[Log version] 1 [Session] 499a316b-59e9-4212-9148-3dc83d82329b UTC time stamps 23:55:10.126 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 23:55:10.126 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 23:55:10.126 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 23:55:10.126 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 23:55:10.126 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 23:55:10.126 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 23:55:10.130 [RazerChroma] Setup Razer Chroma resources 23:55:10.130 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 23:55:10.238 [Window] Window => active 23:55:10.269 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 23:55:10.287 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 23:55:10.600 [EAC] Init client 1100001022bf5e1 23:55:10.600 [EAC] EAC client initialized 23:55:10.600 warning: [EAC] Failed to initialize localization 23:55:10.601 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 23:55:10.648 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 23:55:10.801 [AFTERMATH] Initialized Aftermath 23:55:10.809 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 23:55:10.867 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 23:55:11.327 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 23:55:11.328 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 23:55:11.349 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 23:55:11.349 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 23:55:11.350 [Save] Save dir: `C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2` 23:55:11.350 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 23:55:11.350 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 23:55:11.384 [LightFX ] Loaded DLL. 23:55:11.384 [LightFX ] Init() 23:55:11.387 [Lua] boot.lua start, os clock: 2.0880000000000001 23:55:11.388 [LightFX ] LightFX failed to initialize 23:55:11.388 [Lua] Boot:setup() entered. time: 0 os-clock: 2.0880000000000001 23:55:11.388 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000111 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16298MB Available: 11375MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID ef9c96a2-2d5d-4c0b-9190-2eb948518a2e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: TAP-ProtonVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): SteelSeries Rival Input device: Generic (17.0): Rival Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G105 Input device: Generic (17.0): Usb2I2C HID Device Input device: Generic (17.0): AURA LED Controller 23:55:11.388 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 23:55:11.392 [SteamStats] RequestCurrentStats success: true 23:55:12.289 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7051221991423517 os-clock: 2.9900000000000002 23:55:12.289 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:55:12.289 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:55:12.289 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:55:12.290 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:55:12.290 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:55:12.290 [Lua] ***************************************************************** 23:55:12.290 [Lua] ** Initial contents of script_data ** 23:55:12.290 [Lua] script_data.beta_level_progression = false 23:55:12.290 [Lua] script_data.build_identifier = b88a289d1769 23:55:12.290 [Lua] script_data.debug_interactions = false 23:55:12.290 [Lua] script_data.disable_debug_draw = true 23:55:12.290 [Lua] script_data.disable_intro_trailer = false 23:55:12.290 [Lua] script_data.disable_tutorial_at_start = false 23:55:12.290 [Lua] script_data.enable_detailed_tooltips = false 23:55:12.290 [Lua] script_data.force_debug_disabled = true 23:55:12.290 [Lua] script_data.force_steam = true 23:55:12.290 [Lua] script_data.hide_fps = true 23:55:12.290 [Lua] script_data.hide_version_info = true 23:55:12.290 [Lua] script_data.matchmaking_debug = true 23:55:12.290 [Lua] script_data.network_debug = true 23:55:12.290 [Lua] script_data.package_debug = true 23:55:12.290 [Lua] script_data.packaged_build = true 23:55:12.290 [Lua] script_data.settings = { } 23:55:12.290 [Lua] script_data.show_fps = false 23:55:12.290 [Lua] script_data.spawn_empty_chest = true 23:55:12.290 [Lua] script_data.telemetry_log_interval = 600 23:55:12.290 [Lua] script_data.test_backend = stage_steam_playfab 23:55:12.290 [Lua] script_data.tobii_button = false 23:55:12.290 [Lua] script_data.use_beta_overlay = false 23:55:12.290 [Lua] script_data.use_local_backend = false 23:55:12.290 [Lua] script_data.use_tech_telemetry = true 23:55:12.290 [Lua] script_data.use_telemetry = true 23:55:12.290 [Lua] ***************************************************************** 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:55:12.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:55:12.293 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:55:12.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:55:12.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:55:12.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:55:12.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:55:12.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:55:12.375 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:55:12.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:55:12.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:55:12.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:55:12.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:55:12.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:55:12.565 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:55:12.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:55:12.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:55:12.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:55:12.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 23:55:12.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 23:55:12.571 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 23:55:12.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:55:12.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:55:12.673 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:55:12.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:55:12.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:55:12.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:55:12.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:55:12.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:55:12.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:55:12.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:55:12.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:55:12.848 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:55:12.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:55:13.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:55:13.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:55:13.328 [Lua] Using test backend: stage_steam_playfab 23:55:13.328 [Lua] nil 23:55:13.328 [Lua] table: 000000000005EA50 23:55:13.360 [Lua] [1] = beastmen_minotaur (string) 23:55:13.360 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 23:55:13.360 [Lua] [3] = chaos_dummy_sorcerer (string) 23:55:13.360 [Lua] [4] = chaos_vortex (string) 23:55:13.360 [Lua] [5] = skaven_stormfiend_demo (string) 23:55:13.360 [Lua] [6] = skaven_loot_rat (string) 23:55:13.360 [Lua] [7] = chaos_troll (string) 23:55:13.360 [Lua] [8] = chaos_tentacle (string) 23:55:13.360 [Lua] [9] = skaven_stormfiend (string) 23:55:13.360 [Lua] [10] = skaven_rat_ogre (string) 23:55:13.360 [Lua] [11] = chaos_dummy_troll (string) 23:55:13.360 [Lua] [12] = skaven_stormfiend_boss (string) 23:55:13.360 [Lua] [13] = critter_rat (string) 23:55:13.360 [Lua] [14] = skaven_grey_seer (string) 23:55:13.360 [Lua] [15] = skaven_storm_vermin_champion (string) 23:55:13.360 [Lua] [16] = chaos_spawn (string) 23:55:13.360 [Lua] [17] = skaven_explosive_loot_rat (string) 23:55:13.360 [Lua] [18] = skaven_storm_vermin_warlord (string) 23:55:13.360 [Lua] [19] = critter_pig (string) 23:55:13.360 [Lua] [20] = chaos_plague_wave_spawner (string) 23:55:13.360 [Lua] [21] = chaos_exalted_sorcerer (string) 23:55:13.360 [Lua] [22] = chaos_corruptor_sorcerer (string) 23:55:13.360 [Lua] [23] = skaven_poison_wind_globadier (string) 23:55:13.360 [Lua] [24] = chaos_tentacle_sorcerer (string) 23:55:13.360 [Lua] [25] = chaos_exalted_champion_norsca (string) 23:55:13.360 [Lua] [26] = chaos_exalted_champion_warcamp (string) 23:55:13.360 [Lua] [27] = chaos_vortex_sorcerer (string) 23:55:13.360 [Lua] [28] = chaos_plague_sorcerer (string) 23:55:13.360 [Lua] [29] = chaos_warrior (string) 23:55:13.360 [Lua] [30] = skaven_pack_master (string) 23:55:13.360 [Lua] [31] = skaven_gutter_runner (string) 23:55:13.360 [Lua] [32] = skaven_ratling_gunner (string) 23:55:13.360 [Lua] [33] = skaven_warpfire_thrower (string) 23:55:13.360 [Lua] [34] = beastmen_bestigor (string) 23:55:13.360 [Lua] [35] = skaven_storm_vermin_with_shield (string) 23:55:13.360 [Lua] [36] = skaven_plague_monk (string) 23:55:13.360 [Lua] [37] = chaos_raider_tutorial (string) 23:55:13.360 [Lua] [38] = beastmen_gor (string) 23:55:13.360 [Lua] [39] = chaos_raider (string) 23:55:13.360 [Lua] [40] = beastmen_standard_bearer (string) 23:55:13.360 [Lua] [41] = beastmen_ungor_archer (string) 23:55:13.360 [Lua] [42] = beastmen_ungor (string) 23:55:13.360 [Lua] [43] = skaven_storm_vermin (string) 23:55:13.360 [Lua] [44] = beastmen_ungor_dummy (string) 23:55:13.360 [Lua] [45] = beastmen_gor_dummy (string) 23:55:13.360 [Lua] [46] = beastmen_bestigor_dummy (string) 23:55:13.360 [Lua] [47] = chaos_berzerker (string) 23:55:13.360 [Lua] [48] = skaven_storm_vermin_commander (string) 23:55:13.360 [Lua] [49] = beastmen_standard_bearer_crater (string) 23:55:13.360 [Lua] [50] = skaven_clan_rat_tutorial (string) 23:55:13.360 [Lua] [51] = chaos_marauder_tutorial (string) 23:55:13.360 [Lua] [52] = skaven_dummy_clan_rat (string) 23:55:13.360 [Lua] [53] = chaos_marauder_with_shield (string) 23:55:13.360 [Lua] [54] = chaos_marauder (string) 23:55:13.360 [Lua] [55] = skaven_clan_rat_with_shield (string) 23:55:13.360 [Lua] [56] = chaos_fanatic (string) 23:55:13.360 [Lua] [57] = chaos_zombie (string) 23:55:13.360 [Lua] [58] = skaven_clan_rat (string) 23:55:13.360 [Lua] [59] = skaven_dummy_slave (string) 23:55:13.360 [Lua] [60] = skaven_slave (string) 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:55:13.390 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:55:13.394 [Lua] level display name prologue 23:55:13.394 [Lua] level display name dlc_bogenhafen_city 23:55:13.394 [Lua] level display name dlc_bogenhafen_slum 23:55:13.394 [Lua] level display name cemetery 23:55:13.394 [Lua] level display name forest_ambush 23:55:13.394 [Lua] level display name mines 23:55:13.394 [Lua] level display name nurgle 23:55:13.394 [Lua] level display name dlc_celebrate_crawl 23:55:13.394 [Lua] level display name magnus 23:55:13.394 [Lua] level display name ussingen 23:55:13.394 [Lua] level display name crater 23:55:13.394 [Lua] level display name warcamp 23:55:13.394 [Lua] level display name skittergate 23:55:13.394 [Lua] level display name military 23:55:13.394 [Lua] level display name skaven_stronghold 23:55:13.394 [Lua] level display name elven_ruins 23:55:13.394 [Lua] level display name catacombs 23:55:13.394 [Lua] level display name fort 23:55:13.394 [Lua] level display name farmlands 23:55:13.394 [Lua] level display name plaza 23:55:13.394 [Lua] level display name ground_zero 23:55:13.394 [Lua] level display name bell 23:55:13.653 [Lua] [ConflictSettings] Contained breeds generated in: 0.23200000000000021 23:55:13.713 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.713 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.716 warning: [ModManager] Mod with id 1593460250ll and path D:\Steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.724 warning: [ModManager] Mod with id 1582230400ll and path D:\Steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.725 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.725 warning: [ModManager] Mod with id 1520662731ll and path D:\Steam\steamapps\workshop\content\552500\1520662731\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.725 warning: [ModManager] Mod with id 1460857124ll and path D:\Steam\steamapps\workshop\content\552500\1460857124\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.727 warning: [ModManager] Mod with id 1497861728ll and path D:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.749 warning: [ModManager] Mod with id 1388882435ll and path D:\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.750 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.750 warning: [ModManager] Mod with id 1394625178ll and path D:\Steam\steamapps\workshop\content\552500\1394625178\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.750 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.751 warning: [ModManager] Mod with id 1760625272ll and path D:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.751 warning: [ModManager] Mod with id 1406004015ll and path D:\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping 23:55:13.859 [Lua] 23:55:13.859 [Lua] [1] = table 23:55:13.859 [Lua] [download_pending] = false (boolean) 23:55:13.859 [Lua] [id] = 1369573612 (string) 23:55:13.859 [Lua] [banned] = false (boolean) 23:55:13.859 [Lua] [author_id] = 58813412 (number) 23:55:13.859 [Lua] [tags] = table 23:55:13.859 [Lua] [1] = Tools (string) 23:55:13.859 [Lua] [2] = approved (string) 23:55:13.859 [Lua] [author] = bIbIbI(rus) (string) 23:55:13.859 [Lua] [sanctioned] = true (boolean) 23:55:13.859 [Lua] [out_of_date] = false (boolean) 23:55:13.859 [Lua] [downloading] = false (boolean) 23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:55:13.859 [Lua] [num_children] = 0 (number) 23:55:13.859 [Lua] [ugc_status] = 3 (number) 23:55:13.859 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:55:13.859 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 23:55:13.859 [Lua] [installed] = true (boolean) 23:55:13.859 [Lua] [enabled] = true (boolean) 23:55:13.859 [Lua] [name] = Vermintide Mod Framework (string) 23:55:13.859 [Lua] [dependency_error] = (string) 23:55:13.859 [Lua] [2] = table 23:55:13.859 [Lua] [download_pending] = false (boolean) 23:55:13.859 [Lua] [id] = 1459917022 (string) 23:55:13.859 [Lua] [children] = table 23:55:13.859 [Lua] [1] = 1369573612 (string) 23:55:13.859 [Lua] [banned] = false (boolean) 23:55:13.859 [Lua] [author_id] = 155839973 (number) 23:55:13.859 [Lua] [tags] = table 23:55:13.859 [Lua] [1] = UI (string) 23:55:13.859 [Lua] [2] = QoL (string) 23:55:13.859 [Lua] [3] = approved (string) 23:55:13.859 [Lua] [author] = Gohas (string) 23:55:13.859 [Lua] [sanctioned] = true (boolean) 23:55:13.859 [Lua] [out_of_date] = false (boolean) 23:55:13.859 [Lua] [downloading] = false (boolean) 23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:55:13.859 [Lua] [num_children] = 1 (number) 23:55:13.859 [Lua] [ugc_status] = 3 (number) 23:55:13.859 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:55:13.859 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 23:55:13.859 [Lua] [installed] = true (boolean) 23:55:13.859 [Lua] [enabled] = true (boolean) 23:55:13.859 [Lua] [name] = Parry Indicator (string) 23:55:13.859 [Lua] [dependency_error] = (string) 23:55:13.859 [Lua] [3] = table 23:55:13.859 [Lua] [download_pending] = false (boolean) 23:55:13.859 [Lua] [id] = 1395655171 (string) 23:55:13.859 [Lua] [children] = table 23:55:13.859 [Lua] [1] = 1369573612 (string) 23:55:13.859 [Lua] [banned] = false (boolean) 23:55:13.859 [Lua] [author_id] = 59593500 (number) 23:55:13.859 [Lua] [tags] = table 23:55:13.859 [Lua] [1] = approved (string) 23:55:13.859 [Lua] [2] = QoL (string) 23:55:13.859 [Lua] [3] = Balance/Tweaks (string) 23:55:13.859 [Lua] [author] = Grimalackt (string) 23:55:13.859 [Lua] [sanctioned] = true (boolean) 23:55:13.859 [Lua] [out_of_date] = false (boolean) 23:55:13.859 [Lua] [downloading] = false (boolean) 23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 23:55:13.859 [Lua] [num_children] = 1 (number) 23:55:13.859 [Lua] [ugc_status] = 3 (number) 23:55:13.859 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 23:55:13.859 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 23:55:13.859 [Lua] [installed] = true (boolean) 23:55:13.859 [Lua] [enabled] = false (boolean) 23:55:13.859 [Lua] [name] = Bot Improvements - Combat (string) 23:55:13.859 [Lua] [dependency_error] = (string) 23:55:13.859 [Lua] [4] = table 23:55:13.859 [Lua] [download_pending] = false (boolean) 23:55:13.859 [Lua] [id] = 1516618647 (string) 23:55:13.859 [Lua] [children] = table 23:55:13.859 [Lua] [1] = 1369573612 (string) 23:55:13.859 [Lua] [banned] = false (boolean) 23:55:13.859 [Lua] [author_id] = 96578995 (number) 23:55:13.859 [Lua] [tags] = table 23:55:13.859 [Lua] [1] = UI (string) 23:55:13.859 [Lua] [2] = QoL (string) 23:55:13.859 [Lua] [3] = approved (string) 23:55:13.859 [Lua] [author] = (string) 23:55:13.859 [Lua] [sanctioned] = true (boolean) 23:55:13.859 [Lua] [out_of_date] = false (boolean) 23:55:13.859 [Lua] [downloading] = false (boolean) 23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 23:55:13.859 [Lua] [num_children] = 1 (number) 23:55:13.859 [Lua] [ugc_status] = 3 (number) 23:55:13.859 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 23:55:13.860 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string) 23:55:13.860 [Lua] [installed] = true (boolean) 23:55:13.860 [Lua] [enabled] = true (boolean) 23:55:13.860 [Lua] [name] = Damage Indicator Tweaks (string) 23:55:13.860 [Lua] [dependency_error] = (string) 23:55:13.860 [Lua] [5] = table 23:55:13.860 [Lua] [download_pending] = false (boolean) 23:55:13.860 [Lua] [id] = 1487862316 (string) 23:55:13.860 [Lua] [children] = table 23:55:13.860 [Lua] [1] = 1369573612 (string) 23:55:13.860 [Lua] [banned] = false (boolean) 23:55:13.860 [Lua] [author_id] = 45268594 (number) 23:55:13.860 [Lua] [tags] = table 23:55:13.860 [Lua] [1] = approved (string) 23:55:13.860 [Lua] [2] = UI (string) 23:55:13.860 [Lua] [3] = QoL (string) 23:55:13.860 [Lua] [author] = prop joe (string) 23:55:13.860 [Lua] [sanctioned] = true (boolean) 23:55:13.860 [Lua] [out_of_date] = false (boolean) 23:55:13.860 [Lua] [downloading] = false (boolean) 23:55:13.860 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:55:13.860 [Lua] [num_children] = 1 (number) 23:55:13.860 [Lua] [ugc_status] = 3 (number) 23:55:13.860 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:13.860 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:55:13.860 [Lua] [installed] = true (boolean) 23:55:13.860 [Lua] [enabled] = true (boolean) 23:55:13.860 [Lua] [name] = Reroll Improvements (string) 23:55:13.860 [Lua] [dependency_error] = (string) 23:55:13.860 [Lua] [6] = table 23:55:13.860 [Lua] [download_pending] = false (boolean) 23:55:13.860 [Lua] [id] = 1387440934 (string) 23:55:13.860 [Lua] [children] = table 23:55:13.860 [Lua] [1] = 1369573612 (string) 23:55:13.860 [Lua] [banned] = false (boolean) 23:55:13.860 [Lua] [author_id] = 4821406 (number) 23:55:13.860 [Lua] [tags] = table 23:55:13.860 [Lua] [1] = Cosmetic (string) 23:55:13.860 [Lua] [2] = QoL (string) 23:55:13.860 [Lua] [3] = applied (string) 23:55:13.860 [Lua] [4] = approved (string) 23:55:13.860 [Lua] [author] = grasmann (string) 23:55:13.860 [Lua] [sanctioned] = true (boolean) 23:55:13.860 [Lua] [out_of_date] = false (boolean) 23:55:13.860 [Lua] [downloading] = false (boolean) 23:55:13.860 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 23:55:13.860 [Lua] [num_children] = 1 (number) 23:55:13.860 [Lua] [ugc_status] = 3 (number) 23:55:13.860 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:13.860 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 23:55:13.860 [Lua] [installed] = true (boolean) 23:55:13.860 [Lua] [enabled] = false (boolean) 23:55:13.860 [Lua] [name] = Third Person Equipment (string) 23:55:13.860 [Lua] [dependency_error] = (string) 23:55:13.860 [Lua] [7] = table 23:55:13.860 [Lua] [download_pending] = false (boolean) 23:55:13.860 [Lua] [id] = 1464907434 (string) 23:55:13.860 [Lua] [children] = table 23:55:13.860 [Lua] [1] = 1369573612 (string) 23:55:13.860 [Lua] [banned] = false (boolean) 23:55:13.860 [Lua] [author_id] = 14284923 (number) 23:55:13.860 [Lua] [tags] = table 23:55:13.860 [Lua] [1] = UI (string) 23:55:13.860 [Lua] [2] = Misc (string) 23:55:13.860 [Lua] [3] = approved (string) 23:55:13.860 [Lua] [author] = Fracticality (string) 23:55:13.860 [Lua] [sanctioned] = true (boolean) 23:55:13.860 [Lua] [out_of_date] = false (boolean) 23:55:13.860 [Lua] [downloading] = false (boolean) 23:55:13.860 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 23:55:13.865 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Armory (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [8] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1498992606 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 84308322 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = applied (string) 23:55:13.865 [Lua] [2] = approved (string) 23:55:13.865 [Lua] [author] = pixaal (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:55:13.865 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Countries in Lobby Browser (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [9] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1495937978 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 96578995 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = QoL (string) 23:55:13.865 [Lua] [2] = approved (string) 23:55:13.865 [Lua] [author] = (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = ======================================================================= The option to host private quick play games had to be removed for the mod to get sanctioned. ======================================================================= Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby. type [b]/host_toggle[/b] to toggle on and off. [h1] Update [/h1] - Added option to use a hotkey to toggle the mod on and off. - You can now host the weekly challenges with this mod. [h1] Important [/h1] As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby). Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:55:13.865 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Host Your Own Games (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [10] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1502859403 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 96578995 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = QoL (string) 23:55:13.865 [Lua] [2] = applied (string) 23:55:13.865 [Lua] [3] = approved (string) 23:55:13.865 [Lua] [author] = (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 23:55:13.865 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = Notice Key Pickup (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [11] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1388911015 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 4821406 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = approved (string) 23:55:13.865 [Lua] [author] = grasmann (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:13.865 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = Chat Block (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [12] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1374248490 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 45268594 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = approved (string) 23:55:13.865 [Lua] [author] = prop joe (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:55:13.865 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = Penlight Lua Libraries (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [13] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1393343095 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [2] = 1374248490 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 45268594 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = approved (string) 23:55:13.865 [Lua] [2] = UI (string) 23:55:13.865 [Lua] [author] = prop joe (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:55:13.865 [Lua] [num_children] = 2 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:13.865 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Scoreboard Tweaks (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [14] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1455893647 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 38895286 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = QoL (string) 23:55:13.865 [Lua] [3] = applied (string) 23:55:13.865 [Lua] [4] = approved (string) 23:55:13.865 [Lua] [author] = Squatting Bear (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:55:13.865 [Lua] [num_children] = 0 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 Changelist: 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 23:55:13.865 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Player List Plus (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [15] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1445717962 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [2] = 1389872347 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 38895286 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = QoL (string) 23:55:13.865 [Lua] [3] = applied (string) 23:55:13.865 [Lua] [4] = approved (string) 23:55:13.865 [Lua] [author] = Squatting Bear (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:55:13.865 [Lua] [num_children] = 2 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.0 Changelist: 1.1.1: Fix for breakage caused by patch 1.5 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:55:13.865 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Loadout Manager (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [16] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1384094638 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [2] = 1374248490 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 45268594 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = QoL (string) 23:55:13.865 [Lua] [3] = approved (string) 23:55:13.865 [Lua] [author] = prop joe (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 23:55:13.865 [Lua] [num_children] = 2 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:13.865 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = Crosshair Customization (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [17] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1383452616 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [2] = 1374248490 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 45268594 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = QoL (string) 23:55:13.865 [Lua] [3] = approved (string) 23:55:13.865 [Lua] [author] = prop joe (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:55:13.865 [Lua] [num_children] = 2 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:55:13.865 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Killfeed Tweaks (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [18] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1479520507 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 18741013 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = QoL (string) 23:55:13.865 [Lua] [3] = Misc (string) 23:55:13.865 [Lua] [4] = applied (string) 23:55:13.865 [Lua] [5] = approved (string) 23:55:13.865 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 23:55:13.865 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = My Hero (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [19] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1431393962 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 14284923 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = Misc (string) 23:55:13.865 [Lua] [3] = approved (string) 23:55:13.865 [Lua] [author] = Fracticality (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! ------------------------------------------------------------------------------------ - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 23:55:13.865 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = false (boolean) 23:55:13.865 [Lua] [name] = Bestiary (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [20] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1397265260 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 26572404 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = UI (string) 23:55:13.865 [Lua] [2] = QoL (string) 23:55:13.865 [Lua] [3] = approved (string) 23:55:13.865 [Lua] [author] = Necrossin (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 23:55:13.865 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = Numeric UI (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [21] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1402971136 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 38300192 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = approved (string) 23:55:13.865 [Lua] [2] = UI (string) 23:55:13.865 [Lua] [3] = QoL (string) 23:55:13.865 [Lua] [author] = Tomoko 👿 (string) 23:55:13.865 [Lua] [sanctioned] = true (boolean) 23:55:13.865 [Lua] [out_of_date] = false (boolean) 23:55:13.865 [Lua] [downloading] = false (boolean) 23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 23:55:13.865 [Lua] [num_children] = 1 (number) 23:55:13.865 [Lua] [ugc_status] = 3 (number) 23:55:13.865 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 23:55:13.865 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 23:55:13.865 [Lua] [installed] = true (boolean) 23:55:13.865 [Lua] [enabled] = true (boolean) 23:55:13.865 [Lua] [name] = Needii (string) 23:55:13.865 [Lua] [dependency_error] = (string) 23:55:13.865 [Lua] [22] = table 23:55:13.865 [Lua] [download_pending] = false (boolean) 23:55:13.865 [Lua] [id] = 1402835022 (string) 23:55:13.865 [Lua] [children] = table 23:55:13.865 [Lua] [1] = 1369573612 (string) 23:55:13.865 [Lua] [banned] = false (boolean) 23:55:13.865 [Lua] [author_id] = 33103900 (number) 23:55:13.865 [Lua] [tags] = table 23:55:13.865 [Lua] [1] = QoL (string) 23:55:13.865 [Lua] [2] = applied (string) 23:55:13.865 [Lua] [3] = approved (string) 23:55:13.866 [Lua] [author] = Badwin (string) 23:55:13.866 [Lua] [sanctioned] = true (boolean) 23:55:13.866 [Lua] [out_of_date] = false (boolean) 23:55:13.866 [Lua] [downloading] = false (boolean) 23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 23:55:13.866 [Lua] [num_children] = 1 (number) 23:55:13.866 [Lua] [ugc_status] = 3 (number) 23:55:13.866 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 23:55:13.866 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 23:55:13.866 [Lua] [installed] = true (boolean) 23:55:13.866 [Lua] [enabled] = true (boolean) 23:55:13.866 [Lua] [name] = StickyGrim (string) 23:55:13.866 [Lua] [dependency_error] = (string) 23:55:13.866 [Lua] [23] = table 23:55:13.866 [Lua] [download_pending] = false (boolean) 23:55:13.866 [Lua] [id] = 1391228174 (string) 23:55:13.866 [Lua] [children] = table 23:55:13.866 [Lua] [1] = 1369573612 (string) 23:55:13.866 [Lua] [banned] = false (boolean) 23:55:13.866 [Lua] [author_id] = 4821406 (number) 23:55:13.866 [Lua] [tags] = table 23:55:13.866 [Lua] [1] = UI (string) 23:55:13.866 [Lua] [2] = QoL (string) 23:55:13.866 [Lua] [3] = approved (string) 23:55:13.866 [Lua] [author] = grasmann (string) 23:55:13.866 [Lua] [sanctioned] = true (boolean) 23:55:13.866 [Lua] [out_of_date] = false (boolean) 23:55:13.866 [Lua] [downloading] = false (boolean) 23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 23:55:13.866 [Lua] [num_children] = 1 (number) 23:55:13.866 [Lua] [ugc_status] = 3 (number) 23:55:13.866 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.8.