21:20:23.785 [Lua] [10] = 0 (number) 21:20:23.785 [Lua] [11] = 1 (number) 21:20:23.785 [Lua] [12] = 0 (number) 21:20:23.785 [Lua] [13] = 1 (number) 21:20:23.785 [Lua] [14] = 0 (number) 21:20:23.785 [Lua] [15] = 1 (number) 21:20:23.785 [Lua] [16] = 0 (number) 21:20:23.785 [Lua] [17] = 1 (number) 21:20:23.785 [Lua] [18] = 0 (number) 21:20:23.785 [Lua] 21:20:23.785 [Lua] 21:20:23.785 [Lua] 21:20:23.786 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 21:20:23.786 [Lua] PlayerManager:add_remote_player 1100001341136c8 21:20:23.786 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 21:20:23.786 [Lua] RemotePlayer:create_game_object( ) 58 21:20:23.799 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 21:20:23.799 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 21:20:23.799 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 21:20:23.799 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 4 21:20:23.799 [Lua] [GameNetworkManager] destroying game object with go_id=56 21:20:23.799 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 21:20:23.799 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 21:20:23.801 [Lua] player (1100001112883e2,4) was put into party 1 21:20:23.816 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 21:20:23.816 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 21:20:23.816 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:4) to profile(3) career(2) 21:20:23.816 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"}] 21:20:23.816 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":1094281472,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 21:20:23.885 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:20:23.885 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:20:23.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:20:23.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:20:23.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:20:23.936 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:20:23.952 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 21:20:23.952 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:20:23.952 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 21:20:24.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:20:24.004 [Lua] [PackageManager] Force_load: wwise/handgun 21:20:24.005 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:20:24.073 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:20:24.073 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:20:24.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:20:24.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:20:24.224 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:20:24.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:20:24.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:20:24.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:20:24.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:20:24.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:20:24.325 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:20:24.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 21:20:24.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 21:20:24.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 21:20:24.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 21:20:24.482 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1094281472 21:20:24.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 21:20:24.535 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 21:20:24.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:20:24.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:20:24.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:20:24.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 21:20:24.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 21:20:24.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 21:20:24.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 21:20:25.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 21:20:25.120 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 21:20:25.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:20:25.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:20:25.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:20:25.203 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1094281472 21:20:28.125 [Lua] Set lobby begin: 21:20:28.125 [Lua] Lobby data twitch_enabled = false 21:20:28.125 [Lua] Lobby data selected_mission_id = ussingen 21:20:28.125 [Lua] Lobby data num_players = 3 21:20:28.125 [Lua] Lobby data difficulty_tweak = 0 21:20:28.125 [Lua] Lobby data host = 1100001112883e2 21:20:28.125 [Lua] Lobby data matchmaking_type = 2 21:20:28.125 [Lua] Lobby data is_private = true 21:20:28.125 [Lua] Lobby data match_started = true 21:20:28.125 [Lua] Lobby data difficulty = cataclysm 21:20:28.125 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:28.125 [Lua] Lobby data player_slot_4 = 0:0 21:20:28.125 [Lua] Lobby data unique_server_name = Dionysus 21:20:28.126 [Lua] Lobby data quick_game = false 21:20:28.126 [Lua] Lobby data country_code = US 21:20:28.126 [Lua] Lobby data matchmaking = false 21:20:28.126 [Lua] Lobby data power_level = 417 21:20:28.126 [Lua] Lobby data mission_id = ussingen 21:20:28.126 [Lua] Lobby data mechanism = adventure 21:20:28.126 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:28.126 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:28.126 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:28.126 [Lua] Lobby data player_slot_3 = 0:0 21:20:28.126 [Lua] Lobby data eac_authorized = true 21:20:28.126 [Lua] Set lobby end. 21:20:29.087 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1094281472 21:20:30.027 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 21:20:30.028 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 21:20:30.044 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 21:20:30.046 [Lua] Breedfreezer (server) starting a hot join sync 21:20:30.046 [Lua] packing 0 units of breed chaos_marauder 21:20:30.046 [Lua] packing 0 units of breed skaven_clan_rat 21:20:30.046 [Lua] packing 0 units of breed skaven_storm_vermin 21:20:30.046 [Lua] packing 0 units of breed skaven_slave 21:20:30.046 [Lua] packing 0 units of breed chaos_fanatic 21:20:30.046 [Lua] packing 0 units of breed chaos_raider 21:20:30.046 [Lua] packing 0 units of breed chaos_warrior 21:20:30.046 [Lua] packing 0 units of breed chaos_berzerker 21:20:30.046 [Lua] packing 0 units of breed skaven_plague_monk 21:20:30.046 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:20:30.046 [Lua] 21:20:30.046 [Lua] [1] = 1 (number) 21:20:30.046 [Lua] [2] = 0 (number) 21:20:30.046 [Lua] [3] = 1 (number) 21:20:30.046 [Lua] [4] = 0 (number) 21:20:30.046 [Lua] [5] = 1 (number) 21:20:30.046 [Lua] [6] = 0 (number) 21:20:30.046 [Lua] [7] = 1 (number) 21:20:30.046 [Lua] [8] = 0 (number) 21:20:30.046 [Lua] [9] = 1 (number) 21:20:30.046 [Lua] [10] = 0 (number) 21:20:30.046 [Lua] [11] = 1 (number) 21:20:30.046 [Lua] [12] = 0 (number) 21:20:30.046 [Lua] [13] = 1 (number) 21:20:30.046 [Lua] [14] = 0 (number) 21:20:30.046 [Lua] [15] = 1 (number) 21:20:30.046 [Lua] [16] = 0 (number) 21:20:30.046 [Lua] [17] = 1 (number) 21:20:30.046 [Lua] [18] = 0 (number) 21:20:30.046 [Lua] 21:20:30.046 [Lua] 21:20:30.046 [Lua] 21:20:30.047 [Lua] PlayerManager:add_remote_player 1100001110e696e 21:20:30.047 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:20:30.047 [Lua] RemotePlayer:create_game_object( ) 61 21:20:30.065 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 21:20:30.065 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 21:20:30.069 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 21:20:30.069 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 21:20:30.069 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 21:20:30.070 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 21:20:30.070 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 21:20:30.070 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 21:20:30.070 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 21:20:30.070 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 21:20:30.070 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 21:20:30.071 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001112883e2 4 21:20:30.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:30.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 21:20:30.079 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(54.5052, -416.586, 6.85499), Vector4(0, 0, -0.346979, -0.937873)) 21:20:30.082 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:30.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:30.083 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 21:20:30.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:20:30.086 [Lua] [GameNetworkManager] destroying game object with go_id=63 21:20:30.107 [Lua] Switching ConflictSettings: to: chaos 21:20:30.107 [Lua] pacing=chaos 21:20:30.107 [Lua] roaming=nil 21:20:30.107 [Lua] specials=chaos 21:20:30.107 [Lua] debug_color=purple 21:20:30.107 [Lua] contained_breeds=nil 21:20:30.107 [Lua] pack_spawning=chaos 21:20:30.107 [Lua] disabled=false 21:20:30.107 [Lua] factions=nil 21:20:30.107 [Lua] boss=chaos 21:20:30.108 [Lua] horde=chaos 21:20:30.108 [Lua] name=chaos 21:20:30.108 [Lua] intensity=default 21:20:30.108 [Lua] --- 21:20:30.109 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 21:20:30.109 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 4 21:20:30.109 [Lua] [GameNetworkManager] destroying game object with go_id=59 21:20:30.109 [Lua] player (1100001112883e2,4) was put into party 1 21:20:30.127 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 21:20:30.127 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 21:20:30.127 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:4) to profile(3) career(2) 21:20:30.127 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"}] 21:20:30.127 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":1238525056,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 21:20:30.132 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:20:30.435 [Lua] StateInGameRunning:_game_actually_starts() 21:20:30.435 [Lua] ################################################################################################################# 21:20:30.435 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:20:30.435 [Lua] ################################################################################################################# 21:20:30.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 21:20:30.435 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true 21:20:30.435 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 21:20:30.451 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:20:30.451 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 21:20:30.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 21:20:30.452 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:20:30.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:30.453 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:20:30.453 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:20:30.453 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 21:20:30.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 21:20:30.502 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 21:20:30.502 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:20:30.502 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 21:20:30.503 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:20:30.503 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 21:20:30.504 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 21:20:30.504 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 21:20:30.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:30.504 [Lua] TalentSystem:rpc_sync_talents 2 2049 21:20:30.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:20:30.507 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001112883e2 4 21:20:30.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:20:30.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 21:20:30.521 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1 21:20:30.521 [Lua] updating bot weapon metadata for weapon: handgun_template_2 21:20:30.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 21:20:30.573 [Lua] Commit load time data 21:20:30.991 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 21:20:33.181 [Lua] Set lobby begin: 21:20:33.181 [Lua] Lobby data twitch_enabled = false 21:20:33.181 [Lua] Lobby data selected_mission_id = ussingen 21:20:33.181 [Lua] Lobby data num_players = 3 21:20:33.181 [Lua] Lobby data difficulty_tweak = 0 21:20:33.181 [Lua] Lobby data host = 1100001112883e2 21:20:33.181 [Lua] Lobby data matchmaking_type = 2 21:20:33.181 [Lua] Lobby data is_private = true 21:20:33.181 [Lua] Lobby data match_started = true 21:20:33.181 [Lua] Lobby data difficulty = cataclysm 21:20:33.181 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:33.182 [Lua] Lobby data player_slot_4 = 0:0 21:20:33.182 [Lua] Lobby data unique_server_name = Dionysus 21:20:33.182 [Lua] Lobby data quick_game = false 21:20:33.182 [Lua] Lobby data country_code = US 21:20:33.182 [Lua] Lobby data matchmaking = false 21:20:33.182 [Lua] Lobby data power_level = 556 21:20:33.182 [Lua] Lobby data mission_id = ussingen 21:20:33.182 [Lua] Lobby data mechanism = adventure 21:20:33.182 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:33.182 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:33.182 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:33.182 [Lua] Lobby data player_slot_3 = 0:0 21:20:33.182 [Lua] Lobby data eac_authorized = true 21:20:33.182 [Lua] Set lobby end. 21:20:38.190 [Lua] Set lobby begin: 21:20:38.190 [Lua] Lobby data twitch_enabled = false 21:20:38.191 [Lua] Lobby data selected_mission_id = ussingen 21:20:38.191 [Lua] Lobby data num_players = 3 21:20:38.191 [Lua] Lobby data difficulty_tweak = 0 21:20:38.191 [Lua] Lobby data host = 1100001112883e2 21:20:38.191 [Lua] Lobby data matchmaking_type = 2 21:20:38.191 [Lua] Lobby data is_private = true 21:20:38.191 [Lua] Lobby data match_started = true 21:20:38.191 [Lua] Lobby data difficulty = cataclysm 21:20:38.191 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:38.191 [Lua] Lobby data player_slot_4 = 0:0 21:20:38.191 [Lua] Lobby data unique_server_name = Dionysus 21:20:38.191 [Lua] Lobby data quick_game = false 21:20:38.191 [Lua] Lobby data country_code = US 21:20:38.191 [Lua] Lobby data matchmaking = false 21:20:38.191 [Lua] Lobby data power_level = 835 21:20:38.192 [Lua] Lobby data mission_id = ussingen 21:20:38.192 [Lua] Lobby data mechanism = adventure 21:20:38.192 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:38.192 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:38.192 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:38.192 [Lua] Lobby data player_slot_3 = 0:0 21:20:38.192 [Lua] Lobby data eac_authorized = true 21:20:38.192 [Lua] Set lobby end. 21:20:52.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x769c, position: 1920 21:20:54.517 [Lua] [LobbyMembers] Member joined 11000010ae0e658 21:20:54.534 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:20:54.534 [Lua] Players: 4 21:20:54.534 [Lua] Set lobby begin: 21:20:54.534 [Lua] Lobby data twitch_enabled = false 21:20:54.534 [Lua] Lobby data selected_mission_id = ussingen 21:20:54.534 [Lua] Lobby data num_players = 4 21:20:54.534 [Lua] Lobby data difficulty_tweak = 0 21:20:54.534 [Lua] Lobby data host = 1100001112883e2 21:20:54.534 [Lua] Lobby data matchmaking_type = 2 21:20:54.535 [Lua] Lobby data is_private = true 21:20:54.535 [Lua] Lobby data match_started = true 21:20:54.535 [Lua] Lobby data difficulty = cataclysm 21:20:54.535 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:54.535 [Lua] Lobby data player_slot_4 = 0:0 21:20:54.535 [Lua] Lobby data unique_server_name = Dionysus 21:20:54.535 [Lua] Lobby data quick_game = false 21:20:54.535 [Lua] Lobby data country_code = US 21:20:54.535 [Lua] Lobby data matchmaking = false 21:20:54.535 [Lua] Lobby data power_level = 835 21:20:54.535 [Lua] Lobby data mission_id = ussingen 21:20:54.535 [Lua] Lobby data mechanism = adventure 21:20:54.535 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:54.535 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:54.535 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:54.535 [Lua] Lobby data player_slot_3 = 0:0 21:20:54.536 [Lua] Lobby data eac_authorized = true 21:20:54.536 [Lua] Set lobby end. 21:20:55.494 [Lua] GOT approve_channel 5 11000010ae0e658 186000001245d2c 21:20:55.494 [EAC] EAC server has client 11000010ae0e658 and channel 5 (and owner 11000010ae0e658) 21:20:55.494 [EACServer] [16:20:55:494][Windows][EAC Server] [Info][RegisterClient] Client: 011000010AE0E658 PlayerGUID: 76561198142776920 PlayerIP: 0.0.0.0 OwnerGUID: 76561198142776920 PlayerName: AbelianGroup 21:20:55.494 [Lua] Client with peer_id 11000010ae0e658 got APPROVED by server 21:20:55.495 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ae0e658' 21:20:55.495 [Lua] [ChatManager][1]System: AbelianGroup is joining the game 21:20:55.495 [Lua] [NetworkServer] Peer 11000010ae0e658 joined server lobby. 21:20:55.495 [Lua] [NetworkServer] Creating peer info. 21:20:55.495 [Lua] [PeerSM] 11000010ae0e658 :: on_enter Connecting 21:20:55.599 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 11000010ae0e658, replying not_searching_for_players 21:20:55.664 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010ae0e658' 21:20:55.767 [Lua] [LobbyMembers] Member left 11000010ae0e658 21:20:55.783 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:20:55.783 [Lua] Players: 3 21:20:55.783 [Lua] Set lobby begin: 21:20:55.783 [Lua] Lobby data twitch_enabled = false 21:20:55.783 [Lua] Lobby data selected_mission_id = ussingen 21:20:55.783 [Lua] Lobby data num_players = 3 21:20:55.783 [Lua] Lobby data difficulty_tweak = 0 21:20:55.783 [Lua] Lobby data host = 1100001112883e2 21:20:55.784 [Lua] Lobby data matchmaking_type = 2 21:20:55.784 [Lua] Lobby data is_private = true 21:20:55.784 [Lua] Lobby data match_started = true 21:20:55.784 [Lua] Lobby data difficulty = cataclysm 21:20:55.784 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:55.784 [Lua] Lobby data player_slot_4 = 0:0 21:20:55.784 [Lua] Lobby data unique_server_name = Dionysus 21:20:55.784 [Lua] Lobby data quick_game = false 21:20:55.784 [Lua] Lobby data country_code = US 21:20:55.784 [Lua] Lobby data matchmaking = false 21:20:55.784 [Lua] Lobby data power_level = 835 21:20:55.784 [Lua] Lobby data mission_id = ussingen 21:20:55.784 [Lua] Lobby data mechanism = adventure 21:20:55.784 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:55.784 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:55.784 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:55.784 [Lua] Lobby data player_slot_3 = 0:0 21:20:55.784 [Lua] Lobby data eac_authorized = true 21:20:55.784 [Lua] Set lobby end. 21:20:56.675 [Steam] Connection fa92640f to remote 11000010ae0e658 rejected, reason 1000 21:20:56.677 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ae0e658' 21:20:56.677 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ae0e658) 21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_exit Connecting 21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_enter Disconnecting 21:20:56.677 [Lua] [PSM] Disconnecting peer 11000010ae0e658 21:20:56.677 [Lua] [ChatManager][1]System: AbelianGroup has left the game 21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_exit Disconnecting 21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_enter Disconnected 21:20:56.677 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ae0e658) 21:20:56.677 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: 11000010ae0e658 21:20:56.677 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ae0e658 21:20:56.677 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ae0e658 21:20:56.677 [Lua] [ProfileSynchronizer] Peer 11000010ae0e658 left session 21:20:56.678 [Lua] Set lobby begin: 21:20:56.678 [Lua] Lobby data twitch_enabled = false 21:20:56.678 [Lua] Lobby data selected_mission_id = ussingen 21:20:56.678 [Lua] Lobby data num_players = 3 21:20:56.678 [Lua] Lobby data difficulty_tweak = 0 21:20:56.678 [Lua] Lobby data host = 1100001112883e2 21:20:56.678 [Lua] Lobby data matchmaking_type = 2 21:20:56.678 [Lua] Lobby data is_private = true 21:20:56.678 [Lua] Lobby data match_started = true 21:20:56.678 [Lua] Lobby data difficulty = cataclysm 21:20:56.678 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:20:56.678 [Lua] Lobby data player_slot_4 = 0:0 21:20:56.678 [Lua] Lobby data unique_server_name = Dionysus 21:20:56.678 [Lua] Lobby data quick_game = false 21:20:56.678 [Lua] Lobby data country_code = US 21:20:56.679 [Lua] Lobby data matchmaking = false 21:20:56.679 [Lua] Lobby data power_level = 835 21:20:56.679 [Lua] Lobby data mission_id = ussingen 21:20:56.679 [Lua] Lobby data mechanism = adventure 21:20:56.679 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:20:56.679 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:20:56.679 [Lua] Lobby data network_hash = 65e25336687ca88 21:20:56.679 [Lua] Lobby data player_slot_3 = 0:0 21:20:56.679 [Lua] Lobby data eac_authorized = true 21:20:56.679 [Lua] Set lobby end. 21:20:56.679 [EAC] EAC server lost client 11000010ae0e658 21:20:56.679 [EACServer] [16:20:56:679][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010AE0E658 PlayerGUID: 76561198142776920 21:20:56.679 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03f02b58, channel: 5 21:20:57.670 [Handshaker] Lost connection 69 to 11000010ae0e658 21:20:59.910 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:59.927 [Lua] Spline already found! 21:20:59.964 [Lua] Init group template: spline_patrol 21:21:04.418 [Lua] Players are leaving the safe zone 21:21:14.493 [Lua] spawning mini patrol 21:21:19.261 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:19.533 [Lua] Init group template: mini_patrol 21:21:20.659 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:32.203 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:32.912 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0) 21:21:32.929 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:33.184 [Lua] Mini patrol killed! 2 21:21:34.695 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:35.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 21:21:37.568 [Lua] spawning mini patrol 21:21:38.547 [Lua] event horde ends! 21:21:41.868 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:42.614 [Lua] Init group template: mini_patrol 21:21:44.026 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:45.444 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:48.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 21:21:50.020 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 21:21:50.543 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:55.000 [Lua] Mini patrol killed! 3 21:21:56.992 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:21:58.627 [Lua] spawning mini patrol 21:21:59.591 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:01.615 [Lua] event horde ends! 21:22:03.726 [Lua] Init group template: mini_patrol 21:22:06.659 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:08.160 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:22:08.176 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:22:08.176 [Lua] Players: 4 21:22:08.176 [Lua] Set lobby begin: 21:22:08.176 [Lua] Lobby data twitch_enabled = false 21:22:08.176 [Lua] Lobby data selected_mission_id = ussingen 21:22:08.176 [Lua] Lobby data num_players = 4 21:22:08.176 [Lua] Lobby data difficulty_tweak = 0 21:22:08.176 [Lua] Lobby data host = 1100001112883e2 21:22:08.176 [Lua] Lobby data matchmaking_type = 2 21:22:08.176 [Lua] Lobby data is_private = true 21:22:08.176 [Lua] Lobby data match_started = true 21:22:08.176 [Lua] Lobby data difficulty = cataclysm 21:22:08.177 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:22:08.177 [Lua] Lobby data player_slot_4 = 0:0 21:22:08.177 [Lua] Lobby data unique_server_name = Dionysus 21:22:08.177 [Lua] Lobby data quick_game = false 21:22:08.177 [Lua] Lobby data country_code = US 21:22:08.177 [Lua] Lobby data matchmaking = false 21:22:08.177 [Lua] Lobby data power_level = 835 21:22:08.177 [Lua] Lobby data mission_id = ussingen 21:22:08.177 [Lua] Lobby data mechanism = adventure 21:22:08.177 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:22:08.177 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:22:08.177 [Lua] Lobby data network_hash = 65e25336687ca88 21:22:08.177 [Lua] Lobby data player_slot_3 = 0:0 21:22:08.177 [Lua] Lobby data eac_authorized = true 21:22:08.177 [Lua] Set lobby end. 21:22:09.020 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:22:09.424 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:10.117 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:18.984 [Lua] Mini patrol killed! 4 21:22:22.740 [Lua] event horde ends! 21:22:24.358 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:35.493 [Lua] Destroying unit since outside mesh or world 21:22:38.609 [Lua] [LobbyMembers] Member left 110000110f993ac 21:22:38.626 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:22:38.626 [Lua] Players: 3 21:22:38.626 [Lua] Set lobby begin: 21:22:38.626 [Lua] Lobby data twitch_enabled = false 21:22:38.626 [Lua] Lobby data selected_mission_id = ussingen 21:22:38.626 [Lua] Lobby data num_players = 3 21:22:38.626 [Lua] Lobby data difficulty_tweak = 0 21:22:38.626 [Lua] Lobby data host = 1100001112883e2 21:22:38.626 [Lua] Lobby data matchmaking_type = 2 21:22:38.626 [Lua] Lobby data is_private = true 21:22:38.626 [Lua] Lobby data match_started = true 21:22:38.626 [Lua] Lobby data difficulty = cataclysm 21:22:38.626 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:22:38.626 [Lua] Lobby data player_slot_4 = 0:0 21:22:38.626 [Lua] Lobby data unique_server_name = Dionysus 21:22:38.626 [Lua] Lobby data quick_game = false 21:22:38.626 [Lua] Lobby data country_code = US 21:22:38.626 [Lua] Lobby data matchmaking = false 21:22:38.626 [Lua] Lobby data power_level = 835 21:22:38.626 [Lua] Lobby data mission_id = ussingen 21:22:38.626 [Lua] Lobby data mechanism = adventure 21:22:38.626 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:22:38.626 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:22:38.627 [Lua] Lobby data network_hash = 65e25336687ca88 21:22:38.627 [Lua] Lobby data player_slot_3 = 0:0 21:22:38.627 [Lua] Lobby data eac_authorized = true 21:22:38.627 [Lua] Set lobby end. 21:22:42.189 [Lua] Coordinated attack! 21:22:44.023 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:22:44.039 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:22:44.039 [Lua] Players: 4 21:22:44.039 [Lua] Set lobby begin: 21:22:44.039 [Lua] Lobby data twitch_enabled = false 21:22:44.039 [Lua] Lobby data selected_mission_id = ussingen 21:22:44.040 [Lua] Lobby data num_players = 4 21:22:44.040 [Lua] Lobby data difficulty_tweak = 0 21:22:44.040 [Lua] Lobby data host = 1100001112883e2 21:22:44.040 [Lua] Lobby data matchmaking_type = 2 21:22:44.040 [Lua] Lobby data is_private = true 21:22:44.040 [Lua] Lobby data match_started = true 21:22:44.040 [Lua] Lobby data difficulty = cataclysm 21:22:44.040 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:22:44.040 [Lua] Lobby data player_slot_4 = 0:0 21:22:44.040 [Lua] Lobby data unique_server_name = Dionysus 21:22:44.040 [Lua] Lobby data quick_game = false 21:22:44.040 [Lua] Lobby data country_code = US 21:22:44.040 [Lua] Lobby data matchmaking = false 21:22:44.040 [Lua] Lobby data power_level = 835 21:22:44.040 [Lua] Lobby data mission_id = ussingen 21:22:44.040 [Lua] Lobby data mechanism = adventure 21:22:44.040 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:22:44.040 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:22:44.040 [Lua] Lobby data network_hash = 65e25336687ca88 21:22:44.040 [Lua] Lobby data player_slot_3 = 0:0 21:22:44.040 [Lua] Lobby data eac_authorized = true 21:22:44.040 [Lua] Set lobby end. 21:22:44.680 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:22:44.697 [Lua] Spline already found! 21:22:44.785 [Lua] Init group template: spline_patrol 21:22:44.919 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:22:51.296 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:52.692 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 21:22:52.692 [Lua] Time for new HOOORDE! multi_first_wave 21:22:52.692 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 21:22:52.692 [Lua] horde requested: vector_blob 21:22:52.692 [Lua] wants to spawn ahead within distance: 60 21:22:52.692 [Lua] horde crated with id 6 of type vector_blob 21:22:52.693 [Lua] managed to spawn 40/40 horde enemies 21:22:52.693 [Lua] vector blob horde has started 21:22:53.357 [Lua] Init group template: horde 21:22:55.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:22:55.141 [Lua] Spline already found! 21:22:55.213 [Lua] Init group template: spline_patrol 21:22:55.628 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:56.336 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:57.934 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:22:59.081 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:22:59.098 [Lua] Spline already found! 21:22:59.186 [Lua] Init group template: spline_patrol 21:23:02.781 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:05.101 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:08.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x769c, position: 6527999 21:23:08.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x769c, position: 6527999 21:23:09.826 [Lua] fence jumping 21:23:10.245 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 21:23:11.602 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:13.914 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:14.620 [Lua] [LobbyMembers] Member left 110000110f993ac 21:23:14.636 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:23:14.636 [Lua] Players: 3 21:23:14.636 [Lua] Set lobby begin: 21:23:14.636 [Lua] Lobby data twitch_enabled = false 21:23:14.636 [Lua] Lobby data selected_mission_id = ussingen 21:23:14.636 [Lua] Lobby data num_players = 3 21:23:14.636 [Lua] Lobby data difficulty_tweak = 0 21:23:14.636 [Lua] Lobby data host = 1100001112883e2 21:23:14.636 [Lua] Lobby data matchmaking_type = 2 21:23:14.636 [Lua] Lobby data is_private = true 21:23:14.637 [Lua] Lobby data match_started = true 21:23:14.637 [Lua] Lobby data difficulty = cataclysm 21:23:14.637 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:23:14.637 [Lua] Lobby data player_slot_4 = 0:0 21:23:14.637 [Lua] Lobby data unique_server_name = Dionysus 21:23:14.637 [Lua] Lobby data quick_game = false 21:23:14.637 [Lua] Lobby data country_code = US 21:23:14.637 [Lua] Lobby data matchmaking = false 21:23:14.637 [Lua] Lobby data power_level = 835 21:23:14.637 [Lua] Lobby data mission_id = ussingen 21:23:14.638 [Lua] Lobby data mechanism = adventure 21:23:14.638 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:23:14.638 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:23:14.638 [Lua] Lobby data network_hash = 65e25336687ca88 21:23:14.638 [Lua] Lobby data player_slot_3 = 0:0 21:23:14.638 [Lua] Lobby data eac_authorized = true 21:23:14.638 [Lua] Set lobby end. 21:23:15.932 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:24.769 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:25.966 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:27.505 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:31.246 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:23:31.246 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:23:31.246 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 21:23:31.246 [Lua] horde requested: vector_blob 21:23:31.246 [Lua] wants to spawn ahead within distance: 60 21:23:31.246 [Lua] horde crated with id 9 of type vector_blob 21:23:31.246 [Lua] managed to spawn 40/40 horde enemies 21:23:31.246 [Lua] vector blob horde has started 21:23:31.906 [Lua] Init group template: horde 21:23:32.386 [Lua] Horde killed: ? 21:23:32.579 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:23:46.357 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:24:06.741 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:24:08.783 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:24:09.634 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:24:17.174 [Lua] Horde killed: ? 21:24:24.679 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:24:45.423 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:24:45.440 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:24:45.440 [Lua] Players: 4 21:24:45.440 [Lua] Set lobby begin: 21:24:45.440 [Lua] Lobby data twitch_enabled = false 21:24:45.440 [Lua] Lobby data selected_mission_id = ussingen 21:24:45.440 [Lua] Lobby data num_players = 4 21:24:45.440 [Lua] Lobby data difficulty_tweak = 0 21:24:45.440 [Lua] Lobby data host = 1100001112883e2 21:24:45.440 [Lua] Lobby data matchmaking_type = 2 21:24:45.440 [Lua] Lobby data is_private = true 21:24:45.440 [Lua] Lobby data match_started = true 21:24:45.440 [Lua] Lobby data difficulty = cataclysm 21:24:45.440 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:24:45.440 [Lua] Lobby data player_slot_4 = 0:0 21:24:45.441 [Lua] Lobby data unique_server_name = Dionysus 21:24:45.441 [Lua] Lobby data quick_game = false 21:24:45.441 [Lua] Lobby data country_code = US 21:24:45.441 [Lua] Lobby data matchmaking = false 21:24:45.441 [Lua] Lobby data power_level = 835 21:24:45.441 [Lua] Lobby data mission_id = ussingen 21:24:45.441 [Lua] Lobby data mechanism = adventure 21:24:45.441 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:24:45.441 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:24:45.441 [Lua] Lobby data network_hash = 65e25336687ca88 21:24:45.441 [Lua] Lobby data player_slot_3 = 0:0 21:24:45.441 [Lua] Lobby data eac_authorized = true 21:24:45.441 [Lua] Set lobby end. 21:24:46.181 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:24:53.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:53.560 [Lua] Spline already found! 21:24:53.645 [Lua] Init group template: spline_patrol 21:24:56.666 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:56.685 [Lua] Spline already found! 21:24:56.718 [Lua] Init group template: spline_patrol 21:24:58.020 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:58.036 [Lua] Spline already found! 21:24:58.089 [Lua] Init group template: spline_patrol 21:25:02.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:02.746 [Lua] Spline already found! 21:25:02.799 [Lua] Init group template: spline_patrol 21:25:09.798 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:25:12.787 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:25:15.872 [Lua] [LobbyMembers] Member left 110000110f993ac 21:25:15.889 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:25:15.889 [Lua] Players: 3 21:25:15.889 [Lua] Set lobby begin: 21:25:15.889 [Lua] Lobby data twitch_enabled = false 21:25:15.889 [Lua] Lobby data selected_mission_id = ussingen 21:25:15.889 [Lua] Lobby data num_players = 3 21:25:15.889 [Lua] Lobby data difficulty_tweak = 0 21:25:15.889 [Lua] Lobby data host = 1100001112883e2 21:25:15.889 [Lua] Lobby data matchmaking_type = 2 21:25:15.889 [Lua] Lobby data is_private = true 21:25:15.889 [Lua] Lobby data match_started = true 21:25:15.889 [Lua] Lobby data difficulty = cataclysm 21:25:15.889 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:25:15.889 [Lua] Lobby data player_slot_4 = 0:0 21:25:15.889 [Lua] Lobby data unique_server_name = Dionysus 21:25:15.890 [Lua] Lobby data quick_game = false 21:25:15.890 [Lua] Lobby data country_code = US 21:25:15.890 [Lua] Lobby data matchmaking = false 21:25:15.890 [Lua] Lobby data power_level = 835 21:25:15.890 [Lua] Lobby data mission_id = ussingen 21:25:15.890 [Lua] Lobby data mechanism = adventure 21:25:15.890 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:25:15.890 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:25:15.890 [Lua] Lobby data network_hash = 65e25336687ca88 21:25:15.890 [Lua] Lobby data player_slot_3 = 0:0 21:25:15.890 [Lua] Lobby data eac_authorized = true 21:25:15.890 [Lua] Set lobby end. 21:25:16.968 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:16.984 [Lua] Spline already found! 21:25:17.021 [Lua] Init group template: spline_patrol 21:25:23.463 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:25:23.479 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:25:23.479 [Lua] Players: 4 21:25:23.479 [Lua] Set lobby begin: 21:25:23.479 [Lua] Lobby data twitch_enabled = false 21:25:23.479 [Lua] Lobby data selected_mission_id = ussingen 21:25:23.479 [Lua] Lobby data num_players = 4 21:25:23.480 [Lua] Lobby data difficulty_tweak = 0 21:25:23.480 [Lua] Lobby data host = 1100001112883e2 21:25:23.480 [Lua] Lobby data matchmaking_type = 2 21:25:23.480 [Lua] Lobby data is_private = true 21:25:23.480 [Lua] Lobby data match_started = true 21:25:23.480 [Lua] Lobby data difficulty = cataclysm 21:25:23.480 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:25:23.480 [Lua] Lobby data player_slot_4 = 0:0 21:25:23.480 [Lua] Lobby data unique_server_name = Dionysus 21:25:23.480 [Lua] Lobby data quick_game = false 21:25:23.480 [Lua] Lobby data country_code = US 21:25:23.480 [Lua] Lobby data matchmaking = false 21:25:23.480 [Lua] Lobby data power_level = 835 21:25:23.481 [Lua] Lobby data mission_id = ussingen 21:25:23.481 [Lua] Lobby data mechanism = adventure 21:25:23.481 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:25:23.481 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:25:23.481 [Lua] Lobby data network_hash = 65e25336687ca88 21:25:23.481 [Lua] Lobby data player_slot_3 = 0:0 21:25:23.481 [Lua] Lobby data eac_authorized = true 21:25:23.481 [Lua] Set lobby end. 21:25:24.120 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:25:44.821 [Lua] spawning mini patrol 21:25:46.056 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 21:25:49.364 [Lua] Init group template: mini_patrol 21:25:50.425 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 21:25:53.866 [Lua] [LobbyMembers] Member left 110000110f993ac 21:25:53.882 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:25:53.882 [Lua] Players: 3 21:25:53.882 [Lua] Set lobby begin: 21:25:53.882 [Lua] Lobby data twitch_enabled = false 21:25:53.882 [Lua] Lobby data selected_mission_id = ussingen 21:25:53.882 [Lua] Lobby data num_players = 3 21:25:53.882 [Lua] Lobby data difficulty_tweak = 0 21:25:53.883 [Lua] Lobby data host = 1100001112883e2 21:25:53.883 [Lua] Lobby data matchmaking_type = 2 21:25:53.883 [Lua] Lobby data is_private = true 21:25:53.883 [Lua] Lobby data match_started = true 21:25:53.883 [Lua] Lobby data difficulty = cataclysm 21:25:53.883 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:25:53.883 [Lua] Lobby data player_slot_4 = 0:0 21:25:53.883 [Lua] Lobby data unique_server_name = Dionysus 21:25:53.883 [Lua] Lobby data quick_game = false 21:25:53.883 [Lua] Lobby data country_code = US 21:25:53.883 [Lua] Lobby data matchmaking = false 21:25:53.883 [Lua] Lobby data power_level = 835 21:25:53.883 [Lua] Lobby data mission_id = ussingen 21:25:53.883 [Lua] Lobby data mechanism = adventure 21:25:53.883 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:25:53.883 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:25:53.883 [Lua] Lobby data network_hash = 65e25336687ca88 21:25:53.883 [Lua] Lobby data player_slot_3 = 0:0 21:25:53.883 [Lua] Lobby data eac_authorized = true 21:25:53.884 [Lua] Set lobby end. 21:25:55.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 21:25:59.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 21:26:01.277 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:02.074 [Lua] Mini patrol killed! 