[Log version] 1
[Session] 0f9053d7-fc9e-4499-bbf6-06b282ea9248
UTC time stamps
21:16:45.563 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
21:16:45.563 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
21:16:45.563 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
21:16:45.563 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
21:16:45.563 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
21:16:45.563 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
21:16:45.577 [RazerChroma] Setup Razer Chroma resources
21:16:45.577 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
21:16:45.595 [Window] Window => active
21:16:45.643 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
21:16:45.677 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
21:16:46.242 [EAC] Init client 1100001112883e2
21:16:46.242 [EAC] EAC client initialized
21:16:46.242 warning: [EAC] Failed to initialize localization
21:16:46.243 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
21:16:46.251 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti)
21:16:47.499 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
21:16:47.551 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
21:16:48.060 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
21:16:48.062 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
21:16:48.179 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
21:16:48.179 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
21:16:48.179 [Save] Save dir: `C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2`
21:16:48.180 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
21:16:48.180 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
21:16:48.320 [RazerChroma] Setup Razer Chroma
21:16:48.370 [LightFX ] Loaded DLL.
21:16:48.370 [LightFX ] Init()
21:16:48.375 [LightFX ] LightFX failed to initialize
21:16:48.384 [Lua] boot.lua start, os clock: 4.8739999999999997
21:16:48.384 [Lua] Active feature-flags:
21:16:48.384 [Lua] FEATURE_thornsister
21:16:48.384 [Lua]
21:16:48.384 [Lua] LUA IS STRIPPED!
21:16:48.384 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8739999999999997
21:16:48.384 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 9541MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID cce3e783-0259-4322-99e6-507ab957a158
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8079MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: WireGuard Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Private Internet Access Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer Viper Ultimate Dongle
Input device: Generic (17.0): Ducky Keyboard
Input device: Generic (17.0): GSX 1000 Main Audio
Input device: Generic (17.0): Razer Chroma Mouse Charging Dock
Input device: Generic (17.0): CY040348014C0106
21:16:48.385 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
21:16:48.397 [SteamStats] RequestCurrentStats success: true
21:16:49.482 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8164962265291251 os-clock: 5.9720000000000004
21:16:49.483 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:16:49.483 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
21:16:49.484 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:16:49.484 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:16:49.485 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:16:49.485 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:16:49.485 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:16:49.485 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:16:49.485 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:16:49.485 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:16:49.485 [Lua] Development.init_application_parameters
21:16:49.485 [Lua] -----------------------------------------------------------------
21:16:49.485 [Lua] -- Application parameters --
21:16:49.485 [Lua] -----------------------------------------------------------------
21:16:49.485 [Lua] *****************************************************************
21:16:49.485 [Lua] ** Initial contents of script_data **
21:16:49.485 [Lua] script_data.beta_level_progression = false
21:16:49.485 [Lua] script_data.build_identifier = 2003b9c18405
21:16:49.485 [Lua] script_data.debug_interactions = false
21:16:49.485 [Lua] script_data.disable_debug_draw = true
21:16:49.485 [Lua] script_data.disable_intro_trailer = false
21:16:49.485 [Lua] script_data.disable_store = false
21:16:49.485 [Lua] script_data.disable_tutorial_at_start = false
21:16:49.485 [Lua] script_data.eac-untrusted = false
21:16:49.485 [Lua] script_data.enable_detailed_tooltips = false
21:16:49.485 [Lua] script_data.force_debug_disabled = true
21:16:49.485 [Lua] script_data.force_steam = true
21:16:49.485 [Lua] script_data.hide_fps = true
21:16:49.485 [Lua] script_data.hide_version_info = true
21:16:49.485 [Lua] script_data.matchmaking_debug = true
21:16:49.485 [Lua] script_data.network_debug = true
21:16:49.485 [Lua] script_data.package_debug = true
21:16:49.485 [Lua] script_data.packaged_build = true
21:16:49.485 [Lua] script_data.qr_watermark = true
21:16:49.485 [Lua] script_data.settings = { }
21:16:49.485 [Lua] script_data.show_fps = false
21:16:49.485 [Lua] script_data.spawn_empty_chest = true
21:16:49.485 [Lua] script_data.telemetry_log_interval = 600
21:16:49.485 [Lua] script_data.text_watermark = true
21:16:49.485 [Lua] script_data.tobii_button = false
21:16:49.485 [Lua] script_data.use_beta_overlay = false
21:16:49.485 [Lua] script_data.use_local_backend = false
21:16:49.485 [Lua] script_data.use_tech_telemetry = true
21:16:49.485 [Lua] script_data.use_telemetry = true
21:16:49.485 [Lua] *****************************************************************
21:16:49.485 [Lua] [Boot] use baked enemy meshes: false
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
21:16:49.485 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
21:16:49.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:16:49.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:16:49.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
21:16:49.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
21:16:49.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
21:16:49.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
21:16:49.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
21:16:49.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
21:16:49.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
21:16:49.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
21:16:49.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
21:16:49.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
21:16:49.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
21:16:49.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
21:16:49.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
21:16:49.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
21:16:49.895 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
21:16:49.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
21:16:49.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
21:16:49.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
21:16:49.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
21:16:50.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
21:16:50.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
21:16:50.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
21:16:50.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
21:16:50.230 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
21:16:50.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
21:16:50.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
21:16:50.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
21:16:50.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
21:16:50.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
21:16:50.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
21:16:50.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
21:16:50.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
21:16:50.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
21:16:50.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
21:16:50.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
21:16:50.441 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
21:16:50.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
21:16:50.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
21:16:50.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
21:16:50.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
21:16:50.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
21:16:50.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
21:16:50.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
21:16:50.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
21:16:50.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
21:16:50.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
21:16:50.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
21:16:50.971 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
21:16:50.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
21:16:51.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
21:16:51.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
21:16:51.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
21:16:51.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
21:16:51.009 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
21:16:51.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
21:16:51.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
21:16:51.074 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
21:16:51.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
21:16:51.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
21:16:51.095 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
21:16:51.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
21:16:51.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
21:16:51.108 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
21:16:51.118 [Lua] settings.steam: nil
21:16:51.118 [Lua] Steam: table: 0000000000062580
21:16:51.118 [Lua] force_steam: true
21:16:51.118 [Lua] BUILD: release
21:16:51.118 [Lua] test_backend: nil
21:16:51.118 [Lua] DEDICATED_SERVER: false
21:16:51.118 [Lua] Using app_id '552500' to define backend
21:16:51.118 [Lua] PlayFab Title ID: 5107
21:16:51.169 [Lua] [1] = chaos_dummy_troll (string)
21:16:51.169 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
21:16:51.169 [Lua] [3] = skaven_rat_ogre (string)
21:16:51.169 [Lua] [4] = critter_rat (string)
21:16:51.169 [Lua] [5] = chaos_troll (string)
21:16:51.169 [Lua] [6] = beastmen_minotaur (string)
21:16:51.169 [Lua] [7] = skaven_storm_vermin_warlord (string)
21:16:51.169 [Lua] [8] = skaven_stormfiend (string)
21:16:51.169 [Lua] [9] = chaos_greed_pinata (string)
21:16:51.169 [Lua] [10] = skaven_stormfiend_demo (string)
21:16:51.169 [Lua] [11] = chaos_plague_wave_spawner (string)
21:16:51.169 [Lua] [12] = chaos_vortex (string)
21:16:51.169 [Lua] [13] = skaven_stormfiend_boss (string)
21:16:51.169 [Lua] [14] = chaos_spawn (string)
21:16:51.169 [Lua] [15] = skaven_storm_vermin_champion (string)
21:16:51.169 [Lua] [16] = chaos_tentacle (string)
21:16:51.169 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
21:16:51.169 [Lua] [18] = skaven_grey_seer (string)
21:16:51.169 [Lua] [19] = skaven_explosive_loot_rat (string)
21:16:51.169 [Lua] [20] = skaven_loot_rat (string)
21:16:51.169 [Lua] [21] = critter_pig (string)
21:16:51.170 [Lua] [22] = chaos_dummy_sorcerer (string)
21:16:51.170 [Lua] [23] = chaos_mutator_sorcerer (string)
21:16:51.170 [Lua] [24] = skaven_gutter_runner (string)
21:16:51.170 [Lua] [25] = skaven_pack_master (string)
21:16:51.170 [Lua] [26] = chaos_exalted_sorcerer (string)
21:16:51.170 [Lua] [27] = chaos_vortex_sorcerer (string)
21:16:51.170 [Lua] [28] = skaven_poison_wind_globadier (string)
21:16:51.170 [Lua] [29] = chaos_corruptor_sorcerer (string)
21:16:51.170 [Lua] [30] = chaos_warrior (string)
21:16:51.170 [Lua] [31] = skaven_warpfire_thrower (string)
21:16:51.170 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
21:16:51.170 [Lua] [33] = chaos_plague_sorcerer (string)
21:16:51.170 [Lua] [34] = curse_mutator_sorcerer (string)
21:16:51.170 [Lua] [35] = chaos_exalted_champion_warcamp (string)
21:16:51.170 [Lua] [36] = chaos_tentacle_sorcerer (string)
21:16:51.170 [Lua] [37] = skaven_ratling_gunner (string)
21:16:51.170 [Lua] [38] = chaos_exalted_champion_norsca (string)
21:16:51.170 [Lua] [39] = chaos_raider (string)
21:16:51.170 [Lua] [40] = chaos_berzerker (string)
21:16:51.170 [Lua] [41] = beastmen_ungor_dummy (string)
21:16:51.170 [Lua] [42] = skaven_storm_vermin (string)
21:16:51.170 [Lua] [43] = beastmen_standard_bearer_crater (string)
21:16:51.170 [Lua] [44] = chaos_raider_tutorial (string)
21:16:51.170 [Lua] [45] = beastmen_gor_dummy (string)
21:16:51.170 [Lua] [46] = beastmen_bestigor_dummy (string)
21:16:51.170 [Lua] [47] = skaven_storm_vermin_with_shield (string)
21:16:51.170 [Lua] [48] = beastmen_ungor (string)
21:16:51.170 [Lua] [49] = skaven_storm_vermin_commander (string)
21:16:51.170 [Lua] [50] = beastmen_ungor_archer (string)
21:16:51.170 [Lua] [51] = beastmen_standard_bearer (string)
21:16:51.170 [Lua] [52] = beastmen_gor (string)
21:16:51.170 [Lua] [53] = beastmen_bestigor (string)
21:16:51.170 [Lua] [54] = skaven_plague_monk (string)
21:16:51.170 [Lua] [55] = chaos_marauder (string)
21:16:51.170 [Lua] [56] = skaven_dummy_clan_rat (string)
21:16:51.170 [Lua] [57] = chaos_marauder_tutorial (string)
21:16:51.170 [Lua] [58] = skaven_clan_rat (string)
21:16:51.170 [Lua] [59] = chaos_zombie (string)
21:16:51.170 [Lua] [60] = chaos_fanatic (string)
21:16:51.170 [Lua] [61] = skaven_clan_rat_tutorial (string)
21:16:51.170 [Lua] [62] = chaos_marauder_with_shield (string)
21:16:51.170 [Lua] [63] = skaven_clan_rat_with_shield (string)
21:16:51.170 [Lua] [64] = skaven_slave (string)
21:16:51.170 [Lua] [65] = skaven_dummy_slave (string)
21:16:51.204 [Lua] [UIRenderer] Loading
21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
21:16:51.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
21:16:51.207 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
21:16:51.218 [Lua] level display name warcamp
21:16:51.218 [Lua] level display name prologue
21:16:51.218 [Lua] level display name military
21:16:51.218 [Lua] level display name skaven_stronghold
21:16:51.218 [Lua] level display name ussingen
21:16:51.218 [Lua] level display name fort
21:16:51.218 [Lua] level display name ground_zero
21:16:51.218 [Lua] level display name elven_ruins
21:16:51.218 [Lua] level display name farmlands
21:16:51.222 [Lua] level display name plaza
21:16:51.222 [Lua] level display name mines
21:16:51.222 [Lua] level display name magnus
21:16:51.222 [Lua] level display name crater
21:16:51.222 [Lua] level display name bell
21:16:51.222 [Lua] level display name dlc_bastion
21:16:51.222 [Lua] level display name skittergate
21:16:51.222 [Lua] level display name dlc_bogenhafen_city
21:16:51.223 [Lua] level display name dlc_bogenhafen_slum
21:16:51.223 [Lua] level display name cemetery
21:16:51.223 [Lua] level display name dlc_castle
21:16:51.223 [Lua] level display name forest_ambush
21:16:51.223 [Lua] level display name nurgle
21:16:51.223 [Lua] level display name catacombs
21:16:51.223 [Lua] level display name dlc_portals
21:16:51.262 [Lua] TIME: 0.024999999999999
21:16:52.205 [Lua] [ConflictSettings] Contained breeds generated in: 0.89700000000000024
21:16:52.291 [Lua] <>realm = official<>
21:16:52.337 warning: [ModManager] Mod with id 1417461746ll and path L:\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.337 warning: [ModManager] Mod with id 1422758813ll and path L:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.344 warning: [ModManager] Mod with id 1391975678ll and path L:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.349 warning: [ModManager] Mod with id 1395132559ll and path L:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.349 warning: [ModManager] Mod with id 1760625272ll and path L:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.352 warning: [ModManager] Mod with id 1423536193ll and path L:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.356 warning: [ModManager] Mod with id 1391113873ll and path L:\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.357 warning: [ModManager] Mod with id 1406006290ll and path L:\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.357 warning: [ModManager] Mod with id 1815146507ll and path L:\Steam\steamapps\workshop\content\552500\1815146507\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.357 warning: [ModManager] Mod with id 1391114686ll and path L:\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.357 warning: [ModManager] Mod with id 1408858726ll and path L:\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.357 warning: [ModManager] Mod with id 1845760620ll and path L:\Steam\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.357 warning: [ModManager] Mod with id 2117206350ll and path L:\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.358 warning: [ModManager] Mod with id 1687843693ll and path L:\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.358 warning: [ModManager] Mod with id 1384087820ll and path L:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.358 warning: [ModManager] Mod with id 1425249043ll and path L:\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.358 warning: [ModManager] Mod with id 1393694530ll and path L:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.358 warning: [ModManager] Mod with id 1678844573ll and path L:\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.363 warning: [ModManager] Mod with id 1497861728ll and path L:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.363 warning: [ModManager] Mod with id 1651245888ll and path L:\Steam\steamapps\workshop\content\552500\1651245888\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.368 warning: [ModManager] Mod with id 2457837109ll and path L:\Steam\steamapps\workshop\content\552500\2457837109\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.368 warning: [ModManager] Mod with id 2355163104ll and path L:\Steam\steamapps\workshop\content\552500\2355163104\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.369 warning: [ModManager] Mod with id 2113204803ll and path L:\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.369 warning: [ModManager] Mod with id 1619024877ll and path L:\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.369 warning: [ModManager] Mod with id 2179403386ll and path L:\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.369 warning: [ModManager] Mod with id 2170475262ll and path L:\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.369 warning: [ModManager] Mod with id 1835393505ll and path L:\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.379 warning: [ModManager] Mod with id 1982412682ll and path L:\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:52.619 [Lua]
21:16:52.619 [Lua] [1] = table
21:16:52.619 [Lua] [download_pending] = false (boolean)
21:16:52.619 [Lua] [id] = 1369573612 (string)
21:16:52.619 [Lua] [banned] = false (boolean)
21:16:52.619 [Lua] [author_id] = 58813412 (number)
21:16:52.619 [Lua] [tags] = table
21:16:52.619 [Lua] [1] = Tools (string)
21:16:52.619 [Lua] [2] = approved (string)
21:16:52.619 [Lua] [author] = bIbIbI(rus) (string)
21:16:52.619 [Lua] [sanctioned] = true (boolean)
21:16:52.619 [Lua] [out_of_date] = false (boolean)
21:16:52.619 [Lua] [downloading] = false (boolean)
21:16:52.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:16:52.619 [Lua] [num_children] = 0 (number)
21:16:52.619 [Lua] [ugc_status] = 3 (number)
21:16:52.619 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:16:52.619 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
21:16:52.619 [Lua] [installed] = true (boolean)
21:16:52.619 [Lua] [enabled] = true (boolean)
21:16:52.619 [Lua] [name] = Vermintide Mod Framework (string)
21:16:52.619 [Lua] [dependency_error] = (string)
21:16:52.619 [Lua] [2] = table
21:16:52.619 [Lua] [download_pending] = false (boolean)
21:16:52.619 [Lua] [id] = 1374248490 (string)
21:16:52.619 [Lua] [children] = table
21:16:52.619 [Lua] [1] = 1369573612 (string)
21:16:52.619 [Lua] [banned] = false (boolean)
21:16:52.619 [Lua] [author_id] = 45268594 (number)
21:16:52.619 [Lua] [tags] = table
21:16:52.619 [Lua] [1] = approved (string)
21:16:52.619 [Lua] [author] = prop joe (string)
21:16:52.619 [Lua] [sanctioned] = true (boolean)
21:16:52.619 [Lua] [out_of_date] = false (boolean)
21:16:52.619 [Lua] [downloading] = false (boolean)
21:16:52.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
21:16:52.619 [Lua] [num_children] = 1 (number)
21:16:52.619 [Lua] [ugc_status] = 3 (number)
21:16:52.619 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
21:16:52.620 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [name] = Penlight Lua Libraries (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [3] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1395655171 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 59593500 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = QoL (string)
21:16:52.620 [Lua] [2] = Balance/Tweaks (string)
21:16:52.620 [Lua] [author] = Grimalackt (string)
21:16:52.620 [Lua] [sanctioned] = false (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
21:16:52.620 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [name] = Bot Improvements - Combat (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [4] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1393343095 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [2] = 1374248490 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 45268594 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = UI (string)
21:16:52.620 [Lua] [2] = approved (string)
21:16:52.620 [Lua] [author] = prop joe (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
21:16:52.620 [Lua] [num_children] = 2 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.620 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [name] = Scoreboard Tweaks (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [5] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1459917022 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 155839973 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [3] = QoL (string)
21:16:52.620 [Lua] [author] = Gohas (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
21:16:52.620 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Parry Indicator (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [6] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1402971136 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 38300192 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [3] = QoL (string)
21:16:52.620 [Lua] [author] = Tomoko (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
21:16:52.620 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [name] = Needii (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [7] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1402835022 (string)
21:16:52.620 [Lua] [installed] = false (boolean)
21:16:52.620 [Lua] [ugc_status] = 2 (number)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [banned] = true (boolean)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [name] = ... (string)
21:16:52.620 [Lua] [description] = (string)
21:16:52.620 [Lua] [url] = (string)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [last_updated] = (string)
21:16:52.620 [Lua] [author] = unknown (string)
21:16:52.620 [Lua] [8] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1383452616 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [2] = 1374248490 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 45268594 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [3] = QoL (string)
21:16:52.620 [Lua] [author] = prop joe (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
21:16:52.620 [Lua] [num_children] = 2 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.620 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [name] = Killfeed Tweaks (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [9] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1383433646 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 45268594 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [3] = QoL (string)
21:16:52.620 [Lua] [author] = prop joe (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
21:16:52.620 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Persistent Ammo Counter (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [10] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1495937978 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 96578995 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = QoL (string)
21:16:52.620 [Lua] [author] = NonzeroGeoduck7 (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
21:16:52.620 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Host your own game (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [11] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1516618647 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 96578995 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [3] = QoL (string)
21:16:52.620 [Lua] [author] = NonzeroGeoduck7 (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
21:16:52.620 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Friendly Fire Indicator (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [12] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1389872347 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 4821406 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [author] = grasmann (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:16:52.620 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Simple UI (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [13] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1455893647 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 38895286 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = UI (string)
21:16:52.620 [Lua] [2] = QoL (string)
21:16:52.620 [Lua] [3] = applied (string)
21:16:52.620 [Lua] [author] = Squatting Bear (string)
21:16:52.620 [Lua] [sanctioned] = false (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
21:16:52.620 [Lua] [num_children] = 0 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
21:16:52.620 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Player List Plus (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [14] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1395453301 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 58813412 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = Approved (string)
21:16:52.620 [Lua] [2] = QoL (string)
21:16:52.620 [Lua] [author] = bIbIbI(rus) (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:16:52.620 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Skip Intro (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [15] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1421155919 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 75308424 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = Approved (string)
21:16:52.620 [Lua] [author] = th-om (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
21:16:52.620 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = true (boolean)
21:16:52.620 [Lua] [name] = Mission timer (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [16] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1383542440 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 45268594 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = approved (string)
21:16:52.620 [Lua] [2] = UI (string)
21:16:52.620 [Lua] [author] = prop joe (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.620 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.620 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
21:16:52.620 [Lua] [installed] = true (boolean)
21:16:52.620 [Lua] [enabled] = false (boolean)
21:16:52.620 [Lua] [name] = Weapon Kill Counter (string)
21:16:52.620 [Lua] [dependency_error] = (string)
21:16:52.620 [Lua] [17] = table
21:16:52.620 [Lua] [download_pending] = false (boolean)
21:16:52.620 [Lua] [id] = 1431393962 (string)
21:16:52.620 [Lua] [children] = table
21:16:52.620 [Lua] [1] = 1369573612 (string)
21:16:52.620 [Lua] [banned] = false (boolean)
21:16:52.620 [Lua] [author_id] = 14284923 (number)
21:16:52.620 [Lua] [tags] = table
21:16:52.620 [Lua] [1] = UI (string)
21:16:52.620 [Lua] [2] = Misc (string)
21:16:52.620 [Lua] [3] = Approved (string)
21:16:52.620 [Lua] [author] = Fracticality (string)
21:16:52.620 [Lua] [sanctioned] = true (boolean)
21:16:52.620 [Lua] [out_of_date] = false (boolean)
21:16:52.620 [Lua] [downloading] = false (boolean)
21:16:52.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
21:16:52.620 [Lua] [num_children] = 1 (number)
21:16:52.620 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
21:16:52.621 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Vermitannica (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [18] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1569650837 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 81851809 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = UI (string)
21:16:52.621 [Lua] [3] = QoL (string)
21:16:52.621 [Lua] [author] = Skwuruhl (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
21:16:52.621 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Crosshairs Fix (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [19] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1393694530 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1374248490 (string)
21:16:52.621 [Lua] [3] = 1389872347 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
21:16:52.621 [Lua] [num_children] = 3 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.621 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Spawn Tweaks (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [20] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1593460250 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 84308322 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = UI (string)
21:16:52.621 [Lua] [3] = QoL (string)
21:16:52.621 [Lua] [author] = pixaal (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
21:16:52.621 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Crosshair Kill Confirmation (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [21] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1445717962 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1389872347 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 38895286 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = UI (string)
21:16:52.621 [Lua] [2] = QoL (string)
21:16:52.621 [Lua] [3] = applied (string)
21:16:52.621 [Lua] [author] = Squatting Bear (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
21:16:52.621 [Lua] [num_children] = 2 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
21:16:52.621 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Loadout Manager (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [22] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1502859403 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 96578995 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = QoL (string)
21:16:52.621 [Lua] [2] = approved (string)
21:16:52.621 [Lua] [author] = NonzeroGeoduck7 (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
21:16:52.621 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Notice Key Pickup (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [23] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1417461746 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1374248490 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
21:16:52.621 [Lua] [num_children] = 2 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
21:16:52.621 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Any Weapon (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [24] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1422758813 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 65038749 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = Aussiemon (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
21:16:52.621 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = More Items Library (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [25] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1464907434 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 14284923 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = UI (string)
21:16:52.621 [Lua] [2] = Misc (string)
21:16:52.621 [Lua] [3] = approved (string)
21:16:52.621 [Lua] [author] = Fracticality (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
21:16:52.621 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Armory (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [26] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1391228174 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 4821406 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = UI (string)
21:16:52.621 [Lua] [2] = QoL (string)
21:16:52.621 [Lua] [3] = Approved (string)
21:16:52.621 [Lua] [author] = grasmann (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
21:16:52.621 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = UI Improvements (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [27] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1497664830 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1389872347 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 155839973 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = UI (string)
21:16:52.621 [Lua] [3] = QoL (string)
21:16:52.621 [Lua] [author] = Gohas (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
21:16:52.621 [Lua] [num_children] = 2 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
21:16:52.621 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Item Filter (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [28] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1391975678 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1374248490 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
21:16:52.621 [Lua] [num_children] = 2 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
21:16:52.621 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Item Spawner (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [29] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1487862316 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = UI (string)
21:16:52.621 [Lua] [3] = QoL (string)
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.621 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Reroll Improvements (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [30] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1460327284 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 96578995 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = UI (string)
21:16:52.621 [Lua] [author] = NonzeroGeoduck7 (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
21:16:52.621 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = BossKillTimer (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [31] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1395132559 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 65038749 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = Aussiemon (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:16:52.621 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Creature Spawner (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [32] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1760625272 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 71964233 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = QoL (string)
21:16:52.621 [Lua] [2] = applied (string)
21:16:52.621 [Lua] [author] = raindish (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[17-10-19] Update to work with Cata 2 & 3 and Weaves!
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
21:16:52.621 [Lua] [last_updated] = 1/9/2021 11:44:13 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Steam Rich Presence (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [33] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1448714756 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 18741013 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = QoL (string)
21:16:52.621 [Lua] [3] = Misc (string)
21:16:52.621 [Lua] [author] = SkacikPL (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
21:16:52.621 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = No Wobble (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [34] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1423536193 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1422758813 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
21:16:52.621 [Lua] [num_children] = 2 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.621 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Give All Hats, Skins And Paintings (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [35] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1397265260 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 26572404 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = UI (string)
21:16:52.621 [Lua] [2] = QoL (string)
21:16:52.621 [Lua] [3] = approved (string)
21:16:52.621 [Lua] [author] = Necrossin (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
21:16:52.621 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Numeric UI (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [36] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1384066089 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1374248490 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = approved (string)
21:16:52.621 [Lua] [2] = QoL (string)
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = true (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
21:16:52.621 [Lua] [num_children] = 2 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.621 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = Neuter Ult Effects (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [37] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1391113873 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 65038749 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = applied (string)
21:16:52.621 [Lua] [author] = Aussiemon (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:16:52.621 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = More Hats (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [38] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1406006290 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 65038749 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = Aussiemon (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
21:16:52.621 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Flight (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [39] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1815146507 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 89115684 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = Balance/Tweaks (string)
21:16:52.621 [Lua] [author] = level 3 rat (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310505435/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = Proxy spreads potion effect to all allies in range
Updated for 2.0 so I thought I'd make it public
[url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/MoreProxy]Source[/url] (string)
21:16:52.621 [Lua] [last_updated] = 8/10/2019 1:46:27 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = More Proxy (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [40] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1391114686 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 65038749 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [1] = denied (string)
21:16:52.621 [Lua] [author] = Aussiemon (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:16:52.621 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = true (boolean)
21:16:52.621 [Lua] [name] = Skip Cutscenes (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [41] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1408858726 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 33011433 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = ThePageMan (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
21:16:52.621 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [42] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1845760620 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 167428200 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = Invoker Pro (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.621 [Lua] [out_of_date] = false (boolean)
21:16:52.621 [Lua] [downloading] = false (boolean)
21:16:52.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string)
21:16:52.621 [Lua] [num_children] = 1 (number)
21:16:52.621 [Lua] [ugc_status] = 3 (number)
21:16:52.621 [Lua] [description] =
Play any level of weave you want, without having to unlock them.
Unlocks all upgrades at the forge.
Note: May crash with other mods. Try disabling them if you run into any crashes.
(string)
21:16:52.621 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string)
21:16:52.621 [Lua] [installed] = true (boolean)
21:16:52.621 [Lua] [enabled] = false (boolean)
21:16:52.621 [Lua] [name] = WeaveUnlocker (string)
21:16:52.621 [Lua] [dependency_error] = (string)
21:16:52.621 [Lua] [43] = table
21:16:52.621 [Lua] [download_pending] = false (boolean)
21:16:52.621 [Lua] [id] = 1651245888 (string)
21:16:52.621 [Lua] [children] = table
21:16:52.621 [Lua] [1] = 1369573612 (string)
21:16:52.621 [Lua] [2] = 1374248490 (string)
21:16:52.621 [Lua] [3] = 1389872347 (string)
21:16:52.621 [Lua] [banned] = false (boolean)
21:16:52.621 [Lua] [author_id] = 45268594 (number)
21:16:52.621 [Lua] [tags] = table
21:16:52.621 [Lua] [author] = prop joe (string)
21:16:52.621 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222714261515659/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.622 [Lua] [num_children] = 3 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Adjust damage dealt, taken, and stagger per each player.
The settings dialog shows when you open the chat.
Checkboxes are to set if a player can deal damage to an enemy category. So have a player that can only damage specials.
Stagger lowering works, but appears increasing it hits a cap, need to look into it.
Settings aren't saved when exiting the game.
Thanks to pixaal for some testing help.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/TeamMut]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.622 [Lua] [last_updated] = 2/10/2019 12:17:50 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Team Damage Mutator (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [44] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 2457837109 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 185595047 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = dalo_kraff (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1771579385796868903/02A49E5A0C4F9009CA630C06A82B15D1213F9D67/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Replaces the frag grenade models with Reimilia and Yuuka fumos, the fire grenade models with Reimu and Flan fumos, and Morgrim's bomb with a Cirno fumo. All characters are from the Touhou franchise of course.
The fumo models are sourced from:
https://sketchfab.com/3d-models/project-cirno-fumo-3d-scan-efd2a7f4dbf048c1a18438db7f86c4b9
https://sketchfab.com/3d-models/project-reimu-fumo-3d-scan-c4723331d1a2400d942c00004d59e1cc
https://sketchfab.com/3d-models/-touhou-project-yuuka-fumo-scan-b6190363fd00479c81f4efba2d61ddfa
https://sketchfab.com/3d-models/flandre-scarlet-fumo-free-3d-scan-bef0ada62b64410ba523923cf6ac56ce
https://sketchfab.com/3d-models/remilia-scarlet-fumo-3d-scan-e45fe2f126c84c2d84964468746ce257 (string)
21:16:52.622 [Lua] [last_updated] = 5/23/2021 7:46:51 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Explosive Fumo (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [45] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1678844573 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 45268594 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = Tools (string)
21:16:52.622 [Lua] [author] = prop joe (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
21:16:52.622 [Lua] [num_children] = 0 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.622 [Lua] [last_updated] = 5/9/2021 12:49:23 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = true (boolean)
21:16:52.622 [Lua] [name] = Helpers (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [46] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 2355163104 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 246237681 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = Craven (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1667987777387654526/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.622 [Lua] [num_children] = 0 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = [h1]Main Path Progress[/h1]
The green spheres connected by the green lines are the 'Main Path'. The spheres are hard coded values defined in the games files. The purple sphere is your parties current progress along the main path. This includes all members of the party and bots. The purple line is drawn from your character to this sphere to help keep track of it. Multiple things in the game are determined by your progress along this path.
[previewyoutube=2PDIQs3vQt0;full][/previewyoutube]
[h1]Bosses and Patrols[/h1]
Boss and patrol spawns are both triggered by reaching a certain progress along the main path. The map is divided into multiple zones and each of these zones have multiple possible triggers. When you load into a level, which triggers that will be used, if any, are decided. The red spheres on the main path are boss triggers and the orange ones are for patrol. When your progress crosses one of these triggers, if there is a boss or patrol loaded into that trigger it will spawn. To see where this event will spawn follow the bright green line to the much larger sphere of the same color.
[previewyoutube=kXtdRbuOZg8;full][/previewyoutube]
[h1]Respawns[/h1]
Respawn locations are hardcoded. To spawn at a specific respawn location you must be greater than 70 units away from that unit. The way to read this is you take your position on the main path and proceed forward to the first cyan sphere and that will be the first respawn that will be used.
The only exception to this is something called overrides. Overrides are used to stop you from spawning after an event.
In this example, you will see that my position skips the first respawn the first time. For the second respawn, you will see that my position skips the first two respawns.
[code]/where[/code] will draw your current respawn location taking overrides into account
[previewyoutube=Dnf5BVleufk;full][/previewyoutube]
[h1]Item Spawns[/h1]
Item spawns are kinda complicated and explaining how they work is outside the scope of explaining how to use the mod. If you would like to learn more about them you can read the [url=https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/aee4049f019fa122c02497f6e87be3ad94f86053/scripts/entity_system/systems/pickups/pickup_system.lua#L355]source[/url]
Types of Item Spawners:
[list]
[*] Primary - Yellow
[*] Secondary - Orange
[*] Guaranteed - Red
[/list]
Primary/Secondary: In white above them you have the order of the spawn, of its respective type. Below that you will have a list of all the item that can spawn there. Before the name of each item there is a section number. Using both those facts and knowledge of how items spawns work you can get an idea about future spawn, based off what you have or have not seen spawn.
Guaranteed: Will only have a list of items that can spawn there, because it is just a random roll for one of the items in that list. There is no dependence on other spawns
[previewyoutube=7Z73Yib0oQc;full][/previewyoutube]
(string)
21:16:52.622 [Lua] [last_updated] = 6/7/2021 2:18:41 AM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Level Debug (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [47] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 2117206350 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 71964233 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = applied (string)
21:16:52.622 [Lua] [author] = raindish (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
21:16:52.622 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = MMO Names (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [48] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 2113204803 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 71964233 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = raindish (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Bless This Many Players!
Play with more than 4 friends and pick duplicate characters!
Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage!
[b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b]
[b]Crashing? Please send me the whole log file on Discord, raindish#0270!
([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-06-06
- Fix beastmen banner again
- Add missing RPC call for Chaos Wastes
2021-06-04
- Fixed for patch 4.4
- All bots are now Thornsister
2021-05-31
- Disable level requirements for Cata
- Add option to use the default player portraits UI
- Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives
2021-05-16
- Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes!
2021-05-05
- Update network config for hotfix patch 4.3.0.6
2021-05-02
- Fixed Engi Leading shots not working for dummies
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
21:16:52.622 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = [BTMP] More Players (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [49] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 2170475262 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 73983654 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = Ic∑Ωlator (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.622 [Lua] [num_children] = 0 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
21:16:52.622 [Lua] [last_updated] = 5/20/2021 11:25:32 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Beastmen Loader (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [50] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1619024877 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 59593500 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = Game Modes (string)
21:16:52.622 [Lua] [2] = applied (string)
21:16:52.622 [Lua] [author] = Grimalackt (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
21:16:52.622 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Onslaught (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [51] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 2179403386 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 2170475262 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 73983654 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = Ic∑Ωlator (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
21:16:52.622 [Lua] [last_updated] = 6/1/2021 8:56:36 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = OnslaughtPlus (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [52] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1835393505 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 135496444 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = Game Modes (string)
21:16:52.622 [Lua] [2] = applied (string)
21:16:52.622 [Lua] [author] = RwAoNrDdOsM (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.622 [Lua] [num_children] = 0 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
21:16:52.622 [Lua] [last_updated] = 6/10/2021 1:13:17 AM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Cata 3 & Deathwish (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [53] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1425249043 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [2] = 1374248490 (string)
21:16:52.622 [Lua] [3] = 1389872347 (string)
21:16:52.622 [Lua] [4] = 1422758813 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 45268594 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = prop joe (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
21:16:52.622 [Lua] [num_children] = 4 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.622 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Give Weapon (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [54] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1504702573 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [2] = 1374248490 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 45268594 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = UI (string)
21:16:52.622 [Lua] [2] = approved (string)
21:16:52.622 [Lua] [author] = prop joe (string)
21:16:52.622 [Lua] [sanctioned] = true (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
21:16:52.622 [Lua] [num_children] = 2 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:52.622 [Lua] [last_updated] = 5/11/2021 6:44:52 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Info Dump For Streaming (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [55] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1467751760 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [2] = 1374248490 (string)
21:16:52.622 [Lua] [3] = 1389872347 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 45268594 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = UI (string)
21:16:52.622 [Lua] [2] = QoL (string)
21:16:52.622 [Lua] [3] = approved (string)
21:16:52.622 [Lua] [author] = prop joe (string)
21:16:52.622 [Lua] [sanctioned] = true (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
21:16:52.622 [Lua] [num_children] = 3 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
21:16:52.622 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = UI Tweaks (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [56] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1384087820 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [2] = 1374248490 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 45268594 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = prop joe (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:16:52.622 [Lua] [num_children] = 2 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
21:16:52.622 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = True Solo QoL Tweaks (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [57] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1687843693 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [2] = 1422758813 (string)
21:16:52.622 [Lua] [3] = 1425249043 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 33965734 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [author] = Zero (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
21:16:52.622 [Lua] [num_children] = 3 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
21:16:52.622 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [58] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1652856346 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 71964233 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = approved (string)
21:16:52.622 [Lua] [author] = raindish (string)
21:16:52.622 [Lua] [sanctioned] = true (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954104002481272952/FFF225C4067A5DDA4ABA635E59A0FDBE3219C2E2/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Display your dodge count, effective dodge count, and the dodge count reset cooldown in your HUD. Position and font size are configurable in the Mod Settings.
[10/01/2021] Fixed movement bug that could happen if you weapon switched at a high dodge count to a low dodge count weapon
[01/01/21] The cooldown text is toggable and defaults to off
[09/04/19] Positioning is now clamped within the viewport
[13/02/19] Added option to only display UI when dodge count isn't full (string)
21:16:52.622 [Lua] [last_updated] = 5/25/2021 1:05:41 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = true (boolean)
21:16:52.622 [Lua] [name] = Dodge Count UI (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [59] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1497861728 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 18741013 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = Art (string)
21:16:52.622 [Lua] [2] = Tools (string)
21:16:52.622 [Lua] [3] = Misc (string)
21:16:52.622 [Lua] [author] = SkacikPL (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
21:16:52.622 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = false (boolean)
21:16:52.622 [Lua] [name] = Photomode (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua] [60] = table
21:16:52.622 [Lua] [download_pending] = false (boolean)
21:16:52.622 [Lua] [id] = 1982412682 (string)
21:16:52.622 [Lua] [children] = table
21:16:52.622 [Lua] [1] = 1369573612 (string)
21:16:52.622 [Lua] [banned] = false (boolean)
21:16:52.622 [Lua] [author_id] = 104255341 (number)
21:16:52.622 [Lua] [tags] = table
21:16:52.622 [Lua] [1] = applied (string)
21:16:52.622 [Lua] [author] = Orange Chris (string)
21:16:52.622 [Lua] [sanctioned] = false (boolean)
21:16:52.622 [Lua] [out_of_date] = false (boolean)
21:16:52.622 [Lua] [downloading] = false (boolean)
21:16:52.622 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:16:52.622 [Lua] [num_children] = 1 (number)
21:16:52.622 [Lua] [ugc_status] = 3 (number)
21:16:52.622 [Lua] [description] = Display damage numbers over enemies.
[url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string)
21:16:52.622 [Lua] [last_updated] = 6/17/2021 3:41:44 PM (string)
21:16:52.622 [Lua] [installed] = true (boolean)
21:16:52.622 [Lua] [enabled] = true (boolean)
21:16:52.622 [Lua] [name] = Damage Numbers (string)
21:16:52.622 [Lua] [dependency_error] = (string)
21:16:52.622 [Lua]
21:16:52.622 [Lua]
21:16:52.622 [Lua] [1467751760] = 26 (number)
21:16:52.622 [Lua] [1384066089] = 22 (number)
21:16:52.622 [Lua] [1455893647] = 30 (number)
21:16:52.622 [Lua] [1395655171] = 29 (number)
21:16:52.622 [Lua] [1459917022] = 1 (number)
21:16:52.622 [Lua] [1391228174] = 16 (number)
21:16:52.622 [Lua] [1516618647] = 7 (number)
21:16:52.622 [Lua] [1445717962] = 28 (number)
21:16:52.622 [Lua] [1464907434] = 27 (number)
21:16:52.622 [Lua] [1652856346] = 25 (number)
21:16:52.622 [Lua] [1389872347] = 8 (number)
21:16:52.622 [Lua] [1569650837] = 13 (number)
21:16:52.622 [Lua] [1402971136] = 3 (number)
21:16:52.622 [Lua] [1431393962] = 12 (number)
21:16:52.622 [Lua] [1383542440] = 11 (number)
21:16:52.622 [Lua] [1383452616] = 4 (number)
21:16:52.622 [Lua] [1504702573] = 24 (number)
21:16:52.622 [Lua] [1495937978] = 6 (number)
21:16:52.622 [Lua] [1421155919] = 10 (number)
21:16:52.622 [Lua] [1487862316] = 18 (number)
21:16:52.622 [Lua] [1448714756] = 20 (number)
21:16:52.622 [Lua] [1502859403] = 15 (number)
21:16:52.622 [Lua] [1374248490] = 2 (number)
21:16:52.622 [Lua] [1395453301] = 9 (number)
21:16:52.622 [Lua] [1393343095] = 0 (number)
21:16:52.622 [Lua] [1593460250] = 14 (number)
21:16:52.622 [Lua] [1369573612] = 23 (number)
21:16:52.622 [Lua] [1497664830] = 17 (number)
21:16:52.622 [Lua] [1397265260] = 21 (number)
21:16:52.622 [Lua] [1383433646] = 5 (number)
21:16:52.622 [Lua] [1460327284] = 19 (number)
21:16:52.622 [Lua]
21:16:52.654 [Lua]
21:16:52.654 [Lua] [1467751760] = 26 (number)
21:16:52.654 [Lua] [1384066089] = 22 (number)
21:16:52.654 [Lua] [1455893647] = 30 (number)
21:16:52.654 [Lua] [1395655171] = 29 (number)
21:16:52.654 [Lua] [1459917022] = 1 (number)
21:16:52.654 [Lua] [1391228174] = 16 (number)
21:16:52.654 [Lua] [1516618647] = 7 (number)
21:16:52.654 [Lua] [1445717962] = 28 (number)
21:16:52.654 [Lua] [1464907434] = 27 (number)
21:16:52.654 [Lua] [1652856346] = 25 (number)
21:16:52.654 [Lua] [1389872347] = 8 (number)
21:16:52.654 [Lua] [1569650837] = 13 (number)
21:16:52.654 [Lua] [1402971136] = 3 (number)
21:16:52.654 [Lua] [1431393962] = 12 (number)
21:16:52.654 [Lua] [1383542440] = 11 (number)
21:16:52.654 [Lua] [1383452616] = 4 (number)
21:16:52.654 [Lua] [1504702573] = 24 (number)
21:16:52.654 [Lua] [1495937978] = 6 (number)
21:16:52.654 [Lua] [1421155919] = 10 (number)
21:16:52.654 [Lua] [1487862316] = 18 (number)
21:16:52.654 [Lua] [1448714756] = 20 (number)
21:16:52.654 [Lua] [1502859403] = 15 (number)
21:16:52.654 [Lua] [1374248490] = 2 (number)
21:16:52.654 [Lua] [1395453301] = 9 (number)
21:16:52.654 [Lua] [1393343095] = 0 (number)
21:16:52.654 [Lua] [1593460250] = 14 (number)
21:16:52.654 [Lua] [1369573612] = 23 (number)
21:16:52.654 [Lua] [1497664830] = 17 (number)
21:16:52.654 [Lua] [1397265260] = 21 (number)
21:16:52.654 [Lua] [1383433646] = 5 (number)
21:16:52.654 [Lua] [1460327284] = 19 (number)
21:16:52.654 [Lua]
21:16:52.654 [Lua] <>modded = true<>
21:16:52.654 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
21:16:52.716 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:16:52.730 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:16:52.730 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x187278e0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18727a00)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccfdd0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02ccff60)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04022c00)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04028c50)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a7776c0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a7779f0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a7778a0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da280)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0ec0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d3270)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686da0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d32b0)
21:16:52.732 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d3250)
21:16:52.733 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:16:52.733 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5df10)
21:16:52.733 [Lua] <>modded = true<>
21:16:52.733 [Lua] <>Mod:1459917022:Parry Indicator = true<>
21:16:52.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
21:16:52.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
21:16:52.739 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c1cfc0)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01856ee0)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01856f00)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01856f80)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202e7b0)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202ea80)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202eab0)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02039b50)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0203a3e0)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d06e30] (Origin: function: 0x00d06d60)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d06e30] (Origin: function: 0x00d06ea0)
21:16:52.739 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d06e30] (Origin: function: 0x00d06ec0)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d072c0] (Origin: function: 0x00d071f0)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d072c0] (Origin: function: 0x00d07330)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d072c0] (Origin: function: 0x00d07350)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07c10] (Origin: function: 0x00d07b40)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07c10] (Origin: function: 0x00d07c80)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07c10] (Origin: function: 0x00d07ca0)
21:16:52.740 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
21:16:52.740 [Lua] <>modded = true<>
21:16:52.740 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
21:16:52.742 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
21:16:52.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
21:16:52.743 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
21:16:52.743 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec9a0)
21:16:52.743 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1d8b0)
21:16:52.744 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aec6d0)
21:16:52.744 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1d910)
21:16:52.744 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
21:16:52.744 [Lua] <>modded = true<>
21:16:52.744 [Lua] <>Mod:1495937978:Host your own game = true<>
21:16:52.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
21:16:52.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
21:16:52.747 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x18367790)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7440)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7600)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf75c0)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7570)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a172710)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a1728f0)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a172a40)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a1727a0)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19c46060)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19c462a0)
21:16:52.748 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
21:16:52.749 [Lua] <>modded = true<>
21:16:52.749 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
21:16:52.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
21:16:52.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
21:16:52.753 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
21:16:52.753 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18babc70)
21:16:52.753 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
21:16:52.753 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
21:16:52.753 [Lua] <>modded = true<>
21:16:52.753 [Lua] <>Mod:1389872347:Simple UI = true<>
21:16:52.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
21:16:52.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
21:16:52.756 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:16:52.756 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:16:52.757 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x183674e0)
21:16:52.757 [Lua] <>modded = true<>
21:16:52.757 [Lua] <>Mod:1455893647:Player List Plus = true<>
21:16:52.759 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
21:16:52.760 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
21:16:52.760 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c5ba90)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c5bb80)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c5bdb0)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c5bcc0)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0190fbd0)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8cc60)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871ff60)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be5300)
21:16:52.760 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
21:16:52.760 [Lua] <>modded = true<>
21:16:52.760 [Lua] <>Mod:1395453301:Skip Intro = true<>
21:16:52.762 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:16:52.763 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:16:52.763 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
21:16:52.763 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9aa90)
21:16:52.763 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9ab40)
21:16:52.763 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:16:52.764 [Lua] <>modded = true<>
21:16:52.764 [Lua] <>Mod:1421155919:Mission timer = true<>
21:16:52.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
21:16:52.767 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
21:16:52.767 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0186d770)
21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1870ba30)
21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1a83bee0)
21:16:52.768 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
21:16:52.768 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
21:16:52.768 [Lua] <>modded = true<>
21:16:52.768 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
21:16:52.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
21:16:52.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
21:16:52.771 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
21:16:52.771 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18c11100)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c113e0)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11210)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11230)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11250)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18c112b0)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18c112d0)
21:16:52.771 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
21:16:52.771 [Lua] <>modded = true<>
21:16:52.771 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
21:16:52.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
21:16:52.776 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
21:16:52.776 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
21:16:52.776 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7dac0)
21:16:52.776 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185dff70)
21:16:52.777 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11080)
21:16:52.777 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
21:16:52.777 [Lua] <>modded = true<>
21:16:52.777 [Lua] <>Mod:1445717962:Loadout Manager = true<>
21:16:52.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
21:16:52.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
21:16:52.780 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f7b50)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d827d0)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d826e0)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f7ff0)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2c2d0)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044d9610)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2c390)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044d96d0)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8c620)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092d340)
21:16:52.780 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
21:16:52.780 [Lua] <>modded = true<>
21:16:52.780 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
21:16:52.782 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
21:16:52.783 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
21:16:52.783 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
21:16:52.783 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.784 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018f3560)
21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018f3490)
21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18c04310)
21:16:52.784 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
21:16:52.784 [Lua] <>modded = true<>
21:16:52.784 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
21:16:52.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
21:16:52.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
21:16:52.787 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
21:16:52.787 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.787 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b90)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b70)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190b3b10)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190b3950)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097380)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097360)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19097300)
21:16:52.788 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19097140)
21:16:52.788 [Lua] <>modded = true<>
21:16:52.788 [Lua] <>Mod:1460327284:BossKillTimer = true<>
21:16:52.790 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
21:16:52.790 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
21:16:52.791 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
21:16:52.791 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.791 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a7778a0)
21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f00)
21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873af0)
21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x18338860)
21:16:52.791 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
21:16:52.791 [Lua] <>modded = true<>
21:16:52.791 [Lua] <>Mod:1448714756:No Wobble = true<>
21:16:52.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
21:16:52.794 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
21:16:52.794 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
21:16:52.794 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.794 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03deaaf0)
21:16:52.794 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
21:16:52.794 [Lua] <>modded = true<>
21:16:52.794 [Lua] <>Mod:1397265260:Numeric UI = true<>
21:16:52.796 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
21:16:52.796 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
21:16:52.796 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
21:16:52.797 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:52.797 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc0e0)
21:16:52.797 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abc470)
21:16:52.797 [Lua] <>modded = true<>
21:16:52.797 [Lua] <>Mod:1652856346:Dodge Count UI = true<>
21:16:52.799 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]`
21:16:52.800 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]`
21:16:52.801 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346]
21:16:52.801 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18d66f50)
21:16:52.801 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui
21:16:52.802 [Lua] <>project = vermintide 2<>
21:16:52.802 [Lua] <>build = release<>
21:16:52.802 [Lua] <>platform = win32<>
21:16:52.802 [Lua] <>dedicated_server = false<>
21:16:52.802 [Lua] <>title_id = 5107<>
21:16:52.802 [Lua] <>content_revision = 23883<>
21:16:52.802 [Lua] <>engine_revision = 2003b9c18405<>
21:16:52.802 [Lua] <>release_version = 4.4.0<>
21:16:52.802 [Lua] <>rendering_backend = dx12<>
21:16:52.802 [Lua] <>teamcity_build_id = 99295<>
21:16:52.802 [Lua] <>steam_id = 1100001112883e2<>
21:16:52.802 [Lua] <>steam_profile_name = Dionysus<>
21:16:52.802 [Lua] <>machine_id = cce3e783-0259-4322-99e6-507ab957a158<>
21:16:52.802 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
21:16:52.802 [Lua] [Boot] Application build: release
21:16:52.802 [Lua] [Boot] Content revision: 23883
21:16:52.802 [Lua] [Boot] Engine revision: 2003b9c18405
21:16:52.802 [Lua] [Boot] Release version: 4.4.0
21:16:52.802 [Lua] [Boot] User ID: 1100001112883e2 Dionysus
21:16:52.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
21:16:52.808 [Lua] initializing mechanism to: adventure
21:16:52.808 [Lua] Game:setup() total time: 0.0050000000000008
21:16:52.808 [Lua] handle rev info: 0
21:16:52.808 [Lua] handle gfx quality: 0
21:16:52.808 [Lua] default settings: 0
21:16:52.808 [Lua] user settings: 0
21:16:52.808 [Lua] set frame times: 0
21:16:52.808 [Lua] init random: 0
21:16:52.808 [Lua] managers: 0.0050000000000007816
21:16:52.808 [Lua]
21:16:52.808 [Lua] unaccounted: 0
21:16:52.808 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:16:52.808 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:16:52.808 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:16:52.808 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:16:52.808 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:16:52.808 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:16:52.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:16:52.808 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:16:52.808 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
21:16:52.808 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:16:52.808 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:16:52.808 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:16:52.808 [Lua] [Testify] Ready!