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:55:13.866 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string) 23:55:13.866 [Lua] [installed] = true (boolean) 23:55:13.866 [Lua] [enabled] = true (boolean) 23:55:13.866 [Lua] [name] = UI Improvements (string) 23:55:13.866 [Lua] [dependency_error] = (string) 23:55:13.866 [Lua] [24] = table 23:55:13.866 [Lua] [download_pending] = false (boolean) 23:55:13.866 [Lua] [id] = 1402962846 (string) 23:55:13.866 [Lua] [children] = table 23:55:13.866 [Lua] [1] = 1369573612 (string) 23:55:13.866 [Lua] [banned] = false (boolean) 23:55:13.866 [Lua] [author_id] = 33103900 (number) 23:55:13.866 [Lua] [tags] = table 23:55:13.866 [Lua] [1] = UI (string) 23:55:13.866 [Lua] [2] = QoL (string) 23:55:13.866 [Lua] [3] = applied (string) 23:55:13.866 [Lua] [4] = approved (string) 23:55:13.866 [Lua] [author] = Badwin (string) 23:55:13.866 [Lua] [sanctioned] = true (boolean) 23:55:13.866 [Lua] [out_of_date] = false (boolean) 23:55:13.866 [Lua] [downloading] = false (boolean) 23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 23:55:13.866 [Lua] [num_children] = 1 (number) 23:55:13.866 [Lua] [ugc_status] = 3 (number) 23:55:13.866 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 23:55:13.866 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 23:55:13.866 [Lua] [installed] = true (boolean) 23:55:13.866 [Lua] [enabled] = true (boolean) 23:55:13.866 [Lua] [name] = LockedAndLoaded (string) 23:55:13.866 [Lua] [dependency_error] = (string) 23:55:13.866 [Lua] [25] = table 23:55:13.866 [Lua] [download_pending] = false (boolean) 23:55:13.866 [Lua] [id] = 1395453301 (string) 23:55:13.866 [Lua] [children] = table 23:55:13.866 [Lua] [1] = 1369573612 (string) 23:55:13.866 [Lua] [banned] = false (boolean) 23:55:13.866 [Lua] [author_id] = 58813412 (number) 23:55:13.866 [Lua] [tags] = table 23:55:13.866 [Lua] [1] = approved (string) 23:55:13.866 [Lua] [2] = QoL (string) 23:55:13.866 [Lua] [author] = bIbIbI(rus) (string) 23:55:13.866 [Lua] [sanctioned] = true (boolean) 23:55:13.866 [Lua] [out_of_date] = false (boolean) 23:55:13.866 [Lua] [downloading] = false (boolean) 23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:55:13.866 [Lua] [num_children] = 1 (number) 23:55:13.866 [Lua] [ugc_status] = 3 (number) 23:55:13.866 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:55:13.866 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 23:55:13.866 [Lua] [installed] = true (boolean) 23:55:13.866 [Lua] [enabled] = true (boolean) 23:55:13.866 [Lua] [name] = Skip Intro (string) 23:55:13.866 [Lua] [dependency_error] = (string) 23:55:13.866 [Lua] 23:55:13.866 [Lua] 23:55:13.866 [Lua] [1479520507] = 16 (number) 23:55:13.866 [Lua] [1459917022] = 0 (number) 23:55:13.866 [Lua] [1388911015] = 9 (number) 23:55:13.866 [Lua] [1516618647] = 2 (number) 23:55:13.866 [Lua] [1395655171] = 1 (number) 23:55:13.866 [Lua] [1455893647] = 12 (number) 23:55:13.866 [Lua] [1402971136] = 19 (number) 23:55:13.866 [Lua] [1431393962] = 17 (number) 23:55:13.866 [Lua] [1369573612] = 24 (number) 23:55:13.866 [Lua] [1495937978] = 7 (number) 23:55:13.866 [Lua] [1395453301] = 23 (number) 23:55:13.866 [Lua] [1374248490] = 10 (number) 23:55:13.866 [Lua] [1391228174] = 21 (number) 23:55:13.866 [Lua] [1487862316] = 3 (number) 23:55:13.866 [Lua] [1402835022] = 20 (number) 23:55:13.866 [Lua] [1502859403] = 8 (number) 23:55:13.866 [Lua] [1498992606] = 6 (number) 23:55:13.866 [Lua] [1464907434] = 5 (number) 23:55:13.866 [Lua] [1384094638] = 14 (number) 23:55:13.866 [Lua] [1387440934] = 4 (number) 23:55:13.866 [Lua] [1445717962] = 13 (number) 23:55:13.866 [Lua] [1402962846] = 22 (number) 23:55:13.866 [Lua] [1397265260] = 18 (number) 23:55:13.866 [Lua] [1393343095] = 11 (number) 23:55:13.866 [Lua] [1383452616] = 15 (number) 23:55:13.866 [Lua] 23:55:13.871 [Lua] 23:55:13.871 [Lua] [1479520507] = 16 (number) 23:55:13.871 [Lua] [1459917022] = 0 (number) 23:55:13.871 [Lua] [1388911015] = 9 (number) 23:55:13.871 [Lua] [1516618647] = 2 (number) 23:55:13.871 [Lua] [1395655171] = 1 (number) 23:55:13.871 [Lua] [1455893647] = 12 (number) 23:55:13.871 [Lua] [1402971136] = 19 (number) 23:55:13.871 [Lua] [1431393962] = 17 (number) 23:55:13.871 [Lua] [1369573612] = 24 (number) 23:55:13.871 [Lua] [1495937978] = 7 (number) 23:55:13.871 [Lua] [1395453301] = 23 (number) 23:55:13.871 [Lua] [1374248490] = 10 (number) 23:55:13.871 [Lua] [1391228174] = 21 (number) 23:55:13.871 [Lua] [1487862316] = 3 (number) 23:55:13.871 [Lua] [1402835022] = 20 (number) 23:55:13.871 [Lua] [1502859403] = 8 (number) 23:55:13.871 [Lua] [1498992606] = 6 (number) 23:55:13.871 [Lua] [1464907434] = 5 (number) 23:55:13.871 [Lua] [1384094638] = 14 (number) 23:55:13.871 [Lua] [1387440934] = 4 (number) 23:55:13.871 [Lua] [1445717962] = 13 (number) 23:55:13.871 [Lua] [1402962846] = 22 (number) 23:55:13.871 [Lua] [1397265260] = 18 (number) 23:55:13.871 [Lua] [1393343095] = 11 (number) 23:55:13.871 [Lua] [1383452616] = 15 (number) 23:55:13.871 [Lua] 23:55:13.871 [Lua] <>modded = true<> 23:55:13.872 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:55:13.930 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:55:13.950 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:55:13.950 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0178e770) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0178e890) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02376f00) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02377090) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3f230) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3f420) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8c9d50) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8c9f00) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8980) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af00a10) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3520) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba5dec0) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef35c0) 23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3500) 23:55:13.952 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:55:13.952 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc0dd00) 23:55:13.952 [Lua] <>modded = true<> 23:55:13.952 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:55:13.960 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:55:13.961 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:55:13.961 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0afd1f50) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010f5f50) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010f5f70) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010f5ff0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017c44b0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017c45b0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017c47a0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017ce4b0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017ced50) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0170] (Origin: function: 0x001d01a0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0170] (Origin: function: 0x001d01c0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0170] (Origin: function: 0x001d01e0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d05f0] (Origin: function: 0x001d0620) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d05f0] (Origin: function: 0x001d0640) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d05f0] (Origin: function: 0x001d0660) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f60] (Origin: function: 0x001d0f90) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f60] (Origin: function: 0x001d0fb0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f60] (Origin: function: 0x001d0fd0) 23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 23:55:13.961 [Lua] <>modded = true<> 23:55:13.962 [Lua] <>Mod:1516618647:Damage Indicator Tweaks = true<> 23:55:13.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 23:55:13.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 23:55:13.964 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Damage Indicator Tweaks', workshop_id: 1516618647] 23:55:13.964 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b0e5e90) 23:55:13.964 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:55:13.964 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:55:13.964 [Lua] <>modded = true<> 23:55:13.964 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:55:13.966 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:55:13.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:55:13.966 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:55:13.966 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.966 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b49c610) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b49c5f0) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b49c590) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b49c3b0) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b480080) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b480060) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b480000) 23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b47fe20) 23:55:13.967 [Lua] <>modded = true<> 23:55:13.967 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 23:55:13.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 23:55:13.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 23:55:13.969 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x011775e0) 23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01177510) 23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 23:55:13.969 [Lua] <>modded = true<> 23:55:13.970 [Lua] <>Mod:1388911015:Chat Block = true<> 23:55:13.971 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 23:55:13.972 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 23:55:13.972 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 23:55:13.972 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01ab4660) 23:55:13.972 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 23:55:13.972 [Lua] <>modded = true<> 23:55:13.972 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:55:13.974 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:55:13.976 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:55:13.976 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:55:13.976 [Lua] <>modded = true<> 23:55:13.976 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 23:55:13.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 23:55:13.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 23:55:13.978 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 23:55:13.978 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0b00a120) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a2c0) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a2a0) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a410) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a260) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a240) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a280) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0b00a100) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0224e4b0) 23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0b00a0e0) 23:55:13.979 [Lua] <>modded = true<> 23:55:13.980 [Lua] <>Mod:1479520507:My Hero = true<> 23:55:13.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 23:55:13.981 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 23:55:13.981 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0b32eda0) 23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c400ee0) 23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c400f00) 23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0c4a5660) 23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c400ea0) 23:55:13.982 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 23:55:13.982 [Lua] <>modded = true<> 23:55:13.982 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:55:13.984 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:55:13.985 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:55:13.985 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:55:13.985 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.985 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b1195e0) 23:55:13.985 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11a8a0) 23:55:13.985 [Lua] <>modded = true<> 23:55:13.986 [Lua] <>Mod:1402971136:Needii = true<> 23:55:13.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 23:55:13.988 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 23:55:13.988 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 23:55:13.988 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.988 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b14b700) 23:55:13.988 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:55:13.988 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:55:13.988 [Lua] <>modded = true<> 23:55:13.988 [Lua] <>Mod:1402835022:StickyGrim = true<> 23:55:13.989 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 23:55:13.990 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 23:55:13.990 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 23:55:13.990 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:13.990 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017f4660) 23:55:13.990 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 23:55:13.990 [Lua] <>modded = true<> 23:55:13.991 [Lua] <>Mod:1391228174:UI Improvements = true<> 23:55:13.992 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 23:55:13.994 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 23:55:13.994 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b4385a0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b437e90) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b4385c0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b437ff0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b438030) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0bacd850) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0bacd7f0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024058e0] (Origin: function: 0x02405a50) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b335600) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6e6480) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6e6830) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b534120) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b534490) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b5342e0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b5342c0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b534280) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b5340a0) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b534410) 23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b5d2d10) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b660970) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b660dc0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb6e380) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7af0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7b70) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7cc0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7d10) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bd02360) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd02390) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bd023d0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bd01bd0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bd02430) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd01c50) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0be30120) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0bacd1a0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0be2fc60) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0be301a0) 23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 23:55:13.995 [Lua] <>modded = true<> 23:55:13.995 [Lua] <>Mod:1402962846:LockedAndLoaded = true<> 23:55:13.997 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]` 23:55:14.001 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]` 23:55:14.001 [Lua] Init VMF mod 'LockedAndLoaded' [workshop_name: 'LockedAndLoaded', workshop_id: 1402962846] 23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] Using deprecated widget definitions. Please, update your mod. 23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a525680) 23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0a77aad0) 23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [StateInGameRunning] (Origin: function: 0x0a77aaf0) 23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 23:55:14.001 [Lua] <>modded = true<> 23:55:14.001 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:55:14.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:55:14.004 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:55:14.004 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:55:14.005 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0233eea0) 23:55:14.005 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0233f050) 23:55:14.005 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:55:14.006 [Lua] <>project = vermintide 2<> 23:55:14.006 [Lua] <>build = release<> 23:55:14.006 [Lua] <>platform = win32<> 23:55:14.006 [Lua] <>title_id = 5107<> 23:55:14.006 [Lua] <>content_revision = 137132<> 23:55:14.006 [Lua] <>engine_revision = b88a289d1769<> 23:55:14.006 [Lua] <>release_version = 2.0.2<> 23:55:14.006 [Lua] <>rendering_backend = dx11<> 23:55:14.006 [Lua] <>teamcity_build_id = 45263<> 23:55:14.006 [Lua] <>steam_id = 1100001022bf5e1<> 23:55:14.006 [Lua] <>steam_profile_name = Angerblaze<> 23:55:14.006 [Lua] <>machine_id = ef9c96a2-2d5d-4c0b-9190-2eb948518a2e<> 23:55:14.006 [Lua] [Boot] Application build: release 23:55:14.006 [Lua] [Boot] Content revision: 137132 23:55:14.006 [Lua] [Boot] Engine revision: b88a289d1769 23:55:14.006 [Lua] [Boot] Release version: 2.0.2 23:55:14.011 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0049999999999999 23:55:14.011 [Lua] save: 0.0049999999999998934 23:55:14.011 [Lua] 23:55:14.011 [Lua] unaccounted: 0 23:55:14.011 [Lua] [Boot] User ID: 1100001022bf5e1 Angerblaze 23:55:14.014 [Lua] [SmokeTest] Disabled 23:55:14.014 [Lua] initializing mechanism to: adventure 23:55:14.014 [Lua] Game:setup() total time: 0.008 23:55:14.014 [Lua] handle rev info: 0 23:55:14.014 [Lua] handle gfx quality: 0.0049999999999998934 23:55:14.014 [Lua] default settings: 0 23:55:14.014 [Lua] user settings: 0 23:55:14.014 [Lua] set frame times: 0 23:55:14.014 [Lua] init random: 0 23:55:14.014 [Lua] managers: 0.0030000000000001137 23:55:14.014 [Lua] 23:55:14.014 [Lua] unaccounted: 0 23:55:14.014 [Lua] [Boot] use baked enemy meshes: false 23:55:14.014 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:55:14.014 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:55:14.014 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:55:14.014 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:55:14.014 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:55:14.014 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:55:14.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:55:14.020 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:55:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:55:14.020 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:55:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:55:14.020 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:55:14.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:55:14.089 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:55:14.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:55:14.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:55:14.290 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:55:14.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:55:14.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:55:14.340 [Lua] [PackageManager] Force_load: resource_packages/menu 23:55:14.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:55:14.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:55:14.407 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:55:14.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:55:14.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:55:14.628 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:55:14.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:55:14.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:55:14.709 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:55:14.710 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 23:55:14.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:55:14.743 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:55:14.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:55:14.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:55:14.945 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:55:14.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:55:15.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:55:15.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:55:15.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:55:15.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:55:15.446 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:55:15.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:55:15.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:55:15.713 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:55:15.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:55:15.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:55:15.846 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:55:15.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:55:15.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:55:15.980 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:55:15.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:55:16.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:55:16.063 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:55:16.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:55:16.096 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:55:16.096 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:55:16.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0209b060) 23:55:16.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00334ac0) 23:55:16.097 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x017ba950) 23:55:16.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x020b2ef0) 23:55:16.097 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:55:16.097 [Lua] [Gamestate] Enter StateTitleScreen 23:55:16.098 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:55:16.099 warning: [Lua] CHAT FONT SIZE DISABLED 23:55:16.099 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:55:16.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:55:16.114 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:55:16.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:55:16.114 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:55:16.114 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:55:16.114 [Save] Loading `save_data` 23:55:16.115 [Save] Load done 23:55:16.131 [Lua] [BackendManagerPlayFab] Backend Enabled 23:55:16.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:55:16.289 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:55:16.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:55:16.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:55:16.344 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:55:16.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:55:16.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:55:16.391 [Lua] [PackageManager] Force_load: resource_packages/careers 23:55:16.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:55:16.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:55:16.441 [Lua] [PackageManager] Force_load: resource_packages/decals 23:55:16.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:55:16.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:55:16.508 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:55:16.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:55:16.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:55:16.943 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:55:16.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:55:17.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:55:17.618 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:55:17.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:55:18.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:55:18.125 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:55:18.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:55:18.196 [Lua] <>playfab_id = 4EBB1DE96EBB408<> 23:55:18.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:55:18.685 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:55:18.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:55:18.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:55:18.737 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:55:18.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:55:18.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:55:18.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:55:18.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:55:18.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:55:18.988 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:55:24.259 [Lua] Populating data for character 1 15 23:55:24.559 [Lua] Requesting character data for index 2 15 23:55:24.559 [Lua] Populating data for character 2 15 23:55:24.826 [Lua] Requesting character data for index 3 15 23:55:24.826 [Lua] Populating data for character 3 15 23:55:25.094 [Lua] Requesting character data for index 4 15 23:55:25.094 [Lua] Populating data for character 4 15 23:55:25.360 [Lua] Requesting character data for index 5 15 23:55:25.360 [Lua] Populating data for character 5 15 23:55:25.627 [Lua] Requesting character data for index 6 15 23:55:25.627 [Lua] Populating data for character 6 15 23:55:25.878 [Lua] Requesting character data for index 7 15 23:55:25.878 [Lua] Populating data for character 7 15 23:55:26.128 [Lua] Requesting character data for index 8 15 23:55:26.128 [Lua] Populating data for character 8 15 23:55:26.396 [Lua] Requesting character data for index 9 15 23:55:26.396 [Lua] Populating data for character 9 15 23:55:26.646 [Lua] Requesting character data for index 10 15 23:55:26.646 [Lua] Populating data for character 10 15 23:55:26.897 [Lua] Requesting character data for index 11 15 23:55:26.897 [Lua] Populating data for character 11 15 23:55:27.155 [Lua] Requesting character data for index 12 15 23:55:27.155 [Lua] Populating data for character 12 15 23:55:27.420 [Lua] Requesting character data for index 13 15 23:55:27.420 [Lua] Populating data for character 13 15 23:55:27.704 [Lua] Requesting character data for index 14 15 23:55:27.704 [Lua] Populating data for character 14 15 23:55:27.955 [Lua] Requesting character data for index 15 15 23:55:27.955 [Lua] Populating data for character 15 15 23:55:28.544 [Lua] Player statistics loaded! 23:55:28.559 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:55:29.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:55:29.581 [Lua] [Managers] Destroying state managers... 23:55:29.581 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 23:55:29.581 [Lua] [Gamestate] Enter state StateLoading 23:55:29.582 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:55:29.582 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:55:29.582 [Lua] [LobbyManager] Setting up network options 23:55:29.582 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:55:29.582 [Lua] registering RPCs 23:55:29.582 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:55:29.582 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:55:29.582 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:55:29.582 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:55:29.582 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:55:29.582 [Lua] [LevelTransitionHandler] load_level inn_level 23:55:29.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:55:29.582 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:55:29.582 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:55:29.582 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:55:29.582 [SteamVoipRoom] Creating room 1531db6b9ad6b9ce 23:55:29.582 [SteamVoipRoom] Joining room 1531db6b9ad6b9ce 23:55:29.584 [EAC] EAC server 1100001022bf5e1 is initializing 23:55:29.589 [EAC] Server is also client 1100001022bf5e1 23:55:29.589 [EACServer] [SetLogCallback] Procedure: 00007FF7E922B750 LogLevel: Info. 23:55:29.589 [Lua] ### Created peer state machine for 1100001022bf5e1 23:55:29.589 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:55:29.589 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 23:55:29.