[Log version] 1
[Session] 499a316b-59e9-4212-9148-3dc83d82329b
UTC time stamps
23:55:10.126 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501
23:55:10.126 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513
23:55:10.126 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516
23:55:10.126 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521
23:55:10.126 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524
23:55:10.126 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526
23:55:10.130 [RazerChroma] Setup Razer Chroma resources
23:55:10.130 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534
23:55:10.238 [Window] Window => active
23:55:10.269 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553
23:55:10.287 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558
23:55:10.600 [EAC] Init client 1100001022bf5e1
23:55:10.600 [EAC] EAC client initialized
23:55:10.600 warning: [EAC] Failed to initialize localization
23:55:10.601 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564
23:55:10.648 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
23:55:10.801 [AFTERMATH] Initialized Aftermath
23:55:10.809 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569
23:55:10.867 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575
23:55:11.327 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577
23:55:11.328 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580
23:55:11.349 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582
23:55:11.349 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584
23:55:11.350 [Save] Save dir: `C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2`
23:55:11.350 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598
23:55:11.350 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617
23:55:11.384 [LightFX ] Loaded DLL.
23:55:11.384 [LightFX ] Init()
23:55:11.387 [Lua] boot.lua start, os clock: 2.0880000000000001
23:55:11.388 [LightFX ] LightFX failed to initialize
23:55:11.388 [Lua] Boot:setup() entered. time: 0 os-clock: 2.0880000000000001
23:55:11.388 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000111 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16298MB
Available: 11375MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID ef9c96a2-2d5d-4c0b-9190-2eb948518a2e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 43160
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: TAP-ProtonVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): SteelSeries Rival
Input device: Generic (17.0): Rival Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G105
Input device: Generic (17.0): Usb2I2C HID Device
Input device: Generic (17.0): AURA LED Controller
23:55:11.388 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933
23:55:11.392 [SteamStats] RequestCurrentStats success: true
23:55:12.289 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7051221991423517 os-clock: 2.9900000000000002
23:55:12.289 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:55:12.289 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:55:12.289 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:55:12.290 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
23:55:12.290 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
23:55:12.290 [Lua] *****************************************************************
23:55:12.290 [Lua] ** Initial contents of script_data **
23:55:12.290 [Lua] script_data.beta_level_progression = false
23:55:12.290 [Lua] script_data.build_identifier = b88a289d1769
23:55:12.290 [Lua] script_data.debug_interactions = false
23:55:12.290 [Lua] script_data.disable_debug_draw = true
23:55:12.290 [Lua] script_data.disable_intro_trailer = false
23:55:12.290 [Lua] script_data.disable_tutorial_at_start = false
23:55:12.290 [Lua] script_data.enable_detailed_tooltips = false
23:55:12.290 [Lua] script_data.force_debug_disabled = true
23:55:12.290 [Lua] script_data.force_steam = true
23:55:12.290 [Lua] script_data.hide_fps = true
23:55:12.290 [Lua] script_data.hide_version_info = true
23:55:12.290 [Lua] script_data.matchmaking_debug = true
23:55:12.290 [Lua] script_data.network_debug = true
23:55:12.290 [Lua] script_data.package_debug = true
23:55:12.290 [Lua] script_data.packaged_build = true
23:55:12.290 [Lua] script_data.settings = { }
23:55:12.290 [Lua] script_data.show_fps = false
23:55:12.290 [Lua] script_data.spawn_empty_chest = true
23:55:12.290 [Lua] script_data.telemetry_log_interval = 600
23:55:12.290 [Lua] script_data.test_backend = stage_steam_playfab
23:55:12.290 [Lua] script_data.tobii_button = false
23:55:12.290 [Lua] script_data.use_beta_overlay = false
23:55:12.290 [Lua] script_data.use_local_backend = false
23:55:12.290 [Lua] script_data.use_tech_telemetry = true
23:55:12.290 [Lua] script_data.use_telemetry = true
23:55:12.290 [Lua] *****************************************************************
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
23:55:12.290 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
23:55:12.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:55:12.293 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:55:12.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
23:55:12.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
23:55:12.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
23:55:12.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
23:55:12.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
23:55:12.375 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
23:55:12.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
23:55:12.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
23:55:12.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
23:55:12.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
23:55:12.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
23:55:12.565 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
23:55:12.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
23:55:12.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
23:55:12.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
23:55:12.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
23:55:12.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
23:55:12.571 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
23:55:12.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
23:55:12.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
23:55:12.673 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
23:55:12.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
23:55:12.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
23:55:12.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
23:55:12.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
23:55:12.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
23:55:12.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
23:55:12.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
23:55:12.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
23:55:12.848 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
23:55:12.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
23:55:13.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
23:55:13.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
23:55:13.328 [Lua] Using test backend: stage_steam_playfab
23:55:13.328 [Lua] nil
23:55:13.328 [Lua] table: 000000000005EA50
23:55:13.360 [Lua] [1] = beastmen_minotaur (string)
23:55:13.360 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
23:55:13.360 [Lua] [3] = chaos_dummy_sorcerer (string)
23:55:13.360 [Lua] [4] = chaos_vortex (string)
23:55:13.360 [Lua] [5] = skaven_stormfiend_demo (string)
23:55:13.360 [Lua] [6] = skaven_loot_rat (string)
23:55:13.360 [Lua] [7] = chaos_troll (string)
23:55:13.360 [Lua] [8] = chaos_tentacle (string)
23:55:13.360 [Lua] [9] = skaven_stormfiend (string)
23:55:13.360 [Lua] [10] = skaven_rat_ogre (string)
23:55:13.360 [Lua] [11] = chaos_dummy_troll (string)
23:55:13.360 [Lua] [12] = skaven_stormfiend_boss (string)
23:55:13.360 [Lua] [13] = critter_rat (string)
23:55:13.360 [Lua] [14] = skaven_grey_seer (string)
23:55:13.360 [Lua] [15] = skaven_storm_vermin_champion (string)
23:55:13.360 [Lua] [16] = chaos_spawn (string)
23:55:13.360 [Lua] [17] = skaven_explosive_loot_rat (string)
23:55:13.360 [Lua] [18] = skaven_storm_vermin_warlord (string)
23:55:13.360 [Lua] [19] = critter_pig (string)
23:55:13.360 [Lua] [20] = chaos_plague_wave_spawner (string)
23:55:13.360 [Lua] [21] = chaos_exalted_sorcerer (string)
23:55:13.360 [Lua] [22] = chaos_corruptor_sorcerer (string)
23:55:13.360 [Lua] [23] = skaven_poison_wind_globadier (string)
23:55:13.360 [Lua] [24] = chaos_tentacle_sorcerer (string)
23:55:13.360 [Lua] [25] = chaos_exalted_champion_norsca (string)
23:55:13.360 [Lua] [26] = chaos_exalted_champion_warcamp (string)
23:55:13.360 [Lua] [27] = chaos_vortex_sorcerer (string)
23:55:13.360 [Lua] [28] = chaos_plague_sorcerer (string)
23:55:13.360 [Lua] [29] = chaos_warrior (string)
23:55:13.360 [Lua] [30] = skaven_pack_master (string)
23:55:13.360 [Lua] [31] = skaven_gutter_runner (string)
23:55:13.360 [Lua] [32] = skaven_ratling_gunner (string)
23:55:13.360 [Lua] [33] = skaven_warpfire_thrower (string)
23:55:13.360 [Lua] [34] = beastmen_bestigor (string)
23:55:13.360 [Lua] [35] = skaven_storm_vermin_with_shield (string)
23:55:13.360 [Lua] [36] = skaven_plague_monk (string)
23:55:13.360 [Lua] [37] = chaos_raider_tutorial (string)
23:55:13.360 [Lua] [38] = beastmen_gor (string)
23:55:13.360 [Lua] [39] = chaos_raider (string)
23:55:13.360 [Lua] [40] = beastmen_standard_bearer (string)
23:55:13.360 [Lua] [41] = beastmen_ungor_archer (string)
23:55:13.360 [Lua] [42] = beastmen_ungor (string)
23:55:13.360 [Lua] [43] = skaven_storm_vermin (string)
23:55:13.360 [Lua] [44] = beastmen_ungor_dummy (string)
23:55:13.360 [Lua] [45] = beastmen_gor_dummy (string)
23:55:13.360 [Lua] [46] = beastmen_bestigor_dummy (string)
23:55:13.360 [Lua] [47] = chaos_berzerker (string)
23:55:13.360 [Lua] [48] = skaven_storm_vermin_commander (string)
23:55:13.360 [Lua] [49] = beastmen_standard_bearer_crater (string)
23:55:13.360 [Lua] [50] = skaven_clan_rat_tutorial (string)
23:55:13.360 [Lua] [51] = chaos_marauder_tutorial (string)
23:55:13.360 [Lua] [52] = skaven_dummy_clan_rat (string)
23:55:13.360 [Lua] [53] = chaos_marauder_with_shield (string)
23:55:13.360 [Lua] [54] = chaos_marauder (string)
23:55:13.360 [Lua] [55] = skaven_clan_rat_with_shield (string)
23:55:13.360 [Lua] [56] = chaos_fanatic (string)
23:55:13.360 [Lua] [57] = chaos_zombie (string)
23:55:13.360 [Lua] [58] = skaven_clan_rat (string)
23:55:13.360 [Lua] [59] = skaven_dummy_slave (string)
23:55:13.360 [Lua] [60] = skaven_slave (string)
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
23:55:13.390 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
23:55:13.394 [Lua] level display name prologue
23:55:13.394 [Lua] level display name dlc_bogenhafen_city
23:55:13.394 [Lua] level display name dlc_bogenhafen_slum
23:55:13.394 [Lua] level display name cemetery
23:55:13.394 [Lua] level display name forest_ambush
23:55:13.394 [Lua] level display name mines
23:55:13.394 [Lua] level display name nurgle
23:55:13.394 [Lua] level display name dlc_celebrate_crawl
23:55:13.394 [Lua] level display name magnus
23:55:13.394 [Lua] level display name ussingen
23:55:13.394 [Lua] level display name crater
23:55:13.394 [Lua] level display name warcamp
23:55:13.394 [Lua] level display name skittergate
23:55:13.394 [Lua] level display name military
23:55:13.394 [Lua] level display name skaven_stronghold
23:55:13.394 [Lua] level display name elven_ruins
23:55:13.394 [Lua] level display name catacombs
23:55:13.394 [Lua] level display name fort
23:55:13.394 [Lua] level display name farmlands
23:55:13.394 [Lua] level display name plaza
23:55:13.394 [Lua] level display name ground_zero
23:55:13.394 [Lua] level display name bell
23:55:13.653 [Lua] [ConflictSettings] Contained breeds generated in: 0.23200000000000021
23:55:13.713 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.713 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.716 warning: [ModManager] Mod with id 1593460250ll and path D:\Steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.724 warning: [ModManager] Mod with id 1582230400ll and path D:\Steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.725 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.725 warning: [ModManager] Mod with id 1520662731ll and path D:\Steam\steamapps\workshop\content\552500\1520662731\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.725 warning: [ModManager] Mod with id 1460857124ll and path D:\Steam\steamapps\workshop\content\552500\1460857124\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.727 warning: [ModManager] Mod with id 1497861728ll and path D:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.749 warning: [ModManager] Mod with id 1388882435ll and path D:\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.750 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.750 warning: [ModManager] Mod with id 1394625178ll and path D:\Steam\steamapps\workshop\content\552500\1394625178\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.750 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.751 warning: [ModManager] Mod with id 1760625272ll and path D:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.751 warning: [ModManager] Mod with id 1406004015ll and path D:\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping
23:55:13.859 [Lua]
23:55:13.859 [Lua] [1] = table
23:55:13.859 [Lua] [download_pending] = false (boolean)
23:55:13.859 [Lua] [id] = 1369573612 (string)
23:55:13.859 [Lua] [banned] = false (boolean)
23:55:13.859 [Lua] [author_id] = 58813412 (number)
23:55:13.859 [Lua] [tags] = table
23:55:13.859 [Lua] [1] = Tools (string)
23:55:13.859 [Lua] [2] = approved (string)
23:55:13.859 [Lua] [author] = bIbIbI(rus) (string)
23:55:13.859 [Lua] [sanctioned] = true (boolean)
23:55:13.859 [Lua] [out_of_date] = false (boolean)
23:55:13.859 [Lua] [downloading] = false (boolean)
23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
23:55:13.859 [Lua] [num_children] = 0 (number)
23:55:13.859 [Lua] [ugc_status] = 3 (number)
23:55:13.859 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
23:55:13.859 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
23:55:13.859 [Lua] [installed] = true (boolean)
23:55:13.859 [Lua] [enabled] = true (boolean)
23:55:13.859 [Lua] [name] = Vermintide Mod Framework (string)
23:55:13.859 [Lua] [dependency_error] = (string)
23:55:13.859 [Lua] [2] = table
23:55:13.859 [Lua] [download_pending] = false (boolean)
23:55:13.859 [Lua] [id] = 1459917022 (string)
23:55:13.859 [Lua] [children] = table
23:55:13.859 [Lua] [1] = 1369573612 (string)
23:55:13.859 [Lua] [banned] = false (boolean)
23:55:13.859 [Lua] [author_id] = 155839973 (number)
23:55:13.859 [Lua] [tags] = table
23:55:13.859 [Lua] [1] = UI (string)
23:55:13.859 [Lua] [2] = QoL (string)
23:55:13.859 [Lua] [3] = approved (string)
23:55:13.859 [Lua] [author] = Gohas (string)
23:55:13.859 [Lua] [sanctioned] = true (boolean)
23:55:13.859 [Lua] [out_of_date] = false (boolean)
23:55:13.859 [Lua] [downloading] = false (boolean)
23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
23:55:13.859 [Lua] [num_children] = 1 (number)
23:55:13.859 [Lua] [ugc_status] = 3 (number)
23:55:13.859 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
23:55:13.859 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
23:55:13.859 [Lua] [installed] = true (boolean)
23:55:13.859 [Lua] [enabled] = true (boolean)
23:55:13.859 [Lua] [name] = Parry Indicator (string)
23:55:13.859 [Lua] [dependency_error] = (string)
23:55:13.859 [Lua] [3] = table
23:55:13.859 [Lua] [download_pending] = false (boolean)
23:55:13.859 [Lua] [id] = 1395655171 (string)
23:55:13.859 [Lua] [children] = table
23:55:13.859 [Lua] [1] = 1369573612 (string)
23:55:13.859 [Lua] [banned] = false (boolean)
23:55:13.859 [Lua] [author_id] = 59593500 (number)
23:55:13.859 [Lua] [tags] = table
23:55:13.859 [Lua] [1] = approved (string)
23:55:13.859 [Lua] [2] = QoL (string)
23:55:13.859 [Lua] [3] = Balance/Tweaks (string)
23:55:13.859 [Lua] [author] = Grimalackt (string)
23:55:13.859 [Lua] [sanctioned] = true (boolean)
23:55:13.859 [Lua] [out_of_date] = false (boolean)
23:55:13.859 [Lua] [downloading] = false (boolean)
23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
23:55:13.859 [Lua] [num_children] = 1 (number)
23:55:13.859 [Lua] [ugc_status] = 3 (number)
23:55:13.859 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
23:55:13.859 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
23:55:13.859 [Lua] [installed] = true (boolean)
23:55:13.859 [Lua] [enabled] = false (boolean)
23:55:13.859 [Lua] [name] = Bot Improvements - Combat (string)
23:55:13.859 [Lua] [dependency_error] = (string)
23:55:13.859 [Lua] [4] = table
23:55:13.859 [Lua] [download_pending] = false (boolean)
23:55:13.859 [Lua] [id] = 1516618647 (string)
23:55:13.859 [Lua] [children] = table
23:55:13.859 [Lua] [1] = 1369573612 (string)
23:55:13.859 [Lua] [banned] = false (boolean)
23:55:13.859 [Lua] [author_id] = 96578995 (number)
23:55:13.859 [Lua] [tags] = table
23:55:13.859 [Lua] [1] = UI (string)
23:55:13.859 [Lua] [2] = QoL (string)
23:55:13.859 [Lua] [3] = approved (string)
23:55:13.859 [Lua] [author] = (string)
23:55:13.859 [Lua] [sanctioned] = true (boolean)
23:55:13.859 [Lua] [out_of_date] = false (boolean)
23:55:13.859 [Lua] [downloading] = false (boolean)
23:55:13.859 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
23:55:13.859 [Lua] [num_children] = 1 (number)
23:55:13.859 [Lua] [ugc_status] = 3 (number)
23:55:13.859 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string)
23:55:13.860 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string)
23:55:13.860 [Lua] [installed] = true (boolean)
23:55:13.860 [Lua] [enabled] = true (boolean)
23:55:13.860 [Lua] [name] = Damage Indicator Tweaks (string)
23:55:13.860 [Lua] [dependency_error] = (string)
23:55:13.860 [Lua] [5] = table
23:55:13.860 [Lua] [download_pending] = false (boolean)
23:55:13.860 [Lua] [id] = 1487862316 (string)
23:55:13.860 [Lua] [children] = table
23:55:13.860 [Lua] [1] = 1369573612 (string)
23:55:13.860 [Lua] [banned] = false (boolean)
23:55:13.860 [Lua] [author_id] = 45268594 (number)
23:55:13.860 [Lua] [tags] = table
23:55:13.860 [Lua] [1] = approved (string)
23:55:13.860 [Lua] [2] = UI (string)
23:55:13.860 [Lua] [3] = QoL (string)
23:55:13.860 [Lua] [author] = prop joe (string)
23:55:13.860 [Lua] [sanctioned] = true (boolean)
23:55:13.860 [Lua] [out_of_date] = false (boolean)
23:55:13.860 [Lua] [downloading] = false (boolean)
23:55:13.860 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
23:55:13.860 [Lua] [num_children] = 1 (number)
23:55:13.860 [Lua] [ugc_status] = 3 (number)
23:55:13.860 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:13.860 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
23:55:13.860 [Lua] [installed] = true (boolean)
23:55:13.860 [Lua] [enabled] = true (boolean)
23:55:13.860 [Lua] [name] = Reroll Improvements (string)
23:55:13.860 [Lua] [dependency_error] = (string)
23:55:13.860 [Lua] [6] = table
23:55:13.860 [Lua] [download_pending] = false (boolean)
23:55:13.860 [Lua] [id] = 1387440934 (string)
23:55:13.860 [Lua] [children] = table
23:55:13.860 [Lua] [1] = 1369573612 (string)
23:55:13.860 [Lua] [banned] = false (boolean)
23:55:13.860 [Lua] [author_id] = 4821406 (number)
23:55:13.860 [Lua] [tags] = table
23:55:13.860 [Lua] [1] = Cosmetic (string)
23:55:13.860 [Lua] [2] = QoL (string)
23:55:13.860 [Lua] [3] = applied (string)
23:55:13.860 [Lua] [4] = approved (string)
23:55:13.860 [Lua] [author] = grasmann (string)
23:55:13.860 [Lua] [sanctioned] = true (boolean)
23:55:13.860 [Lua] [out_of_date] = false (boolean)
23:55:13.860 [Lua] [downloading] = false (boolean)
23:55:13.860 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
23:55:13.860 [Lua] [num_children] = 1 (number)
23:55:13.860 [Lua] [ugc_status] = 3 (number)
23:55:13.860 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:13.860 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
23:55:13.860 [Lua] [installed] = true (boolean)
23:55:13.860 [Lua] [enabled] = false (boolean)
23:55:13.860 [Lua] [name] = Third Person Equipment (string)
23:55:13.860 [Lua] [dependency_error] = (string)
23:55:13.860 [Lua] [7] = table
23:55:13.860 [Lua] [download_pending] = false (boolean)
23:55:13.860 [Lua] [id] = 1464907434 (string)
23:55:13.860 [Lua] [children] = table
23:55:13.860 [Lua] [1] = 1369573612 (string)
23:55:13.860 [Lua] [banned] = false (boolean)
23:55:13.860 [Lua] [author_id] = 14284923 (number)
23:55:13.860 [Lua] [tags] = table
23:55:13.860 [Lua] [1] = UI (string)
23:55:13.860 [Lua] [2] = Misc (string)
23:55:13.860 [Lua] [3] = approved (string)
23:55:13.860 [Lua] [author] = Fracticality (string)
23:55:13.860 [Lua] [sanctioned] = true (boolean)
23:55:13.860 [Lua] [out_of_date] = false (boolean)
23:55:13.860 [Lua] [downloading] = false (boolean)
23:55:13.860 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
--------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
23:55:13.865 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Armory (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [8] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1498992606 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 84308322 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = applied (string)
23:55:13.865 [Lua] [2] = approved (string)
23:55:13.865 [Lua] [author] = pixaal (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
23:55:13.865 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Countries in Lobby Browser (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [9] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1495937978 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 96578995 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = QoL (string)
23:55:13.865 [Lua] [2] = approved (string)
23:55:13.865 [Lua] [author] = (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] =
=======================================================================
The option to host private quick play games had to be removed for the mod to get sanctioned.
=======================================================================
Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby.
type [b]/host_toggle[/b] to toggle on and off.
[h1] Update [/h1]
- Added option to use a hotkey to toggle the mod on and off.
- You can now host the weekly challenges with this mod.
[h1] Important [/h1]
As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby).