21:16:52.809 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede50)
21:16:52.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:16:52.886 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:16:52.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:16:53.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:16:53.207 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:16:53.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:16:53.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:16:53.258 [Lua] [PackageManager] Force_load: resource_packages/menu
21:16:53.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:16:53.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:16:53.326 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:16:53.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:16:53.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:16:53.766 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:16:53.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:16:53.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:16:53.850 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
21:16:53.851 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
21:16:53.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:16:53.900 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:16:53.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:16:54.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:16:54.170 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:16:54.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:16:54.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:16:54.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:16:54.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:16:54.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:16:54.830 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:16:54.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:16:55.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:16:55.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:16:55.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:16:55.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:16:55.540 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:16:55.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:16:55.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:16:55.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:16:55.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:16:55.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:16:55.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:16:55.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:16:55.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:16:55.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:16:55.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:16:55.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:16:55.863 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
21:16:55.863 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:16:55.863 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x011f9270)
21:16:55.863 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x031d9f90)
21:16:55.863 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1a25ba90)
21:16:55.863 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1a1d83a0)
21:16:55.863 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:16:55.863 [Lua] [Gamestate] Enter StateTitleScreen
21:16:55.864 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:16:55.864 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:16:55.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:16:55.991 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:16:55.991 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:16:55.991 [Save] Loading `save_data`
21:16:55.992 [Save] Load done
21:16:56.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:16:56.264 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:16:56.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:16:56.266 [Lua] [BackendManagerPlayFab] Backend Enabled
21:16:56.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:16:56.342 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:16:56.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:16:56.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:16:56.387 [Lua] [PackageManager] Force_load: resource_packages/careers
21:16:56.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:16:56.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:16:56.438 [Lua] [PackageManager] Force_load: resource_packages/decals
21:16:56.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:16:56.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:16:56.506 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:16:56.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:16:57.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:16:57.036 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:16:57.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
21:16:57.363 [Lua] <>playfab_id = 772323C5C50C2936<>
21:16:57.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
21:16:57.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
21:16:57.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
21:16:57.763 [Save] Saving `save_data`
21:16:57.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
21:16:57.767 [Save] Save done
21:16:57.779 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
21:16:57.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
21:16:57.865 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
21:16:57.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:16:57.904 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
21:16:57.904 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
21:16:58.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
21:16:58.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
21:16:58.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
21:16:58.421 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
21:16:58.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
21:16:58.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
21:16:58.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:16:58.521 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:16:58.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:16:58.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
21:16:58.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
21:16:58.639 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
21:16:58.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
21:16:58.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
21:16:58.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
21:16:59.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
21:16:59.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
21:16:59.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
21:16:59.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:16:59.213 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:16:59.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:16:59.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:16:59.299 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:16:59.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
21:16:59.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
21:16:59.349 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
21:16:59.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
21:16:59.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
21:16:59.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
21:16:59.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
21:16:59.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
21:16:59.417 [Lua] [PackageManager] Force_load: resource_packages/breeds
21:16:59.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
21:16:59.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
21:16:59.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
21:16:59.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:16:59.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
21:16:59.636 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
21:16:59.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
21:16:59.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:16:59.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
21:16:59.653 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
21:16:59.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
21:16:59.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
21:16:59.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
21:16:59.795 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
21:16:59.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
21:16:59.908 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
21:16:59.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
21:16:59.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
21:17:00.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
21:17:00.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
21:17:00.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
21:17:00.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
21:17:00.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
21:17:00.348 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
21:17:00.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
21:17:00.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
21:17:00.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
21:17:00.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
21:17:00.570 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
21:17:00.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
21:17:00.797 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin
21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin
21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
21:17:00.798 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin
21:17:00.799 [Lua] steam item server: requesting user inventory
21:17:00.977 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
21:17:00.977 [Lua] ISI-> GET_ALL_ITEMS!
21:17:00.977 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
21:17:00.977 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
21:17:00.977 [Lua] Steam Item: mercenary_hat_1002 122 2f91ea9070b4593b 0 1
21:17:00.977 [Lua] Steam Item: skin_es_mercenary_1001 123 2f91ea9070b4593c 0 1
21:17:00.977 [Lua] Steam Item: skin_ww_shade_1001 121 2f91ea9070bfba5a 0 1
21:17:00.977 [Lua] Steam Item: ironbreaker_hat_1004 126 2f91ea90713a82c9 0 1
21:17:00.977 [Lua] Steam Item: skin_dr_irondrake 127 2f91ea90713a82ca 0 1
21:17:00.977 [Lua] Steam Item: bountyhunter_hat_1002 124 46a5ea13a234c42f 0 1
21:17:00.977 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 46a5ea13a234c430 0 1
21:17:00.977 [Lua] Steam Item: skin_bw_myrmidia 129 2f31ecdf24a8fcab 0 1
21:17:00.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
21:17:00.977 [Lua]
21:17:00.977 [Lua] [1] = 122 (number)
21:17:00.977 [Lua] [2] = 2f91ea9070b4593b (string)
21:17:00.977 [Lua] [3] = 0 (number)
21:17:00.977 [Lua] [4] = 1 (number)
21:17:00.977 [Lua] [5] = 123 (number)
21:17:00.977 [Lua] [6] = 2f91ea9070b4593c (string)
21:17:00.977 [Lua] [7] = 0 (number)
21:17:00.977 [Lua] [8] = 1 (number)
21:17:00.977 [Lua] [9] = 121 (number)
21:17:00.977 [Lua] [10] = 2f91ea9070bfba5a (string)
21:17:00.977 [Lua] [11] = 0 (number)
21:17:00.977 [Lua] [12] = 1 (number)
21:17:00.977 [Lua] [13] = 126 (number)
21:17:00.977 [Lua] [14] = 2f91ea90713a82c9 (string)
21:17:00.977 [Lua] [15] = 0 (number)
21:17:00.977 [Lua] [16] = 1 (number)
21:17:00.977 [Lua] [17] = 127 (number)
21:17:00.977 [Lua] [18] = 2f91ea90713a82ca (string)
21:17:00.977 [Lua] [19] = 0 (number)
21:17:00.977 [Lua] [20] = 1 (number)
21:17:00.977 [Lua] [21] = 124 (number)
21:17:00.977 [Lua] [22] = 46a5ea13a234c42f (string)
21:17:00.977 [Lua] [23] = 0 (number)
21:17:00.977 [Lua] [24] = 1 (number)
21:17:00.977 [Lua] [25] = 125 (number)
21:17:00.977 [Lua] [26] = 46a5ea13a234c430 (string)
21:17:00.977 [Lua] [27] = 0 (number)
21:17:00.977 [Lua] [28] = 1 (number)
21:17:00.977 [Lua] [29] = 129 (number)
21:17:00.977 [Lua] [30] = 2f31ecdf24a8fcab (string)
21:17:00.977 [Lua] [31] = 0 (number)
21:17:00.977 [Lua] [32] = 1 (number)
21:17:00.977 [Lua]
21:17:00.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
21:17:01.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
21:17:01.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
21:17:01.130 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
21:17:01.130 [Lua] [SteamManager] request_item_prices
21:17:01.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
21:17:01.535 [Lua] [SteamManager] on_price_result 1 USD
21:17:01.536 [Lua] _refresh_steam_item_prices_cb
21:17:01.536 [Lua] Missing item masterlist item for steam_itemdefid: 30
21:17:01.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
21:17:01.833 [Lua] Player statistics loaded!
21:17:01.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
21:17:02.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
21:17:02.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
21:17:02.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
21:17:02.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
21:17:02.424 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
21:17:02.435 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
21:17:02.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
21:17:02.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
21:17:02.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
21:17:02.878 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
21:17:02.894 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:17:03.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:17:03.912 [Lua] [Managers] Destroying manager group:
21:17:03.912 [Lua] [Gamestate] Enter state StateLoading
21:17:03.914 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:17:03.914 [Lua] [LobbyManager] Setting up network options
21:17:03.914 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
21:17:03.914 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
21:17:03.914 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
21:17:03.914 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
21:17:03.914 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
21:17:03.914 [Lua] LobbyManager:setup_network_options server_port: 27015
21:17:03.914 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:17:03.920 [Lua] registering RPCs
21:17:03.920 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
21:17:03.920 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
21:17:03.920 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
21:17:03.920 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
21:17:03.921 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1480531328, lt:load_next_level, extra_packages:{
})
21:17:03.921 [Lua] [LevelTransitionHandler] promote_next_level_data
21:17:03.921 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:17:03.921 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2"]
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 1480531328
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
21:17:03.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:17:03.921 [SteamVoip] Creating room 3b006f1f41c1f1f2
21:17:03.921 [SteamVoip] Joining room 3b006f1f41c1f1f2
21:17:03.922 [EAC] EAC server 1100001112883e2 is initializing
21:17:03.927 [EAC] Server is also client 1100001112883e2
21:17:03.927 [EACServer] [16:17:03:926][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF763EE7480 LogLevel: Info.
21:17:03.927 [Lua] ### Created peer state machine for 1100001112883e2
21:17:03.927 [Lua] [PeerSM] 1100001112883e2 :: on_enter Connecting
21:17:03.927 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
21:17:03.927 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:17:03.927 warning: [Application] Application.update_render_world is deprecated.
21:17:03.931 [Lua] [LevelTransitionHandler] Level load completed!
21:17:03.931 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:17:03.931 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:17:03.931 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
21:17:03.931 [Lua] Set lobby begin:
21:17:03.931 [Lua] Set lobby end.
21:17:03.931 [Lua] [PSM] Peer 1100001112883e2 joined. Want to use profile index "1" and join party "nil"
21:17:03.931 [Lua] [LobbyHost] Changed state from 0 to creating
21:17:03.946 [Lua] [StateLoading] load_current_level
21:17:03.946 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
21:17:03.946 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
21:17:03.946 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
21:17:03.946 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
21:17:03.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
21:17:03.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:17:03.963 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:17:03.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:17:04.074 [Lua] [LobbyHost] Changed state from creating to joined
21:17:04.074 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:17:04.074 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112883e2 my_peer_id:1100001112883e2
21:17:04.074 [Lua] [ChatManager] Registering channel 1
21:17:04.074 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
21:17:04.074 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
21:17:04.074 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
21:17:04.089 [Lua] [NetworkServer] Changing num_players from nil to 1
21:17:04.089 [Lua] Players: 1
21:17:04.089 [Lua] Set lobby begin:
21:17:04.089 [Lua] Lobby data mission_id = inn_level
21:17:04.089 [Lua] Lobby data mechanism = adventure
21:17:04.089 [Lua] Lobby data matchmaking_type = 3
21:17:04.089 [Lua] Lobby data eac_authorized = true
21:17:04.089 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:04.089 [Lua] Lobby data selected_mission_id = inn_level
21:17:04.090 [Lua] Lobby data num_players = 1
21:17:04.090 [Lua] Lobby data matchmaking = false
21:17:04.090 [Lua] Set lobby end.
21:17:05.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:17:05.721 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:17:05.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:17:05.940 [Lua] player (1100001112883e2,1) was put into party 0
21:17:05.940 [Lua] [ProfileSynchronizer] Peer 1100001112883e2 entered session
21:17:05.940 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001112883e2
21:17:05.940 [Lua] [PeerSM] 1100001112883e2 :: on_exit Connecting
21:17:05.940 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
21:17:10.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:17:10.027 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:17:10.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:17:10.060 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:17:10.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:17:10.111 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:17:10.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:17:10.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:17:10.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:17:10.230 [Lua] [LevelTransitionHandler] Level load completed!
21:17:10.230 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
21:17:10.232 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:17:10.232 [Lua] checking dlc's against conflict directors
21:17:10.232 [Lua] number of factions to include 2
21:17:10.232 [Lua] Updated list weights for random:
21:17:10.232 [Lua] skaven, 0.42 (0.00-0.42)
21:17:10.232 [Lua] chaos, 0.42 (0.42-0.83)
21:17:10.232 [Lua] beastmen, 0.17 (0.83-1.00)
21:17:10.232 [Lua] Rolled random faction: 0.27856689691543579 skaven
21:17:10.232 [Lua] Updated list weights for random:
21:17:10.232 [Lua] beastmen, 0.29 (0.00-0.29)
21:17:10.232 [Lua] chaos, 0.71 (0.29-1.00)
21:17:10.232 [Lua] Rolled random faction: 0.81953376531600952 chaos
21:17:10.232 [Lua] number of factions added 2
21:17:10.232 [Lua] --- --- ---
21:17:10.232 [Lua] Starting... difficulty 'normal'
21:17:10.232 [Lua] These are the starting conflict directors:
21:17:10.232 [Lua] inn_level
21:17:10.232 [Lua] --- --- ---
21:17:10.232 [Lua]
21:17:10.232 [Lua] DONE! Found the following directors:
21:17:10.232 [Lua] (free: 35), Master hash is:
21:17:10.232 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:17:10.232 [Lua] load_startup_enemy_packages: --------------
21:17:10.232 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:17:10.232 [Lua] critter_rat
21:17:10.247 [Lua] ### Received rpc_level_loaded
21:17:10.247 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78
21:17:10.247 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
21:17:10.264 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
21:17:10.264 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
21:17:10.280 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
21:17:10.280 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
21:17:10.281 [Lua] ### Received rpc_level_loaded
21:17:10.281 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78
21:17:10.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:17:10.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:17:10.298 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:17:10.298 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:17:10.298 [Lua] Starting async level spawning of levels/inn/world
21:17:10.299 [Umbra] Init version: 3.4.15 :: 16 threads
21:17:10.772 [Lua] Async level spawning done
21:17:10.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:17:11.757 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:17:11.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:17:11.757 [Lua] Set lobby begin:
21:17:11.757 [Lua] Lobby data selected_mission_id = inn_level
21:17:11.757 [Lua] Lobby data num_players = 1
21:17:11.758 [Lua] Lobby data matchmaking = false
21:17:11.758 [Lua] Lobby data host = 1100001112883e2
21:17:11.758 [Lua] Lobby data mission_id = inn_level
21:17:11.758 [Lua] Lobby data matchmaking_type = 3
21:17:11.758 [Lua] Lobby data country_code = US
21:17:11.758 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:11.758 [Lua] Lobby data unique_server_name = Dionysus
21:17:11.758 [Lua] Lobby data mechanism = adventure
21:17:11.758 [Lua] Lobby data eac_authorized = true
21:17:11.758 [Lua] Set lobby end.
21:17:11.758 [Lua] [Managers] Destroying manager group:
21:17:11.759 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:17:11.759 [Lua] [Gamestate] Enter StateIngame HOST
21:17:11.759 [Lua] [Managers] Calling function on all managers:
21:17:11.759 [Lua] <>level = inn_level<>
21:17:11.759 [Lua] Set lobby begin:
21:17:11.759 [Lua] Lobby data selected_mission_id = inn_level
21:17:11.759 [Lua] Lobby data num_players = 1
21:17:11.759 [Lua] Lobby data matchmaking = false
21:17:11.759 [Lua] Lobby data host = 1100001112883e2
21:17:11.759 [Lua] Lobby data mission_id = inn_level
21:17:11.759 [Lua] Lobby data matchmaking_type = 3
21:17:11.759 [Lua] Lobby data country_code = US
21:17:11.760 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:11.760 [Lua] Lobby data unique_server_name = Dionysus
21:17:11.760 [Lua] Lobby data mechanism = adventure
21:17:11.760 [Lua] Lobby data eac_authorized = true
21:17:11.760 [Lua] Set lobby end.
21:17:11.760 [Lua] [StateIngame] Server ingame
21:17:11.763 [Lua] Set lobby begin:
21:17:11.763 [Lua] Lobby data difficulty = normal
21:17:11.763 [Lua] Lobby data selected_mission_id = inn_level
21:17:11.763 [Lua] Lobby data difficulty_tweak = 0
21:17:11.763 [Lua] Lobby data num_players = 1
21:17:11.763 [Lua] Lobby data matchmaking = false
21:17:11.763 [Lua] Lobby data host = 1100001112883e2
21:17:11.763 [Lua] Lobby data mission_id = inn_level
21:17:11.763 [Lua] Lobby data matchmaking_type = 3
21:17:11.763 [Lua] Lobby data country_code = US
21:17:11.763 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:11.763 [Lua] Lobby data unique_server_name = Dionysus
21:17:11.764 [Lua] Lobby data mechanism = adventure
21:17:11.764 [Lua] Lobby data eac_authorized = true
21:17:11.764 [Lua] Set lobby end.
21:17:11.764 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
21:17:11.764 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
21:17:11.764 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
21:17:11.764 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:17:11.764 [Lua] [Matchmaking] initializing
21:17:11.764 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am server
21:17:11.764 [Lua] [Matchmaking] register rpcs
21:17:11.764 [Lua] GameNetworkManager:init... creating game session
21:17:11.764 [Lua] Host GameSession.make_game_session_host with session:
21:17:11.764 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:17:11.764 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
21:17:11.764 [Lua] [GameNetworkManager] self.is_server = true
21:17:11.764 [Network] Setting artificial MTU limit to 65536
21:17:11.773 [Lua] Switching ConflictSettings: to: inn_level
21:17:11.773 [Lua] pacing=disabled
21:17:11.773 [Lua] roaming=nil
21:17:11.773 [Lua] disabled=false
21:17:11.773 [Lua] pack_spawning=disabled
21:17:11.773 [Lua] contained_breeds=nil
21:17:11.773 [Lua] boss=disabled
21:17:11.773 [Lua] horde=disabled
21:17:11.773 [Lua] specials=disabled
21:17:11.773 [Lua] name=inn_level
21:17:11.773 [Lua] intensity=disabled
21:17:11.773 [Lua] ---
21:17:11.773 [Lua] [LevelAnalysis] set_random_seed( 0)
21:17:11.777 [Lua] [AIInterestPointSystem] Level Seed: 0
21:17:11.777 [Lua]
21:17:11.777 [Lua] [entity_system_bag] = table
21:17:11.777 [Lua] [entity_system_bag] = metatable
21:17:11.777 [Lua] [startup_data] = table
21:17:11.777 [Lua] [entity_manager] = table
21:17:11.777 [Lua] [entity_manager] = metatable
21:17:11.777 [Lua] [unit_spawner] = table
21:17:11.777 [Lua] [unit_spawner] = metatable
21:17:11.777 [Lua] [unit_storage] = table
21:17:11.777 [Lua] [unit_storage] = metatable
21:17:11.777 [Lua] [dice_keeper] = table
21:17:11.777 [Lua] [dice_keeper] = metatable
21:17:11.777 [Lua] [is_server] = true (boolean)
21:17:11.777 [Lua] [world] = [World]
21:17:11.777 [Lua] [system_api] = table
21:17:11.777 [Lua] [entity_system] = table
21:17:11.777 [Lua] [entity_system] = metatable
21:17:11.777 [Lua] [network_lobby] = table
21:17:11.777 [Lua] [network_lobby] = metatable
21:17:11.777 [Lua] [profile_synchronizer] = table
21:17:11.777 [Lua] [profile_synchronizer] = metatable
21:17:11.777 [Lua] [level_transition_handler] = table
21:17:11.777 [Lua] [level_transition_handler] = metatable
21:17:11.777 [Lua] [num_local_human_players] = 1 (number)
21:17:11.777 [Lua] [statistics_db] = table
21:17:11.777 [Lua] [statistics_db] = metatable
21:17:11.777 [Lua] [network_server] = table
21:17:11.777 [Lua] [network_server] = metatable
21:17:11.777 [Lua] [input_manager] = table
21:17:11.777 [Lua] [input_manager] = metatable
21:17:11.777 [Lua] [network_clock] = table
21:17:11.777 [Lua] [network_clock] = metatable
21:17:11.777 [Lua] [network_transmit] = table
21:17:11.777 [Lua] [network_transmit] = metatable
21:17:11.777 [Lua] [free_flight_manager] = table
21:17:11.777 [Lua] [free_flight_manager] = metatable
21:17:11.777 [Lua] [network_manager] = table
21:17:11.777 [Lua] [network_manager] = metatable
21:17:11.777 [Lua] [network_event_delegate] = table
21:17:11.777 [Lua] [network_event_delegate] = metatable
21:17:11.777 [Lua]
21:17:11.777 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:17:11.777 [Lua] ignoring extension VersusInteractObjectiveExtension
21:17:11.777 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:17:11.777 [Lua] ignoring extension VersusSocketObjectiveExtension
21:17:11.777 [Lua] ignoring extension VersusTargetObjectiveExtension
21:17:11.777 [Lua] ignoring extension VersusMissionObjectiveExtension
21:17:11.778 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:17:11.783 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:17:11.783 [Lua] [AchievementManager] Achievements using the steam platform
21:17:11.783 [Lua] PlayerManager:add_player player_1
21:17:11.824 [Lua] [StateIngame] Level seed: 0
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
21:17:11.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:17:11.831 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:17:11.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:17:11.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read,
21:17:11.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
21:17:11.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
21:17:11.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read,
21:17:11.840 [Lua] [LevelAnalysis] set_random_seed( 0)
21:17:11.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:17:11.850 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:17:11.850 [Lua] [IngameUI] init
21:17:11.882 [SteamVoipClient] select_out(1100001112883e2, off)
21:17:11.889 [Lua] cb_razer_chroma_setup
21:17:11.924 [Lua] [Matchmaking] Cancelling matchmaking
21:17:11.924 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:17:11.925 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:17:11.925 [Lua] Set lobby begin:
21:17:11.925 [Lua] Lobby data difficulty = normal
21:17:11.925 [Lua] Lobby data selected_mission_id = inn_level
21:17:11.925 [Lua] Lobby data power_level = 0
21:17:11.925 [Lua] Lobby data difficulty_tweak = 0
21:17:11.925 [Lua] Lobby data num_players = 1
21:17:11.925 [Lua] Lobby data matchmaking = false
21:17:11.925 [Lua] Lobby data host = 1100001112883e2
21:17:11.925 [Lua] Lobby data mission_id = inn_level
21:17:11.926 [Lua] Lobby data matchmaking_type = 3
21:17:11.926 [Lua] Lobby data country_code = US
21:17:11.926 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:11.926 [Lua] Lobby data unique_server_name = Dionysus
21:17:11.926 [Lua] Lobby data mechanism = adventure
21:17:11.926 [Lua] Lobby data eac_authorized = true
21:17:11.926 [Lua] Set lobby end.
21:17:11.927 [Flow] complete_skittergate_legend true
21:17:11.927 [Flow] complete_all_helmgart_levels_recruit true
21:17:11.928 [Flow] WitchHunterLevel:35
21:17:11.928 [Flow] LeaderYes
21:17:11.928 [Flow] ALL PC XP:304250
21:17:11.928 [Flow] Has "bogenhafen" DLC:true
21:17:11.928 [Flow] WH XP:60850
21:17:11.928 [Flow] Number of crafted items:4098
21:17:11.928 [Flow] Has "pre_order" DLC:true
21:17:11.928 [Flow] Sum of Powe Levels:1500
21:17:11.928 [Flow] lodestone diff 1:false
21:17:11.928 [Flow] magnus and forest activated
21:17:11.928 [Flow] magnus and forest activated
21:17:11.928 [Flow] cemetery and forest activated
21:17:11.928 [Flow] magnus and cemetery
21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:11.928 [Flow] ALL RUNES ACTIVATED
21:17:11.928 [Flow] magnus and forest activated
21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:11.928 [Flow] ALL RUNES ACTIVATED
21:17:11.928 [Flow] cemetery and forest activated
21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:11.928 [Flow] ALL RUNES ACTIVATED
21:17:11.928 [Flow] magnus and forest activated
21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:11.928 [Flow] ALL RUNES ACTIVATED
21:17:11.928 [Flow] magnus and cemetery
21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:11.928 [Flow] ALL RUNES ACTIVATED
21:17:11.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:11.930 [Lua] CurrentConflictSettings inn_level
21:17:11.930 [Lua] [ConflictDirector] conflict_director is ai_ready
21:17:11.930 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:17:11.930 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:17:11.932 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:17:11.932 [Lua] Forming navigation groups in one frame
21:17:11.932 [Lua] Forming navigation groups
21:17:11.949 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999998238
21:17:11.949 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
21:17:11.949 [Lua] number of nav groups: 42
21:17:11.950 [Lua] number of refined nav groups : 23
21:17:11.952 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
21:17:11.952 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:17:11.952 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:17:11.952 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:17:11.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:17:11.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:17:11.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:17:11.954 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:17:11.954 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:17:11.954 [Lua] [Managers] Calling function on all managers:
21:17:11.955 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:17:11.960 [Save] Saving `save_data`
21:17:11.963 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
21:17:11.963 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
21:17:11.964 [Save] Save done
21:17:11.971 [Lua] [UnlockManager] All unlocks ready
21:17:12.416 [Lua] player (1100001112883e2,1) was put into party 1
21:17:12.416 [Lua] [IngamePlayerListUI] - Destroy
21:17:12.417 [Lua] [GamePadEquipmentUI] - Destroy
21:17:12.417 [Lua] [EquipmentUI] - Destroy
21:17:12.417 [Lua] [GamePadAbilityUI] - Destroy
21:17:12.417 [Lua] [AbilityUI] - Destroy
21:17:12.425 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001112883e2
21:17:12.425 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 = 1100001112883e2
21:17:12.425 [Lua] Set lobby begin:
21:17:12.425 [Lua] Lobby data selected_mission_id = inn_level
21:17:12.425 [Lua] Lobby data num_players = 1
21:17:12.425 [Lua] Lobby data difficulty_tweak = 0
21:17:12.426 [Lua] Lobby data host = 1100001112883e2
21:17:12.426 [Lua] Lobby data matchmaking_type = 3
21:17:12.426 [Lua] Lobby data difficulty = normal
21:17:12.426 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:17:12.426 [Lua] Lobby data unique_server_name = Dionysus
21:17:12.426 [Lua] Lobby data player_slot_4 = 0:0
21:17:12.426 [Lua] Lobby data country_code = US
21:17:12.426 [Lua] Lobby data matchmaking = false
21:17:12.426 [Lua] Lobby data power_level = 0
21:17:12.426 [Lua] Lobby data mission_id = inn_level
21:17:12.426 [Lua] Lobby data mechanism = adventure
21:17:12.427 [Lua] Lobby data player_slot_5 = 0:0
21:17:12.427 [Lua] Lobby data player_slot_2 = 0:0
21:17:12.427 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:12.427 [Lua] Lobby data player_slot_3 = 0:0
21:17:12.427 [Lua] Lobby data eac_authorized = true
21:17:12.427 [Lua] Set lobby end.
21:17:12.427 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(1) career(1)
21:17:12.427 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"}]
21:17:12.427 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":329220864,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}}
21:17:12.428 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
21:17:12.428 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
21:17:12.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:17:12.428 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:17:12.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
21:17:12.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
21:17:12.434 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
21:17:12.434 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
21:17:12.434 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true
21:17:12.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:17:12.565 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:17:12.565 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
21:17:12.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:17:12.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:17:12.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:17:12.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:17:12.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:17:12.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:17:12.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:17:12.707 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:17:12.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:17:12.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:17:12.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:17:12.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
21:17:12.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
21:17:12.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
21:17:12.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
21:17:12.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:17:12.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:17:12.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:17:12.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:17:12.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
21:17:12.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:17:12.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:17:12.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:17:12.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:17:12.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:17:12.890 [Flow] DISABLE
21:17:12.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:17:12.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:17:12.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:17:12.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:17:12.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:17:12.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:17:12.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:17:12.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:17:12.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:17:12.998 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:17:12.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:17:12.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:17:13.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:17:13.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:17:13.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:17:13.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:17:13.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:17:13.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:17:13.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:17:13.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:17:13.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:17:13.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:17:13.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:17:13.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:17:13.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:17:13.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:17:13.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:17:13.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
21:17:13.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
21:17:13.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
21:17:13.164 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
21:17:13.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
21:17:13.230 [Lua] [PackageManager] Force_load: wwise/pistol
21:17:13.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:17:13.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:17:13.336 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:17:13.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:17:13.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:17:13.750 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:17:13.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
21:17:13.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
21:17:13.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
21:17:13.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
21:17:13.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
21:17:13.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
21:17:13.985 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
21:17:14.085 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
21:17:14.085 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
21:17:14.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
21:17:14.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
21:17:14.136 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
21:17:14.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
21:17:14.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
21:17:14.187 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
21:17:14.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:17:14.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:17:14.625 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:17:14.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:17:15.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:17:15.015 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:17:15.016 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:17:15.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:17:15.083 [Lua] [PackageManager] Force_load: wwise/crossbow
21:17:15.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:17:15.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:17:15.185 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:17:15.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:17:15.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:17:15.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:17:15.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:17:15.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:17:15.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:17:15.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:17:15.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:17:15.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:17:15.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
21:17:15.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
21:17:15.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
21:17:15.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:17:15.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:17:15.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:17:15.556 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 329220864
21:17:15.558 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
21:17:15.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:15.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:15.561 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
21:17:15.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:17:15.592 [Lua] Players are leaving the safe zone
21:17:15.928 [Lua] StateInGameRunning:_game_actually_starts()
21:17:15.928 [Lua] [IngameUI] menu view on_enter start_menu_view
21:17:15.928 [Lua] hero_fullscreen_menu_on_enter
21:17:15.928 [Lua] #################################################################################################################
21:17:15.928 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:17:15.928 [Lua] #################################################################################################################
21:17:15.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
21:17:15.928 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
21:17:15.928 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true
21:17:15.931 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f50c0
21:17:15.932 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:17:15.937 [SteamVoipClient] select_out(1100001112883e2, off)
21:17:15.944 [Lua] cb_razer_chroma_setup
21:17:15.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
21:17:15.953 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.954 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.954 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:17:15.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
21:17:15.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
21:17:15.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:15.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:17:15.973 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView
21:17:15.973 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:16.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:17:16.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:17:16.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:17:16.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:17:16.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:17:16.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
21:17:16.078 [Lua] Commit load time data
21:17:16.852 [Lua] PlayFabMirrorBase:_commit_internal 1
21:17:16.852 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:17:16.854 [Lua] generate_backend_stats 1100001112883e2:1
21:17:16.883 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:17:16.883 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:17:16.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
21:17:16.884 [Lua] Set lobby begin:
21:17:16.884 [Lua] Lobby data selected_mission_id = inn_level
21:17:16.884 [Lua] Lobby data num_players = 1
21:17:16.884 [Lua] Lobby data difficulty_tweak = 0
21:17:16.884 [Lua] Lobby data host = 1100001112883e2
21:17:16.884 [Lua] Lobby data matchmaking_type = 3
21:17:16.884 [Lua] Lobby data difficulty = normal
21:17:16.884 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:17:16.884 [Lua] Lobby data unique_server_name = Dionysus
21:17:16.884 [Lua] Lobby data player_slot_4 = 0:0
21:17:16.884 [Lua] Lobby data country_code = US
21:17:16.884 [Lua] Lobby data matchmaking = false
21:17:16.884 [Lua] Lobby data power_level = 835
21:17:16.885 [Lua] Lobby data mission_id = inn_level
21:17:16.885 [Lua] Lobby data mechanism = adventure
21:17:16.885 [Lua] Lobby data player_slot_5 = 0:0
21:17:16.885 [Lua] Lobby data player_slot_2 = 0:0
21:17:16.885 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:16.885 [Lua] Lobby data player_slot_3 = 0:0
21:17:16.885 [Lua] Lobby data eac_authorized = true
21:17:16.885 [Lua] Set lobby end.
21:17:16.891 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
21:17:16.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32a, position: 0
21:17:17.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
21:17:17.126 [Lua] commit result success 1
21:17:17.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
21:17:17.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
21:17:17.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
21:17:17.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32a, position: 27249
21:17:21.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
21:17:21.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:21.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
21:17:21.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:21.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
21:17:21.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:21.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
21:17:21.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:21.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
21:17:21.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:21.238 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
21:17:21.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:21.255 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
21:17:21.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:21.272 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:17:21.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:21.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
21:17:21.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:21.847 [Lua] [IngameUI] menu view on_exit start_menu_view
21:17:21.847 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:17:21.847 [Lua] hero_fullscreen_menu_on_exit
21:17:21.849 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f50c0
21:17:21.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:17:21.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:17:21.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:17:21.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
21:17:21.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
21:17:22.403 [Lua] [IngameUI] menu view on_enter hero_view
21:17:22.408 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0
21:17:22.408 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:17:22.408 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196db2c0)
21:17:22.408 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196d20e0)
21:17:22.408 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196bb320)
21:17:22.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:17:22.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:17:22.419 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:17:22.420 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[15] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[16] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[17] @foundation/scripts/util/state_machine.lua:95: in function init
[18] @scripts/game_state/game_state_machine.lua:7: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[24] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[26] @scripts/game_state/game_state_machine.lua:34: in function post_update
[27] @scripts/game_state/state_ingame.lua:1742: in function post_update
[28] @scripts/game_state/game_state_machine.lua:34: in function post_update
[29] @scripts/boot.lua:1034: in function game_update
[30] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 0000000003D13C90; scale = 1; gui_size = table: 00000000025BBA70; align_right = false
[4] self = table: 0000000003D13C90
[5] self = table: 0000000003D13C90
[6] self = table: 00000000014923C0
[8] mod = table: 0000000003D13C90; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 00000000025BBA30; safe_hooks = table: 000000001A2B89A0; i = 1
[11] self = table: 0000000000DEC180; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000001639040; new_window_settings = table: 000000000A897980; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA8A0; window = table: 00000000014923C0; ignore_alignment = nil; window_offset = table: 00000000014923F0; params = table: 0000000001638D00
[12] self = table: 0000000000DEC180; index = 1; layout_setting = table: 000000000AAEA9F0; windows = table: 000000000018D7C0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[13] self = table: 0000000000DEC180; params = table: 0000000001638D00; active_windows = table: 0000000001639040; start_state = nil
[14] self = table: 0000000000DEC180; params = table: 00000000028F2F70; ingame_ui_context = table: 0000000001B17CC0; player_manager = table: 0000000000A7DB00; local_player = table: 00000000016432C0; profile_index = 1; profile_settings = table: 0000000002F83640; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000005A9750; career_index = 1; window_params = table: 0000000001638D00
[15] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; params = table: 00000000028F2F70
[16] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; notify = nil; old_state = nil
[17] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false
[18] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false
[19] self = table: 0000000002C71A10; object = table: 00000000033E7A30
[20] self = table: 00000000028F27F0; state_machine_params = table: 00000000028F2F70; optional_start_state = table: 00000000196F7910; optional_start_sub_state = nil; optional_params = table: 0000000019818100; start_state = table: 00000000196F7910; profiling_debugging_enabled = false
[21] self = table: 00000000028F27F0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000019818100; settings = table: 0000000019BC4580; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F7910
[22] self = table: 00000000028F27F0; on_enter_transition_params = table: 0000000019818100; menu_state_name = "overview"; menu_sub_state_name = nil
[23] self = table: 0000000001B18000; new_transition = "hero_view_force"; transition_params = table: 0000000019818100; old_view = nil; new_view = table: 00000000028F27F0
[24] self = table: 0000000001B18000; dt = 0.016808182001113892; t = 10.531337682157755
[25] self = table: 00000000047C7D20; dt = 0.016808182001113892; t = 10.531337682157755; level_end_view_wrapper = nil; disable_ingame_ui = nil
...
[3] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[4] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[5] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[6] _loading_overlay_widgets_by_name = table: 00000000025BA6A0; _widgets_by_name = table: 00000000189ED4F0; skin_sync_id = 0; parent = table: 0000000000DEC180; _animations = table: 0000000001492640; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000001974910; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; ui_renderer = table: 000000000147D610; ui_animator = table: 00000000025BB560; input_manager = table: 000000000456C1D0; _widgets = table: 00000000189ED4C0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000A7DB00; _loading_overlay_widgets = table: 00000000025BA670; statistics_db = table: 000000000447C9A0; render_settings = table: 0000000001492610; ui_scenegraph = table: 0000000001492670; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[16] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[17] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[18] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[19] ___is_class_metatable___ = true; __index = table: 0000000002C71A10; super = table: 00000000000B39F0;
[20] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[21] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[22] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[23] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630;
[24] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630;
[25] world_name = "level_world"; network_server = table: 0000000003F18650; _t = 36.725228631286882; parent = table: 00000000030C3300; _booted_eac_untrusted = false; statistics_db = table: 000000000447C9A0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FCB0; _game_started_timestamp = 1624051035; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9A1110; profile_synchronizer = table: 000000001A8BCBE0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9A10E0; player = table: 00000000016432C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001B18000; input_manager = table: 000000000456C1D0; _lobby_host = table: 0000000003F046A0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000001B17CC0; _game_has_started = true; free_flight_manager = table: 0000000000A7DEA0; viewport_name = "player_1"; network_event_delegate = table: 0000000000DAE630;
[26] _params = table: 000000000124FA90; _profiling_debugging_enabled = true; _parent = table: 00000000030C3300; _state = table: 00000000047C7D20;
[27] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016808182001113892; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300;
[29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true;
21:17:22.421 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[15] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[16] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[17] @foundation/scripts/util/state_machine.lua:95: in function init
[18] @scripts/game_state/game_state_machine.lua:7: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[24] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[26] @scripts/game_state/game_state_machine.lua:34: in function post_update
[27] @scripts/game_state/state_ingame.lua:1742: in function post_update
[28] @scripts/game_state/game_state_machine.lua:34: in function post_update
[29] @scripts/boot.lua:1034: in function game_update
[30] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 0000000003D13C90; scale = 1; gui_size = table: 00000000025BBA70; align_right = false; gui_x_position = 704
[4] self = table: 0000000003D13C90
[5] self = table: 0000000003D13C90
[6] self = table: 00000000014923C0
[8] mod = table: 0000000003D13C90; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 00000000025BBA30; safe_hooks = table: 000000001A2B89A0; i = 1
[11] self = table: 0000000000DEC180; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000001639040; new_window_settings = table: 000000000A897980; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA8A0; window = table: 00000000014923C0; ignore_alignment = nil; window_offset = table: 00000000014923F0; params = table: 0000000001638D00
[12] self = table: 0000000000DEC180; index = 1; layout_setting = table: 000000000AAEA9F0; windows = table: 000000000018D7C0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[13] self = table: 0000000000DEC180; params = table: 0000000001638D00; active_windows = table: 0000000001639040; start_state = nil
[14] self = table: 0000000000DEC180; params = table: 00000000028F2F70; ingame_ui_context = table: 0000000001B17CC0; player_manager = table: 0000000000A7DB00; local_player = table: 00000000016432C0; profile_index = 1; profile_settings = table: 0000000002F83640; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000005A9750; career_index = 1; window_params = table: 0000000001638D00
[15] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; params = table: 00000000028F2F70
[16] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; notify = nil; old_state = nil
[17] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false
[18] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false
[19] self = table: 0000000002C71A10; object = table: 00000000033E7A30
[20] self = table: 00000000028F27F0; state_machine_params = table: 00000000028F2F70; optional_start_state = table: 00000000196F7910; optional_start_sub_state = nil; optional_params = table: 0000000019818100; start_state = table: 00000000196F7910; profiling_debugging_enabled = false
[21] self = table: 00000000028F27F0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000019818100; settings = table: 0000000019BC4580; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F7910
[22] self = table: 00000000028F27F0; on_enter_transition_params = table: 0000000019818100; menu_state_name = "overview"; menu_sub_state_name = nil
[23] self = table: 0000000001B18000; new_transition = "hero_view_force"; transition_params = table: 0000000019818100; old_view = nil; new_view = table: 00000000028F27F0
[24] self = table: 0000000001B18000; dt = 0.016808182001113892; t = 10.531337682157755
[25] self = table: 00000000047C7D20; dt = 0.016808182001113892; t = 10.531337682157755; level_end_view_wrapper = nil; disable_ingame_ui = nil
...