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 23:55:29.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:55:29.590 warning: [Application] Application.update_render_world is deprecated. 23:55:29.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 23:55:29.598 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:55:29.598 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:55:29.598 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:55:29.598 [Lua] Set lobby begin: 23:55:29.598 [Lua] Set lobby end. 23:55:29.598 [Lua] [PSM] Peer 1100001022bf5e1 joined. Want to use profile index "5" 23:55:29.598 [Lua] [LobbyHost] Changed state from 0 to creating 23:55:29.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:55:29.631 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:55:29.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:55:29.632 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 23:55:29.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:55:29.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:55:29.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:55:29.717 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:55:29.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 23:55:29.903 [SteamLobby] Detected added member 1100001022bf5e1 23:55:29.904 [Lua] [LobbyHost] Changed state from creating to joined 23:55:29.904 [Lua] [PartyManager] Leader is set to 1100001022bf5e1 23:55:29.904 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022bf5e1 my_peer_id:1100001022bf5e1 23:55:29.904 [Lua] [ChatManager] Registering channel 1 23:55:29.904 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:55:29.904 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:55:29.904 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:55:29.920 [Lua] [NetworkServer] Changing num_players from nil to 1 23:55:29.920 [Lua] Players: 1 23:55:29.920 [Lua] Set lobby begin: 23:55:29.920 [Lua] Lobby data num_players = 1 23:55:29.920 [Lua] Lobby data level_key = inn_level 23:55:29.920 [Lua] Lobby data game_mode = 3 23:55:29.920 [Lua] Lobby data matchmaking = false 23:55:29.920 [Lua] Set lobby end. 23:55:31.598 [Lua] player (1100001022bf5e1,1) was put into party 0 23:55:31.598 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1 23:55:31.599 [Lua] [StateLoading] got rpc_load_level 49 inn_level 23:55:34.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:55:34.678 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:55:34.694 [Lua] [LevelTransitionHandler] Level load completed! 23:55:34.694 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:55:34.694 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:55:34.694 [Lua] ### Sending rpc_level_loaded 23:55:34.694 [Lua] #### Has state machine: true, sender: 1100001022bf5e1, level_id: 49 23:55:34.694 [Lua] Peer 1100001022bf5e1 has loaded the level and all enemies are loaded 23:55:34.694 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:55:34.694 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:55:34.711 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1 23:55:34.711 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1 23:55:34.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 23:55:34.728 [Lua] ### Sending rpc_level_loaded 23:55:34.728 [Lua] #### Has state machine: false, sender: 1100001022bf5e1, level_id: 49 23:55:34.728 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:55:35.730 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:55:35.730 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:55:35.730 [Lua] Set lobby begin: 23:55:35.730 [Lua] Lobby data host = 1100001022bf5e1 23:55:35.731 [Lua] Lobby data level_key = inn_level 23:55:35.731 [Lua] Lobby data game_mode = 3 23:55:35.731 [Lua] Lobby data country_code = RS 23:55:35.731 [Lua] Lobby data unique_server_name = Angerblaze 23:55:35.731 [Lua] Lobby data num_players = 1 23:55:35.731 [Lua] Lobby data matchmaking = false 23:55:35.731 [Lua] Set lobby end. 23:55:35.731 [Lua] [Managers] Destroying state managers... 23:55:35.731 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:55:35.731 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 23:55:35.731 [Lua] [Gamestate] Enter StateIngame HOST 23:55:35.731 [Lua] <>level = inn_level<> 23:55:35.731 [Lua] Set lobby begin: 23:55:35.731 [Lua] Lobby data host = 1100001022bf5e1 23:55:35.731 [Lua] Lobby data level_key = inn_level 23:55:35.732 [Lua] Lobby data game_mode = 3 23:55:35.732 [Lua] Lobby data selected_level_key = inn_level 23:55:35.732 [Lua] Lobby data country_code = RS 23:55:35.732 [Lua] Lobby data unique_server_name = Angerblaze 23:55:35.732 [Lua] Lobby data num_players = 1 23:55:35.732 [Lua] Lobby data matchmaking = false 23:55:35.732 [Lua] Set lobby end. 23:55:35.732 [Umbra] Init version: 3.4.15 :: 16 threads 23:55:35.732 [Lua] [StateIngame] Server ingame 23:55:35.735 [Lua] Set lobby begin: 23:55:35.735 [Lua] Lobby data level_key = inn_level 23:55:35.735 [Lua] Lobby data selected_level_key = inn_level 23:55:35.735 [Lua] Lobby data unique_server_name = Angerblaze 23:55:35.735 [Lua] Lobby data matchmaking = false 23:55:35.735 [Lua] Lobby data host = 1100001022bf5e1 23:55:35.735 [Lua] Lobby data country_code = RS 23:55:35.735 [Lua] Lobby data game_mode = 3 23:55:35.735 [Lua] Lobby data difficulty = normal 23:55:35.735 [Lua] Lobby data num_players = 1 23:55:35.735 [Lua] Set lobby end. 23:55:35.735 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:55:35.735 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:55:35.735 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:55:35.735 [Lua] [Matchmaking] initializing 23:55:35.735 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am server 23:55:35.735 [Lua] [Matchmaking] register rpcs 23:55:35.735 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:55:35.735 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:55:35.735 [Lua] [GameNetworkManager] self.is_server = true 23:55:35.735 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:55:35.735 [Network] Setting artificial MTU limit to 65536 23:55:35.739 [Lua] Switching ConflictSettings: to: disabled 23:55:35.739 [Lua] pacing=disabled 23:55:35.739 [Lua] roaming=nil 23:55:35.739 [Lua] specials=disabled 23:55:35.739 [Lua] debug_color=black 23:55:35.739 [Lua] pack_spawning=disabled 23:55:35.739 [Lua] contained_breeds=nil 23:55:35.739 [Lua] disabled=true 23:55:35.739 [Lua] boss=disabled 23:55:35.739 [Lua] horde=disabled 23:55:35.739 [Lua] name=disabled 23:55:35.739 [Lua] intensity=disabled 23:55:35.739 [Lua] --- 23:55:35.739 [Lua] [LevelAnalysis] set_random_seed( 1130361) 23:55:35.742 [Lua] [AIInterestPointSystem] Level Seed: 1130361 23:55:35.743 [Lua] 23:55:35.743 [Lua] [entity_system_bag] = table 23:55:35.743 [Lua] [entity_system_bag] = metatable 23:55:35.743 [Lua] [startup_data] = table 23:55:35.743 [Lua] [entity_manager] = table 23:55:35.743 [Lua] [entity_manager] = metatable 23:55:35.743 [Lua] [unit_spawner] = table 23:55:35.743 [Lua] [unit_spawner] = metatable 23:55:35.743 [Lua] [unit_storage] = table 23:55:35.743 [Lua] [unit_storage] = metatable 23:55:35.743 [Lua] [dice_keeper] = table 23:55:35.743 [Lua] [dice_keeper] = metatable 23:55:35.743 [Lua] [is_server] = true (boolean) 23:55:35.743 [Lua] [world] = [World] 23:55:35.743 [Lua] [system_api] = table 23:55:35.743 [Lua] [entity_system] = table 23:55:35.743 [Lua] [entity_system] = metatable 23:55:35.743 [Lua] [network_lobby] = table 23:55:35.743 [Lua] [network_lobby] = metatable 23:55:35.743 [Lua] [profile_synchronizer] = table 23:55:35.743 [Lua] [profile_synchronizer] = metatable 23:55:35.743 [Lua] [level_transition_handler] = table 23:55:35.743 [Lua] [level_transition_handler] = metatable 23:55:35.743 [Lua] [num_local_human_players] = 1 (number) 23:55:35.743 [Lua] [statistics_db] = table 23:55:35.743 [Lua] [statistics_db] = metatable 23:55:35.743 [Lua] [network_server] = table 23:55:35.743 [Lua] [network_server] = metatable 23:55:35.743 [Lua] [input_manager] = table 23:55:35.743 [Lua] [input_manager] = metatable 23:55:35.743 [Lua] [network_clock] = table 23:55:35.743 [Lua] [network_clock] = metatable 23:55:35.743 [Lua] [network_transmit] = table 23:55:35.743 [Lua] [network_transmit] = metatable 23:55:35.743 [Lua] [free_flight_manager] = table 23:55:35.743 [Lua] [free_flight_manager] = metatable 23:55:35.743 [Lua] [network_manager] = table 23:55:35.743 [Lua] [network_manager] = metatable 23:55:35.743 [Lua] [network_event_delegate] = table 23:55:35.743 [Lua] [network_event_delegate] = metatable 23:55:35.743 [Lua] 23:55:35.743 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:55:35.745 [Lua] [AchievementManager] Achievements using the steam platform 23:55:35.746 [Lua] [StateIngame] Level seed: 1130361 23:55:35.746 [World] Spawning level. 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read, 23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read, 23:55:35.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1, async-read, 23:55:35.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:55:35.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:55:35.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:55:35.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 23:55:35.877 [Lua] [LevelAnalysis] set_random_seed( 1130361) 23:55:35.886 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 23:55:35.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 23:55:35.886 [Lua] [IngameUI] init 23:55:35.896 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:55:35.924 [Lua] [Matchmaking] Cancelling matchmaking 23:55:35.924 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:55:35.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:55:35.924 [Lua] Set lobby begin: 23:55:35.924 [Lua] Lobby data level_key = inn_level 23:55:35.924 [Lua] Lobby data power_level = 0 23:55:35.924 [Lua] Lobby data selected_level_key = inn_level 23:55:35.924 [Lua] Lobby data unique_server_name = Angerblaze 23:55:35.924 [Lua] Lobby data matchmaking = false 23:55:35.924 [Lua] Lobby data host = 1100001022bf5e1 23:55:35.924 [Lua] Lobby data country_code = RS 23:55:35.924 [Lua] Lobby data game_mode = 3 23:55:35.924 [Lua] Lobby data difficulty = normal 23:55:35.924 [Lua] Lobby data num_players = 1 23:55:35.924 [Lua] Set lobby end. 23:55:35.925 [Flow] complete_skittergate_legend true 23:55:35.925 [Flow] complete_all_helmgart_levels_recruit true 23:55:35.926 [Flow] WitchHunterLevel:30 23:55:35.926 [Flow] LeaderYes 23:55:35.926 [Flow] ALL PC XP:208937 23:55:35.926 [Flow] Has "bogenhafen" DLC:true 23:55:35.926 [Flow] WH XP:44850 23:55:35.926 [Flow] Number of crafted items:2495 23:55:35.926 [Flow] Has "pre_order" DLC:true 23:55:35.926 [Flow] Sum of Powe Levels:1500 23:55:35.927 [Flow] lodestone diff 1:false 23:55:35.927 [Flow] cemetery and forest activated 23:55:35.927 [Flow] cemetery and forest activated 23:55:35.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:55:35.928 [Lua] CurrentConflictSettings disabled 23:55:35.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:55:35.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:55:35.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:55:35.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:55:35.930 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 23:55:35.930 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:55:35.950 [Lua] MUSIC: nil -> explore 23:55:36.410 [Lua] player (1100001022bf5e1,1) was put into party 1 23:55:36.410 [Lua] Assigning peer(1100001022bf5e1:1) to profile(5) career(3) 23:55:36.410 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3) 23:55:36.410 [Lua] Set lobby begin: 23:55:36.410 [Lua] Lobby data level_key = inn_level 23:55:36.411 [Lua] Lobby data power_level = 0 23:55:36.411 [Lua] Lobby data selected_level_key = inn_level 23:55:36.411 [Lua] Lobby data difficulty = normal 23:55:36.411 [Lua] Lobby data player_slot_4 = 0:0 23:55:36.411 [Lua] Lobby data unique_server_name = Angerblaze 23:55:36.411 [Lua] Lobby data matchmaking = false 23:55:36.411 [Lua] Lobby data host = 1100001022bf5e1 23:55:36.411 [Lua] Lobby data country_code = RS 23:55:36.411 [Lua] Lobby data game_mode = 3 23:55:36.411 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1 23:55:36.411 [Lua] Lobby data player_slot_2 = 0:0 23:55:36.411 [Lua] Lobby data player_slot_1 = 0:0 23:55:36.411 [Lua] Lobby data player_slot_3 = 0:0 23:55:36.411 [Lua] Lobby data num_players = 1 23:55:36.411 [Lua] Set lobby end. 23:55:36.411 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001022bf5e1 23:55:36.411 [Lua] 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:55:36.411 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:55:36.411 [Lua] 23:55:36.411 [Lua] 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:55:36.411 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 23:55:36.411 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:55:36.411 [Lua] 23:55:36.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:55:36.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:55:36.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:55:36.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:55:36.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1 23:55:36.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1 23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:55:36.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:55:36.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:55:36.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:55:36.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:55:36.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:55:36.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:55:36.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:55:36.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:55:36.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:55:36.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 23:55:36.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:55:36.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:55:36.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:55:36.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:55:36.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:55:36.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:55:36.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:55:36.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:55:36.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:55:36.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:55:36.721 [Flow] DISABLE 23:55:36.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:55:36.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:55:36.741 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:55:36.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:55:36.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:55:36.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:55:36.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:55:36.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:55:36.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:55:36.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:55:36.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:55:36.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:55:36.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:55:37.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:55:37.004 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:55:37.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:55:37.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:55:37.226 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:55:37.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:55:37.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:55:37.282 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:55:37.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:55:37.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:55:37.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:55:37.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:55:37.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:55:37.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:55:37.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:55:37.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:55:37.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:55:37.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:55:37.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:55:37.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:55:37.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:55:38.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:55:38.032 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:55:38.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:55:38.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:55:38.087 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:55:38.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:55:38.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:55:38.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:55:38.408 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:55:38.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:55:38.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:55:38.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:55:38.708 [Lua] ################################################################################################################# 23:55:38.708 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:55:38.708 [Lua] ################################################################################################################# 23:55:38.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 23:55:38.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 23:55:38.722 [Lua] [IngameUI] menu view on_enter start_menu_view 23:55:38.723 [Lua] hero_fullscreen_menu_on_enter 23:55:38.725 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00999f60 23:55:38.725 [World] Spawning level. 23:55:38.730 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:55:38.734 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:55:38.744 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.744 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.744 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:38.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized 23:55:38.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 23:55:38.974 [Lua] Commit load time data 23:55:39.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xa2, position: 0 23:55:40.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xa2, position: 27249 23:55:40.770 [Lua] PlayFabMirror:_commit_internal 1 23:55:40.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:55:40.771 [Lua] generate_backend_stats 1100001022bf5e1:1 23:55:40.777 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:55:40.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 23:55:40.777 [Lua] Set lobby begin: 23:55:40.777 [Lua] Lobby data level_key = inn_level 23:55:40.777 [Lua] Lobby data power_level = 785 23:55:40.777 [Lua] Lobby data selected_level_key = inn_level 23:55:40.777 [Lua] Lobby data difficulty = normal 23:55:40.777 [Lua] Lobby data player_slot_4 = 0:0 23:55:40.777 [Lua] Lobby data unique_server_name = Angerblaze 23:55:40.777 [Lua] Lobby data matchmaking = false 23:55:40.777 [Lua] Lobby data host = 1100001022bf5e1 23:55:40.777 [Lua] Lobby data country_code = RS 23:55:40.777 [Lua] Lobby data game_mode = 3 23:55:40.777 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1 23:55:40.777 [Lua] Lobby data player_slot_2 = 0:0 23:55:40.777 [Lua] Lobby data player_slot_1 = 0:0 23:55:40.777 [Lua] Lobby data player_slot_3 = 0:0 23:55:40.777 [Lua] Lobby data num_players = 1 23:55:40.777 [Lua] Set lobby end. 23:55:40.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 23:55:41.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 23:55:41.040 [Lua] commit result success 1 23:55:41.785 [Lua] [IngameUI] menu view on_exit start_menu_view 23:55:41.785 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:55:41.785 [Lua] hero_fullscreen_menu_on_exit 23:55:41.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00999f60 23:55:41.788 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:41.788 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:41.788 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:41.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:41.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded: 23:55:42.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 23:55:42.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:55:42.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 23:55:42.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:55:43.582 [Lua] [IngameUI] menu view on_enter start_game_view 23:55:43.585 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0099ba30 23:55:43.585 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:55:43.586 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:55:43.586 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:55:43.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:55:43.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:55:48.831 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 23:55:48.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:55:48.831 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 23:55:48.831 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:55:48.831 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:55:48.832 [Lua] 23:55:48.832 [Lua] [1] = table 23:55:48.832 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:55:48.832 [Lua] [difficulties] = table 23:55:48.832 [Lua] [1] = normal (string) 23:55:48.832 [Lua] [2] = hard (string) 23:55:48.832 [Lua] [3] = harder (string) 23:55:48.832 [Lua] [4] = hardest (string) 23:55:48.832 [Lua] [5] = cataclysm (string) 23:55:48.832 [Lua] [6] = any (string) 23:55:48.832 [Lua] [levels] = table 23:55:48.832 [Lua] [1] = dlc_bogenhafen_city (string) 23:55:48.832 [Lua] [2] = elven_ruins (string) 23:55:48.832 [Lua] [3] = skaven_stronghold (string) 23:55:48.832 [Lua] [4] = military (string) 23:55:48.832 [Lua] [5] = skittergate (string) 23:55:48.832 [Lua] [6] = catacombs (string) 23:55:48.832 [Lua] [7] = farmlands (string) 23:55:48.832 [Lua] [8] = fort (string) 23:55:48.832 [Lua] [9] = plaza (string) 23:55:48.832 [Lua] [10] = ground_zero (string) 23:55:48.832 [Lua] [11] = warcamp (string) 23:55:48.832 [Lua] [12] = magnus (string) 23:55:48.832 [Lua] [13] = cemetery (string) 23:55:48.832 [Lua] [14] = dlc_bogenhafen_slum (string) 23:55:48.832 [Lua] [15] = ussingen (string) 23:55:48.832 [Lua] [16] = forest_ambush (string) 23:55:48.832 [Lua] [17] = nurgle (string) 23:55:48.832 [Lua] [18] = mines (string) 23:55:48.832 [Lua] [19] = dlc_celebrate_crawl (string) 23:55:48.832 [Lua] [20] = bell (string) 23:55:48.832 [Lua] [21] = any (string) 23:55:48.832 [Lua] [game_mode_key] = adventure (string) 23:55:48.832 [Lua] [2] = table 23:55:48.832 [Lua] [game_mode_key] = adventure (string) 23:55:48.832 [Lua] [difficulties] = table 23:55:48.832 [Lua] [1] = normal (string) 23:55:48.832 [Lua] [2] = hard (string) 23:55:48.832 [Lua] [3] = harder (string) 23:55:48.832 [Lua] [4] = hardest (string) 23:55:48.832 [Lua] [5] = cataclysm (string) 23:55:48.832 [Lua] [6] = any (string) 23:55:48.832 [Lua] [levels] = table 23:55:48.832 [Lua] [1] = dlc_bogenhafen_city (string) 23:55:48.832 [Lua] [2] = elven_ruins (string) 23:55:48.832 [Lua] [3] = skaven_stronghold (string) 23:55:48.832 [Lua] [4] = military (string) 23:55:48.832 [Lua] [5] = skittergate (string) 23:55:48.832 [Lua] [6] = catacombs (string) 23:55:48.832 [Lua] [7] = farmlands (string) 23:55:48.832 [Lua] [8] = fort (string) 23:55:48.832 [Lua] [9] = plaza (string) 23:55:48.832 [Lua] [10] = ground_zero (string) 23:55:48.832 [Lua] [11] = warcamp (string) 23:55:48.832 [Lua] [12] = magnus (string) 23:55:48.832 [Lua] [13] = cemetery (string) 23:55:48.832 [Lua] [14] = dlc_bogenhafen_slum (string) 23:55:48.832 [Lua] [15] = ussingen (string) 23:55:48.832 [Lua] [16] = forest_ambush (string) 23:55:48.832 [Lua] [17] = nurgle (string) 23:55:48.832 [Lua] [18] = mines (string) 23:55:48.832 [Lua] [19] = dlc_celebrate_crawl (string) 23:55:48.832 [Lua] [20] = bell (string) 23:55:48.832 [Lua] [21] = any (string) 23:55:48.832 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:55:48.832 [Lua] [5] = table 23:55:48.832 [Lua] [game_mode_key] = adventure (string) 23:55:48.832 [Lua] [difficulties] = table 23:55:48.832 [Lua] [1] = normal (string) 23:55:48.832 [Lua] [2] = hard (string) 23:55:48.832 [Lua] [3] = harder (string) 23:55:48.832 [Lua] [4] = hardest (string) 23:55:48.832 [Lua] [5] = cataclysm (string) 23:55:48.832 [Lua] [6] = any (string) 23:55:48.832 [Lua] [levels] = table 23:55:48.832 [Lua] [1] = dlc_bogenhafen_city (string) 23:55:48.832 [Lua] [2] = elven_ruins (string) 23:55:48.832 [Lua] [3] = skaven_stronghold (string) 23:55:48.832 [Lua] [4] = military (string) 23:55:48.832 [Lua] [5] = skittergate (string) 23:55:48.832 [Lua] [6] = catacombs (string) 23:55:48.832 [Lua] [7] = farmlands (string) 23:55:48.832 [Lua] [8] = fort (string) 23:55:48.832 [Lua] [9] = plaza (string) 23:55:48.832 [Lua] [10] = ground_zero (string) 23:55:48.832 [Lua] [11] = warcamp (string) 23:55:48.832 [Lua] [12] = magnus (string) 23:55:48.832 [Lua] [13] = cemetery (string) 23:55:48.832 [Lua] [14] = dlc_bogenhafen_slum (string) 23:55:48.832 [Lua] [15] = ussingen (string) 23:55:48.832 [Lua] [16] = forest_ambush (string) 23:55:48.832 [Lua] [17] = nurgle (string) 23:55:48.832 [Lua] [18] = mines (string) 23:55:48.832 [Lua] [19] = dlc_celebrate_crawl (string) 23:55:48.832 [Lua] [20] = bell (string) 23:55:48.832 [Lua] [21] = any (string) 23:55:48.832 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:55:48.832 [Lua] 23:55:48.833 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:55:48.833 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:55:48.847 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:48.847 [Lua] [Matchmaking] Filter: Distance = medium 23:55:48.847 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:48.847 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:48.847 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:50.071 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:50.071 [Lua] [Matchmaking] Filter: Distance = medium 23:55:50.071 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:50.071 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:50.071 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:50.071 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bogenhafen_city 23:55:50.248 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:50.248 [Lua] [Matchmaking] Filter: Distance = medium 23:55:50.248 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:50.248 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:50.248 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:50.248 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 23:55:50.398 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:50.398 [Lua] [Matchmaking] Filter: Distance = medium 23:55:50.399 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:50.399 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:50.399 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:50.399 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold 23:55:51.265 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:51.265 [Lua] [Matchmaking] Filter: Distance = medium 23:55:51.265 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:51.265 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:51.265 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:51.265 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 23:55:51.403 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:51.403 [Lua] [Matchmaking] Filter: Distance = medium 23:55:51.403 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:51.403 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:51.403 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:51.403 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bogenhafen_city 23:55:51.540 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:51.540 [Lua] [Matchmaking] Filter: Distance = medium 23:55:51.540 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:51.540 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:51.540 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:53.135 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:53.135 [Lua] [Matchmaking] Filter: Distance = medium 23:55:53.135 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:53.135 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 23:55:53.135 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:53.135 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:53.300 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:53.300 [Lua] [Matchmaking] Filter: Distance = medium 23:55:53.300 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:53.300 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 23:55:53.300 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:53.300 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:53.438 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:53.438 [Lua] [Matchmaking] Filter: Distance = medium 23:55:53.438 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:53.438 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 23:55:53.438 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:53.438 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:53.577 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:53.577 [Lua] [Matchmaking] Filter: Distance = medium 23:55:53.577 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:53.577 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:55:53.577 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:53.577 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:55:54.567 [Lua] [Matchmaking] Filter: Free slots = 1 23:55:54.567 [Lua] [Matchmaking] Filter: Distance = medium 23:55:54.567 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:55:54.567 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:55:54.567 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:55:54.567 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:56:06.630 [Lua] [Matchmaking] Joining lobby table: 000000000781AD80 from lobby browser. 