15 21:26:02.219 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:04.312 [Lua] Switching ConflictSettings: to: default 21:26:04.312 [Lua] pacing=default 21:26:04.312 [Lua] roaming=nil 21:26:04.312 [Lua] specials=default 21:26:04.312 [Lua] debug_color=maroon 21:26:04.312 [Lua] contained_breeds=nil 21:26:04.312 [Lua] pack_spawning=default 21:26:04.312 [Lua] disabled=false 21:26:04.312 [Lua] factions=nil 21:26:04.312 [Lua] boss=default 21:26:04.312 [Lua] horde=default 21:26:04.312 [Lua] name=default 21:26:04.312 [Lua] intensity=default 21:26:04.312 [Lua] --- 21:26:04.515 [Lua] Switching ConflictSettings: to: chaos 21:26:04.515 [Lua] pacing=chaos 21:26:04.515 [Lua] roaming=nil 21:26:04.515 [Lua] specials=chaos 21:26:04.515 [Lua] debug_color=purple 21:26:04.515 [Lua] contained_breeds=nil 21:26:04.515 [Lua] pack_spawning=chaos 21:26:04.515 [Lua] disabled=false 21:26:04.515 [Lua] factions=nil 21:26:04.515 [Lua] boss=chaos 21:26:04.515 [Lua] horde=chaos 21:26:04.515 [Lua] name=chaos 21:26:04.515 [Lua] intensity=default 21:26:04.515 [Lua] --- 21:26:04.622 [Lua] Switching ConflictSettings: to: default 21:26:04.622 [Lua] pacing=default 21:26:04.622 [Lua] roaming=nil 21:26:04.622 [Lua] specials=default 21:26:04.622 [Lua] debug_color=maroon 21:26:04.622 [Lua] contained_breeds=nil 21:26:04.622 [Lua] pack_spawning=default 21:26:04.622 [Lua] disabled=false 21:26:04.622 [Lua] factions=nil 21:26:04.622 [Lua] boss=default 21:26:04.622 [Lua] horde=default 21:26:04.622 [Lua] name=default 21:26:04.622 [Lua] intensity=default 21:26:04.622 [Lua] --- 21:26:04.688 [Lua] Switching ConflictSettings: to: chaos 21:26:04.688 [Lua] pacing=chaos 21:26:04.688 [Lua] roaming=nil 21:26:04.688 [Lua] specials=chaos 21:26:04.688 [Lua] debug_color=purple 21:26:04.688 [Lua] contained_breeds=nil 21:26:04.688 [Lua] pack_spawning=chaos 21:26:04.688 [Lua] disabled=false 21:26:04.688 [Lua] factions=nil 21:26:04.688 [Lua] boss=chaos 21:26:04.688 [Lua] horde=chaos 21:26:04.688 [Lua] name=chaos 21:26:04.688 [Lua] intensity=default 21:26:04.688 [Lua] --- 21:26:04.751 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:05.352 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:06.111 [Lua] Switching ConflictSettings: to: default 21:26:06.111 [Lua] pacing=default 21:26:06.111 [Lua] roaming=nil 21:26:06.111 [Lua] specials=default 21:26:06.111 [Lua] debug_color=maroon 21:26:06.111 [Lua] contained_breeds=nil 21:26:06.111 [Lua] pack_spawning=default 21:26:06.111 [Lua] disabled=false 21:26:06.111 [Lua] factions=nil 21:26:06.111 [Lua] boss=default 21:26:06.111 [Lua] horde=default 21:26:06.111 [Lua] name=default 21:26:06.111 [Lua] intensity=default 21:26:06.111 [Lua] --- 21:26:07.328 [Lua] Switching ConflictSettings: to: chaos 21:26:07.328 [Lua] pacing=chaos 21:26:07.328 [Lua] roaming=nil 21:26:07.328 [Lua] specials=chaos 21:26:07.328 [Lua] debug_color=purple 21:26:07.328 [Lua] contained_breeds=nil 21:26:07.328 [Lua] pack_spawning=chaos 21:26:07.328 [Lua] disabled=false 21:26:07.328 [Lua] factions=nil 21:26:07.328 [Lua] boss=chaos 21:26:07.328 [Lua] horde=chaos 21:26:07.328 [Lua] name=chaos 21:26:07.328 [Lua] intensity=default 21:26:07.328 [Lua] --- 21:26:07.748 [Lua] Switching ConflictSettings: to: default 21:26:07.748 [Lua] pacing=default 21:26:07.748 [Lua] roaming=nil 21:26:07.748 [Lua] specials=default 21:26:07.748 [Lua] debug_color=maroon 21:26:07.748 [Lua] contained_breeds=nil 21:26:07.748 [Lua] pack_spawning=default 21:26:07.748 [Lua] disabled=false 21:26:07.748 [Lua] factions=nil 21:26:07.748 [Lua] boss=default 21:26:07.748 [Lua] horde=default 21:26:07.748 [Lua] name=default 21:26:07.748 [Lua] intensity=default 21:26:07.748 [Lua] --- 21:26:07.981 [Lua] spawning mini patrol 21:26:08.030 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:08.963 [Lua] event horde ends! 21:26:09.303 [Lua] Switching ConflictSettings: to: chaos 21:26:09.303 [Lua] pacing=chaos 21:26:09.303 [Lua] roaming=nil 21:26:09.303 [Lua] specials=chaos 21:26:09.303 [Lua] debug_color=purple 21:26:09.303 [Lua] contained_breeds=nil 21:26:09.303 [Lua] pack_spawning=chaos 21:26:09.303 [Lua] disabled=false 21:26:09.303 [Lua] factions=nil 21:26:09.303 [Lua] boss=chaos 21:26:09.303 [Lua] horde=chaos 21:26:09.303 [Lua] name=chaos 21:26:09.303 [Lua] intensity=default 21:26:09.303 [Lua] --- 21:26:09.371 [Lua] Switching ConflictSettings: to: default 21:26:09.371 [Lua] pacing=default 21:26:09.371 [Lua] roaming=nil 21:26:09.371 [Lua] specials=default 21:26:09.371 [Lua] debug_color=maroon 21:26:09.371 [Lua] contained_breeds=nil 21:26:09.371 [Lua] pack_spawning=default 21:26:09.371 [Lua] disabled=false 21:26:09.371 [Lua] factions=nil 21:26:09.371 [Lua] boss=default 21:26:09.371 [Lua] horde=default 21:26:09.371 [Lua] name=default 21:26:09.371 [Lua] intensity=default 21:26:09.371 [Lua] --- 21:26:10.073 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:26:10.089 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:26:10.089 [Lua] Players: 4 21:26:10.089 [Lua] Set lobby begin: 21:26:10.089 [Lua] Lobby data twitch_enabled = false 21:26:10.089 [Lua] Lobby data selected_mission_id = ussingen 21:26:10.089 [Lua] Lobby data num_players = 4 21:26:10.089 [Lua] Lobby data difficulty_tweak = 0 21:26:10.089 [Lua] Lobby data host = 1100001112883e2 21:26:10.089 [Lua] Lobby data matchmaking_type = 2 21:26:10.089 [Lua] Lobby data is_private = true 21:26:10.089 [Lua] Lobby data match_started = true 21:26:10.089 [Lua] Lobby data difficulty = cataclysm 21:26:10.089 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:26:10.089 [Lua] Lobby data player_slot_4 = 0:0 21:26:10.089 [Lua] Lobby data unique_server_name = Dionysus 21:26:10.090 [Lua] Lobby data quick_game = false 21:26:10.090 [Lua] Lobby data country_code = US 21:26:10.090 [Lua] Lobby data matchmaking = false 21:26:10.090 [Lua] Lobby data power_level = 835 21:26:10.090 [Lua] Lobby data mission_id = ussingen 21:26:10.090 [Lua] Lobby data mechanism = adventure 21:26:10.090 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:26:10.090 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:26:10.090 [Lua] Lobby data network_hash = 65e25336687ca88 21:26:10.090 [Lua] Lobby data player_slot_3 = 0:0 21:26:10.090 [Lua] Lobby data eac_authorized = true 21:26:10.090 [Lua] Set lobby end. 21:26:10.249 [Lua] Switching ConflictSettings: to: chaos 21:26:10.249 [Lua] pacing=chaos 21:26:10.249 [Lua] roaming=nil 21:26:10.249 [Lua] specials=chaos 21:26:10.249 [Lua] debug_color=purple 21:26:10.249 [Lua] contained_breeds=nil 21:26:10.249 [Lua] pack_spawning=chaos 21:26:10.249 [Lua] disabled=false 21:26:10.249 [Lua] factions=nil 21:26:10.249 [Lua] boss=chaos 21:26:10.249 [Lua] horde=chaos 21:26:10.249 [Lua] name=chaos 21:26:10.249 [Lua] intensity=default 21:26:10.249 [Lua] --- 21:26:10.796 [Lua] Switching ConflictSettings: to: default 21:26:10.796 [Lua] pacing=default 21:26:10.796 [Lua] roaming=nil 21:26:10.796 [Lua] specials=default 21:26:10.796 [Lua] debug_color=maroon 21:26:10.796 [Lua] contained_breeds=nil 21:26:10.796 [Lua] pack_spawning=default 21:26:10.796 [Lua] disabled=false 21:26:10.796 [Lua] factions=nil 21:26:10.796 [Lua] boss=default 21:26:10.796 [Lua] horde=default 21:26:10.796 [Lua] name=default 21:26:10.796 [Lua] intensity=default 21:26:10.796 [Lua] --- 21:26:10.923 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:26:12.528 [Lua] Init group template: mini_patrol 21:26:12.820 [Lua] Switching ConflictSettings: to: chaos 21:26:12.820 [Lua] pacing=chaos 21:26:12.820 [Lua] roaming=nil 21:26:12.820 [Lua] specials=chaos 21:26:12.820 [Lua] debug_color=purple 21:26:12.820 [Lua] contained_breeds=nil 21:26:12.820 [Lua] pack_spawning=chaos 21:26:12.820 [Lua] disabled=false 21:26:12.820 [Lua] factions=nil 21:26:12.820 [Lua] boss=chaos 21:26:12.820 [Lua] horde=chaos 21:26:12.820 [Lua] name=chaos 21:26:12.820 [Lua] intensity=default 21:26:12.820 [Lua] --- 21:26:13.770 [Lua] Switching ConflictSettings: to: default 21:26:13.770 [Lua] pacing=default 21:26:13.770 [Lua] roaming=nil 21:26:13.770 [Lua] specials=default 21:26:13.770 [Lua] debug_color=maroon 21:26:13.770 [Lua] contained_breeds=nil 21:26:13.770 [Lua] pack_spawning=default 21:26:13.770 [Lua] disabled=false 21:26:13.770 [Lua] factions=nil 21:26:13.770 [Lua] boss=default 21:26:13.770 [Lua] horde=default 21:26:13.770 [Lua] name=default 21:26:13.770 [Lua] intensity=default 21:26:13.770 [Lua] --- 21:26:15.378 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 21:26:16.658 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:26:16.675 [Lua] Spline already found! 21:26:16.713 [Lua] Init group template: spline_patrol 21:26:18.996 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:24.133 [Lua] Mini patrol killed! 16 21:26:28.015 [Lua] Switching ConflictSettings: to: chaos 21:26:28.015 [Lua] pacing=chaos 21:26:28.015 [Lua] roaming=nil 21:26:28.015 [Lua] specials=chaos 21:26:28.015 [Lua] debug_color=purple 21:26:28.015 [Lua] contained_breeds=nil 21:26:28.015 [Lua] pack_spawning=chaos 21:26:28.015 [Lua] disabled=false 21:26:28.015 [Lua] factions=nil 21:26:28.015 [Lua] boss=chaos 21:26:28.015 [Lua] horde=chaos 21:26:28.015 [Lua] name=chaos 21:26:28.015 [Lua] intensity=default 21:26:28.015 [Lua] --- 21:26:28.275 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:31.108 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:32.070 [Lua] event horde ends! 21:26:33.547 [Lua] Switching ConflictSettings: to: default 21:26:33.547 [Lua] pacing=default 21:26:33.547 [Lua] roaming=nil 21:26:33.547 [Lua] specials=default 21:26:33.547 [Lua] debug_color=maroon 21:26:33.547 [Lua] contained_breeds=nil 21:26:33.547 [Lua] pack_spawning=default 21:26:33.547 [Lua] disabled=false 21:26:33.547 [Lua] factions=nil 21:26:33.547 [Lua] boss=default 21:26:33.547 [Lua] horde=default 21:26:33.547 [Lua] name=default 21:26:33.547 [Lua] intensity=default 21:26:33.547 [Lua] --- 21:26:40.426 [Lua] [LobbyMembers] Member left 110000110f993ac 21:26:40.443 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:26:40.443 [Lua] Players: 3 21:26:40.443 [Lua] Set lobby begin: 21:26:40.443 [Lua] Lobby data twitch_enabled = false 21:26:40.443 [Lua] Lobby data selected_mission_id = ussingen 21:26:40.443 [Lua] Lobby data num_players = 3 21:26:40.443 [Lua] Lobby data difficulty_tweak = 0 21:26:40.443 [Lua] Lobby data host = 1100001112883e2 21:26:40.443 [Lua] Lobby data matchmaking_type = 2 21:26:40.443 [Lua] Lobby data is_private = true 21:26:40.443 [Lua] Lobby data match_started = true 21:26:40.443 [Lua] Lobby data difficulty = cataclysm 21:26:40.444 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:26:40.444 [Lua] Lobby data player_slot_4 = 0:0 21:26:40.444 [Lua] Lobby data unique_server_name = Dionysus 21:26:40.444 [Lua] Lobby data quick_game = false 21:26:40.444 [Lua] Lobby data country_code = US 21:26:40.444 [Lua] Lobby data matchmaking = false 21:26:40.444 [Lua] Lobby data power_level = 835 21:26:40.444 [Lua] Lobby data mission_id = ussingen 21:26:40.444 [Lua] Lobby data mechanism = adventure 21:26:40.444 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:26:40.444 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:26:40.444 [Lua] Lobby data network_hash = 65e25336687ca88 21:26:40.444 [Lua] Lobby data player_slot_3 = 0:0 21:26:40.444 [Lua] Lobby data eac_authorized = true 21:26:40.444 [Lua] Set lobby end. 21:26:51.197 [Lua] spawning mini patrol 21:26:53.624 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:26:53.640 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:26:53.640 [Lua] Players: 4 21:26:53.640 [Lua] Set lobby begin: 21:26:53.640 [Lua] Lobby data twitch_enabled = false 21:26:53.640 [Lua] Lobby data selected_mission_id = ussingen 21:26:53.640 [Lua] Lobby data num_players = 4 21:26:53.640 [Lua] Lobby data difficulty_tweak = 0 21:26:53.640 [Lua] Lobby data host = 1100001112883e2 21:26:53.640 [Lua] Lobby data matchmaking_type = 2 21:26:53.640 [Lua] Lobby data is_private = true 21:26:53.640 [Lua] Lobby data match_started = true 21:26:53.640 [Lua] Lobby data difficulty = cataclysm 21:26:53.640 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:26:53.640 [Lua] Lobby data player_slot_4 = 0:0 21:26:53.640 [Lua] Lobby data unique_server_name = Dionysus 21:26:53.640 [Lua] Lobby data quick_game = false 21:26:53.641 [Lua] Lobby data country_code = US 21:26:53.641 [Lua] Lobby data matchmaking = false 21:26:53.641 [Lua] Lobby data power_level = 835 21:26:53.641 [Lua] Lobby data mission_id = ussingen 21:26:53.641 [Lua] Lobby data mechanism = adventure 21:26:53.641 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:26:53.641 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:26:53.641 [Lua] Lobby data network_hash = 65e25336687ca88 21:26:53.641 [Lua] Lobby data player_slot_3 = 0:0 21:26:53.641 [Lua] Lobby data eac_authorized = true 21:26:53.641 [Lua] Set lobby end. 21:26:54.431 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:26:54.704 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:26:54.720 [Lua] Spline already found! 21:26:54.758 [Lua] Init group template: spline_patrol 21:26:56.773 [Lua] Init group template: mini_patrol 21:26:58.302 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:26:59.060 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:01.942 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:27:01.959 [Lua] Spline already found! 21:27:02.015 [Lua] Init group template: spline_patrol 21:27:02.168 [Lua] HORDE: Chosing horde wave composition skaven_huge 21:27:02.168 [Lua] Time for new HOOORDE! multi_first_wave 21:27:02.168 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 21:27:02.168 [Lua] horde requested: ambush 21:27:02.168 [Lua] setting up ambush-horde 21:27:02.168 [Lua] Composing horde 'huge' .. using variant 'plain' 21:27:02.169 [Lua] -> spawning: 61 21:27:02.169 [Lua] horde crated with id 21 of type ambush 21:27:02.169 [Lua] ambush horde has started 21:27:03.014 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 21:27:03.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 21:27:04.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 44, name: `unknown` 21:27:05.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:06.322 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:07.250 [Lua] Init group template: horde 21:27:07.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:07.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:07.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:10.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:27:10.111 [Lua] Spline already found! 21:27:10.155 [Lua] Init group template: spline_patrol 21:27:11.294 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:14.242 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:15.387 [Lua] event horde ends! 21:27:15.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17d16, position: 0 21:27:16.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17d9f, position: 0 21:27:17.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17f01, position: 0 21:27:22.839 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:23.538 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:23.872 [Lua] [LobbyMembers] Member left 110000110f993ac 21:27:23.892 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:27:23.892 [Lua] Players: 3 21:27:23.892 [Lua] Set lobby begin: 21:27:23.892 [Lua] Lobby data twitch_enabled = false 21:27:23.892 [Lua] Lobby data selected_mission_id = ussingen 21:27:23.892 [Lua] Lobby data num_players = 3 21:27:23.892 [Lua] Lobby data difficulty_tweak = 0 21:27:23.892 [Lua] Lobby data host = 1100001112883e2 21:27:23.892 [Lua] Lobby data matchmaking_type = 2 21:27:23.893 [Lua] Lobby data is_private = true 21:27:23.893 [Lua] Lobby data match_started = true 21:27:23.893 [Lua] Lobby data difficulty = cataclysm 21:27:23.893 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:27:23.893 [Lua] Lobby data player_slot_4 = 0:0 21:27:23.893 [Lua] Lobby data unique_server_name = Dionysus 21:27:23.893 [Lua] Lobby data quick_game = false 21:27:23.894 [Lua] Lobby data country_code = US 21:27:23.894 [Lua] Lobby data matchmaking = false 21:27:23.894 [Lua] Lobby data power_level = 835 21:27:23.894 [Lua] Lobby data mission_id = ussingen 21:27:23.894 [Lua] Lobby data mechanism = adventure 21:27:23.894 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:27:23.894 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:27:23.894 [Lua] Lobby data network_hash = 65e25336687ca88 21:27:23.894 [Lua] Lobby data player_slot_3 = 0:0 21:27:23.894 [Lua] Lobby data eac_authorized = true 21:27:23.894 [Lua] Set lobby end. 21:27:24.189 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:27.870 [Lua] Mini patrol killed! 18 21:27:30.666 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:27:30.666 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:27:30.666 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 21:27:30.666 [Lua] horde requested: ambush 21:27:30.666 [Lua] setting up ambush-horde 21:27:30.666 [Lua] Composing horde 'huge' .. using variant 'plain' 21:27:30.666 [Lua] -> spawning: 57 21:27:30.666 [Lua] horde crated with id 23 of type ambush 21:27:30.666 [Lua] ambush horde has started 21:27:33.044 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:34.139 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:27:34.139 [Lua] replace_hidden_spawners -> second try try found: 6 cover points 21:27:34.139 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.139 [Lua] ->moving spawner 21:27:34.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:35.169 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:35.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:35.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:35.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:36.200 [Lua] Init group template: horde 21:27:39.030 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:39.762 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:48.036 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:27:48.934 [Lua] Horde killed: ? 21:27:49.961 [Lua] HORDE: last wave, reset to standard horde delay 21:27:49.961 [Lua] Time for new HOOORDE! multi_last_wave 21:27:49.961 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 21:27:49.961 [Lua] horde requested: ambush 21:27:49.961 [Lua] setting up ambush-horde 21:27:49.961 [Lua] Composing horde 'huge' .. using variant 'plain' 21:27:49.961 [Lua] -> spawning: 60 21:27:49.961 [Lua] horde crated with id 24 of type ambush 21:27:49.962 [Lua] ambush horde has started 21:27:53.431 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:27:53.431 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 21:27:53.431 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.431 [Lua] ->moving spawner 21:27:53.447 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:27:53.447 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.447 [Lua] ->moving spawner 21:27:53.463 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:27:53.463 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:53.463 [Lua] ->moving spawner 21:27:54.968 [Lua] Init group template: horde 21:27:55.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:55.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:27:55.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:28:03.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b982, position: 0 21:28:03.993 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:28:16.736 [Lua] Horde killed: ? 21:28:23.364 [Lua] Horde killed: ? 21:28:30.697 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:30.714 [Lua] Spline already found! 21:28:30.802 [Lua] Init group template: spline_patrol 21:28:34.005 [Lua] Switching ConflictSettings: to: chaos 21:28:34.005 [Lua] pacing=chaos 21:28:34.005 [Lua] roaming=nil 21:28:34.005 [Lua] specials=chaos 21:28:34.005 [Lua] debug_color=purple 21:28:34.005 [Lua] contained_breeds=nil 21:28:34.005 [Lua] pack_spawning=chaos 21:28:34.005 [Lua] disabled=false 21:28:34.005 [Lua] factions=nil 21:28:34.005 [Lua] boss=chaos 21:28:34.005 [Lua] horde=chaos 21:28:34.005 [Lua] name=chaos 21:28:34.005 [Lua] intensity=default 21:28:34.005 [Lua] --- 21:28:35.163 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:35.179 [Lua] Spline already found! 21:28:35.265 [Lua] Init group template: spline_patrol 21:28:36.631 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:36.648 [Lua] Spline already found! 21:28:36.685 [Lua] Init group template: spline_patrol 21:28:36.996 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:36.996 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:37.010 [Lua] Spline already found! 21:28:37.012 [Lua] Spline already found! 21:28:37.047 [Lua] Init group template: spline_patrol 21:28:37.100 [Lua] Init group template: spline_patrol 21:28:37.593 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 21:28:37.593 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 21:28:37.611 [Lua] > starting new spline, using new navbot: standard , id: boss_13 21:28:37.628 [Lua] > continuing spline boss_13 index: 2 retries: 0 21:28:37.645 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 21:28:37.645 [Lua] > continuing spline boss_13 index: 3 retries: 0 21:28:37.662 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 21:28:37.662 [Lua] > continuing spline boss_13 index: 4 retries: 0 21:28:37.679 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 21:28:37.679 [Lua] > spline completed boss_13 retries: 0 21:28:38.016 [Lua] Init group template: spline_patrol 21:28:38.762 [Lua] Switching ConflictSettings: to: skaven 21:28:38.762 [Lua] pacing=default 21:28:38.762 [Lua] roaming=nil 21:28:38.762 [Lua] specials=skaven 21:28:38.762 [Lua] debug_color=orange 21:28:38.762 [Lua] contained_breeds=nil 21:28:38.762 [Lua] pack_spawning=skaven 21:28:38.762 [Lua] disabled=false 21:28:38.762 [Lua] factions=nil 21:28:38.762 [Lua] boss=skaven 21:28:38.762 [Lua] horde=default 21:28:38.762 [Lua] name=skaven 21:28:38.762 [Lua] intensity=default 21:28:38.762 [Lua] --- 21:28:40.921 [Lua] Switching ConflictSettings: to: chaos 21:28:40.921 [Lua] pacing=chaos 21:28:40.921 [Lua] roaming=nil 21:28:40.921 [Lua] specials=chaos 21:28:40.921 [Lua] debug_color=purple 21:28:40.921 [Lua] contained_breeds=nil 21:28:40.921 [Lua] pack_spawning=chaos 21:28:40.921 [Lua] disabled=false 21:28:40.921 [Lua] factions=nil 21:28:40.921 [Lua] boss=chaos 21:28:40.921 [Lua] horde=chaos 21:28:40.921 [Lua] name=chaos 21:28:40.921 [Lua] intensity=default 21:28:40.921 [Lua] --- 21:28:44.236 [Lua] Switching ConflictSettings: to: skaven 21:28:44.236 [Lua] pacing=default 21:28:44.236 [Lua] roaming=nil 21:28:44.236 [Lua] specials=skaven 21:28:44.236 [Lua] debug_color=orange 21:28:44.236 [Lua] contained_breeds=nil 21:28:44.236 [Lua] pack_spawning=skaven 21:28:44.236 [Lua] disabled=false 21:28:44.236 [Lua] factions=nil 21:28:44.236 [Lua] boss=skaven 21:28:44.236 [Lua] horde=default 21:28:44.236 [Lua] name=skaven 21:28:44.236 [Lua] intensity=default 21:28:44.236 [Lua] --- 21:28:44.372 [Lua] Switching ConflictSettings: to: chaos 21:28:44.372 [Lua] pacing=chaos 21:28:44.372 [Lua] roaming=nil 21:28:44.372 [Lua] specials=chaos 21:28:44.372 [Lua] debug_color=purple 21:28:44.372 [Lua] contained_breeds=nil 21:28:44.372 [Lua] pack_spawning=chaos 21:28:44.372 [Lua] disabled=false 21:28:44.372 [Lua] factions=nil 21:28:44.372 [Lua] boss=chaos 21:28:44.372 [Lua] horde=chaos 21:28:44.372 [Lua] name=chaos 21:28:44.372 [Lua] intensity=default 21:28:44.372 [Lua] --- 21:28:45.726 [Lua] Switching ConflictSettings: to: skaven 21:28:45.726 [Lua] pacing=default 21:28:45.726 [Lua] roaming=nil 21:28:45.726 [Lua] specials=skaven 21:28:45.726 [Lua] debug_color=orange 21:28:45.726 [Lua] contained_breeds=nil 21:28:45.726 [Lua] pack_spawning=skaven 21:28:45.726 [Lua] disabled=false 21:28:45.726 [Lua] factions=nil 21:28:45.726 [Lua] boss=skaven 21:28:45.726 [Lua] horde=default 21:28:45.726 [Lua] name=skaven 21:28:45.726 [Lua] intensity=default 21:28:45.726 [Lua] --- 21:28:46.537 [Lua] Switching ConflictSettings: to: chaos 21:28:46.537 [Lua] pacing=chaos 21:28:46.537 [Lua] roaming=nil 21:28:46.537 [Lua] specials=chaos 21:28:46.537 [Lua] debug_color=purple 21:28:46.537 [Lua] contained_breeds=nil 21:28:46.537 [Lua] pack_spawning=chaos 21:28:46.537 [Lua] disabled=false 21:28:46.537 [Lua] factions=nil 21:28:46.537 [Lua] boss=chaos 21:28:46.537 [Lua] horde=chaos 21:28:46.537 [Lua] name=chaos 21:28:46.537 [Lua] intensity=default 21:28:46.537 [Lua] --- 21:28:48.295 [Lua] Switching ConflictSettings: to: skaven 21:28:48.295 [Lua] pacing=default 21:28:48.295 [Lua] roaming=nil 21:28:48.295 [Lua] specials=skaven 21:28:48.295 [Lua] debug_color=orange 21:28:48.295 [Lua] contained_breeds=nil 21:28:48.295 [Lua] pack_spawning=skaven 21:28:48.295 [Lua] disabled=false 21:28:48.295 [Lua] factions=nil 21:28:48.295 [Lua] boss=skaven 21:28:48.295 [Lua] horde=default 21:28:48.295 [Lua] name=skaven 21:28:48.295 [Lua] intensity=default 21:28:48.295 [Lua] --- 21:28:48.903 [Lua] Switching ConflictSettings: to: chaos 21:28:48.903 [Lua] pacing=chaos 21:28:48.903 [Lua] roaming=nil 21:28:48.903 [Lua] specials=chaos 21:28:48.903 [Lua] debug_color=purple 21:28:48.903 [Lua] contained_breeds=nil 21:28:48.903 [Lua] pack_spawning=chaos 21:28:48.903 [Lua] disabled=false 21:28:48.903 [Lua] factions=nil 21:28:48.903 [Lua] boss=chaos 21:28:48.903 [Lua] horde=chaos 21:28:48.903 [Lua] name=chaos 21:28:48.903 [Lua] intensity=default 21:28:48.903 [Lua] --- 21:28:49.256 [Lua] Switching ConflictSettings: to: skaven 21:28:49.256 [Lua] pacing=default 21:28:49.256 [Lua] roaming=nil 21:28:49.256 [Lua] specials=skaven 21:28:49.256 [Lua] debug_color=orange 21:28:49.256 [Lua] contained_breeds=nil 21:28:49.256 [Lua] pack_spawning=skaven 21:28:49.256 [Lua] disabled=false 21:28:49.256 [Lua] factions=nil 21:28:49.256 [Lua] boss=skaven 21:28:49.256 [Lua] horde=default 21:28:49.256 [Lua] name=skaven 21:28:49.256 [Lua] intensity=default 21:28:49.256 [Lua] --- 21:28:49.943 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:28:50.314 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:50.330 [Lua] Spline already found! 21:28:50.367 [Lua] Init group template: spline_patrol 21:28:55.216 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:28:55.832 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:28:58.744 [Lua] Switching ConflictSettings: to: chaos 21:28:58.744 [Lua] pacing=chaos 21:28:58.744 [Lua] roaming=nil 21:28:58.744 [Lua] specials=chaos 21:28:58.744 [Lua] debug_color=purple 21:28:58.744 [Lua] contained_breeds=nil 21:28:58.744 [Lua] pack_spawning=chaos 21:28:58.744 [Lua] disabled=false 21:28:58.744 [Lua] factions=nil 21:28:58.744 [Lua] boss=chaos 21:28:58.744 [Lua] horde=chaos 21:28:58.744 [Lua] name=chaos 21:28:58.744 [Lua] intensity=default 21:28:58.744 [Lua] --- 21:28:58.765 [Lua] Switching ConflictSettings: to: skaven 21:28:58.765 [Lua] pacing=default 21:28:58.765 [Lua] roaming=nil 21:28:58.765 [Lua] specials=skaven 21:28:58.765 [Lua] debug_color=orange 21:28:58.765 [Lua] contained_breeds=nil 21:28:58.765 [Lua] pack_spawning=skaven 21:28:58.765 [Lua] disabled=false 21:28:58.765 [Lua] factions=nil 21:28:58.765 [Lua] boss=skaven 21:28:58.765 [Lua] horde=default 21:28:58.765 [Lua] name=skaven 21:28:58.765 [Lua] intensity=default 21:28:58.765 [Lua] --- 21:28:59.920 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:03.919 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:04.493 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:11.152 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:11.670 [Lua] Switching ConflictSettings: to: chaos 21:29:11.670 [Lua] pacing=chaos 21:29:11.670 [Lua] roaming=nil 21:29:11.670 [Lua] specials=chaos 21:29:11.670 [Lua] debug_color=purple 21:29:11.670 [Lua] contained_breeds=nil 21:29:11.670 [Lua] pack_spawning=chaos 21:29:11.670 [Lua] disabled=false 21:29:11.670 [Lua] factions=nil 21:29:11.670 [Lua] boss=chaos 21:29:11.670 [Lua] horde=chaos 21:29:11.670 [Lua] name=chaos 21:29:11.670 [Lua] intensity=default 21:29:11.670 [Lua] --- 21:29:11.931 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 21:29:13.922 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:14.545 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:15.154 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:15.799 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:17.129 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:17.786 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:19.437 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:22.456 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:22.726 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:22.860 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:23.046 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 21:29:26.138 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:27.117 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:29.956 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:30.649 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:32.168 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:34.112 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:35.142 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:37.503 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:39.967 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:40.577 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:42.638 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:46.991 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:52.234 [Lua] Switching ConflictSettings: to: skaven 21:29:52.234 [Lua] pacing=default 21:29:52.234 [Lua] roaming=nil 21:29:52.234 [Lua] specials=skaven 21:29:52.234 [Lua] debug_color=orange 21:29:52.234 [Lua] contained_breeds=nil 21:29:52.234 [Lua] pack_spawning=skaven 21:29:52.234 [Lua] disabled=false 21:29:52.234 [Lua] factions=nil 21:29:52.234 [Lua] boss=skaven 21:29:52.234 [Lua] horde=default 21:29:52.234 [Lua] name=skaven 21:29:52.234 [Lua] intensity=default 21:29:52.234 [Lua] --- 21:29:52.833 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:29:59.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:29:59.746 [Lua] Spline already found! 21:29:59.799 [Lua] Init group template: spline_patrol 21:30:02.216 [Lua] Override Player Respawning cellar_drop true 21:30:14.694 [Lua] Override Player Respawning cellar_drop false 21:30:15.782 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:30:15.799 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:30:15.799 [Lua] Players: 4 21:30:15.799 [Lua] Set lobby begin: 21:30:15.799 [Lua] Lobby data twitch_enabled = false 21:30:15.799 [Lua] Lobby data selected_mission_id = ussingen 21:30:15.799 [Lua] Lobby data num_players = 4 21:30:15.799 [Lua] Lobby data difficulty_tweak = 0 21:30:15.799 [Lua] Lobby data host = 1100001112883e2 21:30:15.799 [Lua] Lobby data matchmaking_type = 2 21:30:15.799 [Lua] Lobby data is_private = true 21:30:15.799 [Lua] Lobby data match_started = true 21:30:15.799 [Lua] Lobby data difficulty = cataclysm 21:30:15.799 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:30:15.800 [Lua] Lobby data player_slot_4 = 0:0 21:30:15.800 [Lua] Lobby data unique_server_name = Dionysus 21:30:15.800 [Lua] Lobby data quick_game = false 21:30:15.800 [Lua] Lobby data country_code = US 21:30:15.800 [Lua] Lobby data matchmaking = false 21:30:15.800 [Lua] Lobby data power_level = 835 21:30:15.800 [Lua] Lobby data mission_id = ussingen 21:30:15.800 [Lua] Lobby data mechanism = adventure 21:30:15.800 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:30:15.800 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:30:15.800 [Lua] Lobby data network_hash = 65e25336687ca88 21:30:15.800 [Lua] Lobby data player_slot_3 = 0:0 21:30:15.800 [Lua] Lobby data eac_authorized = true 21:30:15.800 [Lua] Set lobby end. 21:30:16.641 [Steam] Pruning authenticator for denied peer 110000110f993ac 21:30:19.338 [Lua] main path terror event triggered: rare_event_loot_rat 21:30:19.338 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:30:25.198 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:30:27.175 [Lua] fence jumping 21:30:28.052 [Lua] simple los failed 21:30:28.860 [Lua] fence jumping 21:30:29.129 [Lua] spawning mini patrol 21:30:29.248 [Lua] ready to jump failed 21:30:30.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22e1a, position: 0 21:30:31.002 [Lua] fence jumping 21:30:32.048 [Lua] simple los failed 21:30:32.906 [Lua] fence jumping 21:30:33.432 [Lua] simple los failed 21:30:34.173 [Lua] Init group template: mini_patrol 21:30:34.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23188, position: 0 21:30:36.858 [Lua] fence jumping 21:30:37.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2341f, position: 0 21:30:37.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2341b, position: 0 21:30:37.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2341b, position: 0 21:30:37.856 [Lua] simple los failed 21:30:37.976 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 19 22 21:30:39.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2352a, position: 0 21:30:39.125 [Lua] fence jumping 21:30:39.966 [Lua] simple los failed 21:30:40.812 [Lua] fence jumping 21:30:40.963 [Lua] fence jumping 21:30:41.203 [Lua] ready to jump failed 21:30:41.370 [Lua] ready to jump failed 21:30:42.379 [Lua] ready to jump failed 21:30:43.979 [Lua] fence jumping 21:30:44.249 [Lua] fence jumping 21:30:44.550 [Lua] fence jumping 21:30:44.567 [Lua] simple los failed 21:30:44.819 [Lua] ready to jump failed 21:30:45.948 [Lua] ready to jump failed 21:30:46.082 [Lua] [LobbyMembers] Member left 110000110f993ac 21:30:46.098 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:30:46.098 [Lua] Players: 3 21:30:46.098 [Lua] Set lobby begin: 21:30:46.098 [Lua] Lobby data twitch_enabled = false 21:30:46.098 [Lua] Lobby data selected_mission_id = ussingen 21:30:46.098 [Lua] Lobby data num_players = 3 21:30:46.098 [Lua] Lobby data difficulty_tweak = 0 21:30:46.099 [Lua] Lobby data host = 1100001112883e2 21:30:46.099 [Lua] Lobby data matchmaking_type = 2 21:30:46.099 [Lua] Lobby data is_private = true 21:30:46.099 [Lua] Lobby data match_started = true 21:30:46.099 [Lua] Lobby data difficulty = cataclysm 21:30:46.099 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:30:46.099 [Lua] Lobby data player_slot_4 = 0:0 21:30:46.099 [Lua] Lobby data unique_server_name = Dionysus 21:30:46.099 [Lua] Lobby data quick_game = false 21:30:46.099 [Lua] Lobby data country_code = US 21:30:46.099 [Lua] Lobby data matchmaking = false 21:30:46.099 [Lua] Lobby data power_level = 835 21:30:46.099 [Lua] Lobby data mission_id = ussingen 21:30:46.099 [Lua] Lobby data mechanism = adventure 21:30:46.099 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:30:46.099 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:30:46.099 [Lua] Lobby data network_hash = 65e25336687ca88 21:30:46.099 [Lua] Lobby data player_slot_3 = 0:0 21:30:46.099 [Lua] Lobby data eac_authorized = true 21:30:46.099 [Lua] Set lobby end. 21:30:46.959 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:30:47.347 [Lua] fence jumping 21:30:47.920 [Lua] fence jumping 21:30:47.937 [Lua] simple los failed 21:30:48.511 [Lua] ready to jump failed 21:30:49.592 [Lua] fence jumping 21:30:50.182 [Lua] ready to jump failed 21:30:51.481 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:30:53.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23f54, position: 0 21:30:53.182 [Lua] event horde ends! 21:30:53.652 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:30:54.312 [Lua] Mini patrol killed! 33 21:30:57.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x243ac, position: 0 21:31:00.061 [Lua] Coordinated attack! 21:31:00.212 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:07.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24bc1, position: 0 21:31:29.367 [Lua] spawning mini patrol 21:31:29.994 [Lua] Switching ConflictSettings: to: chaos 21:31:29.994 [Lua] pacing=chaos 21:31:29.994 [Lua] roaming=nil 21:31:29.994 [Lua] specials=chaos 21:31:29.994 [Lua] debug_color=purple 21:31:29.994 [Lua] contained_breeds=nil 21:31:29.994 [Lua] pack_spawning=chaos 21:31:29.994 [Lua] disabled=false 21:31:29.994 [Lua] factions=nil 21:31:29.994 [Lua] boss=chaos 21:31:29.994 [Lua] horde=chaos 21:31:29.994 [Lua] name=chaos 21:31:29.994 [Lua] intensity=default 21:31:29.994 [Lua] --- 21:31:30.780 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 21:31:30.914 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:31:30.931 [Lua] Spline already found! 21:31:30.966 [Lua] Init group template: spline_patrol 21:31:31.849 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:32.506 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:34.431 [Lua] Init group template: mini_patrol 21:31:37.298 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 21:31:37.298 [Lua] Time for new HOOORDE! multi_first_wave 21:31:37.298 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:31:37.298 [Lua] horde requested: vector_blob 21:31:37.298 [Lua] wants to spawn ahead within distance: 60 21:31:37.298 [Lua] horde crated with id 36 of type vector_blob 21:31:37.298 [Lua] managed to spawn 42/42 horde enemies 21:31:37.298 [Lua] vector blob horde has started 21:31:37.995 [Lua] Init group template: horde 21:31:39.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 59 21:31:42.158 [Lua] ready to jump failed 21:31:43.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 58 21:31:43.950 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 57 21:31:48.931 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:49.620 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:51.250 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:53.558 [Lua] event horde ends! 21:31:54.633 [Lua] main_path_player_far_away_check started 21:31:54.886 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:55.548 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:57.384 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:31:58.367 [Lua] Mini patrol killed! 34 21:32:00.219 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:00.894 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:02.145 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:07.266 [Lua] [ChatManager][1]System: Hins.Cheung picked up a piece of Ravaged Art 21:32:11.171 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:11.480 [Lua] main_path_player_far_away_check started 21:32:11.817 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:12.831 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:32:12.831 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:32:12.831 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:32:12.831 [Lua] horde requested: vector_blob 21:32:12.831 [Lua] wants to spawn ahead within distance: 60 21:32:12.831 [Lua] horde crated with id 37 of type vector_blob 21:32:12.832 [Lua] managed to spawn 38/38 horde enemies 21:32:12.832 [Lua] vector blob horde has started 21:32:13.477 [Lua] Init group template: horde 21:32:16.270 [Lua] Horde killed: ? 21:32:20.468 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:21.497 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:22.974 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:32.019 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:32.863 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:37.245 [Lua] HORDE: last wave, reset to standard horde delay 21:32:37.245 [Lua] Time for new HOOORDE! multi_last_wave 21:32:37.245 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 21:32:37.245 [Lua] horde requested: vector_blob 21:32:37.245 [Lua] wants to spawn ahead within distance: 60 21:32:37.245 [Lua] horde crated with id 38 of type vector_blob 21:32:37.245 [Lua] managed to spawn 39/39 horde enemies 21:32:37.245 [Lua] vector blob horde has started 21:32:37.891 [Lua] Init group template: horde 21:32:42.403 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:43.335 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:44.825 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:46.704 [Lua] Horde killed: ? 21:32:47.314 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:50.553 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 21:32:53.967 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:32:54.891 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:00.631 [Lua] [LobbyMembers] Member joined 110000110f993ac 21:33:00.653 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:33:00.653 [Lua] Players: 4 21:33:00.653 [Lua] Set lobby begin: 21:33:00.653 [Lua] Lobby data twitch_enabled = false 21:33:00.653 [Lua] Lobby data selected_mission_id = ussingen 21:33:00.653 [Lua] Lobby data num_players = 4 21:33:00.653 [Lua] Lobby data difficulty_tweak = 0 21:33:00.653 [Lua] Lobby data host = 1100001112883e2 21:33:00.653 [Lua] Lobby data matchmaking_type = 2 21:33:00.653 [Lua] Lobby data is_private = true 21:33:00.653 [Lua] Lobby data match_started = true 21:33:00.653 [Lua] Lobby data difficulty = cataclysm 21:33:00.653 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:33:00.653 [Lua] Lobby data player_slot_4 = 0:0 21:33:00.653 [Lua] Lobby data unique_server_name = Dionysus 21:33:00.653 [Lua] Lobby data quick_game = false 21:33:00.653 [Lua] Lobby data country_code = US 21:33:00.653 [Lua] Lobby data matchmaking = false 21:33:00.654 [Lua] Lobby data power_level = 835 21:33:00.654 [Lua] Lobby data mission_id = ussingen 21:33:00.654 [Lua] Lobby data mechanism = adventure 21:33:00.654 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:33:00.654 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:33:00.654 [Lua] Lobby data network_hash = 65e25336687ca88 21:33:00.654 [Lua] Lobby data player_slot_3 = 0:0 21:33:00.654 [Lua] Lobby data eac_authorized = true 21:33:00.654 [Lua] Set lobby end. 21:33:01.924 [Lua] GOT approve_channel 6 110000110f993ac 186000001245d2c 21:33:01.924 [EAC] EAC server has client 110000110f993ac and channel 6 (and owner 110000110f993ac) 21:33:01.924 [Lua] Client with peer_id 110000110f993ac got APPROVED by server 21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110F993AC PlayerGUID: 76561198245057452 PlayerIP: 0.0.0.0 OwnerGUID: 76561198245057452 PlayerName: 541003973 21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 117996 ms. 21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:33:01.924 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000110f993ac' 21:33:01.924 [Lua] [ChatManager][1]System: 541003973 is joining the game 21:33:01.924 [Lua] [NetworkServer] Peer 110000110f993ac joined server lobby. 21:33:01.924 [Lua] [NetworkServer] Creating peer info. 21:33:01.925 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting 21:33:02.042 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 110000110f993ac, replying lobby_ok 21:33:02.127 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110f993ac REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:1100001341136c8 | es:1100001110e696e 21:33:03.284 [Lua] Horde killed: ? 