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
23:55:13.865 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Host Your Own Games (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [10] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1502859403 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 96578995 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = QoL (string)
23:55:13.865 [Lua] [2] = applied (string)
23:55:13.865 [Lua] [3] = approved (string)
23:55:13.865 [Lua] [author] = (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
23:55:13.865 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = Notice Key Pickup (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [11] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1388911015 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 4821406 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = approved (string)
23:55:13.865 [Lua] [author] = grasmann (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:13.865 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = Chat Block (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [12] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1374248490 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 45268594 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = approved (string)
23:55:13.865 [Lua] [author] = prop joe (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
23:55:13.865 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = Penlight Lua Libraries (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [13] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1393343095 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [2] = 1374248490 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 45268594 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = approved (string)
23:55:13.865 [Lua] [2] = UI (string)
23:55:13.865 [Lua] [author] = prop joe (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
23:55:13.865 [Lua] [num_children] = 2 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:13.865 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Scoreboard Tweaks (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [14] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1455893647 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 38895286 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = QoL (string)
23:55:13.865 [Lua] [3] = applied (string)
23:55:13.865 [Lua] [4] = approved (string)
23:55:13.865 [Lua] [author] = Squatting Bear (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
23:55:13.865 [Lua] [num_children] = 0 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
Changelist:
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
23:55:13.865 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Player List Plus (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [15] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1445717962 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [2] = 1389872347 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 38895286 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = QoL (string)
23:55:13.865 [Lua] [3] = applied (string)
23:55:13.865 [Lua] [4] = approved (string)
23:55:13.865 [Lua] [author] = Squatting Bear (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
23:55:13.865 [Lua] [num_children] = 2 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.0
Changelist:
1.1.1: Fix for breakage caused by patch 1.5 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
23:55:13.865 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Loadout Manager (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [16] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1384094638 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [2] = 1374248490 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 45268594 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = QoL (string)
23:55:13.865 [Lua] [3] = approved (string)
23:55:13.865 [Lua] [author] = prop joe (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
23:55:13.865 [Lua] [num_children] = 2 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:13.865 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = Crosshair Customization (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [17] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1383452616 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [2] = 1374248490 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 45268594 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = QoL (string)
23:55:13.865 [Lua] [3] = approved (string)
23:55:13.865 [Lua] [author] = prop joe (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
23:55:13.865 [Lua] [num_children] = 2 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:55:13.865 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Killfeed Tweaks (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [18] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1479520507 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 18741013 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = QoL (string)
23:55:13.865 [Lua] [3] = Misc (string)
23:55:13.865 [Lua] [4] = applied (string)
23:55:13.865 [Lua] [5] = approved (string)
23:55:13.865 [Lua] [author] = 🔰SkacikPL🗾 (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
23:55:13.865 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = My Hero (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [19] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1431393962 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 14284923 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = Misc (string)
23:55:13.865 [Lua] [3] = approved (string)
23:55:13.865 [Lua] [author] = Fracticality (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
------------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)
- Added zooming via scroll-wheel and camera height panning via shift + left-drag
------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
23:55:13.865 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = false (boolean)
23:55:13.865 [Lua] [name] = Bestiary (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [20] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1397265260 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 26572404 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = UI (string)
23:55:13.865 [Lua] [2] = QoL (string)
23:55:13.865 [Lua] [3] = approved (string)
23:55:13.865 [Lua] [author] = Necrossin (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
23:55:13.865 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = Numeric UI (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [21] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1402971136 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 38300192 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = approved (string)
23:55:13.865 [Lua] [2] = UI (string)
23:55:13.865 [Lua] [3] = QoL (string)
23:55:13.865 [Lua] [author] = Tomoko 👿 (string)
23:55:13.865 [Lua] [sanctioned] = true (boolean)
23:55:13.865 [Lua] [out_of_date] = false (boolean)
23:55:13.865 [Lua] [downloading] = false (boolean)
23:55:13.865 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
23:55:13.865 [Lua] [num_children] = 1 (number)
23:55:13.865 [Lua] [ugc_status] = 3 (number)
23:55:13.865 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
23:55:13.865 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
23:55:13.865 [Lua] [installed] = true (boolean)
23:55:13.865 [Lua] [enabled] = true (boolean)
23:55:13.865 [Lua] [name] = Needii (string)
23:55:13.865 [Lua] [dependency_error] = (string)
23:55:13.865 [Lua] [22] = table
23:55:13.865 [Lua] [download_pending] = false (boolean)
23:55:13.865 [Lua] [id] = 1402835022 (string)
23:55:13.865 [Lua] [children] = table
23:55:13.865 [Lua] [1] = 1369573612 (string)
23:55:13.865 [Lua] [banned] = false (boolean)
23:55:13.865 [Lua] [author_id] = 33103900 (number)
23:55:13.865 [Lua] [tags] = table
23:55:13.865 [Lua] [1] = QoL (string)
23:55:13.865 [Lua] [2] = applied (string)
23:55:13.865 [Lua] [3] = approved (string)
23:55:13.866 [Lua] [author] = Badwin (string)
23:55:13.866 [Lua] [sanctioned] = true (boolean)
23:55:13.866 [Lua] [out_of_date] = false (boolean)
23:55:13.866 [Lua] [downloading] = false (boolean)
23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
23:55:13.866 [Lua] [num_children] = 1 (number)
23:55:13.866 [Lua] [ugc_status] = 3 (number)
23:55:13.866 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
23:55:13.866 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
23:55:13.866 [Lua] [installed] = true (boolean)
23:55:13.866 [Lua] [enabled] = true (boolean)
23:55:13.866 [Lua] [name] = StickyGrim (string)
23:55:13.866 [Lua] [dependency_error] = (string)
23:55:13.866 [Lua] [23] = table
23:55:13.866 [Lua] [download_pending] = false (boolean)
23:55:13.866 [Lua] [id] = 1391228174 (string)
23:55:13.866 [Lua] [children] = table
23:55:13.866 [Lua] [1] = 1369573612 (string)
23:55:13.866 [Lua] [banned] = false (boolean)
23:55:13.866 [Lua] [author_id] = 4821406 (number)
23:55:13.866 [Lua] [tags] = table
23:55:13.866 [Lua] [1] = UI (string)
23:55:13.866 [Lua] [2] = QoL (string)
23:55:13.866 [Lua] [3] = approved (string)
23:55:13.866 [Lua] [author] = grasmann (string)
23:55:13.866 [Lua] [sanctioned] = true (boolean)
23:55:13.866 [Lua] [out_of_date] = false (boolean)
23:55:13.866 [Lua] [downloading] = false (boolean)
23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
23:55:13.866 [Lua] [num_children] = 1 (number)
23:55:13.866 [Lua] [ugc_status] = 3 (number)
23:55:13.866 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.8.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
23:55:13.866 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
23:55:13.866 [Lua] [installed] = true (boolean)
23:55:13.866 [Lua] [enabled] = true (boolean)
23:55:13.866 [Lua] [name] = UI Improvements (string)
23:55:13.866 [Lua] [dependency_error] = (string)
23:55:13.866 [Lua] [24] = table
23:55:13.866 [Lua] [download_pending] = false (boolean)
23:55:13.866 [Lua] [id] = 1402962846 (string)
23:55:13.866 [Lua] [children] = table
23:55:13.866 [Lua] [1] = 1369573612 (string)
23:55:13.866 [Lua] [banned] = false (boolean)
23:55:13.866 [Lua] [author_id] = 33103900 (number)
23:55:13.866 [Lua] [tags] = table
23:55:13.866 [Lua] [1] = UI (string)
23:55:13.866 [Lua] [2] = QoL (string)
23:55:13.866 [Lua] [3] = applied (string)
23:55:13.866 [Lua] [4] = approved (string)
23:55:13.866 [Lua] [author] = Badwin (string)
23:55:13.866 [Lua] [sanctioned] = true (boolean)
23:55:13.866 [Lua] [out_of_date] = false (boolean)
23:55:13.866 [Lua] [downloading] = false (boolean)
23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
23:55:13.866 [Lua] [num_children] = 1 (number)
23:55:13.866 [Lua] [ugc_status] = 3 (number)
23:55:13.866 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
23:55:13.866 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
23:55:13.866 [Lua] [installed] = true (boolean)
23:55:13.866 [Lua] [enabled] = true (boolean)
23:55:13.866 [Lua] [name] = LockedAndLoaded (string)
23:55:13.866 [Lua] [dependency_error] = (string)
23:55:13.866 [Lua] [25] = table
23:55:13.866 [Lua] [download_pending] = false (boolean)
23:55:13.866 [Lua] [id] = 1395453301 (string)
23:55:13.866 [Lua] [children] = table
23:55:13.866 [Lua] [1] = 1369573612 (string)
23:55:13.866 [Lua] [banned] = false (boolean)
23:55:13.866 [Lua] [author_id] = 58813412 (number)
23:55:13.866 [Lua] [tags] = table
23:55:13.866 [Lua] [1] = approved (string)
23:55:13.866 [Lua] [2] = QoL (string)
23:55:13.866 [Lua] [author] = bIbIbI(rus) (string)
23:55:13.866 [Lua] [sanctioned] = true (boolean)
23:55:13.866 [Lua] [out_of_date] = false (boolean)
23:55:13.866 [Lua] [downloading] = false (boolean)
23:55:13.866 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
23:55:13.866 [Lua] [num_children] = 1 (number)
23:55:13.866 [Lua] [ugc_status] = 3 (number)
23:55:13.866 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
23:55:13.866 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
23:55:13.866 [Lua] [installed] = true (boolean)
23:55:13.866 [Lua] [enabled] = true (boolean)
23:55:13.866 [Lua] [name] = Skip Intro (string)
23:55:13.866 [Lua] [dependency_error] = (string)
23:55:13.866 [Lua]
23:55:13.866 [Lua]
23:55:13.866 [Lua] [1479520507] = 16 (number)
23:55:13.866 [Lua] [1459917022] = 0 (number)
23:55:13.866 [Lua] [1388911015] = 9 (number)
23:55:13.866 [Lua] [1516618647] = 2 (number)
23:55:13.866 [Lua] [1395655171] = 1 (number)
23:55:13.866 [Lua] [1455893647] = 12 (number)
23:55:13.866 [Lua] [1402971136] = 19 (number)
23:55:13.866 [Lua] [1431393962] = 17 (number)
23:55:13.866 [Lua] [1369573612] = 24 (number)
23:55:13.866 [Lua] [1495937978] = 7 (number)
23:55:13.866 [Lua] [1395453301] = 23 (number)
23:55:13.866 [Lua] [1374248490] = 10 (number)
23:55:13.866 [Lua] [1391228174] = 21 (number)
23:55:13.866 [Lua] [1487862316] = 3 (number)
23:55:13.866 [Lua] [1402835022] = 20 (number)
23:55:13.866 [Lua] [1502859403] = 8 (number)
23:55:13.866 [Lua] [1498992606] = 6 (number)
23:55:13.866 [Lua] [1464907434] = 5 (number)
23:55:13.866 [Lua] [1384094638] = 14 (number)
23:55:13.866 [Lua] [1387440934] = 4 (number)
23:55:13.866 [Lua] [1445717962] = 13 (number)
23:55:13.866 [Lua] [1402962846] = 22 (number)
23:55:13.866 [Lua] [1397265260] = 18 (number)
23:55:13.866 [Lua] [1393343095] = 11 (number)
23:55:13.866 [Lua] [1383452616] = 15 (number)
23:55:13.866 [Lua]
23:55:13.871 [Lua]
23:55:13.871 [Lua] [1479520507] = 16 (number)
23:55:13.871 [Lua] [1459917022] = 0 (number)
23:55:13.871 [Lua] [1388911015] = 9 (number)
23:55:13.871 [Lua] [1516618647] = 2 (number)
23:55:13.871 [Lua] [1395655171] = 1 (number)
23:55:13.871 [Lua] [1455893647] = 12 (number)
23:55:13.871 [Lua] [1402971136] = 19 (number)
23:55:13.871 [Lua] [1431393962] = 17 (number)
23:55:13.871 [Lua] [1369573612] = 24 (number)
23:55:13.871 [Lua] [1495937978] = 7 (number)
23:55:13.871 [Lua] [1395453301] = 23 (number)
23:55:13.871 [Lua] [1374248490] = 10 (number)
23:55:13.871 [Lua] [1391228174] = 21 (number)
23:55:13.871 [Lua] [1487862316] = 3 (number)
23:55:13.871 [Lua] [1402835022] = 20 (number)
23:55:13.871 [Lua] [1502859403] = 8 (number)
23:55:13.871 [Lua] [1498992606] = 6 (number)
23:55:13.871 [Lua] [1464907434] = 5 (number)
23:55:13.871 [Lua] [1384094638] = 14 (number)
23:55:13.871 [Lua] [1387440934] = 4 (number)
23:55:13.871 [Lua] [1445717962] = 13 (number)
23:55:13.871 [Lua] [1402962846] = 22 (number)
23:55:13.871 [Lua] [1397265260] = 18 (number)
23:55:13.871 [Lua] [1393343095] = 11 (number)
23:55:13.871 [Lua] [1383452616] = 15 (number)
23:55:13.871 [Lua]
23:55:13.871 [Lua] <>modded = true<>
23:55:13.872 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
23:55:13.930 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:55:13.950 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:55:13.950 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0178e770)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0178e890)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02376f00)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02377090)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3f230)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3f420)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8c9d50)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8c9f00)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8980)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af00a10)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3520)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba5dec0)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef35c0)
23:55:13.951 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3500)
23:55:13.952 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:55:13.952 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc0dd00)
23:55:13.952 [Lua] <>modded = true<>
23:55:13.952 [Lua] <>Mod:1459917022:Parry Indicator = true<>
23:55:13.960 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
23:55:13.961 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
23:55:13.961 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0afd1f50)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010f5f50)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010f5f70)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010f5ff0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017c44b0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017c45b0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017c47a0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017ce4b0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017ced50)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0170] (Origin: function: 0x001d01a0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0170] (Origin: function: 0x001d01c0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0170] (Origin: function: 0x001d01e0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d05f0] (Origin: function: 0x001d0620)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d05f0] (Origin: function: 0x001d0640)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d05f0] (Origin: function: 0x001d0660)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f60] (Origin: function: 0x001d0f90)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f60] (Origin: function: 0x001d0fb0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f60] (Origin: function: 0x001d0fd0)
23:55:13.961 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
23:55:13.961 [Lua] <>modded = true<>
23:55:13.962 [Lua] <>Mod:1516618647:Damage Indicator Tweaks = true<>
23:55:13.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
23:55:13.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
23:55:13.964 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Damage Indicator Tweaks', workshop_id: 1516618647]
23:55:13.964 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b0e5e90)
23:55:13.964 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
23:55:13.964 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
23:55:13.964 [Lua] <>modded = true<>
23:55:13.964 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
23:55:13.966 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
23:55:13.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
23:55:13.966 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
23:55:13.966 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.966 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b49c610)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b49c5f0)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b49c590)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b49c3b0)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b480080)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b480060)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b480000)
23:55:13.967 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b47fe20)
23:55:13.967 [Lua] <>modded = true<>
23:55:13.967 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
23:55:13.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
23:55:13.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
23:55:13.969 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x011775e0)
23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01177510)
23:55:13.969 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
23:55:13.969 [Lua] <>modded = true<>
23:55:13.970 [Lua] <>Mod:1388911015:Chat Block = true<>
23:55:13.971 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
23:55:13.972 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
23:55:13.972 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
23:55:13.972 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01ab4660)
23:55:13.972 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
23:55:13.972 [Lua] <>modded = true<>
23:55:13.972 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
23:55:13.974 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
23:55:13.976 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
23:55:13.976 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
23:55:13.976 [Lua] <>modded = true<>
23:55:13.976 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
23:55:13.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
23:55:13.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
23:55:13.978 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
23:55:13.978 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0b00a120)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a2c0)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a2a0)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a410)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a260)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a240)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00a280)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0b00a100)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0224e4b0)
23:55:13.979 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0b00a0e0)
23:55:13.979 [Lua] <>modded = true<>
23:55:13.980 [Lua] <>Mod:1479520507:My Hero = true<>
23:55:13.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
23:55:13.981 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
23:55:13.981 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0b32eda0)
23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c400ee0)
23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c400f00)
23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0c4a5660)
23:55:13.982 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c400ea0)
23:55:13.982 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
23:55:13.982 [Lua] <>modded = true<>
23:55:13.982 [Lua] <>Mod:1397265260:Numeric UI = true<>
23:55:13.984 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
23:55:13.985 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
23:55:13.985 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
23:55:13.985 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.985 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b1195e0)
23:55:13.985 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11a8a0)
23:55:13.985 [Lua] <>modded = true<>
23:55:13.986 [Lua] <>Mod:1402971136:Needii = true<>
23:55:13.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
23:55:13.988 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
23:55:13.988 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
23:55:13.988 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.988 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b14b700)
23:55:13.988 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
23:55:13.988 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
23:55:13.988 [Lua] <>modded = true<>
23:55:13.988 [Lua] <>Mod:1402835022:StickyGrim = true<>
23:55:13.989 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
23:55:13.990 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
23:55:13.990 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
23:55:13.990 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:13.990 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017f4660)
23:55:13.990 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
23:55:13.990 [Lua] <>modded = true<>
23:55:13.991 [Lua] <>Mod:1391228174:UI Improvements = true<>
23:55:13.992 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
23:55:13.994 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
23:55:13.994 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b4385a0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b437e90)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b4385c0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b437ff0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b438030)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0bacd850)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0bacd7f0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024058e0] (Origin: function: 0x02405a50)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b335600)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6e6480)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6e6830)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b534120)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b534490)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b5342e0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b5342c0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b534280)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b5340a0)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b534410)
23:55:13.994 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b5d2d10)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b660970)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b660dc0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb6e380)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7af0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7b70)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7cc0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0c7d10)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bd02360)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd02390)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bd023d0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bd01bd0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bd02430)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd01c50)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0be30120)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0bacd1a0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0be2fc60)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0be301a0)
23:55:13.995 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
23:55:13.995 [Lua] <>modded = true<>
23:55:13.995 [Lua] <>Mod:1402962846:LockedAndLoaded = true<>
23:55:13.997 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
23:55:14.001 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
23:55:14.001 [Lua] Init VMF mod 'LockedAndLoaded' [workshop_name: 'LockedAndLoaded', workshop_id: 1402962846]
23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] Using deprecated widget definitions. Please, update your mod.
23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a525680)
23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0a77aad0)
23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [StateInGameRunning] (Origin: function: 0x0a77aaf0)
23:55:14.001 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
23:55:14.001 [Lua] <>modded = true<>
23:55:14.001 [Lua] <>Mod:1395453301:Skip Intro = true<>
23:55:14.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:55:14.004 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:55:14.004 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
23:55:14.005 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0233eea0)
23:55:14.005 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0233f050)
23:55:14.005 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:55:14.006 [Lua] <>project = vermintide 2<>
23:55:14.006 [Lua] <>build = release<>
23:55:14.006 [Lua] <>platform = win32<>
23:55:14.006 [Lua] <>title_id = 5107<>
23:55:14.006 [Lua] <>content_revision = 137132<>
23:55:14.006 [Lua] <>engine_revision = b88a289d1769<>
23:55:14.006 [Lua] <>release_version = 2.0.2<>
23:55:14.006 [Lua] <>rendering_backend = dx11<>
23:55:14.006 [Lua] <>teamcity_build_id = 45263<>
23:55:14.006 [Lua] <>steam_id = 1100001022bf5e1<>
23:55:14.006 [Lua] <>steam_profile_name = Angerblaze<>
23:55:14.006 [Lua] <>machine_id = ef9c96a2-2d5d-4c0b-9190-2eb948518a2e<>
23:55:14.006 [Lua] [Boot] Application build: release
23:55:14.006 [Lua] [Boot] Content revision: 137132
23:55:14.006 [Lua] [Boot] Engine revision: b88a289d1769
23:55:14.006 [Lua] [Boot] Release version: 2.0.2
23:55:14.011 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0049999999999999
23:55:14.011 [Lua] save: 0.0049999999999998934
23:55:14.011 [Lua]
23:55:14.011 [Lua] unaccounted: 0
23:55:14.011 [Lua] [Boot] User ID: 1100001022bf5e1 Angerblaze
23:55:14.014 [Lua] [SmokeTest] Disabled
23:55:14.014 [Lua] initializing mechanism to: adventure
23:55:14.014 [Lua] Game:setup() total time: 0.008
23:55:14.014 [Lua] handle rev info: 0
23:55:14.014 [Lua] handle gfx quality: 0.0049999999999998934
23:55:14.014 [Lua] default settings: 0
23:55:14.014 [Lua] user settings: 0
23:55:14.014 [Lua] set frame times: 0
23:55:14.014 [Lua] init random: 0
23:55:14.014 [Lua] managers: 0.0030000000000001137
23:55:14.014 [Lua]
23:55:14.014 [Lua] unaccounted: 0
23:55:14.014 [Lua] [Boot] use baked enemy meshes: false
23:55:14.014 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:55:14.014 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:55:14.014 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:55:14.014 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:55:14.014 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:55:14.014 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:55:14.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:55:14.020 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
23:55:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:55:14.020 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:55:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:55:14.020 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:55:14.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:55:14.089 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:55:14.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:55:14.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:55:14.290 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:55:14.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:55:14.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:55:14.340 [Lua] [PackageManager] Force_load: resource_packages/menu
23:55:14.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:55:14.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:55:14.407 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:55:14.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:55:14.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:55:14.628 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:55:14.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:55:14.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:55:14.709 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
23:55:14.710 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
23:55:14.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:55:14.743 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:55:14.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:55:14.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:55:14.945 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:55:14.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:55:15.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:55:15.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:55:15.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:55:15.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:55:15.446 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:55:15.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:55:15.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:55:15.713 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:55:15.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:55:15.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:55:15.846 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:55:15.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:55:15.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:55:15.980 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:55:15.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:55:16.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:55:16.063 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:55:16.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:55:16.096 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:55:16.096 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
23:55:16.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0209b060)
23:55:16.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00334ac0)
23:55:16.097 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x017ba950)
23:55:16.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x020b2ef0)
23:55:16.097 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:55:16.097 [Lua] [Gamestate] Enter StateTitleScreen
23:55:16.098 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:55:16.098 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:55:16.099 warning: [Lua] CHAT FONT SIZE DISABLED
23:55:16.099 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:55:16.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:55:16.114 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:55:16.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:55:16.114 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:55:16.114 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:55:16.114 [Save] Loading `save_data`
23:55:16.115 [Save] Load done
23:55:16.131 [Lua] [BackendManagerPlayFab] Backend Enabled
23:55:16.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:55:16.289 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:55:16.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:55:16.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:55:16.344 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:55:16.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:55:16.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:55:16.391 [Lua] [PackageManager] Force_load: resource_packages/careers
23:55:16.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:55:16.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:55:16.441 [Lua] [PackageManager] Force_load: resource_packages/decals
23:55:16.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:55:16.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:55:16.508 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:55:16.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:55:16.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:55:16.943 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:55:16.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
23:55:17.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
23:55:17.618 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
23:55:17.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:55:18.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:55:18.125 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:55:18.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:55:18.196 [Lua] <>playfab_id = 4EBB1DE96EBB408<>
23:55:18.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:55:18.685 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:55:18.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:55:18.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:55:18.737 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:55:18.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
23:55:18.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
23:55:18.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
23:55:18.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
23:55:18.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
23:55:18.988 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
23:55:24.259 [Lua] Populating data for character 1 15
23:55:24.559 [Lua] Requesting character data for index 2 15
23:55:24.559 [Lua] Populating data for character 2 15
23:55:24.826 [Lua] Requesting character data for index 3 15
23:55:24.826 [Lua] Populating data for character 3 15
23:55:25.094 [Lua] Requesting character data for index 4 15
23:55:25.094 [Lua] Populating data for character 4 15
23:55:25.360 [Lua] Requesting character data for index 5 15
23:55:25.360 [Lua] Populating data for character 5 15
23:55:25.627 [Lua] Requesting character data for index 6 15
23:55:25.627 [Lua] Populating data for character 6 15
23:55:25.878 [Lua] Requesting character data for index 7 15
23:55:25.878 [Lua] Populating data for character 7 15
23:55:26.128 [Lua] Requesting character data for index 8 15
23:55:26.128 [Lua] Populating data for character 8 15
23:55:26.396 [Lua] Requesting character data for index 9 15
23:55:26.396 [Lua] Populating data for character 9 15
23:55:26.646 [Lua] Requesting character data for index 10 15
23:55:26.646 [Lua] Populating data for character 10 15
23:55:26.897 [Lua] Requesting character data for index 11 15
23:55:26.897 [Lua] Populating data for character 11 15
23:55:27.155 [Lua] Requesting character data for index 12 15
23:55:27.155 [Lua] Populating data for character 12 15
23:55:27.420 [Lua] Requesting character data for index 13 15
23:55:27.420 [Lua] Populating data for character 13 15
23:55:27.704 [Lua] Requesting character data for index 14 15
23:55:27.704 [Lua] Populating data for character 14 15
23:55:27.955 [Lua] Requesting character data for index 15 15
23:55:27.955 [Lua] Populating data for character 15 15
23:55:28.544 [Lua] Player statistics loaded!