23:56:06.630 [Lua] 23:56:06.630 [Lua] [join_by_lobby_browser] = true (boolean) 23:56:06.630 [Lua] [join_lobby_data] = table 23:56:06.630 [Lua] [twitch_enabled] = false (string) 23:56:06.630 [Lua] [power_level] = 790 (string) 23:56:06.630 [Lua] [id] = 1860000014b90ba (string) 23:56:06.630 [Lua] [unique_server_name] = Th3B (string) 23:56:06.631 [Lua] [host] = 110000100b73a9f (string) 23:56:06.631 [Lua] [game_mode] = 2 (string) 23:56:06.631 [Lua] [is_private] = false (string) 23:56:06.631 [Lua] [player_slot_3] = 0:0 (string) 23:56:06.631 [Lua] [level_key] = warcamp (string) 23:56:06.631 [Lua] [player_slot_1] = 11000011504f498:1 (string) 23:56:06.631 [Lua] [selected_level_key] = warcamp (string) 23:56:06.631 [Lua] [country_code] = DE (string) 23:56:06.631 [Lua] [quick_game] = false (string) 23:56:06.631 [Lua] [valid] = true (boolean) 23:56:06.631 [Lua] [matchmaking] = true (string) 23:56:06.631 [Lua] [network_hash] = 19e2005e23f3fd (string) 23:56:06.631 [Lua] [player_slot_4] = 0:0 (string) 23:56:06.631 [Lua] [difficulty] = hardest (string) 23:56:06.631 [Lua] [player_slot_5] = 0:0 (string) 23:56:06.631 [Lua] [player_slot_2] = 110000100b73a9f:1 (string) 23:56:06.631 [Lua] [num_players] = 2 (string) 23:56:06.631 [Lua] [name] = Lobby 1860000014b90ba (string) 23:56:06.631 [Lua] [eac_authorized] = true (string) 23:56:06.631 [Lua] 23:56:06.631 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:56:06.631 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 23:56:06.631 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:56:06.631 [Lua] [ChatManager][1]System: Connecting to game session. 23:56:06.640 [Lua] [LobbyClient] Changed state from nil to joining 23:56:06.901 [SteamLobby] Detected added member 110000100b73a9f 23:56:06.901 [SteamLobby] Detected added member 11000011504f498 23:56:06.901 [SteamLobby] Detected added member 1100001022bf5e1 23:56:06.902 [Lua] [LobbyClient] Changed state from joining to joined 23:56:06.902 [Lua] [PartyManager] Leader is set to 110000100b73a9f 23:56:06.902 [Lua] [Matchmaking] Joined lobby, checking network hash... 23:56:06.916 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Th3B'... 23:56:07.452 [Steam] Accepted session request from 110000100b73a9f 23:56:11.386 [Connection] Creating endpoint 110000100b73a9f - inbound message 23:56:11.386 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:56:11.386 [SteamAuthenticator] Got ticket request from 110000100b73a9f 23:56:11.386 [SteamAuthenticator] GetAuthSessionTicket 110000100b73a9f 23:56:11.386 [SteamAuthenticator] Sent ticket to 110000100b73a9f 23:56:11.400 [SteamAuthenticator] Sent ticket request to 110000100b73a9f 23:56:11.469 [SteamAuthenticator] Got ticket from 110000100b73a9f 23:56:11.469 [SteamAuthenticator] BeginAuthSession 110000100b73a9f 23:56:11.469 [SteamAuthenticator] Authenticating 110000100b73a9f 23:56:11.801 [SteamAuthenticator] Steam validation for 110000100b73a9f with response 0 23:56:11.842 [Connection] New session id 144 to 110000100b73a9f. 23:56:11.870 [Connection] Established a connection <144.225> to 110000100b73a9f 23:56:11.871 [Lua] [Matchmaking] Connected, starting handshake... 23:56:11.871 [Lua] [Matchmaking] Starting handshake with host 110000100b73a9f using client cookie HSC-0000498321-client-[1100001022bf5e1] 23:56:11.994 [Lua] [Matchmaking] Handshake successful (110000100b73a9f) (HSC-0000498321-client-[1100001022bf5e1]) (HSC-0000758778-host-[110000100b73a9f]) 23:56:11.995 [Lua] [Matchmaking] Handshake done, requesting to join game... 23:56:11.995 [Lua] bogenhafen 23:56:11.995 [Lua] celebrate 23:56:11.995 [Lua] holly 23:56:11.995 [Lua] scorpion_beta_extended_access 23:56:11.995 [Lua] pre_order 23:56:11.995 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100b73a9f 23:56:12.092 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=1860000014b90ba host_id:Th3B 23:56:12.092 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 23:56:12.092 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 23:56:12.092 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100b73a9f 23:56:12.092 [Lua] [ChatManager][1]System: Requesting profiles 23:56:12.174 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000100b73a9f REPLY wh:11000011504f498 | we:110000100b73a9f | dr:0 | bw:0 | es:0 23:56:12.174 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 23:56:12.174 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 23:56:12.174 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 23:56:12.174 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000100b73a9f 23:56:12.175 [Lua] [ChatManager][1]System: Acquiring profiles 23:56:12.284 [Lua] [ChatManager][1]System: Joining game... 23:56:12.286 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 23:56:12.286 [Lua] TRANSITION start_lobby table: 0000000000B67F90 nil 23:56:12.286 [Lua] [GameNetworkManager] Leaving game... 23:56:12.286 [Lua] [GameNetworkManager] Shutting down game session host. 23:56:12.286 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:56:12.286 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:56:12.286 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=38.33 23:56:12.286 [Lua] [IngameUI] menu view on_exit start_game_view 23:56:12.286 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:56:12.286 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 23:56:12.287 [Save] Saving `save_data` 23:56:12.289 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0099ba30 23:56:12.289 [Save] Save done 23:56:12.298 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:56:13.113 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 23:56:14.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:56:14.284 [Lua] Clearing all global lookup lists 23:56:14.284 [Lua] [IngamePlayerListUI] - Destroy 23:56:14.284 [Lua] [EquipmentUI] - Destroy 23:56:14.284 [Lua] [AbilityUI] - Destroy 23:56:14.284 [Lua] [GamePadEquipmentUI] - Destroy 23:56:14.284 [Lua] [GamePadAbilityUI] - Destroy 23:56:14.285 [Lua] [IngameUI] destroy 23:56:14.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 23:56:14.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 23:56:14.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5 23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4 23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2 23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1 23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 23:56:14.339 [Lua] [Managers] Destroying state managers... 23:56:14.343 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:56:14.343 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1 23:56:14.343 [Lua] [Matchmaking] unregister rpcs 23:56:14.343 [Lua] [Matchmaking] destroying 23:56:14.343 [Lua] [ChatManager] Unregistering channel 1 23:56:14.343 [Lua] [EnemyPackageLoader] network_context_destroyed 23:56:14.343 [Lua] [PartyManager] network_context_destroyed 23:56:14.343 [Lua] [GameMechanismManager] network_context_destroyed 23:56:14.343 [Lua] initializing mechanism to: adventure 23:56:14.343 [EACServer] [Destroy] Called 23:56:14.346 [SteamVoipRoom] Leaving room 1531db6b9ad6b9ce 23:56:14.346 [SteamVoipRoom] Destroying room 1531db6b9ad6b9ce 23:56:14.401 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 23:56:14.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:56:14.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:56:14.401 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:56:14.408 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:56:14.408 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 23:56:14.413 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:56:14.413 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 23:56:14.414 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:56:14.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient 23:56:14.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 23:56:14.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 23:56:14.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:56:14.417 [Lua] [LobbyHost] Destroying 23:56:14.418 [Lua] ############### UNLOADING PACKAGES ############### 23:56:14.418 [Lua] [Gamestate] Enter state StateLoading 23:56:14.419 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:56:14.419 [Lua] registering RPCs 23:56:14.419 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000000B67F90 23:56:14.419 warning: [Lua] Setting up network client 23:56:14.419 [EAC] Connection reset 23:56:14.424 [EAC] Set platform user auth ticket 23:56:14.424 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100b73a9f my_peer_id:1100001022bf5e1 23:56:14.424 [Lua] [ChatManager] Registering channel 1 23:56:14.424 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100b73a9f, own_peer_id=1100001022bf5e1) 23:56:14.424 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100b73a9f, own_peer_id=1100001022bf5e1) 23:56:14.424 [Lua] [PartyManager] network_context_created (server_peer_id=110000100b73a9f, own_peer_id=1100001022bf5e1) 23:56:14.424 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 23:56:14.424 [Lua] MUSIC MANAGER unmute_all_world_sounds 514 0 23:56:14.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4 23:56:14.424 [Lua] [PartyManager] Leader is set to 110000100b73a9f 23:56:14.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:56:14.425 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4 23:56:14.493 [EAC] Set host peer 110000100b73a9f to state undetermined 23:56:14.493 [EAC] Validating host 110000100b73a9f 23:56:14.560 [Lua] Server sends mechanism to client adventure 23:56:14.560 [Lua] initializing mechanism to: adventure 23:56:14.560 [Lua] Received new state from server ingame 23:56:14.560 [Lua] [EnemyPackageLoader] New connection established (110000100b73a9f) (key=1) 23:56:14.560 [SteamVoipRoom] Joining room 338f7d7046a2f20f 23:56:14.744 [SteamVoipClient] select_out(11000011504f498, on) 23:56:14.744 [SteamVoipClient] select_in(11000011504f498, on) 23:56:14.744 [SteamVoipClient] select_out(11000011504f498, off) 23:56:14.744 [SteamVoipClient] select_out(110000100b73a9f, on) 23:56:14.744 [SteamVoipClient] select_in(110000100b73a9f, on) 23:56:14.744 [SteamVoipClient] select_out(110000100b73a9f, off) 23:56:14.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4 23:56:15.024 [EAC] EAC host 110000100b73a9f validated and trusted 23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 1 1 1 23:56:16.695 [Lua] player (110000100b73a9f,1) was put into party 1 23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 3 1 4 23:56:16.695 [Lua] player (110000100b73a9f,3) was put into party 1 23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 2 1 3 23:56:16.695 [Lua] player (110000100b73a9f,2) was put into party 1 23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 4 1 2 23:56:16.695 [Lua] player (110000100b73a9f,4) was put into party 1 23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 1100001022bf5e1 1 0 1 23:56:16.695 [Lua] player (1100001022bf5e1,1) was put into party 0 23:56:16.695 [Lua] [StateLoading] got rpc_load_level 77 warcamp 23:56:16.695 [Lua] GameMechanismManager setting level seed: 7307114 23:56:16.695 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 7307114 23:56:16.695 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 23:56:16.695 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 7307114. New level, resetting package load status. 23:56:16.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 23:56:16.696 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp] 23:56:16.696 [Lua] [LevelTransitionHandler] load_level warcamp 23:56:16.696 [Umbra] Unload tome 23:56:16.781 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:56:16.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:56:16.781 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 23:56:16.781 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 23:56:16.781 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 23:56:16.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 23:56:16.830 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 23:56:16.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 23:56:16.861 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 23:56:17.136 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 517 0 23:56:17.143 [Lua] MUSIC MANAGER Play_loading_screen_music 518 0 23:56:17.506 [SteamLobby] Detected removed member 11000011504f498 23:56:17.507 [Lua] [LobbyMembers] Member left 11000011504f498 23:56:17.507 [Lua] [LoadTimeManager] Member left 23:56:17.523 [Lua] [ChatManager][1]System: Namtaru has left the game 23:56:20.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 23:56:20.022 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 23:56:20.040 [Lua] [LevelTransitionHandler] Level load completed! 23:56:20.040 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:56:20.064 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:56:20.064 [Lua] checking dlc's against conflict directors 23:56:20.064 [Lua] --- --- --- 23:56:20.064 [Lua] Starting... difficulty 'hardest' 23:56:20.064 [Lua] These are the starting conflict directors: 23:56:20.064 [Lua] chaos 23:56:20.064 [Lua] --- --- --- 23:56:20.064 [Lua] 23:56:20.064 [Lua] Looking for a new director: 23:56:20.064 [Lua] (free: 22) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 23:56:20.064 [Lua] ->trying director: beastmen 23:56:20.064 [Lua] --> success! 23:56:20.064 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 23:56:20.064 [Lua] 23:56:20.064 [Lua] Looking for a new director: 23:56:20.064 [Lua] (free: 16) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 23:56:20.064 [Lua] ->trying director: skaven_beastmen 23:56:20.064 [Lua] --> success! 23:56:20.064 [Lua] --> Added these breeds: skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_storm_vermin 23:56:20.064 [Lua] 23:56:20.064 [Lua] DONE! Found the following directors: 23:56:20.064 [Lua] beastmen 23:56:20.064 [Lua] skaven_beastmen 23:56:20.064 [Lua] (free: 10), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_berzerker chaos_warrior skaven_stormfiend skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:56:20.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:56:20.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:56:20.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:56:20.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:56:20.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:56:20.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:56:20.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:56:20.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:56:20.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:56:20.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:56:20.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:56:20.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:56:21.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:56:21.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:56:21.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:56:21.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:56:21.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:56:21.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:56:21.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:56:21.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:56:21.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:56:21.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:56:21.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:56:21.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:56:21.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:56:21.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:56:21.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:56:21.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:56:21.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:56:21.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:56:21.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:56:21.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:56:21.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:56:22.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:56:22.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:56:22.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:56:22.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:56:22.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:56:22.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:56:22.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:56:22.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:56:22.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:56:22.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:56:22.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:56:22.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:56:23.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:56:23.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:56:23.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:56:23.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:56:23.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:56:23.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:56:23.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:56:23.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:56:23.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:56:23.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:56:23.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:56:23.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:56:23.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:56:23.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:56:23.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:56:24.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:56:24.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:56:24.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:56:24.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:56:24.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:56:24.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:56:24.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:56:24.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:56:24.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:56:24.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:56:24.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:56:24.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:56:25.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:56:25.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:56:25.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:56:25.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:56:25.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:56:25.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:56:25.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:56:25.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:56:25.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:56:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:56:25.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:56:25.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:56:25.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:56:25.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:56:25.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:56:25.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:56:25.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:56:25.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:56:26.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:56:26.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:56:26.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:56:26.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:56:26.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:56:26.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:56:26.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:56:26.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:56:26.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:56:27.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:56:27.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:56:27.087 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 23:56:27.088 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 23:56:27.088 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 23:56:27.088 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(4) profile_index(1) career_index(3) 23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(1) profile_index(2) career_index(1) 23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(2) profile_index(3) career_index(3) 23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(3) profile_index(5) career_index(1) 23:56:27.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100b73a9f inventory_sync_id:10 my_peer_id:1100001022bf5e1 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:56:27.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 23:56:27.283 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 23:56:27.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 23:56:27.554 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 23:56:27.554 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 23:56:27.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:56:27.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:56:27.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:56:27.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 23:56:27.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 23:56:27.672 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 23:56:27.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:56:27.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:56:27.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:56:27.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 23:56:27.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 23:56:27.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 23:56:27.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 23:56:27.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 23:56:27.961 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 23:56:27.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 23:56:28.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 23:56:28.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 23:56:28.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 23:56:28.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 23:56:28.442 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 23:56:28.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:56:28.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:56:28.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:56:28.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:56:28.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:56:28.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:56:28.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:56:28.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:56:28.695 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 23:56:28.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:56:28.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:56:28.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:56:28.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 23:56:28.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 23:56:28.831 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 23:56:28.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 23:56:28.900 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 23:56:28.900 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 23:56:28.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:56:28.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:56:28.967 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:56:28.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 23:56:29.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 23:56:29.034 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 23:56:29.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 23:56:29.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 23:56:29.102 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 23:56:29.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:56:29.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:56:29.153 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:56:29.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 23:56:29.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 23:56:29.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 23:56:29.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 23:56:29.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 23:56:29.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 23:56:29.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 23:56:29.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 23:56:29.675 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 23:56:29.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 23:56:29.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 23:56:29.810 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 23:56:29.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:56:29.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:56:29.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:56:29.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 23:56:30.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 23:56:30.115 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 23:56:30.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:56:30.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:56:30.165 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 23:56:30.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 23:56:30.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 23:56:30.216 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 23:56:30.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 23:56:30.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 23:56:30.503 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 23:56:30.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 23:56:30.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 23:56:30.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 23:56:30.588 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 23:56:30.690 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:56:31.693 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:56:31.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:56:31.693 [Lua] [Managers] Destroying state managers... 23:56:31.694 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 23:56:31.694 [Lua] MUSIC MANAGER Stop_loading_screen_music 519 0 23:56:31.694 [Lua] [Gamestate] Enter StateIngame CLIENT 23:56:31.694 [Lua] <>level = warcamp<> 23:56:31.694 [Umbra] Init version: 3.4.15 :: 16 threads 23:56:31.694 [Lua] [StateIngame] Client ingame 23:56:31.697 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:56:31.697 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:56:31.697 [Lua] [Matchmaking] Starting handshake with host 110000100b73a9f using client cookie HSC-0000343435-client-[1100001022bf5e1] 23:56:31.697 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:56:31.697 [Lua] [Matchmaking] initializing 23:56:31.697 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am client 23:56:31.697 [Lua] [Matchmaking] register rpcs 23:56:31.697 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:56:31.697 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:56:31.697 [Lua] [GameNetworkManager] self.is_server = false 23:56:31.697 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 23:56:31.697 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:56:31.697 [Network] Setting artificial MTU limit to 65536 23:56:31.701 [Lua] Switching ConflictSettings: to: default 23:56:31.701 [Lua] pacing=default 23:56:31.701 [Lua] roaming=nil 23:56:31.701 [Lua] specials=default 23:56:31.701 [Lua] debug_color=maroon 23:56:31.701 [Lua] pack_spawning=default 23:56:31.701 [Lua] contained_breeds=nil 23:56:31.701 [Lua] disabled=false 23:56:31.701 [Lua] boss=default 23:56:31.701 [Lua] horde=default 23:56:31.701 [Lua] name=default 23:56:31.701 [Lua] intensity=default 23:56:31.701 [Lua] --- 23:56:31.701 [Lua] [LevelAnalysis] set_random_seed( 7307114) 23:56:31.709 [Lua] [AIInterestPointSystem] Level Seed: 7307114 23:56:31.709 [Lua] 23:56:31.709 [Lua] [network_manager] = table 23:56:31.709 [Lua] [network_manager] = metatable 23:56:31.709 [Lua] [startup_data] = table 23:56:31.709 [Lua] [entity_manager] = table 23:56:31.709 [Lua] [entity_manager] = metatable 23:56:31.709 [Lua] [unit_spawner] = table 23:56:31.709 [Lua] [unit_spawner] = metatable 23:56:31.709 [Lua] [unit_storage] = table 23:56:31.709 [Lua] [unit_storage] = metatable 23:56:31.709 [Lua] [dice_keeper] = table 23:56:31.709 [Lua] [dice_keeper] = metatable 23:56:31.709 [Lua] [is_server] = false (boolean) 23:56:31.709 [Lua] [world] = [World] 23:56:31.709 [Lua] [system_api] = table 23:56:31.709 [Lua] [input_manager] = table 23:56:31.709 [Lua] [input_manager] = metatable 23:56:31.709 [Lua] [profile_synchronizer] = table 23:56:31.709 [Lua] [profile_synchronizer] = metatable 23:56:31.709 [Lua] [entity_system] = table 23:56:31.709 [Lua] [entity_system] = metatable 23:56:31.709 [Lua] [level_transition_handler] = table 23:56:31.709 [Lua] [level_transition_handler] = metatable 23:56:31.709 [Lua] [num_local_human_players] = 1 (number) 23:56:31.709 [Lua] [statistics_db] = table 23:56:31.709 [Lua] [statistics_db] = metatable 23:56:31.709 [Lua] [entity_system_bag] = table 23:56:31.709 [Lua] [entity_system_bag] = metatable 23:56:31.709 [Lua] [network_lobby] = table 23:56:31.709 [Lua] [network_lobby] = metatable 23:56:31.709 [Lua] [network_transmit] = table 23:56:31.709 [Lua] [network_transmit] = metatable 23:56:31.709 [Lua] [network_clock] = table 23:56:31.709 [Lua] [network_clock] = metatable 23:56:31.709 [Lua] [free_flight_manager] = table 23:56:31.709 [Lua] [free_flight_manager] = metatable 23:56:31.709 [Lua] [network_event_delegate] = table 23:56:31.709 [Lua] [network_event_delegate] = metatable 23:56:31.709 [Lua] 23:56:31.712 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:56:31.725 [Lua] [AchievementManager] Achievements using the steam platform 23:56:31.725 [Lua] [StateIngame] Level seed: 7307114 23:56:31.725 [World] Spawning level. 