[3] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[4] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[5] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[6] _loading_overlay_widgets_by_name = table: 00000000025BA6A0; _widgets_by_name = table: 00000000189ED4F0; skin_sync_id = 0; parent = table: 0000000000DEC180; _animations = table: 0000000001492640; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000001974910; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; ui_renderer = table: 000000000147D610; ui_animator = table: 00000000025BB560; input_manager = table: 000000000456C1D0; _widgets = table: 00000000189ED4C0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000A7DB00; _loading_overlay_widgets = table: 00000000025BA670; statistics_db = table: 000000000447C9A0; render_settings = table: 0000000001492610; ui_scenegraph = table: 0000000001492670; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[16] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[17] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[18] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[19] ___is_class_metatable___ = true; __index = table: 0000000002C71A10; super = table: 00000000000B39F0;
[20] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[21] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[22] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[23] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630;
[24] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630;
[25] world_name = "level_world"; network_server = table: 0000000003F18650; _t = 36.725228631286882; parent = table: 00000000030C3300; _booted_eac_untrusted = false; statistics_db = table: 000000000447C9A0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FCB0; _game_started_timestamp = 1624051035; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9A1110; profile_synchronizer = table: 000000001A8BCBE0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9A10E0; player = table: 00000000016432C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001B18000; input_manager = table: 000000000456C1D0; _lobby_host = table: 0000000003F046A0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000001B17CC0; _game_has_started = true; free_flight_manager = table: 0000000000A7DEA0; viewport_name = "player_1"; network_event_delegate = table: 0000000000DAE630;
[26] _params = table: 000000000124FA90; _profiling_debugging_enabled = true; _parent = table: 00000000030C3300; _state = table: 00000000047C7D20;
[27] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016808182001113892; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300;
[29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true;
21:17:22.422 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale
[4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[3] self = table: 0000000002AAE9B0; position = table: 00000000025C3200
[4] self = table: 0000000002AAE9B0; name = "loadoutmgr_loadouts"; position = table: 00000000025C31C0; size = table: 00000000025C3180
[5] self = table: 0000000003D13C90; gui_size = table: 00000000025BBA70; gui_position = table: 00000000025C3140; loadout_buttons_height = 46; window_size = table: 00000000025C3180; window_position = table: 00000000025C31C0; window_name = "loadoutmgr_loadouts"
[6] self = table: 0000000003D13C90
[7] self = table: 00000000014923C0
[9] mod = table: 0000000003D13C90; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000025BBA30; safe_hooks = table: 000000001A2B89A0; i = 1
[12] self = table: 0000000000DEC180; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000001639040; new_window_settings = table: 000000000A897980; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA8A0; window = table: 00000000014923C0; ignore_alignment = nil; window_offset = table: 00000000014923F0; params = table: 0000000001638D00
[13] self = table: 0000000000DEC180; index = 1; layout_setting = table: 000000000AAEA9F0; windows = table: 000000000018D7C0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 0000000000DEC180; params = table: 0000000001638D00; active_windows = table: 0000000001639040; start_state = nil
[15] self = table: 0000000000DEC180; params = table: 00000000028F2F70; ingame_ui_context = table: 0000000001B17CC0; player_manager = table: 0000000000A7DB00; local_player = table: 00000000016432C0; profile_index = 1; profile_settings = table: 0000000002F83640; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000005A9750; career_index = 1; window_params = table: 0000000001638D00
[16] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; params = table: 00000000028F2F70
[17] self = table: 00000000033E7A30; new_state = table: 00000000196F7910; notify = nil; old_state = nil
[18] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false
[19] self = table: 00000000033E7A30; parent = table: 00000000028F27F0; start_state = table: 00000000196F7910; params = table: 00000000028F2F70; profiling_debugging_enabled = false
[20] self = table: 0000000002C71A10; object = table: 00000000033E7A30
[21] self = table: 00000000028F27F0; state_machine_params = table: 00000000028F2F70; optional_start_state = table: 00000000196F7910; optional_start_sub_state = nil; optional_params = table: 0000000019818100; start_state = table: 00000000196F7910; profiling_debugging_enabled = false
[22] self = table: 00000000028F27F0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000019818100; settings = table: 0000000019BC4580; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F7910
[23] self = table: 00000000028F27F0; on_enter_transition_params = table: 0000000019818100; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000001B18000; new_transition = "hero_view_force"; transition_params = table: 0000000019818100; old_view = nil; new_view = table: 00000000028F27F0
[25] self = table: 0000000001B18000; dt = 0.016808182001113892; t = 10.531337682157755
...
[3] timers = table: 0000000002AE9940; width = 1920; fonts = table: 0000000002AED770; mouse = table: 0000000002AEBE50; theme = "default"; widgets = table: 0000000002AFFEF0; themes = table: 0000000002B0A030; _data = table: 0000000002AAEE90; input = table: 0000000002AECA90; text_alignment = table: 0000000002AF5F20; anchor = table: 0000000002AEDBF0; windows = table: 0000000002AB0BE0; height = 1080;
[4] timers = table: 0000000002AE9940; width = 1920; fonts = table: 0000000002AED770; mouse = table: 0000000002AEBE50; theme = "default"; widgets = table: 0000000002AFFEF0; themes = table: 0000000002B0A030; _data = table: 0000000002AAEE90; input = table: 0000000002AECA90; text_alignment = table: 0000000002AF5F20; anchor = table: 0000000002AEDBF0; windows = table: 0000000002AB0BE0; height = 1080;
[5] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[6] _data = table: 0000000003D14120; change_page_button_theme = table: 00000000029E9B60; fatshark_view = table: 00000000014923C0; loadouts_data = table: 00000000033E0F20; cloud_file = table: 00000000029FDF10; simple_ui = table: 0000000002AAE9B0; checkbox_theme = table: 00000000029F78C0; button_theme = table: 00000000029E4890; title_theme = table: 00000000029F2230; is_loading = false; equipment_queue = table: 0000000003D14C50;
[7] _loading_overlay_widgets_by_name = table: 00000000025BA6A0; _widgets_by_name = table: 00000000189ED4F0; skin_sync_id = 0; parent = table: 0000000000DEC180; _animations = table: 0000000001492640; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 0000000001974910; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; ui_renderer = table: 000000000147D610; ui_animator = table: 00000000025BB560; input_manager = table: 000000000456C1D0; _widgets = table: 00000000189ED4C0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000A7DB00; _loading_overlay_widgets = table: 00000000025BA670; statistics_db = table: 000000000447C9A0; render_settings = table: 0000000001492610; ui_scenegraph = table: 0000000001492670; _show_loading_overlay = true;
[12] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000001A054800; parent = table: 00000000028F27F0; _animations = table: 0000000001158ED0; statistics_db = table: 000000000447C9A0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000001B17CC0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001638970; _friends_component_ui = table: 0000000019B615A0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; render_settings = table: 0000000001158D60; profile_index = 1; _window_layouts = table: 00000000026C8C50; career_index = 1; _ui_animations = table: 0000000000696940; local_player_id = 1; _close_on_exit = true; player = table: 00000000016432C0; _stats_id = "1100001112883e2:1"; _window_params = table: 0000000001638D00; ui_scenegraph = table: 000000001A051BA0; inventory_sync_id = 0; ui_top_renderer = table: 0000000001974910; _active_windows = table: 0000000001639040; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 0000000019B613C0; _max_active_windows = 5; ingame_ui = table: 0000000001B18000; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000001A2B8360; voting_manager = table: 0000000002319410; _widgets = table: 000000001A0547D0; ui_renderer = table: 000000000147D610; is_in_inn = true; player_manager = table: 0000000000A7DB00; _windows_settings = table: 000000000A8990D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[17] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[18] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[19] _params = table: 00000000028F2F70; _profiling_debugging_enabled = false; _parent = table: 00000000028F27F0; _state = table: 0000000000DEC180;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C71A10; super = table: 00000000000B39F0;
[21] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[22] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[23] _loading_widgets = table: 0000000000DAF0B0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000019818100; world_manager = table: 00000000190EC280; _hero_name = "witch_hunter"; ui_animator = table: 00000000011BCF00; units = table: 00000000028F3070; _static_widgets = table: 0000000000DAD6D0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001B17CC0; peer_id = "1100001112883e2"; input_manager = table: 000000000456C1D0; ui_renderer = table: 000000000147D610; ingame_ui = table: 0000000001B18000; ui_animations = table: 00000000028F3410; _state_machine_params = table: 00000000028F2F70; profile_synchronizer = table: 000000001A8BCBE0; voting_manager = table: 0000000002319410; exit_to_game = true; ui_top_renderer = table: 0000000001974910; is_in_inn = true; player_manager = table: 0000000000A7DB00; attachment_units = table: 00000000028F30A0; unit_states = table: 00000000028F33E0; is_server = true; ui_scenegraph = table: 00000000047D4BD0; _hdr_gui_data = table: 0000000002F58B90;
[24] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630;
[25] fps = 0; world_manager = table: 00000000190EC280; ingame_hud = table: 00000000011003F0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000147D610; telemetry_time_view_enter = 0; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; blocked_transitions = table: 000000001A777400; motd_ui = table: 0000000000B1A2F0; cutscene_system = table: 00000000002E6EB0; has_left_menu = true; popup_handler = table: 0000000000B02E60; text_popup_ui = table: 0000000000B03010; local_player_id = 1; unlock_manager = table: 00000000008EDE40; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000001974910; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000000AE9960; world = [World]; camera_manager = table: 00000000002F3810; motd_backend = table: 00000000007FB8E0; _profile_requester = table: 000000001A8E6560; hotkey_mapping = table: 000000001A776320; ingame_ui_context = table: 0000000001B17CC0; new_transition = "hero_view_force"; views = table: 0000000015FF8490; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000019818100; is_in_inn = true; _player = table: 00000000016432C0; weave_onboarding = table: 0000000000AEABA0; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000000DAE630;
[26] world_name = "level_world"; network_server = table: 0000000003F18650; _t = 36.725228631286882; parent = table: 00000000030C3300; _booted_eac_untrusted = false; statistics_db = table: 000000000447C9A0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FCB0; _game_started_timestamp = 1624051035; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9A1110; profile_synchronizer = table: 000000001A8BCBE0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9A10E0; player = table: 00000000016432C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001B18000; input_manager = table: 000000000456C1D0; _lobby_host = table: 0000000003F046A0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000001B17CC0; _game_has_started = true; free_flight_manager = table: 0000000000A7DEA0; viewport_name = "player_1"; network_event_delegate = table: 0000000000DAE630;
[27] _params = table: 000000000124FA90; _profiling_debugging_enabled = true; _parent = table: 00000000030C3300; _state = table: 00000000047C7D20;
[28] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016808182001113892; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300;
[30] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true;
21:17:22.422 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:17:22.426 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:17:22.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:17:22.849 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:17:22.873 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.873 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:22.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:22.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:22.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:27.374 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 0000000002AA2F50; str = "Loadout 9"; colors = table: 00000000032A1570; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(2203, 452, 0)
[4] self = table: 00000000025C6460; cursor = table: 00000000032A1460; hovered = false
[5] self = table: 00000000025C35B0; catched = false; z = 4; _ = 9; widget = table: 00000000025C6460
[6] self = table: 00000000025C35B0; cursor = table: 000000000335AC60
[7] self = table: 0000000002AB0BE0; z = 1; _ = 1; window = table: 00000000025C35B0
[8] self = table: 0000000002AAE9B0; dt = 0.016920853406190872; position = table: 000000000335A7D0
[9] func = [function]; self = table: 00000000003B1860; dt = 0.016920853406190872
[10] hook_chain = [function]
[11] self = table: 00000000030C3300; dt = 0.016920853406190872; main_t = 34.357530754990876; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 15.401989631354809
[12] self = table: 0000000001331A70; dt = 0.016920853406190872; t = 34.357530754990876
[13] self = table: 00000000000958D0; real_world_dt = 0.016920853406190872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016920853406190872; t = 34.357530754990876
[14] dt = 0.016920853406190872
[3] _data = table: 0000000002AA3670; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 4; theme = table: 00000000029E4890; position = table: 00000000032A14A0; has_focus = false; window = table: 00000000025C35B0; cursor = table: 00000000032A1530; hovered = true; _type = "button"; visible = true; offset = table: 00000000025C63E0; size = table: 00000000025C6420; params = 9; text = "9"; tooltip = " Loadout 9"; clicked = false; anchor = "bottom_left"; name = "loadoutmgr_loadouts_9";
[5] original_size = table: 00000000025C3570; resize_offset = table: 00000000025C37B0; hovered = false; size = table: 00000000025C3570; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000025C38A0; z_order = 1; theme = table: 0000000002617D80; transparent = false; resizing = false; position = table: 00000000025C30E0; cursor = table: 0000000000582530; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000025C3850; dragging = false; widgets = table: 00000000025C3990;
[6] original_size = table: 00000000025C3570; resize_offset = table: 00000000025C37B0; hovered = false; size = table: 00000000025C3570; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000025C38A0; z_order = 1; theme = table: 0000000002617D80; transparent = false; resizing = false; position = table: 00000000025C30E0; cursor = table: 0000000000582530; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000025C3850; dragging = false; widgets = table: 00000000025C3990;
[7] list = table: 0000000002AEB300;
[8] timers = table: 0000000002AE9940; width = 1920; fonts = table: 0000000002AED770; mouse = table: 0000000002AEBE50; theme = "default"; widgets = table: 0000000002AFFEF0; themes = table: 0000000002B0A030; _data = table: 0000000002AAEE90; input = table: 0000000002AECA90; text_alignment = table: 0000000002AF5F20; anchor = table: 0000000002AEDBF0; windows = table: 0000000002AB0BE0; height = 1080;
[9] network_server = table: 0000000003F18650; is_server = true; _host_matchmaking_data = table: 00000000003F57E0; _state = table: 0000000001BFEF80; peers_to_sync = table: 0000000000548660; _power_level_timer = 39.019183029420674; lobby_finder = table: 000000000054F110; network_event_delegate = table: 0000000000DAE630; _level_weights = table: 0000000000548470; _ingame_ui = table: 0000000001B18000; countdown_has_finished = false; peer_id = "1100001112883e2"; lobby_finder_timer = 0; lobby = table: 0000000003F046A0; profile_update_time = 0; params = table: 00000000003F4610; profile_synchronizer = table: 000000001A8BCBE0; debug = table: 0000000001BFEB20; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001BFEB50; statistics_db = table: 000000000447C9A0; network_transmit = table: 00000000187474A0; _network_hash = "65e25336687ca88"; difficulty_manager = table: 000000001838D4C0; party_owned_dlcs = table: 000000000033EF90;
[11] world_name = "level_world"; entity_system_bag = table: 00000000003E7D60; network_server = table: 0000000003F18650; entity_system = table: 00000000036BC4F0; parent = table: 00000000000958D0; _level_flow_events = table: 00000000104AB9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000456C1D0; profile_synchronizer = table: 000000001A8BCBE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000CE9E10; num_local_human_players = 1; _ping_reporter = table: 000000000A8C54C0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016920853406190872; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003F722A0; network_event_delegate = table: 0000000000DAE630; machines = table: 000000000124FA60; _camera_carrier = table: 000000000A8C4850; free_flight_manager = table: 0000000000A7DEA0; network_transmit = table: 00000000187474A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000447C9A0; _lobby_host = table: 0000000003F046A0; dice_keeper = table: 00000000020AE220; network_clock = table: 0000000003566C10; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 00000000013151C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 00000000030C3300;
[13] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000001331A70; has_booted = true; loading_context = table: 0000000002EF7230; startup_timer = 4.3763573913020082; bar_timer = 0; disable_loading_bar = true;
21:17:30.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:17:30.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:30.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:30.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:30.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:30.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:30.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:30.166 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:17:30.166 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
21:17:30.166 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
21:17:30.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:17:30.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
21:17:30.172 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:17:31.702 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
21:17:31.702 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
21:17:31.871 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
21:17:31.871 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
21:17:35.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27
21:17:35.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 2
21:17:35.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
21:17:35.185 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27
21:17:35.641 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27
21:17:35.641 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
21:17:35.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
21:17:35.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
21:17:36.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29
21:17:36.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 3
21:17:37.046 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
21:17:37.046 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29
21:17:37.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29
21:17:37.425 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
21:17:37.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
21:17:37.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
21:17:39.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31
21:17:39.732 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 4
21:17:39.856 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
21:17:39.856 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31
21:17:40.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31
21:17:40.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
21:17:40.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
21:17:40.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
21:17:43.229 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
21:17:43.229 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
21:17:44.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 33
21:17:45.000 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 33 5
21:17:45.000 [Lua] [LobbyMembers] Member joined 1100001341136c8
21:17:45.016 [Lua] [NetworkServer] Changing num_players from 1 to 2
21:17:45.016 [Lua] Players: 2
21:17:45.016 [Lua] Set lobby begin:
21:17:45.016 [Lua] Lobby data selected_mission_id = inn_level
21:17:45.016 [Lua] Lobby data num_players = 2
21:17:45.016 [Lua] Lobby data difficulty_tweak = 0
21:17:45.016 [Lua] Lobby data host = 1100001112883e2
21:17:45.016 [Lua] Lobby data matchmaking_type = 3
21:17:45.016 [Lua] Lobby data difficulty = normal
21:17:45.016 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:17:45.017 [Lua] Lobby data unique_server_name = Dionysus
21:17:45.017 [Lua] Lobby data player_slot_4 = 0:0
21:17:45.017 [Lua] Lobby data country_code = US
21:17:45.017 [Lua] Lobby data matchmaking = false
21:17:45.017 [Lua] Lobby data power_level = 835
21:17:45.017 [Lua] Lobby data mission_id = inn_level
21:17:45.017 [Lua] Lobby data mechanism = adventure
21:17:45.017 [Lua] Lobby data player_slot_5 = 0:0
21:17:45.017 [Lua] Lobby data player_slot_2 = 0:0
21:17:45.017 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:45.017 [Lua] Lobby data player_slot_3 = 0:0
21:17:45.017 [Lua] Lobby data eac_authorized = true
21:17:45.017 [Lua] Set lobby end.
21:17:45.328 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
21:17:45.328 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 33
21:17:45.331 [Lua] PlayFabMirrorBase:_commit_internal 2
21:17:45.331 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:17:45.335 [Lua] generate_backend_stats 1100001112883e2:1
21:17:45.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34
21:17:45.376 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:17:45.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 33
21:17:45.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
21:17:45.739 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 6
21:17:45.869 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
21:17:45.869 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34
21:17:46.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34
21:17:46.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
21:17:46.145 [Lua] commit result success 2
21:17:46.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
21:17:46.230 [Lua] GOT approve_channel 1 1100001341136c8 186000001245d2c
21:17:46.230 [EAC] EAC server has client 1100001341136c8 and channel 1 (and owner 1100001341136c8)
21:17:46.230 [EACServer] [16:17:46:230][Windows][EAC Server] [Info][RegisterClient] Client: 01100001341136C8 PlayerGUID: 76561198833809096 PlayerIP: 0.0.0.0 OwnerGUID: 76561198833809096 PlayerName: Hins.Cheung
21:17:46.230 [Lua] Client with peer_id 1100001341136c8 got APPROVED by server
21:17:46.230 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001341136c8'
21:17:46.230 [Lua] [ChatManager][1]System: Hins.Cheung is joining the game
21:17:46.231 [Lua] [NetworkServer] Peer 1100001341136c8 joined server lobby.
21:17:46.231 [Lua] [NetworkServer] Creating peer info.
21:17:46.231 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting
21:17:46.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
21:17:46.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
21:17:46.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
21:17:46.381 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 1100001341136c8, replying lobby_ok
21:17:46.387 [EACServer] [16:17:46:386][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
21:17:46.481 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001341136c8 REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:0 | es:0
21:17:46.567 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001341136c8
21:17:46.567 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:2:0 = 1100001341136c8
21:17:46.567 [Lua] Set lobby begin:
21:17:46.567 [Lua] Lobby data selected_mission_id = inn_level
21:17:46.567 [Lua] Lobby data num_players = 2
21:17:46.567 [Lua] Lobby data difficulty_tweak = 0
21:17:46.567 [Lua] Lobby data host = 1100001112883e2
21:17:46.567 [Lua] Lobby data matchmaking_type = 3
21:17:46.567 [Lua] Lobby data difficulty = normal
21:17:46.567 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:17:46.567 [Lua] Lobby data unique_server_name = Dionysus
21:17:46.567 [Lua] Lobby data player_slot_4 = 0:0
21:17:46.568 [Lua] Lobby data country_code = US
21:17:46.568 [Lua] Lobby data matchmaking = false
21:17:46.568 [Lua] Lobby data power_level = 835
21:17:46.568 [Lua] Lobby data mission_id = inn_level
21:17:46.568 [Lua] Lobby data mechanism = adventure
21:17:46.568 [Lua] Lobby data player_slot_5 = 0:0
21:17:46.568 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:17:46.568 [Lua] Lobby data network_hash = 65e25336687ca88
21:17:46.568 [Lua] Lobby data player_slot_3 = 0:0
21:17:46.568 [Lua] Lobby data eac_authorized = true
21:17:46.568 [Lua] Set lobby end.
21:17:47.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
21:17:47.753 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
21:17:47.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:17:47.755 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:17:47.755 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
21:17:47.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:17:47.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:17:48.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:17:48.148 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:17:48.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:48.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:17:48.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:17:48.813 [Lua] ### CLEARING PEER STATE FOR 1100001341136c8
21:17:48.813 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting
21:17:48.813 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting
21:17:48.896 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_notify_lobby_joined
21:17:48.896 [Lua] [PSM] Peer 1100001341136c8 joined. Want to use profile index "2" and join party "0"
21:17:48.896 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001341136c8"]
21:17:48.896 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001341136c8, connection_key=0)
21:17:48.896 [Lua] Sync dynamic to client:
21:17:48.980 [Lua] ### Received rpc_level_load_started
21:17:48.980 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 1480531328
21:17:48.980 [Lua] player (1100001341136c8,1) was put into party 0
21:17:48.980 [Lua] [ProfileSynchronizer] Peer 1100001341136c8 entered session
21:17:48.980 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001341136c8
21:17:48.980 [Lua] Mechanism says: a client has initialized the mechanism! 1100001341136c8
21:17:49.031 [Lua] ### Received rpc_level_loaded
21:17:49.031 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78
21:17:50.099 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 329220864
21:17:50.151 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001341136c8, connection_key=0)
21:17:50.318 [EACServer] [16:17:50:317][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 1 Status: Client Authenticated Message: Client authenticated.
21:17:50.318 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedLocal
21:17:50.585 [EACServer] [16:17:50:585][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001341136C8.
21:17:50.900 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_post_game_notified
21:17:50.900 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting
21:17:50.900 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
21:17:50.919 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
21:17:50.919 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
21:17:50.935 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
21:17:50.935 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
21:17:50.986 [EACServer] [16:17:50:986][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001341136C8
21:17:50.986 [EACServer] [16:17:50:986][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:17:51.004 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedRemote
21:17:52.189 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
21:17:52.189 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
21:17:52.209 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
21:17:52.211 [Lua] Breedfreezer (server) starting a hot join sync
21:17:52.211 [Lua] PlayerManager:add_remote_player 1100001341136c8
21:17:52.211 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
21:17:52.211 [Lua] RemotePlayer:create_game_object( ) 44
21:17:52.224 [Lua] player (1100001341136c8,1) was put into party 1
21:17:52.224 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(1)
21:17:52.224 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"}]
21:17:52.224 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
21:17:52.224 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
21:17:52.232 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
21:17:52.232 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
21:17:52.232 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true
21:17:52.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:17:52.556 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
21:17:52.556 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:17:52.556 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
21:17:52.556 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:17:52.557 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
21:17:52.557 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, ProfileSynchronizer, async-read,
21:17:52.557 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:17:52.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read,
21:17:52.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer, async-read,
21:17:52.557 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
21:17:52.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
21:17:52.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:17:52.810 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:17:52.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
21:17:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
21:17:52.861 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
21:17:52.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:17:53.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:17:53.238 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:17:53.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
21:17:53.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
21:17:53.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
21:17:53.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
21:17:53.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
21:17:53.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
21:17:53.357 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
21:17:53.424 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
21:17:53.424 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
21:17:53.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:17:53.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:17:53.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:17:53.507 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:17:54.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:17:55.073 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:17:55.073 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
21:17:55.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
21:17:55.074 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:17:55.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:55.075 [Lua] TalentSystem:rpc_sync_talents 1 1025
21:17:55.301 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true
21:18:07.382 [Lua] PlayFabMirrorBase:_commit_internal 3
21:18:07.382 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:18:07.385 [Lua] generate_backend_stats 1100001112883e2:1
21:18:07.408 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:18:07.408 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:18:07.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37
21:18:07.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37
21:18:07.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37
21:18:07.689 [Lua] commit result success 3
21:18:07.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
21:18:07.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
21:18:07.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
21:18:30.023 [Lua] [Matchmaking] Cancelling matchmaking
21:18:30.023 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:18:30.148 [Lua] [IngameUI] menu view on_exit hero_view
21:18:30.155 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0
21:18:30.155 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:18:30.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:18:30.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:18:30.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:30.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:30.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:30.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:30.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:30.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:30.163 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:18:30.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:18:30.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:18:33.107 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:18:33.107 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:18:33.109 [Lua] Set lobby begin:
21:18:33.109 [Lua] Lobby data selected_mission_id = inn_level
21:18:33.109 [Lua] Lobby data num_players = 2
21:18:33.109 [Lua] Lobby data difficulty_tweak = 0
21:18:33.109 [Lua] Lobby data host = 1100001112883e2
21:18:33.109 [Lua] Lobby data matchmaking_type = 3
21:18:33.109 [Lua] Lobby data difficulty = cataclysm
21:18:33.109 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:33.109 [Lua] Lobby data unique_server_name = Dionysus
21:18:33.109 [Lua] Lobby data player_slot_4 = 0:0
21:18:33.109 [Lua] Lobby data country_code = US
21:18:33.109 [Lua] Lobby data matchmaking = false
21:18:33.109 [Lua] Lobby data power_level = 835
21:18:33.109 [Lua] Lobby data mission_id = inn_level
21:18:33.109 [Lua] Lobby data mechanism = adventure
21:18:33.110 [Lua] Lobby data player_slot_5 = 0:0
21:18:33.110 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:33.110 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:33.110 [Lua] Lobby data player_slot_3 = 0:0
21:18:33.110 [Lua] Lobby data eac_authorized = true
21:18:33.110 [Lua] Set lobby end.
21:18:33.110 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:18:33.110 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
21:18:33.110 [Lua] Set lobby begin:
21:18:33.110 [Lua] Lobby data twitch_enabled = false
21:18:33.110 [Lua] Lobby data selected_mission_id = inn_level
21:18:33.110 [Lua] Lobby data num_players = 2
21:18:33.110 [Lua] Lobby data difficulty_tweak = 0
21:18:33.110 [Lua] Lobby data host = 1100001112883e2
21:18:33.110 [Lua] Lobby data matchmaking_type = 6
21:18:33.110 [Lua] Lobby data match_started = true
21:18:33.110 [Lua] Lobby data difficulty = cataclysm
21:18:33.110 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:33.110 [Lua] Lobby data player_slot_4 = 0:0
21:18:33.110 [Lua] Lobby data unique_server_name = Dionysus
21:18:33.110 [Lua] Lobby data quick_game = false
21:18:33.110 [Lua] Lobby data country_code = US
21:18:33.110 [Lua] Lobby data matchmaking = true
21:18:33.111 [Lua] Lobby data power_level = 835
21:18:33.111 [Lua] Lobby data mission_id = inn_level
21:18:33.111 [Lua] Lobby data mechanism = adventure
21:18:33.111 [Lua] Lobby data player_slot_5 = 0:0
21:18:33.111 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:33.111 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:33.111 [Lua] Lobby data player_slot_3 = 0:0
21:18:33.111 [Lua] Lobby data eac_authorized = true
21:18:33.111 [Lua] Set lobby end.
21:18:33.111 [Lua] Set lobby begin:
21:18:33.111 [Lua] Lobby data twitch_enabled = false
21:18:33.111 [Lua] Lobby data selected_mission_id = inn_level
21:18:33.111 [Lua] Lobby data num_players = 2
21:18:33.111 [Lua] Lobby data difficulty_tweak = 0
21:18:33.111 [Lua] Lobby data host = 1100001112883e2
21:18:33.111 [Lua] Lobby data matchmaking_type = 6
21:18:33.111 [Lua] Lobby data is_private = false
21:18:33.111 [Lua] Lobby data match_started = true
21:18:33.111 [Lua] Lobby data difficulty = cataclysm
21:18:33.111 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:33.111 [Lua] Lobby data player_slot_4 = 0:0
21:18:33.111 [Lua] Lobby data unique_server_name = Dionysus
21:18:33.111 [Lua] Lobby data quick_game = false
21:18:33.112 [Lua] Lobby data country_code = US
21:18:33.112 [Lua] Lobby data matchmaking = true
21:18:33.112 [Lua] Lobby data power_level = 835
21:18:33.112 [Lua] Lobby data mission_id = inn_level
21:18:33.112 [Lua] Lobby data mechanism = adventure
21:18:33.112 [Lua] Lobby data player_slot_5 = 0:0
21:18:33.112 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:33.112 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:33.112 [Lua] Lobby data player_slot_3 = 0:0
21:18:33.112 [Lua] Lobby data eac_authorized = true
21:18:33.112 [Lua] Set lobby end.
21:18:33.112 [Lua] [ChatManager][1]System: Starting hosted game...
21:18:33.112 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:18:33.112 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:18:37.873 [Lua] [Matchmaking] Cancelling matchmaking
21:18:37.873 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:18:37.873 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:18:37.873 [Lua] Set lobby begin:
21:18:37.873 [Lua] Lobby data twitch_enabled = false
21:18:37.873 [Lua] Lobby data selected_mission_id = inn_level
21:18:37.873 [Lua] Lobby data num_players = 2
21:18:37.873 [Lua] Lobby data difficulty_tweak = 0
21:18:37.873 [Lua] Lobby data host = 1100001112883e2
21:18:37.873 [Lua] Lobby data matchmaking_type = 3
21:18:37.873 [Lua] Lobby data is_private = false
21:18:37.874 [Lua] Lobby data match_started = true
21:18:37.874 [Lua] Lobby data difficulty = normal
21:18:37.874 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:37.874 [Lua] Lobby data player_slot_4 = 0:0
21:18:37.874 [Lua] Lobby data unique_server_name = Dionysus
21:18:37.874 [Lua] Lobby data quick_game = false
21:18:37.874 [Lua] Lobby data country_code = US
21:18:37.874 [Lua] Lobby data matchmaking = false
21:18:37.874 [Lua] Lobby data power_level = 835
21:18:37.874 [Lua] Lobby data mission_id = inn_level
21:18:37.874 [Lua] Lobby data mechanism = adventure
21:18:37.874 [Lua] Lobby data player_slot_5 = 0:0
21:18:37.875 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:37.875 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:37.875 [Lua] Lobby data player_slot_3 = 0:0
21:18:37.875 [Lua] Lobby data eac_authorized = true
21:18:37.875 [Lua] Set lobby end.
21:18:37.877 [Lua] Set lobby begin:
21:18:37.877 [Lua] Lobby data twitch_enabled = false
21:18:37.877 [Lua] Lobby data selected_mission_id = inn_level
21:18:37.877 [Lua] Lobby data num_players = 2
21:18:37.877 [Lua] Lobby data difficulty_tweak = 0
21:18:37.877 [Lua] Lobby data host = 1100001112883e2
21:18:37.877 [Lua] Lobby data matchmaking_type = 3
21:18:37.877 [Lua] Lobby data is_private = false
21:18:37.878 [Lua] Lobby data match_started = true
21:18:37.878 [Lua] Lobby data difficulty = normal
21:18:37.878 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:37.878 [Lua] Lobby data player_slot_4 = 0:0
21:18:37.878 [Lua] Lobby data unique_server_name = Dionysus
21:18:37.878 [Lua] Lobby data quick_game = false
21:18:37.878 [Lua] Lobby data country_code = US
21:18:37.878 [Lua] Lobby data matchmaking = false
21:18:37.878 [Lua] Lobby data power_level = 835
21:18:37.878 [Lua] Lobby data mission_id = inn_level
21:18:37.878 [Lua] Lobby data mechanism = adventure
21:18:37.878 [Lua] Lobby data player_slot_5 = 0:0
21:18:37.878 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:37.878 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:37.878 [Lua] Lobby data player_slot_3 = 0:0
21:18:37.879 [Lua] Lobby data eac_authorized = true
21:18:37.879 [Lua] Set lobby end.
21:18:37.879 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:18:40.066 [Lua] [IngameUI] menu view on_enter start_game_view
21:18:40.068 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f6aa0
21:18:40.068 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:18:40.070 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:18:40.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:18:40.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:18:40.070 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:18:41.194 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
21:18:41.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:18:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
21:18:41.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:18:41.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
21:18:41.548 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
21:18:41.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
21:18:41.548 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
21:18:41.549 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
21:18:41.549 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
21:18:41.889 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
21:18:41.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
21:18:41.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
21:18:41.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 39
21:18:41.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
21:18:41.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
21:18:41.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 39
21:18:42.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 39
21:18:43.781 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event)
21:18:43.781 [Lua] ............................................................................................................
21:18:43.781 [Lua] ............................................................................................................
21:18:43.781 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No
21:18:43.781 [Lua] ............................................................................................................
21:18:43.781 [Lua] ............................................................................................................
21:18:43.879 [Lua] [Matchmaking] Cancelling matchmaking
21:18:43.879 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:18:43.881 [Lua] [IngameUI] menu view on_exit start_game_view
21:18:43.881 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:18:43.881 [Save] Saving `save_data`
21:18:43.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:18:43.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
21:18:43.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
21:18:43.884 [Save] Save done
21:18:43.886 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f6aa0
21:18:44.099 [Lua] TalentSystem:rpc_sync_talents 1 1025
21:18:44.202 [Lua] [IngameUI] menu view on_enter start_game_view
21:18:44.204 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f6aa0
21:18:44.204 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:18:44.205 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
21:18:44.205 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:18:44.206 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
21:18:44.206 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
21:18:45.149 [Lua] PlayFabMirrorBase:_commit_internal 4
21:18:45.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:18:45.152 [Lua] generate_backend_stats 1100001112883e2:1
21:18:45.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:18:45.175 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:18:45.183 [Lua] commit result success 4
21:18:45.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
21:18:45.183 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:18:45.183 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:18:45.186 [Lua] Set lobby begin:
21:18:45.186 [Lua] Lobby data twitch_enabled = false
21:18:45.186 [Lua] Lobby data selected_mission_id = inn_level
21:18:45.187 [Lua] Lobby data num_players = 2
21:18:45.187 [Lua] Lobby data difficulty_tweak = 0
21:18:45.187 [Lua] Lobby data host = 1100001112883e2
21:18:45.187 [Lua] Lobby data matchmaking_type = 3
21:18:45.187 [Lua] Lobby data is_private = false
21:18:45.187 [Lua] Lobby data match_started = true
21:18:45.187 [Lua] Lobby data difficulty = cataclysm
21:18:45.187 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:45.187 [Lua] Lobby data player_slot_4 = 0:0
21:18:45.187 [Lua] Lobby data unique_server_name = Dionysus
21:18:45.187 [Lua] Lobby data quick_game = false
21:18:45.187 [Lua] Lobby data country_code = US
21:18:45.187 [Lua] Lobby data matchmaking = false
21:18:45.187 [Lua] Lobby data power_level = 835
21:18:45.187 [Lua] Lobby data mission_id = inn_level
21:18:45.188 [Lua] Lobby data mechanism = adventure
21:18:45.188 [Lua] Lobby data player_slot_5 = 0:0
21:18:45.188 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:45.188 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:45.188 [Lua] Lobby data player_slot_3 = 0:0
21:18:45.188 [Lua] Lobby data eac_authorized = true
21:18:45.188 [Lua] Set lobby end.
21:18:45.188 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:18:45.188 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
21:18:45.188 [Lua] Set lobby begin:
21:18:45.188 [Lua] Lobby data twitch_enabled = false
21:18:45.189 [Lua] Lobby data selected_mission_id = inn_level
21:18:45.189 [Lua] Lobby data num_players = 2
21:18:45.189 [Lua] Lobby data difficulty_tweak = 0
21:18:45.189 [Lua] Lobby data host = 1100001112883e2
21:18:45.189 [Lua] Lobby data matchmaking_type = 6
21:18:45.189 [Lua] Lobby data is_private = false
21:18:45.189 [Lua] Lobby data match_started = true
21:18:45.189 [Lua] Lobby data difficulty = cataclysm
21:18:45.189 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:45.189 [Lua] Lobby data player_slot_4 = 0:0
21:18:45.189 [Lua] Lobby data unique_server_name = Dionysus
21:18:45.189 [Lua] Lobby data quick_game = false
21:18:45.190 [Lua] Lobby data country_code = US
21:18:45.190 [Lua] Lobby data matchmaking = true
21:18:45.190 [Lua] Lobby data power_level = 835
21:18:45.190 [Lua] Lobby data mission_id = inn_level
21:18:45.190 [Lua] Lobby data mechanism = adventure
21:18:45.190 [Lua] Lobby data player_slot_5 = 0:0
21:18:45.190 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:45.190 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:45.190 [Lua] Lobby data player_slot_3 = 0:0
21:18:45.190 [Lua] Lobby data eac_authorized = true
21:18:45.190 [Lua] Set lobby end.
21:18:45.190 [Lua] Set lobby begin:
21:18:45.190 [Lua] Lobby data twitch_enabled = false
21:18:45.190 [Lua] Lobby data selected_mission_id = inn_level
21:18:45.190 [Lua] Lobby data num_players = 2
21:18:45.190 [Lua] Lobby data difficulty_tweak = 0
21:18:45.191 [Lua] Lobby data host = 1100001112883e2
21:18:45.191 [Lua] Lobby data matchmaking_type = 6
21:18:45.191 [Lua] Lobby data is_private = false
21:18:45.191 [Lua] Lobby data match_started = true
21:18:45.191 [Lua] Lobby data difficulty = cataclysm
21:18:45.191 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:45.191 [Lua] Lobby data player_slot_4 = 0:0
21:18:45.191 [Lua] Lobby data unique_server_name = Dionysus
21:18:45.191 [Lua] Lobby data quick_game = false
21:18:45.191 [Lua] Lobby data country_code = US
21:18:45.191 [Lua] Lobby data matchmaking = true
21:18:45.191 [Lua] Lobby data power_level = 835
21:18:45.191 [Lua] Lobby data mission_id = inn_level
21:18:45.192 [Lua] Lobby data mechanism = adventure
21:18:45.192 [Lua] Lobby data player_slot_5 = 0:0
21:18:45.192 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:45.192 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:45.192 [Lua] Lobby data player_slot_3 = 0:0
21:18:45.192 [Lua] Lobby data eac_authorized = true
21:18:45.192 [Lua] Set lobby end.
21:18:45.192 [Lua] [ChatManager][1]System: Starting hosted game...
21:18:45.192 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:18:45.192 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:18:45.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
21:18:45.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
21:18:45.724 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:18:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
21:18:45.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:18:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
21:18:45.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:18:47.240 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
21:18:47.240 [Lua] ............................................................................................................
21:18:47.240 [Lua] ............................................................................................................
21:18:47.240 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
21:18:47.240 [Lua] ............................................................................................................
21:18:47.240 [Lua] ............................................................................................................
21:18:47.306 [Lua] [Matchmaking] Cancelling matchmaking
21:18:47.306 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:18:47.306 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:18:47.306 [Lua] Set lobby begin:
21:18:47.306 [Lua] Lobby data twitch_enabled = false
21:18:47.306 [Lua] Lobby data selected_mission_id = inn_level
21:18:47.306 [Lua] Lobby data num_players = 2
21:18:47.306 [Lua] Lobby data difficulty_tweak = 0
21:18:47.306 [Lua] Lobby data host = 1100001112883e2
21:18:47.306 [Lua] Lobby data matchmaking_type = 3
21:18:47.306 [Lua] Lobby data is_private = false
21:18:47.306 [Lua] Lobby data match_started = true
21:18:47.307 [Lua] Lobby data difficulty = normal
21:18:47.307 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:47.307 [Lua] Lobby data player_slot_4 = 0:0
21:18:47.307 [Lua] Lobby data unique_server_name = Dionysus
21:18:47.307 [Lua] Lobby data quick_game = false
21:18:47.307 [Lua] Lobby data country_code = US
21:18:47.307 [Lua] Lobby data matchmaking = false
21:18:47.307 [Lua] Lobby data power_level = 835
21:18:47.307 [Lua] Lobby data mission_id = inn_level
21:18:47.307 [Lua] Lobby data mechanism = adventure
21:18:47.307 [Lua] Lobby data player_slot_5 = 0:0
21:18:47.307 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:47.307 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:47.307 [Lua] Lobby data player_slot_3 = 0:0
21:18:47.307 [Lua] Lobby data eac_authorized = true
21:18:47.307 [Lua] Set lobby end.
21:18:47.309 [Lua] Set lobby begin:
21:18:47.309 [Lua] Lobby data twitch_enabled = false
21:18:47.309 [Lua] Lobby data selected_mission_id = inn_level
21:18:47.309 [Lua] Lobby data num_players = 2
21:18:47.310 [Lua] Lobby data difficulty_tweak = 0
21:18:47.310 [Lua] Lobby data host = 1100001112883e2
21:18:47.310 [Lua] Lobby data matchmaking_type = 3
21:18:47.310 [Lua] Lobby data is_private = false
21:18:47.310 [Lua] Lobby data match_started = true
21:18:47.310 [Lua] Lobby data difficulty = normal
21:18:47.310 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:47.310 [Lua] Lobby data player_slot_4 = 0:0
21:18:47.310 [Lua] Lobby data unique_server_name = Dionysus
21:18:47.310 [Lua] Lobby data quick_game = false
21:18:47.310 [Lua] Lobby data country_code = US
21:18:47.310 [Lua] Lobby data matchmaking = false
21:18:47.310 [Lua] Lobby data power_level = 835
21:18:47.310 [Lua] Lobby data mission_id = inn_level
21:18:47.310 [Lua] Lobby data mechanism = adventure
21:18:47.310 [Lua] Lobby data player_slot_5 = 0:0
21:18:47.310 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:47.310 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:47.310 [Lua] Lobby data player_slot_3 = 0:0
21:18:47.310 [Lua] Lobby data eac_authorized = true
21:18:47.310 [Lua] Set lobby end.
21:18:47.310 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:18:47.341 [Lua] [IngameUI] menu view on_exit start_game_view
21:18:47.341 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:18:47.341 [Save] Saving `save_data`
21:18:47.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:18:47.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:18:47.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:18:47.345 [Save] Save done
21:18:47.346 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f6aa0
21:18:48.825 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:18:48.825 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:18:48.827 [Lua] Set lobby begin:
21:18:48.827 [Lua] Lobby data twitch_enabled = false
21:18:48.827 [Lua] Lobby data selected_mission_id = inn_level
21:18:48.827 [Lua] Lobby data num_players = 2
21:18:48.827 [Lua] Lobby data difficulty_tweak = 0
21:18:48.827 [Lua] Lobby data host = 1100001112883e2
21:18:48.828 [Lua] Lobby data matchmaking_type = 3
21:18:48.828 [Lua] Lobby data is_private = false
21:18:48.828 [Lua] Lobby data match_started = true
21:18:48.828 [Lua] Lobby data difficulty = cataclysm
21:18:48.828 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:48.828 [Lua] Lobby data player_slot_4 = 0:0
21:18:48.828 [Lua] Lobby data unique_server_name = Dionysus
21:18:48.828 [Lua] Lobby data quick_game = false
21:18:48.828 [Lua] Lobby data country_code = US
21:18:48.828 [Lua] Lobby data matchmaking = false
21:18:48.828 [Lua] Lobby data power_level = 835
21:18:48.828 [Lua] Lobby data mission_id = inn_level
21:18:48.828 [Lua] Lobby data mechanism = adventure
21:18:48.828 [Lua] Lobby data player_slot_5 = 0:0
21:18:48.828 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:48.828 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:48.828 [Lua] Lobby data player_slot_3 = 0:0
21:18:48.829 [Lua] Lobby data eac_authorized = true
21:18:48.829 [Lua] Set lobby end.