23:55:28.559 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:55:29.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:55:29.581 [Lua] [Managers] Destroying state managers...
23:55:29.581 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
23:55:29.581 [Lua] [Gamestate] Enter state StateLoading
23:55:29.582 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:55:29.582 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:55:29.582 [Lua] [LobbyManager] Setting up network options
23:55:29.582 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:55:29.582 [Lua] registering RPCs
23:55:29.582 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:55:29.582 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:55:29.582 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:55:29.582 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:55:29.582 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:55:29.582 [Lua] [LevelTransitionHandler] load_level inn_level
23:55:29.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
23:55:29.582 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:55:29.582 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:55:29.582 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:55:29.582 [SteamVoipRoom] Creating room 1531db6b9ad6b9ce
23:55:29.582 [SteamVoipRoom] Joining room 1531db6b9ad6b9ce
23:55:29.584 [EAC] EAC server 1100001022bf5e1 is initializing
23:55:29.589 [EAC] Server is also client 1100001022bf5e1
23:55:29.589 [EACServer] [SetLogCallback] Procedure: 00007FF7E922B750 LogLevel: Info.
23:55:29.589 [Lua] ### Created peer state machine for 1100001022bf5e1
23:55:29.589 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:55:29.589 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
23:55:29.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
23:55:29.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:55:29.590 warning: [Application] Application.update_render_world is deprecated.
23:55:29.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
23:55:29.598 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:55:29.598 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:55:29.598 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:55:29.598 [Lua] Set lobby begin:
23:55:29.598 [Lua] Set lobby end.
23:55:29.598 [Lua] [PSM] Peer 1100001022bf5e1 joined. Want to use profile index "5"
23:55:29.598 [Lua] [LobbyHost] Changed state from 0 to creating
23:55:29.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:55:29.631 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:55:29.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:55:29.632 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
23:55:29.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:55:29.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:55:29.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:55:29.717 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:55:29.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
23:55:29.903 [SteamLobby] Detected added member 1100001022bf5e1
23:55:29.904 [Lua] [LobbyHost] Changed state from creating to joined
23:55:29.904 [Lua] [PartyManager] Leader is set to 1100001022bf5e1
23:55:29.904 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022bf5e1 my_peer_id:1100001022bf5e1
23:55:29.904 [Lua] [ChatManager] Registering channel 1
23:55:29.904 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1)
23:55:29.904 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1)
23:55:29.904 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1)
23:55:29.920 [Lua] [NetworkServer] Changing num_players from nil to 1
23:55:29.920 [Lua] Players: 1
23:55:29.920 [Lua] Set lobby begin:
23:55:29.920 [Lua] Lobby data num_players = 1
23:55:29.920 [Lua] Lobby data level_key = inn_level
23:55:29.920 [Lua] Lobby data game_mode = 3
23:55:29.920 [Lua] Lobby data matchmaking = false
23:55:29.920 [Lua] Set lobby end.
23:55:31.598 [Lua] player (1100001022bf5e1,1) was put into party 0
23:55:31.598 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1
23:55:31.599 [Lua] [StateLoading] got rpc_load_level 49 inn_level
23:55:34.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:55:34.678 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:55:34.694 [Lua] [LevelTransitionHandler] Level load completed!
23:55:34.694 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:55:34.694 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:55:34.694 [Lua] ### Sending rpc_level_loaded
23:55:34.694 [Lua] #### Has state machine: true, sender: 1100001022bf5e1, level_id: 49
23:55:34.694 [Lua] Peer 1100001022bf5e1 has loaded the level and all enemies are loaded
23:55:34.694 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:55:34.694 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:55:34.711 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1
23:55:34.711 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1
23:55:34.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
23:55:34.728 [Lua] ### Sending rpc_level_loaded
23:55:34.728 [Lua] #### Has state machine: false, sender: 1100001022bf5e1, level_id: 49
23:55:34.728 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:55:35.730 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:55:35.730 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:55:35.730 [Lua] Set lobby begin:
23:55:35.730 [Lua] Lobby data host = 1100001022bf5e1
23:55:35.731 [Lua] Lobby data level_key = inn_level
23:55:35.731 [Lua] Lobby data game_mode = 3
23:55:35.731 [Lua] Lobby data country_code = RS
23:55:35.731 [Lua] Lobby data unique_server_name = Angerblaze
23:55:35.731 [Lua] Lobby data num_players = 1
23:55:35.731 [Lua] Lobby data matchmaking = false
23:55:35.731 [Lua] Set lobby end.
23:55:35.731 [Lua] [Managers] Destroying state managers...
23:55:35.731 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:55:35.731 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
23:55:35.731 [Lua] [Gamestate] Enter StateIngame HOST
23:55:35.731 [Lua] <>level = inn_level<>
23:55:35.731 [Lua] Set lobby begin:
23:55:35.731 [Lua] Lobby data host = 1100001022bf5e1
23:55:35.731 [Lua] Lobby data level_key = inn_level
23:55:35.732 [Lua] Lobby data game_mode = 3
23:55:35.732 [Lua] Lobby data selected_level_key = inn_level
23:55:35.732 [Lua] Lobby data country_code = RS
23:55:35.732 [Lua] Lobby data unique_server_name = Angerblaze
23:55:35.732 [Lua] Lobby data num_players = 1
23:55:35.732 [Lua] Lobby data matchmaking = false
23:55:35.732 [Lua] Set lobby end.
23:55:35.732 [Umbra] Init version: 3.4.15 :: 16 threads
23:55:35.732 [Lua] [StateIngame] Server ingame
23:55:35.735 [Lua] Set lobby begin:
23:55:35.735 [Lua] Lobby data level_key = inn_level
23:55:35.735 [Lua] Lobby data selected_level_key = inn_level
23:55:35.735 [Lua] Lobby data unique_server_name = Angerblaze
23:55:35.735 [Lua] Lobby data matchmaking = false
23:55:35.735 [Lua] Lobby data host = 1100001022bf5e1
23:55:35.735 [Lua] Lobby data country_code = RS
23:55:35.735 [Lua] Lobby data game_mode = 3
23:55:35.735 [Lua] Lobby data difficulty = normal
23:55:35.735 [Lua] Lobby data num_players = 1
23:55:35.735 [Lua] Set lobby end.
23:55:35.735 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:55:35.735 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:55:35.735 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:55:35.735 [Lua] [Matchmaking] initializing
23:55:35.735 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am server
23:55:35.735 [Lua] [Matchmaking] register rpcs
23:55:35.735 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:55:35.735 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1
23:55:35.735 [Lua] [GameNetworkManager] self.is_server = true
23:55:35.735 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:55:35.735 [Network] Setting artificial MTU limit to 65536
23:55:35.739 [Lua] Switching ConflictSettings: to: disabled
23:55:35.739 [Lua] pacing=disabled
23:55:35.739 [Lua] roaming=nil
23:55:35.739 [Lua] specials=disabled
23:55:35.739 [Lua] debug_color=black
23:55:35.739 [Lua] pack_spawning=disabled
23:55:35.739 [Lua] contained_breeds=nil
23:55:35.739 [Lua] disabled=true
23:55:35.739 [Lua] boss=disabled
23:55:35.739 [Lua] horde=disabled
23:55:35.739 [Lua] name=disabled
23:55:35.739 [Lua] intensity=disabled
23:55:35.739 [Lua] ---
23:55:35.739 [Lua] [LevelAnalysis] set_random_seed( 1130361)
23:55:35.742 [Lua] [AIInterestPointSystem] Level Seed: 1130361
23:55:35.743 [Lua]
23:55:35.743 [Lua] [entity_system_bag] = table
23:55:35.743 [Lua] [entity_system_bag] = metatable
23:55:35.743 [Lua] [startup_data] = table
23:55:35.743 [Lua] [entity_manager] = table
23:55:35.743 [Lua] [entity_manager] = metatable
23:55:35.743 [Lua] [unit_spawner] = table
23:55:35.743 [Lua] [unit_spawner] = metatable
23:55:35.743 [Lua] [unit_storage] = table
23:55:35.743 [Lua] [unit_storage] = metatable
23:55:35.743 [Lua] [dice_keeper] = table
23:55:35.743 [Lua] [dice_keeper] = metatable
23:55:35.743 [Lua] [is_server] = true (boolean)
23:55:35.743 [Lua] [world] = [World]
23:55:35.743 [Lua] [system_api] = table
23:55:35.743 [Lua] [entity_system] = table
23:55:35.743 [Lua] [entity_system] = metatable
23:55:35.743 [Lua] [network_lobby] = table
23:55:35.743 [Lua] [network_lobby] = metatable
23:55:35.743 [Lua] [profile_synchronizer] = table
23:55:35.743 [Lua] [profile_synchronizer] = metatable
23:55:35.743 [Lua] [level_transition_handler] = table
23:55:35.743 [Lua] [level_transition_handler] = metatable
23:55:35.743 [Lua] [num_local_human_players] = 1 (number)
23:55:35.743 [Lua] [statistics_db] = table
23:55:35.743 [Lua] [statistics_db] = metatable
23:55:35.743 [Lua] [network_server] = table
23:55:35.743 [Lua] [network_server] = metatable
23:55:35.743 [Lua] [input_manager] = table
23:55:35.743 [Lua] [input_manager] = metatable
23:55:35.743 [Lua] [network_clock] = table
23:55:35.743 [Lua] [network_clock] = metatable
23:55:35.743 [Lua] [network_transmit] = table
23:55:35.743 [Lua] [network_transmit] = metatable
23:55:35.743 [Lua] [free_flight_manager] = table
23:55:35.743 [Lua] [free_flight_manager] = metatable
23:55:35.743 [Lua] [network_manager] = table
23:55:35.743 [Lua] [network_manager] = metatable
23:55:35.743 [Lua] [network_event_delegate] = table
23:55:35.743 [Lua] [network_event_delegate] = metatable
23:55:35.743 [Lua]
23:55:35.743 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:55:35.745 [Lua] [AchievementManager] Achievements using the steam platform
23:55:35.746 [Lua] [StateIngame] Level seed: 1130361
23:55:35.746 [World] Spawning level.
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:55:35.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read,
23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read,
23:55:35.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read,
23:55:35.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1, async-read,
23:55:35.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:55:35.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:55:35.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:55:35.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read,
23:55:35.877 [Lua] [LevelAnalysis] set_random_seed( 1130361)
23:55:35.886 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
23:55:35.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
23:55:35.886 [Lua] [IngameUI] init
23:55:35.896 [SteamVoipClient] select_out(1100001022bf5e1, off)
23:55:35.924 [Lua] [Matchmaking] Cancelling matchmaking
23:55:35.924 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:55:35.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:55:35.924 [Lua] Set lobby begin:
23:55:35.924 [Lua] Lobby data level_key = inn_level
23:55:35.924 [Lua] Lobby data power_level = 0
23:55:35.924 [Lua] Lobby data selected_level_key = inn_level
23:55:35.924 [Lua] Lobby data unique_server_name = Angerblaze
23:55:35.924 [Lua] Lobby data matchmaking = false
23:55:35.924 [Lua] Lobby data host = 1100001022bf5e1
23:55:35.924 [Lua] Lobby data country_code = RS
23:55:35.924 [Lua] Lobby data game_mode = 3
23:55:35.924 [Lua] Lobby data difficulty = normal
23:55:35.924 [Lua] Lobby data num_players = 1
23:55:35.924 [Lua] Set lobby end.
23:55:35.925 [Flow] complete_skittergate_legend true
23:55:35.925 [Flow] complete_all_helmgart_levels_recruit true
23:55:35.926 [Flow] WitchHunterLevel:30
23:55:35.926 [Flow] LeaderYes
23:55:35.926 [Flow] ALL PC XP:208937
23:55:35.926 [Flow] Has "bogenhafen" DLC:true
23:55:35.926 [Flow] WH XP:44850
23:55:35.926 [Flow] Number of crafted items:2495
23:55:35.926 [Flow] Has "pre_order" DLC:true
23:55:35.926 [Flow] Sum of Powe Levels:1500
23:55:35.927 [Flow] lodestone diff 1:false
23:55:35.927 [Flow] cemetery and forest activated
23:55:35.927 [Flow] cemetery and forest activated
23:55:35.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:55:35.928 [Lua] CurrentConflictSettings disabled
23:55:35.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:55:35.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:55:35.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:55:35.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:55:35.930 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
23:55:35.930 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:55:35.950 [Lua] MUSIC: nil -> explore
23:55:36.410 [Lua] player (1100001022bf5e1,1) was put into party 1
23:55:36.410 [Lua] Assigning peer(1100001022bf5e1:1) to profile(5) career(3)
23:55:36.410 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3)
23:55:36.410 [Lua] Set lobby begin:
23:55:36.410 [Lua] Lobby data level_key = inn_level
23:55:36.411 [Lua] Lobby data power_level = 0
23:55:36.411 [Lua] Lobby data selected_level_key = inn_level
23:55:36.411 [Lua] Lobby data difficulty = normal
23:55:36.411 [Lua] Lobby data player_slot_4 = 0:0
23:55:36.411 [Lua] Lobby data unique_server_name = Angerblaze
23:55:36.411 [Lua] Lobby data matchmaking = false
23:55:36.411 [Lua] Lobby data host = 1100001022bf5e1
23:55:36.411 [Lua] Lobby data country_code = RS
23:55:36.411 [Lua] Lobby data game_mode = 3
23:55:36.411 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1
23:55:36.411 [Lua] Lobby data player_slot_2 = 0:0
23:55:36.411 [Lua] Lobby data player_slot_1 = 0:0
23:55:36.411 [Lua] Lobby data player_slot_3 = 0:0
23:55:36.411 [Lua] Lobby data num_players = 1
23:55:36.411 [Lua] Set lobby end.
23:55:36.411 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001022bf5e1
23:55:36.411 [Lua]
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:55:36.411 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:55:36.411 [Lua]
23:55:36.411 [Lua]
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:55:36.411 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
23:55:36.411 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
23:55:36.411 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:55:36.411 [Lua]
23:55:36.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:55:36.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:55:36.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
23:55:36.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
23:55:36.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1
23:55:36.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1
23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
23:55:36.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:55:36.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
23:55:36.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
23:55:36.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:55:36.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:55:36.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:55:36.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:55:36.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:55:36.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
23:55:36.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
23:55:36.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
23:55:36.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:55:36.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
23:55:36.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
23:55:36.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
23:55:36.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:55:36.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:55:36.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:55:36.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:55:36.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:55:36.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
23:55:36.721 [Flow] DISABLE
23:55:36.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
23:55:36.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
23:55:36.741 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:55:36.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:55:36.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:55:36.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:55:36.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:55:36.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:55:36.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:55:36.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:55:36.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:55:36.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:55:36.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:55:37.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:55:37.004 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:55:37.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:55:37.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:55:37.226 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:55:37.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
23:55:37.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
23:55:37.282 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
23:55:37.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:55:37.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:55:37.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:55:37.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:55:37.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:55:37.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:55:37.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:55:37.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:55:37.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:55:37.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:55:37.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:55:37.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:55:37.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:55:38.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:55:38.032 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:55:38.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:55:38.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:55:38.087 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:55:38.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:55:38.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:55:38.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:55:38.408 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
23:55:38.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:55:38.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:55:38.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:55:38.708 [Lua] #################################################################################################################
23:55:38.708 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:55:38.708 [Lua] #################################################################################################################
23:55:38.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2
23:55:38.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2
23:55:38.722 [Lua] [IngameUI] menu view on_enter start_menu_view
23:55:38.723 [Lua] hero_fullscreen_menu_on_enter
23:55:38.725 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00999f60
23:55:38.725 [World] Spawning level.
23:55:38.730 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:55:38.734 [SteamVoipClient] select_out(1100001022bf5e1, off)
23:55:38.744 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.744 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.744 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:38.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70, async-read, prioritized
23:55:38.974 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2
23:55:38.974 [Lua] Commit load time data
23:55:39.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xa2, position: 0
23:55:40.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xa2, position: 27249
23:55:40.770 [Lua] PlayFabMirror:_commit_internal 1
23:55:40.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:55:40.771 [Lua] generate_backend_stats 1100001022bf5e1:1
23:55:40.777 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:55:40.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3
23:55:40.777 [Lua] Set lobby begin:
23:55:40.777 [Lua] Lobby data level_key = inn_level
23:55:40.777 [Lua] Lobby data power_level = 785
23:55:40.777 [Lua] Lobby data selected_level_key = inn_level
23:55:40.777 [Lua] Lobby data difficulty = normal
23:55:40.777 [Lua] Lobby data player_slot_4 = 0:0
23:55:40.777 [Lua] Lobby data unique_server_name = Angerblaze
23:55:40.777 [Lua] Lobby data matchmaking = false
23:55:40.777 [Lua] Lobby data host = 1100001022bf5e1
23:55:40.777 [Lua] Lobby data country_code = RS
23:55:40.777 [Lua] Lobby data game_mode = 3
23:55:40.777 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1
23:55:40.777 [Lua] Lobby data player_slot_2 = 0:0
23:55:40.777 [Lua] Lobby data player_slot_1 = 0:0
23:55:40.777 [Lua] Lobby data player_slot_3 = 0:0
23:55:40.777 [Lua] Lobby data num_players = 1
23:55:40.777 [Lua] Set lobby end.
23:55:40.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3
23:55:41.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3
23:55:41.040 [Lua] commit result success 1
23:55:41.785 [Lua] [IngameUI] menu view on_exit start_menu_view
23:55:41.785 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:55:41.785 [Lua] hero_fullscreen_menu_on_exit
23:55:41.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00999f60
23:55:41.788 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:41.788 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:41.788 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:41.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:41.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 00000000023B3A70 -> Package still referenced, NOT unloaded:
23:55:42.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
23:55:42.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:55:42.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
23:55:42.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:55:43.582 [Lua] [IngameUI] menu view on_enter start_game_view
23:55:43.585 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0099ba30
23:55:43.585 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:55:43.586 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
23:55:43.586 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
23:55:43.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
23:55:43.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
23:55:48.831 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
23:55:48.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
23:55:48.831 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
23:55:48.831 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:55:48.831 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:55:48.832 [Lua]
23:55:48.832 [Lua] [1] = table
23:55:48.832 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
23:55:48.832 [Lua] [difficulties] = table
23:55:48.832 [Lua] [1] = normal (string)
23:55:48.832 [Lua] [2] = hard (string)
23:55:48.832 [Lua] [3] = harder (string)
23:55:48.832 [Lua] [4] = hardest (string)
23:55:48.832 [Lua] [5] = cataclysm (string)
23:55:48.832 [Lua] [6] = any (string)
23:55:48.832 [Lua] [levels] = table
23:55:48.832 [Lua] [1] = dlc_bogenhafen_city (string)
23:55:48.832 [Lua] [2] = elven_ruins (string)
23:55:48.832 [Lua] [3] = skaven_stronghold (string)
23:55:48.832 [Lua] [4] = military (string)
23:55:48.832 [Lua] [5] = skittergate (string)
23:55:48.832 [Lua] [6] = catacombs (string)
23:55:48.832 [Lua] [7] = farmlands (string)
23:55:48.832 [Lua] [8] = fort (string)
23:55:48.832 [Lua] [9] = plaza (string)
23:55:48.832 [Lua] [10] = ground_zero (string)
23:55:48.832 [Lua] [11] = warcamp (string)
23:55:48.832 [Lua] [12] = magnus (string)
23:55:48.832 [Lua] [13] = cemetery (string)
23:55:48.832 [Lua] [14] = dlc_bogenhafen_slum (string)
23:55:48.832 [Lua] [15] = ussingen (string)
23:55:48.832 [Lua] [16] = forest_ambush (string)
23:55:48.832 [Lua] [17] = nurgle (string)
23:55:48.832 [Lua] [18] = mines (string)
23:55:48.832 [Lua] [19] = dlc_celebrate_crawl (string)
23:55:48.832 [Lua] [20] = bell (string)
23:55:48.832 [Lua] [21] = any (string)
23:55:48.832 [Lua] [game_mode_key] = adventure (string)
23:55:48.832 [Lua] [2] = table
23:55:48.832 [Lua] [game_mode_key] = adventure (string)
23:55:48.832 [Lua] [difficulties] = table
23:55:48.832 [Lua] [1] = normal (string)
23:55:48.832 [Lua] [2] = hard (string)
23:55:48.832 [Lua] [3] = harder (string)
23:55:48.832 [Lua] [4] = hardest (string)
23:55:48.832 [Lua] [5] = cataclysm (string)
23:55:48.832 [Lua] [6] = any (string)
23:55:48.832 [Lua] [levels] = table
23:55:48.832 [Lua] [1] = dlc_bogenhafen_city (string)
23:55:48.832 [Lua] [2] = elven_ruins (string)
23:55:48.832 [Lua] [3] = skaven_stronghold (string)
23:55:48.832 [Lua] [4] = military (string)
23:55:48.832 [Lua] [5] = skittergate (string)
23:55:48.832 [Lua] [6] = catacombs (string)
23:55:48.832 [Lua] [7] = farmlands (string)
23:55:48.832 [Lua] [8] = fort (string)
23:55:48.832 [Lua] [9] = plaza (string)
23:55:48.832 [Lua] [10] = ground_zero (string)
23:55:48.832 [Lua] [11] = warcamp (string)
23:55:48.832 [Lua] [12] = magnus (string)
23:55:48.832 [Lua] [13] = cemetery (string)
23:55:48.832 [Lua] [14] = dlc_bogenhafen_slum (string)
23:55:48.832 [Lua] [15] = ussingen (string)
23:55:48.832 [Lua] [16] = forest_ambush (string)
23:55:48.832 [Lua] [17] = nurgle (string)
23:55:48.832 [Lua] [18] = mines (string)
23:55:48.832 [Lua] [19] = dlc_celebrate_crawl (string)
23:55:48.832 [Lua] [20] = bell (string)
23:55:48.832 [Lua] [21] = any (string)
23:55:48.832 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
23:55:48.832 [Lua] [5] = table
23:55:48.832 [Lua] [game_mode_key] = adventure (string)
23:55:48.832 [Lua] [difficulties] = table
23:55:48.832 [Lua] [1] = normal (string)
23:55:48.832 [Lua] [2] = hard (string)
23:55:48.832 [Lua] [3] = harder (string)
23:55:48.832 [Lua] [4] = hardest (string)
23:55:48.832 [Lua] [5] = cataclysm (string)
23:55:48.832 [Lua] [6] = any (string)
23:55:48.832 [Lua] [levels] = table
23:55:48.832 [Lua] [1] = dlc_bogenhafen_city (string)
23:55:48.832 [Lua] [2] = elven_ruins (string)
23:55:48.832 [Lua] [3] = skaven_stronghold (string)
23:55:48.832 [Lua] [4] = military (string)
23:55:48.832 [Lua] [5] = skittergate (string)
23:55:48.832 [Lua] [6] = catacombs (string)
23:55:48.832 [Lua] [7] = farmlands (string)
23:55:48.832 [Lua] [8] = fort (string)
23:55:48.832 [Lua] [9] = plaza (string)
23:55:48.832 [Lua] [10] = ground_zero (string)
23:55:48.832 [Lua] [11] = warcamp (string)
23:55:48.832 [Lua] [12] = magnus (string)
23:55:48.832 [Lua] [13] = cemetery (string)
23:55:48.832 [Lua] [14] = dlc_bogenhafen_slum (string)
23:55:48.832 [Lua] [15] = ussingen (string)
23:55:48.832 [Lua] [16] = forest_ambush (string)
23:55:48.832 [Lua] [17] = nurgle (string)
23:55:48.832 [Lua] [18] = mines (string)
23:55:48.832 [Lua] [19] = dlc_celebrate_crawl (string)
23:55:48.832 [Lua] [20] = bell (string)
23:55:48.832 [Lua] [21] = any (string)
23:55:48.832 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
23:55:48.832 [Lua]
23:55:48.833 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
23:55:48.833 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
23:55:48.847 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:48.847 [Lua] [Matchmaking] Filter: Distance = medium
23:55:48.847 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:48.847 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:48.847 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:50.071 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:50.071 [Lua] [Matchmaking] Filter: Distance = medium
23:55:50.071 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:50.071 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:50.071 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:50.071 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bogenhafen_city
23:55:50.248 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:50.248 [Lua] [Matchmaking] Filter: Distance = medium
23:55:50.248 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:50.248 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:50.248 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:50.248 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
23:55:50.398 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:50.398 [Lua] [Matchmaking] Filter: Distance = medium
23:55:50.399 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:50.399 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:50.399 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:50.399 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold
23:55:51.265 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:51.265 [Lua] [Matchmaking] Filter: Distance = medium
23:55:51.265 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:51.265 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:51.265 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:51.265 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
23:55:51.403 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:51.403 [Lua] [Matchmaking] Filter: Distance = medium
23:55:51.403 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:51.403 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:51.403 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:51.403 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bogenhafen_city
23:55:51.540 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:51.540 [Lua] [Matchmaking] Filter: Distance = medium
23:55:51.540 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:51.540 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:51.540 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:53.135 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:53.135 [Lua] [Matchmaking] Filter: Distance = medium
23:55:53.135 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:53.135 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
23:55:53.135 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:53.135 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:53.300 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:53.300 [Lua] [Matchmaking] Filter: Distance = medium
23:55:53.300 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:53.300 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
23:55:53.300 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:53.300 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:53.438 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:53.438 [Lua] [Matchmaking] Filter: Distance = medium
23:55:53.438 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:53.438 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder
23:55:53.438 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:53.438 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:53.577 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:53.577 [Lua] [Matchmaking] Filter: Distance = medium
23:55:53.577 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:53.577 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
23:55:53.577 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:53.577 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:55:54.567 [Lua] [Matchmaking] Filter: Free slots = 1
23:55:54.567 [Lua] [Matchmaking] Filter: Distance = medium
23:55:54.567 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:55:54.567 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
23:55:54.567 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:55:54.567 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:56:06.630 [Lua] [Matchmaking] Joining lobby table: 000000000781AD80 from lobby browser.