23:56:31.918 [Lua] respawn_unit_spawned with group id: boss_fight 23:56:31.918 [Lua] respawn_unit_spawned with group id: boss_fight 23:56:31.918 [Lua] respawn_unit_spawned with group id: boss_fight 23:56:31.973 [Lua] [IngameUI] init 23:56:31.981 [SteamVoipClient] select_out(110000100b73a9f, off) 23:56:31.981 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:56:32.001 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:56:32.482 [Lua] [Matchmaking] Handshake successful (110000100b73a9f) (HSC-0000343435-client-[1100001022bf5e1]) (HSC-0000758778-host-[110000100b73a9f]) 23:56:32.482 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:32.482 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:32.482 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1 23:56:32.482 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100b73a9f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:56:32.489 [Lua] Adding player sync data to peer=110000100b73a9f local_player_id=1 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000100b73a9f go_type=payload go_created_func_name=game_object_created_payload 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000100b73a9f go_type=music_states go_created_func_name=game_object_created_music_states 23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:32.492 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:32.492 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1 23:56:32.492 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f 23:56:32.498 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:32.498 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:32.498 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1 23:56:32.498 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f 23:56:32.504 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.505 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.506 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.506 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000100b73a9f go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 23:56:32.507 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.507 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.508 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:56:32.508 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.509 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.510 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.510 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.511 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.511 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.512 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.512 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.513 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.513 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.514 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.514 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.515 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.515 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000100b73a9f go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 23:56:32.516 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:56:32.516 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.517 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.517 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.518 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.518 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.518 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.519 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.520 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:56:32.520 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:56:32.521 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000100b73a9f go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 23:56:32.521 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:56:32.522 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:56:32.522 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:56:32.522 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000100b73a9f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 23:56:32.523 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:56:32.523 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000100b73a9f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 23:56:32.524 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:56:32.524 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:32.524 [Lua] [GameNetworkManager] game_object_created_player, go_id=170, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:32.524 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 170, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1 23:56:32.524 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f 23:56:32.531 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000100b73a9f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 23:56:32.532 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:56:32.539 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:4 23:56:32.539 [Lua] --> got 0 of chaos_marauder 23:56:32.539 [Lua] --> got 0 of skaven_clan_rat 23:56:32.539 [Lua] --> got 0 of skaven_storm_vermin 23:56:32.539 [Lua] --> got 0 of skaven_slave 23:56:32.539 [Lua] --> got 0 of chaos_fanatic 23:56:32.539 [Lua] --> got 0 of beastmen_bestigor 23:56:32.539 [Lua] --> got 3 of beastmen_gor 23:56:32.539 [Lua] --> got 0 of chaos_berzerker 23:56:32.539 [Lua] --> got 0 of chaos_warrior 23:56:32.539 [Lua] --> got 1 of beastmen_ungor 23:56:32.539 [Lua] --> got 0 of skaven_plague_monk 23:56:32.539 [Lua] --> got 0 of chaos_raider 23:56:32.539 [Lua] Breed freezer counts: 12 12 23:56:32.539 [Lua] Comitting breed freezer frozen units 23:56:32.539 error: [Lua] SETTING ROUND ID 23:56:32.539 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:32.539 [Lua] [GameNetworkManager] game_object_created_player, go_id=173, owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1 23:56:32.539 [Lua] [GameNetworkManager] PLAYER is local player 23:56:32.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 23:56:32.540 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 23:56:32.540 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3) 23:56:32.540 [Lua] 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:56:32.540 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:56:32.540 [Lua] 23:56:32.540 [Lua] 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:56:32.540 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 23:56:32.540 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:56:32.540 [Lua] 23:56:32.540 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:32.540 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=3 23:56:32.540 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:56:32.540 [Lua] PartyManager:rpc_remove_peer_from_party() 110000100b73a9f 110000100b73a9f 3 1 23:56:32.540 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 1100001022bf5e1 1 1 4 23:56:32.540 [Lua] player (1100001022bf5e1,1) was put into party 1 23:56:32.540 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f 23:56:32.540 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:32.540 [Lua] Received new state from server inn 23:56:32.540 [Save] Saving `save_data` 23:56:32.540 [Lua] gm_event_end_conditions_met false true 23:56:32.540 [Lua] Game lost 23:56:32.540 [Lua] PlayFabMirror:_commit_internal nil 23:56:32.541 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:56:32.542 [Save] Save done 23:56:32.542 [Save] Saving `save_data` 23:56:32.542 [Lua] commit result success 2 23:56:32.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 5 23:56:32.542 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 23:56:32.544 [Save] Save done 23:56:32.659 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 5 1 23:56:32.727 [Lua] [MOD][VMF][INFO] Added 110000100b73a9f to the VMF users list. 23:56:32.727 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100b73a9f inventory_sync_id:11 my_peer_id:1100001022bf5e1 23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 23:56:32.727 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 23:56:32.727 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:56:32.727 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 23:56:32.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:56:32.931 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:56:32.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:56:33.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:56:33.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:56:33.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:56:33.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:56:33.059 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:56:33.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:56:33.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:56:33.267 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:56:33.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:56:33.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:56:33.297 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:56:33.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:56:33.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:56:33.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:56:33.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:56:33.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:56:33.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:56:33.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:56:33.749 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 23:56:33.749 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 5 23:56:33.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:56:33.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:56:33.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:56:34.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:56:34.140 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:56:34.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:56:34.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:56:34.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:56:34.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:56:34.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:56:34.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:56:34.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:56:34.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:56:34.444 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:56:34.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:56:34.522 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 5 23:56:34.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:56:34.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:56:34.578 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 23:56:34.696 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100b73a9f, 5) 23:56:34.793 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:56:34.927 [Lua] ################################################################################################################# 23:56:34.927 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 1 [Is Server]: unknown 23:56:34.927 [Lua] ################################################################################################################# 23:56:34.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 23:56:34.927 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:56:34.938 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 23:56:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:56:34.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:56:35.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 23:56:35.183 [Lua] Commit load time data 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:39.992 [Lua] ConflictDirector - destroy all units 23:56:40.108 [Lua] GameMechanismManager setting level seed: 8641684 23:56:40.108 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 8641684 23:56:40.108 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:56:40.108 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 8641684. New level, resetting package load status. 23:56:40.108 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=173 owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1 23:56:40.108 [Lua] [GameNetworkManager] not removing peer_id=1100001022bf5e1 local_player_id=1 23:56:40.108 [Lua] destroyed player game object with id 173 callback 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=170 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:40.108 [Lua] [MOD][VMF][INFO] Removed 110000100b73a9f from the VMF users list. 23:56:40.108 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=4 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=2 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] MUSIC object destroyed 23:56:40.108 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=1 23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:56:40.109 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 23:56:40.114 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:56:40.114 [Lua] TRANSITION nil nil inn_level 23:56:40.114 [Lua] Transition type "inn_level", is server: false 23:56:40.114 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=10.51 23:56:42.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:56:42.100 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 23:56:42.100 [Lua] Clearing all global lookup lists 23:56:42.100 [Lua] [IngamePlayerListUI] - Destroy 23:56:42.101 [Lua] [EquipmentUI] - Destroy 23:56:42.101 [Lua] [AbilityUI] - Destroy 23:56:42.101 [Lua] [GamePadEquipmentUI] - Destroy 23:56:42.101 [Lua] [GamePadAbilityUI] - Destroy 23:56:42.101 [Lua] [IngameUI] destroy 23:56:42.248 [Lua] [Managers] Destroying state managers... 23:56:42.254 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:56:42.312 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:56:42.312 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:56:42.315 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:56:42.318 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:56:42.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:56:42.320 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:56:42.320 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:56:42.321 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:56:42.321 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:56:42.323 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:56:42.325 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:56:42.325 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:56:42.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:56:42.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:56:42.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:56:42.351 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:56:42.352 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:56:42.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:56:42.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:56:42.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:56:42.359 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:56:42.359 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:56:42.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:56:42.365 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:56:42.367 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:56:42.369 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:56:42.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:56:42.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:56:42.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:56:42.375 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:56:42.391 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:56:42.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:56:42.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:56:42.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:56:42.408 [Lua] [Matchmaking] unregister rpcs 23:56:42.408 [Lua] ############### UNLOADING PACKAGES ############### 23:56:42.408 [Lua] [Gamestate] Enter state StateLoading 23:56:42.410 [World] Spawning level. 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] Found camera: end_screen_camera 23:56:42.417 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:56:42.417 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:56:42.417 [Lua] [Matchmaking] register rpcs 23:56:42.417 [Lua] registering RPCs 23:56:42.417 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:56:42.417 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:56:42.417 [Lua] MUSIC MANAGER unmute_all_world_sounds 809 0 23:56:42.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 23:56:42.417 [Lua] [PartyManager] Leader is set to 110000100b73a9f 23:56:42.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:56:42.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 23:56:42.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:56:42.420 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 23:56:42.420 [Lua] [LevelTransitionHandler] load_level inn_level 23:56:42.462 [Umbra] Unload tome 23:56:42.520 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 23:56:42.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:56:42.520 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:56:42.520 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:56:42.520 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:56:42.539 [Lua] PartyManager:rpc_remove_peer_from_party() 110000100b73a9f 110000100b73a9f 4 1 23:56:42.539 [Lua] PartyManager:rpc_remove_peer_from_party() 110000100b73a9f 110000100b73a9f 2 1 23:56:42.539 [Lua] [StateLoading] got rpc_load_level 49 inn_level 23:56:42.539 [Lua] GameMechanismManager setting level seed: 8641684 23:56:42.539 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 8641684 23:56:42.539 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:56:42.539 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 8641684. Same level as previously, NOT resetting package load status. 23:56:42.540 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 23:56:42.540 [Lua] [LevelTransitionHandler] load_level inn_level 23:56:42.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:56:42.556 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:56:42.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:56:42.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:56:42.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:56:42.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:56:42.608 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:56:42.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 23:56:43.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x32a, position: 4813914 23:56:47.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:56:47.467 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:56:47.484 [Lua] [LevelTransitionHandler] Level load completed! 23:56:47.484 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:56:47.484 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:56:47.485 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:56:47.485 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:56:48.756 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:56:48.756 [Lua] [PlayState] Enter Substate EndViewStateScore 23:56:56.398 [Lua] [PlayState] Exit Substate EndViewStateScore 23:56:56.403 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:56:57.400 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:56:57.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:56:57.400 [Lua] [Matchmaking] unregister rpcs 23:56:57.400 [Lua] [Managers] Destroying state managers... 23:56:57.400 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:56:57.400 [Lua] MUSIC MANAGER Stop_loading_screen_music 852 0 23:56:57.400 [Lua] [Gamestate] Enter StateIngame CLIENT 23:56:57.401 [Lua] <>level = inn_level<> 23:56:57.401 [Umbra] Init version: 3.4.15 :: 16 threads 23:56:57.401 [Lua] [StateIngame] Client ingame 23:56:57.403 [Lua] [Matchmaking] register rpcs 23:56:57.403 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:56:57.403 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:56:57.403 [Lua] [GameNetworkManager] self.is_server = false 23:56:57.403 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 23:56:57.403 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:56:57.403 [Network] Setting artificial MTU limit to 65536 23:56:57.407 [Lua] Switching ConflictSettings: to: disabled 23:56:57.407 [Lua] pacing=disabled 23:56:57.407 [Lua] roaming=nil 23:56:57.407 [Lua] specials=disabled 23:56:57.407 [Lua] debug_color=black 23:56:57.407 [Lua] pack_spawning=disabled 23:56:57.407 [Lua] contained_breeds=nil 23:56:57.407 [Lua] disabled=true 23:56:57.407 [Lua] boss=disabled 23:56:57.407 [Lua] horde=disabled 23:56:57.407 [Lua] name=disabled 23:56:57.407 [Lua] intensity=disabled 23:56:57.407 [Lua] --- 23:56:57.407 [Lua] [LevelAnalysis] set_random_seed( 8641684) 23:56:57.410 [Lua] [AIInterestPointSystem] Level Seed: 8641684 23:56:57.410 [Lua] 23:56:57.410 [Lua] [network_manager] = table 23:56:57.410 [Lua] [network_manager] = metatable 23:56:57.410 [Lua] [startup_data] = table 23:56:57.410 [Lua] [entity_manager] = table 23:56:57.410 [Lua] [entity_manager] = metatable 23:56:57.410 [Lua] [unit_spawner] = table 23:56:57.410 [Lua] [unit_spawner] = metatable 23:56:57.410 [Lua] [unit_storage] = table 23:56:57.410 [Lua] [unit_storage] = metatable 23:56:57.410 [Lua] [dice_keeper] = table 23:56:57.410 [Lua] [dice_keeper] = metatable 23:56:57.410 [Lua] [is_server] = false (boolean) 23:56:57.410 [Lua] [world] = [World] 23:56:57.410 [Lua] [system_api] = table 23:56:57.410 [Lua] [input_manager] = table 23:56:57.410 [Lua] [input_manager] = metatable 23:56:57.410 [Lua] [profile_synchronizer] = table 23:56:57.410 [Lua] [profile_synchronizer] = metatable 23:56:57.410 [Lua] [entity_system] = table 23:56:57.410 [Lua] [entity_system] = metatable 23:56:57.410 [Lua] [level_transition_handler] = table 23:56:57.410 [Lua] [level_transition_handler] = metatable 23:56:57.410 [Lua] [num_local_human_players] = 1 (number) 23:56:57.410 [Lua] [statistics_db] = table 23:56:57.410 [Lua] [statistics_db] = metatable 23:56:57.410 [Lua] [entity_system_bag] = table 23:56:57.410 [Lua] [entity_system_bag] = metatable 23:56:57.410 [Lua] [network_lobby] = table 23:56:57.410 [Lua] [network_lobby] = metatable 23:56:57.410 [Lua] [network_transmit] = table 23:56:57.410 [Lua] [network_transmit] = metatable 23:56:57.410 [Lua] [network_clock] = table 23:56:57.410 [Lua] [network_clock] = metatable 23:56:57.410 [Lua] [free_flight_manager] = table 23:56:57.410 [Lua] [free_flight_manager] = metatable 23:56:57.410 [Lua] [network_event_delegate] = table 23:56:57.410 [Lua] [network_event_delegate] = metatable 23:56:57.410 [Lua] 23:56:57.411 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:56:57.412 [Lua] [AchievementManager] Achievements using the steam platform 23:56:57.413 [Lua] [StateIngame] Level seed: 8641684 23:56:57.413 [World] Spawning level. 23:56:57.542 [Lua] [IngameUI] init 23:56:57.553 [SteamVoipClient] select_out(110000100b73a9f, off) 23:56:57.553 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:56:57.579 [Flow] LeaderNo 23:56:57.579 [Flow] lodestone diff 1:false 23:56:57.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:56:57.935 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 23:56:57.935 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 23:56:57.935 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:57.935 [Lua] [GameNetworkManager] game_object_created_player, go_id=12, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:56:57.935 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 12, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1 23:56:57.935 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000100b73a9f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:56:57.942 [Lua] Adding player sync data to peer=110000100b73a9f local_player_id=1 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000100b73a9f go_type=music_states go_created_func_name=game_object_created_music_states 23:56:57.986 [Flow] magnus and cemetery 23:56:57.986 [Flow] magnus and cemetery 23:56:57.986 [Flow] magnus and forest activated 23:56:57.986 [Flow] cemetery and forest activated 23:56:57.986 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:57.986 [Flow] ALL RUNES ACTIVATED 23:56:57.987 [Flow] magnus and forest activated 23:56:57.987 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:57.987 [Flow] ALL RUNES ACTIVATED 23:56:57.987 [Flow] magnus and cemetery 23:56:57.987 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:57.987 [Flow] ALL RUNES ACTIVATED 23:56:57.987 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:56:57.988 error: [Lua] SETTING ROUND ID 23:56:57.988 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player 23:56:57.988 [Lua] [GameNetworkManager] game_object_created_player, go_id=35, owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1 23:56:57.988 [Lua] [GameNetworkManager] PLAYER is local player 23:56:57.988 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 23:56:57.989 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 23:56:57.989 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:57.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:56:57.989 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 23:56:57.989 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:56:58.012 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000100b73a9f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:56:58.013 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:56:58.013 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:58.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_5, async-read, 23:56:58.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:56:58.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:56:58.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:56:58.075 [Lua] [MOD][VMF][INFO] Added 110000100b73a9f to the VMF users list. 23:56:58.096 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:58.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 23:56:58.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:56:58.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:56:58.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:56:58.134 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:56:58.134 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:58.134 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2, async-read, 23:56:58.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:56:58.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 23:56:58.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:56:58.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 23:56:58.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:56:58.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:56:58.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:56:58.187 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:58.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1, async-read, 23:56:58.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:56:58.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:56:58.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:56:58.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:56:58.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 23:56:58.229 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:58.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read, 23:56:58.258 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 23:56:58.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 23:56:58.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:56:58.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:56:58.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 23:56:58.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 23:56:58.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 23:56:58.330 [Lua] ################################################################################################################# 23:56:58.330 [Lua] [Loading Time]: 00:00:16 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 23:56:58.330 [Lua] ################################################################################################################# 23:56:58.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 23:56:58.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 23:56:58.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 23:56:58.597 [Lua] Commit load time data 23:56:58.697 [Flow] DISABLE 23:57:04.790 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=35 owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1 23:57:04.790 [Lua] [GameNetworkManager] not removing peer_id=1100001022bf5e1 local_player_id=1 23:57:04.790 [Lua] destroyed player game object with id 35 callback 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] MUSIC object destroyed 23:57:04.790 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=12 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f 23:57:04.790 [Lua] [MOD][VMF][INFO] Removed 110000100b73a9f from the VMF users list. 23:57:04.790 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=1 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f 23:57:04.791 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 23:57:04.792 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:57:04.793 [Lua] StateIngame: Got transition nil, set exit type to join_lobby_failed. Will exit at t=9.10 23:57:06.801 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "join_lobby_failed" 23:57:06.801 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:57:06.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:57:06.802 [Lua] Clearing all global lookup lists 23:57:06.802 [Lua] [IngamePlayerListUI] - Destroy 23:57:06.802 [Lua] [EquipmentUI] - Destroy 23:57:06.802 [Lua] [AbilityUI] - Destroy 23:57:06.802 [Lua] [GamePadEquipmentUI] - Destroy 23:57:06.802 [Lua] [GamePadAbilityUI] - Destroy 23:57:06.802 [Lua] [IngameUI] destroy 23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_5 23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2 23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1 23:57:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1 23:57:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 23:57:06.855 [Lua] [Managers] Destroying state managers... 