21:18:48.829 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:18:48.829 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ussingen 0
21:18:48.829 [Lua] Set lobby begin:
21:18:48.829 [Lua] Lobby data twitch_enabled = false
21:18:48.829 [Lua] Lobby data selected_mission_id = ussingen
21:18:48.829 [Lua] Lobby data num_players = 2
21:18:48.829 [Lua] Lobby data difficulty_tweak = 0
21:18:48.829 [Lua] Lobby data host = 1100001112883e2
21:18:48.829 [Lua] Lobby data matchmaking_type = 2
21:18:48.829 [Lua] Lobby data is_private = false
21:18:48.829 [Lua] Lobby data match_started = true
21:18:48.829 [Lua] Lobby data difficulty = cataclysm
21:18:48.829 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:48.829 [Lua] Lobby data player_slot_4 = 0:0
21:18:48.829 [Lua] Lobby data unique_server_name = Dionysus
21:18:48.829 [Lua] Lobby data quick_game = false
21:18:48.829 [Lua] Lobby data country_code = US
21:18:48.829 [Lua] Lobby data matchmaking = false
21:18:48.829 [Lua] Lobby data power_level = 835
21:18:48.829 [Lua] Lobby data mission_id = inn_level
21:18:48.829 [Lua] Lobby data mechanism = adventure
21:18:48.829 [Lua] Lobby data player_slot_5 = 0:0
21:18:48.830 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:48.830 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:48.830 [Lua] Lobby data player_slot_3 = 0:0
21:18:48.830 [Lua] Lobby data eac_authorized = true
21:18:48.830 [Lua] Set lobby end.
21:18:48.830 [Lua] Set lobby begin:
21:18:48.830 [Lua] Lobby data twitch_enabled = false
21:18:48.830 [Lua] Lobby data selected_mission_id = ussingen
21:18:48.830 [Lua] Lobby data num_players = 2
21:18:48.830 [Lua] Lobby data difficulty_tweak = 0
21:18:48.830 [Lua] Lobby data host = 1100001112883e2
21:18:48.830 [Lua] Lobby data matchmaking_type = 2
21:18:48.830 [Lua] Lobby data is_private = true
21:18:48.830 [Lua] Lobby data match_started = true
21:18:48.830 [Lua] Lobby data difficulty = cataclysm
21:18:48.830 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:18:48.830 [Lua] Lobby data player_slot_4 = 0:0
21:18:48.830 [Lua] Lobby data unique_server_name = Dionysus
21:18:48.830 [Lua] Lobby data quick_game = false
21:18:48.830 [Lua] Lobby data country_code = US
21:18:48.830 [Lua] Lobby data matchmaking = false
21:18:48.830 [Lua] Lobby data power_level = 835
21:18:48.830 [Lua] Lobby data mission_id = inn_level
21:18:48.830 [Lua] Lobby data mechanism = adventure
21:18:48.830 [Lua] Lobby data player_slot_5 = 0:0
21:18:48.830 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:18:48.830 [Lua] Lobby data network_hash = 65e25336687ca88
21:18:48.831 [Lua] Lobby data player_slot_3 = 0:0
21:18:48.831 [Lua] Lobby data eac_authorized = true
21:18:48.831 [Lua] Set lobby end.
21:18:48.831 [Lua] [ChatManager][1]System: Starting hosted game...
21:18:48.831 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:18:48.831 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:18:57.427 [Lua] [IngameUI] menu view on_enter hero_view
21:18:57.431 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0
21:18:57.431 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:18:57.443 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:18:57.444 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:18:57.445 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:18:57.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:18:57.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:18:57.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:18:57.773 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:18:57.798 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.798 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:57.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:18:57.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:18:57.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:05.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:05.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:05.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:05.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:05.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:05.833 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
21:19:05.834 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1569856384,"first_person":{"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
21:19:05.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer, async-read,
21:19:05.850 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
21:19:05.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer
21:19:05.855 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
21:19:05.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer
21:19:05.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
21:19:05.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer
21:19:05.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:19:05.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
21:19:05.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
21:19:05.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer, async-read,
21:19:06.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
21:19:06.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
21:19:06.006 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
21:19:06.021 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:19:06.056 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
21:19:06.056 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
21:19:06.073 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:19:15.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:15.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:15.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:15.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:23.862 [Lua] [IngameUI] menu view on_exit hero_view
21:19:23.868 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0
21:19:23.868 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:19:23.868 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:19:23.868 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:19:23.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:23.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:23.868 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:23.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:23.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:23.872 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:19:23.872 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:19:23.872 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:19:33.608 [Lua] [IngameUI] menu view on_enter hero_view
21:19:33.612 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0
21:19:33.612 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:19:33.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:19:33.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:19:33.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:19:33.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:19:33.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:19:33.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:19:33.954 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:19:33.980 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:33.980 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:33.995 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:33.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:33.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:33.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:34.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:19:34.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:34.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:34.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:34.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:34.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:34.374 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:19:34.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:19:34.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:19:34.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:19:35.053 [Lua] [LobbyMembers] Member joined 1100001110e696e
21:19:35.070 [Lua] [NetworkServer] Changing num_players from 2 to 3
21:19:35.070 [Lua] Players: 3
21:19:35.070 [Lua] Set lobby begin:
21:19:35.070 [Lua] Lobby data twitch_enabled = false
21:19:35.070 [Lua] Lobby data selected_mission_id = ussingen
21:19:35.070 [Lua] Lobby data num_players = 3
21:19:35.070 [Lua] Lobby data difficulty_tweak = 0
21:19:35.070 [Lua] Lobby data host = 1100001112883e2
21:19:35.070 [Lua] Lobby data matchmaking_type = 2
21:19:35.070 [Lua] Lobby data is_private = true
21:19:35.070 [Lua] Lobby data match_started = true
21:19:35.070 [Lua] Lobby data difficulty = cataclysm
21:19:35.070 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:19:35.070 [Lua] Lobby data player_slot_4 = 0:0
21:19:35.070 [Lua] Lobby data unique_server_name = Dionysus
21:19:35.071 [Lua] Lobby data quick_game = false
21:19:35.071 [Lua] Lobby data country_code = US
21:19:35.071 [Lua] Lobby data matchmaking = false
21:19:35.071 [Lua] Lobby data power_level = 835
21:19:35.071 [Lua] Lobby data mission_id = inn_level
21:19:35.071 [Lua] Lobby data mechanism = adventure
21:19:35.071 [Lua] Lobby data player_slot_5 = 0:0
21:19:35.071 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:19:35.071 [Lua] Lobby data network_hash = 65e25336687ca88
21:19:35.071 [Lua] Lobby data player_slot_3 = 0:0
21:19:35.071 [Lua] Lobby data eac_authorized = true
21:19:35.071 [Lua] Set lobby end.
21:19:36.891 [Lua] GOT approve_channel 2 1100001110e696e 186000001245d2c
21:19:36.891 [EAC] EAC server has client 1100001110e696e and channel 2 (and owner 1100001110e696e)
21:19:36.891 [Lua] Client with peer_id 1100001110e696e got APPROVED by server
21:19:36.891 [EACServer] [16:19:36:891][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR
21:19:36.892 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e'
21:19:36.892 [Lua] [ChatManager][1]System: MCSKR is joining the game
21:19:36.892 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby.
21:19:36.892 [Lua] [NetworkServer] Creating peer info.
21:19:36.892 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
21:19:37.011 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 1100001110e696e, replying lobby_ok
21:19:37.095 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001110e696e REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:1100001341136c8 | es:0
21:19:37.179 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001110e696e
21:19:37.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 1100001110e696e
21:19:37.179 [Lua] Set lobby begin:
21:19:37.179 [Lua] Lobby data twitch_enabled = false
21:19:37.179 [Lua] Lobby data selected_mission_id = ussingen
21:19:37.179 [Lua] Lobby data num_players = 3
21:19:37.179 [Lua] Lobby data difficulty_tweak = 0
21:19:37.179 [Lua] Lobby data host = 1100001112883e2
21:19:37.180 [Lua] Lobby data matchmaking_type = 2
21:19:37.180 [Lua] Lobby data is_private = true
21:19:37.180 [Lua] Lobby data match_started = true
21:19:37.180 [Lua] Lobby data difficulty = cataclysm
21:19:37.180 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:19:37.180 [Lua] Lobby data player_slot_4 = 0:0
21:19:37.180 [Lua] Lobby data unique_server_name = Dionysus
21:19:37.180 [Lua] Lobby data quick_game = false
21:19:37.180 [Lua] Lobby data country_code = US
21:19:37.180 [Lua] Lobby data matchmaking = false
21:19:37.180 [Lua] Lobby data power_level = 835
21:19:37.180 [Lua] Lobby data mission_id = inn_level
21:19:37.180 [Lua] Lobby data mechanism = adventure
21:19:37.180 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:19:37.180 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:19:37.180 [Lua] Lobby data network_hash = 65e25336687ca88
21:19:37.180 [Lua] Lobby data player_slot_3 = 0:0
21:19:37.181 [Lua] Lobby data eac_authorized = true
21:19:37.181 [Lua] Set lobby end.
21:19:39.436 [Lua] ### CLEARING PEER STATE FOR 1100001110e696e
21:19:39.436 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
21:19:39.436 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
21:19:39.520 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_notify_lobby_joined
21:19:39.520 [Lua] [PSM] Peer 1100001110e696e joined. Want to use profile index "5" and join party "0"
21:19:39.520 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001341136c8","1100001110e696e"]
21:19:39.520 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001110e696e, connection_key=1)
21:19:39.520 [Lua] Sync dynamic to client:
21:19:39.637 [Lua] ### Received rpc_level_load_started
21:19:39.637 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 1480531328
21:19:39.637 [Lua] player (1100001110e696e,1) was put into party 0
21:19:39.637 [Lua] [ProfileSynchronizer] Peer 1100001110e696e entered session
21:19:39.637 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001110e696e
21:19:39.637 [Lua] Mechanism says: a client has initialized the mechanism! 1100001110e696e
21:19:39.704 [Lua] ### Received rpc_level_loaded
21:19:39.704 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78
21:19:40.005 [SteamVoipClient] select_out(1100001110e696e, on)
21:19:41.042 [SteamVoipClient] select_out(1100001110e696e, on)
21:19:41.042 [SteamVoipClient] select_in(1100001110e696e, on)
21:19:41.042 [SteamVoipClient] select_out(1100001110e696e, off)
21:19:41.279 [EACServer] [16:19:41:279][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Message: Client authenticated.
21:19:41.280 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedLocal
21:19:41.512 [EACServer] [16:19:41:511][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001110E696E.
21:19:43.115 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:19:43.251 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:19:43.315 [EACServer] [16:19:43:315][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001110E696E
21:19:43.315 [EACServer] [16:19:43:315][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:19:43.318 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001110e696e, connection_key=1)
21:19:43.319 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedRemote
21:19:43.992 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_post_game_notified
21:19:43.992 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
21:19:43.992 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
21:19:44.009 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
21:19:44.009 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
21:19:44.026 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
21:19:44.026 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
21:19:45.362 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
21:19:45.362 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
21:19:45.381 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
21:19:45.387 [Lua] Breedfreezer (server) starting a hot join sync
21:19:45.388 [Lua] PlayerManager:add_remote_player 1100001110e696e
21:19:45.388 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
21:19:45.388 [Lua] RemotePlayer:create_game_object( ) 46
21:19:45.402 [Lua] player (1100001110e696e,1) was put into party 1
21:19:45.402 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(5) career(1)
21:19:45.402 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}]
21:19:45.402 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
21:19:45.402 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
21:19:45.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:19:45.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:19:45.411 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
21:19:45.411 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
21:19:45.411 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true
21:19:45.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:19:45.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:19:45.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
21:19:45.663 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
21:19:45.663 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:19:45.663 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
21:19:45.663 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
21:19:45.664 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
21:19:45.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read,
21:19:46.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:19:46.119 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:19:46.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
21:19:46.120 [Lua] Set lobby begin:
21:19:46.120 [Lua] Lobby data twitch_enabled = false
21:19:46.120 [Lua] Lobby data selected_mission_id = ussingen
21:19:46.120 [Lua] Lobby data num_players = 3
21:19:46.120 [Lua] Lobby data difficulty_tweak = 0
21:19:46.120 [Lua] Lobby data host = 1100001112883e2
21:19:46.120 [Lua] Lobby data matchmaking_type = 2
21:19:46.121 [Lua] Lobby data is_private = true
21:19:46.121 [Lua] Lobby data match_started = true
21:19:46.121 [Lua] Lobby data difficulty = cataclysm
21:19:46.121 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:19:46.121 [Lua] Lobby data player_slot_4 = 0:0
21:19:46.121 [Lua] Lobby data unique_server_name = Dionysus
21:19:46.121 [Lua] Lobby data quick_game = false
21:19:46.121 [Lua] Lobby data country_code = US
21:19:46.121 [Lua] Lobby data matchmaking = false
21:19:46.121 [Lua] Lobby data power_level = 556
21:19:46.121 [Lua] Lobby data mission_id = inn_level
21:19:46.121 [Lua] Lobby data mechanism = adventure
21:19:46.121 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:19:46.122 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:19:46.122 [Lua] Lobby data network_hash = 65e25336687ca88
21:19:46.122 [Lua] Lobby data player_slot_3 = 0:0
21:19:46.122 [Lua] Lobby data eac_authorized = true
21:19:46.122 [Lua] Set lobby end.
21:19:46.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
21:19:46.153 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
21:19:46.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:19:46.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:19:46.185 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:19:46.186 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
21:19:46.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
21:19:46.253 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
21:19:46.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
21:19:46.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
21:19:46.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
21:19:46.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:19:46.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:19:46.390 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:19:46.390 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:19:46.406 [Lua] PlayFabMirrorBase:_commit_internal 5
21:19:46.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:19:46.409 [Lua] generate_backend_stats 1100001112883e2:1
21:19:46.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:19:46.433 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:19:46.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41
21:19:46.442 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:19:46.443 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:19:46.443 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:19:46.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
21:19:46.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41
21:19:46.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
21:19:46.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
21:19:46.494 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:19:47.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41
21:19:47.019 [Lua] commit result success 5
21:19:47.019 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
21:19:47.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
21:19:47.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
21:19:50.340 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:19:50.459 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:19:50.459 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
21:19:50.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
21:19:50.460 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
21:19:50.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:19:50.460 [Lua] TalentSystem:rpc_sync_talents 2 2049
21:19:50.679 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true
21:19:50.968 [Lua] [IngameUI] menu view on_exit hero_view
21:19:50.972 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0
21:19:50.972 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:19:50.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:19:50.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:19:51.154 [Lua] Set lobby begin:
21:19:51.154 [Lua] Lobby data twitch_enabled = false
21:19:51.155 [Lua] Lobby data selected_mission_id = ussingen
21:19:51.155 [Lua] Lobby data num_players = 3
21:19:51.155 [Lua] Lobby data difficulty_tweak = 0
21:19:51.155 [Lua] Lobby data host = 1100001112883e2
21:19:51.155 [Lua] Lobby data matchmaking_type = 2
21:19:51.155 [Lua] Lobby data is_private = true
21:19:51.155 [Lua] Lobby data match_started = true
21:19:51.155 [Lua] Lobby data difficulty = cataclysm
21:19:51.155 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:19:51.155 [Lua] Lobby data player_slot_4 = 0:0
21:19:51.155 [Lua] Lobby data unique_server_name = Dionysus
21:19:51.155 [Lua] Lobby data quick_game = false
21:19:51.155 [Lua] Lobby data country_code = US
21:19:51.155 [Lua] Lobby data matchmaking = false
21:19:51.156 [Lua] Lobby data power_level = 835
21:19:51.156 [Lua] Lobby data mission_id = inn_level
21:19:51.156 [Lua] Lobby data mechanism = adventure
21:19:51.156 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:19:51.156 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:19:51.156 [Lua] Lobby data network_hash = 65e25336687ca88
21:19:51.156 [Lua] Lobby data player_slot_3 = 0:0
21:19:51.156 [Lua] Lobby data eac_authorized = true
21:19:51.156 [Lua] Set lobby end.
21:19:57.517 [Lua] [IngameUI] menu view on_enter hero_view
21:19:57.522 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028f27f0
21:19:57.522 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:19:57.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:19:57.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:19:57.539 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:19:57.539 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:19:57.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:19:57.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:19:57.887 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:19:57.911 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:57.911 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:57.929 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:57.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:57.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:57.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:19:58.880 [Lua] [IngameUI] menu view on_exit hero_view
21:19:58.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028f27f0
21:19:58.884 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:19:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:19:58.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:19:58.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:58.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:58.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:58.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:19:58.887 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:19:58.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:19:58.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:20:07.392 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:20:07.392 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:20:07.495 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ussingen 0
21:20:07.495 [Lua] Set lobby begin:
21:20:07.495 [Lua] Lobby data twitch_enabled = false
21:20:07.495 [Lua] Lobby data selected_mission_id = ussingen
21:20:07.495 [Lua] Lobby data num_players = 3
21:20:07.495 [Lua] Lobby data difficulty_tweak = 0
21:20:07.495 [Lua] Lobby data host = 1100001112883e2
21:20:07.495 [Lua] Lobby data matchmaking_type = 2
21:20:07.495 [Lua] Lobby data is_private = true
21:20:07.495 [Lua] Lobby data match_started = true
21:20:07.495 [Lua] Lobby data difficulty = cataclysm
21:20:07.495 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:07.495 [Lua] Lobby data player_slot_4 = 0:0
21:20:07.496 [Lua] Lobby data unique_server_name = Dionysus
21:20:07.496 [Lua] Lobby data quick_game = false
21:20:07.496 [Lua] Lobby data country_code = US
21:20:07.496 [Lua] Lobby data matchmaking = false
21:20:07.496 [Lua] Lobby data power_level = 835
21:20:07.496 [Lua] Lobby data mission_id = inn_level
21:20:07.496 [Lua] Lobby data mechanism = adventure
21:20:07.496 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:07.496 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:07.496 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:07.496 [Lua] Lobby data player_slot_3 = 0:0
21:20:07.496 [Lua] Lobby data eac_authorized = true
21:20:07.496 [Lua] Set lobby end.
21:20:07.496 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:20:07.496 [Lua] [LevelTransitionHandler] set_next_level( lvl:ussingen, mc:adventure, gm:adventure, env:0, seed:2742010, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:2034294656, lt:load_next_level, extra_packages:{
})
21:20:07.496 [Lua] [NetworkServer] Entering post game
21:20:07.496 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
21:20:07.496 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
21:20:07.496 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
21:20:07.496 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
21:20:07.496 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
21:20:07.496 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
21:20:07.496 [Lua] Complete level triggered.
21:20:07.497 [Lua] [LevelTransitionHandler] promote_next_level_data
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = ussingen
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 2742010
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 2034294656
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
21:20:07.497 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:20:07.497 [Lua] [NetworkServer] Entering post game
21:20:07.498 [Save] Saving `save_data`
21:20:07.498 [Lua] gm_event_end_conditions_met false false
21:20:07.498 [Lua] FORCE COMMIT 6
21:20:07.498 [Lua] PlayFabMirrorBase:_commit_internal 6
21:20:07.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:20:07.501 [Save] Save done
21:20:07.501 [Save] Saving `save_data`
21:20:07.501 [Lua] generate_backend_stats 1100001112883e2:1
21:20:07.504 [Save] Save done
21:20:07.526 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:20:07.526 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:20:07.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43
21:20:07.527 [Save] Saving `save_data`
21:20:07.527 [Lua] TRANSITION nil nil load_next_level
21:20:07.527 [Lua] Transition type "load_next_level", is server: true
21:20:07.527 [Lua] [GameNetworkManager] Leaving game...
21:20:07.527 [Lua] [GameNetworkManager] Shutting down game session host.
21:20:07.527 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:20:07.527 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:20:07.527 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=173.55
21:20:07.531 [Save] Save done
21:20:07.531 [Connection] Packet 796 chunk for system game_session from 1100001110e696e had no listener
21:20:07.532 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false
21:20:07.532 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false
21:20:07.532 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false
21:20:07.532 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:20:07.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43
21:20:07.565 [Connection] Packet 797 chunk for system game_session from 1100001110e696e had no listener
21:20:07.599 [Connection] Packet 798 chunk for system game_session from 1100001110e696e had no listener
21:20:07.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43
21:20:07.804 [Lua] commit result success 6
21:20:07.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
21:20:07.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
21:20:07.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
21:20:09.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:20:09.532 [Lua] [Managers] Calling function on all managers:
21:20:09.532 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
21:20:09.533 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false
21:20:09.533 [Lua] Clearing all global lookup lists
21:20:09.533 [Lua] [IngamePlayerListUI] - Destroy
21:20:09.533 [Lua] [GamePadEquipmentUI] - Destroy
21:20:09.533 [Lua] [EquipmentUI] - Destroy
21:20:09.533 [Lua] [GamePadAbilityUI] - Destroy
21:20:09.533 [Lua] [AbilityUI] - Destroy
21:20:09.533 [Lua] [IngameUI] destroy
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
21:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1
21:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
21:20:09.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3
21:20:09.541 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
21:20:09.541 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
21:20:09.541 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
21:20:09.541 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
21:20:09.564 [Lua] [Managers] Destroying manager group:
21:20:09.568 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:20:09.609 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:20:09.609 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
21:20:09.609 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
21:20:09.609 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
21:20:09.609 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
21:20:09.609 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
21:20:09.609 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
21:20:09.609 [Lua] [Matchmaking] unregister rpcs
21:20:09.609 [Lua] ############### UNLOADING PACKAGES ###############
21:20:09.609 [Lua] [Managers] Calling function on all managers:
21:20:09.609 [Lua] [Managers] Destroying manager group:
21:20:09.609 [Lua] [Gamestate] Enter state StateLoading
21:20:09.611 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:20:09.611 [Lua] [Matchmaking] register rpcs
21:20:09.611 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
21:20:09.611 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:20:09.611 [Lua] Set lobby begin:
21:20:09.611 [Lua] Lobby data twitch_enabled = false
21:20:09.611 [Lua] Lobby data selected_mission_id = ussingen
21:20:09.611 [Lua] Lobby data num_players = 3
21:20:09.612 [Lua] Lobby data difficulty_tweak = 0
21:20:09.612 [Lua] Lobby data host = 1100001112883e2
21:20:09.612 [Lua] Lobby data matchmaking_type = 2
21:20:09.612 [Lua] Lobby data is_private = true
21:20:09.612 [Lua] Lobby data match_started = true
21:20:09.612 [Lua] Lobby data difficulty = cataclysm
21:20:09.612 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:09.612 [Lua] Lobby data player_slot_4 = 0:0
21:20:09.612 [Lua] Lobby data unique_server_name = Dionysus
21:20:09.612 [Lua] Lobby data quick_game = false
21:20:09.612 [Lua] Lobby data country_code = US
21:20:09.612 [Lua] Lobby data matchmaking = false
21:20:09.612 [Lua] Lobby data power_level = 0
21:20:09.612 [Lua] Lobby data mission_id = inn_level
21:20:09.613 [Lua] Lobby data mechanism = adventure
21:20:09.613 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:09.613 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:09.613 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:09.613 [Lua] Lobby data player_slot_3 = 0:0
21:20:09.613 [Lua] Lobby data eac_authorized = true
21:20:09.613 [Lua] Set lobby end.
21:20:09.613 [Lua] registering RPCs
21:20:09.613 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:20:09.613 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:20:09.613 [Lua] Set lobby begin:
21:20:09.613 [Lua] Lobby data twitch_enabled = false
21:20:09.613 [Lua] Lobby data selected_mission_id = ussingen
21:20:09.613 [Lua] Lobby data num_players = 3
21:20:09.613 [Lua] Lobby data difficulty_tweak = 0
21:20:09.613 [Lua] Lobby data host = 1100001112883e2
21:20:09.613 [Lua] Lobby data matchmaking_type = 2
21:20:09.613 [Lua] Lobby data is_private = true
21:20:09.613 [Lua] Lobby data match_started = true
21:20:09.613 [Lua] Lobby data difficulty = cataclysm
21:20:09.613 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:09.613 [Lua] Lobby data player_slot_4 = 0:0
21:20:09.613 [Lua] Lobby data unique_server_name = Dionysus
21:20:09.614 [Lua] Lobby data quick_game = false
21:20:09.614 [Lua] Lobby data country_code = US
21:20:09.614 [Lua] Lobby data matchmaking = false
21:20:09.614 [Lua] Lobby data power_level = 0
21:20:09.614 [Lua] Lobby data mission_id = ussingen
21:20:09.614 [Lua] Lobby data mechanism = adventure
21:20:09.614 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:09.614 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:09.614 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:09.614 [Lua] Lobby data player_slot_3 = 0:0
21:20:09.614 [Lua] Lobby data eac_authorized = true
21:20:09.614 [Lua] Set lobby end.
21:20:09.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:20:09.617 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
21:20:09.617 [Lua] [StateLoading] load_current_level
21:20:09.617 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 0
21:20:09.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
21:20:09.619 [Umbra] Unload tome
21:20:09.619 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
21:20:09.683 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
21:20:09.694 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
21:20:09.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read,
21:20:09.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read,
21:20:09.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
21:20:09.757 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
21:20:09.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common
21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:20:09.757 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true
21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:20:09.894 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:20:09.894 [Lua] ### Received rpc_level_load_started
21:20:09.894 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 2034294656
21:20:10.012 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:20:10.012 [Lua] ### Received rpc_level_load_started
21:20:10.012 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 2034294656
21:20:11.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common
21:20:11.411 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common
21:20:11.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
21:20:11.495 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
21:20:14.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
21:20:14.244 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
21:20:14.260 [Lua] [LevelTransitionHandler] Level load completed!
21:20:14.260 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 2742010 - use_random_directors: true - conflict_director_name: default
21:20:14.279 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:20:14.279 [Lua] checking dlc's against conflict directors
21:20:14.279 [Lua] number of factions to include 1
21:20:14.279 [Lua] number of factions added 2
21:20:14.279 [Lua] --- --- ---
21:20:14.279 [Lua] Starting... difficulty 'cataclysm'
21:20:14.279 [Lua] These are the starting conflict directors:
21:20:14.279 [Lua] skaven
21:20:14.279 [Lua] chaos
21:20:14.279 [Lua] default_light
21:20:14.279 [Lua] --- --- ---
21:20:14.279 [Lua]
21:20:14.279 [Lua] Looking for a new director:
21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:20:14.279 [Lua] ->trying director: chaos
21:20:14.279 [Lua] --> success!
21:20:14.279 [Lua] --> re-used the same breeds
21:20:14.279 [Lua]
21:20:14.279 [Lua] Looking for a new director:
21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:20:14.279 [Lua] ->trying director: default
21:20:14.279 [Lua] --> success!
21:20:14.279 [Lua] --> re-used the same breeds
21:20:14.279 [Lua]
21:20:14.279 [Lua] Looking for a new director:
21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:20:14.279 [Lua] ->trying director: skaven
21:20:14.279 [Lua] --> success!
21:20:14.279 [Lua] --> re-used the same breeds
21:20:14.279 [Lua]
21:20:14.279 [Lua] Looking for a new director:
21:20:14.279 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:20:14.279 [Lua] ->trying director: chaos
21:20:14.279 [Lua] --> success!
21:20:14.279 [Lua] --> re-used the same breeds
21:20:14.279 [Lua]
21:20:14.279 [Lua] DONE! Found the following directors:
21:20:14.279 [Lua] chaos
21:20:14.279 [Lua] default
21:20:14.279 [Lua] skaven
21:20:14.279 [Lua] chaos
21:20:14.279 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_plague_monk skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:20:14.279 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
21:20:14.279 [Lua] load_startup_enemy_packages: --------------
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_spawn
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_troll
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_rat_ogre
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_stormfiend
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] beastmen_minotaur
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_plague_sorcerer
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_corruptor_sorcerer
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_gutter_runner
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_pack_master
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_poison_wind_globadier
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_ratling_gunner
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_warpfire_thrower
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_vortex_sorcerer
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] beastmen_standard_bearer
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_vortex
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] critter_rat
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] critter_pig
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_marauder
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_storm_vermin
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_warrior
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_plague_monk
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_clan_rat
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_loot_rat
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_slave
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_fanatic
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_storm_vermin_with_shield
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_marauder_with_shield
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] skaven_clan_rat_with_shield
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_berzerker
21:20:14.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:20:14.279 [Lua] chaos_raider
21:20:14.282 [Lua] ### Received rpc_level_loaded
21:20:14.282 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 40
21:20:14.282 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
21:20:14.298 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
21:20:14.298 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
21:20:14.316 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
21:20:14.316 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
21:20:14.317 [Lua] ### Received rpc_level_loaded
21:20:14.317 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 40
21:20:14.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:20:14.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:20:14.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:20:14.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:20:14.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:20:14.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:20:14.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:20:14.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:20:14.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:20:14.886 [Lua] ### Received rpc_level_loaded
21:20:14.886 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 40
21:20:14.886 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
21:20:14.887 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
21:20:14.887 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
21:20:14.903 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
21:20:14.903 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
21:20:15.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:20:15.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:20:15.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:20:15.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:20:15.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:20:15.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:20:15.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:20:15.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:20:15.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:20:15.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:20:15.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:20:15.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:20:15.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:20:15.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:20:15.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:20:16.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:20:16.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:20:16.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:20:16.356 [Lua] ### Received rpc_level_loaded
21:20:16.356 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 40
21:20:16.356 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
21:20:16.357 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
21:20:16.357 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
21:20:16.374 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
21:20:16.374 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
21:20:16.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:20:16.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:20:16.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:20:16.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:20:16.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:20:16.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:20:16.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:20:16.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:20:16.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:20:16.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:20:16.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:20:16.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:20:17.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:20:17.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:20:17.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:20:17.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:20:17.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:20:17.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:20:17.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:20:17.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:20:17.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:20:17.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:20:17.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:20:17.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:20:17.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:20:17.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:20:17.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:20:17.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:20:17.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:20:17.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:20:18.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:20:18.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:20:18.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:20:18.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:20:18.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:20:18.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:20:18.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:20:18.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:20:18.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:20:18.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:20:18.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:20:18.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:20:19.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:20:19.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:20:19.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:20:19.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:20:19.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:20:19.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:20:19.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:20:19.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:20:19.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:20:19.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:20:19.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:20:19.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:20:20.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:20:20.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:20:20.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:20:20.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:20:20.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:20:20.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:20:20.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:20:20.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:20:20.520 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure
21:20:20.520 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:20:20.520 [Lua] Starting async level spawning of levels/honduras/ussingen/world
21:20:20.520 [Umbra] Init version: 3.4.15 :: 16 threads
21:20:22.099 [Lua] Async level spawning done
21:20:22.099 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:20:23.058 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:20:23.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:20:23.058 [Lua] [Matchmaking] unregister rpcs
21:20:23.058 [Lua] Set lobby begin:
21:20:23.058 [Lua] Lobby data twitch_enabled = false
21:20:23.058 [Lua] Lobby data selected_mission_id = ussingen
21:20:23.058 [Lua] Lobby data num_players = 3
21:20:23.058 [Lua] Lobby data difficulty_tweak = 0
21:20:23.058 [Lua] Lobby data host = 1100001112883e2
21:20:23.058 [Lua] Lobby data matchmaking_type = 2
21:20:23.058 [Lua] Lobby data is_private = true
21:20:23.058 [Lua] Lobby data match_started = true
21:20:23.059 [Lua] Lobby data difficulty = cataclysm
21:20:23.059 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:23.059 [Lua] Lobby data player_slot_4 = 0:0
21:20:23.059 [Lua] Lobby data unique_server_name = Dionysus
21:20:23.059 [Lua] Lobby data quick_game = false
21:20:23.059 [Lua] Lobby data country_code = US
21:20:23.059 [Lua] Lobby data matchmaking = false
21:20:23.059 [Lua] Lobby data power_level = 0
21:20:23.059 [Lua] Lobby data mission_id = ussingen
21:20:23.059 [Lua] Lobby data mechanism = adventure
21:20:23.059 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:23.059 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:23.059 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:23.059 [Lua] Lobby data player_slot_3 = 0:0
21:20:23.059 [Lua] Lobby data eac_authorized = true
21:20:23.059 [Lua] Set lobby end.
21:20:23.059 [Lua] [Managers] Destroying manager group:
21:20:23.060 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
21:20:23.060 [Lua] [Gamestate] Enter StateIngame HOST
21:20:23.060 [Lua] [Managers] Calling function on all managers:
21:20:23.060 [Lua] <>level = ussingen<>
21:20:23.060 [Lua] Set lobby begin:
21:20:23.060 [Lua] Lobby data twitch_enabled = false
21:20:23.061 [Lua] Lobby data selected_mission_id = ussingen
21:20:23.061 [Lua] Lobby data num_players = 3
21:20:23.061 [Lua] Lobby data difficulty_tweak = 0
21:20:23.061 [Lua] Lobby data host = 1100001112883e2
21:20:23.061 [Lua] Lobby data matchmaking_type = 2
21:20:23.061 [Lua] Lobby data is_private = true
21:20:23.061 [Lua] Lobby data match_started = true
21:20:23.061 [Lua] Lobby data difficulty = cataclysm
21:20:23.061 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:23.061 [Lua] Lobby data player_slot_4 = 0:0
21:20:23.061 [Lua] Lobby data unique_server_name = Dionysus
21:20:23.061 [Lua] Lobby data quick_game = false
21:20:23.061 [Lua] Lobby data country_code = US
21:20:23.061 [Lua] Lobby data matchmaking = false
21:20:23.061 [Lua] Lobby data power_level = 0
21:20:23.061 [Lua] Lobby data mission_id = ussingen
21:20:23.061 [Lua] Lobby data mechanism = adventure
21:20:23.061 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:23.061 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:23.061 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:23.061 [Lua] Lobby data player_slot_3 = 0:0
21:20:23.061 [Lua] Lobby data eac_authorized = true
21:20:23.062 [Lua] Set lobby end.
21:20:23.062 [Lua] [StateIngame] Server ingame
21:20:23.065 [Lua] Set lobby begin:
21:20:23.065 [Lua] Lobby data twitch_enabled = false
21:20:23.065 [Lua] Lobby data selected_mission_id = ussingen
21:20:23.065 [Lua] Lobby data num_players = 3
21:20:23.065 [Lua] Lobby data difficulty_tweak = 0
21:20:23.065 [Lua] Lobby data host = 1100001112883e2
21:20:23.065 [Lua] Lobby data matchmaking_type = 2
21:20:23.066 [Lua] Lobby data is_private = true
21:20:23.066 [Lua] Lobby data match_started = true
21:20:23.066 [Lua] Lobby data difficulty = cataclysm
21:20:23.066 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:23.066 [Lua] Lobby data player_slot_4 = 0:0
21:20:23.066 [Lua] Lobby data unique_server_name = Dionysus
21:20:23.066 [Lua] Lobby data quick_game = false
21:20:23.066 [Lua] Lobby data country_code = US
21:20:23.066 [Lua] Lobby data matchmaking = false
21:20:23.066 [Lua] Lobby data power_level = 0
21:20:23.066 [Lua] Lobby data mission_id = ussingen
21:20:23.066 [Lua] Lobby data mechanism = adventure
21:20:23.066 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:23.067 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:23.067 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:23.067 [Lua] Lobby data player_slot_3 = 0:0
21:20:23.067 [Lua] Lobby data eac_authorized = true
21:20:23.067 [Lua] Set lobby end.
21:20:23.067 [Lua] [Matchmaking] register rpcs
21:20:23.067 [Lua] GameNetworkManager:init... creating game session
21:20:23.067 [Lua] Host GameSession.make_game_session_host with session:
21:20:23.067 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:20:23.067 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
21:20:23.067 [Lua] [GameNetworkManager] self.is_server = true
21:20:23.067 [Network] Setting artificial MTU limit to 65536
21:20:23.079 [Lua] Switching ConflictSettings: to: default
21:20:23.079 [Lua] pacing=default
21:20:23.079 [Lua] roaming=nil
21:20:23.079 [Lua] specials=default
21:20:23.079 [Lua] debug_color=maroon
21:20:23.079 [Lua] contained_breeds=nil
21:20:23.079 [Lua] pack_spawning=default
21:20:23.079 [Lua] disabled=false
21:20:23.079 [Lua] factions=nil
21:20:23.079 [Lua] boss=default
21:20:23.079 [Lua] horde=default
21:20:23.079 [Lua] name=default
21:20:23.079 [Lua] intensity=default
21:20:23.079 [Lua] ---
21:20:23.079 [Lua] [LevelAnalysis] set_random_seed( 2742010)
21:20:23.086 [Lua] [AIInterestPointSystem] Level Seed: 2742010
21:20:23.086 [Lua]
21:20:23.086 [Lua] [entity_system_bag] = table
21:20:23.086 [Lua] [entity_system_bag] = metatable
21:20:23.086 [Lua] [startup_data] = table
21:20:23.086 [Lua] [entity_manager] = table
21:20:23.086 [Lua] [entity_manager] = metatable
21:20:23.086 [Lua] [unit_spawner] = table
21:20:23.086 [Lua] [unit_spawner] = metatable
21:20:23.086 [Lua] [unit_storage] = table
21:20:23.086 [Lua] [unit_storage] = metatable
21:20:23.086 [Lua] [dice_keeper] = table
21:20:23.086 [Lua] [dice_keeper] = metatable
21:20:23.086 [Lua] [is_server] = true (boolean)
21:20:23.086 [Lua] [world] = [World]
21:20:23.086 [Lua] [system_api] = table
21:20:23.086 [Lua] [entity_system] = table
21:20:23.086 [Lua] [entity_system] = metatable
21:20:23.086 [Lua] [network_lobby] = table
21:20:23.086 [Lua] [network_lobby] = metatable
21:20:23.086 [Lua] [profile_synchronizer] = table
21:20:23.086 [Lua] [profile_synchronizer] = metatable
21:20:23.086 [Lua] [level_transition_handler] = table
21:20:23.086 [Lua] [level_transition_handler] = metatable
21:20:23.086 [Lua] [num_local_human_players] = 1 (number)
21:20:23.086 [Lua] [statistics_db] = table
21:20:23.086 [Lua] [statistics_db] = metatable
21:20:23.086 [Lua] [network_server] = table
21:20:23.086 [Lua] [network_server] = metatable
21:20:23.086 [Lua] [input_manager] = table
21:20:23.086 [Lua] [input_manager] = metatable
21:20:23.086 [Lua] [network_clock] = table
21:20:23.086 [Lua] [network_clock] = metatable
21:20:23.086 [Lua] [network_transmit] = table
21:20:23.086 [Lua] [network_transmit] = metatable
21:20:23.086 [Lua] [free_flight_manager] = table
21:20:23.086 [Lua] [free_flight_manager] = metatable
21:20:23.086 [Lua] [network_manager] = table
21:20:23.086 [Lua] [network_manager] = metatable
21:20:23.086 [Lua] [network_event_delegate] = table
21:20:23.086 [Lua] [network_event_delegate] = metatable
21:20:23.086 [Lua]
21:20:23.086 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:20:23.086 [Lua] ignoring extension VersusInteractObjectiveExtension
21:20:23.086 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:20:23.086 [Lua] ignoring extension VersusSocketObjectiveExtension
21:20:23.086 [Lua] ignoring extension VersusTargetObjectiveExtension
21:20:23.086 [Lua] ignoring extension VersusMissionObjectiveExtension
21:20:23.090 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:20:23.119 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:20:23.119 [Lua] [AchievementManager] Achievements using the steam platform
21:20:23.119 [Lua] PlayerManager:add_player player_1
21:20:23.148 [Lua] respawn_unit_spawned with group id: mansion_event
21:20:23.148 [Lua] respawn_unit_spawned with group id: mansion_event
21:20:23.148 [Lua] respawn_unit_spawned with group id: mansion_event
21:20:23.193 [Lua] respawn_unit_spawned with group id: cellar_drop
21:20:23.194 [Lua] respawn_unit_spawned with group id: cellar_drop
21:20:23.194 [Lua] respawn_unit_spawned with group id: cellar_drop
21:20:23.194 [Lua] [StateIngame] Level seed: 2742010
21:20:23.226 [Lua] [LevelAnalysis] set_random_seed( 2742010)
21:20:23.232 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:20:23.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:20:23.233 [Lua] [IngameUI] init
21:20:23.251 [SteamVoipClient] select_out(1100001110e696e, off)
21:20:23.251 [SteamVoipClient] select_out(1100001112883e2, off)
21:20:23.257 [Lua] cb_razer_chroma_setup
21:20:23.289 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:20:23.290 [Lua] Set lobby begin:
21:20:23.290 [Lua] Lobby data twitch_enabled = false
21:20:23.290 [Lua] Lobby data selected_mission_id = ussingen
21:20:23.290 [Lua] Lobby data num_players = 3
21:20:23.290 [Lua] Lobby data difficulty_tweak = 0
21:20:23.290 [Lua] Lobby data host = 1100001112883e2
21:20:23.290 [Lua] Lobby data matchmaking_type = 2
21:20:23.290 [Lua] Lobby data is_private = true
21:20:23.290 [Lua] Lobby data match_started = true
21:20:23.290 [Lua] Lobby data difficulty = cataclysm
21:20:23.291 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:23.291 [Lua] Lobby data player_slot_4 = 0:0
21:20:23.291 [Lua] Lobby data unique_server_name = Dionysus
21:20:23.291 [Lua] Lobby data quick_game = false
21:20:23.291 [Lua] Lobby data country_code = US
21:20:23.291 [Lua] Lobby data matchmaking = false
21:20:23.291 [Lua] Lobby data power_level = 835
21:20:23.291 [Lua] Lobby data mission_id = ussingen
21:20:23.291 [Lua] Lobby data mechanism = adventure
21:20:23.291 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:23.291 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:23.291 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:23.292 [Lua] Lobby data player_slot_3 = 0:0
21:20:23.292 [Lua] Lobby data eac_authorized = true
21:20:23.292 [Lua] Set lobby end.
21:20:23.293 [Lua] CurrentConflictSettings default
21:20:23.293 [Lua] [ConflictDirector] conflict_director is ai_ready
21:20:23.296 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:20:23.296 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:20:23.300 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:20:23.300 [Lua] Forming navigation groups in one frame
21:20:23.300 [Lua] Forming navigation groups
21:20:23.324 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000024556
21:20:23.469 [Lua] NavigationGroupManager -> calulation time B: 0.14599999999998658
21:20:23.469 [Lua] number of nav groups: 361
21:20:23.471 [Lua] number of refined nav groups : 240
21:20:23.476 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022
21:20:23.476 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.089311845600607 Normalized coefficient: 1.2032718133530951
21:20:23.479 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.011824172735212 Normalized coefficient: 1.5731398922177755
21:20:23.481 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 8.3894682865589854 Normalized coefficient: 1.5018830240036578
21:20:23.491 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:20:23.491 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:20:23.491 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
21:20:23.496 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
21:20:23.496 [Lua] [LevelAnalysis] This level has a total main-path length of 1026.344 meters.
21:20:23.496 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:20:23.496 [Lua] [LevelAnalysis]
21:20:23.496 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:20:23.496 [Lua] [LevelAnalysis]
21:20:23.496 [Lua] [LevelAnalysis] Terror events added:
21:20:23.496 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
21:20:23.496 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
21:20:23.496 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
21:20:23.496 [Lua] NORMAL PATROL MAIN PATH 465.24942016601562
21:20:23.496 [Lua] [waypoints] = table
21:20:23.496 [Lua] [astar_points] = table
21:20:23.496 [Lua] [travel_dist] = 465.90822491049767 (number)
21:20:23.496 [Lua] [one_directional] = false (boolean)
21:20:23.496 [Lua] [id] = boss_13 (string)
21:20:23.496 [Lua] ----> using boss spline path!
21:20:23.496 [Lua] Adding main path event: Vector3Box(-88.3601, -110.565, 9.888) boss_event_chaos_spline_patrol 45 table: 00000000161E4410
21:20:23.496 [Lua] ----> using boss gizmo!