23:56:06.630 [Lua]
23:56:06.630 [Lua] [join_by_lobby_browser] = true (boolean)
23:56:06.630 [Lua] [join_lobby_data] = table
23:56:06.630 [Lua] [twitch_enabled] = false (string)
23:56:06.630 [Lua] [power_level] = 790 (string)
23:56:06.630 [Lua] [id] = 1860000014b90ba (string)
23:56:06.630 [Lua] [unique_server_name] = Th3B (string)
23:56:06.631 [Lua] [host] = 110000100b73a9f (string)
23:56:06.631 [Lua] [game_mode] = 2 (string)
23:56:06.631 [Lua] [is_private] = false (string)
23:56:06.631 [Lua] [player_slot_3] = 0:0 (string)
23:56:06.631 [Lua] [level_key] = warcamp (string)
23:56:06.631 [Lua] [player_slot_1] = 11000011504f498:1 (string)
23:56:06.631 [Lua] [selected_level_key] = warcamp (string)
23:56:06.631 [Lua] [country_code] = DE (string)
23:56:06.631 [Lua] [quick_game] = false (string)
23:56:06.631 [Lua] [valid] = true (boolean)
23:56:06.631 [Lua] [matchmaking] = true (string)
23:56:06.631 [Lua] [network_hash] = 19e2005e23f3fd (string)
23:56:06.631 [Lua] [player_slot_4] = 0:0 (string)
23:56:06.631 [Lua] [difficulty] = hardest (string)
23:56:06.631 [Lua] [player_slot_5] = 0:0 (string)
23:56:06.631 [Lua] [player_slot_2] = 110000100b73a9f:1 (string)
23:56:06.631 [Lua] [num_players] = 2 (string)
23:56:06.631 [Lua] [name] = Lobby 1860000014b90ba (string)
23:56:06.631 [Lua] [eac_authorized] = true (string)
23:56:06.631 [Lua]
23:56:06.631 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:56:06.631 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
23:56:06.631 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:56:06.631 [Lua] [ChatManager][1]System: Connecting to game session.
23:56:06.640 [Lua] [LobbyClient] Changed state from nil to joining
23:56:06.901 [SteamLobby] Detected added member 110000100b73a9f
23:56:06.901 [SteamLobby] Detected added member 11000011504f498
23:56:06.901 [SteamLobby] Detected added member 1100001022bf5e1
23:56:06.902 [Lua] [LobbyClient] Changed state from joining to joined
23:56:06.902 [Lua] [PartyManager] Leader is set to 110000100b73a9f
23:56:06.902 [Lua] [Matchmaking] Joined lobby, checking network hash...
23:56:06.916 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Th3B'...
23:56:07.452 [Steam] Accepted session request from 110000100b73a9f
23:56:11.386 [Connection] Creating endpoint 110000100b73a9f - inbound message
23:56:11.386 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:56:11.386 [SteamAuthenticator] Got ticket request from 110000100b73a9f
23:56:11.386 [SteamAuthenticator] GetAuthSessionTicket 110000100b73a9f
23:56:11.386 [SteamAuthenticator] Sent ticket to 110000100b73a9f
23:56:11.400 [SteamAuthenticator] Sent ticket request to 110000100b73a9f
23:56:11.469 [SteamAuthenticator] Got ticket from 110000100b73a9f
23:56:11.469 [SteamAuthenticator] BeginAuthSession 110000100b73a9f
23:56:11.469 [SteamAuthenticator] Authenticating 110000100b73a9f
23:56:11.801 [SteamAuthenticator] Steam validation for 110000100b73a9f with response 0
23:56:11.842 [Connection] New session id 144 to 110000100b73a9f.
23:56:11.870 [Connection] Established a connection <144.225> to 110000100b73a9f
23:56:11.871 [Lua] [Matchmaking] Connected, starting handshake...
23:56:11.871 [Lua] [Matchmaking] Starting handshake with host 110000100b73a9f using client cookie HSC-0000498321-client-[1100001022bf5e1]
23:56:11.994 [Lua] [Matchmaking] Handshake successful (110000100b73a9f) (HSC-0000498321-client-[1100001022bf5e1]) (HSC-0000758778-host-[110000100b73a9f])
23:56:11.995 [Lua] [Matchmaking] Handshake done, requesting to join game...
23:56:11.995 [Lua] bogenhafen
23:56:11.995 [Lua] celebrate
23:56:11.995 [Lua] holly
23:56:11.995 [Lua] scorpion_beta_extended_access
23:56:11.995 [Lua] pre_order
23:56:11.995 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100b73a9f
23:56:12.092 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=1860000014b90ba host_id:Th3B
23:56:12.092 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
23:56:12.092 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
23:56:12.092 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100b73a9f
23:56:12.092 [Lua] [ChatManager][1]System: Requesting profiles
23:56:12.174 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000100b73a9f REPLY wh:11000011504f498 | we:110000100b73a9f | dr:0 | bw:0 | es:0
23:56:12.174 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
23:56:12.174 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
23:56:12.174 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
23:56:12.174 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000100b73a9f
23:56:12.175 [Lua] [ChatManager][1]System: Acquiring profiles
23:56:12.284 [Lua] [ChatManager][1]System: Joining game...
23:56:12.286 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
23:56:12.286 [Lua] TRANSITION start_lobby table: 0000000000B67F90 nil
23:56:12.286 [Lua] [GameNetworkManager] Leaving game...
23:56:12.286 [Lua] [GameNetworkManager] Shutting down game session host.
23:56:12.286 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:56:12.286 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:56:12.286 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=38.33
23:56:12.286 [Lua] [IngameUI] menu view on_exit start_game_view
23:56:12.286 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:56:12.286 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
23:56:12.287 [Save] Saving `save_data`
23:56:12.289 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0099ba30
23:56:12.289 [Save] Save done
23:56:12.298 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:56:13.113 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
23:56:14.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:56:14.284 [Lua] Clearing all global lookup lists
23:56:14.284 [Lua] [IngamePlayerListUI] - Destroy
23:56:14.284 [Lua] [EquipmentUI] - Destroy
23:56:14.284 [Lua] [AbilityUI] - Destroy
23:56:14.284 [Lua] [GamePadEquipmentUI] - Destroy
23:56:14.284 [Lua] [GamePadAbilityUI] - Destroy
23:56:14.285 [Lua] [IngameUI] destroy
23:56:14.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
23:56:14.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1
23:56:14.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5
23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4
23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2
23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1
23:56:14.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3
23:56:14.339 [Lua] [Managers] Destroying state managers...
23:56:14.343 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:56:14.343 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1
23:56:14.343 [Lua] [Matchmaking] unregister rpcs
23:56:14.343 [Lua] [Matchmaking] destroying
23:56:14.343 [Lua] [ChatManager] Unregistering channel 1
23:56:14.343 [Lua] [EnemyPackageLoader] network_context_destroyed
23:56:14.343 [Lua] [PartyManager] network_context_destroyed
23:56:14.343 [Lua] [GameMechanismManager] network_context_destroyed
23:56:14.343 [Lua] initializing mechanism to: adventure
23:56:14.343 [EACServer] [Destroy] Called
23:56:14.346 [SteamVoipRoom] Leaving room 1531db6b9ad6b9ce
23:56:14.346 [SteamVoipRoom] Destroying room 1531db6b9ad6b9ce
23:56:14.401 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
23:56:14.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
23:56:14.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:56:14.401 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:56:14.408 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:56:14.408 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
23:56:14.413 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:56:14.413 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
23:56:14.414 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:56:14.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient
23:56:14.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
23:56:14.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
23:56:14.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:56:14.417 [Lua] [LobbyHost] Destroying
23:56:14.418 [Lua] ############### UNLOADING PACKAGES ###############
23:56:14.418 [Lua] [Gamestate] Enter state StateLoading
23:56:14.419 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:56:14.419 [Lua] registering RPCs
23:56:14.419 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000000B67F90
23:56:14.419 warning: [Lua] Setting up network client
23:56:14.419 [EAC] Connection reset
23:56:14.424 [EAC] Set platform user auth ticket
23:56:14.424 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100b73a9f my_peer_id:1100001022bf5e1
23:56:14.424 [Lua] [ChatManager] Registering channel 1
23:56:14.424 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100b73a9f, own_peer_id=1100001022bf5e1)
23:56:14.424 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100b73a9f, own_peer_id=1100001022bf5e1)
23:56:14.424 [Lua] [PartyManager] network_context_created (server_peer_id=110000100b73a9f, own_peer_id=1100001022bf5e1)
23:56:14.424 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
23:56:14.424 [Lua] MUSIC MANAGER unmute_all_world_sounds 514 0
23:56:14.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4
23:56:14.424 [Lua] [PartyManager] Leader is set to 110000100b73a9f
23:56:14.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:56:14.425 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4
23:56:14.493 [EAC] Set host peer 110000100b73a9f to state undetermined
23:56:14.493 [EAC] Validating host 110000100b73a9f
23:56:14.560 [Lua] Server sends mechanism to client adventure
23:56:14.560 [Lua] initializing mechanism to: adventure
23:56:14.560 [Lua] Received new state from server ingame
23:56:14.560 [Lua] [EnemyPackageLoader] New connection established (110000100b73a9f) (key=1)
23:56:14.560 [SteamVoipRoom] Joining room 338f7d7046a2f20f
23:56:14.744 [SteamVoipClient] select_out(11000011504f498, on)
23:56:14.744 [SteamVoipClient] select_in(11000011504f498, on)
23:56:14.744 [SteamVoipClient] select_out(11000011504f498, off)
23:56:14.744 [SteamVoipClient] select_out(110000100b73a9f, on)
23:56:14.744 [SteamVoipClient] select_in(110000100b73a9f, on)
23:56:14.744 [SteamVoipClient] select_out(110000100b73a9f, off)
23:56:14.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4
23:56:15.024 [EAC] EAC host 110000100b73a9f validated and trusted
23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 1 1 1
23:56:16.695 [Lua] player (110000100b73a9f,1) was put into party 1
23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 3 1 4
23:56:16.695 [Lua] player (110000100b73a9f,3) was put into party 1
23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 2 1 3
23:56:16.695 [Lua] player (110000100b73a9f,2) was put into party 1
23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 110000100b73a9f 4 1 2
23:56:16.695 [Lua] player (110000100b73a9f,4) was put into party 1
23:56:16.695 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 1100001022bf5e1 1 0 1
23:56:16.695 [Lua] player (1100001022bf5e1,1) was put into party 0
23:56:16.695 [Lua] [StateLoading] got rpc_load_level 77 warcamp
23:56:16.695 [Lua] GameMechanismManager setting level seed: 7307114
23:56:16.695 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 7307114
23:56:16.695 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
23:56:16.695 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 7307114. New level, resetting package load status.
23:56:16.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
23:56:16.696 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp]
23:56:16.696 [Lua] [LevelTransitionHandler] load_level warcamp
23:56:16.696 [Umbra] Unload tome
23:56:16.781 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:56:16.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
23:56:16.781 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
23:56:16.781 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
23:56:16.781 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
23:56:16.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
23:56:16.830 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
23:56:16.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
23:56:16.861 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
23:56:17.136 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 517 0
23:56:17.143 [Lua] MUSIC MANAGER Play_loading_screen_music 518 0
23:56:17.506 [SteamLobby] Detected removed member 11000011504f498
23:56:17.507 [Lua] [LobbyMembers] Member left 11000011504f498
23:56:17.507 [Lua] [LoadTimeManager] Member left
23:56:17.523 [Lua] [ChatManager][1]System: Namtaru has left the game
23:56:20.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
23:56:20.022 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
23:56:20.040 [Lua] [LevelTransitionHandler] Level load completed!
23:56:20.040 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:56:20.064 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:56:20.064 [Lua] checking dlc's against conflict directors
23:56:20.064 [Lua] --- --- ---
23:56:20.064 [Lua] Starting... difficulty 'hardest'
23:56:20.064 [Lua] These are the starting conflict directors:
23:56:20.064 [Lua] chaos
23:56:20.064 [Lua] --- --- ---
23:56:20.064 [Lua]
23:56:20.064 [Lua] Looking for a new director:
23:56:20.064 [Lua] (free: 22) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
23:56:20.064 [Lua] ->trying director: beastmen
23:56:20.064 [Lua] --> success!
23:56:20.064 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
23:56:20.064 [Lua]
23:56:20.064 [Lua] Looking for a new director:
23:56:20.064 [Lua] (free: 16) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
23:56:20.064 [Lua] ->trying director: skaven_beastmen
23:56:20.064 [Lua] --> success!
23:56:20.064 [Lua] --> Added these breeds: skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_storm_vermin
23:56:20.064 [Lua]
23:56:20.064 [Lua] DONE! Found the following directors:
23:56:20.064 [Lua] beastmen
23:56:20.064 [Lua] skaven_beastmen
23:56:20.064 [Lua] (free: 10), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_berzerker chaos_warrior skaven_stormfiend skaven_clan_rat_with_shield skaven_storm_vermin_commander beastmen_ungor skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
23:56:20.064 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
23:56:20.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:56:20.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:56:20.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:56:20.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:56:20.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:56:20.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:56:20.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:56:20.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:56:20.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:56:20.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:56:20.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:56:20.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
23:56:21.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
23:56:21.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
23:56:21.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:56:21.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:56:21.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:56:21.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:56:21.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:56:21.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:56:21.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:56:21.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:56:21.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:56:21.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:56:21.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:56:21.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:56:21.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:56:21.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:56:21.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:56:21.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:56:21.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:56:21.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:56:21.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:56:22.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:56:22.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:56:22.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:56:22.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:56:22.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:56:22.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
23:56:22.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
23:56:22.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
23:56:22.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:56:22.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:56:22.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:56:22.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:56:23.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:56:23.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:56:23.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:56:23.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:56:23.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:56:23.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:56:23.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:56:23.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:56:23.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:56:23.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:56:23.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:56:23.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:56:23.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:56:23.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:56:23.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:56:24.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:56:24.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:56:24.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:56:24.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:56:24.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:56:24.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:56:24.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:56:24.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:56:24.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:56:24.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:56:24.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:56:24.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:56:25.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:56:25.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:56:25.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:56:25.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:56:25.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:56:25.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:56:25.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:56:25.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:56:25.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:56:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:56:25.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:56:25.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:56:25.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:56:25.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:56:25.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:56:25.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:56:25.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:56:25.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
23:56:26.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
23:56:26.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
23:56:26.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
23:56:26.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
23:56:26.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
23:56:26.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
23:56:26.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
23:56:26.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
23:56:26.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
23:56:27.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
23:56:27.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
23:56:27.087 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
23:56:27.088 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
23:56:27.088 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
23:56:27.088 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(4) profile_index(1) career_index(3)
23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(1) profile_index(2) career_index(1)
23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(2) profile_index(3) career_index(3)
23:56:27.157 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b73a9f) local_player_id(3) profile_index(5) career_index(1)
23:56:27.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100b73a9f inventory_sync_id:10 my_peer_id:1100001022bf5e1
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:56:27.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
23:56:27.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
23:56:27.283 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
23:56:27.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
23:56:27.554 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
23:56:27.554 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
23:56:27.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
23:56:27.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
23:56:27.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
23:56:27.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
23:56:27.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
23:56:27.672 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
23:56:27.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:56:27.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:56:27.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:56:27.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
23:56:27.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
23:56:27.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
23:56:27.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
23:56:27.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
23:56:27.961 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
23:56:27.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
23:56:28.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
23:56:28.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
23:56:28.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
23:56:28.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
23:56:28.442 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
23:56:28.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:56:28.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:56:28.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:56:28.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
23:56:28.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
23:56:28.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
23:56:28.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:56:28.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:56:28.695 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
23:56:28.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
23:56:28.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
23:56:28.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
23:56:28.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
23:56:28.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
23:56:28.831 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
23:56:28.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
23:56:28.900 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
23:56:28.900 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
23:56:28.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
23:56:28.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
23:56:28.967 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
23:56:28.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
23:56:29.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
23:56:29.034 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
23:56:29.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
23:56:29.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
23:56:29.102 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
23:56:29.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
23:56:29.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
23:56:29.153 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
23:56:29.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
23:56:29.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
23:56:29.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
23:56:29.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
23:56:29.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
23:56:29.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
23:56:29.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
23:56:29.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
23:56:29.675 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
23:56:29.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
23:56:29.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
23:56:29.810 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
23:56:29.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:56:29.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:56:29.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:56:29.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
23:56:30.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
23:56:30.115 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
23:56:30.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:56:30.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:56:30.165 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
23:56:30.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
23:56:30.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
23:56:30.216 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
23:56:30.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
23:56:30.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
23:56:30.503 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
23:56:30.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:56:30.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:56:30.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:56:30.588 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
23:56:30.690 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:56:31.693 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:56:31.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:56:31.693 [Lua] [Managers] Destroying state managers...
23:56:31.694 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
23:56:31.694 [Lua] MUSIC MANAGER Stop_loading_screen_music 519 0
23:56:31.694 [Lua] [Gamestate] Enter StateIngame CLIENT
23:56:31.694 [Lua] <>level = warcamp<>
23:56:31.694 [Umbra] Init version: 3.4.15 :: 16 threads
23:56:31.694 [Lua] [StateIngame] Client ingame
23:56:31.697 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:56:31.697 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:56:31.697 [Lua] [Matchmaking] Starting handshake with host 110000100b73a9f using client cookie HSC-0000343435-client-[1100001022bf5e1]
23:56:31.697 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:56:31.697 [Lua] [Matchmaking] initializing
23:56:31.697 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am client
23:56:31.697 [Lua] [Matchmaking] register rpcs
23:56:31.697 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:56:31.697 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1
23:56:31.697 [Lua] [GameNetworkManager] self.is_server = false
23:56:31.697 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
23:56:31.697 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:56:31.697 [Network] Setting artificial MTU limit to 65536
23:56:31.701 [Lua] Switching ConflictSettings: to: default
23:56:31.701 [Lua] pacing=default
23:56:31.701 [Lua] roaming=nil
23:56:31.701 [Lua] specials=default
23:56:31.701 [Lua] debug_color=maroon
23:56:31.701 [Lua] pack_spawning=default
23:56:31.701 [Lua] contained_breeds=nil
23:56:31.701 [Lua] disabled=false
23:56:31.701 [Lua] boss=default
23:56:31.701 [Lua] horde=default
23:56:31.701 [Lua] name=default
23:56:31.701 [Lua] intensity=default
23:56:31.701 [Lua] ---
23:56:31.701 [Lua] [LevelAnalysis] set_random_seed( 7307114)
23:56:31.709 [Lua] [AIInterestPointSystem] Level Seed: 7307114
23:56:31.709 [Lua]
23:56:31.709 [Lua] [network_manager] = table
23:56:31.709 [Lua] [network_manager] = metatable
23:56:31.709 [Lua] [startup_data] = table
23:56:31.709 [Lua] [entity_manager] = table
23:56:31.709 [Lua] [entity_manager] = metatable
23:56:31.709 [Lua] [unit_spawner] = table
23:56:31.709 [Lua] [unit_spawner] = metatable
23:56:31.709 [Lua] [unit_storage] = table
23:56:31.709 [Lua] [unit_storage] = metatable
23:56:31.709 [Lua] [dice_keeper] = table
23:56:31.709 [Lua] [dice_keeper] = metatable
23:56:31.709 [Lua] [is_server] = false (boolean)
23:56:31.709 [Lua] [world] = [World]
23:56:31.709 [Lua] [system_api] = table
23:56:31.709 [Lua] [input_manager] = table
23:56:31.709 [Lua] [input_manager] = metatable
23:56:31.709 [Lua] [profile_synchronizer] = table
23:56:31.709 [Lua] [profile_synchronizer] = metatable
23:56:31.709 [Lua] [entity_system] = table
23:56:31.709 [Lua] [entity_system] = metatable
23:56:31.709 [Lua] [level_transition_handler] = table
23:56:31.709 [Lua] [level_transition_handler] = metatable
23:56:31.709 [Lua] [num_local_human_players] = 1 (number)
23:56:31.709 [Lua] [statistics_db] = table
23:56:31.709 [Lua] [statistics_db] = metatable
23:56:31.709 [Lua] [entity_system_bag] = table
23:56:31.709 [Lua] [entity_system_bag] = metatable
23:56:31.709 [Lua] [network_lobby] = table
23:56:31.709 [Lua] [network_lobby] = metatable
23:56:31.709 [Lua] [network_transmit] = table
23:56:31.709 [Lua] [network_transmit] = metatable
23:56:31.709 [Lua] [network_clock] = table
23:56:31.709 [Lua] [network_clock] = metatable
23:56:31.709 [Lua] [free_flight_manager] = table
23:56:31.709 [Lua] [free_flight_manager] = metatable
23:56:31.709 [Lua] [network_event_delegate] = table
23:56:31.709 [Lua] [network_event_delegate] = metatable
23:56:31.709 [Lua]
23:56:31.712 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:56:31.725 [Lua] [AchievementManager] Achievements using the steam platform
23:56:31.725 [Lua] [StateIngame] Level seed: 7307114
23:56:31.725 [World] Spawning level.