23:57:06.860 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:57:06.860 [Lua] [Matchmaking] unregister rpcs 23:57:06.860 [Lua] [Matchmaking] destroying 23:57:06.860 [Lua] [ChatManager] Unregistering channel 1 23:57:06.860 [Lua] [EnemyPackageLoader] network_context_destroyed 23:57:06.860 [Lua] [PartyManager] network_context_destroyed 23:57:06.860 [Lua] [GameMechanismManager] network_context_destroyed 23:57:06.860 [Lua] initializing mechanism to: adventure 23:57:06.860 [EAC] Connection reset 23:57:06.864 [SteamVoipRoom] Leaving room 338f7d7046a2f20f 23:57:06.926 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient 23:57:06.927 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 23:57:06.927 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 23:57:06.927 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient 23:57:06.928 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:57:06.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 23:57:06.929 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:57:06.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.930 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 23:57:06.930 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 23:57:06.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.931 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 23:57:06.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 23:57:06.932 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 23:57:06.936 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:57:06.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 23:57:06.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:57:06.941 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:57:06.941 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 23:57:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 23:57:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 23:57:06.945 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 23:57:06.945 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 23:57:06.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.946 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient 23:57:06.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 23:57:06.951 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:57:06.951 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 23:57:06.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.960 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:57:06.960 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient 23:57:06.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient 23:57:06.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 23:57:06.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient 23:57:06.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:06.964 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 23:57:06.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 23:57:06.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:57:06.969 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 23:57:06.969 [Lua] ############### UNLOADING PACKAGES ############### 23:57:06.969 [Lua] [Gamestate] Enter state StateLoading 23:57:06.971 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:57:06.971 [Lua] [LobbyManager] Setting up network options 23:57:06.971 [Lua] registering RPCs 23:57:06.971 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:57:06.971 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:06.971 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:57:06.971 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:57:06.971 [Lua] [LevelTransitionHandler] load_level inn_level 23:57:06.972 [SteamVoipRoom] Creating room b868dc82ea4ff1f9 23:57:06.972 [SteamVoipRoom] Joining room b868dc82ea4ff1f9 23:57:06.972 [EAC] EAC server 1100001022bf5e1 is initializing 23:57:06.978 [EAC] Server is also client 1100001022bf5e1 23:57:06.978 [EACServer] [SetLogCallback] Procedure: 00007FF7E922B750 LogLevel: Info. 23:57:06.978 [Lua] ### Created peer state machine for 1100001022bf5e1 23:57:06.978 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:57:06.979 [Lua] StateLoading:create_popup [0] [C]: in function callstack [1] scripts/game_state/state_loading.lua:2124: in function create_popup [2] ...ading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network [3] ...ading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] foundation/scripts/util/state_machine.lua:131: in function _change_state [5] scripts/game_state/game_state_machine.lua:18: in function _change_state [6] foundation/scripts/util/state_machine.lua:99: in function init [7] scripts/game_state/game_state_machine.lua:7: in function init [8] foundation/scripts/util/class.lua:60: in function new [9] scripts/game_state/state_loading.lua:561: in function _setup_state_machine [10] scripts/game_state/state_loading.lua:77: in function on_enter [11] foundation/scripts/util/state_machine.lua:131: in function _change_state [12] scripts/game_state/game_state_machine.lua:18: in function _change_state [13] foundation/scripts/util/state_machine.lua:148: in function update [14] scripts/boot.lua:764: in function game_update [15] scripts/boot.lua:528:in function [1] self = table: 0000000009FBE300; error = "host_left_game"; header = "popup_notice_topic"; action = "continue"; right_button = nil [2] self = table: 0000000002A40BD0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000B89A830; increment_lobby_port = true; network_options = table: 00000000019597F0; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "host_left_game" [3] self = table: 0000000002A40BD0; params = table: 0000000002A415C0 [4] self = table: 0000000001F17BF0; new_state = table: 0000000002626140; params = table: 0000000002A415C0; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 0000000001F17BF0; new_state = table: 0000000002626140; notify = nil; old_state = nil [6] self = table: 0000000001F17BF0; parent = table: 0000000009FBE300; start_state = table: 0000000002626140; params = table: 0000000002A415C0; profiling_debugging_enabled = true [7] self = table: 0000000001F17BF0; parent = table: 0000000009FBE300; start_state = table: 0000000002626140; params = table: 0000000002A415C0; profiling_debugging_enabled = true [8] self = table: 000000000231C4A0; object = table: 0000000001F17BF0 [9] self = table: 0000000009FBE300; params = table: 0000000002A415C0 [10] self = table: 0000000009FBE300; param_block = table: 0000000001831F50 [11] self = table: 0000000001834A50; new_state = table: 00000000026283E0; params = table: 0000000001831F50; scope_name = "StateLoading:on_enter" [12] self = table: 0000000001834A50; new_state = table: 00000000026283E0; notify = true; old_state = table: 00000000006C0190 [13] self = table: 0000000001834A50; dt = 0.011869032867252827; t = 112.42727162718074; new_state = table: 00000000026283E0 [14] self = table: 00000000000136D0; real_world_dt = 0.011869032867252827; dt = 0.011869032867252827; t = 112.42727162718074 [15] dt = 0.011869032867252827 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000136D0; _lobby_host = table: 0000000005F337F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A6768A0; _registered_rpcs = true; _wanted_state = table: 0000000001773D10; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 00000000015470F0; _network_transmit = table: 0000000001616870; _network_server = table: 000000000C3727F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000AFCAB20; _should_start_breed_loading = true; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _loading_view = table: 000000000A4D09A0; _input_manager = table: 0000000009E289D0; [2] _previous_session_error_headers_lookup = table: 000000000131E2F0; _loading_view = table: 000000000A4D09A0; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000009FBE300; _world = [World]; [3] _previous_session_error_headers_lookup = table: 000000000131E2F0; _loading_view = table: 000000000A4D09A0; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000009FBE300; _world = [World]; [4] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0; [5] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0; [6] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0; [7] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0; [8] DEBUG = false; super = table: 000000000009E960; __index = table: 000000000231C4A0; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000136D0; _lobby_host = table: 0000000005F337F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A6768A0; _registered_rpcs = true; _wanted_state = table: 0000000001773D10; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 00000000015470F0; _network_transmit = table: 0000000001616870; _network_server = table: 000000000C3727F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000AFCAB20; _should_start_breed_loading = true; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _loading_view = table: 000000000A4D09A0; _input_manager = table: 0000000009E289D0; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000136D0; _lobby_host = table: 0000000005F337F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A6768A0; _registered_rpcs = true; _wanted_state = table: 0000000001773D10; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 00000000015470F0; _network_transmit = table: 0000000001616870; _network_server = table: 000000000C3727F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000AFCAB20; _should_start_breed_loading = true; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _loading_view = table: 000000000A4D09A0; _input_manager = table: 0000000009E289D0; [11] _params = table: 0000000001831F50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000009FBE300; [12] _params = table: 0000000001831F50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000009FBE300; [13] _params = table: 0000000001831F50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000009FBE300; [14] startup_package_handles = table: 000000000008EBC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB30; flow_return_table = table: 0000000000013780; _machine = table: 0000000001834A50; startup_timer = 3.7573003638535738; has_booted = true; loading_context = table: 000000000B89A830; 23:57:06.979 [Lua] PopupManager:queue_default_popup: The host of the game has closed the game. You have been disconnected. Notice continue OK 23:57:06.979 [Lua] MUSIC MANAGER unmute_all_world_sounds 3570 0 23:57:06.979 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 23:57:06.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:57:06.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 23:57:06.983 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:57:06.983 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:57:06.983 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:57:06.983 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:57:06.983 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:57:06.983 [Lua] Set lobby begin: 23:57:06.983 [Lua] Set lobby end. 23:57:06.983 [Lua] [PSM] Peer 1100001022bf5e1 joined. Want to use profile index "5" 23:57:06.983 [Lua] [LobbyHost] Changed state from 0 to creating 23:57:06.998 [Connection] Destroying endpoint 110000100b73a9f - explicit request 23:57:07.000 [SteamAuthenticator] CancelAuthTicket 110000100b73a9f 23:57:07.000 [SteamAuthenticator] EndAuthSession 110000100b73a9f 23:57:07.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:57:07.016 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:57:07.033 [Lua] MUSIC MANAGER Play_loading_screen_music 3571 0 23:57:07.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 23:57:07.236 [Lua] ### Sending rpc_level_loaded 23:57:07.236 [Lua] #### Has state machine: true, sender: 1100001022bf5e1, level_id: 49 23:57:07.270 [SteamLobby] Detected added member 1100001022bf5e1 23:57:07.270 [Lua] [LobbyHost] Changed state from creating to joined 23:57:07.270 [Lua] [PartyManager] Leader is set to 1100001022bf5e1 23:57:07.270 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022bf5e1 my_peer_id:1100001022bf5e1 23:57:07.270 [Lua] [ChatManager] Registering channel 1 23:57:07.270 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:57:07.270 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:57:07.270 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:57:07.271 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:57:07.271 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:57:07.287 [Lua] [NetworkServer] Changing num_players from nil to 1 23:57:07.287 [Lua] Players: 1 23:57:07.287 [Lua] Set lobby begin: 23:57:07.287 [Lua] Lobby data num_players = 1 23:57:07.287 [Lua] Lobby data level_key = inn_level 23:57:07.287 [Lua] Lobby data game_mode = 3 23:57:07.287 [Lua] Lobby data matchmaking = false 23:57:07.287 [Lua] Set lobby end. 23:57:07.879 [Lua] PopupManager:query_result returned result: continue 23:57:08.812 [Lua] player (1100001022bf5e1,1) was put into party 0 23:57:08.812 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1 23:57:08.813 [Lua] [StateLoading] got rpc_load_level 49 inn_level 23:57:08.829 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1 23:57:08.830 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1 23:57:08.846 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 23:57:08.847 [Lua] ### Sending rpc_level_loaded 23:57:08.847 [Lua] #### Has state machine: false, sender: 1100001022bf5e1, level_id: 49 23:57:08.847 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:57:09.850 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:57:09.850 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:57:09.850 [Lua] Set lobby begin: 23:57:09.850 [Lua] Lobby data host = 1100001022bf5e1 23:57:09.850 [Lua] Lobby data level_key = inn_level 23:57:09.850 [Lua] Lobby data game_mode = 3 23:57:09.850 [Lua] Lobby data country_code = RS 23:57:09.850 [Lua] Lobby data unique_server_name = Angerblaze 23:57:09.850 [Lua] Lobby data num_players = 1 23:57:09.850 [Lua] Lobby data matchmaking = false 23:57:09.850 [Lua] Set lobby end. 23:57:09.850 [Lua] [Managers] Destroying state managers... 23:57:09.851 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:57:09.851 [Lua] MUSIC MANAGER Stop_loading_screen_music 3574 0 23:57:09.851 [Lua] [Gamestate] Enter StateIngame HOST 23:57:09.851 [Lua] <>level = inn_level<> 23:57:09.851 [Lua] Set lobby begin: 23:57:09.851 [Lua] Lobby data host = 1100001022bf5e1 23:57:09.851 [Lua] Lobby data level_key = inn_level 23:57:09.851 [Lua] Lobby data game_mode = 3 23:57:09.851 [Lua] Lobby data selected_level_key = inn_level 23:57:09.851 [Lua] Lobby data country_code = RS 23:57:09.851 [Lua] Lobby data unique_server_name = Angerblaze 23:57:09.851 [Lua] Lobby data num_players = 1 23:57:09.851 [Lua] Lobby data matchmaking = false 23:57:09.851 [Lua] Set lobby end. 23:57:09.851 [Umbra] Init version: 3.4.15 :: 16 threads 23:57:09.851 [Lua] [StateIngame] Server ingame 23:57:09.854 [Lua] Set lobby begin: 23:57:09.854 [Lua] Lobby data level_key = inn_level 23:57:09.854 [Lua] Lobby data selected_level_key = inn_level 23:57:09.854 [Lua] Lobby data unique_server_name = Angerblaze 23:57:09.854 [Lua] Lobby data matchmaking = false 23:57:09.854 [Lua] Lobby data host = 1100001022bf5e1 23:57:09.854 [Lua] Lobby data country_code = RS 23:57:09.854 [Lua] Lobby data game_mode = 3 23:57:09.854 [Lua] Lobby data difficulty = normal 23:57:09.854 [Lua] Lobby data num_players = 1 23:57:09.854 [Lua] Set lobby end. 23:57:09.854 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:09.854 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:09.854 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:57:09.854 [Lua] [Matchmaking] initializing 23:57:09.854 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am server 23:57:09.854 [Lua] [Matchmaking] register rpcs 23:57:09.854 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:57:09.854 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:57:09.854 [Lua] [GameNetworkManager] self.is_server = true 23:57:09.854 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:57:09.854 [Network] Setting artificial MTU limit to 65536 23:57:09.858 [Lua] Switching ConflictSettings: to: disabled 23:57:09.858 [Lua] pacing=disabled 23:57:09.858 [Lua] roaming=nil 23:57:09.858 [Lua] specials=disabled 23:57:09.858 [Lua] debug_color=black 23:57:09.858 [Lua] pack_spawning=disabled 23:57:09.858 [Lua] contained_breeds=nil 23:57:09.858 [Lua] disabled=true 23:57:09.858 [Lua] boss=disabled 23:57:09.858 [Lua] horde=disabled 23:57:09.858 [Lua] name=disabled 23:57:09.858 [Lua] intensity=disabled 23:57:09.858 [Lua] --- 23:57:09.858 [Lua] [LevelAnalysis] set_random_seed( 1805251) 23:57:09.860 [Lua] [AIInterestPointSystem] Level Seed: 1805251 23:57:09.861 [Lua] 23:57:09.861 [Lua] [entity_system_bag] = table 23:57:09.861 [Lua] [entity_system_bag] = metatable 23:57:09.861 [Lua] [startup_data] = table 23:57:09.861 [Lua] [entity_manager] = table 23:57:09.861 [Lua] [entity_manager] = metatable 23:57:09.861 [Lua] [unit_spawner] = table 23:57:09.861 [Lua] [unit_spawner] = metatable 23:57:09.861 [Lua] [unit_storage] = table 23:57:09.861 [Lua] [unit_storage] = metatable 23:57:09.861 [Lua] [dice_keeper] = table 23:57:09.861 [Lua] [dice_keeper] = metatable 23:57:09.861 [Lua] [is_server] = true (boolean) 23:57:09.861 [Lua] [world] = [World] 23:57:09.861 [Lua] [system_api] = table 23:57:09.861 [Lua] [entity_system] = table 23:57:09.861 [Lua] [entity_system] = metatable 23:57:09.861 [Lua] [network_lobby] = table 23:57:09.861 [Lua] [network_lobby] = metatable 23:57:09.861 [Lua] [profile_synchronizer] = table 23:57:09.861 [Lua] [profile_synchronizer] = metatable 23:57:09.861 [Lua] [level_transition_handler] = table 23:57:09.861 [Lua] [level_transition_handler] = metatable 23:57:09.861 [Lua] [num_local_human_players] = 1 (number) 23:57:09.861 [Lua] [statistics_db] = table 23:57:09.861 [Lua] [statistics_db] = metatable 23:57:09.861 [Lua] [network_server] = table 23:57:09.861 [Lua] [network_server] = metatable 23:57:09.861 [Lua] [input_manager] = table 23:57:09.861 [Lua] [input_manager] = metatable 23:57:09.861 [Lua] [network_clock] = table 23:57:09.861 [Lua] [network_clock] = metatable 23:57:09.861 [Lua] [network_transmit] = table 23:57:09.861 [Lua] [network_transmit] = metatable 23:57:09.861 [Lua] [free_flight_manager] = table 23:57:09.861 [Lua] [free_flight_manager] = metatable 23:57:09.861 [Lua] [network_manager] = table 23:57:09.861 [Lua] [network_manager] = metatable 23:57:09.861 [Lua] [network_event_delegate] = table 23:57:09.861 [Lua] [network_event_delegate] = metatable 23:57:09.861 [Lua] 23:57:09.861 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:57:09.863 [Lua] [AchievementManager] Achievements using the steam platform 23:57:09.863 [Lua] [StateIngame] Level seed: 1805251 23:57:09.863 [World] Spawning level. 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read, 23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read, 23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1, async-read, 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:57:09.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:57:09.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 23:57:09.986 [Lua] [LevelAnalysis] set_random_seed( 1805251) 23:57:09.997 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 23:57:09.997 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 23:57:09.997 [Lua] [IngameUI] init 23:57:10.007 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:57:10.032 [Lua] [Matchmaking] Cancelling matchmaking 23:57:10.032 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:57:10.032 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:57:10.032 [Lua] Set lobby begin: 23:57:10.032 [Lua] Lobby data level_key = inn_level 23:57:10.032 [Lua] Lobby data power_level = 0 23:57:10.032 [Lua] Lobby data selected_level_key = inn_level 23:57:10.032 [Lua] Lobby data unique_server_name = Angerblaze 23:57:10.032 [Lua] Lobby data matchmaking = false 23:57:10.032 [Lua] Lobby data host = 1100001022bf5e1 23:57:10.032 [Lua] Lobby data country_code = RS 23:57:10.032 [Lua] Lobby data game_mode = 3 23:57:10.032 [Lua] Lobby data difficulty = normal 23:57:10.032 [Lua] Lobby data num_players = 1 23:57:10.032 [Lua] Set lobby end. 23:57:10.033 [Flow] complete_skittergate_legend true 23:57:10.033 [Flow] complete_all_helmgart_levels_recruit true 23:57:10.034 [Flow] WitchHunterLevel:30 23:57:10.034 [Flow] LeaderYes 23:57:10.034 [Flow] ALL PC XP:208994 23:57:10.034 [Flow] Has "bogenhafen" DLC:true 23:57:10.034 [Flow] WH XP:44850 23:57:10.034 [Flow] Number of crafted items:2495 23:57:10.034 [Flow] Has "pre_order" DLC:true 23:57:10.034 [Flow] Sum of Powe Levels:1500 23:57:10.034 [Flow] lodestone diff 1:false 23:57:10.034 [Flow] cemetery and forest activated 23:57:10.034 [Flow] cemetery and forest activated 23:57:10.034 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:57:10.035 [Lua] CurrentConflictSettings disabled 23:57:10.035 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:57:10.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:57:10.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:57:10.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:57:10.037 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 23:57:10.037 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:57:10.335 [Lua] player (1100001022bf5e1,1) was put into party 1 23:57:10.335 [Lua] Assigning peer(1100001022bf5e1:1) to profile(5) career(3) 23:57:10.335 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3) 23:57:10.335 [Lua] Set lobby begin: 23:57:10.335 [Lua] Lobby data level_key = inn_level 23:57:10.335 [Lua] Lobby data power_level = 0 23:57:10.335 [Lua] Lobby data selected_level_key = inn_level 23:57:10.335 [Lua] Lobby data difficulty = normal 23:57:10.335 [Lua] Lobby data player_slot_4 = 0:0 23:57:10.335 [Lua] Lobby data unique_server_name = Angerblaze 23:57:10.335 [Lua] Lobby data matchmaking = false 23:57:10.335 [Lua] Lobby data host = 1100001022bf5e1 23:57:10.335 [Lua] Lobby data country_code = RS 23:57:10.335 [Lua] Lobby data game_mode = 3 23:57:10.336 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1 23:57:10.336 [Lua] Lobby data player_slot_2 = 0:0 23:57:10.336 [Lua] Lobby data player_slot_1 = 0:0 23:57:10.336 [Lua] Lobby data player_slot_3 = 0:0 23:57:10.336 [Lua] Lobby data num_players = 1 23:57:10.336 [Lua] Set lobby end. 23:57:10.336 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001022bf5e1 23:57:10.336 [Lua] 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:57:10.336 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:57:10.336 [Lua] 23:57:10.336 [Lua] 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:57:10.336 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 23:57:10.336 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:57:10.336 [Lua] 23:57:10.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:57:10.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:57:10.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:57:10.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:57:10.343 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1 23:57:10.355 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1 23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 23:57:10.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:57:10.374 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:57:10.374 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:57:10.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:57:10.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:57:10.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:57:10.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:57:10.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:57:10.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:57:10.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 23:57:10.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:57:10.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:57:10.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:57:10.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:57:10.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:57:10.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:57:10.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:57:10.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:57:10.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:57:10.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:57:10.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:57:10.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:57:10.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:57:10.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:57:10.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:57:10.672 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:57:10.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:57:10.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:57:10.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:57:10.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:57:10.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:57:10.746 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:57:10.746 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:57:10.788 [Flow] DISABLE 23:57:10.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:57:10.870 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:57:10.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:57:10.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:57:10.919 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:57:10.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:57:11.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:57:11.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:57:11.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:57:11.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:57:11.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:57:11.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:57:11.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:57:11.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:57:11.421 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:57:11.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:57:11.719 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:57:11.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:57:11.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:57:11.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:57:11.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:57:11.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:57:11.804 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:57:11.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:57:12.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:57:12.019 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:57:12.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:57:12.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:57:12.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:57:12.144 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:57:12.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:57:12.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:57:12.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:57:12.420 [Lua] ################################################################################################################# 23:57:12.420 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:57:12.420 [Lua] ################################################################################################################# 23:57:12.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 23:57:12.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 23:57:12.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 23:57:12.701 [Lua] Commit load time data 23:57:12.946 [Lua] [IngameUI] menu view on_enter start_game_view 23:57:12.948 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06b27620 23:57:12.948 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:57:12.949 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:57:12.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:57:12.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:57:12.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:57:14.138 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 23:57:14.138 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:57:14.