21:33:03.703 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:03.928 [EACServer] [16:33:03:927][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:33:07.751 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000110f993ac 21:33:07.751 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:3:0 = 110000110f993ac 21:33:07.752 [Lua] Set lobby begin: 21:33:07.752 [Lua] Lobby data twitch_enabled = false 21:33:07.752 [Lua] Lobby data selected_mission_id = ussingen 21:33:07.752 [Lua] Lobby data num_players = 4 21:33:07.752 [Lua] Lobby data difficulty_tweak = 0 21:33:07.752 [Lua] Lobby data host = 1100001112883e2 21:33:07.752 [Lua] Lobby data matchmaking_type = 2 21:33:07.752 [Lua] Lobby data is_private = true 21:33:07.752 [Lua] Lobby data match_started = true 21:33:07.752 [Lua] Lobby data difficulty = cataclysm 21:33:07.752 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:33:07.752 [Lua] Lobby data player_slot_4 = 0:0 21:33:07.752 [Lua] Lobby data unique_server_name = Dionysus 21:33:07.752 [Lua] Lobby data quick_game = false 21:33:07.752 [Lua] Lobby data country_code = US 21:33:07.752 [Lua] Lobby data matchmaking = false 21:33:07.752 [Lua] Lobby data power_level = 835 21:33:07.752 [Lua] Lobby data mission_id = ussingen 21:33:07.753 [Lua] Lobby data mechanism = adventure 21:33:07.753 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:33:07.753 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:33:07.753 [Lua] Lobby data network_hash = 65e25336687ca88 21:33:07.753 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:33:07.753 [Lua] Lobby data eac_authorized = true 21:33:07.753 [Lua] Set lobby end. 21:33:10.008 [Lua] ### CLEARING PEER STATE FOR 110000110f993ac 21:33:10.008 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting 21:33:10.008 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting 21:33:10.075 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_notify_lobby_joined 21:33:10.075 [Lua] [PSM] Peer 110000110f993ac joined. Want to use profile index "3" and join party "0" 21:33:10.075 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001341136c8","1100001110e696e","110000110f993ac"] 21:33:10.075 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110f993ac, connection_key=2) 21:33:10.075 [Lua] Sync dynamic to client: 21:33:10.075 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_post_game_notified 21:33:10.076 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting 21:33:10.076 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 21:33:10.107 warning: [Lua] [VOIP] Got request from 110000110f993ac to enter room 3b006f1f41c1f1f2 but member_is_in_room was 1 21:33:10.225 [Lua] ### Received rpc_level_load_started 21:33:10.225 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 2034294656 21:33:10.225 [Lua] player (110000110f993ac,1) was put into party 0 21:33:10.225 [Lua] [ProfileSynchronizer] Peer 110000110f993ac entered session 21:33:10.225 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000110f993ac 21:33:10.225 [Lua] Mechanism says: a client has initialized the mechanism! 110000110f993ac 21:33:10.531 [SteamVoipClient] select_out(110000110f993ac, on) 21:33:11.551 [SteamVoipClient] select_out(110000110f993ac, on) 21:33:11.551 [SteamVoipClient] select_in(110000110f993ac, on) 21:33:11.551 [SteamVoipClient] select_out(110000110f993ac, off) 21:33:11.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:11.659 [EACServer] [16:33:11:659][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Message: Client authenticated. 21:33:11.660 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedLocal 21:33:11.661 [Lua] Spline already found! 21:33:11.782 [Lua] Init group template: spline_patrol 21:33:11.863 [EACServer] [16:33:11:863][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110F993AC. 21:33:12.264 [EACServer] [16:33:12:264][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110F993AC 21:33:12.264 [EACServer] [16:33:12:264][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:33:13.552 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedRemote 21:33:13.570 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:33:13.570 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:33:14.123 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:33:14.190 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:33:18.207 [Lua] ### Received rpc_level_loaded 21:33:18.207 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 40 21:33:18.207 [Lua] Peer 110000110f993ac has loaded the level but not all enemies, so we wait 21:33:18.426 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:18.444 [Lua] Spline already found! 21:33:18.529 [Lua] Init group template: spline_patrol 21:33:21.125 [Lua] Override Player Respawning mansion_event true 21:33:24.089 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000110f993ac, connection_key=2) 21:33:24.090 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 21:33:24.090 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 21:33:24.107 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 21:33:24.107 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 21:33:24.496 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:24.513 [Lua] Spline already found! 21:33:24.549 [Lua] Init group template: spline_patrol 21:33:26.354 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 21:33:26.354 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 21:33:26.369 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 21:33:26.377 [Lua] Breedfreezer (server) starting a hot join sync 21:33:26.377 [Lua] packing 21 units of breed chaos_marauder 21:33:26.377 [Lua] packing 27 units of breed skaven_clan_rat 21:33:26.377 [Lua] packing 0 units of breed skaven_storm_vermin 21:33:26.377 [Lua] packing 48 units of breed skaven_slave 21:33:26.377 [Lua] --> rpc-package size reached, sending rpc now 21:33:26.377 [Lua] packing 40 units of breed chaos_fanatic 21:33:26.377 [Lua] packing 0 units of breed chaos_raider 21:33:26.377 [Lua] packing 5 units of breed chaos_warrior 21:33:26.377 [Lua] packing 2 units of breed chaos_berzerker 21:33:26.377 [Lua] packing 6 units of breed skaven_plague_monk 21:33:26.377 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:33:26.377 [Lua] 21:33:26.377 [Lua] [1] = 6 (number) 21:33:26.377 [Lua] [2] = 40 (number) 21:33:26.377 [Lua] [3] = 3 (number) 21:33:26.377 [Lua] [4] = 0 (number) 21:33:26.377 [Lua] [5] = 5 (number) 21:33:26.377 [Lua] [6] = 5 (number) 21:33:26.377 [Lua] [7] = 5 (number) 21:33:26.377 [Lua] [8] = 2 (number) 21:33:26.377 [Lua] [9] = 3 (number) 21:33:26.377 [Lua] [10] = 6 (number) 21:33:26.377 [Lua] 21:33:26.377 [Lua] 21:33:26.377 [Lua] [1] = 197 (number) 21:33:26.377 [Lua] [2] = 264 (number) 21:33:26.377 [Lua] [3] = 645 (number) 21:33:26.377 [Lua] [4] = 120 (number) 21:33:26.377 [Lua] [5] = 646 (number) 21:33:26.377 [Lua] [6] = 108 (number) 21:33:26.377 [Lua] [7] = 665 (number) 21:33:26.377 [Lua] [8] = 259 (number) 21:33:26.377 [Lua] [9] = 261 (number) 21:33:26.377 [Lua] [10] = 263 (number) 21:33:26.377 [Lua] [11] = 113 (number) 21:33:26.377 [Lua] [12] = 114 (number) 21:33:26.377 [Lua] [13] = 643 (number) 21:33:26.377 [Lua] [14] = 195 (number) 21:33:26.377 [Lua] [15] = 123 (number) 21:33:26.377 [Lua] [16] = 118 (number) 21:33:26.377 [Lua] [17] = 188 (number) 21:33:26.377 [Lua] [18] = 111 (number) 21:33:26.377 [Lua] [19] = 89 (number) 21:33:26.377 [Lua] [20] = 644 (number) 21:33:26.377 [Lua] [21] = 125 (number) 21:33:26.377 [Lua] [22] = 667 (number) 21:33:26.377 [Lua] [23] = 110 (number) 21:33:26.377 [Lua] [24] = 192 (number) 21:33:26.377 [Lua] [25] = 121 (number) 21:33:26.377 [Lua] [26] = 642 (number) 21:33:26.377 [Lua] [27] = 198 (number) 21:33:26.377 [Lua] [28] = 124 (number) 21:33:26.377 [Lua] [29] = 262 (number) 21:33:26.377 [Lua] [30] = 119 (number) 21:33:26.377 [Lua] [31] = 107 (number) 21:33:26.377 [Lua] [32] = 104 (number) 21:33:26.377 [Lua] [33] = 109 (number) 21:33:26.377 [Lua] [34] = 116 (number) 21:33:26.377 [Lua] [35] = 185 (number) 21:33:26.377 [Lua] [36] = 216 (number) 21:33:26.377 [Lua] [37] = 260 (number) 21:33:26.377 [Lua] [38] = 126 (number) 21:33:26.377 [Lua] [39] = 115 (number) 21:33:26.377 [Lua] [40] = 193 (number) 21:33:26.377 [Lua] [41] = 129 (number) 21:33:26.377 [Lua] [42] = 509 (number) 21:33:26.377 [Lua] [43] = 510 (number) 21:33:26.377 [Lua] [44] = 130 (number) 21:33:26.377 [Lua] [45] = 515 (number) 21:33:26.377 [Lua] [46] = 93 (number) 21:33:26.377 [Lua] [47] = 82 (number) 21:33:26.377 [Lua] [48] = 142 (number) 21:33:26.377 [Lua] [49] = 141 (number) 21:33:26.377 [Lua] [50] = 458 (number) 21:33:26.377 [Lua] [51] = 457 (number) 21:33:26.377 [Lua] [52] = 523 (number) 21:33:26.377 [Lua] [53] = 430 (number) 21:33:26.377 [Lua] 21:33:26.378 [Lua] PlayerManager:add_remote_player 110000110f993ac 21:33:26.378 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=698 21:33:26.378 [Lua] RemotePlayer:create_game_object( ) 698 21:33:26.395 [Lua] [ProfileSynchronizer] Assigning peer(110000110f993ac:1) to profile(3) career(2) 21:33:26.395 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}] 21:33:26.395 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 21:33:26.395 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 21:33:26.403 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 21:33:26.403 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 21:33:26.403 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 21:33:27.095 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 21:33:27.095 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:33:27.095 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 21:33:27.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 21:33:27.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 21:33:27.096 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 21:33:27.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 21:33:27.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 21:33:27.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:33:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:33:27.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:33:27.582 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:33:27.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:33:27.632 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:33:27.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:33:27.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:33:27.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:33:27.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 21:33:27.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 21:33:27.819 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 21:33:27.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 21:33:27.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 21:33:27.852 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 21:33:27.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:33:27.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:33:27.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:33:27.886 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 21:33:27.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 21:33:27.970 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 21:33:27.987 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:33:28.106 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:33:28.933 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:33:28.983 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:33:28.987 [Lua] player (110000110f993ac,1) was put into party 1 21:33:29.001 [Lua] [GameNetworkManager] destroying game object with go_id=71 21:33:29.004 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}] 21:33:29.004 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 4 21:33:29.004 [Lua] [GameNetworkManager] destroying game object with go_id=66 21:33:29.019 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 21:33:29.019 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:33:29.019 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:33:29.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 21:33:29.021 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:33:29.024 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 21:33:29.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 21:33:29.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 21:33:29.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 21:33:29.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 21:33:29.028 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 21:33:29.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 21:33:29.187 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 21:33:29.187 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 21:33:29.188 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=700 21:33:29.188 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 21:33:29.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83333333333333337) temporary_health_percentage (0.081944444444444445) melee slot ammo (1) ranged slot ammo (0.875) 21:33:29.189 [Lua] TalentSystem:rpc_sync_talents 6 3073 21:33:29.626 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 21:33:30.553 [Lua] Set lobby begin: 21:33:30.553 [Lua] Lobby data twitch_enabled = false 21:33:30.553 [Lua] Lobby data selected_mission_id = ussingen 21:33:30.553 [Lua] Lobby data num_players = 4 21:33:30.553 [Lua] Lobby data difficulty_tweak = 0 21:33:30.554 [Lua] Lobby data host = 1100001112883e2 21:33:30.554 [Lua] Lobby data matchmaking_type = 2 21:33:30.554 [Lua] Lobby data is_private = true 21:33:30.554 [Lua] Lobby data match_started = true 21:33:30.554 [Lua] Lobby data difficulty = cataclysm 21:33:30.554 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:33:30.554 [Lua] Lobby data player_slot_4 = 0:0 21:33:30.554 [Lua] Lobby data unique_server_name = Dionysus 21:33:30.554 [Lua] Lobby data quick_game = false 21:33:30.554 [Lua] Lobby data country_code = US 21:33:30.554 [Lua] Lobby data matchmaking = false 21:33:30.554 [Lua] Lobby data power_level = 626 21:33:30.554 [Lua] Lobby data mission_id = ussingen 21:33:30.554 [Lua] Lobby data mechanism = adventure 21:33:30.554 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:33:30.554 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:33:30.554 [Lua] Lobby data network_hash = 65e25336687ca88 21:33:30.554 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:33:30.554 [Lua] Lobby data eac_authorized = true 21:33:30.554 [Lua] Set lobby end. 21:33:33.622 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:34.045 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:35.451 [Lua] Switching ConflictSettings: to: skaven 21:33:35.451 [Lua] pacing=default 21:33:35.451 [Lua] roaming=nil 21:33:35.451 [Lua] specials=skaven 21:33:35.451 [Lua] debug_color=orange 21:33:35.451 [Lua] contained_breeds=nil 21:33:35.451 [Lua] pack_spawning=skaven 21:33:35.451 [Lua] disabled=false 21:33:35.451 [Lua] factions=nil 21:33:35.451 [Lua] boss=skaven 21:33:35.451 [Lua] horde=default 21:33:35.451 [Lua] name=skaven 21:33:35.451 [Lua] intensity=default 21:33:35.451 [Lua] --- 21:33:35.580 [Lua] Set lobby begin: 21:33:35.580 [Lua] Lobby data twitch_enabled = false 21:33:35.580 [Lua] Lobby data selected_mission_id = ussingen 21:33:35.580 [Lua] Lobby data num_players = 4 21:33:35.580 [Lua] Lobby data difficulty_tweak = 0 21:33:35.580 [Lua] Lobby data host = 1100001112883e2 21:33:35.580 [Lua] Lobby data matchmaking_type = 2 21:33:35.580 [Lua] Lobby data is_private = true 21:33:35.580 [Lua] Lobby data match_started = true 21:33:35.580 [Lua] Lobby data difficulty = cataclysm 21:33:35.580 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:33:35.580 [Lua] Lobby data player_slot_4 = 0:0 21:33:35.580 [Lua] Lobby data unique_server_name = Dionysus 21:33:35.580 [Lua] Lobby data quick_game = false 21:33:35.580 [Lua] Lobby data country_code = US 21:33:35.580 [Lua] Lobby data matchmaking = false 21:33:35.580 [Lua] Lobby data power_level = 835 21:33:35.581 [Lua] Lobby data mission_id = ussingen 21:33:35.581 [Lua] Lobby data mechanism = adventure 21:33:35.581 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:33:35.581 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:33:35.581 [Lua] Lobby data network_hash = 65e25336687ca88 21:33:35.581 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:33:35.581 [Lua] Lobby data eac_authorized = true 21:33:35.581 [Lua] Set lobby end. 21:33:44.733 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:46.267 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:47.214 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:50.001 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:33:54.249 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 12 size: 17 action: skulk_approach 21:34:01.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:34:01.662 [Lua] Switching ConflictSettings: to: chaos 21:34:01.662 [Lua] pacing=chaos 21:34:01.662 [Lua] roaming=nil 21:34:01.662 [Lua] specials=chaos 21:34:01.662 [Lua] debug_color=purple 21:34:01.662 [Lua] contained_breeds=nil 21:34:01.662 [Lua] pack_spawning=chaos 21:34:01.662 [Lua] disabled=false 21:34:01.662 [Lua] factions=nil 21:34:01.662 [Lua] boss=chaos 21:34:01.662 [Lua] horde=chaos 21:34:01.662 [Lua] name=chaos 21:34:01.662 [Lua] intensity=default 21:34:01.662 [Lua] --- 21:34:10.606 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:11.298 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:15.608 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:34:15.625 [Lua] Spline already found! 21:34:15.677 [Lua] Init group template: spline_patrol 21:34:18.896 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:19.637 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:20.075 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:34:20.092 [Lua] Spline already found! 21:34:20.178 [Lua] Init group template: spline_patrol 21:34:23.265 [Lua] spawning mini patrol 21:34:27.937 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0) 21:34:28.311 [Lua] Init group template: mini_patrol 21:34:33.202 [Lua] main_path_player_far_away_check started 21:34:33.605 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:34.146 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:36.947 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:34:37.843 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:34:40.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:34:41.911 [Flow] 1 21:34:43.920 [Flow] 2 21:34:45.942 [Flow] 3 21:34:45.994 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:34:47.329 [Lua] event horde ends! 21:34:47.920 [Lua] main_path_player_far_away_check started 21:34:48.889 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 21:34:48.889 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:34:48.889 [Flow] Socket 1 occupied 21:34:48.889 [Lua] [flow:Sockets occupied:] float=1.000000 21:34:49.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:34:51.058 [Lua] main_path_player_far_away_check started 21:34:52.156 [Lua] event horde ends! 21:34:53.372 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:34:53.792 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:54.173 [Lua] main_path_player_far_away_check started 21:34:54.222 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:34:57.323 [Lua] main_path_player_far_away_check started 21:35:00.235 [Lua] event horde ends! 21:35:00.437 [Lua] main_path_player_far_away_check started 21:35:02.822 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:35:03.546 [Lua] main_path_player_far_away_check started 21:35:03.928 [EACServer] [16:35:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:35:06.647 [Lua] main_path_player_far_away_check started 21:35:09.757 [Lua] main_path_player_far_away_check started 21:35:13.144 [Lua] Mini patrol killed! 44 21:35:13.389 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:35:14.100 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:35:16.651 [Lua] main_path_player_far_away_check started 21:35:19.755 [Lua] main_path_player_far_away_check started 21:35:20.349 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01 21:35:20.349 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0) 21:35:22.863 [Lua] main_path_player_far_away_check started 21:35:25.854 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 21:35:25.854 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:35:25.854 [Flow] Socket 2 occupied 21:35:25.854 [Lua] [flow:Sockets occupied:] float=2.000000 21:35:32.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 21:35:35.642 [Flow] 1 21:35:35.642 [Flow] 2 21:35:35.642 [Flow] 3 21:35:35.692 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:35:40.099 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:41.006 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:35:42.908 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:35:44.410 [Lua] event horde ends! 21:35:44.427 [Lua] event horde ends! 21:35:47.224 [Lua] main_path_player_far_away_check started 21:35:50.326 [Lua] main_path_player_far_away_check started 21:35:50.514 [Lua] event horde ends! 21:35:53.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:35:53.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 3064913 21:35:53.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 3064918 21:35:53.436 [Lua] main_path_player_far_away_check started 21:35:56.331 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:35:56.587 [Lua] main_path_player_far_away_check started 21:35:57.007 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:35:59.688 [Lua] main_path_player_far_away_check started 21:36:03.788 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:06.029 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:24.716 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01 21:36:24.716 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0) 21:36:31.497 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:31.522 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 21:36:31.522 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:36:31.522 [Lua] [flow:Sockets occupied:] float=3.000000 21:36:31.522 [Flow] Socket 3 occupied 21:36:31.522 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 21:36:32.121 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:37.740 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:41.587 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:42.262 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:45.656 [Lua] Override Player Respawning mansion_event false 21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01 21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01 21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02 21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03 21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04 21:36:45.665 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0) 21:36:45.892 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:48.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x37bea, position: 0 21:36:48.913 [Lua] event horde ends! 21:36:48.928 [Lua] event horde ends! 21:36:50.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 96, name: `unknown` 21:36:54.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:36:54.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:36:55.023 [Lua] event horde ends! 21:36:55.275 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:36:55.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x38573, position: 0 21:36:56.011 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:00.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x38ca4, position: 0 21:37:03.928 [EACServer] [16:37:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:37:04.648 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:08.356 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:08.792 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:37:10.065 [Lua] event horde ends! 21:37:11.227 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:11.887 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:19.217 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:19.862 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:21.032 [Lua] Switching ConflictSettings: to: default_light 21:37:21.032 [Lua] pacing=default 21:37:21.032 [Lua] roaming=nil 21:37:21.032 [Lua] specials=default_light 21:37:21.032 [Lua] debug_color=maroon 21:37:21.032 [Lua] contained_breeds=nil 21:37:21.032 [Lua] pack_spawning=default 21:37:21.032 [Lua] disabled=false 21:37:21.032 [Lua] factions=nil 21:37:21.032 [Lua] boss=default_light 21:37:21.032 [Lua] horde=default 21:37:21.032 [Lua] name=default_light 21:37:21.032 [Lua] intensity=default 21:37:21.032 [Lua] --- 21:37:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178 21:37:33.456 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:34.179 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:34.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3b830, position: 0 21:37:40.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3bad7, position: 0 21:37:44.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:37:44.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:37:44.570 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:45.495 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:37:54.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3c318, position: 0 21:37:56.000 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 21:37:56.000 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 21:37:56.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3c40b, position: 0 21:37:59.706 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:00.315 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:01.024 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:01.768 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 12 21:38:02.325 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:38:02.343 [Lua] Spline already found! 21:38:02.381 [Lua] Init group template: spline_patrol 21:38:05.619 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:38:05.637 [Lua] Spline already found! 21:38:05.722 [Lua] Init group template: spline_patrol 21:38:08.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:38:08.576 [Lua] Spline already found! 21:38:08.649 [Lua] Init group template: spline_patrol 21:38:11.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178 21:38:11.312 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:12.155 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:13.120 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:20.156 [Lua] event horde ends! 21:38:26.110 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:34.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:38:34.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:38:35.562 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:38:35.578 [Lua] Spline already found! 21:38:35.630 [Lua] Init group template: spline_patrol 21:38:36.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3de71, position: 0 21:38:39.622 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 21:38:39.622 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 21:38:40.213 [Lua] main path terror event triggered: boss_event_chaos_spawn 21:38:40.213 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 21:38:40.248 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 21:38:40.249 [Lua] Init group template: boss_door_closers 21:38:44.308 [Lua] moving away from target, need to turn right to get back 21:38:44.308 [Lua] fail! could not turn back with, a jump 21:38:45.589 [Lua] [ChatManager][1]System: Dionysus picked up a Tome 21:38:46.043 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:47.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3e45f, position: 0 21:38:49.130 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:38:53.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:38:53.553 [Lua] Spline already found! 21:38:53.608 [Lua] Init group template: spline_patrol 21:39:00.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178 21:39:01.271 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:02.001 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:03.755 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:03.776 [Lua] event horde ends! 21:39:03.928 [EACServer] [16:39:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:39:04.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3f629, position: 0 21:39:08.771 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:23.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:23.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:25.736 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:26.477 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:27.253 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:29.732 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:32.062 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 21:39:32.062 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 21:39:33.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:33.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:34.148 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:37.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x40db9, position: 0 21:39:39.952 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:40.728 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:43.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:43.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:47.226 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:47.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x4149d, position: 0 21:39:47.716 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:39:48.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:48.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:48.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:48.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:49.957 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:50.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:50.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:50.697 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:51.442 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:52.251 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:53.110 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:39:53.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x419dd, position: 0 21:39:54.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:54.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0 21:39:56.155 [Lua] event horde ends! 21:39:56.712 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:57.115 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:39:57.737 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:39:58.429 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:01.363 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:01.547 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:01.749 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:40:04.450 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:05.243 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:05.747 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:06.115 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:40:06.321 [Lua] [ChatManager][1]System: Chaos Spawn died after 1 minute 25 seconds. 21:40:08.205 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:08.814 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:09.388 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:10.045 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:10.436 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:40:11.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x428cf, position: 0 21:40:14.963 [Lua] [ChatManager][1]System: Dionysus picked up a Loot Die (1) 21:40:15.011 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:15.347 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:40:21.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178 21:40:28.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x43416, position: 0 21:40:30.826 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 8 21:40:31.114 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 7 21:40:31.149 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 6 21:40:39.968 [Lua] Complete level triggered. 21:40:39.968 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:114960936, lt:load_next_level, extra_packages:{ }) 21:40:39.968 [Lua] [NetworkServer] Entering post game 21:40:39.968 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame 21:40:39.968 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame 21:40:39.968 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame 21:40:39.968 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame 21:40:39.968 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame 21:40:39.968 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame 21:40:39.968 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame 21:40:39.968 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame 21:40:39.968 [Lua] gm_event_end_conditions_met true false 21:40:39.968 [Save] Saving `save_data` 21:40:39.969 [Lua] Game won 21:40:39.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:40:39.971 [Save] Save done 21:40:39.971 [Save] Saving `save_data` 21:40:39.971 [Lua] generate_backend_stats 1100001112883e2:1 21:40:39.975 [Save] Save done 21:40:39.997 [Lua] PlayFabMirrorBase:_commit_internal nil 21:40:39.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 21:40:40.002 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:40.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47 21:40:40.003 [Save] Saving `save_data` 21:40:40.006 [Save] Save done 21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false 21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false 21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false 21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false 21:40:40.010 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 7 21:40:40.011 [Lua] Complete level triggered. 21:40:40.028 [Lua] Complete level triggered. 21:40:40.045 [Lua] Complete level triggered. 21:40:40.061 [Lua] Complete level triggered. 21:40:40.078 [Lua] Complete level triggered. 21:40:40.095 [Lua] Complete level triggered. 21:40:40.112 [Lua] Complete level triggered. 21:40:40.132 [Lua] Complete level triggered. 21:40:40.146 [Lua] Complete level triggered. 21:40:40.163 [Lua] Complete level triggered. 21:40:40.182 [Lua] Complete level triggered. 21:40:40.197 [Lua] Complete level triggered. 21:40:40.485 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 21:40:40.485 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 21:40:40.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 21:40:40.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47 21:40:41.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47 21:40:41.123 [Lua] commit result success 7 21:40:41.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 21:40:41.124 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:41.124 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49 21:40:41.124 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:40:41.216 [Lua] victory table: 0000000011B22370 nil 21:40:41.232 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 21:40:41.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 21:40:41.356 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 8 21:40:41.494 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 21:40:41.494 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49 21:40:42.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49 21:40:42.068 [Save] Saving `save_data` 21:40:42.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 21:40:42.072 [Save] Save done 21:40:42.072 [Save] Saving `save_data` 21:40:42.075 [Save] Save done 21:40:42.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 21:40:42.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 21:40:48.920 [Lua] ConflictDirector - destroy all units 21:40:48.936 [Lua] [LevelTransitionHandler] promote_next_level_data 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 114960936 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:40:48.936 [Lua] TRANSITION nil nil load_next_level 21:40:48.936 [Lua] Transition type "load_next_level", is server: true 21:40:48.936 [Lua] [GameNetworkManager] Leaving game... 21:40:48.936 [Lua] [GameNetworkManager] Shutting down game session host. 21:40:48.936 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:40:48.936 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:40:48.937 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1219.90 21:40:48.953 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:40:50.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:40:50.948 [Lua] [Managers] Calling function on all managers: 21:40:50.949 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1 21:40:50.949 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false 21:40:50.949 [Lua] Clearing all global lookup lists 21:40:50.949 [Lua] [IngamePlayerListUI] - Destroy 21:40:50.949 [Lua] [GamePadEquipmentUI] - Destroy 21:40:50.949 [Lua] [EquipmentUI] - Destroy 21:40:50.949 [Lua] [GamePadAbilityUI] - Destroy 21:40:50.949 [Lua] [AbilityUI] - Destroy 21:40:50.949 [Lua] [IngameUI] destroy 21:40:50.974 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list. 21:40:50.974 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1 21:40:50.974 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list. 21:40:50.974 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1 21:40:50.974 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list. 21:40:50.974 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1 21:40:51.022 [Lua] [Managers] Destroying manager group: 21:40:51.031 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:40:51.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:40:51.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:40:51.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:40:51.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:40:51.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:40:51.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:40:51.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:40:51.166 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:40:51.166 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:40:51.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:40:51.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:40:51.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:40:51.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:40:51.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:40:51.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:40:51.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:40:51.181 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:40:51.183 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:40:51.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:40:51.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:40:51.189 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:40:51.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:40:51.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:40:51.194 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:40:51.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:40:51.198 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:40:51.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:40:51.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:40:51.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:40:51.213 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:40:51.213 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame 21:40:51.213 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 21:40:51.213 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame 21:40:51.213 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 21:40:51.213 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame 21:40:51.213 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 21:40:51.213 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame 21:40:51.213 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 21:40:51.213 [Lua] [Matchmaking] unregister rpcs 21:40:51.214 [Lua] ############### UNLOADING PACKAGES ############### 21:40:51.214 [Lua] [Managers] Calling function on all managers: 21:40:51.214 [Lua] [Managers] Destroying manager group: 21:40:51.214 [Lua] [Gamestate] Enter state StateLoading 21:40:51.218 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] Found camera: end_screen_camera 21:40:51.218 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:40:51.219 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:40:51.219 [Lua] [Matchmaking] register rpcs 21:40:51.219 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:40:51.219 [Lua] Set lobby begin: 21:40:51.219 [Lua] Lobby data twitch_enabled = false 21:40:51.220 [Lua] Lobby data selected_mission_id = ussingen 21:40:51.220 [Lua] Lobby data num_players = 4 21:40:51.220 [Lua] Lobby data difficulty_tweak = 0 21:40:51.220 [Lua] Lobby data host = 1100001112883e2 21:40:51.220 [Lua] Lobby data matchmaking_type = 2 21:40:51.220 [Lua] Lobby data is_private = true 21:40:51.220 [Lua] Lobby data match_started = true 21:40:51.220 [Lua] Lobby data difficulty = cataclysm 21:40:51.220 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:40:51.220 [Lua] Lobby data player_slot_4 = 0:0 21:40:51.220 [Lua] Lobby data unique_server_name = Dionysus 21:40:51.221 [Lua] Lobby data quick_game = false 21:40:51.221 [Lua] Lobby data country_code = US 21:40:51.221 [Lua] Lobby data matchmaking = false 21:40:51.221 [Lua] Lobby data power_level = 0 21:40:51.221 [Lua] Lobby data mission_id = ussingen 21:40:51.221 [Lua] Lobby data mechanism = adventure 21:40:51.221 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:40:51.221 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:40:51.221 [Lua] Lobby data network_hash = 65e25336687ca88 21:40:51.221 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:40:51.221 [Lua] Lobby data eac_authorized = true 21:40:51.221 [Lua] Set lobby end. 21:40:51.221 [Lua] registering RPCs 21:40:51.221 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:40:51.221 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:40:51.221 [Lua] Set lobby begin: 21:40:51.221 [Lua] Lobby data twitch_enabled = false 21:40:51.221 [Lua] Lobby data selected_mission_id = inn_level 21:40:51.221 [Lua] Lobby data num_players = 4 21:40:51.221 [Lua] Lobby data difficulty_tweak = 0 21:40:51.222 [Lua] Lobby data host = 1100001112883e2 21:40:51.222 [Lua] Lobby data matchmaking_type = 3 21:40:51.222 [Lua] Lobby data is_private = true 21:40:51.222 [Lua] Lobby data match_started = true 21:40:51.222 [Lua] Lobby data difficulty = cataclysm 21:40:51.222 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:40:51.222 [Lua] Lobby data player_slot_4 = 0:0 21:40:51.222 [Lua] Lobby data unique_server_name = Dionysus 21:40:51.222 [Lua] Lobby data quick_game = false 21:40:51.222 [Lua] Lobby data country_code = US 21:40:51.222 [Lua] Lobby data matchmaking = false 21:40:51.222 [Lua] Lobby data power_level = 0 21:40:51.222 [Lua] Lobby data mission_id = inn_level 21:40:51.222 [Lua] Lobby data mechanism = adventure 21:40:51.222 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:40:51.222 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:40:51.222 [Lua] Lobby data network_hash = 65e25336687ca88 21:40:51.222 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:40:51.222 [Lua] Lobby data eac_authorized = true 21:40:51.222 [Lua] Set lobby end. 21:40:51.