23:56:31.918 [Lua] respawn_unit_spawned with group id: boss_fight
23:56:31.918 [Lua] respawn_unit_spawned with group id: boss_fight
23:56:31.918 [Lua] respawn_unit_spawned with group id: boss_fight
23:56:31.973 [Lua] [IngameUI] init
23:56:31.981 [SteamVoipClient] select_out(110000100b73a9f, off)
23:56:31.981 [SteamVoipClient] select_out(1100001022bf5e1, off)
23:56:32.001 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:56:32.482 [Lua] [Matchmaking] Handshake successful (110000100b73a9f) (HSC-0000343435-client-[1100001022bf5e1]) (HSC-0000758778-host-[110000100b73a9f])
23:56:32.482 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:32.482 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:32.482 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1
23:56:32.482 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100b73a9f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:56:32.489 [Lua] Adding player sync data to peer=110000100b73a9f local_player_id=1
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.489 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.490 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000100b73a9f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.491 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000100b73a9f go_type=payload go_created_func_name=game_object_created_payload
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000100b73a9f go_type=music_states go_created_func_name=game_object_created_music_states
23:56:32.492 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:32.492 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:32.492 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1
23:56:32.492 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f
23:56:32.498 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:32.498 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:32.498 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1
23:56:32.498 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f
23:56:32.504 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.505 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.506 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.506 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000100b73a9f go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
23:56:32.507 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.507 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.508 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:56:32.508 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.509 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.510 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.510 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.511 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.511 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.512 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.512 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.513 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.513 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.514 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.514 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.515 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.515 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000100b73a9f go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
23:56:32.516 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:56:32.516 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.517 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.517 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.518 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.518 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.518 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.519 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.520 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000100b73a9f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:56:32.520 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:56:32.521 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000100b73a9f go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
23:56:32.521 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:56:32.522 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:56:32.522 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000100b73a9f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:56:32.522 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000100b73a9f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
23:56:32.523 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:56:32.523 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000100b73a9f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
23:56:32.524 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:56:32.524 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:32.524 [Lua] [GameNetworkManager] game_object_created_player, go_id=170, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:32.524 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 170, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1
23:56:32.524 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f
23:56:32.531 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000100b73a9f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
23:56:32.532 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:56:32.539 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:4
23:56:32.539 [Lua] --> got 0 of chaos_marauder
23:56:32.539 [Lua] --> got 0 of skaven_clan_rat
23:56:32.539 [Lua] --> got 0 of skaven_storm_vermin
23:56:32.539 [Lua] --> got 0 of skaven_slave
23:56:32.539 [Lua] --> got 0 of chaos_fanatic
23:56:32.539 [Lua] --> got 0 of beastmen_bestigor
23:56:32.539 [Lua] --> got 3 of beastmen_gor
23:56:32.539 [Lua] --> got 0 of chaos_berzerker
23:56:32.539 [Lua] --> got 0 of chaos_warrior
23:56:32.539 [Lua] --> got 1 of beastmen_ungor
23:56:32.539 [Lua] --> got 0 of skaven_plague_monk
23:56:32.539 [Lua] --> got 0 of chaos_raider
23:56:32.539 [Lua] Breed freezer counts: 12 12
23:56:32.539 [Lua] Comitting breed freezer frozen units
23:56:32.539 error: [Lua] SETTING ROUND ID
23:56:32.539 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:32.539 [Lua] [GameNetworkManager] game_object_created_player, go_id=173, owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1
23:56:32.539 [Lua] [GameNetworkManager] PLAYER is local player
23:56:32.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
23:56:32.540 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
23:56:32.540 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3)
23:56:32.540 [Lua]
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:56:32.540 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:56:32.540 [Lua]
23:56:32.540 [Lua]
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:56:32.540 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
23:56:32.540 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
23:56:32.540 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:56:32.540 [Lua]
23:56:32.540 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:32.540 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=3
23:56:32.540 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:56:32.540 [Lua] PartyManager:rpc_remove_peer_from_party() 110000100b73a9f 110000100b73a9f 3 1
23:56:32.540 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000100b73a9f 1100001022bf5e1 1 1 4
23:56:32.540 [Lua] player (1100001022bf5e1,1) was put into party 1
23:56:32.540 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f
23:56:32.540 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:32.540 [Lua] Received new state from server inn
23:56:32.540 [Save] Saving `save_data`
23:56:32.540 [Lua] gm_event_end_conditions_met false true
23:56:32.540 [Lua] Game lost
23:56:32.540 [Lua] PlayFabMirror:_commit_internal nil
23:56:32.541 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:56:32.542 [Save] Save done
23:56:32.542 [Save] Saving `save_data`
23:56:32.542 [Lua] commit result success 2
23:56:32.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 5
23:56:32.542 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
23:56:32.544 [Save] Save done
23:56:32.659 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 5 1
23:56:32.727 [Lua] [MOD][VMF][INFO] Added 110000100b73a9f to the VMF users list.
23:56:32.727 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100b73a9f inventory_sync_id:11 my_peer_id:1100001022bf5e1
23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
23:56:32.727 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
23:56:32.727 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:56:32.727 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
23:56:32.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:56:32.931 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:56:32.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:56:33.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:56:33.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:56:33.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:56:33.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:56:33.059 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:56:33.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:56:33.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:56:33.267 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:56:33.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
23:56:33.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
23:56:33.297 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
23:56:33.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:56:33.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:56:33.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:56:33.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:56:33.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:56:33.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:56:33.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:56:33.749 [Lua] [PlayFabRequestQueue] EAC Enabled! 5
23:56:33.749 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 5
23:56:33.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:56:33.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:56:33.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:56:34.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:56:34.140 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:56:34.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:56:34.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:56:34.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:56:34.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:56:34.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:56:34.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:56:34.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:56:34.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:56:34.444 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:56:34.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:56:34.522 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 5
23:56:34.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:56:34.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:56:34.578 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
23:56:34.696 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100b73a9f, 5)
23:56:34.793 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:56:34.927 [Lua] #################################################################################################################
23:56:34.927 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 1 [Is Server]: unknown
23:56:34.927 [Lua] #################################################################################################################
23:56:34.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
23:56:34.927 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
23:56:34.938 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
23:56:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
23:56:34.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
23:56:35.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
23:56:35.183 [Lua] Commit load time data
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.874 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:39.992 [Lua] ConflictDirector - destroy all units
23:56:40.108 [Lua] GameMechanismManager setting level seed: 8641684
23:56:40.108 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 8641684
23:56:40.108 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:56:40.108 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 8641684. New level, resetting package load status.
23:56:40.108 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=173 owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1
23:56:40.108 [Lua] [GameNetworkManager] not removing peer_id=1100001022bf5e1 local_player_id=1
23:56:40.108 [Lua] destroyed player game object with id 173 callback
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=170 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:40.108 [Lua] [MOD][VMF][INFO] Removed 110000100b73a9f from the VMF users list.
23:56:40.108 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=4
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=2
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] MUSIC object destroyed
23:56:40.108 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.108 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=1
23:56:40.109 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:56:40.109 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
23:56:40.114 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:56:40.114 [Lua] TRANSITION nil nil inn_level
23:56:40.114 [Lua] Transition type "inn_level", is server: false
23:56:40.114 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=10.51
23:56:42.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:56:42.100 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
23:56:42.100 [Lua] Clearing all global lookup lists
23:56:42.100 [Lua] [IngamePlayerListUI] - Destroy
23:56:42.101 [Lua] [EquipmentUI] - Destroy
23:56:42.101 [Lua] [AbilityUI] - Destroy
23:56:42.101 [Lua] [GamePadEquipmentUI] - Destroy
23:56:42.101 [Lua] [GamePadAbilityUI] - Destroy
23:56:42.101 [Lua] [IngameUI] destroy
23:56:42.248 [Lua] [Managers] Destroying state managers...
23:56:42.254 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:56:42.312 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
23:56:42.312 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
23:56:42.315 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
23:56:42.318 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
23:56:42.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
23:56:42.320 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
23:56:42.320 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
23:56:42.321 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
23:56:42.321 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
23:56:42.323 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
23:56:42.325 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
23:56:42.325 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
23:56:42.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
23:56:42.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
23:56:42.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
23:56:42.351 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
23:56:42.352 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:56:42.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
23:56:42.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
23:56:42.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
23:56:42.359 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
23:56:42.359 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
23:56:42.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
23:56:42.365 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
23:56:42.367 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
23:56:42.369 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
23:56:42.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
23:56:42.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
23:56:42.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
23:56:42.375 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
23:56:42.391 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
23:56:42.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
23:56:42.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
23:56:42.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
23:56:42.408 [Lua] [Matchmaking] unregister rpcs
23:56:42.408 [Lua] ############### UNLOADING PACKAGES ###############
23:56:42.408 [Lua] [Gamestate] Enter state StateLoading
23:56:42.410 [World] Spawning level.
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] Found camera: end_screen_camera
23:56:42.417 [Lua] [EndViewState] Enter Substate EndViewStateSummary
23:56:42.417 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:56:42.417 [Lua] [Matchmaking] register rpcs
23:56:42.417 [Lua] registering RPCs
23:56:42.417 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:56:42.417 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:56:42.417 [Lua] MUSIC MANAGER unmute_all_world_sounds 809 0
23:56:42.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7
23:56:42.417 [Lua] [PartyManager] Leader is set to 110000100b73a9f
23:56:42.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:56:42.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7
23:56:42.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:56:42.420 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
23:56:42.420 [Lua] [LevelTransitionHandler] load_level inn_level
23:56:42.462 [Umbra] Unload tome
23:56:42.520 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
23:56:42.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
23:56:42.520 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:56:42.520 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:56:42.520 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:56:42.539 [Lua] PartyManager:rpc_remove_peer_from_party() 110000100b73a9f 110000100b73a9f 4 1
23:56:42.539 [Lua] PartyManager:rpc_remove_peer_from_party() 110000100b73a9f 110000100b73a9f 2 1
23:56:42.539 [Lua] [StateLoading] got rpc_load_level 49 inn_level
23:56:42.539 [Lua] GameMechanismManager setting level seed: 8641684
23:56:42.539 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 8641684
23:56:42.539 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:56:42.539 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 8641684. Same level as previously, NOT resetting package load status.
23:56:42.540 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
23:56:42.540 [Lua] [LevelTransitionHandler] load_level inn_level
23:56:42.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:56:42.556 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:56:42.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:56:42.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:56:42.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:56:42.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:56:42.608 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:56:42.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7
23:56:43.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x32a, position: 4813914
23:56:47.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:56:47.467 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:56:47.484 [Lua] [LevelTransitionHandler] Level load completed!
23:56:47.484 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:56:47.484 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:56:47.485 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:56:47.485 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:56:48.756 [Lua] [EndViewState] Exit Substate EndViewStateSummary
23:56:48.756 [Lua] [PlayState] Enter Substate EndViewStateScore
23:56:56.398 [Lua] [PlayState] Exit Substate EndViewStateScore
23:56:56.403 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:56:57.400 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:56:57.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:56:57.400 [Lua] [Matchmaking] unregister rpcs
23:56:57.400 [Lua] [Managers] Destroying state managers...
23:56:57.400 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:56:57.400 [Lua] MUSIC MANAGER Stop_loading_screen_music 852 0
23:56:57.400 [Lua] [Gamestate] Enter StateIngame CLIENT
23:56:57.401 [Lua] <>level = inn_level<>
23:56:57.401 [Umbra] Init version: 3.4.15 :: 16 threads
23:56:57.401 [Lua] [StateIngame] Client ingame
23:56:57.403 [Lua] [Matchmaking] register rpcs
23:56:57.403 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:56:57.403 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1
23:56:57.403 [Lua] [GameNetworkManager] self.is_server = false
23:56:57.403 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
23:56:57.403 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:56:57.403 [Network] Setting artificial MTU limit to 65536
23:56:57.407 [Lua] Switching ConflictSettings: to: disabled
23:56:57.407 [Lua] pacing=disabled
23:56:57.407 [Lua] roaming=nil
23:56:57.407 [Lua] specials=disabled
23:56:57.407 [Lua] debug_color=black
23:56:57.407 [Lua] pack_spawning=disabled
23:56:57.407 [Lua] contained_breeds=nil
23:56:57.407 [Lua] disabled=true
23:56:57.407 [Lua] boss=disabled
23:56:57.407 [Lua] horde=disabled
23:56:57.407 [Lua] name=disabled
23:56:57.407 [Lua] intensity=disabled
23:56:57.407 [Lua] ---
23:56:57.407 [Lua] [LevelAnalysis] set_random_seed( 8641684)
23:56:57.410 [Lua] [AIInterestPointSystem] Level Seed: 8641684
23:56:57.410 [Lua]
23:56:57.410 [Lua] [network_manager] = table
23:56:57.410 [Lua] [network_manager] = metatable
23:56:57.410 [Lua] [startup_data] = table
23:56:57.410 [Lua] [entity_manager] = table
23:56:57.410 [Lua] [entity_manager] = metatable
23:56:57.410 [Lua] [unit_spawner] = table
23:56:57.410 [Lua] [unit_spawner] = metatable
23:56:57.410 [Lua] [unit_storage] = table
23:56:57.410 [Lua] [unit_storage] = metatable
23:56:57.410 [Lua] [dice_keeper] = table
23:56:57.410 [Lua] [dice_keeper] = metatable
23:56:57.410 [Lua] [is_server] = false (boolean)
23:56:57.410 [Lua] [world] = [World]
23:56:57.410 [Lua] [system_api] = table
23:56:57.410 [Lua] [input_manager] = table
23:56:57.410 [Lua] [input_manager] = metatable
23:56:57.410 [Lua] [profile_synchronizer] = table
23:56:57.410 [Lua] [profile_synchronizer] = metatable
23:56:57.410 [Lua] [entity_system] = table
23:56:57.410 [Lua] [entity_system] = metatable
23:56:57.410 [Lua] [level_transition_handler] = table
23:56:57.410 [Lua] [level_transition_handler] = metatable
23:56:57.410 [Lua] [num_local_human_players] = 1 (number)
23:56:57.410 [Lua] [statistics_db] = table
23:56:57.410 [Lua] [statistics_db] = metatable
23:56:57.410 [Lua] [entity_system_bag] = table
23:56:57.410 [Lua] [entity_system_bag] = metatable
23:56:57.410 [Lua] [network_lobby] = table
23:56:57.410 [Lua] [network_lobby] = metatable
23:56:57.410 [Lua] [network_transmit] = table
23:56:57.410 [Lua] [network_transmit] = metatable
23:56:57.410 [Lua] [network_clock] = table
23:56:57.410 [Lua] [network_clock] = metatable
23:56:57.410 [Lua] [free_flight_manager] = table
23:56:57.410 [Lua] [free_flight_manager] = metatable
23:56:57.410 [Lua] [network_event_delegate] = table
23:56:57.410 [Lua] [network_event_delegate] = metatable
23:56:57.410 [Lua]
23:56:57.411 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:56:57.412 [Lua] [AchievementManager] Achievements using the steam platform
23:56:57.413 [Lua] [StateIngame] Level seed: 8641684
23:56:57.413 [World] Spawning level.
23:56:57.542 [Lua] [IngameUI] init
23:56:57.553 [SteamVoipClient] select_out(110000100b73a9f, off)
23:56:57.553 [SteamVoipClient] select_out(1100001022bf5e1, off)
23:56:57.579 [Flow] LeaderNo
23:56:57.579 [Flow] lodestone diff 1:false
23:56:57.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:56:57.935 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
23:56:57.935 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
23:56:57.935 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.935 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:57.935 [Lua] [GameNetworkManager] game_object_created_player, go_id=12, owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:56:57.935 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 12, peer_id = 110000100b73a9f, self.peer_id = 1100001022bf5e1
23:56:57.935 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b73a9f
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000100b73a9f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:56:57.942 [Lua] Adding player sync data to peer=110000100b73a9f local_player_id=1
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.942 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000100b73a9f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.943 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000100b73a9f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:56:57.944 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000100b73a9f go_type=music_states go_created_func_name=game_object_created_music_states
23:56:57.986 [Flow] magnus and cemetery
23:56:57.986 [Flow] magnus and cemetery
23:56:57.986 [Flow] magnus and forest activated
23:56:57.986 [Flow] cemetery and forest activated
23:56:57.986 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:57.986 [Flow] ALL RUNES ACTIVATED
23:56:57.987 [Flow] magnus and forest activated
23:56:57.987 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:57.987 [Flow] ALL RUNES ACTIVATED
23:56:57.987 [Flow] magnus and cemetery
23:56:57.987 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:57.987 [Flow] ALL RUNES ACTIVATED
23:56:57.987 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:56:57.988 error: [Lua] SETTING ROUND ID
23:56:57.988 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000100b73a9f go_type=player go_created_func_name=game_object_created_player
23:56:57.988 [Lua] [GameNetworkManager] game_object_created_player, go_id=35, owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1
23:56:57.988 [Lua] [GameNetworkManager] PLAYER is local player
23:56:57.988 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
23:56:57.989 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
23:56:57.989 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:57.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
23:56:57.989 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
23:56:57.989 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:56:58.012 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000100b73a9f go_type=player_unit go_created_func_name=game_object_created_player_unit
23:56:58.013 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:56:58.013 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:58.013 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_5, async-read,
23:56:58.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:56:58.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:56:58.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:56:58.075 [Lua] [MOD][VMF][INFO] Added 110000100b73a9f to the VMF users list.
23:56:58.096 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:58.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
23:56:58.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:56:58.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:56:58.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:56:58.134 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000100b73a9f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:56:58.134 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:58.134 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2, async-read,
23:56:58.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:56:58.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
23:56:58.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:56:58.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
23:56:58.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:56:58.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
23:56:58.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:56:58.187 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:58.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1, async-read,
23:56:58.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:56:58.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:56:58.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
23:56:58.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
23:56:58.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
23:56:58.229 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:58.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read,
23:56:58.258 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000100b73a9f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
23:56:58.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
23:56:58.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
23:56:58.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
23:56:58.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
23:56:58.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
23:56:58.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
23:56:58.330 [Lua] #################################################################################################################
23:56:58.330 [Lua] [Loading Time]: 00:00:16 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
23:56:58.330 [Lua] #################################################################################################################
23:56:58.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
23:56:58.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
23:56:58.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
23:56:58.597 [Lua] Commit load time data
23:56:58.697 [Flow] DISABLE
23:57:04.790 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=35 owner_peer_id=110000100b73a9f peer_id=1100001022bf5e1
23:57:04.790 [Lua] [GameNetworkManager] not removing peer_id=1100001022bf5e1 local_player_id=1
23:57:04.790 [Lua] destroyed player game object with id 35 callback
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] MUSIC object destroyed
23:57:04.790 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=12 owner_peer_id=110000100b73a9f peer_id=110000100b73a9f
23:57:04.790 [Lua] [MOD][VMF][INFO] Removed 110000100b73a9f from the VMF users list.
23:57:04.790 [Lua] [GameNetworkManager] removing peer_id=110000100b73a9f local_player_id=1
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.790 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100b73a9f
23:57:04.791 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
23:57:04.792 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:57:04.793 [Lua] StateIngame: Got transition nil, set exit type to join_lobby_failed. Will exit at t=9.10
23:57:06.801 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "join_lobby_failed"
23:57:06.801 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:57:06.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:57:06.802 [Lua] Clearing all global lookup lists
23:57:06.802 [Lua] [IngamePlayerListUI] - Destroy
23:57:06.802 [Lua] [EquipmentUI] - Destroy
23:57:06.802 [Lua] [AbilityUI] - Destroy
23:57:06.802 [Lua] [GamePadEquipmentUI] - Destroy
23:57:06.802 [Lua] [GamePadAbilityUI] - Destroy
23:57:06.802 [Lua] [IngameUI] destroy
23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_5
23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2
23:57:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1
23:57:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1
23:57:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
23:57:06.855 [Lua] [Managers] Destroying state managers...