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 23:57:14.138 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:14.138 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:14.139 [Lua] 23:57:14.139 [Lua] [1] = table 23:57:14.139 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:57:14.139 [Lua] [difficulties] = table 23:57:14.139 [Lua] [1] = normal (string) 23:57:14.139 [Lua] [2] = hard (string) 23:57:14.139 [Lua] [3] = harder (string) 23:57:14.139 [Lua] [4] = hardest (string) 23:57:14.139 [Lua] [5] = cataclysm (string) 23:57:14.139 [Lua] [6] = any (string) 23:57:14.139 [Lua] [levels] = table 23:57:14.139 [Lua] [1] = dlc_bogenhafen_city (string) 23:57:14.139 [Lua] [2] = elven_ruins (string) 23:57:14.139 [Lua] [3] = skaven_stronghold (string) 23:57:14.139 [Lua] [4] = military (string) 23:57:14.139 [Lua] [5] = skittergate (string) 23:57:14.139 [Lua] [6] = catacombs (string) 23:57:14.139 [Lua] [7] = farmlands (string) 23:57:14.139 [Lua] [8] = fort (string) 23:57:14.139 [Lua] [9] = plaza (string) 23:57:14.139 [Lua] [10] = ground_zero (string) 23:57:14.139 [Lua] [11] = warcamp (string) 23:57:14.139 [Lua] [12] = magnus (string) 23:57:14.139 [Lua] [13] = cemetery (string) 23:57:14.139 [Lua] [14] = dlc_bogenhafen_slum (string) 23:57:14.139 [Lua] [15] = ussingen (string) 23:57:14.139 [Lua] [16] = forest_ambush (string) 23:57:14.139 [Lua] [17] = nurgle (string) 23:57:14.139 [Lua] [18] = mines (string) 23:57:14.139 [Lua] [19] = dlc_celebrate_crawl (string) 23:57:14.139 [Lua] [20] = bell (string) 23:57:14.139 [Lua] [21] = any (string) 23:57:14.139 [Lua] [game_mode_key] = adventure (string) 23:57:14.139 [Lua] [2] = table 23:57:14.139 [Lua] [game_mode_key] = adventure (string) 23:57:14.139 [Lua] [difficulties] = table 23:57:14.139 [Lua] [1] = normal (string) 23:57:14.139 [Lua] [2] = hard (string) 23:57:14.139 [Lua] [3] = harder (string) 23:57:14.139 [Lua] [4] = hardest (string) 23:57:14.139 [Lua] [5] = cataclysm (string) 23:57:14.139 [Lua] [6] = any (string) 23:57:14.139 [Lua] [levels] = table 23:57:14.139 [Lua] [1] = dlc_bogenhafen_city (string) 23:57:14.139 [Lua] [2] = elven_ruins (string) 23:57:14.139 [Lua] [3] = skaven_stronghold (string) 23:57:14.139 [Lua] [4] = military (string) 23:57:14.139 [Lua] [5] = skittergate (string) 23:57:14.139 [Lua] [6] = catacombs (string) 23:57:14.139 [Lua] [7] = farmlands (string) 23:57:14.139 [Lua] [8] = fort (string) 23:57:14.139 [Lua] [9] = plaza (string) 23:57:14.139 [Lua] [10] = ground_zero (string) 23:57:14.139 [Lua] [11] = warcamp (string) 23:57:14.139 [Lua] [12] = magnus (string) 23:57:14.139 [Lua] [13] = cemetery (string) 23:57:14.139 [Lua] [14] = dlc_bogenhafen_slum (string) 23:57:14.139 [Lua] [15] = ussingen (string) 23:57:14.139 [Lua] [16] = forest_ambush (string) 23:57:14.139 [Lua] [17] = nurgle (string) 23:57:14.139 [Lua] [18] = mines (string) 23:57:14.139 [Lua] [19] = dlc_celebrate_crawl (string) 23:57:14.139 [Lua] [20] = bell (string) 23:57:14.139 [Lua] [21] = any (string) 23:57:14.139 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:57:14.139 [Lua] [5] = table 23:57:14.139 [Lua] [game_mode_key] = adventure (string) 23:57:14.139 [Lua] [difficulties] = table 23:57:14.139 [Lua] [1] = normal (string) 23:57:14.139 [Lua] [2] = hard (string) 23:57:14.139 [Lua] [3] = harder (string) 23:57:14.139 [Lua] [4] = hardest (string) 23:57:14.139 [Lua] [5] = cataclysm (string) 23:57:14.139 [Lua] [6] = any (string) 23:57:14.139 [Lua] [levels] = table 23:57:14.139 [Lua] [1] = dlc_bogenhafen_city (string) 23:57:14.139 [Lua] [2] = elven_ruins (string) 23:57:14.139 [Lua] [3] = skaven_stronghold (string) 23:57:14.139 [Lua] [4] = military (string) 23:57:14.139 [Lua] [5] = skittergate (string) 23:57:14.139 [Lua] [6] = catacombs (string) 23:57:14.139 [Lua] [7] = farmlands (string) 23:57:14.139 [Lua] [8] = fort (string) 23:57:14.139 [Lua] [9] = plaza (string) 23:57:14.139 [Lua] [10] = ground_zero (string) 23:57:14.139 [Lua] [11] = warcamp (string) 23:57:14.139 [Lua] [12] = magnus (string) 23:57:14.139 [Lua] [13] = cemetery (string) 23:57:14.139 [Lua] [14] = dlc_bogenhafen_slum (string) 23:57:14.139 [Lua] [15] = ussingen (string) 23:57:14.139 [Lua] [16] = forest_ambush (string) 23:57:14.139 [Lua] [17] = nurgle (string) 23:57:14.139 [Lua] [18] = mines (string) 23:57:14.139 [Lua] [19] = dlc_celebrate_crawl (string) 23:57:14.139 [Lua] [20] = bell (string) 23:57:14.139 [Lua] [21] = any (string) 23:57:14.139 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:57:14.139 [Lua] 23:57:14.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:57:14.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:57:14.153 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:14.153 [Lua] [Matchmaking] Filter: Distance = medium 23:57:14.153 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:14.153 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:14.153 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:14.951 [Lua] Set lobby begin: 23:57:14.951 [Lua] Lobby data level_key = inn_level 23:57:14.951 [Lua] Lobby data power_level = 785 23:57:14.951 [Lua] Lobby data selected_level_key = inn_level 23:57:14.951 [Lua] Lobby data difficulty = normal 23:57:14.951 [Lua] Lobby data player_slot_4 = 0:0 23:57:14.951 [Lua] Lobby data unique_server_name = Angerblaze 23:57:14.951 [Lua] Lobby data matchmaking = false 23:57:14.951 [Lua] Lobby data host = 1100001022bf5e1 23:57:14.951 [Lua] Lobby data country_code = RS 23:57:14.951 [Lua] Lobby data game_mode = 3 23:57:14.951 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1 23:57:14.951 [Lua] Lobby data player_slot_2 = 0:0 23:57:14.951 [Lua] Lobby data player_slot_1 = 0:0 23:57:14.951 [Lua] Lobby data player_slot_3 = 0:0 23:57:14.951 [Lua] Lobby data num_players = 1 23:57:14.951 [Lua] Set lobby end. 23:57:15.544 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:15.544 [Lua] [Matchmaking] Filter: Distance = medium 23:57:15.544 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:15.544 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 23:57:15.544 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:15.544 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:15.682 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:15.682 [Lua] [Matchmaking] Filter: Distance = medium 23:57:15.682 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:15.682 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 23:57:15.682 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:15.682 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:15.820 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:15.820 [Lua] [Matchmaking] Filter: Distance = medium 23:57:15.820 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:15.820 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 23:57:15.820 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:15.820 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:15.959 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:15.959 [Lua] [Matchmaking] Filter: Distance = medium 23:57:15.959 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:15.959 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:57:15.959 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:15.959 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:16.080 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:16.080 [Lua] [Matchmaking] Filter: Distance = medium 23:57:16.080 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:16.080 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 23:57:16.080 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:16.080 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:16.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 23:57:16.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:57:16.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 23:57:16.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:57:18.513 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:18.513 [Lua] [Matchmaking] Filter: Distance = medium 23:57:18.513 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:18.513 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 23:57:18.513 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:18.513 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:19.380 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:19.380 [Lua] [Matchmaking] Filter: Distance = medium 23:57:19.380 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:19.380 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:57:19.380 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:19.380 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:19.973 [Lua] PlayFabMirror:_commit_internal 3 23:57:19.973 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:57:19.974 [Lua] generate_backend_stats 1100001022bf5e1:1 23:57:19.981 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:57:19.987 [Lua] commit result success 3 23:57:20.250 [Lua] [Matchmaking] Filter: Free slots = 1 23:57:20.250 [Lua] [Matchmaking] Filter: Distance = medium 23:57:20.250 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:57:20.250 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:57:20.250 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:57:20.250 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:57:24.990 [Lua] [Matchmaking] Joining lobby table: 000000000AA7CC90 from lobby browser. 23:57:24.990 [Lua] 23:57:24.990 [Lua] [join_by_lobby_browser] = true (boolean) 23:57:24.990 [Lua] [join_lobby_data] = table 23:57:24.990 [Lua] [twitch_enabled] = false (string) 23:57:24.990 [Lua] [power_level] = 785 (string) 23:57:24.990 [Lua] [id] = 1860000014bc818 (string) 23:57:24.990 [Lua] [unique_server_name] = Zwengle (string) 23:57:24.990 [Lua] [host] = 1100001044b5729 (string) 23:57:24.990 [Lua] [game_mode] = 2 (string) 23:57:24.990 [Lua] [is_private] = false (string) 23:57:24.990 [Lua] [player_slot_3] = 110000104ba1d1e:1 (string) 23:57:24.990 [Lua] [level_key] = warcamp (string) 23:57:24.990 [Lua] [player_slot_1] = 1100001044b5729:1 (string) 23:57:24.990 [Lua] [selected_level_key] = warcamp (string) 23:57:24.990 [Lua] [country_code] = GB (string) 23:57:24.990 [Lua] [quick_game] = true (string) 23:57:24.990 [Lua] [valid] = true (boolean) 23:57:24.990 [Lua] [matchmaking] = true (string) 23:57:24.990 [Lua] [network_hash] = 19e2005e23f3fd (string) 23:57:24.990 [Lua] [player_slot_4] = 110000104030d27:1 (string) 23:57:24.990 [Lua] [difficulty] = hardest (string) 23:57:24.990 [Lua] [player_slot_5] = 0:0 (string) 23:57:24.990 [Lua] [player_slot_2] = 0:0 (string) 23:57:24.990 [Lua] [num_players] = 3 (string) 23:57:24.990 [Lua] [name] = Lobby 1860000014bc818 (string) 23:57:24.990 [Lua] [eac_authorized] = true (string) 23:57:24.990 [Lua] 23:57:24.990 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:57:24.990 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 23:57:24.990 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:24.990 [Lua] [ChatManager][1]System: Connecting to game session. 23:57:24.996 [Lua] [LobbyClient] Changed state from nil to joining 23:57:25.353 [SteamLobby] Detected added member 1100001044b5729 23:57:25.353 [SteamLobby] Detected added member 110000104030d27 23:57:25.353 [SteamLobby] Detected added member 110000104ba1d1e 23:57:25.353 [SteamLobby] Detected added member 1100001022bf5e1 23:57:25.354 [Lua] [LobbyClient] Changed state from joining to joined 23:57:25.354 [Lua] [PartyManager] Leader is set to 1100001044b5729 23:57:25.354 [Lua] [Matchmaking] Joined lobby, checking network hash... 23:57:25.364 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Zwengle'... 23:57:25.752 [Steam] Accepted session request from 1100001044b5729 23:57:29.666 [Connection] Creating endpoint 1100001044b5729 - inbound message 23:57:29.667 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:57:29.667 [SteamAuthenticator] Got ticket request from 1100001044b5729 23:57:29.667 [SteamAuthenticator] GetAuthSessionTicket 1100001044b5729 23:57:29.667 [SteamAuthenticator] Sent ticket to 1100001044b5729 23:57:29.679 [SteamAuthenticator] Sent ticket request to 1100001044b5729 23:57:29.754 [SteamAuthenticator] Got ticket from 1100001044b5729 23:57:29.754 [SteamAuthenticator] BeginAuthSession 1100001044b5729 23:57:29.754 [SteamAuthenticator] Authenticating 1100001044b5729 23:57:30.104 [SteamAuthenticator] Steam validation for 1100001044b5729 with response 0 23:57:30.105 [Connection] New session id 73 to 1100001044b5729. 23:57:30.206 [Connection] Established a connection <4.73> to 1100001044b5729 23:57:30.206 [Lua] [Matchmaking] Connected, starting handshake... 23:57:30.206 [Lua] [Matchmaking] Starting handshake with host 1100001044b5729 using client cookie HSC-0000011949-client-[1100001022bf5e1] 23:57:30.344 [Lua] [Matchmaking] Handshake successful (1100001044b5729) (HSC-0000011949-client-[1100001022bf5e1]) (HSC-0000383202-host-[1100001044b5729]) 23:57:30.344 [Lua] [Matchmaking] Handshake done, requesting to join game... 23:57:30.344 [Lua] bogenhafen 23:57:30.344 [Lua] celebrate 23:57:30.344 [Lua] holly 23:57:30.344 [Lua] scorpion_beta_extended_access 23:57:30.344 [Lua] pre_order 23:57:30.344 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001044b5729 23:57:30.483 [Lua] [Matchmaking] Successfully joined game after 0.14 seconds: lobby_id=1860000014bc818 host_id:Zwengle 23:57:30.483 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 23:57:30.483 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 23:57:30.483 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001044b5729 23:57:30.483 [Lua] [ChatManager][1]System: Requesting profiles 23:57:30.607 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001044b5729 REPLY wh:1100001044b5729 | we:0 | dr:110000104ba1d1e | bw:110000104030d27 | es:0 23:57:30.608 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 23:57:30.608 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 23:57:30.608 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 23:57:30.608 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001044b5729 23:57:30.608 [Lua] [ChatManager][1]System: Acquiring profiles 23:57:30.745 [Lua] [ChatManager][1]System: Joining game... 23:57:30.747 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 23:57:30.747 [Lua] TRANSITION start_lobby table: 000000000CAA05E0 nil 23:57:30.747 [Lua] [GameNetworkManager] Leaving game... 23:57:30.747 [Lua] [GameNetworkManager] Shutting down game session host. 23:57:30.747 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:57:30.747 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:57:30.747 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=22.90 23:57:30.747 [Lua] [IngameUI] menu view on_exit start_game_view 23:57:30.747 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:57:30.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 23:57:30.748 [Save] Saving `save_data` 23:57:30.749 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06b27620 23:57:30.750 [Save] Save done 23:57:30.758 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:57:31.378 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 23:57:32.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:57:32.741 [Lua] Clearing all global lookup lists 23:57:32.741 [Lua] [IngamePlayerListUI] - Destroy 23:57:32.741 [Lua] [EquipmentUI] - Destroy 23:57:32.741 [Lua] [AbilityUI] - Destroy 23:57:32.741 [Lua] [GamePadEquipmentUI] - Destroy 23:57:32.741 [Lua] [GamePadAbilityUI] - Destroy 23:57:32.742 [Lua] [IngameUI] destroy 23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5 23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4 23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2 23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1 23:57:32.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 23:57:32.795 [Lua] [Managers] Destroying state managers... 23:57:32.799 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:57:32.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1 23:57:32.799 [Lua] [Matchmaking] unregister rpcs 23:57:32.799 [Lua] [Matchmaking] destroying 23:57:32.799 [Lua] [ChatManager] Unregistering channel 1 23:57:32.799 [Lua] [EnemyPackageLoader] network_context_destroyed 23:57:32.799 [Lua] [PartyManager] network_context_destroyed 23:57:32.800 [Lua] [GameMechanismManager] network_context_destroyed 23:57:32.800 [Lua] initializing mechanism to: adventure 23:57:32.800 [EACServer] [Destroy] Called 23:57:32.802 [SteamVoipRoom] Leaving room b868dc82ea4ff1f9 23:57:32.802 [SteamVoipRoom] Destroying room b868dc82ea4ff1f9 23:57:32.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 23:57:32.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 23:57:32.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:32.863 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:57:32.871 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:57:32.871 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 23:57:32.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 23:57:32.871 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 23:57:32.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:57:32.874 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:57:32.875 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:57:32.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient 23:57:32.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:57:32.877 [Lua] [LobbyHost] Destroying 23:57:32.877 [Lua] ############### UNLOADING PACKAGES ############### 23:57:32.877 [Lua] [Gamestate] Enter state StateLoading 23:57:32.879 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:57:32.879 [Lua] registering RPCs 23:57:32.879 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000CAA05E0 23:57:32.879 warning: [Lua] Setting up network client 23:57:32.879 [EAC] Connection reset 23:57:32.884 [EAC] Set platform user auth ticket 23:57:32.884 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001044b5729 my_peer_id:1100001022bf5e1 23:57:32.884 [Lua] [ChatManager] Registering channel 1 23:57:32.884 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001044b5729, own_peer_id=1100001022bf5e1) 23:57:32.884 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001044b5729, own_peer_id=1100001022bf5e1) 23:57:32.884 [Lua] [PartyManager] network_context_created (server_peer_id=1100001044b5729, own_peer_id=1100001022bf5e1) 23:57:32.884 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 23:57:32.884 [Lua] MUSIC MANAGER unmute_all_world_sounds 3810 0 23:57:32.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 23:57:32.884 [Lua] [PartyManager] Leader is set to 1100001044b5729 23:57:32.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:57:32.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 23:57:33.003 [EAC] Set host peer 1100001044b5729 to state undetermined 23:57:33.003 [EAC] Validating host 1100001044b5729 23:57:33.137 [Lua] Server sends mechanism to client adventure 23:57:33.137 [Lua] initializing mechanism to: adventure 23:57:33.137 [Lua] Received new state from server ingame 23:57:33.137 [Lua] [EnemyPackageLoader] New connection established (1100001044b5729) (key=3) 23:57:33.137 [SteamVoipRoom] Joining room 1951c29e1a8ec965 23:57:33.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 23:57:33.431 [EAC] EAC host 1100001044b5729 validated and trusted 23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001044b5729 1 1 1 23:57:35.153 [Lua] player (1100001044b5729,1) was put into party 1 23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 110000104030d27 1 1 2 23:57:35.153 [Lua] player (110000104030d27,1) was put into party 1 23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 110000104ba1d1e 1 1 4 23:57:35.153 [Lua] player (110000104ba1d1e,1) was put into party 1 23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001044b5729 2 1 3 23:57:35.153 [Lua] player (1100001044b5729,2) was put into party 1 23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001022bf5e1 1 0 1 23:57:35.153 [Lua] player (1100001022bf5e1,1) was put into party 0 23:57:35.153 [Lua] [StateLoading] got rpc_load_level 77 warcamp 23:57:35.153 [Lua] GameMechanismManager setting level seed: 11697941 23:57:35.153 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 11697941 23:57:35.153 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 23:57:35.153 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 11697941. New level, resetting package load status. 23:57:35.153 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 23:57:35.153 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp] 23:57:35.153 [Lua] [LevelTransitionHandler] load_level warcamp 23:57:35.154 [Umbra] Unload tome 23:57:35.238 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:57:35.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:57:35.238 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 23:57:35.238 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 23:57:35.238 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 23:57:35.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 23:57:35.288 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 23:57:35.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 23:57:35.301 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 23:57:35.593 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 3811 0 23:57:35.599 [Lua] MUSIC MANAGER Play_loading_screen_music 3812 0 23:57:37.656 [Steam] Accepted session request from 110000104ba1d1e 23:57:38.157 [SteamVoipClient] select_out(1100001044b5729, on) 23:57:38.157 [SteamVoipClient] select_in(1100001044b5729, on) 23:57:38.157 [SteamVoipClient] select_out(1100001044b5729, off) 23:57:38.157 [SteamVoipClient] select_out(110000104ba1d1e, on) 23:57:38.157 [SteamVoipClient] select_in(110000104ba1d1e, on) 23:57:38.157 [SteamVoipClient] select_out(110000104ba1d1e, off) 23:57:38.157 [SteamVoipClient] select_out(110000104030d27, on) 23:57:38.157 [SteamVoipClient] select_in(110000104030d27, on) 23:57:38.157 [SteamVoipClient] select_out(110000104030d27, off) 23:57:38.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 23:57:38.312 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 23:57:38.328 [Lua] [LevelTransitionHandler] Level load completed! 23:57:38.328 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:57:38.357 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:57:38.357 [Lua] checking dlc's against conflict directors 23:57:38.357 [Lua] --- --- --- 23:57:38.357 [Lua] Starting... difficulty 'hardest' 23:57:38.357 [Lua] These are the starting conflict directors: 23:57:38.357 [Lua] chaos 23:57:38.357 [Lua] --- --- --- 23:57:38.357 [Lua] 23:57:38.357 [Lua] Looking for a new director: 23:57:38.357 [Lua] (free: 22) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 23:57:38.357 [Lua] ->trying director: chaos 23:57:38.357 [Lua] --> success! 23:57:38.357 [Lua] --> re-used the same breeds 23:57:38.357 [Lua] 23:57:38.357 [Lua] Looking for a new director: 23:57:38.357 [Lua] (free: 22) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 23:57:38.357 [Lua] ->trying director: default 23:57:38.357 [Lua] --> success! 23:57:38.357 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_storm_vermin skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_rat_ogre 23:57:38.357 [Lua] 23:57:38.357 [Lua] DONE! Found the following directors: 23:57:38.357 [Lua] chaos 23:57:38.357 [Lua] default 23:57:38.357 [Lua] (free: 14), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:57:38.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:57:38.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:57:38.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:57:38.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:57:38.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:57:38.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:57:38.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:57:38.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:57:38.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:57:39.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:57:39.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:57:39.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:57:39.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:57:39.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:57:39.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:57:39.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:57:39.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:57:39.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:57:39.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:57:39.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:57:39.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:57:39.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:57:39.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:57:39.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:57:39.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:57:39.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:57:39.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:57:39.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:57:39.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:57:39.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:57:40.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:57:40.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:57:40.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:57:40.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:57:40.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:57:40.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:57:40.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:57:40.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:57:40.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:57:40.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:57:40.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:57:40.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:57:40.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:57:40.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:57:40.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:57:41.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:57:41.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:57:41.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:57:41.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:57:41.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:57:41.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:57:41.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:57:41.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:57:41.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:57:41.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:57:41.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:57:41.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:57:41.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:57:41.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:57:41.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:57:42.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:57:42.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:57:42.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:57:42.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:57:42.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:57:42.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:57:42.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:57:42.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:57:42.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:57:42.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:57:42.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:57:42.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:57:43.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:57:43.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:57:43.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:57:43.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:57:43.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:57:43.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:57:43.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:57:43.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:57:43.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:57:43.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:57:43.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:57:43.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:57:43.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:57:43.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:57:43.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:57:43.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:57:43.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:57:43.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:57:44.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:57:44.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:57:44.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:57:44.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:57:44.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:57:44.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:57:44.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:57:44.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:57:44.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:57:44.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:57:44.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:57:44.927 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 23:57:44.928 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 23:57:44.928 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 23:57:44.928 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001044b5729) local_player_id(1) profile_index(1) career_index(1) 23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104ba1d1e) local_player_id(1) profile_index(3) career_index(2) 23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104030d27) local_player_id(1) profile_index(4) career_index(2) 23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001044b5729) local_player_id(2) profile_index(5) career_index(3) 23:57:45.048 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001044b5729 inventory_sync_id:15 my_peer_id:1100001022bf5e1 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:57:45.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:57:45.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:57:45.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 23:57:45.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 23:57:45.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 23:57:45.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 23:57:45.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 23:57:45.285 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 23:57:45.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 23:57:45.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 23:57:45.352 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 23:57:45.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:57:45.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:57:45.486 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 23:57:45.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 23:57:45.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 23:57:45.771 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 23:57:45.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:57:45.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:57:45.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:57:45.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:57:45.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:57:45.990 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:57:45.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:57:46.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:57:46.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:57:46.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:57:46.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:57:46.343 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:57:46.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:57:46.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:57:46.