21:20:23.496 [Lua] [LevelAnalysis] section: 3, start-index: 14, end-index: 16, forbidden-dist: -508.8 start-travel-dist: 984.0, end-travel-dist: 1033.2 spawn_distance 465.2
21:20:23.496 [Lua] Adding main path event: Vector3Box(90.75, 71.75, 10.4104) boss_event_chaos_spawn 45 table: 00000000161E4BB0
21:20:23.496 [Lua] [LevelAnalysis] num_event_places_f: 0.65089581203460689 , num_event_places: 0 , trailing_event_fraction: 0.65089581203460689 , num_events: 1
21:20:23.496 [Lua] [LevelAnalysis] Level path distance: 1026.3437180519104
21:20:23.496 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1026.3437180519104 forbidden_dist: -926.3437180519104
21:20:23.496 [Lua] [LevelAnalysis] wanted_distance: 592.02225109930851
21:20:23.496 [Lua] [LevelAnalysis] Terror events added:
21:20:23.496 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:20:23.496 [Lua] Adding main path event: Vector3Box(-40.1767, -112.351, 0.646659) rare_event_loot_rat 45 table: 00000000161E5120
21:20:23.496 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:20:23.499 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
21:20:23.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:20:23.506 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
21:20:23.506 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
21:20:23.507 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:20:23.507 [Lua] [Managers] Calling function on all managers:
21:20:23.507 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:20:23.521 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
21:20:23.521 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
21:20:23.521 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
21:20:23.521 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
21:20:23.524 [Lua] FIRST UPDATE @0.062009610235691
21:20:23.525 [Lua] player (1100001112883e2,4) was put into party 1
21:20:23.537 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
21:20:23.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57
21:20:23.537 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:4) to profile(3) career(2)
21:20:23.537 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"}]
21:20:23.537 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":2130078208,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}}
21:20:23.781 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:20:23.782 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:20:23.782 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
21:20:23.785 [Lua] Breedfreezer (server) starting a hot join sync
21:20:23.785 [Lua] packing 0 units of breed chaos_marauder
21:20:23.785 [Lua] packing 0 units of breed skaven_clan_rat
21:20:23.785 [Lua] packing 0 units of breed skaven_storm_vermin
21:20:23.785 [Lua] packing 0 units of breed skaven_slave
21:20:23.785 [Lua] packing 0 units of breed chaos_fanatic
21:20:23.785 [Lua] packing 0 units of breed chaos_raider
21:20:23.785 [Lua] packing 0 units of breed chaos_warrior
21:20:23.785 [Lua] packing 0 units of breed chaos_berzerker
21:20:23.785 [Lua] packing 0 units of breed skaven_plague_monk
21:20:23.785 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:20:23.785 [Lua]
21:20:23.785 [Lua] [1] = 1 (number)
21:20:23.785 [Lua] [2] = 0 (number)
21:20:23.785 [Lua] [3] = 1 (number)
21:20:23.785 [Lua] [4] = 0 (number)
21:20:23.785 [Lua] [5] = 1 (number)
21:20:23.785 [Lua] [6] = 0 (number)
21:20:23.785 [Lua] [7] = 1 (number)
21:20:23.785 [Lua] [8] = 0 (number)
21:20:23.785 [Lua] [9] = 1 (number)
21:20:23.785 [Lua] [10] = 0 (number)
21:20:23.785 [Lua] [11] = 1 (number)
21:20:23.785 [Lua] [12] = 0 (number)
21:20:23.785 [Lua] [13] = 1 (number)
21:20:23.785 [Lua] [14] = 0 (number)
21:20:23.785 [Lua] [15] = 1 (number)
21:20:23.785 [Lua] [16] = 0 (number)
21:20:23.785 [Lua] [17] = 1 (number)
21:20:23.785 [Lua] [18] = 0 (number)
21:20:23.785 [Lua]
21:20:23.785 [Lua]
21:20:23.785 [Lua]
21:20:23.786 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
21:20:23.786 [Lua] PlayerManager:add_remote_player 1100001341136c8
21:20:23.786 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
21:20:23.786 [Lua] RemotePlayer:create_game_object( ) 58
21:20:23.799 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
21:20:23.799 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
21:20:23.799 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}]
21:20:23.799 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 4
21:20:23.799 [Lua] [GameNetworkManager] destroying game object with go_id=56
21:20:23.799 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
21:20:23.799 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
21:20:23.801 [Lua] player (1100001112883e2,4) was put into party 1
21:20:23.816 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
21:20:23.816 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
21:20:23.816 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:4) to profile(3) career(2)
21:20:23.816 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"}]
21:20:23.816 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":1094281472,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}}
21:20:23.885 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:20:23.885 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:20:23.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:20:23.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:20:23.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:20:23.936 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
21:20:23.952 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
21:20:23.952 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:20:23.952 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
21:20:24.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
21:20:24.004 [Lua] [PackageManager] Force_load: wwise/handgun
21:20:24.005 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:20:24.073 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:20:24.073 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:20:24.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
21:20:24.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
21:20:24.224 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
21:20:24.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
21:20:24.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
21:20:24.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
21:20:24.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
21:20:24.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
21:20:24.325 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
21:20:24.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
21:20:24.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
21:20:24.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
21:20:24.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
21:20:24.482 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1094281472
21:20:24.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
21:20:24.535 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
21:20:24.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
21:20:24.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
21:20:24.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
21:20:24.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
21:20:24.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
21:20:24.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
21:20:24.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
21:20:25.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
21:20:25.120 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
21:20:25.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:20:25.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:20:25.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:20:25.203 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1094281472
21:20:28.125 [Lua] Set lobby begin:
21:20:28.125 [Lua] Lobby data twitch_enabled = false
21:20:28.125 [Lua] Lobby data selected_mission_id = ussingen
21:20:28.125 [Lua] Lobby data num_players = 3
21:20:28.125 [Lua] Lobby data difficulty_tweak = 0
21:20:28.125 [Lua] Lobby data host = 1100001112883e2
21:20:28.125 [Lua] Lobby data matchmaking_type = 2
21:20:28.125 [Lua] Lobby data is_private = true
21:20:28.125 [Lua] Lobby data match_started = true
21:20:28.125 [Lua] Lobby data difficulty = cataclysm
21:20:28.125 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:28.125 [Lua] Lobby data player_slot_4 = 0:0
21:20:28.125 [Lua] Lobby data unique_server_name = Dionysus
21:20:28.126 [Lua] Lobby data quick_game = false
21:20:28.126 [Lua] Lobby data country_code = US
21:20:28.126 [Lua] Lobby data matchmaking = false
21:20:28.126 [Lua] Lobby data power_level = 417
21:20:28.126 [Lua] Lobby data mission_id = ussingen
21:20:28.126 [Lua] Lobby data mechanism = adventure
21:20:28.126 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:28.126 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:28.126 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:28.126 [Lua] Lobby data player_slot_3 = 0:0
21:20:28.126 [Lua] Lobby data eac_authorized = true
21:20:28.126 [Lua] Set lobby end.
21:20:29.087 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1094281472
21:20:30.027 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
21:20:30.028 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
21:20:30.044 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
21:20:30.046 [Lua] Breedfreezer (server) starting a hot join sync
21:20:30.046 [Lua] packing 0 units of breed chaos_marauder
21:20:30.046 [Lua] packing 0 units of breed skaven_clan_rat
21:20:30.046 [Lua] packing 0 units of breed skaven_storm_vermin
21:20:30.046 [Lua] packing 0 units of breed skaven_slave
21:20:30.046 [Lua] packing 0 units of breed chaos_fanatic
21:20:30.046 [Lua] packing 0 units of breed chaos_raider
21:20:30.046 [Lua] packing 0 units of breed chaos_warrior
21:20:30.046 [Lua] packing 0 units of breed chaos_berzerker
21:20:30.046 [Lua] packing 0 units of breed skaven_plague_monk
21:20:30.046 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:20:30.046 [Lua]
21:20:30.046 [Lua] [1] = 1 (number)
21:20:30.046 [Lua] [2] = 0 (number)
21:20:30.046 [Lua] [3] = 1 (number)
21:20:30.046 [Lua] [4] = 0 (number)
21:20:30.046 [Lua] [5] = 1 (number)
21:20:30.046 [Lua] [6] = 0 (number)
21:20:30.046 [Lua] [7] = 1 (number)
21:20:30.046 [Lua] [8] = 0 (number)
21:20:30.046 [Lua] [9] = 1 (number)
21:20:30.046 [Lua] [10] = 0 (number)
21:20:30.046 [Lua] [11] = 1 (number)
21:20:30.046 [Lua] [12] = 0 (number)
21:20:30.046 [Lua] [13] = 1 (number)
21:20:30.046 [Lua] [14] = 0 (number)
21:20:30.046 [Lua] [15] = 1 (number)
21:20:30.046 [Lua] [16] = 0 (number)
21:20:30.046 [Lua] [17] = 1 (number)
21:20:30.046 [Lua] [18] = 0 (number)
21:20:30.046 [Lua]
21:20:30.046 [Lua]
21:20:30.046 [Lua]
21:20:30.047 [Lua] PlayerManager:add_remote_player 1100001110e696e
21:20:30.047 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
21:20:30.047 [Lua] RemotePlayer:create_game_object( ) 61
21:20:30.065 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
21:20:30.065 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
21:20:30.069 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
21:20:30.069 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
21:20:30.069 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true
21:20:30.070 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
21:20:30.070 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
21:20:30.070 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true
21:20:30.070 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
21:20:30.070 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
21:20:30.070 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true
21:20:30.071 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001112883e2 4
21:20:30.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:30.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
21:20:30.079 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(54.5052, -416.586, 6.85499), Vector4(0, 0, -0.346979, -0.937873))
21:20:30.082 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:30.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:30.083 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
21:20:30.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
21:20:30.086 [Lua] [GameNetworkManager] destroying game object with go_id=63
21:20:30.107 [Lua] Switching ConflictSettings: to: chaos
21:20:30.107 [Lua] pacing=chaos
21:20:30.107 [Lua] roaming=nil
21:20:30.107 [Lua] specials=chaos
21:20:30.107 [Lua] debug_color=purple
21:20:30.107 [Lua] contained_breeds=nil
21:20:30.107 [Lua] pack_spawning=chaos
21:20:30.107 [Lua] disabled=false
21:20:30.107 [Lua] factions=nil
21:20:30.107 [Lua] boss=chaos
21:20:30.108 [Lua] horde=chaos
21:20:30.108 [Lua] name=chaos
21:20:30.108 [Lua] intensity=default
21:20:30.108 [Lua] ---
21:20:30.109 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}]
21:20:30.109 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 4
21:20:30.109 [Lua] [GameNetworkManager] destroying game object with go_id=59
21:20:30.109 [Lua] player (1100001112883e2,4) was put into party 1
21:20:30.127 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
21:20:30.127 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67
21:20:30.127 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:4) to profile(3) career(2)
21:20:30.127 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"}]
21:20:30.127 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:4:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":1238525056,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_17":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_irondrake\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_irondrake\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}}
21:20:30.132 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:20:30.435 [Lua] StateInGameRunning:_game_actually_starts()
21:20:30.435 [Lua] #################################################################################################################
21:20:30.435 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:20:30.435 [Lua] #################################################################################################################
21:20:30.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
21:20:30.435 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true
21:20:30.435 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true
21:20:30.451 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:20:30.451 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
21:20:30.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
21:20:30.452 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:20:30.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:30.453 [Lua] TalentSystem:rpc_sync_talents 1 1025
21:20:30.453 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:20:30.453 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true
21:20:30.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
21:20:30.502 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
21:20:30.502 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:20:30.502 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
21:20:30.503 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:20:30.503 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
21:20:30.504 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
21:20:30.504 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
21:20:30.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:30.504 [Lua] TalentSystem:rpc_sync_talents 2 2049
21:20:30.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:20:30.507 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001112883e2 4
21:20:30.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:20:30.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
21:20:30.521 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1
21:20:30.521 [Lua] updating bot weapon metadata for weapon: handgun_template_2
21:20:30.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
21:20:30.573 [Lua] Commit load time data
21:20:30.991 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true
21:20:33.181 [Lua] Set lobby begin:
21:20:33.181 [Lua] Lobby data twitch_enabled = false
21:20:33.181 [Lua] Lobby data selected_mission_id = ussingen
21:20:33.181 [Lua] Lobby data num_players = 3
21:20:33.181 [Lua] Lobby data difficulty_tweak = 0
21:20:33.181 [Lua] Lobby data host = 1100001112883e2
21:20:33.181 [Lua] Lobby data matchmaking_type = 2
21:20:33.181 [Lua] Lobby data is_private = true
21:20:33.181 [Lua] Lobby data match_started = true
21:20:33.181 [Lua] Lobby data difficulty = cataclysm
21:20:33.181 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:33.182 [Lua] Lobby data player_slot_4 = 0:0
21:20:33.182 [Lua] Lobby data unique_server_name = Dionysus
21:20:33.182 [Lua] Lobby data quick_game = false
21:20:33.182 [Lua] Lobby data country_code = US
21:20:33.182 [Lua] Lobby data matchmaking = false
21:20:33.182 [Lua] Lobby data power_level = 556
21:20:33.182 [Lua] Lobby data mission_id = ussingen
21:20:33.182 [Lua] Lobby data mechanism = adventure
21:20:33.182 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:33.182 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:33.182 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:33.182 [Lua] Lobby data player_slot_3 = 0:0
21:20:33.182 [Lua] Lobby data eac_authorized = true
21:20:33.182 [Lua] Set lobby end.
21:20:38.190 [Lua] Set lobby begin:
21:20:38.190 [Lua] Lobby data twitch_enabled = false
21:20:38.191 [Lua] Lobby data selected_mission_id = ussingen
21:20:38.191 [Lua] Lobby data num_players = 3
21:20:38.191 [Lua] Lobby data difficulty_tweak = 0
21:20:38.191 [Lua] Lobby data host = 1100001112883e2
21:20:38.191 [Lua] Lobby data matchmaking_type = 2
21:20:38.191 [Lua] Lobby data is_private = true
21:20:38.191 [Lua] Lobby data match_started = true
21:20:38.191 [Lua] Lobby data difficulty = cataclysm
21:20:38.191 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:38.191 [Lua] Lobby data player_slot_4 = 0:0
21:20:38.191 [Lua] Lobby data unique_server_name = Dionysus
21:20:38.191 [Lua] Lobby data quick_game = false
21:20:38.191 [Lua] Lobby data country_code = US
21:20:38.191 [Lua] Lobby data matchmaking = false
21:20:38.191 [Lua] Lobby data power_level = 835
21:20:38.192 [Lua] Lobby data mission_id = ussingen
21:20:38.192 [Lua] Lobby data mechanism = adventure
21:20:38.192 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:38.192 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:38.192 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:38.192 [Lua] Lobby data player_slot_3 = 0:0
21:20:38.192 [Lua] Lobby data eac_authorized = true
21:20:38.192 [Lua] Set lobby end.
21:20:52.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x769c, position: 1920
21:20:54.517 [Lua] [LobbyMembers] Member joined 11000010ae0e658
21:20:54.534 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:20:54.534 [Lua] Players: 4
21:20:54.534 [Lua] Set lobby begin:
21:20:54.534 [Lua] Lobby data twitch_enabled = false
21:20:54.534 [Lua] Lobby data selected_mission_id = ussingen
21:20:54.534 [Lua] Lobby data num_players = 4
21:20:54.534 [Lua] Lobby data difficulty_tweak = 0
21:20:54.534 [Lua] Lobby data host = 1100001112883e2
21:20:54.534 [Lua] Lobby data matchmaking_type = 2
21:20:54.535 [Lua] Lobby data is_private = true
21:20:54.535 [Lua] Lobby data match_started = true
21:20:54.535 [Lua] Lobby data difficulty = cataclysm
21:20:54.535 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:54.535 [Lua] Lobby data player_slot_4 = 0:0
21:20:54.535 [Lua] Lobby data unique_server_name = Dionysus
21:20:54.535 [Lua] Lobby data quick_game = false
21:20:54.535 [Lua] Lobby data country_code = US
21:20:54.535 [Lua] Lobby data matchmaking = false
21:20:54.535 [Lua] Lobby data power_level = 835
21:20:54.535 [Lua] Lobby data mission_id = ussingen
21:20:54.535 [Lua] Lobby data mechanism = adventure
21:20:54.535 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:54.535 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:54.535 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:54.535 [Lua] Lobby data player_slot_3 = 0:0
21:20:54.536 [Lua] Lobby data eac_authorized = true
21:20:54.536 [Lua] Set lobby end.
21:20:55.494 [Lua] GOT approve_channel 5 11000010ae0e658 186000001245d2c
21:20:55.494 [EAC] EAC server has client 11000010ae0e658 and channel 5 (and owner 11000010ae0e658)
21:20:55.494 [EACServer] [16:20:55:494][Windows][EAC Server] [Info][RegisterClient] Client: 011000010AE0E658 PlayerGUID: 76561198142776920 PlayerIP: 0.0.0.0 OwnerGUID: 76561198142776920 PlayerName: AbelianGroup
21:20:55.494 [Lua] Client with peer_id 11000010ae0e658 got APPROVED by server
21:20:55.495 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ae0e658'
21:20:55.495 [Lua] [ChatManager][1]System: AbelianGroup is joining the game
21:20:55.495 [Lua] [NetworkServer] Peer 11000010ae0e658 joined server lobby.
21:20:55.495 [Lua] [NetworkServer] Creating peer info.
21:20:55.495 [Lua] [PeerSM] 11000010ae0e658 :: on_enter Connecting
21:20:55.599 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 11000010ae0e658, replying not_searching_for_players
21:20:55.664 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010ae0e658'
21:20:55.767 [Lua] [LobbyMembers] Member left 11000010ae0e658
21:20:55.783 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:20:55.783 [Lua] Players: 3
21:20:55.783 [Lua] Set lobby begin:
21:20:55.783 [Lua] Lobby data twitch_enabled = false
21:20:55.783 [Lua] Lobby data selected_mission_id = ussingen
21:20:55.783 [Lua] Lobby data num_players = 3
21:20:55.783 [Lua] Lobby data difficulty_tweak = 0
21:20:55.783 [Lua] Lobby data host = 1100001112883e2
21:20:55.784 [Lua] Lobby data matchmaking_type = 2
21:20:55.784 [Lua] Lobby data is_private = true
21:20:55.784 [Lua] Lobby data match_started = true
21:20:55.784 [Lua] Lobby data difficulty = cataclysm
21:20:55.784 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:55.784 [Lua] Lobby data player_slot_4 = 0:0
21:20:55.784 [Lua] Lobby data unique_server_name = Dionysus
21:20:55.784 [Lua] Lobby data quick_game = false
21:20:55.784 [Lua] Lobby data country_code = US
21:20:55.784 [Lua] Lobby data matchmaking = false
21:20:55.784 [Lua] Lobby data power_level = 835
21:20:55.784 [Lua] Lobby data mission_id = ussingen
21:20:55.784 [Lua] Lobby data mechanism = adventure
21:20:55.784 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:55.784 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:55.784 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:55.784 [Lua] Lobby data player_slot_3 = 0:0
21:20:55.784 [Lua] Lobby data eac_authorized = true
21:20:55.784 [Lua] Set lobby end.
21:20:56.675 [Steam] Connection fa92640f to remote 11000010ae0e658 rejected, reason 1000
21:20:56.677 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010ae0e658'
21:20:56.677 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ae0e658)
21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_exit Connecting
21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_enter Disconnecting
21:20:56.677 [Lua] [PSM] Disconnecting peer 11000010ae0e658
21:20:56.677 [Lua] [ChatManager][1]System: AbelianGroup has left the game
21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_exit Disconnecting
21:20:56.677 [Lua] [PeerSM] 11000010ae0e658 :: on_enter Disconnected
21:20:56.677 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010ae0e658)
21:20:56.677 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: 11000010ae0e658
21:20:56.677 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ae0e658
21:20:56.677 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010ae0e658
21:20:56.677 [Lua] [ProfileSynchronizer] Peer 11000010ae0e658 left session
21:20:56.678 [Lua] Set lobby begin:
21:20:56.678 [Lua] Lobby data twitch_enabled = false
21:20:56.678 [Lua] Lobby data selected_mission_id = ussingen
21:20:56.678 [Lua] Lobby data num_players = 3
21:20:56.678 [Lua] Lobby data difficulty_tweak = 0
21:20:56.678 [Lua] Lobby data host = 1100001112883e2
21:20:56.678 [Lua] Lobby data matchmaking_type = 2
21:20:56.678 [Lua] Lobby data is_private = true
21:20:56.678 [Lua] Lobby data match_started = true
21:20:56.678 [Lua] Lobby data difficulty = cataclysm
21:20:56.678 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:20:56.678 [Lua] Lobby data player_slot_4 = 0:0
21:20:56.678 [Lua] Lobby data unique_server_name = Dionysus
21:20:56.678 [Lua] Lobby data quick_game = false
21:20:56.678 [Lua] Lobby data country_code = US
21:20:56.679 [Lua] Lobby data matchmaking = false
21:20:56.679 [Lua] Lobby data power_level = 835
21:20:56.679 [Lua] Lobby data mission_id = ussingen
21:20:56.679 [Lua] Lobby data mechanism = adventure
21:20:56.679 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:20:56.679 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:20:56.679 [Lua] Lobby data network_hash = 65e25336687ca88
21:20:56.679 [Lua] Lobby data player_slot_3 = 0:0
21:20:56.679 [Lua] Lobby data eac_authorized = true
21:20:56.679 [Lua] Set lobby end.
21:20:56.679 [EAC] EAC server lost client 11000010ae0e658
21:20:56.679 [EACServer] [16:20:56:679][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010AE0E658 PlayerGUID: 76561198142776920
21:20:56.679 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03f02b58, channel: 5
21:20:57.670 [Handshaker] Lost connection 69 to 11000010ae0e658
21:20:59.910 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:20:59.927 [Lua] Spline already found!
21:20:59.964 [Lua] Init group template: spline_patrol
21:21:04.418 [Lua] Players are leaving the safe zone
21:21:14.493 [Lua] spawning mini patrol
21:21:19.261 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:19.533 [Lua] Init group template: mini_patrol
21:21:20.659 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:32.203 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:32.912 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0)
21:21:32.929 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:33.184 [Lua] Mini patrol killed! 2
21:21:34.695 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:35.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
21:21:37.568 [Lua] spawning mini patrol
21:21:38.547 [Lua] event horde ends!
21:21:41.868 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:42.614 [Lua] Init group template: mini_patrol
21:21:44.026 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:45.444 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:48.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
21:21:50.020 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
21:21:50.543 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:55.000 [Lua] Mini patrol killed! 3
21:21:56.992 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:21:58.627 [Lua] spawning mini patrol
21:21:59.591 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:01.615 [Lua] event horde ends!
21:22:03.726 [Lua] Init group template: mini_patrol
21:22:06.659 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:08.160 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:22:08.176 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:22:08.176 [Lua] Players: 4
21:22:08.176 [Lua] Set lobby begin:
21:22:08.176 [Lua] Lobby data twitch_enabled = false
21:22:08.176 [Lua] Lobby data selected_mission_id = ussingen
21:22:08.176 [Lua] Lobby data num_players = 4
21:22:08.176 [Lua] Lobby data difficulty_tweak = 0
21:22:08.176 [Lua] Lobby data host = 1100001112883e2
21:22:08.176 [Lua] Lobby data matchmaking_type = 2
21:22:08.176 [Lua] Lobby data is_private = true
21:22:08.176 [Lua] Lobby data match_started = true
21:22:08.176 [Lua] Lobby data difficulty = cataclysm
21:22:08.177 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:22:08.177 [Lua] Lobby data player_slot_4 = 0:0
21:22:08.177 [Lua] Lobby data unique_server_name = Dionysus
21:22:08.177 [Lua] Lobby data quick_game = false
21:22:08.177 [Lua] Lobby data country_code = US
21:22:08.177 [Lua] Lobby data matchmaking = false
21:22:08.177 [Lua] Lobby data power_level = 835
21:22:08.177 [Lua] Lobby data mission_id = ussingen
21:22:08.177 [Lua] Lobby data mechanism = adventure
21:22:08.177 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:22:08.177 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:22:08.177 [Lua] Lobby data network_hash = 65e25336687ca88
21:22:08.177 [Lua] Lobby data player_slot_3 = 0:0
21:22:08.177 [Lua] Lobby data eac_authorized = true
21:22:08.177 [Lua] Set lobby end.
21:22:09.020 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:22:09.424 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:10.117 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:18.984 [Lua] Mini patrol killed! 4
21:22:22.740 [Lua] event horde ends!
21:22:24.358 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:35.493 [Lua] Destroying unit since outside mesh or world
21:22:38.609 [Lua] [LobbyMembers] Member left 110000110f993ac
21:22:38.626 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:22:38.626 [Lua] Players: 3
21:22:38.626 [Lua] Set lobby begin:
21:22:38.626 [Lua] Lobby data twitch_enabled = false
21:22:38.626 [Lua] Lobby data selected_mission_id = ussingen
21:22:38.626 [Lua] Lobby data num_players = 3
21:22:38.626 [Lua] Lobby data difficulty_tweak = 0
21:22:38.626 [Lua] Lobby data host = 1100001112883e2
21:22:38.626 [Lua] Lobby data matchmaking_type = 2
21:22:38.626 [Lua] Lobby data is_private = true
21:22:38.626 [Lua] Lobby data match_started = true
21:22:38.626 [Lua] Lobby data difficulty = cataclysm
21:22:38.626 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:22:38.626 [Lua] Lobby data player_slot_4 = 0:0
21:22:38.626 [Lua] Lobby data unique_server_name = Dionysus
21:22:38.626 [Lua] Lobby data quick_game = false
21:22:38.626 [Lua] Lobby data country_code = US
21:22:38.626 [Lua] Lobby data matchmaking = false
21:22:38.626 [Lua] Lobby data power_level = 835
21:22:38.626 [Lua] Lobby data mission_id = ussingen
21:22:38.626 [Lua] Lobby data mechanism = adventure
21:22:38.626 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:22:38.626 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:22:38.627 [Lua] Lobby data network_hash = 65e25336687ca88
21:22:38.627 [Lua] Lobby data player_slot_3 = 0:0
21:22:38.627 [Lua] Lobby data eac_authorized = true
21:22:38.627 [Lua] Set lobby end.
21:22:42.189 [Lua] Coordinated attack!
21:22:44.023 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:22:44.039 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:22:44.039 [Lua] Players: 4
21:22:44.039 [Lua] Set lobby begin:
21:22:44.039 [Lua] Lobby data twitch_enabled = false
21:22:44.039 [Lua] Lobby data selected_mission_id = ussingen
21:22:44.040 [Lua] Lobby data num_players = 4
21:22:44.040 [Lua] Lobby data difficulty_tweak = 0
21:22:44.040 [Lua] Lobby data host = 1100001112883e2
21:22:44.040 [Lua] Lobby data matchmaking_type = 2
21:22:44.040 [Lua] Lobby data is_private = true
21:22:44.040 [Lua] Lobby data match_started = true
21:22:44.040 [Lua] Lobby data difficulty = cataclysm
21:22:44.040 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:22:44.040 [Lua] Lobby data player_slot_4 = 0:0
21:22:44.040 [Lua] Lobby data unique_server_name = Dionysus
21:22:44.040 [Lua] Lobby data quick_game = false
21:22:44.040 [Lua] Lobby data country_code = US
21:22:44.040 [Lua] Lobby data matchmaking = false
21:22:44.040 [Lua] Lobby data power_level = 835
21:22:44.040 [Lua] Lobby data mission_id = ussingen
21:22:44.040 [Lua] Lobby data mechanism = adventure
21:22:44.040 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:22:44.040 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:22:44.040 [Lua] Lobby data network_hash = 65e25336687ca88
21:22:44.040 [Lua] Lobby data player_slot_3 = 0:0
21:22:44.040 [Lua] Lobby data eac_authorized = true
21:22:44.040 [Lua] Set lobby end.
21:22:44.680 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:22:44.697 [Lua] Spline already found!
21:22:44.785 [Lua] Init group template: spline_patrol
21:22:44.919 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:22:51.296 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:52.692 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
21:22:52.692 [Lua] Time for new HOOORDE! multi_first_wave
21:22:52.692 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
21:22:52.692 [Lua] horde requested: vector_blob
21:22:52.692 [Lua] wants to spawn ahead within distance: 60
21:22:52.692 [Lua] horde crated with id 6 of type vector_blob
21:22:52.693 [Lua] managed to spawn 40/40 horde enemies
21:22:52.693 [Lua] vector blob horde has started
21:22:53.357 [Lua] Init group template: horde
21:22:55.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:22:55.141 [Lua] Spline already found!
21:22:55.213 [Lua] Init group template: spline_patrol
21:22:55.628 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:56.336 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:57.934 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:22:59.081 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:22:59.098 [Lua] Spline already found!
21:22:59.186 [Lua] Init group template: spline_patrol
21:23:02.781 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:05.101 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:08.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x769c, position: 6527999
21:23:08.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x769c, position: 6527999
21:23:09.826 [Lua] fence jumping
21:23:10.245 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
21:23:11.602 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:13.914 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:14.620 [Lua] [LobbyMembers] Member left 110000110f993ac
21:23:14.636 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:23:14.636 [Lua] Players: 3
21:23:14.636 [Lua] Set lobby begin:
21:23:14.636 [Lua] Lobby data twitch_enabled = false
21:23:14.636 [Lua] Lobby data selected_mission_id = ussingen
21:23:14.636 [Lua] Lobby data num_players = 3
21:23:14.636 [Lua] Lobby data difficulty_tweak = 0
21:23:14.636 [Lua] Lobby data host = 1100001112883e2
21:23:14.636 [Lua] Lobby data matchmaking_type = 2
21:23:14.636 [Lua] Lobby data is_private = true
21:23:14.637 [Lua] Lobby data match_started = true
21:23:14.637 [Lua] Lobby data difficulty = cataclysm
21:23:14.637 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:23:14.637 [Lua] Lobby data player_slot_4 = 0:0
21:23:14.637 [Lua] Lobby data unique_server_name = Dionysus
21:23:14.637 [Lua] Lobby data quick_game = false
21:23:14.637 [Lua] Lobby data country_code = US
21:23:14.637 [Lua] Lobby data matchmaking = false
21:23:14.637 [Lua] Lobby data power_level = 835
21:23:14.637 [Lua] Lobby data mission_id = ussingen
21:23:14.638 [Lua] Lobby data mechanism = adventure
21:23:14.638 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:23:14.638 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:23:14.638 [Lua] Lobby data network_hash = 65e25336687ca88
21:23:14.638 [Lua] Lobby data player_slot_3 = 0:0
21:23:14.638 [Lua] Lobby data eac_authorized = true
21:23:14.638 [Lua] Set lobby end.
21:23:15.932 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:24.769 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:25.966 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:27.505 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:31.246 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:23:31.246 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:23:31.246 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
21:23:31.246 [Lua] horde requested: vector_blob
21:23:31.246 [Lua] wants to spawn ahead within distance: 60
21:23:31.246 [Lua] horde crated with id 9 of type vector_blob
21:23:31.246 [Lua] managed to spawn 40/40 horde enemies
21:23:31.246 [Lua] vector blob horde has started
21:23:31.906 [Lua] Init group template: horde
21:23:32.386 [Lua] Horde killed: ?
21:23:32.579 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:23:46.357 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:24:06.741 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:24:08.783 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:24:09.634 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:24:17.174 [Lua] Horde killed: ?
21:24:24.679 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:24:45.423 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:24:45.440 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:24:45.440 [Lua] Players: 4
21:24:45.440 [Lua] Set lobby begin:
21:24:45.440 [Lua] Lobby data twitch_enabled = false
21:24:45.440 [Lua] Lobby data selected_mission_id = ussingen
21:24:45.440 [Lua] Lobby data num_players = 4
21:24:45.440 [Lua] Lobby data difficulty_tweak = 0
21:24:45.440 [Lua] Lobby data host = 1100001112883e2
21:24:45.440 [Lua] Lobby data matchmaking_type = 2
21:24:45.440 [Lua] Lobby data is_private = true
21:24:45.440 [Lua] Lobby data match_started = true
21:24:45.440 [Lua] Lobby data difficulty = cataclysm
21:24:45.440 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:24:45.440 [Lua] Lobby data player_slot_4 = 0:0
21:24:45.441 [Lua] Lobby data unique_server_name = Dionysus
21:24:45.441 [Lua] Lobby data quick_game = false
21:24:45.441 [Lua] Lobby data country_code = US
21:24:45.441 [Lua] Lobby data matchmaking = false
21:24:45.441 [Lua] Lobby data power_level = 835
21:24:45.441 [Lua] Lobby data mission_id = ussingen
21:24:45.441 [Lua] Lobby data mechanism = adventure
21:24:45.441 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:24:45.441 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:24:45.441 [Lua] Lobby data network_hash = 65e25336687ca88
21:24:45.441 [Lua] Lobby data player_slot_3 = 0:0
21:24:45.441 [Lua] Lobby data eac_authorized = true
21:24:45.441 [Lua] Set lobby end.
21:24:46.181 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:24:53.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:53.560 [Lua] Spline already found!
21:24:53.645 [Lua] Init group template: spline_patrol
21:24:56.666 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:56.685 [Lua] Spline already found!
21:24:56.718 [Lua] Init group template: spline_patrol
21:24:58.020 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:58.036 [Lua] Spline already found!
21:24:58.089 [Lua] Init group template: spline_patrol
21:25:02.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:25:02.746 [Lua] Spline already found!
21:25:02.799 [Lua] Init group template: spline_patrol
21:25:09.798 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:25:12.787 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:25:15.872 [Lua] [LobbyMembers] Member left 110000110f993ac
21:25:15.889 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:25:15.889 [Lua] Players: 3
21:25:15.889 [Lua] Set lobby begin:
21:25:15.889 [Lua] Lobby data twitch_enabled = false
21:25:15.889 [Lua] Lobby data selected_mission_id = ussingen
21:25:15.889 [Lua] Lobby data num_players = 3
21:25:15.889 [Lua] Lobby data difficulty_tweak = 0
21:25:15.889 [Lua] Lobby data host = 1100001112883e2
21:25:15.889 [Lua] Lobby data matchmaking_type = 2
21:25:15.889 [Lua] Lobby data is_private = true
21:25:15.889 [Lua] Lobby data match_started = true
21:25:15.889 [Lua] Lobby data difficulty = cataclysm
21:25:15.889 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:25:15.889 [Lua] Lobby data player_slot_4 = 0:0
21:25:15.889 [Lua] Lobby data unique_server_name = Dionysus
21:25:15.890 [Lua] Lobby data quick_game = false
21:25:15.890 [Lua] Lobby data country_code = US
21:25:15.890 [Lua] Lobby data matchmaking = false
21:25:15.890 [Lua] Lobby data power_level = 835
21:25:15.890 [Lua] Lobby data mission_id = ussingen
21:25:15.890 [Lua] Lobby data mechanism = adventure
21:25:15.890 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:25:15.890 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:25:15.890 [Lua] Lobby data network_hash = 65e25336687ca88
21:25:15.890 [Lua] Lobby data player_slot_3 = 0:0
21:25:15.890 [Lua] Lobby data eac_authorized = true
21:25:15.890 [Lua] Set lobby end.
21:25:16.968 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:25:16.984 [Lua] Spline already found!
21:25:17.021 [Lua] Init group template: spline_patrol
21:25:23.463 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:25:23.479 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:25:23.479 [Lua] Players: 4
21:25:23.479 [Lua] Set lobby begin:
21:25:23.479 [Lua] Lobby data twitch_enabled = false
21:25:23.479 [Lua] Lobby data selected_mission_id = ussingen
21:25:23.479 [Lua] Lobby data num_players = 4
21:25:23.480 [Lua] Lobby data difficulty_tweak = 0
21:25:23.480 [Lua] Lobby data host = 1100001112883e2
21:25:23.480 [Lua] Lobby data matchmaking_type = 2
21:25:23.480 [Lua] Lobby data is_private = true
21:25:23.480 [Lua] Lobby data match_started = true
21:25:23.480 [Lua] Lobby data difficulty = cataclysm
21:25:23.480 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:25:23.480 [Lua] Lobby data player_slot_4 = 0:0
21:25:23.480 [Lua] Lobby data unique_server_name = Dionysus
21:25:23.480 [Lua] Lobby data quick_game = false
21:25:23.480 [Lua] Lobby data country_code = US
21:25:23.480 [Lua] Lobby data matchmaking = false
21:25:23.480 [Lua] Lobby data power_level = 835
21:25:23.481 [Lua] Lobby data mission_id = ussingen
21:25:23.481 [Lua] Lobby data mechanism = adventure
21:25:23.481 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:25:23.481 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:25:23.481 [Lua] Lobby data network_hash = 65e25336687ca88
21:25:23.481 [Lua] Lobby data player_slot_3 = 0:0
21:25:23.481 [Lua] Lobby data eac_authorized = true
21:25:23.481 [Lua] Set lobby end.
21:25:24.120 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:25:44.821 [Lua] spawning mini patrol
21:25:46.056 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
21:25:49.364 [Lua] Init group template: mini_patrol
21:25:50.425 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
21:25:53.866 [Lua] [LobbyMembers] Member left 110000110f993ac
21:25:53.882 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:25:53.882 [Lua] Players: 3
21:25:53.882 [Lua] Set lobby begin:
21:25:53.882 [Lua] Lobby data twitch_enabled = false
21:25:53.882 [Lua] Lobby data selected_mission_id = ussingen
21:25:53.882 [Lua] Lobby data num_players = 3
21:25:53.882 [Lua] Lobby data difficulty_tweak = 0
21:25:53.883 [Lua] Lobby data host = 1100001112883e2
21:25:53.883 [Lua] Lobby data matchmaking_type = 2
21:25:53.883 [Lua] Lobby data is_private = true
21:25:53.883 [Lua] Lobby data match_started = true
21:25:53.883 [Lua] Lobby data difficulty = cataclysm
21:25:53.883 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:25:53.883 [Lua] Lobby data player_slot_4 = 0:0
21:25:53.883 [Lua] Lobby data unique_server_name = Dionysus
21:25:53.883 [Lua] Lobby data quick_game = false
21:25:53.883 [Lua] Lobby data country_code = US
21:25:53.883 [Lua] Lobby data matchmaking = false
21:25:53.883 [Lua] Lobby data power_level = 835
21:25:53.883 [Lua] Lobby data mission_id = ussingen
21:25:53.883 [Lua] Lobby data mechanism = adventure
21:25:53.883 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:25:53.883 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:25:53.883 [Lua] Lobby data network_hash = 65e25336687ca88
21:25:53.883 [Lua] Lobby data player_slot_3 = 0:0
21:25:53.883 [Lua] Lobby data eac_authorized = true
21:25:53.884 [Lua] Set lobby end.
21:25:55.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
21:25:59.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
21:26:01.277 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:02.074 [Lua] Mini patrol killed! 15
21:26:02.219 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:04.312 [Lua] Switching ConflictSettings: to: default
21:26:04.312 [Lua] pacing=default
21:26:04.312 [Lua] roaming=nil
21:26:04.312 [Lua] specials=default
21:26:04.312 [Lua] debug_color=maroon
21:26:04.312 [Lua] contained_breeds=nil
21:26:04.312 [Lua] pack_spawning=default
21:26:04.312 [Lua] disabled=false
21:26:04.312 [Lua] factions=nil
21:26:04.312 [Lua] boss=default
21:26:04.312 [Lua] horde=default
21:26:04.312 [Lua] name=default
21:26:04.312 [Lua] intensity=default
21:26:04.312 [Lua] ---
21:26:04.515 [Lua] Switching ConflictSettings: to: chaos
21:26:04.515 [Lua] pacing=chaos
21:26:04.515 [Lua] roaming=nil
21:26:04.515 [Lua] specials=chaos
21:26:04.515 [Lua] debug_color=purple
21:26:04.515 [Lua] contained_breeds=nil
21:26:04.515 [Lua] pack_spawning=chaos
21:26:04.515 [Lua] disabled=false
21:26:04.515 [Lua] factions=nil
21:26:04.515 [Lua] boss=chaos
21:26:04.515 [Lua] horde=chaos
21:26:04.515 [Lua] name=chaos
21:26:04.515 [Lua] intensity=default
21:26:04.515 [Lua] ---
21:26:04.622 [Lua] Switching ConflictSettings: to: default
21:26:04.622 [Lua] pacing=default
21:26:04.622 [Lua] roaming=nil
21:26:04.622 [Lua] specials=default
21:26:04.622 [Lua] debug_color=maroon
21:26:04.622 [Lua] contained_breeds=nil
21:26:04.622 [Lua] pack_spawning=default
21:26:04.622 [Lua] disabled=false
21:26:04.622 [Lua] factions=nil
21:26:04.622 [Lua] boss=default
21:26:04.622 [Lua] horde=default
21:26:04.622 [Lua] name=default
21:26:04.622 [Lua] intensity=default
21:26:04.622 [Lua] ---
21:26:04.688 [Lua] Switching ConflictSettings: to: chaos
21:26:04.688 [Lua] pacing=chaos
21:26:04.688 [Lua] roaming=nil
21:26:04.688 [Lua] specials=chaos
21:26:04.688 [Lua] debug_color=purple
21:26:04.688 [Lua] contained_breeds=nil
21:26:04.688 [Lua] pack_spawning=chaos
21:26:04.688 [Lua] disabled=false
21:26:04.688 [Lua] factions=nil
21:26:04.688 [Lua] boss=chaos
21:26:04.688 [Lua] horde=chaos
21:26:04.688 [Lua] name=chaos
21:26:04.688 [Lua] intensity=default
21:26:04.688 [Lua] ---
21:26:04.751 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:05.352 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:06.111 [Lua] Switching ConflictSettings: to: default
21:26:06.111 [Lua] pacing=default
21:26:06.111 [Lua] roaming=nil
21:26:06.111 [Lua] specials=default
21:26:06.111 [Lua] debug_color=maroon
21:26:06.111 [Lua] contained_breeds=nil
21:26:06.111 [Lua] pack_spawning=default
21:26:06.111 [Lua] disabled=false
21:26:06.111 [Lua] factions=nil
21:26:06.111 [Lua] boss=default
21:26:06.111 [Lua] horde=default
21:26:06.111 [Lua] name=default
21:26:06.111 [Lua] intensity=default
21:26:06.111 [Lua] ---
21:26:07.328 [Lua] Switching ConflictSettings: to: chaos
21:26:07.328 [Lua] pacing=chaos
21:26:07.328 [Lua] roaming=nil
21:26:07.328 [Lua] specials=chaos
21:26:07.328 [Lua] debug_color=purple
21:26:07.328 [Lua] contained_breeds=nil
21:26:07.328 [Lua] pack_spawning=chaos
21:26:07.328 [Lua] disabled=false
21:26:07.328 [Lua] factions=nil
21:26:07.328 [Lua] boss=chaos
21:26:07.328 [Lua] horde=chaos
21:26:07.328 [Lua] name=chaos
21:26:07.328 [Lua] intensity=default
21:26:07.328 [Lua] ---
21:26:07.748 [Lua] Switching ConflictSettings: to: default
21:26:07.748 [Lua] pacing=default
21:26:07.748 [Lua] roaming=nil
21:26:07.748 [Lua] specials=default
21:26:07.748 [Lua] debug_color=maroon
21:26:07.748 [Lua] contained_breeds=nil
21:26:07.748 [Lua] pack_spawning=default
21:26:07.748 [Lua] disabled=false
21:26:07.748 [Lua] factions=nil
21:26:07.748 [Lua] boss=default
21:26:07.748 [Lua] horde=default
21:26:07.748 [Lua] name=default
21:26:07.748 [Lua] intensity=default
21:26:07.748 [Lua] ---
21:26:07.981 [Lua] spawning mini patrol
21:26:08.030 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:08.963 [Lua] event horde ends!
21:26:09.303 [Lua] Switching ConflictSettings: to: chaos
21:26:09.303 [Lua] pacing=chaos
21:26:09.303 [Lua] roaming=nil
21:26:09.303 [Lua] specials=chaos
21:26:09.303 [Lua] debug_color=purple
21:26:09.303 [Lua] contained_breeds=nil
21:26:09.303 [Lua] pack_spawning=chaos
21:26:09.303 [Lua] disabled=false
21:26:09.303 [Lua] factions=nil
21:26:09.303 [Lua] boss=chaos
21:26:09.303 [Lua] horde=chaos
21:26:09.303 [Lua] name=chaos
21:26:09.303 [Lua] intensity=default
21:26:09.303 [Lua] ---
21:26:09.371 [Lua] Switching ConflictSettings: to: default
21:26:09.371 [Lua] pacing=default
21:26:09.371 [Lua] roaming=nil
21:26:09.371 [Lua] specials=default
21:26:09.371 [Lua] debug_color=maroon
21:26:09.371 [Lua] contained_breeds=nil
21:26:09.371 [Lua] pack_spawning=default
21:26:09.371 [Lua] disabled=false
21:26:09.371 [Lua] factions=nil
21:26:09.371 [Lua] boss=default
21:26:09.371 [Lua] horde=default
21:26:09.371 [Lua] name=default
21:26:09.371 [Lua] intensity=default
21:26:09.371 [Lua] ---
21:26:10.073 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:26:10.089 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:26:10.089 [Lua] Players: 4
21:26:10.089 [Lua] Set lobby begin:
21:26:10.089 [Lua] Lobby data twitch_enabled = false
21:26:10.089 [Lua] Lobby data selected_mission_id = ussingen
21:26:10.089 [Lua] Lobby data num_players = 4
21:26:10.089 [Lua] Lobby data difficulty_tweak = 0
21:26:10.089 [Lua] Lobby data host = 1100001112883e2
21:26:10.089 [Lua] Lobby data matchmaking_type = 2
21:26:10.089 [Lua] Lobby data is_private = true
21:26:10.089 [Lua] Lobby data match_started = true
21:26:10.089 [Lua] Lobby data difficulty = cataclysm
21:26:10.089 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:26:10.089 [Lua] Lobby data player_slot_4 = 0:0
21:26:10.089 [Lua] Lobby data unique_server_name = Dionysus
21:26:10.090 [Lua] Lobby data quick_game = false
21:26:10.090 [Lua] Lobby data country_code = US
21:26:10.090 [Lua] Lobby data matchmaking = false
21:26:10.090 [Lua] Lobby data power_level = 835
21:26:10.090 [Lua] Lobby data mission_id = ussingen
21:26:10.090 [Lua] Lobby data mechanism = adventure
21:26:10.090 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:26:10.090 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:26:10.090 [Lua] Lobby data network_hash = 65e25336687ca88
21:26:10.090 [Lua] Lobby data player_slot_3 = 0:0
21:26:10.090 [Lua] Lobby data eac_authorized = true
21:26:10.090 [Lua] Set lobby end.