23:57:06.860 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:57:06.860 [Lua] [Matchmaking] unregister rpcs
23:57:06.860 [Lua] [Matchmaking] destroying
23:57:06.860 [Lua] [ChatManager] Unregistering channel 1
23:57:06.860 [Lua] [EnemyPackageLoader] network_context_destroyed
23:57:06.860 [Lua] [PartyManager] network_context_destroyed
23:57:06.860 [Lua] [GameMechanismManager] network_context_destroyed
23:57:06.860 [Lua] initializing mechanism to: adventure
23:57:06.860 [EAC] Connection reset
23:57:06.864 [SteamVoipRoom] Leaving room 338f7d7046a2f20f
23:57:06.926 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient
23:57:06.927 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
23:57:06.927 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
23:57:06.927 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient
23:57:06.928 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
23:57:06.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
23:57:06.929 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:57:06.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.930 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
23:57:06.930 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
23:57:06.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.931 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
23:57:06.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient
23:57:06.932 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
23:57:06.936 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
23:57:06.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
23:57:06.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
23:57:06.941 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:57:06.941 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
23:57:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
23:57:06.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
23:57:06.945 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
23:57:06.945 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
23:57:06.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.946 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient
23:57:06.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
23:57:06.951 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
23:57:06.951 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
23:57:06.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.960 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:57:06.960 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
23:57:06.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient
23:57:06.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
23:57:06.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient
23:57:06.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:06.964 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
23:57:06.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
23:57:06.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:57:06.969 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
23:57:06.969 [Lua] ############### UNLOADING PACKAGES ###############
23:57:06.969 [Lua] [Gamestate] Enter state StateLoading
23:57:06.971 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:57:06.971 [Lua] [LobbyManager] Setting up network options
23:57:06.971 [Lua] registering RPCs
23:57:06.971 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:57:06.971 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:06.971 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:57:06.971 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:57:06.971 [Lua] [LevelTransitionHandler] load_level inn_level
23:57:06.972 [SteamVoipRoom] Creating room b868dc82ea4ff1f9
23:57:06.972 [SteamVoipRoom] Joining room b868dc82ea4ff1f9
23:57:06.972 [EAC] EAC server 1100001022bf5e1 is initializing
23:57:06.978 [EAC] Server is also client 1100001022bf5e1
23:57:06.978 [EACServer] [SetLogCallback] Procedure: 00007FF7E922B750 LogLevel: Info.
23:57:06.978 [Lua] ### Created peer state machine for 1100001022bf5e1
23:57:06.978 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:57:06.979 [Lua] StateLoading:create_popup
[0] [C]: in function callstack
[1] scripts/game_state/state_loading.lua:2124: in function create_popup
[2] ...ading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network
[3] ...ading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] foundation/scripts/util/state_machine.lua:99: in function init
[7] scripts/game_state/game_state_machine.lua:7: in function init
[8] foundation/scripts/util/class.lua:60: in function new
[9] scripts/game_state/state_loading.lua:561: in function _setup_state_machine
[10] scripts/game_state/state_loading.lua:77: in function on_enter
[11] foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] foundation/scripts/util/state_machine.lua:148: in function update
[14] scripts/boot.lua:764: in function game_update
[15] scripts/boot.lua:528:in function
[1] self = table: 0000000009FBE300; error = "host_left_game"; header = "popup_notice_topic"; action = "continue"; right_button = nil
[2] self = table: 0000000002A40BD0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000B89A830; increment_lobby_port = true; network_options = table: 00000000019597F0; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "host_left_game"
[3] self = table: 0000000002A40BD0; params = table: 0000000002A415C0
[4] self = table: 0000000001F17BF0; new_state = table: 0000000002626140; params = table: 0000000002A415C0; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 0000000001F17BF0; new_state = table: 0000000002626140; notify = nil; old_state = nil
[6] self = table: 0000000001F17BF0; parent = table: 0000000009FBE300; start_state = table: 0000000002626140; params = table: 0000000002A415C0; profiling_debugging_enabled = true
[7] self = table: 0000000001F17BF0; parent = table: 0000000009FBE300; start_state = table: 0000000002626140; params = table: 0000000002A415C0; profiling_debugging_enabled = true
[8] self = table: 000000000231C4A0; object = table: 0000000001F17BF0
[9] self = table: 0000000009FBE300; params = table: 0000000002A415C0
[10] self = table: 0000000009FBE300; param_block = table: 0000000001831F50
[11] self = table: 0000000001834A50; new_state = table: 00000000026283E0; params = table: 0000000001831F50; scope_name = "StateLoading:on_enter"
[12] self = table: 0000000001834A50; new_state = table: 00000000026283E0; notify = true; old_state = table: 00000000006C0190
[13] self = table: 0000000001834A50; dt = 0.011869032867252827; t = 112.42727162718074; new_state = table: 00000000026283E0
[14] self = table: 00000000000136D0; real_world_dt = 0.011869032867252827; dt = 0.011869032867252827; t = 112.42727162718074
[15] dt = 0.011869032867252827
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000136D0; _lobby_host = table: 0000000005F337F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A6768A0; _registered_rpcs = true; _wanted_state = table: 0000000001773D10; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 00000000015470F0; _network_transmit = table: 0000000001616870; _network_server = table: 000000000C3727F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000AFCAB20; _should_start_breed_loading = true; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _loading_view = table: 000000000A4D09A0; _input_manager = table: 0000000009E289D0;
[2] _previous_session_error_headers_lookup = table: 000000000131E2F0; _loading_view = table: 000000000A4D09A0; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000009FBE300; _world = [World];
[3] _previous_session_error_headers_lookup = table: 000000000131E2F0; _loading_view = table: 000000000A4D09A0; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000009FBE300; _world = [World];
[4] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0;
[5] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0;
[6] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0;
[7] _params = table: 0000000002A415C0; _profiling_debugging_enabled = true; _parent = table: 0000000009FBE300; _state = table: 0000000002A40BD0;
[8] DEBUG = false; super = table: 000000000009E960; __index = table: 000000000231C4A0;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000136D0; _lobby_host = table: 0000000005F337F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A6768A0; _registered_rpcs = true; _wanted_state = table: 0000000001773D10; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 00000000015470F0; _network_transmit = table: 0000000001616870; _network_server = table: 000000000C3727F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000AFCAB20; _should_start_breed_loading = true; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _loading_view = table: 000000000A4D09A0; _input_manager = table: 0000000009E289D0;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000136D0; _lobby_host = table: 0000000005F337F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A6768A0; _registered_rpcs = true; _wanted_state = table: 0000000001773D10; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 00000000015470F0; _network_transmit = table: 0000000001616870; _network_server = table: 000000000C3727F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000AFCAB20; _should_start_breed_loading = true; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _loading_view = table: 000000000A4D09A0; _input_manager = table: 0000000009E289D0;
[11] _params = table: 0000000001831F50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000009FBE300;
[12] _params = table: 0000000001831F50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000009FBE300;
[13] _params = table: 0000000001831F50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000009FBE300;
[14] startup_package_handles = table: 000000000008EBC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB30; flow_return_table = table: 0000000000013780; _machine = table: 0000000001834A50; startup_timer = 3.7573003638535738; has_booted = true; loading_context = table: 000000000B89A830;
23:57:06.979 [Lua] PopupManager:queue_default_popup: The host of the game has closed the game.
You have been disconnected. Notice continue OK
23:57:06.979 [Lua] MUSIC MANAGER unmute_all_world_sounds 3570 0
23:57:06.979 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9
23:57:06.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:57:06.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9
23:57:06.983 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:57:06.983 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:57:06.983 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:57:06.983 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:57:06.983 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:57:06.983 [Lua] Set lobby begin:
23:57:06.983 [Lua] Set lobby end.
23:57:06.983 [Lua] [PSM] Peer 1100001022bf5e1 joined. Want to use profile index "5"
23:57:06.983 [Lua] [LobbyHost] Changed state from 0 to creating
23:57:06.998 [Connection] Destroying endpoint 110000100b73a9f - explicit request
23:57:07.000 [SteamAuthenticator] CancelAuthTicket 110000100b73a9f
23:57:07.000 [SteamAuthenticator] EndAuthSession 110000100b73a9f
23:57:07.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:57:07.016 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:57:07.033 [Lua] MUSIC MANAGER Play_loading_screen_music 3571 0
23:57:07.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9
23:57:07.236 [Lua] ### Sending rpc_level_loaded
23:57:07.236 [Lua] #### Has state machine: true, sender: 1100001022bf5e1, level_id: 49
23:57:07.270 [SteamLobby] Detected added member 1100001022bf5e1
23:57:07.270 [Lua] [LobbyHost] Changed state from creating to joined
23:57:07.270 [Lua] [PartyManager] Leader is set to 1100001022bf5e1
23:57:07.270 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022bf5e1 my_peer_id:1100001022bf5e1
23:57:07.270 [Lua] [ChatManager] Registering channel 1
23:57:07.270 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1)
23:57:07.270 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1)
23:57:07.270 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1)
23:57:07.271 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:57:07.271 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:57:07.287 [Lua] [NetworkServer] Changing num_players from nil to 1
23:57:07.287 [Lua] Players: 1
23:57:07.287 [Lua] Set lobby begin:
23:57:07.287 [Lua] Lobby data num_players = 1
23:57:07.287 [Lua] Lobby data level_key = inn_level
23:57:07.287 [Lua] Lobby data game_mode = 3
23:57:07.287 [Lua] Lobby data matchmaking = false
23:57:07.287 [Lua] Set lobby end.
23:57:07.879 [Lua] PopupManager:query_result returned result: continue
23:57:08.812 [Lua] player (1100001022bf5e1,1) was put into party 0
23:57:08.812 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1
23:57:08.813 [Lua] [StateLoading] got rpc_load_level 49 inn_level
23:57:08.829 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1
23:57:08.830 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1
23:57:08.846 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
23:57:08.847 [Lua] ### Sending rpc_level_loaded
23:57:08.847 [Lua] #### Has state machine: false, sender: 1100001022bf5e1, level_id: 49
23:57:08.847 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:57:09.850 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:57:09.850 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:57:09.850 [Lua] Set lobby begin:
23:57:09.850 [Lua] Lobby data host = 1100001022bf5e1
23:57:09.850 [Lua] Lobby data level_key = inn_level
23:57:09.850 [Lua] Lobby data game_mode = 3
23:57:09.850 [Lua] Lobby data country_code = RS
23:57:09.850 [Lua] Lobby data unique_server_name = Angerblaze
23:57:09.850 [Lua] Lobby data num_players = 1
23:57:09.850 [Lua] Lobby data matchmaking = false
23:57:09.850 [Lua] Set lobby end.
23:57:09.850 [Lua] [Managers] Destroying state managers...
23:57:09.851 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:57:09.851 [Lua] MUSIC MANAGER Stop_loading_screen_music 3574 0
23:57:09.851 [Lua] [Gamestate] Enter StateIngame HOST
23:57:09.851 [Lua] <>level = inn_level<>
23:57:09.851 [Lua] Set lobby begin:
23:57:09.851 [Lua] Lobby data host = 1100001022bf5e1
23:57:09.851 [Lua] Lobby data level_key = inn_level
23:57:09.851 [Lua] Lobby data game_mode = 3
23:57:09.851 [Lua] Lobby data selected_level_key = inn_level
23:57:09.851 [Lua] Lobby data country_code = RS
23:57:09.851 [Lua] Lobby data unique_server_name = Angerblaze
23:57:09.851 [Lua] Lobby data num_players = 1
23:57:09.851 [Lua] Lobby data matchmaking = false
23:57:09.851 [Lua] Set lobby end.
23:57:09.851 [Umbra] Init version: 3.4.15 :: 16 threads
23:57:09.851 [Lua] [StateIngame] Server ingame
23:57:09.854 [Lua] Set lobby begin:
23:57:09.854 [Lua] Lobby data level_key = inn_level
23:57:09.854 [Lua] Lobby data selected_level_key = inn_level
23:57:09.854 [Lua] Lobby data unique_server_name = Angerblaze
23:57:09.854 [Lua] Lobby data matchmaking = false
23:57:09.854 [Lua] Lobby data host = 1100001022bf5e1
23:57:09.854 [Lua] Lobby data country_code = RS
23:57:09.854 [Lua] Lobby data game_mode = 3
23:57:09.854 [Lua] Lobby data difficulty = normal
23:57:09.854 [Lua] Lobby data num_players = 1
23:57:09.854 [Lua] Set lobby end.
23:57:09.854 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:09.854 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:09.854 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:57:09.854 [Lua] [Matchmaking] initializing
23:57:09.854 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am server
23:57:09.854 [Lua] [Matchmaking] register rpcs
23:57:09.854 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:57:09.854 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1
23:57:09.854 [Lua] [GameNetworkManager] self.is_server = true
23:57:09.854 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
23:57:09.854 [Network] Setting artificial MTU limit to 65536
23:57:09.858 [Lua] Switching ConflictSettings: to: disabled
23:57:09.858 [Lua] pacing=disabled
23:57:09.858 [Lua] roaming=nil
23:57:09.858 [Lua] specials=disabled
23:57:09.858 [Lua] debug_color=black
23:57:09.858 [Lua] pack_spawning=disabled
23:57:09.858 [Lua] contained_breeds=nil
23:57:09.858 [Lua] disabled=true
23:57:09.858 [Lua] boss=disabled
23:57:09.858 [Lua] horde=disabled
23:57:09.858 [Lua] name=disabled
23:57:09.858 [Lua] intensity=disabled
23:57:09.858 [Lua] ---
23:57:09.858 [Lua] [LevelAnalysis] set_random_seed( 1805251)
23:57:09.860 [Lua] [AIInterestPointSystem] Level Seed: 1805251
23:57:09.861 [Lua]
23:57:09.861 [Lua] [entity_system_bag] = table
23:57:09.861 [Lua] [entity_system_bag] = metatable
23:57:09.861 [Lua] [startup_data] = table
23:57:09.861 [Lua] [entity_manager] = table
23:57:09.861 [Lua] [entity_manager] = metatable
23:57:09.861 [Lua] [unit_spawner] = table
23:57:09.861 [Lua] [unit_spawner] = metatable
23:57:09.861 [Lua] [unit_storage] = table
23:57:09.861 [Lua] [unit_storage] = metatable
23:57:09.861 [Lua] [dice_keeper] = table
23:57:09.861 [Lua] [dice_keeper] = metatable
23:57:09.861 [Lua] [is_server] = true (boolean)
23:57:09.861 [Lua] [world] = [World]
23:57:09.861 [Lua] [system_api] = table
23:57:09.861 [Lua] [entity_system] = table
23:57:09.861 [Lua] [entity_system] = metatable
23:57:09.861 [Lua] [network_lobby] = table
23:57:09.861 [Lua] [network_lobby] = metatable
23:57:09.861 [Lua] [profile_synchronizer] = table
23:57:09.861 [Lua] [profile_synchronizer] = metatable
23:57:09.861 [Lua] [level_transition_handler] = table
23:57:09.861 [Lua] [level_transition_handler] = metatable
23:57:09.861 [Lua] [num_local_human_players] = 1 (number)
23:57:09.861 [Lua] [statistics_db] = table
23:57:09.861 [Lua] [statistics_db] = metatable
23:57:09.861 [Lua] [network_server] = table
23:57:09.861 [Lua] [network_server] = metatable
23:57:09.861 [Lua] [input_manager] = table
23:57:09.861 [Lua] [input_manager] = metatable
23:57:09.861 [Lua] [network_clock] = table
23:57:09.861 [Lua] [network_clock] = metatable
23:57:09.861 [Lua] [network_transmit] = table
23:57:09.861 [Lua] [network_transmit] = metatable
23:57:09.861 [Lua] [free_flight_manager] = table
23:57:09.861 [Lua] [free_flight_manager] = metatable
23:57:09.861 [Lua] [network_manager] = table
23:57:09.861 [Lua] [network_manager] = metatable
23:57:09.861 [Lua] [network_event_delegate] = table
23:57:09.861 [Lua] [network_event_delegate] = metatable
23:57:09.861 [Lua]
23:57:09.861 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:57:09.863 [Lua] [AchievementManager] Achievements using the steam platform
23:57:09.863 [Lua] [StateIngame] Level seed: 1805251
23:57:09.863 [World] Spawning level.
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read,
23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read,
23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read,
23:57:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1, async-read,
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:57:09.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:57:09.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:57:09.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read,
23:57:09.986 [Lua] [LevelAnalysis] set_random_seed( 1805251)
23:57:09.997 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
23:57:09.997 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
23:57:09.997 [Lua] [IngameUI] init
23:57:10.007 [SteamVoipClient] select_out(1100001022bf5e1, off)
23:57:10.032 [Lua] [Matchmaking] Cancelling matchmaking
23:57:10.032 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:57:10.032 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:57:10.032 [Lua] Set lobby begin:
23:57:10.032 [Lua] Lobby data level_key = inn_level
23:57:10.032 [Lua] Lobby data power_level = 0
23:57:10.032 [Lua] Lobby data selected_level_key = inn_level
23:57:10.032 [Lua] Lobby data unique_server_name = Angerblaze
23:57:10.032 [Lua] Lobby data matchmaking = false
23:57:10.032 [Lua] Lobby data host = 1100001022bf5e1
23:57:10.032 [Lua] Lobby data country_code = RS
23:57:10.032 [Lua] Lobby data game_mode = 3
23:57:10.032 [Lua] Lobby data difficulty = normal
23:57:10.032 [Lua] Lobby data num_players = 1
23:57:10.032 [Lua] Set lobby end.
23:57:10.033 [Flow] complete_skittergate_legend true
23:57:10.033 [Flow] complete_all_helmgart_levels_recruit true
23:57:10.034 [Flow] WitchHunterLevel:30
23:57:10.034 [Flow] LeaderYes
23:57:10.034 [Flow] ALL PC XP:208994
23:57:10.034 [Flow] Has "bogenhafen" DLC:true
23:57:10.034 [Flow] WH XP:44850
23:57:10.034 [Flow] Number of crafted items:2495
23:57:10.034 [Flow] Has "pre_order" DLC:true
23:57:10.034 [Flow] Sum of Powe Levels:1500
23:57:10.034 [Flow] lodestone diff 1:false
23:57:10.034 [Flow] cemetery and forest activated
23:57:10.034 [Flow] cemetery and forest activated
23:57:10.034 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:57:10.035 [Lua] CurrentConflictSettings disabled
23:57:10.035 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:57:10.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:57:10.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:57:10.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:57:10.037 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
23:57:10.037 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:57:10.335 [Lua] player (1100001022bf5e1,1) was put into party 1
23:57:10.335 [Lua] Assigning peer(1100001022bf5e1:1) to profile(5) career(3)
23:57:10.335 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3)
23:57:10.335 [Lua] Set lobby begin:
23:57:10.335 [Lua] Lobby data level_key = inn_level
23:57:10.335 [Lua] Lobby data power_level = 0
23:57:10.335 [Lua] Lobby data selected_level_key = inn_level
23:57:10.335 [Lua] Lobby data difficulty = normal
23:57:10.335 [Lua] Lobby data player_slot_4 = 0:0
23:57:10.335 [Lua] Lobby data unique_server_name = Angerblaze
23:57:10.335 [Lua] Lobby data matchmaking = false
23:57:10.335 [Lua] Lobby data host = 1100001022bf5e1
23:57:10.335 [Lua] Lobby data country_code = RS
23:57:10.335 [Lua] Lobby data game_mode = 3
23:57:10.336 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1
23:57:10.336 [Lua] Lobby data player_slot_2 = 0:0
23:57:10.336 [Lua] Lobby data player_slot_1 = 0:0
23:57:10.336 [Lua] Lobby data player_slot_3 = 0:0
23:57:10.336 [Lua] Lobby data num_players = 1
23:57:10.336 [Lua] Set lobby end.