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 23:57:46.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 23:57:46.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 23:57:46.461 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 23:57:46.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 23:57:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 23:57:46.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 23:57:46.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:57:46.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:57:46.923 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:57:46.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:57:47.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:57:47.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:57:47.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 23:57:47.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 23:57:47.151 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 23:57:47.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 23:57:47.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 23:57:47.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 23:57:47.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 23:57:47.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 23:57:47.285 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 23:57:47.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 23:57:47.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 23:57:47.352 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 23:57:47.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 23:57:47.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 23:57:47.470 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 23:57:47.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 23:57:47.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 23:57:47.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 23:57:47.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:57:47.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:57:47.605 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:57:47.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 23:57:47.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 23:57:47.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 23:57:47.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 23:57:47.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 23:57:47.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 23:57:47.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:57:47.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:57:47.808 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:57:47.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 23:57:48.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 23:57:48.081 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 23:57:48.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:57:48.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:57:48.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:57:48.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:57:48.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:57:48.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 23:57:48.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:57:48.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:57:48.397 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:57:48.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 23:57:48.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 23:57:48.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 23:57:48.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:57:48.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:57:48.532 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:57:48.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:57:48.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:57:48.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:57:48.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 23:57:48.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 23:57:48.885 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 23:57:48.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 23:57:48.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 23:57:48.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 23:57:48.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:57:49.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:57:49.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:57:49.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 23:57:49.174 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:57:50.176 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:57:50.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:57:50.177 [Lua] [Managers] Destroying state managers... 23:57:50.177 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 23:57:50.177 [Lua] MUSIC MANAGER Stop_loading_screen_music 3816 0 23:57:50.177 [Lua] [Gamestate] Enter StateIngame CLIENT 23:57:50.177 [Lua] <>level = warcamp<> 23:57:50.177 [Umbra] Init version: 3.4.15 :: 16 threads 23:57:50.178 [Lua] [StateIngame] Client ingame 23:57:50.180 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:50.180 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:57:50.180 [Lua] [Matchmaking] Starting handshake with host 1100001044b5729 using client cookie HSC-0000324775-client-[1100001022bf5e1] 23:57:50.180 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:57:50.180 [Lua] [Matchmaking] initializing 23:57:50.180 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am client 23:57:50.180 [Lua] [Matchmaking] register rpcs 23:57:50.180 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:57:50.180 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:57:50.180 [Lua] [GameNetworkManager] self.is_server = false 23:57:50.180 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 23:57:50.180 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:57:50.180 [Network] Setting artificial MTU limit to 65536 23:57:50.184 [Lua] Switching ConflictSettings: to: default 23:57:50.184 [Lua] pacing=default 23:57:50.184 [Lua] roaming=nil 23:57:50.184 [Lua] specials=default 23:57:50.184 [Lua] debug_color=maroon 23:57:50.184 [Lua] pack_spawning=default 23:57:50.184 [Lua] contained_breeds=nil 23:57:50.184 [Lua] disabled=false 23:57:50.184 [Lua] boss=default 23:57:50.184 [Lua] horde=default 23:57:50.184 [Lua] name=default 23:57:50.184 [Lua] intensity=default 23:57:50.184 [Lua] --- 23:57:50.184 [Lua] [LevelAnalysis] set_random_seed( 11697941) 23:57:50.192 [Lua] [AIInterestPointSystem] Level Seed: 11697941 23:57:50.192 [Lua] 23:57:50.192 [Lua] [network_manager] = table 23:57:50.192 [Lua] [network_manager] = metatable 23:57:50.192 [Lua] [startup_data] = table 23:57:50.192 [Lua] [entity_manager] = table 23:57:50.192 [Lua] [entity_manager] = metatable 23:57:50.192 [Lua] [unit_spawner] = table 23:57:50.192 [Lua] [unit_spawner] = metatable 23:57:50.192 [Lua] [unit_storage] = table 23:57:50.192 [Lua] [unit_storage] = metatable 23:57:50.192 [Lua] [dice_keeper] = table 23:57:50.192 [Lua] [dice_keeper] = metatable 23:57:50.192 [Lua] [is_server] = false (boolean) 23:57:50.193 [Lua] [world] = [World] 23:57:50.193 [Lua] [system_api] = table 23:57:50.193 [Lua] [input_manager] = table 23:57:50.193 [Lua] [input_manager] = metatable 23:57:50.193 [Lua] [profile_synchronizer] = table 23:57:50.193 [Lua] [profile_synchronizer] = metatable 23:57:50.193 [Lua] [entity_system] = table 23:57:50.193 [Lua] [entity_system] = metatable 23:57:50.193 [Lua] [level_transition_handler] = table 23:57:50.193 [Lua] [level_transition_handler] = metatable 23:57:50.193 [Lua] [num_local_human_players] = 1 (number) 23:57:50.193 [Lua] [statistics_db] = table 23:57:50.193 [Lua] [statistics_db] = metatable 23:57:50.193 [Lua] [entity_system_bag] = table 23:57:50.193 [Lua] [entity_system_bag] = metatable 23:57:50.193 [Lua] [network_lobby] = table 23:57:50.193 [Lua] [network_lobby] = metatable 23:57:50.193 [Lua] [network_transmit] = table 23:57:50.193 [Lua] [network_transmit] = metatable 23:57:50.193 [Lua] [network_clock] = table 23:57:50.193 [Lua] [network_clock] = metatable 23:57:50.193 [Lua] [free_flight_manager] = table 23:57:50.193 [Lua] [free_flight_manager] = metatable 23:57:50.193 [Lua] [network_event_delegate] = table 23:57:50.193 [Lua] [network_event_delegate] = metatable 23:57:50.193 [Lua] 23:57:50.196 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:57:50.206 [Lua] [AchievementManager] Achievements using the steam platform 23:57:50.206 [Lua] [StateIngame] Level seed: 11697941 23:57:50.206 [World] Spawning level. 23:57:50.393 [Lua] respawn_unit_spawned with group id: boss_fight 23:57:50.393 [Lua] respawn_unit_spawned with group id: boss_fight 23:57:50.393 [Lua] respawn_unit_spawned with group id: boss_fight 23:57:50.449 [Lua] [IngameUI] init 23:57:50.457 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:57:50.457 [SteamVoipClient] select_out(110000104030d27, off) 23:57:50.457 [SteamVoipClient] select_out(1100001044b5729, off) 23:57:50.457 [SteamVoipClient] select_out(110000104ba1d1e, off) 23:57:50.477 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:57:50.941 [Lua] [Matchmaking] Handshake successful (1100001044b5729) (HSC-0000324775-client-[1100001022bf5e1]) (HSC-0000383202-host-[1100001044b5729]) 23:57:50.941 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player 23:57:50.941 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001044b5729 peer_id=1100001044b5729 23:57:50.941 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001044b5729, self.peer_id = 1100001022bf5e1 23:57:50.941 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044b5729 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001044b5729 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:57:50.948 [Lua] Adding player sync data to peer=1100001044b5729 local_player_id=1 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001044b5729 go_type=payload go_created_func_name=game_object_created_payload 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001044b5729 go_type=music_states go_created_func_name=game_object_created_music_states 23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player 23:57:50.950 [Lua] [GameNetworkManager] game_object_created_player, go_id=57, owner_peer_id=1100001044b5729 peer_id=110000104030d27 23:57:50.950 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 57, peer_id = 110000104030d27, self.peer_id = 1100001022bf5e1 23:57:50.950 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104030d27 23:57:50.950 [Connection] Creating endpoint 110000104030d27 - reliable message sent 23:57:50.950 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:57:50.956 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104030d27 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:57:50.956 [Lua] Adding player sync data to peer=110000104030d27 local_player_id=1 23:57:50.956 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player 23:57:50.956 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001044b5729 peer_id=110000104ba1d1e 23:57:50.956 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000104ba1d1e, self.peer_id = 1100001022bf5e1 23:57:50.956 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104ba1d1e 23:57:50.956 [Connection] Creating endpoint 110000104ba1d1e - reliable message sent 23:57:50.956 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:57:50.962 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player 23:57:50.962 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=1100001044b5729 peer_id=1100001044b5729 23:57:50.962 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001044b5729, self.peer_id = 1100001022bf5e1 23:57:50.962 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044b5729 23:57:50.969 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104ba1d1e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:57:50.969 [Lua] Adding player sync data to peer=110000104ba1d1e local_player_id=1 23:57:50.969 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001044b5729 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 23:57:50.970 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:57:50.970 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001044b5729 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:57:50.971 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:57:50.971 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104030d27 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104ba1d1e go_type=player_unit go_created_func_name=game_object_created_player_unit 23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.973 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.973 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.974 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.974 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.975 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.975 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.976 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.976 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.977 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.977 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.977 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.978 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.978 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.979 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.979 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.980 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.980 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.980 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.981 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.981 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.982 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.982 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.982 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.983 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.983 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.983 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.984 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.984 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.985 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.985 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.986 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.986 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.986 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.987 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.987 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.988 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.988 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.988 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.990 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.990 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:57:50.995 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:57:50.996 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:57:50.996 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:57:50.997 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:50.997 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:57:51.005 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:21 23:57:51.005 [Lua] --> got 5 of chaos_marauder 23:57:51.005 [Lua] --> got 0 of skaven_clan_rat 23:57:51.005 [Lua] --> got 0 of skaven_storm_vermin 23:57:51.005 [Lua] --> got 0 of skaven_slave 23:57:51.005 [Lua] --> got 2 of chaos_fanatic 23:57:51.005 [Lua] --> got 0 of beastmen_bestigor 23:57:51.005 [Lua] --> got 0 of beastmen_gor 23:57:51.005 [Lua] --> got 6 of chaos_berzerker 23:57:51.005 [Lua] --> got 2 of chaos_warrior 23:57:51.005 [Lua] --> got 0 of beastmen_ungor 23:57:51.005 [Lua] --> got 0 of skaven_plague_monk 23:57:51.005 [Lua] --> got 6 of chaos_raider 23:57:51.005 [Lua] Breed freezer counts: 12 12 23:57:51.005 [Lua] Comitting breed freezer frozen units 23:57:51.007 error: [Lua] SETTING ROUND ID 23:57:51.007 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player 23:57:51.007 [Lua] [GameNetworkManager] game_object_created_player, go_id=156, owner_peer_id=1100001044b5729 peer_id=1100001022bf5e1 23:57:51.007 [Lua] [GameNetworkManager] PLAYER is local player 23:57:51.007 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 23:57:51.008 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 23:57:51.008 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3) 23:57:51.008 [Lua] 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:57:51.008 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:57:51.008 [Lua] 23:57:51.008 [Lua] 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:57:51.008 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 23:57:51.008 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:57:51.008 [Lua] 23:57:51.008 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=1100001044b5729 peer_id=1100001044b5729 23:57:51.008 [Lua] [GameNetworkManager] removing peer_id=1100001044b5729 local_player_id=2 23:57:51.008 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001044b5729 23:57:51.008 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001044b5729 1100001044b5729 2 1 23:57:51.008 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001022bf5e1 1 1 3 23:57:51.008 [Lua] player (1100001022bf5e1,1) was put into party 1 23:57:51.008 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001044b5729 23:57:51.008 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001044b5729 23:57:51.008 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:57:51.009 [SteamAuthenticator] Got ticket request from 110000104030d27 23:57:51.009 [SteamAuthenticator] GetAuthSessionTicket 110000104030d27 23:57:51.009 [SteamAuthenticator] Sent ticket to 110000104030d27 23:57:51.020 [SteamAuthenticator] Sent ticket request to 110000104030d27 23:57:51.020 [SteamAuthenticator] Sent ticket request to 110000104ba1d1e 23:57:51.077 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001044b5729 23:57:51.077 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001044b5729 23:57:51.094 [SteamAuthenticator] Got ticket from 110000104030d27 23:57:51.094 [SteamAuthenticator] BeginAuthSession 110000104030d27 23:57:51.094 [SteamAuthenticator] Authenticating 110000104030d27 23:57:51.159 [Lua] [MOD][VMF][INFO] Added 1100001044b5729 to the VMF users list. 23:57:51.159 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001044b5729 inventory_sync_id:16 my_peer_id:1100001022bf5e1 23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 23:57:51.159 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 23:57:51.159 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:57:51.159 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 23:57:51.160 [SteamAuthenticator] Got ticket from 110000104ba1d1e 23:57:51.160 [SteamAuthenticator] BeginAuthSession 110000104ba1d1e 23:57:51.160 [SteamAuthenticator] Authenticating 110000104ba1d1e 23:57:51.160 [SteamAuthenticator] Got ticket request from 110000104ba1d1e 23:57:51.160 [SteamAuthenticator] GetAuthSessionTicket 110000104ba1d1e 23:57:51.160 [SteamAuthenticator] Sent ticket to 110000104ba1d1e 23:57:51.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:57:51.271 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:57:51.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:57:51.469 [SteamAuthenticator] Steam validation for 110000104030d27 with response 0 23:57:51.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:57:51.480 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:57:51.480 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:57:51.488 [Connection] New session id 73 to 110000104030d27. 23:57:51.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:57:51.497 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:57:51.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:57:51.551 [Connection] Established a connection <65.73> to 110000104030d27 23:57:51.579 [Lua] [MOD][VMF][INFO] Added 110000104030d27 to the VMF users list. 23:57:51.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:57:51.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:57:51.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:57:51.597 [SteamAuthenticator] Steam validation for 110000104ba1d1e with response 0 23:57:51.703 [Connection] New session id 255 to 110000104ba1d1e. 23:57:51.809 [Connection] Established a connection <58.255> to 110000104ba1d1e 23:57:51.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:57:51.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:57:51.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:57:51.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:57:51.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:57:51.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:57:52.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:57:52.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:57:52.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:57:52.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:57:52.447 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:57:52.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:57:52.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:57:52.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:57:52.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:57:52.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:57:52.671 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:57:52.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:57:52.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:57:52.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:57:52.812 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 23:57:53.071 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:57:53.358 <>scripts/mods/ffindicator/ffindicator.lua:96: bad argument #1 to 'ipairs' (table expected, got nil)<> <> {00007ff7e8e70000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb} {00007fff7b650000, 001ed000, 0f1b8afd, c85a720b-bd22-5b9a-e333-6d09875094df, 00000001, ntdll.pdb} {00007fff79230000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb} {00007fff60950000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7e8e70000:0x00000000002bc950 0x00007ff7e8e70000:0x00000000002be282 0x00007ff7e8e70000:0x00000000002be53b 0x00007ff7e8e70000:0x00000000002bafa0 0x00007ff7e8e70000:0x000000000030a894 0x00007ff7e8e70000:0x00000000000834b7 0x00007ff7e8e70000:0x000000000013dae7 0x00007ff7e8e70000:0x000000000007b668 0x00007ff7e8e70000:0x000000000013dbf7 0x00007fff60950000:0x000000000000286e 0x00007fff60950000:0x000000000000bb8d lua_pcall 0x00007ff7e8e70000:0x000000000030a229 0x00007ff7e8e70000:0x000000000002f5a9 0x00007ff7e8e70000:0x000000000002effb 0x00007ff7e8e70000:0x0000000000021656 0x00007ff7e8e70000:0x0000000000021c69 0x00007ff7e8e70000:0x0000000000021d72 0x00007ff7e8e70000:0x00000000004660c7 0x00007fff79230000:0x0000000000017974 BaseThreadInitThunk 0x00007fff7b650000:0x000000000006a271 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>499a316b-59e9-4212-9148-3dc83d82329b<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000111 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16298MB Available: 11375MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID ef9c96a2-2d5d-4c0b-9190-2eb948518a2e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: TAP-ProtonVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): SteelSeries Rival Input device: Generic (17.0): Rival Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G105 Input device: Generic (17.0): Usb2I2C HID Device Input device: Generic (17.0): AURA LED Controller <> <>C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-06-23.55.10-499a316b-59e9-4212-9148-3dc83d82329b.log<> <>C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-06-23.55.10-499a316b-59e9-4212-9148-3dc83d82329b.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] [C]: in function ipairs [2] scripts/mods/ffindicator/ffindicator.lua:96: in function hook_chain [3] scripts/mods/vmf/modules/core/hooks.lua:180: in function update [4] scripts/ui/views/ingame_hud.lua:158: in function update [5] scripts/ui/views/ingame_ui.lua:623: in function update [6] scripts/game_state/state_ingame_running.lua:883: in function update_ui [7] scripts/game_state/state_ingame.lua:617:in function [8] [C]: in function update_animations_with_callback [9] foundation/scripts/util/script_world.lua:358: in function update [10] foundation/scripts/managers/world/world_manager.lua:102: in function update [11] scripts/boot.lua:772: in function game_update [12] scripts/boot.lua:528:in function <> <> [2] func = [function]; self = table: 0000000006836020; dt = 0.01091460045427084; indicator_widgets = table: 0000000006836D20; peer_id = "1100001022bf5e1"; my_player = table: 0000000007A77090; player_unit = [Unit \'#ID[d7ef44c12712be86]\']; health_extension = table: 0000000009CDEC00; strided_array = table: 000000000CA49510; array_length = 14; indicator_positions = table: 00000000068364D0; i = 1; index = 0; attacker = [Unit \'#ID[d7ef44c12712be86]\']; damage_type = "heal"; show_direction = false; ff = false [3] hook_chain = [function] [4] self = table: 0000000001CACB00; dt = 0.01091460045427084; t = 162.94446969026467; peer_id = "1100001022bf5e1"; player_manager = table: 00000000016AE8E0; player = table: 0000000007A77090; currently_visible_components = table: 0000000001CACB30; components_array = table: 0000000001CACDF0; use_custom_hud_scale = false; hud_scale_applied = false; i = 16; component = table: 0000000006836020; component_name = "DamageIndicatorGui" [5] self = table: 0000000001CA7C30; dt = 0.01091460045427084; t = 162.94446969026467; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000009C31410; is_in_inn = nil; input_service = table: 0000000001CAC570; end_screen_active = nil; ingame_hud = table: 0000000001CACB00; transition_manager = table: 00000000004EB730; end_screen = table: 0000000006C89C60 [6] self = table: 0000000008CE97F0; t = 162.94446969026467; dt = 0.01091460045427084; disable_ingame_ui = nil; ingame_ui = table: 0000000001CA7C30; level_end_view_wrapper = nil; level_end_view = nil [7] i = 1; machine = table: 0000000000782DC0 [9] world = [World]; dt = 0.01180572435259819; anim_callback = [function]; scene_callback = [function] [10] self = table: 000000000100D7F0; dt = 0.01180572435259819; t = 158.68658645759569; _ = 2; world = [World] [11] self = table: 00000000000136D0; real_world_dt = 0.01180572435259819; dt = 0.01180572435259819; t = 158.68658645759569 [12] dt = 0.01180572435259819 <> <> [2] ui_renderer = table: 0000000001CA9D70; input_manager = table: 0000000009DC0110; _parent = table: 0000000001CACB00; name = "DamageIndicatorGui"; player_manager = table: 00000000016AE8E0; peer_id = "1100001022bf5e1"; indicator_positions = table: 00000000068364D0; indicator_widgets = table: 0000000006836D20; ui_scenegraph = table: 0000000006835F80; num_active_indicators = 0; [4] _definitions = table: 000000000B1EA860; _crosshair_position_x = 960; _had_tobii = false; _currently_visible_components = table: 0000000001CACB30; _crosshair_position_y = 540; _parent = table: 0000000001CA7C30; _is_own_player_dead = false; _components = table: 0000000001CACDC0; _current_group_name = "alive"; _components_array = table: 0000000001CACDF0; _clean_ui = table: 0000000001CACB60; _tobii_clean_ui_is_enabled = false; _peer_id = "1100001022bf5e1"; _ingame_ui_context = table: 0000000001CA7690; [5] fps = 0; world_manager = table: 000000000100D7F0; ingame_hud = table: 0000000001CACB00; is_server = false; ingame_ui_context = table: 0000000001CA7690; top_world = [World]; ui_renderer = table: 0000000001CA9D70; telemetry_time_view_enter = 0; input_manager = table: 0000000009DC0110; profile_synchronizer = table: 0000000002071640; blocked_transitions = table: 000000000C8C9C20; motd_ui = table: 0000000006CB7320; cutscene_system = table: 00000000091B1A00; text_popup_ui = table: 0000000006CA06B0; local_player_id = 1; unlock_manager = table: 000000000156D0A0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000006C89C60; ui_top_renderer = table: 0000000001CABB30; peer_id = "1100001022bf5e1"; _profile_requester = table: 0000000007B40410; views = table: 0000000009C31410; wwise_world = [WwiseWorld]; camera_manager = table: 00000000025D9F20; _fps_cooldown = 0; world = [World]; hotkey_mapping = table: 000000000C8C8B60; weave_onboarding = table: 0000000006C8A860; upsell_popup_handler = table: 0000000006CA0560; last_resolution_x = 2560; network_event_delegate = table: 0000000000A30C20; [6] world_name = "level_world"; _t = 162.9335550898104; _game_started_current_frame = false; _is_initial_spawn = false; local_player_id = 1; rewards = table: 0000000007E468E0; parent = table: 0000000009D47400; _frame_catchup_counter = 9; network_client = table: 00000000079D59B0; statistics_db = table: 00000000068C56D0; is_server = false; _game_mode_ready_to_start = true; _ui_update_initialized = true; world = [World]; _network_options = table: 00000000019597F0; _waiting_for_peers_message_timer = 10; is_in_tutorial = false; mood_timers = table: 0000000007E46910; ingame_ui = table: 0000000001CA7C30; input_manager = table: 0000000009DC0110; profile_synchronizer = table: 0000000002071640; is_quickplay = false; game_mode_key = "adventure"; ingame_ui_context = table: 0000000001CA7690; free_flight_manager = table: 00000000013FFC80; player = table: 0000000007A77090; end_conditions_met = false; viewport_name = "player_1"; level_transition_handler = table: 000000000AFCAB20; _lobby_client = table: 00000000013565B0; network_event_delegate = table: 0000000000A30C20; [10] locked = true; _scene_update_callbacks = table: 00000000000A8B10; _worlds = table: 0000000000208070; _update_queue = table: 00000000084DCE50; _disabled_worlds = table: 0000000000208000; _wwise_worlds = table: 000000000219E7E0; _queued_worlds_to_release = table: 000000000219E7B0; _anim_update_callbacks = table: 000000000A7A47F0; [11] startup_package_handles = table: 000000000008EBC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB30; flow_return_table = table: 0000000000013780; _machine = table: 0000000001834A50; startup_timer = 3.7573003638535738; has_booted = true; loading_context = table: 0000000009D46450; <> [Log end]