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:40:51.226 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:40:51.226 [Lua] [StateLoading] load_current_level 21:40:51.226 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:40:51.252 [Umbra] Unload tome 21:40:51.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4369a, position: 0 21:40:51.296 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen 21:40:51.308 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen 21:40:51.308 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:40:51.308 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:40:51.308 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:40:51.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:40:51.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:40:51.392 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:40:51.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:40:51.657 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 21:40:51.658 [Lua] ### Received rpc_level_load_started 21:40:51.658 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 114960936 21:40:51.727 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:40:51.727 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:40:51.728 [Lua] ### Received rpc_level_load_started 21:40:51.728 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 114960936 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:40:51.775 [Lua] ### Received rpc_level_load_started 21:40:51.775 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 114960936 21:40:52.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:40:52.716 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:40:52.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:40:56.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:40:56.828 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:40:56.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:40:56.861 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:40:56.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:40:56.895 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:40:56.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:40:56.914 [Lua] min_height 90.750825834274295 21:40:56.947 [Lua] ### Received rpc_level_loaded 21:40:56.947 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 78 21:40:56.947 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded 21:40:56.948 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 21:40:56.948 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 21:40:56.964 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 21:40:56.964 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 21:40:56.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:40:56.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:40:57.000 [Lua] [LevelTransitionHandler] Level load completed! 21:40:57.000 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:40:57.003 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:40:57.003 [Lua] checking dlc's against conflict directors 21:40:57.003 [Lua] number of factions to include 2 21:40:57.003 [Lua] Updated list weights for random: 21:40:57.003 [Lua] skaven, 0.42 (0.00-0.42) 21:40:57.003 [Lua] chaos, 0.42 (0.42-0.83) 21:40:57.003 [Lua] beastmen, 0.17 (0.83-1.00) 21:40:57.003 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:40:57.003 [Lua] Updated list weights for random: 21:40:57.003 [Lua] beastmen, 0.29 (0.00-0.29) 21:40:57.003 [Lua] chaos, 0.71 (0.29-1.00) 21:40:57.003 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:40:57.003 [Lua] number of factions added 2 21:40:57.003 [Lua] --- --- --- 21:40:57.003 [Lua] Starting... difficulty 'normal' 21:40:57.003 [Lua] These are the starting conflict directors: 21:40:57.003 [Lua] inn_level 21:40:57.003 [Lua] --- --- --- 21:40:57.003 [Lua] 21:40:57.003 [Lua] DONE! Found the following directors: 21:40:57.003 [Lua] (free: 35), Master hash is: 21:40:57.003 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:40:57.003 [Lua] load_startup_enemy_packages: -------------- 21:40:57.003 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:40:57.003 [Lua] critter_rat 21:40:57.016 [Lua] ### Received rpc_level_loaded 21:40:57.016 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78 21:40:57.016 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 21:40:57.033 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 21:40:57.033 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 21:40:57.050 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 21:40:57.050 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 21:40:57.051 [Lua] ### Received rpc_level_loaded 21:40:57.051 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78 21:40:57.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:40:57.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:40:57.070 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:40:57.070 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:40:57.071 [Lua] Starting async level spawning of levels/inn/world 21:40:57.071 [Umbra] Init version: 3.4.15 :: 16 threads 21:40:57.514 [Lua] ### Received rpc_level_loaded 21:40:57.514 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78 21:40:57.514 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded 21:40:57.515 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 21:40:57.515 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 21:40:57.530 [Lua] Async level spawning done 21:40:57.547 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 21:40:57.547 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 21:40:59.914 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:40:59.914 [Lua] [PlayState] Enter Substate EndViewStateChest 21:40:59.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 112, name: `unknown` 21:41:02.208 [Lua] ### Received rpc_level_loaded 21:41:02.208 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78 21:41:02.208 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded 21:41:02.209 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 21:41:02.209 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 21:41:02.229 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 21:41:02.229 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 21:41:03.929 [EACServer] [16:41:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:41:09.213 [Lua] min_height 90.750825834274295 21:41:11.885 [Lua] [PlayState] Exit Substate EndViewStateChest 21:41:11.885 [Lua] [PlayState] Enter Substate EndViewStateScore 21:41:36.387 [Lua] [PlayState] Exit Substate EndViewStateScore 21:41:36.389 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:41:37.401 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:41:37.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:41:37.401 [Lua] [Matchmaking] unregister rpcs 21:41:37.401 [Lua] Set lobby begin: 21:41:37.401 [Lua] Lobby data twitch_enabled = false 21:41:37.401 [Lua] Lobby data selected_mission_id = inn_level 21:41:37.401 [Lua] Lobby data num_players = 4 21:41:37.401 [Lua] Lobby data difficulty_tweak = 0 21:41:37.401 [Lua] Lobby data host = 1100001112883e2 21:41:37.401 [Lua] Lobby data matchmaking_type = 3 21:41:37.401 [Lua] Lobby data is_private = true 21:41:37.402 [Lua] Lobby data match_started = true 21:41:37.402 [Lua] Lobby data difficulty = cataclysm 21:41:37.402 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:41:37.402 [Lua] Lobby data player_slot_4 = 0:0 21:41:37.402 [Lua] Lobby data unique_server_name = Dionysus 21:41:37.402 [Lua] Lobby data quick_game = false 21:41:37.402 [Lua] Lobby data country_code = US 21:41:37.402 [Lua] Lobby data matchmaking = false 21:41:37.402 [Lua] Lobby data power_level = 0 21:41:37.402 [Lua] Lobby data mission_id = inn_level 21:41:37.402 [Lua] Lobby data mechanism = adventure 21:41:37.402 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:41:37.402 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:41:37.402 [Lua] Lobby data network_hash = 65e25336687ca88 21:41:37.402 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:41:37.402 [Lua] Lobby data eac_authorized = true 21:41:37.402 [Lua] Set lobby end. 21:41:37.402 [Lua] [Managers] Destroying manager group: 21:41:37.403 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:41:37.403 [Lua] [Gamestate] Enter StateIngame HOST 21:41:37.403 [Lua] [Managers] Calling function on all managers: 21:41:37.403 [Lua] <>level = inn_level<> 21:41:37.403 [Lua] Set lobby begin: 21:41:37.403 [Lua] Lobby data twitch_enabled = false 21:41:37.403 [Lua] Lobby data selected_mission_id = inn_level 21:41:37.403 [Lua] Lobby data num_players = 4 21:41:37.403 [Lua] Lobby data difficulty_tweak = 0 21:41:37.403 [Lua] Lobby data host = 1100001112883e2 21:41:37.403 [Lua] Lobby data matchmaking_type = 3 21:41:37.403 [Lua] Lobby data is_private = true 21:41:37.404 [Lua] Lobby data match_started = true 21:41:37.404 [Lua] Lobby data difficulty = cataclysm 21:41:37.404 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:41:37.404 [Lua] Lobby data player_slot_4 = 0:0 21:41:37.404 [Lua] Lobby data unique_server_name = Dionysus 21:41:37.404 [Lua] Lobby data quick_game = false 21:41:37.404 [Lua] Lobby data country_code = US 21:41:37.404 [Lua] Lobby data matchmaking = false 21:41:37.404 [Lua] Lobby data power_level = 0 21:41:37.404 [Lua] Lobby data mission_id = inn_level 21:41:37.404 [Lua] Lobby data mechanism = adventure 21:41:37.404 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:41:37.404 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:41:37.404 [Lua] Lobby data network_hash = 65e25336687ca88 21:41:37.404 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:41:37.404 [Lua] Lobby data eac_authorized = true 21:41:37.404 [Lua] Set lobby end. 21:41:37.404 [Lua] [StateIngame] Server ingame 21:41:37.407 [Lua] Set lobby begin: 21:41:37.407 [Lua] Lobby data twitch_enabled = false 21:41:37.407 [Lua] Lobby data selected_mission_id = inn_level 21:41:37.407 [Lua] Lobby data num_players = 4 21:41:37.407 [Lua] Lobby data difficulty_tweak = 0 21:41:37.407 [Lua] Lobby data host = 1100001112883e2 21:41:37.407 [Lua] Lobby data matchmaking_type = 3 21:41:37.407 [Lua] Lobby data is_private = true 21:41:37.407 [Lua] Lobby data match_started = true 21:41:37.407 [Lua] Lobby data difficulty = normal 21:41:37.407 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:41:37.407 [Lua] Lobby data player_slot_4 = 0:0 21:41:37.408 [Lua] Lobby data unique_server_name = Dionysus 21:41:37.408 [Lua] Lobby data quick_game = false 21:41:37.408 [Lua] Lobby data country_code = US 21:41:37.408 [Lua] Lobby data matchmaking = false 21:41:37.408 [Lua] Lobby data power_level = 0 21:41:37.408 [Lua] Lobby data mission_id = inn_level 21:41:37.408 [Lua] Lobby data mechanism = adventure 21:41:37.408 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:41:37.408 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:41:37.408 [Lua] Lobby data network_hash = 65e25336687ca88 21:41:37.408 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:41:37.408 [Lua] Lobby data eac_authorized = true 21:41:37.408 [Lua] Set lobby end. 21:41:37.408 [Lua] [Matchmaking] register rpcs 21:41:37.408 [Lua] GameNetworkManager:init... creating game session 21:41:37.408 [Lua] Host GameSession.make_game_session_host with session: 21:41:37.408 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:41:37.408 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 21:41:37.408 [Lua] [GameNetworkManager] self.is_server = true 21:41:37.408 [Network] Setting artificial MTU limit to 65536 21:41:37.418 [Lua] Switching ConflictSettings: to: inn_level 21:41:37.418 [Lua] pacing=disabled 21:41:37.418 [Lua] roaming=nil 21:41:37.418 [Lua] disabled=false 21:41:37.418 [Lua] pack_spawning=disabled 21:41:37.418 [Lua] contained_breeds=nil 21:41:37.418 [Lua] boss=disabled 21:41:37.418 [Lua] horde=disabled 21:41:37.418 [Lua] specials=disabled 21:41:37.418 [Lua] name=inn_level 21:41:37.418 [Lua] intensity=disabled 21:41:37.418 [Lua] --- 21:41:37.418 [Lua] [LevelAnalysis] set_random_seed( 0) 21:41:37.421 [Lua] [AIInterestPointSystem] Level Seed: 0 21:41:37.421 [Lua] 21:41:37.421 [Lua] [entity_system_bag] = table 21:41:37.421 [Lua] [entity_system_bag] = metatable 21:41:37.421 [Lua] [startup_data] = table 21:41:37.421 [Lua] [entity_manager] = table 21:41:37.421 [Lua] [entity_manager] = metatable 21:41:37.421 [Lua] [unit_spawner] = table 21:41:37.421 [Lua] [unit_spawner] = metatable 21:41:37.421 [Lua] [unit_storage] = table 21:41:37.421 [Lua] [unit_storage] = metatable 21:41:37.421 [Lua] [dice_keeper] = table 21:41:37.421 [Lua] [dice_keeper] = metatable 21:41:37.421 [Lua] [is_server] = true (boolean) 21:41:37.421 [Lua] [world] = [World] 21:41:37.421 [Lua] [system_api] = table 21:41:37.421 [Lua] [entity_system] = table 21:41:37.421 [Lua] [entity_system] = metatable 21:41:37.421 [Lua] [network_lobby] = table 21:41:37.421 [Lua] [network_lobby] = metatable 21:41:37.421 [Lua] [profile_synchronizer] = table 21:41:37.421 [Lua] [profile_synchronizer] = metatable 21:41:37.421 [Lua] [level_transition_handler] = table 21:41:37.421 [Lua] [level_transition_handler] = metatable 21:41:37.421 [Lua] [num_local_human_players] = 1 (number) 21:41:37.421 [Lua] [statistics_db] = table 21:41:37.421 [Lua] [statistics_db] = metatable 21:41:37.421 [Lua] [network_server] = table 21:41:37.421 [Lua] [network_server] = metatable 21:41:37.421 [Lua] [input_manager] = table 21:41:37.421 [Lua] [input_manager] = metatable 21:41:37.421 [Lua] [network_clock] = table 21:41:37.421 [Lua] [network_clock] = metatable 21:41:37.421 [Lua] [network_transmit] = table 21:41:37.421 [Lua] [network_transmit] = metatable 21:41:37.421 [Lua] [free_flight_manager] = table 21:41:37.421 [Lua] [free_flight_manager] = metatable 21:41:37.421 [Lua] [network_manager] = table 21:41:37.421 [Lua] [network_manager] = metatable 21:41:37.421 [Lua] [network_event_delegate] = table 21:41:37.421 [Lua] [network_event_delegate] = metatable 21:41:37.421 [Lua] 21:41:37.421 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:41:37.421 [Lua] ignoring extension VersusInteractObjectiveExtension 21:41:37.421 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:41:37.421 [Lua] ignoring extension VersusSocketObjectiveExtension 21:41:37.421 [Lua] ignoring extension VersusTargetObjectiveExtension 21:41:37.421 [Lua] ignoring extension VersusMissionObjectiveExtension 21:41:37.422 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:41:37.426 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:41:37.427 [Lua] [AchievementManager] Achievements using the steam platform 21:41:37.427 [Lua] PlayerManager:add_player player_1 21:41:37.472 [Lua] [StateIngame] Level seed: 0 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:41:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:41:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:41:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read, 21:41:37.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:41:37.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 21:41:37.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 21:41:37.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read, 21:41:37.482 [Lua] [LevelAnalysis] set_random_seed( 0) 21:41:37.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:41:37.485 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:41:37.486 [Lua] [IngameUI] init 21:41:37.498 [SteamVoipClient] select_out(110000110f993ac, off) 21:41:37.498 [SteamVoipClient] select_out(1100001110e696e, off) 21:41:37.498 [SteamVoipClient] select_out(1100001112883e2, off) 21:41:37.504 [Lua] cb_razer_chroma_setup 21:41:37.537 [Lua] [Matchmaking] Cancelling matchmaking 21:41:37.537 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:41:37.537 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:41:37.537 [Lua] Set lobby begin: 21:41:37.537 [Lua] Lobby data twitch_enabled = false 21:41:37.537 [Lua] Lobby data selected_mission_id = inn_level 21:41:37.537 [Lua] Lobby data num_players = 4 21:41:37.537 [Lua] Lobby data difficulty_tweak = 0 21:41:37.537 [Lua] Lobby data host = 1100001112883e2 21:41:37.537 [Lua] Lobby data matchmaking_type = 3 21:41:37.538 [Lua] Lobby data is_private = true 21:41:37.538 [Lua] Lobby data match_started = true 21:41:37.538 [Lua] Lobby data difficulty = normal 21:41:37.538 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:41:37.538 [Lua] Lobby data player_slot_4 = 0:0 21:41:37.538 [Lua] Lobby data unique_server_name = Dionysus 21:41:37.538 [Lua] Lobby data quick_game = false 21:41:37.538 [Lua] Lobby data country_code = US 21:41:37.538 [Lua] Lobby data matchmaking = false 21:41:37.538 [Lua] Lobby data power_level = 835 21:41:37.538 [Lua] Lobby data mission_id = inn_level 21:41:37.538 [Lua] Lobby data mechanism = adventure 21:41:37.538 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:41:37.538 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:41:37.538 [Lua] Lobby data network_hash = 65e25336687ca88 21:41:37.538 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:41:37.538 [Lua] Lobby data eac_authorized = true 21:41:37.538 [Lua] Set lobby end. 21:41:37.539 [Flow] complete_skittergate_legend true 21:41:37.539 [Flow] complete_all_helmgart_levels_recruit true 21:41:37.540 [Flow] WitchHunterLevel:35 21:41:37.540 [Flow] LeaderYes 21:41:37.540 [Flow] ALL PC XP:304250 21:41:37.540 [Flow] Has "bogenhafen" DLC:true 21:41:37.540 [Flow] WH XP:60850 21:41:37.540 [Flow] Number of crafted items:4102 21:41:37.540 [Flow] Has "pre_order" DLC:true 21:41:37.540 [Flow] Sum of Powe Levels:1500 21:41:37.540 [Flow] lodestone diff 1:false 21:41:37.540 [Flow] magnus and forest activated 21:41:37.540 [Flow] magnus and forest activated 21:41:37.540 [Flow] cemetery and forest activated 21:41:37.540 [Flow] magnus and cemetery 21:41:37.540 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:41:37.540 [Flow] ALL RUNES ACTIVATED 21:41:37.540 [Flow] magnus and forest activated 21:41:37.540 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:41:37.540 [Flow] ALL RUNES ACTIVATED 21:41:37.540 [Flow] cemetery and forest activated 21:41:37.540 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:41:37.540 [Flow] ALL RUNES ACTIVATED 21:41:37.541 [Flow] magnus and forest activated 21:41:37.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:41:37.541 [Flow] ALL RUNES ACTIVATED 21:41:37.541 [Flow] magnus and cemetery 21:41:37.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:41:37.541 [Flow] ALL RUNES ACTIVATED 21:41:37.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:41:37.542 [Lua] CurrentConflictSettings inn_level 21:41:37.542 [Lua] [ConflictDirector] conflict_director is ai_ready 21:41:37.542 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:41:37.542 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:41:37.544 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:41:37.544 [Lua] Forming navigation groups in one frame 21:41:37.544 [Lua] Forming navigation groups 21:41:37.561 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 21:41:37.562 [Lua] NavigationGroupManager -> calulation time B: 0 21:41:37.562 [Lua] number of nav groups: 42 21:41:37.562 [Lua] number of refined nav groups : 23 21:41:37.564 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008 21:41:37.564 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:41:37.564 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:41:37.564 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:41:37.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:41:37.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:41:37.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:41:37.566 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:41:37.567 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:41:37.567 [Lua] [Managers] Calling function on all managers: 21:41:37.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:41:37.574 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 21:41:37.574 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 21:41:37.574 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 21:41:37.574 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 21:41:37.638 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 21:41:37.641 [Lua] Breedfreezer (server) starting a hot join sync 21:41:37.641 [Lua] PlayerManager:add_remote_player 1100001341136c8 21:41:37.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:41:37.641 [Lua] RemotePlayer:create_game_object( ) 27 21:41:37.654 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 21:41:37.654 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 21:41:37.654 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 21:41:37.654 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 21:41:37.654 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 21:41:37.654 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 21:41:37.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:41:37.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:41:37.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:41:37.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:41:37.659 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 21:41:37.663 [Lua] Breedfreezer (server) starting a hot join sync 21:41:37.664 [Lua] PlayerManager:add_remote_player 110000110f993ac 21:41:37.664 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:41:37.664 [Lua] RemotePlayer:create_game_object( ) 29 21:41:37.679 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 21:41:37.679 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:41:37.686 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 21:41:37.686 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:41:37.704 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:41:37.704 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 21:41:37.709 [Lua] Breedfreezer (server) starting a hot join sync 21:41:37.709 [Lua] PlayerManager:add_remote_player 1100001110e696e 21:41:37.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:41:37.709 [Lua] RemotePlayer:create_game_object( ) 30 21:41:37.722 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 21:41:37.723 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 21:41:37.728 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 21:41:37.728 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 21:41:37.728 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 21:41:37.728 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 21:41:37.728 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 21:41:37.728 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 21:41:37.728 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 21:41:37.728 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 21:41:37.735 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 21:41:37.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:41:37.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:41:37.739 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 21:41:37.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:41:37.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:41:37.745 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 21:41:37.745 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:41:37.745 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 21:41:37.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:41:37.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:41:37.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:41:37.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:41:37.766 [Lua] Players are leaving the safe zone 21:41:37.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:41:37.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:41:37.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:41:37.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:41:37.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:41:37.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:41:37.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:41:37.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:41:37.829 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:41:37.829 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 21:41:37.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:41:37.830 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:41:37.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:41:37.831 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:41:37.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:41:37.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:41:37.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:41:37.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 21:41:37.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 21:41:37.880 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 21:41:37.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:41:37.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:41:37.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:41:37.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:41:37.915 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:41:37.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:41:37.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:41:37.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:41:37.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:41:37.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:41:37.965 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 21:41:37.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 21:41:37.982 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 21:41:37.982 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:41:37.982 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 21:41:38.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 21:41:38.005 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 21:41:38.005 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:41:38.005 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 21:41:38.005 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:41:38.005 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 21:41:38.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 21:41:38.006 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 21:41:38.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:41:38.007 [Lua] TalentSystem:rpc_sync_talents 2 3073 21:41:38.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:41:38.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:41:38.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:41:38.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:41:38.036 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 21:41:38.036 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 21:41:38.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:41:38.038 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 21:41:38.038 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:41:38.038 [Lua] TalentSystem:rpc_sync_talents 6 2049 21:41:38.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:41:38.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:41:38.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:41:38.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:41:38.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:41:38.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:41:38.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:41:38.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:41:38.073 [Lua] StateInGameRunning:_game_actually_starts() 21:41:38.073 [Lua] ################################################################################################################# 21:41:38.073 [Lua] [Loading Time]: 00:00:47 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:41:38.073 [Lua] ################################################################################################################# 21:41:38.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 21:41:38.073 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 21:41:38.073 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 21:41:38.089 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 21:41:38.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:41:38.108 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:41:38.108 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:41:38.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:41:38.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:41:38.109 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:41:38.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:41:38.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:41:38.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:41:38.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:41:38.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:41:38.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:41:38.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:41:38.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:41:38.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 21:41:38.213 [Lua] Commit load time data 21:41:38.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:41:38.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:41:38.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:41:38.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:41:38.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:41:38.255 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:41:38.337 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 21:41:38.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 21:41:38.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:41:38.456 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 21:41:38.492 [Flow] DISABLE 21:41:42.545 [Lua] PlayFabMirrorBase:_commit_internal 8 21:41:42.545 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:41:42.548 [Lua] generate_backend_stats 1100001112883e2:1 21:41:42.571 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:41:42.571 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:41:42.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 52 21:41:42.571 [Lua] Set lobby begin: 21:41:42.571 [Lua] Lobby data twitch_enabled = false 21:41:42.571 [Lua] Lobby data selected_mission_id = inn_level 21:41:42.571 [Lua] Lobby data num_players = 4 21:41:42.571 [Lua] Lobby data difficulty_tweak = 0 21:41:42.571 [Lua] Lobby data host = 1100001112883e2 21:41:42.571 [Lua] Lobby data matchmaking_type = 3 21:41:42.571 [Lua] Lobby data is_private = true 21:41:42.571 [Lua] Lobby data match_started = true 21:41:42.571 [Lua] Lobby data difficulty = normal 21:41:42.571 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:41:42.571 [Lua] Lobby data player_slot_4 = 0:0 21:41:42.571 [Lua] Lobby data unique_server_name = Dionysus 21:41:42.572 [Lua] Lobby data quick_game = false 21:41:42.572 [Lua] Lobby data country_code = US 21:41:42.572 [Lua] Lobby data matchmaking = false 21:41:42.572 [Lua] Lobby data power_level = 417 21:41:42.572 [Lua] Lobby data mission_id = inn_level 21:41:42.572 [Lua] Lobby data mechanism = adventure 21:41:42.572 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:41:42.572 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:41:42.572 [Lua] Lobby data network_hash = 65e25336687ca88 21:41:42.572 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:41:42.572 [Lua] Lobby data eac_authorized = true 21:41:42.572 [Lua] Set lobby end. 21:41:42.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 52 21:41:42.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 52 21:41:42.830 [Lua] commit result success 8 21:41:42.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 21:41:42.847 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 21:41:42.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 21:41:45.499 [Lua] [IngameUI] menu view on_enter start_game_view 21:41:45.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12791910 21:41:45.501 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:41:45.503 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:41:45.503 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:41:45.504 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:41:45.504 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:41:46.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 21:41:46.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:41:46.023 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 21:41:46.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:41:46.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 21:41:46.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:41:46.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 21:41:46.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:41:46.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 21:41:46.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:41:46.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 21:41:46.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:41:46.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 21:41:46.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:41:46.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:41:46.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:41:46.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 21:41:46.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:41:46.278 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 21:41:46.278 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:41:46.278 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 21:41:46.278 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:41:46.278 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 21:41:47.576 [Lua] Set lobby begin: 21:41:47.576 [Lua] Lobby data twitch_enabled = false 21:41:47.576 [Lua] Lobby data selected_mission_id = inn_level 21:41:47.576 [Lua] Lobby data num_players = 4 21:41:47.576 [Lua] Lobby data difficulty_tweak = 0 21:41:47.576 [Lua] Lobby data host = 1100001112883e2 21:41:47.576 [Lua] Lobby data matchmaking_type = 3 21:41:47.576 [Lua] Lobby data is_private = true 21:41:47.576 [Lua] Lobby data match_started = true 21:41:47.576 [Lua] Lobby data difficulty = normal 21:41:47.576 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:41:47.576 [Lua] Lobby data player_slot_4 = 0:0 21:41:47.576 [Lua] Lobby data unique_server_name = Dionysus 21:41:47.576 [Lua] Lobby data quick_game = false 21:41:47.576 [Lua] Lobby data country_code = US 21:41:47.576 [Lua] Lobby data matchmaking = false 21:41:47.576 [Lua] Lobby data power_level = 835 21:41:47.576 [Lua] Lobby data mission_id = inn_level 21:41:47.576 [Lua] Lobby data mechanism = adventure 21:41:47.576 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:41:47.576 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:41:47.576 [Lua] Lobby data network_hash = 65e25336687ca88 21:41:47.576 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:41:47.577 [Lua] Lobby data eac_authorized = true 21:41:47.577 [Lua] Set lobby end. 21:42:00.442 [IRC Client] IRC Client Initialized 21:42:00.623 [Lua] [IrcManager:cb_connect_token_received] Result: true 21:42:00.644 error: [Lua] [TwitchManager] Connected to Twitch! 21:42:00.774 [IRC Client] Failed parsing warning message: 001 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: Welcome, GLHF! 21:42:00.774 [IRC Client] Failed parsing warning message: 002 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv 21:42:00.774 [IRC Client] Failed parsing warning message: 003 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: This server is rather new 21:42:00.774 [IRC Client] Failed parsing warning message: 004 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: - 21:42:00.774 [IRC Client] Failed parsing warning message: 375 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: - 21:42:00.774 [IRC Client] Failed parsing warning message: 372 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike. 21:42:00.774 [IRC Client] Failed parsing warning message: 376 21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227 21:42:00.774 [IRC Client] Failed parsing warning message: > 21:42:00.774 [IRC Client] Sending names result 21:42:01.299 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 21:42:01.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 21:42:01.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 21:42:01.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 21:42:01.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 21:42:02.951 [Lua] [IngameUI] menu view on_exit start_game_view 21:42:02.951 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:42:02.951 [Save] Saving `save_data` 21:42:02.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:42:02.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 21:42:02.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 21:42:02.954 [Save] Save done 21:42:02.955 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12791910 21:42:03.070 [Lua] [IngameUI] menu view on_enter ingame_menu 21:42:03.879 [Lua] [IngameUI] menu view on_exit ingame_menu 21:42:03.879 [Lua] [IngameUI] menu view on_enter options_view 21:42:17.889 [Network] Setting artificial MTU limit to 65536 21:42:17.889 [Save] Saving `save_data` 21:42:17.893 [Save] Save done 21:42:17.922 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:42:18.856 [Lua] [IngameUI] menu view on_exit options_view 21:42:18.856 [Lua] [IngameUI] menu view on_enter ingame_menu 21:42:19.010 [Lua] [IngameUI] menu view on_exit ingame_menu 21:42:19.514 [Lua] [IngameUI] menu view on_enter start_game_view 21:42:19.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12791910 21:42:19.516 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:42:19.517 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 21:42:19.517 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:42:19.518 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 21:42:19.518 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 21:42:46.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 21:42:46.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:42:46.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:42:46.393 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 21:42:46.393 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 21:42:47.078 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:42:47.114 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 21:42:47.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:42:47.117 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:42:50.499 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:43:01.324 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 21:43:01.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:43:01.324 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:43:03.191 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 21:43:03.191 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:43:03.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:43:03.929 [EACServer] [16:43:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:43:04.898 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 21:43:04.898 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:43:04.898 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:43:08.673 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 21:43:08.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:43:08.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:43:09.656 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 21:43:09.656 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:43:09.