23:57:10.336 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001022bf5e1
23:57:10.336 [Lua]
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:57:10.336 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:57:10.336 [Lua]
23:57:10.336 [Lua]
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:57:10.336 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
23:57:10.336 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
23:57:10.336 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:57:10.336 [Lua]
23:57:10.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:57:10.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:57:10.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
23:57:10.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
23:57:10.343 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1
23:57:10.355 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1
23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:57:10.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
23:57:10.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
23:57:10.374 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
23:57:10.374 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:57:10.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:57:10.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:57:10.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
23:57:10.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:57:10.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
23:57:10.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
23:57:10.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
23:57:10.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:57:10.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
23:57:10.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
23:57:10.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
23:57:10.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:57:10.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:57:10.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:57:10.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:57:10.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:57:10.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
23:57:10.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
23:57:10.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
23:57:10.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:57:10.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:57:10.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:57:10.672 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:57:10.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:57:10.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:57:10.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:57:10.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:57:10.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:57:10.746 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:57:10.746 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:57:10.788 [Flow] DISABLE
23:57:10.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:57:10.870 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:57:10.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
23:57:10.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
23:57:10.919 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
23:57:10.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:57:11.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:57:11.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:57:11.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:57:11.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:57:11.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:57:11.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:57:11.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:57:11.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:57:11.421 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:57:11.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:57:11.719 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:57:11.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:57:11.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:57:11.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:57:11.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:57:11.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:57:11.804 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:57:11.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:57:12.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:57:12.019 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:57:12.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:57:12.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:57:12.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:57:12.144 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
23:57:12.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:57:12.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:57:12.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:57:12.420 [Lua] #################################################################################################################
23:57:12.420 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:57:12.420 [Lua] #################################################################################################################
23:57:12.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
23:57:12.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
23:57:12.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
23:57:12.701 [Lua] Commit load time data
23:57:12.946 [Lua] [IngameUI] menu view on_enter start_game_view
23:57:12.948 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06b27620
23:57:12.948 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
23:57:12.949 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
23:57:12.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
23:57:12.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
23:57:12.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
23:57:14.138 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
23:57:14.138 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
23:57:14.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
23:57:14.138 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:14.138 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:14.139 [Lua]
23:57:14.139 [Lua] [1] = table
23:57:14.139 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
23:57:14.139 [Lua] [difficulties] = table
23:57:14.139 [Lua] [1] = normal (string)
23:57:14.139 [Lua] [2] = hard (string)
23:57:14.139 [Lua] [3] = harder (string)
23:57:14.139 [Lua] [4] = hardest (string)
23:57:14.139 [Lua] [5] = cataclysm (string)
23:57:14.139 [Lua] [6] = any (string)
23:57:14.139 [Lua] [levels] = table
23:57:14.139 [Lua] [1] = dlc_bogenhafen_city (string)
23:57:14.139 [Lua] [2] = elven_ruins (string)
23:57:14.139 [Lua] [3] = skaven_stronghold (string)
23:57:14.139 [Lua] [4] = military (string)
23:57:14.139 [Lua] [5] = skittergate (string)
23:57:14.139 [Lua] [6] = catacombs (string)
23:57:14.139 [Lua] [7] = farmlands (string)
23:57:14.139 [Lua] [8] = fort (string)
23:57:14.139 [Lua] [9] = plaza (string)
23:57:14.139 [Lua] [10] = ground_zero (string)
23:57:14.139 [Lua] [11] = warcamp (string)
23:57:14.139 [Lua] [12] = magnus (string)
23:57:14.139 [Lua] [13] = cemetery (string)
23:57:14.139 [Lua] [14] = dlc_bogenhafen_slum (string)
23:57:14.139 [Lua] [15] = ussingen (string)
23:57:14.139 [Lua] [16] = forest_ambush (string)
23:57:14.139 [Lua] [17] = nurgle (string)
23:57:14.139 [Lua] [18] = mines (string)
23:57:14.139 [Lua] [19] = dlc_celebrate_crawl (string)
23:57:14.139 [Lua] [20] = bell (string)
23:57:14.139 [Lua] [21] = any (string)
23:57:14.139 [Lua] [game_mode_key] = adventure (string)
23:57:14.139 [Lua] [2] = table
23:57:14.139 [Lua] [game_mode_key] = adventure (string)
23:57:14.139 [Lua] [difficulties] = table
23:57:14.139 [Lua] [1] = normal (string)
23:57:14.139 [Lua] [2] = hard (string)
23:57:14.139 [Lua] [3] = harder (string)
23:57:14.139 [Lua] [4] = hardest (string)
23:57:14.139 [Lua] [5] = cataclysm (string)
23:57:14.139 [Lua] [6] = any (string)
23:57:14.139 [Lua] [levels] = table
23:57:14.139 [Lua] [1] = dlc_bogenhafen_city (string)
23:57:14.139 [Lua] [2] = elven_ruins (string)
23:57:14.139 [Lua] [3] = skaven_stronghold (string)
23:57:14.139 [Lua] [4] = military (string)
23:57:14.139 [Lua] [5] = skittergate (string)
23:57:14.139 [Lua] [6] = catacombs (string)
23:57:14.139 [Lua] [7] = farmlands (string)
23:57:14.139 [Lua] [8] = fort (string)
23:57:14.139 [Lua] [9] = plaza (string)
23:57:14.139 [Lua] [10] = ground_zero (string)
23:57:14.139 [Lua] [11] = warcamp (string)
23:57:14.139 [Lua] [12] = magnus (string)
23:57:14.139 [Lua] [13] = cemetery (string)
23:57:14.139 [Lua] [14] = dlc_bogenhafen_slum (string)
23:57:14.139 [Lua] [15] = ussingen (string)
23:57:14.139 [Lua] [16] = forest_ambush (string)
23:57:14.139 [Lua] [17] = nurgle (string)
23:57:14.139 [Lua] [18] = mines (string)
23:57:14.139 [Lua] [19] = dlc_celebrate_crawl (string)
23:57:14.139 [Lua] [20] = bell (string)
23:57:14.139 [Lua] [21] = any (string)
23:57:14.139 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
23:57:14.139 [Lua] [5] = table
23:57:14.139 [Lua] [game_mode_key] = adventure (string)
23:57:14.139 [Lua] [difficulties] = table
23:57:14.139 [Lua] [1] = normal (string)
23:57:14.139 [Lua] [2] = hard (string)
23:57:14.139 [Lua] [3] = harder (string)
23:57:14.139 [Lua] [4] = hardest (string)
23:57:14.139 [Lua] [5] = cataclysm (string)
23:57:14.139 [Lua] [6] = any (string)
23:57:14.139 [Lua] [levels] = table
23:57:14.139 [Lua] [1] = dlc_bogenhafen_city (string)
23:57:14.139 [Lua] [2] = elven_ruins (string)
23:57:14.139 [Lua] [3] = skaven_stronghold (string)
23:57:14.139 [Lua] [4] = military (string)
23:57:14.139 [Lua] [5] = skittergate (string)
23:57:14.139 [Lua] [6] = catacombs (string)
23:57:14.139 [Lua] [7] = farmlands (string)
23:57:14.139 [Lua] [8] = fort (string)
23:57:14.139 [Lua] [9] = plaza (string)
23:57:14.139 [Lua] [10] = ground_zero (string)
23:57:14.139 [Lua] [11] = warcamp (string)
23:57:14.139 [Lua] [12] = magnus (string)
23:57:14.139 [Lua] [13] = cemetery (string)
23:57:14.139 [Lua] [14] = dlc_bogenhafen_slum (string)
23:57:14.139 [Lua] [15] = ussingen (string)
23:57:14.139 [Lua] [16] = forest_ambush (string)
23:57:14.139 [Lua] [17] = nurgle (string)
23:57:14.139 [Lua] [18] = mines (string)
23:57:14.139 [Lua] [19] = dlc_celebrate_crawl (string)
23:57:14.139 [Lua] [20] = bell (string)
23:57:14.139 [Lua] [21] = any (string)
23:57:14.139 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
23:57:14.139 [Lua]
23:57:14.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
23:57:14.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
23:57:14.153 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:14.153 [Lua] [Matchmaking] Filter: Distance = medium
23:57:14.153 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:14.153 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:14.153 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:14.951 [Lua] Set lobby begin:
23:57:14.951 [Lua] Lobby data level_key = inn_level
23:57:14.951 [Lua] Lobby data power_level = 785
23:57:14.951 [Lua] Lobby data selected_level_key = inn_level
23:57:14.951 [Lua] Lobby data difficulty = normal
23:57:14.951 [Lua] Lobby data player_slot_4 = 0:0
23:57:14.951 [Lua] Lobby data unique_server_name = Angerblaze
23:57:14.951 [Lua] Lobby data matchmaking = false
23:57:14.951 [Lua] Lobby data host = 1100001022bf5e1
23:57:14.951 [Lua] Lobby data country_code = RS
23:57:14.951 [Lua] Lobby data game_mode = 3
23:57:14.951 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1
23:57:14.951 [Lua] Lobby data player_slot_2 = 0:0
23:57:14.951 [Lua] Lobby data player_slot_1 = 0:0
23:57:14.951 [Lua] Lobby data player_slot_3 = 0:0
23:57:14.951 [Lua] Lobby data num_players = 1
23:57:14.951 [Lua] Set lobby end.
23:57:15.544 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:15.544 [Lua] [Matchmaking] Filter: Distance = medium
23:57:15.544 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:15.544 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
23:57:15.544 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:15.544 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:15.682 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:15.682 [Lua] [Matchmaking] Filter: Distance = medium
23:57:15.682 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:15.682 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
23:57:15.682 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:15.682 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:15.820 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:15.820 [Lua] [Matchmaking] Filter: Distance = medium
23:57:15.820 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:15.820 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder
23:57:15.820 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:15.820 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:15.959 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:15.959 [Lua] [Matchmaking] Filter: Distance = medium
23:57:15.959 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:15.959 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
23:57:15.959 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:15.959 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:16.080 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:16.080 [Lua] [Matchmaking] Filter: Distance = medium
23:57:16.080 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:16.080 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
23:57:16.080 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:16.080 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:16.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read,
23:57:16.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:57:16.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
23:57:16.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:57:18.513 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:18.513 [Lua] [Matchmaking] Filter: Distance = medium
23:57:18.513 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:18.513 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
23:57:18.513 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:18.513 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:19.380 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:19.380 [Lua] [Matchmaking] Filter: Distance = medium
23:57:19.380 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:19.380 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
23:57:19.380 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:19.380 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:19.973 [Lua] PlayFabMirror:_commit_internal 3
23:57:19.973 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:57:19.974 [Lua] generate_backend_stats 1100001022bf5e1:1
23:57:19.981 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:57:19.987 [Lua] commit result success 3
23:57:20.250 [Lua] [Matchmaking] Filter: Free slots = 1
23:57:20.250 [Lua] [Matchmaking] Filter: Distance = medium
23:57:20.250 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd
23:57:20.250 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
23:57:20.250 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
23:57:20.250 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
23:57:24.990 [Lua] [Matchmaking] Joining lobby table: 000000000AA7CC90 from lobby browser.
23:57:24.990 [Lua]
23:57:24.990 [Lua] [join_by_lobby_browser] = true (boolean)
23:57:24.990 [Lua] [join_lobby_data] = table
23:57:24.990 [Lua] [twitch_enabled] = false (string)
23:57:24.990 [Lua] [power_level] = 785 (string)
23:57:24.990 [Lua] [id] = 1860000014bc818 (string)
23:57:24.990 [Lua] [unique_server_name] = Zwengle (string)
23:57:24.990 [Lua] [host] = 1100001044b5729 (string)
23:57:24.990 [Lua] [game_mode] = 2 (string)
23:57:24.990 [Lua] [is_private] = false (string)
23:57:24.990 [Lua] [player_slot_3] = 110000104ba1d1e:1 (string)
23:57:24.990 [Lua] [level_key] = warcamp (string)
23:57:24.990 [Lua] [player_slot_1] = 1100001044b5729:1 (string)
23:57:24.990 [Lua] [selected_level_key] = warcamp (string)
23:57:24.990 [Lua] [country_code] = GB (string)
23:57:24.990 [Lua] [quick_game] = true (string)
23:57:24.990 [Lua] [valid] = true (boolean)
23:57:24.990 [Lua] [matchmaking] = true (string)
23:57:24.990 [Lua] [network_hash] = 19e2005e23f3fd (string)
23:57:24.990 [Lua] [player_slot_4] = 110000104030d27:1 (string)
23:57:24.990 [Lua] [difficulty] = hardest (string)
23:57:24.990 [Lua] [player_slot_5] = 0:0 (string)
23:57:24.990 [Lua] [player_slot_2] = 0:0 (string)
23:57:24.990 [Lua] [num_players] = 3 (string)
23:57:24.990 [Lua] [name] = Lobby 1860000014bc818 (string)
23:57:24.990 [Lua] [eac_authorized] = true (string)
23:57:24.990 [Lua]
23:57:24.990 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:57:24.990 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
23:57:24.990 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:24.990 [Lua] [ChatManager][1]System: Connecting to game session.
23:57:24.996 [Lua] [LobbyClient] Changed state from nil to joining
23:57:25.353 [SteamLobby] Detected added member 1100001044b5729
23:57:25.353 [SteamLobby] Detected added member 110000104030d27
23:57:25.353 [SteamLobby] Detected added member 110000104ba1d1e
23:57:25.353 [SteamLobby] Detected added member 1100001022bf5e1
23:57:25.354 [Lua] [LobbyClient] Changed state from joining to joined
23:57:25.354 [Lua] [PartyManager] Leader is set to 1100001044b5729
23:57:25.354 [Lua] [Matchmaking] Joined lobby, checking network hash...
23:57:25.364 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Zwengle'...
23:57:25.752 [Steam] Accepted session request from 1100001044b5729
23:57:29.666 [Connection] Creating endpoint 1100001044b5729 - inbound message
23:57:29.667 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:57:29.667 [SteamAuthenticator] Got ticket request from 1100001044b5729
23:57:29.667 [SteamAuthenticator] GetAuthSessionTicket 1100001044b5729
23:57:29.667 [SteamAuthenticator] Sent ticket to 1100001044b5729
23:57:29.679 [SteamAuthenticator] Sent ticket request to 1100001044b5729
23:57:29.754 [SteamAuthenticator] Got ticket from 1100001044b5729
23:57:29.754 [SteamAuthenticator] BeginAuthSession 1100001044b5729
23:57:29.754 [SteamAuthenticator] Authenticating 1100001044b5729
23:57:30.104 [SteamAuthenticator] Steam validation for 1100001044b5729 with response 0
23:57:30.105 [Connection] New session id 73 to 1100001044b5729.
23:57:30.206 [Connection] Established a connection <4.73> to 1100001044b5729
23:57:30.206 [Lua] [Matchmaking] Connected, starting handshake...
23:57:30.206 [Lua] [Matchmaking] Starting handshake with host 1100001044b5729 using client cookie HSC-0000011949-client-[1100001022bf5e1]
23:57:30.344 [Lua] [Matchmaking] Handshake successful (1100001044b5729) (HSC-0000011949-client-[1100001022bf5e1]) (HSC-0000383202-host-[1100001044b5729])
23:57:30.344 [Lua] [Matchmaking] Handshake done, requesting to join game...
23:57:30.344 [Lua] bogenhafen
23:57:30.344 [Lua] celebrate
23:57:30.344 [Lua] holly
23:57:30.344 [Lua] scorpion_beta_extended_access
23:57:30.344 [Lua] pre_order
23:57:30.344 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001044b5729
23:57:30.483 [Lua] [Matchmaking] Successfully joined game after 0.14 seconds: lobby_id=1860000014bc818 host_id:Zwengle
23:57:30.483 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
23:57:30.483 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
23:57:30.483 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001044b5729
23:57:30.483 [Lua] [ChatManager][1]System: Requesting profiles
23:57:30.607 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001044b5729 REPLY wh:1100001044b5729 | we:0 | dr:110000104ba1d1e | bw:110000104030d27 | es:0
23:57:30.608 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
23:57:30.608 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
23:57:30.608 [Lua] [Matchmaking] HERO 5 IS AVAILABLE
23:57:30.608 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001044b5729
23:57:30.608 [Lua] [ChatManager][1]System: Acquiring profiles
23:57:30.745 [Lua] [ChatManager][1]System: Joining game...
23:57:30.747 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
23:57:30.747 [Lua] TRANSITION start_lobby table: 000000000CAA05E0 nil
23:57:30.747 [Lua] [GameNetworkManager] Leaving game...
23:57:30.747 [Lua] [GameNetworkManager] Shutting down game session host.
23:57:30.747 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:57:30.747 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:57:30.747 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=22.90
23:57:30.747 [Lua] [IngameUI] menu view on_exit start_game_view
23:57:30.747 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
23:57:30.747 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
23:57:30.748 [Save] Saving `save_data`
23:57:30.749 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06b27620
23:57:30.750 [Save] Save done
23:57:30.758 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:57:31.378 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
23:57:32.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:57:32.741 [Lua] Clearing all global lookup lists
23:57:32.741 [Lua] [IngamePlayerListUI] - Destroy
23:57:32.741 [Lua] [EquipmentUI] - Destroy
23:57:32.741 [Lua] [AbilityUI] - Destroy
23:57:32.741 [Lua] [GamePadEquipmentUI] - Destroy
23:57:32.741 [Lua] [GamePadAbilityUI] - Destroy
23:57:32.742 [Lua] [IngameUI] destroy
23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1
23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1
23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5
23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4
23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2
23:57:32.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1
23:57:32.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3
23:57:32.795 [Lua] [Managers] Destroying state managers...
23:57:32.799 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:57:32.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1
23:57:32.799 [Lua] [Matchmaking] unregister rpcs
23:57:32.799 [Lua] [Matchmaking] destroying
23:57:32.799 [Lua] [ChatManager] Unregistering channel 1
23:57:32.799 [Lua] [EnemyPackageLoader] network_context_destroyed
23:57:32.799 [Lua] [PartyManager] network_context_destroyed
23:57:32.800 [Lua] [GameMechanismManager] network_context_destroyed
23:57:32.800 [Lua] initializing mechanism to: adventure
23:57:32.800 [EACServer] [Destroy] Called
23:57:32.802 [SteamVoipRoom] Leaving room b868dc82ea4ff1f9
23:57:32.802 [SteamVoipRoom] Destroying room b868dc82ea4ff1f9
23:57:32.862 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
23:57:32.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
23:57:32.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:32.863 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:57:32.871 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:57:32.871 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
23:57:32.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
23:57:32.871 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
23:57:32.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
23:57:32.874 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:57:32.875 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:57:32.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient
23:57:32.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:57:32.877 [Lua] [LobbyHost] Destroying
23:57:32.877 [Lua] ############### UNLOADING PACKAGES ###############
23:57:32.877 [Lua] [Gamestate] Enter state StateLoading
23:57:32.879 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:57:32.879 [Lua] registering RPCs
23:57:32.879 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000CAA05E0
23:57:32.879 warning: [Lua] Setting up network client
23:57:32.879 [EAC] Connection reset
23:57:32.884 [EAC] Set platform user auth ticket
23:57:32.884 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001044b5729 my_peer_id:1100001022bf5e1
23:57:32.884 [Lua] [ChatManager] Registering channel 1
23:57:32.884 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001044b5729, own_peer_id=1100001022bf5e1)
23:57:32.884 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001044b5729, own_peer_id=1100001022bf5e1)
23:57:32.884 [Lua] [PartyManager] network_context_created (server_peer_id=1100001044b5729, own_peer_id=1100001022bf5e1)
23:57:32.884 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
23:57:32.884 [Lua] MUSIC MANAGER unmute_all_world_sounds 3810 0
23:57:32.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11
23:57:32.884 [Lua] [PartyManager] Leader is set to 1100001044b5729
23:57:32.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:57:32.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11
23:57:33.003 [EAC] Set host peer 1100001044b5729 to state undetermined
23:57:33.003 [EAC] Validating host 1100001044b5729
23:57:33.137 [Lua] Server sends mechanism to client adventure
23:57:33.137 [Lua] initializing mechanism to: adventure
23:57:33.137 [Lua] Received new state from server ingame
23:57:33.137 [Lua] [EnemyPackageLoader] New connection established (1100001044b5729) (key=3)
23:57:33.137 [SteamVoipRoom] Joining room 1951c29e1a8ec965
23:57:33.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11
23:57:33.431 [EAC] EAC host 1100001044b5729 validated and trusted
23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001044b5729 1 1 1
23:57:35.153 [Lua] player (1100001044b5729,1) was put into party 1
23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 110000104030d27 1 1 2
23:57:35.153 [Lua] player (110000104030d27,1) was put into party 1
23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 110000104ba1d1e 1 1 4
23:57:35.153 [Lua] player (110000104ba1d1e,1) was put into party 1
23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001044b5729 2 1 3
23:57:35.153 [Lua] player (1100001044b5729,2) was put into party 1
23:57:35.153 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001022bf5e1 1 0 1
23:57:35.153 [Lua] player (1100001022bf5e1,1) was put into party 0
23:57:35.153 [Lua] [StateLoading] got rpc_load_level 77 warcamp
23:57:35.153 [Lua] GameMechanismManager setting level seed: 11697941
23:57:35.153 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 11697941
23:57:35.153 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
23:57:35.153 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 11697941. New level, resetting package load status.
23:57:35.153 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
23:57:35.153 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp]
23:57:35.153 [Lua] [LevelTransitionHandler] load_level warcamp
23:57:35.154 [Umbra] Unload tome
23:57:35.238 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:57:35.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
23:57:35.238 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
23:57:35.238 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
23:57:35.238 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
23:57:35.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
23:57:35.288 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
23:57:35.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
23:57:35.301 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
23:57:35.593 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 3811 0
23:57:35.599 [Lua] MUSIC MANAGER Play_loading_screen_music 3812 0
23:57:37.656 [Steam] Accepted session request from 110000104ba1d1e
23:57:38.157 [SteamVoipClient] select_out(1100001044b5729, on)
23:57:38.157 [SteamVoipClient] select_in(1100001044b5729, on)
23:57:38.157 [SteamVoipClient] select_out(1100001044b5729, off)
23:57:38.157 [SteamVoipClient] select_out(110000104ba1d1e, on)
23:57:38.157 [SteamVoipClient] select_in(110000104ba1d1e, on)
23:57:38.157 [SteamVoipClient] select_out(110000104ba1d1e, off)
23:57:38.157 [SteamVoipClient] select_out(110000104030d27, on)
23:57:38.157 [SteamVoipClient] select_in(110000104030d27, on)
23:57:38.157 [SteamVoipClient] select_out(110000104030d27, off)
23:57:38.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
23:57:38.312 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
23:57:38.328 [Lua] [LevelTransitionHandler] Level load completed!
23:57:38.328 [Lua] [EnemyPackageLoader] setup_startup_enemies
23:57:38.357 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:57:38.357 [Lua] checking dlc's against conflict directors
23:57:38.357 [Lua] --- --- ---
23:57:38.357 [Lua] Starting... difficulty 'hardest'
23:57:38.357 [Lua] These are the starting conflict directors:
23:57:38.357 [Lua] chaos
23:57:38.357 [Lua] --- --- ---
23:57:38.357 [Lua]
23:57:38.357 [Lua] Looking for a new director:
23:57:38.357 [Lua] (free: 22) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
23:57:38.357 [Lua] ->trying director: chaos
23:57:38.357 [Lua] --> success!
23:57:38.357 [Lua] --> re-used the same breeds
23:57:38.357 [Lua]
23:57:38.357 [Lua] Looking for a new director:
23:57:38.357 [Lua] (free: 22) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
23:57:38.357 [Lua] ->trying director: default
23:57:38.357 [Lua] --> success!
23:57:38.357 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_storm_vermin skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_rat_ogre
23:57:38.357 [Lua]
23:57:38.357 [Lua] DONE! Found the following directors:
23:57:38.357 [Lua] chaos
23:57:38.357 [Lua] default
23:57:38.357 [Lua] (free: 14), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
23:57:38.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
23:57:38.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:57:38.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:57:38.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:57:38.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:57:38.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:57:38.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:57:38.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:57:38.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:57:38.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:57:39.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:57:39.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:57:39.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
23:57:39.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
23:57:39.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
23:57:39.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:57:39.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:57:39.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:57:39.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:57:39.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:57:39.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:57:39.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:57:39.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:57:39.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:57:39.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:57:39.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:57:39.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:57:39.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:57:39.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:57:39.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:57:39.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:57:40.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:57:40.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:57:40.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:57:40.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:57:40.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:57:40.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:57:40.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:57:40.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:57:40.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
23:57:40.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
23:57:40.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
23:57:40.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:57:40.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:57:40.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:57:40.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:57:41.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:57:41.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:57:41.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:57:41.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:57:41.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:57:41.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:57:41.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:57:41.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:57:41.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:57:41.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:57:41.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:57:41.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:57:41.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:57:41.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:57:41.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:57:42.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:57:42.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:57:42.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:57:42.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:57:42.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:57:42.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:57:42.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:57:42.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:57:42.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:57:42.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:57:42.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:57:42.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:57:43.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:57:43.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:57:43.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:57:43.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:57:43.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:57:43.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:57:43.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:57:43.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:57:43.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:57:43.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:57:43.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:57:43.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:57:43.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:57:43.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:57:43.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:57:43.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:57:43.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:57:43.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
23:57:44.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
23:57:44.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
23:57:44.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
23:57:44.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
23:57:44.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
23:57:44.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
23:57:44.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
23:57:44.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
23:57:44.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
23:57:44.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
23:57:44.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
23:57:44.927 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
23:57:44.928 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
23:57:44.928 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
23:57:44.928 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001044b5729) local_player_id(1) profile_index(1) career_index(1)
23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104ba1d1e) local_player_id(1) profile_index(3) career_index(2)
23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104030d27) local_player_id(1) profile_index(4) career_index(2)
23:57:45.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001044b5729) local_player_id(2) profile_index(5) career_index(3)
23:57:45.048 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001044b5729 inventory_sync_id:15 my_peer_id:1100001022bf5e1
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
23:57:45.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
23:57:45.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
23:57:45.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
23:57:45.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
23:57:45.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
23:57:45.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:57:45.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:57:45.285 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:57:45.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
23:57:45.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
23:57:45.352 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
23:57:45.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:57:45.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:57:45.486 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
23:57:45.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
23:57:45.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
23:57:45.771 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
23:57:45.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:57:45.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:57:45.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:57:45.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
23:57:45.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
23:57:45.990 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
23:57:45.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
23:57:46.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
23:57:46.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
23:57:46.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:57:46.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:57:46.343 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:57:46.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:57:46.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:57:46.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:57:46.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
23:57:46.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
23:57:46.461 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
23:57:46.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
23:57:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
23:57:46.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
23:57:46.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:57:46.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:57:46.923 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:57:46.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
23:57:47.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
23:57:47.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
23:57:47.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
23:57:47.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
23:57:47.151 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
23:57:47.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
23:57:47.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
23:57:47.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
23:57:47.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
23:57:47.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
23:57:47.285 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
23:57:47.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
23:57:47.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
23:57:47.352 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
23:57:47.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
23:57:47.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
23:57:47.470 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
23:57:47.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
23:57:47.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
23:57:47.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
23:57:47.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
23:57:47.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
23:57:47.605 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
23:57:47.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
23:57:47.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
23:57:47.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
23:57:47.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p
23:57:47.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p
23:57:47.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p
23:57:47.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
23:57:47.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
23:57:47.808 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
23:57:47.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
23:57:48.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
23:57:48.081 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
23:57:48.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
23:57:48.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
23:57:48.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
23:57:48.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:57:48.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:57:48.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
23:57:48.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:57:48.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:57:48.397 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:57:48.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
23:57:48.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
23:57:48.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
23:57:48.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:57:48.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:57:48.532 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
23:57:48.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
23:57:48.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
23:57:48.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
23:57:48.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:57:48.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:57:48.885 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:57:48.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
23:57:48.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
23:57:48.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
23:57:48.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:57:49.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:57:49.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:57:49.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
23:57:49.174 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:57:50.176 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:57:50.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:57:50.177 [Lua] [Managers] Destroying state managers...