21:26:10.249 [Lua] Switching ConflictSettings: to: chaos
21:26:10.249 [Lua] pacing=chaos
21:26:10.249 [Lua] roaming=nil
21:26:10.249 [Lua] specials=chaos
21:26:10.249 [Lua] debug_color=purple
21:26:10.249 [Lua] contained_breeds=nil
21:26:10.249 [Lua] pack_spawning=chaos
21:26:10.249 [Lua] disabled=false
21:26:10.249 [Lua] factions=nil
21:26:10.249 [Lua] boss=chaos
21:26:10.249 [Lua] horde=chaos
21:26:10.249 [Lua] name=chaos
21:26:10.249 [Lua] intensity=default
21:26:10.249 [Lua] ---
21:26:10.796 [Lua] Switching ConflictSettings: to: default
21:26:10.796 [Lua] pacing=default
21:26:10.796 [Lua] roaming=nil
21:26:10.796 [Lua] specials=default
21:26:10.796 [Lua] debug_color=maroon
21:26:10.796 [Lua] contained_breeds=nil
21:26:10.796 [Lua] pack_spawning=default
21:26:10.796 [Lua] disabled=false
21:26:10.796 [Lua] factions=nil
21:26:10.796 [Lua] boss=default
21:26:10.796 [Lua] horde=default
21:26:10.796 [Lua] name=default
21:26:10.796 [Lua] intensity=default
21:26:10.796 [Lua] ---
21:26:10.923 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:26:12.528 [Lua] Init group template: mini_patrol
21:26:12.820 [Lua] Switching ConflictSettings: to: chaos
21:26:12.820 [Lua] pacing=chaos
21:26:12.820 [Lua] roaming=nil
21:26:12.820 [Lua] specials=chaos
21:26:12.820 [Lua] debug_color=purple
21:26:12.820 [Lua] contained_breeds=nil
21:26:12.820 [Lua] pack_spawning=chaos
21:26:12.820 [Lua] disabled=false
21:26:12.820 [Lua] factions=nil
21:26:12.820 [Lua] boss=chaos
21:26:12.820 [Lua] horde=chaos
21:26:12.820 [Lua] name=chaos
21:26:12.820 [Lua] intensity=default
21:26:12.820 [Lua] ---
21:26:13.770 [Lua] Switching ConflictSettings: to: default
21:26:13.770 [Lua] pacing=default
21:26:13.770 [Lua] roaming=nil
21:26:13.770 [Lua] specials=default
21:26:13.770 [Lua] debug_color=maroon
21:26:13.770 [Lua] contained_breeds=nil
21:26:13.770 [Lua] pack_spawning=default
21:26:13.770 [Lua] disabled=false
21:26:13.770 [Lua] factions=nil
21:26:13.770 [Lua] boss=default
21:26:13.770 [Lua] horde=default
21:26:13.770 [Lua] name=default
21:26:13.770 [Lua] intensity=default
21:26:13.770 [Lua] ---
21:26:15.378 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
21:26:16.658 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:26:16.675 [Lua] Spline already found!
21:26:16.713 [Lua] Init group template: spline_patrol
21:26:18.996 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:24.133 [Lua] Mini patrol killed! 16
21:26:28.015 [Lua] Switching ConflictSettings: to: chaos
21:26:28.015 [Lua] pacing=chaos
21:26:28.015 [Lua] roaming=nil
21:26:28.015 [Lua] specials=chaos
21:26:28.015 [Lua] debug_color=purple
21:26:28.015 [Lua] contained_breeds=nil
21:26:28.015 [Lua] pack_spawning=chaos
21:26:28.015 [Lua] disabled=false
21:26:28.015 [Lua] factions=nil
21:26:28.015 [Lua] boss=chaos
21:26:28.015 [Lua] horde=chaos
21:26:28.015 [Lua] name=chaos
21:26:28.015 [Lua] intensity=default
21:26:28.015 [Lua] ---
21:26:28.275 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:31.108 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:32.070 [Lua] event horde ends!
21:26:33.547 [Lua] Switching ConflictSettings: to: default
21:26:33.547 [Lua] pacing=default
21:26:33.547 [Lua] roaming=nil
21:26:33.547 [Lua] specials=default
21:26:33.547 [Lua] debug_color=maroon
21:26:33.547 [Lua] contained_breeds=nil
21:26:33.547 [Lua] pack_spawning=default
21:26:33.547 [Lua] disabled=false
21:26:33.547 [Lua] factions=nil
21:26:33.547 [Lua] boss=default
21:26:33.547 [Lua] horde=default
21:26:33.547 [Lua] name=default
21:26:33.547 [Lua] intensity=default
21:26:33.547 [Lua] ---
21:26:40.426 [Lua] [LobbyMembers] Member left 110000110f993ac
21:26:40.443 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:26:40.443 [Lua] Players: 3
21:26:40.443 [Lua] Set lobby begin:
21:26:40.443 [Lua] Lobby data twitch_enabled = false
21:26:40.443 [Lua] Lobby data selected_mission_id = ussingen
21:26:40.443 [Lua] Lobby data num_players = 3
21:26:40.443 [Lua] Lobby data difficulty_tweak = 0
21:26:40.443 [Lua] Lobby data host = 1100001112883e2
21:26:40.443 [Lua] Lobby data matchmaking_type = 2
21:26:40.443 [Lua] Lobby data is_private = true
21:26:40.443 [Lua] Lobby data match_started = true
21:26:40.443 [Lua] Lobby data difficulty = cataclysm
21:26:40.444 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:26:40.444 [Lua] Lobby data player_slot_4 = 0:0
21:26:40.444 [Lua] Lobby data unique_server_name = Dionysus
21:26:40.444 [Lua] Lobby data quick_game = false
21:26:40.444 [Lua] Lobby data country_code = US
21:26:40.444 [Lua] Lobby data matchmaking = false
21:26:40.444 [Lua] Lobby data power_level = 835
21:26:40.444 [Lua] Lobby data mission_id = ussingen
21:26:40.444 [Lua] Lobby data mechanism = adventure
21:26:40.444 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:26:40.444 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:26:40.444 [Lua] Lobby data network_hash = 65e25336687ca88
21:26:40.444 [Lua] Lobby data player_slot_3 = 0:0
21:26:40.444 [Lua] Lobby data eac_authorized = true
21:26:40.444 [Lua] Set lobby end.
21:26:51.197 [Lua] spawning mini patrol
21:26:53.624 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:26:53.640 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:26:53.640 [Lua] Players: 4
21:26:53.640 [Lua] Set lobby begin:
21:26:53.640 [Lua] Lobby data twitch_enabled = false
21:26:53.640 [Lua] Lobby data selected_mission_id = ussingen
21:26:53.640 [Lua] Lobby data num_players = 4
21:26:53.640 [Lua] Lobby data difficulty_tweak = 0
21:26:53.640 [Lua] Lobby data host = 1100001112883e2
21:26:53.640 [Lua] Lobby data matchmaking_type = 2
21:26:53.640 [Lua] Lobby data is_private = true
21:26:53.640 [Lua] Lobby data match_started = true
21:26:53.640 [Lua] Lobby data difficulty = cataclysm
21:26:53.640 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:26:53.640 [Lua] Lobby data player_slot_4 = 0:0
21:26:53.640 [Lua] Lobby data unique_server_name = Dionysus
21:26:53.640 [Lua] Lobby data quick_game = false
21:26:53.641 [Lua] Lobby data country_code = US
21:26:53.641 [Lua] Lobby data matchmaking = false
21:26:53.641 [Lua] Lobby data power_level = 835
21:26:53.641 [Lua] Lobby data mission_id = ussingen
21:26:53.641 [Lua] Lobby data mechanism = adventure
21:26:53.641 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:26:53.641 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:26:53.641 [Lua] Lobby data network_hash = 65e25336687ca88
21:26:53.641 [Lua] Lobby data player_slot_3 = 0:0
21:26:53.641 [Lua] Lobby data eac_authorized = true
21:26:53.641 [Lua] Set lobby end.
21:26:54.431 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:26:54.704 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:26:54.720 [Lua] Spline already found!
21:26:54.758 [Lua] Init group template: spline_patrol
21:26:56.773 [Lua] Init group template: mini_patrol
21:26:58.302 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:26:59.060 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:01.942 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:27:01.959 [Lua] Spline already found!
21:27:02.015 [Lua] Init group template: spline_patrol
21:27:02.168 [Lua] HORDE: Chosing horde wave composition skaven_huge
21:27:02.168 [Lua] Time for new HOOORDE! multi_first_wave
21:27:02.168 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
21:27:02.168 [Lua] horde requested: ambush
21:27:02.168 [Lua] setting up ambush-horde
21:27:02.168 [Lua] Composing horde 'huge' .. using variant 'plain'
21:27:02.169 [Lua] -> spawning: 61
21:27:02.169 [Lua] horde crated with id 21 of type ambush
21:27:02.169 [Lua] ambush horde has started
21:27:03.014 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
21:27:03.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
21:27:04.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 44, name: `unknown`
21:27:05.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:06.322 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:07.250 [Lua] Init group template: horde
21:27:07.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:07.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:07.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:10.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:27:10.111 [Lua] Spline already found!
21:27:10.155 [Lua] Init group template: spline_patrol
21:27:11.294 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:14.242 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:15.387 [Lua] event horde ends!
21:27:15.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17d16, position: 0
21:27:16.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17d9f, position: 0
21:27:17.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x17f01, position: 0
21:27:22.839 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:23.538 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:23.872 [Lua] [LobbyMembers] Member left 110000110f993ac
21:27:23.892 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:27:23.892 [Lua] Players: 3
21:27:23.892 [Lua] Set lobby begin:
21:27:23.892 [Lua] Lobby data twitch_enabled = false
21:27:23.892 [Lua] Lobby data selected_mission_id = ussingen
21:27:23.892 [Lua] Lobby data num_players = 3
21:27:23.892 [Lua] Lobby data difficulty_tweak = 0
21:27:23.892 [Lua] Lobby data host = 1100001112883e2
21:27:23.892 [Lua] Lobby data matchmaking_type = 2
21:27:23.893 [Lua] Lobby data is_private = true
21:27:23.893 [Lua] Lobby data match_started = true
21:27:23.893 [Lua] Lobby data difficulty = cataclysm
21:27:23.893 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:27:23.893 [Lua] Lobby data player_slot_4 = 0:0
21:27:23.893 [Lua] Lobby data unique_server_name = Dionysus
21:27:23.893 [Lua] Lobby data quick_game = false
21:27:23.894 [Lua] Lobby data country_code = US
21:27:23.894 [Lua] Lobby data matchmaking = false
21:27:23.894 [Lua] Lobby data power_level = 835
21:27:23.894 [Lua] Lobby data mission_id = ussingen
21:27:23.894 [Lua] Lobby data mechanism = adventure
21:27:23.894 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:27:23.894 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:27:23.894 [Lua] Lobby data network_hash = 65e25336687ca88
21:27:23.894 [Lua] Lobby data player_slot_3 = 0:0
21:27:23.894 [Lua] Lobby data eac_authorized = true
21:27:23.894 [Lua] Set lobby end.
21:27:24.189 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:27.870 [Lua] Mini patrol killed! 18
21:27:30.666 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:27:30.666 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:27:30.666 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
21:27:30.666 [Lua] horde requested: ambush
21:27:30.666 [Lua] setting up ambush-horde
21:27:30.666 [Lua] Composing horde 'huge' .. using variant 'plain'
21:27:30.666 [Lua] -> spawning: 57
21:27:30.666 [Lua] horde crated with id 23 of type ambush
21:27:30.666 [Lua] ambush horde has started
21:27:33.044 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:34.139 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:27:34.139 [Lua] replace_hidden_spawners -> second try try found: 6 cover points
21:27:34.139 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.139 [Lua] ->moving spawner
21:27:34.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:35.169 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:35.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:35.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:35.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:36.200 [Lua] Init group template: horde
21:27:39.030 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:39.762 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:48.036 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:27:48.934 [Lua] Horde killed: ?
21:27:49.961 [Lua] HORDE: last wave, reset to standard horde delay
21:27:49.961 [Lua] Time for new HOOORDE! multi_last_wave
21:27:49.961 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
21:27:49.961 [Lua] horde requested: ambush
21:27:49.961 [Lua] setting up ambush-horde
21:27:49.961 [Lua] Composing horde 'huge' .. using variant 'plain'
21:27:49.961 [Lua] -> spawning: 60
21:27:49.961 [Lua] horde crated with id 24 of type ambush
21:27:49.962 [Lua] ambush horde has started
21:27:53.431 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:27:53.431 [Lua] replace_hidden_spawners -> second try try found: 9 cover points
21:27:53.431 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.431 [Lua] ->moving spawner
21:27:53.447 [Lua] replace_hidden_spawners -> first try found: 3 cover points
21:27:53.447 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.447 [Lua] ->moving spawner
21:27:53.463 [Lua] replace_hidden_spawners -> first try found: 4 cover points
21:27:53.463 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:53.463 [Lua] ->moving spawner
21:27:54.968 [Lua] Init group template: horde
21:27:55.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:55.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:27:55.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:28:03.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b982, position: 0
21:28:03.993 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:28:16.736 [Lua] Horde killed: ?
21:28:23.364 [Lua] Horde killed: ?
21:28:30.697 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:28:30.714 [Lua] Spline already found!
21:28:30.802 [Lua] Init group template: spline_patrol
21:28:34.005 [Lua] Switching ConflictSettings: to: chaos
21:28:34.005 [Lua] pacing=chaos
21:28:34.005 [Lua] roaming=nil
21:28:34.005 [Lua] specials=chaos
21:28:34.005 [Lua] debug_color=purple
21:28:34.005 [Lua] contained_breeds=nil
21:28:34.005 [Lua] pack_spawning=chaos
21:28:34.005 [Lua] disabled=false
21:28:34.005 [Lua] factions=nil
21:28:34.005 [Lua] boss=chaos
21:28:34.005 [Lua] horde=chaos
21:28:34.005 [Lua] name=chaos
21:28:34.005 [Lua] intensity=default
21:28:34.005 [Lua] ---
21:28:35.163 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:28:35.179 [Lua] Spline already found!
21:28:35.265 [Lua] Init group template: spline_patrol
21:28:36.631 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:28:36.648 [Lua] Spline already found!
21:28:36.685 [Lua] Init group template: spline_patrol
21:28:36.996 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:28:36.996 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:28:37.010 [Lua] Spline already found!
21:28:37.012 [Lua] Spline already found!
21:28:37.047 [Lua] Init group template: spline_patrol
21:28:37.100 [Lua] Init group template: spline_patrol
21:28:37.593 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
21:28:37.593 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
21:28:37.611 [Lua] > starting new spline, using new navbot: standard , id: boss_13
21:28:37.628 [Lua] > continuing spline boss_13 index: 2 retries: 0
21:28:37.645 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13
21:28:37.645 [Lua] > continuing spline boss_13 index: 3 retries: 0
21:28:37.662 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13
21:28:37.662 [Lua] > continuing spline boss_13 index: 4 retries: 0
21:28:37.679 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13
21:28:37.679 [Lua] > spline completed boss_13 retries: 0
21:28:38.016 [Lua] Init group template: spline_patrol
21:28:38.762 [Lua] Switching ConflictSettings: to: skaven
21:28:38.762 [Lua] pacing=default
21:28:38.762 [Lua] roaming=nil
21:28:38.762 [Lua] specials=skaven
21:28:38.762 [Lua] debug_color=orange
21:28:38.762 [Lua] contained_breeds=nil
21:28:38.762 [Lua] pack_spawning=skaven
21:28:38.762 [Lua] disabled=false
21:28:38.762 [Lua] factions=nil
21:28:38.762 [Lua] boss=skaven
21:28:38.762 [Lua] horde=default
21:28:38.762 [Lua] name=skaven
21:28:38.762 [Lua] intensity=default
21:28:38.762 [Lua] ---
21:28:40.921 [Lua] Switching ConflictSettings: to: chaos
21:28:40.921 [Lua] pacing=chaos
21:28:40.921 [Lua] roaming=nil
21:28:40.921 [Lua] specials=chaos
21:28:40.921 [Lua] debug_color=purple
21:28:40.921 [Lua] contained_breeds=nil
21:28:40.921 [Lua] pack_spawning=chaos
21:28:40.921 [Lua] disabled=false
21:28:40.921 [Lua] factions=nil
21:28:40.921 [Lua] boss=chaos
21:28:40.921 [Lua] horde=chaos
21:28:40.921 [Lua] name=chaos
21:28:40.921 [Lua] intensity=default
21:28:40.921 [Lua] ---
21:28:44.236 [Lua] Switching ConflictSettings: to: skaven
21:28:44.236 [Lua] pacing=default
21:28:44.236 [Lua] roaming=nil
21:28:44.236 [Lua] specials=skaven
21:28:44.236 [Lua] debug_color=orange
21:28:44.236 [Lua] contained_breeds=nil
21:28:44.236 [Lua] pack_spawning=skaven
21:28:44.236 [Lua] disabled=false
21:28:44.236 [Lua] factions=nil
21:28:44.236 [Lua] boss=skaven
21:28:44.236 [Lua] horde=default
21:28:44.236 [Lua] name=skaven
21:28:44.236 [Lua] intensity=default
21:28:44.236 [Lua] ---
21:28:44.372 [Lua] Switching ConflictSettings: to: chaos
21:28:44.372 [Lua] pacing=chaos
21:28:44.372 [Lua] roaming=nil
21:28:44.372 [Lua] specials=chaos
21:28:44.372 [Lua] debug_color=purple
21:28:44.372 [Lua] contained_breeds=nil
21:28:44.372 [Lua] pack_spawning=chaos
21:28:44.372 [Lua] disabled=false
21:28:44.372 [Lua] factions=nil
21:28:44.372 [Lua] boss=chaos
21:28:44.372 [Lua] horde=chaos
21:28:44.372 [Lua] name=chaos
21:28:44.372 [Lua] intensity=default
21:28:44.372 [Lua] ---
21:28:45.726 [Lua] Switching ConflictSettings: to: skaven
21:28:45.726 [Lua] pacing=default
21:28:45.726 [Lua] roaming=nil
21:28:45.726 [Lua] specials=skaven
21:28:45.726 [Lua] debug_color=orange
21:28:45.726 [Lua] contained_breeds=nil
21:28:45.726 [Lua] pack_spawning=skaven
21:28:45.726 [Lua] disabled=false
21:28:45.726 [Lua] factions=nil
21:28:45.726 [Lua] boss=skaven
21:28:45.726 [Lua] horde=default
21:28:45.726 [Lua] name=skaven
21:28:45.726 [Lua] intensity=default
21:28:45.726 [Lua] ---
21:28:46.537 [Lua] Switching ConflictSettings: to: chaos
21:28:46.537 [Lua] pacing=chaos
21:28:46.537 [Lua] roaming=nil
21:28:46.537 [Lua] specials=chaos
21:28:46.537 [Lua] debug_color=purple
21:28:46.537 [Lua] contained_breeds=nil
21:28:46.537 [Lua] pack_spawning=chaos
21:28:46.537 [Lua] disabled=false
21:28:46.537 [Lua] factions=nil
21:28:46.537 [Lua] boss=chaos
21:28:46.537 [Lua] horde=chaos
21:28:46.537 [Lua] name=chaos
21:28:46.537 [Lua] intensity=default
21:28:46.537 [Lua] ---
21:28:48.295 [Lua] Switching ConflictSettings: to: skaven
21:28:48.295 [Lua] pacing=default
21:28:48.295 [Lua] roaming=nil
21:28:48.295 [Lua] specials=skaven
21:28:48.295 [Lua] debug_color=orange
21:28:48.295 [Lua] contained_breeds=nil
21:28:48.295 [Lua] pack_spawning=skaven
21:28:48.295 [Lua] disabled=false
21:28:48.295 [Lua] factions=nil
21:28:48.295 [Lua] boss=skaven
21:28:48.295 [Lua] horde=default
21:28:48.295 [Lua] name=skaven
21:28:48.295 [Lua] intensity=default
21:28:48.295 [Lua] ---
21:28:48.903 [Lua] Switching ConflictSettings: to: chaos
21:28:48.903 [Lua] pacing=chaos
21:28:48.903 [Lua] roaming=nil
21:28:48.903 [Lua] specials=chaos
21:28:48.903 [Lua] debug_color=purple
21:28:48.903 [Lua] contained_breeds=nil
21:28:48.903 [Lua] pack_spawning=chaos
21:28:48.903 [Lua] disabled=false
21:28:48.903 [Lua] factions=nil
21:28:48.903 [Lua] boss=chaos
21:28:48.903 [Lua] horde=chaos
21:28:48.903 [Lua] name=chaos
21:28:48.903 [Lua] intensity=default
21:28:48.903 [Lua] ---
21:28:49.256 [Lua] Switching ConflictSettings: to: skaven
21:28:49.256 [Lua] pacing=default
21:28:49.256 [Lua] roaming=nil
21:28:49.256 [Lua] specials=skaven
21:28:49.256 [Lua] debug_color=orange
21:28:49.256 [Lua] contained_breeds=nil
21:28:49.256 [Lua] pack_spawning=skaven
21:28:49.256 [Lua] disabled=false
21:28:49.256 [Lua] factions=nil
21:28:49.256 [Lua] boss=skaven
21:28:49.256 [Lua] horde=default
21:28:49.256 [Lua] name=skaven
21:28:49.256 [Lua] intensity=default
21:28:49.256 [Lua] ---
21:28:49.943 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:28:50.314 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:28:50.330 [Lua] Spline already found!
21:28:50.367 [Lua] Init group template: spline_patrol
21:28:55.216 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:28:55.832 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:28:58.744 [Lua] Switching ConflictSettings: to: chaos
21:28:58.744 [Lua] pacing=chaos
21:28:58.744 [Lua] roaming=nil
21:28:58.744 [Lua] specials=chaos
21:28:58.744 [Lua] debug_color=purple
21:28:58.744 [Lua] contained_breeds=nil
21:28:58.744 [Lua] pack_spawning=chaos
21:28:58.744 [Lua] disabled=false
21:28:58.744 [Lua] factions=nil
21:28:58.744 [Lua] boss=chaos
21:28:58.744 [Lua] horde=chaos
21:28:58.744 [Lua] name=chaos
21:28:58.744 [Lua] intensity=default
21:28:58.744 [Lua] ---
21:28:58.765 [Lua] Switching ConflictSettings: to: skaven
21:28:58.765 [Lua] pacing=default
21:28:58.765 [Lua] roaming=nil
21:28:58.765 [Lua] specials=skaven
21:28:58.765 [Lua] debug_color=orange
21:28:58.765 [Lua] contained_breeds=nil
21:28:58.765 [Lua] pack_spawning=skaven
21:28:58.765 [Lua] disabled=false
21:28:58.765 [Lua] factions=nil
21:28:58.765 [Lua] boss=skaven
21:28:58.765 [Lua] horde=default
21:28:58.765 [Lua] name=skaven
21:28:58.765 [Lua] intensity=default
21:28:58.765 [Lua] ---
21:28:59.920 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:03.919 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:04.493 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:11.152 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:11.670 [Lua] Switching ConflictSettings: to: chaos
21:29:11.670 [Lua] pacing=chaos
21:29:11.670 [Lua] roaming=nil
21:29:11.670 [Lua] specials=chaos
21:29:11.670 [Lua] debug_color=purple
21:29:11.670 [Lua] contained_breeds=nil
21:29:11.670 [Lua] pack_spawning=chaos
21:29:11.670 [Lua] disabled=false
21:29:11.670 [Lua] factions=nil
21:29:11.670 [Lua] boss=chaos
21:29:11.670 [Lua] horde=chaos
21:29:11.670 [Lua] name=chaos
21:29:11.670 [Lua] intensity=default
21:29:11.670 [Lua] ---
21:29:11.931 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
21:29:13.922 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:14.545 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:15.154 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:15.799 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:17.129 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:17.786 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:19.437 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:22.456 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:22.726 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:22.860 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:23.046 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
21:29:26.138 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:27.117 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:29.956 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:30.649 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:32.168 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:34.112 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:35.142 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:37.503 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:39.967 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:40.577 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:42.638 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:46.991 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:52.234 [Lua] Switching ConflictSettings: to: skaven
21:29:52.234 [Lua] pacing=default
21:29:52.234 [Lua] roaming=nil
21:29:52.234 [Lua] specials=skaven
21:29:52.234 [Lua] debug_color=orange
21:29:52.234 [Lua] contained_breeds=nil
21:29:52.234 [Lua] pack_spawning=skaven
21:29:52.234 [Lua] disabled=false
21:29:52.234 [Lua] factions=nil
21:29:52.234 [Lua] boss=skaven
21:29:52.234 [Lua] horde=default
21:29:52.234 [Lua] name=skaven
21:29:52.234 [Lua] intensity=default
21:29:52.234 [Lua] ---
21:29:52.833 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:29:59.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:29:59.746 [Lua] Spline already found!
21:29:59.799 [Lua] Init group template: spline_patrol
21:30:02.216 [Lua] Override Player Respawning cellar_drop true
21:30:14.694 [Lua] Override Player Respawning cellar_drop false
21:30:15.782 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:30:15.799 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:30:15.799 [Lua] Players: 4
21:30:15.799 [Lua] Set lobby begin:
21:30:15.799 [Lua] Lobby data twitch_enabled = false
21:30:15.799 [Lua] Lobby data selected_mission_id = ussingen
21:30:15.799 [Lua] Lobby data num_players = 4
21:30:15.799 [Lua] Lobby data difficulty_tweak = 0
21:30:15.799 [Lua] Lobby data host = 1100001112883e2
21:30:15.799 [Lua] Lobby data matchmaking_type = 2
21:30:15.799 [Lua] Lobby data is_private = true
21:30:15.799 [Lua] Lobby data match_started = true
21:30:15.799 [Lua] Lobby data difficulty = cataclysm
21:30:15.799 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:30:15.800 [Lua] Lobby data player_slot_4 = 0:0
21:30:15.800 [Lua] Lobby data unique_server_name = Dionysus
21:30:15.800 [Lua] Lobby data quick_game = false
21:30:15.800 [Lua] Lobby data country_code = US
21:30:15.800 [Lua] Lobby data matchmaking = false
21:30:15.800 [Lua] Lobby data power_level = 835
21:30:15.800 [Lua] Lobby data mission_id = ussingen
21:30:15.800 [Lua] Lobby data mechanism = adventure
21:30:15.800 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:30:15.800 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:30:15.800 [Lua] Lobby data network_hash = 65e25336687ca88
21:30:15.800 [Lua] Lobby data player_slot_3 = 0:0
21:30:15.800 [Lua] Lobby data eac_authorized = true
21:30:15.800 [Lua] Set lobby end.
21:30:16.641 [Steam] Pruning authenticator for denied peer 110000110f993ac
21:30:19.338 [Lua] main path terror event triggered: rare_event_loot_rat
21:30:19.338 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:30:25.198 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:30:27.175 [Lua] fence jumping
21:30:28.052 [Lua] simple los failed
21:30:28.860 [Lua] fence jumping
21:30:29.129 [Lua] spawning mini patrol
21:30:29.248 [Lua] ready to jump failed
21:30:30.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22e1a, position: 0
21:30:31.002 [Lua] fence jumping
21:30:32.048 [Lua] simple los failed
21:30:32.906 [Lua] fence jumping
21:30:33.432 [Lua] simple los failed
21:30:34.173 [Lua] Init group template: mini_patrol
21:30:34.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23188, position: 0
21:30:36.858 [Lua] fence jumping
21:30:37.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2341f, position: 0
21:30:37.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2341b, position: 0
21:30:37.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2341b, position: 0
21:30:37.856 [Lua] simple los failed
21:30:37.976 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 19 22
21:30:39.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2352a, position: 0
21:30:39.125 [Lua] fence jumping
21:30:39.966 [Lua] simple los failed
21:30:40.812 [Lua] fence jumping
21:30:40.963 [Lua] fence jumping
21:30:41.203 [Lua] ready to jump failed
21:30:41.370 [Lua] ready to jump failed
21:30:42.379 [Lua] ready to jump failed
21:30:43.979 [Lua] fence jumping
21:30:44.249 [Lua] fence jumping
21:30:44.550 [Lua] fence jumping
21:30:44.567 [Lua] simple los failed
21:30:44.819 [Lua] ready to jump failed
21:30:45.948 [Lua] ready to jump failed
21:30:46.082 [Lua] [LobbyMembers] Member left 110000110f993ac
21:30:46.098 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:30:46.098 [Lua] Players: 3
21:30:46.098 [Lua] Set lobby begin:
21:30:46.098 [Lua] Lobby data twitch_enabled = false
21:30:46.098 [Lua] Lobby data selected_mission_id = ussingen
21:30:46.098 [Lua] Lobby data num_players = 3
21:30:46.098 [Lua] Lobby data difficulty_tweak = 0
21:30:46.099 [Lua] Lobby data host = 1100001112883e2
21:30:46.099 [Lua] Lobby data matchmaking_type = 2
21:30:46.099 [Lua] Lobby data is_private = true
21:30:46.099 [Lua] Lobby data match_started = true
21:30:46.099 [Lua] Lobby data difficulty = cataclysm
21:30:46.099 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:30:46.099 [Lua] Lobby data player_slot_4 = 0:0
21:30:46.099 [Lua] Lobby data unique_server_name = Dionysus
21:30:46.099 [Lua] Lobby data quick_game = false
21:30:46.099 [Lua] Lobby data country_code = US
21:30:46.099 [Lua] Lobby data matchmaking = false
21:30:46.099 [Lua] Lobby data power_level = 835
21:30:46.099 [Lua] Lobby data mission_id = ussingen
21:30:46.099 [Lua] Lobby data mechanism = adventure
21:30:46.099 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:30:46.099 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:30:46.099 [Lua] Lobby data network_hash = 65e25336687ca88
21:30:46.099 [Lua] Lobby data player_slot_3 = 0:0
21:30:46.099 [Lua] Lobby data eac_authorized = true
21:30:46.099 [Lua] Set lobby end.
21:30:46.959 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:30:47.347 [Lua] fence jumping
21:30:47.920 [Lua] fence jumping
21:30:47.937 [Lua] simple los failed
21:30:48.511 [Lua] ready to jump failed
21:30:49.592 [Lua] fence jumping
21:30:50.182 [Lua] ready to jump failed
21:30:51.481 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:30:53.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23f54, position: 0
21:30:53.182 [Lua] event horde ends!
21:30:53.652 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:30:54.312 [Lua] Mini patrol killed! 33
21:30:57.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x243ac, position: 0
21:31:00.061 [Lua] Coordinated attack!
21:31:00.212 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:07.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24bc1, position: 0
21:31:29.367 [Lua] spawning mini patrol
21:31:29.994 [Lua] Switching ConflictSettings: to: chaos
21:31:29.994 [Lua] pacing=chaos
21:31:29.994 [Lua] roaming=nil
21:31:29.994 [Lua] specials=chaos
21:31:29.994 [Lua] debug_color=purple
21:31:29.994 [Lua] contained_breeds=nil
21:31:29.994 [Lua] pack_spawning=chaos
21:31:29.994 [Lua] disabled=false
21:31:29.994 [Lua] factions=nil
21:31:29.994 [Lua] boss=chaos
21:31:29.994 [Lua] horde=chaos
21:31:29.994 [Lua] name=chaos
21:31:29.994 [Lua] intensity=default
21:31:29.994 [Lua] ---
21:31:30.780 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
21:31:30.914 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:31:30.931 [Lua] Spline already found!
21:31:30.966 [Lua] Init group template: spline_patrol
21:31:31.849 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:32.506 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:34.431 [Lua] Init group template: mini_patrol
21:31:37.298 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
21:31:37.298 [Lua] Time for new HOOORDE! multi_first_wave
21:31:37.298 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
21:31:37.298 [Lua] horde requested: vector_blob
21:31:37.298 [Lua] wants to spawn ahead within distance: 60
21:31:37.298 [Lua] horde crated with id 36 of type vector_blob
21:31:37.298 [Lua] managed to spawn 42/42 horde enemies
21:31:37.298 [Lua] vector blob horde has started
21:31:37.995 [Lua] Init group template: horde
21:31:39.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 59
21:31:42.158 [Lua] ready to jump failed
21:31:43.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 58
21:31:43.950 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 57
21:31:48.931 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:49.620 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:51.250 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:53.558 [Lua] event horde ends!
21:31:54.633 [Lua] main_path_player_far_away_check started
21:31:54.886 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:55.548 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:57.384 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:31:58.367 [Lua] Mini patrol killed! 34
21:32:00.219 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:00.894 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:02.145 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:07.266 [Lua] [ChatManager][1]System: Hins.Cheung picked up a piece of Ravaged Art
21:32:11.171 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:11.480 [Lua] main_path_player_far_away_check started
21:32:11.817 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:12.831 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:32:12.831 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:32:12.831 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
21:32:12.831 [Lua] horde requested: vector_blob
21:32:12.831 [Lua] wants to spawn ahead within distance: 60
21:32:12.831 [Lua] horde crated with id 37 of type vector_blob
21:32:12.832 [Lua] managed to spawn 38/38 horde enemies
21:32:12.832 [Lua] vector blob horde has started
21:32:13.477 [Lua] Init group template: horde
21:32:16.270 [Lua] Horde killed: ?
21:32:20.468 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:21.497 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:22.974 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:32.019 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:32.863 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:37.245 [Lua] HORDE: last wave, reset to standard horde delay
21:32:37.245 [Lua] Time for new HOOORDE! multi_last_wave
21:32:37.245 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
21:32:37.245 [Lua] horde requested: vector_blob
21:32:37.245 [Lua] wants to spawn ahead within distance: 60
21:32:37.245 [Lua] horde crated with id 38 of type vector_blob
21:32:37.245 [Lua] managed to spawn 39/39 horde enemies
21:32:37.245 [Lua] vector blob horde has started
21:32:37.891 [Lua] Init group template: horde
21:32:42.403 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:43.335 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:44.825 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:46.704 [Lua] Horde killed: ?
21:32:47.314 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:50.553 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
21:32:53.967 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:32:54.891 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:00.631 [Lua] [LobbyMembers] Member joined 110000110f993ac
21:33:00.653 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:33:00.653 [Lua] Players: 4
21:33:00.653 [Lua] Set lobby begin:
21:33:00.653 [Lua] Lobby data twitch_enabled = false
21:33:00.653 [Lua] Lobby data selected_mission_id = ussingen
21:33:00.653 [Lua] Lobby data num_players = 4
21:33:00.653 [Lua] Lobby data difficulty_tweak = 0
21:33:00.653 [Lua] Lobby data host = 1100001112883e2
21:33:00.653 [Lua] Lobby data matchmaking_type = 2
21:33:00.653 [Lua] Lobby data is_private = true
21:33:00.653 [Lua] Lobby data match_started = true
21:33:00.653 [Lua] Lobby data difficulty = cataclysm
21:33:00.653 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:33:00.653 [Lua] Lobby data player_slot_4 = 0:0
21:33:00.653 [Lua] Lobby data unique_server_name = Dionysus
21:33:00.653 [Lua] Lobby data quick_game = false
21:33:00.653 [Lua] Lobby data country_code = US
21:33:00.653 [Lua] Lobby data matchmaking = false
21:33:00.654 [Lua] Lobby data power_level = 835
21:33:00.654 [Lua] Lobby data mission_id = ussingen
21:33:00.654 [Lua] Lobby data mechanism = adventure
21:33:00.654 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:33:00.654 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:33:00.654 [Lua] Lobby data network_hash = 65e25336687ca88
21:33:00.654 [Lua] Lobby data player_slot_3 = 0:0
21:33:00.654 [Lua] Lobby data eac_authorized = true
21:33:00.654 [Lua] Set lobby end.
21:33:01.924 [Lua] GOT approve_channel 6 110000110f993ac 186000001245d2c
21:33:01.924 [EAC] EAC server has client 110000110f993ac and channel 6 (and owner 110000110f993ac)
21:33:01.924 [Lua] Client with peer_id 110000110f993ac got APPROVED by server
21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110F993AC PlayerGUID: 76561198245057452 PlayerIP: 0.0.0.0 OwnerGUID: 76561198245057452 PlayerName: 541003973
21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 117996 ms.
21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
21:33:01.924 [EACServer] [16:33:01:923][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
21:33:01.924 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000110f993ac'
21:33:01.924 [Lua] [ChatManager][1]System: 541003973 is joining the game
21:33:01.924 [Lua] [NetworkServer] Peer 110000110f993ac joined server lobby.
21:33:01.924 [Lua] [NetworkServer] Creating peer info.
21:33:01.925 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting
21:33:02.042 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001245d2c from 110000110f993ac, replying lobby_ok
21:33:02.127 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110f993ac REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:1100001341136c8 | es:1100001110e696e
21:33:03.284 [Lua] Horde killed: ?
21:33:03.703 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:03.928 [EACServer] [16:33:03:927][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:33:07.751 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000110f993ac
21:33:07.751 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:3:0 = 110000110f993ac
21:33:07.752 [Lua] Set lobby begin:
21:33:07.752 [Lua] Lobby data twitch_enabled = false
21:33:07.752 [Lua] Lobby data selected_mission_id = ussingen
21:33:07.752 [Lua] Lobby data num_players = 4
21:33:07.752 [Lua] Lobby data difficulty_tweak = 0
21:33:07.752 [Lua] Lobby data host = 1100001112883e2
21:33:07.752 [Lua] Lobby data matchmaking_type = 2
21:33:07.752 [Lua] Lobby data is_private = true
21:33:07.752 [Lua] Lobby data match_started = true
21:33:07.752 [Lua] Lobby data difficulty = cataclysm
21:33:07.752 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:33:07.752 [Lua] Lobby data player_slot_4 = 0:0
21:33:07.752 [Lua] Lobby data unique_server_name = Dionysus
21:33:07.752 [Lua] Lobby data quick_game = false
21:33:07.752 [Lua] Lobby data country_code = US
21:33:07.752 [Lua] Lobby data matchmaking = false
21:33:07.752 [Lua] Lobby data power_level = 835
21:33:07.752 [Lua] Lobby data mission_id = ussingen
21:33:07.753 [Lua] Lobby data mechanism = adventure
21:33:07.753 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:33:07.753 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:33:07.753 [Lua] Lobby data network_hash = 65e25336687ca88
21:33:07.753 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:33:07.753 [Lua] Lobby data eac_authorized = true
21:33:07.753 [Lua] Set lobby end.
21:33:10.008 [Lua] ### CLEARING PEER STATE FOR 110000110f993ac
21:33:10.008 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting
21:33:10.008 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting
21:33:10.075 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_notify_lobby_joined
21:33:10.075 [Lua] [PSM] Peer 110000110f993ac joined. Want to use profile index "3" and join party "0"
21:33:10.075 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001341136c8","1100001110e696e","110000110f993ac"]
21:33:10.075 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110f993ac, connection_key=2)
21:33:10.075 [Lua] Sync dynamic to client:
21:33:10.075 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_post_game_notified
21:33:10.076 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting
21:33:10.076 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading
21:33:10.107 warning: [Lua] [VOIP] Got request from 110000110f993ac to enter room 3b006f1f41c1f1f2 but member_is_in_room was 1
21:33:10.225 [Lua] ### Received rpc_level_load_started
21:33:10.225 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 2034294656
21:33:10.225 [Lua] player (110000110f993ac,1) was put into party 0
21:33:10.225 [Lua] [ProfileSynchronizer] Peer 110000110f993ac entered session
21:33:10.225 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000110f993ac
21:33:10.225 [Lua] Mechanism says: a client has initialized the mechanism! 110000110f993ac
21:33:10.531 [SteamVoipClient] select_out(110000110f993ac, on)
21:33:11.551 [SteamVoipClient] select_out(110000110f993ac, on)
21:33:11.551 [SteamVoipClient] select_in(110000110f993ac, on)
21:33:11.551 [SteamVoipClient] select_out(110000110f993ac, off)
21:33:11.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:33:11.659 [EACServer] [16:33:11:659][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Message: Client authenticated.
21:33:11.660 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedLocal
21:33:11.661 [Lua] Spline already found!
21:33:11.782 [Lua] Init group template: spline_patrol
21:33:11.863 [EACServer] [16:33:11:863][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110F993AC.
21:33:12.264 [EACServer] [16:33:12:264][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110F993AC
21:33:12.264 [EACServer] [16:33:12:264][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:33:13.552 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedRemote
21:33:13.570 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:33:13.570 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:33:14.123 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:33:14.190 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:33:18.207 [Lua] ### Received rpc_level_loaded
21:33:18.207 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 40
21:33:18.207 [Lua] Peer 110000110f993ac has loaded the level but not all enemies, so we wait
21:33:18.426 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:33:18.444 [Lua] Spline already found!
21:33:18.529 [Lua] Init group template: spline_patrol
21:33:21.125 [Lua] Override Player Respawning mansion_event true
21:33:24.089 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000110f993ac, connection_key=2)
21:33:24.090 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading
21:33:24.090 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages
21:33:24.107 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages
21:33:24.107 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame
21:33:24.496 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:33:24.513 [Lua] Spline already found!
21:33:24.549 [Lua] Init group template: spline_patrol
21:33:26.354 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame
21:33:26.354 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync
21:33:26.369 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac
21:33:26.377 [Lua] Breedfreezer (server) starting a hot join sync
21:33:26.377 [Lua] packing 21 units of breed chaos_marauder
21:33:26.377 [Lua] packing 27 units of breed skaven_clan_rat
21:33:26.377 [Lua] packing 0 units of breed skaven_storm_vermin
21:33:26.377 [Lua] packing 48 units of breed skaven_slave
21:33:26.377 [Lua] --> rpc-package size reached, sending rpc now
21:33:26.377 [Lua] packing 40 units of breed chaos_fanatic
21:33:26.377 [Lua] packing 0 units of breed chaos_raider
21:33:26.377 [Lua] packing 5 units of breed chaos_warrior
21:33:26.377 [Lua] packing 2 units of breed chaos_berzerker
21:33:26.377 [Lua] packing 6 units of breed skaven_plague_monk
21:33:26.377 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:33:26.377 [Lua]
21:33:26.377 [Lua] [1] = 6 (number)
21:33:26.377 [Lua] [2] = 40 (number)
21:33:26.377 [Lua] [3] = 3 (number)
21:33:26.377 [Lua] [4] = 0 (number)
21:33:26.377 [Lua] [5] = 5 (number)
21:33:26.377 [Lua] [6] = 5 (number)
21:33:26.377 [Lua] [7] = 5 (number)
21:33:26.377 [Lua] [8] = 2 (number)
21:33:26.377 [Lua] [9] = 3 (number)
21:33:26.377 [Lua] [10] = 6 (number)
21:33:26.377 [Lua]
21:33:26.377 [Lua]
21:33:26.377 [Lua] [1] = 197 (number)
21:33:26.377 [Lua] [2] = 264 (number)
21:33:26.377 [Lua] [3] = 645 (number)
21:33:26.377 [Lua] [4] = 120 (number)
21:33:26.377 [Lua] [5] = 646 (number)
21:33:26.377 [Lua] [6] = 108 (number)
21:33:26.377 [Lua] [7] = 665 (number)
21:33:26.377 [Lua] [8] = 259 (number)
21:33:26.377 [Lua] [9] = 261 (number)
21:33:26.377 [Lua] [10] = 263 (number)
21:33:26.377 [Lua] [11] = 113 (number)
21:33:26.377 [Lua] [12] = 114 (number)
21:33:26.377 [Lua] [13] = 643 (number)
21:33:26.377 [Lua] [14] = 195 (number)
21:33:26.377 [Lua] [15] = 123 (number)
21:33:26.377 [Lua] [16] = 118 (number)
21:33:26.377 [Lua] [17] = 188 (number)
21:33:26.377 [Lua] [18] = 111 (number)
21:33:26.377 [Lua] [19] = 89 (number)
21:33:26.377 [Lua] [20] = 644 (number)
21:33:26.377 [Lua] [21] = 125 (number)
21:33:26.377 [Lua] [22] = 667 (number)
21:33:26.377 [Lua] [23] = 110 (number)
21:33:26.377 [Lua] [24] = 192 (number)
21:33:26.377 [Lua] [25] = 121 (number)
21:33:26.377 [Lua] [26] = 642 (number)
21:33:26.377 [Lua] [27] = 198 (number)
21:33:26.377 [Lua] [28] = 124 (number)
21:33:26.377 [Lua] [29] = 262 (number)
21:33:26.377 [Lua] [30] = 119 (number)
21:33:26.377 [Lua] [31] = 107 (number)
21:33:26.377 [Lua] [32] = 104 (number)
21:33:26.377 [Lua] [33] = 109 (number)
21:33:26.377 [Lua] [34] = 116 (number)
21:33:26.377 [Lua] [35] = 185 (number)
21:33:26.377 [Lua] [36] = 216 (number)
21:33:26.377 [Lua] [37] = 260 (number)
21:33:26.377 [Lua] [38] = 126 (number)
21:33:26.377 [Lua] [39] = 115 (number)
21:33:26.377 [Lua] [40] = 193 (number)
21:33:26.377 [Lua] [41] = 129 (number)
21:33:26.377 [Lua] [42] = 509 (number)
21:33:26.377 [Lua] [43] = 510 (number)
21:33:26.377 [Lua] [44] = 130 (number)
21:33:26.377 [Lua] [45] = 515 (number)
21:33:26.377 [Lua] [46] = 93 (number)
21:33:26.377 [Lua] [47] = 82 (number)
21:33:26.377 [Lua] [48] = 142 (number)
21:33:26.377 [Lua] [49] = 141 (number)
21:33:26.377 [Lua] [50] = 458 (number)
21:33:26.377 [Lua] [51] = 457 (number)
21:33:26.377 [Lua] [52] = 523 (number)
21:33:26.377 [Lua] [53] = 430 (number)
21:33:26.377 [Lua]
21:33:26.378 [Lua] PlayerManager:add_remote_player 110000110f993ac
21:33:26.378 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=698
21:33:26.378 [Lua] RemotePlayer:create_game_object( ) 698
21:33:26.395 [Lua] [ProfileSynchronizer] Assigning peer(110000110f993ac:1) to profile(3) career(2)
21:33:26.395 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}]
21:33:26.395 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync
21:33:26.395 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers
21:33:26.403 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers
21:33:26.403 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame
21:33:26.403 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true
21:33:27.095 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list.