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:43:09.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 21:43:09.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 21:43:11.763 [Lua] [StartGameStateSettingsOverview:play() - vote_type(twitch) 21:43:11.763 [Lua] ............................................................................................................ 21:43:11.763 [Lua] ............................................................................................................ 21:43:11.763 [Lua] GAME START SETTINGS -> Level: dlc_bogenhafen_slum | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: Yes 21:43:11.763 [Lua] ............................................................................................................ 21:43:11.763 [Lua] ............................................................................................................ 21:43:11.861 [Lua] [Matchmaking] Cancelling matchmaking 21:43:11.861 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:43:11.862 [Lua] [IngameUI] menu view on_exit start_game_view 21:43:11.862 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:43:11.862 [Save] Saving `save_data` 21:43:11.862 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:43:11.862 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 21:43:11.862 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 21:43:11.866 [Save] Save done 21:43:11.868 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12791910 21:43:15.742 [Lua] [IngameUI] menu view on_enter character_selection 21:43:15.742 [Lua] hero_fullscreen_menu_on_enter 21:43:15.744 [Lua] [IngameUI] menu view post_update_on_enter table: 0x174416d0 21:43:15.745 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:43:15.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:43:15.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:15.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:15.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:43:15.779 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 21:43:15.779 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:15.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:43:15.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:43:15.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:43:15.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:43:15.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:43:23.631 [Lua] [TwitchManager] game_mode_supported(game_mode="twitch", difficulty="cataclysm") => true 21:43:23.631 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:43:23.631 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:43:23.633 [Lua] Set lobby begin: 21:43:23.633 [Lua] Lobby data twitch_enabled = false 21:43:23.633 [Lua] Lobby data selected_mission_id = inn_level 21:43:23.633 [Lua] Lobby data num_players = 4 21:43:23.633 [Lua] Lobby data difficulty_tweak = 0 21:43:23.633 [Lua] Lobby data host = 1100001112883e2 21:43:23.633 [Lua] Lobby data matchmaking_type = 3 21:43:23.633 [Lua] Lobby data is_private = true 21:43:23.633 [Lua] Lobby data match_started = true 21:43:23.634 [Lua] Lobby data difficulty = cataclysm 21:43:23.634 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:43:23.634 [Lua] Lobby data player_slot_4 = 0:0 21:43:23.634 [Lua] Lobby data unique_server_name = Dionysus 21:43:23.634 [Lua] Lobby data quick_game = false 21:43:23.634 [Lua] Lobby data country_code = US 21:43:23.634 [Lua] Lobby data matchmaking = false 21:43:23.634 [Lua] Lobby data power_level = 835 21:43:23.634 [Lua] Lobby data mission_id = inn_level 21:43:23.634 [Lua] Lobby data mechanism = adventure 21:43:23.634 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:43:23.634 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:43:23.635 [Lua] Lobby data network_hash = 65e25336687ca88 21:43:23.635 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:43:23.635 [Lua] Lobby data eac_authorized = true 21:43:23.635 [Lua] Set lobby end. 21:43:23.635 [Lua] [PartyManager] Leader is set to 1100001112883e2 21:43:23.635 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true 21:43:23.635 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0 21:43:23.635 [Lua] Set lobby begin: 21:43:23.635 [Lua] Lobby data twitch_enabled = true 21:43:23.635 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:43:23.635 [Lua] Lobby data num_players = 4 21:43:23.635 [Lua] Lobby data difficulty_tweak = 0 21:43:23.635 [Lua] Lobby data host = 1100001112883e2 21:43:23.636 [Lua] Lobby data matchmaking_type = 2 21:43:23.636 [Lua] Lobby data is_private = true 21:43:23.636 [Lua] Lobby data match_started = true 21:43:23.636 [Lua] Lobby data difficulty = cataclysm 21:43:23.636 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:43:23.636 [Lua] Lobby data player_slot_4 = 0:0 21:43:23.636 [Lua] Lobby data unique_server_name = Dionysus 21:43:23.636 [Lua] Lobby data quick_game = false 21:43:23.636 [Lua] Lobby data country_code = US 21:43:23.636 [Lua] Lobby data matchmaking = false 21:43:23.636 [Lua] Lobby data power_level = 835 21:43:23.636 [Lua] Lobby data mission_id = inn_level 21:43:23.636 [Lua] Lobby data mechanism = adventure 21:43:23.636 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:43:23.636 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:43:23.636 [Lua] Lobby data network_hash = 65e25336687ca88 21:43:23.636 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:43:23.636 [Lua] Lobby data eac_authorized = true 21:43:23.636 [Lua] Set lobby end. 21:43:23.636 [Lua] Set lobby begin: 21:43:23.636 [Lua] Lobby data twitch_enabled = true 21:43:23.636 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:43:23.637 [Lua] Lobby data num_players = 4 21:43:23.637 [Lua] Lobby data difficulty_tweak = 0 21:43:23.637 [Lua] Lobby data host = 1100001112883e2 21:43:23.637 [Lua] Lobby data matchmaking_type = 2 21:43:23.637 [Lua] Lobby data is_private = true 21:43:23.637 [Lua] Lobby data match_started = true 21:43:23.637 [Lua] Lobby data difficulty = cataclysm 21:43:23.637 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:43:23.637 [Lua] Lobby data player_slot_4 = 0:0 21:43:23.637 [Lua] Lobby data unique_server_name = Dionysus 21:43:23.637 [Lua] Lobby data quick_game = false 21:43:23.637 [Lua] Lobby data country_code = US 21:43:23.637 [Lua] Lobby data matchmaking = false 21:43:23.637 [Lua] Lobby data power_level = 835 21:43:23.637 [Lua] Lobby data mission_id = inn_level 21:43:23.637 [Lua] Lobby data mechanism = adventure 21:43:23.637 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:43:23.637 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:43:23.637 [Lua] Lobby data network_hash = 65e25336687ca88 21:43:23.638 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:43:23.638 [Lua] Lobby data eac_authorized = true 21:43:23.638 [Lua] Set lobby end. 21:43:23.638 [Lua] [ChatManager][1]System: Starting hosted game... 21:43:23.638 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:43:23.638 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:43:24.860 [Lua] [IngameUI] menu view on_exit character_selection 21:43:24.861 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:43:24.861 [Lua] hero_fullscreen_menu_on_exit 21:43:24.865 [Lua] [IngameUI] menu view post_update_on_exit table: 0x174416d0 21:43:24.865 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:43:24.865 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:43:24.865 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:43:24.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:24.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:25.047 [Lua] [IngameUI] menu view on_enter ingame_menu 21:43:26.058 [Lua] [IngameUI] menu view on_exit ingame_menu 21:43:26.059 [Lua] [IngameUI] menu view on_enter options_view 21:43:32.106 [Network] Setting artificial MTU limit to 65536 21:43:32.106 [Save] Saving `save_data` 21:43:32.109 [Save] Save done 21:43:32.138 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:43:32.970 [Lua] [IngameUI] menu view on_exit options_view 21:43:32.970 [Lua] [IngameUI] menu view on_enter ingame_menu 21:43:33.257 [Lua] [IngameUI] menu view on_exit ingame_menu 21:43:35.013 [Lua] [IngameUI] menu view on_enter character_selection 21:43:35.013 [Lua] hero_fullscreen_menu_on_enter 21:43:35.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x174416d0 21:43:35.016 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:43:35.033 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.033 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.034 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:43:35.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:35.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:35.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:43:35.050 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 21:43:35.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:35.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:43:35.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:43:35.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:43:35.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:43:35.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:43:38.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:43:38.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:43:38.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 21:43:38.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:38.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:38.764 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 21:43:39.164 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 21:43:39.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 21:43:39.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:39.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:39.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:43:39.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 21:43:39.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 21:43:39.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:43:39.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:43:39.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 21:43:39.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 21:43:39.249 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 21:43:39.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:43:39.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:43:39.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:43:41.863 [Lua] [IngameUI] menu view on_exit character_selection 21:43:41.864 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:43:41.864 [Lua] hero_fullscreen_menu_on_exit 21:43:41.867 [Lua] [IngameUI] menu view post_update_on_exit table: 0x174416d0 21:43:41.875 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 21:43:41.875 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, MenuWorldPreviewerCharacterSelectionView 21:43:41.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:41.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:43:42.353 [Lua] [IngameUI] menu view on_enter hero_view 21:43:42.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f46dc00 21:43:42.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:43:42.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:43:42.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:43:42.372 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:43:42.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:43:42.377 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:43:42.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:43:42.687 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:43:42.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:42.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:42.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:42.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:42.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:46.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:46.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:46.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:43:46.196 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 21:43:46.196 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":183594112,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 21:43:46.212 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:43:46.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read, 21:43:46.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read, 21:43:46.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer 21:43:46.215 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 21:43:46.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer 21:43:46.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:43:46.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:43:46.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:43:46.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 21:43:46.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:43:46.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:43:46.281 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 21:43:46.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 21:43:46.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:43:46.331 [Lua] [PackageManager] Force_load: wwise/pistol 21:43:46.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 21:43:46.365 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112 21:43:46.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 21:43:46.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 21:43:46.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:43:46.432 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112 21:43:46.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:43:46.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:43:46.517 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112 21:43:46.635 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112 21:43:52.608 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:43:52.608 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:52.608 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:52.608 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:52.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:52.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:52.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:43:52.611 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:43:52.611 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:43:52.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:43:52.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:44:05.237 [Lua] [IngameUI] menu view on_exit hero_view 21:44:05.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f46dc00 21:44:05.241 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:44:05.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:44:05.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:44:09.724 [Lua] [IngameUI] menu view on_enter hero_view 21:44:09.729 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f46dc00 21:44:09.729 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:44:09.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:44:09.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:44:09.743 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:44:09.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:44:09.748 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:44:10.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:44:10.057 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:44:10.083 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.083 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:10.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:10.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:10.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:10.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:10.259 [Lua] PlayFabMirrorBase:_commit_internal 9 21:44:10.259 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:44:10.262 [Lua] generate_backend_stats 1100001112883e2:1 21:44:10.285 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:44:10.285 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:44:10.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54 21:44:10.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54 21:44:10.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54 21:44:10.903 [Lua] commit result success 9 21:44:10.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 21:44:10.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 21:44:11.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 21:44:11.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:11.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:11.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:11.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:11.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:11.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:44:11.342 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 21:44:11.342 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":653941312,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:44:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 21:44:11.359 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer 21:44:11.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:44:11.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:44:11.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:44:11.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:44:11.476 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:11.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:44:11.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:44:11.493 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:11.509 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:11.627 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:13.524 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:44:13.524 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:13.524 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:13.524 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:13.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:13.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:13.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:44:13.527 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:44:13.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:44:13.528 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:44:13.528 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:44:14.412 [Lua] [IngameUI] menu view on_exit hero_view 21:44:14.416 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f46dc00 21:44:14.416 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:44:14.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:44:14.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:44:18.784 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:44:18.784 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:44:18.885 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true 21:44:18.885 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0 21:44:18.885 [Lua] Set lobby begin: 21:44:18.885 [Lua] Lobby data twitch_enabled = true 21:44:18.885 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:18.885 [Lua] Lobby data num_players = 4 21:44:18.885 [Lua] Lobby data difficulty_tweak = 0 21:44:18.886 [Lua] Lobby data host = 1100001112883e2 21:44:18.886 [Lua] Lobby data matchmaking_type = 2 21:44:18.886 [Lua] Lobby data is_private = true 21:44:18.886 [Lua] Lobby data match_started = true 21:44:18.886 [Lua] Lobby data difficulty = cataclysm 21:44:18.886 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:18.886 [Lua] Lobby data player_slot_4 = 0:0 21:44:18.886 [Lua] Lobby data unique_server_name = Dionysus 21:44:18.886 [Lua] Lobby data quick_game = false 21:44:18.886 [Lua] Lobby data country_code = US 21:44:18.886 [Lua] Lobby data matchmaking = false 21:44:18.886 [Lua] Lobby data power_level = 835 21:44:18.886 [Lua] Lobby data mission_id = inn_level 21:44:18.886 [Lua] Lobby data mechanism = adventure 21:44:18.886 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:18.886 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:18.886 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:18.886 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:18.887 [Lua] Lobby data eac_authorized = true 21:44:18.887 [Lua] Set lobby end. 21:44:18.887 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:44:18.887 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_slum, mc:adventure, gm:adventure, env:0, seed:1924143, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:620016128, lt:load_next_level, extra_packages:{ }) 21:44:18.887 [Lua] [NetworkServer] Entering post game 21:44:18.887 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame 21:44:18.887 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame 21:44:18.887 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame 21:44:18.887 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame 21:44:18.887 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame 21:44:18.887 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame 21:44:18.887 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame 21:44:18.887 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame 21:44:18.887 [Lua] Complete level triggered. 21:44:18.888 [Lua] [LevelTransitionHandler] promote_next_level_data 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = dlc_bogenhafen_slum 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 1924143 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 620016128 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 21:44:18.888 [Lua] [NetworkServer] Entering post game 21:44:18.888 [Save] Saving `save_data` 21:44:18.888 [Lua] gm_event_end_conditions_met false false 21:44:18.889 [Lua] FORCE COMMIT 10 21:44:18.889 [Lua] PlayFabMirrorBase:_commit_internal 10 21:44:18.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:44:18.892 [Save] Save done 21:44:18.892 [Save] Saving `save_data` 21:44:18.892 [Lua] generate_backend_stats 1100001112883e2:1 21:44:18.895 [Save] Save done 21:44:18.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:44:18.916 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:44:18.916 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 21:44:18.916 [Save] Saving `save_data` 21:44:18.916 [Lua] TRANSITION nil nil load_next_level 21:44:18.916 [Lua] Transition type "load_next_level", is server: true 21:44:18.916 [Lua] [GameNetworkManager] Leaving game... 21:44:18.916 [Lua] [GameNetworkManager] Shutting down game session host. 21:44:18.916 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:44:18.916 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:44:18.916 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=162.87 21:44:18.920 [Save] Save done 21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false 21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false 21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false 21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false 21:44:18.921 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:44:18.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 21:44:19.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 21:44:19.190 [Lua] commit result success 10 21:44:19.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 21:44:19.207 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 21:44:19.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 21:44:20.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:44:20.909 [Lua] [Managers] Calling function on all managers: 21:44:20.909 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1 21:44:20.909 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false 21:44:20.909 [Lua] Clearing all global lookup lists 21:44:20.909 [Lua] [IngamePlayerListUI] - Destroy 21:44:20.909 [Lua] [GamePadEquipmentUI] - Destroy 21:44:20.909 [Lua] [EquipmentUI] - Destroy 21:44:20.909 [Lua] [GamePadAbilityUI] - Destroy 21:44:20.909 [Lua] [AbilityUI] - Destroy 21:44:20.910 [Lua] [IngameUI] destroy 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 21:44:20.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3 21:44:20.918 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list. 21:44:20.918 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1 21:44:20.918 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list. 21:44:20.918 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1 21:44:20.918 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list. 21:44:20.918 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1 21:44:20.942 [Lua] [Managers] Destroying manager group: 21:44:20.946 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:44:20.982 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:44:20.983 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame 21:44:20.983 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 21:44:20.983 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame 21:44:20.983 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 21:44:20.983 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame 21:44:20.983 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 21:44:20.983 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame 21:44:20.983 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 21:44:20.983 [Lua] [Matchmaking] unregister rpcs 21:44:20.983 [Lua] ############### UNLOADING PACKAGES ############### 21:44:20.983 [Lua] [Managers] Calling function on all managers: 21:44:20.983 [Lua] [Managers] Destroying manager group: 21:44:20.983 [Lua] [Gamestate] Enter state StateLoading 21:44:20.984 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:44:20.984 [Lua] [Matchmaking] register rpcs 21:44:20.984 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:44:20.984 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:44:20.984 [Lua] Set lobby begin: 21:44:20.985 [Lua] Lobby data twitch_enabled = true 21:44:20.985 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:20.985 [Lua] Lobby data num_players = 4 21:44:20.985 [Lua] Lobby data difficulty_tweak = 0 21:44:20.985 [Lua] Lobby data host = 1100001112883e2 21:44:20.985 [Lua] Lobby data matchmaking_type = 2 21:44:20.985 [Lua] Lobby data is_private = true 21:44:20.985 [Lua] Lobby data match_started = true 21:44:20.985 [Lua] Lobby data difficulty = cataclysm 21:44:20.985 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:20.985 [Lua] Lobby data player_slot_4 = 0:0 21:44:20.985 [Lua] Lobby data unique_server_name = Dionysus 21:44:20.986 [Lua] Lobby data quick_game = false 21:44:20.986 [Lua] Lobby data country_code = US 21:44:20.986 [Lua] Lobby data matchmaking = false 21:44:20.986 [Lua] Lobby data power_level = 0 21:44:20.986 [Lua] Lobby data mission_id = inn_level 21:44:20.986 [Lua] Lobby data mechanism = adventure 21:44:20.986 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:20.986 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:20.986 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:20.986 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:20.986 [Lua] Lobby data eac_authorized = true 21:44:20.986 [Lua] Set lobby end. 21:44:20.986 [Lua] registering RPCs 21:44:20.986 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:44:20.986 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:44:20.986 [Lua] Set lobby begin: 21:44:20.986 [Lua] Lobby data twitch_enabled = true 21:44:20.986 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:20.986 [Lua] Lobby data num_players = 4 21:44:20.987 [Lua] Lobby data difficulty_tweak = 0 21:44:20.987 [Lua] Lobby data host = 1100001112883e2 21:44:20.987 [Lua] Lobby data matchmaking_type = 2 21:44:20.987 [Lua] Lobby data is_private = true 21:44:20.987 [Lua] Lobby data match_started = true 21:44:20.987 [Lua] Lobby data difficulty = cataclysm 21:44:20.987 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:20.987 [Lua] Lobby data player_slot_4 = 0:0 21:44:20.987 [Lua] Lobby data unique_server_name = Dionysus 21:44:20.987 [Lua] Lobby data quick_game = false 21:44:20.987 [Lua] Lobby data country_code = US 21:44:20.987 [Lua] Lobby data matchmaking = false 21:44:20.987 [Lua] Lobby data power_level = 0 21:44:20.987 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 21:44:20.987 [Lua] Lobby data mechanism = adventure 21:44:20.987 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:20.988 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:20.988 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:20.988 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:20.988 [Lua] Lobby data eac_authorized = true 21:44:20.988 [Lua] Set lobby end. 21:44:20.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:44:20.990 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 21:44:20.990 [Lua] [StateLoading] load_current_level 21:44:20.990 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_slum 0 21:44:20.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:44:20.991 [Umbra] Unload tome 21:44:20.992 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:44:21.048 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:44:21.058 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:44:21.058 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum, async-read, 21:44:21.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 21:44:21.123 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 21:44:21.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 21:44:21.212 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:44:21.226 [Lua] ### Received rpc_level_load_started 21:44:21.226 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 620016128 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 21:44:21.243 [Lua] ### Received rpc_level_load_started 21:44:21.243 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 620016128 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:44:21.361 [Lua] ### Received rpc_level_load_started 21:44:21.361 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 620016128 21:44:26.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 21:44:26.055 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 21:44:26.056 [Lua] ### Received rpc_level_loaded 21:44:26.056 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 326 21:44:26.056 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded 21:44:26.056 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 21:44:26.056 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 21:44:26.068 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 21:44:26.068 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 21:44:26.068 [Lua] [LevelTransitionHandler] Level load completed! 21:44:26.068 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 1924143 - use_random_directors: true - conflict_director_name: default 21:44:26.109 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:44:26.109 [Lua] checking dlc's against conflict directors 21:44:26.109 [Lua] number of factions to include 2 21:44:26.109 [Lua] number of factions added 2 21:44:26.109 [Lua] --- --- --- 21:44:26.109 [Lua] Starting... difficulty 'cataclysm' 21:44:26.109 [Lua] These are the starting conflict directors: 21:44:26.109 [Lua] skaven 21:44:26.109 [Lua] chaos 21:44:26.109 [Lua] --- --- --- 21:44:26.109 [Lua] 21:44:26.109 [Lua] Looking for a new director: 21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 21:44:26.109 [Lua] ->trying director: chaos 21:44:26.109 [Lua] --> success! 21:44:26.109 [Lua] --> re-used the same breeds 21:44:26.109 [Lua] 21:44:26.109 [Lua] Looking for a new director: 21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 21:44:26.109 [Lua] ->trying director: chaos 21:44:26.109 [Lua] --> success! 21:44:26.109 [Lua] --> re-used the same breeds 21:44:26.109 [Lua] 21:44:26.109 [Lua] Looking for a new director: 21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 21:44:26.109 [Lua] ->trying director: skaven 21:44:26.109 [Lua] --> success! 21:44:26.109 [Lua] --> re-used the same breeds 21:44:26.109 [Lua] 21:44:26.109 [Lua] Looking for a new director: 21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 21:44:26.109 [Lua] ->trying director: default 21:44:26.109 [Lua] --> success! 21:44:26.109 [Lua] --> re-used the same breeds 21:44:26.109 [Lua] 21:44:26.109 [Lua] DONE! Found the following directors: 21:44:26.109 [Lua] chaos 21:44:26.109 [Lua] chaos 21:44:26.109 [Lua] skaven 21:44:26.109 [Lua] default 21:44:26.109 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 21:44:26.109 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_loot_rat=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 21:44:26.109 [Lua] load_startup_enemy_packages: -------------- 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_spawn 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_troll 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_rat_ogre 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_stormfiend 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] beastmen_minotaur 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_plague_sorcerer 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_corruptor_sorcerer 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_gutter_runner 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_pack_master 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_poison_wind_globadier 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_ratling_gunner 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_warpfire_thrower 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_vortex_sorcerer 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] beastmen_standard_bearer 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_vortex 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] critter_rat 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] critter_pig 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_marauder 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_storm_vermin 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_warrior 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_clan_rat 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_slave 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_fanatic 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_plague_monk 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_marauder_with_shield 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_clan_rat_with_shield 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_berzerker 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_loot_rat 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] chaos_raider 21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:44:26.109 [Lua] skaven_storm_vermin_with_shield 21:44:26.113 [Lua] ### Received rpc_level_loaded 21:44:26.113 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 326 21:44:26.113 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 21:44:26.129 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 21:44:26.129 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 21:44:26.147 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 21:44:26.147 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 21:44:26.147 [Lua] ### Received rpc_level_loaded 21:44:26.147 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 326 21:44:26.229 [Lua] ### Received rpc_level_loaded 21:44:26.229 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 326 21:44:26.229 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded 21:44:26.230 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 21:44:26.230 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 21:44:26.247 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 21:44:26.247 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 21:44:26.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:44:26.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:44:26.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:44:26.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:44:26.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:44:26.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:44:26.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:44:26.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:44:26.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:44:26.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:44:26.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:44:26.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:44:27.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:44:27.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:44:27.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:44:27.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:44:27.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:44:27.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:44:27.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:44:27.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:44:27.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:44:27.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:44:27.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:44:27.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:44:27.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:44:27.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:44:27.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:44:28.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:44:28.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:44:28.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:44:28.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:44:28.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:44:28.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:44:28.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:44:28.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:44:28.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:44:28.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:44:28.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:44:28.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:44:28.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:44:28.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:44:28.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:44:29.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:44:29.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:44:29.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:44:29.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:44:29.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:44:29.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:44:29.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:44:29.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:44:29.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:44:29.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:44:29.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:44:29.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:44:29.378 [Lua] ### Received rpc_level_loaded 21:44:29.378 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 326 21:44:29.378 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded 21:44:29.379 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 21:44:29.379 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 21:44:29.395 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 21:44:29.395 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 21:44:29.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:44:29.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:44:29.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:44:29.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:44:29.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:44:29.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:44:30.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:44:30.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:44:30.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:44:30.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:44:30.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:44:30.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:44:30.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:44:30.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:44:30.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:44:30.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:44:30.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:44:30.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:44:31.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:44:31.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:44:31.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:44:31.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:44:31.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:44:31.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:44:31.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:44:31.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:44:31.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:44:31.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:44:31.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:44:31.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:44:31.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:44:31.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:44:31.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:44:32.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:44:32.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:44:32.051 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: adventure 21:44:32.051 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:44:32.051 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world 21:44:32.052 [Umbra] Init version: 3.4.15 :: 16 threads 21:44:34.184 [Lua] Async level spawning done 21:44:34.184 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:44:35.151 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:44:35.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:44:35.151 [Lua] [Matchmaking] unregister rpcs 21:44:35.151 [Lua] Set lobby begin: 21:44:35.151 [Lua] Lobby data twitch_enabled = true 21:44:35.151 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:35.151 [Lua] Lobby data num_players = 4 21:44:35.151 [Lua] Lobby data difficulty_tweak = 0 21:44:35.151 [Lua] Lobby data host = 1100001112883e2 21:44:35.151 [Lua] Lobby data matchmaking_type = 2 21:44:35.151 [Lua] Lobby data is_private = true 21:44:35.152 [Lua] Lobby data match_started = true 21:44:35.152 [Lua] Lobby data difficulty = cataclysm 21:44:35.152 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:35.152 [Lua] Lobby data player_slot_4 = 0:0 21:44:35.152 [Lua] Lobby data unique_server_name = Dionysus 21:44:35.152 [Lua] Lobby data quick_game = false 21:44:35.152 [Lua] Lobby data country_code = US 21:44:35.152 [Lua] Lobby data matchmaking = false 21:44:35.152 [Lua] Lobby data power_level = 0 21:44:35.152 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 21:44:35.152 [Lua] Lobby data mechanism = adventure 21:44:35.152 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:35.152 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:35.152 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:35.152 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:35.153 [Lua] Lobby data eac_authorized = true 21:44:35.153 [Lua] Set lobby end. 21:44:35.153 [Lua] [Managers] Destroying manager group: 21:44:35.153 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 21:44:35.153 [Lua] [Gamestate] Enter StateIngame HOST 21:44:35.153 [Lua] [Managers] Calling function on all managers: 21:44:35.154 [Lua] <>level = dlc_bogenhafen_slum<> 21:44:35.154 [Lua] Set lobby begin: 21:44:35.154 [Lua] Lobby data twitch_enabled = true 21:44:35.154 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:35.154 [Lua] Lobby data num_players = 4 21:44:35.154 [Lua] Lobby data difficulty_tweak = 0 21:44:35.154 [Lua] Lobby data host = 1100001112883e2 21:44:35.154 [Lua] Lobby data matchmaking_type = 2 21:44:35.154 [Lua] Lobby data is_private = true 21:44:35.154 [Lua] Lobby data match_started = true 21:44:35.154 [Lua] Lobby data difficulty = cataclysm 21:44:35.154 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:35.155 [Lua] Lobby data player_slot_4 = 0:0 21:44:35.155 [Lua] Lobby data unique_server_name = Dionysus 21:44:35.155 [Lua] Lobby data quick_game = false 21:44:35.155 [Lua] Lobby data country_code = US 21:44:35.155 [Lua] Lobby data matchmaking = false 21:44:35.155 [Lua] Lobby data power_level = 0 21:44:35.155 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 21:44:35.155 [Lua] Lobby data mechanism = adventure 21:44:35.155 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:35.155 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:35.155 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:35.155 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:35.155 [Lua] Lobby data eac_authorized = true 21:44:35.155 [Lua] Set lobby end. 21:44:35.155 [Lua] [StateIngame] Server ingame 21:44:35.158 [Lua] Set lobby begin: 21:44:35.158 [Lua] Lobby data twitch_enabled = true 21:44:35.158 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:35.158 [Lua] Lobby data num_players = 4 21:44:35.158 [Lua] Lobby data difficulty_tweak = 0 21:44:35.158 [Lua] Lobby data host = 1100001112883e2 21:44:35.158 [Lua] Lobby data matchmaking_type = 2 21:44:35.158 [Lua] Lobby data is_private = true 21:44:35.158 [Lua] Lobby data match_started = true 21:44:35.158 [Lua] Lobby data difficulty = cataclysm 21:44:35.159 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:35.159 [Lua] Lobby data player_slot_4 = 0:0 21:44:35.159 [Lua] Lobby data unique_server_name = Dionysus 21:44:35.159 [Lua] Lobby data quick_game = false 21:44:35.159 [Lua] Lobby data country_code = US 21:44:35.159 [Lua] Lobby data matchmaking = false 21:44:35.159 [Lua] Lobby data power_level = 0 21:44:35.159 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 21:44:35.159 [Lua] Lobby data mechanism = adventure 21:44:35.159 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:35.159 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:35.159 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:35.159 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:35.159 [Lua] Lobby data eac_authorized = true 21:44:35.159 [Lua] Set lobby end. 21:44:35.159 [Lua] [Matchmaking] register rpcs 21:44:35.159 [Lua] GameNetworkManager:init... creating game session 21:44:35.159 [Lua] Host GameSession.make_game_session_host with session: 21:44:35.159 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:44:35.159 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 21:44:35.159 [Lua] [GameNetworkManager] self.is_server = true 21:44:35.159 [Network] Setting artificial MTU limit to 65536 21:44:35.171 [Lua] Switching ConflictSettings: to: default 21:44:35.171 [Lua] pacing=default 21:44:35.171 [Lua] roaming=nil 21:44:35.171 [Lua] specials=default 21:44:35.171 [Lua] debug_color=maroon 21:44:35.171 [Lua] contained_breeds=nil 21:44:35.171 [Lua] pack_spawning=default 21:44:35.171 [Lua] disabled=false 21:44:35.171 [Lua] factions=nil 21:44:35.171 [Lua] boss=default 21:44:35.171 [Lua] horde=default 21:44:35.171 [Lua] name=default 21:44:35.171 [Lua] intensity=default 21:44:35.171 [Lua] --- 21:44:35.171 [Lua] [LevelAnalysis] set_random_seed( 1924143) 21:44:35.190 [Lua] [AIInterestPointSystem] Level Seed: 1924143 21:44:35.190 [Lua] 21:44:35.190 [Lua] [entity_system_bag] = table 21:44:35.190 [Lua] [entity_system_bag] = metatable 21:44:35.190 [Lua] [startup_data] = table 21:44:35.190 [Lua] [entity_manager] = table 21:44:35.190 [Lua] [entity_manager] = metatable 21:44:35.190 [Lua] [unit_spawner] = table 21:44:35.190 [Lua] [unit_spawner] = metatable 21:44:35.190 [Lua] [unit_storage] = table 21:44:35.190 [Lua] [unit_storage] = metatable 21:44:35.190 [Lua] [dice_keeper] = table 21:44:35.190 [Lua] [dice_keeper] = metatable 21:44:35.190 [Lua] [is_server] = true (boolean) 21:44:35.190 [Lua] [world] = [World] 21:44:35.190 [Lua] [system_api] = table 21:44:35.190 [Lua] [entity_system] = table 21:44:35.190 [Lua] [entity_system] = metatable 21:44:35.190 [Lua] [network_lobby] = table 21:44:35.190 [Lua] [network_lobby] = metatable 21:44:35.190 [Lua] [profile_synchronizer] = table 21:44:35.190 [Lua] [profile_synchronizer] = metatable 21:44:35.190 [Lua] [level_transition_handler] = table 21:44:35.190 [Lua] [level_transition_handler] = metatable 21:44:35.190 [Lua] [num_local_human_players] = 1 (number) 21:44:35.190 [Lua] [statistics_db] = table 21:44:35.190 [Lua] [statistics_db] = metatable 21:44:35.190 [Lua] [network_server] = table 21:44:35.190 [Lua] [network_server] = metatable 21:44:35.190 [Lua] [input_manager] = table 21:44:35.190 [Lua] [input_manager] = metatable 21:44:35.190 [Lua] [network_clock] = table 21:44:35.190 [Lua] [network_clock] = metatable 21:44:35.190 [Lua] [network_transmit] = table 21:44:35.190 [Lua] [network_transmit] = metatable 21:44:35.190 [Lua] [free_flight_manager] = table 21:44:35.190 [Lua] [free_flight_manager] = metatable 21:44:35.190 [Lua] [network_manager] = table 21:44:35.190 [Lua] [network_manager] = metatable 21:44:35.190 [Lua] [network_event_delegate] = table 21:44:35.190 [Lua] [network_event_delegate] = metatable 21:44:35.190 [Lua] 21:44:35.190 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:44:35.190 [Lua] ignoring extension VersusInteractObjectiveExtension 21:44:35.190 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:44:35.190 [Lua] ignoring extension VersusSocketObjectiveExtension 21:44:35.190 [Lua] ignoring extension VersusTargetObjectiveExtension 21:44:35.190 [Lua] ignoring extension VersusMissionObjectiveExtension 21:44:35.195 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:44:35.209 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:44:35.209 [Lua] [AchievementManager] Achievements using the steam platform 21:44:35.209 [Lua] PlayerManager:add_player player_1 21:44:35.266 [Flow] Current State:0 21:44:35.274 [Lua] respawn_unit_spawned with group id: event 21:44:35.274 [Lua] respawn_unit_spawned with group id: event 21:44:35.274 [Lua] respawn_unit_spawned with group id: event 21:44:35.274 [Lua] respawn_unit_spawned with group id: after_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: after_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: after_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 21:44:35.282 [Flow] Current State:0 21:44:35.282 [Flow] Current State:0 21:44:35.282 [Flow] Current State:0 21:44:35.282 [Flow] Current State:0 21:44:35.282 [Flow] Current State:0 21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market 21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market 21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market 21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market 21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market 21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market 21:44:35.309 [Lua] [StateIngame] Level seed: 1924143 21:44:35.356 [Lua] [LevelAnalysis] set_random_seed( 1924143) 21:44:35.364 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:44:35.364 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:44:35.364 [Lua] [IngameUI] init 21:44:35.376 [SteamVoipClient] select_out(110000110f993ac, off) 21:44:35.376 [SteamVoipClient] select_out(1100001110e696e, off) 21:44:35.376 [SteamVoipClient] select_out(1100001112883e2, off) 21:44:35.381 [Lua] cb_razer_chroma_setup 21:44:35.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:44:35.405 [Lua] Set lobby begin: 21:44:35.405 [Lua] Lobby data twitch_enabled = true 21:44:35.405 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 21:44:35.405 [Lua] Lobby data num_players = 4 21:44:35.405 [Lua] Lobby data difficulty_tweak = 0 21:44:35.405 [Lua] Lobby data host = 1100001112883e2 21:44:35.405 [Lua] Lobby data matchmaking_type = 2 21:44:35.405 [Lua] Lobby data is_private = true 21:44:35.405 [Lua] Lobby data match_started = true 21:44:35.405 [Lua] Lobby data difficulty = cataclysm 21:44:35.406 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 21:44:35.406 [Lua] Lobby data player_slot_4 = 0:0 21:44:35.406 [Lua] Lobby data unique_server_name = Dionysus 21:44:35.406 [Lua] Lobby data quick_game = false 21:44:35.406 [Lua] Lobby data country_code = US 21:44:35.406 [Lua] Lobby data matchmaking = false 21:44:35.406 [Lua] Lobby data power_level = 835 21:44:35.406 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 21:44:35.406 [Lua] Lobby data mechanism = adventure 21:44:35.406 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 21:44:35.406 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 21:44:35.406 [Lua] Lobby data network_hash = 65e25336687ca88 21:44:35.406 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 21:44:35.406 [Lua] Lobby data eac_authorized = true 21:44:35.406 [Lua] Set lobby end. 21:44:35.407 [Flow] TEST_MOON_HIDE 21:44:35.407 [Flow] Spawned:c_barrel_socket 21:44:35.408 [Lua] CurrentConflictSettings default 21:44:35.408 [Lua] [ConflictDirector] conflict_director is ai_ready 21:44:35.412 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:44:35.412 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:44:35.421 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:44:35.421 [Lua] Forming navigation groups in one frame 21:44:35.421 [Lua] Forming navigation groups 21:44:35.424 [Lua] NavigationGroupManager -> calulation time A: 0.0029999999999290594 21:44:35.866 [Lua] NavigationGroupManager -> calulation time B: 0.44200000000000728 21:44:35.866 [Lua] number of nav groups: 510 21:44:35.870 [Lua] number of refined nav groups : 374 21:44:35.877 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258 21:44:35.877 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.46961206048727 Normalized coefficient: 1.3731937851898779 21:44:35.880 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.006840841844681 Normalized coefficient: 1.0495213593578672 21:44:35.883 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.436894936114546 Normalized coefficient: 1.1721458026488303 21:44:35.886 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.9755794405937195 Normalized coefficient: 1.2257046275244305 21:44:35.896 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:44:35.896 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:44:35.896 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:44:35.896 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:44:35.919 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 21:44:35.919 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 21:44:35.919 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:44:35.919 [Lua] [LevelAnalysis] 21:44:35.919 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:44:35.920 [Lua] [LevelAnalysis] 21:44:35.920 [Lua] [LevelAnalysis] Terror events added: 21:44:35.920 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 21:44:35.920 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 21:44:35.920 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 21:44:35.920 [Lua] ----> using boss gizmo! 21:44:35.920 [Lua] [LevelAnalysis] section: 2, start-index: 27, end-index: 36, forbidden-dist: -338.5 start-travel-dist: 909.8, end-travel-dist: 707.3 spawn_distance 561.3 21:44:35.920 [Lua] Adding main path event: Vector3Box(-107, 81, 10.3488) boss_event_chaos_troll 45 table: 000000000B5B3E00 21:44:35.920 [Lua] NORMAL PATROL MAIN PATH 1015.4197387695312 21:44:35.920 [Lua] [waypoints] = table 21:44:35.920 [Lua] [astar_points] = table 21:44:35.920 [Lua] [travel_dist] = 1015.4197437167168 (number) 21:44:35.920 [Lua] [one_directional] = true (boolean) 21:44:35.920 [Lua] [id] = boss_16 (string) 21:44:35.920 [Lua] ----> using boss spline path! 21:44:35.920 [Lua] Adding main path event: Vector3Box(5, 70, 15.6298) boss_event_skaven_spline_patrol 45 table: 000000000B5B4780 21:44:35.920 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 0 21:44:35.920 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 21:44:35.920 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:44:35.923 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:44:35.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:44:35.929 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:44:35.929 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:44:35.929 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:44:35.929 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 21:44:35.929 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:44:35.929 [Lua] [Managers] Calling function on all managers: 21:44:35.929 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:44:35.943 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 21:44:35.943 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 21:44:35.943 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 21:44:35.943 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 21:44:35.943 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 21:44:35.943 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:44:36.175 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:44:36.175 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:44:36.175 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992 21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 21:44:36.176 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 21:44:36.178 [Lua] Breedfreezer (server) starting a hot join sync 21:44:36.178 [Lua] packing 0 units of breed chaos_marauder 21:44:36.178 [Lua] packing 0 units of breed skaven_clan_rat 21:44:36.178 [Lua] packing 0 units of breed skaven_storm_vermin 21:44:36.178 [Lua] packing 0 units of breed skaven_slave 21:44:36.178 [Lua] packing 0 units of breed chaos_fanatic 21:44:36.178 [Lua] packing 0 units of breed chaos_raider 21:44:36.178 [Lua] packing 0 units of breed chaos_warrior 21:44:36.178 [Lua] packing 0 units of breed chaos_berzerker 21:44:36.178 [Lua] packing 0 units of breed skaven_plague_monk 21:44:36.178 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:44:36.178 [Lua] 21:44:36.178 [Lua] [1] = 1 (number) 21:44:36.178 [Lua] [2] = 0 (number) 21:44:36.178 [Lua] [3] = 1 (number) 21:44:36.178 [Lua] [4] = 0 (number) 21:44:36.178 [Lua] [5] = 1 (number) 21:44:36.178 [Lua] [6] = 0 (number) 21:44:36.178 [Lua] [7] = 1 (number) 21:44:36.178 [Lua] [8] = 0 (number) 21:44:36.178 [Lua] [9] = 1 (number) 21:44:36.178 [Lua] [10] = 0 (number) 21:44:36.178 [Lua] [11] = 1 (number) 21:44:36.178 [Lua] [12] = 0 (number) 21:44:36.178 [Lua] [13] = 1 (number) 21:44:36.178 [Lua] [14] = 0 (number) 21:44:36.178 [Lua] [15] = 1 (number) 21:44:36.178 [Lua] [16] = 0 (number) 21:44:36.178 [Lua] [17] = 1 (number) 21:44:36.178 [Lua] [18] = 0 (number) 21:44:36.178 [Lua] 21:44:36.178 [Lua] 21:44:36.178 [Lua] 21:44:36.178 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 21:44:36.181 [Lua] Breedfreezer (server) starting a hot join sync 21:44:36.181 [Lua] packing 0 units of breed chaos_marauder 21:44:36.181 [Lua] packing 0 units of breed skaven_clan_rat 21:44:36.181 [Lua] packing 0 units of breed skaven_storm_vermin 21:44:36.181 [Lua] packing 0 units of breed skaven_slave 21:44:36.181 [Lua] packing 0 units of breed chaos_fanatic 21:44:36.181 [Lua] packing 0 units of breed chaos_raider 21:44:36.181 [Lua] packing 0 units of breed chaos_warrior 21:44:36.181 [Lua] packing 0 units of breed chaos_berzerker 21:44:36.181 [Lua] packing 0 units of breed skaven_plague_monk 21:44:36.181 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:44:36.181 [Lua] 21:44:36.181 [Lua] [1] = 1 (number) 21:44:36.181 [Lua] [2] = 0 (number) 21:44:36.181 [Lua] [3] = 1 (number) 21:44:36.181 [Lua] [4] = 0 (number) 21:44:36.181 [Lua] [5] = 1 (number) 21:44:36.181 [Lua] [6] = 0 (number) 21:44:36.181 [Lua] [7] = 1 (number) 21:44:36.181 [Lua] [8] = 0 (number) 21:44:36.181 [Lua] [9] = 1 (number) 21:44:36.181 [Lua] [10] = 0 (number) 21:44:36.181 [Lua] [11] = 1 (number) 21:44:36.181 [Lua] [12] = 0 (number) 21:44:36.181 [Lua] [13] = 1 (number) 21:44:36.181 [Lua] [14] = 0 (number) 21:44:36.181 [Lua] [15] = 1 (number) 21:44:36.181 [Lua] [16] = 0 (number) 21:44:36.181 [Lua] [17] = 1 (number) 21:44:36.181 [Lua] [18] = 0 (number) 21:44:36.181 [Lua] 21:44:36.181 [Lua] 21:44:36.181 [Lua] 21:44:36.182 [Lua] PlayerManager:add_remote_player 1100001341136c8 21:44:36.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 21:44:36.182 [Lua] RemotePlayer:create_game_object( ) 69 21:44:36.194 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 21:44:36.194 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 21:44:36.194 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 21:44:36.194 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 21:44:36.194 [Lua] PlayerManager:add_remote_player 110000110f993ac 21:44:36.194 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 21:44:36.194 [Lua] RemotePlayer:create_game_object( ) 70 21:44:36.208 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 21:44:36.208 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 21:44:36.327 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 21:44:36.327 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:36.327 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 21:44:36.327 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 21:44:36.327 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:36.327 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 21:44:40.321 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 21:44:40.321 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 21:44:40.337 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 21:44:40.341 [Lua] Breedfreezer (server) starting a hot join sync 21:44:40.341 [Lua] packing 0 units of breed chaos_marauder 21:44:40.341 [Lua] packing 0 units of breed skaven_clan_rat 21:44:40.341 [Lua] packing 0 units of breed skaven_storm_vermin 21:44:40.341 [Lua] packing 0 units of breed skaven_slave 21:44:40.341 [Lua] packing 0 units of breed chaos_fanatic 21:44:40.341 [Lua] packing 0 units of breed chaos_raider 21:44:40.341 [Lua] packing 0 units of breed chaos_warrior 21:44:40.341 [Lua] packing 0 units of breed chaos_berzerker 21:44:40.341 [Lua] packing 0 units of breed skaven_plague_monk 21:44:40.341 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:44:40.341 [Lua] 21:44:40.341 [Lua] [1] = 1 (number) 21:44:40.341 [Lua] [2] = 0 (number) 21:44:40.341 [Lua] [3] = 1 (number) 21:44:40.341 [Lua] [4] = 0 (number) 21:44:40.341 [Lua] [5] = 1 (number) 21:44:40.341 [Lua] [6] = 0 (number) 21:44:40.341 [Lua] [7] = 1 (number) 21:44:40.341 [Lua] [8] = 0 (number) 21:44:40.341 [Lua] [9] = 1 (number) 21:44:40.341 [Lua] [10] = 0 (number) 21:44:40.341 [Lua] [11] = 1 (number) 21:44:40.341 [Lua] [12] = 0 (number) 21:44:40.341 [Lua] [13] = 1 (number) 21:44:40.341 [Lua] [14] = 0 (number) 21:44:40.341 [Lua] [15] = 1 (number) 21:44:40.341 [Lua] [16] = 0 (number) 21:44:40.341 [Lua] [17] = 1 (number) 21:44:40.341 [Lua] [18] = 0 (number) 21:44:40.341 [Lua] 21:44:40.341 [Lua] 21:44:40.341 [Lua] 21:44:40.341 [Lua] PlayerManager:add_remote_player 1100001110e696e 21:44:40.341 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 21:44:40.341 [Lua] RemotePlayer:create_game_object( ) 71 21:44:40.358 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 21:44:40.358 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 21:44:40.362 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 21:44:40.362 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 21:44:40.362 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 21:44:40.362 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 21:44:40.362 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 21:44:40.362 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 21:44:40.362 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 21:44:40.362 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 21:44:40.362 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 21:44:40.362 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 21:44:40.362 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 21:44:40.362 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 21:44:40.367 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-301.59, -231.292, 0.25), Vector4(0, 0, 0.642787, -0.766045)) 21:44:40.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:44:40.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:44:40.371 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 21:44:40.371 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 21:44:40.392 [Lua] Switching ConflictSettings: to: chaos 21:44:40.392 [Lua] pacing=chaos 21:44:40.392 [Lua] roaming=nil 21:44:40.392 [Lua] specials=chaos 21:44:40.392 [Lua] debug_color=purple 21:44:40.392 [Lua] contained_breeds=nil 21:44:40.392 [Lua] pack_spawning=chaos 21:44:40.392 [Lua] disabled=false 21:44:40.392 [Lua] factions=nil 21:44:40.392 [Lua] boss=chaos 21:44:40.392 [Lua] horde=chaos 21:44:40.392 [Lua] name=chaos 21:44:40.392 [Lua] intensity=default 21:44:40.392 [Lua] --- 21:44:40.490 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:44:40.490 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 21:44:40.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 21:44:40.492 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:44:40.493 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:44:40.493 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:44:40.493 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 21:44:40.493 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 21:44:40.495 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 21:44:40.495 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 21:44:40.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:44:40.496 [Lua] TalentSystem:rpc_sync_talents 6 2049 21:44:40.621 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 21:44:40.621 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 21:44:40.621 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:40.621 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 21:44:40.621 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 21:44:40.621 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 21:44:40.622 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 21:44:40.622 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 21:44:40.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:44:40.623 [Lua] TalentSystem:rpc_sync_talents 2 3073 21:44:40.705 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 21:44:40.758 [Lua] StateInGameRunning:_game_actually_starts() 21:44:40.758 [Lua] ################################################################################################################# 21:44:40.758 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:44:40.758 [Lua] ################################################################################################################# 21:44:40.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58 21:44:40.758 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true 21:44:40.758 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:44:40.758 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 21:44:40.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58 21:44:40.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:44:40.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:44:40.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58 21:44:40.893 [Lua] Commit load time data 21:44:41.008 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 21:44:50.270 [Flow] TEST_MOON_HIDE 21:45:03.929 [EACServer] [16:45:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:45:06.794 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:45:06.811 [Lua] Spline already found! 21:45:06.863 [Lua] Init group template: spline_patrol 21:45:07.466 [Lua] Players are leaving the safe zone 21:45:19.560 [Lua] spawning mini patrol 21:45:24.095 [Lua] Init group template: mini_patrol 21:45:26.728 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:45:26.745 [Lua] Spline already found! 21:45:26.781 [Lua] Init group template: spline_patrol 21:45:30.274 [Lua] Mini patrol killed! 2 21:45:32.110 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:45:32.822 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:45:34.035 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:45:35.906 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:45:38.167 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:45:40.870 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=139 21:45:43.615 [Lua] event horde ends! 21:45:43.650 [Lua] spawning mini patrol 21:45:45.624 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:45:48.190 [Lua] Init group template: mini_patrol 21:45:52.012 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 21:45:53.817 [Lua] fence jumping 21:46:00.842 [Lua] Mini patrol killed! 4 21:46:02.714 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:46:02.730 [Lua] Spline already found! 21:46:02.816 [Lua] Init group template: spline_patrol 21:46:04.045 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:04.667 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:04.669 [Lua] Coordinated attack! 21:46:07.721 [Lua] event horde ends! 21:46:08.766 [Lua] spawning mini patrol 21:46:11.566 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:12.394 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:13.309 [Lua] Init group template: mini_patrol 21:46:14.841 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:25.076 [Lua] Mini patrol killed! 6 21:46:25.989 [Lua] wants to spawn behind within distance: 60 21:46:25.989 [Lua] custom blob horde has started 21:46:25.989 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:46:26.004 error: [Lua] [TwitchVoteUI] There is no vote data for key (1) 21:46:28.176 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:46:28.193 [Lua] Spline already found! 21:46:28.230 [Lua] Init group template: spline_patrol 21:46:32.822 [Lua] event horde ends! 21:46:32.992 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 21:46:38.669 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:41.037 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=220 21:46:42.124 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:42.192 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:42.901 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:43.019 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:46:44.721 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:47.750 [IRC Client] Sending PONG to tmi.twitch.tv 21:46:48.489 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:50.650 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:51.566 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 21:46:53.855 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:54.529 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:56.383 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:56.802 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:46:57.157 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:46:58.402 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:01.906 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:02.630 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:03.929 [EACServer] [16:47:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:47:04.789 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:05.512 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:08.244 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:09.101 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:12.993 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:25.449 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:26.163 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:47:26.178 error: [Lua] [TwitchVoteUI] There is no vote data for key (2) 21:47:26.223 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:26.549 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 21:47:28.304 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:28.826 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:47:36.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 21:47:36.799 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 21:47:36.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 21:47:37.557 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 21:47:37.590 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 21:47:37.826 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 21:47:38.501 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 21:47:38.519 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 21:47:41.199 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=306 21:47:42.712 [Lua] HORDE: Chosing horde wave composition chaos_huge 21:47:42.712 [Lua] Time for new HOOORDE! multi_first_wave 21:47:42.712 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 21:47:42.712 [Lua] horde requested: vector_blob 21:47:42.712 [Lua] wants to spawn ahead within distance: 60 21:47:42.712 [Lua] horde crated with id 8 of type vector_blob 21:47:42.712 [Lua] managed to spawn 37/37 horde enemies 21:47:42.712 [Lua] vector blob horde has started 21:47:43.338 [Lua] Init group template: horde 21:47:43.351 [Lua] spawning mini patrol 21:47:47.895 [Lua] Init group template: mini_patrol 21:47:50.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 71207 21:47:51.733 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:52.443 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:55.047 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:55.923 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:57.340 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:47:58.934 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:47:58.934 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:47:58.934 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:47:58.934 [Lua] horde requested: vector_blob 21:47:58.934 [Lua] wants to spawn behind within distance: 60 21:47:58.934 [Lua] horde crated with id 10 of type vector_blob 21:47:58.934 [Lua] managed to spawn 38/38 horde enemies 21:47:58.934 [Lua] vector blob horde has started 21:47:59.561 [Lua] Init group template: horde 21:48:05.630 [Lua] Mini patrol killed! 9 21:48:06.117 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:07.449 [Lua] event horde ends! 21:48:07.738 [Lua] Horde killed: ? 21:48:08.546 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:08.666 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:48:08.682 [Lua] Spline already found! 21:48:08.735 [Lua] Init group template: spline_patrol 21:48:09.209 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:09.900 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:11.620 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:15.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 71207 21:48:16.363 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 21:48:17.737 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:18.394 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:19.051 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:19.730 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:20.957 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:23.230 [Lua] HORDE: last wave, reset to standard horde delay 21:48:23.230 [Lua] Time for new HOOORDE! multi_last_wave 21:48:23.230 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 21:48:23.230 [Lua] horde requested: vector_blob 21:48:23.230 [Lua] wants to spawn behind within distance: 60 21:48:23.230 [Lua] horde crated with id 12 of type vector_blob 21:48:23.230 [Lua] managed to spawn 36/36 horde enemies 21:48:23.230 [Lua] vector blob horde has started 21:48:23.827 [Lua] Init group template: horde 21:48:26.382 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:48:26.396 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 21:48:31.008 [Lua] Horde killed: ? 21:48:31.328 [Lua] ready to jump failed 21:48:38.946 [Lua] ready to jump failed 21:48:41.390 [Lua] ready to jump failed 21:48:41.430 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=440 21:48:43.583 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:44.730 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:45.588 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:46.493 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:48:49.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:49.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:49.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:49.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:48:57.983 [Lua] Horde killed: ? 21:48:59.479 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:00.657 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:03.929 [EACServer] [16:49:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:49:15.031 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:15.517 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:19.632 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:49:19.649 [Lua] Spline already found! 21:49:19.701 [Lua] Init group template: spline_patrol 21:49:20.106 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 6 19 21:49:26.599 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:49:26.613 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro 21:49:26.616 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 21:49:26.629 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 21:49:28.669 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:28.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:28.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:29.125 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:30.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:30.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:30.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:31.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:31.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:31.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:34.538 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:34.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:34.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:34.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:49:35.229 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:35.955 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:37.252 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:37.716 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:38.155 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:38.816 [Lua] moving away from target, need to turn left to get back 21:49:39.009 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:39.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 21:49:41.650 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=506 21:49:41.866 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:42.349 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:45.471 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:46.145 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:46.331 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:46.719 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:48.692 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:49.451 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:50.445 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:49:50.698 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:51.087 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:55.100 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:55.485 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:49:59.398 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:59.821 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:50:02.346 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:03.053 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:03.796 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:05.715 [Lua] [ChatManager][1]System: Chaos Spawn died after 38 seconds. 21:50:06.915 [Lua] [ChatManager][1]System: Dionysus picked up a Loot Die (1) 21:50:08.933 [Lua] [ChatManager][1]System: Chaos Spawn died after 42 seconds. 21:50:10.214 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 21:50:10.328 [Lua] [ChatManager][1]System: MCSKR picked up a Loot Die (2) 21:50:10.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:50:10.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:50:10.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:50:14.765 [Lua] Switching ConflictSettings: to: skaven 21:50:14.765 [Lua] pacing=default 21:50:14.765 [Lua] roaming=nil 21:50:14.765 [Lua] specials=skaven 21:50:14.765 [Lua] debug_color=orange 21:50:14.765 [Lua] contained_breeds=nil 21:50:14.765 [Lua] pack_spawning=skaven 21:50:14.765 [Lua] disabled=false 21:50:14.765 [Lua] factions=nil 21:50:14.765 [Lua] boss=skaven 21:50:14.765 [Lua] horde=default 21:50:14.765 [Lua] name=skaven 21:50:14.765 [Lua] intensity=default 21:50:14.765 [Lua] --- 21:50:15.351 [Lua] spawning mini patrol 21:50:17.640 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 7 14 21:50:20.394 [Lua] Init group template: mini_patrol 21:50:24.252 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 21:50:24.252 [Lua] Time for new HOOORDE! multi_first_wave 21:50:24.252 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 21:50:24.252 [Lua] horde requested: vector 21:50:24.252 [Lua] setting up vector-horde 21:50:24.252 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 21:50:24.252 [Lua] --> horde wants to spawn behind players (0.83340225066591/0.67 21:50:24.252 [Lua] -> spawning: 50 21:50:24.252 [Lua] horde crated with id 15 of type vector 21:50:24.252 [Lua] vector horde has started 21:50:26.786 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:50:26.800 error: [Lua] [TwitchVoteUI] There is no vote data for key (5) 21:50:31.282 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:50:31.282 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:50:31.282 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:50:31.282 [Lua] horde requested: vector 21:50:31.282 [Lua] setting up vector-horde 21:50:31.282 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 21:50:31.282 [Lua] --> horde wants to spawn ahead of players (0.22545164887142/0.67 21:50:31.282 [Lua] -> spawning: 47 21:50:31.282 [Lua] horde crated with id 16 of type vector 21:50:31.282 [Lua] vector horde has started 21:50:34.357 [Lua] Init group template: horde 21:50:36.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:50:36.055 [Lua] Spline already found! 21:50:36.089 [Lua] Init group template: spline_patrol 21:50:38.148 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:50:38.164 [Lua] Spline already found! 21:50:38.218 [Lua] Init group template: spline_patrol 21:50:39.317 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 79 79 21:50:39.418 [Lua] event horde ends! 21:50:39.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 79 91 21:50:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 80 91 21:50:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 81 90 21:50:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 82 89 21:50:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 83 88 21:50:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 84 87 21:50:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 85 86 21:50:39.571 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 86 86 21:50:39.587 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 11 86 21:50:39.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 79 97 21:50:39.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 80 96 21:50:39.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 81 95 21:50:39.793 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 82 94 21:50:39.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 84 94 21:50:39.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 89 93 21:50:39.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 90 93 21:50:39.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 91 92 21:50:40.042 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 80 103 21:50:40.042 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 81 102 21:50:40.042 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 82 101 21:50:40.059 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 84 100 21:50:40.075 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 89 99 21:50:40.075 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 91 98 21:50:40.075 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 92 97 21:50:40.075 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 93 96 21:50:40.075 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 94 95 21:50:40.326 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 89 94 21:50:40.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 91 94 21:50:40.343 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 92 93 21:50:40.343 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 2 92 21:50:40.396 [Lua] Init group template: horde 21:50:40.461 [Lua] Coordinated attack! 21:50:40.596 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 89 94 21:50:40.612 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 93 21:50:40.830 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:41.439 [Lua] main_path_player_far_away_check started 21:50:41.506 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:41.593 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 79 91 21:50:41.836 [Lua] added multiple choice vote 21:50:41.836 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=648 21:50:41.896 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 90 21:50:41.928 [Lua] main_path_player_far_away_check started 21:50:41.962 [Lua] main_path_player_far_away_check started 21:50:42.197 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 88 21:50:42.351 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:42.466 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 36 87 21:50:42.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 44 86 21:50:42.620 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 85 85 21:50:44.242 [Lua] main_path_player_far_away_check started 21:50:44.545 [Lua] main_path_player_far_away_check started 21:50:44.765 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 83 21:50:44.999 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 82 21:50:45.032 [Lua] main_path_player_far_away_check started 21:50:45.065 [Lua] main_path_player_far_away_check started 21:50:46.464 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 52 80 21:50:46.985 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:46.986 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 78 21:50:47.341 [Lua] main_path_player_far_away_check started 21:50:47.644 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:47.646 [Lua] main_path_player_far_away_check started 21:50:48.138 [Lua] main_path_player_far_away_check started 21:50:48.172 [Lua] main_path_player_far_away_check started 21:50:49.077 [Lua] Mini patrol killed! 14 21:50:50.464 [Lua] main_path_player_far_away_check started 21:50:50.768 [Lua] main_path_player_far_away_check started 21:50:51.260 [Lua] main_path_player_far_away_check started 21:50:51.295 [Lua] main_path_player_far_away_check started 21:50:51.342 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:52.977 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:50:53.062 [Lua] HORDE: Pushing horde in time; too many units out 63 21:50:53.577 [Lua] main_path_player_far_away_check started 21:50:53.880 [Lua] main_path_player_far_away_check started 21:50:54.370 [Lua] main_path_player_far_away_check started 21:50:55.516 [Lua] spawning mini patrol 21:50:58.112 [Lua] HORDE: last wave, reset to standard horde delay 21:50:58.112 [Lua] Time for new HOOORDE! multi_last_wave 21:50:58.112 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 21:50:58.112 [Lua] horde requested: vector 21:50:58.112 [Lua] setting up vector-horde 21:50:58.112 [Lua] Composing horde 'huge' .. using variant 'plain' 21:50:58.112 [Lua] --> horde wants to spawn behind players (0.85619511755864/0.67 21:50:58.112 [Lua] -> spawning: 61 21:50:58.112 [Lua] horde crated with id 20 of type vector 21:50:58.112 [Lua] vector horde has started 21:50:59.530 [Lua] main_path_player_far_away_check started 21:50:59.730 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 21:51:00.076 [Lua] Init group template: mini_patrol 21:51:00.913 [Lua] main_path_player_far_away_check started 21:51:01.132 [Lua] main_path_player_far_away_check started 21:51:02.263 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 21:51:02.313 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 45 45 21:51:02.632 [Lua] main_path_player_far_away_check started 21:51:03.930 [EACServer] [16:51:03:930][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:51:04.233 [Lua] main_path_player_far_away_check started 21:51:05.717 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:51:05.735 [Lua] main_path_player_far_away_check started 21:51:06.140 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 28 21:51:06.226 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 32 21:51:06.226 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 31 21:51:06.226 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 30 21:51:06.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 34 21:51:06.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 33 21:51:06.310 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 31 32 21:51:06.394 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 36 21:51:06.394 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 31 35 21:51:06.418 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 32 35 21:51:06.418 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 33 34 21:51:06.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 36 21:51:06.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 35 21:51:06.497 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 32 34 21:51:06.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 33 33 21:51:06.516 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 33 21:51:06.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 35 21:51:06.600 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 32 35 21:51:06.600 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 33 34 21:51:06.615 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 34 21:51:06.685 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 37 21:51:06.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 32 36 21:51:06.685 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 34 35 21:51:06.702 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 35 35 21:51:06.717 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 35 21:51:06.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 30 38 21:51:06.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 37 21:51:06.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 36 21:51:06.805 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 36 36 21:51:06.822 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 36 21:51:06.890 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 30 39 21:51:06.890 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 38 21:51:06.890 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 35 37 21:51:06.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 36 37 21:51:06.925 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 37 21:51:06.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 30 39 21:51:06.990 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 38 21:51:07.007 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 36 38 21:51:07.007 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 37 21:51:07.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 37 21:51:07.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 30 40 21:51:07.094 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 32 39 21:51:07.108 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 36 39 21:51:07.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 38 21:51:07.126 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 37 21:51:07.226 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 6 39 21:51:07.345 [Lua] main_path_player_far_away_check started 21:51:07.618 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 36 21:51:07.684 [Lua] Init group template: horde 21:51:08.845 [Lua] main_path_player_far_away_check started 21:51:08.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:51:08.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:51:08.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:51:10.444 [Lua] main_path_player_far_away_check started 21:51:10.887 [Lua] Mini patrol killed! 19 21:51:10.985 [IRC Client] Sending PONG to tmi.twitch.tv 21:51:11.040 [Lua] Horde killed: ? 21:51:11.342 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:51:11.950 [Lua] main_path_player_far_away_check started 21:51:12.101 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:51:13.548 [Lua] main_path_player_far_away_check started 21:51:14.275 [Lua] main_path_player_far_away_check started 21:51:15.050 [Lua] main_path_player_far_away_check started 21:51:16.647 [Lua] main_path_player_far_away_check started 21:51:16.682 [Lua] Horde killed: ? 21:51:17.374 [Lua] main_path_player_far_away_check started 21:51:18.152 [Lua] main_path_player_far_away_check started 21:51:19.382 [Lua] main_path_player_far_away_check started 21:51:19.601 [Lua] event horde ends! 21:51:19.757 [Lua] main_path_player_far_away_check started 21:51:20.477 [Lua] main_path_player_far_away_check started 21:51:21.254 [Lua] main_path_player_far_away_check started 21:51:22.114 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 28 21:51:22.483 [Lua] main_path_player_far_away_check started 21:51:22.855 [Lua] main_path_player_far_away_check started 21:51:23.577 [Lua] main_path_player_far_away_check started 21:51:24.347 [Lua] main_path_player_far_away_check started 21:51:25.581 [Lua] main_path_player_far_away_check started 21:51:25.951 [Lua] main_path_player_far_away_check started 21:51:26.675 [Lua] main_path_player_far_away_check started 21:51:27.003 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:51:27.016 error: [Lua] [TwitchVoteUI] There is no vote data for key (6) 21:51:27.450 [Lua] main_path_player_far_away_check started 21:51:28.010 [Lua] winning_index 5 21:51:28.687 [Lua] main_path_player_far_away_check started 21:51:29.058 [Lua] main_path_player_far_away_check started 21:51:29.782 [Lua] main_path_player_far_away_check started 21:51:30.251 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 30 21:51:30.555 [Lua] main_path_player_far_away_check started 21:51:31.794 [Lua] main_path_player_far_away_check started 21:51:32.165 [Lua] main_path_player_far_away_check started 21:51:32.894 [Lua] main_path_player_far_away_check started 21:51:33.670 [Lua] main_path_player_far_away_check started 21:51:34.900 [Lua] main_path_player_far_away_check started 21:51:35.271 [Lua] main_path_player_far_away_check started 21:51:35.998 [Lua] main_path_player_far_away_check started 21:51:36.777 [Lua] main_path_player_far_away_check started 21:51:38.007 [Lua] main_path_player_far_away_check started 21:51:38.375 [Lua] main_path_player_far_away_check started 21:51:39.104 [Lua] main_path_player_far_away_check started 21:51:39.879 [Lua] main_path_player_far_away_check started 21:51:41.108 [Lua] main_path_player_far_away_check started 21:51:41.483 [Lua] main_path_player_far_away_check started 21:51:42.045 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=706 21:51:42.208 [Lua] main_path_player_far_away_check started 21:51:42.985 [Lua] main_path_player_far_away_check started 21:51:44.215 [Lua] main_path_player_far_away_check started 21:51:44.586 [Lua] main_path_player_far_away_check started 21:51:45.309 [Lua] main_path_player_far_away_check started 21:51:46.082 [Lua] main_path_player_far_away_check started 21:51:47.315 [Lua] main_path_player_far_away_check started 21:51:47.686 [Lua] main_path_player_far_away_check started 21:51:47.802 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 21:51:48.409 [Lua] main_path_player_far_away_check started 21:51:49.186 [Lua] main_path_player_far_away_check started 21:51:49.760 [Lua] spawning mini patrol 21:51:50.417 [Lua] main_path_player_far_away_check started 21:51:50.787 [Lua] main_path_player_far_away_check started 21:51:51.512 [Lua] main_path_player_far_away_check started 21:51:52.286 [Lua] main_path_player_far_away_check started 21:51:53.517 [Lua] main_path_player_far_away_check started 21:51:53.702 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:51:53.718 [Lua] Spline already found! 21:51:53.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:51:53.752 [Lua] Spline already found! 21:51:53.774 [Lua] Init group template: spline_patrol 21:51:53.831 [Lua] Init group template: spline_patrol 21:51:53.907 [Lua] main_path_player_far_away_check started 21:51:54.632 [Lua] main_path_player_far_away_check started 21:51:54.819 [Lua] Init group template: mini_patrol 21:51:55.410 [Lua] main_path_player_far_away_check started 21:51:56.642 [Lua] main_path_player_far_away_check started 21:51:57.015 [Lua] main_path_player_far_away_check started 21:51:57.534 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:51:57.737 [Lua] main_path_player_far_away_check started 21:51:58.515 [Lua] main_path_player_far_away_check started 21:51:59.258 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:51:59.747 [Lua] main_path_player_far_away_check started 21:51:59.966 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:00.119 [Lua] main_path_player_far_away_check started 21:52:00.723 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:00.844 [Lua] main_path_player_far_away_check started 21:52:01.334 [Lua] Horde killed: ? 21:52:01.616 [Lua] main_path_player_far_away_check started 21:52:01.817 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:02.846 [Lua] main_path_player_far_away_check started 21:52:03.216 [Lua] main_path_player_far_away_check started 21:52:03.418 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:03.943 [Lua] main_path_player_far_away_check started 21:52:04.720 [Lua] main_path_player_far_away_check started 21:52:05.952 [Lua] main_path_player_far_away_check started 21:52:06.331 [Lua] main_path_player_far_away_check started 21:52:07.057 [Lua] main_path_player_far_away_check started 21:52:07.833 [Lua] main_path_player_far_away_check started 21:52:09.062 [Lua] main_path_player_far_away_check started 21:52:09.431 [Lua] main_path_player_far_away_check started 21:52:10.156 [Lua] main_path_player_far_away_check started 21:52:10.527 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:10.931 [Lua] main_path_player_far_away_check started 21:52:12.165 [Lua] main_path_player_far_away_check started 21:52:12.539 [Lua] main_path_player_far_away_check started 21:52:13.853 [Lua] event horde ends! 21:52:14.038 [Lua] main_path_player_far_away_check started 21:52:15.266 [Lua] main_path_player_far_away_check started 21:52:15.334 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:52:15.350 [Lua] Spline already found! 21:52:15.388 [Lua] Init group template: spline_patrol 21:52:15.650 [Lua] main_path_player_far_away_check started 21:52:18.377 [Lua] main_path_player_far_away_check started 21:52:18.747 [Lua] main_path_player_far_away_check started 21:52:21.482 [Lua] main_path_player_far_away_check started 21:52:21.853 [Lua] main_path_player_far_away_check started 21:52:24.466 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:24.958 [Lua] main_path_player_far_away_check started 21:52:27.203 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:52:27.214 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro 21:52:27.217 error: [Lua] [TwitchVoteUI] There is no vote data for key (7) 21:52:27.231 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro 21:52:28.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:28.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:28.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:29.123 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:29.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:29.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:29.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:29.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:29.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:30.338 [Lua] ready to jump failed 21:52:33.343 [Lua] fence jumping 21:52:33.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:33.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:33.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:52:34.757 [Lua] ready to jump failed 21:52:35.262 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:35.535 [Lua] Mini patrol killed! 21 21:52:35.939 [Lua] spawning mini patrol 21:52:38.217 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:39.026 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:41.001 [Lua] Init group template: mini_patrol 21:52:42.240 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=786 21:52:46.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5d70d, position: 0 21:52:48.609 [Lua] Mini patrol killed! 25 21:52:49.227 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:49.951 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:52:50.628 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:00.020 [Lua] event horde ends! 21:53:01.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 21:53:02.518 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 21:53:02.518 [Lua] Time for new HOOORDE! multi_first_wave 21:53:02.518 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 21:53:02.518 [Lua] horde requested: ambush 21:53:02.518 [Lua] setting up ambush-horde 21:53:02.518 [Lua] Composing horde 'huge' .. using variant 'plain' 21:53:02.519 [Lua] -> spawning: 61 21:53:02.519 [Lua] horde crated with id 26 of type ambush 21:53:02.519 [Lua] ambush horde has started 21:53:03.930 [EACServer] [16:53:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:53:05.708 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:06.332 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:09.028 [Lua] Init group template: horde 21:53:10.186 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:10.810 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:11.436 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:12.439 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:13.981 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:13.997 [Lua] Spline already found! 21:53:14.037 [Lua] Init group template: spline_patrol 21:53:15.943 [Lua] Coordinated attack! 21:53:16.453 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:17.116 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:19.693 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:23.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5effe, position: 0 21:53:24.264 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:25.840 [Lua] [ChatManager][1]System: Stormfiend died after 58 seconds. 21:53:27.531 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:53:27.545 error: [Lua] [TwitchVoteUI] There is no vote data for key (8) 21:53:27.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5f531, position: 0 21:53:29.149 [Lua] [ChatManager][1]System: Dionysus picked up a Loot Die (3) 21:53:30.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:30.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:30.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:30.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 4537872 21:53:31.331 [Lua] fence jumping 21:53:32.365 [Lua] simple los failed 21:53:34.434 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:34.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:34.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:34.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:34.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source. 21:53:34.877 [Lua] fence jumping 21:53:35.215 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:36.035 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:36.316 [Lua] simple los failed 21:53:36.932 [Lua] simple los failed 21:53:39.634 [Lua] fence jumping 21:53:40.061 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:40.145 [Lua] simple los failed 21:53:40.670 [Lua] simple los failed 21:53:42.656 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=911 21:53:44.434 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:53:44.434 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:53:44.434 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:53:44.434 [Lua] horde requested: ambush 21:53:44.434 [Lua] setting up ambush-horde 21:53:44.434 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 21:53:44.435 [Lua] -> spawning: 56 21:53:44.435 [Lua] horde crated with id 28 of type ambush 21:53:44.435 [Lua] ambush horde has started 21:53:44.924 [Lua] simple los failed 21:53:47.095 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:47.703 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:47.773 [Lua] Horde killed: ? 21:53:47.788 [Lua] HORDE: last wave, reset to standard horde delay 21:53:47.788 [Lua] Time for new HOOORDE! multi_last_wave 21:53:47.788 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:53:47.788 [Lua] horde requested: ambush 21:53:47.788 [Lua] setting up ambush-horde 21:53:47.788 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 21:53:47.788 [Lua] -> spawning: 58 21:53:47.788 [Lua] horde crated with id 29 of type ambush 21:53:47.788 [Lua] ambush horde has started 21:53:48.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:53:48.426 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:53:49.447 [Lua] Init group template: horde 21:53:53.543 [Lua] [ChatManager][1]System: Hins.Cheung picked up a Loot Die (4) 21:53:54.385 [Lua] Init group template: horde 21:53:55.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x60fca, position: 0 21:53:56.314 [Lua] [ChatManager][1]System: Dionysus picked up a Loot Die (5) 21:53:56.777 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 8 size: 130 action: flee 21:53:56.828 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 25 size: 129 action: flee 21:53:57.525 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 5 size: 128 action: flee 21:53:58.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6145e, position: 0 21:53:58.994 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:05.653 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:07.483 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:08.147 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:08.927 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:13.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:13.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 1212304 21:54:13.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x629ed, position: 0 21:54:18.320 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:19.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:19.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:19.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:26.680 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:27.407 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:28.023 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:54:28.034 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 21:54:28.038 error: [Lua] [TwitchVoteUI] There is no vote data for key (9) 21:54:28.049 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro 21:54:28.065 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:28.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:28.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:28.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:29.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:29.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:29.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:29.870 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 373.9136962890625 [Unit '#ID[79481f482be18f1e]'] 21:54:30.274 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:30.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:30.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:30.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:54:31.355 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:31.557 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 21:54:31.861 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 21:54:32.890 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:33.565 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:34.628 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:35.119 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:54:36.146 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:36.838 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:39.770 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.956 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:40.354 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:54:40.670 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:42.338 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:43.072 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=151 21:54:43.791 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:44.162 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 21 21:54:44.279 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:54:49.288 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:49.345 [Lua] Horde killed: ? 21:54:49.345 [Lua] Horde killed: ? 21:54:49.674 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:54:53.323 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:53.760 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:54:57.523 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:58.152 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:54:59.101 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:59.637 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:55:03.915 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:03.930 [EACServer] [16:55:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:55:04.421 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:55:06.329 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:07.139 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:07.850 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:08.443 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:08.981 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:55:10.213 [Lua] [ChatManager][1]System: Rat Ogre died after 42 seconds. 21:55:10.216 [Lua] rat ogre died! 21:55:10.347 [Lua] [ChatManager][1]System: Stormfiend died after 2 minutes 42 seconds. 21:55:11.529 [Lua] [ChatManager][1]System: 541003973 picked up a Loot Die (6) 21:55:11.647 [Lua] [ChatManager][1]System: Hins.Cheung picked up a Loot Die (7) 21:55:11.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 67921 21:55:11.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 70482 21:55:12.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 74067 21:55:12.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 75604 21:55:14.615 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:15.052 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:15.626 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:19.167 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:23.293 [Lua] [ChatManager][1]System: Rat Ogre died after 55 seconds. 21:55:23.296 [Lua] rat ogre died! 21:55:27.617 [Lua] [ChatManager][1]System: Hins.Cheung picked up a Loot Die (8) 21:55:28.193 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:55:28.207 error: [Lua] [TwitchVoteUI] There is no vote data for key (10) 21:55:28.777 [Lua] fence jumping 21:55:29.064 [Lua] fence jumping 21:55:29.451 [Lua] fence jumping 21:55:29.791 [Lua] ready to jump failed 21:55:30.093 [Lua] ready to jump failed 21:55:30.464 [Lua] simple los failed 21:55:30.849 [Lua] fence jumping 21:55:30.933 [Lua] ready to jump failed 21:55:31.690 [Lua] simple los failed 21:55:32.566 [Lua] Coordinated attack! 21:55:32.821 [Lua] fence jumping 21:55:33.664 [Lua] ready to jump failed 21:55:34.405 [Lua] ready to jump failed 21:55:34.421 [Lua] simple los failed 21:55:34.607 [Lua] fence jumping 21:55:35.684 [Lua] ready to jump failed 21:55:35.955 [Lua] simple los failed 21:55:35.972 [Lua] ready to jump failed 21:55:36.815 [Lua] simple los failed 21:55:36.866 [Lua] fence jumping 21:55:37.677 [Lua] simple los failed 21:55:37.727 [Lua] ready to jump failed 21:55:38.264 [Lua] ready to jump failed 21:55:38.448 [Lua] fence jumping 21:55:38.465 [Lua] simple los failed 21:55:39.073 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:39.179 [Lua] simple los failed 21:55:39.462 [Lua] simple los failed 21:55:39.495 [Lua] simple los failed 21:55:40.322 [Lua] ready to jump failed 21:55:40.658 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:41.368 [Lua] fence jumping 21:55:42.369 [Lua] fence jumping 21:55:42.783 [Lua] ready to jump failed 21:55:43.223 [Lua] ready to jump failed 21:55:43.229 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=226 21:55:43.966 [Lua] fence jumping 21:55:44.811 [Lua] simple los failed 21:55:46.513 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:55:46.902 [Lua] ready to jump failed 21:55:48.250 [Lua] simple los failed 21:55:49.393 [IRC Client] Sending PONG to tmi.twitch.tv 21:55:57.950 [Lua] Switching ConflictSettings: to: chaos 21:55:57.950 [Lua] pacing=chaos 21:55:57.950 [Lua] roaming=nil 21:55:57.950 [Lua] specials=chaos 21:55:57.950 [Lua] debug_color=purple 21:55:57.950 [Lua] contained_breeds=nil 21:55:57.950 [Lua] pack_spawning=chaos 21:55:57.950 [Lua] disabled=false 21:55:57.950 [Lua] factions=nil 21:55:57.950 [Lua] boss=chaos 21:55:57.950 [Lua] horde=chaos 21:55:57.950 [Lua] name=chaos 21:55:57.950 [Lua] intensity=default 21:55:57.950 [Lua] --- 21:55:58.889 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 21:56:06.514 [Lua] spawning mini patrol 21:56:11.052 [Lua] Init group template: mini_patrol 21:56:11.538 [Lua] Coordinated attack! 21:56:19.111 [Lua] main path terror event triggered: boss_event_chaos_troll 21:56:19.111 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 21:56:19.146 [Flow] Boss DoorTroll 21:56:19.147 [Lua] Init group template: boss_door_closers 21:56:19.164 [Lua] rat ogre was despawned! 21:56:21.662 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:22.540 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 21:56:22.540 [Lua] Time for new HOOORDE! multi_first_wave 21:56:22.540 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 21:56:22.540 [Lua] horde requested: vector_blob 21:56:22.540 [Lua] wants to spawn ahead within distance: 60 21:56:22.540 [Lua] horde crated with id 32 of type vector_blob 21:56:22.540 [Lua] managed to spawn 40/41 horde enemies 21:56:22.540 [Lua] vector blob horde has started 21:56:22.795 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1654.6092529296875 [Unit '#ID[7cd7a7adbeeab338]'] 21:56:24.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 71207 21:56:26.220 [Lua] rat ogre was despawned! 21:56:27.180 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 53 21:56:27.467 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 52 21:56:28.319 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:56:28.333 error: [Lua] [TwitchVoteUI] There is no vote data for key (11) 21:56:28.377 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:29.050 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:29.740 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:30.433 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:30.550 [Lua] event horde ends! 21:56:31.122 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:31.123 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:56:31.140 [Lua] Spline already found! 21:56:31.176 [Lua] Init group template: spline_patrol 21:56:32.004 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:32.157 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:32.474 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:34.490 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:36.618 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:37.030 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:37.884 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:38.574 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:40.492 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:41.102 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:41.185 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:41.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:56:41.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:56:41.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:56:41.421 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:41.892 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:42.909 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:56:42.909 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:56:42.909 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 21:56:42.909 [Lua] horde requested: vector_blob 21:56:42.909 [Lua] wants to spawn ahead within distance: 60 21:56:42.909 [Lua] horde crated with id 34 of type vector_blob 21:56:42.909 [Lua] managed to spawn 37/37 horde enemies 21:56:42.909 [Lua] vector blob horde has started 21:56:43.348 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:43.410 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=196 21:56:43.518 [Lua] Init group template: horde 21:56:43.701 [Lua] spawning mini patrol 21:56:44.038 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:45.406 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:45.763 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:48.247 [Lua] Init group template: mini_patrol 21:56:49.816 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:50.274 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:52.052 [Lua] Mini patrol killed! 30 21:56:52.895 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:53.642 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:54.183 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:54.718 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:55.393 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:57.096 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:57.704 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:58.281 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:56:58.366 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:59.094 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:56:59.856 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:02.149 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:02.624 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:03.869 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:03.931 [EACServer] [16:57:03:931][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:57:05.213 [Lua] HORDE: last wave, reset to standard horde delay 21:57:05.213 [Lua] Time for new HOOORDE! multi_last_wave 21:57:05.213 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 21:57:05.213 [Lua] horde requested: vector_blob 21:57:05.213 [Lua] wants to spawn ahead within distance: 60 21:57:05.213 [Lua] horde crated with id 36 of type vector_blob 21:57:05.213 [Lua] managed to spawn 39/39 horde enemies 21:57:05.213 [Lua] vector blob horde has started 21:57:05.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 104720 21:57:05.861 [Lua] Init group template: horde 21:57:06.650 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:07.104 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:57:07.798 [Lua] Coordinated attack! 21:57:07.798 [Lua] event horde ends! 21:57:10.990 [Lua] Mini patrol killed! 35 21:57:11.273 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:11.770 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:57:12.496 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:13.306 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:15.015 [Lua] Horde killed: ? 21:57:16.145 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:16.887 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:57:19.187 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:20.599 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:21.154 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:22.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:57:24.852 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:25.072 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:25.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 104720 21:57:28.643 [Lua] wants to spawn ahead within distance: 60 21:57:28.643 [Lua] custom blob horde has started 21:57:28.643 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:57:28.658 error: [Lua] [TwitchVoteUI] There is no vote data for key (12) 21:57:29.986 [Lua] [ChatManager][1]System: Bile Troll died after 1 minute 10 seconds. 21:57:29.987 [Lua] chaos troll died! 21:57:31.067 [Lua] [ChatManager][1]System: Dionysus picked up a Loot Die (9) 21:57:33.360 [Lua] chaos troll was despawned! 21:57:35.401 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 21:57:36.577 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:37.268 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:38.010 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:38.048 [Lua] Horde killed: ? 21:57:38.820 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:39.359 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 21:57:41.735 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:42.528 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:57:43.669 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=306 21:57:45.923 [Lua] fence jumping 21:57:46.939 [Lua] ready to jump failed 21:58:06.230 [Lua] spawning mini patrol 21:58:10.765 [Lua] Init group template: mini_patrol 21:58:15.998 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:58:21.504 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:58:21.521 [Lua] Spline already found! 21:58:21.558 [Lua] Init group template: spline_patrol 21:58:23.303 [Lua] Override Player Respawning event true 21:58:24.428 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0) 21:58:28.806 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:58:28.821 error: [Lua] [TwitchVoteUI] There is no vote data for key (13) 21:58:30.318 [Lua] event horde ends! 21:58:43.029 [Lua] Mini patrol killed! 37 21:58:43.841 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=277 21:59:00.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:59:00.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:59:00.343 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0) 21:59:03.931 [EACServer] [16:59:03:930][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:59:11.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:59:14.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:59:14.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:59:14.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:59:14.966 [Flow] Current State:Greater 21:59:14.966 [Flow] Current State:1 21:59:15.335 [Flow] Current State:Greater 21:59:15.335 [Flow] Current State:1 21:59:15.