23:57:50.177 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
23:57:50.177 [Lua] MUSIC MANAGER Stop_loading_screen_music 3816 0
23:57:50.177 [Lua] [Gamestate] Enter StateIngame CLIENT
23:57:50.177 [Lua] <>level = warcamp<>
23:57:50.177 [Umbra] Init version: 3.4.15 :: 16 threads
23:57:50.178 [Lua] [StateIngame] Client ingame
23:57:50.180 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:50.180 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
23:57:50.180 [Lua] [Matchmaking] Starting handshake with host 1100001044b5729 using client cookie HSC-0000324775-client-[1100001022bf5e1]
23:57:50.180 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:57:50.180 [Lua] [Matchmaking] initializing
23:57:50.180 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am client
23:57:50.180 [Lua] [Matchmaking] register rpcs
23:57:50.180 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:57:50.180 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1
23:57:50.180 [Lua] [GameNetworkManager] self.is_server = false
23:57:50.180 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
23:57:50.180 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:57:50.180 [Network] Setting artificial MTU limit to 65536
23:57:50.184 [Lua] Switching ConflictSettings: to: default
23:57:50.184 [Lua] pacing=default
23:57:50.184 [Lua] roaming=nil
23:57:50.184 [Lua] specials=default
23:57:50.184 [Lua] debug_color=maroon
23:57:50.184 [Lua] pack_spawning=default
23:57:50.184 [Lua] contained_breeds=nil
23:57:50.184 [Lua] disabled=false
23:57:50.184 [Lua] boss=default
23:57:50.184 [Lua] horde=default
23:57:50.184 [Lua] name=default
23:57:50.184 [Lua] intensity=default
23:57:50.184 [Lua] ---
23:57:50.184 [Lua] [LevelAnalysis] set_random_seed( 11697941)
23:57:50.192 [Lua] [AIInterestPointSystem] Level Seed: 11697941
23:57:50.192 [Lua]
23:57:50.192 [Lua] [network_manager] = table
23:57:50.192 [Lua] [network_manager] = metatable
23:57:50.192 [Lua] [startup_data] = table
23:57:50.192 [Lua] [entity_manager] = table
23:57:50.192 [Lua] [entity_manager] = metatable
23:57:50.192 [Lua] [unit_spawner] = table
23:57:50.192 [Lua] [unit_spawner] = metatable
23:57:50.192 [Lua] [unit_storage] = table
23:57:50.192 [Lua] [unit_storage] = metatable
23:57:50.192 [Lua] [dice_keeper] = table
23:57:50.192 [Lua] [dice_keeper] = metatable
23:57:50.192 [Lua] [is_server] = false (boolean)
23:57:50.193 [Lua] [world] = [World]
23:57:50.193 [Lua] [system_api] = table
23:57:50.193 [Lua] [input_manager] = table
23:57:50.193 [Lua] [input_manager] = metatable
23:57:50.193 [Lua] [profile_synchronizer] = table
23:57:50.193 [Lua] [profile_synchronizer] = metatable
23:57:50.193 [Lua] [entity_system] = table
23:57:50.193 [Lua] [entity_system] = metatable
23:57:50.193 [Lua] [level_transition_handler] = table
23:57:50.193 [Lua] [level_transition_handler] = metatable
23:57:50.193 [Lua] [num_local_human_players] = 1 (number)
23:57:50.193 [Lua] [statistics_db] = table
23:57:50.193 [Lua] [statistics_db] = metatable
23:57:50.193 [Lua] [entity_system_bag] = table
23:57:50.193 [Lua] [entity_system_bag] = metatable
23:57:50.193 [Lua] [network_lobby] = table
23:57:50.193 [Lua] [network_lobby] = metatable
23:57:50.193 [Lua] [network_transmit] = table
23:57:50.193 [Lua] [network_transmit] = metatable
23:57:50.193 [Lua] [network_clock] = table
23:57:50.193 [Lua] [network_clock] = metatable
23:57:50.193 [Lua] [free_flight_manager] = table
23:57:50.193 [Lua] [free_flight_manager] = metatable
23:57:50.193 [Lua] [network_event_delegate] = table
23:57:50.193 [Lua] [network_event_delegate] = metatable
23:57:50.193 [Lua]
23:57:50.196 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:57:50.206 [Lua] [AchievementManager] Achievements using the steam platform
23:57:50.206 [Lua] [StateIngame] Level seed: 11697941
23:57:50.206 [World] Spawning level.
23:57:50.393 [Lua] respawn_unit_spawned with group id: boss_fight
23:57:50.393 [Lua] respawn_unit_spawned with group id: boss_fight
23:57:50.393 [Lua] respawn_unit_spawned with group id: boss_fight
23:57:50.449 [Lua] [IngameUI] init
23:57:50.457 [SteamVoipClient] select_out(1100001022bf5e1, off)
23:57:50.457 [SteamVoipClient] select_out(110000104030d27, off)
23:57:50.457 [SteamVoipClient] select_out(1100001044b5729, off)
23:57:50.457 [SteamVoipClient] select_out(110000104ba1d1e, off)
23:57:50.477 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:57:50.941 [Lua] [Matchmaking] Handshake successful (1100001044b5729) (HSC-0000324775-client-[1100001022bf5e1]) (HSC-0000383202-host-[1100001044b5729])
23:57:50.941 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player
23:57:50.941 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001044b5729 peer_id=1100001044b5729
23:57:50.941 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001044b5729, self.peer_id = 1100001022bf5e1
23:57:50.941 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044b5729
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001044b5729 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:57:50.948 [Lua] Adding player sync data to peer=1100001044b5729 local_player_id=1
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.948 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001044b5729 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.949 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001044b5729 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001044b5729 go_type=payload go_created_func_name=game_object_created_payload
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001044b5729 go_type=music_states go_created_func_name=game_object_created_music_states
23:57:50.950 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player
23:57:50.950 [Lua] [GameNetworkManager] game_object_created_player, go_id=57, owner_peer_id=1100001044b5729 peer_id=110000104030d27
23:57:50.950 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 57, peer_id = 110000104030d27, self.peer_id = 1100001022bf5e1
23:57:50.950 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104030d27
23:57:50.950 [Connection] Creating endpoint 110000104030d27 - reliable message sent
23:57:50.950 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:57:50.956 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104030d27 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:57:50.956 [Lua] Adding player sync data to peer=110000104030d27 local_player_id=1
23:57:50.956 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player
23:57:50.956 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001044b5729 peer_id=110000104ba1d1e
23:57:50.956 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000104ba1d1e, self.peer_id = 1100001022bf5e1
23:57:50.956 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104ba1d1e
23:57:50.956 [Connection] Creating endpoint 110000104ba1d1e - reliable message sent
23:57:50.956 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
23:57:50.962 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player
23:57:50.962 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=1100001044b5729 peer_id=1100001044b5729
23:57:50.962 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001044b5729, self.peer_id = 1100001022bf5e1
23:57:50.962 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001044b5729
23:57:50.969 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104ba1d1e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:57:50.969 [Lua] Adding player sync data to peer=110000104ba1d1e local_player_id=1
23:57:50.969 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001044b5729 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
23:57:50.970 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:57:50.970 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001044b5729 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:57:50.971 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:57:50.971 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104030d27 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104ba1d1e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:57:50.972 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.973 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.973 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.974 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.974 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.975 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.975 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.976 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.976 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.977 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.977 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.977 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.978 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.978 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.979 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.979 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.980 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.980 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.980 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.981 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.981 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.982 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.982 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.982 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.983 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.983 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.983 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.984 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.984 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.985 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.985 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.986 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.986 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.986 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.987 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.987 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.988 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.988 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.988 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.989 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.990 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.990 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.991 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.992 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.993 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001044b5729 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.994 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:57:50.995 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:57:50.996 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:57:50.996 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:57:50.997 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:50.997 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001044b5729 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
23:57:51.005 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:21
23:57:51.005 [Lua] --> got 5 of chaos_marauder
23:57:51.005 [Lua] --> got 0 of skaven_clan_rat
23:57:51.005 [Lua] --> got 0 of skaven_storm_vermin
23:57:51.005 [Lua] --> got 0 of skaven_slave
23:57:51.005 [Lua] --> got 2 of chaos_fanatic
23:57:51.005 [Lua] --> got 0 of beastmen_bestigor
23:57:51.005 [Lua] --> got 0 of beastmen_gor
23:57:51.005 [Lua] --> got 6 of chaos_berzerker
23:57:51.005 [Lua] --> got 2 of chaos_warrior
23:57:51.005 [Lua] --> got 0 of beastmen_ungor
23:57:51.005 [Lua] --> got 0 of skaven_plague_monk
23:57:51.005 [Lua] --> got 6 of chaos_raider
23:57:51.005 [Lua] Breed freezer counts: 12 12
23:57:51.005 [Lua] Comitting breed freezer frozen units
23:57:51.007 error: [Lua] SETTING ROUND ID
23:57:51.007 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001044b5729 go_type=player go_created_func_name=game_object_created_player
23:57:51.007 [Lua] [GameNetworkManager] game_object_created_player, go_id=156, owner_peer_id=1100001044b5729 peer_id=1100001022bf5e1
23:57:51.007 [Lua] [GameNetworkManager] PLAYER is local player
23:57:51.007 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
23:57:51.008 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
23:57:51.008 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3)
23:57:51.008 [Lua]
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:57:51.008 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:57:51.008 [Lua]
23:57:51.008 [Lua]
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:57:51.008 [Lua] [resource_packages/careers/es_knight] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
23:57:51.008 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
23:57:51.008 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean)
23:57:51.008 [Lua]
23:57:51.008 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=1100001044b5729 peer_id=1100001044b5729
23:57:51.008 [Lua] [GameNetworkManager] removing peer_id=1100001044b5729 local_player_id=2
23:57:51.008 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001044b5729
23:57:51.008 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001044b5729 1100001044b5729 2 1
23:57:51.008 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001044b5729 1100001022bf5e1 1 1 3
23:57:51.008 [Lua] player (1100001022bf5e1,1) was put into party 1
23:57:51.008 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001044b5729
23:57:51.008 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001044b5729
23:57:51.008 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001044b5729 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
23:57:51.009 [SteamAuthenticator] Got ticket request from 110000104030d27
23:57:51.009 [SteamAuthenticator] GetAuthSessionTicket 110000104030d27
23:57:51.009 [SteamAuthenticator] Sent ticket to 110000104030d27
23:57:51.020 [SteamAuthenticator] Sent ticket request to 110000104030d27
23:57:51.020 [SteamAuthenticator] Sent ticket request to 110000104ba1d1e
23:57:51.077 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001044b5729
23:57:51.077 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001044b5729
23:57:51.094 [SteamAuthenticator] Got ticket from 110000104030d27
23:57:51.094 [SteamAuthenticator] BeginAuthSession 110000104030d27
23:57:51.094 [SteamAuthenticator] Authenticating 110000104030d27
23:57:51.159 [Lua] [MOD][VMF][INFO] Added 1100001044b5729 to the VMF users list.
23:57:51.159 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001044b5729 inventory_sync_id:16 my_peer_id:1100001022bf5e1
23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
23:57:51.159 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
23:57:51.159 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:57:51.159 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
23:57:51.160 [SteamAuthenticator] Got ticket from 110000104ba1d1e
23:57:51.160 [SteamAuthenticator] BeginAuthSession 110000104ba1d1e
23:57:51.160 [SteamAuthenticator] Authenticating 110000104ba1d1e
23:57:51.160 [SteamAuthenticator] Got ticket request from 110000104ba1d1e
23:57:51.160 [SteamAuthenticator] GetAuthSessionTicket 110000104ba1d1e
23:57:51.160 [SteamAuthenticator] Sent ticket to 110000104ba1d1e
23:57:51.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:57:51.271 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
23:57:51.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:57:51.469 [SteamAuthenticator] Steam validation for 110000104030d27 with response 0
23:57:51.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:57:51.480 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:57:51.480 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:57:51.488 [Connection] New session id 73 to 110000104030d27.
23:57:51.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:57:51.497 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:57:51.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:57:51.551 [Connection] Established a connection <65.73> to 110000104030d27
23:57:51.579 [Lua] [MOD][VMF][INFO] Added 110000104030d27 to the VMF users list.
23:57:51.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:57:51.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:57:51.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:57:51.597 [SteamAuthenticator] Steam validation for 110000104ba1d1e with response 0
23:57:51.703 [Connection] New session id 255 to 110000104ba1d1e.
23:57:51.809 [Connection] Established a connection <58.255> to 110000104ba1d1e
23:57:51.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:57:51.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
23:57:51.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:57:51.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:57:51.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
23:57:51.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:57:52.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:57:52.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:57:52.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:57:52.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:57:52.447 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
23:57:52.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:57:52.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:57:52.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:57:52.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:57:52.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:57:52.671 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:57:52.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:57:52.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:57:52.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:57:52.812 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
23:57:53.071 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001044b5729 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:57:53.358 <>scripts/mods/ffindicator/ffindicator.lua:96: bad argument #1 to 'ipairs' (table expected, got nil)<>
<>
{00007ff7e8e70000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb}
{00007fff7b650000, 001ed000, 0f1b8afd, c85a720b-bd22-5b9a-e333-6d09875094df, 00000001, ntdll.pdb}
{00007fff79230000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb}
{00007fff60950000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff7e8e70000:0x00000000002bc950
0x00007ff7e8e70000:0x00000000002be282
0x00007ff7e8e70000:0x00000000002be53b
0x00007ff7e8e70000:0x00000000002bafa0
0x00007ff7e8e70000:0x000000000030a894
0x00007ff7e8e70000:0x00000000000834b7
0x00007ff7e8e70000:0x000000000013dae7
0x00007ff7e8e70000:0x000000000007b668
0x00007ff7e8e70000:0x000000000013dbf7
0x00007fff60950000:0x000000000000286e
0x00007fff60950000:0x000000000000bb8d lua_pcall
0x00007ff7e8e70000:0x000000000030a229
0x00007ff7e8e70000:0x000000000002f5a9
0x00007ff7e8e70000:0x000000000002effb
0x00007ff7e8e70000:0x0000000000021656
0x00007ff7e8e70000:0x0000000000021c69
0x00007ff7e8e70000:0x0000000000021d72
0x00007ff7e8e70000:0x00000000004660c7
0x00007fff79230000:0x0000000000017974 BaseThreadInitThunk
0x00007fff7b650000:0x000000000006a271 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>b88a289d1769<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>499a316b-59e9-4212-9148-3dc83d82329b<>
<>--- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000111 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16298MB
Available: 11375MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID ef9c96a2-2d5d-4c0b-9190-2eb948518a2e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 43160
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: TAP-ProtonVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): SteelSeries Rival
Input device: Generic (17.0): Rival Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G105
Input device: Generic (17.0): Usb2I2C HID Device
Input device: Generic (17.0): AURA LED Controller
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<>C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-06-23.55.10-499a316b-59e9-4212-9148-3dc83d82329b.log<>
<>C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-06-23.55.10-499a316b-59e9-4212-9148-3dc83d82329b.dmp<>
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RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
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<> [1] [C]: in function ipairs
[2] scripts/mods/ffindicator/ffindicator.lua:96: in function hook_chain
[3] scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[4] scripts/ui/views/ingame_hud.lua:158: in function update
[5] scripts/ui/views/ingame_ui.lua:623: in function update
[6] scripts/game_state/state_ingame_running.lua:883: in function update_ui
[7] scripts/game_state/state_ingame.lua:617:in function
[8] [C]: in function update_animations_with_callback
[9] foundation/scripts/util/script_world.lua:358: in function update
[10] foundation/scripts/managers/world/world_manager.lua:102: in function update
[11] scripts/boot.lua:772: in function game_update
[12] scripts/boot.lua:528:in function
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<> [2] func = [function]; self = table: 0000000006836020; dt = 0.01091460045427084; indicator_widgets = table: 0000000006836D20; peer_id = "1100001022bf5e1"; my_player = table: 0000000007A77090; player_unit = [Unit \'#ID[d7ef44c12712be86]\']; health_extension = table: 0000000009CDEC00; strided_array = table: 000000000CA49510; array_length = 14; indicator_positions = table: 00000000068364D0; i = 1; index = 0; attacker = [Unit \'#ID[d7ef44c12712be86]\']; damage_type = "heal"; show_direction = false; ff = false
[3] hook_chain = [function]
[4] self = table: 0000000001CACB00; dt = 0.01091460045427084; t = 162.94446969026467; peer_id = "1100001022bf5e1"; player_manager = table: 00000000016AE8E0; player = table: 0000000007A77090; currently_visible_components = table: 0000000001CACB30; components_array = table: 0000000001CACDF0; use_custom_hud_scale = false; hud_scale_applied = false; i = 16; component = table: 0000000006836020; component_name = "DamageIndicatorGui"
[5] self = table: 0000000001CA7C30; dt = 0.01091460045427084; t = 162.94446969026467; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000009C31410; is_in_inn = nil; input_service = table: 0000000001CAC570; end_screen_active = nil; ingame_hud = table: 0000000001CACB00; transition_manager = table: 00000000004EB730; end_screen = table: 0000000006C89C60
[6] self = table: 0000000008CE97F0; t = 162.94446969026467; dt = 0.01091460045427084; disable_ingame_ui = nil; ingame_ui = table: 0000000001CA7C30; level_end_view_wrapper = nil; level_end_view = nil
[7] i = 1; machine = table: 0000000000782DC0
[9] world = [World]; dt = 0.01180572435259819; anim_callback = [function]; scene_callback = [function]
[10] self = table: 000000000100D7F0; dt = 0.01180572435259819; t = 158.68658645759569; _ = 2; world = [World]
[11] self = table: 00000000000136D0; real_world_dt = 0.01180572435259819; dt = 0.01180572435259819; t = 158.68658645759569
[12] dt = 0.01180572435259819
<>
<> [2] ui_renderer = table: 0000000001CA9D70; input_manager = table: 0000000009DC0110; _parent = table: 0000000001CACB00; name = "DamageIndicatorGui"; player_manager = table: 00000000016AE8E0; peer_id = "1100001022bf5e1"; indicator_positions = table: 00000000068364D0; indicator_widgets = table: 0000000006836D20; ui_scenegraph = table: 0000000006835F80; num_active_indicators = 0;
[4] _definitions = table: 000000000B1EA860; _crosshair_position_x = 960; _had_tobii = false; _currently_visible_components = table: 0000000001CACB30; _crosshair_position_y = 540; _parent = table: 0000000001CA7C30; _is_own_player_dead = false; _components = table: 0000000001CACDC0; _current_group_name = "alive"; _components_array = table: 0000000001CACDF0; _clean_ui = table: 0000000001CACB60; _tobii_clean_ui_is_enabled = false; _peer_id = "1100001022bf5e1"; _ingame_ui_context = table: 0000000001CA7690;
[5] fps = 0; world_manager = table: 000000000100D7F0; ingame_hud = table: 0000000001CACB00; is_server = false; ingame_ui_context = table: 0000000001CA7690; top_world = [World]; ui_renderer = table: 0000000001CA9D70; telemetry_time_view_enter = 0; input_manager = table: 0000000009DC0110; profile_synchronizer = table: 0000000002071640; blocked_transitions = table: 000000000C8C9C20; motd_ui = table: 0000000006CB7320; cutscene_system = table: 00000000091B1A00; text_popup_ui = table: 0000000006CA06B0; local_player_id = 1; unlock_manager = table: 000000000156D0A0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000006C89C60; ui_top_renderer = table: 0000000001CABB30; peer_id = "1100001022bf5e1"; _profile_requester = table: 0000000007B40410; views = table: 0000000009C31410; wwise_world = [WwiseWorld]; camera_manager = table: 00000000025D9F20; _fps_cooldown = 0; world = [World]; hotkey_mapping = table: 000000000C8C8B60; weave_onboarding = table: 0000000006C8A860; upsell_popup_handler = table: 0000000006CA0560; last_resolution_x = 2560; network_event_delegate = table: 0000000000A30C20;
[6] world_name = "level_world"; _t = 162.9335550898104; _game_started_current_frame = false; _is_initial_spawn = false; local_player_id = 1; rewards = table: 0000000007E468E0; parent = table: 0000000009D47400; _frame_catchup_counter = 9; network_client = table: 00000000079D59B0; statistics_db = table: 00000000068C56D0; is_server = false; _game_mode_ready_to_start = true; _ui_update_initialized = true; world = [World]; _network_options = table: 00000000019597F0; _waiting_for_peers_message_timer = 10; is_in_tutorial = false; mood_timers = table: 0000000007E46910; ingame_ui = table: 0000000001CA7C30; input_manager = table: 0000000009DC0110; profile_synchronizer = table: 0000000002071640; is_quickplay = false; game_mode_key = "adventure"; ingame_ui_context = table: 0000000001CA7690; free_flight_manager = table: 00000000013FFC80; player = table: 0000000007A77090; end_conditions_met = false; viewport_name = "player_1"; level_transition_handler = table: 000000000AFCAB20; _lobby_client = table: 00000000013565B0; network_event_delegate = table: 0000000000A30C20;
[10] locked = true; _scene_update_callbacks = table: 00000000000A8B10; _worlds = table: 0000000000208070; _update_queue = table: 00000000084DCE50; _disabled_worlds = table: 0000000000208000; _wwise_worlds = table: 000000000219E7E0; _queued_worlds_to_release = table: 000000000219E7B0; _anim_update_callbacks = table: 000000000A7A47F0;
[11] startup_package_handles = table: 000000000008EBC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB30; flow_return_table = table: 0000000000013780; _machine = table: 0000000001834A50; startup_timer = 3.7573003638535738; has_booted = true; loading_context = table: 0000000009D46450;
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[Log end]