21:33:27.095 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:33:27.095 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1
21:33:27.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
21:33:27.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
21:33:27.096 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
21:33:27.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
21:33:27.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
21:33:27.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:33:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:33:27.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:33:27.582 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:33:27.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:33:27.632 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:33:27.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:33:27.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:33:27.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:33:27.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
21:33:27.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
21:33:27.819 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
21:33:27.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
21:33:27.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
21:33:27.852 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
21:33:27.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:33:27.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:33:27.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:33:27.886 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
21:33:27.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
21:33:27.970 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
21:33:27.987 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:33:28.106 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:33:28.933 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:33:28.983 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:33:28.987 [Lua] player (110000110f993ac,1) was put into party 1
21:33:29.001 [Lua] [GameNetworkManager] destroying game object with go_id=71
21:33:29.004 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}]
21:33:29.004 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 4
21:33:29.004 [Lua] [GameNetworkManager] destroying game object with go_id=66
21:33:29.019 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer
21:33:29.019 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:33:29.019 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
21:33:29.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
21:33:29.021 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
21:33:29.024 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
21:33:29.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
21:33:29.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer
21:33:29.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer
21:33:29.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
21:33:29.028 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer
21:33:29.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
21:33:29.187 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit
21:33:29.187 [Lua] [NetworkServer] Peer 110000110f993ac spawned player.
21:33:29.188 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=700
21:33:29.188 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1
21:33:29.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83333333333333337) temporary_health_percentage (0.081944444444444445) melee slot ammo (1) ranged slot ammo (0.875)
21:33:29.189 [Lua] TalentSystem:rpc_sync_talents 6 3073
21:33:29.626 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true
21:33:30.553 [Lua] Set lobby begin:
21:33:30.553 [Lua] Lobby data twitch_enabled = false
21:33:30.553 [Lua] Lobby data selected_mission_id = ussingen
21:33:30.553 [Lua] Lobby data num_players = 4
21:33:30.553 [Lua] Lobby data difficulty_tweak = 0
21:33:30.554 [Lua] Lobby data host = 1100001112883e2
21:33:30.554 [Lua] Lobby data matchmaking_type = 2
21:33:30.554 [Lua] Lobby data is_private = true
21:33:30.554 [Lua] Lobby data match_started = true
21:33:30.554 [Lua] Lobby data difficulty = cataclysm
21:33:30.554 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:33:30.554 [Lua] Lobby data player_slot_4 = 0:0
21:33:30.554 [Lua] Lobby data unique_server_name = Dionysus
21:33:30.554 [Lua] Lobby data quick_game = false
21:33:30.554 [Lua] Lobby data country_code = US
21:33:30.554 [Lua] Lobby data matchmaking = false
21:33:30.554 [Lua] Lobby data power_level = 626
21:33:30.554 [Lua] Lobby data mission_id = ussingen
21:33:30.554 [Lua] Lobby data mechanism = adventure
21:33:30.554 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:33:30.554 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:33:30.554 [Lua] Lobby data network_hash = 65e25336687ca88
21:33:30.554 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:33:30.554 [Lua] Lobby data eac_authorized = true
21:33:30.554 [Lua] Set lobby end.
21:33:33.622 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:34.045 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:35.451 [Lua] Switching ConflictSettings: to: skaven
21:33:35.451 [Lua] pacing=default
21:33:35.451 [Lua] roaming=nil
21:33:35.451 [Lua] specials=skaven
21:33:35.451 [Lua] debug_color=orange
21:33:35.451 [Lua] contained_breeds=nil
21:33:35.451 [Lua] pack_spawning=skaven
21:33:35.451 [Lua] disabled=false
21:33:35.451 [Lua] factions=nil
21:33:35.451 [Lua] boss=skaven
21:33:35.451 [Lua] horde=default
21:33:35.451 [Lua] name=skaven
21:33:35.451 [Lua] intensity=default
21:33:35.451 [Lua] ---
21:33:35.580 [Lua] Set lobby begin:
21:33:35.580 [Lua] Lobby data twitch_enabled = false
21:33:35.580 [Lua] Lobby data selected_mission_id = ussingen
21:33:35.580 [Lua] Lobby data num_players = 4
21:33:35.580 [Lua] Lobby data difficulty_tweak = 0
21:33:35.580 [Lua] Lobby data host = 1100001112883e2
21:33:35.580 [Lua] Lobby data matchmaking_type = 2
21:33:35.580 [Lua] Lobby data is_private = true
21:33:35.580 [Lua] Lobby data match_started = true
21:33:35.580 [Lua] Lobby data difficulty = cataclysm
21:33:35.580 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:33:35.580 [Lua] Lobby data player_slot_4 = 0:0
21:33:35.580 [Lua] Lobby data unique_server_name = Dionysus
21:33:35.580 [Lua] Lobby data quick_game = false
21:33:35.580 [Lua] Lobby data country_code = US
21:33:35.580 [Lua] Lobby data matchmaking = false
21:33:35.580 [Lua] Lobby data power_level = 835
21:33:35.581 [Lua] Lobby data mission_id = ussingen
21:33:35.581 [Lua] Lobby data mechanism = adventure
21:33:35.581 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:33:35.581 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:33:35.581 [Lua] Lobby data network_hash = 65e25336687ca88
21:33:35.581 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:33:35.581 [Lua] Lobby data eac_authorized = true
21:33:35.581 [Lua] Set lobby end.
21:33:44.733 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:46.267 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:47.214 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:50.001 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:33:54.249 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 12 size: 17 action: skulk_approach
21:34:01.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:34:01.662 [Lua] Switching ConflictSettings: to: chaos
21:34:01.662 [Lua] pacing=chaos
21:34:01.662 [Lua] roaming=nil
21:34:01.662 [Lua] specials=chaos
21:34:01.662 [Lua] debug_color=purple
21:34:01.662 [Lua] contained_breeds=nil
21:34:01.662 [Lua] pack_spawning=chaos
21:34:01.662 [Lua] disabled=false
21:34:01.662 [Lua] factions=nil
21:34:01.662 [Lua] boss=chaos
21:34:01.662 [Lua] horde=chaos
21:34:01.662 [Lua] name=chaos
21:34:01.662 [Lua] intensity=default
21:34:01.662 [Lua] ---
21:34:10.606 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:11.298 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:15.608 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:34:15.625 [Lua] Spline already found!
21:34:15.677 [Lua] Init group template: spline_patrol
21:34:18.896 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:19.637 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:20.075 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:34:20.092 [Lua] Spline already found!
21:34:20.178 [Lua] Init group template: spline_patrol
21:34:23.265 [Lua] spawning mini patrol
21:34:27.937 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0)
21:34:28.311 [Lua] Init group template: mini_patrol
21:34:33.202 [Lua] main_path_player_far_away_check started
21:34:33.605 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:34.146 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:36.947 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:34:37.843 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:34:40.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:34:41.911 [Flow] 1
21:34:43.920 [Flow] 2
21:34:45.942 [Flow] 3
21:34:45.994 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:34:47.329 [Lua] event horde ends!
21:34:47.920 [Lua] main_path_player_far_away_check started
21:34:48.889 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
21:34:48.889 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
21:34:48.889 [Flow] Socket 1 occupied
21:34:48.889 [Lua] [flow:Sockets occupied:] float=1.000000
21:34:49.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:34:51.058 [Lua] main_path_player_far_away_check started
21:34:52.156 [Lua] event horde ends!
21:34:53.372 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:34:53.792 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:54.173 [Lua] main_path_player_far_away_check started
21:34:54.222 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:34:57.323 [Lua] main_path_player_far_away_check started
21:35:00.235 [Lua] event horde ends!
21:35:00.437 [Lua] main_path_player_far_away_check started
21:35:02.822 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:35:03.546 [Lua] main_path_player_far_away_check started
21:35:03.928 [EACServer] [16:35:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:35:06.647 [Lua] main_path_player_far_away_check started
21:35:09.757 [Lua] main_path_player_far_away_check started
21:35:13.144 [Lua] Mini patrol killed! 44
21:35:13.389 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:35:14.100 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:35:16.651 [Lua] main_path_player_far_away_check started
21:35:19.755 [Lua] main_path_player_far_away_check started
21:35:20.349 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01
21:35:20.349 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0)
21:35:22.863 [Lua] main_path_player_far_away_check started
21:35:25.854 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
21:35:25.854 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
21:35:25.854 [Flow] Socket 2 occupied
21:35:25.854 [Lua] [flow:Sockets occupied:] float=2.000000
21:35:32.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
21:35:35.642 [Flow] 1
21:35:35.642 [Flow] 2
21:35:35.642 [Flow] 3
21:35:35.692 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:35:40.099 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:41.006 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:35:42.908 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:35:44.410 [Lua] event horde ends!
21:35:44.427 [Lua] event horde ends!
21:35:47.224 [Lua] main_path_player_far_away_check started
21:35:50.326 [Lua] main_path_player_far_away_check started
21:35:50.514 [Lua] event horde ends!
21:35:53.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:35:53.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 3064913
21:35:53.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 3064918
21:35:53.436 [Lua] main_path_player_far_away_check started
21:35:56.331 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:35:56.587 [Lua] main_path_player_far_away_check started
21:35:57.007 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:35:59.688 [Lua] main_path_player_far_away_check started
21:36:03.788 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:06.029 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:24.716 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01
21:36:24.716 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0)
21:36:31.497 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:31.522 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
21:36:31.522 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
21:36:31.522 [Lua] [flow:Sockets occupied:] float=3.000000
21:36:31.522 [Flow] Socket 3 occupied
21:36:31.522 [Lua] [flow_callback_ussingen_barrel_challenge_completed]
21:36:32.121 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:37.740 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:41.587 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:42.262 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:45.656 [Lua] Override Player Respawning mansion_event false
21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01
21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01
21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02
21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03
21:36:45.656 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04
21:36:45.665 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0)
21:36:45.892 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:48.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x37bea, position: 0
21:36:48.913 [Lua] event horde ends!
21:36:48.928 [Lua] event horde ends!
21:36:50.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 96, name: `unknown`
21:36:54.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:36:54.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:36:55.023 [Lua] event horde ends!
21:36:55.275 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:36:55.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x38573, position: 0
21:36:56.011 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:00.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x38ca4, position: 0
21:37:03.928 [EACServer] [16:37:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:37:04.648 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:08.356 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:08.792 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:37:10.065 [Lua] event horde ends!
21:37:11.227 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:11.887 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:19.217 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:19.862 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:21.032 [Lua] Switching ConflictSettings: to: default_light
21:37:21.032 [Lua] pacing=default
21:37:21.032 [Lua] roaming=nil
21:37:21.032 [Lua] specials=default_light
21:37:21.032 [Lua] debug_color=maroon
21:37:21.032 [Lua] contained_breeds=nil
21:37:21.032 [Lua] pack_spawning=default
21:37:21.032 [Lua] disabled=false
21:37:21.032 [Lua] factions=nil
21:37:21.032 [Lua] boss=default_light
21:37:21.032 [Lua] horde=default
21:37:21.032 [Lua] name=default_light
21:37:21.032 [Lua] intensity=default
21:37:21.032 [Lua] ---
21:37:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178
21:37:33.456 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:34.179 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:34.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3b830, position: 0
21:37:40.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3bad7, position: 0
21:37:44.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:37:44.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:37:44.570 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:45.495 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:37:54.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3c318, position: 0
21:37:56.000 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
21:37:56.000 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
21:37:56.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3c40b, position: 0
21:37:59.706 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:00.315 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:01.024 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:01.768 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 12
21:38:02.325 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:38:02.343 [Lua] Spline already found!
21:38:02.381 [Lua] Init group template: spline_patrol
21:38:05.619 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:38:05.637 [Lua] Spline already found!
21:38:05.722 [Lua] Init group template: spline_patrol
21:38:08.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:38:08.576 [Lua] Spline already found!
21:38:08.649 [Lua] Init group template: spline_patrol
21:38:11.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178
21:38:11.312 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:12.155 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:13.120 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:20.156 [Lua] event horde ends!
21:38:26.110 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:34.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:38:34.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:38:35.562 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:38:35.578 [Lua] Spline already found!
21:38:35.630 [Lua] Init group template: spline_patrol
21:38:36.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3de71, position: 0
21:38:39.622 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
21:38:39.622 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
21:38:40.213 [Lua] main path terror event triggered: boss_event_chaos_spawn
21:38:40.213 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
21:38:40.248 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
21:38:40.249 [Lua] Init group template: boss_door_closers
21:38:44.308 [Lua] moving away from target, need to turn right to get back
21:38:44.308 [Lua] fail! could not turn back with, a jump
21:38:45.589 [Lua] [ChatManager][1]System: Dionysus picked up a Tome
21:38:46.043 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:47.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3e45f, position: 0
21:38:49.130 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:38:53.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:38:53.553 [Lua] Spline already found!
21:38:53.608 [Lua] Init group template: spline_patrol
21:39:00.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178
21:39:01.271 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:02.001 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:03.755 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:03.776 [Lua] event horde ends!
21:39:03.928 [EACServer] [16:39:03:928][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:39:04.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x3f629, position: 0
21:39:08.771 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:23.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:23.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:25.736 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:26.477 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:27.253 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:29.732 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:32.062 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
21:39:32.062 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
21:39:33.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:33.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:34.148 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:37.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x40db9, position: 0
21:39:39.952 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:40.728 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:43.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:43.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:47.226 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:47.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x4149d, position: 0
21:39:47.716 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:39:48.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:48.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:48.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:48.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:49.957 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:50.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:50.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:50.697 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:51.442 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:52.251 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:53.110 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:39:53.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x419dd, position: 0
21:39:54.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:54.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 0
21:39:56.155 [Lua] event horde ends!
21:39:56.712 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:57.115 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:39:57.737 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:39:58.429 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:01.363 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:01.547 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:01.749 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:40:04.450 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:05.243 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:05.747 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:06.115 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:40:06.321 [Lua] [ChatManager][1]System: Chaos Spawn died after 1 minute 25 seconds.
21:40:08.205 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:08.814 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:09.388 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:10.045 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:10.436 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
21:40:11.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x428cf, position: 0
21:40:14.963 [Lua] [ChatManager][1]System: Dionysus picked up a Loot Die (1)
21:40:15.011 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:15.347 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:40:21.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x766d, position: 1289178
21:40:28.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x43416, position: 0
21:40:30.826 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 8
21:40:31.114 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 7
21:40:31.149 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 6
21:40:39.968 [Lua] Complete level triggered.
21:40:39.968 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:114960936, lt:load_next_level, extra_packages:{
})
21:40:39.968 [Lua] [NetworkServer] Entering post game
21:40:39.968 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
21:40:39.968 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
21:40:39.968 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
21:40:39.968 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
21:40:39.968 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame
21:40:39.968 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame
21:40:39.968 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
21:40:39.968 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
21:40:39.968 [Lua] gm_event_end_conditions_met true false
21:40:39.968 [Save] Saving `save_data`
21:40:39.969 [Lua] Game won
21:40:39.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:40:39.971 [Save] Save done
21:40:39.971 [Save] Saving `save_data`
21:40:39.971 [Lua] generate_backend_stats 1100001112883e2:1
21:40:39.975 [Save] Save done
21:40:39.997 [Lua] PlayFabMirrorBase:_commit_internal nil
21:40:39.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
21:40:40.002 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:40:40.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47
21:40:40.003 [Save] Saving `save_data`
21:40:40.006 [Save] Save done
21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false
21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false
21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false
21:40:40.009 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false
21:40:40.010 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 7
21:40:40.011 [Lua] Complete level triggered.
21:40:40.028 [Lua] Complete level triggered.
21:40:40.045 [Lua] Complete level triggered.
21:40:40.061 [Lua] Complete level triggered.
21:40:40.078 [Lua] Complete level triggered.
21:40:40.095 [Lua] Complete level triggered.
21:40:40.112 [Lua] Complete level triggered.
21:40:40.132 [Lua] Complete level triggered.
21:40:40.146 [Lua] Complete level triggered.
21:40:40.163 [Lua] Complete level triggered.
21:40:40.182 [Lua] Complete level triggered.
21:40:40.197 [Lua] Complete level triggered.
21:40:40.485 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
21:40:40.485 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
21:40:40.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46
21:40:40.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47
21:40:41.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47
21:40:41.123 [Lua] commit result success 7
21:40:41.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
21:40:41.124 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:40:41.124 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49
21:40:41.124 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:40:41.216 [Lua] victory table: 0000000011B22370 nil
21:40:41.232 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
21:40:41.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
21:40:41.356 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 8
21:40:41.494 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
21:40:41.494 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49
21:40:42.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49
21:40:42.068 [Save] Saving `save_data`
21:40:42.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50
21:40:42.072 [Save] Save done
21:40:42.072 [Save] Saving `save_data`
21:40:42.075 [Save] Save done
21:40:42.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50
21:40:42.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50
21:40:48.920 [Lua] ConflictDirector - destroy all units
21:40:48.936 [Lua] [LevelTransitionHandler] promote_next_level_data
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 114960936
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
21:40:48.936 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:40:48.936 [Lua] TRANSITION nil nil load_next_level
21:40:48.936 [Lua] Transition type "load_next_level", is server: true
21:40:48.936 [Lua] [GameNetworkManager] Leaving game...
21:40:48.936 [Lua] [GameNetworkManager] Shutting down game session host.
21:40:48.936 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:40:48.936 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:40:48.937 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1219.90
21:40:48.953 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:40:50.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:40:50.948 [Lua] [Managers] Calling function on all managers:
21:40:50.949 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
21:40:50.949 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false
21:40:50.949 [Lua] Clearing all global lookup lists
21:40:50.949 [Lua] [IngamePlayerListUI] - Destroy
21:40:50.949 [Lua] [GamePadEquipmentUI] - Destroy
21:40:50.949 [Lua] [EquipmentUI] - Destroy
21:40:50.949 [Lua] [GamePadAbilityUI] - Destroy
21:40:50.949 [Lua] [AbilityUI] - Destroy
21:40:50.949 [Lua] [IngameUI] destroy
21:40:50.974 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
21:40:50.974 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
21:40:50.974 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list.
21:40:50.974 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1
21:40:50.974 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
21:40:50.974 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
21:40:51.022 [Lua] [Managers] Destroying manager group:
21:40:51.031 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:40:51.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:40:51.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:40:51.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:40:51.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:40:51.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:40:51.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:40:51.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:40:51.166 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:40:51.166 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:40:51.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:40:51.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:40:51.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:40:51.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:40:51.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:40:51.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:40:51.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:40:51.181 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:40:51.183 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:40:51.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:40:51.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:40:51.189 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:40:51.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:40:51.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:40:51.194 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:40:51.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:40:51.198 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:40:51.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:40:51.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:40:51.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:40:51.213 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:40:51.213 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
21:40:51.213 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
21:40:51.213 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
21:40:51.213 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
21:40:51.213 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame
21:40:51.213 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading
21:40:51.213 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
21:40:51.213 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
21:40:51.213 [Lua] [Matchmaking] unregister rpcs
21:40:51.214 [Lua] ############### UNLOADING PACKAGES ###############
21:40:51.214 [Lua] [Managers] Calling function on all managers:
21:40:51.214 [Lua] [Managers] Destroying manager group:
21:40:51.214 [Lua] [Gamestate] Enter state StateLoading
21:40:51.218 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] Found camera: end_screen_camera
21:40:51.218 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:40:51.219 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:40:51.219 [Lua] [Matchmaking] register rpcs
21:40:51.219 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:40:51.219 [Lua] Set lobby begin:
21:40:51.219 [Lua] Lobby data twitch_enabled = false
21:40:51.220 [Lua] Lobby data selected_mission_id = ussingen
21:40:51.220 [Lua] Lobby data num_players = 4
21:40:51.220 [Lua] Lobby data difficulty_tweak = 0
21:40:51.220 [Lua] Lobby data host = 1100001112883e2
21:40:51.220 [Lua] Lobby data matchmaking_type = 2
21:40:51.220 [Lua] Lobby data is_private = true
21:40:51.220 [Lua] Lobby data match_started = true
21:40:51.220 [Lua] Lobby data difficulty = cataclysm
21:40:51.220 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:40:51.220 [Lua] Lobby data player_slot_4 = 0:0
21:40:51.220 [Lua] Lobby data unique_server_name = Dionysus
21:40:51.221 [Lua] Lobby data quick_game = false
21:40:51.221 [Lua] Lobby data country_code = US
21:40:51.221 [Lua] Lobby data matchmaking = false
21:40:51.221 [Lua] Lobby data power_level = 0
21:40:51.221 [Lua] Lobby data mission_id = ussingen
21:40:51.221 [Lua] Lobby data mechanism = adventure
21:40:51.221 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:40:51.221 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:40:51.221 [Lua] Lobby data network_hash = 65e25336687ca88
21:40:51.221 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:40:51.221 [Lua] Lobby data eac_authorized = true
21:40:51.221 [Lua] Set lobby end.
21:40:51.221 [Lua] registering RPCs
21:40:51.221 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:40:51.221 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:40:51.221 [Lua] Set lobby begin:
21:40:51.221 [Lua] Lobby data twitch_enabled = false
21:40:51.221 [Lua] Lobby data selected_mission_id = inn_level
21:40:51.221 [Lua] Lobby data num_players = 4
21:40:51.221 [Lua] Lobby data difficulty_tweak = 0
21:40:51.222 [Lua] Lobby data host = 1100001112883e2
21:40:51.222 [Lua] Lobby data matchmaking_type = 3
21:40:51.222 [Lua] Lobby data is_private = true
21:40:51.222 [Lua] Lobby data match_started = true
21:40:51.222 [Lua] Lobby data difficulty = cataclysm
21:40:51.222 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:40:51.222 [Lua] Lobby data player_slot_4 = 0:0
21:40:51.222 [Lua] Lobby data unique_server_name = Dionysus
21:40:51.222 [Lua] Lobby data quick_game = false
21:40:51.222 [Lua] Lobby data country_code = US
21:40:51.222 [Lua] Lobby data matchmaking = false
21:40:51.222 [Lua] Lobby data power_level = 0
21:40:51.222 [Lua] Lobby data mission_id = inn_level
21:40:51.222 [Lua] Lobby data mechanism = adventure
21:40:51.222 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:40:51.222 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:40:51.222 [Lua] Lobby data network_hash = 65e25336687ca88
21:40:51.222 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:40:51.222 [Lua] Lobby data eac_authorized = true
21:40:51.222 [Lua] Set lobby end.
21:40:51.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:40:51.226 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:40:51.226 [Lua] [StateLoading] load_current_level
21:40:51.226 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
21:40:51.252 [Umbra] Unload tome
21:40:51.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4369a, position: 0
21:40:51.296 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen
21:40:51.308 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen
21:40:51.308 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
21:40:51.308 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
21:40:51.308 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
21:40:51.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
21:40:51.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:40:51.392 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:40:51.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:40:51.657 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:40:51.658 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
21:40:51.658 [Lua] ### Received rpc_level_load_started
21:40:51.658 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 114960936
21:40:51.727 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:40:51.727 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:40:51.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:40:51.728 [Lua] ### Received rpc_level_load_started
21:40:51.728 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 114960936
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:40:51.775 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:40:51.775 [Lua] ### Received rpc_level_load_started
21:40:51.775 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 114960936
21:40:52.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:40:52.716 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:40:52.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:40:56.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:40:56.828 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:40:56.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:40:56.861 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:40:56.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:40:56.895 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:40:56.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:40:56.914 [Lua] min_height 90.750825834274295
21:40:56.947 [Lua] ### Received rpc_level_loaded
21:40:56.947 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 78
21:40:56.947 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded
21:40:56.948 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading
21:40:56.948 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages
21:40:56.964 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages
21:40:56.964 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame
21:40:56.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:40:56.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:40:57.000 [Lua] [LevelTransitionHandler] Level load completed!
21:40:57.000 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
21:40:57.003 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:40:57.003 [Lua] checking dlc's against conflict directors
21:40:57.003 [Lua] number of factions to include 2
21:40:57.003 [Lua] Updated list weights for random:
21:40:57.003 [Lua] skaven, 0.42 (0.00-0.42)
21:40:57.003 [Lua] chaos, 0.42 (0.42-0.83)
21:40:57.003 [Lua] beastmen, 0.17 (0.83-1.00)
21:40:57.003 [Lua] Rolled random faction: 0.27856689691543579 skaven
21:40:57.003 [Lua] Updated list weights for random:
21:40:57.003 [Lua] beastmen, 0.29 (0.00-0.29)
21:40:57.003 [Lua] chaos, 0.71 (0.29-1.00)
21:40:57.003 [Lua] Rolled random faction: 0.81953376531600952 chaos
21:40:57.003 [Lua] number of factions added 2
21:40:57.003 [Lua] --- --- ---
21:40:57.003 [Lua] Starting... difficulty 'normal'
21:40:57.003 [Lua] These are the starting conflict directors:
21:40:57.003 [Lua] inn_level
21:40:57.003 [Lua] --- --- ---
21:40:57.003 [Lua]
21:40:57.003 [Lua] DONE! Found the following directors:
21:40:57.003 [Lua] (free: 35), Master hash is:
21:40:57.003 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:40:57.003 [Lua] load_startup_enemy_packages: --------------
21:40:57.003 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:40:57.003 [Lua] critter_rat
21:40:57.016 [Lua] ### Received rpc_level_loaded
21:40:57.016 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78
21:40:57.016 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
21:40:57.033 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
21:40:57.033 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
21:40:57.050 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
21:40:57.050 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
21:40:57.051 [Lua] ### Received rpc_level_loaded
21:40:57.051 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78
21:40:57.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:40:57.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:40:57.070 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:40:57.070 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:40:57.071 [Lua] Starting async level spawning of levels/inn/world
21:40:57.071 [Umbra] Init version: 3.4.15 :: 16 threads
21:40:57.514 [Lua] ### Received rpc_level_loaded
21:40:57.514 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78
21:40:57.514 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
21:40:57.515 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
21:40:57.515 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
21:40:57.530 [Lua] Async level spawning done
21:40:57.547 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
21:40:57.547 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
21:40:59.914 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:40:59.914 [Lua] [PlayState] Enter Substate EndViewStateChest
21:40:59.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 112, name: `unknown`
21:41:02.208 [Lua] ### Received rpc_level_loaded
21:41:02.208 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78
21:41:02.208 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
21:41:02.209 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
21:41:02.209 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
21:41:02.229 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
21:41:02.229 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
21:41:03.929 [EACServer] [16:41:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:41:09.213 [Lua] min_height 90.750825834274295
21:41:11.885 [Lua] [PlayState] Exit Substate EndViewStateChest
21:41:11.885 [Lua] [PlayState] Enter Substate EndViewStateScore
21:41:36.387 [Lua] [PlayState] Exit Substate EndViewStateScore
21:41:36.389 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:41:37.401 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:41:37.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:41:37.401 [Lua] [Matchmaking] unregister rpcs
21:41:37.401 [Lua] Set lobby begin:
21:41:37.401 [Lua] Lobby data twitch_enabled = false
21:41:37.401 [Lua] Lobby data selected_mission_id = inn_level
21:41:37.401 [Lua] Lobby data num_players = 4
21:41:37.401 [Lua] Lobby data difficulty_tweak = 0
21:41:37.401 [Lua] Lobby data host = 1100001112883e2
21:41:37.401 [Lua] Lobby data matchmaking_type = 3
21:41:37.401 [Lua] Lobby data is_private = true
21:41:37.402 [Lua] Lobby data match_started = true
21:41:37.402 [Lua] Lobby data difficulty = cataclysm
21:41:37.402 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:41:37.402 [Lua] Lobby data player_slot_4 = 0:0
21:41:37.402 [Lua] Lobby data unique_server_name = Dionysus
21:41:37.402 [Lua] Lobby data quick_game = false
21:41:37.402 [Lua] Lobby data country_code = US
21:41:37.402 [Lua] Lobby data matchmaking = false
21:41:37.402 [Lua] Lobby data power_level = 0
21:41:37.402 [Lua] Lobby data mission_id = inn_level
21:41:37.402 [Lua] Lobby data mechanism = adventure
21:41:37.402 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:41:37.402 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:41:37.402 [Lua] Lobby data network_hash = 65e25336687ca88
21:41:37.402 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:41:37.402 [Lua] Lobby data eac_authorized = true
21:41:37.402 [Lua] Set lobby end.
21:41:37.402 [Lua] [Managers] Destroying manager group:
21:41:37.403 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:41:37.403 [Lua] [Gamestate] Enter StateIngame HOST
21:41:37.403 [Lua] [Managers] Calling function on all managers:
21:41:37.403 [Lua] <>level = inn_level<>
21:41:37.403 [Lua] Set lobby begin:
21:41:37.403 [Lua] Lobby data twitch_enabled = false
21:41:37.403 [Lua] Lobby data selected_mission_id = inn_level
21:41:37.403 [Lua] Lobby data num_players = 4
21:41:37.403 [Lua] Lobby data difficulty_tweak = 0
21:41:37.403 [Lua] Lobby data host = 1100001112883e2
21:41:37.403 [Lua] Lobby data matchmaking_type = 3
21:41:37.403 [Lua] Lobby data is_private = true
21:41:37.404 [Lua] Lobby data match_started = true
21:41:37.404 [Lua] Lobby data difficulty = cataclysm
21:41:37.404 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:41:37.404 [Lua] Lobby data player_slot_4 = 0:0
21:41:37.404 [Lua] Lobby data unique_server_name = Dionysus
21:41:37.404 [Lua] Lobby data quick_game = false
21:41:37.404 [Lua] Lobby data country_code = US
21:41:37.404 [Lua] Lobby data matchmaking = false
21:41:37.404 [Lua] Lobby data power_level = 0
21:41:37.404 [Lua] Lobby data mission_id = inn_level
21:41:37.404 [Lua] Lobby data mechanism = adventure
21:41:37.404 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:41:37.404 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:41:37.404 [Lua] Lobby data network_hash = 65e25336687ca88
21:41:37.404 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:41:37.404 [Lua] Lobby data eac_authorized = true
21:41:37.404 [Lua] Set lobby end.
21:41:37.404 [Lua] [StateIngame] Server ingame
21:41:37.407 [Lua] Set lobby begin:
21:41:37.407 [Lua] Lobby data twitch_enabled = false
21:41:37.407 [Lua] Lobby data selected_mission_id = inn_level
21:41:37.407 [Lua] Lobby data num_players = 4
21:41:37.407 [Lua] Lobby data difficulty_tweak = 0
21:41:37.407 [Lua] Lobby data host = 1100001112883e2
21:41:37.407 [Lua] Lobby data matchmaking_type = 3
21:41:37.407 [Lua] Lobby data is_private = true
21:41:37.407 [Lua] Lobby data match_started = true
21:41:37.407 [Lua] Lobby data difficulty = normal
21:41:37.407 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:41:37.407 [Lua] Lobby data player_slot_4 = 0:0
21:41:37.408 [Lua] Lobby data unique_server_name = Dionysus
21:41:37.408 [Lua] Lobby data quick_game = false
21:41:37.408 [Lua] Lobby data country_code = US
21:41:37.408 [Lua] Lobby data matchmaking = false
21:41:37.408 [Lua] Lobby data power_level = 0
21:41:37.408 [Lua] Lobby data mission_id = inn_level
21:41:37.408 [Lua] Lobby data mechanism = adventure
21:41:37.408 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:41:37.408 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:41:37.408 [Lua] Lobby data network_hash = 65e25336687ca88
21:41:37.408 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:41:37.408 [Lua] Lobby data eac_authorized = true
21:41:37.408 [Lua] Set lobby end.
21:41:37.408 [Lua] [Matchmaking] register rpcs
21:41:37.408 [Lua] GameNetworkManager:init... creating game session
21:41:37.408 [Lua] Host GameSession.make_game_session_host with session:
21:41:37.408 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:41:37.408 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
21:41:37.408 [Lua] [GameNetworkManager] self.is_server = true
21:41:37.408 [Network] Setting artificial MTU limit to 65536
21:41:37.418 [Lua] Switching ConflictSettings: to: inn_level
21:41:37.418 [Lua] pacing=disabled
21:41:37.418 [Lua] roaming=nil
21:41:37.418 [Lua] disabled=false
21:41:37.418 [Lua] pack_spawning=disabled
21:41:37.418 [Lua] contained_breeds=nil
21:41:37.418 [Lua] boss=disabled
21:41:37.418 [Lua] horde=disabled
21:41:37.418 [Lua] specials=disabled
21:41:37.418 [Lua] name=inn_level
21:41:37.418 [Lua] intensity=disabled
21:41:37.418 [Lua] ---
21:41:37.418 [Lua] [LevelAnalysis] set_random_seed( 0)
21:41:37.421 [Lua] [AIInterestPointSystem] Level Seed: 0
21:41:37.421 [Lua]
21:41:37.421 [Lua] [entity_system_bag] = table
21:41:37.421 [Lua] [entity_system_bag] = metatable
21:41:37.421 [Lua] [startup_data] = table
21:41:37.421 [Lua] [entity_manager] = table
21:41:37.421 [Lua] [entity_manager] = metatable
21:41:37.421 [Lua] [unit_spawner] = table
21:41:37.421 [Lua] [unit_spawner] = metatable
21:41:37.421 [Lua] [unit_storage] = table
21:41:37.421 [Lua] [unit_storage] = metatable
21:41:37.421 [Lua] [dice_keeper] = table
21:41:37.421 [Lua] [dice_keeper] = metatable
21:41:37.421 [Lua] [is_server] = true (boolean)
21:41:37.421 [Lua] [world] = [World]
21:41:37.421 [Lua] [system_api] = table
21:41:37.421 [Lua] [entity_system] = table
21:41:37.421 [Lua] [entity_system] = metatable
21:41:37.421 [Lua] [network_lobby] = table
21:41:37.421 [Lua] [network_lobby] = metatable
21:41:37.421 [Lua] [profile_synchronizer] = table
21:41:37.421 [Lua] [profile_synchronizer] = metatable
21:41:37.421 [Lua] [level_transition_handler] = table
21:41:37.421 [Lua] [level_transition_handler] = metatable
21:41:37.421 [Lua] [num_local_human_players] = 1 (number)
21:41:37.421 [Lua] [statistics_db] = table
21:41:37.421 [Lua] [statistics_db] = metatable
21:41:37.421 [Lua] [network_server] = table
21:41:37.421 [Lua] [network_server] = metatable
21:41:37.421 [Lua] [input_manager] = table
21:41:37.421 [Lua] [input_manager] = metatable
21:41:37.421 [Lua] [network_clock] = table
21:41:37.421 [Lua] [network_clock] = metatable
21:41:37.421 [Lua] [network_transmit] = table
21:41:37.421 [Lua] [network_transmit] = metatable
21:41:37.421 [Lua] [free_flight_manager] = table
21:41:37.421 [Lua] [free_flight_manager] = metatable
21:41:37.421 [Lua] [network_manager] = table
21:41:37.421 [Lua] [network_manager] = metatable
21:41:37.421 [Lua] [network_event_delegate] = table
21:41:37.421 [Lua] [network_event_delegate] = metatable
21:41:37.421 [Lua]
21:41:37.421 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:41:37.421 [Lua] ignoring extension VersusInteractObjectiveExtension
21:41:37.421 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:41:37.421 [Lua] ignoring extension VersusSocketObjectiveExtension
21:41:37.421 [Lua] ignoring extension VersusTargetObjectiveExtension
21:41:37.421 [Lua] ignoring extension VersusMissionObjectiveExtension
21:41:37.422 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:41:37.426 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:41:37.427 [Lua] [AchievementManager] Achievements using the steam platform
21:41:37.427 [Lua] PlayerManager:add_player player_1
21:41:37.472 [Lua] [StateIngame] Level seed: 0
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:41:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:41:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:41:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
21:41:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read,
21:41:37.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:41:37.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
21:41:37.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
21:41:37.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read,
21:41:37.482 [Lua] [LevelAnalysis] set_random_seed( 0)
21:41:37.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:41:37.485 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:41:37.486 [Lua] [IngameUI] init
21:41:37.498 [SteamVoipClient] select_out(110000110f993ac, off)
21:41:37.498 [SteamVoipClient] select_out(1100001110e696e, off)
21:41:37.498 [SteamVoipClient] select_out(1100001112883e2, off)
21:41:37.504 [Lua] cb_razer_chroma_setup
21:41:37.537 [Lua] [Matchmaking] Cancelling matchmaking
21:41:37.537 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:41:37.537 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:41:37.537 [Lua] Set lobby begin:
21:41:37.537 [Lua] Lobby data twitch_enabled = false
21:41:37.537 [Lua] Lobby data selected_mission_id = inn_level
21:41:37.537 [Lua] Lobby data num_players = 4
21:41:37.537 [Lua] Lobby data difficulty_tweak = 0
21:41:37.537 [Lua] Lobby data host = 1100001112883e2
21:41:37.537 [Lua] Lobby data matchmaking_type = 3
21:41:37.538 [Lua] Lobby data is_private = true
21:41:37.538 [Lua] Lobby data match_started = true
21:41:37.538 [Lua] Lobby data difficulty = normal
21:41:37.538 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:41:37.538 [Lua] Lobby data player_slot_4 = 0:0
21:41:37.538 [Lua] Lobby data unique_server_name = Dionysus
21:41:37.538 [Lua] Lobby data quick_game = false
21:41:37.538 [Lua] Lobby data country_code = US
21:41:37.538 [Lua] Lobby data matchmaking = false
21:41:37.538 [Lua] Lobby data power_level = 835
21:41:37.538 [Lua] Lobby data mission_id = inn_level
21:41:37.538 [Lua] Lobby data mechanism = adventure
21:41:37.538 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:41:37.538 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:41:37.538 [Lua] Lobby data network_hash = 65e25336687ca88
21:41:37.538 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:41:37.538 [Lua] Lobby data eac_authorized = true
21:41:37.538 [Lua] Set lobby end.
21:41:37.539 [Flow] complete_skittergate_legend true
21:41:37.539 [Flow] complete_all_helmgart_levels_recruit true
21:41:37.540 [Flow] WitchHunterLevel:35
21:41:37.540 [Flow] LeaderYes
21:41:37.540 [Flow] ALL PC XP:304250
21:41:37.540 [Flow] Has "bogenhafen" DLC:true
21:41:37.540 [Flow] WH XP:60850
21:41:37.540 [Flow] Number of crafted items:4102
21:41:37.540 [Flow] Has "pre_order" DLC:true
21:41:37.540 [Flow] Sum of Powe Levels:1500
21:41:37.540 [Flow] lodestone diff 1:false
21:41:37.540 [Flow] magnus and forest activated
21:41:37.540 [Flow] magnus and forest activated
21:41:37.540 [Flow] cemetery and forest activated
21:41:37.540 [Flow] magnus and cemetery
21:41:37.540 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:41:37.540 [Flow] ALL RUNES ACTIVATED
21:41:37.540 [Flow] magnus and forest activated
21:41:37.540 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:41:37.540 [Flow] ALL RUNES ACTIVATED
21:41:37.540 [Flow] cemetery and forest activated
21:41:37.540 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:41:37.540 [Flow] ALL RUNES ACTIVATED
21:41:37.541 [Flow] magnus and forest activated
21:41:37.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:41:37.541 [Flow] ALL RUNES ACTIVATED
21:41:37.541 [Flow] magnus and cemetery
21:41:37.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:41:37.541 [Flow] ALL RUNES ACTIVATED
21:41:37.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:41:37.542 [Lua] CurrentConflictSettings inn_level
21:41:37.542 [Lua] [ConflictDirector] conflict_director is ai_ready
21:41:37.542 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:41:37.542 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:41:37.544 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:41:37.544 [Lua] Forming navigation groups in one frame
21:41:37.544 [Lua] Forming navigation groups
21:41:37.561 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
21:41:37.562 [Lua] NavigationGroupManager -> calulation time B: 0
21:41:37.562 [Lua] number of nav groups: 42
21:41:37.562 [Lua] number of refined nav groups : 23
21:41:37.564 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008
21:41:37.564 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:41:37.564 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:41:37.564 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:41:37.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:41:37.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:41:37.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:41:37.566 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:41:37.567 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:41:37.567 [Lua] [Managers] Calling function on all managers:
21:41:37.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:41:37.574 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
21:41:37.574 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
21:41:37.574 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
21:41:37.574 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
21:41:37.638 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
21:41:37.641 [Lua] Breedfreezer (server) starting a hot join sync
21:41:37.641 [Lua] PlayerManager:add_remote_player 1100001341136c8
21:41:37.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:41:37.641 [Lua] RemotePlayer:create_game_object( ) 27
21:41:37.654 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
21:41:37.654 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
21:41:37.654 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
21:41:37.654 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
21:41:37.654 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame
21:41:37.654 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync
21:41:37.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:41:37.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:41:37.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
21:41:37.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:41:37.659 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac
21:41:37.663 [Lua] Breedfreezer (server) starting a hot join sync
21:41:37.664 [Lua] PlayerManager:add_remote_player 110000110f993ac
21:41:37.664 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:41:37.664 [Lua] RemotePlayer:create_game_object( ) 29
21:41:37.679 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync
21:41:37.679 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:41:37.685 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:41:37.686 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
21:41:37.686 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:41:37.703 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:41:37.704 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:41:37.704 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
21:41:37.709 [Lua] Breedfreezer (server) starting a hot join sync
21:41:37.709 [Lua] PlayerManager:add_remote_player 1100001110e696e
21:41:37.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
21:41:37.709 [Lua] RemotePlayer:create_game_object( ) 30
21:41:37.722 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
21:41:37.723 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
21:41:37.728 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
21:41:37.728 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true
21:41:37.728 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
21:41:37.728 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true
21:41:37.728 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers
21:41:37.728 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame
21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true
21:41:37.728 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
21:41:37.728 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
21:41:37.728 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true
21:41:37.735 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106))
21:41:37.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:41:37.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:41:37.739 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
21:41:37.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:41:37.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:41:37.745 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
21:41:37.745 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:41:37.745 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
21:41:37.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:41:37.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:41:37.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
21:41:37.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:41:37.766 [Lua] Players are leaving the safe zone
21:41:37.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:41:37.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:41:37.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:41:37.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:41:37.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:41:37.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:41:37.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:41:37.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:41:37.829 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:41:37.829 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
21:41:37.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
21:41:37.830 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
21:41:37.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:41:37.831 [Lua] TalentSystem:rpc_sync_talents 1 1025
21:41:37.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:41:37.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:41:37.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:41:37.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
21:41:37.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
21:41:37.880 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
21:41:37.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:41:37.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:41:37.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:41:37.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:41:37.915 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:41:37.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:41:37.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:41:37.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:41:37.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:41:37.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:41:37.965 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1569856384
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:41:37.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
21:41:37.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read,
21:41:37.982 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list.
21:41:37.982 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:41:37.982 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1
21:41:38.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read,
21:41:38.005 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
21:41:38.005 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:41:38.005 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
21:41:38.005 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
21:41:38.005 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
21:41:38.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
21:41:38.006 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
21:41:38.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:41:38.007 [Lua] TalentSystem:rpc_sync_talents 2 3073
21:41:38.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:41:38.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:41:38.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:41:38.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:41:38.036 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit
21:41:38.036 [Lua] [NetworkServer] Peer 110000110f993ac spawned player.
21:41:38.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:41:38.038 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1
21:41:38.038 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:41:38.038 [Lua] TalentSystem:rpc_sync_talents 6 2049
21:41:38.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:41:38.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:41:38.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:41:38.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:41:38.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:41:38.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:41:38.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:41:38.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:41:38.073 [Lua] StateInGameRunning:_game_actually_starts()
21:41:38.073 [Lua] #################################################################################################################
21:41:38.073 [Lua] [Loading Time]: 00:00:47 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:41:38.073 [Lua] #################################################################################################################
21:41:38.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51
21:41:38.073 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
21:41:38.073 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true
21:41:38.089 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51
21:41:38.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:41:38.108 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
21:41:38.108 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:41:38.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:41:38.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:41:38.109 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:41:38.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:41:38.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:41:38.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:41:38.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:41:38.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:41:38.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:41:38.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:41:38.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:41:38.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51
21:41:38.213 [Lua] Commit load time data
21:41:38.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:41:38.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:41:38.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:41:38.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:41:38.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:41:38.255 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
21:41:38.337 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true
21:41:38.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read,
21:41:38.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:41:38.456 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true
21:41:38.492 [Flow] DISABLE
21:41:42.545 [Lua] PlayFabMirrorBase:_commit_internal 8
21:41:42.545 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:41:42.548 [Lua] generate_backend_stats 1100001112883e2:1
21:41:42.571 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:41:42.571 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:41:42.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 52
21:41:42.571 [Lua] Set lobby begin:
21:41:42.571 [Lua] Lobby data twitch_enabled = false
21:41:42.571 [Lua] Lobby data selected_mission_id = inn_level
21:41:42.571 [Lua] Lobby data num_players = 4
21:41:42.571 [Lua] Lobby data difficulty_tweak = 0
21:41:42.571 [Lua] Lobby data host = 1100001112883e2
21:41:42.571 [Lua] Lobby data matchmaking_type = 3
21:41:42.571 [Lua] Lobby data is_private = true
21:41:42.571 [Lua] Lobby data match_started = true
21:41:42.571 [Lua] Lobby data difficulty = normal
21:41:42.571 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:41:42.571 [Lua] Lobby data player_slot_4 = 0:0
21:41:42.571 [Lua] Lobby data unique_server_name = Dionysus
21:41:42.572 [Lua] Lobby data quick_game = false
21:41:42.572 [Lua] Lobby data country_code = US
21:41:42.572 [Lua] Lobby data matchmaking = false
21:41:42.572 [Lua] Lobby data power_level = 417
21:41:42.572 [Lua] Lobby data mission_id = inn_level
21:41:42.572 [Lua] Lobby data mechanism = adventure
21:41:42.572 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:41:42.572 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:41:42.572 [Lua] Lobby data network_hash = 65e25336687ca88
21:41:42.572 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:41:42.572 [Lua] Lobby data eac_authorized = true
21:41:42.572 [Lua] Set lobby end.