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 21:59:16.279 [Flow] Current State:Greater 21:59:16.280 [Flow] Current State:2 21:59:16.735 [Flow] Current State:Greater 21:59:16.736 [Flow] Current State:2 21:59:17.192 [Flow] Current State:Greater 21:59:17.192 [Flow] Current State:1 21:59:17.323 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:17.781 [Flow] Current State:Greater 21:59:17.781 [Flow] Current State:3 21:59:18.066 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:18.084 [Flow] Destructible interactable planks 01Started 21:59:19.048 [Flow] Current State:Greater 21:59:19.048 [Flow] Current State:4 21:59:19.071 [Flow] Current State:Rebuilt 21:59:19.071 [Flow] Current State:1 21:59:19.270 [Flow] Trying to trigger effect on: fx_03 21:59:19.270 [Flow] Trying to trigger effect on: fx_04 21:59:19.485 [Flow] Destructible interactable planks 01Fail 21:59:22.549 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 1 9 21:59:22.682 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:22.700 [Flow] Destructible interactable planks 01Started 21:59:23.626 [Flow] Destructible interactable planks 01Started 21:59:23.684 [Flow] Current State:Rebuilt 21:59:23.684 [Flow] Current State:3 21:59:23.888 [Flow] Trying to trigger effect on: fx_07 21:59:23.888 [Flow] Trying to trigger effect on: fx_08 21:59:24.469 [Lua] event horde ends! 21:59:24.610 [Flow] Animation: Started 21:59:24.610 [Flow] Animation: Played 21:59:24.611 [Flow] Current State:Rebuilt 21:59:24.611 [Flow] Current State:0 21:59:24.638 [Flow] Destructible interactable planks 01Success 21:59:24.678 [Flow] Current State:Rebuilt 21:59:24.678 [Flow] Current State:2 21:59:24.816 [Flow] Trying to trigger effect on: fx_01 21:59:24.816 [Flow] Trying to trigger effect on: fx_02 21:59:24.880 [Flow] Trying to trigger effect on: fx_05 21:59:24.880 [Flow] Trying to trigger effect on: fx_06 21:59:25.673 [Flow] Current State:Rebuilt 21:59:25.673 [Flow] Current State:1 21:59:25.875 [Flow] Trying to trigger effect on: fx_03 21:59:25.876 [Flow] Trying to trigger effect on: fx_04 21:59:26.670 [Flow] Animation: Started 21:59:26.670 [Flow] Animation: Played 21:59:26.670 [Flow] Current State:Rebuilt 21:59:26.670 [Flow] Current State:0 21:59:26.714 [Flow] Destructible interactable planks 01Success 21:59:26.872 [Flow] Trying to trigger effect on: fx_01 21:59:26.872 [Flow] Trying to trigger effect on: fx_02 21:59:28.983 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 21:59:28.996 error: [Lua] [TwitchVoteUI] There is no vote data for key (14) 21:59:31.102 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 21:59:31.102 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 21:59:31.102 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 21:59:31.809 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:38.566 [Flow] Current State:Greater 21:59:38.566 [Flow] Current State:1 21:59:41.527 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:42.521 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:44.066 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=485 21:59:45.645 [Flow] Current State:Greater 21:59:45.645 [Flow] Current State:1 21:59:45.676 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:47.842 [Flow] Current State:Greater 21:59:47.842 [Flow] Current State:2 21:59:48.010 [Flow] Current State:Greater 21:59:48.010 [Flow] Current State:1 21:59:49.577 [Flow] Current State:Greater 21:59:49.577 [Flow] Current State:2 21:59:49.763 [Flow] Current State:Greater 21:59:49.763 [Flow] Current State:3 21:59:50.518 [Flow] Destructible interactable planks 01Started 21:59:50.585 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:51.096 [Flow] Current State:Greater 21:59:51.096 [Flow] Current State:3 21:59:51.128 [Flow] Current State:Greater 21:59:51.128 [Flow] Current State:4 21:59:51.508 [Flow] Current State:Rebuilt 21:59:51.508 [Flow] Current State:2 21:59:51.712 [Flow] Trying to trigger effect on: fx_05 21:59:51.712 [Flow] Trying to trigger effect on: fx_06 21:59:52.124 [Flow] Current State:Greater 21:59:52.124 [Flow] Current State:3 21:59:52.342 [Flow] Barricade: Open 21:59:52.342 [Flow] Current State:Greater 21:59:52.342 [Flow] Completely Broken 21:59:52.343 [Flow] Current State:5 21:59:52.345 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:59:52.345 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 21:59:52.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 21:59:52.501 [Flow] Current State:Rebuilt 21:59:52.501 [Flow] Current State:2 21:59:52.528 [Flow] Destructible interactable planks 01Success 21:59:52.703 [Flow] Trying to trigger effect on: fx_05 21:59:52.703 [Flow] Trying to trigger effect on: fx_06 21:59:53.402 [Flow] Destructible interactable planks 01Started 21:59:53.455 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:53.627 [Flow] Current State:Greater 21:59:53.627 [Flow] Current State:3 21:59:54.112 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:54.131 [Flow] Destructible interactable planks 01Started 21:59:54.392 [Flow] Current State:Rebuilt 21:59:54.392 [Flow] Current State:2 21:59:54.594 [Flow] Trying to trigger effect on: fx_05 21:59:54.594 [Flow] Trying to trigger effect on: fx_06 21:59:54.638 [Flow] Current State:Greater 21:59:54.638 [Flow] Current State:3 21:59:54.702 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 21:59:54.993 [Flow] Current State:Greater 21:59:54.993 [Flow] Current State:2 21:59:55.118 [Flow] Current State:Rebuilt 21:59:55.118 [Flow] Current State:1 21:59:55.143 [Flow] Destructible interactable planks 01Success 21:59:55.247 [Lua] event horde ends! 21:59:55.247 [Lua] event horde ends! 21:59:55.261 [Lua] event horde ends! 21:59:55.261 [Lua] event horde ends! 21:59:55.277 [Lua] event horde ends! 21:59:55.322 [Flow] Trying to trigger effect on: fx_03 21:59:55.322 [Flow] Trying to trigger effect on: fx_04 21:59:55.391 [Flow] Current State:Rebuilt 21:59:55.391 [Flow] Current State:2 21:59:55.416 [Flow] Destructible interactable planks 01Success 21:59:55.594 [Flow] Trying to trigger effect on: fx_05 21:59:55.594 [Flow] Trying to trigger effect on: fx_06 21:59:55.973 [Flow] Destructible interactable planks 01Started 21:59:56.958 [Flow] Current State:Rebuilt 21:59:56.958 [Flow] Current State:1 21:59:57.004 [Flow] Current State:Greater 21:59:57.004 [Flow] Current State:2 21:59:57.160 [Flow] Trying to trigger effect on: fx_03 21:59:57.160 [Flow] Trying to trigger effect on: fx_04 21:59:57.254 [Flow] Current State:Greater 21:59:57.255 [Flow] Current State:2 21:59:57.960 [Flow] Current State:Rebuilt 21:59:57.960 [Flow] Current State:1 21:59:57.986 [Flow] Destructible interactable planks 01Success 21:59:58.159 [Flow] Trying to trigger effect on: fx_03 21:59:58.159 [Flow] Trying to trigger effect on: fx_04 21:59:58.607 [Flow] Destructible interactable planks 01Started 21:59:59.021 [Flow] Current State:Greater 21:59:59.021 [Flow] Current State:3 21:59:59.602 [Flow] Animation: Started 21:59:59.602 [Flow] Animation: Played 21:59:59.602 [Flow] Current State:Rebuilt 21:59:59.602 [Flow] Current State:0 21:59:59.627 [Flow] Destructible interactable planks 01Success 21:59:59.805 [Flow] Trying to trigger effect on: fx_01 21:59:59.805 [Flow] Trying to trigger effect on: fx_02 22:00:01.216 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 22:00:01.216 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 22:00:01.216 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0) 22:00:01.216 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 22:00:01.218 [Flow] Current State:Greater 22:00:01.218 [Flow] Current State:4 22:00:01.232 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 22:00:04.589 [Flow] Destructible interactable planks 01Started 22:00:04.810 [Flow] Barricade: Open 22:00:04.810 [Flow] Current State:Greater 22:00:04.810 [Flow] Completely Broken 22:00:04.810 [Flow] Current State:5 22:00:04.811 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:04.811 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:04.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:05.575 [Flow] Barricade: Closed 22:00:05.575 [Flow] Not Broken 22:00:05.575 [Flow] Current State:Rebuilt 22:00:05.575 [Flow] Current State:4 22:00:05.587 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:05.587 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:05.621 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:05.777 [Flow] Trying to trigger effect on: fx_09 22:00:05.777 [Flow] Trying to trigger effect on: fx_010 22:00:06.446 [Flow] Destructible interactable planks 01Started 22:00:06.570 [Flow] Current State:Rebuilt 22:00:06.570 [Flow] Current State:3 22:00:06.773 [Flow] Trying to trigger effect on: fx_07 22:00:06.773 [Flow] Trying to trigger effect on: fx_08 22:00:07.433 [Flow] Barricade: Closed 22:00:07.433 [Flow] Not Broken 22:00:07.433 [Flow] Current State:Rebuilt 22:00:07.433 [Flow] Current State:4 22:00:07.444 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:07.444 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:07.475 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:07.566 [Flow] Current State:Rebuilt 22:00:07.566 [Flow] Current State:2 22:00:07.634 [Flow] Trying to trigger effect on: fx_09 22:00:07.634 [Flow] Trying to trigger effect on: fx_010 22:00:07.769 [Flow] Trying to trigger effect on: fx_05 22:00:07.769 [Flow] Trying to trigger effect on: fx_06 22:00:08.428 [Flow] Current State:Rebuilt 22:00:08.428 [Flow] Current State:3 22:00:08.567 [Flow] Current State:Rebuilt 22:00:08.567 [Flow] Current State:1 22:00:08.634 [Flow] Trying to trigger effect on: fx_07 22:00:08.634 [Flow] Trying to trigger effect on: fx_08 22:00:08.726 [Flow] Current State:Greater 22:00:08.727 [Flow] Current State:1 22:00:08.769 [Flow] Trying to trigger effect on: fx_03 22:00:08.769 [Flow] Trying to trigger effect on: fx_04 22:00:09.124 [Flow] Current State:Greater 22:00:09.124 [Flow] Current State:1 22:00:09.434 [Flow] Current State:Rebuilt 22:00:09.434 [Flow] Current State:2 22:00:09.569 [Flow] Animation: Started 22:00:09.569 [Flow] Animation: Played 22:00:09.570 [Flow] Current State:Rebuilt 22:00:09.570 [Flow] Current State:0 22:00:09.613 [Flow] Destructible interactable planks 01Success 22:00:09.636 [Flow] Trying to trigger effect on: fx_05 22:00:09.636 [Flow] Trying to trigger effect on: fx_06 22:00:09.769 [Flow] Trying to trigger effect on: fx_01 22:00:09.769 [Flow] Trying to trigger effect on: fx_02 22:00:10.406 [Flow] Current State:Greater 22:00:10.406 [Flow] Current State:2 22:00:10.430 [Flow] Current State:Rebuilt 22:00:10.430 [Flow] Current State:1 22:00:10.572 [Flow] Current State:Greater 22:00:10.572 [Flow] Current State:2 22:00:10.628 [Flow] Trying to trigger effect on: fx_03 22:00:10.628 [Flow] Trying to trigger effect on: fx_04 22:00:11.424 [Flow] Animation: Started 22:00:11.424 [Flow] Animation: Played 22:00:11.424 [Flow] Current State:Rebuilt 22:00:11.424 [Flow] Current State:0 22:00:11.450 [Flow] Current State:Greater 22:00:11.450 [Flow] Current State:3 22:00:11.466 [Flow] Destructible interactable planks 01Success 22:00:11.627 [Flow] Trying to trigger effect on: fx_01 22:00:11.627 [Flow] Trying to trigger effect on: fx_02 22:00:11.668 [Flow] Current State:Greater 22:00:11.668 [Flow] Current State:3 22:00:12.035 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:12.762 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:13.336 [Flow] Destructible interactable planks 01Started 22:00:13.357 [Flow] Current State:Greater 22:00:13.357 [Flow] Current State:4 22:00:14.367 [Flow] Current State:Rebuilt 22:00:14.367 [Flow] Current State:2 22:00:14.422 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:14.572 [Flow] Trying to trigger effect on: fx_05 22:00:14.572 [Flow] Trying to trigger effect on: fx_06 22:00:14.867 [Flow] Barricade: Open 22:00:14.867 [Flow] Current State:Greater 22:00:14.867 [Flow] Completely Broken 22:00:14.868 [Flow] Current State:5 22:00:14.869 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:14.869 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:14.901 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:15.371 [Flow] Current State:Rebuilt 22:00:15.371 [Flow] Current State:1 22:00:15.570 [Flow] Trying to trigger effect on: fx_03 22:00:15.570 [Flow] Trying to trigger effect on: fx_04 22:00:15.597 [Flow] Current State:Greater 22:00:15.598 [Flow] Current State:1 22:00:16.122 [Flow] Current State:Greater 22:00:16.122 [Flow] Current State:1 22:00:16.206 [Flow] Current State:Greater 22:00:16.206 [Flow] Current State:2 22:00:16.366 [Flow] Animation: Started 22:00:16.366 [Flow] Animation: Played 22:00:16.367 [Flow] Current State:Rebuilt 22:00:16.367 [Flow] Current State:0 22:00:16.409 [Flow] Destructible interactable planks 01Success 22:00:16.570 [Flow] Trying to trigger effect on: fx_01 22:00:16.570 [Flow] Trying to trigger effect on: fx_02 22:00:17.498 [Flow] Current State:Greater 22:00:17.498 [Flow] Current State:2 22:00:17.902 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:18.704 [Flow] Current State:Greater 22:00:18.705 [Flow] Current State:3 22:00:19.838 [Flow] Destructible interactable planks 01Started 22:00:19.959 [Flow] Current State:Greater 22:00:19.959 [Flow] Current State:4 22:00:20.612 [Flow] Current State:Greater 22:00:20.613 [Flow] Current State:1 22:00:20.764 [Flow] Current State:Greater 22:00:20.765 [Flow] Current State:2 22:00:20.842 [Flow] Current State:Rebuilt 22:00:20.842 [Flow] Current State:3 22:00:21.003 [Flow] Current State:Greater 22:00:21.003 [Flow] Current State:4 22:00:21.045 [Flow] Trying to trigger effect on: fx_09 22:00:21.045 [Flow] Trying to trigger effect on: fx_010 22:00:21.733 [Flow] Current State:Greater 22:00:21.733 [Flow] Current State:2 22:00:21.842 [Flow] Current State:Rebuilt 22:00:21.842 [Flow] Current State:3 22:00:22.019 [Flow] Current State:Greater 22:00:22.019 [Flow] Current State:4 22:00:22.047 [Flow] Trying to trigger effect on: fx_09 22:00:22.047 [Flow] Trying to trigger effect on: fx_010 22:00:22.773 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:22.853 [Flow] Current State:Rebuilt 22:00:22.853 [Flow] Current State:3 22:00:22.877 [Flow] Destructible interactable planks 01Success 22:00:23.058 [Flow] Trying to trigger effect on: fx_07 22:00:23.058 [Flow] Trying to trigger effect on: fx_08 22:00:23.068 [Flow] Current State:Greater 22:00:23.068 [Flow] Current State:4 22:00:23.388 [Flow] Current State:Greater 22:00:23.388 [Flow] Current State:3 22:00:23.692 [Flow] Current State:Greater 22:00:23.692 [Flow] Current State:3 22:00:24.232 [Flow] Barricade: Open 22:00:24.232 [Flow] Current State:Greater 22:00:24.232 [Flow] Completely Broken 22:00:24.232 [Flow] Current State:5 22:00:24.236 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:24.236 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:24.267 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:24.807 [Flow] Current State:Greater 22:00:24.808 [Flow] Current State:4 22:00:25.003 [Flow] Current State:Greater 22:00:25.003 [Flow] Current State:4 22:00:25.461 [Lua] event horde ends! 22:00:25.461 [Lua] event horde ends! 22:00:25.479 [Lua] event horde ends! 22:00:25.479 [Lua] event horde ends! 22:00:25.479 [Lua] event horde ends! 22:00:25.496 [Lua] event horde ends! 22:00:25.496 [Lua] event horde ends! 22:00:25.980 [Flow] Barricade: Open 22:00:25.980 [Flow] Current State:Greater 22:00:25.980 [Flow] Completely Broken 22:00:25.980 [Flow] Current State:5 22:00:25.984 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:25.984 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:26.014 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:27.330 [Flow] Barricade: Open 22:00:27.330 [Flow] Current State:Greater 22:00:27.330 [Flow] Completely Broken 22:00:27.330 [Flow] Current State:5 22:00:27.333 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:27.333 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:27.363 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:28.099 [IRC Client] Sending PONG to tmi.twitch.tv 22:00:29.431 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:00:29.445 error: [Lua] [TwitchVoteUI] There is no vote data for key (15) 22:00:31.452 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:31.852 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:00:32.668 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:33.565 [Flow] Current State:Greater 22:00:33.565 [Flow] Current State:3 22:00:36.117 [Flow] Destructible interactable planks 01Started 22:00:37.103 [Flow] Barricade: Closed 22:00:37.103 [Flow] Not Broken 22:00:37.103 [Flow] Current State:Rebuilt 22:00:37.103 [Flow] Current State:4 22:00:37.114 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:37.114 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:37.148 [Flow] Current State:Greater 22:00:37.148 [Flow] Current State:4 22:00:37.148 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:37.307 [Flow] Trying to trigger effect on: fx_09 22:00:37.307 [Flow] Trying to trigger effect on: fx_010 22:00:38.094 [Flow] Current State:Rebuilt 22:00:38.094 [Flow] Current State:3 22:00:38.297 [Flow] Trying to trigger effect on: fx_07 22:00:38.297 [Flow] Trying to trigger effect on: fx_08 22:00:39.089 [Flow] Current State:Rebuilt 22:00:39.089 [Flow] Current State:2 22:00:39.290 [Flow] Trying to trigger effect on: fx_05 22:00:39.290 [Flow] Trying to trigger effect on: fx_06 22:00:40.086 [Flow] Current State:Rebuilt 22:00:40.086 [Flow] Current State:1 22:00:40.286 [Flow] Trying to trigger effect on: fx_03 22:00:40.286 [Flow] Trying to trigger effect on: fx_04 22:00:40.738 [Flow] Barricade: Open 22:00:40.738 [Flow] Current State:Greater 22:00:40.738 [Flow] Completely Broken 22:00:40.738 [Flow] Current State:5 22:00:40.739 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:40.739 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:40.772 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:41.080 [Flow] Animation: Started 22:00:41.080 [Flow] Animation: Played 22:00:41.080 [Flow] Current State:Rebuilt 22:00:41.080 [Flow] Current State:0 22:00:41.142 [Flow] Destructible interactable planks 01Success 22:00:41.284 [Flow] Trying to trigger effect on: fx_01 22:00:41.284 [Flow] Trying to trigger effect on: fx_02 22:00:43.391 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:43.392 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 22:00:43.392 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 22:00:43.392 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0) 22:00:43.392 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 22:00:44.477 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=523 22:00:44.521 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:44.908 [Flow] Destructible interactable planks 01Started 22:00:45.898 [Flow] Barricade: Closed 22:00:45.898 [Flow] Not Broken 22:00:45.898 [Flow] Current State:Rebuilt 22:00:45.898 [Flow] Current State:4 22:00:45.906 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:45.906 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:00:45.938 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:00:46.097 [Flow] Trying to trigger effect on: fx_09 22:00:46.097 [Flow] Trying to trigger effect on: fx_010 22:00:46.888 [Flow] Current State:Rebuilt 22:00:46.888 [Flow] Current State:3 22:00:47.093 [Flow] Trying to trigger effect on: fx_07 22:00:47.093 [Flow] Trying to trigger effect on: fx_08 22:00:47.203 [Flow] Current State:Greater 22:00:47.203 [Flow] Current State:1 22:00:47.883 [Flow] Current State:Rebuilt 22:00:47.883 [Flow] Current State:2 22:00:48.086 [Flow] Trying to trigger effect on: fx_05 22:00:48.086 [Flow] Trying to trigger effect on: fx_06 22:00:48.880 [Flow] Current State:Rebuilt 22:00:48.880 [Flow] Current State:1 22:00:49.084 [Flow] Trying to trigger effect on: fx_03 22:00:49.084 [Flow] Trying to trigger effect on: fx_04 22:00:49.518 [Flow] Current State:Greater 22:00:49.518 [Flow] Current State:2 22:00:49.877 [Flow] Animation: Started 22:00:49.877 [Flow] Animation: Played 22:00:49.877 [Flow] Current State:Rebuilt 22:00:49.877 [Flow] Current State:0 22:00:49.922 [Flow] Destructible interactable planks 01Success 22:00:50.080 [Flow] Trying to trigger effect on: fx_01 22:00:50.080 [Flow] Trying to trigger effect on: fx_02 22:00:54.929 [Flow] Destructible interactable planks 01Started 22:00:55.918 [Flow] Current State:Rebuilt 22:00:55.918 [Flow] Current State:1 22:00:56.122 [Flow] Trying to trigger effect on: fx_03 22:00:56.122 [Flow] Trying to trigger effect on: fx_04 22:00:56.913 [Flow] Animation: Started 22:00:56.913 [Flow] Animation: Played 22:00:56.913 [Flow] Current State:Rebuilt 22:00:56.913 [Flow] Current State:0 22:00:56.939 [Flow] Destructible interactable planks 01Success 22:00:56.987 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:00:57.116 [Flow] Trying to trigger effect on: fx_01 22:00:57.116 [Flow] Trying to trigger effect on: fx_02 22:00:58.905 [Flow] Current State:Greater 22:00:58.906 [Flow] Current State:1 22:01:00.202 [Flow] Current State:Greater 22:01:00.202 [Flow] Current State:2 22:01:01.354 [Flow] Current State:Greater 22:01:01.355 [Flow] Current State:3 22:01:03.931 [EACServer] [17:01:03:930][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:01:03.994 [Flow] Current State:Greater 22:01:03.994 [Flow] Current State:4 22:01:04.266 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:01:04.381 warning: [Lua] [flow_callback_bot_nav_transition_left] Unit: [Unit '#ID[d8f3798fb5fae1fe]'] missing extension "ai_navigation_system" 22:01:04.813 warning: [Lua] [flow_callback_bot_nav_transition_left] Unit: [Unit '#ID[d8f3798fb5fae1fe]'] missing extension "ai_navigation_system" 22:01:04.974 [Flow] Current State:Greater 22:01:04.974 [Flow] Current State:1 22:01:05.115 [Flow] Barricade: Open 22:01:05.115 [Flow] Current State:Greater 22:01:05.115 [Flow] Completely Broken 22:01:05.115 [Flow] Current State:5 22:01:05.119 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:01:05.119 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:01:05.153 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:01:06.059 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:01:06.121 [Flow] Current State:Greater 22:01:06.121 [Flow] Current State:2 22:01:06.860 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:01:07.593 [Lua] event horde ends! 22:01:07.593 [Lua] event horde ends! 22:01:07.610 [Lua] event horde ends! 22:01:07.610 [Lua] event horde ends! 22:01:07.610 [Lua] event horde ends! 22:01:07.627 [Lua] event horde ends! 22:01:11.323 [Flow] Current State:Greater 22:01:11.323 [Flow] Current State:3 22:01:12.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:01:13.686 [Flow] Current State:Greater 22:01:13.686 [Flow] Current State:4 22:01:14.132 [Lua] Override Player Respawning event false 22:01:14.132 [Lua] Override Player Respawning after_event true 22:01:14.140 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 22:01:14.697 [Flow] Barricade: Open 22:01:14.697 [Flow] Current State:Greater 22:01:14.698 [Flow] Completely Broken 22:01:14.698 [Flow] Current State:5 22:01:14.699 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:01:14.699 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:01:14.732 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:01:15.808 [Flow] Destructible interactable planks 01Started 22:01:16.331 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:01:16.797 [Flow] Barricade: Closed 22:01:16.797 [Flow] Not Broken 22:01:16.797 [Flow] Current State:Rebuilt 22:01:16.797 [Flow] Current State:4 22:01:16.808 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:01:16.808 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 22:01:16.842 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 22:01:17.004 [Flow] Trying to trigger effect on: fx_09 22:01:17.004 [Flow] Trying to trigger effect on: fx_010 22:01:17.792 [Flow] Current State:Rebuilt 22:01:17.792 [Flow] Current State:3 22:01:17.996 [Flow] Trying to trigger effect on: fx_07 22:01:17.996 [Flow] Trying to trigger effect on: fx_08 22:01:18.789 [Flow] Current State:Rebuilt 22:01:18.789 [Flow] Current State:2 22:01:18.991 [Flow] Trying to trigger effect on: fx_05 22:01:18.991 [Flow] Trying to trigger effect on: fx_06 22:01:19.784 [Flow] Current State:Rebuilt 22:01:19.784 [Flow] Current State:1 22:01:19.986 [Flow] Trying to trigger effect on: fx_03 22:01:19.986 [Flow] Trying to trigger effect on: fx_04 22:01:20.779 [Flow] Animation: Started 22:01:20.779 [Flow] Animation: Played 22:01:20.780 [Flow] Current State:Rebuilt 22:01:20.780 [Flow] Current State:0 22:01:20.823 [Flow] Destructible interactable planks 01Success 22:01:20.982 [Flow] Trying to trigger effect on: fx_01 22:01:20.982 [Flow] Trying to trigger effect on: fx_02 22:01:27.543 [Flow] 1 22:01:27.543 [Flow] 2 22:01:27.543 [Flow] 3 22:01:27.594 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:01:29.770 [Lua] wants to spawn ahead within distance: 60 22:01:29.770 [Lua] custom blob horde has started 22:01:29.770 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:01:29.785 error: [Lua] [TwitchVoteUI] There is no vote data for key (16) 22:01:36.881 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:01:38.356 [Lua] event horde ends! 22:01:38.373 [Lua] event horde ends! 22:01:41.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x786e5, position: 0 22:01:43.340 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:43.481 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 22:01:43.785 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:01:44.922 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=615 22:01:48.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:01:51.225 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:51.574 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:01:53.796 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:01:54.454 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:07.682 [Lua] event horde ends! 22:02:07.699 [Lua] event horde ends! 22:02:07.732 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:08.439 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 22:02:09.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7a488, position: 0 22:02:09.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7a485, position: 0 22:02:09.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7a485, position: 0 22:02:11.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7a5a9, position: 0 22:02:18.995 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:20.851 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:21.662 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:21.990 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 22:02:22.001 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0) 22:02:22.170 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:28.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:02:28.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:02:28.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:02:30.170 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:02:30.184 error: [Lua] [TwitchVoteUI] There is no vote data for key (17) 22:02:32.580 [Lua] event horde ends! 22:02:32.594 [Lua] event horde ends! 22:02:38.552 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:43.981 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:44.777 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:02:45.256 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=560 22:02:52.917 [Lua] Override Player Respawning after_event false 22:02:58.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:02:58.201 [Lua] Spline already found! 22:02:58.237 [Lua] Init group template: spline_patrol 22:03:01.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 22:03:03.932 [EACServer] [17:03:03:931][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:03:16.883 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:03:18.155 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:03:18.172 [Lua] Spline already found! 22:03:18.225 [Lua] Init group template: spline_patrol 22:03:20.419 [Lua] spawning mini patrol 22:03:23.118 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:03:23.592 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:03:24.960 [Lua] Init group template: mini_patrol 22:03:25.939 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:03:28.145 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:03:28.163 [Lua] Spline already found! 22:03:28.201 [Lua] Init group template: spline_patrol 22:03:30.395 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:03:30.408 error: [Lua] [TwitchVoteUI] There is no vote data for key (18) 22:03:36.006 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:03:36.023 [Lua] Spline already found! 22:03:36.060 [Lua] Init group template: spline_patrol 22:03:42.172 [Lua] Coordinated attack! 22:03:44.484 [Lua] event horde ends! 22:03:44.517 [Lua] spawning mini patrol 22:03:44.840 [Lua] Mini patrol killed! 41 22:03:45.416 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=730 22:03:48.530 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:49.057 [Lua] Init group template: mini_patrol 22:03:49.190 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:03:52.782 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:03:56.325 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:00.344 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 22:04:00.344 [Lua] Time for new HOOORDE! multi_first_wave 22:04:00.344 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:04:00.344 [Lua] horde requested: vector_blob 22:04:00.344 [Lua] wants to spawn ahead within distance: 60 22:04:00.344 [Lua] horde crated with id 45 of type vector_blob 22:04:00.344 [Lua] managed to spawn 40/40 horde enemies 22:04:00.344 [Lua] vector blob horde has started 22:04:01.007 [Lua] Init group template: horde 22:04:01.018 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:01.795 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:02.524 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:03.489 [Lua] fence jumping 22:04:04.568 [Lua] ready to jump failed 22:04:04.656 [Lua] Mini patrol killed! 44 22:04:05.447 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:08.602 [Lua] event horde ends! 22:04:09.756 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:04:09.756 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:04:09.776 [Lua] > starting new spline, using new navbot: standard , id: boss_16 22:04:09.792 [Lua] > continuing spline boss_16 index: 2 retries: 0 22:04:09.811 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.812 [Lua] > continuing spline boss_16 index: 3 retries: 0 22:04:09.826 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.826 [Lua] > continuing spline boss_16 index: 4 retries: 0 22:04:09.843 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.843 [Lua] > continuing spline boss_16 index: 5 retries: 0 22:04:09.861 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.861 [Lua] > continuing spline boss_16 index: 6 retries: 0 22:04:09.876 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.876 [Lua] > continuing spline boss_16 index: 7 retries: 0 22:04:09.894 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.894 [Lua] > continuing spline boss_16 index: 8 retries: 0 22:04:09.910 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.910 [Lua] > continuing spline boss_16 index: 9 retries: 0 22:04:09.929 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.929 [Lua] > continuing spline boss_16 index: 10 retries: 0 22:04:09.944 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.944 [Lua] > continuing spline boss_16 index: 11 retries: 0 22:04:09.961 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.961 [Lua] > continuing spline boss_16 index: 12 retries: 0 22:04:09.983 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.983 [Lua] > continuing spline boss_16 index: 13 retries: 0 22:04:09.996 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:09.996 [Lua] > continuing spline boss_16 index: 14 retries: 0 22:04:10.013 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.013 [Lua] > continuing spline boss_16 index: 15 retries: 0 22:04:10.031 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.031 [Lua] > continuing spline boss_16 index: 16 retries: 0 22:04:10.047 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.047 [Lua] > continuing spline boss_16 index: 17 retries: 0 22:04:10.064 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.064 [Lua] > continuing spline boss_16 index: 18 retries: 0 22:04:10.081 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.081 [Lua] > continuing spline boss_16 index: 19 retries: 0 22:04:10.099 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.099 [Lua] > continuing spline boss_16 index: 20 retries: 0 22:04:10.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.115 [Lua] > continuing spline boss_16 index: 21 retries: 0 22:04:10.148 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.148 [Lua] > continuing spline boss_16 index: 22 retries: 0 22:04:10.165 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.165 [Lua] > continuing spline boss_16 index: 23 retries: 0 22:04:10.184 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.184 [Lua] > continuing spline boss_16 index: 24 retries: 0 22:04:10.204 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.204 [Lua] > continuing spline boss_16 index: 25 retries: 0 22:04:10.219 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.219 [Lua] > continuing spline boss_16 index: 26 retries: 0 22:04:10.229 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:10.235 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.235 [Lua] > continuing spline boss_16 index: 27 retries: 0 22:04:10.251 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.251 [Lua] > continuing spline boss_16 index: 28 retries: 0 22:04:10.269 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.269 [Lua] > continuing spline boss_16 index: 29 retries: 0 22:04:10.285 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.285 [Lua] > continuing spline boss_16 index: 30 retries: 0 22:04:10.306 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.306 [Lua] > continuing spline boss_16 index: 31 retries: 0 22:04:10.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.320 [Lua] > continuing spline boss_16 index: 32 retries: 0 22:04:10.337 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.337 [Lua] > continuing spline boss_16 index: 33 retries: 0 22:04:10.353 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.353 [Lua] > continuing spline boss_16 index: 34 retries: 0 22:04:10.370 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.370 [Lua] > continuing spline boss_16 index: 35 retries: 0 22:04:10.386 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.386 [Lua] > continuing spline boss_16 index: 36 retries: 0 22:04:10.404 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.404 [Lua] > continuing spline boss_16 index: 37 retries: 0 22:04:10.422 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 22:04:10.422 [Lua] > spline completed boss_16 retries: 0 22:04:10.825 [Lua] Init group template: spline_patrol 22:04:15.260 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 22:04:16.381 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:16.669 [Lua] HORDE: Pushing horde in time; too many units out 62 22:04:16.792 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source. 22:04:17.716 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:20.848 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:21.776 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:04:21.776 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:04:21.776 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 22:04:21.776 [Lua] horde requested: vector_blob 22:04:21.776 [Lua] wants to spawn ahead within distance: 60 22:04:21.776 [Lua] horde crated with id 47 of type vector_blob 22:04:21.776 [Lua] managed to spawn 36/36 horde enemies 22:04:21.776 [Lua] vector blob horde has started 22:04:21.987 [Lua] Horde killed: ? 22:04:22.000 [Lua] HORDE: last wave, reset to standard horde delay 22:04:22.000 [Lua] Time for new HOOORDE! multi_last_wave 22:04:22.000 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 22:04:22.000 [Lua] horde requested: vector_blob 22:04:22.000 [Lua] wants to spawn behind within distance: 60 22:04:22.000 [Lua] horde crated with id 48 of type vector_blob 22:04:22.000 [Lua] managed to spawn 39/39 horde enemies 22:04:22.000 [Lua] vector blob horde has started 22:04:22.376 [Lua] Init group template: horde 22:04:23.075 [Lua] Init group template: horde 22:04:30.845 [Lua] wants to spawn behind within distance: 60 22:04:30.846 [Lua] custom blob horde has started 22:04:30.846 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:04:30.859 error: [Lua] [TwitchVoteUI] There is no vote data for key (19) 22:04:31.662 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:32.772 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:33.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:04:33.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:04:33.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:04:33.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4ca44, position: 0 22:04:35.041 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:35.811 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:43.227 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:43.832 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:46.016 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=840 22:04:47.700 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:48.356 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:48.562 [Lua] Horde killed: ? 22:04:50.682 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:51.373 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:53.138 [Lua] Horde killed: ? 22:04:55.139 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:55.480 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:04:56.795 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:57.539 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:58.533 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:59.447 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:59.939 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:04:59.940 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:05:00.668 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:05:01.921 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:02.022 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 22:05:02.224 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:05:02.325 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:05:03.931 [EACServer] [17:05:03:931][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:05:05.564 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:05.969 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:05:06.778 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:05:07.559 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:05:08.281 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:05:10.894 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:11.299 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:05:13.444 [Lua] spawning mini patrol 22:05:16.189 [IRC Client] Sending PONG to tmi.twitch.tv 22:05:17.987 [Lua] Init group template: mini_patrol 22:05:18.342 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 22:05:31.041 [Lua] Mini patrol killed! 49 22:05:31.146 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:05:31.159 error: [Lua] [TwitchVoteUI] There is no vote data for key (20) 22:05:31.528 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:31.545 [Lua] Spline already found! 22:05:31.581 [Lua] Init group template: spline_patrol 22:05:34.528 [Lua] spawning mini patrol 22:05:37.512 [Lua] event horde ends! 22:05:39.571 [Lua] Init group template: mini_patrol 22:05:39.806 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:39.821 [Lua] Spline already found! 22:05:39.857 [Lua] Init group template: spline_patrol 22:05:40.885 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 24 22:05:41.794 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 4 22 22:05:46.188 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=905 22:05:52.289 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 22:05:52.289 [Lua] Time for new HOOORDE! multi_first_wave 22:05:52.289 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:05:52.289 [Lua] horde requested: vector_blob 22:05:52.289 [Lua] wants to spawn ahead within distance: 60 22:05:52.289 [Lua] horde crated with id 53 of type vector_blob 22:05:52.289 [Lua] managed to spawn 38/38 horde enemies 22:05:52.289 [Lua] vector blob horde has started 22:05:52.916 [Lua] Init group template: horde 22:05:53.901 <>Access violation (0xc0000005) in build 2003b9c18405 accessing address FFFFFFFFFFFFFFFF from 00007FF763B43C13<> <> {00007ff763b20000, 00cfa000, 60b4df95, 8cefe76c-b724-4bdb-88c4-082659091eb7, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffaab090000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffaa93b0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ffaab090000:0x00000000000a0cae KiUserExceptionDispatcher 0x00007ff763b20000:0x0000000000023c13 0x00007ff763b20000:0x0000000000331592 0x00007ff763b20000:0x0000000000331368 0x00007ff763b20000:0x0000000000331e66 0x00007ff763b20000:0x000000000032a914 0x00007ff763b20000:0x0000000000030fee 0x00007ff763b20000:0x00000000000309b8 0x00007ff763b20000:0x0000000000021d55 0x00007ff763b20000:0x00000000000223e9 0x00007ff763b20000:0x00000000000225a2 0x00007ff763b20000:0x0000000000496c0b 0x00007ffaa93b0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffaab090000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>0f9053d7-fc9e-4499-bbf6-06b282ea9248<> <>--- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 9541MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID cce3e783-0259-4322-99e6-507ab957a158 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8079MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: WireGuard Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Viper Ultimate Dongle Input device: Generic (17.0): Ducky Keyboard Input device: Generic (17.0): GSX 1000 Main Audio Input device: Generic (17.0): Razer Chroma Mouse Charging Dock Input device: Generic (17.0): CY040348014C0106 <> <>C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-18-21.16.45-0f9053d7-fc9e-4499-bbf6-06b282ea9248.log<> <>C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-18-21.16.45-0f9053d7-fc9e-4499-bbf6-06b282ea9248.dmp<> <> Memory Total: 16327 MB Available: 13818 MB Used: 2508 MB Peak Used: 3604 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 32816 MB Used: 7420 MB Peak: 7429 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]