21:41:42.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 52
21:41:42.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 52
21:41:42.830 [Lua] commit result success 8
21:41:42.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
21:41:42.847 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
21:41:42.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
21:41:45.499 [Lua] [IngameUI] menu view on_enter start_game_view
21:41:45.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12791910
21:41:45.501 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:41:45.503 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:41:45.503 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:41:45.504 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:41:45.504 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:41:46.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
21:41:46.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:41:46.023 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
21:41:46.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:41:46.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
21:41:46.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:41:46.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
21:41:46.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:41:46.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
21:41:46.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:41:46.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
21:41:46.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:41:46.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
21:41:46.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:41:46.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:41:46.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:41:46.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
21:41:46.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:41:46.278 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
21:41:46.278 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:41:46.278 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
21:41:46.278 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:41:46.278 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
21:41:47.576 [Lua] Set lobby begin:
21:41:47.576 [Lua] Lobby data twitch_enabled = false
21:41:47.576 [Lua] Lobby data selected_mission_id = inn_level
21:41:47.576 [Lua] Lobby data num_players = 4
21:41:47.576 [Lua] Lobby data difficulty_tweak = 0
21:41:47.576 [Lua] Lobby data host = 1100001112883e2
21:41:47.576 [Lua] Lobby data matchmaking_type = 3
21:41:47.576 [Lua] Lobby data is_private = true
21:41:47.576 [Lua] Lobby data match_started = true
21:41:47.576 [Lua] Lobby data difficulty = normal
21:41:47.576 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:41:47.576 [Lua] Lobby data player_slot_4 = 0:0
21:41:47.576 [Lua] Lobby data unique_server_name = Dionysus
21:41:47.576 [Lua] Lobby data quick_game = false
21:41:47.576 [Lua] Lobby data country_code = US
21:41:47.576 [Lua] Lobby data matchmaking = false
21:41:47.576 [Lua] Lobby data power_level = 835
21:41:47.576 [Lua] Lobby data mission_id = inn_level
21:41:47.576 [Lua] Lobby data mechanism = adventure
21:41:47.576 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:41:47.576 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:41:47.576 [Lua] Lobby data network_hash = 65e25336687ca88
21:41:47.576 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:41:47.577 [Lua] Lobby data eac_authorized = true
21:41:47.577 [Lua] Set lobby end.
21:42:00.442 [IRC Client] IRC Client Initialized
21:42:00.623 [Lua] [IrcManager:cb_connect_token_received] Result: true
21:42:00.644 error: [Lua] [TwitchManager] Connected to Twitch!
21:42:00.774 [IRC Client] Failed parsing warning message: 001
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: Welcome, GLHF!
21:42:00.774 [IRC Client] Failed parsing warning message: 002
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
21:42:00.774 [IRC Client] Failed parsing warning message: 003
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: This server is rather new
21:42:00.774 [IRC Client] Failed parsing warning message: 004
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: -
21:42:00.774 [IRC Client] Failed parsing warning message: 375
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: -
21:42:00.774 [IRC Client] Failed parsing warning message: 372
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
21:42:00.774 [IRC Client] Failed parsing warning message: 376
21:42:00.774 [IRC Client] Failed parsing warning message: justinfan32227
21:42:00.774 [IRC Client] Failed parsing warning message: >
21:42:00.774 [IRC Client] Sending names result
21:42:01.299 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
21:42:01.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
21:42:01.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
21:42:01.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
21:42:01.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
21:42:02.951 [Lua] [IngameUI] menu view on_exit start_game_view
21:42:02.951 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:42:02.951 [Save] Saving `save_data`
21:42:02.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:42:02.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
21:42:02.951 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
21:42:02.954 [Save] Save done
21:42:02.955 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12791910
21:42:03.070 [Lua] [IngameUI] menu view on_enter ingame_menu
21:42:03.879 [Lua] [IngameUI] menu view on_exit ingame_menu
21:42:03.879 [Lua] [IngameUI] menu view on_enter options_view
21:42:17.889 [Network] Setting artificial MTU limit to 65536
21:42:17.889 [Save] Saving `save_data`
21:42:17.893 [Save] Save done
21:42:17.922 [Lua] [OptionsView] Triggering `on_game_options_changed`
21:42:18.856 [Lua] [IngameUI] menu view on_exit options_view
21:42:18.856 [Lua] [IngameUI] menu view on_enter ingame_menu
21:42:19.010 [Lua] [IngameUI] menu view on_exit ingame_menu
21:42:19.514 [Lua] [IngameUI] menu view on_enter start_game_view
21:42:19.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12791910
21:42:19.516 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:42:19.517 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
21:42:19.517 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:42:19.518 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
21:42:19.518 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
21:42:46.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
21:42:46.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:42:46.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
21:42:46.393 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
21:42:46.393 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
21:42:47.078 [Lua] TalentSystem:rpc_sync_talents 1 1025
21:42:47.114 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch
21:42:47.114 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
21:42:47.117 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
21:42:50.499 [Lua] TalentSystem:rpc_sync_talents 1 1025
21:43:01.324 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
21:43:01.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
21:43:01.324 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
21:43:03.191 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch
21:43:03.191 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
21:43:03.194 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
21:43:03.929 [EACServer] [16:43:03:929][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:43:04.898 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
21:43:04.898 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
21:43:04.898 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
21:43:08.673 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch
21:43:08.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
21:43:08.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
21:43:09.656 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
21:43:09.656 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
21:43:09.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:43:09.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
21:43:09.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
21:43:11.763 [Lua] [StartGameStateSettingsOverview:play() - vote_type(twitch)
21:43:11.763 [Lua] ............................................................................................................
21:43:11.763 [Lua] ............................................................................................................
21:43:11.763 [Lua] GAME START SETTINGS -> Level: dlc_bogenhafen_slum | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: Yes
21:43:11.763 [Lua] ............................................................................................................
21:43:11.763 [Lua] ............................................................................................................
21:43:11.861 [Lua] [Matchmaking] Cancelling matchmaking
21:43:11.861 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:43:11.862 [Lua] [IngameUI] menu view on_exit start_game_view
21:43:11.862 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:43:11.862 [Save] Saving `save_data`
21:43:11.862 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:43:11.862 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
21:43:11.862 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
21:43:11.866 [Save] Save done
21:43:11.868 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12791910
21:43:15.742 [Lua] [IngameUI] menu view on_enter character_selection
21:43:15.742 [Lua] hero_fullscreen_menu_on_enter
21:43:15.744 [Lua] [IngameUI] menu view post_update_on_enter table: 0x174416d0
21:43:15.745 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:43:15.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.761 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:43:15.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:15.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:15.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:43:15.779 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
21:43:15.779 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:15.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:43:15.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:43:15.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:43:15.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:43:15.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:43:23.631 [Lua] [TwitchManager] game_mode_supported(game_mode="twitch", difficulty="cataclysm") => true
21:43:23.631 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:43:23.631 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:43:23.633 [Lua] Set lobby begin:
21:43:23.633 [Lua] Lobby data twitch_enabled = false
21:43:23.633 [Lua] Lobby data selected_mission_id = inn_level
21:43:23.633 [Lua] Lobby data num_players = 4
21:43:23.633 [Lua] Lobby data difficulty_tweak = 0
21:43:23.633 [Lua] Lobby data host = 1100001112883e2
21:43:23.633 [Lua] Lobby data matchmaking_type = 3
21:43:23.633 [Lua] Lobby data is_private = true
21:43:23.633 [Lua] Lobby data match_started = true
21:43:23.634 [Lua] Lobby data difficulty = cataclysm
21:43:23.634 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:43:23.634 [Lua] Lobby data player_slot_4 = 0:0
21:43:23.634 [Lua] Lobby data unique_server_name = Dionysus
21:43:23.634 [Lua] Lobby data quick_game = false
21:43:23.634 [Lua] Lobby data country_code = US
21:43:23.634 [Lua] Lobby data matchmaking = false
21:43:23.634 [Lua] Lobby data power_level = 835
21:43:23.634 [Lua] Lobby data mission_id = inn_level
21:43:23.634 [Lua] Lobby data mechanism = adventure
21:43:23.634 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:43:23.634 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:43:23.635 [Lua] Lobby data network_hash = 65e25336687ca88
21:43:23.635 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:43:23.635 [Lua] Lobby data eac_authorized = true
21:43:23.635 [Lua] Set lobby end.
21:43:23.635 [Lua] [PartyManager] Leader is set to 1100001112883e2
21:43:23.635 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true
21:43:23.635 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0
21:43:23.635 [Lua] Set lobby begin:
21:43:23.635 [Lua] Lobby data twitch_enabled = true
21:43:23.635 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:43:23.635 [Lua] Lobby data num_players = 4
21:43:23.635 [Lua] Lobby data difficulty_tweak = 0
21:43:23.635 [Lua] Lobby data host = 1100001112883e2
21:43:23.636 [Lua] Lobby data matchmaking_type = 2
21:43:23.636 [Lua] Lobby data is_private = true
21:43:23.636 [Lua] Lobby data match_started = true
21:43:23.636 [Lua] Lobby data difficulty = cataclysm
21:43:23.636 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:43:23.636 [Lua] Lobby data player_slot_4 = 0:0
21:43:23.636 [Lua] Lobby data unique_server_name = Dionysus
21:43:23.636 [Lua] Lobby data quick_game = false
21:43:23.636 [Lua] Lobby data country_code = US
21:43:23.636 [Lua] Lobby data matchmaking = false
21:43:23.636 [Lua] Lobby data power_level = 835
21:43:23.636 [Lua] Lobby data mission_id = inn_level
21:43:23.636 [Lua] Lobby data mechanism = adventure
21:43:23.636 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:43:23.636 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:43:23.636 [Lua] Lobby data network_hash = 65e25336687ca88
21:43:23.636 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:43:23.636 [Lua] Lobby data eac_authorized = true
21:43:23.636 [Lua] Set lobby end.
21:43:23.636 [Lua] Set lobby begin:
21:43:23.636 [Lua] Lobby data twitch_enabled = true
21:43:23.636 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:43:23.637 [Lua] Lobby data num_players = 4
21:43:23.637 [Lua] Lobby data difficulty_tweak = 0
21:43:23.637 [Lua] Lobby data host = 1100001112883e2
21:43:23.637 [Lua] Lobby data matchmaking_type = 2
21:43:23.637 [Lua] Lobby data is_private = true
21:43:23.637 [Lua] Lobby data match_started = true
21:43:23.637 [Lua] Lobby data difficulty = cataclysm
21:43:23.637 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:43:23.637 [Lua] Lobby data player_slot_4 = 0:0
21:43:23.637 [Lua] Lobby data unique_server_name = Dionysus
21:43:23.637 [Lua] Lobby data quick_game = false
21:43:23.637 [Lua] Lobby data country_code = US
21:43:23.637 [Lua] Lobby data matchmaking = false
21:43:23.637 [Lua] Lobby data power_level = 835
21:43:23.637 [Lua] Lobby data mission_id = inn_level
21:43:23.637 [Lua] Lobby data mechanism = adventure
21:43:23.637 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:43:23.637 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:43:23.637 [Lua] Lobby data network_hash = 65e25336687ca88
21:43:23.638 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:43:23.638 [Lua] Lobby data eac_authorized = true
21:43:23.638 [Lua] Set lobby end.
21:43:23.638 [Lua] [ChatManager][1]System: Starting hosted game...
21:43:23.638 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:43:23.638 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:43:24.860 [Lua] [IngameUI] menu view on_exit character_selection
21:43:24.861 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:43:24.861 [Lua] hero_fullscreen_menu_on_exit
21:43:24.865 [Lua] [IngameUI] menu view post_update_on_exit table: 0x174416d0
21:43:24.865 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:43:24.865 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:43:24.865 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:43:24.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:24.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:25.047 [Lua] [IngameUI] menu view on_enter ingame_menu
21:43:26.058 [Lua] [IngameUI] menu view on_exit ingame_menu
21:43:26.059 [Lua] [IngameUI] menu view on_enter options_view
21:43:32.106 [Network] Setting artificial MTU limit to 65536
21:43:32.106 [Save] Saving `save_data`
21:43:32.109 [Save] Save done
21:43:32.138 [Lua] [OptionsView] Triggering `on_game_options_changed`
21:43:32.970 [Lua] [IngameUI] menu view on_exit options_view
21:43:32.970 [Lua] [IngameUI] menu view on_enter ingame_menu
21:43:33.257 [Lua] [IngameUI] menu view on_exit ingame_menu
21:43:35.013 [Lua] [IngameUI] menu view on_enter character_selection
21:43:35.013 [Lua] hero_fullscreen_menu_on_enter
21:43:35.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x174416d0
21:43:35.016 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:43:35.033 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.033 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.034 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:43:35.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:35.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:35.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:43:35.050 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
21:43:35.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:35.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:43:35.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:43:35.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:43:35.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:43:35.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:43:38.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:43:38.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:43:38.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
21:43:38.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:38.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:38.764 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
21:43:39.164 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
21:43:39.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
21:43:39.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:39.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:39.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:43:39.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
21:43:39.177 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
21:43:39.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:43:39.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:43:39.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
21:43:39.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
21:43:39.249 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
21:43:39.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:43:39.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:43:39.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:43:41.863 [Lua] [IngameUI] menu view on_exit character_selection
21:43:41.864 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:43:41.864 [Lua] hero_fullscreen_menu_on_exit
21:43:41.867 [Lua] [IngameUI] menu view post_update_on_exit table: 0x174416d0
21:43:41.875 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
21:43:41.875 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, MenuWorldPreviewerCharacterSelectionView
21:43:41.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:41.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
21:43:42.353 [Lua] [IngameUI] menu view on_enter hero_view
21:43:42.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f46dc00
21:43:42.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:43:42.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:43:42.371 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:43:42.372 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:43:42.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:43:42.377 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:43:42.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:43:42.687 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:43:42.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:42.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:42.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:42.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:42.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:42.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:46.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:46.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:46.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:43:46.196 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
21:43:46.196 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":183594112,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}}
21:43:46.212 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
21:43:46.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read,
21:43:46.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read,
21:43:46.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer
21:43:46.215 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
21:43:46.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer
21:43:46.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:43:46.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:43:46.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
21:43:46.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
21:43:46.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
21:43:46.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
21:43:46.281 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
21:43:46.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
21:43:46.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
21:43:46.331 [Lua] [PackageManager] Force_load: wwise/pistol
21:43:46.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
21:43:46.365 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112
21:43:46.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
21:43:46.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
21:43:46.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:43:46.432 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112
21:43:46.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:43:46.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:43:46.517 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112
21:43:46.635 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 183594112
21:43:52.608 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:43:52.608 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:52.608 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:52.608 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:52.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:52.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:52.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:43:52.611 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:43:52.611 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:43:52.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:43:52.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:44:05.237 [Lua] [IngameUI] menu view on_exit hero_view
21:44:05.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f46dc00
21:44:05.241 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:44:05.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:44:05.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:44:09.724 [Lua] [IngameUI] menu view on_enter hero_view
21:44:09.729 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f46dc00
21:44:09.729 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:44:09.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:44:09.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:44:09.743 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:44:09.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:44:09.748 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:44:10.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:44:10.057 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:44:10.083 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.083 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:10.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:10.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:10.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:10.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:10.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:10.259 [Lua] PlayFabMirrorBase:_commit_internal 9
21:44:10.259 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:44:10.262 [Lua] generate_backend_stats 1100001112883e2:1
21:44:10.285 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:44:10.285 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:44:10.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54
21:44:10.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54
21:44:10.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54
21:44:10.903 [Lua] commit result success 9
21:44:10.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
21:44:10.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
21:44:11.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
21:44:11.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:11.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:11.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:11.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:11.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:11.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:44:11.342 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
21:44:11.342 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":653941312,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
21:44:11.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
21:44:11.359 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
21:44:11.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer
21:44:11.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:44:11.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:44:11.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
21:44:11.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:44:11.476 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:11.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
21:44:11.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
21:44:11.493 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:11.509 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:11.627 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:13.524 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:44:13.524 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:13.524 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:13.524 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:13.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:13.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:13.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:44:13.527 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:44:13.527 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:44:13.528 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:44:13.528 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:44:14.412 [Lua] [IngameUI] menu view on_exit hero_view
21:44:14.416 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f46dc00
21:44:14.416 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:44:14.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:44:14.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:44:18.784 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:44:18.784 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:44:18.885 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true
21:44:18.885 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0
21:44:18.885 [Lua] Set lobby begin:
21:44:18.885 [Lua] Lobby data twitch_enabled = true
21:44:18.885 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:18.885 [Lua] Lobby data num_players = 4
21:44:18.885 [Lua] Lobby data difficulty_tweak = 0
21:44:18.886 [Lua] Lobby data host = 1100001112883e2
21:44:18.886 [Lua] Lobby data matchmaking_type = 2
21:44:18.886 [Lua] Lobby data is_private = true
21:44:18.886 [Lua] Lobby data match_started = true
21:44:18.886 [Lua] Lobby data difficulty = cataclysm
21:44:18.886 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:18.886 [Lua] Lobby data player_slot_4 = 0:0
21:44:18.886 [Lua] Lobby data unique_server_name = Dionysus
21:44:18.886 [Lua] Lobby data quick_game = false
21:44:18.886 [Lua] Lobby data country_code = US
21:44:18.886 [Lua] Lobby data matchmaking = false
21:44:18.886 [Lua] Lobby data power_level = 835
21:44:18.886 [Lua] Lobby data mission_id = inn_level
21:44:18.886 [Lua] Lobby data mechanism = adventure
21:44:18.886 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:18.886 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:18.886 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:18.886 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:18.887 [Lua] Lobby data eac_authorized = true
21:44:18.887 [Lua] Set lobby end.
21:44:18.887 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:44:18.887 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_slum, mc:adventure, gm:adventure, env:0, seed:1924143, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:620016128, lt:load_next_level, extra_packages:{
})
21:44:18.887 [Lua] [NetworkServer] Entering post game
21:44:18.887 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
21:44:18.887 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
21:44:18.887 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
21:44:18.887 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
21:44:18.887 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame
21:44:18.887 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame
21:44:18.887 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
21:44:18.887 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
21:44:18.887 [Lua] Complete level triggered.
21:44:18.888 [Lua] [LevelTransitionHandler] promote_next_level_data
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = dlc_bogenhafen_slum
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 1924143
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 620016128
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
21:44:18.888 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
21:44:18.888 [Lua] [NetworkServer] Entering post game
21:44:18.888 [Save] Saving `save_data`
21:44:18.888 [Lua] gm_event_end_conditions_met false false
21:44:18.889 [Lua] FORCE COMMIT 10
21:44:18.889 [Lua] PlayFabMirrorBase:_commit_internal 10
21:44:18.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:44:18.892 [Save] Save done
21:44:18.892 [Save] Saving `save_data`
21:44:18.892 [Lua] generate_backend_stats 1100001112883e2:1
21:44:18.895 [Save] Save done
21:44:18.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:44:18.916 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:44:18.916 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56
21:44:18.916 [Save] Saving `save_data`
21:44:18.916 [Lua] TRANSITION nil nil load_next_level
21:44:18.916 [Lua] Transition type "load_next_level", is server: true
21:44:18.916 [Lua] [GameNetworkManager] Leaving game...
21:44:18.916 [Lua] [GameNetworkManager] Shutting down game session host.
21:44:18.916 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:44:18.916 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:44:18.916 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=162.87
21:44:18.920 [Save] Save done
21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false
21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false
21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false
21:44:18.921 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false
21:44:18.921 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:44:18.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56
21:44:19.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56
21:44:19.190 [Lua] commit result success 10
21:44:19.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
21:44:19.207 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
21:44:19.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
21:44:20.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:44:20.909 [Lua] [Managers] Calling function on all managers:
21:44:20.909 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
21:44:20.909 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false
21:44:20.909 [Lua] Clearing all global lookup lists
21:44:20.909 [Lua] [IngamePlayerListUI] - Destroy
21:44:20.909 [Lua] [GamePadEquipmentUI] - Destroy
21:44:20.909 [Lua] [EquipmentUI] - Destroy
21:44:20.909 [Lua] [GamePadAbilityUI] - Destroy
21:44:20.909 [Lua] [AbilityUI] - Destroy
21:44:20.910 [Lua] [IngameUI] destroy
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
21:44:20.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1
21:44:20.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
21:44:20.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3
21:44:20.918 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
21:44:20.918 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
21:44:20.918 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list.
21:44:20.918 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1
21:44:20.918 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
21:44:20.918 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
21:44:20.942 [Lua] [Managers] Destroying manager group:
21:44:20.946 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:44:20.982 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:44:20.983 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
21:44:20.983 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
21:44:20.983 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
21:44:20.983 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
21:44:20.983 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame
21:44:20.983 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading
21:44:20.983 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
21:44:20.983 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
21:44:20.983 [Lua] [Matchmaking] unregister rpcs
21:44:20.983 [Lua] ############### UNLOADING PACKAGES ###############
21:44:20.983 [Lua] [Managers] Calling function on all managers:
21:44:20.983 [Lua] [Managers] Destroying manager group:
21:44:20.983 [Lua] [Gamestate] Enter state StateLoading
21:44:20.984 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:44:20.984 [Lua] [Matchmaking] register rpcs
21:44:20.984 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
21:44:20.984 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:44:20.984 [Lua] Set lobby begin:
21:44:20.985 [Lua] Lobby data twitch_enabled = true
21:44:20.985 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:20.985 [Lua] Lobby data num_players = 4
21:44:20.985 [Lua] Lobby data difficulty_tweak = 0
21:44:20.985 [Lua] Lobby data host = 1100001112883e2
21:44:20.985 [Lua] Lobby data matchmaking_type = 2
21:44:20.985 [Lua] Lobby data is_private = true
21:44:20.985 [Lua] Lobby data match_started = true
21:44:20.985 [Lua] Lobby data difficulty = cataclysm
21:44:20.985 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:20.985 [Lua] Lobby data player_slot_4 = 0:0
21:44:20.985 [Lua] Lobby data unique_server_name = Dionysus
21:44:20.986 [Lua] Lobby data quick_game = false
21:44:20.986 [Lua] Lobby data country_code = US
21:44:20.986 [Lua] Lobby data matchmaking = false
21:44:20.986 [Lua] Lobby data power_level = 0
21:44:20.986 [Lua] Lobby data mission_id = inn_level
21:44:20.986 [Lua] Lobby data mechanism = adventure
21:44:20.986 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:20.986 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:20.986 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:20.986 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:20.986 [Lua] Lobby data eac_authorized = true
21:44:20.986 [Lua] Set lobby end.
21:44:20.986 [Lua] registering RPCs
21:44:20.986 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:44:20.986 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:44:20.986 [Lua] Set lobby begin:
21:44:20.986 [Lua] Lobby data twitch_enabled = true
21:44:20.986 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:20.986 [Lua] Lobby data num_players = 4
21:44:20.987 [Lua] Lobby data difficulty_tweak = 0
21:44:20.987 [Lua] Lobby data host = 1100001112883e2
21:44:20.987 [Lua] Lobby data matchmaking_type = 2
21:44:20.987 [Lua] Lobby data is_private = true
21:44:20.987 [Lua] Lobby data match_started = true
21:44:20.987 [Lua] Lobby data difficulty = cataclysm
21:44:20.987 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:20.987 [Lua] Lobby data player_slot_4 = 0:0
21:44:20.987 [Lua] Lobby data unique_server_name = Dionysus
21:44:20.987 [Lua] Lobby data quick_game = false
21:44:20.987 [Lua] Lobby data country_code = US
21:44:20.987 [Lua] Lobby data matchmaking = false
21:44:20.987 [Lua] Lobby data power_level = 0
21:44:20.987 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
21:44:20.987 [Lua] Lobby data mechanism = adventure
21:44:20.987 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:20.988 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:20.988 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:20.988 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:20.988 [Lua] Lobby data eac_authorized = true
21:44:20.988 [Lua] Set lobby end.
21:44:20.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:44:20.990 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized
21:44:20.990 [Lua] [StateLoading] load_current_level
21:44:20.990 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_slum 0
21:44:20.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
21:44:20.991 [Umbra] Unload tome
21:44:20.992 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
21:44:21.048 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
21:44:21.058 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
21:44:21.058 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum, async-read,
21:44:21.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16
21:44:21.123 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16
21:44:21.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum
21:44:21.212 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]'
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:44:21.226 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:44:21.226 [Lua] ### Received rpc_level_load_started
21:44:21.226 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 620016128
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":2038971136,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:44:21.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
21:44:21.243 [Lua] ### Received rpc_level_load_started
21:44:21.243 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 620016128
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1401253504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:44:21.361 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
21:44:21.361 [Lua] ### Received rpc_level_load_started
21:44:21.361 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 620016128
21:44:26.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum
21:44:26.055 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum
21:44:26.056 [Lua] ### Received rpc_level_loaded
21:44:26.056 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 326
21:44:26.056 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded
21:44:26.056 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading
21:44:26.056 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages
21:44:26.068 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages
21:44:26.068 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame
21:44:26.068 [Lua] [LevelTransitionHandler] Level load completed!
21:44:26.068 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 1924143 - use_random_directors: true - conflict_director_name: default
21:44:26.109 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:44:26.109 [Lua] checking dlc's against conflict directors
21:44:26.109 [Lua] number of factions to include 2
21:44:26.109 [Lua] number of factions added 2
21:44:26.109 [Lua] --- --- ---
21:44:26.109 [Lua] Starting... difficulty 'cataclysm'
21:44:26.109 [Lua] These are the starting conflict directors:
21:44:26.109 [Lua] skaven
21:44:26.109 [Lua] chaos
21:44:26.109 [Lua] --- --- ---
21:44:26.109 [Lua]
21:44:26.109 [Lua] Looking for a new director:
21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
21:44:26.109 [Lua] ->trying director: chaos
21:44:26.109 [Lua] --> success!
21:44:26.109 [Lua] --> re-used the same breeds
21:44:26.109 [Lua]
21:44:26.109 [Lua] Looking for a new director:
21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
21:44:26.109 [Lua] ->trying director: chaos
21:44:26.109 [Lua] --> success!
21:44:26.109 [Lua] --> re-used the same breeds
21:44:26.109 [Lua]
21:44:26.109 [Lua] Looking for a new director:
21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
21:44:26.109 [Lua] ->trying director: skaven
21:44:26.109 [Lua] --> success!
21:44:26.109 [Lua] --> re-used the same breeds
21:44:26.109 [Lua]
21:44:26.109 [Lua] Looking for a new director:
21:44:26.109 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
21:44:26.109 [Lua] ->trying director: default
21:44:26.109 [Lua] --> success!
21:44:26.109 [Lua] --> re-used the same breeds
21:44:26.109 [Lua]
21:44:26.109 [Lua] DONE! Found the following directors:
21:44:26.109 [Lua] chaos
21:44:26.109 [Lua] chaos
21:44:26.109 [Lua] skaven
21:44:26.109 [Lua] default
21:44:26.109 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
21:44:26.109 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_loot_rat=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
21:44:26.109 [Lua] load_startup_enemy_packages: --------------
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_spawn
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_troll
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_rat_ogre
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_stormfiend
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] beastmen_minotaur
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_plague_sorcerer
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_corruptor_sorcerer
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_gutter_runner
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_pack_master
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_poison_wind_globadier
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_ratling_gunner
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_warpfire_thrower
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_vortex_sorcerer
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] beastmen_standard_bearer
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_vortex
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] critter_rat
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] critter_pig
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_marauder
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_storm_vermin
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_warrior
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_clan_rat
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_slave
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_fanatic
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_plague_monk
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_marauder_with_shield
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_clan_rat_with_shield
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_berzerker
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_loot_rat
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] chaos_raider
21:44:26.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:44:26.109 [Lua] skaven_storm_vermin_with_shield
21:44:26.113 [Lua] ### Received rpc_level_loaded
21:44:26.113 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 326
21:44:26.113 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
21:44:26.129 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
21:44:26.129 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
21:44:26.147 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
21:44:26.147 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
21:44:26.147 [Lua] ### Received rpc_level_loaded
21:44:26.147 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 326
21:44:26.229 [Lua] ### Received rpc_level_loaded
21:44:26.229 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 326
21:44:26.229 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
21:44:26.230 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
21:44:26.230 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
21:44:26.247 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
21:44:26.247 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
21:44:26.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:44:26.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:44:26.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:44:26.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:44:26.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:44:26.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:44:26.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:44:26.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:44:26.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:44:26.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:44:26.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:44:26.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:44:27.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:44:27.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:44:27.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:44:27.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:44:27.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:44:27.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:44:27.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:44:27.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:44:27.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:44:27.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:44:27.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:44:27.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:44:27.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:44:27.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:44:27.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:44:28.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:44:28.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:44:28.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:44:28.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:44:28.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:44:28.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:44:28.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:44:28.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:44:28.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:44:28.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:44:28.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:44:28.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:44:28.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:44:28.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:44:28.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:44:29.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:44:29.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:44:29.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:44:29.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:44:29.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:44:29.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:44:29.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:44:29.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:44:29.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:44:29.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:44:29.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:44:29.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:44:29.378 [Lua] ### Received rpc_level_loaded
21:44:29.378 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 326
21:44:29.378 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
21:44:29.379 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
21:44:29.379 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
21:44:29.395 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
21:44:29.395 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
21:44:29.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:44:29.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:44:29.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:44:29.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:44:29.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:44:29.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:44:30.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:44:30.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:44:30.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:44:30.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:44:30.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:44:30.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:44:30.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:44:30.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:44:30.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:44:30.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:44:30.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:44:30.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:44:31.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:44:31.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:44:31.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:44:31.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:44:31.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:44:31.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:44:31.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:44:31.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:44:31.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:44:31.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:44:31.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:44:31.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:44:31.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:44:31.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:44:31.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:44:32.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:44:32.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:44:32.051 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: adventure
21:44:32.051 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:44:32.051 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world
21:44:32.052 [Umbra] Init version: 3.4.15 :: 16 threads
21:44:34.184 [Lua] Async level spawning done
21:44:34.184 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:44:35.151 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:44:35.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:44:35.151 [Lua] [Matchmaking] unregister rpcs
21:44:35.151 [Lua] Set lobby begin:
21:44:35.151 [Lua] Lobby data twitch_enabled = true
21:44:35.151 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:35.151 [Lua] Lobby data num_players = 4
21:44:35.151 [Lua] Lobby data difficulty_tweak = 0
21:44:35.151 [Lua] Lobby data host = 1100001112883e2
21:44:35.151 [Lua] Lobby data matchmaking_type = 2
21:44:35.151 [Lua] Lobby data is_private = true
21:44:35.152 [Lua] Lobby data match_started = true
21:44:35.152 [Lua] Lobby data difficulty = cataclysm
21:44:35.152 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:35.152 [Lua] Lobby data player_slot_4 = 0:0
21:44:35.152 [Lua] Lobby data unique_server_name = Dionysus
21:44:35.152 [Lua] Lobby data quick_game = false
21:44:35.152 [Lua] Lobby data country_code = US
21:44:35.152 [Lua] Lobby data matchmaking = false
21:44:35.152 [Lua] Lobby data power_level = 0
21:44:35.152 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
21:44:35.152 [Lua] Lobby data mechanism = adventure
21:44:35.152 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:35.152 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:35.152 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:35.152 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:35.153 [Lua] Lobby data eac_authorized = true
21:44:35.153 [Lua] Set lobby end.
21:44:35.153 [Lua] [Managers] Destroying manager group:
21:44:35.153 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens
21:44:35.153 [Lua] [Gamestate] Enter StateIngame HOST
21:44:35.153 [Lua] [Managers] Calling function on all managers:
21:44:35.154 [Lua] <>level = dlc_bogenhafen_slum<>
21:44:35.154 [Lua] Set lobby begin:
21:44:35.154 [Lua] Lobby data twitch_enabled = true
21:44:35.154 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:35.154 [Lua] Lobby data num_players = 4
21:44:35.154 [Lua] Lobby data difficulty_tweak = 0
21:44:35.154 [Lua] Lobby data host = 1100001112883e2
21:44:35.154 [Lua] Lobby data matchmaking_type = 2
21:44:35.154 [Lua] Lobby data is_private = true
21:44:35.154 [Lua] Lobby data match_started = true
21:44:35.154 [Lua] Lobby data difficulty = cataclysm
21:44:35.154 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:35.155 [Lua] Lobby data player_slot_4 = 0:0
21:44:35.155 [Lua] Lobby data unique_server_name = Dionysus
21:44:35.155 [Lua] Lobby data quick_game = false
21:44:35.155 [Lua] Lobby data country_code = US
21:44:35.155 [Lua] Lobby data matchmaking = false
21:44:35.155 [Lua] Lobby data power_level = 0
21:44:35.155 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
21:44:35.155 [Lua] Lobby data mechanism = adventure
21:44:35.155 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:35.155 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:35.155 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:35.155 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:35.155 [Lua] Lobby data eac_authorized = true
21:44:35.155 [Lua] Set lobby end.
21:44:35.155 [Lua] [StateIngame] Server ingame
21:44:35.158 [Lua] Set lobby begin:
21:44:35.158 [Lua] Lobby data twitch_enabled = true
21:44:35.158 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:35.158 [Lua] Lobby data num_players = 4
21:44:35.158 [Lua] Lobby data difficulty_tweak = 0
21:44:35.158 [Lua] Lobby data host = 1100001112883e2
21:44:35.158 [Lua] Lobby data matchmaking_type = 2
21:44:35.158 [Lua] Lobby data is_private = true
21:44:35.158 [Lua] Lobby data match_started = true
21:44:35.158 [Lua] Lobby data difficulty = cataclysm
21:44:35.159 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:35.159 [Lua] Lobby data player_slot_4 = 0:0
21:44:35.159 [Lua] Lobby data unique_server_name = Dionysus
21:44:35.159 [Lua] Lobby data quick_game = false
21:44:35.159 [Lua] Lobby data country_code = US
21:44:35.159 [Lua] Lobby data matchmaking = false
21:44:35.159 [Lua] Lobby data power_level = 0
21:44:35.159 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
21:44:35.159 [Lua] Lobby data mechanism = adventure
21:44:35.159 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:35.159 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:35.159 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:35.159 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:35.159 [Lua] Lobby data eac_authorized = true
21:44:35.159 [Lua] Set lobby end.
21:44:35.159 [Lua] [Matchmaking] register rpcs
21:44:35.159 [Lua] GameNetworkManager:init... creating game session
21:44:35.159 [Lua] Host GameSession.make_game_session_host with session:
21:44:35.159 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:44:35.159 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
21:44:35.159 [Lua] [GameNetworkManager] self.is_server = true
21:44:35.159 [Network] Setting artificial MTU limit to 65536
21:44:35.171 [Lua] Switching ConflictSettings: to: default
21:44:35.171 [Lua] pacing=default
21:44:35.171 [Lua] roaming=nil
21:44:35.171 [Lua] specials=default
21:44:35.171 [Lua] debug_color=maroon
21:44:35.171 [Lua] contained_breeds=nil
21:44:35.171 [Lua] pack_spawning=default
21:44:35.171 [Lua] disabled=false
21:44:35.171 [Lua] factions=nil
21:44:35.171 [Lua] boss=default
21:44:35.171 [Lua] horde=default
21:44:35.171 [Lua] name=default
21:44:35.171 [Lua] intensity=default
21:44:35.171 [Lua] ---
21:44:35.171 [Lua] [LevelAnalysis] set_random_seed( 1924143)
21:44:35.190 [Lua] [AIInterestPointSystem] Level Seed: 1924143
21:44:35.190 [Lua]
21:44:35.190 [Lua] [entity_system_bag] = table
21:44:35.190 [Lua] [entity_system_bag] = metatable
21:44:35.190 [Lua] [startup_data] = table
21:44:35.190 [Lua] [entity_manager] = table
21:44:35.190 [Lua] [entity_manager] = metatable
21:44:35.190 [Lua] [unit_spawner] = table
21:44:35.190 [Lua] [unit_spawner] = metatable
21:44:35.190 [Lua] [unit_storage] = table
21:44:35.190 [Lua] [unit_storage] = metatable
21:44:35.190 [Lua] [dice_keeper] = table
21:44:35.190 [Lua] [dice_keeper] = metatable
21:44:35.190 [Lua] [is_server] = true (boolean)
21:44:35.190 [Lua] [world] = [World]
21:44:35.190 [Lua] [system_api] = table
21:44:35.190 [Lua] [entity_system] = table
21:44:35.190 [Lua] [entity_system] = metatable
21:44:35.190 [Lua] [network_lobby] = table
21:44:35.190 [Lua] [network_lobby] = metatable
21:44:35.190 [Lua] [profile_synchronizer] = table
21:44:35.190 [Lua] [profile_synchronizer] = metatable
21:44:35.190 [Lua] [level_transition_handler] = table
21:44:35.190 [Lua] [level_transition_handler] = metatable
21:44:35.190 [Lua] [num_local_human_players] = 1 (number)
21:44:35.190 [Lua] [statistics_db] = table
21:44:35.190 [Lua] [statistics_db] = metatable
21:44:35.190 [Lua] [network_server] = table
21:44:35.190 [Lua] [network_server] = metatable
21:44:35.190 [Lua] [input_manager] = table
21:44:35.190 [Lua] [input_manager] = metatable
21:44:35.190 [Lua] [network_clock] = table
21:44:35.190 [Lua] [network_clock] = metatable
21:44:35.190 [Lua] [network_transmit] = table
21:44:35.190 [Lua] [network_transmit] = metatable
21:44:35.190 [Lua] [free_flight_manager] = table
21:44:35.190 [Lua] [free_flight_manager] = metatable
21:44:35.190 [Lua] [network_manager] = table
21:44:35.190 [Lua] [network_manager] = metatable
21:44:35.190 [Lua] [network_event_delegate] = table
21:44:35.190 [Lua] [network_event_delegate] = metatable
21:44:35.190 [Lua]
21:44:35.190 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:44:35.190 [Lua] ignoring extension VersusInteractObjectiveExtension
21:44:35.190 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:44:35.190 [Lua] ignoring extension VersusSocketObjectiveExtension
21:44:35.190 [Lua] ignoring extension VersusTargetObjectiveExtension
21:44:35.190 [Lua] ignoring extension VersusMissionObjectiveExtension
21:44:35.195 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:44:35.209 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:44:35.209 [Lua] [AchievementManager] Achievements using the steam platform
21:44:35.209 [Lua] PlayerManager:add_player player_1
21:44:35.266 [Flow] Current State:0
21:44:35.274 [Lua] respawn_unit_spawned with group id: event
21:44:35.274 [Lua] respawn_unit_spawned with group id: event
21:44:35.274 [Lua] respawn_unit_spawned with group id: event
21:44:35.274 [Lua] respawn_unit_spawned with group id: after_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: after_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: after_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
21:44:35.275 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
21:44:35.282 [Flow] Current State:0
21:44:35.282 [Flow] Current State:0
21:44:35.282 [Flow] Current State:0
21:44:35.282 [Flow] Current State:0
21:44:35.282 [Flow] Current State:0
21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market
21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market
21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market
21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market
21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market
21:44:35.308 [Lua] respawn_unit_spawned with group id: fish_market
21:44:35.309 [Lua] [StateIngame] Level seed: 1924143
21:44:35.356 [Lua] [LevelAnalysis] set_random_seed( 1924143)
21:44:35.364 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:44:35.364 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:44:35.364 [Lua] [IngameUI] init
21:44:35.376 [SteamVoipClient] select_out(110000110f993ac, off)
21:44:35.376 [SteamVoipClient] select_out(1100001110e696e, off)
21:44:35.376 [SteamVoipClient] select_out(1100001112883e2, off)
21:44:35.381 [Lua] cb_razer_chroma_setup
21:44:35.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:44:35.405 [Lua] Set lobby begin:
21:44:35.405 [Lua] Lobby data twitch_enabled = true
21:44:35.405 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
21:44:35.405 [Lua] Lobby data num_players = 4
21:44:35.405 [Lua] Lobby data difficulty_tweak = 0
21:44:35.405 [Lua] Lobby data host = 1100001112883e2
21:44:35.405 [Lua] Lobby data matchmaking_type = 2
21:44:35.405 [Lua] Lobby data is_private = true
21:44:35.405 [Lua] Lobby data match_started = true
21:44:35.405 [Lua] Lobby data difficulty = cataclysm
21:44:35.406 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
21:44:35.406 [Lua] Lobby data player_slot_4 = 0:0
21:44:35.406 [Lua] Lobby data unique_server_name = Dionysus
21:44:35.406 [Lua] Lobby data quick_game = false
21:44:35.406 [Lua] Lobby data country_code = US
21:44:35.406 [Lua] Lobby data matchmaking = false
21:44:35.406 [Lua] Lobby data power_level = 835
21:44:35.406 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
21:44:35.406 [Lua] Lobby data mechanism = adventure
21:44:35.406 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
21:44:35.406 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
21:44:35.406 [Lua] Lobby data network_hash = 65e25336687ca88
21:44:35.406 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
21:44:35.406 [Lua] Lobby data eac_authorized = true
21:44:35.406 [Lua] Set lobby end.
21:44:35.407 [Flow] TEST_MOON_HIDE
21:44:35.407 [Flow] Spawned:c_barrel_socket
21:44:35.408 [Lua] CurrentConflictSettings default
21:44:35.408 [Lua] [ConflictDirector] conflict_director is ai_ready
21:44:35.412 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:44:35.412 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:44:35.421 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:44:35.421 [Lua] Forming navigation groups in one frame
21:44:35.421 [Lua] Forming navigation groups
21:44:35.424 [Lua] NavigationGroupManager -> calulation time A: 0.0029999999999290594
21:44:35.866 [Lua] NavigationGroupManager -> calulation time B: 0.44200000000000728
21:44:35.866 [Lua] number of nav groups: 510
21:44:35.870 [Lua] number of refined nav groups : 374
21:44:35.877 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
21:44:35.877 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.46961206048727 Normalized coefficient: 1.3731937851898779
21:44:35.880 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.006840841844681 Normalized coefficient: 1.0495213593578672
21:44:35.883 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.436894936114546 Normalized coefficient: 1.1721458026488303
21:44:35.886 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.9755794405937195 Normalized coefficient: 1.2257046275244305
21:44:35.896 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:44:35.896 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:44:35.896 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
21:44:35.896 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
21:44:35.919 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum
21:44:35.919 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters.
21:44:35.919 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:44:35.919 [Lua] [LevelAnalysis]
21:44:35.919 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:44:35.920 [Lua] [LevelAnalysis]
21:44:35.920 [Lua] [LevelAnalysis] Terror events added:
21:44:35.920 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
21:44:35.920 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
21:44:35.920 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
21:44:35.920 [Lua] ----> using boss gizmo!
21:44:35.920 [Lua] [LevelAnalysis] section: 2, start-index: 27, end-index: 36, forbidden-dist: -338.5 start-travel-dist: 909.8, end-travel-dist: 707.3 spawn_distance 561.3
21:44:35.920 [Lua] Adding main path event: Vector3Box(-107, 81, 10.3488) boss_event_chaos_troll 45 table: 000000000B5B3E00
21:44:35.920 [Lua] NORMAL PATROL MAIN PATH 1015.4197387695312
21:44:35.920 [Lua] [waypoints] = table
21:44:35.920 [Lua] [astar_points] = table
21:44:35.920 [Lua] [travel_dist] = 1015.4197437167168 (number)
21:44:35.920 [Lua] [one_directional] = true (boolean)
21:44:35.920 [Lua] [id] = boss_16 (string)
21:44:35.920 [Lua] ----> using boss spline path!
21:44:35.920 [Lua] Adding main path event: Vector3Box(5, 70, 15.6298) boss_event_skaven_spline_patrol 45 table: 000000000B5B4780
21:44:35.920 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 0
21:44:35.920 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194
21:44:35.920 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:44:35.923 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
21:44:35.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:44:35.929 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:44:35.929 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:44:35.929 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:44:35.929 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
21:44:35.929 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:44:35.929 [Lua] [Managers] Calling function on all managers:
21:44:35.929 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:44:35.943 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
21:44:35.943 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
21:44:35.943 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
21:44:35.943 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
21:44:35.943 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame
21:44:35.943 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:35.960 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
21:44:36.175 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":593108992,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:44:36.175 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 593108992
21:44:36.175 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 653941312
21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:4:0:0 = 1238525056
21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 2038971136
21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1401253504
21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
21:44:36.176 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: